_                            _    
                      /\    (_)                          | |   
                     /  \    _  _ __  _ __    ___   _ __ | |_  
                    / /\ \  | || '__|| '_ \  / _ \ | '__|| __| 
                   / ____ \ | || |   | |_) || (_) || |   | |_  
                  /_/    \_\|_||_|   | .__/  \___/ |_|    \__| 
                                     | |
                                     |_|                       
                 _______                                 ____
                |__   __|                               |___ \ 
                   | | _   _   ___  ___    ___   _ __     __) |
                   | || | | | / __|/ _ \  / _ \ | '_ \   |__ < 
                   | || |_| || (__| (_) || (_) || | | |  ___) |
                   |_| \__, | \___|\___/  \___/ |_| |_| |____/ 
                        __/ |                                  
                       |___/                                   
==============================================================================
Airport Tycoon 3 Ultimate FAQ

Author: Dudeitsme411
Email: dudeitsme411@hotmail.com
Youtube: 1STOPWalkthroughs
Website: 1STOPWalkthroughs.Webs.Com
Donations: nickriemer130@gmail.com
Started:  June 17, 2011
Finished: ~under construction~
Version: 0.99

Rated: E for EVERYONE
Released On: October 30, 2003
Genre: Business Simulation
Platforms: PC
Developer: InterActive Vision
Publisher: Global Star Software
==============================================================================
                   _______      _      _          ____    __ 
                  |__   __|    | |    | |        / __ \  / _|
                     | |  __ _ | |__  | |  ___  | |  | || |_ 
                     | | / _` || '_ \ | | / _ \ | |  | ||  _|
                     | || (_| || |_) || ||  __/ | |__| || |  
                     |_| \__,_||_.__/ |_| \___|  \____/ |_|  
                                                             
                                                             
                  _____               _                _        
                 / ____|             | |              | |       
                | |      ___   _ __  | |_  ___  _ __  | |_  ___ 
                | |     / _ \ | '_ \ | __|/ _ \| '_ \ | __|/ __|
                | |____| (_) || | | || |_|  __/| | | || |_ \__ \
                 \_____|\___/ |_| |_| \__|\___||_| |_| \__||___/

 [1] Controls
     ========

 [2] System Requirements
     ===================

 [3] Playing The Game
     ================
     [3.1] Getting Contracts
     [3.2] Acquiring Contracts
     [3.3] Building Units
     [3.4] Airlines And Planes

 [4] Tips And Tricks
     ===============
     [4.1] Managing Your Budget
     [4.2] Raising Your Airport And Customer Rating
     [4.3] Growing Your Airport
     [4.4] Getting Bigger Planes

 [5] Version History
     ===============

 [6] Copyright
     =========
==============================================================================
[1]                _____               _                _      
                  / ____|             | |              | |     
                 | |      ___   _ __  | |_  _ __  ___  | | ___ 
                 | |     / _ \ | '_ \ | __|| '__|/ _ \ | |/ __|
                 | |____| (_) || | | || |_ | |  | (_) || |\__ \
                  \_____|\___/ |_| |_| \__||_|   \___/ |_||___/

To pan, move the cursor to the edge of the screen in the direction you wish to
move to.

Left Mouse Button: Select a building
Delete: Demolish selected buildings
Shift + Left Mouse Button: Add another building to your selection
Ctrl + Left Mouse Button: Remove a building from your selection
Right Mouse Button: Open the properties window of the building you clicked on
Right Mouse Button + Drag: Rotate the camera

W, Arrow Key Up, Numberpad 8: Pan camera forward
S, Arrow Key Down, Numberpad 2: Pan camera backwards
A, Arrow Key Left, Numberpad 4: Pan camera left
D, Arrow Key Right, Numberpad 6: Pan camera right
Q, Numberpad 7: Rotate camera left
Q, Numberpad 9: Rotate camera right
1 To 4: Quick zoom mode (4 zoom levels)
F2 Key: Browse through all cameras currently available
F1 Key: Standard outside camera
Other F-Keys: Maps to more cameras currently available

C: Open the Camera selection menu
B: Open the Construction selection menu
T: Open the Terminal selection menu
==============================================================================
[2]                  _____              _                   
                    / ____|            | |                  
                   | (___   _   _  ___ | |_  ___  _ __ ___  
                    \___ \ | | | |/ __|| __|/ _ \| '_ ` _ \ 
                    ____) || |_| |\__ \| |_|  __/| | | | | |
                   |_____/  \__, ||___/ \__|\___||_| |_| |_|
                             __/ |                          
                            |___/                           
   _____                      _                                     _        
  |  __ \                    (_)                                   | |       
  | |__) | ___   __ _  _   _  _  _ __  ___  _ __ ___    ___  _ __  | |_  ___ 
  |  _  / / _ \ / _` || | | || || '__|/ _ \| '_ ` _ \  / _ \| '_ \ | __|/ __|
  | | \ \|  __/| (_| || |_| || || |  |  __/| | | | | ||  __/| | | || |_ \__ \
  |_|  \_\\___| \__, | \__,_||_||_|   \___||_| |_| |_| \___||_| |_| \__||___/
                   | |                                                       
                   |_|                                                       

