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    Ship FAQ by Ephphatha

    Version: 1.0 | Updated: 03/03/05 | Search Guide | Bookmark Guide

     ___  __   ___  ___       ___          ___  ___  __
    |    |  | |    |    |    |   | |\   | |    |    |  |   Ship guide.
    |__  |__| |__  |__  |    |___| | \  | |    |__  |__|
    |    | \  |    |    |    |   | |  \ | |    |    | \    Made by: Ephphatha
    |    |  \ |___ |___ |___ |   | |   \| |___ |___ |  \
    
    
    INTRODUCTION
    
    I decided to make this guide after trying to find a good ship to buy in
    Freelancer. There is another ship guide, but it is hidden in a walkthrough.
    
    But I want to go a step further, so as I build up my database I'll be added
    data about the bases, who runs the base, the allies, the enemies, and how you
    can easily get in without annoying the wrong people.
    
    
    CONTENTS
    
    1: Introduction
    2: Table of contents
    3: Version history
    4: Ship guide
       -4.1 Freighters
       -4.2 Light Fighters
       -4.3 Heavy Fighters
       -4.4 Very Heavy Fighters
    5: Base Alliance guide
       -5.1 Police Bases
       -5.2 Trade Bases
       -5.3 Rogue Bases
    6: Legal Notice
    7: Contact info
    
    
    VERSION HISTORY
    
    0.3: First version
         -Most ships from the Brettonia System are in. Some ships from the Kusari
          System have been added. I plan to have the Liberty ships in soon, just
          need to get through the hostile police presence :)
         -I have no base info in, I'll need to go to the bases to see who runs them
          then I'll have to check the allies and enemies.
    
    0.4: Second version
         -The base info can wait till I have all the ship info in, but I'll put the
          rogue bases in just so you know what bases are harder to get into. They
          always have the best ships.
    
    0.5: Third Version
         -I have added a list of sites that emailed me to get permission to post
          this guide. I have a fair few ships listed, not all though, and I would
          really appreciate emails filling out the unknowns I have. Also, if you
          know a location of a ship I have not found, please tell me.
    
    0.7: Fourth Version
         -I know I skipped a number, but this is a largish update, almost all ships
          are in, I just need to get locations for them. I'll start getting base
          info soon. Till then, stay posted.
    
    0.8: Fifth Version
         -Very long time since last update, I was busy playing games other than
          Freelancer. Got the ultimate config posted, I'll tidy it up later. Also
          a few people emailed me with stuff to add so I put it in.
    
    0.9: Sixth Version
         -Another Long Time without an update... I no longer have Freelancer, so
          this will practically be the final update.
    
    1.0: Seventh version
         -I'm sure I have all the ships in now, the base info will have to come
          from submissions unless I start playing again.
    
    
    SHIP GUIDE
    
    Freighters
    
    'Clydesdale'
    Gun/Turret Mounts: 3/5
    Armor: 2200
    Cargo space: 125
    Max Batteries/Nanobots: 15/15
    Optimal Weapon Class: 2
    Maximum Weapon Class: 4
    Additional Equipment: Mines, Counter Measure
    Cost: $23,010
    Available at: Planet Leeds, Leeds System, Bretonia
                  Planet Cambridge, Cambridge System, Bretonia
    
    'Drone'
    Gun/Turret Mounts: 2/6
    Armor: 3600
    Cargo Space: 175
    Max Batteries/Nanobots: 23/23
    Optimal Weapon Class: 4
    Maximum Weapon Class: 6
    Additional Equipment: Mines, Counter Measure
    Cost: $62,820
    Available at: Planet New Tokyo, New Tokyo System, Kusari
    
    'Dromedary'
    Gun/turret Mounts: 3/5
    Armor: 3600
    Cargo Space: 275
    Max Batteries/Nanobots: 23/23
    Optimal Weapon Class: 4
    Maximum Weapon Class: 6
    Additional Equipment: Mines, Counter Measure
    Cost: $62,820
    Available at: Mactan Base, Magellan System, Liberty
    
