==============================================================================
======================== Baldur's Gate - Area Guide ==========================
========================        Revision 1.04       ==========================
==============================================================================

                     by Duncan Clay (duncanclay@msn.com)

                              Table of Contents

INTRODUCTION

AREA GUIDE
  (0) PROLOGUE - Candlekeep
    (0.1) Candlekeep (AR2600)
  (1) CHAPTER 1 - The Journey to Nashkel
    (1.1) Lion's Way (East of Candlekeep) (AR2700)
    (1.2) Coast Way (South of Friendly Arm Inn) (AR2800)
    (1.3) Friendly Arm Inn (AR2300)
    (1.4) Beregost (AR3300)
    (1.5) South of Beregost (AR3800)
    (1.6) North of Nashkell (AR4300)
  (2) CHAPTER 2 - Nashkel Mines
    (2.1) Nashkel (AR4800)
    (2.2) Nashkel Mine (AR5400)
  (3) CHAPTER 3 - Bandit Camp
    (3.1) Exit from Nashkel Mine (Far East of Carnival) (AR5000)
    (3.2) Nashkel Revisited (AR4800)
    (3.3) Beregost Revisited (AR3300)
    (3.4) Bandit Camp (AR1900)
  (4) CHAPTER 4 - Cloakwood
    (4.1) Cloakwood 1 (AR2200)
    (4.2) Cloakwood 2 (AR2100)
    (4.3) Cloakwood 3 (AR1600)
    (4.4) Cloakwood 4 (AR1700)
    (4.5) Cloakwood Mine (AR1800)
    (4.A) Larswood (Wood of Sharp Teeth South) (AR2900)
    (4.B) Peldvale (Wood of Sharp Teeth North) (AR2400)
    (4.C) North of Friendly Arm Inn (AR1400)
    (4.D) Carnival (AR4900)
    (4.E) East of Nashkel Mine (AR5500)
    (4.F) Cloud Peek Mountains East (South of Nashkel) (AR5300)
    (4.G) Cloud Peek Mountains West (Southwest of Nashkel) (AR5200)
    (4.H) Far West of Nashkel (AR4700)
    (4.I) North of Gnoll Stronghold (AR4600)
    (4.J) Gnoll Stronghold (AR5100)
    (4.K) North West of Nashkel (S-SW of Beregost) (AR4200)
    (4.L) North East of Nashkel (AR4400)
    (4.M) High Hedge (AR3200)
    (4.N) South of High Hedge (AR3700)
    (4.O) South of Candlekeep (Sword Coast) (AR3100)
    (4.P) Lighthouse (Sword Coast) (AR3600)
    (4.Q) South of Lighthouse (Minesite) (AR4100)
    (4.R) Temple (AR3400)
    (4.S) East of Temple (AR3500)
    (4.T) East of Larswood (AR3000)
    (4.U) Firewine Bridge (AR4500)
    (4.V) Gullykin Village (AR4000)
    (4.W) Ulcaster (AR3900)
    (4.X) Wyrm's Crossing (Bridge to Baldur's Gate) (AR0900)
  (5) CHAPTER 5 - Baldur's Gate
    (5.1) Wyrm's Crossing revisited (AR0900)
    (5.2) North of Wyrm's Crossing (AR0400)
    (5.3) Baldur's Gate East (Baldur's Gate) (AR0800)
    (5.4) Baldur's Gate North East (AR0300)
    (5.5) Baldur's Gate North (Black Dragon Gate) (AR0200)
    (5.6) Baldur's Gate North West (AR0100)
    (5.7) Baldur's Gate West (AR0600)
    (5.8) Baldur's Gate South West (AR1100)
    (5.9) Baldur's Gate South (AR1200)
   (5.10) Baldur's Gate South East (AR1300)
   (5.11) Baldur's Gate Center (Marketplace) (AR0700)
   (5.12) Baldur's Gate Western Sewers (AR0224)
   (5.13) Baldur's Gate Central Sewers (AR0225)
   (5.14) Baldur's Gate Eastern Sewers (AR0226)
  (6) CHAPTER 6 - Return to Candlekeep
    (6.1) Candlekeep Revisited (AR2626)
    (6.2) Candlekeep Secret Room (ARxxxx)
    (6.3) Candlekeep Catacombs South West (AR2615)
    (6.4) Candlekeep Catacombs North East (AR26xx)
    (6.5) Candlekeep Cavern (AR26xx)
  (7) CHAPTER 7 - Return to Baldur's Gate
    (7.1) Baldur's Gate South revisited (AR1200)
    (7.2) Undercellar (AR0112)
    (7.3) Baldur's Gate North West revisited (AR0100)
    (7.4) Baldur's Gate North East revisited (AR0300)
    (7.5) Baldur's Gate North revisited (AR0200)
    (7.6) Baldur's Gate East revisited (AR0800)
    (7.7) Baldur's Gate South West revisited (AR1100)
    (7.8) Baldur's Gate West revisited (AR0600)
    (7.9) Baldur's Gate South East revisited (AR1300)
   (7.10) Baldur's Gate Center revisited (AR0700)
   (7.11) Thief Warrens (AR0146)
   (7.12) Eldercity (AR0123)
   (7.13) Temple of Bhaal (AR0125)

APPENDIX
  (A) Character Creation
    (A.1) Race and Class
    (A.2) Alignment
    (A.3) Abilities
    (A.4) Skills
    (A.5) Dual Classing
  (B) Combined Experience Tables
    (B.1) Fighter (Warrior)
    (B.2) Paladin (Warrior)
    (B.3) Ranger (Warrior)
    (B.4) Cleric (Priest)
    (B.5) Druid (Priest)
    (B.6) Thief (Rogue)
    (B.7) Bard (Rogue)
    (B.8) Mage (Wizard) 
    (B.9) Specialist Mage (Wizard)
  (C) Recruitable NPCs
    (C.1) NPC Summary
    (C.2) Temporary Party Members at Candlekeep
  (D) Businesses
  (E) Cheats
  (F) Items
    (F.1) Short Swords
    (F.2) Long Swords
    (F.3) Axes
    (F.4) Blunt Weapons 
    (F.5) Spears
    (F.6) Spiked Weapons
    (F.7) Bows and Arrows
    (F.8) Missile Weapons
    (F.9) Armor
   (F.10) Shields
   (F.11) Helmets
   (F.12) Boots
   (F.13) Cloaks
   (F.14) Robes
   (F.15) Bracers and Gauntlets
   (F.16) Girdles
   (F.17) Amulets and Necklaces
   (F.18) Rings
   (F.19) Gems
   (F.20) Potions
   (F.21) Wands
   (F.22) Scrolls
   (F.23) Priest Spells 1st Level
   (F.24) Priest Spells 2nd Level
   (F.25) Priest Spells 3rd Level
   (F.26) Priest Spells 4th Level
   (F.27) Priest Spells 5th Level
   (F.28) Wizard Spells 1st Level
   (F.29) Wizard Spells 2nd Level
   (F.30) Wizard Spells 3rd Level
   (F.31) Wizard Spells 4th Level
   (F.32) Wizard Spells 5th Level
   (F.33) Letters
   (F.34) Books
   (F.35) Miscellaneous
   (F.36) Other Item Codes
  (G) Cutscene Movies
  (H) Errors
  (I) Unsolved Mysteries
  (J) Credits and Revision History
  (K) Contact Information

==============================================================================
= Introduction ===============================================================
==============================================================================

This FAQ is not intended to be a solution as there are already other FAQs that
will be of more use for that purpose.  It is more for those who have already
played the game and would like to check if they missed somewhere, someone or
something.

Note: The game was played from the DVD (version 1.1.4315).

==============================================================================
= Area Guide =================================================================
==============================================================================

Key

  XP - Experience Point
  GP - Gold Piece
  HP - Hit Point
  AC - Armor Class
  REP - Reputation (REP- decrease in reputation)
  ARxxxx - Area (press L)
  (xxx,yyy) - Coordinates (press L)
  STORE (Buy and Sell)
  TAVERN (Drink)
  Inns
   - *INN "One Star Inn" (Drink and Peasant rooms)
   - **INN (Drink, Peasant and Merchant rooms)
   - ***INN (Drink, Peasant, Merchant and Noble rooms)
   - ****INN (Drink, Peasant, Merchant, Noble and Royal rooms)
  TEMPLE (Healing, Donate, Buy and Sell)

Notes

 - All temple priests will identify items and so will some store owners.
 - There are some stores you can steal from.  Stolen (fenced) items cannot be
   sold.
 - Only items of value or those significant at that point of the game are
   listed.
 - If you don't get the reward I have listed, it is because your Charisma
   isn't high enough.

Advice

 - There is more than enough XP in the game to reach the XP limit with a party
   of six without wasting time killing respawning monsters for XP.  I reached
   it before I reached Baldur's Gate!
 - Similarly there is more than enough GP without having to pick up every
   sword and sell it.  I had 100,000 GP on reaching Baldur's Gate.

Tips

 - You get 1/10th of the XP for killing a non-hostile target so, to make them
   hostile, pick their pockets until you fail.
 - If there is a person in a room you want to take items from, punch them
   unconscious first so they can't call the guard.

==============================================================================

(0) PROLOGUE - Candlekeep

(0.1) Candlekeep (AR2600)
    Phlydia - Return book from in the hay
      Reward: 50XP, Lynx Eye Gem
      Kill: 970XP, 92GP, Robe of Fire Resistance, Gold Necklace, REP-
    Dreppin - Get potion from Hull at the gate
      Reward: 50XP
    Hull - Get sword from barracks
      Reward: 50XP, 10GP
      Kill: 175XP, 100GP, Plate Mail, REP-
    Jondalar & Erik - Combat Training
    Gatewarden - Training with Obe
      Kill: 975XP, Chainmail, REP-
    Reevor - Kill rats in Storehouse
      Reward: 50XP, 5GP
      Kill: 270XP, Chainmail, REP-
    Parda - Appears after you've killed Shank
    Karan - Appears after you've killed Carbos
    Temple of Oghma (4048,547) TEMPLE - Priest of Oghma (will identify)
  Inner Grounds
    Tethtoril - Identify Scroll
    Chanter
    Voice of the North
    Voice of the south
    Voice of the East
    Voice of the West
    Imoen - Talk
    Gorion - Talk to him when you are ready to leave, casts Cure Wounds
  Priest's Quarters (AR2602)
    Shank - 20XP
  Infirmary (AR2605)
    Priest of Oghma - Potion of Healing
    Chest - Potion of Healing
  Storehouse (AR2606)
    Rats - Kill them for Reevor
  Bunkhouse (AR2607)
    Carbos - 20XP
  Candlekeep Inn Ground Floor (AR2616)
    Candlekeep Inn ****INN + STORE - Winthrop (can steal)
    Firebead Elvenhair - Get Identify Scroll from Tethoril
      Reward: 50XP, Potion of Healing, Casts Protection from Evil
      Kill: 2700XP, 391GP, Traveller's Robe, REP-
      Note: Even if you kill Firebead now he can still be found in Beregost
        later on (raised from the dead I suppose).
    Chest (783,252) - Infravision Scroll, Armor Scroll 
  Candlekeep Inn First Floor (AR2617)
    Chest (379,397) - Potion of Clarity
    Chest (573,288) - 86GP, Flamedance Ring
    Chest (414,169) - Star Sapphire (value 1000GP)
  Barracks (AR2618)
    Fuller - Get crossbow bolts
      Reward: 50XP, Dagger+1
      Kill: 175XP, 100GP, REP-
  Training Hall (AR2643)
    Obe - Talk
    Arkanis (temporary party member)
    Canderous (temporary party member) - Small Shield +1
    Mordaine (temporary party member) - Wand of Magic Missiles
    Deder (temporary party member) - Oil of Speed, Potion of Healing
    Osprey (temporary party member) - Wand of the Heavens

==============================================================================

(1) CHAPTER 1 - The Journey to Nashkel
    An "Armored Figure" and Tamoko attack you and Gorion

(1.1) Lion's Way (East of Candlekeep) (AR2700)
    Hole in tree (4419,1956) - Diamond
    Imoen (recruitable) - Wand of Magic Missiles, 3 x Potion of Healing,
      Oil of Speed 
    Montaron (recruitable) - Oil of Speed, Potion of Healing
    Xzar (recruitable) - Chill Touch Scroll, Larlock's Minor Drain Scroll,
      Potion of Healing
    Kolssed - Talk
    Binkos - Talk
    Chase - Talk
    Gorion's Body (3145,1373) - 58GP, Gorion's Scroll

(1.2) Coast Way (South of Friendly Arm Inn) (AR2800)
    Hole in rock (1004,1114) - Ring of Protection +1
    Old Man - Talk
    Jase - Talk
    Aoln - Talk
    Andout - Talk
    Ogre - 270XP, Girdle of Piercing, Girdle of Masculinity/Femininity
    Caravan (2419,3392) - 7GP

(1.3) Friendly Arm Inn (AR2300)
    Tarnesh - 120XP, Armor Scroll, Burning Hands Scroll, Magic Missile Scroll
    Hobgoblin - 35XP, Joia's Flamedance Ring
  Friendly Arm Inn Ground Floor (AR2301)
    The Friendly Arm ****INN + STORE - Bentley Mirrorshade
    Khalid (recruitable) - Potion of Healing, Splint Mail
    Jaheira (recruitable) - Potion of Invisibility
    Jopi - Talk
    Nessie - Talk
    Surrey - Talk
    Bookcase (922,231) - Potion of Healing
  Friendly Arm Inn First Floor (AR2302)
    Unshey - Get Girdle of Piercing from Ogre
      Reward: 800XP, 95GP
    Chest (720,356) - Studded Necklace with Zios Gems, Studded Leather Armor
    Chest (886,1007) - 23GP, Potion of Healing, Gold Ring
    Cupboard (859,932) - Chainmail Armor
  Friendly Arm Inn Second Floor (AR2303)
    Landrin - Kill spiders and get body, boots and wine
      Reward: 6 x Antidote
        Body - 200XP, 100GP
        Boots - 300XP, 120GP
        Wine - 300XP, 75GP
    Nobleman - Wash Golden Pantaloons
      Reward: 100XP
	Note: Make sure you keep the Golden Pantaloons in your inventory if
              you plan on exporting your character into Baldur's Gate II ;)
  Temple of Wisdom (AR2304)
    Temple of Wisdom TEMPLE - Gellana Mirrorshade
    Gellana - Bring Samual to her
      Reward: 500XP, REP+1, Potion of Heroism, Elixir of Health
  Building (AR2305)
  Building (AR2306)
    Joia - Get Flamedance Ring
      Reward: 400XP, REP+1
      Kill: 900XP, 163GP

(1.4) Beregost (AR3300)
    Golin Vend - Talk
    Garrick (recruitable)
    Silke Rosena - Kill thugs
      Reward: 400GP, REP-
      Kill: 900XP, 400GP, Staff +1, Potion of Invulnerability
    Faltis - Kill Silke
      Reward: Potion of Defense
      Pickpocket: Potion of Defense
    Tessilan
      Pickpocket: Potion of Defense
    Glayde
      Pickpocket: Potion of Defense
  Thunder Hammer Smithy (AR3301)
    Thunderhammer Smithy STORE - Taerom Fuiruim (will identify)
       Buys Ankheg Shells for 500GP for 10 days
       Will make Ankheg Armor for 4000GP
    Chest (842,340) - Bastard Sword +1 (visit at night)
    Chest (768,430) - 2 x Two Handed Sword, 2 x Bastard Sword
  House (AR3302)
  Jovial Juggler Ground Floor (AR3304)
    Jovial Juggler ****INN
    Bjornin - Kill Half Ogres S-SW of Beregost
      Reward: 400XP, Medium Shield +1, REP+1
    Gurke - Get Cloak of Non Detection from Cloakwood
  Jovial Juggler First Floor Front (AR3305)
    Oogie Wisham - Talk
    Chest (422,350) - Onyx Ring
  Jovial Juggler First Floor Back (AR3306)
  Burning Wizard Ground Floor (AR3307)
    Burning Wizard ****INN
    Zhurlog - Get boots from Hobgoblin
      Reward: 300XP, 100GP
      Kill: 90XP
  Burning Wizard First Floor (AR3308)
    Spen Gil'meh - Talk
  House Ground Floor (AR3309)
  House First Floor (AR3310)
  House Ground Floor (AR3311)
    Chest (399,156) Chainmail Armor
  House First Floor (AR3312)
  House Ground Floor (AR3313)
    Mirianne - Get Sroll from Roe to Mirianne from Ogrillon
      Reward: 300XP, Ring of Protection +1
  House First Floor (AR3314)
  Building (AR3315)
    Spiders - Take Spider Body to Landrin
    Chest (304,204) - 7GP, Worn Out Boots, Bottle of Wine, Ander Gem
  House (AR3316)
    Chest (660,319) - Splint Mail
  House (AR3317)
  House (AR3318)
  House (AR3319)
    Chest (129,210) - Potion of Agility
  Building Ground Floor (AR3320)
    Gerard Travenhurst - Talk
  Building First Floor (AR3321)
    Chest (518,314) - Iol Gem, Horn Coral Gem
    Chest (350,406) - 86GP, Potion of Invisibility, Potion of Healing
    Desk (418,342) - Wand of Lightning, Gold Necklace
  House (AR3322)
  House Ground Floor (AR3323)
    Chest (399,156) - Diamond
  House First Floor (AR3324)
  House Ground Floor (AR3325)
  House First Floor (AR3326)
  House Ground Floor (AR3327)
    Chest (384,252) - Heavy Crossbow
  House First Floor (AR3328)
    Chest (178,346) - Potion of Heroism
  House Ground Floor (AR3329)
    Alain - Don't talk more than twice
  House First Floor (AR3330)
  House Ground Floor (AR3331)
    Mr Colquette - Talk
    Butler
  House First Floor (AR3332)
  House Ground Floor (AR3333)
    Firebead Elvenhair - get History of Fateful Coin
      Reward: 300XP, History of the Dead Three, REP+1
  House First Floor (AR3334)
  House Ground Floor (AR3335)
    Bookcase (697,270) - History of Fateful Coin
  House First Floor (AR3336)
  House Ground Floor (AR3337)
  House First Floor (AR3338)
  House Ground Floor (AR3339)
    Chest (554,192) - 10GP, Potion of Insight
  House First Floor (AR3340)
  House Ground Floor (AR3341)
  House First Floor (AR3342)
    Chest (179,344) - 31GP, Potion of Healing
  House (AR3343)
  House (AR3344)
  House Ground Floor (AR3345)
  House First Floor (AR3346)
  House Ground Floor (AR3347)
    Chest (397,156) - 86GP
  House First Floor (AR3348)
  House Ground Floor (AR3349)
  House First Floor (AR3350)
  Feldpost Inn Ground Floor (AR3351)
    Feldpost's Inn ****INN + STORE
    Marl - Talk 1-1-3-3-1
      Reward: 900XP
      Kill: 650XP
    Dunkin - Talk
    Gyllian - Talk
  Feldpost Inn First Floor (AR3352)
    Algernon - Talk
      Pickpocket: Algernon's Cloak
  Building (AR3353)
    Kagain (recruitable)
    Barrel (252,302) - 58GP, 2 x Fire Agate Gem
    Sack (511,148) - 73GP, 3 x Fire Agate Gem
    Box (576,139) - 76GP
  House (AR3354)
  House Ground Floor (AR3355)
  House First Floor (AR3356)
  Red Sheaf Ground Floor (AR3357)
    Red Sheaf **INN
    Karlat - 270XP
    Perdue - Talk 1-2-1-1, get sword from Gnolls
      Reward: 500XP, 50GP
    Lachluger - Talk
  Red Sheaf First Floor (AR3303)
    Raleo Windspear - Talk

(1.5) South of Beregost (AR3800)
    Shelligh - Talk
    Hobgoblin - Boots of Stealth for Zhurlog
    Flaming Fist Mercenary - Talk
      Kill: 15XP, Plate Mail, Flaming Fist Helmet
    Roe's Body
    Ogrillon - 175XP, Scroll from Roe for Mirianne
    Bub Snikt - Talk
      Kill: 300XP, 49GP, Chainmail, Long Bow
    Sunken Building
  Cave (AR3802)
    Crate - 29GP, 5 x Potion of Healing

(1.6) North of Nashkell (AR4300)
    Lord Foreshadow - Talk of Neverwinter Nights
    Portalbendarwinden - Talk
    Hobgoblin Camp

==============================================================================

(2) CHAPTER 2 - Nashkel Mines
    Begins when you enter Nashkel

(2.1) Nashkel (AR4800)
    Hole in ground (187,2743) - Ankheg Armor, Pearl
    Bardolan - Talk
    Berrun Ghastkill - Get Mulahey's Holy Symbol from Nashkel Mine
      Reward: 1000XP, 900GP, REP+1
      Pickpocket: Potion of Healing
    Oublek - 1. Talk, admit you are not Greywolf
           - 2. Get Emeralds from Prism (only one needed)
           - 3. Bring back the body of Captain Brage
      Reward 1: REP+1
      Reward 2: 200XP, 300GP
      Reward 3: 500XP, 250GP
    Grave Stone (2923,1281) - Disturb the grave of Mark D three times and
      Daer'Ragh will summon Phoenix Guards - 100XP each
    Minsc (recruitable) - Berserker Warrior
    Edwin (recruitable) - Red Wizard of Thay
    Noober - Talk and talk and talk
      Reward: 400XP
  Nashkel Inn (AR4801)
    Nashkel Inn ***INN - Innkeeper
    Neira - 650XP, Helmet of Infravision
  Temple of Helm (AR4802)
    Temple of Helm TEMPLE - Nalin
      Bring Captain Brage back alive - 1000XP, 1000GP, REP+1,
      Two Handed Sword of Cursed Berserking +3, Potion of Stone Giant Strength
  Nashkel Store (AR4803)
    Nashkel Store STORE - Storekeep (will identify and can steal)
    Storekeep - Get White Wolf Pelt
      Reward: 500GP each
  Manor House Ground Floor (AR4804)
    Bookcase (747,478) - Chill Touch Scroll, Magic Missile Scroll,
      Shield Scroll
  Manor House First Floor (AR4805)
    Samantha - Talk
    Jamie - 65XP
    Chest (350,405) - Potion of Healing
    Chest (517,315) - Potion of Invisibility
  House (AR4806)
    Commoner - Get Joseph's Greenstone Ring
      Reward: 800XP
  House (AR4807)
  House (AR4808)
  Belching Dragon Tavern (AR4809)
    The Northern Light TAVERN - Bartender
    Volo (Volothamp Geddarm) - Talk
      Pickpocket: Aquamarine Gem
  Garrison (AR4810)
    Chest (357,540) - Short Sword +1
    Chest (234,454) - Potion of Agility
    Chest (454,523) - LOCKED

(2.2) Nashkel Mine (AR5400)
    Hole in tree (167,177) - Wand of Frost
    Prism - Protect from Greywolf while he finishes his sculpture of Ellesime
      Reward: 1000XP, REP+1, 2 x Emeralds
      Kill: 35XP, 2GP, 2 x Emeralds
    Greywolf - Wants to kill Prism and take the Emeralds
      Kill: 1400XP, 102GP, Long Sword +2
    Dandal - Talk
    Galtok - 150XP, 54GP, Mage Robe of Fire Resistance
    Emerson - Talk
  Building (AR5406)
    Barrel (278,440) - Potion of Healing
  Nashkel Mine Level 1 (AR5401)
    Minors Gord, Ruffie, Lesley, Cory, Dilak, Marvin & Bob - Talk
    Minor Dink - Return dagger to Kylee
  Nashkel Mine Level 2 (AR5402)
    Minor Beldin - Talk (you can't help him)
    Minor Kylee - give him the dagger from Minor Dink
      Reward: 200XP
  Nashkel Mine Level 3 (AR5403)
    Joseph's Greenstone Ring
    Truck (1692,543) - Potion of Healing
  Nashkel Mine Level 4 (AR5404)
    Exit to Far East of Carnival (AR5000)
  Cave (AR5405)
    Xan (recruitable)
    Mulahey - 650XP, 29GP, Boots of Grounding, Ring of Holiness, Chainmail,
      Mulahey's Holy Symbol
    Chest (637,865) - 790GP, Moonblade, Short Sword +1, Potion of Absorbtion,
      2 x Potion of Healing, Armor Scroll, Infravision Scroll, Sleep Scroll,
      Charm Person Scroll, Identify Scroll, Web Scroll, 2 x Letter to Mulahey
      from Tazok

==============================================================================

(3) CHAPTER 3 - Bandit Camp
    Begins when you take the Letter to Mulahey from the chest in the cave

(3.1) Exit from Nashkel Mine (Far East of Carnival) (AR5000)
    Narcillicus Harwilliger Neen - Talk 2-2
      Kill: 1400XP, 38GP, Knaves Robe, Burning Hands Scroll, Web Scroll
        Lightning Bolt Scroll
      Mustard Jellies - 2000XP
    Hentold - Return Dagger +2 to the cave to the east (AR5001)
    Lamalha - 1200XP, 94GP, Plate Mail, Potion of Power, Potion of Stone Form
    Zeela - 900XP, 67GP, Splint Mail, Potion of Hill Giant Strength
    Telka - 600XP, 78GP, Studded Leather Armor +1, Arrows of Fire, Long Bow
    Maneira - 600XP, 78GP, Leather Armor +2, Potion of Magic Blocking,
      Oil of Fiery Burning, Dart of Wounding
  Cave (AR5001)
    Tomb (205,156) - 81GP
    Revenant - 3000XP
    Tomb (405,354) - 35GP, Potion of Invisibility
    Tomb (498,399) - 107GP, Potion of Freedom
    Tomb (766,449) - Chainmail +1, Potion of Frost Giant Strength, Arrows +2
    Tomb (871,536) - Wand of Monster Summoning, Pearl Necklace