IBM Compatible PC
Windows 98/XP/2000
Minimum Pentium 3 800MHz processor. Recommended Pentium 4 1.2+GHz processor
256 MB RAM
600 MB free hard disk space
32 MB Direct X compatible Hardware accelerated 3D graphics
8x DVD-ROM or CD-ROM
Direct X compatible Sound Card
Speakers
Mouse
SVGA Monitor
Direct X 8.1
==============================================================================
[3]     _____   _                _                 _______  _           
       |  __ \ | |              (_)               |__   __|| |          
       | |__) || |  __ _  _   _  _  _ __    __ _     | |   | |__    ___ 
       |  ___/ | | / _` || | | || || '_ \  / _` |    | |   | '_ \  / _ \
       | |     | || (_| || |_| || || | | || (_| |    | |   | | | ||  __/
       |_|     |_| \__,_| \__, ||_||_| |_| \__, |    |_|   |_| |_| \___|
                           __/ |            __/ |                       
                          |___/            |___/                        
                          _____                         
                         / ____|                        
                        | |  __   __ _  _ __ ___    ___ 
                        | | |_ | / _` || '_ ` _ \  / _ \
                        | |__| || (_| || | | | | ||  __/
 _______                 \_____| \__,_||_| |_| |_| \___|
| [3.1] |
=================================================
                                  Getting Started
=================================================

BUILDING YOUR NEW AIRPORT
Before you can open your airport up for business,
you will need to build some mandatory buildings.
Click on the Construct tab to access all of the
available items. When you hover your cursor over
each item, a price and short discription appear
just to the right explaining the rule of that
structure. Here is the list of all the required
buildings you need before you open your airport:

 o Runway
 o Taxiway (should have multiple)
 o Plane Stand (should have multiple)
 o Apron
 o Turnaround
 o Airport Maintenance Building
 o Cargo or Passenger Terminal

CHOOSING A TERMINAL TYPE
Before placing buildings down, you need to decide
whether your going to build a cargo or passenger
airport. Choosing a cargo terminal will make life
much easier as there will be no bomb treats,
resulting in a loss of airport rating. But on the
other hand, you wont make as nearly as much money
as you would with a passenger airport with the
vending machines and catering fees to the
airlines that you host. It is entirely up to you
to decide which path you wish to go with. Just
note that with any terminal building that you
place down, you cannot demolish it. Also note,
that when building a cargo terminal, you will
also need to place any type of storage unit. If
you choose a passenger terminal, I suggest
building a pre-made one. It is more expensive,
but it has everything you'll need

BUILDING A RUNWAY
Since this is a brand new airport, you will only
have one runway available to you, the 1000m. This
runway is used for the smallest of the small
planes that barely hold fifty people. Also, you
cannot destroy runways without canceling all of
the flights assigned to that runway.

BUILDING THE REST OF THE REQUIRE BUILDINGS
Now with your terminal and runway is place, it's
time to fill iin the pieces with the rest of the
require buildings before you open up your airport
 _______
| [3.2] |
=================================================
                              Acquiring Contracts
=================================================

THE BASICS
You will not get contracts when your airport is
closed, simply put. If you wish to view your
current contracts, go under the Business tab and
select Contracts. You get contracts based off of
your airport rating and customer satisfaction.
When a new contract is available to your,
double-click on the message in the Message Panel,
it will then automatically open up the contracts
page and go directly to the pending contracts
section. Depending on what you want to do, you
can either accept, reject, or renegotiate. To
renegotiate, click on the checkmark of term that
you dont agree with and then send it back. 
Businesses will not negotiate for long, so don't
plan on always getting what you want. Some
companies will not even negotiate even once, so
think twice before to do it.

TYPES OF CONTRACTS
There are 4 main groups of contract types:

 o Airline Contracts
 o Outside Contracts
 o Inside Contracts
 o Airline Service Contracts

AIRLINE CONTRACTS
Airline contracts are agreements between you
airport and other airlines to use you airport.
Along with airline contracts, there are also
sub-contracts. Including Master Business
Contracts, Flight Contracts, and HUB Contracts.
Master Business Contracts are the first contract
that you will recieve so that airlines may start
to use your airport. One of these contracts per
airline. Signing these contracts will get you
signing bonuses. Flight Contracts are the most
common type of contracts in the game. You get one
contract for every individual plane. If you have
the contract auto-renew option checked, you will
automatically renew that contract after each
flight it makes. HUB Contracts are agreements
with you and an airline that they will repair
their airplanes at your airport. After dealing
with an airline for multiple years and are still
in good terms, then you should start to be
getting these. Don's expect these though until
you have a Plane Maintain #3. 

OUTSIDE BUSINESS CONTRACTS
There are two types of these contracts that you
will recieve, hotels and gas stations. These
businesses will not cost you anything and will
only make you more revenue. Once signing the
contracts, you can place the structures wherever
you want. They must have road access to work
properly. Just keep in mind the surrounding area
does effect the businesses. For example, if you
place a gas station where you keep all of your
administration offices at. No one will go there.
A good place to place it is near the entrance of
your airport or near you parking lots. Same idea
with the hotels, don't place them right next to
the runway. Otherwise the business will pack up
and leave.