    'Humpback'
    Gun/Turret Mounts: 2/6
    Armor: 5800
    Cargo Space: 250
    Max Batteries/Nanobots: 33/33
    Optimal Weapon Class: 5
    Maximum Weapon Class: 7
    Additional Equipment: Mines, Counter Measure
    Cost: $170,940
    Available at: Planet New Berlin, New Berlin System, Rheinland
                  Planet Harris, Tau 31, Unknown
    
    
    Light Fighters
    
    'Patriot'
    Gun/Turret Mounts: 4/0
    Armor: 1300
    Cargo Space: 25
    Max Batteries/Nanobots: 12/12
    Optimal Weapon Class: 2
    Maximum Weapon Class: 3
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter
    Cost: $7,600
    Available at: California Minor, California System, Liberty
    
    'Startracker'
    Gun/Turret Mounts: 3/0
    Armor: 1800
    Cargo Space: 30
    Max Batteries/Nanobots: 15/15
    Optimal Weapon Class: 2
    Maximum Weapon Class: 4
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter
    Cost: $17,020
    Available at: Planet Denver, Unknown, Liberty
                  Planet Manhattan, New York System, Liberty
    
    'Pirahna'
    Gun/Turret Mounts: 4/0
    Armor: 1800
    Cargo Space: 35
    Max Batteries/Nanobots: 15/15
    Optimal Weapon Class: 2
    Maximum Weapon Class: 4
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter
    Cost: $17,020
    Available at: Planet Leeds, Leeds System, Bretonia
                  Planet Cambridge, Cambridge System, Bretonia
    
    'Dagger'
    Gun/Turret Mounts: 4/1
    Armor: 1800
    Cargo Space: 35
    Max Batteries/Nanobots: 15/15
    Optimal Weapon Class: 2
    Maximum Weapon Class: 4
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter
    Cost: $17,020
    Available at: Buffalo Base, New York System, Liberty
    
    'Cavalier'
    Gun/Turret Mounts: 4/0
    Armor: 2100
    Cargo Space: 30
    Max Batteries/Nanobots: 15/15
    Optimal Weapon Class: 2
    Maximum Weapon Class: 4
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter
    Cost: $25,660
    Available at: Battleship Hood, Dublin System, Bretonia
                  Planet Leeds, Leeds System, Bretonia
                  Planet Cambridge, Cambridge System, Bretonia
    
    'Drake'
    Gun/Turret Mounts: 4/0
    Armor: 2800
    Cargo Space: 35
    Max Batteries/Nanobots: 23/23
    Optimal Weapon Class: 4
    Maximum Weapon Class: 6
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter
    Cost: $51,920
    Available at: Planet Kyushu, Kyushu System, Kusari
                  Planet New Tokyo, New Tokyo System, Kusari
    
    'Hawk'
    Gun/Turret Mounts: 4/0
    Armor: 3300
    Cargo Space: 45
    Max Batteries/Nanobots: 26/26
    Optimal Weapon Class: 4
    Maximum Weapon Class: 6
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter
    Cost: $70,620
    Available at: Planet Kyushu, Kyushu System, Kusari
    
    'Banshee'
    Gun/Turret Mounts: 4/0
    Armor: 4500
    Cargo Space: 45
    Max Batteries/Nanobots: 33/33
    Optimal Weapon Class: 5
    Maximum Weapon Class: 7
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter
    Cost: $141,920
    Available at: Planet New Berlin, New Berlin System, Bretonia
    
    
    Heavy Fighters
    
    'Crusader'
    Gun/Turret Mounts: 6/0
    Armor: 2600
    Cargo Space: 35
    Max Batteries/Nanobots: 20/20
    Optimal Weapon Class: 3
    Maximum Weapon Class: 5
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
    Cost: $35,350
    Available at: Battleship Essex, Dublin System, Bretonia
    
    'Wolfhound'
    Gun/Turret Mounts: 5/1
    Armor: 3600
    Cargo Space: 40
    Max Batteries/Nanobots: 26/26
    Optimal Weapon Class: 4
    Maximum Weapon Class: 6
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
    Cost: $71,210
    Available at:Montezuma Base, Cortez System, Bretonia
                 Arranmore Base, Dublin System, Bretonia
    (Big thanks Leif Pikorainen for submitting this, never would have found it.)
    
