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    FAQ/Walkthrough by Vile

    Version: 1.5 | Updated: 03/29/02 | Search Guide | Bookmark Guide

     Indiana Jones And The Infernal Machine.
           2000, Daniel Bartkowiak (Vile)
    
    
    <><><><>INTRODUCTION<><><><>
         Hello, In This Walkthrough FAQ i Will Provide Tips, Treasure Locations, 
    and much More. Be Warned That i throw in a joke to keep the place Alive. >:-) 
    I Wrote This FAQ Since I had A LOT of trouble Playing through the game the 
    first time (Had to use those Hints the whole game). But I began the master the 
    game and now I feel I should help out.
    
      XxXxXxDISCLAIMERxXxXxX
       This Walkthrough-FAQ Is Property of Daniel Bartkowiak. I Am Not in 
    Association With Lucas Arts TM. Any Duplication without my permission will be 
    taken in Legal Action.
    These are the only sites that may have my Guide: (ask if you want yours added)
    http://www.angelfire.com/sk2/VileGuides (Personal site, HTML Goodies).
    http://www.gamefaqs.com
    http://www.actiontrip.com
    http://www.gameadvice.com
    http://www.gamened.com
    http://www.cheatcc.com
    http://www.cheatcity.com
    http://www.cheatplanet.com
    http://www.actiontrip.com
    http://go.compuserve.com/VidGameCentral
    http://www.cheathappens.com/author3.asp
    http://www.angelfire.com/anime/byako 
    
    ( Email Me at Mr Vile66@aol.com for permission)
    
    KkKkKkK What's New Vile? KkKkKkK
    Version 0.1-Started this FAQ, People better send me some Questions to answer! 
    More Walkthrough will be done Shortly. E-mail Anything you think about my 
    walkthrough and maybe request stuff add stuff, ect... to Mr Vile66@aol.com
    
    Version 0.2- Finally finished that Shambala Sanctuary level...man, I am tired!
    
    Version 0.3- Did some more of the Walkthrough.
    
    Version 0.4- After a long time (for me) i finished the Palawan series.... 
    going to ice my fingers now.
    
    Version 0.5- Typed up two more levels, but the one is the bonus level so i 
    will finish the guide, Then put up the bonus level.
    
    Version 0.6- Finished Teotihuacan, a very long level to type. Tired once 
    again...ugh....
    
    Version 0.7- Did a walkthrough for Olmec Valley which is longer then 
    Teotihuacan....sleep.......sleep.......
    
    Version 0.8- Finished the Commie boat level- V.I. Pudovkn...stupid commies 
    made me use all my medical kits.
    
    Version 0.9- Did the very long and annoying Meroe level and touched up alot of 
    grammar and spelling (my spell check sucks).
    
    Version 1.0-  Sorry about the multi month break. I cought that Diablo 2 flu 
    that was going around. Anyway here it is the big 1.0. I have added the biggest 
    level in the game, Nub's tomb. this took me quite awhile to do and i hope you 
    appreaciate what i am doing for you guys :P
    
    Verision 1.1X-  This is a speacial update indeed, for one reason. THE GUIDE IS 
    COMPLETE! Yes, after a year and a half, the guide has fully been done. I would 
    like to thank all the faithfull readers that kept my going. This is the last 
    version unless i feel the need, or you guys request some more sections. And 
    please check out my Summoner guide for PS2. Thank you all, God bless us, every 
    one. (Sorry if you aren't Catholic) 
    Yes, The pun was Intended, for the slow ones.
    
    Version 1.2- Thanks To BaronZemo, hey made some tiny changes to the guide for 
    the N64 version. I just didn't do it cause i was lazy and since i told most 
    people on the boards what was changed anyway. This is almost deffinatley the 
    last version, so enjoy the new changes while u still have them. The Parts 
    Changed In The Guide Are Highglight, I don't think it shows up on GameFAQs 
    though. Thanks again BaronZemo. I am gonna Play diablo 2 now, later.
    
    Version 1.3-   Well the guide has been updated, but what has changed? Pretty 
    much nothing, i took out the parts BaronZemo Entered, sorry. I just thought 
    that it was pointless to give him thanks for two sentences, so i made it 
    up...Finally.....The FAQ!!!! its basically just three questions, which are 
    basically the only ones i get anyway, so i'll save some time. Now if ur 
    wandering what took me so damn long well:
    1. While i was making the guide, i was so busy trying to finish the current 
    level i was working hard on, the idea of making a FAQ gave me a Headache.
    2. After the guide was done i was so releaved to be done, i just really didn't 
    care, and again i said everything clear in my guide, except for these 3 
    questions i guess.
    3. It meant i had to update my own webpage, which i didn't feel like doing the 
    HTML crap and i think i forgot my webpage password.
    4. YOU try getting all Gold and Ace medals in Rouge Leader (GameGube).
    Alright, anyway one night i just stayed up, since i drank a gallon of Pepsi 
    and thought, hey why don't i update my guide? ( i have a summoner one, but i 
    haven't done anything to it in a year..hahaha) and making a FAQ was basically 
    the only thing left to be done. Enjoy the new change. Just maybe i'll finish 
    my summoner guide SOME day. Oh, and i finally got out of the Diablo 2 Slump, 
    now i am in Alien Vs Predator2 Slump....heh.
    
    Version 1.4-   Hey, i have gotten this question so many times i am forced to 
    update my guide, its alright though, i am so sick right now so, i have nothing 
    to do anyways. Also, multiplayer online games are getting ridiculas, everyone 
    is a cheap Spawn killing (Aliens Vs Predator 2) and Body Guarding (Diablo2) 
    cheap bastard. You know who u are, jump into a FIRE! 
    	Now as for that question, if i get it ONE more time after 2 days of this 
    version beeing up, i will just ignore you no problem. Oh yeah, Go Buy Jay and 
    Silent Bob Strike Back.
    This is probably the last version, although i doubt it myself, Later
    
    Version 1.5- All that was updated was a Cheesey question in the FAQ section 
    otherwise nothing new. I am all fed up with Online Multiplayer games now, at 
    the moment i am playing the best game of ALL TIME thats right you Final 
    Fantasy and Metal Gear Solid Punks, Grant Theft Auto 3 just TRY and say its 
    better and ill go Egocentric on your mother. Oh i am playing Final Fantasy X 
    as well, GTA3 is much better tho, FFX would suck if it wasn't for Auron and 
    Blitzball
    
    lLlLlLlLlLGame IntroLlLlLlLl
    
    Well, Indiana Jones Is Back In a New Adventure and all that Intro Garbage. He 
    Starts Off Doing a VERY average dig with the advice from his father Indy 
    Denied anything being boring now he will find out how right AND wrong he is.
    
    JjJjJjJjJ IQ PointsJjJjJjJjJjJ
    
     In This FAQ and Walkthrough you will be provided with the necessary data to 
    receive a perfect score. Which means you Don't have to use map hints (it takes 
    away one point each time) and the location of all the treasure. And make sure 
    the game is on the hardest difficulty.Good Luck!
    
    RrRrRrR SettingsRrRrRrR
     For The game settings i suggest the only thing you change is the fog setting. 
    it doesnt lower the difficulty seting and fog is just  plain annoying so put 
    the fog to zero.
    
    FAQFAQFAQFAQ Frequently Asked Questions FAQFAQFAQFAQ
    
    Well, here it is, finally a FAQ. If these don't help e-mail me at 
    MrVile66@aol.com and ask. But please make sure u have Indiana Jones in the 
    subject line, I get so much spam I mostly Delete everything. Oh and if u ask 
    me a stupid question that I answered in here already, ill send the answer and 
    an insult back to you.
    
    SPOILER START-----------------------------------------------------------------
    ---------------------------------------------
    
    Q.(Wow I can't Beleave i am updating the guide for this) At The End of The 
    Game, The Final Cut Scene, How Come Indy Doesn't Kill Vlodnikov?, He hates 
    Nazi's, Right?
    
    A. Let me start off by saying, to all u twelve year olds or clode to it Yes, 
    Indy hates Nazi's but since u are too young to be in History, Vlodnikov is 
    RUSSIAN and not a NAZI. Also, why would Indy kill him? there is no point. He 
    is unarmed anyway so it would be murder, second if u got the story line at all 
    u would have realized Vlodnikov was right all along while Turner tricked you. 
    Lastly, I can't beleave you asked me this Question!
    
    SPOILER END-------------------------------------------------------------------
    -------------------------------------------------
    
    Q. Start of  Infernal Machine  level - I've climbed down the ladder, I am at 
    bottom of pit but can't climb onto the ledge. Any ideas?
    
    A. Yes this is a glitch on the programmers fault. Luckily i didn't get this 
    version, so anyone reading this, if this happens to you, you must Consult 
    Lucas Arts. If u Consult me, i will have to Whip you.
    
    Q. In The Shambala Sanctuary, I am missing a treasure not mentioned in your 
    guide, Where do I find it?
    
    A. Chances are, You have the N64 version of the game, and in that case let me 
    tell you that the treasure was moved on purpose, not that I missed it or 
    anything. I don't know WHY they did it but heres the location. First off, it 
    replaces the treasure that is found in the ceiling rafters above the bed.  
    Rather than a treasure, they have a healing herb in its place.  The treasure 
    is relocated to one of the final rooms of the level, the one with the poles 
    coming out of the walls and with the water at the bottom.  After you put in 
    the stone cross and the Russians appear, you jump into the water and swim 
    straight ahead until you come to that
    raised stone in the middle of the water.  You climb on the stone, advance, 
    turn around, and allow yourself to drop one level.  You then pull yourself up 
    to the secret room and pick up the treasure next to a skeleton.  After that, 
    you jump back up to the stone in the middle of the room, re-enter thewater, 
    and proceed as normal. (Thanks Baron Zemo)
    
    Q. In The King Sol's Mines Level, Right before you mention to receive the 
    Green King Sol Jewel. I am now in a room with a Z-Shaped pool, you say to jump 
    up to the next pillar, but it is too high and I fall, What do I do?
    
    A. IF you read my guide carefully, you would have realized that I said you 
    needed to go back to the mine cart and do one full track around the outer 
    perimeter of the train tracks AFTER the Russians enter the Scene. In one area, 
    Russians Will launch Bazooka Shots at Indy and miss, which will hit the back 
    wall making some holes. Now when you go back to that Z-Shaped pool room, the 
    holes they made in the wall you can now go out on a little ledge they made 
    with the bazooka shots and jump to the next little ledge of the next pillar 
    they made with the other Bazooka Shot.
    
    Q. I am at the actual level The Infernal Machine, when I first start out, I am 
    in the room from the end of the Babylon level, there is a ladder that I can 
    climb down but it leads to no where, what should I do?
    
    A. This is a little glitch that has happened to me too, its not that the 
    ladder leads to no where, its the fact that the camera angle is frozen in 
    place, which makes farther progress impossible. The ladder DOES continue on 
    the level, to fix this camera angle glitch, just quick save in a new part of 
    the room and reload. Or just keep reloading until it works. It shouldn't stay 
    like this forever. Hell, it Happened to me.
    
    I Hope you enjoyed this section, I will update it when people send me more 
    SERIOUS questions. 
    		Now, On To The Walkthrough....
    
    *+*+*+*+*+Canyon Lands*+*+*+*+*
    
       Indy Starts Off Sliding down a Hill to the First Level-Canyon Lands.
    First You Will See a Gap, If You Never Played Before, Then you should know 
    that Jumping off the cliff to the right will kill you (DUH!) Walk Right Up To 
    The Edge Of The Gap and for the heck of practice do a Quick Save (F 5) this 
    will do a save quickly when you are about to do something your not sure of. 
    After you quick save press up and Alt at the same time. If it worked right you 
    should have barley made the edge. Keep going around the cliff until you reach 
    some steps press Alt and Indy will Climb Up The Step do it again for the 
    second one. Then you can find a ladder, to climb it press alt and up to climb. 
    Next fall into the little notch in the mountain well your trapped now..or are 
    you? (Would I do that to you?) See that thing in the wall that looks like a 
    red bird? that is really a Block! (What is a block doing in a canyon?) go up 
    to the block and press and hold CTRL. The should have Indy grab onto the 
    block. In this case, you want to pull the block so press down, Indy Should 
    Move the block away from the wall to make a passage. But Wait Look up to the 
    right of the block see that shrine? There is your first Treasure! Go To the 
    block and go on the opposite side from the shrine and Push (Control and up) 
    now you can hop on the block, on the shrine, and grab you first treasure. To 
    do this tap Ctrl. and Indy Will Say Something like "Ah-Ha!" Go Back Down off 
    the shrine and go through the passage you opened up a second ago and Quicksave 
    here. Go down the two steps until you see a small opening that you can't seem 
    to get through, to get through, press C to make Indy crawl, now go through the 
    passage and press C again to make Indy upright. You'll Have to make a running 
    jump across the land. to do this get a running start then once you get to the 
    edge press up and alt if you do it correctly you will be hanging on the ledge 
    push up to climb to the ledge. now do the same thing for yet another close 
    jump. after this go straight and Indy will notice a log hanging out of the 
    wall that he can whip. to take out the whip press 1 on your keyboard. walk 
    Underneath the pole until the camera angle is under Indy then press control, 
    Indy will whip the log and now will be able to climb. hold up then at the top 
    press Alt to swing. From here you can see a platform straight ahead but before 
    you jump take out your gun. By pressing 2. Jump down to the ground to meet 
    your first enemy...A SNAKE! shoot it by pressing Control and after it is dead 
    push spacebar to put it away for now. On the ground you will see a doorway go 
    through it and in the Aclove (Little ledge.) You will see a blue diamond 
    treasure number two grab it and go out to where you whipped the log. Turn to 
    face the Platform that is straight ahead from the Log after you make it take 
    out your whip (1) and whip the log yuo'll here the Do Do Do Do and swing 
    across. the second Indy Lands he falls through the collapsing 
    floor....weew...safe now wait, Indy falls AGAIN into a River. 
    	Let the river take Indy until you fall into the small pond. When you hit 
    the pond you will be under water and you will see a little blue gauge in the 
    corner. this is Indy's air supply whenever it looks low go to the surface and 
    take a breath. If you let it empty Indy will take damage by the SECONDS. once 
    under water you can use the arrow keys to move in Direction and the Alt key to 
    actually swim through the water. no first you want to go to the little passage 
    way to the left from the waterfall there should be a Treasure grab it and go 
    get some air. then press C to dive again into the water now go through the 
    path Underneath the passage way. After a while you will surface in a cave. Go 
    straight until you see a hole like thing. Look down by pressing 0 On the 
    control pad and press down. You can see small platforms go onto each of them 
    carefully until you read the bottom at the bottom you will see a treasure. 
    after you grab it climb back up out of the hole. Now going straight from the 
    hole you will see a ladder climb it up and around the corner. Climb up the 
    series of Gaps and ladders. at one point you will have to turn around and jump 
    up to a ledge. At the top make your way to the right fall down the hole. hey 
    this is where I was before! Yep, now that the log fell out you will have to 
    climb up on the brick wall that fell. Then jump down the FAR hole and take the 
    treasure by the skeleton now jump in the hole that flow into the river and 
    fall back to the pond and press Alt to get out of the pond (you will see a 
    cool graphic as Indy puts his hat back on). A Small Cinema will ensue as Indy 
    finds the "Prize" of this expedition. Then he sees a helicopter fly over head 
    and decides to go check it out. after this go through the path to the left to 
    find a treasure. Next Go through the straight path to find a Treasure on a 
    ledge. Lastly take the left path and climb the steps and fall to the ground. 
    You can see a small path. Crawl through the path and take out your lighter (L) 
    to find the most expensive treasure...A Gold Idol. Crawl back out of the cave 
    and jump over to the next step. go straight and drop to the ground go forward 
    a while until you see a treasure next to a skeleton take it and go back to the 
    step above the cave with the gold Idol. hop on the brick see the VERY narrow 
    path? well Indy can jump to it and hang from it. after that press Left arrow 
    to shimmy to an opening. climb up the ladder. then make a running jump to the 
    other side of the cliff. climb up that ladder then make a jump to the opposite 
    cliff. Jump up over the ledge and quickly pull out your gun (2) and kill the 
    snake. Look there is your jeep! but before you go find the ladder on the 
    platform you are on then climb up and get the Final Treasure. Jump Down and 
    Make a running leap to the opposite cliff where your jeep is. Indy Then meets 
    up with an old friend and a new mission.
                  
     OoOoOoOTrading PostoOoOoO
    	OK after the scene there is a window that says trading post. Here you 
    can buy available bullets, medicines, and herbs with the money from the 
    treasure you got. Don't buy anything now save it for the next trading post Pop 
    up (after every level).
    
