Achievements

  • Steam Achievements

    AchievementDescription
    1-Hour Challenge: BronzeFinish a 60-minutes Era with at least 3000 Prosperity.
    1-Hour Challenge: GoldFinish a 60-minutes Era with at least 5000 Prosperity
    1-Hour Challenge: SilverFinish a 60-minutes Era with at least 4000 Prosperity.
    A New BeginningFinish the second Era.
    A New ThreatFinish the third Era.
    Abundant WorldFinish an Era with at least 1000 Food being used by Villages.
    Advanced WorldFinish an Era with at least 1000 Tech being Used by Villages.
    AgricultureFinish an Era with a Village which has 150 prosperity using only Animals and Plants.
    AlchemyHave humans complete an Alchemist Project.
    AlloysHave humans complete a Blast Furnace Project.
    Ancient CivilizationFinish a 30-minute era with a village with at least 600 Prosperity.
    Après-SkiHave humans complete a Tavern Project.
    AristocracyFinish an Era with a Village of 150 Prosperity using only Animals and Minerals.
    AstronomyHave humans complete an Observatory Project.
    Booming EraFinish an Era with 1200 Prosperity.
    CalendarHave humans complete a Plantation Project.
    Canyon CityFinish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders.
    CapitalFinish an Era with a Village which has 650 Village Prosperity.
    Chosen PeopleFinish an Era with only one Village which has 175 Prosperity.
    CivilizedFinish an Era with a Village which has 250 Prosperity.
    Classical EraFinish an Era with 450 Prosperity.
    ColonizationHave humans complete a Hamlet Project.
    CommerceHave humans complete a Trader Project.
    ConstructionHave humans complete a Workshop Project.
    CurrencyHave humans complete a Customs House Project.
    Desert Challenge: BronzeFinish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity.
    Desert Challenge: GoldFinish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity.
    Desert Challenge: SilverFinish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity.
    Desert CityFinish an Era with a Desert Village which has 500 Village Prosperity.
    Desert TownFinish an Era with a Desert Village which has 300 Village Prosperity.
    Desert TribeFinish an Era with a Desert Village which has 100 Village Prosperity.
    Developing EraFinish an Era with 800 Prosperity.
    Diverse TownFinish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders.
    Divided PlanetFinish an Era with at least 6 villages who all have at least 150 Village Prosperity.
    EducationHave humans complete a University Project.
    EntertainmentHave humans complete a Circus Project.
    Famous VictoryHave humans complete a Historic Point Project.
    Fantastic EraFinish an Era with 1600 Prosperity.
    Fantstic ViewHave humans complete a Nature Park Project.
    FarmingHave humans complete a Granary Project.
    Farming CommunityFinish an Era with a Village which has 250 Village Prosperity and only uses Plants.
    FascismHave humans complete a Barracks Project.
    FeudalismHave humans complete a Mill Project.
    First WorldFinish the Third Era with at least 2 Upgraded Great Projects.
    Fiscal-Military StateFinish an Era with a Village which has 200 Prosperity and 3 Warmarks.
    Fishing VillageFinish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
    For the GodsHave humans complete a Monument Project.
    Forest Challenge: BronzeFinish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity.
    Forest Challenge: GoldFinish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity.
    Forest Challenge: SilverFinish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity.
    Forest CityFinish an Era with a Forest Village which has 500 Village Prosperity.
    Forest TownFinish an Era with a Forest Village which has 300 Village Prosperity.
    Forest TribeFinish an Era with a Forest Village which has 100 Village Prosperity.
    Fresh Mountain AirHave humans complete a Mountain Lodge Project.
    Genesis EraFinish an Era with 250 Prosperity.
    Genesis TitanComplete all orginal developments and projects.
    GeologyHave humans complete a Geologist Project.
    Golden EraFinish an Era with 2000 Prosperity.
    Grand EraFinish an Era with 5000 Prosperity.
    Great DevelopmentFinish an Era with a Completed Great Project.
    Great EraFinish an Era with 3500 Prosperity.
    Great VitalityFinish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