(3.2) Nashkel Revisited (AR4800)
    Nimbul - 650XP, 58GP, Boots of Avoidance, Ring of Infravision, 
      Short Sword +1, Letter to Nimbul from Tazok

(3.3) Beregost Revisited (AR3300)
    Elminster - Talk
    Chloe - Talk
    Town Crier - Talk
  Jovial Juggler (AR3304)
    Officer Vai - Buys Bandit Scalps for 50GP
      Reward: REP+1 (after chapter 3)
  Feldpost Inn (AR3351)
    Tranzig - 975XP, 91GP, Ring of Protection +1, Wand of Magic Missiles,
      Letter to Tranzig from Tazok

(3.4) Bandit Camp (AR1900)
    Ardenor Crush - 900XP, 104GP
    Taugosz Khosann - 2000XP, 85GP, Full Plate Mail, Medium Shield +1,
      War Hammer +1, Potion of Fortitude, Potion of Firebreath
    Credus - 65XP, 9GP, Composite Long Bow
    Chest (1936,1081) - 13GP, 2 x Potion of Healing
    Chest (2080,405) - Oil of Fiery Burning
    Chest (2684,1061) - Arrow of Piercing, Acid Arrow
    Chest (3232,892) - 134GP, Short Sword +1
    Chest (3324,941) - 87GP, Potion of Firebreath
    Chest (3963,964) - 34GP, Wand of Fear
    Chest (4171,910) - 23GP, Medium Shield +1
    Sack (1738,792) - Potion of Fortitude
    Sack (2011,470) - Potion of Heroism
    Barrel (2836,1086) - Potion of Perception
    Table (1287,946) - Flame Arrow Scroll
  Main Hut (AR1901)
    Raemon - 1200XP, 11GP, Arrows of Ice, Composite Long Bow
    Britik - 900XP, 18GP
    Venkt - 900XP, 92GP, Mage Robe of Fire Resistance, 2 x Potion of Healing,
      Color Spray Scroll, Blindness Scroll, Friends Scroll
    Hakt - 750XP, 18GP, Long Bow of Marksmanship
    Ender Sai - Talk
    Sack (436,527) - 410GP
    Sack (377,140) - 340GP
    Barrel (136,224) - Potion of Magic Blocking
    Chest (138,285) - 2060GP, Agannazar's Scorcher Scroll, Horror Scroll,
      Stinking Cloud Scroll, 2 x Letter to Tazok from Davaeorn
  Hut (AR1902)
    Chest (345,100) - 19GP, Pearl Necklace
  Cave (AR1903)
    Garclax - 120XP
  Hut (AR1904)
    Tersus - 35XP
    Barrel (121,161) - Oil of Speed (cursed)
  Hut (AR1905)
    Knott - Talk 1-2-2-1
      Kill: 65XP
    Barrel (480,140) - Potion of Fortitude
  Hut (AR1906)
    Barrel (480,140) - Potion of Healing
  Hut (AR1907)
    Chest (345,100) - Fireball Scroll, Web Scroll

==============================================================================

(4) CHAPTER 4 - Cloakwood
    Begins when you take the letter to Tazok from the chest in the Main Hut

(4.1) Cloakwood 1 (AR2200)
    Coran (recruitable)
    Tasloi - Cloak of Non Detection
    Aldeth Sashenstar - Protect from Seniyad
      Reward: 2000XP, Potion of Heroism
      Pickpocket: Bastard Sword +1, +3 vs Shapeshifters, Diamond
      Kill: 650XP, 1240GP
    Seniyad - Kill Aldeth
      Reward: 2000XP
      Kill: 4000XP, Ring of Animal Friendship
    Druid - 120XP
  Building (AR2215)
    Chest (521,173) - 395GP, Rainbow Obsidian Necklace, Arrows of Fire,
      Arrows of Ice, Elixir of Health, Potion of Invulnerability

(4.2) Cloakwood 2 (AR2100)
    Tiber - Find Chelak
      Reward: 800XP
    Phase Spider - 1400XP
    Sword Spider - 2000XP
  Cave (AR2101)
    Centeol - 1000XP
    Treasure Pile - Spiders Bane, Chelak's Body, Wand of Frost, Ring of Folly,
      Fire Opal Ring

(4.3) Cloakwood 3 (AR1600)
    Eldoth (recruitable)
    Faldorn (recruitable)
    Laskal - Talk 2-2 for Potion of Invulnerability
      Kill: 120XP
    Izefia - Talk 2
      Kill: 120XP
    Takiyah - Talk 2
      Kill: 120XP
  Tree House Ground Floor (AR1601)
    Chest (305,170) - Potion of Freedom, Potion of Healing, Antidote
  Tree House First Floor (AR1602)
    Amarande - Talk
      Kill: 120XP
    Cupboard (146,150) - Potion of Fortitude
  Cave (AR1603)
    Peter of the North - 240XP, 20GP, Arrows of Fire, Arrows of Ice
    Baby Wyvern - 450XP

(4.4) Cloakwood 4 (AR1700)
    Hamadryad - 650XP
  Cave (AR4501)
    Baby Wyvern - 450XP
    Wyvern - 1400XP
    Body - 62GP, Wand of Fear, Plate Mail, Water Opal, Jade Ring, Garnet Gem
    Note: If you want more XP, sleep here for respawning Wyverns

(4.5) Cloakwood Mine (AR1800)
    Lakadaar - 120XP
    Genthore - 1600XP, 56GP, Plate Mail +1
    Drasus - 1400XP, 56GP, Boots of Speed, Potion of Frost Giant Strength,
      Chainmail, Morning Star +1, Scroll to Drasus from Reiltar
    Kysus - 1400XP, 66GP, Traveller's Robe
    Rezan - 1200XP, 32GP, Mage Robe of Cold Resistance
  Building Ground Floor (AR1805)
    Chest (238,161) - 83GP, Potion of Magic Shielding, Zircon Gem
  Building First Floor (AR1806)
  Building (AR1808)
  Building First Floor (AR1809)
  Building Ground Floor (AR1807) - Lift to the Mines
  Mine Level 1 (AR1801)
    Miners Faber, Andarsson, Tipian, Canticle, Phaersis - Talk
    Miner - Get the Key to River Plug from Davaeorn (free the miners first)
      Reward 2000XP, REP+2
  Mine Level 2 (AR1804)
    Hareishan - 1200XP, 310GP, Adventurers Robe, Potion of Explosions,
      Ghoul Touch Scroll, Haste Scroll
    Rill - Give him 100GP to free the Miners
    Yeslick (recruitable)
  Mine Level 3 (AR1802)
    Ogre Mage - 650XP
    Natasha - 1200XP, Travellers Robe, Ghoul Touch Scroll, Hold Person Scroll,
      Mirror Image Scroll, Slow Scroll
    Pot (1727,1319) - Elixir of Health, Potion of Giant Strength
    Pot (2024,1531) - Potion of Healing, Potion of Invulnerability
    Cupboard (974,818) - Shocking Grasp Scroll, Sleep Scroll
    Cupboard (1579,391) - Potion of Mirrored Eyes, Potion of Strength
    Chest (1085,838) - 23GP, Acid Arrows, Arrows of Biting
    Chest (2149,874) - 29GP, Potion of Magic Protection
    Chest (2062,823) - Protection from Acid Scroll, Cursed Scroll of Weakness
    Chest (2562,1168) - 354GP, Spear +1
    Chest (1739,316) - Dispel Magic Scroll
    Chest (1758,418) - 119GP, Potion of Fire Giant Strength
    Dummy (2300,345) - Studded Leather Armor +1
    Dummy (2321,328) - Plate Mail
    Shield (2070,165) - Small Shield +1
  Mine Level 4 (AR1803)
    Guard - 650XP, Plate Mail
    Battle Horror - 4000XP (trap)
    Davaeorn - 6000XP, 109GP, Robe of the Evil Archmagi, Travellers Robe,
      Bracers of Defense AC6, Wand of Fear, Key to River Plug, Grease Scroll,
      Protection from Evil Scroll, Protection from Petrification Scroll,
      Shield Scroll, 3 x Letter to Davaeorn from Rieltar
    Stephan Re'Cap - Talk
    Mustard Jelly - 2000XP
    Bookcase (1463,742) - Detect Invisibility Scroll
    Bookcase (629,1196) - Blur Scroll, Larloch's Minor Drain Scroll
    Bookcase (835,1123) - Infravision Scroll, Larlock's Minor Drain Scroll,
      Horror Scroll
    Chest (1580,420) - Potion of Healing, Potion of Cold Resistance
    Chest (1190,150) - 83GP, Potion of Healing
    Chest (851,729) - 308GP
    Chest (668,358) - Potion of Explosions, Potion of Firebreath,
      Potion of Master Thievery, Greenstone Ring
    Chest (443,1053) - Wand of Fear
    Chest (948,1571) - Diamond, Moonbar Gem, Laeral's Tear Necklace,
      Melf's Acid Arrow Scroll
    Chest (1044,1510) - 1085GP, Knock Scroll

The rest of the Sword Coast

(4.A) Larswood (Wood of Sharp Teeth South) (AR2900)
    Teven - Talk 2-3 if you want to join the bandits
      Reward: 400XP
      Kill: 975XP, 45GP, Splint Mail
    Osmadi - 1000XP, 12GP
    Corsone - Talk 1-2-2-2
      Kill: 1000XP, 12GP

(4.B) Peldvale (Wood of Sharp Teeth North) (AR2400)
    Palin - Talk
    Hunter (Ted) - Talk
      Kill: 270XP
    Viconia (recruitable)
    Flaming Fist Mercenary - Give him Viconia
      Reward: None
      Kill: 250XP, Plate Mail, Flaming Fist Helmet
    Raiken - Talk 2-3 if you want to join the bandits
      Reward: 400XP
      Kill: 650XP, 39GP, War Hammer +1

(4.C) North of Friendly Arm Inn (AR1400)
    Ajantis (recruitable) - Squire to Keldorn from BG2
    Farmer Brun - 1. Find Nathan
                - 2. Give him 100GP
      Reward 1: 500XP
      Reward 2: 1000XP, REP+1
    Gerde - Kill Ankhegs
      Reward: 75GP
    Ankheg - 975XP
    Sonner - Kill Tenya (it is best not to)
      Reward: 1000XP, Flail +1, Bowl of Water Elemental control
      Kill: 35XP
    Jebadoh - 35XP
    Telmen - 7XP
  Ankheg Cave (AR1401)
    Treasure Pile - 560GP, Brun's Dead Son, Wand of Fire, Dire Charm Scroll,
      Ghost Armor Scroll, Dart of Wounding, Dart of Stunning, Chainmail +1,
      Dagger +1, Potion of Cloud Giant Strength, Potion of Magic Protection,
      Antidote (cursed)
  Building (AR1402)
  Building (AR1403)
  Building (AR1404)

(4.D) Carnival (AR4900)
    Branwen (recruitable) - Was turned to stone by Tranzig
    Performer (daytime) - Talk
    The Great Gazib (daytime) - Ask to see the Amazing Oopah three times
      Pickpocket: Blindness Scroll, Agannazar's Scorcher Scroll
    The Amazing Oopah - 270XP
    Zeke - Wants to sell you a Stone to Flesh scroll for 500GP
      Pickpocket: Stone to Flesh Scroll
    Lestor - Talk
    Lord Binky the Buffoon - Talk
  Tent (AR4901)
    Carnival Shop STORE - Merchant (will identify and can steal)
  Tent (AR4902)
  Tent (AR4903)
    Vitiare - 125XP, 73GP, Potion of Healing, Potion of Master Thievery,
      Potion of Agility
    Gamesman
  Tent (AR4904)
    Gamesman
  Tent (AR4905)
    Merchant - Will sell you a Red Potion and a Violet Potion for 50GP
    Chest (209,204) - 208GP, Potion of Fire Resistance, Potion of Healing,
      Potion of Invisibility, Potion of Invulnerability
    Chest (323,192) - 230GP, Potion of Fire Giant Strength, Potion of Heroism
  Tent (AR4906)
    Zodral - 900XP, 79GP, Knaves Robe, Color Spray Scroll, Armor Scroll
    Bentha - 24GP, Mage Robe of Electrical Resistance, Potion of Heroism,
      Antidote, Angel Skin Ring
  Tent (AR4907)
    Store STORE - Merchant (will identify)
  Tent (AR4908)
    Carnival Shop STORE - Merchant (will identify and can steal)
  Tent (AR4909)
    Carnival Shop STORE - Merchant (will identify and can steal)

(4.E) East of Nashkel Mine (AR5500)
    Hafiz bin Watat - Talk, Protection from Magic Scroll
      Kill: 650XP, 67GP, Color Spray Scroll
    Lena - Gives you a Jade Ring to take Samual to Gellana Mirrorshade
    Flaming Fist Mercenary - He wants the deserter Samual
      Reward: 50GP
    Crack in the cliff (1955,2372) - Ring of Fire Resistance, Ion Gem,
      Star Sapphire

(4.F) Cloud Peek Mountains East (South of Nashkel) (AR5300)
    Hole in ground (1793,414) - Chromatic Orb Scroll, Cloudkill Scroll
    Winter Wolf - 975XP, Winter Wolf Pelt
    Larry, Darryl & Darryl - ask them for their autograph
    Sendai - 600XP, 172GP, Studded Leather Armor +2, Long Sword +1
    Alexander - 300XP, 37GP, Arrows +1, Potion of Healing
    Delgod - 300XP, 49GP, Arrows +1
    Albert - Gives you a Chew Toy to bring back his dog Rufie
      Reward: 1000XP, Horn Coral Gem
      Kill: 1000XP, 250GP
    Rufie
      Kill: 175XP
    Vax - 400XP, 107GP, 2 x Potion of Healing
    Zal - 600XP, 49GP, Bracers of Archery

(4.G) Cloud Peek Mountains West (Southwest of Nashkel) (AR5200)
    Winter Wolf - 975XP, Winter Wolf Pelt
    Ingot - Talk
      Kill: 235XP
    Drienne - Rescue her cat Pixie from waterfall
      Reward: 200XP, REP+1, Protection from Undead Scroll
    Waterfall (1749,3315) - Dead Cat
    Dryad of the Cloudpeaks - Protect Oak Tree
      Reward: 500XP, REP+1, Antidote
      Pickpocket: Potion of Healing
    Krumn - 175XP, Girdle of Bluntness
    Caldo - 175XP
    Gnoll (Ludrug) - 35XP, 100GP
  Cave (AR5202)
    Crate - 238GP, Halberd +1

(4.H) Far West of Nashkel (AR4700)
    Nexlit the Xvart - 35XP
    Ursa (Cave Bear) - 650XP
    Borda - Selling cursed items
      Kill: 900XP, 74GP, Short Sword +1, Web Scroll, Color Spray Scroll,
        Cursed Scroll of Petrification, Cursed Scroll of Weakness,
        Potion of Healing (cursed)
  Cave (AR4701)
    Crate - Flail +1, Bracers of Defense AC8, Potion of Fire Resistance

(4.I) North of Gnoll Stronghold (AR4600)
    Neville - 600XP, 65GP, Long Sword +1, Dispel Magic Scroll
    Jared - Kill Mountain Bear
      Reward: 150XP, Boots of the North
    Mountain Bear - 900XP
    Ogre - Talk
      Kill: 270XP
    Laurel - Kill Gibberlings
      Reward: 250XP

(4.J) Gnoll Stronghold (AR5100)
    Gnarl - 175XP, 20GP, Potion of Hill Giant Strength,
      Potion of Cold Resistance
    Hairtooth - 175XP, 67GP, Gauntlets of Dexterity
    Dynaheir (recruitable) - Wychlaran of Rasheman
  Cave (AR5101)
  Cave (AR5102)
    Crate - 95GP, Tome of Leadership and Influence, 3 Potions of Healing
      Magic Missile Scroll, Larloch's Minor Drain Scroll
  Cave (AR5103)

(4.K) North West of Nashkel (S-SW of Beregost) (AR4200)
    Torlo - Talk
    Chelan - Talk
    Half-Ogres - Kill them for Bjornin
    Drizzt Do'Urden - Talk
      Kill: 12000XP, REP-, Scimitar +3: Frostbrand, Twinkle
        Mithril Chainmail +4
    Teyngan - 500XP
    Jemby - 350XP, Chromatic Orb Scroll, Larlock's Minor Drain Scroll,
      Resist Fear Scroll, Robe of Fire Resistance
    Zekar - 65XP, Composite Long Bow, Chill Touch Scroll

(4.L) North East of Nashkel (AR4400)
    Rock on the ground (1572,1486) - Water Opal
    Arghain - 520XP, Protection From Evil Scroll, Two Handed Sword +1
    Sarhedra - Kill Ogres to the South
      Reward: 300XP
    Sprat - Talk
    Ioin Gallchobhair - 300XP, 74GP
    Dribben - 150XP, Arrows +1
    Billy - 300XP, 49GP, Arrows +1
    Hulrik - Save Arabelle the cow
      Reward: 350XP, REP+1
    Body (4391,2755) - 59GP, Potion of Healing, Oil of Speed (cursed)

(4.M) High Hedge (AR3200)
    Kivan (recruitable) - Tazok killed Deheriana, his mate.
    Permidion Stark - Talk
    Gnoll - Perdue's Short Sword
  Building (AR3201)
    Chest (517,167) - Aquamarine Gem
  High Hedge (AR3202)
    Flesh Golem - 2000XP
    High Hedge STORE - Thalantyr (will identify)
      Give him Melicamp and a skull - Reward: 2000XP, REP+1

(4.N) South of High Hedge (AR3700)
    Melicamp (chicken) - Kill Wolf
      Reward - 120XP
    Footy - Talk
    Roger - Talk
    Kissiq - Talk
    Bassilus - Talk 1-3-1-1
      Kill: 975XP, War Hammer +2, Bassilus' Holy Symbol, Bloodstone Amulet,
        Chainmail, Gauntlets of Fumbling
    Zargal - 650XP, Short Sword +2
    Geltik - 165XP, Composite Long Bow
    Malkax - 165XP, Composite Long Bow

(4.O) South of Candlekeep (Sword Coast) (AR3100)
    Shoal the Nereid - Get her shawl back
      Reward: 750XP
      Kill (before Droth): 5000XP, Pearl
    Droth - 975XP, 129GP, Helmet of Defense, Horn Corel Gem
    The Surgeon (Davaeorn's Brother) - Talk
      Reward: Potion of Magic Protection, Heals your party
      Pickpocket: Potion of Healing, Elixir of Health, Antidote
      Kill: 975XP
    Mad Arcand - Get Ring of Folly
      Reward: 300XP, Oil of Fiery Burning
    Shipwreck (861,1593) - Ring of Folly
    Sirine - 2000XP, Arrows of Biting, Pearl

(4.P) Lighthouse (Sword Coast) (AR3600)
    Safana (recruitable)
    Pallonia - Talk
    Arkushule - Talk 2-1-1-2-2-1
      Kill: 600XP, 38GP, Mage Robe of Cold Resistance, Burning Hands Scroll
    Ardrouine - Save boy in the lighthouse from Worgs
      Reward: 500XP, 60GP, REP+1
    Sil - 2000XP, Pearl, Arrows of Biting
    Sirine - 2000XP, Pearl, Arrows of Biting
  Cave (AR3601)
    Flesh Golem - 2000XP
    Treasure Pile - 312GP, Manual of Bodily Health, Cloak of the Wolf,
      Wand of Paralyzation, Dart of Wounding, Potion of Absorbtion, Antidote,
      Elixir of Health, Potion of Infravision

(4.Q) South of Lighthouse (Minesite) (AR4100)
    Bar'uk - 165XP, Composite Long Bow
    Laryssa - Talk
      Kill: 600XP, Small Shield +1
    Brage - Talk 4-1 to take him to Nalin
      Kill: 1400XP, Brage's Body, Two Handed Sword of Cursed Berserking +3,
        Potion of Stone Giant Strength
    Charleston Nib - Talk 1-1-2-3-1 then talk again
      Reward: Opens the tomb
      Pickpocket: Sunstone Gem
    Gallor - Talk 2-3-3-3
      Reward: 900GP, REP-2 
      Kill: 120XP, 28GP
    Diggers
    Doomsayer (will attack if you have taken the Idol) - 4000XP
  Tomb (AR4101)
    Charleston Nib - Talk (before taking the Idol)
      Reward: 1000XP, 100GP, REP+1
      Pickpocket: Sunstone Gem
      Kill: REP-
    Tomb (1140,560) - Idol of Kozah

(4.R) Temple (AR3400)
    Drunk - Talk
    Galileus - Talk
    Ashen - Talk
    Cattack - 120XP
  Vestibule (AR3401)
    Dawn Priest Blane - Talk
      Kill: 300XP, 64GP
    Dawn Priest Bram - Talk
      Kill: 300XP, 64GP
  Song of the Morning Temple (AR3402)
    Song of the Morning Temple TEMPLE - Keldath Ormlyr
    Keldath - 1. Get Bassilus' Holy Symbol
            - 2. Get Wyvern Head
      Reward 1: 1000XP, 5000GP
      Reward 2: 2000GP
      Pickpocket: Potion of Healing, Elixir of Health
      Kill: 5000XP
    Sirine
      Pickpocket: Pearl
      Kill: 2000XP, Arrows of Biting

(4.S) East of Temple (AR3500)
    Shar-Teel (recruitable)
    Korax the Ghoul - Joins your group to help fight the Basilisks
      Kill: 175XP, 36GP
    Mutamin - 1200XP, 120GP, Adventurer's Robe, Stinking Cloud Scroll,
      Horror Scroll, 2 x Potion of Healing
    Tamah - Turn her from Stone to Flesh
      Reward: 300XP, REP+1
    Lesser Basilisk - 1400XP
    Greater Basilisk - 7000XP
    Peter - 1200XP, 97GP, Morning Star +1, Potion of Explosions,
      Oil of Fiery Burning
    Kirian - 900XP, 163GP, Long Sword +1, Golden Girdle, Charm Person Scroll,
      Bracers of Defense AC7, Infravision Scroll, Protection from Evil Scroll
    Lindin - 600XP, 76GP, Long Sword +1, Plate Mail, Potion of Absorbtion,
      Potion of Invisibility
    Baerin - 300XP, 49GP, Arrows +1

(4.T) East of Larswood (AR3000)
    Ettercap - 650XP, Cursed Scroll of Foolishness (Scroll of Wisdom)
    Fahrington - Get Scroll of Wisdom from Ettercap
      Reward: 300XP
    Sword Spider - 2000XP
    Phase Spider - 1400XP
    Wraith Spider - 1400XP
    Denak - 1200XP, 102GP, Mage Robe of Electrical Resistance, Ring of Energy,
      2 x Potion of Healing
    Diana - 600XP, 81GP, Mage Robe of Fire Resistance, Blindness Scroll,
      Agannazar's Scorcher Scroll
    Brendan - 300XP, 81GP, Mage Robe of Cold Resistance, Burning Hands Scroll,
      Armor Scroll
    Lasala - 300XP, 81GP, Mage Robe of Cold Resistance, Grease Scroll,
      Protection from Petrification Scroll

(4.U) Firewine Bridge (AR4500)
    Bentan
      Pickpocket: Protection from Magic Scroll
    Poe - Talk
      Kill: 27XP, Spear +1, REP-
    Meilum - 1200XP, Gauntlets of Weapon Expertise, Long Sword +1
    Carsa - Knave's Robe, Protection from Fire Scroll
    Kahrk - 3500XP, Non-Detection Scroll, Haste Scroll, Bloodstone Amulet
  Firewine Ruins (AR5201)
    Undead Knight - 65XP, Ancient Armor
    6 x Ghost Knights - Get Ancient Armor
      Reward: 1500XP
      Pickpocket: Long Bow of Marksmanship
    Lendarn - 1400XP, 159GP, Ghoul Touch Scroll, Lightning Bolt Scroll,
      Cloudkill Scroll, Fireball Scroll, Mage Robe of Electrical Resistance,
      Potion of Power, Potion of Stone Form
    Ogre Mage - 650XP
    (526,158) Exit to Jenkal's Burrow Home
    (1061,1705) Exit to Temple of Yondalla and Alvanhendar's Fine Wines

(4.V) Gullykin Village (AR4000)
    Molkar - 1200XP, 84GP, Chainmail +2, Long Sword +1, Potion of Heroism
    Drakar - 1200XP, 84GP, Morning Star +1, Potion of Absorbtion
    Halacan - 650XP, 38GP, Sleep Scroll, Color Spray Scroll
    Morvin - 650XP, 38GP, Splint Mail
    Gandolar Luckfoot - Kill the Kobolds in Firewine Ruins
      Reward: 250GP
      Pickpocket: Elixir of Health
  Burrow Home Ground Floor (AR4001)
  Burrow Home Basement (AR4002)
    Jenkal - 290XP, 47GP
    Box (216,251) - Protection from Poison Scroll
    Box (202,262) - 31GP, Potion of Stone Form
    Bookcase (180,163) - Secret Door to Firewine Ruins
  Temple of Yondalla and Alvanhendar's Fine Wines First Floor (AR4003)
    Temple of Helm TEMPLE - Alvanhendar
  Temple of Yondalla and Alvanhendar's Fine Wines Ground Floor (AR4004)
    (155,274) Secret door to Firewine Ruins
  Burrow Home Ground Floor (AR4005)
    Cupboard (348,116) - 10GP, Sling +1
  Burrow Home Basement (AR4006)
  Burrow Home Ground Floor (AR4007)
  Burrow Home Basement (AR4008)
    Chest (277,155) - Potion of Defense
    Box (216,251) - Cursed Scroll of Summon Monster
  Burrow Home Ground Floor (AR4009)
  Burrow Home Basement (AR4010)
    Chest (277,155) - 28GP, Wand of Magic Missiles
  Burrow Home Ground Floor (AR4011)
  Burrow Home Basement (AR4012)
  Burrow Home Ground Floor (AR4013)
  Burrow Home Basement (AR4014)

