_____  _             ____                 _
              |_   _|| |__    ___  / ___|   ___   _ __  (_)  ___
                | |  | '_ \  / _ \ \___ \  / _ \ | '_ \ | | / __|
                | |  | | | ||  __/  ___) || (_) || | | || || (__
                |_|  |_| |_| \___| |____/  \___/ |_| |_||_| \___|
   ____  _  _  _         _                   ____         _      _
  / ___|| |(_)| |_  ___ | |__    ___  ___   / ___| _   _ (_)  __| |  ___  ___
 | |  _ | || || __|/ __|| '_ \  / _ \/ __| | |  _ | | | || | / _` | / _ \/ __|
 | |_| || || || |_| (__ | | | ||  __/\__ \ | |_| || |_| || || (_| ||  __/\__ \
  \____||_||_| \__|\___||_| |_| \___||___/  \____| \__,_||_| \__,_| \___||___/
    ____                                    _
   |  _ \   ___   _ __ ___    __ _  _ __   (_) ___   _ __    ___ __      __
   | | | | / _ \ | '_ ` _ \  / _` || '_ \  | |/ __| | '_ \  / _ \\ \ /\ / /
   | |_| || (_) || | | | | || (_| || | | | | |\__ \ | | | || (_) |\ V  V /
   |____/  \___/ |_| |_| |_| \__,_||_| |_| |_||___/ |_| |_| \___/  \_/\_/
                          ___   ____   _____  _   _  _
                         / _ \ |  _ \ | ____|| \ | || |
                        | | | || |_) ||  _|  |  \| || |
                        | |_| ||  __/ | |___ | |\  ||_|
                         \___/ |_|    |_____||_| \_|(_)


That's right, The Sonic Glitches Guide Domain.  I painstakingly (with the help of
great people like Digital Xeron) created a website dedicated to the Sonic Glitches
Guides.  The site is run by me (Sonic Adventure DX and Sonic Adventure DX:PC Glitches
Guides) and Rattleman (Sonic Adventure and Sonic Adventure 2 Glitches Guides).  It's a
great place if you need quick reference to the guides, and is also the easiest way
to contact us if you need any help or want to donate glitches, as we created a Message
Board just for you.  You can access the site at:

http://glitchesguides.zyns.com/

And here's a quick link to the forums:

http://glitchesguides.zyns.com/cgi-bin/ikonboard.cgi (Must register to post)

If you would rather have a one-on-one conversation with us, we have an IRC channel.
How do you get there?  First, download and IRC client, a popular one would be mIRC
(http://www.mirc.com).  When mIRC is downloaded and installed, execute it and put in
your user info and click OK (note that the first three fields MUST be filled).  In the
window, type "/server phasedisruptor.ath.cx" (Without quotes).  It should connect.  When
it does, a window should pop up.  In it, type "#sggd" (Once again, without quotes), and
press Enter.  You should now be in our chat room.  Fell free to initiate conversation.

Once you have mIRC installed, you can quickly get to the chatroom via Internet Explorer
by typing in the address box:

irc://phasedisruptor.ath.cx/sggd

See you there!                      ____                 _
                        / ___|   ___   _ __  (_)  ___
                        \___ \  / _ \ | '_ \ | | / __|
                         ___) || (_) || | | || || (__
                        |____/  \___/ |_| |_||_| \___|
               _        _                     _
              / \    __| |__   __ ___  _ __  | |_  _   _  _ __  ___
             / _ \  / _` |\ \ / // _ \| '_ \ | __|| | | || '__|/ _ \
            / ___ \| (_| | \ V /|  __/| | | || |_ | |_| || |  |  __/
           /_/   \_\\__,_|  \_/  \___||_| |_| \__| \__,_||_|   \___|
                                 ____ __  __
                                |  _ \\ \/ / _
                                | | | |\  / (_)
                                | |_| |/  \  _
                                |____//_/\_\(_)
            ____    ____  __     __                _
           |  _ \  / ___| \ \   / /___  _ __  ___ (_)  ___   _ __
           | |_) || |      \ \ / // _ \| '__|/ __|| | / _ \ | '_ \
           |  __/ | |___    \ V /|  __/| |   \__ \| || (_) || | | |
           |_|     \____|    \_/  \___||_|   |___/|_| \___/ |_| |_|




     ____  _  _  _         _                   ____         _      _
    / ___|| |(_)| |_  ___ | |__    ___  ___   / ___| _   _ (_)  __| |  ___
   | |  _ | || || __|/ __|| '_ \  / _ \/ __| | |  _ | | | || | / _` | / _ \
   | |_| || || || |_| (__ | | | ||  __/\__ \ | |_| || |_| || || (_| ||  __/
    \____||_||_| \__|\___||_| |_| \___||___/  \____| \__,_||_| \__,_| \___|




                   __     __                _
                   \ \   / /___  _ __  ___ (_)  ___   _ __
                    \ \ / // _ \| '__|/ __|| | / _ \ | '_ \
                     \ V /|  __/| |   \__ \| || (_) || | | |
                      \_/  \___||_|   |___/|_| \___/ |_| |_|
                                ____      ___
                               |___ \    / _ \
                                 __) |  | | | |
                                / __/  _| |_| |
                               |_____|(_)\___/


	NOTE: THIS GUIDE WAS TESTED WITH THE JAPANESE VERSION OF SONIC ADVENTURE DX: PC
                       __________________________________
                      /        Made By RattleMan         \
                     /    Also Made By SonicHackr2000     \
                    /      SonicHackr2000@excite.co.jp     \
		   /     http://glitchesguides.zyns.com     \
		  /        (Forums at bottom of page)        \
_______________________________________________________________________________________________
Version Number: 2.0
Revision # 3
First Written:
- Wednesday, December 24, 2003 (SADX:PC Version)
- Sunday, January 13th, 2003 (SADX Version)
- Monday, July 31, 2000 (Dreamcast Version).

Updated: Tuesday, March 16, 2004

Made by SonicHackr2000 (SonicHackr2000@excite.co.jp)
--------------------------------------------------------------------------------
      ____  ___  ____    ____  _         _     ___  __  __  _____  ____
     |  _ \|_ _|/ ___|  / ___|| |       / \   |_ _||  \/  || ____||  _ \
     | | | || | \___ \ | |    | |      / _ \   | | | |\/| ||  _|  | |_) |
     | |_| || |  ___) || |___ | |___  / ___ \  | | | |  | || |___ |  _ <
     |____/|___||____/  \____||_____|/_/   \_\|___||_|  |_||_____||_| \_\



This guide and all of its contents are the property of the author, this guide
may never be used in any way without the permission of the author so here are the
guidelines pertaining to that: First of all, this guide may never be posted at
any website without my permission, and this must be obtained through email, do
not assume you already have it. Next, all of the information in here was either
compiled by the author, or it was contributed, by someone noted in
the contributor credits, all questions regarding info someone contributed should
be directed to them. Sections and pieces of this guide may not be copied and
pasted to create smaller guides without the author's permission. Fourth, this
guide may never and I mean never, altered in any way, or have advertisements
added to it. I will not tolerate that at all. This guide may never be used by
any site other than a non-profit one, and may never have any profit made form it
in any way, shape or form. Next, this guide may not be given away as an extra or
as an incentive to buy something. If you follow the terms here there should be
no problem with your using the guide. Now, if you think you don't understand
something in here, I can answer any thing you do not understand. Please abide by
this & no trouble should arise. If you need to contact the author of this guide
for any reason(s) which concerns this guide, please email me at
SonicHackr2000@excite.co.jp . Things that are acceptable reasons would be
contributions, corrections, and praise. Now some things not to send are "Hey,
will you sell me your game?" or "This game sucks." Emails like these will never
be responded to, so you might as well not even waste yourself on sending them to
me, understand? All right, here's the deal. I am sure you have read through the
copyright and are thinking, "Well what are the odds he would find my site."
Don't think that, because it would be very sad to have your domain name taken
away by the vendor and your account revoked for plagiarism and fraud of
copyrights laws. Another mistake would be thinking this copyright isn't legal;
it is perfectly legal under the international copyright law. Now if you still
don't think so, I am sure your domain provider would think the same as I do, so
don't push it. I have no problem with you using my guide under the terms in the
disclaimer, but plagiarism is serious and very disliked by myself, and most of
my friends who are authors as well so please just ask permission, it's really
not that hard to send email.

If you do not abide the rules set forth by the above paragraph, please close and delete
this guide from your computer now.
----------------------------------------------------------------------------------------
_________________________________________________________________________________________
*** TABLE OF CONTENTS ***

NOTE: Sonic Adventure DX: PC: PC Glitches Guide is in no way affiliated with SEGA. I do not
assume responsibility for anything you do to your game.