           TtTtTtTtTtTtTBabylonTtTtTtTtTtT
    (From here on I will be a little more Vague because it took me an hour to type 
    a five minute level.)
    Once Indy had slide down the hill climb up the smallest pillar then jump to 
    the next pillar to hop to the ledge follow the ledge to the left until you see 
    a block pull the block once and climb atop. this makes you able to jump to the 
    Edge on the edge do a running leap over to the top of the building to trigger 
    a cut scene. sounds like the Russian Physicist is up to something....After the 
    scene Jump over onto the gate. then jump again to the top of the second gate. 
    Indy will say there are too many guard. AND HE'S RIGHT! Do NOT fall to the 
    ground. instead run over to the path to the right and enter the cave. To get 
    through here quickly hug the wall to the left until you hit a column then very 
    carefully turn around and hang down from the ledge. Press down again to fall 
    off the ledge the second you fall hold up so Indy catches the ledge underneath 
    of him. climb up and take out your gun to meet a new enemy. to see him  first 
    walk down a ways and hug the wall to the right. and run to the dead end and 
    run back a little. you will see a spider come down slowly from the ceiling. 
    stay away from him until he gets to the ground because he can bite you while 
    coming down and you can't. After killing the spider face the cave like opening 
    and SAVE!!! Take out your gun and walk through slowly. until Indy aims at the 
    barrel that explodes. fire and that will take out one of the guards. don't 
    budge stay in the cave until another guard comes along the left. one shot 
    should do it and quickly go to both of the guards and pick up their guns. take 
    out your new gun (4) and face the right. two guards will eventually come from 
    here after they are dead pick up the one guy's clip and the other guy's gun. 
    All right for the last guard take out you newest gun (5) and quicksave. Run 
    from the cave to the left and don't stop until he is in range. Hold down the 
    trigger until he is dead. (this gun takes multiple shots). And pick up his 
    clip. now that all the guards are dead go through the tent to pick up a 
    medical kit use it if you have any red on your life indicator.
    	 Go to the right of the tent and climb down the walkway until you see 
    the opening climb down and pick up the medicine. climb up the ladder and go 
    through the passage way until you reach the end take out a gun (Preferably 3) 
    and kill the guard. don't put away your gun yet once you go into the tent you 
    will see your first scorpion keep your distance and kill it. grab the medical 
    kit. and leave the tent. there should be an opening in a wall with two First 
    aids. grab them and pull the lever that is there. this opens the gate go 
    through the gate and pull the block to the left to the whole in the ceiling 
    jump up on the block and jump through the ceiling after a small scene go to 
    Indy's right and jump on the small stone platform. the trick here is to do a 
    small jump onto the top of a truck. so save here and keep trying until you do. 
    when the truck takes you through the check point. immediately hop down to the 
    trucks left and into the gap. pick up the medicine and the first aid on the 
    create and take out your pistol (3) run the other way from the crates and 
    there should be a guard just coming down the stairs kill him and go to the 
    top. There is a guard at the top of a structure firing at you ignore him and 
    kill the remaining guard a shoot the explosive barrels to be safe. pick up the 
    clips quickly and go in between the two trucks into the little room. Align the 
    crate with the whole through the ceiling so you can jump up to the second 
    floor. on one of the sides to the whole in the second floor is your first 
    treasure (weew, thought i forgot about them?) go through the way and take out 
    your Semi automatic gun if you have any bullets for it and go through the 
    passage at the far end shoot quickly because there is a guard here with a 
    rifle. kill him and pick up the rifle. turn the corner and take out your whip 
    and swing across the big whole in the floor. climb down the ladder so you can 
    jump to a ledge there and climb up. take out a gun because a guard lurks here 
    somewhere. kill him and go to the passage straight from the one you just came 
    through follow it till you see your second treasure. go back out into the big 
    room.                 	In the big room go to the left and don't hit the 
    explosive barrel. go through to a door that doesn't open. go to the right of 
    the door. save and pull the lever. after the scene two guards will appear in 
    the big room so go back cautiously and when you arrive shoot the barrel when 
    the first guard spots you. then just go kill the other guard. go through the 
    smaller of the new opened passages and pull the crate. go around the crate and 
    crawl through the small opening. get upright and go to the water. Once you are 
    in the water make Indy go straights down wards to the deep level of the water 
    follow the water passage to the right and find a treasure. head back up to the 
    first level and go through a whole on the other side of the structure. Follow 
    the path to find another treasure. go back up to the air. now go through the 
    whole on the most north west side of the structure go through to reach a new 
    area. once through follow the hall and go right there should be a locked door 
    here. look at the key hole and go back out to the hallway. but when you do i 
    cut scene will trigger where you meet turner and get a key for that door. Now 
    you have two choices. Either get the guys ammo and kill the two guards for 
    their ammo. or just go through the door now. I suggest you kill the two 
    guards, it will save you more life later on. open the door with the key you 
    see a whole room filled with dynamite and explosive barrels. Go back to the 
    top of the stairs and shoot the explosive barrel for a large boom. now that 
    everything exploded, there should be a whole in the ground. Fall through and 
    you will land in a pond of water at the bottom is a treasure. climb out of the 
    pond and make your way around to the hallway go through and you will see a 
    block in the wall. Pull it and you will find out it is an elevator. At the 
    bottom floor go through the passage and head to Indy's left there are a bunch 
    of gears here. wait this looks familiar...that's right you have to put 
    Sophia's part in here to rise the elevator a bit so you can reach the second 
    floor. Go through the passage to reach a huge room. Indy will say something 
    and then you will see a lot of scorpions and spiders. use Indy's first gun so 
    you don't  use up any ammo. after they are all dead. climb the block on Indy's 
    right do you can reach the second floor. wrap around to the other side and 
    there should be a treasure  in the tomb. go back out and climb up the ladder 
    once you can go right to reach the third floor. Same as before there is a 
    treasure in one of the tombs. while you there push the block in the center of 
    the room. Climb out using the ladder to reach the top of the block you just 
    push. at the top you will be able to make the platform at the other side of 
    the room. When you do pick up the treasure. And face the way you just jumped 
    do a small up and jump leap to fall on the switch underneath you. 
    	This will open a small crawl passage. crawl through it to get the Marduk 
    stature and go back out. Climb back up the ladder to the top of the block you 
    jumped from earlier. take out your whip and you will see that you can whip up 
    the third floor. at the top grab the Cuneiform tablet and cross the bridge. 
    jump over to find the second cuneiform tablet. walk out a little on the bridge 
    and face to the left. do a small jump to reach a platform where the treasure 
    was before. (The difference now is that the fallen bridge is blocking the 
    crawl way.) hop to the switch you pushed already and fall to the first floor. 
    now jump on top of the rubble that just fell to reach a passage. When you 
    enter this passage. CRAWL from here on. there is a trap that will kill you if 
    you don't crawl. go through to pick up the last cuneiform tablet. on you way 
    out remember to crawl. go back to where you put Sophia's part into the machine 
    and go to the right. put all three tablets into the indentation to see a very 
    interesting cut scene. a wall will move on the other side of the elevator. 
    pick up the last two treasures and push the block off the elevator. Push the 
    button you will ride to the top floor. climb up to where you left your jeep to 
    meet up with Turner. Enjoy the cut scene and congratulate yourself for beating 
    your first tough level.
    
     OoOoOoOTrading PostoOoOoO
    	OK now you can buy stuff for the trading post I suggest. Buying two to 
    four rifle clips. and two to four semi clips. You need these to fight some 
    Russians. And maybe one or two healing items.
    
    ^6^6^6^6^6^Tian Shan River^6^6^6^6^6^
           Once Indy Lands go back words a climb into the cave. Pick up the 
    treasure and the medicinal Herbs. (acts as medical Kits). go out of the cave 
    and draw the revolver when you reach the wolf Fire the gun the sound of the 
    gun should scare him to another location wrap around the rock until you reach 
    the end. Do a running leap over to the opposite ledge and pick up the 
    treasure. Fall down to the ground. walk forward until you reach a step. Climb 
    up it and do a running leap to the nearby bridge and climb up. Follow the 
    truck tracks until you see an opening to the left. there is a wolf here so 
    have your revolver ready. Jump up the ledge and draw your rifle and go 
    straight. after a short cut scene quickly press spacebar to take out your 
    rifle and shoot the guard on the look out tower. Make a running leap across to 
    the watch tower. At the top snipe as many guards as you can with your rifle. 
    Climb down the ladder and if you want exit, kill whatever guards are left, 
    pull the level to open the gate, run back to where you jumped from, jump back 
    to the tower, and go down the ladder again. Now go down the second ladder 
    inside of the soviet building. take out your         Semi-Auto gun. Round the 
    corner and kill the guard by the door. Open the door and quickly grab your gun 
    and shoot any guards that are in the room. (relax your trigger finger there 
    are no more for a while). Look up and climb the crates that are directly 
    underneath of the shaft. Jump up and take a left. Fall down into a room with a 
    treasure. Get it and exit the room. go back to the shaft and this time go 
    right. Open up all of the lockers to get a raft, raft repair kit, and a 
    medical kit. Then push the switch with the German writing above it to open the 
    water gate. Go up to the edge and save. (I have accidentally fallen in a 
    couple times myself) So use the raft at the edge of the water. In the raft 
    paddle you way straight. then go right to circle the falls. 
    	At the bottom of the falls paddle through the secret opening in the 
    falls. exit the raft and pick up the treasure. Go back in the raft and follow 
    the current until you can dock. Go around to the left and pick up the treasure 
    behind the second rock. Follow the path until you can choose left r right. 
    choose left and have Indy check the Weird Candle holder out. Then go back the 
    way you came and go straight. Follow the path until you can see a Guard house. 
    I suggest you kill the Guard outside with the rifle due to the long range. and 
    use your semi automatic for the guard inside. In the two lockers in the 
    building are a medical kit and unlimited raft repair kits. Indy can only hold 
    three so come back if you run out. exit the house and take out Indy's 
    revolver. There is a wolf here that needs to be scared to continue. follow the 
    path until you reach the river. Save and use the raft on the water. follow the 
    rapids until you are able to choose a path. Make sure you paddle to the Left. 
    follow the current and then another choice go to the right. Dock by the Tower 
    like structure. Go up the steps to the door and learn that it is locked. 
    figures, Go back down the stairs until you see a window. shoot through the 
    window, then jump through the window to see a lever. pull the lever to open 
    the locked door. save before you attempt to jump back out of the window this 
    is a little tricky. go back up the steps and grab the candle in the room. Go 
    back to the bottom and use the raft. Follow the river down the cave to reach a 
    place where there is a big tree. Dock here and look inside the tree for the 
    second candle. leave the tree and look behind the tree for another treasure. 
    Use the raft on the river and paddle to the very bottom. Dock here and pull 
    the lever to make the elevator work use the elevator to be back where you 
    first docked on the river. Save here and go back on the river. follow the 
    path, take the same left, follow the river, and when you can go left or right 
    go left.  And eventually you will see a house on the right side of the river. 
    Dock here. Go inside grab the candle that is up the steps. quickly run outside 
    and take out Indy's revolver. When you picked up the candle some spiders have 
    fell to the floor. So from the dock shoot both spiders. 
    	Then use the raft on the river again. SAVE! when you are able to choose 
    between left or right of the rock take a sharp right and if you missed it go 
    back to the save you just made and try it again. Take the current down and hug 
    the wall to the right. dock on the platform. Run through the cave until you 
    can see a little whole on the top of the wall. Climb to it and pick up the 
    treasure. go back down and follow the walkway until you are in a factory go to 
    the right and small jump to the moving block. At the top face the way you just 
    jumped and wait until the block lifts you. jump to the second floor. Take the 
    platform until you reach the end. face the block and this is tricky so save 
    here. On the moving block jump to the Middle moving block. from her look to 
    the opposite platform and jump to the second floor platform. Go to the nearest 
    door opening and follow the steps to reach the final candle. On your way back 
    down the steps take out your whip and look up. there is a hidden log here that 
    you can whip. At the top by the log there is a treasure. Grab it on hop down. 
    back in the factory Jump across to the side of the factory you haven't been 
    yet. Follow the platform until you reach a Treasure on the right side, grab it 
    and round the platform. make a running leap to the platform with the medical 
    kit. get it and hop down to the first floor go back to where you docked and 
    save. when you take the river current that goes through the factory go to the 
    tiny opening to the left. grab the last treasure and take the river down to 
    the elevator. Ride the elevator up and go to where you saw the candle holder. 
    Watch out for the wolf on the way. Put all 4 candles on the candle holder and 
    light each candle with Indy's lighter. Then take the bridge out to the next 
    level.
    
     OoOoOoOTrading PostoOoOoO
    	All right, you have a VERY big and hard level ahead of you, I suggest 
    buying 3-5 clips of Semiautomatic rounds and rifle rounds. Good luck.
    
