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    Area Guide by Naranek Angmar

    Version: 1.04 | Updated: 02/25/09 | Printable Version | Search This Guide

    ==============================================================================
    ======================== Baldur's Gate - Area Guide ==========================
    ========================        Revision 1.04       ==========================
    ==============================================================================
    
                         by Duncan Clay (duncanclay@msn.com)
    
                                  Table of Contents
    
    INTRODUCTION
    
    AREA GUIDE
      (0) PROLOGUE - Candlekeep
        (0.1) Candlekeep (AR2600)
      (1) CHAPTER 1 - The Journey to Nashkel
        (1.1) Lion's Way (East of Candlekeep) (AR2700)
        (1.2) Coast Way (South of Friendly Arm Inn) (AR2800)
        (1.3) Friendly Arm Inn (AR2300)
        (1.4) Beregost (AR3300)
        (1.5) South of Beregost (AR3800)
        (1.6) North of Nashkell (AR4300)
      (2) CHAPTER 2 - Nashkel Mines
        (2.1) Nashkel (AR4800)
        (2.2) Nashkel Mine (AR5400)
      (3) CHAPTER 3 - Bandit Camp
        (3.1) Exit from Nashkel Mine (Far East of Carnival) (AR5000)
        (3.2) Nashkel Revisited (AR4800)
        (3.3) Beregost Revisited (AR3300)
        (3.4) Bandit Camp (AR1900)
      (4) CHAPTER 4 - Cloakwood
        (4.1) Cloakwood 1 (AR2200)
        (4.2) Cloakwood 2 (AR2100)
        (4.3) Cloakwood 3 (AR1600)
        (4.4) Cloakwood 4 (AR1700)
        (4.5) Cloakwood Mine (AR1800)
        (4.A) Larswood (Wood of Sharp Teeth South) (AR2900)
        (4.B) Peldvale (Wood of Sharp Teeth North) (AR2400)
        (4.C) North of Friendly Arm Inn (AR1400)
        (4.D) Carnival (AR4900)
        (4.E) East of Nashkel Mine (AR5500)
        (4.F) Cloud Peek Mountains East (South of Nashkel) (AR5300)
        (4.G) Cloud Peek Mountains West (Southwest of Nashkel) (AR5200)
        (4.H) Far West of Nashkel (AR4700)
        (4.I) North of Gnoll Stronghold (AR4600)
        (4.J) Gnoll Stronghold (AR5100)
        (4.K) North West of Nashkel (S-SW of Beregost) (AR4200)
        (4.L) North East of Nashkel (AR4400)
        (4.M) High Hedge (AR3200)
        (4.N) South of High Hedge (AR3700)
        (4.O) South of Candlekeep (Sword Coast) (AR3100)
        (4.P) Lighthouse (Sword Coast) (AR3600)
        (4.Q) South of Lighthouse (Minesite) (AR4100)
        (4.R) Temple (AR3400)
        (4.S) East of Temple (AR3500)
        (4.T) East of Larswood (AR3000)
        (4.U) Firewine Bridge (AR4500)
        (4.V) Gullykin Village (AR4000)
        (4.W) Ulcaster (AR3900)
        (4.X) Wyrm's Crossing (Bridge to Baldur's Gate) (AR0900)
      (5) CHAPTER 5 - Baldur's Gate
        (5.1) Wyrm's Crossing revisited (AR0900)
        (5.2) North of Wyrm's Crossing (AR0400)
        (5.3) Baldur's Gate East (Baldur's Gate) (AR0800)
        (5.4) Baldur's Gate North East (AR0300)
        (5.5) Baldur's Gate North (Black Dragon Gate) (AR0200)
        (5.6) Baldur's Gate North West (AR0100)
        (5.7) Baldur's Gate West (AR0600)
        (5.8) Baldur's Gate South West (AR1100)
        (5.9) Baldur's Gate South (AR1200)
       (5.10) Baldur's Gate South East (AR1300)
       (5.11) Baldur's Gate Center (Marketplace) (AR0700)
       (5.12) Baldur's Gate Western Sewers (AR0224)
       (5.13) Baldur's Gate Central Sewers (AR0225)
       (5.14) Baldur's Gate Eastern Sewers (AR0226)
      (6) CHAPTER 6 - Return to Candlekeep
        (6.1) Candlekeep Revisited (AR2626)
        (6.2) Candlekeep Secret Room (ARxxxx)
        (6.3) Candlekeep Catacombs South West (AR2615)
        (6.4) Candlekeep Catacombs North East (AR26xx)
        (6.5) Candlekeep Cavern (AR26xx)
      (7) CHAPTER 7 - Return to Baldur's Gate
        (7.1) Baldur's Gate South revisited (AR1200)
        (7.2) Undercellar (AR0112)
        (7.3) Baldur's Gate North West revisited (AR0100)
        (7.4) Baldur's Gate North East revisited (AR0300)
        (7.5) Baldur's Gate North revisited (AR0200)
        (7.6) Baldur's Gate East revisited (AR0800)
        (7.7) Baldur's Gate South West revisited (AR1100)
        (7.8) Baldur's Gate West revisited (AR0600)
        (7.9) Baldur's Gate South East revisited (AR1300)
       (7.10) Baldur's Gate Center revisited (AR0700)
       (7.11) Thief Warrens (AR0146)
       (7.12) Eldercity (AR0123)
       (7.13) Temple of Bhaal (AR0125)
    
    APPENDIX
      (A) Character Creation
        (A.1) Race and Class
        (A.2) Alignment
        (A.3) Abilities
        (A.4) Skills
        (A.5) Dual Classing
      (B) Combined Experience Tables
        (B.1) Fighter (Warrior)
        (B.2) Paladin (Warrior)
        (B.3) Ranger (Warrior)
        (B.4) Cleric (Priest)
        (B.5) Druid (Priest)
        (B.6) Thief (Rogue)
        (B.7) Bard (Rogue)
        (B.8) Mage (Wizard) 
        (B.9) Specialist Mage (Wizard)
      (C) Recruitable NPCs
        (C.1) NPC Summary
        (C.2) Temporary Party Members at Candlekeep
      (D) Businesses
      (E) Cheats
      (F) Items
        (F.1) Short Swords
        (F.2) Long Swords
        (F.3) Axes
        (F.4) Blunt Weapons 
        (F.5) Spears
        (F.6) Spiked Weapons
        (F.7) Bows and Arrows
        (F.8) Missile Weapons
        (F.9) Armor
       (F.10) Shields
       (F.11) Helmets
       (F.12) Boots
       (F.13) Cloaks
       (F.14) Robes
       (F.15) Bracers and Gauntlets
       (F.16) Girdles
       (F.17) Amulets and Necklaces
       (F.18) Rings
       (F.19) Gems
       (F.20) Potions
       (F.21) Wands
       (F.22) Scrolls
       (F.23) Priest Spells 1st Level
       (F.24) Priest Spells 2nd Level
       (F.25) Priest Spells 3rd Level
       (F.26) Priest Spells 4th Level
       (F.27) Priest Spells 5th Level
       (F.28) Wizard Spells 1st Level
       (F.29) Wizard Spells 2nd Level
       (F.30) Wizard Spells 3rd Level
       (F.31) Wizard Spells 4th Level
       (F.32) Wizard Spells 5th Level
       (F.33) Letters
       (F.34) Books
       (F.35) Miscellaneous
       (F.36) Other Item Codes
      (G) Cutscene Movies
      (H) Errors
      (I) Unsolved Mysteries
      (J) Credits and Revision History
      (K) Contact Information
    
    ==============================================================================
    = Introduction ===============================================================
    ==============================================================================
    
    This FAQ is not intended to be a solution as there are already other FAQs that
    will be of more use for that purpose.  It is more for those who have already
    played the game and would like to check if they missed somewhere, someone or
    something.
    
    Note: The game was played from the DVD (version 1.1.4315).
    
    ==============================================================================
    = Area Guide =================================================================
    ==============================================================================
    
    Key
    
      XP - Experience Point
      GP - Gold Piece
      HP - Hit Point
      AC - Armor Class
      REP - Reputation (REP- decrease in reputation)
      ARxxxx - Area (press L)
      (xxx,yyy) - Coordinates (press L)
      STORE (Buy and Sell)
      TAVERN (Drink)
      Inns
       - *INN "One Star Inn" (Drink and Peasant rooms)
       - **INN (Drink, Peasant and Merchant rooms)
       - ***INN (Drink, Peasant, Merchant and Noble rooms)
       - ****INN (Drink, Peasant, Merchant, Noble and Royal rooms)
      TEMPLE (Healing, Donate, Buy and Sell)
    
    Notes
    
     - All temple priests will identify items and so will some store owners.
     - There are some stores you can steal from.  Stolen (fenced) items cannot be
       sold.
     - Only items of value or those significant at that point of the game are
       listed.
     - If you don't get the reward I have listed, it is because your Charisma
       isn't high enough.
    
    Advice
    
     - There is more than enough XP in the game to reach the XP limit with a party
       of six without wasting time killing respawning monsters for XP.  I reached
       it before I reached Baldur's Gate!
     - Similarly there is more than enough GP without having to pick up every
       sword and sell it.  I had 100,000 GP on reaching Baldur's Gate.
    
    Tips
    
     - You get 1/10th of the XP for killing a non-hostile target so, to make them
       hostile, pick their pockets until you fail.
     - If there is a person in a room you want to take items from, punch them
       unconscious first so they can't call the guard.
    
    ==============================================================================
    
    (0) PROLOGUE - Candlekeep
    
    (0.1) Candlekeep (AR2600)
        Phlydia - Return book from in the hay
          Reward: 50XP, Lynx Eye Gem
          Kill: 970XP, 92GP, Robe of Fire Resistance, Gold Necklace, REP-
        Dreppin - Get potion from Hull at the gate
          Reward: 50XP
        Hull - Get sword from barracks
          Reward: 50XP, 10GP
          Kill: 175XP, 100GP, Plate Mail, REP-
        Jondalar & Erik - Combat Training
        Gatewarden - Training with Obe
          Kill: 975XP, Chainmail, REP-
        Reevor - Kill rats in Storehouse
          Reward: 50XP, 5GP
          Kill: 270XP, Chainmail, REP-
        Parda - Appears after you've killed Shank
        Karan - Appears after you've killed Carbos
        Temple of Oghma (4048,547) TEMPLE - Priest of Oghma (will identify)
      Inner Grounds
        Tethtoril - Identify Scroll
        Chanter
        Voice of the North
        Voice of the south
        Voice of the East
        Voice of the West
        Imoen - Talk
        Gorion - Talk to him when you are ready to leave, casts Cure Wounds
      Priest's Quarters (AR2602)
        Shank - 20XP
      Infirmary (AR2605)
        Priest of Oghma - Potion of Healing
        Chest - Potion of Healing
      Storehouse (AR2606)
        Rats - Kill them for Reevor
      Bunkhouse (AR2607)
        Carbos - 20XP
      Candlekeep Inn Ground Floor (AR2616)
        Candlekeep Inn ****INN + STORE - Winthrop (can steal)
        Firebead Elvenhair - Get Identify Scroll from Tethoril
          Reward: 50XP, Potion of Healing, Casts Protection from Evil
          Kill: 2700XP, 391GP, Traveller's Robe, REP-
          Note: Even if you kill Firebead now he can still be found in Beregost
            later on (raised from the dead I suppose).
        Chest (783,252) - Infravision Scroll, Armor Scroll 
      Candlekeep Inn First Floor (AR2617)
        Chest (379,397) - Potion of Clarity
        Chest (573,288) - 86GP, Flamedance Ring
        Chest (414,169) - Star Sapphire (value 1000GP)
      Barracks (AR2618)
        Fuller - Get crossbow bolts
          Reward: 50XP, Dagger+1
          Kill: 175XP, 100GP, REP-
      Training Hall (AR2643)
        Obe - Talk
        Arkanis (temporary party member)
        Canderous (temporary party member) - Small Shield +1
        Mordaine (temporary party member) - Wand of Magic Missiles
        Deder (temporary party member) - Oil of Speed, Potion of Healing
        Osprey (temporary party member) - Wand of the Heavens
    
    ==============================================================================
    
    (1) CHAPTER 1 - The Journey to Nashkel
        An "Armored Figure" and Tamoko attack you and Gorion
    
    (1.1) Lion's Way (East of Candlekeep) (AR2700)
        Hole in tree (4419,1956) - Diamond
        Imoen (recruitable) - Wand of Magic Missiles, 3 x Potion of Healing,
          Oil of Speed 
        Montaron (recruitable) - Oil of Speed, Potion of Healing
        Xzar (recruitable) - Chill Touch Scroll, Larlock's Minor Drain Scroll,
          Potion of Healing
        Kolssed - Talk
        Binkos - Talk
        Chase - Talk
        Gorion's Body (3145,1373) - 58GP, Gorion's Scroll
    
    (1.2) Coast Way (South of Friendly Arm Inn) (AR2800)
        Hole in rock (1004,1114) - Ring of Protection +1
        Old Man - Talk
        Jase - Talk
        Aoln - Talk
        Andout - Talk
        Ogre - 270XP, Girdle of Piercing, Girdle of Masculinity/Femininity
        Caravan (2419,3392) - 7GP
    
    (1.3) Friendly Arm Inn (AR2300)
        Tarnesh - 120XP, Armor Scroll, Burning Hands Scroll, Magic Missile Scroll
        Hobgoblin - 35XP, Joia's Flamedance Ring
      Friendly Arm Inn Ground Floor (AR2301)
        The Friendly Arm ****INN + STORE - Bentley Mirrorshade
        Khalid (recruitable) - Potion of Healing, Splint Mail
        Jaheira (recruitable) - Potion of Invisibility
        Jopi - Talk
        Nessie - Talk
        Surrey - Talk
        Bookcase (922,231) - Potion of Healing
      Friendly Arm Inn First Floor (AR2302)
        Unshey - Get Girdle of Piercing from Ogre
          Reward: 800XP, 95GP
        Chest (720,356) - Studded Necklace with Zios Gems, Studded Leather Armor
        Chest (886,1007) - 23GP, Potion of Healing, Gold Ring
        Cupboard (859,932) - Chainmail Armor
      Friendly Arm Inn Second Floor (AR2303)
        Landrin - Kill spiders and get body, boots and wine
          Reward: 6 x Antidote
            Body - 200XP, 100GP
            Boots - 300XP, 120GP
            Wine - 300XP, 75GP
        Nobleman - Wash Golden Pantaloons
          Reward: 100XP
    	Note: Make sure you keep the Golden Pantaloons in your inventory if
                  you plan on exporting your character into Baldur's Gate II ;)
      Temple of Wisdom (AR2304)
        Temple of Wisdom TEMPLE - Gellana Mirrorshade
        Gellana - Bring Samual to her
          Reward: 500XP, REP+1, Potion of Heroism, Elixir of Health
      Building (AR2305)
      Building (AR2306)
        Joia - Get Flamedance Ring
          Reward: 400XP, REP+1
          Kill: 900XP, 163GP
    
    (1.4) Beregost (AR3300)
        Golin Vend - Talk
        Garrick (recruitable)
        Silke Rosena - Kill thugs
          Reward: 400GP, REP-
          Kill: 900XP, 400GP, Staff +1, Potion of Invulnerability
        Faltis - Kill Silke
          Reward: Potion of Defense
          Pickpocket: Potion of Defense
        Tessilan
          Pickpocket: Potion of Defense
        Glayde
          Pickpocket: Potion of Defense
      Thunder Hammer Smithy (AR3301)
        Thunderhammer Smithy STORE - Taerom Fuiruim (will identify)
           Buys Ankheg Shells for 500GP for 10 days
           Will make Ankheg Armor for 4000GP
        Chest (842,340) - Bastard Sword +1 (visit at night)
        Chest (768,430) - 2 x Two Handed Sword, 2 x Bastard Sword
      House (AR3302)
      Jovial Juggler Ground Floor (AR3304)
        Jovial Juggler ****INN
        Bjornin - Kill Half Ogres S-SW of Beregost
          Reward: 400XP, Medium Shield +1, REP+1
        Gurke - Get Cloak of Non Detection from Cloakwood
      Jovial Juggler First Floor Front (AR3305)
        Oogie Wisham - Talk
        Chest (422,350) - Onyx Ring
      Jovial Juggler First Floor Back (AR3306)
      Burning Wizard Ground Floor (AR3307)
        Burning Wizard ****INN
        Zhurlog - Get boots from Hobgoblin
          Reward: 300XP, 100GP
          Kill: 90XP
      Burning Wizard First Floor (AR3308)
        Spen Gil'meh - Talk
      House Ground Floor (AR3309)
      House First Floor (AR3310)
      House Ground Floor (AR3311)
        Chest (399,156) Chainmail Armor
      House First Floor (AR3312)
      House Ground Floor (AR3313)
        Mirianne - Get Sroll from Roe to Mirianne from Ogrillon
          Reward: 300XP, Ring of Protection +1
      House First Floor (AR3314)
      Building (AR3315)
        Spiders - Take Spider Body to Landrin
        Chest (304,204) - 7GP, Worn Out Boots, Bottle of Wine, Ander Gem
      House (AR3316)
        Chest (660,319) - Splint Mail
      House (AR3317)
      House (AR3318)
      House (AR3319)
        Chest (129,210) - Potion of Agility
      Building Ground Floor (AR3320)
        Gerard Travenhurst - Talk
      Building First Floor (AR3321)
        Chest (518,314) - Iol Gem, Horn Coral Gem
        Chest (350,406) - 86GP, Potion of Invisibility, Potion of Healing
        Desk (418,342) - Wand of Lightning, Gold Necklace
      House (AR3322)
      House Ground Floor (AR3323)
        Chest (399,156) - Diamond
      House First Floor (AR3324)
      House Ground Floor (AR3325)
      House First Floor (AR3326)
      House Ground Floor (AR3327)
        Chest (384,252) - Heavy Crossbow
      House First Floor (AR3328)
        Chest (178,346) - Potion of Heroism
      House Ground Floor (AR3329)
        Alain - Don't talk more than twice
      House First Floor (AR3330)
      House Ground Floor (AR3331)
        Mr Colquette - Talk
        Butler
      House First Floor (AR3332)
      House Ground Floor (AR3333)
        Firebead Elvenhair - get History of Fateful Coin
          Reward: 300XP, History of the Dead Three, REP+1
      House First Floor (AR3334)
      House Ground Floor (AR3335)
        Bookcase (697,270) - History of Fateful Coin
      House First Floor (AR3336)
      House Ground Floor (AR3337)
      House First Floor (AR3338)
      House Ground Floor (AR3339)
        Chest (554,192) - 10GP, Potion of Insight
      House First Floor (AR3340)
      House Ground Floor (AR3341)
      House First Floor (AR3342)
        Chest (179,344) - 31GP, Potion of Healing
      House (AR3343)
      House (AR3344)
      House Ground Floor (AR3345)
      House First Floor (AR3346)
      House Ground Floor (AR3347)
        Chest (397,156) - 86GP
      House First Floor (AR3348)
      House Ground Floor (AR3349)
      House First Floor (AR3350)
      Feldpost Inn Ground Floor (AR3351)
        Feldpost's Inn ****INN + STORE
        Marl - Talk 1-1-3-3-1
          Reward: 900XP
          Kill: 650XP
        Dunkin - Talk
        Gyllian - Talk
      Feldpost Inn First Floor (AR3352)
        Algernon - Talk
          Pickpocket: Algernon's Cloak
      Building (AR3353)
        Kagain (recruitable)
        Barrel (252,302) - 58GP, 2 x Fire Agate Gem
        Sack (511,148) - 73GP, 3 x Fire Agate Gem
        Box (576,139) - 76GP
      House (AR3354)
      House Ground Floor (AR3355)
      House First Floor (AR3356)
      Red Sheaf Ground Floor (AR3357)
        Red Sheaf **INN
        Karlat - 270XP
        Perdue - Talk 1-2-1-1, get sword from Gnolls
          Reward: 500XP, 50GP
        Lachluger - Talk
      Red Sheaf First Floor (AR3303)
        Raleo Windspear - Talk
    
    (1.5) South of Beregost (AR3800)
        Shelligh - Talk
        Hobgoblin - Boots of Stealth for Zhurlog
        Flaming Fist Mercenary - Talk
          Kill: 15XP, Plate Mail, Flaming Fist Helmet
        Roe's Body
        Ogrillon - 175XP, Scroll from Roe for Mirianne
        Bub Snikt - Talk
          Kill: 300XP, 49GP, Chainmail, Long Bow
        Sunken Building
      Cave (AR3802)
        Crate - 29GP, 5 x Potion of Healing
    
    (1.6) North of Nashkell (AR4300)
        Lord Foreshadow - Talk of Neverwinter Nights
        Portalbendarwinden - Talk
        Hobgoblin Camp
    
    ==============================================================================
    
    (2) CHAPTER 2 - Nashkel Mines
        Begins when you enter Nashkel
    
    (2.1) Nashkel (AR4800)
        Hole in ground (187,2743) - Ankheg Armor, Pearl
        Bardolan - Talk
        Berrun Ghastkill - Get Mulahey's Holy Symbol from Nashkel Mine
          Reward: 1000XP, 900GP, REP+1
          Pickpocket: Potion of Healing
        Oublek - 1. Talk, admit you are not Greywolf
               - 2. Get Emeralds from Prism (only one needed)
               - 3. Bring back the body of Captain Brage
          Reward 1: REP+1
          Reward 2: 200XP, 300GP
          Reward 3: 500XP, 250GP
        Grave Stone (2923,1281) - Disturb the grave of Mark D three times and
          Daer'Ragh will summon Phoenix Guards - 100XP each
        Minsc (recruitable) - Berserker Warrior
        Edwin (recruitable) - Red Wizard of Thay
        Noober - Talk and talk and talk
          Reward: 400XP
      Nashkel Inn (AR4801)
        Nashkel Inn ***INN - Innkeeper
        Neira - 650XP, Helmet of Infravision
      Temple of Helm (AR4802)
        Temple of Helm TEMPLE - Nalin
          Bring Captain Brage back alive - 1000XP, 1000GP, REP+1,
          Two Handed Sword of Cursed Berserking +3, Potion of Stone Giant Strength
      Nashkel Store (AR4803)
        Nashkel Store STORE - Storekeep (will identify and can steal)
        Storekeep - Get White Wolf Pelt
          Reward: 500GP each
      Manor House Ground Floor (AR4804)
        Bookcase (747,478) - Chill Touch Scroll, Magic Missile Scroll,
          Shield Scroll
      Manor House First Floor (AR4805)
        Samantha - Talk
        Jamie - 65XP
        Chest (350,405) - Potion of Healing
        Chest (517,315) - Potion of Invisibility
      House (AR4806)
        Commoner - Get Joseph's Greenstone Ring
          Reward: 800XP
      House (AR4807)
      House (AR4808)
      Belching Dragon Tavern (AR4809)
        The Northern Light TAVERN - Bartender
        Volo (Volothamp Geddarm) - Talk
          Pickpocket: Aquamarine Gem
      Garrison (AR4810)
        Chest (357,540) - Short Sword +1
        Chest (234,454) - Potion of Agility
        Chest (454,523) - LOCKED
    
    (2.2) Nashkel Mine (AR5400)
        Hole in tree (167,177) - Wand of Frost
        Prism - Protect from Greywolf while he finishes his sculpture of Ellesime
          Reward: 1000XP, REP+1, 2 x Emeralds
          Kill: 35XP, 2GP, 2 x Emeralds
        Greywolf - Wants to kill Prism and take the Emeralds
          Kill: 1400XP, 102GP, Long Sword +2
        Dandal - Talk
        Galtok - 150XP, 54GP, Mage Robe of Fire Resistance
        Emerson - Talk
      Building (AR5406)
        Barrel (278,440) - Potion of Healing
      Nashkel Mine Level 1 (AR5401)
        Minors Gord, Ruffie, Lesley, Cory, Dilak, Marvin & Bob - Talk
        Minor Dink - Return dagger to Kylee
      Nashkel Mine Level 2 (AR5402)
        Minor Beldin - Talk (you can't help him)
        Minor Kylee - give him the dagger from Minor Dink
          Reward: 200XP
      Nashkel Mine Level 3 (AR5403)
        Joseph's Greenstone Ring
        Truck (1692,543) - Potion of Healing
      Nashkel Mine Level 4 (AR5404)
        Exit to Far East of Carnival (AR5000)
      Cave (AR5405)
        Xan (recruitable)
        Mulahey - 650XP, 29GP, Boots of Grounding, Ring of Holiness, Chainmail,
          Mulahey's Holy Symbol
        Chest (637,865) - 790GP, Moonblade, Short Sword +1, Potion of Absorbtion,
          2 x Potion of Healing, Armor Scroll, Infravision Scroll, Sleep Scroll,
          Charm Person Scroll, Identify Scroll, Web Scroll, 2 x Letter to Mulahey
          from Tazok
    
    ==============================================================================
    
    (3) CHAPTER 3 - Bandit Camp
        Begins when you take the Letter to Mulahey from the chest in the cave
    
    (3.1) Exit from Nashkel Mine (Far East of Carnival) (AR5000)
        Narcillicus Harwilliger Neen - Talk 2-2
          Kill: 1400XP, 38GP, Knaves Robe, Burning Hands Scroll, Web Scroll
            Lightning Bolt Scroll
          Mustard Jellies - 2000XP
        Hentold - Return Dagger +2 to the cave to the east (AR5001)
        Lamalha - 1200XP, 94GP, Plate Mail, Potion of Power, Potion of Stone Form
        Zeela - 900XP, 67GP, Splint Mail, Potion of Hill Giant Strength
        Telka - 600XP, 78GP, Studded Leather Armor +1, Arrows of Fire, Long Bow
        Maneira - 600XP, 78GP, Leather Armor +2, Potion of Magic Blocking,
          Oil of Fiery Burning, Dart of Wounding
      Cave (AR5001)
        Tomb (205,156) - 81GP
        Revenant - 3000XP
        Tomb (405,354) - 35GP, Potion of Invisibility
        Tomb (498,399) - 107GP, Potion of Freedom
        Tomb (766,449) - Chainmail +1, Potion of Frost Giant Strength, Arrows +2
        Tomb (871,536) - Wand of Monster Summoning, Pearl Necklace
    