[1]. Introduction - Updated
*A*. Why Did I Make This?

[2]. Version History - V.1

[3]. Legal Stuff & Copyright Info

[4]. Characters In Other Levels/Areas Glitches
*A*. TAILS IN EMERALD COAST!
*B*. Knuckles in the sewer
*C*. Tails in the sewer
*D*. TAILS IN UN-PLAYABLE TWINKLE PARK (playable with Action Replay)!
*E*. KNUCKLES IN EMERALD COAST!
*F*. KNUCKLES IN PLAYABLE TWINKLE PARK!
*G*. E-102 in part of Sonic's Final Egg
*H*. AMY IN EMERALD COAST
*I*. Sonic In Tails' Speed Highway
*J*. Sonic in Knuckles' At Dawn
*K*. Knuckles in Amy's Mirror Room (ALMOST!)
*L*. Sonic In Amy's Mirror Room (ALMOST!)
*M*. Sonic in Knuckles' Casinopolis
*N*. E-102 In Speed Highway (ALMOST!)
*O*. E-102 in Amy's Hot Shelter (ALMOST!)
*P*. E-102 in Part of Sonic's Red Mountain
*Q*. Blast To The Past...Forever!
*R*. Tails in Emerald Coast...in Trial Mode!
*S*. Tails in Final Egg/Play anyone's first level as Tails
*T*. KNUCKLES IN WINDY VALLEY!!!
*U*. KNUCKLES IN FINAL EGG!!!


[5]. Other Glitches - Updated
*A*. The Plug
*B*. The Super Fishing Hole
*C*. The Mysterious Ring
*D*. The Weird Sound
*D-2*. Confirmed Weird Sound
*E*. The Magical Grab
*F*. Tails Falling Through Speed Highway
*G*. Tails Secret Runway
*H*. Get into the speed highway building early
*K*. Floating Sonic In Final Egg
*L*. Tails in Casinopolis early
*M*. Reuse Animals
*N*. Sonic in the never-ending Light speed attack
*O*. Knuckles and the downward ladder that goes up
*P*. Sideways Tails
*T*. Amy Behind The Mirror
*U*. Knuckles Uppercut
*V*. The Ultimate Slide
*W*. The Studder
*X*. Sonic floating
*Y*. Hedgehog on a Hot Tin Roof
*Z*. Hedgehog Stuck On A Ceiling
*AA*. Sonic In Deep Water
*AB*. Dying while still getting the Ancient Light
*AC*. Sonic Runs backwards
*AE*. Sonic Rocket
*AF*. Tails Into The Garage
*AG*. Get Knux behind the 3 locked doors in Egg Carrier
*AH*. Sonic Out Of The Egg Carrier boundaries
*AI*. E-102 Out Of The Egg Carrier boundaries
*AJ*. Sonic on Nothing
*AK*. Tails stuck above Windy Valley Entrance
*AL*. Knuckles stuck above Windy Valley Entrance
*AN*. Knuckles Sound Glitch
*AO*. The Magical Hook
*AP*. Wall Crawler
*AQ*. Pinball Games SUCK, literally!
*AR*. Free Falling
*AS*. Sonic stuck above Windy Valley Entrance
*AT*. The Hidden "Recap" Screen
*AU*. Free Falling 2
*AV*. Erased Game Bug
*AW*. E-102 Outside Mystic Ruins
*AX*. The Revenge of The Plug
*AY*. Knuckles In Sonic/Tails Speed Highway (ALMOST!)
*AZ*. Knuckles Out of Casinopolis
*BA*. Knuckles Out of Mystic Ruins
*BA*. Knuckles Under Wooden Planks In Mystic Ruins Below Windy Valley Entrance
*BC*. Free Falling 3
*BD*. Multiplying Eggs
*BE*. Amy stuck above Windy Valley Entrance
*BF*. Knuckles Around Mystic Ruins
*BG*. Knuckles Floats Upwards
*BH*. Knuckles Drowns on Air
*BI*. Sonic Rocket 2
*BJ*. Shop Escape
*BK*. Big and the Car
*BL*. Go down the Bumper Car track without a bumpercar
*BM*. Sonic Rocket 3/Get to Tails's Jet Booster location as Sonic
*BN*. Big Swims Up The Waterfall
*BO*. Knuckles Flash
*BP*. Knuckles Out Of Mystic Ruins 2
*BQ*. Train Glitch
*BR*. Knuckles Stuck
*BS*. Sonic into Egg Viper "Launch" Room
*BT*. The Studder 2
*BU*. E-102 Invisible
*BV*. Foggy View of At Dawn
*BW*. Sonic Rocket 4
*BX*. Unused Part of A Level?
*BY*. Standing in Mid Air
*BZ*. Get Light Speed Shoes Early
*CA*. Get into Casinopolis Early
*CB*. Get into Twinkle Park early
*CC*. Sonic/Tails in Speed Highway early
*CD*. Get to Angel Island Early
*CE*. Reuse Small Animals
*CF*. Emblem Glitch
*CG*. Outside the Barrier of the Past - NEW!
*CH*. Through the Wall in Sky Deck - NEW!
*CI*. Gamma Outside of Egg Carrier - NEW!
*CJ*. E-102 Under the Wood Planks in Mystic Ruins - NEW!
*CK*. Sonic Runs up a Building - NEW!
*CL*. Sonic Outside of the Egg Carrier - NEW!
*CM*. Into Silver and Metal Sonic's Tubes -NEW!

[6]. SADX:PC Hacking!
	[6A]. Questions and Answers

	[6B]. Needed Tools

	[6C]. How to use Cheat Engine

	[6D]. Addresses
	*A*. Tails' Jet Anklet Toggle
	*B*. Current Level
	*C*. Current Level Segment
	*D*. Selected Character On Menu
	*E*. Gravity
	*F*. Debug
	*G*. Lives
	*H*. Metal Sonic Toggle
	*I*. Music Select
	*K*. Jump Height
	*K*. Sonic's Crystal Ring Toggle
	*L*. Sonic's Light Speed Shoes Toggle
	*M*. Sonic And Tails Toggle
	*N*. Menu Character voice
	*O*. Current Character AKA Model Mod

[7]. Fun Things To Do
*A*. Stop Traffic In Speed Highway: At Dawn
*B*. The Magical Teleportation
*C*. The Elevator
*D*. Tails in Mid-Air
*E*. The Hammer Swing
*F*. I Will Survive...
*G*. Terrorist
*H*. See-through
*I*. A Ghost Of A Chance
*J*. Compact Bed

[8]. Camera Glitches/UNSOLVED MYSTERIES

[9]. Extras/Song Remixes - POLLS DELETED

[10]. ASCII Art
*A*. What is ASCII Art?
*B*. Getting Started With ASCII Art
*C*. FIGLet

[11]. Sonic Adventure DX: PC Challenges

[12]. Older Versions

[13]. How to contact me

[14]. How to send codes to me

[15]. About The Author/My Guides

[16]. Credits

[17]. Acknowledgements and The Rest
*A*. What To Fore-see in the future
*B*. Copyright
*C*. Acknowledgements

[18]. Goodbye
_____________________________________________________________________________________________
---------------------------------
1. Introduction
---------------------------------

Thunder rain and lightning,
Danger water rising,
Clamor, sirens wailing,
It's such a bad sign,

Shadows of dark creatures,
Steel clouds floating in the air,
People, run for shelter
What's going to happen to us?

All the steps we take all the clues we make
All the pain at stake, I see the chaos for everyone,
Who are we, what can we do?

You and I are same in a way that,
We have our own styles that we won't change
Yours is filled with evil and mine is not
There is no way I can lose!

Can't hold on much longer
But I will never let go,
I know it's a one-way track,
Tell me now how long this will last,
I'm not gonna think this way,
Nor will I count on others
Close my eyes and feel the burn
Now I see what I have got to do
Open Your Heart, it's gonna alright,

Ancient cities blazing,
Shadows of people attacking
Little children crying,
Confusion, hopeless anger,

I don't know what it can but you drive me crazy
All your cunning tricks make me sick
You wont have it your own way,

Can't hold on much longer
But I will never let go,
I know it's a one-way track,
Tell me now how long this will last,
I'm not gonna think this way,
Nor will I count on others
Close my eyes and feel the burn
Now I see what I have got to do
Open Your Heart, and you will say,

If it wont stop, there will be no future for us,
It's hearts tied down by,
All the hate got to set him free,

I know it's a one-way track,
Tell me now how long this will last,
Close my eyes and feel the burn
Now I see what I got to do
Got to open your heart dude,

Can't hold on much longer
But I will never let go,
I know it's a one-way track,
Tell me now how long this will last,
I'm not gonna think this way,
Nor will I count on others
Close my eyes and feel the burn
Now I see where I have got to go
Open Your Heart, its gonna be alright, yeah

Open your heart (echoes)
Open your heart!

Yeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhh..............

Hello and WELCOME to the Sonic Adventure DX: PC Glitches Guide! My name is SonicHackr2000.
Unlike most guides, this is not a simple emblem or Chao guide. If most
guides were carrots that exploded when you touched them, then this guide would be
a cube turnip that, on command, would set off an array of fireworks. This guide
is devoted to displaying glitches that have been found in the Sonic Adventure DX: PC
game. In this guide you will find many, many glitches, totally new and
interesting. Lock yourself into a good chair because you will be going on a wild
ride to try these glitches!

---------------------------------
A. Why did I make this?
---------------------------------

Because I felt that there is a lot of replay value in Sonic Adventure DX: PC. I
decided to write a guide to many new and interestingly fun glitches.

---------------------------------
	2. Version History
---------------------------------

(3/16/04)
---------

(Updates/Changes)
- No new glitches

(Comments)
- As you can see, this is just an update to plug my website, however, it's
  a website to help you out the best I can, so please, visit it, show me
  that you care!
- Also, I'll be getting the hacking info for the European version of the
  game as soon as my friend who owns it starts getting the addresses for me


(2/15/04) Changes Sonic Adventure DX: PC Glitches Guide 1.0 to 2.0
------------------------------------------------------------------

(Updates/Changes)
- Added the hacking section
- Removed "Tails in Goin Down/At Dawn" glitch because it was fixed in this version

(Comments)
- HAY GUYS!  I finnaly got around to updating this guide.  Go visit the hacking
  section, you'll find it a very good read.  That section will probably the only
  section that will stay updated, so keep an eye on it!
- I also got Sonic Heroes recently, both the Gamecube and the Xbox versions.  They're
  pretty good, yet, as usual, there's the glitches.  Expect a new guide comming soon.


(12/24/03) Changes from Gamecube Glitches Guide 2.2 to Sonic Adventure DX: PC Glitches Guide 1.0
------------------------------------------------------------------------------------------------

(Updates/Changes)
- Formatted guide for PC-ish stuff
- In the process of checking glitches from Gamecube version

(Comments)
- First PC Version of the guide.  I'm still checking many of the glitches.



(12/10/03) Changes from Sonic Adventure DX Glitches Guide Version 2.1 to 2.2
---------------------------------------------------------------------------
(Updates/Changes)
Added a few more glitches
Minor changes

(Comments)
VISIT MY SITE AND SUBMIT GLITCHES!!


---------------------------------
3. Legal Stuff & Copyright Info
---------------------------------
This glitches guide is (c) Copyright 2003 by SonicHackr2000. Although this is a
medium sized glitches guide, and this is my first guide I published on the
Internet, it took me some time to find these glitches. I would appreciate no one
copy it. Law prohibits any unauthorized changes or updates made to this guide
not approved by SonicHackr2000. SonicHackr2000 alone has the right to make changes to or
update this FAQ. This FAQ CANNOT be sold for any profit. This FAQ, if posted on
a website, shall remain untouched, in it's original .txt format! And ABSOLUTELY
NO ADS!!!!! If posted on a website, it shall also be a public, not a commercial
site.
This guide and all of its contents are the property of the author, this guide
may never be used in any way without the permission of the author so here are
the guidelines pertaining to that: First of all, this guide may never be posted
at any website without my permission, and this must be obtained through email,
do not assume you already have it. Next, the author either compiled all of the
information in here, or it was contributed, by someone noted in the contributor
credits, all questions regarding info someone contributed should be directed to
them. Sections and pieces of this guide may not be copied and pasted to create
smaller guides without the author's permission. Fourth, this guide may never and
I mean never, altered in any way, or have advertisements added to it. I will not
tolerate that at all. This guide may never be used by any site other than a
non-profit one, and may never have any profit made form it in any way, shape or
form. Next, this guide may not be given away as an extra or as an incentive to
buy something. If you follow the terms here there should be no problem with your
using the guide. Now, if you think you don't understand something in here, I can
answer any thing you do not understand. Please abide by this & no trouble should
arise. If you need to contact the author of this guide for any reason(s), which
concerns this guide, please email me at SOnicHackr2000@excite.co.jp . Things, which
are acceptable reasons, would be contributions, corrections, and praise. Now
some things not to send are "Hey, will you sell me your game?" or "This game
sucks." Emails like these will never be responded to, so you might as well not
even waste yourself on sending them to me, understand? All right, here's the
deal. I am sure you have read through the copyright and are thinking, "Well what
are the odds he would find my site." Don't think that, because it would be very
sad to have your domain name taken away by the vendor and your account revoked
for plagiarism and fraud of copyrights laws. Another mistake would be thinking
this copyright isn't legal; it is perfectly legal under the international
copyright law. Now if you still don't think so, I am sure your domain provider
would think the same as I do, so don't push it. I have no problem with you using
my guide under the terms in the disclaimer, but plagiarism is serious and very
disliked by myself, and most of my friends who are authors as well so please
just ask permission, it's really not that hard to send email.Sonic Adventure DX: PC
Glitches Guide is in no way affiliated with SEGA. I do not assumeresponsibility
for anything you do to your game.
If you do not abide the rules set forth by the above paragraph, please close and
delete this guide from your computer now.


I give Copyrights WHENEVER they are due.

Sonic Adventure DX: PC, all the characters, and all related Sonic the Hedgehog games
are copyright (c) 1993-2004 by Sega.



FIGLet, mentioned somewhere in this document is Copyright 1997 by Paul Burton.

I only give permission for my FAQ to be on the following sites:

GameFAQS - www.gamefaqs.com

I will update the list as demand for my guide increases.

If you want my guide posted on your site please email me.

If anyone finds this guide on ANY OTHER SITE please notify me ASAP at
SonicHackr2000@excite.co.jp !
ATTENTION WEBMASTERS
--------------------
YOU MUST HAVE MY PERMISSION TO HOST MY GUIDE ON YOUR WEB PAGE!


--------------------------------------
4. Characters in Other Levels Glitches
--------------------------------------

This is a list of characters that you can get into other levels and how to get
them in there in Sonic Adventure DX: PC. The following glitches have been tested,
and should work. The ones I have tried have worked on the American version of
the game. I'm not sure if they will work on the Japanese version, though. This
isn't a complete list. Happy Glitching!


< A. TAILS IN EMERALD COAST! >

Difficulty: Easy
Requirements: Jet Anklet, Rhythm Badge is optional.
Character: Tails
Where Preformed: Station Square

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR PC OFF DURING A
SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED. TO PREVENT THIS,
TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET DURING THE ACTION STAGES

AWESOME: If you die on the second part, shut off then restart and select the VMU
which had the file, the file will have actually registered that Tails went into
Emerald coast, it will say:

TAILS
(S) (T)
--------

From - Wherever

Completed - Emerald Coast

Go into the Hotel Pool, look at the sliding glass door, then on the left is a
corner. Go to that, let go of the control stick, and then fly up.  You should
go through the ceiling.  THen just make your way to Emerald Coast There is a
map below that shows you how to do it.


Map To Get To Emerald Coast:

_ and | = Wall (go behind these)
U = Umbrella
# = Sliding Doors
J = Jump & Fly Here
Arrows (follow these) = <, >, ^,
EC = Emerald Coast


EC__<____<_____<____<
	U   U     > J|U^
			|
			|
			|
			#
			#

UPDATE ON THE BLUE FOG: BFOD in Sonic Adventure DX: PC (Blue Fog of Death), similar
to the kind of BSOD in Microsoft Windows (Blue Screen of Death), can be bypassed
if you hit a checkpoint.
BEWARE IF YOU DIE ON THE FIRST PART OF EMERALD COAST, YOU WILL COME BACK BUT
THERE WILL BE ZERO VISIBILITY AS THERE IS A THICK BLUE FOG. EVEN IF YOU EXIT AND
RETURN TO STATION SQUARE IT WILL BE HAZY!!!!! WATCH OUT! THIS "FOG" WILL STAY IN
EFFECT UNTIL YOU ACTUALLY TURN OFF THE PC THEN TURN IT BACK ON! I have
conquered that this blue "fog" is actually the color of the emptiness below the
level.



< B. Knuckles in the sewer >

Difficulty: Medium
Requirements: NONE
Character: Knuckles
Where Preformed: Station Square

Go to the area where Sonic fought Chaos 0. To the left of the doors to Speed Highway,
there are some blue windows. Go to the wall between the 2 closest windows. Jump and
you'll go through the ledge. when you're in the ledge, glide and go left. You'll
grab onto a climbable wall. Climb up and glide around the outside of the buildings.
When you go below street level, glide towards the sewer.



