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    Species FAQ by WOODENSTICK

    Version: 1.1 | Updated: 09/04/04 | Search Guide | Bookmark Guide

    SPECIES / SPECIES STATISTICS MUTATOR FAQ
    By WOODENSTICK 
    Version 1.1
    
    
    Hello and welcome to another high-quality FAQ by Woodenstick!
    
    First things first...
    
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    This FAQ is best viewed with a Fixed-Width font such as Courier.
    
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    CONTENTS
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    1. CONTENTS
    Heres a clue... you're reading it now!
    
    2. INTRODUCTION
    Ill explain what the FAQ is about!
    
    3. OVERVIEW
    Hopefully this section should let people know what Unreal Tournament is 
    about in case they haven't caught on or read the manual yet.
    
    4. SPECIES AND THEIR STATISTICS
    Heres all the info about the characters you play as and why you should 
    play as them!
    
    5. FAQ
    What is a FAQ without a FAQ section? Nothing, that's what! >_>
    
    6. CLOSING
    Sorry, I can't stay all day you know! I have to say goodbye one way or 
    another!
    
    7. SPECIAL THANKS
    Awww aren't I nice!
    
    8. LEGAL
    
    -----------------------------------------------------------
    INTRODUCTION
    -----------------------------------------------------------
    
    Unreal Tournament is, in my opinion, one of the best games ever. Some 
    my disagree, but the sheer size of it blew me away, as im sure it did a 
    few other people. The game modes are the great thing about it. There's 
    a wide variety of customisation about what kind of match you play.
    Having said that, there are two things I want to tell people about in 
    this FAQ.
    
    The first is a mutator called "species statistics". Basically it takes 
    the various races of Unreal Tournament and makes them more... real. Some 
    jump higher, some run faster, some do more damage. I'm going to explain 
    what the differences are for each race, as well as a few background 
    details as well.
    The second thing I want to tell people about in this FAQ is the species 
    themselves. They come from every corner in the unreal universe to 
    compete in the ultimate blood sport where fame and glory is the prize 
    over death and humiliation.
    
    So read on. I hope this FAQ prove helpful.
    
    -----------------------------------------------------------
    OVERVIEW
    -----------------------------------------------------------
    
    The Unreal Tournament franchise has been going strong since 1999. The 
    first game was great. The second, most people thought, was a little 
    disappointing. Now, with the Tournament entering its 10th year. Old 
    teams are reforming, legends are returning and new hopefuls are all 
    competing for the prize.
    Unreal Tournament has evolved to a new level in Unreal Tournament 2004. 
    There are more ways to play and more ways to do it in. It's a lot more 
    fun as well.
    
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    SPECIES AND THEIR STATISTICS
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    Gen Mo'Kai
    ----------
    
    Description:
    The Gen Mo'Kai are rated very nicely in the agility department, though 
    they are let down by health and damage done. Perhaps if you were good 
    at dodging the bullets/Shells/Rockets this race would be good to 
    consider. They are considerably skinny and look pretty hardcore to boot 
    <_<
     
    Pros:
    20% more maneuverable in the air
    30% faster on the ground, accelerate 
    10% faster than humans 
    10% higher jump
    10% faster aerial dodge speed
    
    Cons:
    20% lower health
    10% less damage
    
    Robots / Cybernetics
    --------------------
    
    Description:
    These characters seem to fit a type of "Robot stereotype" because they 
    are more immobile but ever so slightly harder to kill. Their penalties 
    are all related to speed. They have a massive boost in dodging ability 
    and slightly more health. Their frame is built like humans without the 
    skin and blood and stuff obviously.
    
    Pros:
    10% more health
    60% higher dodging ability on the ground
    
    Cons
    20% slower walking speed
    30% slower crouching movement
    30% penalty to aerial dodging speed
    
    Egyptians
    ---------
    
    Description:
    Well to be honest it wouldn't surprise me if this particular race of 
    Egyptians were athletes of some sort O_O;; Great movement in the air, 
    everything else is lowered slightly. Not much of a loss. They are all 
    built like humans (because they are humans) except they have clothing 
    related to their area of worship.
    