    (3.2) Nashkel Revisited (AR4800)
        Nimbul - 650XP, 58GP, Boots of Avoidance, Ring of Infravision, 
          Short Sword +1, Letter to Nimbul from Tazok
    
    (3.3) Beregost Revisited (AR3300)
        Elminster - Talk
        Chloe - Talk
        Town Crier - Talk
      Jovial Juggler (AR3304)
        Officer Vai - Buys Bandit Scalps for 50GP
          Reward: REP+1 (after chapter 3)
      Feldpost Inn (AR3351)
        Tranzig - 975XP, 91GP, Ring of Protection +1, Wand of Magic Missiles,
          Letter to Tranzig from Tazok
    
    (3.4) Bandit Camp (AR1900)
        Ardenor Crush - 900XP, 104GP
        Taugosz Khosann - 2000XP, 85GP, Full Plate Mail, Medium Shield +1,
          War Hammer +1, Potion of Fortitude, Potion of Firebreath
        Credus - 65XP, 9GP, Composite Long Bow
        Chest (1936,1081) - 13GP, 2 x Potion of Healing
        Chest (2080,405) - Oil of Fiery Burning
        Chest (2684,1061) - Arrow of Piercing, Acid Arrow
        Chest (3232,892) - 134GP, Short Sword +1
        Chest (3324,941) - 87GP, Potion of Firebreath
        Chest (3963,964) - 34GP, Wand of Fear
        Chest (4171,910) - 23GP, Medium Shield +1
        Sack (1738,792) - Potion of Fortitude
        Sack (2011,470) - Potion of Heroism
        Barrel (2836,1086) - Potion of Perception
        Table (1287,946) - Flame Arrow Scroll
      Main Hut (AR1901)
        Raemon - 1200XP, 11GP, Arrows of Ice, Composite Long Bow
        Britik - 900XP, 18GP
        Venkt - 900XP, 92GP, Mage Robe of Fire Resistance, 2 x Potion of Healing,
          Color Spray Scroll, Blindness Scroll, Friends Scroll
        Hakt - 750XP, 18GP, Long Bow of Marksmanship
        Ender Sai - Talk
        Sack (436,527) - 410GP
        Sack (377,140) - 340GP
        Barrel (136,224) - Potion of Magic Blocking
        Chest (138,285) - 2060GP, Agannazar's Scorcher Scroll, Horror Scroll,
          Stinking Cloud Scroll, 2 x Letter to Tazok from Davaeorn
      Hut (AR1902)
        Chest (345,100) - 19GP, Pearl Necklace
      Cave (AR1903)
        Garclax - 120XP
      Hut (AR1904)
        Tersus - 35XP
        Barrel (121,161) - Oil of Speed (cursed)
      Hut (AR1905)
        Knott - Talk 1-2-2-1
          Kill: 65XP
        Barrel (480,140) - Potion of Fortitude
      Hut (AR1906)
        Barrel (480,140) - Potion of Healing
      Hut (AR1907)
        Chest (345,100) - Fireball Scroll, Web Scroll
    
    ==============================================================================
    
    (4) CHAPTER 4 - Cloakwood
        Begins when you take the letter to Tazok from the chest in the Main Hut
    
    (4.1) Cloakwood 1 (AR2200)
        Coran (recruitable)
        Tasloi - Cloak of Non Detection
        Aldeth Sashenstar - Protect from Seniyad
          Reward: 2000XP, Potion of Heroism
          Pickpocket: Bastard Sword +1, +3 vs Shapeshifters, Diamond
          Kill: 650XP, 1240GP
        Seniyad - Kill Aldeth
          Reward: 2000XP
          Kill: 4000XP, Ring of Animal Friendship
        Druid - 120XP
      Building (AR2215)
        Chest (521,173) - 395GP, Rainbow Obsidian Necklace, Arrows of Fire,
          Arrows of Ice, Elixir of Health, Potion of Invulnerability
    
    (4.2) Cloakwood 2 (AR2100)
        Tiber - Find Chelak
          Reward: 800XP
        Phase Spider - 1400XP
        Sword Spider - 2000XP
      Cave (AR2101)
        Centeol - 1000XP
        Treasure Pile - Spiders Bane, Chelak's Body, Wand of Frost, Ring of Folly,
          Fire Opal Ring
    
    (4.3) Cloakwood 3 (AR1600)
        Eldoth (recruitable)
        Faldorn (recruitable)
        Laskal - Talk 2-2 for Potion of Invulnerability
          Kill: 120XP
        Izefia - Talk 2
          Kill: 120XP
        Takiyah - Talk 2
          Kill: 120XP
      Tree House Ground Floor (AR1601)
        Chest (305,170) - Potion of Freedom, Potion of Healing, Antidote
      Tree House First Floor (AR1602)
        Amarande - Talk
          Kill: 120XP
        Cupboard (146,150) - Potion of Fortitude
      Cave (AR1603)
        Peter of the North - 240XP, 20GP, Arrows of Fire, Arrows of Ice
        Baby Wyvern - 450XP
    
    (4.4) Cloakwood 4 (AR1700)
        Hamadryad - 650XP
      Cave (AR4501)
        Baby Wyvern - 450XP
        Wyvern - 1400XP
        Body - 62GP, Wand of Fear, Plate Mail, Water Opal, Jade Ring, Garnet Gem
        Note: If you want more XP, sleep here for respawning Wyverns
    
    (4.5) Cloakwood Mine (AR1800)
        Lakadaar - 120XP
        Genthore - 1600XP, 56GP, Plate Mail +1
        Drasus - 1400XP, 56GP, Boots of Speed, Potion of Frost Giant Strength,
          Chainmail, Morning Star +1, Scroll to Drasus from Reiltar
        Kysus - 1400XP, 66GP, Traveller's Robe
        Rezan - 1200XP, 32GP, Mage Robe of Cold Resistance
      Building Ground Floor (AR1805)
        Chest (238,161) - 83GP, Potion of Magic Shielding, Zircon Gem
      Building First Floor (AR1806)
      Building (AR1808)
      Building First Floor (AR1809)
      Building Ground Floor (AR1807) - Lift to the Mines
      Mine Level 1 (AR1801)
        Miners Faber, Andarsson, Tipian, Canticle, Phaersis - Talk
        Miner - Get the Key to River Plug from Davaeorn (free the miners first)
          Reward 2000XP, REP+2
      Mine Level 2 (AR1804)
        Hareishan - 1200XP, 310GP, Adventurers Robe, Potion of Explosions,
          Ghoul Touch Scroll, Haste Scroll
        Rill - Give him 100GP to free the Miners
        Yeslick (recruitable)
      Mine Level 3 (AR1802)
        Ogre Mage - 650XP
        Natasha - 1200XP, Travellers Robe, Ghoul Touch Scroll, Hold Person Scroll,
          Mirror Image Scroll, Slow Scroll
        Pot (1727,1319) - Elixir of Health, Potion of Giant Strength
        Pot (2024,1531) - Potion of Healing, Potion of Invulnerability
        Cupboard (974,818) - Shocking Grasp Scroll, Sleep Scroll
        Cupboard (1579,391) - Potion of Mirrored Eyes, Potion of Strength
        Chest (1085,838) - 23GP, Acid Arrows, Arrows of Biting
        Chest (2149,874) - 29GP, Potion of Magic Protection
        Chest (2062,823) - Protection from Acid Scroll, Cursed Scroll of Weakness
        Chest (2562,1168) - 354GP, Spear +1
        Chest (1739,316) - Dispel Magic Scroll
        Chest (1758,418) - 119GP, Potion of Fire Giant Strength
        Dummy (2300,345) - Studded Leather Armor +1
        Dummy (2321,328) - Plate Mail
        Shield (2070,165) - Small Shield +1
      Mine Level 4 (AR1803)
        Guard - 650XP, Plate Mail
        Battle Horror - 4000XP (trap)
        Davaeorn - 6000XP, 109GP, Robe of the Evil Archmagi, Travellers Robe,
          Bracers of Defense AC6, Wand of Fear, Key to River Plug, Grease Scroll,
          Protection from Evil Scroll, Protection from Petrification Scroll,
          Shield Scroll, 3 x Letter to Davaeorn from Rieltar
        Stephan Re'Cap - Talk
        Mustard Jelly - 2000XP
        Bookcase (1463,742) - Detect Invisibility Scroll
        Bookcase (629,1196) - Blur Scroll, Larloch's Minor Drain Scroll
        Bookcase (835,1123) - Infravision Scroll, Larlock's Minor Drain Scroll,
          Horror Scroll
        Chest (1580,420) - Potion of Healing, Potion of Cold Resistance
        Chest (1190,150) - 83GP, Potion of Healing
        Chest (851,729) - 308GP
        Chest (668,358) - Potion of Explosions, Potion of Firebreath,
          Potion of Master Thievery, Greenstone Ring
        Chest (443,1053) - Wand of Fear
        Chest (948,1571) - Diamond, Moonbar Gem, Laeral's Tear Necklace,
          Melf's Acid Arrow Scroll
        Chest (1044,1510) - 1085GP, Knock Scroll
    
    The rest of the Sword Coast
    
    (4.A) Larswood (Wood of Sharp Teeth South) (AR2900)
        Teven - Talk 2-3 if you want to join the bandits
          Reward: 400XP
          Kill: 975XP, 45GP, Splint Mail
        Osmadi - 1000XP, 12GP
        Corsone - Talk 1-2-2-2
          Kill: 1000XP, 12GP
    
    (4.B) Peldvale (Wood of Sharp Teeth North) (AR2400)
        Palin - Talk
        Hunter (Ted) - Talk
          Kill: 270XP
        Viconia (recruitable)
        Flaming Fist Mercenary - Give him Viconia
          Reward: None
          Kill: 250XP, Plate Mail, Flaming Fist Helmet
        Raiken - Talk 2-3 if you want to join the bandits
          Reward: 400XP
          Kill: 650XP, 39GP, War Hammer +1
    
    (4.C) North of Friendly Arm Inn (AR1400)
        Ajantis (recruitable) - Squire to Keldorn from BG2
        Farmer Brun - 1. Find Nathan
                    - 2. Give him 100GP
          Reward 1: 500XP
          Reward 2: 1000XP, REP+1
        Gerde - Kill Ankhegs
          Reward: 75GP
        Ankheg - 975XP
        Sonner - Kill Tenya (it is best not to)
          Reward: 1000XP, Flail +1, Bowl of Water Elemental control
          Kill: 35XP
        Jebadoh - 35XP
        Telmen - 7XP
      Ankheg Cave (AR1401)
        Treasure Pile - 560GP, Brun's Dead Son, Wand of Fire, Dire Charm Scroll,
          Ghost Armor Scroll, Dart of Wounding, Dart of Stunning, Chainmail +1,
          Dagger +1, Potion of Cloud Giant Strength, Potion of Magic Protection,
          Antidote (cursed)
      Building (AR1402)
      Building (AR1403)
      Building (AR1404)
    
    (4.D) Carnival (AR4900)
        Branwen (recruitable) - Was turned to stone by Tranzig
        Performer (daytime) - Talk
        The Great Gazib (daytime) - Ask to see the Amazing Oopah three times
          Pickpocket: Blindness Scroll, Agannazar's Scorcher Scroll
        The Amazing Oopah - 270XP
        Zeke - Wants to sell you a Stone to Flesh scroll for 500GP
          Pickpocket: Stone to Flesh Scroll
        Lestor - Talk
        Lord Binky the Buffoon - Talk
      Tent (AR4901)
        Carnival Shop STORE - Merchant (will identify and can steal)
      Tent (AR4902)
      Tent (AR4903)
        Vitiare - 125XP, 73GP, Potion of Healing, Potion of Master Thievery,
          Potion of Agility
        Gamesman
      Tent (AR4904)
        Gamesman
      Tent (AR4905)
        Merchant - Will sell you a Red Potion and a Violet Potion for 50GP
        Chest (209,204) - 208GP, Potion of Fire Resistance, Potion of Healing,
          Potion of Invisibility, Potion of Invulnerability
        Chest (323,192) - 230GP, Potion of Fire Giant Strength, Potion of Heroism
      Tent (AR4906)
        Zodral - 900XP, 79GP, Knaves Robe, Color Spray Scroll, Armor Scroll
        Bentha - 24GP, Mage Robe of Electrical Resistance, Potion of Heroism,
          Antidote, Angel Skin Ring
      Tent (AR4907)
        Store STORE - Merchant (will identify)
      Tent (AR4908)
        Carnival Shop STORE - Merchant (will identify and can steal)
      Tent (AR4909)
        Carnival Shop STORE - Merchant (will identify and can steal)
    
    (4.E) East of Nashkel Mine (AR5500)
        Hafiz bin Watat - Talk, Protection from Magic Scroll
          Kill: 650XP, 67GP, Color Spray Scroll
        Lena - Gives you a Jade Ring to take Samual to Gellana Mirrorshade
        Flaming Fist Mercenary - He wants the deserter Samual
          Reward: 50GP
        Crack in the cliff (1955,2372) - Ring of Fire Resistance, Ion Gem,
          Star Sapphire
    
    (4.F) Cloud Peek Mountains East (South of Nashkel) (AR5300)
        Hole in ground (1793,414) - Chromatic Orb Scroll, Cloudkill Scroll
        Winter Wolf - 975XP, Winter Wolf Pelt
        Larry, Darryl & Darryl - ask them for their autograph
        Sendai - 600XP, 172GP, Studded Leather Armor +2, Long Sword +1
        Alexander - 300XP, 37GP, Arrows +1, Potion of Healing
        Delgod - 300XP, 49GP, Arrows +1
        Albert - Gives you a Chew Toy to bring back his dog Rufie
          Reward: 1000XP, Horn Coral Gem
          Kill: 1000XP, 250GP
        Rufie
          Kill: 175XP
        Vax - 400XP, 107GP, 2 x Potion of Healing
        Zal - 600XP, 49GP, Bracers of Archery
    
    (4.G) Cloud Peek Mountains West (Southwest of Nashkel) (AR5200)
        Winter Wolf - 975XP, Winter Wolf Pelt
        Ingot - Talk
          Kill: 235XP
        Drienne - Rescue her cat Pixie from waterfall
          Reward: 200XP, REP+1, Protection from Undead Scroll
        Waterfall (1749,3315) - Dead Cat
        Dryad of the Cloudpeaks - Protect Oak Tree
          Reward: 500XP, REP+1, Antidote
          Pickpocket: Potion of Healing
        Krumn - 175XP, Girdle of Bluntness
        Caldo - 175XP
        Gnoll (Ludrug) - 35XP, 100GP
      Cave (AR5202)
        Crate - 238GP, Halberd +1
    
    (4.H) Far West of Nashkel (AR4700)
        Nexlit the Xvart - 35XP
        Ursa (Cave Bear) - 650XP
        Borda - Selling cursed items
          Kill: 900XP, 74GP, Short Sword +1, Web Scroll, Color Spray Scroll,
            Cursed Scroll of Petrification, Cursed Scroll of Weakness,
            Potion of Healing (cursed)
      Cave (AR4701)
        Crate - Flail +1, Bracers of Defense AC8, Potion of Fire Resistance
    
    (4.I) North of Gnoll Stronghold (AR4600)
        Neville - 600XP, 65GP, Long Sword +1, Dispel Magic Scroll
        Jared - Kill Mountain Bear
          Reward: 150XP, Boots of the North
        Mountain Bear - 900XP
        Ogre - Talk
          Kill: 270XP
        Laurel - Kill Gibberlings
          Reward: 250XP
    
    (4.J) Gnoll Stronghold (AR5100)
        Gnarl - 175XP, 20GP, Potion of Hill Giant Strength,
          Potion of Cold Resistance
        Hairtooth - 175XP, 67GP, Gauntlets of Dexterity
        Dynaheir (recruitable) - Wychlaran of Rasheman
      Cave (AR5101)
      Cave (AR5102)
        Crate - 95GP, Tome of Leadership and Influence, 3 Potions of Healing
          Magic Missile Scroll, Larloch's Minor Drain Scroll
      Cave (AR5103)
    
    (4.K) North West of Nashkel (S-SW of Beregost) (AR4200)
        Torlo - Talk
        Chelan - Talk
        Half-Ogres - Kill them for Bjornin
        Drizzt Do'Urden - Talk
          Kill: 12000XP, REP-, Scimitar +3: Frostbrand, Twinkle
            Mithril Chainmail +4
        Teyngan - 500XP
        Jemby - 350XP, Chromatic Orb Scroll, Larlock's Minor Drain Scroll,
          Resist Fear Scroll, Robe of Fire Resistance
        Zekar - 65XP, Composite Long Bow, Chill Touch Scroll
    
    (4.L) North East of Nashkel (AR4400)
        Rock on the ground (1572,1486) - Water Opal
        Arghain - 520XP, Protection From Evil Scroll, Two Handed Sword +1
        Sarhedra - Kill Ogres to the South
          Reward: 300XP
        Sprat - Talk
        Ioin Gallchobhair - 300XP, 74GP
        Dribben - 150XP, Arrows +1
        Billy - 300XP, 49GP, Arrows +1
        Hulrik - Save Arabelle the cow
          Reward: 350XP, REP+1
        Body (4391,2755) - 59GP, Potion of Healing, Oil of Speed (cursed)
    
    (4.M) High Hedge (AR3200)
        Kivan (recruitable) - Tazok killed Deheriana, his mate.
        Permidion Stark - Talk
        Gnoll - Perdue's Short Sword
      Building (AR3201)
        Chest (517,167) - Aquamarine Gem
      High Hedge (AR3202)
        Flesh Golem - 2000XP
        High Hedge STORE - Thalantyr (will identify)
          Give him Melicamp and a skull - Reward: 2000XP, REP+1
    
    (4.N) South of High Hedge (AR3700)
        Melicamp (chicken) - Kill Wolf
          Reward - 120XP
        Footy - Talk
        Roger - Talk
        Kissiq - Talk
        Bassilus - Talk 1-3-1-1
          Kill: 975XP, War Hammer +2, Bassilus' Holy Symbol, Bloodstone Amulet,
            Chainmail, Gauntlets of Fumbling
        Zargal - 650XP, Short Sword +2
        Geltik - 165XP, Composite Long Bow
        Malkax - 165XP, Composite Long Bow
    
    (4.O) South of Candlekeep (Sword Coast) (AR3100)
        Shoal the Nereid - Get her shawl back
          Reward: 750XP
          Kill (before Droth): 5000XP, Pearl
        Droth - 975XP, 129GP, Helmet of Defense, Horn Corel Gem
        The Surgeon (Davaeorn's Brother) - Talk
          Reward: Potion of Magic Protection, Heals your party
          Pickpocket: Potion of Healing, Elixir of Health, Antidote
          Kill: 975XP
        Mad Arcand - Get Ring of Folly
          Reward: 300XP, Oil of Fiery Burning
        Shipwreck (861,1593) - Ring of Folly
        Sirine - 2000XP, Arrows of Biting, Pearl
    
    (4.P) Lighthouse (Sword Coast) (AR3600)
        Safana (recruitable)
        Pallonia - Talk
        Arkushule - Talk 2-1-1-2-2-1
          Kill: 600XP, 38GP, Mage Robe of Cold Resistance, Burning Hands Scroll
        Ardrouine - Save boy in the lighthouse from Worgs
          Reward: 500XP, 60GP, REP+1
        Sil - 2000XP, Pearl, Arrows of Biting
        Sirine - 2000XP, Pearl, Arrows of Biting
      Cave (AR3601)
        Flesh Golem - 2000XP
        Treasure Pile - 312GP, Manual of Bodily Health, Cloak of the Wolf,
          Wand of Paralyzation, Dart of Wounding, Potion of Absorbtion, Antidote,
          Elixir of Health, Potion of Infravision
    
    (4.Q) South of Lighthouse (Minesite) (AR4100)
        Bar'uk - 165XP, Composite Long Bow
        Laryssa - Talk
          Kill: 600XP, Small Shield +1
        Brage - Talk 4-1 to take him to Nalin
          Kill: 1400XP, Brage's Body, Two Handed Sword of Cursed Berserking +3,
            Potion of Stone Giant Strength
        Charleston Nib - Talk 1-1-2-3-1 then talk again
          Reward: Opens the tomb
          Pickpocket: Sunstone Gem
        Gallor - Talk 2-3-3-3
          Reward: 900GP, REP-2 
          Kill: 120XP, 28GP
        Diggers
        Doomsayer (will attack if you have taken the Idol) - 4000XP
      Tomb (AR4101)
        Charleston Nib - Talk (before taking the Idol)
          Reward: 1000XP, 100GP, REP+1
          Pickpocket: Sunstone Gem
          Kill: REP-
        Tomb (1140,560) - Idol of Kozah
    
    (4.R) Temple (AR3400)
        Drunk - Talk
        Galileus - Talk
        Ashen - Talk
        Cattack - 120XP
      Vestibule (AR3401)
        Dawn Priest Blane - Talk
          Kill: 300XP, 64GP
        Dawn Priest Bram - Talk
          Kill: 300XP, 64GP
      Song of the Morning Temple (AR3402)
        Song of the Morning Temple TEMPLE - Keldath Ormlyr
        Keldath - 1. Get Bassilus' Holy Symbol
                - 2. Get Wyvern Head
          Reward 1: 1000XP, 5000GP
          Reward 2: 2000GP
          Pickpocket: Potion of Healing, Elixir of Health
          Kill: 5000XP
        Sirine
          Pickpocket: Pearl
          Kill: 2000XP, Arrows of Biting
    
    (4.S) East of Temple (AR3500)
        Shar-Teel (recruitable)
        Korax the Ghoul - Joins your group to help fight the Basilisks
          Kill: 175XP, 36GP
        Mutamin - 1200XP, 120GP, Adventurer's Robe, Stinking Cloud Scroll,
          Horror Scroll, 2 x Potion of Healing
        Tamah - Turn her from Stone to Flesh
          Reward: 300XP, REP+1
        Lesser Basilisk - 1400XP
        Greater Basilisk - 7000XP
        Peter - 1200XP, 97GP, Morning Star +1, Potion of Explosions,
          Oil of Fiery Burning
        Kirian - 900XP, 163GP, Long Sword +1, Golden Girdle, Charm Person Scroll,
          Bracers of Defense AC7, Infravision Scroll, Protection from Evil Scroll
        Lindin - 600XP, 76GP, Long Sword +1, Plate Mail, Potion of Absorbtion,
          Potion of Invisibility
        Baerin - 300XP, 49GP, Arrows +1
    
    (4.T) East of Larswood (AR3000)
        Ettercap - 650XP, Cursed Scroll of Foolishness (Scroll of Wisdom)
        Fahrington - Get Scroll of Wisdom from Ettercap
          Reward: 300XP
        Sword Spider - 2000XP
        Phase Spider - 1400XP
        Wraith Spider - 1400XP
        Denak - 1200XP, 102GP, Mage Robe of Electrical Resistance, Ring of Energy,
          2 x Potion of Healing
        Diana - 600XP, 81GP, Mage Robe of Fire Resistance, Blindness Scroll,
          Agannazar's Scorcher Scroll
        Brendan - 300XP, 81GP, Mage Robe of Cold Resistance, Burning Hands Scroll,
          Armor Scroll
        Lasala - 300XP, 81GP, Mage Robe of Cold Resistance, Grease Scroll,
          Protection from Petrification Scroll
    
    (4.U) Firewine Bridge (AR4500)
        Bentan
          Pickpocket: Protection from Magic Scroll
        Poe - Talk
          Kill: 27XP, Spear +1, REP-
        Meilum - 1200XP, Gauntlets of Weapon Expertise, Long Sword +1
        Carsa - Knave's Robe, Protection from Fire Scroll
        Kahrk - 3500XP, Non-Detection Scroll, Haste Scroll, Bloodstone Amulet
      Firewine Ruins (AR5201)
        Undead Knight - 65XP, Ancient Armor
        6 x Ghost Knights - Get Ancient Armor
          Reward: 1500XP
          Pickpocket: Long Bow of Marksmanship
        Lendarn - 1400XP, 159GP, Ghoul Touch Scroll, Lightning Bolt Scroll,
          Cloudkill Scroll, Fireball Scroll, Mage Robe of Electrical Resistance,
          Potion of Power, Potion of Stone Form
        Ogre Mage - 650XP
        (526,158) Exit to Jenkal's Burrow Home
        (1061,1705) Exit to Temple of Yondalla and Alvanhendar's Fine Wines
    
    (4.V) Gullykin Village (AR4000)
        Molkar - 1200XP, 84GP, Chainmail +2, Long Sword +1, Potion of Heroism
        Drakar - 1200XP, 84GP, Morning Star +1, Potion of Absorbtion
        Halacan - 650XP, 38GP, Sleep Scroll, Color Spray Scroll
        Morvin - 650XP, 38GP, Splint Mail
        Gandolar Luckfoot - Kill the Kobolds in Firewine Ruins
          Reward: 250GP
          Pickpocket: Elixir of Health
      Burrow Home Ground Floor (AR4001)
      Burrow Home Basement (AR4002)
        Jenkal - 290XP, 47GP
        Box (216,251) - Protection from Poison Scroll
        Box (202,262) - 31GP, Potion of Stone Form
        Bookcase (180,163) - Secret Door to Firewine Ruins
      Temple of Yondalla and Alvanhendar's Fine Wines First Floor (AR4003)
        Temple of Helm TEMPLE - Alvanhendar
      Temple of Yondalla and Alvanhendar's Fine Wines Ground Floor (AR4004)
        (155,274) Secret door to Firewine Ruins
      Burrow Home Ground Floor (AR4005)
        Cupboard (348,116) - 10GP, Sling +1
      Burrow Home Basement (AR4006)
      Burrow Home Ground Floor (AR4007)
      Burrow Home Basement (AR4008)
        Chest (277,155) - Potion of Defense
        Box (216,251) - Cursed Scroll of Summon Monster
      Burrow Home Ground Floor (AR4009)
      Burrow Home Basement (AR4010)
        Chest (277,155) - 28GP, Wand of Magic Missiles
      Burrow Home Ground Floor (AR4011)
      Burrow Home Basement (AR4012)
      Burrow Home Ground Floor (AR4013)
      Burrow Home Basement (AR4014)
    