    'Dragon'
    Gun/Turret Mounts: 6/0
    Armor: 3600
    Cargo Space: 40
    Max Batteries/Nanobots: 26/26
    Optimal Weapon Class: 4
    Maximum Weapon Class: 6
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
    Cost: $71,210
    Available at: Battleship Nagumo, Tau 29, Kusari
    
    'Barracuda'
    Gun/Turret Mounts: 6/0
    Armor: 3600
    Cargo Space: 45
    Max Batteries/Nanobots: 26/26
    Optimal Weapon Class: 4
    Maximum Weapon Class: 6
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
    Cost: $71,210
    Available at: Planet Kyushu, Kyushu System, Kusari
                  Planet New Tokyo, New Tokyo System, Kusari
    
    'Stiletto'
    Gun/Turret Mounts: 6/0
    Armor: 4900
    Cargo Space: 45
    Max Batteries/Nanobots: 33/33
    Optimal Weapon Class: 5
    Maximum Weapon Class: 7
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
    Cost: $143,110
    Available at: Bruchsal Base, Unknown, Rheinland
    
    'Valkyrie'
    Gun/Turret Mounts: 5/1
    Armor: 5800
    Cargo Space: 50
    Max Batteries/Nanobots: 38/38
    Optimal Weapon Class: 6
    Maximum Weapon Class: 8
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
    Cost: $202,880
    Available at: Battleship Westfalen, Hamburg system, Rheinland
    (Thanks to bob hadababy and K moore for emailing me a location for this ship.)
    
    'Falcon'
    Gun/Turret Mounts: 5/1
    Armor: 6200
    Cargo Space: 60
    Max Batteries/Nanobots: 43/43
    Optimal Weapon Class: 6
    Maximum Weapon Class: 8
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
    Cost: $257,880
    Available at: Planet New Berlin, New Berlin System, Rheinland
    
    'Centurion'
    Gun/Turret Mounts: 6/0
    Armor: 9200
    Cargo: 45
    Max Batteries/Nanobots: 55
    Optimal Weapon Class: 7
    Maximum Weapon Class: 9
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
    Cost: $441,550
    Available at: Cadiz base, Omega-5, border worlds
    (Again, thanks to K moore for emailing me with this info)
    
    
    Very Heavy Fighters
                                        __________________________________________
    'Anubis'                           |                                          |
    Gun/Turret Mounts: 6/1             | Note: This ship may only be available in |
    Armor: 4200                        | singleplayer, I haven't played multi for |
    Cargo Space: 70                    | any decent length of time yet.           |
    Max Batteries/Nanobots: 29/29      |__________________________________________|
    Optimal Weapon Class: 5
    Maximum Weapon Class: 6
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
    Cost: $1,100
    Available at: Battleship Osiris, Unknown, Unknown
                  Planet Toledo, Unknown, Unknown
    
    'Hammerhead'
    Gun/Turret Mounts: 6/1
    Armor: 7900
    Cargo Space: 70
    Max Batteries/Nanobots: 49/49
    Optimal Weapon Class: 7
    Maximum Weapon Class: 9
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
    Cost: $351,550
    Available at: Freistadt Base, Omega-7 System, Border Worlds
    (Michal Staruch emailed me with this ship info a while ago, I was just a little
    lazy and I didn't get it put in.)
    