(4.W) Ulcaster (AR3900)
    Furret - Do not buy his gem
    Wilco - Talk
    Hobgoblin - Boots of Stealth
    Icharyd - 950XP, Flail +1
    Ulcaster (only at night) - Get book from Ulcaster Ruins
      Reward: 1000XP
  Ulcaster School Ruins (AR3901)
    Mustard Jelly - 2000XP
    On the ground (2184,1033) - Potion of Mirrored Eyes, Chrysoberyl Gem,
      Cursed Scroll of Ugliness
    Body (1231,167) - 101GP, Dagger +1, Potion of Genius
    On the ground (666,364) - Potion of Strength, Skydrop Gem
    On the ground (857,580) - 85GP, 2 x Potion of Healing
    Body (1169,1397) - 38GP, Arrows of Piercing, Arrows of Biting, Zircon Gem
    On the ground (1576,1430) - Wand of Fire
    On the ground (1513,1250) - Potion of Healing, Potion of Absorbtion
    Vampiric Wolf - 2000XP
    Pile of Bodies (1413,1061) - History of the Sisters of Light and Darkness,
      Potion of Hill Giant Strength, 2 x Potion of Healing, Antidote (cursed),
      Oil of Fiery Burning, Acid Arrows, Arrows of Ice

(4.X) Wyrm's Crossing (Bridge to Baldur's Gate) (AR0900)
    Flaming Fist Mercenary - Talk
    Ankheg - 975XP, Nester's Dagger
    Tenya - Kill Sonner or Get Bowl
      Reward: 2500XP
      Kill: 650XP, Bracers of Defense AC7
  Building (AR0901)
    Chest - Skydrop Gem

==============================================================================

(5) CHAPTER 5 - Baldur's Gate
    Begins after you kill Davaeorn

(5.1) Wyrm's Crossing revisited (AR0900)
    Flaming Fist Mercenary - Talk
    Scar - Meet him at Flaming Fist HQ
    Quayle (recruitable)

(5.2) North of Wyrm's Crossing (AR0400)
    Wenric - Kill 20 Zombies
      Reward: 800XP, 150GP
    Building (AR0401)
      Chest (377,115) - Cloak of Protection +1

(5.3) Baldur's Gate East (Baldur's Gate) (AR0800)
    Elminster - Talk
    Mick Feelie - Talk
    Niklos - Gives you 50GP to go and see Alatos, password Fafhrd
      Pickpocket: Potion of Master Thievery
      Kill: 1400XP, 6GP
    Barrel (800,1227) - Cursed Scroll of Stupidity
  Building Ground Floor (AR0801)
  Building First Floor (AR0802)
  Maltz' Weapon Shop Ground Floor (AR0803)
    Maltz' Weapon Shop STORE - Maltz (will identify and can steal)
    Cabinet (548,187) - 5GP, Potion of Perception
  Maltz' Weapon Shop First Floor (AR0804)
  Building Ground Floor (AR0805)
    Arkion - get corpse from the sewers
      Reward: 1800XP, 250GP
      Pickpocket: Bloodstone Amulet
      Kill: 900XP, 250GP, Mage Robe of Cold Resistance
    Chest (397,155) - 8GP, Medium Shield +1
  Building First Floor (AR0806)
    Chest (79,316) - Potion of Insulation
  Building Ground Floor (AR0807)
    Inn ****INN - Bartender
  Building First Floor (AR0808)
    Inn ****INN - Bartender
  Shop of Silence (AR0809)
    Shop of Silence *INN + STORE - Silence
    Bookcase (384,237) - Potion of Strength
  Lucky Aello's Discount Store (AR0810)
    Lucky Aello's Discount Store STORE - Lucky Aello (will identify can steal)
  Building Ground Floor (AR0811)
  Building First Floor (AR0812)
  Sorcerous Sundries Ground Floor (AR0703)
    Sorcerous Sundries STORE - Halbazzar Drin (will identify)
      Get Lock of Nymph's Hair - Makes a Nymph Cloak for 100GP
    Ordulinian - Get Arkion's Bloodstone Amulet and Nemphre's Onyx Ring
      Reward: 3500XP and you keep the items (but not a cloak as promised)
  Sorcerous Sundries First Floor (AR0704)
    Niemain - Talk (choose 2-1 to avoid a fight)
      Kill: 1200XP, 282GP, Mage Robe of Fire Resistance, Wand of Fire,
        Ring of Clumsiness
    Oulam - 1200XP, 52GP, Mage Robe of Electrical Resistance, Dart of Stunning
    Wheber Ott - 1500XP, 52GP, Mage Robe of Cold Resistance, Luck Scroll,
      Identify Scroll, Dagger +1
    William Garst - 1500XP, 49GP, Mage Robe of Fire Resistance, Luck Scroll,
      Identify Scroll
  Elfsong Ground Floor (AR0705)
    Elfsong ****INN - Bartender
    Cauternus - Talk
    Brevlik - Get Telescope from the Hall of Wonders
      Reward: 5500XP, 500GP, Wand of Lightning
      Pickpocket: Ring of Folly
    Husam (after speaking with him at the Thieves Guild) - Talk
      Kill: 2000XP, 145GP, Leather Armor +1, Short Sword +1
      Pickpocket: Sphene Gem
  Elfsong First Floor (AR0706)
    Elfsong ****INN - Alyth
    Elfsong STORE - Merchant (will identify)
    Cyrdemac - 975XP, 50GP, Bastard Sword +1, Chainmail
    Ruffians
    Chest (448,277) - 198GP, Aquamarine Gem
  Thieves Guild Far Left Entrance (AR0150)
  Thieves Guild Left Entrance (AR0151)
    Sack (291,315) - Oil of Speed
  Thieves Guild Right Entrance (AR0152)
    Barrel (206,115) - Potion of Firebreath
  Thieves Guild Far Right Entrance (AR0148)
  Thieves Guild (AR0153)
    Husam - Talk, will be at the Elfsong tavern
      Kill: 2000XP, 145GP, Leather Armor +1, Short Sword +1
      Pickpocket: Sphene Gem
    Thieves Guild STORE - Blacklilly (will identify)
      Kill: 420XP, 98GP, Skydrop Gem
    Resar - 4000XP, Wand of Paralyzation
    Alatos Ravenscar Thuibuld - Get Spellbook, Artifact Fragment and Statuette
      Reward: 4000XP
      Kill: 15XP, 136GP, Dagger +1
    Narlen Darkwalk - if you have a thief in your group he will talk with you
        1. Keep watch on a job with Rededge
        2. Steal Rogue Stone
      Reward 1: 100GP
      Reward 2: 3 x Pearls
      Kill: 975XP, 75GP
    Barrel (1242,532) - Manual of Quickness of Action
  Keexie Tavern Ground Floor (AR0154)
    Keexie Tavern (not Burning Wizard) ****INN - Bartender
  Keexie Tavern First Floor (AR0171)
    Keexie Tavern ****INN - Bartender

(5.4) Baldur's Gate North East (AR0300)
South of the Wall
    Marek - Talk
      Pickpocket: Eagle Bow, Potion of Freedom, Potion of Master Thievery,
        Dagger +2, Marek's Potion of Antidote
    Lothander
      Pickpocket: Short Sword +1, Potion of Fire Resistance, Water Opal,
        Antidote
  Building (AR0304)
    General Store STORE - Storekeep (will identify, can steal)
    Bookcase (125,351) - Mace +1, Potion of Healing
    Bookcase (390,556) - Arrows of Biting, Arrows of Dispelling
    Bookcase (216,295) - Potion of Mind Focusing
    Barrel (660,166) - Potion of Invulnerability
    Barrel (367,227) - Potion of Hill Giant Stength
    Sack (489,181) - Potion of Absorbtion
  Building Ground Floor (AR0305)
  Building Ground Floor (AR0306)
  Building Under Renovation Ground Floor (AR0307)
    Jacil - 600XP, 37GP, Potion of Healing, Arrows +1
    Blink Dogs - 270XP
  Building Under Renovation First Floor (AR0308)
North of the Wall
    Brielbara - Get spellbook from Yago then meet at the Splurging Sturgeon
      Reward: 1000XP, 200GP, REP+1
      Note: Coran (the father) will leave your party unless you help
    Barrel (48,2986) - Friends Scroll
  Splurging Sturgeon Ground Floor (AR0103)
    Splurging Sturgeon ****INN
    Lantanara - Talk
    Lusselyn - Kill Mustard Jelly
      Reward: 60GP
  Splurging Sturgeon First Floor (AR0104)
    Mustard Jelly 2000XP
    Mr Shade
    Chest (279,400) - LOCKED
  Blushing Mermaid Ground Floor (AR0114)
    Blushing Mermaid ***INN - Bork
    Larze - Talk 1-2
      Reward: 900XP
      Kill: 2000XP, Gauntlets of Weapon Skill
    Vivienne - Talk
    Chest (418,149) - 350GP, Dagger +1
    Exit to Underceller
  Blushing Mermaid First Floor (AR0115)
    Marek (after curing Lothander) - Talk then kill
      Reward: 10000XP
      Kill: 650XP, 201GP, Eagle Bow, Dagger +2, Potion of Master Thievery,
        Potion of Freedom, Marek's Potion of Antidote
  Ilmater's Shrine (AR0149)
    Priest of Ilmater - Will take you to the Underceller
  Building Ground Floor (AR0302)
    Chest (398,158) - LOCKED
  Building Ground Floor (AR0303)

(5.5) Baldur's Gate North (Black Dragon Gate) (AR0200)
    Petrine - Get Angel Skin Ring
      Reward: 500XP (for every ring you have)
      Note: If you kill Angel the Cat then talk you will get REP-1
    Ramazith - Take Abela the Nymph from Ragefast to Ramazith's tower
      Pickpocket: Ring of Protection +2, Amulet of Metaspell Influence
    Tick - Talk
    Tartusse - Talk
    Rodnim - Talk
  Helm Temple (AR0002)
    TEMPLE - Priest of Helm
  Building Ground Floor (AR0004)
    Bheren - Kill Angel the Cat
      Reward: 400XP, REP-1
      Pickpocket: Cloak of Protection +1
    Cabinet (438,111) - Oil of Speed (cursed)
    Cabinet (553,190) - Bullet +1
  Building First Floor (AR0005)
    Angel the Cat
    Chest (356,86) - 8GP, Angel Skin Ring, Skydrop Gem
  Building Ground Floor (AR0006)
    Rinnie - Get History of the Unicorn Run
      Reward: 900XP, Protection from Poison Scroll
  Building First Floor (AR0007)
    Chest (178,343) - 24GP, Potion of Invisibility
  Building Ground Floor (AR0008)
  Building First Floor (AR0009)
    Chest (84,315) - Heavy Crossbow, Bolt +1
  Building Ground Floor (AR0010)
    Drelik - 1200XP, 66GP, Short Sword +1, Dire Charm Scroll
  Building First Floor (AR0011)
    Jordak - 3600XP, 68GP, Helmet of Glory, Long Sword +1, Potion of Genius,
      Potion of Frost Giant Strength, Plate Mail
  Building Ground Floor (AR0012)
  Building First Floor (AR0013)
    Chest (187,239) - 20GP, Potion of Stone Form
  Building Ground Floor (AR0014)
  Building First Floor (AR0015)
  Building Ground Floor (AR0016)
  Building First Floor (AR0017)
  Building Ground Floor (AR0018)
    Cabinet (444,98) - LOCKED
    Cabinet (554,189) - Potion of Explosions
  Building First Floor (AR0019)
  Building Ground Floor (AR0020)
    Chest (387,249) - 10GP, Small Shield +1
  Building First Floor (AR0021)
    Chest (177,344) - Potion of Heroism
  Three Old Kegs Ground Floor (AR0119)
    Three Old Kegs ****INN - Natrin Bellowglyn
    Bellamy - Warns you of the Paladin Phandalyn
    Shep - Talk
  Three Old Kegs First Floor (AR0120)
    Ithtyl - Talk
    Painting (524,89) - Skull of Kereph
  Three Old Kegs Second Floor (AR0121)
    Noblewoman (Areana) - Kill Cyrdemac
      Reward: 500GP then return blackmail for 500GP every tenday
    Tor Lobo (after tenday) - Hired by Areana
      Kill: 600XP, 78GP
    Cupboard (147,350) - 208 Ziose Gems!!
    Cupboard (652,183) - 150GP, Bloodstone Ring, Ziose Gem
  Tower Ground Floor (AR0137)
    Ramazith - Give him Abela then wait for him to tell you to leave
      Pickpocket: Ring of Protection +2, Amulet of Metaspell Influence
    Abela the Nymph - Talk to her to set her free
      Reward: 2000XP, Lock of Nymphs Hair
  Tower First Floor (AR0139)
    Mustard Jelly - 2000XP
  Tower Second Floor (AR0140)
    Ghast - 650XP
  Tower Third Floor (AR0141)
    Hobgoblin Elite - 95XP
  Tower Forth Floor (AR0142)
    Kobold Commando - 35XP
  Tower Fifth Floor (AR0138)
    Ramazith - 4000XP, Ring of Protection +2, Amulet of Metaspell Influence,
      Knave's Robe
    Bookcase (100,200) - History of the Unicorn Run
    Bookcase (382,255) - Tome of Clear Thought
    Bookcase (347,112) - Blindness Scroll, Blur Scroll, Invisibility Scroll,
      Mirror Image Scroll
    Desk (276,294) - 395GP, Elixir of Health, Protection from Poison Scroll,
      Protection from Magic Scroll, Cursed Scroll of Clumsiness,
      Wand of Paralyzation

(5.6) Baldur's Gate North West (AR0100)
    Ocellis - Talk
    Barrel (1612,2607) - Color Spray Scroll
    Chest (353,1712) - Cursed Scroll of Foolishness
  Grand Duke Entar Silvershield's Estate Ground Floor (AR0101)
    Guard - Talk, say you are from Waterdeep
    Chest (503,934) - 254GP, Potion of Magic Blocking, Moonbar Gem,
      Potion of Invulnerability
    Chest (374,1031) - 386GP, Studded Necklace with Zios Gems, Gold Necklace
  Entar Silvershield's Estate First Floor (AR0102)
    Brilla Silvershield - Talk, again say you are from Waterdeep
    Skie Silvershield (recruitable)
    Cupboard (467,1291) - 359GP, Pearl Necklace, Black Opal, Water Opal,
      Potion of Freedom, Elixir of Health, Oil of Speed
    Chest (561,1228) - 308GP, Cloak of Protection +1
    Chest (622,1214) - 154GP, Laeral's Tear Necklace
  Helm and Cloak Ground Floor (AR0116)
    Helm and Cloak ****INN - Bartender
    Farluck - Talk
    Gorpel Hind - Talk
    Nelik - Talk
    Turpin - Talk
    Gretek - 1200XP, 48GP, Battle Axe +2, Plate Mail, Detect Evil Scroll
    Pargus - 900XP, 48GP, Long Sword +1, Bracers of Defense AC7, Garnet Gem
    Arlin - 850XP, 38GP, Adventurers Robe
    Wilf - 800XP, 12GP, Garnet Gem
    Nader - 750XP 23GP, Arrows of Fire
    Caturak - 750XP, 16GP, Plate Mail, Composite Long Bow, Arrows of Ice
    Chest (1018,210) - 450GP, Black Opal, Garnet Gem
  Helm and Cloak First Floor Front (AR0117)
    Sarah (Emissary from Amn)
  Helm and Cloak First Floor Rear (AR0118)
    Painting (639,172) - Helm of Balduran
  Building Ground Floor (AR0155)
  Building First Floor (AR0156)
  Building Ground Floor (AR0157)
    Quinn - Get Nesters Dagger
      Reward: 950XP, REP+1, Shandon Gem
    Chest (399,155) - 13GP, Horror Scroll
  Building First Floor (AR0158)
    Table (312,404) - Potion of Magic Protection
    Chest (83,316) - 6GP, Long Bow +1
  Building Ground Floor (AR0159)
  Building First Floor (AR0160)
    Table (537,121) - Potion of Healing
  Building (AR0161)
    Degrodel - Gives you 6 x Stone to Flesh Scrolls to get Helm of Balduran
      Reward: 5000GP
      Kill: 1800XP, 98GP, Robe of Electrical Resistance
    Helmed Horror - 2000XP
    Doom Guard - 2000XP
    Invisible Stalker - 3000XP
    Cupboard (457,421) - Splint Mail +1
  Building (AR0162)
    Louise - Talk
    Laerta - Kill Gervisse
      Reward: 1000XP, Protection from Evil Scroll
    Voltine - Kill Gervisse
      Reward: Wand of Polymorphing
    Gervisse - 900XP, Mage Robe of Fire Resistance
    Cupboard (457,421) - Splint Mail +1
  Building Ground Floor (AR0163)
    Cabinet (553,193) - 10GP, Potion of Insight
  Building First Floor (AR0164)
  Inn Ground Floor (AR0165)
    Inn ****INN - Bartender
    Connoly Finn - Talk
  Inn First Floor (AR0166)
    Borinole Mann
    Chest (173,387) - Potion of Defense
  Building Ground Floor (AR0167)
    Pheirkas - Get Algernon's Cloak
      Reward: 300XP, 200GP
      Kill: 420XP, 38GP
  Building First Floor (AR0168)
  Building Ground Floor (AR0169)
    Bookcase (312,363) - Amulet of Protection +1
  Building First Floor (AR0170)

(5.7) Baldur's Gate West (AR0600)
South of the Wall
  Building Ground Floor (AR0619)
    Fenten - Get Ankheg Shell
      Reward: 250GP each
  Building First Floor (AR0620)
North of the Wall
    Varci Roaringhorn - Follow to Building
      Pickpocket: Large Shield +1, +4 vs Missile Weapons
    Dun - Talk
  Ragefast's Home (AR0126)
    Ragefast - Talk after talking to Ramazith
      Kill: 2000XP, Amulet of Protection +1, Wand of Paralyzation, Knaves Robe
    Abela the Nymph - Take her to Ramazith
  Hall of Wonders (AR0130) at Day
    Be'land - Talk
      Pickpocket: Potion of Fire Resistance, Gernet Gem
    Brathlen - Talk
      Pickpocket: Potion of Healing
  Hall of Wonders (AR0130) at Night
    Alora (recruitable)
    Chest (664,820) - Rogue Stone
    Chest (516,926) - Star Saphire
    Display Case (728,855) - Telescope
  High House of Wonders (AR0131)
    High Hall of Wonders TEMPLE - Priest of Gond
    Forthel August - Talk
  The Lady's House (AR0132)
    Lady's Hall TEMPLE - Chanthalas Ulbright
       - Ask for help (after speaking to Jalantha Mistmyr)
      Reward: Tome of Understanding
      Pickpocket: Potion of Healing
    Agnasia - Get Skull of Kereph
      Reward: 1000XP, REP+1
      Kill: 4700XP, Mace+1, REP-
  Building Ground Floor (AR0617)
    Lord Priest Tremain Belde'ar - Get Childs body from Water Queens House
      Reward: See Varci Roaringhorn (raises Casson Belde'ar from the dead)
      Bug: If you Talk 2-1 the game will crash
    Varci Roaringhorn - Talk
      Reward: 5000XP, 2000GP, Large Shield +1, +4 vs Missile Weapons
  Building First Floor (AR0618)

(5.8) Baldur's Gate South West (AR1100)
    Tiax (recruitable)
    Aldeth (providing you didn't kill him) - Investigate the Merchant League
      Pickpocket: Bastard Sword +1, +3 vs Shapeshifters, Potion of Heroism,
        Diamond
    Laola Axehand (appears after dealing with the Seven Suns) - Talk
    Scar (appears after completing his tasks) - Takes you to Duke Eltan
  Building Ground Floor (AR1101)
    Wiven - 900XP, 90GP, Short Sword +1, Potion of Master Thievery,
      Protection from Normal Missiles Scroll, Ghost Armor Scroll
    Meakin - 300XP, 49GP, Arrows of Fire
    Sath - 300XP, 49GP, Arrows of Fire
    Dirk - 300XP, 49GP, Arrows +1
    Desk (342,514) - Identify Scroll
  Building First Floor (AR1102)
    Desk (636,190) - Friends Scroll
  Building Ground Floor (AR1103)
  Building First Floor (AR1104)
    Chest (177,342) - 12GP, Potion of Healing
  Building Ground Floor (AR1105)
    Cabinet (552,191) - 15GP, Antidote
  Building First Floor (AR1106)
  Building Ground Floor (AR1109)
    Inn ****INN - Bartender
    Phandalyn - Tries to kill any evil members of your party
      Kill: 3700XP, REP-, Spear +1, Plate Mail
  Building First Floor (AR1110)
    Inn ****INN - Bartender
  Building (AR1111)
    Sunin (Talk 2 to fight just Sunin) - 2000XP, 102GP, Vampiric Touch Scroll,
      Fireball Scroll, Ring of Wizardry, Mage Robe of Electrical Resistance
    Maka - 1300XP, 39GP, Arrows of Piercing, Plate Mail
    Joular - 1200XP, 64GP, Long Sword +1
  Building (AR1112)
    General Store STORE - Storekeep (will identify and can steal)
    Bookcase (482,495) - Oil of Fiery Burning
  Ye Olde Inn Ground Floor (AR1113)
    Kill Ramazith's Green Slimes
  Ye Olde Inn First Floor (AR1113)
  General Store (AR1115)
    General Store STORE - Storekeep (will identify, can steal)
  General Store (AR1116)
    General Store STORE - Storekeep (will identify, can steal)
  General Store (AR1117)
    General Store STORE - Storekeep (will identify, can steal)
  Merchant League Ground Floor (AR0127)
    Note: You can only get in if you helped Aldeth Sashenstar in Cloakwood
    Guard - Talk, speak with Brandilar
    Merchant - Talk, search Zorl's office
    Irlentree (Doppleganger) - Talk, part on top floor
  Merchant League First Floor (AR0128)
    Zorl (Doppleganger) - Talk
      Kill: 420XP
    Brandilar - Get documents and then kill all the Dopplegangers
      Reward: See Aldeth
      Pickpocket: Bloodstone Ring
      Kill: 1400XP, 38GP
    Aldeth (after killing the Dopplegangers) - Talk
      Reward: 5000XP, 100GP, Bastard Sword +1, +3 vs Shapeshifters,
      Pickpocket: Diamond, Potion of Heroism
      Kill: 650XP, 1240GP
    Desk (1279,666) - 980GP, 3 x Letter to Shalak
  Merchant League Second Floor (AR0129)
    Dopplegangers - 420XP
  Seven Suns Ground Floor (AR0601)
    Merchant - Talk
    Merchant (Doppleganger) - 420XP
    Merchant (Doppleganger) - 420XP
  Seven Suns First Floor (AR0602)
    Merchant (Doppleganger) - 420XP
    Merchant (Doppleganger) - 420XP
  Seven Suns Basement (AR0603)
    Doppleganger - 420XP
    Jhasso - Talk 1-1
    Chest (400,390) - 368GP, Flamedance Ring, Chrysoberyl Gem, Shandon Gem
    Chest (400,410) - Potion of Hill Giant Strength, Wand of Magic Missiles,
      Protection from Electricity Scroll, Protection from Undead Scroll
    Weapon Rack (263,235) - Spear +1
  Flaming Fist Ground Floor (AR0607)
    Scar - 1. Speak with Jhasso
         - 2. Kill the Dopplegangers in the Seven Suns
         - 3a. Investigate disappearing citizens in the Eastern Sewers
         - 3b. Get Ogre Mage's Ruby Ring
      Reward 1: 5000XP, 2000GP
      Reward 2: 2000XP, 4000GP, REP+2
      Reward 3a: 2000XP, 300GP in advance + 1000GP
      Reward 3b: 1000XP, 2000GP
    Fergus - Get Angel Skin ring
      Reward: 800XP, REP+1
    Dilos - Talk
    Flaming Fist Mercenary - Talk
  Flaming Fist First Floor (AR0608)
    Grand Duke Eltan - Investigate Iron Throne
      Reward: 2000GP, Book of Ancient Knowledge (History of Nether Scrolls)
    Chest (621,283) - 180GP
    Chest (519,388) - 550GP, Medium Shield +1
    Chest (486,480) - 354GP, Splint Mail +1
  Flaming Fist Basement (AR0606)
    Chest (763,304) - Halberd +1, Chainmail +1