    (4.W) Ulcaster (AR3900)
        Furret - Do not buy his gem
        Wilco - Talk
        Hobgoblin - Boots of Stealth
        Icharyd - 950XP, Flail +1
        Ulcaster (only at night) - Get book from Ulcaster Ruins
          Reward: 1000XP
      Ulcaster School Ruins (AR3901)
        Mustard Jelly - 2000XP
        On the ground (2184,1033) - Potion of Mirrored Eyes, Chrysoberyl Gem,
          Cursed Scroll of Ugliness
        Body (1231,167) - 101GP, Dagger +1, Potion of Genius
        On the ground (666,364) - Potion of Strength, Skydrop Gem
        On the ground (857,580) - 85GP, 2 x Potion of Healing
        Body (1169,1397) - 38GP, Arrows of Piercing, Arrows of Biting, Zircon Gem
        On the ground (1576,1430) - Wand of Fire
        On the ground (1513,1250) - Potion of Healing, Potion of Absorbtion
        Vampiric Wolf - 2000XP
        Pile of Bodies (1413,1061) - History of the Sisters of Light and Darkness,
          Potion of Hill Giant Strength, 2 x Potion of Healing, Antidote (cursed),
          Oil of Fiery Burning, Acid Arrows, Arrows of Ice
    
    (4.X) Wyrm's Crossing (Bridge to Baldur's Gate) (AR0900)
        Flaming Fist Mercenary - Talk
        Ankheg - 975XP, Nester's Dagger
        Tenya - Kill Sonner or Get Bowl
          Reward: 2500XP
          Kill: 650XP, Bracers of Defense AC7
      Building (AR0901)
        Chest - Skydrop Gem
    
    ==============================================================================
    
    (5) CHAPTER 5 - Baldur's Gate
        Begins after you kill Davaeorn
    
    (5.1) Wyrm's Crossing revisited (AR0900)
        Flaming Fist Mercenary - Talk
        Scar - Meet him at Flaming Fist HQ
        Quayle (recruitable)
    
    (5.2) North of Wyrm's Crossing (AR0400)
        Wenric - Kill 20 Zombies
          Reward: 800XP, 150GP
        Building (AR0401)
          Chest (377,115) - Cloak of Protection +1
    
    (5.3) Baldur's Gate East (Baldur's Gate) (AR0800)
        Elminster - Talk
        Mick Feelie - Talk
        Niklos - Gives you 50GP to go and see Alatos, password Fafhrd
          Pickpocket: Potion of Master Thievery
          Kill: 1400XP, 6GP
        Barrel (800,1227) - Cursed Scroll of Stupidity
      Building Ground Floor (AR0801)
      Building First Floor (AR0802)
      Maltz' Weapon Shop Ground Floor (AR0803)
        Maltz' Weapon Shop STORE - Maltz (will identify and can steal)
        Cabinet (548,187) - 5GP, Potion of Perception
      Maltz' Weapon Shop First Floor (AR0804)
      Building Ground Floor (AR0805)
        Arkion - get corpse from the sewers
          Reward: 1800XP, 250GP
          Pickpocket: Bloodstone Amulet
          Kill: 900XP, 250GP, Mage Robe of Cold Resistance
        Chest (397,155) - 8GP, Medium Shield +1
      Building First Floor (AR0806)
        Chest (79,316) - Potion of Insulation
      Building Ground Floor (AR0807)
        Inn ****INN - Bartender
      Building First Floor (AR0808)
        Inn ****INN - Bartender
      Shop of Silence (AR0809)
        Shop of Silence *INN + STORE - Silence
        Bookcase (384,237) - Potion of Strength
      Lucky Aello's Discount Store (AR0810)
        Lucky Aello's Discount Store STORE - Lucky Aello (will identify can steal)
      Building Ground Floor (AR0811)
      Building First Floor (AR0812)
      Sorcerous Sundries Ground Floor (AR0703)
        Sorcerous Sundries STORE - Halbazzar Drin (will identify)
          Get Lock of Nymph's Hair - Makes a Nymph Cloak for 100GP
        Ordulinian - Get Arkion's Bloodstone Amulet and Nemphre's Onyx Ring
          Reward: 3500XP and you keep the items (but not a cloak as promised)
      Sorcerous Sundries First Floor (AR0704)
        Niemain - Talk (choose 2-1 to avoid a fight)
          Kill: 1200XP, 282GP, Mage Robe of Fire Resistance, Wand of Fire,
            Ring of Clumsiness
        Oulam - 1200XP, 52GP, Mage Robe of Electrical Resistance, Dart of Stunning
        Wheber Ott - 1500XP, 52GP, Mage Robe of Cold Resistance, Luck Scroll,
          Identify Scroll, Dagger +1
        William Garst - 1500XP, 49GP, Mage Robe of Fire Resistance, Luck Scroll,
          Identify Scroll
      Elfsong Ground Floor (AR0705)
        Elfsong ****INN - Bartender
        Cauternus - Talk
        Brevlik - Get Telescope from the Hall of Wonders
          Reward: 5500XP, 500GP, Wand of Lightning
          Pickpocket: Ring of Folly
        Husam (after speaking with him at the Thieves Guild) - Talk
          Kill: 2000XP, 145GP, Leather Armor +1, Short Sword +1
          Pickpocket: Sphene Gem
      Elfsong First Floor (AR0706)
        Elfsong ****INN - Alyth
        Elfsong STORE - Merchant (will identify)
        Cyrdemac - 975XP, 50GP, Bastard Sword +1, Chainmail
        Ruffians
        Chest (448,277) - 198GP, Aquamarine Gem
      Thieves Guild Far Left Entrance (AR0150)
      Thieves Guild Left Entrance (AR0151)
        Sack (291,315) - Oil of Speed
      Thieves Guild Right Entrance (AR0152)
        Barrel (206,115) - Potion of Firebreath
      Thieves Guild Far Right Entrance (AR0148)
      Thieves Guild (AR0153)
        Husam - Talk, will be at the Elfsong tavern
          Kill: 2000XP, 145GP, Leather Armor +1, Short Sword +1
          Pickpocket: Sphene Gem
        Thieves Guild STORE - Blacklilly (will identify)
          Kill: 420XP, 98GP, Skydrop Gem
        Resar - 4000XP, Wand of Paralyzation
        Alatos Ravenscar Thuibuld - Get Spellbook, Artifact Fragment and Statuette
          Reward: 4000XP
          Kill: 15XP, 136GP, Dagger +1
        Narlen Darkwalk - if you have a thief in your group he will talk with you
            1. Keep watch on a job with Rededge
            2. Steal Rogue Stone
          Reward 1: 100GP
          Reward 2: 3 x Pearls
          Kill: 975XP, 75GP
        Barrel (1242,532) - Manual of Quickness of Action
      Keexie Tavern Ground Floor (AR0154)
        Keexie Tavern (not Burning Wizard) ****INN - Bartender
      Keexie Tavern First Floor (AR0171)
        Keexie Tavern ****INN - Bartender
    
    (5.4) Baldur's Gate North East (AR0300)
    South of the Wall
        Marek - Talk
          Pickpocket: Eagle Bow, Potion of Freedom, Potion of Master Thievery,
            Dagger +2, Marek's Potion of Antidote
        Lothander
          Pickpocket: Short Sword +1, Potion of Fire Resistance, Water Opal,
            Antidote
      Building (AR0304)
        General Store STORE - Storekeep (will identify, can steal)
        Bookcase (125,351) - Mace +1, Potion of Healing
        Bookcase (390,556) - Arrows of Biting, Arrows of Dispelling
        Bookcase (216,295) - Potion of Mind Focusing
        Barrel (660,166) - Potion of Invulnerability
        Barrel (367,227) - Potion of Hill Giant Stength
        Sack (489,181) - Potion of Absorbtion
      Building Ground Floor (AR0305)
      Building Ground Floor (AR0306)
      Building Under Renovation Ground Floor (AR0307)
        Jacil - 600XP, 37GP, Potion of Healing, Arrows +1
        Blink Dogs - 270XP
      Building Under Renovation First Floor (AR0308)
    North of the Wall
        Brielbara - Get spellbook from Yago then meet at the Splurging Sturgeon
          Reward: 1000XP, 200GP, REP+1
          Note: Coran (the father) will leave your party unless you help
        Barrel (48,2986) - Friends Scroll
      Splurging Sturgeon Ground Floor (AR0103)
        Splurging Sturgeon ****INN
        Lantanara - Talk
        Lusselyn - Kill Mustard Jelly
          Reward: 60GP
      Splurging Sturgeon First Floor (AR0104)
        Mustard Jelly 2000XP
        Mr Shade
        Chest (279,400) - LOCKED
      Blushing Mermaid Ground Floor (AR0114)
        Blushing Mermaid ***INN - Bork
        Larze - Talk 1-2
          Reward: 900XP
          Kill: 2000XP, Gauntlets of Weapon Skill
        Vivienne - Talk
        Chest (418,149) - 350GP, Dagger +1
        Exit to Underceller
      Blushing Mermaid First Floor (AR0115)
        Marek (after curing Lothander) - Talk then kill
          Reward: 10000XP
          Kill: 650XP, 201GP, Eagle Bow, Dagger +2, Potion of Master Thievery,
            Potion of Freedom, Marek's Potion of Antidote
      Ilmater's Shrine (AR0149)
        Priest of Ilmater - Will take you to the Underceller
      Building Ground Floor (AR0302)
        Chest (398,158) - LOCKED
      Building Ground Floor (AR0303)
    
    (5.5) Baldur's Gate North (Black Dragon Gate) (AR0200)
        Petrine - Get Angel Skin Ring
          Reward: 500XP (for every ring you have)
          Note: If you kill Angel the Cat then talk you will get REP-1
        Ramazith - Take Abela the Nymph from Ragefast to Ramazith's tower
          Pickpocket: Ring of Protection +2, Amulet of Metaspell Influence
        Tick - Talk
        Tartusse - Talk
        Rodnim - Talk
      Helm Temple (AR0002)
        TEMPLE - Priest of Helm
      Building Ground Floor (AR0004)
        Bheren - Kill Angel the Cat
          Reward: 400XP, REP-1
          Pickpocket: Cloak of Protection +1
        Cabinet (438,111) - Oil of Speed (cursed)
        Cabinet (553,190) - Bullet +1
      Building First Floor (AR0005)
        Angel the Cat
        Chest (356,86) - 8GP, Angel Skin Ring, Skydrop Gem
      Building Ground Floor (AR0006)
        Rinnie - Get History of the Unicorn Run
          Reward: 900XP, Protection from Poison Scroll
      Building First Floor (AR0007)
        Chest (178,343) - 24GP, Potion of Invisibility
      Building Ground Floor (AR0008)
      Building First Floor (AR0009)
        Chest (84,315) - Heavy Crossbow, Bolt +1
      Building Ground Floor (AR0010)
        Drelik - 1200XP, 66GP, Short Sword +1, Dire Charm Scroll
      Building First Floor (AR0011)
        Jordak - 3600XP, 68GP, Helmet of Glory, Long Sword +1, Potion of Genius,
          Potion of Frost Giant Strength, Plate Mail
      Building Ground Floor (AR0012)
      Building First Floor (AR0013)
        Chest (187,239) - 20GP, Potion of Stone Form
      Building Ground Floor (AR0014)
      Building First Floor (AR0015)
      Building Ground Floor (AR0016)
      Building First Floor (AR0017)
      Building Ground Floor (AR0018)
        Cabinet (444,98) - LOCKED
        Cabinet (554,189) - Potion of Explosions
      Building First Floor (AR0019)
      Building Ground Floor (AR0020)
        Chest (387,249) - 10GP, Small Shield +1
      Building First Floor (AR0021)
        Chest (177,344) - Potion of Heroism
      Three Old Kegs Ground Floor (AR0119)
        Three Old Kegs ****INN - Natrin Bellowglyn
        Bellamy - Warns you of the Paladin Phandalyn
        Shep - Talk
      Three Old Kegs First Floor (AR0120)
        Ithtyl - Talk
        Painting (524,89) - Skull of Kereph
      Three Old Kegs Second Floor (AR0121)
        Noblewoman (Areana) - Kill Cyrdemac
          Reward: 500GP then return blackmail for 500GP every tenday
        Tor Lobo (after tenday) - Hired by Areana
          Kill: 600XP, 78GP
        Cupboard (147,350) - 208 Ziose Gems!!
        Cupboard (652,183) - 150GP, Bloodstone Ring, Ziose Gem
      Tower Ground Floor (AR0137)
        Ramazith - Give him Abela then wait for him to tell you to leave
          Pickpocket: Ring of Protection +2, Amulet of Metaspell Influence
        Abela the Nymph - Talk to her to set her free
          Reward: 2000XP, Lock of Nymphs Hair
      Tower First Floor (AR0139)
        Mustard Jelly - 2000XP
      Tower Second Floor (AR0140)
        Ghast - 650XP
      Tower Third Floor (AR0141)
        Hobgoblin Elite - 95XP
      Tower Forth Floor (AR0142)
        Kobold Commando - 35XP
      Tower Fifth Floor (AR0138)
        Ramazith - 4000XP, Ring of Protection +2, Amulet of Metaspell Influence,
          Knave's Robe
        Bookcase (100,200) - History of the Unicorn Run
        Bookcase (382,255) - Tome of Clear Thought
        Bookcase (347,112) - Blindness Scroll, Blur Scroll, Invisibility Scroll,
          Mirror Image Scroll
        Desk (276,294) - 395GP, Elixir of Health, Protection from Poison Scroll,
          Protection from Magic Scroll, Cursed Scroll of Clumsiness,
          Wand of Paralyzation
    
    (5.6) Baldur's Gate North West (AR0100)
        Ocellis - Talk
        Barrel (1612,2607) - Color Spray Scroll
        Chest (353,1712) - Cursed Scroll of Foolishness
      Grand Duke Entar Silvershield's Estate Ground Floor (AR0101)
        Guard - Talk, say you are from Waterdeep
        Chest (503,934) - 254GP, Potion of Magic Blocking, Moonbar Gem,
          Potion of Invulnerability
        Chest (374,1031) - 386GP, Studded Necklace with Zios Gems, Gold Necklace
      Entar Silvershield's Estate First Floor (AR0102)
        Brilla Silvershield - Talk, again say you are from Waterdeep
        Skie Silvershield (recruitable)
        Cupboard (467,1291) - 359GP, Pearl Necklace, Black Opal, Water Opal,
          Potion of Freedom, Elixir of Health, Oil of Speed
        Chest (561,1228) - 308GP, Cloak of Protection +1
        Chest (622,1214) - 154GP, Laeral's Tear Necklace
      Helm and Cloak Ground Floor (AR0116)
        Helm and Cloak ****INN - Bartender
        Farluck - Talk
        Gorpel Hind - Talk
        Nelik - Talk
        Turpin - Talk
        Gretek - 1200XP, 48GP, Battle Axe +2, Plate Mail, Detect Evil Scroll
        Pargus - 900XP, 48GP, Long Sword +1, Bracers of Defense AC7, Garnet Gem
        Arlin - 850XP, 38GP, Adventurers Robe
        Wilf - 800XP, 12GP, Garnet Gem
        Nader - 750XP 23GP, Arrows of Fire
        Caturak - 750XP, 16GP, Plate Mail, Composite Long Bow, Arrows of Ice
        Chest (1018,210) - 450GP, Black Opal, Garnet Gem
      Helm and Cloak First Floor Front (AR0117)
        Sarah (Emissary from Amn)
      Helm and Cloak First Floor Rear (AR0118)
        Painting (639,172) - Helm of Balduran
      Building Ground Floor (AR0155)
      Building First Floor (AR0156)
      Building Ground Floor (AR0157)
        Quinn - Get Nesters Dagger
          Reward: 950XP, REP+1, Shandon Gem
        Chest (399,155) - 13GP, Horror Scroll
      Building First Floor (AR0158)
        Table (312,404) - Potion of Magic Protection
        Chest (83,316) - 6GP, Long Bow +1
      Building Ground Floor (AR0159)
      Building First Floor (AR0160)
        Table (537,121) - Potion of Healing
      Building (AR0161)
        Degrodel - Gives you 6 x Stone to Flesh Scrolls to get Helm of Balduran
          Reward: 5000GP
          Kill: 1800XP, 98GP, Robe of Electrical Resistance
        Helmed Horror - 2000XP
        Doom Guard - 2000XP
        Invisible Stalker - 3000XP
        Cupboard (457,421) - Splint Mail +1
      Building (AR0162)
        Louise - Talk
        Laerta - Kill Gervisse
          Reward: 1000XP, Protection from Evil Scroll
        Voltine - Kill Gervisse
          Reward: Wand of Polymorphing
        Gervisse - 900XP, Mage Robe of Fire Resistance
        Cupboard (457,421) - Splint Mail +1
      Building Ground Floor (AR0163)
        Cabinet (553,193) - 10GP, Potion of Insight
      Building First Floor (AR0164)
      Inn Ground Floor (AR0165)
        Inn ****INN - Bartender
        Connoly Finn - Talk
      Inn First Floor (AR0166)
        Borinole Mann
        Chest (173,387) - Potion of Defense
      Building Ground Floor (AR0167)
        Pheirkas - Get Algernon's Cloak
          Reward: 300XP, 200GP
          Kill: 420XP, 38GP
      Building First Floor (AR0168)
      Building Ground Floor (AR0169)
        Bookcase (312,363) - Amulet of Protection +1
      Building First Floor (AR0170)
    
    (5.7) Baldur's Gate West (AR0600)
    South of the Wall
      Building Ground Floor (AR0619)
        Fenten - Get Ankheg Shell
          Reward: 250GP each
      Building First Floor (AR0620)
    North of the Wall
        Varci Roaringhorn - Follow to Building
          Pickpocket: Large Shield +1, +4 vs Missile Weapons
        Dun - Talk
      Ragefast's Home (AR0126)
        Ragefast - Talk after talking to Ramazith
          Kill: 2000XP, Amulet of Protection +1, Wand of Paralyzation, Knaves Robe
        Abela the Nymph - Take her to Ramazith
      Hall of Wonders (AR0130) at Day
        Be'land - Talk
          Pickpocket: Potion of Fire Resistance, Gernet Gem
        Brathlen - Talk
          Pickpocket: Potion of Healing
      Hall of Wonders (AR0130) at Night
        Alora (recruitable)
        Chest (664,820) - Rogue Stone
        Chest (516,926) - Star Saphire
        Display Case (728,855) - Telescope
      High House of Wonders (AR0131)
        High Hall of Wonders TEMPLE - Priest of Gond
        Forthel August - Talk
      The Lady's House (AR0132)
        Lady's Hall TEMPLE - Chanthalas Ulbright
           - Ask for help (after speaking to Jalantha Mistmyr)
          Reward: Tome of Understanding
          Pickpocket: Potion of Healing
        Agnasia - Get Skull of Kereph
          Reward: 1000XP, REP+1
          Kill: 4700XP, Mace+1, REP-
      Building Ground Floor (AR0617)
        Lord Priest Tremain Belde'ar - Get Childs body from Water Queens House
          Reward: See Varci Roaringhorn (raises Casson Belde'ar from the dead)
          Bug: If you Talk 2-1 the game will crash
        Varci Roaringhorn - Talk
          Reward: 5000XP, 2000GP, Large Shield +1, +4 vs Missile Weapons
      Building First Floor (AR0618)
    
    (5.8) Baldur's Gate South West (AR1100)
        Tiax (recruitable)
        Aldeth (providing you didn't kill him) - Investigate the Merchant League
          Pickpocket: Bastard Sword +1, +3 vs Shapeshifters, Potion of Heroism,
            Diamond
        Laola Axehand (appears after dealing with the Seven Suns) - Talk
        Scar (appears after completing his tasks) - Takes you to Duke Eltan
      Building Ground Floor (AR1101)
        Wiven - 900XP, 90GP, Short Sword +1, Potion of Master Thievery,
          Protection from Normal Missiles Scroll, Ghost Armor Scroll
        Meakin - 300XP, 49GP, Arrows of Fire
        Sath - 300XP, 49GP, Arrows of Fire
        Dirk - 300XP, 49GP, Arrows +1
        Desk (342,514) - Identify Scroll
      Building First Floor (AR1102)
        Desk (636,190) - Friends Scroll
      Building Ground Floor (AR1103)
      Building First Floor (AR1104)
        Chest (177,342) - 12GP, Potion of Healing
      Building Ground Floor (AR1105)
        Cabinet (552,191) - 15GP, Antidote
      Building First Floor (AR1106)
      Building Ground Floor (AR1109)
        Inn ****INN - Bartender
        Phandalyn - Tries to kill any evil members of your party
          Kill: 3700XP, REP-, Spear +1, Plate Mail
      Building First Floor (AR1110)
        Inn ****INN - Bartender
      Building (AR1111)
        Sunin (Talk 2 to fight just Sunin) - 2000XP, 102GP, Vampiric Touch Scroll,
          Fireball Scroll, Ring of Wizardry, Mage Robe of Electrical Resistance
        Maka - 1300XP, 39GP, Arrows of Piercing, Plate Mail
        Joular - 1200XP, 64GP, Long Sword +1
      Building (AR1112)
        General Store STORE - Storekeep (will identify and can steal)
        Bookcase (482,495) - Oil of Fiery Burning
      Ye Olde Inn Ground Floor (AR1113)
        Kill Ramazith's Green Slimes
      Ye Olde Inn First Floor (AR1113)
      General Store (AR1115)
        General Store STORE - Storekeep (will identify, can steal)
      General Store (AR1116)
        General Store STORE - Storekeep (will identify, can steal)
      General Store (AR1117)
        General Store STORE - Storekeep (will identify, can steal)
      Merchant League Ground Floor (AR0127)
        Note: You can only get in if you helped Aldeth Sashenstar in Cloakwood
        Guard - Talk, speak with Brandilar
        Merchant - Talk, search Zorl's office
        Irlentree (Doppleganger) - Talk, part on top floor
      Merchant League First Floor (AR0128)
        Zorl (Doppleganger) - Talk
          Kill: 420XP
        Brandilar - Get documents and then kill all the Dopplegangers
          Reward: See Aldeth
          Pickpocket: Bloodstone Ring
          Kill: 1400XP, 38GP
        Aldeth (after killing the Dopplegangers) - Talk
          Reward: 5000XP, 100GP, Bastard Sword +1, +3 vs Shapeshifters,
          Pickpocket: Diamond, Potion of Heroism
          Kill: 650XP, 1240GP
        Desk (1279,666) - 980GP, 3 x Letter to Shalak
      Merchant League Second Floor (AR0129)
        Dopplegangers - 420XP
      Seven Suns Ground Floor (AR0601)
        Merchant - Talk
        Merchant (Doppleganger) - 420XP
        Merchant (Doppleganger) - 420XP
      Seven Suns First Floor (AR0602)
        Merchant (Doppleganger) - 420XP
        Merchant (Doppleganger) - 420XP
      Seven Suns Basement (AR0603)
        Doppleganger - 420XP
        Jhasso - Talk 1-1
        Chest (400,390) - 368GP, Flamedance Ring, Chrysoberyl Gem, Shandon Gem
        Chest (400,410) - Potion of Hill Giant Strength, Wand of Magic Missiles,
          Protection from Electricity Scroll, Protection from Undead Scroll
        Weapon Rack (263,235) - Spear +1
      Flaming Fist Ground Floor (AR0607)
        Scar - 1. Speak with Jhasso
             - 2. Kill the Dopplegangers in the Seven Suns
             - 3a. Investigate disappearing citizens in the Eastern Sewers
             - 3b. Get Ogre Mage's Ruby Ring
          Reward 1: 5000XP, 2000GP
          Reward 2: 2000XP, 4000GP, REP+2
          Reward 3a: 2000XP, 300GP in advance + 1000GP
          Reward 3b: 1000XP, 2000GP
        Fergus - Get Angel Skin ring
          Reward: 800XP, REP+1
        Dilos - Talk
        Flaming Fist Mercenary - Talk
      Flaming Fist First Floor (AR0608)
        Grand Duke Eltan - Investigate Iron Throne
          Reward: 2000GP, Book of Ancient Knowledge (History of Nether Scrolls)
        Chest (621,283) - 180GP
        Chest (519,388) - 550GP, Medium Shield +1
        Chest (486,480) - 354GP, Splint Mail +1
      Flaming Fist Basement (AR0606)
        Chest (763,304) - Halberd +1, Chainmail +1
    