           YyYyYyYyY Shambala Sanctuary YyYyYyYyY
    	After the small scene, have Indy take out his revolver to shoot the 
    spider that is near. Put away the gun and jump up on the wooden platform. From 
    here look up and jump to the top with one of the blocks with a lamp on it. 
    face the direction of the gap and make a running leap across to the other 
    wooden plat form. Push the switch and climb the new ladder. Circle the tower 
    head and follow to path into the Shambala courtyard. There is a wolf here so 
    as you going to the left fire some shots. climb up to the top of the steps and 
    jump down to the other side. There is a treasure in the little alcove. Look to 
    the right on the wall there are bricks. Those bricks act like ladders that 
    Indy can climb on. So climb up the series of bricks until you reach the top of 
    the building. Go straight and circle the tower head to find a ladder. Jump on 
    it and you will fall through. You can see a weird statue like thing. Don't 
    worry about it for now. Go behind the statue and jump down. if you look you 
    can see many levels inside this building. For now go to the floor without 
    taking damage. Now on the floor, look for the opening where you can jump down. 
    Indy will say that the monks never Buried they're dead. Go around the corner 
    and watch a small cinema where you see your first Ice monster. Go down the 
    hallway into a room with a lot of gears. Indy will say something. Go straight, 
    out of the gear room and look out into a huge cave like room. Quicksave Here. 
    If you look to the right you can see two Slide like things that lead to the 
    bottom. Have Indy jump on them to reach the bottom floor without taking any 
    damage. On the ground floor Take out your rifle. There are 3 Ice creature 
    lurking here. 
    	The first one is walking around freely. And a thing to know about ice 
    monsters They shoot icicles at you and when you defeat them they explode which 
    Indy will take some damage if he is too close. So shoot the first one 
    reasonably far away. the second and third are Pieces of ice hanging by the 
    stone steps. Don't walk under them because if the land on you Indy will die. 
    So run by quickly go out far and shoot with a rifle. Towards the top of the 
    room there is a block. Push the block forward to start up the gears. Now Indy 
    has to leave this big room. look to the East and you will see two stair like 
    structures. Take the left one. Climb the first step turn around and jump to 
    the second. take out your whip t find a log above you. Whip it and climb up to 
    the third step. Quicksave here. Now look out towards the room. see that moving 
    platform? That's right you need to jump to it. take your time and remember to 
    save. Now that you are on the moving platform you can jump to the other set of 
    stairs. On that set of stairs climb up one and jump up to the next. You can 
    see to highest moving platform. Make a jump for it and look at the other set 
    of stairs. Make a jump and look at the left wall to find your second treasure. 
    Jump back to the moving platform. Now you can see where you cam in from. Make 
    a running leap at the right time to make it. Now in the smaller gear room. 
    Pull the block from the side in between the two gears. Then head to where you 
    saw the big clock. Push the switch next to the door to open it. Go outside 
    slowly because the bridge is missing. But there is a little platform 
    underneath with a treasure. So grab it and head back up to the statue. On the 
    platform below the statue there is a button and a lever. First push the 
    button. This will make a bridge to the lever. But if you look across the room 
    a bridge formed elsewhere also. But before that pull the lever to up two 
    gates. now on the stature platform Jump down to the opposite side. There is a 
    bridge that formed. now you are able to get the treasure that was impossible 
    to reach before. Grab it go to the stature platform and walk through the newly 
    opened gate. No before going through the second gate look down. You can see a 
    cracked window. Jump to the little ledge outside of the window a shoot through 
    it. Take out your rifle here because there are some ice monsters. now look for 
    the gap in the platform. Jump down to be on the bottom floor. There is a bell 
    here and a lever. First pull the lever. 
    	This makes the ladders go down to make it easier to go up and down from 
    floors. Then have Indy look at the bell, after the bell thing is done, you 
    must climb up all the ladders to the top floor. Pull the lever there to life 
    the bell. Now go all the way down to the first floor to get a treasure that 
    was underneath the bell. Now go back to the tower with the statue. Go down two 
    platforms and find the Lever that is south of the clock. Now once you pull the 
    lever, you have to match the hour hand with the little thing that comes out of 
    the clock. The stature will start spinning. Your point now is to reach the 
    lever by the bell before the hour is over. So quickly take out your whip, 
    Climb up, go around, fall, whip again, climb, go around, climb ladder, run 
    across bridge, and pull lever. This will make the statue go across and strike 
    the bell which will reveal an old woman. Go to her and after a cut scene you 
    will receive the treasury key. Go back to the tower with the statue and go to 
    the bottom with the clock. Open the door with the new key and go in.  
    	In The room you are in there is an ice monster hiding behind the 
    fountain to the left. Kill it and go through the opening right of the entrance 
    to the treasury. In the hallway there are two rooms. The first room has two 
    Ice monsters. kill them and go down the hallway to the second room. Kill the 
    lone ice monster and climb the nearest ladder. At the top press the button to 
    make the bridge drop. Then grab the Medicinal Herds by the skeleton and go 
    around the book case to find a treasure in the book case. get out of the room 
    and head back down the ladder. From the ladder look to your left there is a 
    second ladder. Climb it and jump on the bed that is in the room. Look up to 
    see a plank, from the bed jump up the plank. go straight and crawl through the 
    space to find a treasure. Jump down from the plank and look for the Ninja star 
    like Item. Before grabbing it, Save. Get it and watch the Russians come into 
    the level. Go back down the ladder. Take out your semiautomatic (That is why 
    you bring it, for close up Russian killing). This first guard runs away so 
    kill him if you can but don't get upset if you can't. follow him into the 
    fountain room and kill the 3-4 Russian guards. Make sure to pick up their 
    ammo. in the fountain room, climb up to where the statue is and push it from 
    where the water is. This should make the water flow and have a mantle hover 
    down in a room above. push it again to make the gate rise on the side of the 
    fountain. Go through the gate and look to the right. Grab the silver Idol 
    (treasure) and make Indy Jump Back (down and Alt) to escape this trap. then 
    climb down the ladder. Take out your revolver and kill the spider. No make 
    sure you crawl through the entire passage way. Crawling makes the swinging log 
    miss Indy completely. in the next room are two ice monsters. Kill them and 
    climb up the short ladder. Go to the opposite wall and look across. There is a 
    log that you can whip to reach the passage. So whip the log and go through the 
    opening. You can see a Golden Idol (treasure) and an opening to the left. That 
    opening is a trap that rolls a barrel that will kill Indy. To avoid getting 
    killed Have Indy Whip the Idol. The idol will come across where the barrel 
    will fall and Indy won't die. Pick it up and go back out of the opening. Now 
    ride up the elevator. At the op use the key that fits to open the door to a 
    huge room with lots of pegs sticking out of the walls. At first turn around 
    and have Indy hang from the platform then shimmy all the way to the left. then 
    drop to your first peg. Hop up to the second peg. small jump to the third. Now 
    the next peg is a trap, if you stay on it too long you fall to the ground. But 
    you can just skip this peg completely just by doing a running jump between the 
    third and the fifth peg. small jump to the next peg and enter through the 
    opening. Kill the spider with Indy's revolver and grab the key on the shelf. 
    Now go back to the third peg. climb the higher part of the peg and jump to the 
    higher part of the second peg. Look you can see a place where you can shimmy 
    all the way across to the other set of pegs. Make a running leap and shimmy. 
    On the other side of the room climb to the second peg. Hang down from the 
    other side of the second peg and fall to the third. Now go and fall the Other 
    way of the third peg. On the fourth peg jump across to the fifth. look across 
    no that is a big gap. Luckily Indy can whip across keep going from peg to peg 
    across the room until you reach the second big gap. Indy can whip here too. 
    now on the peg after the second whip Jump across (it is a tough jump so you 
    might want to save). To another peg. Hop to the next peg. Now On this peg 
    there is a hidden block in the wall that you need to proceed. But before 
    pulling it push it in through the wall to reach your final treasure. Then Pull 
    the block. Now jump to the higher part of the peg and on the stone platform. 
    Go towards the Item on the pedestal. A gate will chomp shut that will scare 
    Indy and maybe you. To open this gate use the key you found on the keyhole to 
    the left. Save here.
    	 Grab the item (plant bud) and watch your Commie friends rush in on the 
    other side of the room and start shooting at you. Now for this (thought of 
    this myself) to save time and life don't worry about going ALL back through 
    those pegs and killing the Russians. But yet I discovered that you can just 
    Take a running leap straight to the bottom of the middle of the room. You 
    won't die because there is water here. So just follow the water current to end 
    up back into the fountain room. avoiding the guards completely (This is the 
    only good idea I have for the whole game so don't get too excited). Now in the 
    fountain room from the stature look up and jump to the plank. go to the right 
    of the plank and make a running leap to the wall. Push the button. This will 
    make a stair case appear on the other side. So jump back to the plank. go to 
    the left of the plank and jump across here. Climb up the ladder to a new area. 
    Follow the stairs and go around to the left of the stairs. Indy will say it is 
    locked but there is a window in to room. Before leaving this spot Go to the 
    left of the door and pear out the small window. Take out your revolver and 
    shoot the glass window that is in the other room. No go backwards and open the 
    other door, To the left there is an ice monster. kill it. Now for fun Save 
    here and look at the book on the stand in the center of the room. Indy says it 
    is one of Aristotle's poetry books. Now have Indy keep looking at it after a 
    while Indy gets poisoned. (what the? poisoned from a book?) after the fun go 
    back to your saved game you saved a second ago and go out the other side of 
    the room. There is a glass window here, Shoot it out. Take out your rifle, 
    there is a guard at the top of the other building, kill him. Walk backwards 
    out of the window and hang down from the building. Now shimmy all the way to 
    the right. Climb up the glass window you shot earlier. Now you are in the room 
    with the mantle. put the plant bulb in the mantle and watch a little scene. 
    After the scene. DO NOT JUMP DOWN THE HOLE. There is a Metal bar there that 
    stops you from falling to the fountain room, and Indy won't be able to get out 
    other wise he is frozen. so push the button to open the door. Go through and 
    head down the staircase to the fountain room. Now by the ladder. Jump to the 
    far out plank. Go towards the center of the plank and look at the metal 
    window. Take out your whip and whip across to the platform. That will trigger 
    another scene. After it head down towards the mantle and pick up the plant 
    spud. Now head back towards the old lady. Be careful going back as there are 
    two guards at the bottom of the clock room and one guard toward the top of the 
    tower. After you give it to her she will turn young and open the huge door 
    behind her. Slide down with a full health bar.
    
    *8*8*8*8*8*8*8 Boss: Ice Guardian 8*8*8*8*8*8*8*
     Wow! this looks tough. Well, good thing is you don't actually Fight him, but 
    he does hurt you. which is bad. So don't take out your gun and start shooting 
    him or anything like that because it won't work. Instead ignore the ice 
    monster and head to the South East building. climb up to the second floor and 
    pull the stone block. Climb over the block and go back to where you first saw 
    the ice monster. Now go to the North east building. Inside jump to the second 
    floor. face west and jump to the opening with the bridge. Now follow the 
    bridge to the building you were just in. But now on the other side of the 
    block which will allow you to head to the next building. on the second floor 
    here. Save and reach the opening that leads to the last building. In hear 
    climb up the series of stone ledges that will make Indy be able to reach the 
    third floor. At the top you can see an alligator head pointing out of the 
    wall. Whip it and swing across to the door. Push the button to open the door 
    and go inside. Inside is a laboratory that the servant of Marduk used. Also 
    inside is the Urgon part (infernal machine part). Now slide down the slide to 
    reach where you first saw the Ice monster. All right now that monster will 
    pay. wait until the monster gets on the ground then take out Urgon's part the 
    use it. It will let a very strong Vibration that will hurt the monster. Don't 
    use the Thing yet wait for the little bar in the corner of the screen to fill 
    up. If you don't let it fill up and use it before its filled Indy will take 
    heavy damage. After three hit the Ice monster will die and a passage will 
    open. Go through for the cut scene to the next level.
    (Don't Worry this is one of the hardest levels in the game.)
    
    OoOoOoOTrading PostoOoOoO
     This is the only time where you really don't need to buy anything except some 
    healing items, and maybe a few rifle clips or so.
    
    $4$4$4$4$4$Palawan Lagoon$4$4$4$4$4$4$
       Indy Starts off on a beach looking out towards the water. Don't go in the 
    water yet but instead turn around and go into the cave to the right. Indy will 
    make a comment the take out your whip and whip across the spike pit. Quickly 
    take out you soviet pistol (3). I Suggest using this gun for the lizards 
    because it won't waste any good ammo and they are always far off enough to 
    kill them with the pistol. After you killed the lizard head to the left and 
    pick up the medical kit. Then head by the skeleton by the crate and grab the 
    machete. This is classified as a weapon. It does heavy damage in close range. 
    after you get the machete go behind the crate and pick up a treasure. Swing 
    back over the pit. Back on the beach take the path to the cave you haven't 
    been yet and use the machete to slice through the web. Quickly step back and 
    draw a gun because a spider comes down REALLY fast. Go inside the cave and 
    look to the right. you will see a wall with lots of cracks. So why not try 
    that new Urgon Part you just acquired at Shambala? use it and the wall will 
    crumble revealing a treasure. Go through the other side of the cave and jump 
    up the ledge. Kill the lizard that is far off in the distance. Go by the cave 
    with the vines hanging down. Use the machete to cut down the vines. inside the 
    small cave pick up the Entrenching tool. Go out of the cave and keep going 
    through the path until Indy says there is something in the ground. Use the 
    entrenching tool to show a treasure. Grab it and go behind the rock ahead and 
    pick up the medicinal herbs. Now go back to the beach. 
    	Before jumping in the water go up to the edge and take out your rifle. 
    If you aim at any piranhas then shoot and kill them. But don't waste ammo on 
    the sharks it doesn't work on them. Hop in the water. The machete is the only 
    weapon that Indy can use in the water so if you need to kill something go up 
    to it and slash it. I suggest you kill one of the sharks and leave the other 
    wandering around. Swim all the way to the left Avoiding mines as you go until 
    you reach a rock with a small cave behind it. go through the cave. There will 
    be a shark here don't try to kill it as he cannot leave the cave. swim up to 
    the surface. Climb up to the edge and grab the treasure. And swim down past 
    the shark and exit the cave. no you can finally climb up to the beach on the 
    opposite side. There is a lizard by the rocks so kill him and look behind one 
    of the rocks to find a treasure. No head to the webbing that is blocking the 
    cave. Slash through it and kill the spider that comes down. do the same to the 
    next web. Kill the spider and exit out the other side of the cave. You can see 
    a huge mining like ship out towards the ocean. and if you notice there is a 
    torpedo on the beach. But don't worry about that yet. Now you have to get 
    aboard that ship without dying from the sharks and piranhas. Before getting on 
    the ship There is a hole in it towards the bottom. Go in get the treasure and 
    go out. Go on the ship and head towards the front. By the big crate there is a 
    Torpedo Arming device in the box. Get it and swim back to the torpedo you saw 
    earlier. Put the arming device in the torpedo to make it launch into the ship 
    and make an opening. Swim to and through the opening. Take out the machete and 
    kill the piranha that are in here and swim up to the top and get some air. 
    First head to the open door by the back of the ship and grab the hammer. 
    	Then go back and get some air. Now head to the front of the ship. Go up 
    two doors and look to the right of the door to find a treasure. go back a door 
    and then go right. Kill the piranha and go through the other door. Kill the 
    piranha that is in this hallway and go back up for some air. Now get ready to 
    go really fast. Go through the door take the right door go through and hang a 
    left go straight and go through the door to the left go straight and take a 
    hard right through two doors then swim up the shaft. There is a lock here but 
    you don't need a key, just use the hammer you got a little while ago and the 
    hatch will spring open. now Indy can get some more air. After getting air head 
    back down the shaft and turn two rights. you will now be in the cargo part of 
    the from ship, Head to the front and pick up the steel key in the box by the 
    front. Go back out of the cargo area and go back to the shaft. Climb up to now 
    be back on the top of the ship. take the right pathway and head up the stairs 
    to a locked door. Use the steel key to open it and enter. to the left there is 
    a Crack in the wall grab it and go to the door you haven't been through yet. 
    Drop down to the second floor and grab the medical kit. go through the other 
    door and find another treasure. Now go all the way back to where you found the 
    arming device. Put the crank in the crane box. Have Indy turn the crank so the 
    crane moves to where you can whip to the ledge. Go to the big crate take out 
    your whip and whip to the ledge. Go in between the two totem poles and use the 
    Entrenching tool to find a switch. Stand on the switch and a passage way on 
    the other side of the lagoon will open. Go back to where you first launched 
    the torpedo and go through the cave to the beach. Now dive into the water and 
    head toward the plane. Use the hammer on the propeller of the plane to make it 
    break off. Now swim to where you saw the passage open up. Use the propeller on 
    the door to pry it open. Inside there is a shark kill at and swim down to the 
    right and pull the switch. This will open to another pond. But before you do 
    go to the left of the entrance and grab another treasure. and go out the new 
    opening. Kill all the piranhas with the machete and swim to the right and 
    climb up. Go to the entrance of the cave. In the cave you will see a fallen 
    totem pole, go behind it to reach the last treasure for the level. Kill the 
    lizard. Climb up the rail and jump to shimmy to the right. climb up and jump 
    to shimmy to the right. Climb up and exit the cave. Outside go up to the totem 
    pole and press the button to open the passage to the next level. Go back 
    through the cave and jump to the other side of the pond climb up and enter.
    
    OoOoOoOTrading PostoOoOoO
     OK you have a lot of Russians ahead of you but you will also get a new 
    weapon, so I suggest buying up to where you have both 40 bullets of ammo for 
    the semiautomatic and the rifle. Then some first Aid kits.
    