(5.9) Baldur's Gate South (Harbor) (AR1200)
    Kesheel - Talk
    Kerrachus - Talk
    Entillis Fulsom - Talk
      If you have Khalid & Jaheira or just Jaheira in your party
        "Jaheira my dear one!  You are as radiant as ever and your eyes as
        joyful!  And your ward, Gorion's child, that is the one there? ...Ay,
        the child has a fair countenance and I sense a fair heart beats within
        that chest...  Allow me to introduce myself: I am Entillis Fulsom of
        the Harpers, a friend of your friends and of your stepfather, Gorion."
      If you have Khalid but not Jaheira in your party
        "Khalid, old friend!  You have cared well for your ward but where is
        Jahei- Oh Khalid, I am sorry...  I trust she died as she lived: in
        beauty and in defiance...  I am Entillis Fulsom of the Harpers, a
        friend of your friends and of your stepfather, Gorion.
        Care for Khalid in his grieving as he cared for you in yours."
    Caedmon (appears after dealing with the Iron Throne) - Talk
    Crate (734,2698) - Gauntlets of Weapon Skill
  Building Ground Floor (AR1201)
    5 x Ogre Mage - 650XP
    Cabinet (145,603) - Burning Hands Scroll
  Building First Floor (AR1202)
  Building Ground Floor (AR1203)
  Building First Floor (AR1204)
  Building Ground Floor (AR1205)
  Building First Floor (AR1206)
  Warehouse (AR1207)
    Nivek - Talk
    Greater Basilisk - 7000XP, Sphene Gem
  Warehouse (AR1208)
    Noralee - Get gauntlets of weapon skill
      Reward: 1000XP, REP+1, 2 x Potion of Infravision
    Barrel (707,864) - Elixir of Health
    Box (863,495) - 2 x Potion of Healing
    Barrel (962,394) - Oil of Speed
    Chest (734,414) - Potion of Stone Form, Potion of Defense
  Building Ground Floor (AR1209)
    Larriaz - Talk 2-2-2-2-1 then take her Pearl
  Building First Floor (AR1210)
  Building Ground Floor (AR1211)
    Ghorak - Take skull of brother Kereph to Agnasia
    Chest (386,252) - Antidote
  Building First Floor (AR1212)
  Building Ground Floor (AR1213)
    Cordyr - Kill Sil and Sirines
      Reward: Haste Scroll
      Pickpocket: Flame Arrow Scroll
  Building First Floor (AR1214)
    Chest (187,242) - Potion of Healing
  Jopalin's Tavern (AR1215)
    Jopalin's Tavern ****INN - Bartender
    Sailors Finch, Al, Ned, Newf, Joss, Dan
  Low Lantern Deck 1 (AR0133)
    Low Lantern **INN - Bartender
    Lobar - Talk
      Kill: 120XP, 38GP, Plate Mail
    Chest (142,97) - 112GP, Protection from Fire Scroll,
      Cursed Scroll of Weakness
  Low Lantern Deck 2 (AR0134)
    Desreta - 1600XP, 172GP, Gauntlets of Ogre Power, Long Sword +1
    Vay-ya - 2000XP, 94GP, Wand of Fire, Dagger +1, Clairvoyance Scroll,
      Dispel Magic Scroll, Skydrop Gem, Tchazar Gem
    Chest (225,128) - 34GP, Long Sword +1, Andar Gem
  Low Lantern Deck 3 (AR0135)
    Yago - 1400XP, Yago's Book of Curses, Knave's Robe
    Chest (154,90) - 143GP, Fireball Scroll, Sleep Scroll, Blur Scroll,
      Melf's Acid Arrow Scroll
  Low Lantern Deck 4 (AR0136)
    Box (777,600) - 150GP
    Box (860,685) - 6 x Bloodstone Gem
  Water Queens House (AR0609)
    Princess of Umberlee - Give her 50 gold to speak with Jalantha Mystmyr
                         - Ask to speak with Tenya
      Kill: 175XP
    Tenya - Talk
      Reward: Child's Body
      Kill: 650XP, Bracers of Defense AC7
    Jalantha Mistmyr - 1. Get Book of Wisdom from Lady's Hall
                     - 2. Pay her 2000GP
      Reward 1: Geas Removal Scroll
      Reward 2: Child's Body
      Kill: 6000XP, 200GP, Leather Armor +1, Sphene Gem
  Iron Throne Ground Floor (AR0616)
    Triadore - Talk
    Guard - Talk
  Iron Throne Basement (AR0611)
    Guard - Talk
    Chest (144,331) - 100GP, Potion of Storm Giant Strength, Potion of Genius,
      Potion of Insulation, Antidote (cursed)
    Chest (180,217) - 255GP, Protection from Acid Scroll,
      Protection from Cold Scroll
    Exit to Western Sewers
  Iron Throne First Floor (AR0612)
    Dra'tan - Talk 2-2-1
  Iron Throne Second Floor (AR0613)
    Guard - Talk
    Nortuary - Talk
      Pickpocket: Ghoul Touch Scroll
      Kill: 975XP, 75GP
    Emissary Tar - Talk
  Iron Throne Third Floor (AR0614)
    Destus Gurn - Talk
    Merchant - Threaten them for information
    Bookcase (876,410) - Hold Person Scroll, Stinking Cloud Scroll,
      Flame Arrow Scroll
    Bookcase (1133,509) - Protection from Petrification Scroll, Shield Scroll,
      Know Alignment Scroll
  Iron Throne Forth Floor (AR0615)
    Zhalimar Cloudwulfe - 3000XP, 68GP, Halberd +2, Composite Long Bow,
      Plate Mail, Scroll from Sarevok
    Naaman - 2000XP, 66GP, Bracers of Defense AC7, Dimension Door Scroll,
      Confusion Scroll, Dispel Magic Scroll, Fireball Scroll, Vocalize Scroll,
      Protection from Normal Missiles Scroll, Protection from Undead Scroll,
      Know Alignment Scroll
    Gardush - 1800XP, 63GP, Plate Mail
    Aasim - 1800XP, 95GP, Mace +1, Potion of Stone Giant Strength,
      Wand of the Heavens
    Alai - 1800XP, 66GP, Ring of Free Action, Wand of Lightning
    Diyab - 1600XP, 95GP, War Hammer +1, Potion of Perception, Antidote,
      Oil of Fiery Burning
    Doppleganger - 420XP
    Thaldorn Tenhevich - 975XP, 350GP, Short Sword +1, Potion of Agility
      Studded Leather Armor +1
    Desk (1114,710) - Lightning Bolt Scroll, Hold Person Scroll,
      Letter to Reiltar from Sarevok, Letter to Reiltar from Tuth
  Iron Throne Roof (AR0621)
  Harbor Master's Building (AR0702)
    Harbor Master - Talk 1-1

(5.10) Baldur's Gate South East (AR1300)
    Nikolai - Will tell you the story of Baldur's Gate for 15GP
  Warehouse (AR1301)
    Desk (1316,320) - Blur Scroll
  General Store (AR1302)
    General Store STORE - Well-Adjusted Al (will identify and can steal)
    Bookcase (588,408) - Potion of Absorbtion
    Bookcase (265,286) - Oil of Speed
  Warehouse (AR1303)
    Nadarin - Kill Basilisk at the Harbor
      Reward: 1800GP, 1300XP
      Pickpocket: Boots of Stealth
  Building Ground Floor (AR1304)
  Building First Floor (AR1305)
    Chest (177,342) - Potion of Healing
  Building Ground Floor (AR1306)
    Inn ****INN - Bartender
    Euric - Get Amulet of Protection +1 from Nadine
      Reward: 1100XP
  Building First Floor (AR1307)
    Sanadal Gwist - Talk of Shank and Carbos
  Building Ground Floor (AR1308)
  Building First Floor (AR1309)
  Building Ground Floor (AR1310)
    Cabinet (551,192) - 12GP, Potion of Insight
  Building First Floor (AR1311)
  Building Ground Floor (AR1312)
  Building First Floor (AR1313)
    Gantolandan - 1200XP, 64GP, Long Sword +1
    Chest (178,342) - Rogue Stone
  Building Ground Floor (AR1314)
  Building First Floor (AR1315)
  Building Ground Floor (AR1316)
    Taxek - Talk
      Kill: 975XP, 75GP, Light Crossbow +1, Bolts of Lightning, Sphene Gem
    Michael - 300XP, 54GP, Arrows of Fire, Horn Coral Gem, Ziose Gem
  Building First Floor (AR1317)
  General Store (AR1320)
    General Store STORE - Storekeep (will identify and can steal)
    Bookcase (131,351) - Potion of Healing, Potion of Firebreath
  Blade and Stars Ground Floor (AR0105)
    Blade and Stars ****INN - Innkeeper
    G'axir the Seer - Get Sphene Gem
      Reward: 1000XP
    Shaella - Talk, but her quest is a waste of time
    Elkart - If you have both Eldoth and Skie in your party you can collect
      1000GP ransom every day.  If you ask for money more than 8 times you
      will be attacked by Flaming Fist Enforcers.
  Blade and Stars First Floor (AR0106)
    Maple Willow Aspen - Talk and watch her explode if you mention trees
    Lothander (after speaking with him in Baldur's Gate North)
       - Get Geas Removal Scroll from Jalantha Mistmyr
      Reward: 1500XP, Antidote
      Kill: 4000XP, Short Sword +1, Leather Armor +1, Water Opal,
        Potion of Fire Resistance
  Blade and Stars Second Floor (AR0107)
    Reginald Longtooth Worthington III - Talk
  Building Ground Floor (AR0813)
    Nemphre - Get Arkion's Bloodstone Amulet (will only talk with a male)
      Reward: 1000XP, Vampiric Touch Scroll
      Pickpocket: Onyx Ring
      Kill: 1200XP, Mage Robe of Electrical Resistance
    Bookcase (318,370) - Cloak of Protection +1
  Building First Floor (AR0814)

(5.11) Baldur's Gate Center (Marketplace) (AR0700)
    Hecito - Talk
    Lady Hannah - Talk of Ragefast's Nymph
    Barrel (742,461) - Burning Hands Scroll
    Dabron Sashenstar - 1200XP, Heavy Crossbow of Accuracy, Morning Star +1
      Note: Only appears if you killed Aldeth Sashenstar either in Cloakwood
            or the Merchant League
    Lothander - Speak to Diviner, then meet at the Blade & Stars
      Pickpocket: Antidote, Water Opal, Potion of Fire Resistance
  Oberon's Estate Ground Floor (AR0143)
    Glanmarie - Put away your weapons then Talk 2-3
      Pickpocket: Pearl
    Bookcase (581,117) - Clairvoyance Scroll, Cursed Scroll of Weakness
  Oberon's Estate First Floor (AR0144)
    Bookcase (277,454) - Non-Detection Scroll, Identify Scroll, Web Scroll
    Oberon - Talk
      Kill: 900XP, 98GP, Mage Robe of Electrical Resistance,
  Oberon's Estate Second Floor (AR0145)
    Note: Use stealth to take the items from the cabinet
    Helshara - 975XP, 35GP, Mage Robe of Electrical Resistance, Garnet Gem,
      Protection from Fire Scroll
    Ithmeera - 650XP, 23GP, Mage Robe of Fire Resistance, Angel Skin Ring
    Delorna - 1400XP, 56GP, Travellers Robe, Necklace of Missiles,
      Potion of Perception
    Cabinet (344,462) - 564GP, Helshara's Artifact Fragment,
      Delorna's Spellbook, Delorna's Statue (should be Ithmeera's Statue)
  Building Ground Floor (AR0707)
  Building First Floor (AR0708)
    Chest (477,385) - 15GP, Dagger +1
  Building Ground Floor (AR0709)
    Barrel (135,260) - Potion of Mirrored Eyes
  Building First Floor (AR0710)
  Building Ground Floor (AR0711)
    Sack (184,344) - Potion of Defense
    Bug: Every time you enter it is as if you haven't been here before
  Building First Floor (AR0712)
  Building Ground Floor (AR0713)
  Building First Floor (AR0714)
  Building Ground Floor (AR0715)
    Nadine - Take the Amulet of Protection +1 to Euric
      Reward: 400XP, REP+1, Necklace of Missiles
  Building First Floor (AR0716)
  Building Ground Floor (AR0717)
    Bug: Will crash if TOTSC is installed
    Cabinet (555,192) - Invisibility Scroll
  Building First Floor (AR0718)
    Chest (355,86) - Friends Scroll
  Felonius Gist's Manor (AR0719)
    Felonius Gist - Talk (but don't choose option 2)
    Table (886,320) - 102GP, Angel Skin Ring
    Statue 1 - 900XP, 49GP, Arrows of Ice
    Statue 2 - 1200XP, 102GP, Mage Robe of Electrical Resistance,
      2 x Potion of Healing
    Statue 3 'Vail the Elf' - Talk 2-3 before killing any of the statues to
        find out that Quenash has the Cloak of Balduran
      Reward: 500XP
      Kill: 1600XP, 64GP, Plate Mail, Letter
    Statue 4 'Cailan' - 1200XP, 84GP, Plate Mail
    Statue 5 - 900XP, 49GP, Arrows +1, Arrows of Piercing, Acid Arrows
  Drakon Tavern (AR0720)
    Drakon Tavern ****INN - Bartender
  Poultry Store (AR0721)
    Rabid Chickens - 1XP each
  Building Ground Floor (AR0722)
  Building First Floor (AR0723)
    Chest (176,342) - 5GP, Potion of Heroism, Jasper Gem
  Gambling Tent (AR0724)
  Gambling Tent (AR0725)
  Fortune Tellar (AR0726)
    Diviner - Goto Water Queens House

(5.12) Baldur's Gate Western Sewers (AR0224)
    Schlumpsha the Sewer King - Talk
      Kill: 2500XP
    Sewer Folk - Kill
    Shvertszche - Talk
    Phase Spider Eggs
    Bodies - Male Body
    Bathtub (1974,1860) - Male Body
    (160,793) Exit to Undercellar
    (110,423) Exit to Iron Throne Basement

(5.13) Baldur's Gate Central Sewers (AR0225)
    Ratchild - 350XP, Arrows of Fire
    Sewer Cleaner - Talk
    Green Slime - one hit and you're dead!
    Mustard Jelly - 2000XP
    Bodies - Male Body
    (2187,3253) Exit to Undercellar

(5.14) Baldur's Gate Eastern Sewers (AR0226)
    Ogre Mage - 650XP, 5GP, Bastard Sword +1, Ruby Ring, Jade Ring
    Bodies on the Walls - Male Body, Potion of Magic Protection, Ruby Ring,
      Oil of Speed (cursed)
    Phase Spider - 1400XP
    (128,1355) Exit to Undercellar

==============================================================================

(6) CHAPTER 6 - Return to Candlekeep
    Begins when you speak to Duke Eltan after dealing with the Iron Throne

(6.1) Candlekeep Revisited (AR2626)
Outside Candlekeep
    Keeper of the Portal - Get Book of Ancient Knowledge
      Reward: Entrance to Candlekeep
      Note: You don't need the book, just finish Chapter 5
Inside Candlekeep
    Hull - Ask for an Antidote
    Dreppin - Talk
    Temple of Oghma (4048,547) TEMPLE - Priest of Oghma (will identify)
  Inner Grounds
    Cadderly - Talk
      Kill: 10000XP, REP-
    Phlydia - Talk
  Priest's Quarters (AR2627)
    Priest of Oghma (Doppleganger) - 420XP
  Storehouse (AR2628)
  Candlekeep Inn Ground Floor (AR2629)
    Candlekeep Inn ****INN + STORE - Winthrop (can steal)
    Reevor - Talk
    Chest (781,251) - Armor Scroll, Infravision Scroll
  Candlekeep Inn First Floor (AR2630)
    Chest (379,394) - 36GP, Potion of Clarity
    Chest (415,171) - Star Sapphire
    Chest (574,290) - 86GP, Flamedance Ring
  Bunkhouse (AR2632)
    Parda - Talk
  Infirmary (AR2633)
    Fuller - Talk
    Desk (659,407) - 2 x Potion of Healing
  Candlekeep Ground Floor (AR2608)
    Koran - Talk
    Theodon - Talk
    Jessup - Talk
    Bookcase (878,1277) - Web Scroll
    Bookcase (1832,751) - Vocalize Scroll, Letter
    Bookcase (551,1047) - Knock Scroll
    Bookcase (1688,649) - Chill Touch Scroll, Letter
  Candlekeep First Floor (AR2609)
    Koveras - Gives you Koveras' Ring of Protection +1
      Note: Do not speak with Koveras until you are ready to be arrested
    Priest of Oghma (Level Coordinator) - Talk
    Bendalis - Talk
    Chanter - Talk
    Bookcase (1272,1309) - Chromatic Orb Scroll
    Bookcase (811,382) - Melf's Acid Arrow Scroll
    Bookcase (614,843) - Mirror Image Scroll
    Bookcase (1109,524) - Luck Scroll
  Candlekeep Second Floor (AR2610)
    Reiltar Anchev - Talk
      Kill: 975XP, 510GP, Potion of Genius, Potion of Clarity
      Note: Do not speak with Rieltar until you are ready to be arrested
    Brunos Costak - 1400XP, 256GP, Morning Star +1, Chainmail +1, Medium
      Shield +1, Potion of Frost Giant Strength
    Tuth - 4000XP, 98GP, Long Sword +1, Medium Shield +1, Plate Mail
    Kestor - 1200XP, 105GP, Dart of Stunning
    Bookcase (1259,1468) - Luck Scroll
    Bookcase (1736,631) - Shield Scroll
    Bookcase (861,226) - Identify Scroll
  Candlekeep Third Floor (AR2611)
    Shistal (Greater Doppleganger) - 4000XP
    Chest (1014,1327) - Potion of Fortitude
    Cupboard (1656,586) - Wand of Fear
    Bookcase (852,1342) - Grease Scroll, Blindness Scroll
    Bookcase (811,325) - Web Scroll, Detect Invisibility Scroll
  Candlekeep Forth Floor (AR2612)
    Piato - Talk
    Chest (662,993) - 106GP, Letter from Gorion
    Chest (145,623) - 35GP, Potion of Defense
    Cupboard (99,653) - Cloak of Protection +1
  Candlekeep Fifth Floor (AR2614)
    Gatewarden - Talk
      Note: He will arrest you once you have spoken with Koveras or Rieltar
    Tethtoril - Talk (away from the chests)
      Pickpocket: Identify Scroll
      Kill: 5000XP, 125GP, REP-
    Ulraunt
      Pickpocket: Wand of Sleep
      Kill: 4000XP, Mage Robe of Fire Resistance, REP-
    Chest (881,211) - Ring of Protection +1
    Chest (153,616) - 1025GP, Potion of Healing, Potion of Fire Resistance,
      Elixir of Health
    Cupboard (914,226) - Wand of Magic Missiles
    Bookcase (1192,708) - Ghost Armor Scroll
    Bookcase (810,436) - Protection from Normal Missiles Scroll,
      Protection from Petrification Scroll

After being arrested you are taken to the Barracks (AR2631) then teleported by
Tethtoril to a secret room.

(6.2) Candlekeep Secret Room (AR2613)
    Bookcase (89,237) - Chromatic Orb Scroll, Dimension Door Scroll,
      Confusion Scroll
    Bookcase (246,125) - Agannazar's Scorcher Scroll, Lightning Bolt Scroll
    Bookcase (373,160) - Fireball Scroll, Monster Summoning II Scroll,
      Minor Globe of Invulnerability Scroll, 2 x Identify Scroll

(6.3) Candlekeep Catacombs South West (AR2615)
    Phlydia (Doppleganger) - 420XP
    Bodies (893,492) - War Hammer +1, Wand of Fire, Potion of Stone Form,
      Potion of Frost Giant Strength, Potion of Fortitude, Antidote (cursed),
      Horn Coral Gem, Lynx Eye Gem, Angel Skin Ring
    Phase Spider - 1400XP
    Tomb (3142,2122) - Ring of Fire Resistance, Protection from Acid Scroll,
      Tome of Understanding, Bloodstone Ring, Studded Necklace with Zios Gems
    Tomb (2475,1895) - Potion of Invulnerability, Potion of Invisibility,
      Oil of Speed, Potion of Heroism, Protection from Magic Scroll,
      Bloodstone Amulet
    Tomb (365,872) - Manual of Gainful Exercise, Cloak of Protection +2,
      Ruby Ring, Rogue Stone

(6.4) Candlekeep Catacombs North East (AR2619)
    Arkanis - will help you
    Deder - will help you
    Dreppin (Doppleganger) - 420XP
    Reevor (Doppleganger) - 420XP
    Parda (Doppleganger) - 420XP
    Fuller (Doppleganger) - 420XP
    Hull (Doppleganger) - 420XP
    Jondalar (Doppleganger) - 420XP
    Koran (Doppleganger) - 420XP
    Winthrop (Doppleganger) - 420XP
    Gorion (Doppleganger) - 420XP
    Tethtoril (Doppleganger) - 420XP
    Elminster (Greater Doppleganger) - 4000XP
    Doppleganger - 420XP
    Chest (3144,2153) - Dispel Magic Scroll

(6.5) Candlekeep Cavern (AR5506)
    Prat - 1400XP, 170GP, Throwing Axe +2, Chromatic Orb Scroll, Luck Scroll,
      Detect Evil Scroll, Resist Fear Scroll, Mirror Image Scroll,
      Letter to Prat from Sarevok
    Sakul - 1600XP, 66GP, Strength Scroll, Haste Scroll, Ghost Armor Scroll,
      Dire Charm Scroll, Ghoul Touch Scroll, Slow Scroll, Gold Necklace
    Tam - 1300XP, 49GP, Plate Mail, Composite Long Bow, Acid Arrows
    Bor - 650XP, 38GP, Plate Mail, Dart of Stunning, Black Opal
    Sword Spider - 2000XP
    Phase Spider - 1400XP
    Wraith Spider - 1400XP
    Greater Basilisk - 7000XP
    Diarmid - 240XP, 20GP, Arrows of Ice, Arrows +1

==============================================================================

(7) CHAPTER 7 - Return to Baldur's Gate
    Begins when you exit Candlekeep Cavern
    On entering Baldur's Gate a Flaming Fist Enforcer takes you to Angelo at
      the Flaming Fist although they can be avoided.
    Angelo Dosan - Talk (just don't choose option 1) then puts you in prison.
      He will release you if you have his daughter Shar-Teel in your group.
    Neb - Talk 3-2 then talk again until he sets you a riddle
      Answers: 33 children, a mirror, tomorrow
      Reward: Gets you out of prison

(7.1) Baldur's Gate South revisited (AR1200)
    Jonavin - Talk
    Brennan Risling - Talk (You will meet him again in BG2)
    Kolvar - Has nothing to say to you
      Kill: 420XP
  Iron Throne Ground Floor (AR0616)
    Dhanial - Talk
    Pang Wallen - Talk
  Iron Throne First Floor (AR0612)
    Gregor (son of Brunos) - Talk
      Kill: 650XP, 350GP, Short Sword +1
    Tralithan - Talk
  Iron Throne Second Floor (AR0613)
    Kalessia - Talk
  Iron Throne Third Floor (AR0614)
    Wirthing - Talk
  Iron Throne Forth Floor (AR0615)
    Cythandria - Talk
      Kill: 2000XP, 144GP, Mage Robe of Cold Resistance, The Diary of Sarevok,
        2 x Letter to Sarevok from Slythe
    Arghh - 1250XP
    Ughh - 1250XP

(7.2) Undercellar (AR0112)
    Guard - Talk
    Dillar - Talk
    Quenash (after speaking to Vail) - Talk 3-6-2-1
      Reward: Cloak of Balduran
    Slythe - 5000XP, 54GP, Short Sword of Backstabbing, Invitation,
      Potion of Master Thievery, Letter to Slythe from Sarevok
    Krystin - 3000XP, 78GP, Longtooth Dagger, Bullet +2, Bullet +1, Sling +1,
      Clairvoyance Scroll, Flame Arrow Scroll, Monster Summoning I Scroll,
      Non-Detection Scroll, Skull Trap Scroll, Vampiric Touch Scroll,
      Protection from Normal Missiles Scroll
    Exit to Blushing Mermaid
    Exits to Sewers

(7.3) Baldur's Gate North West revisited (AR0100)
    Sugar - Go and see Ivanne

(7.4) Baldur's Gate North East revisited (AR0300)
North of the Wall
  Blushing Mermaid Ground Floor (AR0114)
    Ivanne - Talk

(7.5) Baldur's Gate North revisited (AR0200)
    Sorrel - Talk
    Bill - Get invitation
  Three Old Kegs Ground Floor (AR0119)
    Delthyr - Talk
  Duchal Palace Ground Floor (AR0108)
    Flaming Fist Mercenary - Talk
    Cabinet (946,833) - 285GP, Potion of Heroism, Potion of Invulnerability
    Chest (1055,482) - 1564GP, Moonbar Gem
    Cupboard (280,351) - LOCKED
    Sarevok Anchev
    Winski Perorate
    Greater Doppleganger - 4000XP
    Grand Duchess Liia Jannath - Talk
      Note: If she is killed you get 295GP, Adventurer's Robe, Ruby Ring
    Grand Duke Belt - Say "We've seen enough killing" so you can explore
      (87GP, Chainmail +1, Medium Shield +1, Bastard Sword +1, Ruby Ring)
  Duchal Palace Basement (AR0111)
    Chest (359,984) - 9560GP, King's Tears, 4 x Diamond, Large Shield +1,
    Arrows +1, Arrows of Dispelling, Arrows of Ice
  Duchal Palace First Floor (AR0108)
    Nila - Talk
    Chest (730,653) - 165GP, Wand of Lightning
  Duchal Palace Second Floor (AR0108)
    Chest (76,454) - 2 x Diamond, Ruby Ring
    Chest (148,406) - 350GP, Bastard Sword +1, Splint Mail +1
    Chest (689,831) -1050GP, Fire Opal Ring, Bloodstone Amulet
    Chest (796,755) - Wand of Sleep
    Chest (1042,581) - Wand of Sleep
    Cabinet (119,411) - 1564GP, Arrows +1, Potion of Cloud Giant Strength,
      Potion of Heroism, Oil of Speed
    Desk (957,637) - Agannazar's Scorcher Scroll, Horror Scroll, Haste Scroll,
      Protection from Normal Missiles Scroll, Slow Scroll, Color Spray Scroll,
      Clairvoyance Scroll, Chill Touch Scroll, Fireball Scroll,
      Ghost Armor Scroll