    (5.9) Baldur's Gate South (Harbor) (AR1200)
        Kesheel - Talk
        Kerrachus - Talk
        Entillis Fulsom - Talk
          If you have Khalid & Jaheira or just Jaheira in your party
            "Jaheira my dear one!  You are as radiant as ever and your eyes as
            joyful!  And your ward, Gorion's child, that is the one there? ...Ay,
            the child has a fair countenance and I sense a fair heart beats within
            that chest...  Allow me to introduce myself: I am Entillis Fulsom of
            the Harpers, a friend of your friends and of your stepfather, Gorion."
          If you have Khalid but not Jaheira in your party
            "Khalid, old friend!  You have cared well for your ward but where is
            Jahei- Oh Khalid, I am sorry...  I trust she died as she lived: in
            beauty and in defiance...  I am Entillis Fulsom of the Harpers, a
            friend of your friends and of your stepfather, Gorion.
            Care for Khalid in his grieving as he cared for you in yours."
        Caedmon (appears after dealing with the Iron Throne) - Talk
        Crate (734,2698) - Gauntlets of Weapon Skill
      Building Ground Floor (AR1201)
        5 x Ogre Mage - 650XP
        Cabinet (145,603) - Burning Hands Scroll
      Building First Floor (AR1202)
      Building Ground Floor (AR1203)
      Building First Floor (AR1204)
      Building Ground Floor (AR1205)
      Building First Floor (AR1206)
      Warehouse (AR1207)
        Nivek - Talk
        Greater Basilisk - 7000XP, Sphene Gem
      Warehouse (AR1208)
        Noralee - Get gauntlets of weapon skill
          Reward: 1000XP, REP+1, 2 x Potion of Infravision
        Barrel (707,864) - Elixir of Health
        Box (863,495) - 2 x Potion of Healing
        Barrel (962,394) - Oil of Speed
        Chest (734,414) - Potion of Stone Form, Potion of Defense
      Building Ground Floor (AR1209)
        Larriaz - Talk 2-2-2-2-1 then take her Pearl
      Building First Floor (AR1210)
      Building Ground Floor (AR1211)
        Ghorak - Take skull of brother Kereph to Agnasia
        Chest (386,252) - Antidote
      Building First Floor (AR1212)
      Building Ground Floor (AR1213)
        Cordyr - Kill Sil and Sirines
          Reward: Haste Scroll
          Pickpocket: Flame Arrow Scroll
      Building First Floor (AR1214)
        Chest (187,242) - Potion of Healing
      Jopalin's Tavern (AR1215)
        Jopalin's Tavern ****INN - Bartender
        Sailors Finch, Al, Ned, Newf, Joss, Dan
      Low Lantern Deck 1 (AR0133)
        Low Lantern **INN - Bartender
        Lobar - Talk
          Kill: 120XP, 38GP, Plate Mail
        Chest (142,97) - 112GP, Protection from Fire Scroll,
          Cursed Scroll of Weakness
      Low Lantern Deck 2 (AR0134)
        Desreta - 1600XP, 172GP, Gauntlets of Ogre Power, Long Sword +1
        Vay-ya - 2000XP, 94GP, Wand of Fire, Dagger +1, Clairvoyance Scroll,
          Dispel Magic Scroll, Skydrop Gem, Tchazar Gem
        Chest (225,128) - 34GP, Long Sword +1, Andar Gem
      Low Lantern Deck 3 (AR0135)
        Yago - 1400XP, Yago's Book of Curses, Knave's Robe
        Chest (154,90) - 143GP, Fireball Scroll, Sleep Scroll, Blur Scroll,
          Melf's Acid Arrow Scroll
      Low Lantern Deck 4 (AR0136)
        Box (777,600) - 150GP
        Box (860,685) - 6 x Bloodstone Gem
      Water Queens House (AR0609)
        Princess of Umberlee - Give her 50 gold to speak with Jalantha Mystmyr
                             - Ask to speak with Tenya
          Kill: 175XP
        Tenya - Talk
          Reward: Child's Body
          Kill: 650XP, Bracers of Defense AC7
        Jalantha Mistmyr - 1. Get Book of Wisdom from Lady's Hall
                         - 2. Pay her 2000GP
          Reward 1: Geas Removal Scroll
          Reward 2: Child's Body
          Kill: 6000XP, 200GP, Leather Armor +1, Sphene Gem
      Iron Throne Ground Floor (AR0616)
        Triadore - Talk
        Guard - Talk
      Iron Throne Basement (AR0611)
        Guard - Talk
        Chest (144,331) - 100GP, Potion of Storm Giant Strength, Potion of Genius,
          Potion of Insulation, Antidote (cursed)
        Chest (180,217) - 255GP, Protection from Acid Scroll,
          Protection from Cold Scroll
        Exit to Western Sewers
      Iron Throne First Floor (AR0612)
        Dra'tan - Talk 2-2-1
      Iron Throne Second Floor (AR0613)
        Guard - Talk
        Nortuary - Talk
          Pickpocket: Ghoul Touch Scroll
          Kill: 975XP, 75GP
        Emissary Tar - Talk
      Iron Throne Third Floor (AR0614)
        Destus Gurn - Talk
        Merchant - Threaten them for information
        Bookcase (876,410) - Hold Person Scroll, Stinking Cloud Scroll,
          Flame Arrow Scroll
        Bookcase (1133,509) - Protection from Petrification Scroll, Shield Scroll,
          Know Alignment Scroll
      Iron Throne Forth Floor (AR0615)
        Zhalimar Cloudwulfe - 3000XP, 68GP, Halberd +2, Composite Long Bow,
          Plate Mail, Scroll from Sarevok
        Naaman - 2000XP, 66GP, Bracers of Defense AC7, Dimension Door Scroll,
          Confusion Scroll, Dispel Magic Scroll, Fireball Scroll, Vocalize Scroll,
          Protection from Normal Missiles Scroll, Protection from Undead Scroll,
          Know Alignment Scroll
        Gardush - 1800XP, 63GP, Plate Mail
        Aasim - 1800XP, 95GP, Mace +1, Potion of Stone Giant Strength,
          Wand of the Heavens
        Alai - 1800XP, 66GP, Ring of Free Action, Wand of Lightning
        Diyab - 1600XP, 95GP, War Hammer +1, Potion of Perception, Antidote,
          Oil of Fiery Burning
        Doppleganger - 420XP
        Thaldorn Tenhevich - 975XP, 350GP, Short Sword +1, Potion of Agility
          Studded Leather Armor +1
        Desk (1114,710) - Lightning Bolt Scroll, Hold Person Scroll,
          Letter to Reiltar from Sarevok, Letter to Reiltar from Tuth
      Iron Throne Roof (AR0621)
      Harbor Master's Building (AR0702)
        Harbor Master - Talk 1-1
    
    (5.10) Baldur's Gate South East (AR1300)
        Nikolai - Will tell you the story of Baldur's Gate for 15GP
      Warehouse (AR1301)
        Desk (1316,320) - Blur Scroll
      General Store (AR1302)
        General Store STORE - Well-Adjusted Al (will identify and can steal)
        Bookcase (588,408) - Potion of Absorbtion
        Bookcase (265,286) - Oil of Speed
      Warehouse (AR1303)
        Nadarin - Kill Basilisk at the Harbor
          Reward: 1800GP, 1300XP
          Pickpocket: Boots of Stealth
      Building Ground Floor (AR1304)
      Building First Floor (AR1305)
        Chest (177,342) - Potion of Healing
      Building Ground Floor (AR1306)
        Inn ****INN - Bartender
        Euric - Get Amulet of Protection +1 from Nadine
          Reward: 1100XP
      Building First Floor (AR1307)
        Sanadal Gwist - Talk of Shank and Carbos
      Building Ground Floor (AR1308)
      Building First Floor (AR1309)
      Building Ground Floor (AR1310)
        Cabinet (551,192) - 12GP, Potion of Insight
      Building First Floor (AR1311)
      Building Ground Floor (AR1312)
      Building First Floor (AR1313)
        Gantolandan - 1200XP, 64GP, Long Sword +1
        Chest (178,342) - Rogue Stone
      Building Ground Floor (AR1314)
      Building First Floor (AR1315)
      Building Ground Floor (AR1316)
        Taxek - Talk
          Kill: 975XP, 75GP, Light Crossbow +1, Bolts of Lightning, Sphene Gem
        Michael - 300XP, 54GP, Arrows of Fire, Horn Coral Gem, Ziose Gem
      Building First Floor (AR1317)
      General Store (AR1320)
        General Store STORE - Storekeep (will identify and can steal)
        Bookcase (131,351) - Potion of Healing, Potion of Firebreath
      Blade and Stars Ground Floor (AR0105)
        Blade and Stars ****INN - Innkeeper
        G'axir the Seer - Get Sphene Gem
          Reward: 1000XP
        Shaella - Talk, but her quest is a waste of time
        Elkart - If you have both Eldoth and Skie in your party you can collect
          1000GP ransom every day.  If you ask for money more than 8 times you
          will be attacked by Flaming Fist Enforcers.
      Blade and Stars First Floor (AR0106)
        Maple Willow Aspen - Talk and watch her explode if you mention trees
        Lothander (after speaking with him in Baldur's Gate North)
           - Get Geas Removal Scroll from Jalantha Mistmyr
          Reward: 1500XP, Antidote
          Kill: 4000XP, Short Sword +1, Leather Armor +1, Water Opal,
            Potion of Fire Resistance
      Blade and Stars Second Floor (AR0107)
        Reginald Longtooth Worthington III - Talk
      Building Ground Floor (AR0813)
        Nemphre - Get Arkion's Bloodstone Amulet (will only talk with a male)
          Reward: 1000XP, Vampiric Touch Scroll
          Pickpocket: Onyx Ring
          Kill: 1200XP, Mage Robe of Electrical Resistance
        Bookcase (318,370) - Cloak of Protection +1
      Building First Floor (AR0814)
    
    (5.11) Baldur's Gate Center (Marketplace) (AR0700)
        Hecito - Talk
        Lady Hannah - Talk of Ragefast's Nymph
        Barrel (742,461) - Burning Hands Scroll
        Dabron Sashenstar - 1200XP, Heavy Crossbow of Accuracy, Morning Star +1
          Note: Only appears if you killed Aldeth Sashenstar either in Cloakwood
                or the Merchant League
        Lothander - Speak to Diviner, then meet at the Blade & Stars
          Pickpocket: Antidote, Water Opal, Potion of Fire Resistance
      Oberon's Estate Ground Floor (AR0143)
        Glanmarie - Put away your weapons then Talk 2-3
          Pickpocket: Pearl
        Bookcase (581,117) - Clairvoyance Scroll, Cursed Scroll of Weakness
      Oberon's Estate First Floor (AR0144)
        Bookcase (277,454) - Non-Detection Scroll, Identify Scroll, Web Scroll
        Oberon - Talk
          Kill: 900XP, 98GP, Mage Robe of Electrical Resistance,
      Oberon's Estate Second Floor (AR0145)
        Note: Use stealth to take the items from the cabinet
        Helshara - 975XP, 35GP, Mage Robe of Electrical Resistance, Garnet Gem,
          Protection from Fire Scroll
        Ithmeera - 650XP, 23GP, Mage Robe of Fire Resistance, Angel Skin Ring
        Delorna - 1400XP, 56GP, Travellers Robe, Necklace of Missiles,
          Potion of Perception
        Cabinet (344,462) - 564GP, Helshara's Artifact Fragment,
          Delorna's Spellbook, Delorna's Statue (should be Ithmeera's Statue)
      Building Ground Floor (AR0707)
      Building First Floor (AR0708)
        Chest (477,385) - 15GP, Dagger +1
      Building Ground Floor (AR0709)
        Barrel (135,260) - Potion of Mirrored Eyes
      Building First Floor (AR0710)
      Building Ground Floor (AR0711)
        Sack (184,344) - Potion of Defense
        Bug: Every time you enter it is as if you haven't been here before
      Building First Floor (AR0712)
      Building Ground Floor (AR0713)
      Building First Floor (AR0714)
      Building Ground Floor (AR0715)
        Nadine - Take the Amulet of Protection +1 to Euric
          Reward: 400XP, REP+1, Necklace of Missiles
      Building First Floor (AR0716)
      Building Ground Floor (AR0717)
        Bug: Will crash if TOTSC is installed
        Cabinet (555,192) - Invisibility Scroll
      Building First Floor (AR0718)
        Chest (355,86) - Friends Scroll
      Felonius Gist's Manor (AR0719)
        Felonius Gist - Talk (but don't choose option 2)
        Table (886,320) - 102GP, Angel Skin Ring
        Statue 1 - 900XP, 49GP, Arrows of Ice
        Statue 2 - 1200XP, 102GP, Mage Robe of Electrical Resistance,
          2 x Potion of Healing
        Statue 3 'Vail the Elf' - Talk 2-3 before killing any of the statues to
            find out that Quenash has the Cloak of Balduran
          Reward: 500XP
          Kill: 1600XP, 64GP, Plate Mail, Letter
        Statue 4 'Cailan' - 1200XP, 84GP, Plate Mail
        Statue 5 - 900XP, 49GP, Arrows +1, Arrows of Piercing, Acid Arrows
      Drakon Tavern (AR0720)
        Drakon Tavern ****INN - Bartender
      Poultry Store (AR0721)
        Rabid Chickens - 1XP each
      Building Ground Floor (AR0722)
      Building First Floor (AR0723)
        Chest (176,342) - 5GP, Potion of Heroism, Jasper Gem
      Gambling Tent (AR0724)
      Gambling Tent (AR0725)
      Fortune Tellar (AR0726)
        Diviner - Goto Water Queens House
    
    (5.12) Baldur's Gate Western Sewers (AR0224)
        Schlumpsha the Sewer King - Talk
          Kill: 2500XP
        Sewer Folk - Kill
        Shvertszche - Talk
        Phase Spider Eggs
        Bodies - Male Body
        Bathtub (1974,1860) - Male Body
        (160,793) Exit to Undercellar
        (110,423) Exit to Iron Throne Basement
    
    (5.13) Baldur's Gate Central Sewers (AR0225)
        Ratchild - 350XP, Arrows of Fire
        Sewer Cleaner - Talk
        Green Slime - one hit and you're dead!
        Mustard Jelly - 2000XP
        Bodies - Male Body
        (2187,3253) Exit to Undercellar
    
    (5.14) Baldur's Gate Eastern Sewers (AR0226)
        Ogre Mage - 650XP, 5GP, Bastard Sword +1, Ruby Ring, Jade Ring
        Bodies on the Walls - Male Body, Potion of Magic Protection, Ruby Ring,
          Oil of Speed (cursed)
        Phase Spider - 1400XP
        (128,1355) Exit to Undercellar
    
    ==============================================================================
    
    (6) CHAPTER 6 - Return to Candlekeep
        Begins when you speak to Duke Eltan after dealing with the Iron Throne
    
    (6.1) Candlekeep Revisited (AR2626)
    Outside Candlekeep
        Keeper of the Portal - Get Book of Ancient Knowledge
          Reward: Entrance to Candlekeep
          Note: You don't need the book, just finish Chapter 5
    Inside Candlekeep
        Hull - Ask for an Antidote
        Dreppin - Talk
        Temple of Oghma (4048,547) TEMPLE - Priest of Oghma (will identify)
      Inner Grounds
        Cadderly - Talk
          Kill: 10000XP, REP-
        Phlydia - Talk
      Priest's Quarters (AR2627)
        Priest of Oghma (Doppleganger) - 420XP
      Storehouse (AR2628)
      Candlekeep Inn Ground Floor (AR2629)
        Candlekeep Inn ****INN + STORE - Winthrop (can steal)
        Reevor - Talk
        Chest (781,251) - Armor Scroll, Infravision Scroll
      Candlekeep Inn First Floor (AR2630)
        Chest (379,394) - 36GP, Potion of Clarity
        Chest (415,171) - Star Sapphire
        Chest (574,290) - 86GP, Flamedance Ring
      Bunkhouse (AR2632)
        Parda - Talk
      Infirmary (AR2633)
        Fuller - Talk
        Desk (659,407) - 2 x Potion of Healing
      Candlekeep Ground Floor (AR2608)
        Koran - Talk
        Theodon - Talk
        Jessup - Talk
        Bookcase (878,1277) - Web Scroll
        Bookcase (1832,751) - Vocalize Scroll, Letter
        Bookcase (551,1047) - Knock Scroll
        Bookcase (1688,649) - Chill Touch Scroll, Letter
      Candlekeep First Floor (AR2609)
        Koveras - Gives you Koveras' Ring of Protection +1
          Note: Do not speak with Koveras until you are ready to be arrested
        Priest of Oghma (Level Coordinator) - Talk
        Bendalis - Talk
        Chanter - Talk
        Bookcase (1272,1309) - Chromatic Orb Scroll
        Bookcase (811,382) - Melf's Acid Arrow Scroll
        Bookcase (614,843) - Mirror Image Scroll
        Bookcase (1109,524) - Luck Scroll
      Candlekeep Second Floor (AR2610)
        Reiltar Anchev - Talk
          Kill: 975XP, 510GP, Potion of Genius, Potion of Clarity
          Note: Do not speak with Rieltar until you are ready to be arrested
        Brunos Costak - 1400XP, 256GP, Morning Star +1, Chainmail +1, Medium
          Shield +1, Potion of Frost Giant Strength
        Tuth - 4000XP, 98GP, Long Sword +1, Medium Shield +1, Plate Mail
        Kestor - 1200XP, 105GP, Dart of Stunning
        Bookcase (1259,1468) - Luck Scroll
        Bookcase (1736,631) - Shield Scroll
        Bookcase (861,226) - Identify Scroll
      Candlekeep Third Floor (AR2611)
        Shistal (Greater Doppleganger) - 4000XP
        Chest (1014,1327) - Potion of Fortitude
        Cupboard (1656,586) - Wand of Fear
        Bookcase (852,1342) - Grease Scroll, Blindness Scroll
        Bookcase (811,325) - Web Scroll, Detect Invisibility Scroll
      Candlekeep Forth Floor (AR2612)
        Piato - Talk
        Chest (662,993) - 106GP, Letter from Gorion
        Chest (145,623) - 35GP, Potion of Defense
        Cupboard (99,653) - Cloak of Protection +1
      Candlekeep Fifth Floor (AR2614)
        Gatewarden - Talk
          Note: He will arrest you once you have spoken with Koveras or Rieltar
        Tethtoril - Talk (away from the chests)
          Pickpocket: Identify Scroll
          Kill: 5000XP, 125GP, REP-
        Ulraunt
          Pickpocket: Wand of Sleep
          Kill: 4000XP, Mage Robe of Fire Resistance, REP-
        Chest (881,211) - Ring of Protection +1
        Chest (153,616) - 1025GP, Potion of Healing, Potion of Fire Resistance,
          Elixir of Health
        Cupboard (914,226) - Wand of Magic Missiles
        Bookcase (1192,708) - Ghost Armor Scroll
        Bookcase (810,436) - Protection from Normal Missiles Scroll,
          Protection from Petrification Scroll
    
    After being arrested you are taken to the Barracks (AR2631) then teleported by
    Tethtoril to a secret room.
    
    (6.2) Candlekeep Secret Room (AR2613)
        Bookcase (89,237) - Chromatic Orb Scroll, Dimension Door Scroll,
          Confusion Scroll
        Bookcase (246,125) - Agannazar's Scorcher Scroll, Lightning Bolt Scroll
        Bookcase (373,160) - Fireball Scroll, Monster Summoning II Scroll,
          Minor Globe of Invulnerability Scroll, 2 x Identify Scroll
    
    (6.3) Candlekeep Catacombs South West (AR2615)
        Phlydia (Doppleganger) - 420XP
        Bodies (893,492) - War Hammer +1, Wand of Fire, Potion of Stone Form,
          Potion of Frost Giant Strength, Potion of Fortitude, Antidote (cursed),
          Horn Coral Gem, Lynx Eye Gem, Angel Skin Ring
        Phase Spider - 1400XP
        Tomb (3142,2122) - Ring of Fire Resistance, Protection from Acid Scroll,
          Tome of Understanding, Bloodstone Ring, Studded Necklace with Zios Gems
        Tomb (2475,1895) - Potion of Invulnerability, Potion of Invisibility,
          Oil of Speed, Potion of Heroism, Protection from Magic Scroll,
          Bloodstone Amulet
        Tomb (365,872) - Manual of Gainful Exercise, Cloak of Protection +2,
          Ruby Ring, Rogue Stone
    
    (6.4) Candlekeep Catacombs North East (AR2619)
        Arkanis - will help you
        Deder - will help you
        Dreppin (Doppleganger) - 420XP
        Reevor (Doppleganger) - 420XP
        Parda (Doppleganger) - 420XP
        Fuller (Doppleganger) - 420XP
        Hull (Doppleganger) - 420XP
        Jondalar (Doppleganger) - 420XP
        Koran (Doppleganger) - 420XP
        Winthrop (Doppleganger) - 420XP
        Gorion (Doppleganger) - 420XP
        Tethtoril (Doppleganger) - 420XP
        Elminster (Greater Doppleganger) - 4000XP
        Doppleganger - 420XP
        Chest (3144,2153) - Dispel Magic Scroll
    
    (6.5) Candlekeep Cavern (AR5506)
        Prat - 1400XP, 170GP, Throwing Axe +2, Chromatic Orb Scroll, Luck Scroll,
          Detect Evil Scroll, Resist Fear Scroll, Mirror Image Scroll,
          Letter to Prat from Sarevok
        Sakul - 1600XP, 66GP, Strength Scroll, Haste Scroll, Ghost Armor Scroll,
          Dire Charm Scroll, Ghoul Touch Scroll, Slow Scroll, Gold Necklace
        Tam - 1300XP, 49GP, Plate Mail, Composite Long Bow, Acid Arrows
        Bor - 650XP, 38GP, Plate Mail, Dart of Stunning, Black Opal
        Sword Spider - 2000XP
        Phase Spider - 1400XP
        Wraith Spider - 1400XP
        Greater Basilisk - 7000XP
        Diarmid - 240XP, 20GP, Arrows of Ice, Arrows +1
    
    ==============================================================================
    
    (7) CHAPTER 7 - Return to Baldur's Gate
        Begins when you exit Candlekeep Cavern
        On entering Baldur's Gate a Flaming Fist Enforcer takes you to Angelo at
          the Flaming Fist although they can be avoided.
        Angelo Dosan - Talk (just don't choose option 1) then puts you in prison.
          He will release you if you have his daughter Shar-Teel in your group.
        Neb - Talk 3-2 then talk again until he sets you a riddle
          Answers: 33 children, a mirror, tomorrow
          Reward: Gets you out of prison
    
    (7.1) Baldur's Gate South revisited (AR1200)
        Jonavin - Talk
        Brennan Risling - Talk (You will meet him again in BG2)
        Kolvar - Has nothing to say to you
          Kill: 420XP
      Iron Throne Ground Floor (AR0616)
        Dhanial - Talk
        Pang Wallen - Talk
      Iron Throne First Floor (AR0612)
        Gregor (son of Brunos) - Talk
          Kill: 650XP, 350GP, Short Sword +1
        Tralithan - Talk
      Iron Throne Second Floor (AR0613)
        Kalessia - Talk
      Iron Throne Third Floor (AR0614)
        Wirthing - Talk
      Iron Throne Forth Floor (AR0615)
        Cythandria - Talk
          Kill: 2000XP, 144GP, Mage Robe of Cold Resistance, The Diary of Sarevok,
            2 x Letter to Sarevok from Slythe
        Arghh - 1250XP
        Ughh - 1250XP
    
    (7.2) Undercellar (AR0112)
        Guard - Talk
        Dillar - Talk
        Quenash (after speaking to Vail) - Talk 3-6-2-1
          Reward: Cloak of Balduran
        Slythe - 5000XP, 54GP, Short Sword of Backstabbing, Invitation,
          Potion of Master Thievery, Letter to Slythe from Sarevok
        Krystin - 3000XP, 78GP, Longtooth Dagger, Bullet +2, Bullet +1, Sling +1,
          Clairvoyance Scroll, Flame Arrow Scroll, Monster Summoning I Scroll,
          Non-Detection Scroll, Skull Trap Scroll, Vampiric Touch Scroll,
          Protection from Normal Missiles Scroll
        Exit to Blushing Mermaid
        Exits to Sewers
    
    (7.3) Baldur's Gate North West revisited (AR0100)
        Sugar - Go and see Ivanne
    
    (7.4) Baldur's Gate North East revisited (AR0300)
    North of the Wall
      Blushing Mermaid Ground Floor (AR0114)
        Ivanne - Talk
    
    (7.5) Baldur's Gate North revisited (AR0200)
        Sorrel - Talk
        Bill - Get invitation
      Three Old Kegs Ground Floor (AR0119)
        Delthyr - Talk
      Duchal Palace Ground Floor (AR0108)
        Flaming Fist Mercenary - Talk
        Cabinet (946,833) - 285GP, Potion of Heroism, Potion of Invulnerability
        Chest (1055,482) - 1564GP, Moonbar Gem
        Cupboard (280,351) - LOCKED
        Sarevok Anchev
        Winski Perorate
        Greater Doppleganger - 4000XP
        Grand Duchess Liia Jannath - Talk
          Note: If she is killed you get 295GP, Adventurer's Robe, Ruby Ring
        Grand Duke Belt - Say "We've seen enough killing" so you can explore
          (87GP, Chainmail +1, Medium Shield +1, Bastard Sword +1, Ruby Ring)
      Duchal Palace Basement (AR0111)
        Chest (359,984) - 9560GP, King's Tears, 4 x Diamond, Large Shield +1,
        Arrows +1, Arrows of Dispelling, Arrows of Ice
      Duchal Palace First Floor (AR0108)
        Nila - Talk
        Chest (730,653) - 165GP, Wand of Lightning
      Duchal Palace Second Floor (AR0108)
        Chest (76,454) - 2 x Diamond, Ruby Ring
        Chest (148,406) - 350GP, Bastard Sword +1, Splint Mail +1
        Chest (689,831) -1050GP, Fire Opal Ring, Bloodstone Amulet
        Chest (796,755) - Wand of Sleep
        Chest (1042,581) - Wand of Sleep
        Cabinet (119,411) - 1564GP, Arrows +1, Potion of Cloud Giant Strength,
          Potion of Heroism, Oil of Speed
        Desk (957,637) - Agannazar's Scorcher Scroll, Horror Scroll, Haste Scroll,
          Protection from Normal Missiles Scroll, Slow Scroll, Color Spray Scroll,
          Clairvoyance Scroll, Chill Touch Scroll, Fireball Scroll,
          Ghost Armor Scroll
    
    (7.6) Baldur's Gate East revisited (AR0800)
        Delthyr - Talk, will wait for you in the Three Old Kegs
        Tamoko - Talk, will wait for you outside the Flaming Fist
          Kill: 500XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1
      Thieves Guild (AR)
        Denkod - Talk
        Stairs to Thief Warrens
    
    (7.7) Baldur's Gate South West revisited (AR1100)
        Kaella - Talk
        Tamoko (after meeting her in Baldur's Gate East) - Talk 2-2-2-2-2-2-2
          Kill: 500XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1
      Flaming Fist Ground Floor
        Angelo - 10000XP, 290GP, Long Sword +1, only appears if you have Shar-Teel
        Benjy - 420XP
        Dilos - 15XP
        Mercenary - 15XP
      Flaming Fist First Floor
        Kent - Talk
        Rashad (Greater Doppleganger) - 4000XP
        Duke Eltan - Take him to the Harbor Master, Letter to Kizsha from Sarevok
          Reward: 2500XP
    
    (7.8) Baldur's Gate West revisited (AR0600)
    North of the Wall
        Sir Lothtyran - Talk
    
    (7.9) Baldur's Gate South East revisited (AR1300)
        Alan Blackblade - Talk
    
    (7.10) Baldur's Gate Center revisited (AR0700)
        Addy - Talk
    
    (7.11) Thief Warrens (AR0146)
      Voleta Stiletto - Talk
      Mustard Jelly - 2000XP
      Doom Guard - 2000XP
      Skeleton Warrior - 4000XP, Two Handed Sword +1 or Arrows of Ice
      Invisible Stalker - 3000XP
      Winski Perorate - Talk
    
    (7.12) Eldercity (AR0123)
      Rahvin - 1800XP, 49GP, Plate Mail, Ring of Protection +1, Arrows +2,
        Arrows of Piercing, Arrows of Detonation, Composite Long Bow, Garnet Gem
      Carston - 2400XP, 71GP, Plate Mail, Arrows of Biting, Arrows of Ice,
        Arrows of Fire, Composite Long Bow, Black Opal
      Gorf - 2000XP, 72GP, Protection from Undead Scroll, 2 x Sphene Gem
      Shaldrissa - 2000XP, 55GP, Traveller's Robe
      Haseo - 1500XP, 64GP, Ring of Protection +1, Long Sword +1
      Wudei - 1200XP, 12GP, Studded Leather Armor +1
      Skeleton Warrior - 4000XP, Two Handed Sword +1 or Arrows of Ice
      Tamako - Talk 3-2 to avoid a fight
        Kill: 5000XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1
    
    (7.13) Temple of Bhaal (AR0125)
      Sarevok Anchev - 15000XP, Sarevok's Two Handed Sword of Chaos +2
      Angelo - 9800XP, 66GP, Arrows of Detonation, Wand of Lightning, Long Bow +1
      Tazok - 4000XP, Plate Mail, Potion of Strength, Oil of Speed, Black Opal
      Semaj - 3000XP, 85GP, Fireball Scroll, Vampiric Touch Scroll
    
    The games ends when you kill Sarevok
    
    ==============================================================================
    = Appendix ===================================================================
    ==============================================================================
    
    (A) Character Creation
    
    When creating your character look at how they will level up within the
    experience point limit of 89,000.  If you have Tales of the Sword Coast bare
    in mind that this has been raised to 161,000.  It is worth knowing that you
    will be able to start Baldur's Gate 2 with your character, however they will
    have lost all their items (with one exception that I am aware of).  If you
    create a new character at the start of BG2 you will be given 89,000 experience
    points, but if you import a character from TOTSC you are allowed to start with
    161,000 and your 6 Special Abilities.
    