    2@2@2@2@2@Palawan Valcano@2@2@2@2@2
       Indy Starts the level off with a comment about the active volcano. Look to 
    the right of the room. Jump in the pool and get the medicine. Now go to the 
    left side of the room, pull and push the crate so it is against the wall. jump 
    to the small ledge. Take out your whip and whip across the next ledge. Take 
    out and use Urgon's part on the wall to make it crumble and go through the 
    opening. At first take out your lighter and go left. Follow the path to a 
    treasure by a skeleton now go back around to the other way. Slide down the two 
    slide and take out the revolver. Shoot the scorpion and go by the window. Keep 
    going, you'll find another scorpion, kill it and head into the big water room. 
    Kill all the piranhas from the shore (with a gun) and jump in. Swim to the 
    structure to the left Go to the right of the structure and climb up the rock. 
    Then jump to the top of the structure. Nothing there now, but you can jump 
    down the hole. Swim through the passage and climb up. Go through to the Lava 
    Room. Your point here is just to get across without dying, OK so watch when 
    the fountain of lava spits up and jump across to the bridge. cross the bridge 
    fast to reach another fountain at the edge. Time it and jump to the rock on 
    the side of the wall. Take out your whip and whip across to the last ledge. A 
    Boulder loosens and heads straight at you! Quickly run to the little crevice 
    in the wall to dodge the boulder. After the boulder smashes through the wall 
    look to where it just came out of. Make a running leap to the tunnel and 
    follow it up to a treasure. Head back to the crevice go through the wall the 
    boulder smashed through and look in the little shrine. Pick up the treasure 
    and look behind you. Kill the scorpion that crawls out of the wall. now hang 
    down through the hole and drop down. (If you didn't hang down Indy would take 
    damage for the fall.) Push the button to make the ship sail to where you were 
    in the water room. After you pushed the switch scorpions were released in the 
    room. Kill them and go through the door. In the small place between the room 
    you were just in and the next passage there are two tiny ledges with pictures 
    on them. One of them has a treasure so grab it and go through the passage. 
    	Take out a revolver and shoot the spider on the other side of the pit. 
    Then make a running leap across the pit to reach the water room. Now very 
    quickly swim to where the structure is on the right again climb up to rock and 
    look behind you. A shark should have followed you to the block, kill him with 
    the soviet pistol, and jump to the top of the structure. Now look straight 
    out. There is a ship there that you just released. Jump to it and pick up the 
    key that is witch the skeleton. Before going back in the water, Look around, 
    There should be another shark around here somewhere. So if he is far off use 
    the rifle and if he is close use the soviet pistol. After the shark is dead 
    jump into the water. Now, look behind the stalagmites to find a water cave. 
    Swim through and look up in the middle of the tunnel to find another tunnel 
    leading up. Swim all the way up to the surface and get out of the water. Go 
    along a short tunnel and face the huge room with lava. Save here. To make it 
    across the room you must first get a running start, but don't jump at the end 
    of the ledge. There is a slide that heads down a little bit and stops jump at 
    the very end of the slide to barley make the edge. Now drop down to where you 
    can see a block under a pillar just pull it once for now and jump to the top 
    of the pillar. Drop to the ground and pushed the block you just pulled on the 
    other side. Now look ahead of you and go up to the block. Pull the block until 
    you can pull it no more. Now jump back to the first block. Climb up the pillar 
    and drop down. If you did it right you should be behind both blocks. Run 
    straight ahead and jump up to the ledge when you hit it. Turn around to see a 
    small pillar. Jump to the top of it and turn around to face a third block. 
    Jump to the small platform and go behind the block. Push the block once and 
    jump on top of it. Now you can make a running leap to the middle and tallest 
    pillar. Now climb up to the opening. Quickly take out your soviet pistol and 
    blast the three spiders. Go to the webbing and slash through it with the 
    machete and go through. Go right and push the button to make the gate in the 
    water room rise. Jump down from here to the water room. Swim to where the gate 
    used to be and by the door. Go to the left of the door and use the Shell key 
    on the key hole to open the door. In yet another lava room look to the block. 
    Match the block to the colored section on the floor and jump to the middle 
    platform. On the other side do the same with the block. Now from the block 
    jump to the opening in the wall and climb up the ladder to another platform. 
    Jump across to the next and climb the ladder to the highest floor. Follow the 
    bridge to the center of the room and push the button. The room will fill up 
    with lava and open a door on the bridge. But the bridge falls making you have 
    to go through to the other side. Fall down to the arm of the big statue. turn 
    around and face another platform. Whip across to the ledge and climb to the 
    ladder. Now there are two openings in the wall first climb to the one that is 
    round and grab the treasure. Now back on the plat form climb to the left until 
    to see a rectangle opening with two holes above it. Have Indy drop down and 
    push forward each time for him to grab the hole. Now in the rectangle opening 
    look across to the lava room. Save here and jump to the block. Them hop to the 
    platform and fall to the second black. And make a running leap to the opening 
    on in the wall. Climb the ladder to reach another ledge. Look across to the 
    other ledge and jump across to it. Climb the ladder to the newly opened door 
    and go through. Now look through the hallway, To get pass the trap just easily 
    step to the left or right of the tiles making sure you don't step on them and 
    go through. After a short scene Grab new weapon, The machine gun! Save, then 
    climb to ladder Sophia dropped and climb up. Of course Sophia gets captured 
    (in a record time too). Take out your semi automatic and kill the guard to the 
    right and get the first aid and medicine. Now go left going very slowly use 
    the Semi Automatic on any guard until you reach the big room take out the 
    soviet pistol and look to the left go down slowly but don't actually enter the 
    room yet. 
    	Kill the guards to the left. Now take out your semiautomatic. Run 
    extremely fast to the right and circle the crates and quickly kill the guard 
    with the rifle. Pick up his rifle ammo and look to the big gong like thing. go 
    to either side of the gong and crawl you can make it through and see a block. 
    Push the block twice and grab the treasure inside. Go back out to the big 
    room. Next go to the left follow the lava to the green button. Save and push 
    the button 4 Russian guards will ride the lift down Indy will automatically 
    run away. Once you can move again run directly to the right making sure not to 
    get hit. Jump over the lava river and circle around to the gong. And circle 
    around to the opening where the 4 guards are. Now take out your revolver and 
    take one step every time to the right of the opening. Once you are able to 
    target the guard kill him. Since you can shoot him and he cant shoot you. Now 
    do the same thing if you cant shoot them move out only a step. and if the 
    guards start coming out of the opening shoot them with the semiautomatic. 
    Finally, Push the green button and ride the lift up. As soon as you reach the 
    top run to the left so you are behind the crates. Take out your rifle and move 
    just so you can blast the explosive barrel there is in the middle of the 
    guards. If there are any left just pick em off with the rifle. Jump over the 
    river of lava to where the barrel exploded luck to the right and use Urgon's 
    part on the wall to make it crumble. Inside take out your whip. Whip up and 
    climb it to a treasure. Now go back to the other side of the lava river. climb 
    down the ladder and look in the opening. Start off to the far left and shoot 
    the one or two guards if you are able to with the revolve (they won't be able 
    to hit you if you are in the right spot). Then go to the right of the opening 
    keep going up little by little until Indy can target an explosive barrel to 
    the left. Shoot it with the revolver to take out a guard. Next take out the 
    semiautomatic and run quickly behind the crates by the guard and shoot. Pick 
    up all the nice ammo they dropped and look on the table for a machine gun 
    clip. Then on the chart for some Grenades. (You can use these when there is a 
    hill or something where the guards are.) No on the corner of the chart hanging 
    down is a key grab it and look to the other side of the wall. use the machete 
    on the vines to find a block. Pull it out and climb on it. Use the series of 
    ladder and imprints in the wall to reach a button on the top right corner. 
    Push it and the doors should open revealing gold idol (treasure). 
    	Now go back to the lift and take it down. In the big room go up the hill 
    to the right and whip the statue's arm. The door will open revealing two 
    scorpions. Kill them and go through the passage way. Go to the left and cross 
    the bridge to a button, push it and see that you will need some help with it. 
    Go the other way and whip across to the other side. Look to the left and make 
    a running leap across. Climb in to where the lava is coming out of. Zigzag 
    jump from platform to platform until you see an opening across from Indy. Jump 
    to it and go through and stop by the hole in the floor. Save here and take out 
    your machine gun. Drop down and quickly take out the guard. Talk to Sophia and 
    use the key on the gate. Now go back to where that button was that you needed 
    help with. Talk to Sophia and whip across to the other side. after a cut scene 
    Indy will be on the other side of the gate look across the pool of lava and 
    make a running leap to the edge. On the edge jump up to the ledge behind it. 
    Then turn around and make a running leap to the other side. Go through the 
    tunnel. You will now be in a room with a lot of crates. Pull the nearest crate 
    in from the passage to the left. Go back by the room and push the other crate 
    so it hits the wall. Now turn around and pull that crate. The biggest crate 
    will open revealing an item. You'll have to crawl through to get the pulley. 
    Now go back to where Indy entered the gate and follow the road down. Circle 
    the road do you find a treasure next to a skeleton at the bottom. Now go 
    straight and Smash the cracked wall with Urgon's part. Fall through and save 
    right outside of the room. Now to pull this off correctly, Start running 
    straight from the right of the opening. Then make a sharp left to the pillar 
    and quickly jump up before the bridge falls. 
    	At the top make a running leap to the other side and grab the last 
    treasure. Now jump back to the pillar. Hang down and jump to the ledge that is 
    there. Circle the pillar until you find a button. Push the button and some 
    blocks will fall out of the wall. Jump to the first one, climb to the next, 
    and jump to the ledge. Go through the opening and follow the path to a wall 
    with a tiny opening. Use Urgon's part to bust through the wall. Now take out 
    your whip and whip across the trap on the ground. Fall to the ground and take 
    out you machine gun. To the right there is a guard with a rifle take him out 
    quickly with the machine gun before he gets a shot off. Next go to the 
    platform that over looks a vast canyon of lava. Before using the machine you 
    must replace the pulley, to do this push the crate so its right nest to the 
    elevator then use the pulley item on the elevator. After you do that 5 guards 
    will bust through the wall. Ignore them completely and quickly jump in the 
    elevator and push the button. The cart will whisk away from the furious guards 
    with the cool Indy theme. (It is a little bit louder and enhanced.) At the 
    other side of the canyon Push open the doors and enter the next level.
    
    OoOoOoOTrading PostoOoOoO
     Man, what a Russian filled level that was. But the next level has no Russians 
    so I suggest you buy NOTHING. You need to start saving up for that $2500 map 
    from here on out so conserve your ammo and health to save money.
    
    #3#3#3#3Palawan Temple #3#3#3#
     Indy starts off busting through the wall into the new level. Go straight, 
    climb up the broken pillar and jump over the lava go left and look at your new 
    enemy. Never seen them in Geology class either. What ever you do ignore this 
    rockman at all times. The only way to kill them is to use Urgon's part on them 
    4 times. 99.9% of the time you will take damage from these monsters if you try 
    and fight them, especially since they explode after you kill them which take 
    lots of damage. Well, on the plus side they are very slow so have Indy back up 
    against the wall and when he is close enough so you can run around him, do it. 
    look to the hole in the wall and jump to it. You are now in a very big lava 
    room. Indy's goal at the moment is to reach the other side. Since there are 
    two ways you can do this just pick one. Save whenever you get to a platform 
    that doesn't move and work your way across. to the right path there is a 
    medicine kit but also a rockman so I suggest you skip it. Once you get to the 
    other side you'll hear the cool Indy theme. Now climb up the wall to the top. 
    Go straight and go down the series of rocks. At the bottom go through the 
    opening and drop to the ground. Take out the soviet pistol and shoot the two 
    spiders. There is a rockman in the corner, but there is no need to go by him 
    and wake him up, so grab the key by the skeleton and go back to the big lava 
    room. Now go to the side of the room with the crumbling wall. (right of this 
    side). and be careful with each rock. After reaching the side with another 
    Indy theme, Bust through the wall with Urgon's part and climb down the wall. 
    At the bottom jump over the lava and run right past the two rockmen and look 
    to the right quickly crawl through the opening. follow the path and jump over 
    the lava to reach the shark keyhole.
    	 Put the shark key in the key hole that you found earlier to open the 
    door. Go right up to the Tiki statue that is on the right. Don't pick it up 
    yet first get your whip ready to take out the second you get the Tiki statue. 
    Now pick up the statue, a boulder should start to head straight for you. 
    Quickly hop on the platform where the Tiki was and whip up. Quickly climb to 
    the top to reach safety. After the boulder flies through look to where Indy is 
    and swing to the first treasure. Now go back down and go through the opening 
    where the boulder used to be. Jump down to the wall and climb up the wall to 
    the big lava room. Now, in the lava room, go to the side you haven't been to 
    yet and use the Tiki statue on the right of the door. (listening to the Indy 
    theme). Watch a small scene as Indy opens the door and grabs the statue. Take 
    out your gun there are a lot of spiders in this cave. First take out the three 
    that are in front of you. Get the treasure that is next to the door way and go 
    straight and by the skeleton. Back up and wait for the spider to fall then 
    kill it. Now go up the stairs to the right. There is a spider that will fall 
    on the top step, kill him and head through the cave. (Note, There are lots of 
    Medicinal herbs outside, they are just hard to find because they blend in with 
    the color, so look out for them.) Once you are outside (listening to the music 
    from Indiana Jones and the Fate of Atlantis, which is an old Indy game), look 
    to the left and jump to the wall climb up the wall to the little house. Get 
    your gun ready and sneak carefully behind the right of the house. There is a 
    lizard here that got, me! After he is dead, cross the bridge and jump to the 
    lone plank. Hang down and fall so you are on the bridge underneath you. Follow 
    the bridge to the platform and look to the right. Jump to that wall and climb 
    up kill the lizards and climb up the next wall and kill any lizards there, 
    Jump into the water and let the current take you to the bottom. Kill all the 
    piranhas with the machete and go to the surface. Climb the wall and go forward 
    to climb another wall. 
    	At the top kill, the lizard and go to the bridge on the left. Face the 
    bridge from the right and take out your machete, slash the rope so the bridge 
    falls to the cave now turn around and go to the small house in the distance. 
    Now inside the cave go straight and climb the ladder to find a treasure. go 
    back down the ladder and follow the cave to another ladder. Climb up and look 
    behind the ladder to see a cave jump to it and find a treasure. Go back to 
    where you climbed the ladder. To the right. slash through the web and kill the 
    spider to get another treasure. Follow the path until you reach a pit. Kill 
    all the spiders in the pit and look right to the opening. Jump to it and save 
    your game. In here there are little traps that when you walk on them, shoots a 
    spear out of the ground and would kill Indy. To make it past here alive stay 
    on the right side. Get a running start and leap over to the right side. Take 
    out your lighter and see where you are. Back up as much as possible and make 
    another running jump to the puddle of water. Follow the path to make it 
    outside. Whip the log and swing to the cave. Save and slide down the slide to 
    the right. at the vary bottom of the slide Jump to reach the ledge with a 
    treasure. Kill the spider then grab the treasure. Jump down to the floor and 
    save. Watch out for the spears in the ground and work your way outside turn 
    around and climb down the ladder you sliced on the other side. at the bottom 
    go forward to the key. Grab the key turn back wards and RUN! jump into the 
    water and go back to where you sliced the rope. Use the monkey key on the door 
    to find a complicated puzzle. To solve this puzzle push the buttons in this 
    order: south east, north west, south west, north west, and north east. If you 
    did it correctly the Green Tiki statue should be on the ground. So go pick it 
    up. After you pick it up you will fall through the ground. Go straight, 
    ignoring the Rockman to the left into the next room. A boulder will seal you 
    in this room. look ahead. Make a running leap to the platform ahead so Indy is 
    hanging from the edge. Don't move, let the boulder go by before getting up. 
    After that jump to the next platform and do the same for this boulder. Jump to 
    the ledge and whip up to the top. Walk to the edge of the next ledge. Look 
    down and shoot the spider. Walk off the ledge and go through the doorway. 
    Shoot the spider that comes down on the treasure. Slash through the next web 
    and get two more spiders. Walk to the rope bridge. To the right are some 
    medicinal herbs guarded by a lava monster. You can lure him out and run to 
    where you shot the last two spiders and wait. When he's close, dodge around 
    him and return to the bridge and get the herbs.  Make a running leap to the 
    lone plank in the center of the bridge. Hang down and fall to the pillar. Look 
    to the left and leap to the platform. Grab the treasure in from of the rockman 
    and head up the ladder. Use the two Tiki keys on the door to make it open. 
    Follow the path until you see a treasure on the right side. Pick it up and 
    head for the lava.
    
    UuUuUuU Boss: Lava GuardianUuUuUuU
        Just like the Ice monster, you have no chance of defeating him yet. 
    Instead ignore him and jump to the platform, Dodging his fireballs as you go. 
    Have Indy jump from platform to platform to the right. On the way you will 
    find a Treasure (silver Idol) on a lone platform. Get it and go back. At the 
    end of the long way of platforms is your second infernal machine part. This 
    part makes Indy invisible which is good against any enemy. The lava monster 
    bursts right in front of you. Turn around and go to where you first saw him. 
    Look and go to the stone bridge. He will block you from going across the 
    bridge. But if you take out Taklit's part and use it he will not see you and 
    he will go under. Cross the bridge for a cool Indy theme. Follow the plat form 
    to the lava. Jump over. Take out your lighter and watch out for the spears in 
    the ground. Outside push the button. It will release the lake water into the 
    lava room. Taking the lava monster with it. Go back to the lava room and cross 
    over the cooled lava ground and take the passage to the next level.
    
    OoOoOoOTrading PostoOoOoO
    No Need to buy anything here, so save up for that map!
    
    PpPpPpP Jeep Trek PpPpPpP
      Yes! This is the best level in the game because it is fun and you rack up 
    ammo without having to use any of your own. Indy Comes to an encampment where 
    Turner and Sophia must have been. Go inside the tent, grab the gold coins on 
    the chart, and get the medical kit on the table. When you go outside some 
    Russians with be on the high ledge where you can't get to ignore them and get 
    in your jeep. Drive up the hill and through the cave. In the cave, get out and 
    pick up the treasure to the right. Drive through to the bottom and watch the 
    Russians blow up the bridge. Go back some and hold shift and head straight for 
    the ramp for a long jump (Wee!) You'll get an Indy theme, Go straight and ram 
    the two guards with the jeep. Pick up their ammo and go back a little until 
    you see a ramp head up to the side. Take it and jump the cliff. Go into the 
    cave and pick up the coins. Look for a Russian that is straght out of the 
    cave.. Ram him and go right. Ram the three guards there and pick up their 
    ammo. Get the treasure box behind the crates and go behind the hill and get 
    the plank. Bring the plank over to the ramp and place in the hole. Now Indy 
    can jump the ramp over to the next side. keep going with the path and go 
    straight, ram the three guards and get their ammo. Look for a little crawl 
    way, inside is another treasure. leave and go to the jeep.  Turn around on 
    look for a hill on the side. Ride up it and get speed. When you come to the 
    cave what you need to do to get to the bottom is Spiral around (from the left) 
    once you get to the bottom get out of the truck, use Urgon's part on the wall 
    to get a treasure, and go through the opening. At the top of this area there 
    is a grenade tossing Russian so get up quickly and ram him. Through the cave 
    and down the path you find a Commie jeep. Just ignore him completely because 
    you can't kill him. From here on, each time you come to an intersection, 
    always take the right. You should end up at a waterfall. A truck with a 
    machine-gun will probably chase you through here.  Go left at the waterfall 
    and up a rise to a hut. Run down the single guard there and get another 
    treasure from inside the hut. Take the rightmost path from the hut and drive 
    until you see a totem beside a tree. Get the treasure from behind the totem.  
    The next clearing, containing two guards you can run down, is where Indy will 
    exit the level. Look at the map and take notice of your position. There are 
    still two more treasures to find. On one side of the clearing is a small hill. 
    You'll drive up over that to exit. For now take the road to the left of that 
    hill. Take the first right turn and drive until you come to a Japanese World 
    War 2 Zero (those planes look awesome). There's a guard to run over there. 
    Crawl under the wing on the left side and get the treasure. Drive to a 
    sandbagged bunker, smash the guard against the cliff with the jeep and get the 
    last treasure from behind the bunker. Use the map to get back to the exit area 
    and drive up the vine-covered hill to exit the level.
    