    Harbor TownFinish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
    Hunter CommunityFinish an Era with a Village which has 250 Village Prosperity and only uses Animals.
    Industrial RevolutionFinish an Era with a total of 2000 Tech in Use.
    Legendary WarriorsFinish an Era with a Village which has at least 6 War Markers.
    Level 2Achieved level 2.
    Level 3Achieved Level 3.
    Long Live the King!Have humans complete a Castle Project.
    Lords of the SeaHave humans complete an Island Town Project.
    MachineryHave humans complete a Factory Project.
    Market RevolutionHave humans complete a Multinational Project.
    Mass ProductionFinish an Era with at least 6 villages who all have at least 500 Village Prosperity.
    Metal CastingHave humans complete a Metal Casting Project.
    Mining CommunityFinish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
    Modern AgricultureFinish an Era with a Village which has 1500 Prosperity using only Animals and Plants.
    Modern BankingFinish an Era with 1000 Wealth in Use from Villages.
    Modern MedicineHave humans complete an Apothecary Project.
    Modern PhysicsFinish an Era with a Village of 1500 Prosperity using only Minerals and Plants.
    Mountain TownFinish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
    NavigationHave humans complete a Lighthouse Project.
    NobleFinish an Era with a Village which has 200 Awe and 1500 Village Prosperity.
    Nuclear EnergyFinish an Era with a Village with 1000 Tech in Use.
    OvergrowthFinish an Era with 2000 Food in Use from Villages.
    OverpopulationFinish an Era with a Village which has 1000 Prosperity.
    PaganismHave humans complete a Shrine Project.
    Paradise IslandFinish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders.
    PeacefulFinish an Era with a Village which has 1250 Prosperity and no Warmarks.
    PhysicsFinish an Era with a Village of 150 Prosperity using Plants and Minerals.
    Pinnacle of CultureHave humans complete an Opera Project.
    Post-Classical EraFinish an Era of 30 minutes with 600 Prosperity.
    Prince of OrangeFinish an Era with a Village with 1000 Food in Use.
    Questionable EthicsHave humans complete a Mad Scientist Project.
    Rich WorldFinish an Era with at least 1000 Wealth being used by Villages.
    RoyaltyFinish an Era with a Village which has 1500 Prosperity using only Animals and Mines.
    SailingComplete a Fishing Docks Project.
    Scientific MethodHave humans complete a Laboratory Project.
    ShipwrightingHave humans complete a Harbor Project.
    SpecializationFinish an Era with a completed Upgraded Project.
    Specialized EconomyFinish an Era with 3 completed Upgraded Projects.
    Superior DevelopmentFinish the Third Era with at least 1 Upgraded Great Project.
    Superior VitalityFinish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
    SurvivorFinish an Era with a Village which has 500 Prosperity and 60 Danger.
    Swamp Challenge: BronzeFinish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity.
    Swamp Challenge: GoldFinish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity.
    Swamp Challenge: SilverFinish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity.
    Swamp CityFinish an Era with a Swamp Village which has 500 Village Prosperity.
    Swamp TownFinish an Era with a Swamp Village which has 300 Village Prosperity.
    Swamp TribeFinish an Era with a Swamp Village which has 100 Village Prosperity.
    The First EraFinish the first Era.
    TheocracyHave humans complete a Sacrifice Altar Project.
    TheologyHave humans complete a Temple Project.
    Trade RouteHave humans complete a Market Project.
    Traditional MedicineHave humans complete a Druid Project.
    TreasuryFinish an Era with a Village with 1000 Wealth in Use.
    Universal HealthcareHave humans complete a Hospital Project.
    UtopiaFinish an Era with 6500 Prosperity.
    Venture CapitalHave humans complete a Bank Project.
    Vibrant EraFinish an Era with 1000 Prosperity.
    Violent VictoryFinish an Era with a total of 12 Warmarks.
    VitalityFinish an Era with a village which has at least 50 of each Resource.
    World EconomyFinish an Era with at least 3 Completed Great Projects.
    WritingHave humans complete a School Project.

    Contributed By: Guard Master and BGoldTLE.

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