    UPDATE: Even if you haven't finished BG you can still import your character
    into BG2.  Your XP will be increased to 89,000 and you will be given all 6
    Special Abilities based on your alignment not reputation.
    
    The following information is in addition to the tables given in the manual, or
    is a combination of that information.
    
    ------------------------------------------------------------------------------
    
    (A.1) Gender, Race and Class
    
    Your gender will change the way a few characters interact with you, but
    providing your party is a mix of male and female, no quests will be
    unavailable to you.
    
    All races can be Fighters, Clerics and Thieves.  Humans can be any type of
    specialist mage and can dual class to any valid multi-class combination
    (more on dual classing later).
    
            Class* \ Race |Halfling| Dwarf | Gnome |  Elf  |Half-Elf| Human
      --------------------|--------|-------|-------|-------|--------|-------
                  Paladin |        |       |       |       |        |   Y
                   Ranger |        |       |       |   Y   |   Y    |   Y
                    Druid |        |       |       |       |   Y    |   Y
                     Bard |        |       |       |       |   Y    |   Y
                     Mage |        |       |       |   Y   |   Y    |   Y
          Specialist Mage |        |       |   1   |   2   |   3    |   Y
            Fighter/Thief |   Y    |   Y   |   Y   |   Y   |   Y    |
             Fighter/Mage |        |       |   1   |   Y   |   Y    |
       Fighter/Thief/Mage |        |       |       |   Y   |   Y    |
           Cleric/Fighter |        |   Y   |   Y   |       |   Y    |
              Cleric/Mage |        |       |   1   |       |   Y    |
             Cleric/Thief |        |       |   Y   |       |        |
            Cleric/Ranger |        |       |       |       |   Y    |
      Cleric/Fighter/Mage |        |       |       |       |   Y    |
            Druid/Fighter |        |       |       |       |   Y    |
               Thief/Mage |        |       |   1   |   Y   |   Y    |
    
      * For multi-class the predominate class is given first
      1 Illusionist (even when multi-classed)
      2 only Diviner, Enchanter
      3 only Diviner, Enchanter, Conjurer, Transmuter
    
    Racial Modifiers
    
    Halfling +1 DEX, -1 STR, -1 WIS   +1 THACO when using Slings
    Elf      +1 DEX, -1 CON           +1 THACO for Long Swords and Bows
    Dwarf *  +1 CON, -1 DEX, -2 CHR
    Gnome    +1 INT, -1 WIS
    
     * By using the Manual of Bodily Health a Dwarf can have a Constitution of 20
       and will regenerate 1 HP every 6 turns!
    
    To Hit Penalties
    
    The following class related THACO penalties are applied when using a weapon
    the character is not proficient in
    
      Warrior -2 THACO
      Priest  -3 THACO
      Rogue   -3 THACO
      Wizard  -5 THACO
    
    Base Saving Throws (a Level 1 Human Warrior)
    
      Paralyze/Poison/Death  14
      Rod/Staff/Wand         16
      Petrify/Polymorph      15
      Breath Weapon          17
      Spells                 17
    
    Saving Throw Bonuses
    
       Level |  Warrior  |  Priest   |   Rogue   |   Mage
      -------|-----------|-----------|-----------|-----------
         1   | 0/0/0/0/0 | 4/2/2/1/2 | 1/2/3/1/2 | 0/5/2/2/5
         2   |           |           |           |
         3   | 1/1/1/1/1 |           |           |
         4   |           | 1/1/1/1/1 |           |
         5   | 2/2/2/3/2 |           | 1/2/1/1/2 |
         6   |           |           |           | 1/2/2/2/2
         7   | 1/1/1/1/1 | 2/2/2/2/2 |           |
         8   |           |           |           |
         9   |  Unknown  |           | 1/2/1/1/2 |
        10   |           | 1/1/1/1/1 |           |
    
    So what the manual doesn't tell you is that Priests are resistant to Poison
    and Mages are a resistant to Magic.
    
    Paladins receive a +2 bonus against all their saving throws.
    
    Gnomes, Halflings and Dwarfs receive bonuses against their saving throws for
    Rod/Staff/Wand and Spells.  Halflings and Dwarfs also get a bonus against
    Paralyze/Poison/Death.  The bonus varies with class.
    
    So for example a Level 7 Dwarf Cleric would have saving throws of 4/8/10/13/9
    and the chance of being poisoned is very unlikely.
      (    Base       -  Racial   -   Class   - L4 Bonus  - L7 Bonus )
      (14/16/15/17/17 - 3/3/0/0/3 - 4/2/2/1/2 - 1/1/1/1/1 - 2/2/2/2/2)
    
    Dual class and multi class characters use the best saving throws of each
    class.  For example a Cleric/Mage would get an impressive bonus of 4/5/2/2/5.
    
    ------------------------------------------------------------------------------
    
    (A.2) Alignment
    
    Paladins must be Lawful Good, Thieves cannot be Lawful Good, Rangers must be
    Good, Druids must be True Neutral and Bards can be any mix of Neutral.
    
    If your character has a good alignment your starting reputation will receive a
    bonus whereas if you are evil you will receive a penalty.
    
    Your alignment will determine the Archmagi robe a mage can wear and there is
    one weapon that can only be used by good characters.  Your alignment may
    determine whether you are offered some quests or are attacked by certain
    characters.
    
    ------------------------------------------------------------------------------
    
    (A.3) Abilities
    
    Reroll until you have at least 80 ability points to distribute.  It is easier
    to roll a high total for characters with fixed minimums.  For example the CHR
    of a Paladin will always be rounded up to 17.  This way I was able to create
    a Ranger with 98 (out of the maximum of 108) ability points.
    
    On your adventures you will pick up tomes that raise each ability by one,
    there are two for Wisdom and one for each of the other abilities.  Bare in
    mind there is also one more for Wisdom in TOTSC.  First I'll give the reasons
    then a summary table.
    
    Strength STR
    
    This should be 18 for fighters (it is more important to reroll a high total
    number of ability points than get a good 18/xx, since this will be raised to
    19 later), a fixed minimum of 13 for Rangers, a fixed minimum of 12 for
    Paladins and at least 7 (raised to 8) for other classes.
    
    Dexterity DEX
    
    This should be 18 for thieves, 17 for tough characters (raised to 18 and AC -4
    later), 18 if you plan to use missile weapons (raised to 19 and Missile Attack
    Adjust +3 later), a fixed minimum of 13 for Rangers (so it doesn't effect
    their stealth ability) and a fixed minimum of 12 for Bards (so it doesn't
    effect their pick pocket ability).  For other classes that really need the
    points elsewhere (at the expense of AC) drop it to 5 (raised to 6).
    
    Constitution CON
    
    This is simple; give 18 to Warriors and 15 (raised to 16) for all others.  If
    you aren't a warrior and really need the points elsewhere (at the expense of
    a maximum of 20 HP) then drop it to 6 (raised to 7).
    
    Intelligence INT
    
    This should be 18 for Wizards and Bards.  Since there are no more than 18
    spells at each level in BG+TOTSC, an INT of 17 raised to 18 is sufficient, but
    there are more than 18 spells at some levels in BG2 requiring an INT of 19.
    Set it to 3 for other classes.
    
    Wisdom WIS
    
    This should be 18 for Priests, a fixed minimum of 14 for Rangers and a fixed
    minimum of 13 for Paladins since they get spells later!  It should be 8
    (raised to 10) for Bards so it doesn't affect their amazing lore ability.  Set
    it to 3 for other classes.
    
    Charisma CHR
    
    There is a fixed minimum of 17 for Paladins and 15 for Druids and Bards.  For
    others go for a minimum of 9 (raised to 10) but if you want to make friends,
    get higher rewards for your quests and get things cheap go for 18 (or as much
    as you can spare).  When in shops and during conversation, you should always
    make the person in your group with the highest Charisma your group leader.
    
    Specialist Mages have the following fixed minimums.
    
      Transmuter  DEX 15
      Illusionist DEX 16
      Conjurer    CON 15
      Invoker     CON 16
      Abjurer     WIS 15
      Necromancer WIS 16
      Diviner     WIS 16
      Enchanter   CHR 16
    
    These are the absolute minimums you should go for
    
      Class   |STR |DEX |CON |INT |WIS |CHR
      --------|----|----|----|----|----|----
      Fighter | 18 | 17 | 18 |  3 |  3 |  9
      Ranger  | 13 | 13 | 18 |  3 | 14 |  9
      Paladin | 12 |  5 | 18 |  3 | 13 | 17
      Cleric  |  7 |  5 |  6 |  3 | 18 |  9
      Druid   |  7 |  5 |  6 |  3 | 18 | 15
      Thief   |  7 | 18 |  6 |  3 |  3 |  9
      Bard    |  7 | 12 |  6 | 18 |  8 | 15
      Mage    |  7 |  5 |  6 | 18 |  3 |  9
    
    I would distribute 85 ability points as follows
    
      Class   |STR |DEX |CON |INT |WIS |CHR
      --------|----|----|----|----|----|----
      Fighter | 18 | 18 | 18 |  6 |  7 | 18
      Ranger  | 18 | 18 | 18 |  3 | 14 | 14
      Paladin | 17 | 17 | 18 |  3 | 13 | 17 (1)
      Cleric  | 18 | 18 | 15 |  3 | 18 | 13
      Druid   | 13 | 18 | 15 |  3 | 18 | 18
      Thief   | 18 | 18 | 15 |  9 |  8 | 17
      Bard    | 11 | 18 | 15 | 18 |  8 | 15
      Mage    | 13 | 18 | 15 | 18 |  3 | 18 (2)
    
      (1) If you are planning on exporting your Paladin to BG2 I suggest
          12/17/18/3/18/17
      (2) This will have to be adjusted for specialist mages
    
    When all tomes have been added this will give
    
      Class   |STR |DEX |CON |INT |WIS |CHR
      --------|----|----|----|----|----|----
      Fighter | 19 | 19 | 19 |  7 |  9 | 19
      Ranger  | 19 | 19 | 19 |  4 | 16 | 15
      Paladin | 18 | 18 | 19 |  4 | 15 | 18
      Cleric  | 19 | 19 | 16 |  4 | 20 | 14
      Druid   | 14 | 19 | 16 |  4 | 20 | 19
      Thief   | 19 | 19 | 16 | 10 | 10 | 18  (giving some lore)
      Bard    | 12 | 19 | 16 | 19 | 10 | 16
      Mage    | 14 | 19 | 16 | 19 |  5 | 19
    
      All these characters have an AC Adj -4 and HP Adj +2 (+5 for warriors)
    
    (My Ranger/Cleric at the end of TOTSC had ability scores 19/19/19/9/21/19)
    
    ------------------------------------------------------------------------------
    
    (A.4) Skills
    
    Warriors should concentrate on a single close combat weapon and a ranged
    weapon.  All classes should consider the magical weapons available throughout
    the game before assigning proficiency points.  You should make sure members of
    your party specialise in different weapons when availability is limited.
    
    There are 2 large swords, 4 small swords, a long and a short bow, a heavy and
    a light crossbow, 2 axes, a Halberd (spear), a War Hammer (blunt) but no
    spiked weapons with a +2 THACO.  Then there is the Short Sword of Backstabbing
    and Drizzt's Scimitars with a +3 THACO.
    
    ------------------------------------------------------------------------------
    
    (A.5) Dual Classing
    
    Humans (but not Paladins and Bards) can dual class to Fighter/Thief,
    Fighter/Mage, Fighter/Cleric, Fighter/Druid, Mage/Cleric, Mage/Thief,
    Thief/Cleric, Cleric/Ranger and vice versa.
    
    You must have 15 for the prime requisite ability of the first (or initial)
    class and 17 for the prime requisite for the second (or final) class.  You
    must also have the required minimum ability points for the second class, for
    example a Thief who wishes to dual class into a Thief/Conjurer must have 15
    DEX, 17 INT and also 15 CON.  You must have the right alignment for the second
    class, for example a Fighter who wishes to dual class into a Fighter/Druid
    must be True Neutral.
    
    When choosing weapon abilities for a fighter, thief or mage, choose different
    weapons for your second class to that of your first class, as both will
    become available after you have past the level of your first class.  If you
    dual class to a cleric or a druid make sure you choose weapons they are
    permitted to use (eg a Fighter/Cleric cannot use swords, so if you used
    points on them as a fighter they will have been wasted).
    
    BG2 UPDATE: In BG2 you can actually add proficiency points to your first
    class once it becomes active again.  For example a L7 Fighter that Duals to
    a Thief can assign up to 5 proficiency points to any weapon.
    
    Dual classing allows you to make use of all the XP past your final level. For
    example, within the 89,000 XP limit in Baldur's Gate you would become a Level
    7 Fighter at 64,000 OR you could start as a Thief and end up as a Level 6
    Thief and dual class to a Level 7 Fighter (84,000XP) with 3x backstab, stealth
    and other abilities.  This character will go on to a Level 8 Fighter in TOTSC
    just as a pure fighter would.  The biggest advantage of creating a dual class
    Fighter rather than a multiclass one is that you can master weapons.
    
    If you want to be a thief, mage, or druid, start as a fighter then dual class
    at level 5 or 6.  That way you will be able to wear armor and helmets.  If you
    want to be a cleric you should consider starting as a ranger (specialise in
    cleric weapons) then dual class at level 2 (or 5 for BG, 6 for TOTSC).  That
    way you will be able to cast both Cleric and Druid spells.
    
    In TOTSC, instead of being a Level 8 Fighter you could be a Level 7 Druid /
    Level 8 Fighter (160,000XP) who can shapeshift and cast level 4 spells! (P.S.
    use a Scimitar, preferably one of Drizzt's).  The only disadvantage is that
    you will have less hit points than a pure fighter.
    
    ==============================================================================
    
    (B) Combined Experience Tables
    
    (B.1) Fighter (Warrior) - Hit Dice D10 (1 per level up to 9 then +3)
    
       Level |    XP   |THAC| W | Lor
      -------|---------|----|---|-----
         1   |       0 | 20 | 4 |   1
         2   |   2,000 | 19 |   |   2
         3   |   4,000 | 18 | 1 |   3
         4   |   8,000 | 17 |   |   4
         5   |  16,000 | 16 |   |   5
         6   |  32,000 | 15 | 1 |   6
         7   |  64,000 | 14 |   |   7
         8   | 125,000 | 13 |   |   8
         9   | 250,000 | 12 | 1 |   9
    
        W Weapon proficiency points (max 2 per weapon at level 1 then max 5)
    
    (B.2) Paladin (Warrior) - Hit Dice D10 (1 per level up to 9 then +3)
    
       Level |    XP   |THAC| W | Lor |Spells| LH | DE | PE | TU
      -------|---------|----|---|-----|L1L2L3|----|----|----|----
         1   |       0 | 20 | 4 |   1 |      |  2 |  5 |  1 |
         2   |   2,250 | 19 |   |   2 |      |  4 |  6 |  2 |
         3   |   4,500 | 18 | 1 |   3 |      |  6 |  7 |  3 |  1
         4   |   9,000 | 17 |   |   4 |      |  8 |  8 |  4 |  2
         5   |  18,000 | 16 |   |   5 |      | 10 |  9 |  5 |  3
         6   |  36,000 | 15 | 1 |   6 |      | 12 | 10 |  6 |  4
         7   |  75,000 | 14 |   |   7 |      | 14 | 11 |  7 |  5
         8   | 150,000 | 13 |   |   8 |      | 16 | 12 |  8 |  6
         9   | 300,000 | 12 | 1 |   9 | 1    |    |    |    |
    
       Paladins get Cleric Spells
    
        W Weapon proficiency points (max 2 per weapon)
       LH Lay Hands hit points healed
       DE Detect Evil special ability spells
       PE Protect from Evil special ability spells
       TU Turn Undead level
    
    (B.3) Ranger (Warrior) - Hit Dice D10 (1 per level up to 9 then +3)
    
       Level |    XP   |THAC| W | Lor |Spells| Ste | C
      -------|---------|----|---|-----|L1L2L3|-----|---
         1   |       0 | 20 | 4 |   1 |      | 25% | 1
         2   |   2,250 | 19 |   |   2 |      | 30% | 1
         3   |   4,500 | 18 | 1 |   3 |      | 37% | 2
         4   |   9,000 | 17 |   |   4 |      | 43% | 2
         5   |  18,000 | 16 |   |   5 |      | 50% | 3
         6   |  36,000 | 15 | 1 |   6 |      | 57% | 3
         7   |  75,000 | 14 |   |   7 |      | 65% | 4
         8   | 150,000 | 13 |   |   8 | 1    | 72% | 4
         9   | 300,000 | 12 | 1 |   9 | 2    |     |
    
       Rangers get Druid Spells
    
        W Weapon proficiency points (max 2 per weapon)
      Ste Stealth (Before Racial/Dexterity Modifiers)
        C Charm Animal special ability spells
    
    (B.4) Cleric (Priest) - Hit Dice D8 (1 per level up to 9 then +2)
    
       Level |    XP   |THAC| W | Lor |Priest Spl| TU
      -------|---------|----|---|-----|L1L2L3L4L5|----
         1   |       0 | 20 | 2 |   1 | 1        |  1
         2   |   1,500 | 20 |   |   2 | 2        |  2
         3   |   3,000 | 20 |   |   3 | 2 1      |  3
         4   |   6,000 | 18 | 1 |   4 | 3 2      |  4
         5   |  13,000 | 18 |   |   5 | 3 3 1    |  5
         6   |  27,500 | 18 |   |   6 | 3 3 2    |  6
         7   |  55,000 | 16 |   |   7 | 3 3 2 1  |  7
         8   | 110,000 | 16 | 1 |   8 | 3 3 3 2  |  8
         9   | 225,000 | 16 |   |   9 | 4 4 3 2 1|   
    
        W Weapon proficiency points (max 1 per weapon)
       TU Turn Undead level
    
    (B.5) Druid (Priest) - Hit Dice D8 (1 per level up to 9 then +2)
    
       Level |    XP   |THAC| W | Lor |Priest Spl| SB | SW | SL
      -------|---------|----|---|-----|L1L2L3L4L5|----|----|----
         1   |       0 | 20 | 2 |   1 | 1        |    |    |
         2   |   2,000 | 20 |   |   2 | 2        |    |    |
         3   |   4,000 | 20 |   |   3 | 2 1      |    |    |
         4   |   7,500 | 18 | 1 |   4 | 3 2      |    |    |
         5   |  12,500 | 18 |   |   5 | 3 3 1    |    |    |
         6   |  20,000 | 18 |   |   6 | 3 3 2    |    |    |
         7   |  35,000 | 16 |   |   7 | 3 3 2 1  |  1 |  1 |  1
         8   |  60,000 | 16 | 1 |   8 | 3 3 3 2  |  1 |  1 |  1
         9   |  90,000 | 16 |   |   9 | 4 4 3 2 1|  1 |  1 |  1
        10   | 125,000 | 14 |   |  10 | 4 4 3 3 2|  1 |  1 |  1
        11   | 200,000 | 14 |   |  11 |          |    |    |
    
        W Weapon proficiency points (max 1 per weapon)
       SB Shapeshift Brown Bear special ability spells
       SW Shapeshift Wolf special ability spells
       SL Shapeshift Black Bear special ability spells
    
    (B.6) Thief (Rogue) - Hit Dice D6 (1 per level up to 10 then +2)
    
       Level |    XP   |THAC| W | Lor | Ab | BS
      -------|---------|----|---|-----|----|----
         1   |       0 | 20 | 2 |   3 | 30 | x2
         2   |   1,250 | 20 |   |   6 | 20 | x2
         3   |   2,500 | 19 |   |   9 | 20 | x2
         4   |   5,000 | 19 | 1 |  12 | 20 | x2
         5   |  10,000 | 18 |   |  15 | 20 | x3
         6   |  20,000 | 18 |   |  18 | 20 | x3
         7   |  40,000 | 17 |   |  21 | 20 | x3
         8   |  70,000 | 17 | 1 |  24 | 20 | x3
         9   | 110,000 | 16 |   |  27 | 20 | x4
        10   | 160,000 | 16 |   |  30 | 20 | x4
        11   | 220,000 | 15 |   |  33 | 20 | x4
    
        W Weapon proficiency points (max 1 per weapon)
       Ab Ability points for Stealth, Pick Pockets, Pick Locks, Find/Remove Traps
          (Max 100 + Base Ability + Racial/Dexterity Modifiers)
       BS Back Stab damage multiplier
          (quarter staff, dagger, short sword and long sword only)
    
    (B.7) Bard (Rogue) - Hit Dice D6 (1 per level up to 10 then +2)
    
       Level |    XP   |THAC| W | Lor |Mage Spell|  PP
      -------|---------|----|---|-----|L1L2L3L4L5|-----
         1   |       0 | 20 | 2 |  10 |          | 40%
         2   |   1,250 | 20 |   |  20 | 1        | 45%
         3   |   2,500 | 19 |   |  30 | 2        | 50%
         4   |   5,000 | 19 | 1 |  40 | 2 1      | 55%
         5   |  10,000 | 18 |   |  50 | 3 1      | 60%
         6   |  20,000 | 18 |   |  60 | 3 2      | 65%
         7   |  40,000 | 17 |   |  70 | 3 2 1    | 70%
         8   |  70,000 | 17 | 1 |  80 | 3 3 1    | 75%
         9   | 110,000 | 16 |   |  90 | 3 3 2    | 80%
        10   | 160,000 | 16 |   | 100 | 3 3 2 1  | 85%
        11   | 220,000 | 15 |   | 110 |          |
    
        W Weapon proficiency points (max 1 per weapon)
       PP Pick Pockets (Before Racial/Dexterity Modifiers)
    
    (B.8) Mage (Wizard) - Hit Dice D4 (1 per level up to 10 then +1)
    
       Level |    XP   |THAC| W | Lor |Mage Spell
      -------|---------|----|---|-----|L1L2L3L4L5
         1   |       0 | 20 | 1 |   3 | 1
         2   |   2,500 | 20 |   |   6 | 2
         3   |   5,000 | 20 |   |   9 | 2 1
         4   |  10,000 | 19 |   |  12 | 3 2
         5   |  20,000 | 19 |   |  15 | 4 2 1
         6   |  40,000 | 19 | 1 |  18 | 4 2 2
         7   |  60,000 | 18 |   |  21 | 4 3 2 1
         8   |  90,000 | 18 |   |  24 | 4 3 3 2
         9   | 135,000 | 18 |   |  27 | 4 3 3 2 1
        10   | 250,000 | 17 |   |  30 |
    
        W Weapon proficiency points (max 1 per weapon)
    
    (B.9) Specialist Mage (Wizard) - Hit Dice D4 (1 per level up to 10 then +1)
    
       Level |    XP   |THAC| W | Lor |Mage Spell
      -------|---------|----|---|-----|L1L2L3L4L5
         1   |       0 | 20 | 1 |   3 | 2
         2   |   2,500 | 20 |   |   6 | 3
         3   |   5,000 | 20 |   |   9 | 3 2
         4   |  10,000 | 19 |   |  12 | 4 3
         5   |  20,000 | 19 |   |  15 | 5 3 2
         6   |  40,000 | 19 | 1 |  18 | 5 3 3
         7   |  60,000 | 18 |   |  21 | 5 4 3 2
         8   |  90,000 | 18 |   |  24 | 5 4 4 3
         9   | 135,000 | 18 |   |  27 | 5 4 4 3 2
        10   | 250,000 | 17 |   |  30 |
    
        W Weapon proficiency points (max 1 per weapon)
    
    ==============================================================================
    
    (C) Recruitable NPCs
    
    When you reform your party, only NPCs close in alignment to your reputation
    will wait for you to return.  So if you have a reputation of Popular and you
    want to temporarily remove an evil member of your party you must reduce your
    reputation to Disliked first.
    