AIRLINE SERVICE CONTRACTS
These contracts include the refueling and
catering of your incoming airplanes. These
contracts do not get signed however. They come
and go based off of your ratings. These services
are rated on a scale from one to five. Five being
the best and one being to worst. Othertime as
your airport improves, so will the qulaity by
going higher.
 _______
| [3.3] |
=================================================
                                   Building Units
=================================================

***Example Structure Detials***

 o (name of structure)

   - (building cost)
   - (monthly cost)
   - (year unlocked)
   - (brief description)

PUBLIC SERVICES

 o Passenger Terminal #1

   - $1,000,000
   - $5,000
   - 1970
   - A small one-story passenger terminal.

 o Passenger Terminal #2

   - $2,000,000
   - $7,000
   - 1971
   - A one-story passenger terminal with a
     daycare and small retail area.

 o Passenger Terminal #3

   - $4,000,000
   - $10,000
   - 1980
   - The largest one-story passenger terminal. It
     has a large retail area, a VIP lounge,
     prayer room, and has a subway connection.

 o Passenger Terminal #4

   - $5,000,000
   - $16,000
   - 1985
   - The smallest two-story passenger terminal.
     It has multiple retail and daycare areas.
     It also can have six jetways connected to
     it.

 o Passenger Terminal #5

   - $7,000,000
   - $19,000
   - 1990
   - A normal two-story passenger terminal that
     can have nine jetways connected.

 o Passenger Terminal #6

   - $9,000,000
   - $23,000
   - 1995
   - A two-story terminal that includes all areas
     including retail, daycare, VIP lounge, and a
     prayer room. Also can have fourteen jetways
     connected.

 o Passenger Terminal #7

   - $12,000,000
   - $27,000
   - 2050
   - Has every including a subway connection. Can
     have twenty jetways connected.

 o Passenger Terminal #8

   - $14,000,0000
   - $32,000
   - 2060
   - The largest passenger terminal. Can have
     twenty-eight jetways connected.

 o Spectator Gallery #1

   - $100,000
   - $500
   - 1980
   - A sightseeing place for travelers while they
     wait for their flight. Makes more money for
     you.

 o Spectator Gallery #2

   - $200,000
   - $1,000
   - 1990
   - A sightseeing place for travelers while they
     wait for their flights. Make more money for
     you.

AIR SUPPORT

 o Plane Maintain #1

   - $1,000,000
   - $1,000
   - 1970
   - Houses your refueling contracts and can make
     light repairs to planes.

 o Plane Maintain #2

   - $2,000,000
   - $3,000
   - 1980
   - Houses your refueling contracts and can make
     scheduled plane repairs.

 o Plane Maintain #3

   - $3,000,000
   - $2,500
   - 1990
   - Houses your refueling contracts and can make
     all plane repairs.

 o Admin #1

   - $200,000
   - $500
   - 1970
   - This will help you get more contracts for
     your airport and can handle a small amount
     of contracts.

 o Admin #2

   - $400,000
   - $1,000
   - 1975
   - Gets you even more contracts and can handle
     more as well.

 o Admin #3

   - $800,000
   - $2,000
   - 1985
   - Handles even more contracts and has a better
     sales department.

 o Small Control Tower

   - $500,000
   - $500
   - 1970
   - Navigates planes during flight, landing, and
     take-off. It can handle a small amount of
     aircraft.

 o Medium Control Tower

   - $1,000,000
   - $1,000 
   - 1971
   - Navigates planes during flight, landing, and
     take-off. It can handle more planes than the
     small control tower.

 o Large Control Tower

   - $2,000,000
   - $2,000
   - 1990
   - Navigates planes during flight, landing, and
     take-off. It can handle a good amount of
     planes.

 o Airport Maintain #1

   - $100,000
   - $500
   - 1970
   - This keeps your runway, taxiway, and
     planestands clean of hazardous material.
     Can only handle a small area.

 o Airport Maintain #2

   - $200,000
   - $1,500
   - 1980
   - This keeps your runway, taxiway, and
     planestands clean of hazardous material.
     Can only handle a average amount of space.

 o Airport Maintain #3

   - $300,000
   - $2,500
   - 1990
   - This keeps your runway, taxiway, and
     planestands clean of hazardous material. Can
     handle a large aiport.

 o Turnaround #1

   - $100,000
   - $500
   - 1970
   - This takes care of the cleaning, catering,
     and baggage handling of your planes. Can
     handle a small amount of planes.

 o Turnaround #2

   - $200,000
   - $1,500
   - 1980
   - This takes care of the cleaning, catering,
     and baggage handling of your planes. Can
     handle a average amount of planes.

 o Turnaround #3

   - $300,000
   - $2,500
   - 1990
   - This takes care of the cleaning, catering,
     and baggage handling of your planes. Can
     handle a good amount of planes.