< C. Tails in the sewer >

Difficulty: Medium/Hard
Requirements: Jet Anklet
Character: Tails
Where Preformed: Station Square

First off do this glitch with Knuckles and remeber the location of the wall he
climbed up on.  Then get Tails and Do the same glitch, except land on the area
where Knuckles climbed up on.  Jump, turn the corner, and start flying to the
sewer.  Make sure to time it right though; if you end up dying, you started
flying too late.  If you end up on the street, you started flying too soon.




< D. TAILS IN NON-PLAYABLE TWINKLE PARK! >

Difficulty: Medium/Hard
Requirements: Jet Anklet
Character: Tails
Where Preformed: Station Square

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR PC OFF DURING A
SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED. TO PREVENT THIS,
TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET DURING THE ACTION STAGES

NOTE: You should only try this glitch if (A). You already completed Tails'
adventure or (B). You have no intention of bringing him further in his adventure.

Part 1:

Method 1: If you already have the Circut Card, skip this part. Stand Under the
the tube where the Elevator that brings you to Twinkle Park is.  You need to
stand in the middle of the small dark grey area.  Then, jump a and move forward
a bit at the same time, and you should be pushed into the tube. Then, make your
way to Twinkle Park by following Part 2

Method 2. If you already have the Circut Card, skip this part.  First, get
in the sewer using the above glitch.  Jump on one of the pipes to your left
or right side, and jump into the hole in the ceiling.  Fly to the other side of
the box and make your way to Twinkle Park.  See Part 2.

Part 2: Go get the Circuit card (if you have it) and then go to the Twinkle Park
entrance/exit. Don't go in there, instead, stand in between the doors and start
flying.  You should be pushed through the ceiling.  Fly over to Twinkle Park.
Unfotunately, the game doesn't know where to put Tails, so it puts him in a place
where you fall forever.  If you have an Action Replay, however, use the Tails infinite
fly code and follow the Knuckles in Twinkle Park instructions for more information.
When you get to the 2nd part of Twinkle Park, fly to land before you die.

Map For Twinkle Park:

E = Station Square Entrance
TC = Twinkle Circuit
TP = Twinkle Park
F = Fly here
D = Down
Where to fly = Arrows  >
______TC________
E		|
F > > > > > > > TP D
E	 	|




< E. KNUCKLES IN EMERALD COAST! >

Map To Get To Emerald Coast:

_ and | = Wall (go behind these)
U = Umbrella
B = Burger man
# = Sliding Doors
Arrows (follow these) = <, >, ^,
EC = Emerald Coast


EC__<____<_____<____<
	U   U        |U  ^
			|
			|^
			|_______
			 #<  <
			 # B
			 #
			 #

Difficulty: Easy/Medium
Requirements: NONE.
Character: Knuckles
Where Preformed: Station Square

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR PC OFF DURING A
SAVE OR WHILEIN A ACTION STAGE THE SAVE FILE WILL BE DELETED. TO PREVENT THIS,
TRY NOT TO DO ANYTHINGTHAT WOULD REQUIRE YOU TO RESET DURING THE ACTION STAGES

This is a cool glitch to play as Knuckles in Emerald coast. Get the Burger Statue
(the man with his arms out next to the burger shop) and take him to the hotel.  Set
the camera to free mode.  Now, inside the hotel,  place him in between the 2nd and
3rd tile from the right wall facing the doors on the 2nd row of tiles, then, standing
right next to the wall run forward and you should be pushed through. I've discovered
that wether you go through the wall of not is totally random, so keep trying if you
don't go through.  Once you go throught the wall, make your way to Emerald Coast.





< F. KNUCKLES IN TWINKLE PARK! >

Map For Twinkle Park:

E = Station Square Entrance
TC = Twinkle Circuit
TP = Twinkle Park
^ = Climb where arrow is pointing
D = Down
Where to fly = Arrows  >
______TC________
E		|
^> > > > > > > TP D
E	 	|

Difficulty: Easy/Medium
Requirements: NONE
Character: Knuckles
Where Preformed: Station Square

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR PC OFF DURING
A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED. TO PREVENT
THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET DURING THE ACTION
STAGES

NOTE: You should only use this glitch if you have already beaten Knuckles'
adventure or have no intention of taking him further in his adventure.

Part 1: If you have the Cart Pass then skip this part.

Method 1: Method 1: If you already have the Circut Card, skip this part. Stand under the
the tube where the Elevator that brings you to Twinkle Park is.  You need to
stand in the middle of the small dark grey area.  Then, jump a and move forward
a bit at the same time, and you should be pushed into the tube. Then, make your
way to Twinkle Park by following Part 2

Method 2:  Do the "Knuckles
in the sewer" glitch above and stand on the pipes on your right or left side.
Then jump up into the hole in the ceiling and glide to the other side of the
box.  Make your way to Twinkle Park.  Read Part 2.

Part 2: Get the Cart pass (if you have it) and stand inbetween the Twinkle Park
Entrance/Exit.  Climb onto the side of the door when it's open (the slit where
the door slides through) and climb up until your diagonal.  Occasionally, you
will be pushed up on top of the doors, jump and you may go through the ceiling.
Sometimes it works in one ty sometimes it takes forever to do, so just keep trying.
Then just glide to the other side of the Twinkle Park door.  When you get in, you
will be falling. Glide towards your life icon and then twitch the camera so it is
behind you.  Keep flying for about 15-30 seconds and you will come across the 1st
level raceways. DO NOT go into any cars, as the game will freeze. Also, once on the
1st part, if you glide through the loops, the camera will go ecstatic and zoom all
the way back to the starting point, so glide over them instead. Crawl down the tube
instead of jumping down it, or you will fall to your death upon arriving in Pleasure
Castle. In pleasure castle, DO NOT ATTEMPT to go into the bowling area. You will get
stuck.  You can reroute back to the beginning of the Twinkle Cart part also. When you
come to the part where there is a thing up above you and it seems you cannot go any
further, jump onto the fan and try to get pushed up by the fan blade (they are solid),
fly to the next one, do that same thing, and make your way up to the top. Right near
the door, the camera will zoom out to the beginning of knuckles' level. To fix this,
Triple-punch your way towards the door. The camera will fix itself. To get into the
dome, just fly through the left side.




< G. E-102 In Part of Sonic's Final Egg >

Difficulty: Easy
Requirements: Hover Power-up
Character: E-102 "y"
Where Preformed: Final Egg

Near the end of Final Egg, bounce up the spring. Then float over the light
fixtures, fly into the black part. You will now be in part of Sonic's Final Egg.



< H. AMY IN EMERALD COAST!!! >

Picture to use for guidance:

http://sonichacker.homestead.com/files/AmyEC.jpg

Difficulty: Medium/Hard
Requirements: None
Character: Amy
Where Preformed: Station Square.

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR PC OFF
DURING A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED.
TO PREVENT THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET
DURING THE ACTION STAGES

Look at the above picture and place the burger guy right there.  Make sure
the camera is set to free mode to make it easier.  Then, run in between him
and the fence until you reach top speed.  The minute you reach top speed, hammer
jump and you should be able to go right in Emerald Coast.  To get past the whale,
read the second part.

You should be fine up until the ramp, right? Well, on the straightaway before the
turn leading to the ramp, jump and stop. Go near the corner. Hammer jump around
the corner and onto the ramp. You won't trigger the whale to chase you.



< I. Sonic In Tails' Speed Highway >

Difficulty: Easy
Requirements: NONE
Character: Sonic
Where Preformed: Speed Highway

First, get Sonic right next to the spot in "Speed Highway" where
the bumper is for "Goin' Down". Now, spin-dash, let go, and then quickly
jump to the little highway thing.  If the camera messes up, set it to free mode.





< J. Sonic in Knuckles' At Dawn >

Difficulty: Easy
Requirements: NONE
Character: Sonic
Where Preformed: Speed Highway - At Dawn

At the Start of At Dawn hit the speed booster to your right and go on the
wall. Instead of going the normal way get to the HIGHER part of the wall
then jump to the ledge. That part is the easiest to get to, the other is
a little harder. Go through the At Dawn part until you reach the area
where you run on the wall again (this time on the left side of the screen)
normally you run on the wall and end up on a ledge. But you will notice a
ledge above you. Try running up to that and when you slow down JUMP and
you can make it up (if you don't jump you fall) from there look to your
right and there will be a roof. Spin dash over there and you're in.





< K. Knuckles in Amy's Mirror Room (ALMOST!)