    The level you recruit an NPC at is based on your XP when you first talk to the
    NPC.  I have listed the lowest and highest levels for each character.
    
    Ajantis Ilvastarr
      Male Human Paladin Lawful Good 17-13-16-12-13-17 North of Friendly Arm Inn
      Notes:   Missing class saving throw bonus of 2/2/2/2/2
      Level 2: 20/24HP, **Large Sword, *Bow, *Blunt
      Level 6: 45/72HP, **Large Sword, *Bow, *Blunt, **Small Sword
    
    Alora
      Female Halfling Thief Chaotic Good 8-19-12-14-7-10 Baldur's Gate West
      Items:   Lucky Rabbit's Foot
      Notes:   Ring cannot be removed
               Missing racial saving throw bonus of 3/3/0/0/3
      Level 4: 14/24HP, *Small Sword, *Missile
               Open Locks 80, Stealth 40, Find Traps 20, Pick Pockets 80
       Errors: Missing one weapon proficiency point
      Level 6: 19/36HP, *Bow, *Missile
               Open Locks 100, Stealth 40, Find Traps 20, Pick Pockets 100
       Errors: Missing one weapon proficiency point
    
    Branwen
      Female Human Cleric True Neutral 13-16-15-9-16-13 Carnival
      Special: Spiritual Hammer special ability
      Notes:   You must first turn her from stone to flesh
      Level 2: 17/18HP, *Blunt, *Missile
      Level 5: 38/45HP, *Blunt, *Missile
       Errors: Missing one weapon proficiency point
    
    Coran
      Male Elf Fighter/Thief Chaotic Good 14-20-12-14-9-16 Cloakwood 1
      Notes:   Dexterity one above maximum
               Weapon proficiency one above maximum in Bow
      Lev 3/3: 27/24HP, **Large Sword, ***Bow
               Open Locks 60, Stealth 78, Find Traps 20, Pick Pockets 40
       Errors: Hit Points three above maximum
      Lev 5/5: 39/40HP, **Large Sword, ***Bow
               Open Locks 80, Stealth 98, Find Traps 20, Pick Pockets 40
    
    Dynaheir
      Female Human Invoker Lawful Good 11-13-16-17-15-12 Gnoll Stronghold
      Special: Slow Poison special ability
      Level 1: 6/6HP, *Missile
               Magic Missile
      Level 6: 31/36HP, *Missile, *Blunt
               Magic Missile, Burning Hands, Stinking Cloud, Blur, Fireball
    
    Edwin Odesseiron
      Male Human Conjurer Lawful Evil 9-10-16-18-9-10 Nashkel
      Items:   Edwin's Amulet (+1 spell of each level)
      Notes:   Amulet cannot be removed
      Level 1: 6/6HP, *Blunt
               Armor, Color Spray
      Level 6: 27/36HP, *Blunt, *Missile
               Armor, Color Spray
    
    Eldoth Kron
      Male Human Bard Neutral Evil 16-12-15-13-10-16 Cloakwood 3
      Special: Create five Poisoned Arrows special ability
      Level 3: 15/21HP, *Small Sword, *Bow
               Larloch's Minor Drain, Magic Missile
      Level 5: 24/35HP, *Small Sword, *Bow, *Spear
               Larloch's Minor Drain, Magic Missile, Horror
    
    Faldorn
      Male Human Druid True Neutral 12-15-11-10-16-15 Cloakwood 3
      Special: Summon Dread Wolf special ability
      Level 3: 16/24HP, *Blunt, *Missile
      Level 5: 22/40HP, *Blunt, *Missile, *Spear
    
    Garrick
      Male Human Bard Chaotic Neutral 14-16-9-13-14-15 Beregost
      Notes:   You must first deal with Silke
      Level 1: 6/6HP, *Small Sword, *Missile
               No Spells
      Level 6: 20/36HP, *Small Sword, *Missile, *Bow
               Armor, Color Spray, Magic Missile, Mirror Image
    
    Imoen
      Female Human Thief Neutral Good 9-18-16-17-11-16 Lion's Way
      Notes:   Can dual class to a Mage
      Level 1: 8/8HP, *Small Sword, *Bow
               Open Locks 25, Stealth 30, Find Traps 30, Pick Pockets 25
      Level 6: 43/48HP, *Small Sword, *Bow, *Blunt
               Open Locks 25, Stealth 80, Find Traps 80, Pick Pockets 25
    
    Jaheira
      Female Half-Elf Fighter/Druid True Neutral 15-14-17-10-14-15 Friendly Arm
      Notes:   You must recruit her before Chapter 3
      Lev 1/1: 12/12HP, **Blunt, **Missile
      Lev 5/6: 41/65HP, **Blunt, **Missile, *Small Sword
       Errors: +1 THAC0
    
    Kagain
      Male Dwarf Fighter Lawful Evil 16-12-20-15-11-8 Beregost
      Notes:   Constitution 1 above maximum
               Missing racial saving throw bonus of 4/4/0/0/4
      Level 1: 15/15HP, **Axe, *Blunt, *Missile
      Level 6: 60/90HP, ****Axe, *Blunt, *Missile
    
    Khalid
      Male Half-Elf Fighter Neutral Good 15-16-17-12-10-9 Friendly Arm Inn
      Notes:   You must recruit him before Chapter 3
      Level 1: 13/13HP, **Large Sword, *Bow, *Axe
      Level 6: 64/78HP, ***Large Sword, **Bow, *Axe
       Errors: Saving throw bonus of 0/2/0/0/2
    
    Kivan
      Male Elf Ranger Chaotic Good 18/12-17-14-10-14-8 High Hedge
      Special: Racial Enemy Ogre
      Level 2: 16/20HP, **Bow, **Spear
      Level 6: 36/60HP, **Bow, **Spear, **Large Sword
    
    Minsc
      Male Human Ranger Neutral Good 18/93-15-15-8-6-9 Nashkel
      Special: Berserk special ability (+15 temporary HP - Boo?)
               Racial Enemy of Gnoll
      Notes:   Quick item slot used by Boo
               Rangers must have a minimum of WIS 14 (bump on the head?)
      Level 1: 11/11HP, **Large Sword, *Spiked, *Axe
      Level 6: 52/66HP, **Large Sword, **Small Sword, **Bow
    
    Montaron
      Male Halfling Fighter/Thief Neutral Evil 16-17-15-12-13-9 Lion's Way
      Notes:   Missing racial saving throw bonus of 3/3/0/0/3
      Lev 1/1: 9/9HP, **Small Sword, **Missile
               Open Locks 25, Stealth 50, Find Traps 10, Pick Pockets 35
      Lev 5/6: 50/48HP, **Small Sword, **Missile, **Axe
               Open Locks 25, Stealth 100, Find Traps 10, Pick Pockets 85
       Errors: Hit Points two above maximum
    
    Quayle
      Male Gnome Cleric/Illusionist Chaotic Neutral 8-15-11-17-10-6 Wyrm Crossing
      Special: Invisibility special ability
      Notes:   Missing racial saving throw bonus of 0/2/0/0/2
      Lev 2/2: 11/12, *Spiked, *Missile
               Magic Missile
      Lev 6/5: 24/34, *Spiked, *Missile, *Blunt
               Magic Missile, Larloch's Minor Drain, Horror, Melf's Acid Arrow,
               Monster Summoning I
    
    Safana
      Female Human Thief Chaotic Neutral 13-17-10-16-9-17 Lighthouse
      Special: Charm Animal special ability
      Level 2: 9/12HP, *Small Sword, *Missile
               Open Locks 50, Stealth 15, Find Traps 25, Pick Pockets 20
      Level 6: 25/36HP, *Small Sword, *Missile, *Spear
               Open Locks 90, Stealth 15, Find Traps 65, Pick Pockets 20
    
    Shar-Teel Dosan
      Female Human Fighter Chaotic Evil 18/58-17-9-14-7-11 East of Temple
      Notes:   You must have a male in your group for her to fight
               Can dual class to a Thief
      Level 2: 17/20HP, **Large Sword, **Short Sword
      Level 6: 46/60HP, **Large Sword, **Short Sword, **Missile
    
    Skie
      Female Human Thief True Neutral 11-18-15-15-8-13 Baldur's Gate North West
      Notes:   You must have Eldoth in your party
      Level 4: 22/28HP, *Small Sword, *Bow, *Missile
               Open Locks 45, Stealth 45, Find Traps 30, Pick Pockets 50
      Level 6: 28/42HP, *Small Sword, *Bow, *Missile
               Open Locks 55, Stealth 55, Find Traps 40, Pick Pockets 60
    
    Tiax
      Male Gnome Cleric/Thief Chaotic Evil 9-16-16-10-13-9 Baldur's Gate SW
      Special: Summon Ghast special ability
      Notes:   Missing racial saving throw bonus of 0/3/0/0/3
      Lev 2/2: 21/18HP, *Blunt, *Missile
               Open Locks 35, Stealth 25, Find Traps 30, Pick Pockets 25
       Errors: Hit Points three above maximum
      Lev 5/6: 47/49HP, *Blunt, *Missile, *Spiked
               Open Locks 55, Stealth 45, Find Traps 50, Pick Pockets 45
    
    Viconia DeVir
      Female Drow Elf Cleric Neutral Evil 10-19-8-16-15-14 Peldvale
      Special: 50% magic resistance
      Notes:   You must first kill the Flaming Fist Mercenary (REP-2)
      Level 2: 12/16HP, *Blunt, *Missile
      Level 6: 27/48HP, *Blunt, *Missile, *Spiked
    
    Xan
      Male Elf Enchanter Lawful Neutral 13-16-7-17-14-16 Nashkel Mine
      Items:   Moonblade (THAC0+3, dmg 1D8+3, AC+1, +50 Fire res, only by Xan)
      Level 2: 7/8HP, *Small Sword
               Color Spray, Charm Person
      Level 4: 12/16HP, *Small Sword
               Color Spray, Charm Person, Luck, Mirror Image, Melf's Acid Arrow
      Level 6: 17/24HP, *Small Sword, *Missile
               Color Spray, Charm Person, Protection from Evil, Mirror Image,
               Luck, Melf's Acid Arrow, Dire Charm
    
    Xzar
      Male Human Necromancer Chaotic Evil 14-16-10-17-16-10 Lion's Way
      Level 1: 4/4HP, *Small Sword
               Larloch's Minor Drain, Chill Touch
      Level 6: 12/24HP, *Small Sword, *Missile
               Larloch's Minor Drain, Chill Touch, Burning Hands, Ghoul Touch,
               Horror, Melf's Acid Arrow, Skull Trap, Vampiric Touch
    
    Yeslick
      Male Dwarf Fighter/Cleric Lawful Good 15-12-17-7-16-10 Cloakwood Mine
      Special: Dispel Magic special ability
      Notes:   Missing racial saving throw bonus of 4/4/0/0/4
      Lev 2/3: 33/28HP, **Blunt, **Missile
       Errors: Hit Points five above maximum
      Lev 4/5: 56/51HP, **Blunt, **Missile, *Spiked
       Errors: Saving throw bonus of 0/0/0/2/2
               Hit Points five above maximum
               
    
    NPC Quests
      Dynaheir  Don't kill her when asked to by Edwin (Reward: 800XP)
      Minsc     Rescue Dynaheir (Reward: 800XP)
      Alora     Keep watch in Hall of Wonders
      Coran     Kill Wyvern's 
      Safana    Get treasure from Flesh Golem cave
      Edwin     Kill Dynaheir (Reward: Edwin will stay in your service)
      Kagain    Take him to AR2800 to look for caravans (No Reward)
      Eldoth    Rescue Skie and collect 1000GP a day ransom from Elkart
      Khalid & Jaheira  Go to Nashkel and talk with Berrun Ghastkill (No Reward)
      Montaron & Xzar   Go to Nashkel and talk with Berrun Ghastkill (No Reward)
    
    NPC Pairs
      Dynaheir & Minsc
      Khalid & Jaheira
      Skie & Eldoth
      Montaron & Xzar
    
    NPC Enemies (who will kill each other if they are in your group for long)
      Khalid & Jaheira hate Montaron & Xzar
      Dynaheir & Minsc hate Edwin
      Shar-Teel hates Eldoth
    
    (C.1) NPC Summary
    
    Lawful Good
      Ajantis   M Human     Paladin            17 13 16 12 13 17
      Dynaheir  F Human     Invoker            11 13 16 17 15 12
      Yeslick   M Dwarf     Fighter/Cleric     15 12 17  7 16 10
    Neutral Good
      Imoen     F Human     Thief               9 18 16 17 11 16
      Khalid    M Half-Elf  Fighter            15 16 17 12 10  9
      Minsc     M Human     Ranger          18/93 15 15  8  6  9
    Chaotic Good
      Alora     F Halfling  Thief               8 19 12 14  7 10
      Coran     M Elf       Fighter/Thief      14 20 12 14  9 16
      Kivan     M Elf       Ranger          18/12 17 14 10 14  8
    
    Lawful Neutral
      Xan       M Elf       Enchanter          13 16  7 17 14 16
    True Neutral
      Branwen   F Human     Cleric             13 16 15  9 16 13
      Faldorn   M Human     Druid              12 15 11 10 16 15
      Jaheira   F Half-Elf  Fighter/Druid      15 14 17 10 14 15
      Skie      F Human     Thief              11 18 15 15  8 13
    Chaotic Neutral
      Garrick   M Human     Bard               14 16  9 13 14 15
      Quayle    M Gnome     Cleric/Illusionist  8 15 11 17 10  6       
      Safana    F Human     Thief              13 17 10 16  9 17
    
    Lawful Evil
      Edwin     M Human     Conjurer            9 10 16 18  9 10
      Kagain    M Dwarf     Fighter            16 12 20 15 11  8
    Neutral Evil
      Eldoth    M Human     Bard               16 12 15 13 10 16
      Montaron  M Halfling  Fighter/Thief      16 17 15 12 13  9
      Viconia   F Drow Elf  Cleric             10 19  8 16 15 14
    Chaotic Evil
      Shar-Teel F Human     Fighter         18/58 17  9 14  7 11
      Tiax      M Gnome     Cleric/Thief        9 16 16 10 13  9
      Xzar      M Human     Necromancer        14 16 10 17 16 10
    
    (C.2) Temporary Party Members at Candlekeep
    
      Arkanis   M Dwarf     Fighter        18/53 12 19 15 11  8  Neutral Good
      Canderous M Human     Cleric            16 13 13 12 18 14  Lawful Good
      Mordaine  F Human     Invoker           11 17 15 18 15 12  Lawful Good
      Deder     M Halfling  Fighter/Thief     11 18 16 12 13  9  True Neutral
      Osprey    F Half-Elf  Cleric/Mage       16  9 13 15 10  6  Lawful Good
    
    Additional Special Abilities
      Arkanis - +9 HP (giving 39 at Level 2)
      Canderous - Lay Hands, 2 extra 1st level priest spells
      Mordaine - Slow Poison
      Deder - 120 extra ability points
      Osprey - Invisibility, 1 extra 1st level wizard spell
    
    There is a way to take these temporary party members with you when you leave
    Candlekeep.  Once you have started the training move one of the NPCs next to
    Obe and then reform your party and remove them.  Wait for them to say goodbye
    then speak to Obe and tell him you've had enough.  As soon as he agrees, pause
    the game and while paused talk to the NPC you kicked out.  The NPC will then
    ask if they can join your party, say yes.  You will be teleported out of the
    Training Hall, but the NPC you just recruited will remain behind.  They can
    then recruit all the other NPCs.  You can't get them out of the Training Hall,
    but as they are now all in your party they will rejoin you once you are
    outside Candlekeep.
    
    This comes from an idea by Rolf Zehb given in Dan Simpson's Baldur's Gate FAQ.  
    
    ==============================================================================
    
    (D) Businesses
    
    There are four types of business (or "shop")
    
     - STORE (Buy and Sell)
     - TAVERN (Drink)
     - Inn
        - *INN (Peasant rooms)
        - **INN (Drink, Peasant and Merchant rooms)
        - ***INN (Drink, Peasant, Merchant and Noble rooms)
        - ****INN (Drink, Peasant, Merchant, Noble and Royal rooms)
     - TEMPLE (Healing, Donate, Buy and Sell, Identify)
    
    All temple priests will identify items and so will some store owners.  There
    are some stores you can steal from.  Stolen (fenced) items cannot be sold.
    
      Candlekeep Inn (AR2616) ****INN + STORE - Winthrop (can steal)
      Temple of Oghma (AR2600) TEMPLE - Priest of Oghma (will identify)
      The Friendly Arm (AR2301) ****INN + STORE - Bentley Mirrorshade
        Large Shield +1
      Temple of Wisdom (AR2304) TEMPLE - Gellana Mirrorshare
      Thunderhammer Smithy (AR3301) STORE - Taerom Fuiruim (will identify)
        Full Plate Mail          Shadow Armor             Dagger of Venom
        Light Crossbow of Speed  Long Sword +1            Mace +1
        Short Bow +1             Dagger +1                Darts +1
        Sling +1                 Short Sword +1           Arrows of Ice
        Arrows +1                Arrows +2                Arrows of Biting
        Bolts +1                 Bullets +1               Leather Armor +1
        Small Shield +1          Medium Shield +1
      Jovial Juggler (AR3304) ****INN - Bartender
      Burning Wizard (AR3307) ****INN - Bartender
      Feldepost's Inn (AR3351) ****INN + STORE - Bartender
        Amulet of Protection +1  Arrows +2                Battle Axe +1
        Composite Long Bow +1    Bracers of Defense AC8   Bullets +1
        Chainmail +1             Medium Shield +1         Bastard Sword +1
      Red Sheaf (AR3357) **INN - Bartender
      Nashkel Inn (AR4801) ***INN - Innkeeper
      Temple of Helm (AR4802) TEMPLE - Nalin
      Nashkel Store (AR4803) STORE - Storekeep (will identify and can steal)
        Large Shield +1
      Belching Dragon Tavern (aka The Northern Light) (AR4809) TAVERN - Bartender
      Carnival Shop (AR4901) STORE - Merchant (will identify and can steal)
      Carnival Store (AR4907) STORE - Merchant (will identify)
        Necklace of Missiles     Ring of Infravision      Amulet of Protection +1
        Shield Amulet
        Protection Scrolls: Protection from Acid, Protection from Petrification
          Protection from Electricity, Protection from Cold, Protection from Fire
      Carnival Shop (AR4908) STORE - Merchant (will identify and can steal)
      Carnival Shop (AR4909) STORE - Merchant (will identify and can steal)
        Arrows of Piercing       
      High Hedge (AR3202) STORE - Thalantyr (will identify)
        Darts +1                 Arrows +1                Acid Arrows
        Bolts +1                 Bolts of Lightning       Bolts of Biting
        Bullets +1               Wand of Sleep            Wand of Fear
        The Horn of Kazgaroth    The Claw of Kazgaroth
        Robe of the Good Archmagi           Robe of the Neutral Archmagi
        Potions: Potion of Magic Blocking (3)
        Protection Scrolls: Protection from Electricity, Protection from Poison,
          Protection from Cold, Protection from Fire, Protection from Magic (1),
          Protection from Acid, Protection from Undead
        Mage Scrolls: Blindness, Grease, Burning Hands, Charm Person, Color Spray,
          Armor, Infravision, Chill Touch, Protection from Petrification, Friends,
          Resist Fear, Protection from Evil, Larloch's Minor Drain, Chromatic Orb,
          Shocking Grasp, Magic Missile, Identify, Shield, Horror, Luck, Strength, 
          Hold Person, Invisibility, Flame Arrow, Detect Invisibility, Skull Trap, 
          Mirror Image, Sleep, Vampiric Touch
      Song of the Morning Temple (aka Temple of Lathander) (AR3402) TEMPLE
              - Keldath Ormlyr (Mayor of Beregost)
      Temple of Yondalla (aka Temple of Helm) (AR4003) TEMPLE - Alvanhendar
    
      Sorcerous Sundries (AR0703) STORE - Halbazzar Drin (will identify)
        Battle Axe +1            Darts +1                 Darts of Stunning
        Darts of Wounding        Bastard Sword +1         Long Sword +1
        Arrows of Detonation (60)           Arrows of Dispelling (50)
        Arrows +1                Arrow of Slaying (1)     Acid Arrows
        Arrows of Biting         Arrows of Fire           Arrows of Ice
        Arrows of Piercing       Arrows +2                Bolts +1
        Bolts of Lightning       Bolts of Biting          Bolts +2
        Bullets +1               Bullets +2               Wand of Fear
        Wand of Monster Summoning           Wand of the Heavens
        Wand of Magic Missiles   Wand of Paralyzation     Wand of Fire
        Wand of Frost            Wand of Lightning        Wand of Sleep
        Potions: Potion of Magic Blocking (3), Potion of Storm Giant Strength (3)
        Protection Scrolls: Protection from Electricity, Protection from Poison,
          Protection from Cold, Protection from Fire, Protection from Magic (1),
          Protection from Acid, Protection from Undead
        Mage Scrolls: Ghoul Touch, Dispel Magic, Flame Arrow, Hold Person, Grease, 
          Agannazar's Scorcher, Monster Summoning I, Non-Detection, Burning Hands,
          Skull Trap, Armor, Vampiric Touch, Ghost Armor, Blindness, Charm Person,
          Color Spray, Friends, Clairvoyance, Slow, Protection from Petrification,
          Identify, Infravision, Magic Missile, Protection from Evil, Chill Touch,
          Shocking Grasp, Blur, Chromatic Orb, Larloch's Minor Drain, Knock, Luck, 
          Know Alignment, Detect Invisibility, Horror, Invisibility, Mirror Image,
          Monster Summoning II, Stinking Cloud, Sleep, Web, Detect Evil, Fireball,
          Minor Globe of Invulnerability, Protection from Normal Missiles, Shield, 
          Haste, Confusion, Dimension Door, Resist Fear, Lightning Bolt, Strength,
          Melf's Acid Arrow, Dire Charm
      Elfsong (AR0705) ****INN - Bartender
      Elfsong (AR0706) ****INN - Alyth
      Elfsong (AR0706) STORE - Merchant (will identify)
        Necklace of Missiles     Amulet of Protection +1  Shield Amulet
        Ring of Infravision
        Protection Scrolls: Protection from Acid, Protection from Petrification
          Protection from Electricity, Protection from Cold, Protection from Fire
      Maltz' Weapon Shop (AR0803) STORE - Maltz (will identify and can steal)
        Large Shield +1
      Inn (AR0807) ****INN - Bartender
      Inn (AR0808) ****INN - Bartender
      Shop of Silence (AR0809) *INN + STORE - Silence
        Cloak of Protection +1   Leather Armor +1         Studded Leather Armor +1
        Darts +1                 Darts of Stunning        Sling +1
        Bullets +1               Bullets +2
      Lucky Aello's Discount Store (AR0810) STORE  - Lucky Aello (identify, steal)
      Thieves Guild (AR0153) STORE - Blacklilly (will identify)
        Darts +1                 Darts of Stunning        Sling +1
        Bullets +1               Bullets +2               Arrows +2
        Arrows +1                Arrows of Biting         Studded Leather Armor +1
        Leather Armor +1         Cloak of Protection +1
        Arrows of Dispelling (25)
        Potions: Potion of Power (1), Potion of Magic Blocking
      Keexie Tavern (not Burning Wizard) (AR0154) ****INN - Bartender
      Keexie Tavern (AR0171) ****INN - Bartender
      General Store (AR0304) STORE - Storekeep (will identify, can steal)
      Splurging Sturgeon (AR0103) ****INN - Bartender
      Blushing Mermaid (AR0114) ***INN - Bork
      Helm Temple (AR0002) TEMPLE - Priest of Helm
      Three Old Kegs (AR0119) ****INN - Natrin Bellowglyn
      Helm and Cloak (AR0116) ****INN - Bartender
      Inn (AR0165) ****INN - Bartender
      Lady's Hall (AR0132) TEMPLE - Chanthalas Ulbright
      Inn (AR1109) ****INN - Bartender
      Inn (AR1110) ****INN - Bartender
      General Store (AR1112) STORE - Storekeep (will identify and can steal)
      General Store (AR1115) STORE - Storekeep (will identify and can steal)
        Potions
      General Store (AR1116) STORE - Storekeep (will identify and can steal)
        Large Shield +1          Arrows +1                Arrows of Biting
        Long Sword +1            Bastard Sword +1         Arrows of Piercing
        Arrows of Ice            Bullets +2
        Potions: Oil of Speed
        Protection Scrolls: Protection from Cold
        Mage Scrolls: Chromatic Orb, Burning Hands, Protection from Evil,
          Infravision
      General Store (AR1117) STORE - Storekeep (will identify and can steal)
        Potions
      Jopalin's Tavern (AR1215) ****INN - Bartender
      Low Lantern (AR0133) **INN - Bartender
      General Store (AR1302) STORE - Well-Adjusted Al (will identify & can steal)
        Potions
      Inn (AR1306) ****INN - Bartender
      General Store (AR1320) STORE - Storekeep (will identify and can steal)
        Potions
      Blade and Stars (AR0105) ****INN - Innkeeper
      Drakon Tavern (AR0720) ****INN - Bartender
    
      Candlekeep Inn (AR2629) ****INN + STORE - Winthrop (can steal)
      Temple of Oghma (AR2626) TEMPLE - Priest of Oghma (will identify)
    
    ==============================================================================
    
    (E) Cheats 
    
    First enable cheats by adding the line Cheats=1 to the [Game Options] section
    of BALDUR.INI, then from within the game you can now press CTRL-TAB to bring
    up the console.
    