AIR NAVIGATION

 o Apron

   - $5,000
   - FREE
   - 1970
   - An airport road assigned to airport support
     vehicles.

 o Plane Stand

   - $40,000
   - FREE
   - 1970
   - A parking space for planes.

 o Jetway

   - $100,000
   - FREE
   - Varies
   - An upgraded planestand with a tube that
     connects directly to the terminal. You
     must connect to a two-stroy terminal only.

 o 1000m Runway

   - $1,000,000
   - $3,000
   - 1970
   - For the smallest planes.

 o 2000m Runway

   - $2,000,000
   - $4,000
   - 1972
   - For average-sized planes.

 o 3000m Runway

   - $6,000,000
   - $5,000
   - 1980
   - For large planes.

 o 3500m Runway

   - $8,000,000
   - $7,000
   - 1990
   - For the largest planes.

 o Helipad

   - $80,000
   - $1,000
   - 1990
   - A helicopter landing place for VIPs.

 o Taxiway

   - $10,000
   - FREE
   - 1970
   - Roads planes take from the runway to the
     planestand.

STORAGE FACILITIES

 o Cargo Terminal #1

   -
   -
   -
   -

 o Cargo Terminal #2

   -
   -
   -
   -

 o Cargo Terminal #3

   -
   -
   -
   -

 o Normal Cargo #1

   -
   -
   -
   -

 o Normal Cargo #2

   -
   -
   -
   -

 o Cold Storage #1

   -
   -
   -
   -

 o Cold Storage #2

   -
   -
   -
   -

 o Livestock #1

   -
   -
   -
   -

 o Livestock #2

   -
   -
   -
   -


TRANSPORT

 o Bus Stop

   -
   -
   -
   -

 o Taxi Rank

   -
   -
   -
   -

 o Long-Stay Car Park

   -
   -
   -
   -

 o Short-Stay Car Park

   -
   -
   -
   -

 o Road

   -
   -
   -
   -


EMERGENCY SERVICES

 o Airport Fire Station #1

   -
   -
   -
   -

 o Airport Fire Station #2

   -
   -
   -
   -

 o Airport Fire Station #3

   -
   -
   -
   -

 o Airport Police #1

   -
   -
   -
   -

 o Airport Police #2

   -
   -
   -
   -

 o Airport Police #3

   -
   -
   -
   -

 o Infirmary #1

   -
   -
   -
   -

 o Infirmary #2

   -
   -
   -
   -


EXTERNAL SCENERY

 o Sculpture #1
 o Sculpture #2
 o Flowers
 o Grass
 o Bush
 o Palm
 o European Trees
 o Pine Trees

CONTRACT BUILDINGS

 o Hotel #1-#4

   - FREE
   - FREE
   - Varies
   - Contract buildings. When your airport
     reaches a certain amount of traffic. Makes
     alot of extra cash. One of these is a
     casino.

 o Gas Station #1-#3

   - FREE
   - FREE
   - Varies
   - Contract buildings. When your airport
     reaches a certain amount of traffic. Makes
     alot of extra cash. One of these is a
     casino.

SPECIAL BUILDINGS

 o Post Office

   -
   -
   -
   -

 o Meterology Station

   -
   -
   -
   -

 o Military Outpost

   -
   -
   -
   -

 o Aviation Museum

   -
   -
   -
   -
 _______
| [3.4] |
=================================================
                              Airlines And Planes
=================================================

EAST JET [Level 1]

 o Del Haag DHC-6 Twin Potter PAX
 o Del Haag DHC-6 Twin Potter Cargo
 o Del Haag DHC-6 Twin Potter Cold Cargo
 o Del Haag DHC-6 Twin Potter Live Cargo
 o Breton-Newman BN-2 Highlander VIP
 o BEE Yetistreem 31 PAX

EGYPTIAN AIRWAYS [Level 1]

 o Duacless DC3 PAX
 o Duacless DC3 Cargo
 o Duacless DC3 Live Cargo
 o Antinev AN-24 PAX

MEXICAN AIRLINES [Level 1]

 o Duacless DC3 PAX
 o Duacless DC3 Cargo
 o Duacless DC3 Live Cargo
 o Duacless DC3 Cold Cargo
 o Kessno 421A PAX

ALASKA INTERNATIONAL [Level 1]

 o Duacless DC3 PAX
 o Duacless DC3 Cargo
 o Duacless DC3 Live Cargo
 o Duacless DC3 Cold Cargo
 o Kessno 421A PAX
 o Kessno 208B Cargo
 o Kessno Grand Cavaron PAX

CHINA INTERNATIONAL [Level 1]

 o Antinev AN-24 PAX
 o Antinev AN-24 Cargo
 o Antinev AN-24 Cold Cargo
 o Antinev AN-24 Live Cargo
 o Tapulev TA-134A PAX

SAHARA AIR [Level 1]

 o Duacless DC3 PAX
 o Duacless DC3 Cargo
 o Duacless DC3 Live Cargo
 o Antinev AN-24 PAX
 o Kessno 421A PAX
 o Kessno Cavaron 208B Cargo
 o Kessno Cavaron PAX