(7.6) Baldur's Gate East revisited (AR0800)
    Delthyr - Talk, will wait for you in the Three Old Kegs
    Tamoko - Talk, will wait for you outside the Flaming Fist
      Kill: 500XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1
  Thieves Guild (AR)
    Denkod - Talk
    Stairs to Thief Warrens

(7.7) Baldur's Gate South West revisited (AR1100)
    Kaella - Talk
    Tamoko (after meeting her in Baldur's Gate East) - Talk 2-2-2-2-2-2-2
      Kill: 500XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1
  Flaming Fist Ground Floor
    Angelo - 10000XP, 290GP, Long Sword +1, only appears if you have Shar-Teel
    Benjy - 420XP
    Dilos - 15XP
    Mercenary - 15XP
  Flaming Fist First Floor
    Kent - Talk
    Rashad (Greater Doppleganger) - 4000XP
    Duke Eltan - Take him to the Harbor Master, Letter to Kizsha from Sarevok
      Reward: 2500XP

(7.8) Baldur's Gate West revisited (AR0600)
North of the Wall
    Sir Lothtyran - Talk

(7.9) Baldur's Gate South East revisited (AR1300)
    Alan Blackblade - Talk

(7.10) Baldur's Gate Center revisited (AR0700)
    Addy - Talk

(7.11) Thief Warrens (AR0146)
  Voleta Stiletto - Talk
  Mustard Jelly - 2000XP
  Doom Guard - 2000XP
  Skeleton Warrior - 4000XP, Two Handed Sword +1 or Arrows of Ice
  Invisible Stalker - 3000XP
  Winski Perorate - Talk

(7.12) Eldercity (AR0123)
  Rahvin - 1800XP, 49GP, Plate Mail, Ring of Protection +1, Arrows +2,
    Arrows of Piercing, Arrows of Detonation, Composite Long Bow, Garnet Gem
  Carston - 2400XP, 71GP, Plate Mail, Arrows of Biting, Arrows of Ice,
    Arrows of Fire, Composite Long Bow, Black Opal
  Gorf - 2000XP, 72GP, Protection from Undead Scroll, 2 x Sphene Gem
  Shaldrissa - 2000XP, 55GP, Traveller's Robe
  Haseo - 1500XP, 64GP, Ring of Protection +1, Long Sword +1
  Wudei - 1200XP, 12GP, Studded Leather Armor +1
  Skeleton Warrior - 4000XP, Two Handed Sword +1 or Arrows of Ice
  Tamako - Talk 3-2 to avoid a fight
    Kill: 5000XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1

(7.13) Temple of Bhaal (AR0125)
  Sarevok Anchev - 15000XP, Sarevok's Two Handed Sword of Chaos +2
  Angelo - 9800XP, 66GP, Arrows of Detonation, Wand of Lightning, Long Bow +1
  Tazok - 4000XP, Plate Mail, Potion of Strength, Oil of Speed, Black Opal
  Semaj - 3000XP, 85GP, Fireball Scroll, Vampiric Touch Scroll

The games ends when you kill Sarevok

==============================================================================
= Appendix ===================================================================
==============================================================================

(A) Character Creation

When creating your character look at how they will level up within the
experience point limit of 89,000.  If you have Tales of the Sword Coast bare
in mind that this has been raised to 161,000.  It is worth knowing that you
will be able to start Baldur's Gate 2 with your character, however they will
have lost all their items (with one exception that I am aware of).  If you
create a new character at the start of BG2 you will be given 89,000 experience
points, but if you import a character from TOTSC you are allowed to start with
161,000 and your 6 Special Abilities.

UPDATE: Even if you haven't finished BG you can still import your character
into BG2.  Your XP will be increased to 89,000 and you will be given all 6
Special Abilities based on your alignment not reputation.

The following information is in addition to the tables given in the manual, or
is a combination of that information.

------------------------------------------------------------------------------

(A.1) Gender, Race and Class

Your gender will change the way a few characters interact with you, but
providing your party is a mix of male and female, no quests will be
unavailable to you.

All races can be Fighters, Clerics and Thieves.  Humans can be any type of
specialist mage and can dual class to any valid multi-class combination
(more on dual classing later).

        Class* \ Race |Halfling| Dwarf | Gnome |  Elf  |Half-Elf| Human
  --------------------|--------|-------|-------|-------|--------|-------
              Paladin |        |       |       |       |        |   Y
               Ranger |        |       |       |   Y   |   Y    |   Y
                Druid |        |       |       |       |   Y    |   Y
                 Bard |        |       |       |       |   Y    |   Y
                 Mage |        |       |       |   Y   |   Y    |   Y
      Specialist Mage |        |       |   1   |   2   |   3    |   Y
        Fighter/Thief |   Y    |   Y   |   Y   |   Y   |   Y    |
         Fighter/Mage |        |       |   1   |   Y   |   Y    |
   Fighter/Thief/Mage |        |       |       |   Y   |   Y    |
       Cleric/Fighter |        |   Y   |   Y   |       |   Y    |
          Cleric/Mage |        |       |   1   |       |   Y    |
         Cleric/Thief |        |       |   Y   |       |        |
        Cleric/Ranger |        |       |       |       |   Y    |
  Cleric/Fighter/Mage |        |       |       |       |   Y    |
        Druid/Fighter |        |       |       |       |   Y    |
           Thief/Mage |        |       |   1   |   Y   |   Y    |

  * For multi-class the predominate class is given first
  1 Illusionist (even when multi-classed)
  2 only Diviner, Enchanter
  3 only Diviner, Enchanter, Conjurer, Transmuter

Racial Modifiers

Halfling +1 DEX, -1 STR, -1 WIS   +1 THACO when using Slings
Elf      +1 DEX, -1 CON           +1 THACO for Long Swords and Bows
Dwarf *  +1 CON, -1 DEX, -2 CHR
Gnome    +1 INT, -1 WIS

 * By using the Manual of Bodily Health a Dwarf can have a Constitution of 20
   and will regenerate 1 HP every 6 turns!

To Hit Penalties

The following class related THACO penalties are applied when using a weapon
the character is not proficient in

  Warrior -2 THACO
  Priest  -3 THACO
  Rogue   -3 THACO
  Wizard  -5 THACO

Base Saving Throws (a Level 1 Human Warrior)

  Paralyze/Poison/Death  14
  Rod/Staff/Wand         16
  Petrify/Polymorph      15
  Breath Weapon          17
  Spells                 17

Saving Throw Bonuses

   Level |  Warrior  |  Priest   |   Rogue   |   Mage
  -------|-----------|-----------|-----------|-----------
     1   | 0/0/0/0/0 | 4/2/2/1/2 | 1/2/3/1/2 | 0/5/2/2/5
     2   |           |           |           |
     3   | 1/1/1/1/1 |           |           |
     4   |           | 1/1/1/1/1 |           |
     5   | 2/2/2/3/2 |           | 1/2/1/1/2 |
     6   |           |           |           | 1/2/2/2/2
     7   | 1/1/1/1/1 | 2/2/2/2/2 |           |
     8   |           |           |           |
     9   |  Unknown  |           | 1/2/1/1/2 |
    10   |           | 1/1/1/1/1 |           |

So what the manual doesn't tell you is that Priests are resistant to Poison
and Mages are a resistant to Magic.

Paladins receive a +2 bonus against all their saving throws.

Gnomes, Halflings and Dwarfs receive bonuses against their saving throws for
Rod/Staff/Wand and Spells.  Halflings and Dwarfs also get a bonus against
Paralyze/Poison/Death.  The bonus varies with class.

So for example a Level 7 Dwarf Cleric would have saving throws of 4/8/10/13/9
and the chance of being poisoned is very unlikely.
  (    Base       -  Racial   -   Class   - L4 Bonus  - L7 Bonus )
  (14/16/15/17/17 - 3/3/0/0/3 - 4/2/2/1/2 - 1/1/1/1/1 - 2/2/2/2/2)

Dual class and multi class characters use the best saving throws of each
class.  For example a Cleric/Mage would get an impressive bonus of 4/5/2/2/5.

------------------------------------------------------------------------------

(A.2) Alignment

Paladins must be Lawful Good, Thieves cannot be Lawful Good, Rangers must be
Good, Druids must be True Neutral and Bards can be any mix of Neutral.

If your character has a good alignment your starting reputation will receive a
bonus whereas if you are evil you will receive a penalty.

Your alignment will determine the Archmagi robe a mage can wear and there is
one weapon that can only be used by good characters.  Your alignment may
determine whether you are offered some quests or are attacked by certain
characters.

------------------------------------------------------------------------------

(A.3) Abilities

Reroll until you have at least 80 ability points to distribute.  It is easier
to roll a high total for characters with fixed minimums.  For example the CHR
of a Paladin will always be rounded up to 17.  This way I was able to create
a Ranger with 98 (out of the maximum of 108) ability points.

On your adventures you will pick up tomes that raise each ability by one,
there are two for Wisdom and one for each of the other abilities.  Bare in
mind there is also one more for Wisdom in TOTSC.  First I'll give the reasons
then a summary table.

Strength STR

This should be 18 for fighters (it is more important to reroll a high total
number of ability points than get a good 18/xx, since this will be raised to
19 later), a fixed minimum of 13 for Rangers, a fixed minimum of 12 for
Paladins and at least 7 (raised to 8) for other classes.

Dexterity DEX

This should be 18 for thieves, 17 for tough characters (raised to 18 and AC -4
later), 18 if you plan to use missile weapons (raised to 19 and Missile Attack
Adjust +3 later), a fixed minimum of 13 for Rangers (so it doesn't effect
their stealth ability) and a fixed minimum of 12 for Bards (so it doesn't
effect their pick pocket ability).  For other classes that really need the
points elsewhere (at the expense of AC) drop it to 5 (raised to 6).

Constitution CON

This is simple; give 18 to Warriors and 15 (raised to 16) for all others.  If
you aren't a warrior and really need the points elsewhere (at the expense of
a maximum of 20 HP) then drop it to 6 (raised to 7).

Intelligence INT

This should be 18 for Wizards and Bards.  Since there are no more than 18
spells at each level in BG+TOTSC, an INT of 17 raised to 18 is sufficient, but
there are more than 18 spells at some levels in BG2 requiring an INT of 19.
Set it to 3 for other classes.

Wisdom WIS

This should be 18 for Priests, a fixed minimum of 14 for Rangers and a fixed
minimum of 13 for Paladins since they get spells later!  It should be 8
(raised to 10) for Bards so it doesn't affect their amazing lore ability.  Set
it to 3 for other classes.

Charisma CHR

There is a fixed minimum of 17 for Paladins and 15 for Druids and Bards.  For
others go for a minimum of 9 (raised to 10) but if you want to make friends,
get higher rewards for your quests and get things cheap go for 18 (or as much
as you can spare).  When in shops and during conversation, you should always
make the person in your group with the highest Charisma your group leader.

Specialist Mages have the following fixed minimums.

  Transmuter  DEX 15
  Illusionist DEX 16
  Conjurer    CON 15
  Invoker     CON 16
  Abjurer     WIS 15
  Necromancer WIS 16
  Diviner     WIS 16
  Enchanter   CHR 16

These are the absolute minimums you should go for

  Class   |STR |DEX |CON |INT |WIS |CHR
  --------|----|----|----|----|----|----
  Fighter | 18 | 17 | 18 |  3 |  3 |  9
  Ranger  | 13 | 13 | 18 |  3 | 14 |  9
  Paladin | 12 |  5 | 18 |  3 | 13 | 17
  Cleric  |  7 |  5 |  6 |  3 | 18 |  9
  Druid   |  7 |  5 |  6 |  3 | 18 | 15
  Thief   |  7 | 18 |  6 |  3 |  3 |  9
  Bard    |  7 | 12 |  6 | 18 |  8 | 15
  Mage    |  7 |  5 |  6 | 18 |  3 |  9

I would distribute 85 ability points as follows

  Class   |STR |DEX |CON |INT |WIS |CHR
  --------|----|----|----|----|----|----
  Fighter | 18 | 18 | 18 |  6 |  7 | 18
  Ranger  | 18 | 18 | 18 |  3 | 14 | 14
  Paladin | 17 | 17 | 18 |  3 | 13 | 17 (1)
  Cleric  | 18 | 18 | 15 |  3 | 18 | 13
  Druid   | 13 | 18 | 15 |  3 | 18 | 18
  Thief   | 18 | 18 | 15 |  9 |  8 | 17
  Bard    | 11 | 18 | 15 | 18 |  8 | 15
  Mage    | 13 | 18 | 15 | 18 |  3 | 18 (2)

  (1) If you are planning on exporting your Paladin to BG2 I suggest
      12/17/18/3/18/17
  (2) This will have to be adjusted for specialist mages

When all tomes have been added this will give

  Class   |STR |DEX |CON |INT |WIS |CHR
  --------|----|----|----|----|----|----
  Fighter | 19 | 19 | 19 |  7 |  9 | 19
  Ranger  | 19 | 19 | 19 |  4 | 16 | 15
  Paladin | 18 | 18 | 19 |  4 | 15 | 18
  Cleric  | 19 | 19 | 16 |  4 | 20 | 14
  Druid   | 14 | 19 | 16 |  4 | 20 | 19
  Thief   | 19 | 19 | 16 | 10 | 10 | 18  (giving some lore)
  Bard    | 12 | 19 | 16 | 19 | 10 | 16
  Mage    | 14 | 19 | 16 | 19 |  5 | 19

  All these characters have an AC Adj -4 and HP Adj +2 (+5 for warriors)

(My Ranger/Cleric at the end of TOTSC had ability scores 19/19/19/9/21/19)

------------------------------------------------------------------------------

(A.4) Skills

Warriors should concentrate on a single close combat weapon and a ranged
weapon.  All classes should consider the magical weapons available throughout
the game before assigning proficiency points.  You should make sure members of
your party specialise in different weapons when availability is limited.

There are 2 large swords, 4 small swords, a long and a short bow, a heavy and
a light crossbow, 2 axes, a Halberd (spear), a War Hammer (blunt) but no
spiked weapons with a +2 THACO.  Then there is the Short Sword of Backstabbing
and Drizzt's Scimitars with a +3 THACO.

------------------------------------------------------------------------------

(A.5) Dual Classing

Humans (but not Paladins and Bards) can dual class to Fighter/Thief,
Fighter/Mage, Fighter/Cleric, Fighter/Druid, Mage/Cleric, Mage/Thief,
Thief/Cleric, Cleric/Ranger and vice versa.

You must have 15 for the prime requisite ability of the first (or initial)
class and 17 for the prime requisite for the second (or final) class.  You
must also have the required minimum ability points for the second class, for
example a Thief who wishes to dual class into a Thief/Conjurer must have 15
DEX, 17 INT and also 15 CON.  You must have the right alignment for the second
class, for example a Fighter who wishes to dual class into a Fighter/Druid
must be True Neutral.

When choosing weapon abilities for a fighter, thief or mage, choose different
weapons for your second class to that of your first class, as both will
become available after you have past the level of your first class.  If you
dual class to a cleric or a druid make sure you choose weapons they are
permitted to use (eg a Fighter/Cleric cannot use swords, so if you used
points on them as a fighter they will have been wasted).

BG2 UPDATE: In BG2 you can actually add proficiency points to your first
class once it becomes active again.  For example a L7 Fighter that Duals to
a Thief can assign up to 5 proficiency points to any weapon.

Dual classing allows you to make use of all the XP past your final level. For
example, within the 89,000 XP limit in Baldur's Gate you would become a Level
7 Fighter at 64,000 OR you could start as a Thief and end up as a Level 6
Thief and dual class to a Level 7 Fighter (84,000XP) with 3x backstab, stealth
and other abilities.  This character will go on to a Level 8 Fighter in TOTSC
just as a pure fighter would.  The biggest advantage of creating a dual class
Fighter rather than a multiclass one is that you can master weapons.

If you want to be a thief, mage, or druid, start as a fighter then dual class
at level 5 or 6.  That way you will be able to wear armor and helmets.  If you
want to be a cleric you should consider starting as a ranger (specialise in
cleric weapons) then dual class at level 2 (or 5 for BG, 6 for TOTSC).  That
way you will be able to cast both Cleric and Druid spells.

In TOTSC, instead of being a Level 8 Fighter you could be a Level 7 Druid /
Level 8 Fighter (160,000XP) who can shapeshift and cast level 4 spells! (P.S.
use a Scimitar, preferably one of Drizzt's).  The only disadvantage is that
you will have less hit points than a pure fighter.

==============================================================================

(B) Combined Experience Tables

(B.1) Fighter (Warrior) - Hit Dice D10 (1 per level up to 9 then +3)

   Level |    XP   |THAC| W | Lor
  -------|---------|----|---|-----
     1   |       0 | 20 | 4 |   1
     2   |   2,000 | 19 |   |   2
     3   |   4,000 | 18 | 1 |   3
     4   |   8,000 | 17 |   |   4
     5   |  16,000 | 16 |   |   5
     6   |  32,000 | 15 | 1 |   6
     7   |  64,000 | 14 |   |   7
     8   | 125,000 | 13 |   |   8
     9   | 250,000 | 12 | 1 |   9

    W Weapon proficiency points (max 2 per weapon at level 1 then max 5)

(B.2) Paladin (Warrior) - Hit Dice D10 (1 per level up to 9 then +3)

   Level |    XP   |THAC| W | Lor |Spells| LH | DE | PE | TU
  -------|---------|----|---|-----|L1L2L3|----|----|----|----
     1   |       0 | 20 | 4 |   1 |      |  2 |  5 |  1 |
     2   |   2,250 | 19 |   |   2 |      |  4 |  6 |  2 |
     3   |   4,500 | 18 | 1 |   3 |      |  6 |  7 |  3 |  1
     4   |   9,000 | 17 |   |   4 |      |  8 |  8 |  4 |  2
     5   |  18,000 | 16 |   |   5 |      | 10 |  9 |  5 |  3
     6   |  36,000 | 15 | 1 |   6 |      | 12 | 10 |  6 |  4
     7   |  75,000 | 14 |   |   7 |      | 14 | 11 |  7 |  5
     8   | 150,000 | 13 |   |   8 |      | 16 | 12 |  8 |  6
     9   | 300,000 | 12 | 1 |   9 | 1    |    |    |    |

   Paladins get Cleric Spells

    W Weapon proficiency points (max 2 per weapon)
   LH Lay Hands hit points healed
   DE Detect Evil special ability spells
   PE Protect from Evil special ability spells
   TU Turn Undead level

(B.3) Ranger (Warrior) - Hit Dice D10 (1 per level up to 9 then +3)

   Level |    XP   |THAC| W | Lor |Spells| Ste | C
  -------|---------|----|---|-----|L1L2L3|-----|---
     1   |       0 | 20 | 4 |   1 |      | 25% | 1
     2   |   2,250 | 19 |   |   2 |      | 30% | 1
     3   |   4,500 | 18 | 1 |   3 |      | 37% | 2
     4   |   9,000 | 17 |   |   4 |      | 43% | 2
     5   |  18,000 | 16 |   |   5 |      | 50% | 3
     6   |  36,000 | 15 | 1 |   6 |      | 57% | 3
     7   |  75,000 | 14 |   |   7 |      | 65% | 4
     8   | 150,000 | 13 |   |   8 | 1    | 72% | 4
     9   | 300,000 | 12 | 1 |   9 | 2    |     |

   Rangers get Druid Spells

    W Weapon proficiency points (max 2 per weapon)
  Ste Stealth (Before Racial/Dexterity Modifiers)
    C Charm Animal special ability spells

(B.4) Cleric (Priest) - Hit Dice D8 (1 per level up to 9 then +2)

   Level |    XP   |THAC| W | Lor |Priest Spl| TU
  -------|---------|----|---|-----|L1L2L3L4L5|----
     1   |       0 | 20 | 2 |   1 | 1        |  1
     2   |   1,500 | 20 |   |   2 | 2        |  2
     3   |   3,000 | 20 |   |   3 | 2 1      |  3
     4   |   6,000 | 18 | 1 |   4 | 3 2      |  4
     5   |  13,000 | 18 |   |   5 | 3 3 1    |  5
     6   |  27,500 | 18 |   |   6 | 3 3 2    |  6
     7   |  55,000 | 16 |   |   7 | 3 3 2 1  |  7
     8   | 110,000 | 16 | 1 |   8 | 3 3 3 2  |  8
     9   | 225,000 | 16 |   |   9 | 4 4 3 2 1|   

    W Weapon proficiency points (max 1 per weapon)
   TU Turn Undead level

(B.5) Druid (Priest) - Hit Dice D8 (1 per level up to 9 then +2)

   Level |    XP   |THAC| W | Lor |Priest Spl| SB | SW | SL
  -------|---------|----|---|-----|L1L2L3L4L5|----|----|----
     1   |       0 | 20 | 2 |   1 | 1        |    |    |
     2   |   2,000 | 20 |   |   2 | 2        |    |    |
     3   |   4,000 | 20 |   |   3 | 2 1      |    |    |
     4   |   7,500 | 18 | 1 |   4 | 3 2      |    |    |
     5   |  12,500 | 18 |   |   5 | 3 3 1    |    |    |
     6   |  20,000 | 18 |   |   6 | 3 3 2    |    |    |
     7   |  35,000 | 16 |   |   7 | 3 3 2 1  |  1 |  1 |  1
     8   |  60,000 | 16 | 1 |   8 | 3 3 3 2  |  1 |  1 |  1
     9   |  90,000 | 16 |   |   9 | 4 4 3 2 1|  1 |  1 |  1
    10   | 125,000 | 14 |   |  10 | 4 4 3 3 2|  1 |  1 |  1
    11   | 200,000 | 14 |   |  11 |          |    |    |

    W Weapon proficiency points (max 1 per weapon)
   SB Shapeshift Brown Bear special ability spells
   SW Shapeshift Wolf special ability spells
   SL Shapeshift Black Bear special ability spells

(B.6) Thief (Rogue) - Hit Dice D6 (1 per level up to 10 then +2)

   Level |    XP   |THAC| W | Lor | Ab | BS
  -------|---------|----|---|-----|----|----
     1   |       0 | 20 | 2 |   3 | 30 | x2
     2   |   1,250 | 20 |   |   6 | 20 | x2
     3   |   2,500 | 19 |   |   9 | 20 | x2
     4   |   5,000 | 19 | 1 |  12 | 20 | x2
     5   |  10,000 | 18 |   |  15 | 20 | x3
     6   |  20,000 | 18 |   |  18 | 20 | x3
     7   |  40,000 | 17 |   |  21 | 20 | x3
     8   |  70,000 | 17 | 1 |  24 | 20 | x3
     9   | 110,000 | 16 |   |  27 | 20 | x4
    10   | 160,000 | 16 |   |  30 | 20 | x4
    11   | 220,000 | 15 |   |  33 | 20 | x4

    W Weapon proficiency points (max 1 per weapon)
   Ab Ability points for Stealth, Pick Pockets, Pick Locks, Find/Remove Traps
      (Max 100 + Base Ability + Racial/Dexterity Modifiers)
   BS Back Stab damage multiplier
      (quarter staff, dagger, short sword and long sword only)

(B.7) Bard (Rogue) - Hit Dice D6 (1 per level up to 10 then +2)

   Level |    XP   |THAC| W | Lor |Mage Spell|  PP
  -------|---------|----|---|-----|L1L2L3L4L5|-----
     1   |       0 | 20 | 2 |  10 |          | 40%
     2   |   1,250 | 20 |   |  20 | 1        | 45%
     3   |   2,500 | 19 |   |  30 | 2        | 50%
     4   |   5,000 | 19 | 1 |  40 | 2 1      | 55%
     5   |  10,000 | 18 |   |  50 | 3 1      | 60%
     6   |  20,000 | 18 |   |  60 | 3 2      | 65%
     7   |  40,000 | 17 |   |  70 | 3 2 1    | 70%
     8   |  70,000 | 17 | 1 |  80 | 3 3 1    | 75%
     9   | 110,000 | 16 |   |  90 | 3 3 2    | 80%
    10   | 160,000 | 16 |   | 100 | 3 3 2 1  | 85%
    11   | 220,000 | 15 |   | 110 |          |

    W Weapon proficiency points (max 1 per weapon)
   PP Pick Pockets (Before Racial/Dexterity Modifiers)

(B.8) Mage (Wizard) - Hit Dice D4 (1 per level up to 10 then +1)

   Level |    XP   |THAC| W | Lor |Mage Spell
  -------|---------|----|---|-----|L1L2L3L4L5
     1   |       0 | 20 | 1 |   3 | 1
     2   |   2,500 | 20 |   |   6 | 2
     3   |   5,000 | 20 |   |   9 | 2 1
     4   |  10,000 | 19 |   |  12 | 3 2
     5   |  20,000 | 19 |   |  15 | 4 2 1
     6   |  40,000 | 19 | 1 |  18 | 4 2 2
     7   |  60,000 | 18 |   |  21 | 4 3 2 1
     8   |  90,000 | 18 |   |  24 | 4 3 3 2
     9   | 135,000 | 18 |   |  27 | 4 3 3 2 1
    10   | 250,000 | 17 |   |  30 |

    W Weapon proficiency points (max 1 per weapon)

(B.9) Specialist Mage (Wizard) - Hit Dice D4 (1 per level up to 10 then +1)

   Level |    XP   |THAC| W | Lor |Mage Spell
  -------|---------|----|---|-----|L1L2L3L4L5
     1   |       0 | 20 | 1 |   3 | 2
     2   |   2,500 | 20 |   |   6 | 3
     3   |   5,000 | 20 |   |   9 | 3 2
     4   |  10,000 | 19 |   |  12 | 4 3
     5   |  20,000 | 19 |   |  15 | 5 3 2
     6   |  40,000 | 19 | 1 |  18 | 5 3 3
     7   |  60,000 | 18 |   |  21 | 5 4 3 2
     8   |  90,000 | 18 |   |  24 | 5 4 4 3
     9   | 135,000 | 18 |   |  27 | 5 4 4 3 2
    10   | 250,000 | 17 |   |  30 |

    W Weapon proficiency points (max 1 per weapon)

==============================================================================

(C) Recruitable NPCs

When you reform your party, only NPCs close in alignment to your reputation
will wait for you to return.  So if you have a reputation of Popular and you
want to temporarily remove an evil member of your party you must reduce your
reputation to Disliked first.