    OoOoOoOTrading PostoOoOoO
     If you have enough money for the secret map buy it and refer to the back to 
    Peru level of this guide. If you don't yet then buy it the next time. Also, if 
    there is any money left, buy some semiautomatic rounds and machine gun rounds. 
    
    &7&7&7&7&Teotihuacan&7&7&7&7
    Indy Starts off sliding into the temple of the sun. Go straight and take the 
    door to the left. Inside grab the medical kit. Now go to the door on the 
    right, push the button and go through the door. Keep going down killing 
    spiders and slashing through webs until you reach a decorated tile on the 
    floor and some spikes hanging out of the wall ahead. step on the tile and go 
    back ward to make the trap spring. When it goes back into the wall quickly run 
    through. Now go down to where you see a strange key. Pick it up and take out 
    your gun shoot the scorpions in the hole and pick up your first treasure. 
    climb out of the hole and continue the path. When you reach a spot where there 
    is a block in the wall, follow the path to be blocked, then try going back and 
    get blocked. Once you are blocked on both sides the block in the wall will 
    open up revealing a treasure and a spider. Kill the spider, grab the treasure, 
    and push the button to make those blocks go back in the walls. Now keep going 
    down and reach the infamous gear puzzle. (Just in case you didn't know I had 
    to redo this for you guys! I didn't look at any other sites or nothing! You 
    better be thankful). Well, before getting to that fall down to the gears and 
    look at the door with all three symbols on it. now walk backwards from there 
    and hang down into the hole. You can see a web there, fall and grab the ledge 
    there. Slash through the web and go straight. At the end jump to the treasure 
    in the wall and pick it up.now fall to the ground. Go to any of the snake 
    figures around the room and pull them out. The statue will rise with each one. 
    After you pulled them all out a door on the second floor will open. Climb up 
    onto the snake statue's head and jump to the second floor. Go through the 
    newly open door and hang left. Up to the decorated block. Step on it and step 
    back. The block will fall in front of you, Jump over the block to the 
    treasure. jump back over the gap and step on the tile. Go backwards to make 
    the block fall. But this time ride it up, follow the path, pick up the 
    treasure, and push the button the make the door to the gear room open go 
    through and get ready for a tough puzzle that I will solve for you. (by the 
    way save here In case you mess up). First, go down to the gears and push the 
    gear that is by the yellow symbol on the statue. The push the gear by the 
    green symbol away from the statue so it touches the wall. Now ride the 
    elevator that is up in the corner and push the Jagged button. Next, Push the 
    smooth button. Then push the Jagged button twice the push the smooth. 
    Congratulations you opened two doors already. That wasn't so hard. Well, 
    anyway push the jagged tooth one more time and fall to the gears. First, Push 
    and pull the stone gear by the red symbol so it is touching the statue. Then, 
    pull the gear by the green symbol so it is in the middle of the wall and the 
    statue. Next, push the gears by the yellow symbol and the door with all three 
    symbols so they are touching the wall. Then ride the elevator up and push the 
    jagged button once. Then push the smooth button. After that, Push the jagged 
    button twice and then the smooth button. Finally, all doors are open. But 
    before going through a door push the jagged button one more time so the gears 
    won't block the doorway. Now go down to the gears and head through the opening 
    with the red symbol (that is a fish). 
    	When you are through the door, Jump into the pool and head to the statue 
    to the right. Climb up, and go behind the statue for a keyhole. Use the key 
    you found earlier and an under water tunnel will open up. Kill the piranhas 
    that are in the water and jump in. Swim to and through the tunnel. You will 
    run into a tall structure swim behind the structure and pull the switch to 
    make a block rise. Swim up and onto the structure you just pulled the switch 
    from. Kill the snakes that are on the other ledge and jump to it. Climb up the 
    ladder in the opening and face the block you just made rise. Make a running 
    leap to the block and climb up. Hop to the next ledge, turn around and hang 
    from the ledge. Shimmy to the right and climb up to the opening. Look straight 
    and see the opening on the other side of the room. Make a running leap and 
    climb to the opening. follow the path to the ladder on the side. Climb up and 
    look straight do a running jump to the platform and look to the statue to the 
    left. Save here and make it so you squeeze in from the side. Pick up the 
    treasure from behind it and jump back to the platform. Take out your whip and 
    whip across to the bridge on the other side of the room. Climb up the imprint 
    of the ladders in the wall to the top for a cut scene. Of course the Russians 
    had to come sooner or later. Well, anyway grab the fish figuring and a beam of 
    light will shine down. Before going to kill the guards go left and pick up the 
    mirror there. Run around the perimeter and pick up the treasure. Now I suggest 
    that you just bomb the guards with your grenades from here, but do what ever 
    you want. fall down and take the door to the gear room. Don't forget that one 
    trap and about halfway down you meet a guard with a strong weapon. Take him 
    out fast and pick up the pump shotgun. this deals out heavy damage but takes a 
    while to shoot. I suggest you use it where there is only one guards. Anyway go 
    down to the gear room. there are two guards in here. Remember you can use 
    Taklit's part and they won't see you. Take them out with the submachine gun 
    and fall to the gears. Now go through the yellow symbol door (Bird door). 
    	 First Go straight and jump into the water. Swim down and follow the 
    path to the treasure Head right and look at the decorated tiles. DO NOT step 
    on them, if you do a spike will come out of the wall and kill you, instead 
    jump over them and do the same with the next set. At the top kill the spider 
    and follow the path when you reach another decorated tile. Step on it and step 
    back to make the wall shoot out. Grab the treasure and run to where you killed 
    the spider earlier. Use Urgon's part to bust through the wall. Use the ladder 
    on the other side to climb up. jump to the other side of the room to the ledge 
    and pick up the treasure. Use the ladder on the sides to get up to the higher 
    ledge. jump to the other side of the room and kill the spiders that are on 
    both sides. You can slash through the web to the right and grab a medicine kit 
    if you need to. Go to the webbing in the middle. Before slashing take out you 
    gun and kill the spider and the scorpion on the other side. Slash through the 
    web and go through the door. fall to the ground and turn around to face the 
    eagle figurine. Pick up the eagle figurine and watch the skylight on top open 
    up and a beam of light will shine through. no go back to where there is water 
    all the way at the bottom. Instead of doing that all over again, hang down 
    from the ledge and fall all the way to the water. climb up and go back into 
    the gear room. 
    	This time head into the green symbol door (Jaguar). Go left and slash 
    through the web. Now get ready when you turn right take out your machine gun 
    and blast away at the guard. don't get too close because a trap is between you 
    and him. After he is dead step on the decorated tile and step back to make the 
    spikes come out. After it went back into the wall go through and kill the 
    other guard inside. Now climb up the series of steps and reach the top. Grab 
    the jaguar figurine and the beam of light will shine through the ceiling onto 
    the statue. Now jump down into the gear room. Take the door with all three 
    symbols (the door you haven't been through yet) and place the idols in the 
    shrines with their faces on them. The statue will go down into the bottom 
    floor. Now you need to go here but there are a lot of guards here so fall in 
    the hole using Taklit's part and work from there. After they are all dead Put 
    the mirror in the statues hand to open the huge door. Go through the door to 
    complete the level.
    
    OoOoOoOTrading PostoOoOoO
     Buy some clips for the pump shotgun and maybe some grenades. If you are out 
    of ammo for the semiautomatic, rifle, or machine gun buy some clips for them.
    
    %5%5%5%5% Olmec Valley %5%5%5%5%
     Indy Starts off viewing a vast land which no one had ever walked before, 
    except Azerim. After the small scene go left and fall sown the series of holes 
    until you reach the bottom. Cut through the vines and kill the snake. You can 
    see a leopard in the distance. Just ignore him and stay as far away from him 
    as possible. Now follow the flowing river until you reach a weird tile, step 
    on it and Indy will say you need something to hold it down. But now follow the 
    river and don't stop. Indy will say that maybe you went too far, but ignore 
    that comment. On the way you'll find a leopard, Leopards work just as wolves, 
    so shoot whenever they are by you. Follow the river all the way to the end to 
    see a huge lake. Dive in and look for a cave, inside is a treasure, grab the 
    treasure and climb up out of the lake. Now go back all the way to the first 
    pressure plate. Next to it you can see some vines hanging over the cave. Cut 
    the vines and enter the cave. Follow the path until you are in a huge room 
    where you can choose left or right. For now go left, up the stairs and slash 
    through the vines. Be careful there is a leopard in this small room which just 
    goes in circles. Take out Urgon's Part and look for the wall with the cracks 
    in it. Bust through it and grab the treasure. 
    	Now go up the stairs and face the peg hanging out. Whip the peg and 
    swing across to the top of the statue. Jump on the statue's arm and jump to 
    the ledge from there. Scale the stairs to find a block. Push the block and 
    Indy will fall through the floor. Examine where the gap in the wall is and go 
    up to the pressure plat. Once on it Indy will say something, before getting 
    off turn around and get ready to head for the hole, you might as well save 
    too. run off the plate and the block will come rushing at you. Head for the 
    spot in the wall and don't get stuck in the corner like I did :) once the 
    block flies out towards the ground go up to where the head fell and grab the 
    treasure. Then, fall down the hole and push the block onto the pressure plate. 
    Go back into the cave. When you can choose which way to go head left, up the 
    hill and over the bridge. follow the way until you have to climb up a few 
    steps. Instead fall down to the right to be in front of the door way. But 
    before going through pick up the treasure on the other side. Go through the 
    opening and fall to the ground, go through the other opening and follow it to 
    a room with lots of snakes kill them and hop in the pool. Pull the switch in 
    the pool to open the door. Kill all the snakes here and push the block that is 
    in the wall until you can't push it anymore. Jump on top and stand on the 
    pressure plate. There are two ways to do this:
    
    1. Run back to the room you just came from making sure you go left or right 
    when you reach the opening so you don't get smashed. 
    
    2. You run to the ledge on top of the block you pushed and make the head miss 
    you completely. But the head is now blocking your way out which you'll need to 
    use Urgon's part on the wall and drop down to that valley, find the cave and 
    come all the way back here. This is pointless because you can easily outrun 
    the head ... but choose which you like.
    
    	Anyway, push the block down through the hole until it falls into the 
    valley near the second pressure plate. Look out for the leopard and push the 
    head onto the plate to make the second bridge appear. Of course, the Russians 
    will appear and there are a lot of them so I suggest you take out Taklit's 
    part and turn invisible and go into the cave. Put away the part and take out 
    your machine gun and kill the guard there with the shotgun and kill the other 
    Russian that comes over the ledge to help him. Now head to the second bridge 
    you just extended all the guards to the left won't see or hurt you so ignore 
    them. But take out your rifle and look to the right. There is a guard with a 
    rifle too which only he has you in range so pick him off before he picks you 
    off and go over the bridge. On the other side hop down and take out your whip. 
    Whip across the gap, turn around and take out your machine gun. Two guards 
    will come running in. Kill the one on the ledge you just whipped from because 
    he has a machine gun too. Then kill the guard to the right. Whip back and pick 
    up their ammo. But watch out two more less threatening guards will come in 
    too. take em out and whip back across the gap. Hop down to the next ledge and 
    jump to the next until you are in the huge room with the snake at the bottom. 
    Go down and kill the snake. Follow the path to the right and pick up the 
    treasure. Climb back up the stairs and hang from the ledge at the top and 
    shimmy to the right until you can climb up. Do it and follow the path to the 
    water room. Kill the snake on the other side and jump in the water. swim 
    through the opening at the bottom of the statue and jump to side to side to 
    the top. Push the button at the top to stop the water. Then slide down the 
    side and jump to the bottom. Push the Olmec head so it is right in the opening 
    in the wall. Then pull the other block that is at the base of the statue. 
    Climb on it and climb the ladder to the top of the statue and push the button. 
    The Olmec head will fly out of the room landing right on the pressure plate 
    making the third bridge extend. slide down, go through the opening on the 
    other side and climb up the ladder. Cross the bridge and go straight ignore 
    the steps to the left as there is nothing at the bottom. So head straight to 
    be in another big room. This time take the stairs to the left and grab the 
    treasure in the cave in the bottom. Climb back up and head to the next room. 
    There is a small ledge to the left with Medicinal herbs. Grab it and climb 
    back up. Go up to the peg and take out your whip. 
    	Whip across to the other side. Fall down all the way to the bottom of 
    the statue. Kill the snake and enter the big room. Jump to the ground and kill 
    the snakes go up to the button and push. The door will open revealing a statue 
    and a huge Gap. Indy will say that he might be able to push it over if he got 
    higher. Turn around and look to the left of the doorway. Push the button and 
    the door on the top will open. Now Indy has to reach the open doorway before 
    time expires. They don't show the time limit but there is one, so get moving. 
    You'll have to plot out where to jump from and such once you do get through 
    the doorway and listen to the Indy theme go right and push the statue to make 
    a bridge. go back out of the doorway and look to the left. Jump to the 
    platform and look over the perimeter of it to find a treasure. Now fall to the 
    ground and find the torch that is lit. Go behind the torch and pick up the 
    treasure. Next, go through to door and over the new bridge.fall down the 
    broken columbs and head by the peg in the wall. Whip across and crawl through 
    the opening under the columb. Climb up the platforms and look down towards the 
    peg you just whip. There should be a platform with a treasure on it. Jump to 
    it and grab it. Fall back down and climb the columbs again to the top. You 
    will aproach a huge temple. Shoot the snakes and head toward the stairs of the 
    temple. Grab the medicnal herbs by the steps and climb all the way to the top 
    and grab the lest treasure- a gold idol from the shrine to ride an elevator 
    down.
    
    1!1!1!1!1! Boss: Quetzalcoatl 1!1!1!1!1!1
    	when the elevator comes to a stop fall carefully so you don't hurt Indy. 
    Now examine your surroundings. Look up to see Blue jewels hanging from the 
    wall. Then notice the marks on the ground are right underneath the jewels. and 
    notice the two big doors. Obviously the statue is pointing to an important 
    door. So open the other door first. To open the door light the two torches on 
    the sides. The door will open revealing a pressure plate. OK now go to the 
    other door and open that door to find the boss and listen to the second most 
    funny line in the game. Now run over to the pressure plate (By the way use 
    Taklit's part so he can not see you). then stand on it for a minute. Then head 
    over all the way to the other door the boss came out of. Jump on the block and 
    onto the shrine. And Listen to the most funny line in the game and grab 
    Azerim's part. Now to be rid of the snake. Head to one of the decorated tiles. 
    Take out Azerim's part and use it. Indy will Levitate! make indy levitate up 
    to the ledge high above. And note that Quetzalcoatl can't hurt you directly, 
    but he can shoot smaller snakes at you. Now go to any corner but don't go on 
    the strang tile yet Wait until  Quetzalcoatl Goes over the small hole in the 
    ground, then jump on the tile. The tile will fall and Impale  Quetzalcoatl  
    Keep doing this over and over until he is dead. Then use Azerim's part to 
    levitate to the new opening and the exit to the level. when Indy exits he will 
    get cought in a russian trap. ( After all the traps he has been through you 
    think he could dodge this simple one). Anyway you are now on to the Russian 
    ship under captive.
    
    OoOoOoOTrading PostoOoOoO
     Buy any clips of any good weapons you are short of ammo on. You have alot of 
    Russians to kill. And i suggest you Buy AT LEAST two grenades. You will need 
    them for a trap in the next level.
    