    Pros:
    150% better control in the air 
    30% higher jump
    50% better aerial dodge
    
    Cons: 
    15% max health penalty
    10% less damage
    20% slower acceleration
    10% dodging penalty on the ground
    
    Juggernauts
    -----------
    
    Description:
    Juggernauts were built to be the "tanks" of the game. This is evident 
    from the large tradeoff from everything else to a 90% health increase. 
    If you find yourself dying to quickly, try these characters out. They 
    are represented through Goliath and Juggernauts teams in single player. 
    They also have the largest build, making them quite a target.
    
    Pros:
    90% more health
    
    Cons:
    Depending on which character you chose there would be some penalties 
    that include speed, jump height, acceleration, aerial dodging 
    abilities. These can be down 10-20%.
    
    Mercenaries, ThunderCrash, Hellions (humans)
    ----------------------------------------------
    
    Description:
    They are represented through three main teams in this tournament, and 
    they are the most common race in it. They are of course, the humans. 
    Statistic-wise they are the only race without a con. However their only 
    pro is a small increase in health. They are more meant to "set the 
    standard" for other races than have their own individual gains. They 
    are built like you would expect, they are all strong and come on Male 
    and Female varieties.
    
    Pros:
    30% more health
    
    Cons:
    None
    
    Nightmares
    ----------
    
    Description:
    The Nightmares abilities are all based around agility. No health 
    changes this time. Perfect for a game mode such as Bombing run where 
    you need to run fast to achieve a goal. Just make sure you don't jump 
    around too much. They take humanoid forms. 
    Pros:
    50% faster walking speed
    20% faster crouching speed
    
    Cons:
    10% penalty to ground speed and jump height
    
    Skaarj
    ------
    
    Description:
    The Skaarj are the bad guys in the Unreal Universe. But that doesn't 
    mean people aren't going to like them. They aren't disadvantages with 
    around the same pros and cons as the other alien race, the Gen Mo'kai. 
    The difference? They have slightly bigger and meaner.
    
    Pros:
    10% faster
    20% more maneuverable while airborne
    20% percent faster ground speed
    10% enhanced aerial dodge
    10% higher jump
    
    Cons:
    10% less damage inflicted
    20% lower health
    
    -----------------------------------------------------------
    FAQ - FREQUENTLY ASKED QUETIONS
    -----------------------------------------------------------
    
    If you want to add a question to this section feel free to email me. 
    Keep in mind I only answer questions about Unreal Tournament 2004.
    
    Q: Help! Some characters aren't unlocked!
    A: Unlock them in Single Player
    
    Q: Some of your stats are incorrect!
    A: OhNOES!! Email me!
    
    Q: I found your FAQ in another site other than GameFAQs!
    A: Well, I have allowed it, but it'd be nice to let me know anyway.
    
    Q: How would I go about emailing you?
    A: My email is: "jib1337@gmail.com" Please include the words 
    "UT2004 FAQ" in the subject line.
    
    
    -----------------------------------------------------------
    CLOSING
    -----------------------------------------------------------
    
    Well, this is goodbye for now. In the future I will add more to this 
    FAQ as it is discovered. I hope you found it interesting and 
    enlightening. I have tried my best to inform people so please 
    reconsider filling my inbox with hate mail and the like. FAQ makers 
    have feelings too ^_^
    Have fun with Unreal Tournament 2004!!
    
    Woodenstick
    
    -----------------------------------------------------------
    SPECIAL THANKS
    -----------------------------------------------------------
    
    First, I'd like to thanks GameFAQs and the UT2004 Message boards for 
    inspiring me to write this FAQ. Secondly I'd like to thank myself and 
    my marvellous brain! >_>
    There is one thing I would NOT like to thank, and that is my stupid 
    computer, which crashed twice while I was writing this FAQ! And let me 
    tell you, than WAS annoying!!
    
    And thankyou for reading this! :D
    
    -----------------------------------------------------------
    LEGAL
    -----------------------------------------------------------
    
    I give permission for this FAQ to be used in other websites, as well as 
    for a guideline for aspiring FAQ writers. Unreal Tournament is 
    Copyright Epic Games inc.
    

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