The level you recruit an NPC at is based on your XP when you first talk to the
NPC.  I have listed the lowest and highest levels for each character.

Ajantis Ilvastarr
  Male Human Paladin Lawful Good 17-13-16-12-13-17 North of Friendly Arm Inn
  Notes:   Missing class saving throw bonus of 2/2/2/2/2
  Level 2: 20/24HP, **Large Sword, *Bow, *Blunt
  Level 6: 45/72HP, **Large Sword, *Bow, *Blunt, **Small Sword

Alora
  Female Halfling Thief Chaotic Good 8-19-12-14-7-10 Baldur's Gate West
  Items:   Lucky Rabbit's Foot
  Notes:   Ring cannot be removed
           Missing racial saving throw bonus of 3/3/0/0/3
  Level 4: 14/24HP, *Small Sword, *Missile
           Open Locks 80, Stealth 40, Find Traps 20, Pick Pockets 80
   Errors: Missing one weapon proficiency point
  Level 6: 19/36HP, *Bow, *Missile
           Open Locks 100, Stealth 40, Find Traps 20, Pick Pockets 100
   Errors: Missing one weapon proficiency point

Branwen
  Female Human Cleric True Neutral 13-16-15-9-16-13 Carnival
  Special: Spiritual Hammer special ability
  Notes:   You must first turn her from stone to flesh
  Level 2: 17/18HP, *Blunt, *Missile
  Level 5: 38/45HP, *Blunt, *Missile
   Errors: Missing one weapon proficiency point

Coran
  Male Elf Fighter/Thief Chaotic Good 14-20-12-14-9-16 Cloakwood 1
  Notes:   Dexterity one above maximum
           Weapon proficiency one above maximum in Bow
  Lev 3/3: 27/24HP, **Large Sword, ***Bow
           Open Locks 60, Stealth 78, Find Traps 20, Pick Pockets 40
   Errors: Hit Points three above maximum
  Lev 5/5: 39/40HP, **Large Sword, ***Bow
           Open Locks 80, Stealth 98, Find Traps 20, Pick Pockets 40

Dynaheir
  Female Human Invoker Lawful Good 11-13-16-17-15-12 Gnoll Stronghold
  Special: Slow Poison special ability
  Level 1: 6/6HP, *Missile
           Magic Missile
  Level 6: 31/36HP, *Missile, *Blunt
           Magic Missile, Burning Hands, Stinking Cloud, Blur, Fireball

Edwin Odesseiron
  Male Human Conjurer Lawful Evil 9-10-16-18-9-10 Nashkel
  Items:   Edwin's Amulet (+1 spell of each level)
  Notes:   Amulet cannot be removed
  Level 1: 6/6HP, *Blunt
           Armor, Color Spray
  Level 6: 27/36HP, *Blunt, *Missile
           Armor, Color Spray

Eldoth Kron
  Male Human Bard Neutral Evil 16-12-15-13-10-16 Cloakwood 3
  Special: Create five Poisoned Arrows special ability
  Level 3: 15/21HP, *Small Sword, *Bow
           Larloch's Minor Drain, Magic Missile
  Level 5: 24/35HP, *Small Sword, *Bow, *Spear
           Larloch's Minor Drain, Magic Missile, Horror

Faldorn
  Male Human Druid True Neutral 12-15-11-10-16-15 Cloakwood 3
  Special: Summon Dread Wolf special ability
  Level 3: 16/24HP, *Blunt, *Missile
  Level 5: 22/40HP, *Blunt, *Missile, *Spear

Garrick
  Male Human Bard Chaotic Neutral 14-16-9-13-14-15 Beregost
  Notes:   You must first deal with Silke
  Level 1: 6/6HP, *Small Sword, *Missile
           No Spells
  Level 6: 20/36HP, *Small Sword, *Missile, *Bow
           Armor, Color Spray, Magic Missile, Mirror Image

Imoen
  Female Human Thief Neutral Good 9-18-16-17-11-16 Lion's Way
  Notes:   Can dual class to a Mage
  Level 1: 8/8HP, *Small Sword, *Bow
           Open Locks 25, Stealth 30, Find Traps 30, Pick Pockets 25
  Level 6: 43/48HP, *Small Sword, *Bow, *Blunt
           Open Locks 25, Stealth 80, Find Traps 80, Pick Pockets 25

Jaheira
  Female Half-Elf Fighter/Druid True Neutral 15-14-17-10-14-15 Friendly Arm
  Notes:   You must recruit her before Chapter 3
  Lev 1/1: 12/12HP, **Blunt, **Missile
  Lev 5/6: 41/65HP, **Blunt, **Missile, *Small Sword
   Errors: +1 THAC0

Kagain
  Male Dwarf Fighter Lawful Evil 16-12-20-15-11-8 Beregost
  Notes:   Constitution 1 above maximum
           Missing racial saving throw bonus of 4/4/0/0/4
  Level 1: 15/15HP, **Axe, *Blunt, *Missile
  Level 6: 60/90HP, ****Axe, *Blunt, *Missile

Khalid
  Male Half-Elf Fighter Neutral Good 15-16-17-12-10-9 Friendly Arm Inn
  Notes:   You must recruit him before Chapter 3
  Level 1: 13/13HP, **Large Sword, *Bow, *Axe
  Level 6: 64/78HP, ***Large Sword, **Bow, *Axe
   Errors: Saving throw bonus of 0/2/0/0/2

Kivan
  Male Elf Ranger Chaotic Good 18/12-17-14-10-14-8 High Hedge
  Special: Racial Enemy Ogre
  Level 2: 16/20HP, **Bow, **Spear
  Level 6: 36/60HP, **Bow, **Spear, **Large Sword

Minsc
  Male Human Ranger Neutral Good 18/93-15-15-8-6-9 Nashkel
  Special: Berserk special ability (+15 temporary HP - Boo?)
           Racial Enemy of Gnoll
  Notes:   Quick item slot used by Boo
           Rangers must have a minimum of WIS 14 (bump on the head?)
  Level 1: 11/11HP, **Large Sword, *Spiked, *Axe
  Level 6: 52/66HP, **Large Sword, **Small Sword, **Bow

Montaron
  Male Halfling Fighter/Thief Neutral Evil 16-17-15-12-13-9 Lion's Way
  Notes:   Missing racial saving throw bonus of 3/3/0/0/3
  Lev 1/1: 9/9HP, **Small Sword, **Missile
           Open Locks 25, Stealth 50, Find Traps 10, Pick Pockets 35
  Lev 5/6: 50/48HP, **Small Sword, **Missile, **Axe
           Open Locks 25, Stealth 100, Find Traps 10, Pick Pockets 85
   Errors: Hit Points two above maximum

Quayle
  Male Gnome Cleric/Illusionist Chaotic Neutral 8-15-11-17-10-6 Wyrm Crossing
  Special: Invisibility special ability
  Notes:   Missing racial saving throw bonus of 0/2/0/0/2
  Lev 2/2: 11/12, *Spiked, *Missile
           Magic Missile
  Lev 6/5: 24/34, *Spiked, *Missile, *Blunt
           Magic Missile, Larloch's Minor Drain, Horror, Melf's Acid Arrow,
           Monster Summoning I

Safana
  Female Human Thief Chaotic Neutral 13-17-10-16-9-17 Lighthouse
  Special: Charm Animal special ability
  Level 2: 9/12HP, *Small Sword, *Missile
           Open Locks 50, Stealth 15, Find Traps 25, Pick Pockets 20
  Level 6: 25/36HP, *Small Sword, *Missile, *Spear
           Open Locks 90, Stealth 15, Find Traps 65, Pick Pockets 20

Shar-Teel Dosan
  Female Human Fighter Chaotic Evil 18/58-17-9-14-7-11 East of Temple
  Notes:   You must have a male in your group for her to fight
           Can dual class to a Thief
  Level 2: 17/20HP, **Large Sword, **Short Sword
  Level 6: 46/60HP, **Large Sword, **Short Sword, **Missile

Skie
  Female Human Thief True Neutral 11-18-15-15-8-13 Baldur's Gate North West
  Notes:   You must have Eldoth in your party
  Level 4: 22/28HP, *Small Sword, *Bow, *Missile
           Open Locks 45, Stealth 45, Find Traps 30, Pick Pockets 50
  Level 6: 28/42HP, *Small Sword, *Bow, *Missile
           Open Locks 55, Stealth 55, Find Traps 40, Pick Pockets 60

Tiax
  Male Gnome Cleric/Thief Chaotic Evil 9-16-16-10-13-9 Baldur's Gate SW
  Special: Summon Ghast special ability
  Notes:   Missing racial saving throw bonus of 0/3/0/0/3
  Lev 2/2: 21/18HP, *Blunt, *Missile
           Open Locks 35, Stealth 25, Find Traps 30, Pick Pockets 25
   Errors: Hit Points three above maximum
  Lev 5/6: 47/49HP, *Blunt, *Missile, *Spiked
           Open Locks 55, Stealth 45, Find Traps 50, Pick Pockets 45

Viconia DeVir
  Female Drow Elf Cleric Neutral Evil 10-19-8-16-15-14 Peldvale
  Special: 50% magic resistance
  Notes:   You must first kill the Flaming Fist Mercenary (REP-2)
  Level 2: 12/16HP, *Blunt, *Missile
  Level 6: 27/48HP, *Blunt, *Missile, *Spiked

Xan
  Male Elf Enchanter Lawful Neutral 13-16-7-17-14-16 Nashkel Mine
  Items:   Moonblade (THAC0+3, dmg 1D8+3, AC+1, +50 Fire res, only by Xan)
  Level 2: 7/8HP, *Small Sword
           Color Spray, Charm Person
  Level 4: 12/16HP, *Small Sword
           Color Spray, Charm Person, Luck, Mirror Image, Melf's Acid Arrow
  Level 6: 17/24HP, *Small Sword, *Missile
           Color Spray, Charm Person, Protection from Evil, Mirror Image,
           Luck, Melf's Acid Arrow, Dire Charm

Xzar
  Male Human Necromancer Chaotic Evil 14-16-10-17-16-10 Lion's Way
  Level 1: 4/4HP, *Small Sword
           Larloch's Minor Drain, Chill Touch
  Level 6: 12/24HP, *Small Sword, *Missile
           Larloch's Minor Drain, Chill Touch, Burning Hands, Ghoul Touch,
           Horror, Melf's Acid Arrow, Skull Trap, Vampiric Touch

Yeslick
  Male Dwarf Fighter/Cleric Lawful Good 15-12-17-7-16-10 Cloakwood Mine
  Special: Dispel Magic special ability
  Notes:   Missing racial saving throw bonus of 4/4/0/0/4
  Lev 2/3: 33/28HP, **Blunt, **Missile
   Errors: Hit Points five above maximum
  Lev 4/5: 56/51HP, **Blunt, **Missile, *Spiked
   Errors: Saving throw bonus of 0/0/0/2/2
           Hit Points five above maximum
           

NPC Quests
  Dynaheir  Don't kill her when asked to by Edwin (Reward: 800XP)
  Minsc     Rescue Dynaheir (Reward: 800XP)
  Alora     Keep watch in Hall of Wonders
  Coran     Kill Wyvern's 
  Safana    Get treasure from Flesh Golem cave
  Edwin     Kill Dynaheir (Reward: Edwin will stay in your service)
  Kagain    Take him to AR2800 to look for caravans (No Reward)
  Eldoth    Rescue Skie and collect 1000GP a day ransom from Elkart
  Khalid & Jaheira  Go to Nashkel and talk with Berrun Ghastkill (No Reward)
  Montaron & Xzar   Go to Nashkel and talk with Berrun Ghastkill (No Reward)

NPC Pairs
  Dynaheir & Minsc
  Khalid & Jaheira
  Skie & Eldoth
  Montaron & Xzar

NPC Enemies (who will kill each other if they are in your group for long)
  Khalid & Jaheira hate Montaron & Xzar
  Dynaheir & Minsc hate Edwin
  Shar-Teel hates Eldoth

(C.1) NPC Summary

Lawful Good
  Ajantis   M Human     Paladin            17 13 16 12 13 17
  Dynaheir  F Human     Invoker            11 13 16 17 15 12
  Yeslick   M Dwarf     Fighter/Cleric     15 12 17  7 16 10
Neutral Good
  Imoen     F Human     Thief               9 18 16 17 11 16
  Khalid    M Half-Elf  Fighter            15 16 17 12 10  9
  Minsc     M Human     Ranger          18/93 15 15  8  6  9
Chaotic Good
  Alora     F Halfling  Thief               8 19 12 14  7 10
  Coran     M Elf       Fighter/Thief      14 20 12 14  9 16
  Kivan     M Elf       Ranger          18/12 17 14 10 14  8

Lawful Neutral
  Xan       M Elf       Enchanter          13 16  7 17 14 16
True Neutral
  Branwen   F Human     Cleric             13 16 15  9 16 13
  Faldorn   M Human     Druid              12 15 11 10 16 15
  Jaheira   F Half-Elf  Fighter/Druid      15 14 17 10 14 15
  Skie      F Human     Thief              11 18 15 15  8 13
Chaotic Neutral
  Garrick   M Human     Bard               14 16  9 13 14 15
  Quayle    M Gnome     Cleric/Illusionist  8 15 11 17 10  6       
  Safana    F Human     Thief              13 17 10 16  9 17

Lawful Evil
  Edwin     M Human     Conjurer            9 10 16 18  9 10
  Kagain    M Dwarf     Fighter            16 12 20 15 11  8
Neutral Evil
  Eldoth    M Human     Bard               16 12 15 13 10 16
  Montaron  M Halfling  Fighter/Thief      16 17 15 12 13  9
  Viconia   F Drow Elf  Cleric             10 19  8 16 15 14
Chaotic Evil
  Shar-Teel F Human     Fighter         18/58 17  9 14  7 11
  Tiax      M Gnome     Cleric/Thief        9 16 16 10 13  9
  Xzar      M Human     Necromancer        14 16 10 17 16 10

(C.2) Temporary Party Members at Candlekeep

  Arkanis   M Dwarf     Fighter        18/53 12 19 15 11  8  Neutral Good
  Canderous M Human     Cleric            16 13 13 12 18 14  Lawful Good
  Mordaine  F Human     Invoker           11 17 15 18 15 12  Lawful Good
  Deder     M Halfling  Fighter/Thief     11 18 16 12 13  9  True Neutral
  Osprey    F Half-Elf  Cleric/Mage       16  9 13 15 10  6  Lawful Good

Additional Special Abilities
  Arkanis - +9 HP (giving 39 at Level 2)
  Canderous - Lay Hands, 2 extra 1st level priest spells
  Mordaine - Slow Poison
  Deder - 120 extra ability points
  Osprey - Invisibility, 1 extra 1st level wizard spell

There is a way to take these temporary party members with you when you leave
Candlekeep.  Once you have started the training move one of the NPCs next to
Obe and then reform your party and remove them.  Wait for them to say goodbye
then speak to Obe and tell him you've had enough.  As soon as he agrees, pause
the game and while paused talk to the NPC you kicked out.  The NPC will then
ask if they can join your party, say yes.  You will be teleported out of the
Training Hall, but the NPC you just recruited will remain behind.  They can
then recruit all the other NPCs.  You can't get them out of the Training Hall,
but as they are now all in your party they will rejoin you once you are
outside Candlekeep.

This comes from an idea by Rolf Zehb given in Dan Simpson's Baldur's Gate FAQ.  

==============================================================================

(D) Businesses

There are four types of business (or "shop")

 - STORE (Buy and Sell)
 - TAVERN (Drink)
 - Inn
    - *INN (Peasant rooms)
    - **INN (Drink, Peasant and Merchant rooms)
    - ***INN (Drink, Peasant, Merchant and Noble rooms)
    - ****INN (Drink, Peasant, Merchant, Noble and Royal rooms)
 - TEMPLE (Healing, Donate, Buy and Sell, Identify)

All temple priests will identify items and so will some store owners.  There
are some stores you can steal from.  Stolen (fenced) items cannot be sold.

  Candlekeep Inn (AR2616) ****INN + STORE - Winthrop (can steal)
  Temple of Oghma (AR2600) TEMPLE - Priest of Oghma (will identify)
  The Friendly Arm (AR2301) ****INN + STORE - Bentley Mirrorshade
    Large Shield +1
  Temple of Wisdom (AR2304) TEMPLE - Gellana Mirrorshare
  Thunderhammer Smithy (AR3301) STORE - Taerom Fuiruim (will identify)
    Full Plate Mail          Shadow Armor             Dagger of Venom
    Light Crossbow of Speed  Long Sword +1            Mace +1
    Short Bow +1             Dagger +1                Darts +1
    Sling +1                 Short Sword +1           Arrows of Ice
    Arrows +1                Arrows +2                Arrows of Biting
    Bolts +1                 Bullets +1               Leather Armor +1
    Small Shield +1          Medium Shield +1
  Jovial Juggler (AR3304) ****INN - Bartender
  Burning Wizard (AR3307) ****INN - Bartender
  Feldepost's Inn (AR3351) ****INN + STORE - Bartender
    Amulet of Protection +1  Arrows +2                Battle Axe +1
    Composite Long Bow +1    Bracers of Defense AC8   Bullets +1
    Chainmail +1             Medium Shield +1         Bastard Sword +1
  Red Sheaf (AR3357) **INN - Bartender
  Nashkel Inn (AR4801) ***INN - Innkeeper
  Temple of Helm (AR4802) TEMPLE - Nalin
  Nashkel Store (AR4803) STORE - Storekeep (will identify and can steal)
    Large Shield +1
  Belching Dragon Tavern (aka The Northern Light) (AR4809) TAVERN - Bartender
  Carnival Shop (AR4901) STORE - Merchant (will identify and can steal)
  Carnival Store (AR4907) STORE - Merchant (will identify)
    Necklace of Missiles     Ring of Infravision      Amulet of Protection +1
    Shield Amulet
    Protection Scrolls: Protection from Acid, Protection from Petrification
      Protection from Electricity, Protection from Cold, Protection from Fire
  Carnival Shop (AR4908) STORE - Merchant (will identify and can steal)
  Carnival Shop (AR4909) STORE - Merchant (will identify and can steal)
    Arrows of Piercing       
  High Hedge (AR3202) STORE - Thalantyr (will identify)
    Darts +1                 Arrows +1                Acid Arrows
    Bolts +1                 Bolts of Lightning       Bolts of Biting
    Bullets +1               Wand of Sleep            Wand of Fear
    The Horn of Kazgaroth    The Claw of Kazgaroth
    Robe of the Good Archmagi           Robe of the Neutral Archmagi
    Potions: Potion of Magic Blocking (3)
    Protection Scrolls: Protection from Electricity, Protection from Poison,
      Protection from Cold, Protection from Fire, Protection from Magic (1),
      Protection from Acid, Protection from Undead
    Mage Scrolls: Blindness, Grease, Burning Hands, Charm Person, Color Spray,
      Armor, Infravision, Chill Touch, Protection from Petrification, Friends,
      Resist Fear, Protection from Evil, Larloch's Minor Drain, Chromatic Orb,
      Shocking Grasp, Magic Missile, Identify, Shield, Horror, Luck, Strength, 
      Hold Person, Invisibility, Flame Arrow, Detect Invisibility, Skull Trap, 
      Mirror Image, Sleep, Vampiric Touch
  Song of the Morning Temple (aka Temple of Lathander) (AR3402) TEMPLE
          - Keldath Ormlyr (Mayor of Beregost)
  Temple of Yondalla (aka Temple of Helm) (AR4003) TEMPLE - Alvanhendar

  Sorcerous Sundries (AR0703) STORE - Halbazzar Drin (will identify)
    Battle Axe +1            Darts +1                 Darts of Stunning
    Darts of Wounding        Bastard Sword +1         Long Sword +1
    Arrows of Detonation (60)           Arrows of Dispelling (50)
    Arrows +1                Arrow of Slaying (1)     Acid Arrows
    Arrows of Biting         Arrows of Fire           Arrows of Ice
    Arrows of Piercing       Arrows +2                Bolts +1
    Bolts of Lightning       Bolts of Biting          Bolts +2
    Bullets +1               Bullets +2               Wand of Fear
    Wand of Monster Summoning           Wand of the Heavens
    Wand of Magic Missiles   Wand of Paralyzation     Wand of Fire
    Wand of Frost            Wand of Lightning        Wand of Sleep
    Potions: Potion of Magic Blocking (3), Potion of Storm Giant Strength (3)
    Protection Scrolls: Protection from Electricity, Protection from Poison,
      Protection from Cold, Protection from Fire, Protection from Magic (1),
      Protection from Acid, Protection from Undead
    Mage Scrolls: Ghoul Touch, Dispel Magic, Flame Arrow, Hold Person, Grease, 
      Agannazar's Scorcher, Monster Summoning I, Non-Detection, Burning Hands,
      Skull Trap, Armor, Vampiric Touch, Ghost Armor, Blindness, Charm Person,
      Color Spray, Friends, Clairvoyance, Slow, Protection from Petrification,
      Identify, Infravision, Magic Missile, Protection from Evil, Chill Touch,
      Shocking Grasp, Blur, Chromatic Orb, Larloch's Minor Drain, Knock, Luck, 
      Know Alignment, Detect Invisibility, Horror, Invisibility, Mirror Image,
      Monster Summoning II, Stinking Cloud, Sleep, Web, Detect Evil, Fireball,
      Minor Globe of Invulnerability, Protection from Normal Missiles, Shield, 
      Haste, Confusion, Dimension Door, Resist Fear, Lightning Bolt, Strength,
      Melf's Acid Arrow, Dire Charm
  Elfsong (AR0705) ****INN - Bartender
  Elfsong (AR0706) ****INN - Alyth
  Elfsong (AR0706) STORE - Merchant (will identify)
    Necklace of Missiles     Amulet of Protection +1  Shield Amulet
    Ring of Infravision
    Protection Scrolls: Protection from Acid, Protection from Petrification
      Protection from Electricity, Protection from Cold, Protection from Fire
  Maltz' Weapon Shop (AR0803) STORE - Maltz (will identify and can steal)
    Large Shield +1
  Inn (AR0807) ****INN - Bartender
  Inn (AR0808) ****INN - Bartender
  Shop of Silence (AR0809) *INN + STORE - Silence
    Cloak of Protection +1   Leather Armor +1         Studded Leather Armor +1
    Darts +1                 Darts of Stunning        Sling +1
    Bullets +1               Bullets +2
  Lucky Aello's Discount Store (AR0810) STORE  - Lucky Aello (identify, steal)
  Thieves Guild (AR0153) STORE - Blacklilly (will identify)
    Darts +1                 Darts of Stunning        Sling +1
    Bullets +1               Bullets +2               Arrows +2
    Arrows +1                Arrows of Biting         Studded Leather Armor +1
    Leather Armor +1         Cloak of Protection +1
    Arrows of Dispelling (25)
    Potions: Potion of Power (1), Potion of Magic Blocking
  Keexie Tavern (not Burning Wizard) (AR0154) ****INN - Bartender
  Keexie Tavern (AR0171) ****INN - Bartender
  General Store (AR0304) STORE - Storekeep (will identify, can steal)
  Splurging Sturgeon (AR0103) ****INN - Bartender
  Blushing Mermaid (AR0114) ***INN - Bork
  Helm Temple (AR0002) TEMPLE - Priest of Helm
  Three Old Kegs (AR0119) ****INN - Natrin Bellowglyn
  Helm and Cloak (AR0116) ****INN - Bartender
  Inn (AR0165) ****INN - Bartender
  Lady's Hall (AR0132) TEMPLE - Chanthalas Ulbright
  Inn (AR1109) ****INN - Bartender
  Inn (AR1110) ****INN - Bartender
  General Store (AR1112) STORE - Storekeep (will identify and can steal)
  General Store (AR1115) STORE - Storekeep (will identify and can steal)
    Potions
  General Store (AR1116) STORE - Storekeep (will identify and can steal)
    Large Shield +1          Arrows +1                Arrows of Biting
    Long Sword +1            Bastard Sword +1         Arrows of Piercing
    Arrows of Ice            Bullets +2
    Potions: Oil of Speed
    Protection Scrolls: Protection from Cold
    Mage Scrolls: Chromatic Orb, Burning Hands, Protection from Evil,
      Infravision
  General Store (AR1117) STORE - Storekeep (will identify and can steal)
    Potions
  Jopalin's Tavern (AR1215) ****INN - Bartender
  Low Lantern (AR0133) **INN - Bartender
  General Store (AR1302) STORE - Well-Adjusted Al (will identify & can steal)
    Potions
  Inn (AR1306) ****INN - Bartender
  General Store (AR1320) STORE - Storekeep (will identify and can steal)
    Potions
  Blade and Stars (AR0105) ****INN - Innkeeper
  Drakon Tavern (AR0720) ****INN - Bartender

  Candlekeep Inn (AR2629) ****INN + STORE - Winthrop (can steal)
  Temple of Oghma (AR2626) TEMPLE - Priest of Oghma (will identify)

==============================================================================

(E) Cheats 

First enable cheats by adding the line Cheats=1 to the [Game Options] section
of BALDUR.INI, then from within the game you can now press CTRL-TAB to bring
up the console.