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Twinkle Park

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR PC OFF DURING
A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED. TO PREVENT
THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET DURING THE ACTION
STAGES

With Knuckles get to the end of the level. Now go to the right of the step that
take you into the room with the capsule. Jump off the ledge and start gliding.
Glide down and to your left and you will see a tunnel. Go into the tunnel
and you will be behind the door to Amy's mirror room.






< L. Sonic in Amy's Mirror Room (ALMOST!)

Difficulty: Easy
Requirements: Light Speed Dash
Character: Sonic
Where Preformed: Twinkle Park

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR PC OFF
DURING A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED.
TO PREVENT THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET
DURING THE ACTION STAGES

Get to the door to Amy's Mirror room and hit the springs to go up. Walk
up the blue shingled floor until you see a brown stripe then a peach
stripe then a a big area of bricks. Get half of sonics body on the
peach floor and the other half on the brick part. Now slowly walk
of the edge and you will land in the wall. Now, charge up a spindash
while angling yourself left and to the corner some (don't let him say
ready though) then when you let go you will go through the wall now jump over
into the hall.




< M. Sonic In Knuckles' Casinopolis >

This glitch was submitted by SonKnuck.

Difficulty: Medium
Requirements: NONE
Character: Sonic
Where Preformed: Casinopolis

Method 1: First, you need to get 100 rings in the pinball machine.
When falling out of the pinball machine, you SHOULD get high enough
to reach Knuckles' area to the side (Don't ask me which, it changes
from time to time). That is how I got Sonic to, unfortunately, go
through the floor of Knuckles' area. But I'm not giving up.

Method 2: Stand on TOP of the Sonic Pinball game behind the
"777 SLOT PINBALL" sign (will NOT work on the NiGHTs one). Next,
charge up the light speed dash but release before he says "Ready...".
Jump RIGHT at the part where the ramp turns completely upwards so
you dont lose your speed. You are going to hit the ceiling but the
result is a glitchy camera showing a part of Knuckles' area and Tails
might make his way up there.





< N. E-102 In Speed Highway (ALMOST!) >

This glitch was submitted by SonKnuck.

Difficulty: Easy
Requirements: Hover Powerup
Character: E-102
Where Preformed: Station Square

Go between the doors of Twinkle Park and  but do not go inside. Now jump
and try to stand on the doors after they close on you. When you stand on
the doors, jump again and go forward for about 3 seconds so you can avoid
the Twinkle Park entrance. If the camera goes away from E-102, go in and
out of Twinkle Park and redo the previous step. Then turn to your left
toward the Speed Highway building. If you are lucky, you could make it
inside the elevators of Speed Highway but nothing happens once you get there.




< O. E-102 In Amy's Hot Shelter (ALMOST!) >

This glitch was submitted by SonKnuck.

Difficulty: Medium
Requirements: Hover Powerup
Character: E-102
Where Preformed: Hot Shelter

You know the room where there's this moving platform, the one that you
rotate by about 90 degrees? I noticed that RIGHT before entering the
door that leads to the area, there's a wheel like the ones you change
direction of on the right side of the door leading to that room. I
jumped on it, and I jumped again as high as I could and went toward
Amy's area (had to go through a wall). I landed on a small platform
behind the door leading to Amy's area and from there all I could see
was blackness.




< P. E-102 in Part of Sonic's Red Mountain >

Difficulty: Easy
Requirements: Hover
Character: E-102
Where Preformed: Red Mountain

Note: This glitch was sent by AJ.

Get to the first checkpoint. Get on the platform that is in front
and to the right of you. Get on the fence. Jump, and hover to the
over side, where you'll be stopped by an invisible wall. Now, make
your way to the right, when you get as far as you can go, jump over
the big rock. You can now explore part of Sonic's section!



< Q. Blast To The Past...Forever! >

NOTE: This glitch was submitted by Crystal the Hedgehog.

DIFFICULTY: Easy/Medium
REQUIREMENTS: NONE
CHARACTER: KNUCKLES
WHERE PREFORMED: Various

WARNING: DO NOT do this glitch if you intend on completing the save file!


First play Knuckles' Adventure until he arrives at the Egg Carrier. Then,
instead of walking around and activating the cut-scene of the ship changing, go
straight to the swimming pool! This will be full still! Now do the
'Sonic in Deep Water' [Author's Note: This glitch is in my guide]] glitch,
enter Sky Deck, and complete the level. When it goes to the flashback,
Knuckles will appear in the tunnel instead and give no dialog! If you go
to the altar you'll find that there are 3 chao and an unconcoius Tikal there...
but you can't activate the story line! In some places you can't even punch,
mainlyaround Tikal. If you try walking through her or jumping on her, you get
blocked by a collision ball... that weird one around Tikal in Debug I presume!
There isno undoing this afterwards, you are stuck there and that's that, even if
you exitand reload! The only way to undo it is to delete your file and start
again!



< R. Tails in Emerald Coast... In Trial Mode! >

Note: This glitch was donated by Knux Chao of the GameFAQs message board

DIFFICULTY: Medium
REQUIREMENTS: NONE
CHARACTERS: Sonic and Tails
WHERE PREFORMED: Various


SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR PC OFF
DURING A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED.
TO PREVENT THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET
DURING THE ACTION STAGES

First, start a new game and unlock Tails. Glitch into Emerald Coast right away.
Finish the level (as much as you can, anyway.) and glitch behind the barrier as
if you were going to re-enter EC. Instead of flying towards EC, move towards
the back end of the hotel, near the doors to the casino area. Fly behind the
doors and land. You will need to almost fly up under the trigger for the casino
area.... Once you're in, just hit the switch and play the level. To escape, do the
same as with Donic. now, quit and select trial mode. You'll only have access to
emblem results. Odd, huh?

Almost done. play through Windy Valley as Sonic to open action stages in trial
mode. As you would expect, Sonic can play Emerald Coast. But you can also select
Tails. Select him and you'll see that he has no levels to play...or does he?
press A, and the confirmation box will pop up, saying Miles in Emerald Coast!
The level plays like normal (normal for Tails, that is) so there's still no way
to get to the second half of the level. After "beating" EC, try to re-entier it
through trial mode. The confirmation box now says Miles in Mystic Ruins.... You're
taken to the Hedgehog Hammer room, but the machine isn't there. By getting the
camera out of bounds and going into the doorways, you can see some rings outside
of the level, about 15 of 'em.




< S. Tails in Final Egg/Play anyone's first level with Tails >

Note: This glitch was submitted by SUPER SONIC 128 of the GameFAQs Message Boards!

Difficulty: Medium
Requirements: Jet Anklet
Characters: Tails and anyone else
Where Preformed: Various

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR PC OFF
DURING A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED.
TO PREVENT THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET
DURING THE ACTION STAGES

Start a new Game and get Tails. Get the Jet Anklet and do the glitch to get
Tails in the casino early. Beat the casino level. Quit the game and play as
anybody but Tails. Unlock Gamma. Beat Gamma's first two levels. Quit Gamma's
game. Go to trial mode and pick Tails. There will be nothing in the spot that
the levels are meant to be. Press A, the thing that tells you what level it
is will say Final Egg. Press A. You will go in to Final Egg but you will keep
falling. If you go around looking you may see a wall that you can go into. Now
you can explore Final Egg with Tails!

NOTE: If you do the first two levels with somebody else you will end up in their
first level... except Tails, which you will end up in the Hedgehog Hammer room.



< T. KNUCKLES IN WINDY VALLEY!!! >

Difficulty: Medium
Requirements: NONE
Characters: Knuckles and Tails
Where Preformed: Various

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR PC OFF
DURING A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED.
TO PREVENT THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET
DURING THE ACTION STAGES

Start off a new game and get Tails and Knuckles.  Once they're unlocked, go and
select Knuckles and get the burger man.  Take him to the Train Station.  The
doors are locked.  so what you need to do is place him under the sign that say SS
Central Station.  Look at this map for more info:

Key:
_ and | = walls (go behind these)
D = Doors
V and ^ = where to place the burger man (between the arrows).

__________
          |D
          |D
          |D
__________
      v   |
      ^   |

Then jump up on the ledge above you and slowly drop down.  You should land behind
him.  Now you can walk through the wall.  Make your way to the train station and
once you're in, go behind the computer next to the door leading to the casino area.
See the bricks on the wall?  Notice that there are 2 darker bricks.  You need to
glide into the top dark brick.  You should be pushed through the wall.  Glide to
the street and beat Casinopolis.  Tikal will come like normal and transport you to
the past... permanetly.  You're stuck there.  So exit and select Tails.  Play and
complete Windy Valley and Casinopolis.  Then exit and go to trial mode.  Select
Knuckles.  Notice that he has no levels to select... or does he?  Press A.  A
confirmation box will appear saying Knuckles in Windy Valley!