THAILAND TRAVEL [Level 1]

 o Duacless DC3 PAX
 o Duacless DC3 Cargo
 o Duacless DC3 Live Cargo
 o Breton-Newman BN-2 Highlander VIP
 o Del Haag DHC-6 Twin Potter PAX
 o Del Haag DHC-6 Twin Potter Cargo

TURKISH SKIES [Level 1]

 o Duacless DC3 PAX
 o Del Haag DHC-6 Twin Potter PAX
 o Del Haag DHC-6 Twin Potter Cargo
 o Del Haag DHC-6 Twin Potter Cold Cargo
 o Del Haag DHC-6 Twin Potter Live Cargo
 o Breton-Newman BN-2 Highlander VIP
 o BEE Yetistreem 31 PAX

PERSIAN AIRWAYS [Level 1]

 o Duacless DC3 PAX
 o Duacless DC3 Cargo
 o Duacless DC3 Live Cargo
 o Duacless DC3 Cold Cargo
 o Antinev AN-24 PAX

POLYNESIAN SKY [Level 1]

 o Duacless DC3 PAX
 o Duacless DC3 Cargo
 o Duacless DC3 Live Cargo
 o Breton-Newman BN-2 Highlander VIP
 o Del Haag DHC-6 Twin Potter PAX
 o Del Haag DHC-6 Twin Potter Cargo

PERU AIR [Level 1]

 o Duacless DC3 PAX
 o Duacless DC3 Cargo
 o Duacless DC3 Live Cargo
 o Kessno 421A PAX
 o Kessno Grand Caravon PAX
 o Kessno Caravon 208B Cargo

BRASILIAN WINGS [Level 1]

 o Duacless DC3 PAX
 o Duacless DC3 Cargo
 o Duacless DC3 Live Cargo
 o Kessno 421A PAX

AIR TUNIS [Level 1]

 o Antinev AN-24 PAX
 o Antinev AN-24 Cargo
 o Antinev AN-24 Cold Cargo
 o Antinev AN-24 Live Cargo
 o Tapulev TA-134A PAX

AFRICAN AIRLINES [Level 1]

 o Duacless DC3 PAX
 o Duacless DC3 Cargo
 o Duacless DC3 Live Cargo
 o Antinev AN-24 PAX
 o Kessno 421A PAX
 o Kessno Caravon 208B Cargo
 o Kessno Grand Caravon PAX

AIR PAKISTAN [Level 1]

 o Antinev AN-24 PAX
 o Antinev AN-24 Cargo
 o Antinev AN-24 Live Cargo
 o Tapulev TA-134A PAX

ICELAND AIRWAYS [Level 2]

 o BAK 111 PAX
 o AVTO 146 PAX
 o Duacless DC7 PAX
 o ATC ACT-72 Cargo
 o EL-100 Cargoe
 o Sard 2000 PAX

AIR RUSSIA [Level 2]

 o Tapulev TA-134 PAX
 o Tapulev TA-134A Live Cargo
 o Tapulev TA-134A Cold Cargo
 o Tapulev TA-134A Cargo
 o Ilujsian IJ 62MK PAX
 o Tapulev TA-144 Cargo
 o Tapulev TA-144 Cold Cargo
 o Tapulev TA-154 PAX
 o Ilujsian IJ 62 PAX
 o Ilujsian IJ 76 Cargo
 o Tapulev TA-154 PAX Tourist
 o Tapulev TA-333
 o Tapulev TA-144 PAX
 o Sekhij SE-80 PAX

MIDLAND INTERNATIONAL [Level 2]

 o BoodWing 707 PAX
 o BoodWing 707B PAX
 o BoodWing 707 Cargo
 o BoodWing 707 Live Cargo
 o BoodWing 737 Cold Cargo
 o Duacless DC8 PAX
 o EL-100 Cargo

BALTIC AIR [Level 2]

 o Folker F27 Fairlight PAX
 o Folker F28 Followshop PAX
 o Lockhead L-188 Electric Cargo
 o Lockhead L-188 Electric Cold Cargo
 o Lockhead L-188 Electric Live Cargo
 o Sard 2000 PAX

JERICHO JET [Level 2]

 o Duacless DC8 PAX
 o Duacless DC8 PAX Tourist
 o Duacless DC8 VIP
 o Duacless DC8 Cargo
 o BoodWing 707 Live Cargo

CARGO AMERICA [Level 2]

 o Lockhead L-188 Electric Cargo
 o Lockhead L-188 Electric Cold Cargo
 o Lockhead L-188 Electric Live Cargo
 o MacDouglan DC-9 Cargo
 o MacDouglan DC-9 Live Cargo
 o BoodWing 707 Cargo
 o Bood Wing 707 Live Cargo

ASIAN WINGS [Level 2]

 o Tapulev TA-134 PAX
 o Tapulev TA-134A PAX
 o Tapulev TA-134A Cargo
 o Tapulev TA-134A Cold Cargo
 o Tapulev TA-134A Live Cargo

GREEK AIR [Level 2]

 o Folker F27 Fairlight PAX
 o Folker F28 Followshop PAX
 o MacDouglan DC-9 Cargo
 o MacDouglan DC-9 Live Cargo
 o AVTO 146 PAX