To be transported to one of the areas given in this guide, enter the area code
as follows.
  CLUAConsole:MoveToArea("ARxxxx")

To add items from the extensive list given in Appendix (F), enter the item
code and optionally the quantity (from 1 to 65535)
  CLUAConsole:CreateItem("itemcode"[,quantity])

I used this one to test how a character will level up.
  CLUAConsole:SetCurrentXP("x")

I believe TeamBG (http://www.teambg.com) should take the credit for this, but
correct me if I'm wrong.

==============================================================================

(F) Items 

Notes on Items
 - $$$GP is the selling price for most items
 - ##x $$$GP is the selling price for charged items such as wands where ##
   is the maximum number of charges and $$$ is the selling price for a each
   charge.  If you sell such an item, you can buy it back fully charged.
 - CURSED items require a spell to remove them.

Location of Special Items
  Dagger +2 - Exit from Nashkel Mine (Hentold) & Baldur's Gate NE (Marek)
  Dagger of Venom +2 - Beregost (Thunder Hammer Smithy)
  Longtooth Dagger +2 - Undercellar (Krystin)
  Short Sword +2 - South of High Hedge (Zargal)
  Short Sword of Backstabbing +3 - Undercellar (Slythe)
  Long Sword +2 - Nashkel Mine (Greywolf)
  Scimitar +3: Frostbrand - North West of Nashkel (Drizzt)
  Twinkle, Scimitar +3: Defender - North West of Nashkel (Drizzt)
  Bastard Sword +1, +3 vs Shapeshifters - Cloakwood 1 (Aldeth Sashenstar) or
    Baldur's Gate South West (Aldeth Sashenstar)
  Spiders Bane (Two Handed Sword +2) - Cloakwood 2 (Centeol)
  Halberd +2 - Baldur's Gate South (Zhalimar Cloudwulfe)
  Battle Axe +2 - Baldur's Gate North West (Gretek)
  Throwing Axe +2 - Candlekeep Cavern (Prat)
  War Hammer +2 - South of High Hedge (Bassilus)
  Short Bow +2 - Baldur's Gate North East (Marek)
  Long Bow +2 - Bandit Camp (Hakt) & Firewine Ruins (Undead Knight)
  Composite Long Bow +1 - Beregost (Feldepost's Inn)
  Light Crossbow of Speed +1 - Beregost (Thunder Hammer Smithy)
  Heavy Crossbow of Accuracy +5 - Baldur's Gate Center (Dabron Sashenstar)
  Studded Leather Armor +2 - Cloud Peek Mountains East (Sendai)
  Shadow Armor (Studded Leather Armor +3) - Beregost (Thunder Hammer Smithy)
  Chainmail +2 - Gullykin Village (Molkar)
  Mithril Chainmail +4 - North West of Nashkel (Drizzt)
  Ankheg Armor - Beregost (Thunder Hammer Smithy) & Nashkel
  Full Plate Mail - Bandit Camp (Taugosz Khosann) & Beregost (Thunder Hammer)
  Full Plate Mail +1 - Eldercity (Tamako)
  Robe of the Good Archmagi - High Hedge (Thalantyr)
  Robe of the Neutral Archmagi - High Hedge (Thalantyr)
  Robe of the Evil Archmagi - Cloakwood Mine Level 4 (Davaeorn)
  Large Shield +1, +4 vs Missiles - Baldur's Gate West (Varci Roaringhorn)
  Helmet of Defense - South of Candlekeep (Droth)
  Helmet of Glory - Baldur's Gate North (Jordak)
  Helm of Balduran - Baldur's Gate North West (Helm and Cloak)
  Gauntlets of Dexterity - Gnoll Stronghold (Hairtooth)
  Gauntlets of Ogre Power - Baldur's Gate South (Desreta)
  Gauntlets of Weapon Skill - Baldur's Gate NE (Larze) & BG South (Crate)
  Gauntlets of Weapon Expertise - Firewine Brige (Meilum)
  Bracers of Archery - Cloud Peek Mountains East (Zal)
  Girdle of Piercing - Coast Way (Ogre)
  Girdle of Bluntness - Cloud Peek Mountains West (Krumn)
  Girdle of Slashing - East of Temple (Kirian)
  Boots of Speed - Cloakwood Mine (Drasus)
  Boots of Stealth - South of Beregost (Hobgoblin), Ulcaster (Hobgoblin) &
    Baldur's Gate South East (Nadarin)
  Boots of Avoidance - Nashkel (Nimbul)
  Boots of Grounding - Nashkel Mine Level 4(Mulahey)
  Boots of the North - North of Gnoll Stronghold (Jared)
  Cloak of the Wolf - Lighthouse (Cave)
  Cloak of Non Detection - Cloakwood 1 (Tasloi)
  Cloak of Balduran +1 - Undercellar (Quenash)
  Cloak of Protection +2 - Candlekeep Catacombs South West (Tomb)
  Algernon's Cloak - Beregost (Algernon)
  Nymph Cloak - Baldur's Gate East (Sorcerous Sundries)
  Ring of Fire Resistance - East of Nashkel Mine &
    Candlekeep Catacombs South West (Tomb)
  Ring of Animal Friendship - Cloakwood 1 (Seniyad)
  Ring of Holiness - Nashkel Mine Level 4 (Mulahey)
  Ring of Wizardry - Baldur's Gate South West (Sunin)
  Ring of Free Action - Baldur's Gate South (Alai)
  Ring of Protection +2 - Baldur's Gate North (Ramazith)
  The Claw of Kazgaroth - High Hedge (Thalantyr)
  The Horn of Kazgaroth - High Hedge (Thalantyr)
  Amulet of Metaspell Influence - Baldur's Gate North (Ramazith)
  Manual of Bodily Health - Lighthouse (Cave)
  Manual of Quickness of Action - Baldur's Gate East (Thieves Guild)
  Manual of Gainful Exercise - Candlekeep Catacombs South West (Tomb)
  Tome of Leadership and Influence - Gnoll Stronghold (Cave)
  Tome of Clear Thought - Baldur's Gate North (Ramazith's Tower Fifth Floor)
  Tome of Understanding - Baldur's Gate West (Chanthalas Ulbright) &
    Candlekeep Catacombs South West (Tomb)

(F.1) Short Swords
  DAGG01 Dagger
  DAGG02 Dagger +1                                                       150GP
  DAGG03 Dagger +2	                                                1000GP
  DAGG04 Grave Binder, Longtooth Dagger +2 (dmg 1D6+2)                  2000GP
  DAGG05 Throwing Dagger
  MISC75 Dagger of Venom +2 (dmg +6 Poison)                             5000GP
  SW1H07 Short Sword
  SW1H08 Short Sword +1                                                  400GP
  SW1H09 The Whistling Sword (Short Sword +2)                           2000GP
  SW1H10 The Shadow's Blade, Short Sword of Backstabbing +3 (Speed 0)   3500GP
  SW1H13 Moonblade (THAC0+3, dmg 1D8+3, AC+1, +50 Fire res, only by Xan)

(F.2) Long Swords
  SW1H01 Bastard Sword
  SW1H02 Bastard Sword +1                                               1250GP
  SW1H03 Kondar (Bastard Sword +1, +3 vs Shapeshifters)                 2000GP
  SW1H04 Long Sword
  SW1H05 Long Sword +1                                                   625GP
  SW1H06 Varscona (Long Sword +2, dmg +1 Cold)                          2125GP
  SW1H15 Scimitar +3: Frostbrand (+50 Fire res)                         3775GP
  SW1H16 Twinkle, Scimitar +3: Defender (AC+2, only by Good)            5500GP
  SW2H01 Two Handed Sword
  SW2H02 Two Handed Sword +1
  SW2H03 Two Handed Sword +3, Cursed Berserking CURSED                
  SW2H06 Spider's Bane (Two Handed Sword +2, Free Action)               5500GP

(F.3) Axes
  AX1H01 Battle Axe
  AX1H02 Battle Axe +1                                                   750GP
  AX1H03 Axe of Mauletar (Battle Axe +2)                                1500GP
  AX1H04 Throwing Axe (dmg 1D6+1)
  AX1H05 Throwing Axe +2 (dmg 1D6+3, Returns when thrown)               1250GP

(F.4) Blunt Weapons
  BLUN01 Club
  BLUN04 Mace
  BLUN05 Mace +1                                                         750GP
  HAMM01 War Hammer
  HAMM02 War Hammer +1                                                   750GP
  HAMM03 Ashideena (War hammer +2)                                      1500GP
  STAF01 Quarterstaff
  STAF02 Quarterstaff +1                                                 250GP

(F.5) Spears
  HALB01 Halberd
  HALB02 Halberd +1                                                     1000GP
  HALB03 Suryris Blade (Halberd +2)                                     1750GP
  SPER01 Spear
  SPER02 Spear +1                                                        500GP
  SPER03 Spear +3, Backbiter CURSED                                     1000GP

(F.6) Spiked Weapons
  BLUN02 Flail
  BLUN03 Flail +1                                                       1000GP
  BLUN06 Morning Star
  BLUN07 Morning Star +1                                                 900GP

(F.7) Bows and Arrows
  BOW05  Short Bow
  BOW06  Short Bow +1                                                    750GP
  BOW08  Eagle Bow, Protector of the Dryads (Short Bow +2)             2250GP
  BOW03  Long Bow (THAC0+1)
  BOW04  Long Bow +1                                                     800GP
  BOW07  The Dead Shot, Long Bow of Marksmanship (Long Bow +2)          2750GP
  BOW01  Composite Long Bow (THAC0+1, dmg +2)
  BOW02  Composite Long Bow +1                                          1250GP
  AROW01 Arrow
  AROW02 Arrow +1                                                          5GP
  AROW03 Arrow of Slaying (Slay Ogre Mage)                              1250GP
  AROW04 Acid Arrow (THAC0+1, dmg +2D6 Acid)                              25GP
  AROW05 Arrow of Biting (dmg Poison 30% HP)                              25GP
  AROW06 Arrow of Detonation (dmg 6D6 Fire)                              150GP
  AROW07 Arrow or Dispelling (Dispel Magic)                              150GP
  AROW08 Arrow of Fire (THAC0+2, dmg +1D6 Fire)                           12GP
  AROW09 Arrow of Ice (dmg +1D6 Cold)                                     15GP
  AROW10 Arrow of Piercing (THAC0+4, dmg +6 Piercing)                     25GP
  AROW11 Arrow +2                                                          9GP

(F.8) Missile Weapons
  DART01 Dart
  DART02 Dart +1                                                           4GP
  DART03 Dart of Stunning (Stun for 7 turns)                              50GP
  DART04 Dart of Wounding (dmg +20 Poison)                                25GP
  SLNG01 Sling
  SLNG02 Sling +1                                                         50GP
  BULL01 Bullet
  BULL02 Bullet +1                                                         4GP
  BULL03 Bullet +2                                                         7GP
  XBOW04 Light Crossbow
  XBOW05 Light Crossbow +1                                              1250GP
  XBOW06 The Army Scythe, Light Crossbow of Speed +1 (+1 Attack)        4000GP
  XBOW01 Heavy Crossbow (dmg +2)
  XBOW02 Heavy Crossbow +1                                              1500GP
  XBOW03 The Guide, Heavy Crossbow of Accuracy (THAC0+5, dmg +2)        4000GP
  BOLT01 Bolt
  BOLT02 Bolt +1                                                           5GP
  BOLT03 Bolt of Lightning (dmg +4D4 Electrial)                           15GP
  BOLT04 Bolt of Biting (dmg +30 Poison)                                  37GP
  BOLT05 Bolt of Polymorphing (Turn into a Squirrel)                     200GP
  BOLT06 Bolt +2                                                           7GP

(F.9) Armor
  LEAT01 Leather Armor (AC 8)
  LEAT02 Leather Armor +1                                                500GP
  LEAT03 Protector of the Second (Leather Armor +2)                     1750GP
  LEAT04 Studded Leather Armor (AC 7)
  LEAT05 Studded Leather Armor +1                                        750GP
  LEAT06 Studded Leather Armor +2, Missile Attraction                   1250GP
           (-15 vs Missile Weapons) CURSED
  LEAT07 Telbar's Leathers (Studded Leather Armor +2)                   2250GP
  LEAT08 Shadow Armor (Studded Leather Armor +3, +15 Hide in Shadows)   5250GP
  CHAN01 Chainmail (AC 5)
  CHAN02 Chainmail +1                                                    800GP
  CHAN03 Mail of the Dead (Chainmail +2)                                2500GP
  CHAN06 Mithril Chainmail +4 (Can use thieving skills when worn)       4725GP
  CHAN04 Splint Mail (AC 4)
  CHAN05 Splint Mail +1                                                 1000GP
  PLAT01 Plate Mail Armor (AC 3)
  PLAT02 Fallorain's Plate (Plate Mail +1)                              2500GP
  PLAT06 Ankheg Plate Mail (AC 1)                                       2500GP
  PLAT04 Full Plate Mail (AC 1)                                         3000GP
  PLAT05 Plate of the Dark (Full Plate Mail +1)                         8500GP

(F.10) Shields
  SHLD01 Small Shield
  SHLD02 Small Shield +1                                                 500GP
  SHLD03 Medium Shield
  SHLD04 Medium Shield +1                                                750GP
  SHLD05 Large Shield
  SHLD06 Large Shield +1                                                1000GP
  SHLD07 Shield of the Falling Stars (Large Shield +1, +4 vs Missiles)  1750GP
  SHLD08 Buckler
  SHLD09 Buckler (different image)
  SHLD10 Buckler (different image)
  SHLD11 Small Shield (different image)
  SHLD12 Small Shield (different image)
  SHLD13 Medium Shield (different image)
  SHLD14 Medium Shield (different image)
  SHLD15 Large Shield (different image)
  SHLD16 Large Shield (different image)

(F.11) Helmets
  HELM01 Helmet
  HELM02 Helmet of Opposite Alignment CURSED                             350GP
  HELM03 Helm of Glory, Helm of the Noble (AC+1, CHR+1)                 1750GP
  HELM04 Helmet of Defense, Gift of Peace (+1 Saving Throws,            1000GP
           +20 Electrical, Fire and Cold res)
  HELM05 Helmet of Infravision, The Eyes of Truth (Infravision)          400GP
  HELM06 Helmet of Charm Protection (Immune to Charm)                    400GP
  HELM07 Helm of Balduran (AC+1, THACO+1, +5 HP, +1 Saving Throws)      7000GP
  HELM08 Helmet (Amnish Soldier, Skeleton Warrior)
  HELM09 Helmet (Flaming Fist)
  HELM10 Helmet (Watcher)
  HELM12 Helmet (different image)

(F.12) Boots
  BOOT01 Boots of Speed, The Paws of the Cheetah (+100% Movement rate)  1150GP
  BOOT02 Boots of Stealth, Worn Whispers (+35 Hide in Shadows)           750GP
  BOOT03 Boots of the North, The Frost's Embrace (+50 Cold res)          450GP
  BOOT04 Boots of Avoidance, Senses of the Cat (+5 vs Missiles)         1250GP
  BOOT05 Boots of Grounding, Talos Gift (+50 Electrical res)             450GP
  BOOT06 Worn Out Boots

(F.13) Cloaks
  CLCK01 Cloak of Protection +1                                         2500GP
  CLCK02 Cloak of Protection +2, The Spirits Shield                     4500GP
  CLCK03 Cloak of Displacement (+4 vs Missiles, +2 Saving Throws)       3000GP
  CLCK04 Cloak of the Wolf, Relairs Mistake (Polymorph into Wolf)       2000GP
  CLCK05 Cloak of Balduran (AC+1, +25 Magic res)                        8000GP
  CLCK06 Cloak of Non-Detection, Whispers of Silence                     500GP
  CLCK07 Nymph Cloak (CHR+2, Charm Person)                          100x 7.5GP
  CLCK08 Algernon's Cloak (CHR+2, Charm Person)                          875GP

(F.14) Robes
  CLCK09 Mage Robe of Cold Resistance (+20 Cold res)                     150GP
  CLCK10 Mage Robe of Fire Resistance (+20 Fire res)                     150GP
  CLCK11 Mage Robe of Electrical Resistance (+20 Electrical res)         150GP
  CLCK12 Knave's Robe (+1 vs Slashing, +1 Save vs Death)                 300GP
  CLCK13 Traveller's Robe (+1 vs Missiles, +1 Save vs Breath)            300GP
  CLCK14 Adventurer's Robe (+1 vs Crushing, +1 Save vs Petrify)          300GP
  CLCK15 Robe of the Good Archmagi (AC 5, +5 Magic res,                10250GP
           +1 Saving Throws, only by Good) 
  CLCK16 Robe of the Neutral Archmagi (AC 5, +5 Magic res,             10250GP
           +1 Saving Throws, only by Neutral)
  CLCK17 Robe of the Evil Archmagi (AC 5, +5 Magic res,                 5250GP
           +1 Saving Throws, only by Evil)

(F.15) Bracers and Gauntlets
  BRAC01 Bracers of Defense AC 8                                        1500GP
  BRAC02 Bracers of Defense AC 7                                        1750GP
  BRAC03 Bracers of Defense AC 6, Bracers to the Death                  2000GP
  BRAC04 Bracers of Archery, The Dales Protector (Missile THAC0 +2)     2500GP
  BRAC06 Gauntlets of Ogre Power, Hands of Takkok (STR 18/00)           4500GP
  BRAC07 Gauntlets of Dexterity, The Brawling Hands (DEX 18)            3500GP
  BRAC08 Gauntlets of Fumbling, Elander's Gloves of Misplacement
           (THACO-10, DEX-2) CURSED
  BRAC09 Gauntlets of Weapon Skill, Xarrnous Second Sword Arm (THAC0+1) 2000GP
  BRAC10 Gauntlets of Weapon Expertise, Legacy of the Masters           3000GP
           (THACO+1, dmg +2)

(F.16) Girdles
  BELT02 Girdle of Slashing, Golden Girdle of Urnst (+3 vs Slashing)     750GP
  BELT03 Girdle of Bluntness, Destroyer of the Hills (+4 vs Crushing)    750GP
  BELT04 Girdle of Piercing, Elves Bane (+3 vs Piercing and Missiles)    750GP
  BELT05 Girdle of Masculinity/Femininity CURSED                         100GP

(F.17) Amulets and Necklaces
  AMUL09 Silver Necklace                                                   5GP
  AMUL05 Bluestone Necklace                                               15GP
  AMUL06 Agni Mani Necklace                                               20GP
  AMUL07 Rainbow Obsidian Necklace                                        25GP
  AMUL08 Tiger Cowrie Shell Necklace                                      27GP
  AMUL10 Gold Necklace                                                    30GP
  AMUL04 Studded Necklace with Zios Gems                                  75GP
  AMUL13 Bloodstone Amulet                                               150GP
  AMUL11 Pearl Necklace                                                  500GP
  AMUL12 Laeral's Tear Necklace                                         3000GP
  AMUL16 Amulet of Metaspell Influence, The Amplifier                    900GP
           (+1 2nd level Mage spell, only by Mages and Bards)
  AMUL15 Shield Amulet (AC 4, +2 vs Missiles)                         50x 25GP
  AMUL14 Amulet of Protection +1, The Protector (AC+1, +1 Sav. Throws)  1500GP
  AMUL01 Necklace of Missiles, The One Gift Lost (dmg 6D6 Fire)      25x 100GP
  MISC73 The Horn of Kazgaroth (+5 vs Missiles, +2 Saving Throws,       6250GP
           immune to 1st and 2nd level spells, not by Thieves, Priests)

(F.18) Rings
  RING11 Silver Ring                                                       2GP
  RING14 Greenstone Ring                                                   5GP
  RING10 Gold Ring                                                        20GP 
  RING12 Onyx Ring                                                        25GP
  RING15 Bloodstone Ring                                                  30GP
  RING13 Jade Ring                                                        40GP
  RING16 Angel Skin Ring                                                  50GP
  RING17 Flamedance Ring                                                  62GP
  RING18 Fire Opal Ring                                                  250GP
  RING19 Ruby Ring                                                       875GP
  RING04 Ring of Clumsiness, The Jester's Folly (Half DEX, -50 Stealth,   25GP
           75% chance of Spell Failure) CURSED
  RING23 Ring of Folly, Disipliner (INT 3, WIS 3, Feeblemind) CURSED      50GP
  RING21 Ring of Infravision, Topsider's Crutch (Infravision)            375GP
  RING02 Ring of Fire Resistance, Batalista's Passport (+40 Fire res)    750GP
  RING06 Ring of Protection +1, Ring of the Princes (AC+1, +1 S.Throws) 1500GP
  RING03 Ring of Animal Friendship, Druid's Ring (Charm Animal)      100x 25GP
  RING20 Ring of Energy, The Victor (dmg 2D6)                         50x 50GP
  RING07 Ring of Protection +2, The Guard's Ring (AC+2, +2 Sav. Throws) 4500GP
  RING22 Ring of Holiness, Honorary Ring of Sune                        5000GP
           (+1 1st, 2nd, 3rd, 4th level Priest spell, only by Priests)
  MISC72 The Claw of Kazgaroth (AC+1, CON-2, +4 vs Missiles             5000GP
           +3 Saving Throws, -3 Save vs Death)
  RING09 Ring of Free Action, Edventar's Gift                           5000GP
  RING08 Ring of Wizardry, Evermemory (Doubles Level 1 Mage spells,     9000GP
           only by Mages)

(F.19) Gems
  MISC19 Turquoise Gem                                                     2GP
  MISC16 Fire Agate Gem                                                    5GP
  MISC17 Lynx Eye Gem                                                      7GP
  MISC18 Sunstone Gem                                                     12GP
  MISC22 Andar Gem                                                        15GP
  MISC23 Jasper Gem                                                       17GP
  MISC24 Tchazar Gem                                                      17GP
  MISC21 Skydrop Gem                                                      20GP
  MISC26 Iol Gem                                                          20GP
  MISC25 Zircon Gem                                                       22GP
  MISC20 Bloodstone Gem                                                   25GP
  MISC27 Moonstone Gem                                                    25GP
  MISC29 Ziose Gem                                                        30GP
  MISC30 Chrysoberyl Gem                                                  35GP
  MISC28 Waterstar Gem                                                    40GP
  MISC32 Shandon Gem                                                      45GP
  MISC31 Star Diopside Gem                                                47GP
  MISC35 Horn Coral Gem                                                   62GP
  MISC33 Aquamarine Gem                                                   75GP
  MISC34 Garnet Gem                                                       87GP
  MISC36 Pearl                                                           100GP
  MISC37 Sphene Gem                                                      112GP
  MISC38 Black Opal                                                      150GP
  MISC39 Water Opal                                                      175GP
  MISC40 Moonbar Gem                                                     187GP
  MISC42 Diamond                                                         500GP
  MISC43 Emerald                                                         750GP
  MISC41 Star Sapphire                                                  1000GP
  MISC44 King's Tears                                                   2000GP
  MISC45 Rogue Stone                                                    2500GP