< U. KNUCKLES IN FINAL EGG!!! >

Difficulty: Medium
Requirements: NONE
Characters: Knuckles and Gamma
Where Preformed: Various

Play as Sonic until you unlock Knuckles and Gamma.  Then, get into Casinopolis early
with Knuckles as stated in the above glitch.  Then, play Gamma's 1st 2 levels and exit.
Go to trial mode, select Knuckles and press A.  You can now play Knuckles in Final Egg!


---------------------------------
	5. Other Glitches
---------------------------------

This is a list of basic glitches found in Sonic Adventure DX: PC. The
following glitches have been tested, and should work. The ones I
have tried have worked on the American version of the game. I'm
not sure if they will work on the Japanese version, though. This
isn't a complete list, but it does have several fun-to-try glitches.
Happy Glitching!


This is a section pertaining to other glitches. For the characters
in other levels glitches, move down to section 4.

Read Below.

Difficulty: This explains the difficulty of the glitch.
Requirements: Any thing you absolutely need to perform this glitch.
Character: What character you need to perform this glitch.
Where Preformed: Where the glitch is going to be preformed.

You can rank yourself by the ranks below.

Beginner: People who are just being introduced to SA.
Rookie: You've been playing SA for about 3 weeks or so.
Novice: People who have been playing Sonic Adventure DX: PC for longer then 8 weeks.
Great Novices, Poor Experts: People who have been playing SA for
longer then 3 months and really know their way around.
Expert: A person who knows SA front and back. They have been playing
for almost a year or more than 9 months.





< A. The Plug >

Difficulty: Easy-Medium
Requirements: Life Belt
Character: Big
Where Preformed: Hot Shelter

I found out something cool in the Hot Shelter as Big. First,
use the emergency water valve to drain the water. Swim around
near the top of the water and you'll find an opening, go in it.
Swim to the top and go in another opening. There is a hole and a
computer-sign that says "WARNING! There is a plug in the center.
Be careful not to trip over it." You can open it! First, put your
lure near the plug, on the bottom of the floor and reel as if you
were going to get the plug. Then, if your lure gets stuck to the
plug, reel and press left or right on the analog stick. It drains
the water! Then, go out of the plug room and to the emergency
drainage switch area. The water level is higher! Go straight in
the emergency room to find another opening. Bounce up the bumper
to another opening. Go in it. Walk around till you get to a room
with a kiki (the orange monkey), and there is another computer-sign
that says, "WARNING! The Water is covered with glass. FRAGILE!
Please be careful!" Now, there are over 1500-g fish swimming under
that glass. Stand on the side and fling your lure to make the glass
break. (This may take several tries) Now, I know that whole thing
is for something, but what? Could it have been part of the Hot Shelter
before? Is it a glitch? (Note: The is a point marker near the plug.
Also note that there are new fish in this area. Also note that there
are rings, power sneakers and a kiki. So, the programmers must have
put that there before.)




< B. The Super Fishing Hole >

Difficulty: Easy
Requirements: Life Belt, lure upgrades are optional.
Character: Big
Where Preformed: Emerald Coast

In Emerald Coast as Big	(must have Life Belt), look around until
you find a help ball saying, " There is a secret passage somewhere,
go and find it. " Look at the nearby mountain that is almost
completely under water. Look around for an opening at the bottom
and swim through it. When you surface, you will find a fishing paradise. Have
Fun!



< C. The Weird Sound >

Difficulty: Easy
Requirements: You are on the left pillar
Character: Any Character
Where Preformed: Station Square

First (after beating everyone's including Super Sonic's Adventure), go beat
Speed Highway with Tails. Then when you've beaten it and you come out where
you fought Chaos 0, look onto the road. You should see two pillars. Fly over
the left one, and you should hear a totally weird sound.




< C-2. Confirmed Weird Sound >

Difficulty: Information, no difficulty.
Requirements: You are on top of the left pillar
Character: Any Character
Where Preformed: None

The Weird Sound has been confirmed!!!! You can go over the pillar with any
character. You know where the shop is that you come out of after getting the
Light Speed Shoes? Stand on the pillar  (after beating speed highway) and watch
as the gates on the shop door come down!!




< D. The Magical Grab >

Difficulty: Easy
Requirements: A second controller
Character: Sonic
Where Preformed: Casinopolis

In Casinopolis as Sonic, get a few coins, and then go to the Vault.
Get a second controller and put Tails on the button. Then have Sonic
run up and hit the button and then move a little bit away. The arms
grab Sonic even though he isn't on the button!



< E. Tails Falling Through Speed Highway >

Difficulty: Easy-Medium
Requirements: Jet Anklet, that you overthrew the distance needed to get into
Goin' DownCharacter: Tails
Where Preformed: Speed Highway

Do the Tails in Goin' Down and At Dawn bug but instead of landing in the
white thingy, fly straight. You will fall down endlessly until Robotnik
wins, then you will be sitting in Mid-Air!




< F. Tails' Secret Runway >

Difficulty: Easy
Requirements: E-102's hover power-up
Character: E-102 "y"
Where Preformed: Mystic Ruins

Submitted by Tails' McCloud. Play as E-102. Go to the entrance of the
cave near the Chao gardens in Mystic Ruins. Go right near the fence.
Jump off, activate the hover and make a sharp right turn. You should
be doing as if you were floating to an underground train station. When
you get close enough, you will see a green tunnel. This is the tunnel
that Tails' first flies out with the Tornado 2 in that FMV scene!! If
you turn the camera the right way, you will see the hatch that seals
off that area normally. Great job, TMC!




< J. Get into the Speed Highway building early >

Difficulty: Easy
Requirements: You might want to get the Jet Anklet, but it is optional.
Character: Tails
Where Preformed: Station Square

Submitted By Tails Mc Cloud. Start a new file. Activate Tails. Go
to the guy to the left of Twinkle Park as tails. Get behind him
and tails whip him, tails will be pushed back into the Speed
highway building. You can now jump forward and enter the speed
highway entrance (with the elevators) but the elevators don't
open! Before you jump into the speed highway area you have a
chance to get into twinkle park, and the place that is blocked
off by police. You can get out of the speed highway by just going through the
door.



< K. Floating Sonic in Final Egg >

Difficulty: Easy
Requirements: 2nd controller and that tails has the Rhythm Badge
Character: Sonic
Where Preformed: Final Egg

NOTE: THIS WILL ONLY WORK IF YOU HAVE TWO CONTROLLERS.

Have a second controller handy. Gets to the second Beat
(the little mechanical purple things) part with an electric shield.
Connect the second controller. Have sonic stand still and tails
rapid spin attack the beats and sonic will float up! You can also do
this in the third part.



< L. Tails In Casinopolis early >

Difficulty: Easy
Requirements: Jet Anklet
Character: Tails
Where Preformed: Station Square

Do the Tails in Emerald Coast glitch, but instead of flying to
Emerald Coast, fly to the Casinopolis Area.  When you beat the
level there is no cutscene and it is still daytime, and all the
doors are locked.  But there is a way to get out. Go to the steps
that lead to the train station. note that they form a small ramp.
Get a running start, run up the steps, and jump at the top. when
you reach the top of your jump, fly up to the train tunnel. from
there, jump and fly through the train station roof.



< M. Reuse Animals >

Difficulty: Easy/Medium
Requrements: NONE
Character: Any
Where Preformed: Chao Garden

This glitch is quite simple, yet sometimes hard to do.  What you
need to do is get an animal, any kind, and go near a Chao that's
standing still.  If you have a Chao that likes to move around, give
it a fruit.  Then you place the animal between you and the Chao.  It'll
look like it took the animal but it's still on the ground.  You can
pick it up and give it to your Chao again and again.  Do this to easily
max out your Chao's stats!




< N. Sonic and the never-ending Light speed attack >

Difficulty: Easy
Requirements: Light Speed Attack & Light Speed Shoes
Character: Sonic
Where Preformed: Anywhere where a Kiki in a cage is

This is an easy glitch but really fun and cool to do. Find one of
those annoying kiki guards (like the one you attack to get
into Red Mountain) that are in a cage. Charge up your light
speed attack. Release the button and sonic will attempt to attack
the kiki from every possible angle. To stop, press the spin dash button.




< O. Knuckles and the downward ladder that goes up >

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Mystic Ruins

First choose Knuckles and go to the Mystic Ruins. When you get
to the train station, jump off the edge and glide to the ocean.
Turn around and you should see a ladder. Grab onto that and climb
as far as you can down it. Jump and grab the part just below you.
You will teleport back up to the train station.





