Credits

Additional ArtJohn Ward
Additional MusicMichael McCann
Additional WritingLiam Collins
AnimatorHector Antunez
AnimatorJohn Stewart
AnimatorBryan Twomey
Animator and Mocap CleanupScott Dossett
Art LeadDavid Black
Associate ProducerGriffin Funk
Associate ProducerJosh Morton
Audio EngineerDan Price
Character ArtistStephanie Gitlin
Character ArtistAndrew Kincaid
Character ArtistBrian Theodore
Cinematic ArtistJohn Heeter
Co-lead User Interface EngineerBrittany Steiner
Concept ArtistBryce Homick
Concept ArtistPiero Macgowan
Concept ArtistAaron Yamada-Hanff
Creative DevelopmentJosh Atkins
Creative DirectorSid Meier
Creative DirectorEric Simonich
Creative Production AssistantWilliam Gale
Creative Production CoordinatorKaitlin Bleier
DesignerAnanda Gupta
Director of Creative ProductionChad Rocco
Director of Creative ProductionJack Scalici
Director of Gameplay DevelopmentBarry Caudill
Director of Software DevelopmentSteve Meyer
Director of TechnologyJacob Hawley
Effects ArtistSaulo Embuscado
Effects ArtistCarlos Florez
Effects ArtistJohn Heeter
Environment ArtistToby Franklin
Environment ArtistBrian Mahoney
Environment ArtistDavid Pacanowsky
Environment ArtistJustin Rodriguez
Executive ProducerKelly Gilmore
Gameplay EngineerDavid Burchanowski
Gameplay/AI EngineerAlex Cheng
Graphics EngineerJeremy Shopf
Jr. Technical ProducerNick Silva
Lead AnimatorDennis Moellers
Lead Audio Designer / Additional MusicRoland Rizzo
Lead Character ArtistChris Sulzbach
Lead Cinematic ArtistAndrew Currie
Lead Effects ArtistStephen Jameson
Lead EngineerJustin Boswell
Lead Environment ArtistMatt Demaray
Lead Gameplay EngineerJoshua Bouscher
Lead Graphics EngineerScott Boeckmann
Lead Level DesignerLiam Collins
Lead Multiplayer EngineerTodd Smith
Lead ProducerClint McCaul
Lead Systems EngineerRyan McFall
Lead Technical ArtistZeljko Strkalj
Lead WriterScott Wittbecker
Level ArtistAnthony Buell
Level DesignerTodd Broadwater
Level DesignerOrion Burcham
Level DesignerBrian Hess
Motion Capture CoordinatorSteve Park
Motion Capture Lead IntegratorAnthony Tominia
Motion Capture SpecialistJen Antonio
Motion Capture SpecialistGil Espanto
Motion Capture SupervisorDavid Washburn
Motion Capture Systems TechnicianNick Bishop
Multiplayer EngineerTim Talley
Network EngineerDale Russell
Online ArchitectLouis Ewens
Principal Technical ArtistJonathan Tilden
ProducerGarth DeAngelis
Production AssistantDoug MacLeod
Senior AnimatorDennis Moellers
Senior Motion Capture SpecialistJose Gutierrez
Senior ProducerGarrett Bittner
Sr. ArchitectDavid R. Sullivan
Sr. R&D EngineerMarkus Breyer
Sr. Software EngineerAdam Lupinacci
Studio Art DirectorSteve Ogden
Systems EngineerNed Way
TechnologyNaty Hoffman
User Interface ArtistJason Montgomery
User Interface EngineerSam Batista
User Interface EngineerDavid Burchanowski

Contributions

Data and credits for this game contributed by Blk_Mage_Ctype, oliist, and BGoldTLE.