    To be transported to one of the areas given in this guide, enter the area code
    as follows.
      CLUAConsole:MoveToArea("ARxxxx")
    
    To add items from the extensive list given in Appendix (F), enter the item
    code and optionally the quantity (from 1 to 65535)
      CLUAConsole:CreateItem("itemcode"[,quantity])
    
    I used this one to test how a character will level up.
      CLUAConsole:SetCurrentXP("x")
    
    I believe TeamBG (http://www.teambg.com) should take the credit for this, but
    correct me if I'm wrong.
    
    ==============================================================================
    
    (F) Items 
    
    Notes on Items
     - $$$GP is the selling price for most items
     - ##x $$$GP is the selling price for charged items such as wands where ##
       is the maximum number of charges and $$$ is the selling price for a each
       charge.  If you sell such an item, you can buy it back fully charged.
     - CURSED items require a spell to remove them.
    
    Location of Special Items
      Dagger +2 - Exit from Nashkel Mine (Hentold) & Baldur's Gate NE (Marek)
      Dagger of Venom +2 - Beregost (Thunder Hammer Smithy)
      Longtooth Dagger +2 - Undercellar (Krystin)
      Short Sword +2 - South of High Hedge (Zargal)
      Short Sword of Backstabbing +3 - Undercellar (Slythe)
      Long Sword +2 - Nashkel Mine (Greywolf)
      Scimitar +3: Frostbrand - North West of Nashkel (Drizzt)
      Twinkle, Scimitar +3: Defender - North West of Nashkel (Drizzt)
      Bastard Sword +1, +3 vs Shapeshifters - Cloakwood 1 (Aldeth Sashenstar) or
        Baldur's Gate South West (Aldeth Sashenstar)
      Spiders Bane (Two Handed Sword +2) - Cloakwood 2 (Centeol)
      Halberd +2 - Baldur's Gate South (Zhalimar Cloudwulfe)
      Battle Axe +2 - Baldur's Gate North West (Gretek)
      Throwing Axe +2 - Candlekeep Cavern (Prat)
      War Hammer +2 - South of High Hedge (Bassilus)
      Short Bow +2 - Baldur's Gate North East (Marek)
      Long Bow +2 - Bandit Camp (Hakt) & Firewine Ruins (Undead Knight)
      Composite Long Bow +1 - Beregost (Feldepost's Inn)
      Light Crossbow of Speed +1 - Beregost (Thunder Hammer Smithy)
      Heavy Crossbow of Accuracy +5 - Baldur's Gate Center (Dabron Sashenstar)
      Studded Leather Armor +2 - Cloud Peek Mountains East (Sendai)
      Shadow Armor (Studded Leather Armor +3) - Beregost (Thunder Hammer Smithy)
      Chainmail +2 - Gullykin Village (Molkar)
      Mithril Chainmail +4 - North West of Nashkel (Drizzt)
      Ankheg Armor - Beregost (Thunder Hammer Smithy) & Nashkel
      Full Plate Mail - Bandit Camp (Taugosz Khosann) & Beregost (Thunder Hammer)
      Full Plate Mail +1 - Eldercity (Tamako)
      Robe of the Good Archmagi - High Hedge (Thalantyr)
      Robe of the Neutral Archmagi - High Hedge (Thalantyr)
      Robe of the Evil Archmagi - Cloakwood Mine Level 4 (Davaeorn)
      Large Shield +1, +4 vs Missiles - Baldur's Gate West (Varci Roaringhorn)
      Helmet of Defense - South of Candlekeep (Droth)
      Helmet of Glory - Baldur's Gate North (Jordak)
      Helm of Balduran - Baldur's Gate North West (Helm and Cloak)
      Gauntlets of Dexterity - Gnoll Stronghold (Hairtooth)
      Gauntlets of Ogre Power - Baldur's Gate South (Desreta)
      Gauntlets of Weapon Skill - Baldur's Gate NE (Larze) & BG South (Crate)
      Gauntlets of Weapon Expertise - Firewine Brige (Meilum)
      Bracers of Archery - Cloud Peek Mountains East (Zal)
      Girdle of Piercing - Coast Way (Ogre)
      Girdle of Bluntness - Cloud Peek Mountains West (Krumn)
      Girdle of Slashing - East of Temple (Kirian)
      Boots of Speed - Cloakwood Mine (Drasus)
      Boots of Stealth - South of Beregost (Hobgoblin), Ulcaster (Hobgoblin) &
        Baldur's Gate South East (Nadarin)
      Boots of Avoidance - Nashkel (Nimbul)
      Boots of Grounding - Nashkel Mine Level 4(Mulahey)
      Boots of the North - North of Gnoll Stronghold (Jared)
      Cloak of the Wolf - Lighthouse (Cave)
      Cloak of Non Detection - Cloakwood 1 (Tasloi)
      Cloak of Balduran +1 - Undercellar (Quenash)
      Cloak of Protection +2 - Candlekeep Catacombs South West (Tomb)
      Algernon's Cloak - Beregost (Algernon)
      Nymph Cloak - Baldur's Gate East (Sorcerous Sundries)
      Ring of Fire Resistance - East of Nashkel Mine &
        Candlekeep Catacombs South West (Tomb)
      Ring of Animal Friendship - Cloakwood 1 (Seniyad)
      Ring of Holiness - Nashkel Mine Level 4 (Mulahey)
      Ring of Wizardry - Baldur's Gate South West (Sunin)
      Ring of Free Action - Baldur's Gate South (Alai)
      Ring of Protection +2 - Baldur's Gate North (Ramazith)
      The Claw of Kazgaroth - High Hedge (Thalantyr)
      The Horn of Kazgaroth - High Hedge (Thalantyr)
      Amulet of Metaspell Influence - Baldur's Gate North (Ramazith)
      Manual of Bodily Health - Lighthouse (Cave)
      Manual of Quickness of Action - Baldur's Gate East (Thieves Guild)
      Manual of Gainful Exercise - Candlekeep Catacombs South West (Tomb)
      Tome of Leadership and Influence - Gnoll Stronghold (Cave)
      Tome of Clear Thought - Baldur's Gate North (Ramazith's Tower Fifth Floor)
      Tome of Understanding - Baldur's Gate West (Chanthalas Ulbright) &
        Candlekeep Catacombs South West (Tomb)
    
    (F.1) Short Swords
      DAGG01 Dagger
      DAGG02 Dagger +1                                                       150GP
      DAGG03 Dagger +2	                                                1000GP
      DAGG04 Grave Binder, Longtooth Dagger +2 (dmg 1D6+2)                  2000GP
      DAGG05 Throwing Dagger
      MISC75 Dagger of Venom +2 (dmg +6 Poison)                             5000GP
      SW1H07 Short Sword
      SW1H08 Short Sword +1                                                  400GP
      SW1H09 The Whistling Sword (Short Sword +2)                           2000GP
      SW1H10 The Shadow's Blade, Short Sword of Backstabbing +3 (Speed 0)   3500GP
      SW1H13 Moonblade (THAC0+3, dmg 1D8+3, AC+1, +50 Fire res, only by Xan)
    
    (F.2) Long Swords
      SW1H01 Bastard Sword
      SW1H02 Bastard Sword +1                                               1250GP
      SW1H03 Kondar (Bastard Sword +1, +3 vs Shapeshifters)                 2000GP
      SW1H04 Long Sword
      SW1H05 Long Sword +1                                                   625GP
      SW1H06 Varscona (Long Sword +2, dmg +1 Cold)                          2125GP
      SW1H15 Scimitar +3: Frostbrand (+50 Fire res)                         3775GP
      SW1H16 Twinkle, Scimitar +3: Defender (AC+2, only by Good)            5500GP
      SW2H01 Two Handed Sword
      SW2H02 Two Handed Sword +1
      SW2H03 Two Handed Sword +3, Cursed Berserking CURSED                
      SW2H06 Spider's Bane (Two Handed Sword +2, Free Action)               5500GP
    
    (F.3) Axes
      AX1H01 Battle Axe
      AX1H02 Battle Axe +1                                                   750GP
      AX1H03 Axe of Mauletar (Battle Axe +2)                                1500GP
      AX1H04 Throwing Axe (dmg 1D6+1)
      AX1H05 Throwing Axe +2 (dmg 1D6+3, Returns when thrown)               1250GP
    
    (F.4) Blunt Weapons
      BLUN01 Club
      BLUN04 Mace
      BLUN05 Mace +1                                                         750GP
      HAMM01 War Hammer
      HAMM02 War Hammer +1                                                   750GP
      HAMM03 Ashideena (War hammer +2)                                      1500GP
      STAF01 Quarterstaff
      STAF02 Quarterstaff +1                                                 250GP
    
    (F.5) Spears
      HALB01 Halberd
      HALB02 Halberd +1                                                     1000GP
      HALB03 Suryris Blade (Halberd +2)                                     1750GP
      SPER01 Spear
      SPER02 Spear +1                                                        500GP
      SPER03 Spear +3, Backbiter CURSED                                     1000GP
    
    (F.6) Spiked Weapons
      BLUN02 Flail
      BLUN03 Flail +1                                                       1000GP
      BLUN06 Morning Star
      BLUN07 Morning Star +1                                                 900GP
    
    (F.7) Bows and Arrows
      BOW05  Short Bow
      BOW06  Short Bow +1                                                    750GP
      BOW08  Eagle Bow, Protector of the Dryads (Short Bow +2)             2250GP
      BOW03  Long Bow (THAC0+1)
      BOW04  Long Bow +1                                                     800GP
      BOW07  The Dead Shot, Long Bow of Marksmanship (Long Bow +2)          2750GP
      BOW01  Composite Long Bow (THAC0+1, dmg +2)
      BOW02  Composite Long Bow +1                                          1250GP
      AROW01 Arrow
      AROW02 Arrow +1                                                          5GP
      AROW03 Arrow of Slaying (Slay Ogre Mage)                              1250GP
      AROW04 Acid Arrow (THAC0+1, dmg +2D6 Acid)                              25GP
      AROW05 Arrow of Biting (dmg Poison 30% HP)                              25GP
      AROW06 Arrow of Detonation (dmg 6D6 Fire)                              150GP
      AROW07 Arrow or Dispelling (Dispel Magic)                              150GP
      AROW08 Arrow of Fire (THAC0+2, dmg +1D6 Fire)                           12GP
      AROW09 Arrow of Ice (dmg +1D6 Cold)                                     15GP
      AROW10 Arrow of Piercing (THAC0+4, dmg +6 Piercing)                     25GP
      AROW11 Arrow +2                                                          9GP
    
    (F.8) Missile Weapons
      DART01 Dart
      DART02 Dart +1                                                           4GP
      DART03 Dart of Stunning (Stun for 7 turns)                              50GP
      DART04 Dart of Wounding (dmg +20 Poison)                                25GP
      SLNG01 Sling
      SLNG02 Sling +1                                                         50GP
      BULL01 Bullet
      BULL02 Bullet +1                                                         4GP
      BULL03 Bullet +2                                                         7GP
      XBOW04 Light Crossbow
      XBOW05 Light Crossbow +1                                              1250GP
      XBOW06 The Army Scythe, Light Crossbow of Speed +1 (+1 Attack)        4000GP
      XBOW01 Heavy Crossbow (dmg +2)
      XBOW02 Heavy Crossbow +1                                              1500GP
      XBOW03 The Guide, Heavy Crossbow of Accuracy (THAC0+5, dmg +2)        4000GP
      BOLT01 Bolt
      BOLT02 Bolt +1                                                           5GP
      BOLT03 Bolt of Lightning (dmg +4D4 Electrial)                           15GP
      BOLT04 Bolt of Biting (dmg +30 Poison)                                  37GP
      BOLT05 Bolt of Polymorphing (Turn into a Squirrel)                     200GP
      BOLT06 Bolt +2                                                           7GP
    
    (F.9) Armor
      LEAT01 Leather Armor (AC 8)
      LEAT02 Leather Armor +1                                                500GP
      LEAT03 Protector of the Second (Leather Armor +2)                     1750GP
      LEAT04 Studded Leather Armor (AC 7)
      LEAT05 Studded Leather Armor +1                                        750GP
      LEAT06 Studded Leather Armor +2, Missile Attraction                   1250GP
               (-15 vs Missile Weapons) CURSED
      LEAT07 Telbar's Leathers (Studded Leather Armor +2)                   2250GP
      LEAT08 Shadow Armor (Studded Leather Armor +3, +15 Hide in Shadows)   5250GP
      CHAN01 Chainmail (AC 5)
      CHAN02 Chainmail +1                                                    800GP
      CHAN03 Mail of the Dead (Chainmail +2)                                2500GP
      CHAN06 Mithril Chainmail +4 (Can use thieving skills when worn)       4725GP
      CHAN04 Splint Mail (AC 4)
      CHAN05 Splint Mail +1                                                 1000GP
      PLAT01 Plate Mail Armor (AC 3)
      PLAT02 Fallorain's Plate (Plate Mail +1)                              2500GP
      PLAT06 Ankheg Plate Mail (AC 1)                                       2500GP
      PLAT04 Full Plate Mail (AC 1)                                         3000GP
      PLAT05 Plate of the Dark (Full Plate Mail +1)                         8500GP
    
    (F.10) Shields
      SHLD01 Small Shield
      SHLD02 Small Shield +1                                                 500GP
      SHLD03 Medium Shield
      SHLD04 Medium Shield +1                                                750GP
      SHLD05 Large Shield
      SHLD06 Large Shield +1                                                1000GP
      SHLD07 Shield of the Falling Stars (Large Shield +1, +4 vs Missiles)  1750GP
      SHLD08 Buckler
      SHLD09 Buckler (different image)
      SHLD10 Buckler (different image)
      SHLD11 Small Shield (different image)
      SHLD12 Small Shield (different image)
      SHLD13 Medium Shield (different image)
      SHLD14 Medium Shield (different image)
      SHLD15 Large Shield (different image)
      SHLD16 Large Shield (different image)
    
    (F.11) Helmets
      HELM01 Helmet
      HELM02 Helmet of Opposite Alignment CURSED                             350GP
      HELM03 Helm of Glory, Helm of the Noble (AC+1, CHR+1)                 1750GP
      HELM04 Helmet of Defense, Gift of Peace (+1 Saving Throws,            1000GP
               +20 Electrical, Fire and Cold res)
      HELM05 Helmet of Infravision, The Eyes of Truth (Infravision)          400GP
      HELM06 Helmet of Charm Protection (Immune to Charm)                    400GP
      HELM07 Helm of Balduran (AC+1, THACO+1, +5 HP, +1 Saving Throws)      7000GP
      HELM08 Helmet (Amnish Soldier, Skeleton Warrior)
      HELM09 Helmet (Flaming Fist)
      HELM10 Helmet (Watcher)
      HELM12 Helmet (different image)
    
    (F.12) Boots
      BOOT01 Boots of Speed, The Paws of the Cheetah (+100% Movement rate)  1150GP
      BOOT02 Boots of Stealth, Worn Whispers (+35 Hide in Shadows)           750GP
      BOOT03 Boots of the North, The Frost's Embrace (+50 Cold res)          450GP
      BOOT04 Boots of Avoidance, Senses of the Cat (+5 vs Missiles)         1250GP
      BOOT05 Boots of Grounding, Talos Gift (+50 Electrical res)             450GP
      BOOT06 Worn Out Boots
    
    (F.13) Cloaks
      CLCK01 Cloak of Protection +1                                         2500GP
      CLCK02 Cloak of Protection +2, The Spirits Shield                     4500GP
      CLCK03 Cloak of Displacement (+4 vs Missiles, +2 Saving Throws)       3000GP
      CLCK04 Cloak of the Wolf, Relairs Mistake (Polymorph into Wolf)       2000GP
      CLCK05 Cloak of Balduran (AC+1, +25 Magic res)                        8000GP
      CLCK06 Cloak of Non-Detection, Whispers of Silence                     500GP
      CLCK07 Nymph Cloak (CHR+2, Charm Person)                          100x 7.5GP
      CLCK08 Algernon's Cloak (CHR+2, Charm Person)                          875GP
    
    (F.14) Robes
      CLCK09 Mage Robe of Cold Resistance (+20 Cold res)                     150GP
      CLCK10 Mage Robe of Fire Resistance (+20 Fire res)                     150GP
      CLCK11 Mage Robe of Electrical Resistance (+20 Electrical res)         150GP
      CLCK12 Knave's Robe (+1 vs Slashing, +1 Save vs Death)                 300GP
      CLCK13 Traveller's Robe (+1 vs Missiles, +1 Save vs Breath)            300GP
      CLCK14 Adventurer's Robe (+1 vs Crushing, +1 Save vs Petrify)          300GP
      CLCK15 Robe of the Good Archmagi (AC 5, +5 Magic res,                10250GP
               +1 Saving Throws, only by Good) 
      CLCK16 Robe of the Neutral Archmagi (AC 5, +5 Magic res,             10250GP
               +1 Saving Throws, only by Neutral)
      CLCK17 Robe of the Evil Archmagi (AC 5, +5 Magic res,                 5250GP
               +1 Saving Throws, only by Evil)
    
    (F.15) Bracers and Gauntlets
      BRAC01 Bracers of Defense AC 8                                        1500GP
      BRAC02 Bracers of Defense AC 7                                        1750GP
      BRAC03 Bracers of Defense AC 6, Bracers to the Death                  2000GP
      BRAC04 Bracers of Archery, The Dales Protector (Missile THAC0 +2)     2500GP
      BRAC06 Gauntlets of Ogre Power, Hands of Takkok (STR 18/00)           4500GP
      BRAC07 Gauntlets of Dexterity, The Brawling Hands (DEX 18)            3500GP
      BRAC08 Gauntlets of Fumbling, Elander's Gloves of Misplacement
               (THACO-10, DEX-2) CURSED
      BRAC09 Gauntlets of Weapon Skill, Xarrnous Second Sword Arm (THAC0+1) 2000GP
      BRAC10 Gauntlets of Weapon Expertise, Legacy of the Masters           3000GP
               (THACO+1, dmg +2)
    
    (F.16) Girdles
      BELT02 Girdle of Slashing, Golden Girdle of Urnst (+3 vs Slashing)     750GP
      BELT03 Girdle of Bluntness, Destroyer of the Hills (+4 vs Crushing)    750GP
      BELT04 Girdle of Piercing, Elves Bane (+3 vs Piercing and Missiles)    750GP
      BELT05 Girdle of Masculinity/Femininity CURSED                         100GP
    
    (F.17) Amulets and Necklaces
      AMUL09 Silver Necklace                                                   5GP
      AMUL05 Bluestone Necklace                                               15GP
      AMUL06 Agni Mani Necklace                                               20GP
      AMUL07 Rainbow Obsidian Necklace                                        25GP
      AMUL08 Tiger Cowrie Shell Necklace                                      27GP
      AMUL10 Gold Necklace                                                    30GP
      AMUL04 Studded Necklace with Zios Gems                                  75GP
      AMUL13 Bloodstone Amulet                                               150GP
      AMUL11 Pearl Necklace                                                  500GP
      AMUL12 Laeral's Tear Necklace                                         3000GP
      AMUL16 Amulet of Metaspell Influence, The Amplifier                    900GP
               (+1 2nd level Mage spell, only by Mages and Bards)
      AMUL15 Shield Amulet (AC 4, +2 vs Missiles)                         50x 25GP
      AMUL14 Amulet of Protection +1, The Protector (AC+1, +1 Sav. Throws)  1500GP
      AMUL01 Necklace of Missiles, The One Gift Lost (dmg 6D6 Fire)      25x 100GP
      MISC73 The Horn of Kazgaroth (+5 vs Missiles, +2 Saving Throws,       6250GP
               immune to 1st and 2nd level spells, not by Thieves, Priests)
    
    (F.18) Rings
      RING11 Silver Ring                                                       2GP
      RING14 Greenstone Ring                                                   5GP
      RING10 Gold Ring                                                        20GP 
      RING12 Onyx Ring                                                        25GP
      RING15 Bloodstone Ring                                                  30GP
      RING13 Jade Ring                                                        40GP
      RING16 Angel Skin Ring                                                  50GP
      RING17 Flamedance Ring                                                  62GP
      RING18 Fire Opal Ring                                                  250GP
      RING19 Ruby Ring                                                       875GP
      RING04 Ring of Clumsiness, The Jester's Folly (Half DEX, -50 Stealth,   25GP
               75% chance of Spell Failure) CURSED
      RING23 Ring of Folly, Disipliner (INT 3, WIS 3, Feeblemind) CURSED      50GP
      RING21 Ring of Infravision, Topsider's Crutch (Infravision)            375GP
      RING02 Ring of Fire Resistance, Batalista's Passport (+40 Fire res)    750GP
      RING06 Ring of Protection +1, Ring of the Princes (AC+1, +1 S.Throws) 1500GP
      RING03 Ring of Animal Friendship, Druid's Ring (Charm Animal)      100x 25GP
      RING20 Ring of Energy, The Victor (dmg 2D6)                         50x 50GP
      RING07 Ring of Protection +2, The Guard's Ring (AC+2, +2 Sav. Throws) 4500GP
      RING22 Ring of Holiness, Honorary Ring of Sune                        5000GP
               (+1 1st, 2nd, 3rd, 4th level Priest spell, only by Priests)
      MISC72 The Claw of Kazgaroth (AC+1, CON-2, +4 vs Missiles             5000GP
               +3 Saving Throws, -3 Save vs Death)
      RING09 Ring of Free Action, Edventar's Gift                           5000GP
      RING08 Ring of Wizardry, Evermemory (Doubles Level 1 Mage spells,     9000GP
               only by Mages)
    
    (F.19) Gems
      MISC19 Turquoise Gem                                                     2GP
      MISC16 Fire Agate Gem                                                    5GP
      MISC17 Lynx Eye Gem                                                      7GP
      MISC18 Sunstone Gem                                                     12GP
      MISC22 Andar Gem                                                        15GP
      MISC23 Jasper Gem                                                       17GP
      MISC24 Tchazar Gem                                                      17GP
      MISC21 Skydrop Gem                                                      20GP
      MISC26 Iol Gem                                                          20GP
      MISC25 Zircon Gem                                                       22GP
      MISC20 Bloodstone Gem                                                   25GP
      MISC27 Moonstone Gem                                                    25GP
      MISC29 Ziose Gem                                                        30GP
      MISC30 Chrysoberyl Gem                                                  35GP
      MISC28 Waterstar Gem                                                    40GP
      MISC32 Shandon Gem                                                      45GP
      MISC31 Star Diopside Gem                                                47GP
      MISC35 Horn Coral Gem                                                   62GP
      MISC33 Aquamarine Gem                                                   75GP
      MISC34 Garnet Gem                                                       87GP
      MISC36 Pearl                                                           100GP
      MISC37 Sphene Gem                                                      112GP
      MISC38 Black Opal                                                      150GP
      MISC39 Water Opal                                                      175GP
      MISC40 Moonbar Gem                                                     187GP
      MISC42 Diamond                                                         500GP
      MISC43 Emerald                                                         750GP
      MISC41 Star Sapphire                                                  1000GP
      MISC44 King's Tears                                                   2000GP
      MISC45 Rogue Stone                                                    2500GP
    