PHILLIPPINE AIRWAYS [Level 2]

 o Duacless DC7 PAX
 o Duacless DC8 PAX
 o EL-100 Cargo
 o Duacless DC8 PAX Tourist
 o Duacless DC8 VIP

EAST COAST AIR [Level 2]

 o BoodWing 707B PAX
 o BoodWing 707 Cargo
 o BoodWing 737 PAX
 o BoodWing 737 Live Cargo
 o BoodWing 737 Cold Cargo

TASMAN INTERNATIONAL [Level 2]

 o AVTO 146 PAX
 o ATC ATC-72 PAX
 o ATC ATC-72 Cargo

AIR HUNGARY [Level 2]

 o Tapulev TA-134 PAX
 o Tapulev TA-134A PAX
 o Tapulev TA-134A Cargo
 o Tapulev TA-154 PAX

AIR CALIFORNIA [Level 3]

 o BoodWing 757 PAX
 o BoodWing 757 Cargo
 o Embracer 120 Brasero PAX
 o Embracer 120 Brasero PAX VIP
 o Embracer 120 Brasero Cargo

AIRLUFT [Level 3]

 o Aerbus 300 PAX
 o Aerbus 310 PAX
 o Aerbus 319 PAX
 o Aerbus 300 Cargo
 o Aerbus 300 Cold Cargo

AIR BENELUX [Level 3]

 o Aerbus 319 PAX
 o Aerbus 300 Cargo
 o BEE Yetistreem 31 PAX
 o BEE Yetistreem 31 PAX VIP
 o Dessoalt Falken 7X

SKYWING [Level 3]

 o BoodWing 737 PAX
 o BoodWing 757 PAX
 o BoodWing 747 PAX
 o BoodWing 737 Cargo
 o BoodWing 757 Cargo
 o BoodWing 757 Cold Cargo
 o BoodWing 757 Live Cargo

CONTINENT AIR [Level 3]

 o Aerbus 300 PAX
 o Aerbus 300 Cargo
 o Tapulev TA-333

FRENCH INTERNATIONAL AIRLINES [Level 3]

 o ATC ATC-72 PAX
 o Aerbus 310 PAX
 o Aerbus 300 Cargo
 o BAK Concoard Cargo VIP
 o BAK Concoard Advanced VIP

WEST COAST AIR [Level 3]

 o BoodWing 757 PAX
 o BoodWing 757 Cargo

ALPHAWAYS [Level 3]

 o MacDouglan DC-10 PAX
 o MacDouglan DC-10 PAX Tourist
 o MacDouglan MD 80 PAX
 o MacDouglan MD 80 PAX VIP
 o MacDouglan DC-10 Cargo

SINGAPORE TRAVEL [Level 3]

 o Aerbus 310 PAX
 o Tapulev TA-154 PAX
 o BEE Yetistreem 31 PAX
 o BEE Yetustreem 31 PAX VIP

WORLD EXPRESS [Level 3]

 o Ilujsian IJ 76 Cargo
 o Ilujsain IJ 76 Cold Cargo
 o Ilujsain IJ 76 Live Cargo
 o MacDouglan DC-10 Cargo
 o BoodWing 757 Cargo
 o BoodWing 757 Cold Cargo
 o BoodWing 757 Live Cargo
 o Embracer 120 Brasero Cargo

PACIFIC TRANSLINER [Level 3]

 o BoodWing 757 PAX
 o MacDouglan DC-10 PAX
 o MacDouglan DC-10 PAX Tourist
 o MacDouglan MD 80 PAX
 o MacDouglan MD 80 PAX VIP
 o Embracer ERJ-145 PAX
 o Embracer ERJ-145 PAX VIP

WORLDWIDE TRAVEL [Level 4]

 o BoodWing 767 PAX
 o BoodWing 747 PAX
 o MacDouglan MD-11 PAX
 o Bombrider 700 Global Expert
 o Bombrider CRJ 700 VIP

ROYAL BITTANIC AIRWAYS [Level 4]

 o Aerbus 340 PAX
 o Aerbus 330-300 PAX
 o Aerbus 330-300 PAX Tourist
 o Aerbus 330-300 Cargo
 o Aerbus 319 Corporate Jet
 o Aerbus 340 Cargo
 o Aerbus Boliga Cargo
 o Ruby Aircraft D Jet
 o BAK Concoard VIP
 o BAK Concoard Advanced VIP

US INTERNATIONAL AIRLINES [Level 4]

 o BoodWing 757 Cargo
 o BoodWing 757 Cold Cargo
 o BoodWing 757 Live Cargo
 o MacDouglan MD-11 PAX
 o MacDouglan MD-11C PAX
 o MacDouglan MD 90 PAX
 o MacDouglan MD 90 PAX VIP
 o Pantheon Eagle Horizon VIP

AMERICAN JET SYSTEM [Level 4]

 o Dessoalt Falken 7X
 o Country Aeroplane 100 Jet
 o Ruby Aircraft D Jet
 o Embracer 120 Brasero PAX
 o Embracer 120 Brasero PAX VIP
 o Embracer 120 Brasero Cargo
 o Bombrider King Lear 60 VIP
 o MacDouglan MD 90 PAX VIP
 o Pantheon Eagle Horizon VIP