    QqQqQqQq V.I. Pudovkn QqQqQqQq
    Indy starts off in a small room that he was put in when he was captures. 
    First, go up and knock on the door. Indy will say he is sick and will need to 
    go to the deck, The guard will laugh it off and shut the door. Now look to the 
    right to the beds, Jump up top and look at the lock to see that it is 
    unlocked, unlock it and go down and knock on the door again. Quickly jump atop 
    of the beds and jump up to the shaft. The guard will enter and be confused. 
    Very fast hop down on the beds and through the door while the guard is on the 
    other side of the room. Indy will shut the door on the guard. go straight 
    through the hallway and open the first door to the left. Don't go into the 
    room but look into the next room, you can see a guard and Taklit's part on a 
    desk, don't try anything or else you'll be back in your cell again. So you 
    have to cause a distraction, So pull the lever that is in your room and 
    something wrong will happen. Quickly run out of the door, and into the hall. 
    Take the next door to the left and grab Taklit's part. Now run out of the room 
    and back into the hall. There is nothing to the doors to the right so just 
    ignore them instead go straight and go through the door at the end.  Take out 
    Taklit's part and turn invisible. Run past the watching guard and into the 
    room after all the crates. Inside, grab all the stuff on the barrel, now you 
    have all of Indy's weapons back with their ammo too. Go back out to the crate 
    room to see that they noticed Indy escaped. In the crate room, Find the red 
    crate by itself and push it next to the blue crate, Climb on top of the red 
    crate, and pull the unpainted crate on the other red crate, climb over the 
    side and push the unpainted crate onto the first red crate. Climb to the top 
    of the unpainted crate and look at the light fixture. Whip it and swing across 
    to the other group of crates. climb onto of the plain crate and onto the 
    catwalk, go out to the opening and face left, take out your machine gun and 
    kill the Russians that come. Go and open the single door by the Russians. You 
    here that Trap sound. There is a Russian looking out to the hallway you are in 
    on both sides. To do this easily. Take out a grenade aim it so it goes into 
    the door and throw to kill a guard on one side and do the same to the guard on 
    the other side. The door to the left has a treasure. Grab it and head out the 
    end of the hallway. Turn left and climb up the ladder to the top. Open the 
    door and kill the guard with the semiautomatic. Take Urgon's part from the 
    desk. Now go back to the crate room. Run to the other side and take the right 
    door. Go straight through the compartment, and straight through the next 
    compartment. Kill the guard inside and grab the treasure. Go back out of the 
    door you just came through. Use Urgon's Part on the wall with the cracks in it 
    to bust it open. Look right and kill the Russian. Open the door across from 
    the red banner. Kill the guard and grab the treasure. Go back through the hole 
    and climb up the ladder. Go straight and open the door for another treasure. 
    In the hallway go through the first door to the right Kill the guard and get 
    the treasure. In the hallway go through the wooden door, grab the treasure and 
    the medical kit. The room across from the one you were in is a guard and 
    another treasure. Go straight through the end of the hallway and climb the 
    ladder up to the deck. Look at the rusty wall to the left. As you walk toward 
    the rusty wall, two sailors open up on you from the left of the structure. 
    Kill them with the combat rifle. Then two come around the corner on your left 
    and finally a third fires from the aft structure. Collect their ammo. More 
    Russians come, Kill them quickly. Go to the very front of the ship and grab 
    the treasure. Go back to the rusty wall and use Urgon's part on it to blast it 
    open. go straight through the kitchen and wrap around the left and climb the 
    ladder. You will see a cut scene where Indy finds out the information about 
    the last Babylonian part. Grab Azerim's part that is right behind you and go 
    back to where you busted through the wall. Fall down to the hallway and be 
    careful of the guard that appeared there. Fall down into the next hallway and 
    another guard magically appeared here too. Go to the end and drop to the crane 
    room. Go up to the crane controls and make the crane level with the box with 
    the jewel inside, which is on the ground. Then press the button on the right 
    to make the crane lower, then press it again to make it rise. Before using 
    Azerim's part on it. Go behind the truck and run behind the crates and grab 
    the treasure. go back the box you just raised and use Azerim's part to 
    levitate to the top. Once you get on the cat walk, Russians will come in 
    through the door below so pick them off with your rifle and save. Go through 
    the door to the right and follow the path to two Russians (one of them is an 
    Arnold Scwartzanager clone). After they are dead drop down to the bottom floor 
    and kill the guard there. Now pull the lever on the ground to make a ladder on 
    the top floor hit the catwalk. Before going up, go under the platform where 
    the guard was and pick up the last treasure. Go up to the catwalk and climb 
    the ladder to a door. Open the door and kill the Russian that comes running at 
    you. Grab the wheel that is inside of the indented wall and leave through the 
    other door. Turn left to reach a boat. Use the wheel on the gears to make Indy 
    lower the boat and exit the level.
    
    OoOoOoOTrading PostoOoOoO
     Stock up on all the ammo and health items you lost during the last level and 
    get ready for an extremely long level ahead.
    
    SsSsSsSsSsS Meroe SsSsSsSsSsS
    Indy starts the level by driving to a place with pyramids and hyenas, which he 
    finds that king sol's mines were excavated by Henrich Horner. First look in 
    the distance to the pyramid with the hole in it. Try to go in the hole to find 
    a kid that won't come out because he is afraid of the hyenas. Well, why not 
    take them out (I wouldn't but it is part of the game). So instead of wasting 
    ammo is there something else you can use? Yes, the Jeep! Roam around the 
    pyramids ramming hyenas and scorpions as you go. You will know you have killed 
    all the hyenas when you here the Indy theme play. Now go back to the hole in 
    the temple to find that the kid is gone. Now look over to where the cliff is 
    and go down the sloped path by it to fine a collapsed railroad and something 
    shiny on the other end. Well, there is a rail still there but Indy can't 
    balance on that little thing but that kid might. So the kid comes and says he 
    will do it for a watch, well you know Indy doesn't have one so you gotta look. 
    Behind the pyramid with the hole in it is a shack with stuff in it but the 
    door is locked.....what? there is dynamite by the wall and a window to shoot 
    it from? Well, take out your Rifle and go a fair distance away from the window 
    and shoot. The side of the shack will explode giving Indy entrance. Ooooh! 
    this place is loaded! First take the Chain that is hung on the wall. Then take 
    the bazooka on the crate to the left along with the rockets. Next grab the 
    medical kit on the crate to the right and lastly grab the bucket on the last 
    crate to the left. Now go back to the collapsed railroad. Go to the machine to 
    find that it needs a chain, use the chain you just got and pull the lever to 
    activate the machine. jump onto the descending platform to reach the bottom of 
    the cliff. Kill the three scorpions and go by the mine cart. Grab the wheel 
    from the side of it and look out the other side of the cliff. Kill the two 
    spiders there and drop down to the skeleton. Pick up the watch to find that it 
    was Heinrich Horner's watch. Go back to the machine. Now the trick to getting 
    back up is to just keep running into the platform that is circling around, the 
    platform should lift you up and take you to the top. Now go by the rail and 
    have the kid go over grab the item and trade it with your watch. Good, that 
    kid is gone. No go by to temple with the hole in it and look for the doorway 
    that is on the side facing the cliff. The whole point of this level is to 
    remove those bars and enter the temple. Now go to the side of the temple where 
    the shack is and scale the temple wall to the whole in the side. Fall go 
    straight and turn left. Kill the scorpion on the other side and jump across. 
    Fall down the path and take out your lighter. Light the torch to light up the 
    room. It's I dead end but a cracked wall. You should know what that means by 
    now, Take out Urgon's Part and blast through the wall to make a block fall to 
    the bottom of the temple. Now fall down to the sand and push the block so it 
    lines up with the wholes in the temple. Climb up the block and use the wholes 
    in the pyramid to climb. Scale the pyramid wall to the button near the top. 
    Push it to open the door on the platform below. Work yourself into position 
    and fall to the platform. Now look and the two ledges at the end. Climb up the 
    right one from the door to pick up you first treasure. Now go through the 
    door. Go straight until you see a block in the wall, pull the block from 
    behind and push it from the left. Climb up and get the second treasure. Climb 
    down and go through the path. Go to the left and beware of the spiders. Drop 
    to the ground and climb up the other side of the room to be by the bird. Use 
    the bucket on the bird to make it dish out water into the desert. Now back 
    track and take the path you haven't been through yet. Go straight and hang a 
    right. Climb the ledge and jump across to the opposite edge. Go straight, kill 
    the two snakes, and grab the treasure in the sarcophagus Now go back a little 
    and climb the ladder. Go straight and fall to the ground. light the torch to 
    see a trap in front of you and a cracked wall behind you. Blast through the 
    wall to find 2 buttons. Push the farthest button, this will make the farther 
    block in the trap fall. Now make a running leap across and grab the block. Get 
    up and follow the way. Follow the way to where you see a scorpion to the 
    right. Kill it and crawl through the space. Kill the two scorpions in there 
    and grab the treasure and the medical sprigs. Crawl back out the hole and jump 
    up the wall to the left. Climb up the ladder and go right, Climb up the series 
    of steps to reach a strange room. Read the inscription on the side for a small 
    joke and look at the fire wood in the middle. Light the wood with your light 
    to watch a cut scene. 
    	Go back down the steps and go the way you haven't gone.  Go and slide 
    down the slides to be where you were earlier. Go back outside to see that the 
    commies are back. Instead of running and stuff you should be able to pick them 
    all off with the rifle from the platform you are on. after they are all dead, 
    jump in your jeep and do a lap around the pyramids to make sure there are no 
    more. Now go and pick up all the good ammo the left. Now look at the temple 
    that has the hole in it. And glance up to see the Eye figure from before. 
    There should be a purple ray of light you made while in the pyramid that hits 
    the ground at some point. Have Indy walk to the spot the ray of light hits to 
    trigger a hidden statue to appear. You will notice that the statue is missing 
    an eye. So use the glass eye you got from the kid to make the statue turn, 
    have the light shine in the glass. and remove a bar from the big door. (Indy 
    will make a sort of funny comment while doing this.) Now go back through the 
    pyramid door, go left and go straight and fall to where you haven't been yet. 
    Light the torch and fall down to the left. Follow the path until you reach two 
    snakes, kill then and go left and push the button to open the crawl space. The 
    space will open and 3 snakes should come out so go back and kill them, now 
    crawl trough the space. Once you are upright light the torch by the wall and 
    shoot the snake on the step. Now jump up and climb up the ledge. There are two 
    cracks in the room, go through the one on the left to get a treasure then go 
    through the one to the left to get a medicinal herbs, but if you look there is 
    a crack in here too, so blast it to see two ways you can go. First kill the 
    scorpion and push the button that is by the inoperable door to make a hole 
    appear to the outside, Now go to the passage you haven't been through yet. 
    Take a look ahead at the slope. There is a small ledge there, jump to it and 
    crawl through the small way to get a treasure. Go back and go down the stairs. 
    Save here, you HAVE to make this jump across the way if you don't you will be 
    stuck at the bottom. You should make it so you are hanging. Since there is a 
    block blocking the way. Hang down and shimmy all the left. 
    	Climb up and trough the passage. Kill all the spiders to the left, then 
    go right and fall to the floor grab the herbs and the treasure and jump back 
    up. Go up the stairs and kill any spiders. Pull the block from the side and 
    then push it from the other. Jump to the passage across from you and climb up 
    the ladder. At the top look out to the fag (hey its a bundle of sticks)! 
    across the way. Jump to it and pick it up. Fall back you the block using the 
    ledges and jump back into the same passage. Climb the stairs and hang from the 
    ledge. Drop to the next ledge and shimmy to the left. Climb up and use the 
    whip to whip up. Then jump up to the next level. Go left, climb the stairs and 
    place the firewood into place and light it on fire. From the room turn right 
    and bust through the wall with Urgon's part to be back out side. Follow the 
    ray of light which is reflected off of the water to activate the statue. Put 
    the glass eye in and another bar with move. Now go to the hole in the ground 
    you opened up earlier and from the tomb room go left to see a big gap. Well, 
    this is big gap, you might be able to shimmy it, but that wall is too low, so 
    lets fix that. Jump across the way to the button. Push it and jump back across 
    Pull the block that is under the now raised wall to make it stay there. Now 
    shimmy all the way to the right. Follow the path until you can go right. Jump 
    on a sarcophagus and climb up the hole in the ceiling. Push the door to see a 
    lot of snakes. Kill them all and go to the block in the passage way Push it 
    all the way out. Turn around and jump on top of the lower house's roof. Then 
    jump to the higher house's roof and jump up through the hole in the ceiling. 
    Kill the spider and grab the treasure. Go through the opening and use Urgon's 
    part on the wall. Nothing will open but you will see later what you did. Now 
    jump up to the left and climb the steps to the firewood. Light it and go back 
    down to the snake room. Now the smaller house's roof was smashed by the wall 
    you blasted open. Jump in grab the treasure and push the door out. Before 
    going out to find the statue go back through the bigger house and fall to the 
    caskets. Try going straight to see that a wall with an eye will push you if 
    you try getting past it. So use Taklit's part to turn invisible and pass it. 
    Kill the two snakes in the room and bust through the wall and grab the last 
    treasure. Use the skeleton racks on the left as a ladder to climb up. Kill the 
    spider to the left and kill the spider that is in the hole. Now Follow the 
    path until you reach a button and a trap. Turn around and push the button, 
    walk backwards onto the platform and jump to the ledge. Climb up and walk 
    until you reach another button. Save here. Now push the button and run to the 
    right and run from falling block to falling block, then jump up and use 
    Azerim's part on the tile. Levitate all the way up to the top and light the 
    firewood on fire for the last beam of light. Now to get down from here, Use 
    Azerim's part at the very edge. Lower yourself down go past the wall with the 
    eye jump on the caskets jump through the hole and head outside. Locate the two 
    statues and use the glass eye on both to remove the bars from the door. Now 
    that all the bars are gone, Open the door to find a mine cart. The cart needs 
    a wheel, which you already have but it also needs gas too, so go to your jeep 
    and use the gas on the mine cart and exit to the next level.
    
    OoOoOoOTrading PostoOoOoO
    Stack up on health items and make sure you have plenty of ammo. Commies are 
    ahead.
    