    (F.20) Potions
      POTN29 Potion of Genius (INT+4 for 15 turns)                           150GP
      POTN37 Potion of Mind Focusing (INT+3, DEX+3 for 12 hours)             250GP
      POTN43 Potion of Insight (WIS 18 for 6 hours)                          150GP
      POTN28 Potion of Fortitude (CON 18 for 15 turns)                       250GP
      POTN19 Potion of Agility (DEX 18 for 15 turns)                         150GP
      POTN44 Potion of Strength (STR 18 for 20 turns)                        175GP
      POTN03 Potion of Hill Giant Strength (STR 19 for 10 turns)             150GP
      POTN12 Potion of Stone Giant Strength (STR 20 for 10 turns)            250GP
      POTN04 Potion of Frost Giant Strength (STR 21 for 10 turns)            375GP
      POTN05 Potion of Fire Giant Strength (STR 22 for 10 turns)             500GP
      POTN06 Potion of Cloud Giant Strength (STR 23 for 10 turns)            625GP
      POTN07 Potion of Storm Giant Strength (STR 24 for 10 turns)            750GP
      POTN09 Potion of Heroism (-10% THACO, +10% HP for 10 turns)            400GP
      POTN15 Red Potion (INT 25, WIS 3, STR 3, +50 Magic res for 1 day)      250GP
      POTN16 Violet Potion (STR 25, DEX 3, CON 3 for 1 day)                  200GP
      POTN10 Potion of Invisibility (12 hours)                               125GP
      POTN30 Potion of Infravision (20 turns)                                 50GP
      POTN45 Potion of Freedom (Free Action for 10 turns)                    125GP
      POTN13 Oil of Firey Burning (5D6 Fire)                                 250GP
      POTN26 Potion of Explosions (6D6 Fire)                                 225GP
      POTN27 Potion of Firebreath (6D10 Fire)                                125GP
      POTN24 Potion of Defense (AC 0 for 10 turns)                           350GP
      POTN11 Potion of Invulnerability (AC0, +5 Saving Throws for 5 turns)   600GP
      POTN46 Potion of Stone Form (AC 0, +3 Saving Throws, DEX-3 5 turns)    250GP
      POTN08 Potion of Healing (Heal 9 HP)
      POTN17 Elixir of Health (Heal 10 HP, Cure Poison)                      125GP
      POTN20 Antidote (Cure Poison)
      POTN38 Potion of Mirrored Eyes (Protection from Petrification 1 turn)  200GP
      POTN14 Oil of Speed (+100% movement and combat speed for 5 turns)      250GP
      POTN21 Potion of Clarity (Protection from Feeblemind, Confusion, Fear  350GP
               and Charm for 5 turns)
      POTN33 Potion of Magic Blocking (Immune to spells up to 5th level      750GP
               for 5 rounds, removes spell effects)
      POTN34 Potion of Magic Protection (50% Magic res for 10 turns)         500GP
      POTN35 Potion of Magic Shielding (50% Magical Damage res for 3 turns)  625GP
      POTN02 Potion of Fire Resistance (+50 Fire res for 10 turns)           200GP
      POTN22 Potion of Cold Resistance (+50 Cold res for 10 turns)           125GP
      POTN31 Potion of Insulation (+50 Electrical res for 10 turns)           85GP
      POTN18 Potion of Absorbtion (+10 vs Crushing, +100 Electrical res      300GP
               for 10 turns)
      POTN36 Potion of Master Thievery (+40 Pick Locks, +40 Pick Pockets     200GP
               for 3 hours)
      POTN39 Potion of Perception (+20 Pick Locks, +20 Pick Pockets,         175GP
              +20 Find Traps, +20 Hide in Shadows for 6 hours)
      POTN41 Potion of Power (-20% THACO, +20 Pick Locks, +20 Pick Pockets,  850GP
              +20 Find Traps, +20 Hide in Shadows for 6 turns)
      POTN42 Potion of Regeneration (+2 HP/round for 3 turns)                250GP
      POTN23 Oil of Speed CURSED                                              75GP
      POTN25 Potion of Healing CURSED                                         75GP
      POTN32 Antidote CURSED                                                  25GP
      POTN40 Potion of Invulnerability CURSED                                 50GP
    
    Note: there are 14 rounds per turn
    
    (F.21) Wands
      WAND02 Wand of Fear (Fear for 15 turns, only by M,B,C,D)           100x 50GP
      WAND03 Wand of Magic Missiles (1D4 + 1)                            100x 25GP
      WAND04 Wand of Paralyzation (Stun for 10 turns, only by M,B)       100x 62GP
      WAND05 Wand of Fire (6D6 Fire, only by Mage, Bard)                100x 110GP
      WAND06 Wand of Frost (8D6 Cold, only by Mage, Bard)                100x 75GP
      WAND07 Wand of Lightning (6D6 Electrical, only by Mage, Bard)     100x 100GP
      WAND08 Wand of Sleep (Sleep for 5 turns)                           100x 37GP
      WAND09 Wand of Polymorphing (Turn into a Squirrel, only by M,B)    100x 75GP
      WAND10 Wand of Monster Summoning (12HD Monsters for 2 turns, M,B) 100x 125GP
      WAND11 Wand of the Heavens (8D6 Fire, only by Cleric, Druid)       100x 75GP
    
    (F.22) Scrolls
      SCRLPET Stone to Flesh
      SCRL03 Protection from Acid
      SCRL04 Protection from Cold
      SCRL05 Protection from Electricity
      SCRL06 Protection from Fire
      SCRL07 Protection from Magic                                          1000GP
      SCRL08 Protection from Poison
      SCRL09 Protection from Undead
      SCRL15 Protection from Petrification
      SCRL10 Cursed Scroll of Weakness
      SCRL11 Cursed Scroll of Clumsiness
      SCRL12 Cursed Scroll of Foolishness
      SCRL13 Cursed Scroll of Ugliness
      SCRL14 Cursed Scroll of Summon Monster
      SCRL16 Cursed Scroll of Petrification
      SCRL17 Cursed Scroll of Ailment
      SCRL18 Cursed Scroll of Stupidity
    
    (F.23) Priest Spells 1st Level
             Command Word: Die (Enchantment)                Cleric
             Magical Stone (Enchantment)                    Cleric
             Protection From Evil (Abjuration)              Cleric
             Sanctuary (Abjuration)                         Cleric
             Shillelagh (Alteration)                        Cleric  Druid
             Cure Light Wounds (Necromancy)                 Cleric  Druid
             Bless (Conjuration)                            Cleric  Druid
             Entangle (Alteration)                          Cleric  Druid
             Remove Fear (Abjuration)                       Cleric  Druid
             Detect Evil (Divination)                       Cleric  Druid
    
    (F.24) Priest Spells 2nd Level
             Aid (Necromancy, Conjuration)                  Cleric
             Draw Upon Holy Might (Invocation)              Cleric
             Silence 15' Radius (Alteration)                Cleric
             Spiritual Hammer (Invocation)                  Cleric
             Hold Person (Enchantment)                      Cleric
             Chant (Conjuration)                            Cleric
             Find Traps (Divination)                        Cleric  Druid
             Resist Fire and Cold (Alteration)              Cleric  Druid
             Barkskin (Alteration)                          Cleric  Druid
             Flame Blade (Invocation)                       Cleric  Druid
             Know Alignment (Divination)                    Cleric  Druid
             Slow Poison (Necromancy)                       Cleric  Druid
             Goodberry (Alteration, Invocation)                     Druid
             Charm Person or Mammal (Enchantment)                   Druid
    
    (F.25) Priest Spells 3rd Level
             Animate Dead (Necromancy)                      Cleric
             Remove Curse (Abjuration)                      Cleric
             Glyph of Warding (Abjuration, Invocation)      Cleric
             Remove Paralysis (Abjuration)                  Cleric
             Dispel Magic (Abjuration)                      Cleric
             Rigid Thinking (Enchantment)                   Cleric
             Strength of One (Alteration)                   Cleric
             Miscast Magic (Enchantment)                    Cleric
             Invisibility Purge (Divination)                Cleric  Druid
             Protection from Fire (Abjuration)              Cleric  Druid
             Hold Animal (Enchantment)                              Druid
             Call Lightning (Alteration)                            Druid
    
    (F.26) Priest Spells 4th Level
      SCRL58 Free Action (Abjuration, Enchantment)          Cleric
             Animal Summoning 1 (Conjuration)               Cleric  Druid
      SCRL56 Cure Serious Wounds (Necromancy)               Cleric  Druid
      SCRL59 Neutralize Poison (Necromancy)                 Cleric  Druid
    
    (F.27) Priest Spells 5th Level
      SCRL62 Flame Strike (Invocation)                      Cleric
      SCRL63 Raise Dead (Necromancy)                        Cleric
             Animal Summoning 2 (Conjuration/Summoning)     Cleric  Druid
      SCRL61 Cure Critical Wounds (Necromancy)              Cleric  Druid
    
    (F.28) Wizard Spells 1st Level
      SCRL66 Grease (Conjuration)
      SCRL67 Armor (Conjuration)
      SCRL68 Burning Hands (Alteration)
      SCRL69 Charm Person (Enchantment)
      SCRL70 Color Spray (Alteration)
      SCRL71 Blindness (Illusion)
      SCRL72 Friends (Enchantment)
      SCRL75 Identify (Divination)
      SCRL76 Infravision (Divination)
      SCRL77 Magic Missile (Invocation)
      SCRL78 Protection from Evil (Abjuration) also SCRL3H
      SCRL79 Shield (Evocation)
      SCRL80 Shocking Grasp (Alteration)
      SCRL81 Sleep (Enchantment)
      SCRL82 Chill Touch (Necromancy)
      SCRL83 Chromatic Orb (Invocation)
      SCRL84 Larloch's Minor Drain (Necromancy)
    
    (F.29) Wizard Spells 2nd Level
      SCRL73 Protection from Petrification (Abjuration)
      SCRL85 Blur (Illusion)
      SCRL86 Detect Evil (Divination)
      SCRL87 Detect Invisibility (Divination)
      SCRL89 Horror (Necromancy)
      SCRL90 Invisibility (Illusion)
      SCRL91 Knock (Alteration)
      SCRL92 Know Alignment (Divination)
      SCRL93 Luck (Enchantment)
      SCRL94 Resist Fear (Abjuration)
      SCRL95 Melf's Acid Arrow (Conjuration)
      SCRL96 Mirror Image (Illusion)
      SCRL97 Stinking Cloud (Invocation)
      SCRL98 Strength (Alteration)
      SCRL99 Web (Evocation)
      SCRL1B Agannazar's Scorcher (Evocation)
      SCRL1C Ghoul Touch (Necromancy)
      SCRL3G Vocalize (Alteration)
    
    (F.30) Wizard Spells 3rd Level
      SCRL1D Clairvoyance (Divination)
      SCRL1E Dispel Magic (Abjuration)
      SCRL1F Flame Arrow (Conjuration)
      SCRL1G Fireball (Invocation)
      SCRL1H Haste (Alteration)
      SCRL1I Hold Person (Enchantment)
      SCRL1K Lightning Bolt (Invocation)
      SCRL1L Monster Summoning I (Conjuration)
      SCRL1M Non-Detection (Abjuration)
      SCRL1N Protection from Normal Missiles (Abjuration)
      SCRL1O Slow (Alteration)
      SCRL1P Skull Trap (Necromancy)
      SCRL1Q Vampiric Touch (Necromancy)
      SCRL1R Wraith Form (Alteration, Illusion)
      SCRL1S Dire Charm (Enchantment)
      SCRL1T Ghost Armor (Conjuration)
    
    (F.31) Wizard Spells 4th Level
      SCRL1U Confusion (Enchantment)
      SCRL1V Dimension Door (Alteration)
      SCRL1Y Improved Invisibility (Illusion)
      SCRL1Z Minor Globe of Invulnerability (Abjuration)
      SCRL2A Monster Summoning II (Conjuration)
    
    (F.32) Wizard Spells 5th Level
      SCRL2D Animate Dead (Necromancy)
      SCRL2E Cloudkill (Invocation)
      SCRL2F Cone of Cold (Invocation)
      SCRL2G Monster Summoning III (Conjuration)
      SCRL2H Shadow Door (Illusion)
    
    (F.33) Letters
      SCRL2I Letter
      SCRL2J Letter from Gorion
      SCRL2K Letter to Slythe from Sarevok
      SCRL2L Letter to Sarevok from Slythe
      SCRL2M Letter to Sarevok from Slythe
      SCRL2N Letter to Prat from Sarevok
      SCRL2O Letter to Shalak
      SCRL2P Letter to Shalak
      SCRL2Q Letter to Shalak
      SCRL2R Letter to Kizska from Sarevok
      SCRL2S Letter to Davaeorn from Rieltar
      SCRL2T Letter to Davaeorn from Rieltar
      SCRL2U Letter to Davaeorn from Rieltar
      SCRL2V Letter to Mulahey from Tazok
      SCRL2W Letter to Mulahey from Tazok
      SCRL2X Letter to Tranzig from Tazok
      SCRL2Y Letter to Tazok from Davaeorn
      SCRL2Z Letter to Tazok from Davaeorn
      SCRL3A Letter to Father from Sarevok
      SCRL3B Letter to Nimbul from Tazok
      SCRL3C Letter to Reiltar from Tuth
      SCRL3D Letter
      SCRL3E Letter
      SCRL3I Scroll to Mirianne from Roe
      SCRL3Z Gorion's Scroll
    
    (F.34) Books
      BOOK03 Manual of Bodily Health CON+1
      BOOK04 Manual of Gainful Exercise STR+1
      BOOK05 Manual of Quickness of Action DEX+1
      BOOK06 Tome of Clear Thought INT+1
      BOOK07 Tome of Leadership and Influence CHR+1
      BOOK08 Tome of Understanding WIS+1
      BOOK10 History of Calimshan
      BOOK11 History of Cormyr
      BOOK12 History of Dambrath
      BOOK13 History of Durpar and Var the Golden
      BOOK14 History of Estagund
      BOOK15 History of Gondegal the Lost King
      BOOK16 History of Halruaa
      BOOK17 History of Luiren
      BOOK18 History of Sembia
      BOOK19 History of Shadowdale 'The Fall of Azmaer'
      BOOK20 History of Shadowdale 'Ashaba becomes First Lord of Shadowdale'
      BOOK21 History of Shadowdale 'Joadath and the Tyrist Massacre'
      BOOK22 History of Shadowdale 'Aumry rules in peace'
      BOOK23 History of Shadowdale 'Jyordhan the False Lord'
      BOOK24 History of Shadowdale 'Khelben kills Jyordhan'
      BOOK25 History of Shadowdale 'Lords Accepted by Acclamation'
      BOOK26 History of Shadowdale 'The time of no Lords'
      BOOK27 History of Shadowdale 'Doust Sulwood becomes Lord of Shadowdale'
      BOOK28 History of Shadowdale 'Elminster moves to Shadowdale'
      BOOK29 History of Shadowdale 'Doust chooses Mourngrym to succeed him'
      BOOK30 History of Shadowdale 'Shaerl and Mourngrym meet and marry'
      BOOK31 History of Shadowdale 'Mourngrym's Rule'
      BOOK32 History of Tethyr
      BOOK33 History of the Bell in the Depths
      BOOK34 History of the Chosen of Mystra
      BOOK35 History of the Dales and the Elven Court
      BOOK36 History of the Dead Three
      BOOK37 History of the Dragon Coast
      BOOK38 History of the Drow 'The Descent'
      BOOK39 History of the Drow 'The Dark Wars'
      BOOK40 History of the Fateful Coin
      BOOK41 History of the Last march of the Giants
      BOOK42 History of the Moonsea
      BOOK43 History of the North 'The First Flowering'
      BOOK44 History of the North 'The Crown Wars'
      BOOK45 History of the North 'Recent History'
      BOOK46 History of the North 'The Elven Exodus'
      BOOK47 History of the North 'The Spred of Humankind'
      BOOK48 History of the North 'The Might of Men'
      BOOK49 History of the North '1368, Year of the Banner'
      BOOK50 History of the North '1369, Year of the Gauntlet'
      BOOK51 History of the North 'Return of the Beast'
      BOOK52 History of the North '1370, Year of the Tankard'
      BOOK53 History of the Red Ravens
      BOOK54 History of the Sisters of Light and Darkness
      BOOK55 History of the Unicorn Run
      BOOK56 History of the Valley of the Gods
      BOOK57 History of the Vast
      BOOK58 History of the Western Heartlands
      BOOK59 History of the Zhentarim
      BOOK60 History of the Ulgarth
      BOOK61 History of Amn
      BOOK62 History of Waterdeep
      BOOK63 History of Waterdeep 'Age 0, Tuabemoots and Pioneers'
      BOOK64 History of Waterdeep 'Age I, The Rise of the Warlords'
      BOOK65 History of Waterdeep 'Age III, The Bloody Reign of the Guildmasters'
      BOOK66 History of Waterdeep 'Age II, The Lords' Rule Begins'
      BOOK67 History of Waterdeep 'Age IV, The Return of the Lords'
      BOOK68 Book of Ancient Knowledge 'History of the Nether Scrolls'
    
    (F.35) Miscellaneous
      MISC13 Samuel's Body
      MISC54 Child's Body
      MISC55 Duke Eltan's Body
      MISC49 Melicamp the Chicken                                             50GP
      MISC60 Spider Body
      MISC62 Dead Cat
      MISC65 Brage's Body
      MISC67 Brun's Dead Son
      MISC68 Abela the Nymph
      MISC79 Female Body
      MISC80 Male Body
      MISC90 Chelak's Body
      MISC01 Winter Wolf Pelt
      MISC12 Ankheg Shell                                                    250GP
      MISC50 Skull                                                             1GP
      MISC52 Wyvern Head                                                     500GP
      MISC86 Bandit Scalp                                                     25GP
      MISC04 Bassilus' Holy Symbol
      MISC85 Mulahey's Holy Symbol
      MISC07 Gold Piece
      MISC47 Golden Pantaloons
      MISC48 Idol of Kozah                                                    50GP
      MISC51 Lock of Nymph's Hair                                            250GP
      MISC53 Bowl of Water Elemental Control                                  50GP
      MISC56 Broken Weapon
      MISC57 Broken Shield
      MISC58 Broken Armor
      MISC59 Broken Miscellaneous
      MISC87 Contaminated Iron
      MISC61 Bottle of Wine
      MISC63 Chew Toy
      MISC64 Telescope
      MISC69 Helshara's Artifact Fragment                                    212GP
      MISC70 Delorna's Statue (should be Ithmeera's Statue)                  187GP
      MISC71 Delorna's Spellbook                                             175GP
      MISC74 The Candle
      MISC76 The Dream Potion                                                100GP
      MISC78 Invitation
      MISC81 Skull of Kereph
      MISC82 Ancient Armor
      MISC83 Key to River Plug
      MISC84 Boo
      MISC88 Rabbit's Foot
      MISC89 Edwin's Amulet
      AROW14 Eldoth's Poisoned Arrows                                         25GP
      BOOK70 Yago's Book of Curses
      DAGG06 Nester's Dagger
      DAGG07 Kylee's Dagger
      DAGG08 Hentold's Dagger
      GBERRY Goodberry
      POTN47 Marek's Antidote
      POTN48 Vial of Mysterious Liquid
      RING25 Koveras' Ring of Protection +1                                 1500GP
    RINGJOIA Joia's Flamedance Ring
     RINGJOS Joseph's Greenstone Ring
      SCRL3F The Diary of Sarevok
    SCRLAUTO Autograph from Larry, Darryl and Darryl
     SCRLDRA Letter to Drasus from Reiltar
    SCRLJALA Geas Removal Scroll (from Jalantha Mystmyr)
     SCRLKAR Bounty Notice (from Karlat)
     SCRLNEI Bounty Notice (from Neira)
     SCRLTAR Bounty Notice (from Tarnesh)
    SCRLVAIL Letter (from Vail)
     SCRLZHA Letter to Zhalimar Cloudwulfe from Sarevok
             Letter to Reiltar from Sarevok
      SW1H17 Perdue's Short Sword
      SW1H12 Hull's Long Sword
    
    (F.36) Other Item Codes
    
      PLAT07 Plate Mail Armor - AC3 (useable by any class!)
      SW1H11 Dwarven Doom Guard Sword
    
      AMUL02, AROW12, AROW13, AROW15, AROW16, AROW1A, AX1H06, BELT01, BLUN08,
      BOOK01, BOOK02, BOOK09, BRAC05, CLCK18, CLCK19, HELM11, HELM13, MAGE01,
      MAGE02, MAGE03, MAGE04, MAGE05, MAGE06, MISC02, MISC03, MISC66, MISC77,
      MISC99, RING01, RING94, RING95, RING97, RING98, RING99, SCRL02, SCRLZY,
      SCRLZZ, SPER04, STAF03, STAF04, SW1H14, SW2H05, WAND12, BOOTDRIZ
    
    ==============================================================================
    
    (G) Cutscene Movies
    
    You can edit BALDUR.INI to make cutscene movies available from the movies
    menu.
    
    Add any of the following in the [Movies] section of BALDUR.INI (do not enter
    my comments, denoted by a #)
    
      [Movies]
      BG4LOGO=1    # Black Isle Logo *
      TSRLOGO=1    # TSR Logo *
      BILOGO=1     # BioWare Logo *
      INFELOGO=1   # Infinity Engine Logo *
      INTRO=1      # Introduction *
      FRARMINN=1   # The Friendly Arm Inn
      BEREGOST=1   # Beregost
      NASHKELL=1   # Entering Nashkel
      GNOLL=1      # The Gnoll Stronghold
      CAMP=1       # Bandit Camp
      WYVERN=1     # The Wyvern
      MINEFLOD=1   # The Flooded Mine
      BGENTER=1    # Entering Baldur's Gate
      IRONTHRN=1   # The Iron Throne
      SEWER=1      # The Sewers
      PALACE=1     # The Duchal Palace
      DUNGEON=1    # The Dungeon (Duchal Palace Basement)
      ELDRCITY=1   # The Eldercity
      BHAAL=1      # The Temple of Bhaal
      ENDMOVIE=1   # Conclusion
      DEATHAND=1   @
      REST=1       @
      BGSUNRIS=1   @
      BGSUNSET=1   @
      ENDCRDIT=1   @
    
      TAVERN=1     # The Tavern (No Sound)
     
      * These are added the first time you run Baldur's Gate
      @ These in-game movies are not available in the movies menu
    
    ==============================================================================
    
    (H) Addendum
    
    Thieving abilities (but not spell casting) are still available while wearing
    Mithril Chain Mail, for Fighter/Theif and Bards
    
    Bards cannot use the Gauntlets of Ogre Power
    
    The Detect Evil scroll found in the game is described as a first level spell
    but is actually memorized as a second level spell (it is the same as the first
    level Priest spell).
    
    All recruitable NPC's are missing their class and racial saving throw bonuses.
    
    ------------------------------------------------------------------------------
    
    Manual Addition - Mage Spells - Level 3
    
    Wraith Form (Alteration/Illusion)
    
    Range: 0                          Area of Effect: The caster
    Duration: 2 rounds/level          Saving Throw: None
    Casting Time: 1
    
    When this spell is cast, the wizard and all of his gear become insubstantial.
    The caster is subject only to magical or special attacks including those by
    weapons of +1 or better, or by creatures able to affect those struck only by
    magical weapons.  The wizard also gains a 25% magic resistance.  While in
    wraith form, the caster is unable to cast spells.
    
    Note: It appears the only way to get this spell is to cheat.
    
    ------------------------------------------------------------------------------
    
    Baldur's Gate Readme and Manual Addenda Release Version 1.1.4315
    
    2c. Corrections to the Manual and Quick Reference Card
    
      Manual Corrections
    
      p.26  Dual Classing
        The only classes than cannot dual class are the Paladin, Ranger, and
        Bard, though others may have restrictions on which classes they can
        switch to. The character must also have 15 in all the prime requisites
        of his first class, and 17 in those of the second class.
    
    This is incorrect as the Ranger can dual class (to a Cleric/Ranger).
    
    ------------------------------------------------------------------------------
    
    Each time you enter building AR0711 in BG Center it is as if you haven't been
    there before, allowing you to get all the treasure again and again and again.
    
    ------------------------------------------------------------------------------
    
    If you answer as follows when talking to Tremain Belde'ar the game crashes
    (Building AR0617 in BG West)
    
    (2) I would know what payment I can expect.  I'll not take this task with out
        knowing what it is worth.
    
    (1) Magic or no I should require more than a meager amount of gold.
        Certainly if many adventurers give so much, there be ample coin in church
        holdings?  Make that mine and we have a deal.
    
    ==============================================================================
    
    (I) Unsolved Mysteries
    
    Friendly Arm Inn (AR2300) Hole in ground (2552,3760) - Ring of Wizardry
    
      In case you think I missed this, I can tell you it is not there in version
      1.1.4315.  Furthermore it will not appear in TOTSC on imported savegames.
    
    Locked Chests - Does anyone know how to open them?
    
      A few chests are locked and whether you try and bash them open with your
      strongest fighter, pick the lock with your best thief or have a mage cast
      the knock spell they will not open.
    
      In TOTSC you get the message "The mechanism that operates this door does not
      have a conventional lock, and may be warded against simple spells".
    
    Kolvar (BG South revisited)
    
      Can anyone tell me why this character is here?
    
    Items I could not find
    
      Spear +3, Backbiter CURSED
      Studded Leather Armor +2, Missile Attraction CURSED
      Helmet of Charm Protection
      Bolt of Polymorphing
      Wraith Form Scroll
      Animate Dead Scroll
      Shadow Door Scroll
      Cone of Cold Scroll
      Hentold's Dagger (in the game Hentold gives you a Dagger +2)
      The Candle
      The Dream Potion
    
    Items not found until Tales of the Sword Coast
    
      Cloak of Displacement
      Improved Invisibility Scroll
      Monster Summoning III Scroll
      Helmet of Opposite Alignment
    
    ==============================================================================
    
    (J) Credits and Revision History
    
    Dan Simpson for his inspirational FAQ.
    Rolf Zehb for how to keep the Candlekeep NPCs (so good I just had to add it).
    
    1.00.11.11
      First Release
    1.01.02.01
      Added Appendix (E) explaining how to use area and item codes
      Updated Appendix (A.1)
      Minor corrections including email address
      Candlekeep NPC trick from Rob Zehb (from Dan Simpson's FAQ)
    1.01.11.28
      Added Eldoth/Skie/Elkart quest
      Expanded NPC desciptions in section (C)
      Added more items to store inventories in section (D)
      Added Location of Special Items in section (F)
      Revised item descriptions in section (F)
      Minor corrections
    1.03.11.01
      The first update in two years but no content was changed
      Updated email address and download details
      You can now play Baldur's Gate using the Baldur's Gate II interface thanks
      to japheth at http://www.pocketplane.net/tutu
    1.04 (25-02-09)
      BG1Tutu link updated
      Other minor corrections
    
    ==============================================================================
    
    (K) Contact Information
    
    If you know of something I have missed or can help me with my unsolved
    mysteries I would love to hear from you (please mention the revision number).
    
      duncanclay@msn.com
    
    You can get the latest version of this FAQ and my Tales of the Sword Coast
    Area Guide and Neverwinter Nights 1 and 2 Reference Guides from
      http://www.gamefaqs.com/features/recognition/6889.html
    
    There is a man in Nashkel Carnival who quotes "I'm not fat I'm big boned", a
    line said by Garfield (Jim Davis, 1981) long before Eric Cartman from
    Southpark uttered it.
    
    Please don't copy my work,
    
    Duncan Clay
    
                                       ^^\o/^^