    'Eagle'
    Gun/Turret Mounts: 6/1
    Armor: 9900
    Cargo Space: 70
    Max Batteries/Nanobots: 63/63
    Optimal Weapon Class: 8
    Maximum Weapon Class: 10
    Additional Equipment:  Mines, Counter Measure, Cruise Disruptor/Torpedo
    Cost: $558,550
    Available at:  Freeport 9, Omicron Theta, Edgeworlds
    (Thanks to K moore, you guys are doing all my work for me :P.)
    
                                        __________________________________________
    'Sabre'                            |                                          |
    Gun/Turret Mounts: 6/1             | This ship is the best in my opinion, see |
    Armor: 10800                       | below for an ultimate configuration for  |
    Cargo Space: 70                    | it.                                      |
    Max Batteries/Nanobots: 63/63      |__________________________________________|
    Optimal Weapon Class: 8
    Maximum Weapon Class: 10
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
    Cost: $558,550
    Available at: Vogtland Base, Dresden System, Rheinland
    
    'Titan'
    Gun/Turret Mounts: 6/1
    Armor: 12800
    Cargo Space: 70
    Max Batteries/Nanobots: 71/71
    Optimal Weapon Class: 8
    Maximum Weapon Class: 10
    Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
    Cost: about $770,000
    Available at: Planet Crete, Omicron System, Edge World
                  Leon Base, Omega-41, Edge Worlds
    (Thanks to bruno sbravati for emailing me about it. And Michal Staruch for
    getting me another location.)
    
    
    Eagle/Sabre/Titan Ultimate Config:
    
    Weapon Slots: Class 9: Sunstalker missile launcher x2 (You can find this on
                           Planet Crete and another class 9 missile on Planet Malta
                           Omicron Alpha)
                  Class 10: Codename: THOR x2 (Or the ONYX, found near the IRON
                            HAMMER)
                            Codename: IRON HAMMER x2 (Found at Sigma 13, grid 3C)
                            I was emailed a suggestion by Gabino Lopez Sanchez who
                            Suggests using four Nomad energy cannons.
    
                            I'd say this is good, as they fire very quickly, but I
                            like power. Besides, who doesn't mind one hit kills?
    
    Turret slot:  Class 10: Any turret that goes at 600m/s is prefered, a Magma
                            Hammer turret is good, otherwise use the Salamanca
                            turret. (Salamanca is found at Leon Base, Omega 41)
    Torpedo: Sunslayer. (Found at Bruchsal Base, Frankfurt, Rheinland)
    Mine: "Ripper" seeking mine. (Found at Omicron Alpha, grid F4)
    
    (Thanks to Jonas Wennerstram for telling me about the level 9 missile)
    
    
    BASE ALLIANCE GUIDE
    
    Police Bases
    
    Coming soon
    
    
    Trade Bases
    
    Coming soon
    
    
    Rogue Bases
    
    Mactan Base, Magellan System, Liberty
    Run by: Lane Hackers
    Allies: Outcasts (IMPORTANT: Must be neutral or better)
            Liberty Rogues
    Enemies: Liberty law enforcement organisations.
    
    Vogtland, Dresden System, Rheinland
    Run by: Red Hesseins
    Allies: ???
    Enemies: ???
    
    Planet Crete, Omicron System, Edge world
    Run by: Corsairs
    Allies: None that I know of
    Enemies: Everyone
    
    LEGAL NOTICE
    
    The only website with permission to use this guide is Gamefaqs. If found on any
    other site, please notify me so I can get it removed. If you want to use this
    guide on your website, email me and I'll be happy to oblige as long as the
    document is kept up to date and unmodified. I will now be putting this guide on 
    my website, http://home.swiftdsl.com.au/~aijames/
    
    Update: The following sites have emailed me and got permission to use my guide:
    dlh.net
    neoseeker.com
    
    Copyright 2004 Andrew James
    
    
    CONTACT INFO
    
    You can email me at:
    aijames@swiftdsl.com.au
    
    Please email me with any corrections, and notify me of any spelling errors I am
    bound to make.
    
    I also really need a location of any LVL 10 turret, if it exists and you know
    of it, please tell me.

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