    IiIiIiIiI King Sol's Mines IiIiIiIiI
     When you can take control of Indy, just go straight until you see a house to 
    the right. Exit the cart and go up the steps. There are two little secrets 
    here that the creators of this game sneaked in, First jump on the crates and 
    climb on the top of the house. Take out your lighter and see a creator's name 
    carved in the wood. Then jump down and open the door. Once inside look to the 
    right to see one of the creator's pictures when he was a good in an Indy hat. 
    Indy will say "Hmm. Good-Looking kid." Anyway go by the levers and the huge 
    schematic and Indy will say he needs electricity to make the switches work. Go 
    behind the schematic to see that it needs a fuse. Go back to the mine cart and 
    go through two more doors to find an excavation site. Go through the big door 
    and turn left to find a box of TNT go back a little and shoot the crate. When 
    the crate exploded it uncovered a treasure, grab it and go back outside. Go by 
    the tiny box that is on the tracks and open it to find a fuse. Then climb on 
    the dock and get the treasure from behind the small crates. Now go back to and 
    on the mine cart. Go through the next door to be on the other side of the 
    switch house room. Leave the cart and enter the house. Put the fuse in the 
    fuse box and Indy WILL get zapped and loose some health (there is no way to 
    avoid getting shocked). After this the switch house will gain power. Now go by 
    the switches, pull lever 1 and lever 3. Go back and on the mine cart and ride 
    up the slop and through the next room you will see Volodnikov and his commie 
    friends enter the mine. Keep riding the car straight. When you see the sign 
    for switch 4 get out and examine the switch. You will see that it needs some 
    grease. 
    	Look behind the fallen column in the room and grab the treasure. 
    Remember to press the crawl button whenever you see a pipe so Indy doesn't get 
    whacked. Stop when you get to switch 2. Look by the door you just came from to 
    see a treasure on the right. Grab it and continue on. Keep going past switch 
    three and slow down when you get to the room with decorated columns. When the 
    door ahead of you opens, stop and go backwards. The cart will reverse backward 
    through a different track and open a door behind Indy and you will enter a 
    room with two water falls. Jump on the crate and jump to the crate right 
    before the left eagle head. Whip the head and swing through the falls to find 
    a key. Jump into the pool of water and grab a treasure by the other waterfall. 
    Now swim under the crates and through the tunnel. Follow the tunnel until you 
    see a grate. There is a very well hidden treasure here so grab it and keep 
    swimming through the tunnel. until you can surface. Climb up and grab the 
    treasure. Now swim back to the pool and climb up and get on the mine cart. Go 
    straight through the doors to find a cut scene. Make sure all the way through 
    the cut scene you keep pressing up and keep ducking. Otherwise Indy will take 
    heavy damage. Keep going, go up the slope past the switch house to see another 
    scene where they try to blow you up. Stop the mine cart and kill the guards. 
    Go through the grating that the blew a whole through and pick up the key on 
    the shelf. Leave and go back on the cart. Ride through the tracks all the way 
    past switch 2 to run a cut scene where the bazookas blow up the wall. Go 
    through the door and dismount in the cavern. Kill all the Commies here and go 
    through the grating at the top. grab the medical kill and open the door with 
    the brass key to get an oil can. Now, what was asking for an oil can? no, not 
    the Tin man. I mean switch number 4. Go to the Physical switch (not the one in 
    the switch house) but the one near the track. kill the guards and use the oil 
    can on the switch. Now keep riding the tracks until you reach the switch 
    house. Pick off the guy on the roof, kill the bums on the two sides of the 
    tracks and pick off the Stallone hater that is in the switch house, through 
    the window. Now go in the switch house and pull Lever number 4. Watch those 
    commie bastards in the mine cart explode and go back to and on the cart. Ride 
    the cart past switch 5 to a room with two platforms. Climb up the platform to 
    the left and push the big crate next to the wall to reveal and hidden passage. 
    Back up as much as you can and shoot the explosive barrel to open the tunnel 
    even more. 
    	Kill the spider, grab the poison kit and climb the stairs. When you 
    climb the ladder you will get poisoned by a falling spider so climb up, cure 
    and kill the spider at the bottom. Go straight and look over the gap. There is 
    a far platform there. People say it is hard to see but they are blind right? 
    Make a running leap of faith over the platform. The jump to the webbed door. 
    Slash through it, killing spiders on your way you will reach a room with a big 
    red gem in the middle. Before getting the gem, Throw a grenade into the whole 
    behind it. Pick up the gem and when the room collapses, jump into the hole. 
    Kill any snakes that Indy's grenade missed and crawl through the opening. 
    Follow the tunnel, looking out for spiders, until you can jump across to the 
    platform you were on before. This time look left and jump across. Fall down 
    the ladder and exit to your mine cart. Ride the cart until you ride over a 
    pool of water. Stop on the far side and grab the medical kit. Jump in the pool 
    and enter the tunnel opening. When you can swim through the left tunnel to 
    grab a treasure. Continue through the tunnel until you see a bunch of crates 
    at the bottom. Surface and climb up.
    	On the side of the pool you just climbed up out of, jump to the lowest 
    block and climb. Jump up to the next block and leap over to the next and over 
    look the whole outside. Kill the guards out here and drop down to the tracks 
    (yes, it is OK.) pick up the machine gun ammo, pump shot gun ammo and the two 
    bazookas for rockets. Then jump into the pool of water that they made when 
    they shot at you and swim back to the pool you were in before. Climb the 
    blocks to where you were before you jumped down to the tracks. Look right and 
    jump to that pillar. climb up and go through the opening. Look right and jump 
    to the top of the highest pillar. And jump straight across the room to the 
    opening on the other side. Run to The Green Jewel of King Sol's collection and 
    pick it up. Now fall down into the water and climb up to your cart. Ride the 
    cart all the way to switch 5, get out and run down the opening that the commie 
    cart crashed. Run all the way to the end and whip the light fixture to swing 
    across the gap to the other side. Run all the way to the end of the tunnel and 
    pick up the last treasure next to the skeleton and kill the spider that comes 
    down. Look on the wall for the cracks and use Urgon's part on the wall. The 
    wall will bust open and Oh-no! snakes! Kill all the snakes and go up to the 
    blue gem of King Sol's collection. Grab the gem, Quickly turn and Run! The 
    ground you were standing on would have fallen into some spikes. Look down and 
    Indy will whistle. Not go all the way back to your mine cart. Ride to the 
    switch house and pull lever 1 and ride the track to where you found the fuse. 
    First, kill any guards and climb up the dock and enter the big doorway. Follow 
    the path and kill any guards. In the big room, Use the Eye of horns on the 
    temple thing in the middle. The platform will lift you up. Look left and jump 
    to the wooden platform and climb up. Put the red gem into the shrine to make 
    the elevator rise some more. Jump back on the elevator and onto the wooden 
    walkway to the right. Jump to the platform and put the green gem in the slot. 
    This will make the arm with the jewel extend. Jump down to the floor. On the 
    decorated tile, use Azerim's part and float up to the last shrine. Put the 
    blue jewel inside to make the elevator rise and reveal a lever. Use Azerim's 
    part to go back down and pull the lever. The elevator will descend with you at 
    the bottom. Go straight whip across the gap and exit the level.
    
    OoOoOoOTrading PostoOoOoO
    Buy lots of health items and a heck of a lot of ammo, you'll need it.
    
    MmMmMmM Nub's Tomb MmMmMmM
    
    Indy jumps down into nub's tomb. Go straight and make a running leap to the 
    pillar. Indy will mention something about king nub. climb the pillars ahead of 
    you to the top. look to the left and hop down. grab the first aid kit and go 
    backup the pillars. do a running jump and hang onto the indent of the wall. 
    shimmy all the way right until you can't shimmy any more> drop down and grab 
    the ledge beneath you. shimmy to the left and climb up to the small ledge. 
    hang down on the farthest left side and fall. go down the hallway to reach a 
    room with fallen columns. go straight and clear out all the spiders in the 
    room with the three pools. in the last pool you can pick up your first 
    treasure> now go back to the room with the fallen columns and take the small 
    ramp down. look left and climb the hill. drop down and kill the two scorpions. 
    look behind you where the hill you just jumped from. crawl through to small 
    tunnel and stand up when you reach the well. stand up climb the rock and pick 
    up your second treasure. go back to where you killed the two scorpions. head 
    up to the big door. look left of the door and walk in front of the statue. 
    Indy will say he needs an arm. left of the statue you can push the cat 
    figurine block and slash through the rug with your machete. gain some speed 
    and make a running jump across the huge gap between the two rooms. climb up 
    and continue through.  go left and slide down. go right and pull the lever. go 
    past where the door used to be and fall down to the bottom. now you are in a 
    room with a bunch of grate. The first one on the floors falls. but let Indy 
    fall with it. shoot any near by snakes and crawl under the wall to reach 
    underneath the next grating. kill any snakes there and pick up the third 
    treasure. crawl back and hop up to the top of the grates. go straight and 
    slash through the rug. pull the block in the passage three time. go around the 
    block and climb the stairs to a room with two teeter toter floor boards. do a 
    quick save and run full speed (worked for me) on the other side jump up and 
    climb the left wall. turn around and make a running leap to the other side.  
    take a small step up and climb up the ladder. turn left and gaze into the 
    throne room. kill the two snakes at the bottom and go to the other side of the 
    stone podium in the middle. push the button to make the statue come out. go in 
    the opening and look right. grab the treasure there but beware of the two 
    spiders that come down. run all the way to the left all and into the crevasse 
    to the right. take out your whip and whip the bird statue above you. climb up 
    to the top and swing to the floor. jump across to the last pillar. turn right 
    and climb up the two steps. turn right and go to the far wall. climb to the 
    top of the L shaped thing and leap to the other L shaped thing.  hang down 
    from the upper right side and drop to the metal plat form. look to the statue 
    with the arm and whip the arm with your whip. fall and grab the arm. climb the 
    steps and go behind the throne. turn left then hug the right wall to go 
    through a passage. but before that look to the left and gaze across the room 
    to see the first Russian of the level. snipe him with your rifle and continue 
    down the passage. you can see one long gap and to rigid objects hanging out of 
    the wall. whip the object to swing across the gap. Quicksave here. push the 
    button to make the sarcophagus lower. look to the right of the sarcophagus and 
    grab the treasure in the wall. there is a Russian to the left and right. take 
    out the one to the left then the one to the right. continue to the fallen 
    coulomb room. there are a lot of Russians in this room. be stealthy and use 
    Taklit's part as an aid. after the are all dead go down the ramp over the hill 
    and to the statue that needed an arm. place the arm on the statue and pull the 
    level to open the door. draw your gun and enter. as you enter one of nub's 
    machine tries to kill you. destroy it and head to the north east pillar. slash 
    the rug and pull the block three times. hop on the block and face the opposite 
    pillar. jump to the opening and climb down the ladder. Follow the path and you 
    will see a lever in front of a statue. pull the lever so the statue lefts a 
    grate.
    Now go back to where you pulled the block three times and go through where the 
    block used to be. drop down and kill the two snakes. grab the key and head 
    back up to the main room. turn right from the block and use that key you just 
    got in the keyhole. the grate opens but nothing you can do for now. head 
    behind the pillar  on the left of the keyhole and look up and find the Azerim 
    crystal. use Azerim's part underneath it and float up to the top.  from the 
    top go left and down till you hit the wall. climb up in the triangle window 
    and jump to the pillar. look left and jump to the middle pillar. now go over 
    the bridge like slab connecting the two pillars and jump to the other side of 
    the top room. look right and grab the medical kit from the skeleton. turn 
    around and go up. at the top push the button to lower the stairs and  watch a 
    short cinema.  before fighting the guards push the button one more time. this 
    has to be the easiest position you can be in to kill these Russians. just run 
    around the room from pillar to pillar and bomb them with grenades. when they 
    are all dead head down the stairs and push the button under there to make 
    those stairs lower too. go through and down the stairs. go straight to see the 
    commie leader grab an item and run. the whole point of this section is to 
    catch Volodnikov. surprisingly the little wiener is faster then you and you 
    cant just run and catch him you need to outsmart him and trap him. from where 
    the scene ends. go down the stairs and look left. pull the block there so it 
    blocks the opening. now head around the room to the nest opening in the wall 
    to the left. go through and go left to be behind the block you just pulled. 
    now pull the block twice so it is in the center of the three way circle. this 
    stops him from going this way. for a little fun shoot him when you see him he 
    says something funny in Russian. now go around to where you came in the room 
    and go up the stair that is above where you pulled the block. go across and 
    see a room with two entrances go in it and pull the cat statue so it blocks 
    anyone of the entrances. now chase Volodnikov around until he goes into that 
    room you just blocked follow him in for a  scene where he drops the gear. go 
    back up to the ladder and kill the guard there. climb the ladder he dropped 
    and go straight and push the button to lower the stairs. up above in the main 
    room kill every guard there. now go to that grating that you opened up with 
    that key a little while ago. place the bronze gear in the turtle figure. turn 
    around and go behind the block that is there. push the block into the opening 
    of the grate and the elevator's counter weight will come up as the elevator 
    goes down. go back to the Azerim crystal and float up. this time go right. 
    look right and whip across so you land on the elevator's counter weight. Indy 
    will go down into the new area. at the bottom take out your bazooka and waste 
    the robot there. get off the counter weight and jump to the platform on the 
    right side of the room. jump and grab the ledge above you. shimmy over to the 
    center of the room. drop and grab the pillar underneath you. jump up and leap 
    the next pillar. fall grab and climb on that pillar too. jump across to the 
    last pillar and turn left. go to the other end of the bridge and jump to the 
    center pillar on that side. shimmy over to the wall and drop. grab the sixth 
    treasure and go back to the bridge. dive into the water and take out your 
    machete and kill all the piranhas. on the right side of the circular room dive 
    and look under the rubble for your seventh treasure. get air the dive and go 
    through the opening that is on the other side of where you came in from. 
    follow it and pull the switch that's on the end. the statue will rise up out 
    of the water. from the opening. swim to the right and surface and grab the 
    ledge there. jump to the metal platform and take out your bazooka and destroy 
    the first robot that comes near you. you cant kill them until they are flying 
    to take caution. before jumping onto the statue head look at the wall behind 
    you and look for some cracks. use Urgon's part on the cracks and grab your 
    eighth treasure. go back and jump onto the risen statue. then jump across to 
    the other metal platform. hug the wall and go through the door there. climb up 
    the wall and watch a scene where a ball shoots electricity at you. don't let 
    it hit you because Indy takes huge damage from it. go behind a wall and take 
    cover from it. go toward the north west opening and grab the medical kit from 
    the skeleton. go up the two steps and use your whip to whip the eagle head 
    above you. swing to the top platform. turn the corner and whip the eagle head 
    and swing to the next platform. go right and hug the wall and go left. at the 
    other side jump to the platform. look right and jump to that platform. in the 
    corner look down the slide. make a Quicksave. run down the slide and at the 
    end jump. if you did it right climb up and on the platform. look left and 
    climb the ledge. go through and find the Azerim crystal. use Azerim's part and 
    float up. in the circular room pull each of the ram heads once and the center 
    ram head twice. go behind the ram head you pulled twice and push the button. 
    the electric ball rises to where you are and Russians come in the bottom room. 
    before doing anything else push the button one more time. the ball will lower 
    and it will kill one of the Russians. push the button again. use the ram heads 
    for cover from the electric ball. go behind the left ram head and push the 
    blue button three times. go behind the ram head you haven't been behind before 
    and press the brown button two times. the water level will lower and disable 
    the electric ball. go back to the bottom and kill the two Russians left. jump 
    down the pool and into the water. climb the ledge to the middle pillar. climb 
    the ladder and reach the  weird like steps.  from where the ladder is turn 
    around and up to the step. from that step turn around and jump to the next 
    step. the jump up the last step. at the top grab nubs part a battery of some 
    sort. now from here jump all the way down into the  water. climb back onto the 
    pillar and use nubs part on the opening the other side of the ladder. a bridge 
    will come out. from the bridge turn left and round the corner and go through 
    the opening that has a ladder you can't go up. to the right of the ladder is a 
    bunch of cracks. use Urgon's part on the wall and get your ninth treasure. 
    from that opening go right and follow the wall and go through the opening 
    where you see another one of those nubs slots next to a door. use nubs part in 
    the slot to open up the door. kill the two snakes on the way to the room with 
    the elevator. destroy the robot in the room. go to where the counter weight 
    used to be and use nubs part on the slot to make the elevator finally work.  
    use nubs part on the slot underneath the Azerim crystal to activate it and 
    float up with Azerim's part to the bridge. pull the block out of the elevator 
    and push the switch and take the elevator up. when you stop go behind the 
    elevator and climb up the steps. at the top of the last step turn around and 
    user your whip on the log to swing across to the top of the elevator. and pick 
    up the last treasure. get off and head straight over the mud hill. grab the 
    medical kit from the skeleton and use nubs part on the slot to open the door. 
    destroy the robot  and go to the center of the room and push open the 
    sarcophagus. after a scene a nubs part slot will appear use nubs part on it to 
    flip over the sarcophagus and fine a red gem.  go to the corner of the room 
    and use the gem in the slow to make a HUGE robot rise up.
    
    fFfFfFfFfFfFfF boss: Robot Guardian fFfFfFfFfFfFfFfF
    	This guy is huge! anyway. to beat him you must run around the room and 
    use nubs part on the slots to light up the circuits. then have the robot 
    follow you and have him step on the circuits to electrocute him. after enough 
    times. he goes down. but beware when he shoots eye lasers at you. after he is 
    deactivated. jump on top of the platform where nubs body is and climb to the 
    top. jump on top of the deactivated robot and jump over to the side platform. 
    follow the platform to a button and push to make a bridge and an opening. 
    follow the path to the end and go watch a great cinema.
    