< P. Sideways Tails >

Difficulty: Medium
Requirements: Rythym Badge. Tails in Emerald Coast.
Character: Tails
Where Preformed: Emerald Coast (glitch level)

SPECIAL NOTICE/WARNING FOR THIS GLITCH: COPY YOUR GAME SAVE FILE TO A
NEW SPOT BEFORE CONTINUING TO DO THIS GLITCH! THERE IS AN EXTREMELY MINIMAL
CHANCE THAT YOUR GAME WILL BE ERASED. SOME MEMORY CARDS REQUIRE YOU TO GET
TO A SAVE POINT AND THEN TURN OFF, BUT IF YOU DIE IN THE 1ST PART OF EMERALD
COAST YOU WILL GET A BLUE SCREEN AND YOU WILL NOT BE ABLE TO SEE WHERE YOU
ARE GOING!!! COPY YOUR SAVE!!!

First get Tails into Emerald Coast. Now, right before the part where the
boosters shoot you straight up into the air (there are spikes that come
down after that), Hold the tails attack button and zoom up the boosters.
Hold the controller stick to the left or right. Tails will spin attack in
the air, and do that until you fall to the ground or stop using the tail whip
attack.




< T. Amy Behind The Mirror >

Difficulty: Easy
Requirements: NONE
Character: Amy
Where Preformed: Twinkle Park Mirror Room

Get to the Mirror room as Amy. Keep playing through the mirror room
until you get to a part where you bounce on a spring to bounce to a
higher level. In the mirror you will see a reflection of that spring.
Hit the spring in the mirror with a hammer, and you will bounce up and
be on the OTHER side of the mirror. You can keep playing in here, but
once the mirror room finally ends so does your path, because you will
end of falling to your doom.




< U. Knuckles Uppercut >

Difficulty: Too easy @_@
Requirements: NONE
Character: Knuckles
Where Preformed: Station Square

Go to the spot where you fought Chaos 0. Now, go very to the brick
wall. Now, do a triple punch. This will cause Knuckles to do an uppercut and
then fly backwards.



< V. The Ultimate Slide >

Difficulty: Easy
Requirements: NONE
Character: Multiple
Where Preformed: Station Square

This is an interesting but fun glitch. I know for a fact that this
works with Sonic, Knuckles (he looks REALLY COOL IF YOU DO IT RIGHT),
Tails, and Amy. I still have to test it with E-102 and Big. Anyway go
to Station Square over where the boat is and where the shoreline breaks.
No do you see that slanted ledge? Well get on it and don't move now
they will strike a certain pose (for instance there
walking/standing/running/looking around pose [you will see when you do it and
they will slowly slid over to the right (where Twinkle Park is) while staying in
the pose and it looks REALLY cool.



< W. The Studder >

Difficulty: Easy
Requirements: NONE
Character: NONE
Where Preformed: Sound Test

Go to the Options Menu. Click on Sound Test. Now hurry, and click S.E. The lady
speaking will studder.



< X. Sonic floating >

Difficulty: Easy
Requirements: NONE
Character: Knuckles first, then Sonic.
Where Preformed: Casinopolis x2

To make Sonic float in midair, first choose to play as Knuckles. In Adventure
mode, go to Casinopolis and get over by that big gold Sonic statue. Punch it in
the cracked foot and it will crumble. Now go back and choose to play as Sonic.
Go to where the statuewas and jump in the middle of the platform. Sonic will
float there for a while!




< Y. Hedgehog on a Hot Tin Roof >

Difficulty: Medium
Requirements: NONE
Character: Sonic
Where Preformed: Station Square

Go to the casino area and go to the stairs leding to to train station.  They
form a little ramp.  Then, spindash and jump and try to land on the glass
above the train tracks.  Then you can walk along those to the train station.



< Z. Hedgehog Stuck On A Ceiling >

Difficulty: Medium-Medium
Requirements: NONE
Character: Sonic
Where Preformed: Speed Highway

At At Dawn, go to the part where you run up the wall on the LEFT side of
the screen. If you want to make it a little easier, try getting the speed
shoes on the wall. But you don't need to. When you have enough speed, when
running side ways run STRAIGHT up. Sonic will hit the ceiling and float
there as long as you are holding up.




< AA. Sonic In Deep Water >

Difficulty: Medium
Requirements: NONE
Character: Sonic
Where Preformed: Egg Carrier

Get to the Egg Carrier with Sonic. Get to the pool area (it must have water in
it). Go in and walk SLOWLY off the edge and land on the door. That is shut under
there. If you hit the right spot you can slowly walk back into that room leading
to Knuckles part of Sky Deck. But you will notice that even when the pool is
filled there is no water in there, but if you keep jumping in there you can make
splashes.





< AB. Dying while still getting the Ancient Light >

Difficulty: Easy
Requirements: You haven't gotten the Ancient Light yet
Character: Sonic
Where Preformed: Mystic Ruins

When you're at the area where Angel Island is go over to the Ancient Light
(You must not have gotten it yet to do this) stand in front of it, facing
the cliff, spin dash at an angle so you hit it but still fly off the cliff
(If you spin dash to directly at it you might not go off the cliff). You will
here Sonic say "NO!" then it will change to the screen where Tikal's Spirit is
telling you about the Ancient Light.





< AC. Sonic Runs backwards >

Difficulty: Easy
Requirements: NONE
Character: Sonic
Where Preformed: Twinkle Park

First, go to Twinkle Park. Play through as Sonic until you get to that hole
that you go down to get to the roller coaster. Now, see that booster that is
right in that tunnel? Well spin dash into it while holding down
(hole to roller coaster must be seen on screen), now, Sonic will run backwards
to the hole!




< AE. Sonic Rocket >

Difficulty: Easy
Requirements:
Character: Sonic
Where Preformed: Station Square

First, get right next to the beach. Now, get on that little titled ledge.
Now, charge up the spin dash, let go. If you did it right, you can guide
yourself over some walls.





< AF. Tails Into The Garage >

Difficulty: Medium
Requirements: Jet Anklet
Character: Tails
Where Preformed: Station Square

To get Tails into the Garage first you need to go over to the newspaper
Stand. Go under the red hang over closest to the stand. Jump straight
up under it and you go through the wall. Now get a running jump and fly
to a curved tunnel (that is the garage) stand in there and wait for a car.
You can now right the car out into the garage's blue abyss!





< AG. Get Knux behind the 3 locked doors in Egg Carrier >

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Egg Carrier

To get Knuckles behind the three locked doors in the Egg Carrier (The one
that leads to where E-101MKII is being built, one leads to the hot shelter
and the other leads to Amy's Hedgehog Hammer room) first stand in front of
them. Now walk to your left. You will see a ramp next to the wall and a tiny
fence above it. Fly just under that fence and get on the wall. You should
either be sideways or in an awkward position when on the wall. Knuckles will
either be sucked into the wall or pushed away. If he is sucked into the wall
then quickly glide into the room you want to go into. You can also do this
on the right side of the ship but it is harder on that side.







< AH. Sonic Out Of The Egg Carrier boundaries >

Difficulty: Easy
Requirements: Light Speed Dash
Character: Sonic
Where Preformed: Egg Carrier

To make Sonic shoot out of the Egg Carrier go in front of the three doors in
the inside part of the Egg Carrier. Walk to your left and go over to that
little ramp by the wall with a fence above it. Charge up a light speed attack.
See that crack there the two walls meet? Homing attack that and then let go of
the light speed attack and he will shoot through the wall.






< AI. E-102 Out Of The Egg Carrier boundaries >

Difficulty: Easy
Requirements: Hover Power up (optional)
Character: E-102
Where Preformed: Egg Carrier

To make E-102 Gamma get out of the Egg Carrier first go inside and go over to
where the three doors are. Walk to the left where the little ramp is and just
start running into the corner where the two walls and the ramp meet. You will
see him start slipping into the wall and soon you will be out. If at any point
you go into wheel mode you MIGHT start driving up the wall instead. If you do
that just jump to get out of Wheel Mode.





< AJ. Sonic On Nothing >

Difficulty: Easy
Requirements: NONE
Character: Sonic
Where Preformed: Emerald Coast

Get to the second Check point in Emerald Coast. Run up the wall and walk past
the falling spikes. Go down the hill then turn around. Spindash and Jump up
the hill and you should go really high and land on an invisable platform. You
can now walk around up there.






< AK. Tails stuck above Windy Valley Entrance >

Difficulty: Easy
Requirements: Rythem Badge (optional)
Character: Tails
Where Preformed: Mystic Ruins

You know that narrow pathway that you take to get from the main Mystic Ruins
area to the place where you put the Wind Key? Well, right before that, jump
up and fly. When you get high enough, go into the narrow chasm. There is a
floor there so you will stay on that. If you have skill, you can fly to the
top of the entire thing!