(F.20) Potions
  POTN29 Potion of Genius (INT+4 for 15 turns)                           150GP
  POTN37 Potion of Mind Focusing (INT+3, DEX+3 for 12 hours)             250GP
  POTN43 Potion of Insight (WIS 18 for 6 hours)                          150GP
  POTN28 Potion of Fortitude (CON 18 for 15 turns)                       250GP
  POTN19 Potion of Agility (DEX 18 for 15 turns)                         150GP
  POTN44 Potion of Strength (STR 18 for 20 turns)                        175GP
  POTN03 Potion of Hill Giant Strength (STR 19 for 10 turns)             150GP
  POTN12 Potion of Stone Giant Strength (STR 20 for 10 turns)            250GP
  POTN04 Potion of Frost Giant Strength (STR 21 for 10 turns)            375GP
  POTN05 Potion of Fire Giant Strength (STR 22 for 10 turns)             500GP
  POTN06 Potion of Cloud Giant Strength (STR 23 for 10 turns)            625GP
  POTN07 Potion of Storm Giant Strength (STR 24 for 10 turns)            750GP
  POTN09 Potion of Heroism (-10% THACO, +10% HP for 10 turns)            400GP
  POTN15 Red Potion (INT 25, WIS 3, STR 3, +50 Magic res for 1 day)      250GP
  POTN16 Violet Potion (STR 25, DEX 3, CON 3 for 1 day)                  200GP
  POTN10 Potion of Invisibility (12 hours)                               125GP
  POTN30 Potion of Infravision (20 turns)                                 50GP
  POTN45 Potion of Freedom (Free Action for 10 turns)                    125GP
  POTN13 Oil of Firey Burning (5D6 Fire)                                 250GP
  POTN26 Potion of Explosions (6D6 Fire)                                 225GP
  POTN27 Potion of Firebreath (6D10 Fire)                                125GP
  POTN24 Potion of Defense (AC 0 for 10 turns)                           350GP
  POTN11 Potion of Invulnerability (AC0, +5 Saving Throws for 5 turns)   600GP
  POTN46 Potion of Stone Form (AC 0, +3 Saving Throws, DEX-3 5 turns)    250GP
  POTN08 Potion of Healing (Heal 9 HP)
  POTN17 Elixir of Health (Heal 10 HP, Cure Poison)                      125GP
  POTN20 Antidote (Cure Poison)
  POTN38 Potion of Mirrored Eyes (Protection from Petrification 1 turn)  200GP
  POTN14 Oil of Speed (+100% movement and combat speed for 5 turns)      250GP
  POTN21 Potion of Clarity (Protection from Feeblemind, Confusion, Fear  350GP
           and Charm for 5 turns)
  POTN33 Potion of Magic Blocking (Immune to spells up to 5th level      750GP
           for 5 rounds, removes spell effects)
  POTN34 Potion of Magic Protection (50% Magic res for 10 turns)         500GP
  POTN35 Potion of Magic Shielding (50% Magical Damage res for 3 turns)  625GP
  POTN02 Potion of Fire Resistance (+50 Fire res for 10 turns)           200GP
  POTN22 Potion of Cold Resistance (+50 Cold res for 10 turns)           125GP
  POTN31 Potion of Insulation (+50 Electrical res for 10 turns)           85GP
  POTN18 Potion of Absorbtion (+10 vs Crushing, +100 Electrical res      300GP
           for 10 turns)
  POTN36 Potion of Master Thievery (+40 Pick Locks, +40 Pick Pockets     200GP
           for 3 hours)
  POTN39 Potion of Perception (+20 Pick Locks, +20 Pick Pockets,         175GP
          +20 Find Traps, +20 Hide in Shadows for 6 hours)
  POTN41 Potion of Power (-20% THACO, +20 Pick Locks, +20 Pick Pockets,  850GP
          +20 Find Traps, +20 Hide in Shadows for 6 turns)
  POTN42 Potion of Regeneration (+2 HP/round for 3 turns)                250GP
  POTN23 Oil of Speed CURSED                                              75GP
  POTN25 Potion of Healing CURSED                                         75GP
  POTN32 Antidote CURSED                                                  25GP
  POTN40 Potion of Invulnerability CURSED                                 50GP

Note: there are 14 rounds per turn

(F.21) Wands
  WAND02 Wand of Fear (Fear for 15 turns, only by M,B,C,D)           100x 50GP
  WAND03 Wand of Magic Missiles (1D4 + 1)                            100x 25GP
  WAND04 Wand of Paralyzation (Stun for 10 turns, only by M,B)       100x 62GP
  WAND05 Wand of Fire (6D6 Fire, only by Mage, Bard)                100x 110GP
  WAND06 Wand of Frost (8D6 Cold, only by Mage, Bard)                100x 75GP
  WAND07 Wand of Lightning (6D6 Electrical, only by Mage, Bard)     100x 100GP
  WAND08 Wand of Sleep (Sleep for 5 turns)                           100x 37GP
  WAND09 Wand of Polymorphing (Turn into a Squirrel, only by M,B)    100x 75GP
  WAND10 Wand of Monster Summoning (12HD Monsters for 2 turns, M,B) 100x 125GP
  WAND11 Wand of the Heavens (8D6 Fire, only by Cleric, Druid)       100x 75GP

(F.22) Scrolls
  SCRLPET Stone to Flesh
  SCRL03 Protection from Acid
  SCRL04 Protection from Cold
  SCRL05 Protection from Electricity
  SCRL06 Protection from Fire
  SCRL07 Protection from Magic                                          1000GP
  SCRL08 Protection from Poison
  SCRL09 Protection from Undead
  SCRL15 Protection from Petrification
  SCRL10 Cursed Scroll of Weakness
  SCRL11 Cursed Scroll of Clumsiness
  SCRL12 Cursed Scroll of Foolishness
  SCRL13 Cursed Scroll of Ugliness
  SCRL14 Cursed Scroll of Summon Monster
  SCRL16 Cursed Scroll of Petrification
  SCRL17 Cursed Scroll of Ailment
  SCRL18 Cursed Scroll of Stupidity

(F.23) Priest Spells 1st Level
         Command Word: Die (Enchantment)                Cleric
         Magical Stone (Enchantment)                    Cleric
         Protection From Evil (Abjuration)              Cleric
         Sanctuary (Abjuration)                         Cleric
         Shillelagh (Alteration)                        Cleric  Druid
         Cure Light Wounds (Necromancy)                 Cleric  Druid
         Bless (Conjuration)                            Cleric  Druid
         Entangle (Alteration)                          Cleric  Druid
         Remove Fear (Abjuration)                       Cleric  Druid
         Detect Evil (Divination)                       Cleric  Druid

(F.24) Priest Spells 2nd Level
         Aid (Necromancy, Conjuration)                  Cleric
         Draw Upon Holy Might (Invocation)              Cleric
         Silence 15' Radius (Alteration)                Cleric
         Spiritual Hammer (Invocation)                  Cleric
         Hold Person (Enchantment)                      Cleric
         Chant (Conjuration)                            Cleric
         Find Traps (Divination)                        Cleric  Druid
         Resist Fire and Cold (Alteration)              Cleric  Druid
         Barkskin (Alteration)                          Cleric  Druid
         Flame Blade (Invocation)                       Cleric  Druid
         Know Alignment (Divination)                    Cleric  Druid
         Slow Poison (Necromancy)                       Cleric  Druid
         Goodberry (Alteration, Invocation)                     Druid
         Charm Person or Mammal (Enchantment)                   Druid

(F.25) Priest Spells 3rd Level
         Animate Dead (Necromancy)                      Cleric
         Remove Curse (Abjuration)                      Cleric
         Glyph of Warding (Abjuration, Invocation)      Cleric
         Remove Paralysis (Abjuration)                  Cleric
         Dispel Magic (Abjuration)                      Cleric
         Rigid Thinking (Enchantment)                   Cleric
         Strength of One (Alteration)                   Cleric
         Miscast Magic (Enchantment)                    Cleric
         Invisibility Purge (Divination)                Cleric  Druid
         Protection from Fire (Abjuration)              Cleric  Druid
         Hold Animal (Enchantment)                              Druid
         Call Lightning (Alteration)                            Druid

(F.26) Priest Spells 4th Level
  SCRL58 Free Action (Abjuration, Enchantment)          Cleric
         Animal Summoning 1 (Conjuration)               Cleric  Druid
  SCRL56 Cure Serious Wounds (Necromancy)               Cleric  Druid
  SCRL59 Neutralize Poison (Necromancy)                 Cleric  Druid

(F.27) Priest Spells 5th Level
  SCRL62 Flame Strike (Invocation)                      Cleric
  SCRL63 Raise Dead (Necromancy)                        Cleric
         Animal Summoning 2 (Conjuration/Summoning)     Cleric  Druid
  SCRL61 Cure Critical Wounds (Necromancy)              Cleric  Druid

(F.28) Wizard Spells 1st Level
  SCRL66 Grease (Conjuration)
  SCRL67 Armor (Conjuration)
  SCRL68 Burning Hands (Alteration)
  SCRL69 Charm Person (Enchantment)
  SCRL70 Color Spray (Alteration)
  SCRL71 Blindness (Illusion)
  SCRL72 Friends (Enchantment)
  SCRL75 Identify (Divination)
  SCRL76 Infravision (Divination)
  SCRL77 Magic Missile (Invocation)
  SCRL78 Protection from Evil (Abjuration) also SCRL3H
  SCRL79 Shield (Evocation)
  SCRL80 Shocking Grasp (Alteration)
  SCRL81 Sleep (Enchantment)
  SCRL82 Chill Touch (Necromancy)
  SCRL83 Chromatic Orb (Invocation)
  SCRL84 Larloch's Minor Drain (Necromancy)

(F.29) Wizard Spells 2nd Level
  SCRL73 Protection from Petrification (Abjuration)
  SCRL85 Blur (Illusion)
  SCRL86 Detect Evil (Divination)
  SCRL87 Detect Invisibility (Divination)
  SCRL89 Horror (Necromancy)
  SCRL90 Invisibility (Illusion)
  SCRL91 Knock (Alteration)
  SCRL92 Know Alignment (Divination)
  SCRL93 Luck (Enchantment)
  SCRL94 Resist Fear (Abjuration)
  SCRL95 Melf's Acid Arrow (Conjuration)
  SCRL96 Mirror Image (Illusion)
  SCRL97 Stinking Cloud (Invocation)
  SCRL98 Strength (Alteration)
  SCRL99 Web (Evocation)
  SCRL1B Agannazar's Scorcher (Evocation)
  SCRL1C Ghoul Touch (Necromancy)
  SCRL3G Vocalize (Alteration)

(F.30) Wizard Spells 3rd Level
  SCRL1D Clairvoyance (Divination)
  SCRL1E Dispel Magic (Abjuration)
  SCRL1F Flame Arrow (Conjuration)
  SCRL1G Fireball (Invocation)
  SCRL1H Haste (Alteration)
  SCRL1I Hold Person (Enchantment)
  SCRL1K Lightning Bolt (Invocation)
  SCRL1L Monster Summoning I (Conjuration)
  SCRL1M Non-Detection (Abjuration)
  SCRL1N Protection from Normal Missiles (Abjuration)
  SCRL1O Slow (Alteration)
  SCRL1P Skull Trap (Necromancy)
  SCRL1Q Vampiric Touch (Necromancy)
  SCRL1R Wraith Form (Alteration, Illusion)
  SCRL1S Dire Charm (Enchantment)
  SCRL1T Ghost Armor (Conjuration)

(F.31) Wizard Spells 4th Level
  SCRL1U Confusion (Enchantment)
  SCRL1V Dimension Door (Alteration)
  SCRL1Y Improved Invisibility (Illusion)
  SCRL1Z Minor Globe of Invulnerability (Abjuration)
  SCRL2A Monster Summoning II (Conjuration)

(F.32) Wizard Spells 5th Level
  SCRL2D Animate Dead (Necromancy)
  SCRL2E Cloudkill (Invocation)
  SCRL2F Cone of Cold (Invocation)
  SCRL2G Monster Summoning III (Conjuration)
  SCRL2H Shadow Door (Illusion)

(F.33) Letters
  SCRL2I Letter
  SCRL2J Letter from Gorion
  SCRL2K Letter to Slythe from Sarevok
  SCRL2L Letter to Sarevok from Slythe
  SCRL2M Letter to Sarevok from Slythe
  SCRL2N Letter to Prat from Sarevok
  SCRL2O Letter to Shalak
  SCRL2P Letter to Shalak
  SCRL2Q Letter to Shalak
  SCRL2R Letter to Kizska from Sarevok
  SCRL2S Letter to Davaeorn from Rieltar
  SCRL2T Letter to Davaeorn from Rieltar
  SCRL2U Letter to Davaeorn from Rieltar
  SCRL2V Letter to Mulahey from Tazok
  SCRL2W Letter to Mulahey from Tazok
  SCRL2X Letter to Tranzig from Tazok
  SCRL2Y Letter to Tazok from Davaeorn
  SCRL2Z Letter to Tazok from Davaeorn
  SCRL3A Letter to Father from Sarevok
  SCRL3B Letter to Nimbul from Tazok
  SCRL3C Letter to Reiltar from Tuth
  SCRL3D Letter
  SCRL3E Letter
  SCRL3I Scroll to Mirianne from Roe
  SCRL3Z Gorion's Scroll

(F.34) Books
  BOOK03 Manual of Bodily Health CON+1
  BOOK04 Manual of Gainful Exercise STR+1
  BOOK05 Manual of Quickness of Action DEX+1
  BOOK06 Tome of Clear Thought INT+1
  BOOK07 Tome of Leadership and Influence CHR+1
  BOOK08 Tome of Understanding WIS+1
  BOOK10 History of Calimshan
  BOOK11 History of Cormyr
  BOOK12 History of Dambrath
  BOOK13 History of Durpar and Var the Golden
  BOOK14 History of Estagund
  BOOK15 History of Gondegal the Lost King
  BOOK16 History of Halruaa
  BOOK17 History of Luiren
  BOOK18 History of Sembia
  BOOK19 History of Shadowdale 'The Fall of Azmaer'
  BOOK20 History of Shadowdale 'Ashaba becomes First Lord of Shadowdale'
  BOOK21 History of Shadowdale 'Joadath and the Tyrist Massacre'
  BOOK22 History of Shadowdale 'Aumry rules in peace'
  BOOK23 History of Shadowdale 'Jyordhan the False Lord'
  BOOK24 History of Shadowdale 'Khelben kills Jyordhan'
  BOOK25 History of Shadowdale 'Lords Accepted by Acclamation'
  BOOK26 History of Shadowdale 'The time of no Lords'
  BOOK27 History of Shadowdale 'Doust Sulwood becomes Lord of Shadowdale'
  BOOK28 History of Shadowdale 'Elminster moves to Shadowdale'
  BOOK29 History of Shadowdale 'Doust chooses Mourngrym to succeed him'
  BOOK30 History of Shadowdale 'Shaerl and Mourngrym meet and marry'
  BOOK31 History of Shadowdale 'Mourngrym's Rule'
  BOOK32 History of Tethyr
  BOOK33 History of the Bell in the Depths
  BOOK34 History of the Chosen of Mystra
  BOOK35 History of the Dales and the Elven Court
  BOOK36 History of the Dead Three
  BOOK37 History of the Dragon Coast
  BOOK38 History of the Drow 'The Descent'
  BOOK39 History of the Drow 'The Dark Wars'
  BOOK40 History of the Fateful Coin
  BOOK41 History of the Last march of the Giants
  BOOK42 History of the Moonsea
  BOOK43 History of the North 'The First Flowering'
  BOOK44 History of the North 'The Crown Wars'
  BOOK45 History of the North 'Recent History'
  BOOK46 History of the North 'The Elven Exodus'
  BOOK47 History of the North 'The Spred of Humankind'
  BOOK48 History of the North 'The Might of Men'
  BOOK49 History of the North '1368, Year of the Banner'
  BOOK50 History of the North '1369, Year of the Gauntlet'
  BOOK51 History of the North 'Return of the Beast'
  BOOK52 History of the North '1370, Year of the Tankard'
  BOOK53 History of the Red Ravens
  BOOK54 History of the Sisters of Light and Darkness
  BOOK55 History of the Unicorn Run
  BOOK56 History of the Valley of the Gods
  BOOK57 History of the Vast
  BOOK58 History of the Western Heartlands
  BOOK59 History of the Zhentarim
  BOOK60 History of the Ulgarth
  BOOK61 History of Amn
  BOOK62 History of Waterdeep
  BOOK63 History of Waterdeep 'Age 0, Tuabemoots and Pioneers'
  BOOK64 History of Waterdeep 'Age I, The Rise of the Warlords'
  BOOK65 History of Waterdeep 'Age III, The Bloody Reign of the Guildmasters'
  BOOK66 History of Waterdeep 'Age II, The Lords' Rule Begins'
  BOOK67 History of Waterdeep 'Age IV, The Return of the Lords'
  BOOK68 Book of Ancient Knowledge 'History of the Nether Scrolls'

(F.35) Miscellaneous
  MISC13 Samuel's Body
  MISC54 Child's Body
  MISC55 Duke Eltan's Body
  MISC49 Melicamp the Chicken                                             50GP
  MISC60 Spider Body
  MISC62 Dead Cat
  MISC65 Brage's Body
  MISC67 Brun's Dead Son
  MISC68 Abela the Nymph
  MISC79 Female Body
  MISC80 Male Body
  MISC90 Chelak's Body
  MISC01 Winter Wolf Pelt
  MISC12 Ankheg Shell                                                    250GP
  MISC50 Skull                                                             1GP
  MISC52 Wyvern Head                                                     500GP
  MISC86 Bandit Scalp                                                     25GP
  MISC04 Bassilus' Holy Symbol
  MISC85 Mulahey's Holy Symbol
  MISC07 Gold Piece
  MISC47 Golden Pantaloons
  MISC48 Idol of Kozah                                                    50GP
  MISC51 Lock of Nymph's Hair                                            250GP
  MISC53 Bowl of Water Elemental Control                                  50GP
  MISC56 Broken Weapon
  MISC57 Broken Shield
  MISC58 Broken Armor
  MISC59 Broken Miscellaneous
  MISC87 Contaminated Iron
  MISC61 Bottle of Wine
  MISC63 Chew Toy
  MISC64 Telescope
  MISC69 Helshara's Artifact Fragment                                    212GP
  MISC70 Delorna's Statue (should be Ithmeera's Statue)                  187GP
  MISC71 Delorna's Spellbook                                             175GP
  MISC74 The Candle
  MISC76 The Dream Potion                                                100GP
  MISC78 Invitation
  MISC81 Skull of Kereph
  MISC82 Ancient Armor
  MISC83 Key to River Plug
  MISC84 Boo
  MISC88 Rabbit's Foot
  MISC89 Edwin's Amulet
  AROW14 Eldoth's Poisoned Arrows                                         25GP
  BOOK70 Yago's Book of Curses
  DAGG06 Nester's Dagger
  DAGG07 Kylee's Dagger
  DAGG08 Hentold's Dagger
  GBERRY Goodberry
  POTN47 Marek's Antidote
  POTN48 Vial of Mysterious Liquid
  RING25 Koveras' Ring of Protection +1                                 1500GP
RINGJOIA Joia's Flamedance Ring
 RINGJOS Joseph's Greenstone Ring
  SCRL3F The Diary of Sarevok
SCRLAUTO Autograph from Larry, Darryl and Darryl
 SCRLDRA Letter to Drasus from Reiltar
SCRLJALA Geas Removal Scroll (from Jalantha Mystmyr)
 SCRLKAR Bounty Notice (from Karlat)
 SCRLNEI Bounty Notice (from Neira)
 SCRLTAR Bounty Notice (from Tarnesh)
SCRLVAIL Letter (from Vail)
 SCRLZHA Letter to Zhalimar Cloudwulfe from Sarevok
         Letter to Reiltar from Sarevok
  SW1H17 Perdue's Short Sword
  SW1H12 Hull's Long Sword

(F.36) Other Item Codes

  PLAT07 Plate Mail Armor - AC3 (useable by any class!)
  SW1H11 Dwarven Doom Guard Sword

  AMUL02, AROW12, AROW13, AROW15, AROW16, AROW1A, AX1H06, BELT01, BLUN08,
  BOOK01, BOOK02, BOOK09, BRAC05, CLCK18, CLCK19, HELM11, HELM13, MAGE01,
  MAGE02, MAGE03, MAGE04, MAGE05, MAGE06, MISC02, MISC03, MISC66, MISC77,
  MISC99, RING01, RING94, RING95, RING97, RING98, RING99, SCRL02, SCRLZY,
  SCRLZZ, SPER04, STAF03, STAF04, SW1H14, SW2H05, WAND12, BOOTDRIZ

==============================================================================

(G) Cutscene Movies

You can edit BALDUR.INI to make cutscene movies available from the movies
menu.

Add any of the following in the [Movies] section of BALDUR.INI (do not enter
my comments, denoted by a #)

  [Movies]
  BG4LOGO=1    # Black Isle Logo *
  TSRLOGO=1    # TSR Logo *
  BILOGO=1     # BioWare Logo *
  INFELOGO=1   # Infinity Engine Logo *
  INTRO=1      # Introduction *
  FRARMINN=1   # The Friendly Arm Inn
  BEREGOST=1   # Beregost
  NASHKELL=1   # Entering Nashkel
  GNOLL=1      # The Gnoll Stronghold
  CAMP=1       # Bandit Camp
  WYVERN=1     # The Wyvern
  MINEFLOD=1   # The Flooded Mine
  BGENTER=1    # Entering Baldur's Gate
  IRONTHRN=1   # The Iron Throne
  SEWER=1      # The Sewers
  PALACE=1     # The Duchal Palace
  DUNGEON=1    # The Dungeon (Duchal Palace Basement)
  ELDRCITY=1   # The Eldercity
  BHAAL=1      # The Temple of Bhaal
  ENDMOVIE=1   # Conclusion
  DEATHAND=1   @
  REST=1       @
  BGSUNRIS=1   @
  BGSUNSET=1   @
  ENDCRDIT=1   @

  TAVERN=1     # The Tavern (No Sound)
 
  * These are added the first time you run Baldur's Gate
  @ These in-game movies are not available in the movies menu

==============================================================================

(H) Addendum

Thieving abilities (but not spell casting) are still available while wearing
Mithril Chain Mail, for Fighter/Theif and Bards

Bards cannot use the Gauntlets of Ogre Power

The Detect Evil scroll found in the game is described as a first level spell
but is actually memorized as a second level spell (it is the same as the first
level Priest spell).

All recruitable NPC's are missing their class and racial saving throw bonuses.

------------------------------------------------------------------------------

Manual Addition - Mage Spells - Level 3

Wraith Form (Alteration/Illusion)

Range: 0                          Area of Effect: The caster
Duration: 2 rounds/level          Saving Throw: None
Casting Time: 1

When this spell is cast, the wizard and all of his gear become insubstantial.
The caster is subject only to magical or special attacks including those by
weapons of +1 or better, or by creatures able to affect those struck only by
magical weapons.  The wizard also gains a 25% magic resistance.  While in
wraith form, the caster is unable to cast spells.

Note: It appears the only way to get this spell is to cheat.

------------------------------------------------------------------------------

Baldur's Gate Readme and Manual Addenda Release Version 1.1.4315

2c. Corrections to the Manual and Quick Reference Card

  Manual Corrections

  p.26  Dual Classing
    The only classes than cannot dual class are the Paladin, Ranger, and
    Bard, though others may have restrictions on which classes they can
    switch to. The character must also have 15 in all the prime requisites
    of his first class, and 17 in those of the second class.

This is incorrect as the Ranger can dual class (to a Cleric/Ranger).

------------------------------------------------------------------------------

Each time you enter building AR0711 in BG Center it is as if you haven't been
there before, allowing you to get all the treasure again and again and again.

------------------------------------------------------------------------------

If you answer as follows when talking to Tremain Belde'ar the game crashes
(Building AR0617 in BG West)

(2) I would know what payment I can expect.  I'll not take this task with out
    knowing what it is worth.

(1) Magic or no I should require more than a meager amount of gold.
    Certainly if many adventurers give so much, there be ample coin in church
    holdings?  Make that mine and we have a deal.

==============================================================================

(I) Unsolved Mysteries

Friendly Arm Inn (AR2300) Hole in ground (2552,3760) - Ring of Wizardry

  In case you think I missed this, I can tell you it is not there in version
  1.1.4315.  Furthermore it will not appear in TOTSC on imported savegames.

Locked Chests - Does anyone know how to open them?

  A few chests are locked and whether you try and bash them open with your
  strongest fighter, pick the lock with your best thief or have a mage cast
  the knock spell they will not open.

  In TOTSC you get the message "The mechanism that operates this door does not
  have a conventional lock, and may be warded against simple spells".

Kolvar (BG South revisited)

  Can anyone tell me why this character is here?

Items I could not find

  Spear +3, Backbiter CURSED
  Studded Leather Armor +2, Missile Attraction CURSED
  Helmet of Charm Protection
  Bolt of Polymorphing
  Wraith Form Scroll
  Animate Dead Scroll
  Shadow Door Scroll
  Cone of Cold Scroll
  Hentold's Dagger (in the game Hentold gives you a Dagger +2)
  The Candle
  The Dream Potion

Items not found until Tales of the Sword Coast

  Cloak of Displacement
  Improved Invisibility Scroll
  Monster Summoning III Scroll
  Helmet of Opposite Alignment

==============================================================================

(J) Credits and Revision History

Dan Simpson for his inspirational FAQ.
Rolf Zehb for how to keep the Candlekeep NPCs (so good I just had to add it).

1.00.11.11
  First Release
1.01.02.01
  Added Appendix (E) explaining how to use area and item codes
  Updated Appendix (A.1)
  Minor corrections including email address
  Candlekeep NPC trick from Rob Zehb (from Dan Simpson's FAQ)
1.01.11.28
  Added Eldoth/Skie/Elkart quest
  Expanded NPC desciptions in section (C)
  Added more items to store inventories in section (D)
  Added Location of Special Items in section (F)
  Revised item descriptions in section (F)
  Minor corrections
1.03.11.01
  The first update in two years but no content was changed
  Updated email address and download details
  You can now play Baldur's Gate using the Baldur's Gate II interface thanks
  to japheth at http://www.pocketplane.net/tutu
1.04 (25-02-09)
  BG1Tutu link updated
  Other minor corrections

==============================================================================

(K) Contact Information

If you know of something I have missed or can help me with my unsolved
mysteries I would love to hear from you (please mention the revision number).

  duncanclay@msn.com

You can get the latest version of this FAQ and my Tales of the Sword Coast
Area Guide and Neverwinter Nights 1 and 2 Reference Guides from
  http://www.gamefaqs.com/features/recognition/6889.html

There is a man in Nashkel Carnival who quotes "I'm not fat I'm big boned", a
line said by Garfield (Jim Davis, 1981) long before Eric Cartman from
Southpark uttered it.

Please don't copy my work,

Duncan Clay

                                   ^^\o/^^