    <>?<>?<>?<>?Infernal Machine?<>?<>?<>?<>
    Walk to the pit and climb the ladder down. Walk to the ledge overlooking the 
    next room. On the left end of the ledge you can get a medical kit, a first aid 
    kit and bazooka rockets. Climb down the ladder into the room. As you walk 
    toward the opposite end, three robots attack. You might get all three with one 
    bazooka rocket. Cross the room and climb the stairs toward the giant face. The 
    floor in front of it is an elevator. Step on it to activate it then do a quick 
    roll backwards. After it rises jump into the pit underneath. Push the gold 
    button there. Climb out of the pit and walk down the ramp you just lowered. 
    Push the button by the door. Watch the animation. When it's over and Turner 
    disappears, another guard machine appears, hang and drop from the right side 
    of the platform into some water. With your back to the end of the passage full 
    of water, climb out on the left into a doorway. Jump to the floor below, cross 
    the room and climb up into a hallway. There's a trap shooting electricity into 
    the hallway ahead. Watch for a few seconds to memorize the pattern then run 
    across the platforms to a room at the end. Take Nub's Part from the pedestal 
    and turn off the electrical current. It seems Turner put the wrong part on the 
    pedestal. It should have been Urgon's part. Come back here when you find it. 
    Take the two treasures in the room. Jump back across the platforms to the 
    round pit-like room you were in just before climbing up into the hallway where 
    the trapped platforms were. here are two doors on the opposite side of the 
    room. The one you came through from the water is on the right. You can see 
    blue reflected through it. Climb up to the other door. The one on the left. Go 
    down the narrow hallway, push the button, draw your weapon and shoot the giant 
    bug on the other side. Jump into the beam and swim up. The controls are the 
    same as swimming in water. Stay in the center of the bean and avoid the 
    platforms. If you hit one you fall to the bottom of the light shaft and are 
    killed. On a ledge near the top you will see a  robot. Go to the platform left 
    of it. Approach from above it and swim down. You'll drop right on the edge. 
    Climb the ladder and walk to a hole in the floor. Climb down one of the 
    ladders and find Azerim's part. Turn around and walk to the end of the 
    corridor. Turn right and face the wall. It's a ladder. Climb on the ladder, 
    then go left and down to the bottom of the shaft. Get the golden idol. Climb 
    the ladder back up to the corridor then climb the ladder next to where you 
    found the machine part. At the top Indy needs to get to the ledge in the 
    doorway facing the shaft, between the two ladders. It's tough, just take time 
    getting lined up. Once there use the whip to cross to the other side of the 
    shaft, push the button and go through the door. You're back with the floating 
    robot things. Immediately jump from the doorway to the narrow platform ahead 
    as the door only stays open a dozen or so seconds. You'll have to keep your 
    eye out for robots all during the next sequence. Turn left and jump to the 
    next. Keep going from platform to platform and shooting robots until you run 
    out of platforms. At the last one run jump into the blue doorway. If you're 
    having trouble overshooting the platforms because the jumps are short, try the 
    forward roll again. jump from the blue doorway across to the next door. It 
    opens automatically as you approach. Dive into the water, swim to the other 
    end, climb out and go up the ladder. In the next room you discover Turner is 0 
    for 3. Take Urgon's part from the pedestal and put Nub's Part there instead. 
    Grab the two treasures in the room. To leave the room you must go over a set 
    of rotating platforms. Just watch how they rotate and memorize the rhythm then 
    jump to the first platform, run to the last and jump into the doorway at the 
    end. The door opens automatically when you approach. Enter the room and step 
    between two huge gears and an elevator carries you to the lowest level. At the 
    bottom turn around and enter the room. Place Urgon's part on the pedestal. Go 
    back to the elevator and press the button to go up one floor. Once there press 
    the button again. Press the button a third time and go up one more floor. Now 
    you're back with the floaters. Jump forward to the narrow platform, turn left 
    and jump to the catwalk on the edge of the room. Walk down the catwalk and get 
    the two treasures. At the end of the catwalk do a forward roll to the narrow 
    platform. Turn left, face the doorway and get out the combat rifle. Indy 
    should immediately point it at something. Shoot it. It's a huge bug. Run into 
    the doorway. At the end of the corridor push the button to summon the 
    elevator. Get on and push the button to go up one floor. Ready the combat 
    rifle. Go through the doorway and confront Turner. After the animation and 
    Turner disappears, draw the rifle and be ready for him to reappear on the 
    right. If you can knock him down right now you won't get into a chase and 
    shoot situation. Once he's down, take his ammo, first aid kit and the machine 
    part. Walk around the perimeter of the room to a decorative tile and use 
    Azerim's part to levitate up to the next floor. You'll probably have to 
    confront two floaters and a huge bug here. Jump into a doorway in the center 
    pillar. Take out Taklit's part and make Indy invisible. Step to the platform 
    just inside the door and make forward rolls across the platforms to get to the 
    button. Push the button to turn off the lightning ball. Still standing by the 
    button, use Azerim's part to go up to the next level. Jump out of the beam and 
    walk around the room and go up to a pedestal with Marduk's head on it. After 
    Marduk has his say pick up the head and put Azerim's Part on the pedestal. The 
    crystal with Sophia lowers and a door opens in your chamber. Turn around and 
    walk through the door. Have Indy's lighter out so you can spot the crawl space 
    just inside the door on the right. Crawl in and get the two treasures. Go back 
    out to the corridor and continue. In the next room the floor descends as you 
    step on it. It stops in front of the robot. Go through the door right of the 
    robot and climb the ladder. Walk down the hallway to a hole and climb the 
    ladder down. Place the Marduk head on the robot. Return to the elevator in the 
    center of the shaft and walk into the niche where the robot was standing when 
    you put the head on. Get the silver idol. Walk up behind Marduk and climb the 
    ledge on the right. Be ready for floaters. Go to the engine control panel. 
    It's on the right side of the platform that leads out to Sophia who's inside 
    the crystal. Use Taklit's part on it then move the levers. 
    
    
    1!2@3#4$5%6^7& Aetherium &7^6%5$4#3@2!1
    
    	Well, here it is, The big Tomalley, The Great Bambino, The  skin boat to 
    Tuna Town, Aetherium, the Final level. (at least it better be, if you didn't 
    do Return To Peru yet, then you won't get the extra IQ points) Indy Starts off 
    falling into a dimension with a bunch of stuff that makes you float around, 
    well i dunno, heh, just swim down from where you are and swim out of the 
    column you are in Beware of the electric wave pulsing between the spaces in 
    the column you might take some damage Also beware of there blue things on the 
    ground take em out with the pump shotgun At the bottom crawl through the space 
    there and grab your first treasure. Jump back into the float column and swim 
    up to where the column branches 4 ways. You must get out of the main column 
    and gently fall into one of the branching pools. First, Take the pool with the 
    green markings, after you swim through, jump up and grab the Tool From Beyond 
    that is on the stand. Go back to the main room. From that pool, leap over to 
    the pool with the pink markings inside. at the other side, use the Tool From 
    Beyond on the portal to open it. Grab the Treasure chest and the first aid 
    kit. Swim back to the main room. Now leap over to the pool with the Red 
    markings. Open the portal at the end and grab the treasure and medicinal herbs 
    on both sides of the totem. Back in the main room Go to the last pool with 
    blue markings. Dive in and swim to the end. Use the tool from Beyond on the 
    portal. In this room jump off to a little ledge on the right, a very well 
    hidden treasure and First aid kits await you there. Now use the Tool From 
    Beyond on the second portal. Swim through the tunnel to drop to the floor, 
    from there jump into the column in front of you. Swim down to the bottom. Kill 
    the three enemies in this huge room. For a cool cameo and a treasure, jump 
    down the hole in the center of the room. you will fall back to the beginning 
    take the pool with the Palawan Lagoon statue in it and go the opposite way 
    from there. Take the tiny tunnel into a room. Now you are the guy from monkey 
    Island, in a Monkey Island room. Take a look at all the pictures and grab the 
    treasure in the chest on the desk. Take out your bazooka and launch a chicken 
    or two across the room for some fun. after you are done with the cameo, make 
    go all the way back to the room where you jumped in the hole. Take the column 
    with the red marking at it's base and swim all the way up and over into the 
    boss room.
    
    ZAQ!ZAQ!Boss: Marduk 1 !QAZ!QAZ
    
    	To let you know before you try anything against him, dodge his blasts. 
    First look for a path that leads to a higher level and kill the enemies there, 
    for later go back down and jump in the pool to the left of where you entered. 
    Swim down and kill the flying enemy in the hallway, where the enemy was look 
    in-between the two ramps and get the treasure. follow the hallway until you 
    reach the three enemies, kill them and go to the portal. Use the Tool from 
    Beyond on the portal. grab the treasure on the ground on the right and pick up 
    the mirror from the statue. Go back and face Marduk. Now after you reflect the 
    first of Marduk's shots he starts flying around, so to keep up with him, look 
    for the passage leading up where you killed the enemies earlier and reflect 
    shots from there. Sometimes he alternates between the air and ground. 
    
    	After you defeat Marduk pick up the pink triangular key he dropped and 
    place it into the slot. The electric ball will descend. Whip the electric ball 
    and your whip will receive Electric power! keep whipping it until you reach 25 
    electric cracks of the whip. Go back to the hall way you went to get the 
    mirror with and go to the end. Use your electric charged whip to whip the ball 
    by the door to open it. Jump in the column, swim halfway down and to the side 
    with the treasure on it. Go to the other side of the column from where you 
    are. go straight and left to be on the same level of Sophia. Go up and talk to 
    her. Now look at the ball on the side of the platform, whip it to make the 
    platform you are on go backwards. take to passage behind you to the left, jump 
    in the pool and swim up. Use the tool from Beyond on the portal up there and 
    grab the first of king sol's jewels. Swim back down and go the other way. Do 
    the same for the second platform. When it goes backwards, take the new passage 
    and look along the wall to the left for a pool. swim up, use the tool from 
    beyond and grab the second jewel. Go and do the same for the last platform. A 
    cinema happens which shows the final boss being created, now take the new 
    passage and swim in the pool, take the swimming path to the jewel first, get 
    the jewel and go the way you haven't gone yet. Fall to where the door shut 
    behind you after you hit the first platform. Press the switch to open It up. 
    Swim down to the floor of the room. Behind each column there is a door. Use 
    the green jewel in the green door. then use the tool from beyond on the 
    portal. Inside grab the treasure behind the broken column. Next go to the blue 
    door, open the door then the portal. And do the same with the red door and 
    portal to make a tiny structure in the middle of the room. Time to face the 
    boss.
    
    !QAZ!QAZBoss: Marduk 2 1QAZ!QAZ
    Go to the tiny structure in the middle of the room. Jump to the ledge which is 
    flat all around. Take out your legendary whip. Now you must whip Marduk 
    whenever he flies toward you, since it takes a second to crack the whip, you 
    must press swing when Marduk screams. Sometimes he dodges your whip, its ok, 
    you have a lot of electric cracks. After a bunch of hit, Marduk is defeated 
    and Sophia falls to the ground.
    
    Bartkowiak The Escape From Aetherium Bartkowiak
    
    After the scene, as usual, the place starts to fall apart. Take the pathway 
    leading to the blue door. Make your way through the earthquakes. After the 
    room with all the fallen pillars, look left and climb the block. fall and get 
    the last treasure of the game. Climb back over and continue to the exit, and 
    the end of the game. The scene shows Volodnikov help Sophia and Jones up, as 
    Jones asks for a Bottle of Russian Whisky.
    
    -_-_-_-_ Return To Peru -_-_-_-_
    
     	This is a bonus level that can be accessed for buying the secret map for 
    $2500. Or by just beating the game. But if you got here by beating the game. 
    Just ignore this whole level and go back and save up for the money to buy the 
    map. If you got here by beating the game this level will not be saved and will 
    not even be counted in your IQ points. So otherwise it is useless. Now onto 
    the Return to Peru Walkthrough.
    	Indy drives his jeep to the place where he was in the beginning of his 
    first movie. When you get out look out for the leopard that is by you and make 
    sure he doesn't bite you. look straight and go kill the snake buy the wall. 
    Circle around the jeep and grab the Raft. Use the raft on the water and sail 
    down the river. Once you are at calm waters go left and dock on the land. On 
    the land go behind the rock in the mini river and follow it to the pond with 
    the water fall. Swim down and go through the hole in the bottom. Swim up and 
    climb up to the ledge. Scale up the wall to the top. Save here and run down 
    the hill and jump to the other side. Pick up the medicinal Herbs to the right 
    and fall go straight. Kill the blue snake and slash through the vines with the 
    machete. Kill the snake in there and grab the treasure slide down the hill and 
    use the raft on the ledge. Ride to the bottom and dock near the end. Follow 
    the path to the boulder where Indy will say something. Turn around and look to 
    the left and grab the medicinal herbs. Jump in the water to find two passages. 
    First take the higher one with the vines blocking the way. Slash through them 
    and follow the cave until you can make a sharp right and swim to the top. 
    Climb up and make a running leap over the next pool. Climb up and turn around. 
    To the right there is a small ledge. Make a running jump to it and follow the 
    ledge to the other side. Fall down and grab the treasure that is in the face. 
    Fall back and go back the way you came. Now where you were take the other path 
    and go over the waterfall. keep hugging the wall to the right and take a sharp 
    right through a tiny whole in the wall. Swim and climb up to the ledge. Climb 
    the step and walk up to the peg in the wall. Whip across and follow it to a 
    big room. Look to the left of the room. There is an Idol here that you just 
    can't seem to reach. So whip it into the water. But before going in after it 
    go to the torch in the center and light it with you lighter. Now go in the 
    water and pick up the Silver idol. Slash through the twigs and follow it to 
    the out side. Climb up to the ledge and push the block there into the 
    whirlpool. The Huge room will fill up with water taking you with it. About 
    halfway up the room look for a niche in the wall and grab the treasure inside. 
    Then head up to the top. There are two ways you can exit.
    	 The way you want to head now is the way with a ray of light shining 
    through the top of the cave. Hug the right of the wall and don't go in the 
    light. Just like in the movie spears will pop out from the sides. Go straight 
    killing spiders on your way until you reach the boulder in the doorway that 
    you saw on the other way earlier. Look left and crawl through the opening and 
    get the key. Now go back the other way to where you has swim up the room. Take 
    the other way, enter the room and turn right. Like in the movie stepping on 
    the diamonds on the floor make the statues shoot darts from the sides. So make 
    it to the pedestal and Indy with say something. Then go to the left of the 
    rubble climb up and to the left is a keyhole. Use the key you just got a 
    little while ago to make the stairs descend. Follow the path (watch out for 
    scorpions)! to the room with the tombs. Make your way to the right of the 
    room. Light the torch at the end pull out the wall and grab the treasure. fall 
    back down to the floor. Now look up and make your way so you go from side to 
    side of the room until you get to the top. At the top jump to the skeleton 
    holding a spear. Grab the spear and climb up to the opening. go to the end and 
    watch a cut scene. Do not try and go over to the opening. The reason you did 
    this was to make the boulder go up a little. Now go all the way back to the 
    room with the wall shooting darts. Now look to the right wall. Use the spear 
    in the tiny opening. Now go to the right of the rubble. Crawl under the rubble 
    and whip the spear and climb it. follow the path and look to the three dark 
    tiles. Ignore them and run as fast as you can past all three of them. Jump to 
    the ledge at the end to where there is a window. Turn around and look the 
    other way. Make a running leap to the other side and climb up. light the torch 
    to the right and grab the treasure to the left. Climb back down to where the 
    three tiles that fell were. Fall down the tile that is closest to you and run 
    across the snake lair to the other side.
    	There is a medical kit in this never ending snake nest so grab it and 
    jump the ledge on the other side. Use the ladders cut in the face of the ledge 
    to get to the other side of the block. Climb the ladder there up, right, and 
    down. At the last section, drop and grab the crack below, shimmy right and 
    pull up into a room. Get the next treasure. Hang and drop back into the snake 
    nest. Run to the end of the room and climb the block. Whip across to the gap, 
    climb the wall to the right side of the boulder. This time climb the ladders 
    all the way to a ledge at the top. Turn around and face the room. There's a 
    ledge across the way. Run and climb up the ledge. Shimmy left until you can 
    climb up. Now a tricky jump. Save here, go to the end of the ledge, turn and 
    hang. Shimmy until you're lined up with a passage in front of Indy. Fall and 
    slide down a slide. At the right time jump at the end of the slide and grab 
    the edge of the opening. In front of you is the big boulder. Inside, jump and 
    grab the opposite ledge, fall, drop and grab the ledge below. Shimmy left 
    until the blocks change color and drop to a very small niche below. Turn 
    around and Indy says there's a block that's whippable. Whip the block in the 
    distance so it falls on the floor and the boulder goes crashing down. Now fall 
    to the floor and enter the opening. Go to the end of the path and hang down 
    the tile from the right. Fall and grab the ledge under it. Climb up and follow 
    the path to the ladder. Climb the ladder to the top and pick up the treasure. 
    Jump to the other side and fall to the tile where to were before. Now when you 
    jump to the next platform you trigger a switch that makes the blocks in the 
    walls come out and push you off! Jump to tile as fast as you can without 
    falling until you reach the end. Turn around. Now you have to jump on top of 
    the blocks that just came out of the wall. so jump from block to block. On the 
    third block slash through the vines and jump over the almost invisible gap and 
    grab the treasure. jump back over and keep going up the blocks. At the top 
    step on the switch to make the blocks go back in the wall. Go up the stairs 
    and grab the Idol from the movie and trigger the most fun part of the game. 
    First the ground will fall so quickly head through the door that just opened. 
    Then go straight until a boulder come Hurtling after you! Run 
    back! go right under the path of the boulder so it goes right past you. Great! 
    the path is a circle and now it is heading back at you! And to make it worse 
    the ground that you have been hiding on falls! the second the boulder passes 
    you the first time Run! Don't ever stop. On your way take out your whip as you 
    are running. When you get to the gap quickly whip across and keep going keep 
    going until you reach a dead end...great. but wait there is a peg hanging out 
    of the wall! Whip it and climb up as fast as you can. The boulder will zip 
    right under you and blast through the wall. Completing the level. Sorry got a 
    little hyped there but it was cool. Don't worry about the last treasure 
    because the guided idol you got at the end counts as the last treasure.
    
    DanDanDan Thanks DanDanDan
    - I would like to thank Myself, me, and I
    -My fingers for typing this
    -Kevin Smith for Making "Clerks"
    -Blizzard for making "Diablo 2"
    -GameFAQs, Which got my guide popular
    -Lucas Arts for making the best Adventure Game!
    -And most importantly, YOU!!!
    
    The End Of the Game and Guide Here, jeez that was tough, but very rewarding 
    for the effort. 
    
    For Me, its time to sit back, Drink Some Soda, Play Diablo 2, and watch some 
    Clerks.
    
    ~Dan Bartkowiak (Vile)
    

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