NIPPON AIR [Level 4]

 o Sekhij SE-80 PAX
 o Sekhij SE-80 Cargo
 o Tapulev TA-204 PAX
 o Tapulev TA-204 Cargo
 o Tapulev TA-204 Cold Cargo
 o Tapulev TA-204 Live Cargo
 o Tapulev TA-144 PAX
 o Ilujsian IJ 86 PAX
 o Ilujsian IJ 86 Cargo
 o Ilujsian IJ 86 Cold Cargo
 o Ilujsian IJ 86 Live Cargo

IRELAND DIRECT [Level 4]

 o Aerbus 340 PAX
 o BAK Concoard VIP
 o Dessoalt Falken 7X
 o Aerbus 330-300 PAX Tourist
 o Aerbus 340 Cargo
 o Aerbus 330-300 Cargo
 o Aerbus 319 Corporate Jet
 o Aerbus Boliga Cargo

AIR SWEDEN [Level 4]

 o Sard 2000 PAX
 o Aerbus 340 PAX
 o Aerbus 340 Cargo
 o Aerbus Boliga Cargo

INTERNATIONAL AIRTRANS [Level 5]

 o BoodWing 747 Cargo
 o Aerbus 3XXX Cargo
 o BoodWing 767 Cold Cargo
 o BoodWing 767 Live Cargo

TRINTY [Level 5]

 o Tapulev TA-144 PAX
 o Tapulev TA-204 PAX
 o Ilujsian IJ 96 PAX
 o Ilujsian IJ 96 Cargo
 o Ilujsian IJ 96 Cold Cargo
 o Ilujsian IJ 96 Live Cargo
 o Tapulev TA-204 Cargo
 o Tapulev TA-204 Cold Cargo
 o Tapulev TA-204 Live Cargo
 o Sekhij SE-80 PAX
 o Sekhij SE-80 PAX VIP
 o Antinev AN-124 Cargo

TRANSATLANTIC [Level 5]

 o BoodWing 7E7 PAX
 o BoodWing 7E7A PAX
 o BoodWing 7E7A PAX VIP
 o BoodWing 777 PAX
 o BoodWing Sonic State
 o BoodWing 747 Cargo

TRANSEUROPE [Level 5]

 o Aerbus 330-300 PAX
 o Aerbus 380 PAX Tourist
 o Aerbus 3XXX PAX
 o Aerbus 3XXX Advanced
 o Aerbus 330-300 Cargo
 o Aerbus 3XXX Cargo

DBA INTERNATIONAL [Level 5]

 o Ilujsian IJ 96 Cargo
 o Ilujsian IJ 96 Cold Cargo
 o Ilujsian IJ 96 Live Cargo
 o Ilujsian IJ 96 PAX
 o Antinev AN-124 Cargo
 o Tapulev TA-204 PAX
 o Tapulev TA-333

==============================================================================
[4]             _______  _                                    _ 
               |__   __|(_)                 /\               | |
                  | |    _  _ __   ___     /  \    _ __    __| |
                  | |   | || '_ \ / __|   / /\ \  | '_ \  / _` |
                  | |   | || |_) |\__ \  / ____ \ | | | || (_| |
                  |_|   |_|| .__/ |___/ /_/    \_\|_| |_| \__,_|
                           | |                                  
                           |_|                                  
                         _______     _        _         
                        |__   __|   (_)      | |        
                           | | _ __  _   ___ | | __ ___ 
                           | || '__|| | / __|| |/ // __|
                           | || |   | || (__ |   < \__ \
 _______                   |_||_|   |_| \___||_|\_\|___/
| [4.1] |
=================================================
                             Managing Your Budget
=================================================

CONTRACTS
This is an easy way for you to make alot of
money. Every airline that you sign a contract
with will give you a signing bonus. Starting out
at about seventy-five thousand dollars. Hotels
and gas stations will give you alot of well. But
the real challenge is to be able to make it that
far with your aiport. No doubt that you will go
into debt. I sure have, but it's alright. As long
as you pull in a profit you'll be fine.

CONSTRUCTION
This is the part where I tell you how you can
make a large amount of profit. When building your
airport, start out with your runway, terminal,
control tower, turnaround, plain maintain, and
airport maintain. You wont need anything else.
You won't need a admin office just yet as you
will still get contracts through your terminal.

AIRPORT CHARGES
This is the section you should close attention
to. Before opening your airport. Set your
catering and refueling costs up to a buck fifty.
The reason for this is that gas and food will
cost you a dollar to start off. Therefore you
won't be making any money from it. Don't bother
with the passenger charge though. Messing with
anything more will only have airlines and
contracts avoid your airport.
 _______
| [4.2] |
=================================================
         Raising Your Airport And Customer Rating
=================================================

AIRPORT RATING
Your airport rating is based off of how well your
airport runs. Having more buildings will help
boost your rating. Also you should have your
airport covered with police and fire support. Set
you police status to 'cautious' as well. You can
do this by right-clicking on a police station and
at the bottom of the panel will have the option
that your looking for.

CUSTOMER SATISFACTION
Your travelers approval rating will all depend on
the beauty of your airport and how convenient it
is to them. For example, having alot of trees and
flowers fill in extra spaces in between buildings
will have boost satisfaction.
 _______
| [4.3] |
=================================================
                             Growing Your Airport
=================================================

1970-1976
These years you should only have to required
structures. Eventually you'll need admin offices
so that your able to have more contracts. You
should be expanding these as soon as they get
full. Other than that, you should have between
five and ten plane stands in your airport. If you
go into debt when placing down new buildings it's
alright, as long as you know that your taking in
a profit each month. You'll get that debt paid in
full pretty soon.

1977-1985
This is the year to start making your airport's
appearence look good. Place trees and grass
throughout the roads in your airport. Also expand
by placing another runway, the 2000m. Don't
bother with any new terminals just yet. The
reason being is that you can only have four
terminals in your airport. If you haven't
already, you should build a medium control tower
along with a fire and police station in the
beginning years of this section.

1986-2000
Now if you have the money, you should now build
passenger terminal #4. This terminal will allow
you to have jetways in your airport, as well as a
huge customer satisfaction boost from how
convenient they are to your travelers. And when
the cargo terminal #3 is available to you in
1990. You should build that. The reason being is
that some airlines in the game are for cargo
transport only. You want to have the maximum
number of airlines at your airport to generate
the most money over time.

2001-WHENEVER
The last terminal you should buy will be
passenger terminal #8. It will be unlocked in the
year 2060. It is also has a very hefty price tag
on it but it's worth it. You can connect
twenty-eight jetways to it, you'll never again
have to worry about not having enough space for
planes. The one problem though is that the
terminal is so large that you may or may not have
enough space for it though. If you thought ahead
you should have left a pretty good chunk of the
land unused. Anyway, this is basically the end of
the game right here as there is nothing else to
be unlocked. If you wish to continue playing.
Have fun and remember to expand you control
towers, admin offices, fire and police stations,
and anything else I forgot to mention. 
 _______
| [4.4] |
=================================================
                            Getting Bigger Planes
=================================================

RUNWAYS
You won't get any bigger planes if you don't have
a bug enough runway. Planes like the BoodWing
(Boeing) 747 will need the 3500m runway. Average
size planes that you would see at any main
airport, in my case O' Hare in Chicago. You'll
need the 3000m. And some will be able to get away
with the 2000m.

QUALITY
This is the quality of your refueling and
catering services. You'll need them to be both
the same star level. If you take a look at the
section 'Airlines And Planes' you see what level
each airline is to unlock. It is in worst to best
order. Meaning DBA INTERNATIONAL is the best
airline in the game that you can get.

TRAFFIC
Having more traffic at your airport is a
no-brainer. Having more travelers will have
airlines sending bigger planes to you to get more
passengers for more money.

JETWAYS
These also attract bigger planes as that's the
only kind of plane a jetway can have.

==============================================================================
[5]                __      __               _               
                   \ \    / /              (_)              
                    \ \  / /___  _ __  ___  _   ___   _ __  
                     \ \/ // _ \| '__|/ __|| | / _ \ | '_ \ 
                      \  /|  __/| |   \__ \| || (_) || | | |
                       \/  \___||_|   |___/|_| \___/ |_| |_|
                                                            
                                                            
                     _    _  _       _                      
                    | |  | |(_)     | |                     
                    | |__| | _  ___ | |_  ___   _ __  _   _ 
                    |  __  || |/ __|| __|/ _ \ | '__|| | | |
                    | |  | || |\__ \| |_| (_) || |   | |_| |
                    |_|  |_||_||___/ \__|\___/ |_|    \__, |
                                                       __/ |
                                                      |___/ 

 o Version 0.01 - Guide started with layout and design complete.
 o Version 0.10 - Controls, System Requirements, and Copyright complete.
 o Version 0.50 - Playing The Game now mostly complete. Submitted to GameFaqs
 o Version 0.90 - Tips And Tricks is now complete.
 o Version 0.99 - I will be going on vacation in about two hours, so i decided
                  to put up what I have as of right now.

==============================================================================
[6]           _____                            _         _      _   
             / ____|                          (_)       | |    | |  
            | |      ___   _ __   _   _  _ __  _   __ _ | |__  | |_ 
            | |     / _ \ | '_ \ | | | || '__|| | / _` || '_ \ | __|
            | |____| (_) || |_) || |_| || |   | || (_| || | | || |_ 
             \_____|\___/ | .__/  \__, ||_|   |_| \__, ||_| |_| \__|
                          | |      __/ |           __/ |            
                          |_|     |___/           |___/             

This FAQ may not be reproduced under any circumstances except for personal and
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
website or as a part of any public display is strictly prohibited, and a
violation of copyright laws. Do not copy or alter information slightly from
this FAQ, and do not present it as your own. The creation of FAQs take alot
of time, please respect that. Below is a list of sites that are allowed to
host this document. Basically, if you wouldn't rob a bank, don't steal my
stuff. The latest update of this file will always be found at GameFAQs.com.

Allowed Websites
================
 o GameFaqs.Com