< AL. Knuckles stuck above Windy Valley Entrance >

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Mystic Ruins

You know that narrow pathway that you take to get from the main Mystic Ruins
area to the place where you put the Wind Key? Well, right before that, jump
up and grab onto the wall.. When you get high enough, go into the narrow
chasm. There is a floor there so you will stay on that. If you have skill,
you can go to the top of the entire thing!






< AN. Knuckles Sound Glitch >

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Station Square Train Station

Activate the Knux Maximum Heat Attack when getting in the train. The sound will
go wacky.





< AO. The Magical Hook >

This glitch was submitted by Jazz411.

Difficulty: Easy
Requirements: 2nd controller.
Character: Sonic/Tails
Where Preformed: Red Mountain

In Red Mountain, have Sonic just stand there while Tails
jumps up and grabs the...thing that you slide with (where you see the
scene of Sonic holding on to that thing that slides down the rope). I
don't know what it's called, but I think you'll know what I mean when
you get there. Anyway, if Tails grabs it, suddenly Sonic appears on it!




< AP. Wall Crawler >

This glitch was submitted by Jazz411.

Difficulty: Medium/Hard
Requirements: NONE
Character: Sonic
Where Preformed: Lost World

In Lost World as Sonic, run through the first tunnel until
you get to the part in which the tunnel is rotating, and
all the blocks come in and out of the wall, with fire. I
hope you know what I mean. Now this is the tricky part!
You know how you can run along the walls and up the ceiling
with enough momentum? If you can run along the ceiling just
right when you reach the end, you will come out and hit the
wall of the next part (the part for the second tunnel; the
one that leads to the room with the spikes). If you do it
right, you will run up along the wall; it will sort of look
like Sonic is "sliding" up the wall. When you reach the top,
there is no ceiling here! You will fall THROUGH the ceiling
of the next tunnel! Sometimes, the camera will turn around
in mid-air so you are running into the camera if you go through
the tunnel!




< AQ. Pinball Games SUCK, literally! >

This glitch was submitted by DENN112985.

Difficulty: Easy
Requirements: 2nd controller.
Character: Sonic/Tails
Where Preformed: Casinopolis

If you go to Casinopolis as sonic and tails is there too, move away
from the portal to where you play pinball then move tails into the portal
sonic will get sucked in!





< AR. Free Falling >

This glitch was submitted by ZackTurner14.

Difficulty: Easy
Requirements: Hover Power-up
Character: E-102
Where Preformed: Mystic Ruins

First, beat the game with E-102. You should have the Hover power-up. Go to
Adventure mode and select him again. Go to the area near Red Mountain, get on
the Floating Island, and jump off the top. Jump off the island and hover. If
you do it right, you'll hover right on down to the bottom. Now you can keep
falling! When everything is black, then you can stop hovering.




< AS. Sonic stuck above Windy Valley Entrance >

Difficulty: Medium
Requirements: NONE
Character: Sonic
Where Preformed: Mystic Ruins

You know that brown bridge that goes up the hill leading to the waterfall?
Spindash up that, jump at the top of the hill, and direct yourself toward
that narrow chasm. If you make it, you will get stuck up there!





< AT. The Hidden "Recap" Screen >

Difficulty: Medium
Requirements: You didn't get the Crystal Ring in Sonic's adventure
Character: Sonic
Where Preformed: NONE

This glitch was submitted by EKC.

If you do not collect Sonic's Crystal Ring in Sonic's adventure, you can
collect it in Super Sonic's adventure and it WILL save. Thing is, when it
saves, it also activate a hidden cutscene that they took out of the "regular"
game.
Here's what EKC said.
Now that I've gone back for a second try I can no longer play as Super Sonic.
After the Super Sonic introduction "Hi, I'm Sonic, Sonic the Hedgehog..." it
does one of these three things:

1) Resets the PC
2) comes up with the "Hedgehog Hammer" mini game title then stays on it.
3) Does the same as #2 but then loads into it, but all it is is sonic falling
endlessly.



< AU. Free Falling 2 >


Difficulty: Easy
Requirements: NONE
Character: Sonic
Where Preformed: Mystic Ruins

In the Mystic Ruins, go to Angel Island. On that Island is a cliff.
Go to the end of the cliff and go back a little. Face yourself out
into the ocean, and do the spin attack. Let go, and immediately press
A to jump and then hold the analog stick forward. Do the homing attack
while in the air, and Sonic will fall forever.




< AV. Erased Game Bug >

Difficulty: NONE
Requirements: NONE
Character: ANY
Where Preformed: NONE

If you shut off your PC in the Chao Garden while saving or
in a Action Stage (solves erased games on the Characters in Other
Levels glitches) your entire game will be erased.





< AW. E-102 Outside Mystic Ruins >

Difficulty: HARD
Requirements: Hover (optional)
Character: E-102
Where Preformed: Mystic Ruins: Angel Island Tunnel

Take E-102 into the place blown out of the side of the mountain.
Go up the blast of wind to the tunnel that leads to Angel Island.
Get into Wheel Mode (he'll say "Mode Change" when you get into it).
Now try and get up onto the walls of the tunnel (just run into them
in Wheel Mode), and go over to the wall above the hole you go into
to get to the Train Station part of Mystic Ruins while still on the
wall in Wheel Mode. Now, if you can get to that part, E-102 will be
forced THROUGH the tunnel wall and out into nothing-ness.





< AX. The Revenge of The Plug >

Difficulty: Easy
Requirements: Life Belt
Character: Big
Where Preformed: Hot Shelter

Use the emergency water valve to drain the water. Swim around near
the top of the water and you'll find an opening, go in it. Swim to
the top and go in another opening. There is a hole and a computer-sign
that says "WARNING! There is a plug in the center. Be careful not to
trip over it." You can open it! First, put your lure near the plug,
on the bottom of the floor and reel as if you were going to get the
plug. Then, if your lure gets stuck to the plug, reel and press left
or right on the analog stick. It drains the water! Then, go out of
the plug room and to the emergency drainage switch area. The water
level is higher! Go straight in the emergency room to find another
opening. Bounce up the bumper to another opening. Go in it.

The first glitch in my guide. Well, I went back through it and I found some
more!
1. Big can fall through the floor somewhere in "glass covered" pool. This
leads to the path you took to reach the Emergency Drainage Room. Open the
doors at the end of the corridor, and you'll see water RIGHT in front of you.
That defies the laws of physics!

2. Big can go above where you are supposed to. Grab the the speed shoes
and run toward the glass pool. Now, at the top of the ramp, jump up.
Move over to the platform above you. Now you can be up there!




< AY. Knuckles In Sonic/Tails Speed Highway (ALMOST!)>

NOTE: This glitch was submitted by Roly755.

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Station Square Sewer

Choose Knuckles and go to Station Square. Go to the sewer that leads to
where tails gets the jet anklets. As your entering the tunnel turn left
and go on thet corner. Face the corner. Press the jump button. Knucles
will go through the roft and stay on the roft. This may take several
tries. When you're up there glide to the end of the sewer and if you're
lucky you'll find an invisible platform above the sewer you can stand
on. From there you can go to where tails got the jet anklets, the
elevators that lead to speed highway, the tunnel that leads to
twinkle park, or into the abys.


< AZ. Knuckles Out of Casinopolis >

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Casinopolis

You know that spot up above the fountain? Climb up there. Now,
climb onto the ship that is pointing out. Start flying
frantically at a spot between the ship and the wall it's
sticking out of and you will go through it.



< BA. Knuckles Out of Mystic Ruins >

Difficulty: Easy
Requirements: You did the "Knuckles Above Windy Valley Entrance" glitch
Character: Knuckles
Where Preformed: Mystic Ruins

When you are up to the top (as far as the thing will let you go)
try to glide as fast as you can and as many times as you can into
that little crack in the ceiling. If you do it right, you will go through!




< BB. Knuckles Under Wooden Planks In Mystic Ruins Below Windy Valley Entrance >

Difficulty: Easy
Requirements: You did the "Knuckles Out of Mystic Ruins" glitch"
Character: Knuckles
Where Preformed: Mystic Ruins

When you've done that glitch, try and aim for below the Windy Valley
entrance. You can't get out of there once you're in!




< BC. Free Falling 3 >

NOTE: This glitch was submitted by Roly755.

Difficulty: Easy
Requirements: NONE
Character: Sonic
Where Preformed: Station Square Train Station

Enter the train station door from station square with sonic. Do a homing
attack toward the left of the door that leads to the main area of station
square. Then jump and home attack immediately and sonic will go through
the wall and into the abyss and then die.





< BD. Multiplying Eggs >

NOTE: This glitch was submitted by Neo Chaotikal.

Difficulty: Easy
Requirements: Can only be performed if you didn't take the black egg
from the cages in the cage room of the Egg Carrier
Character: Amy
Where Preformed: Egg Carrier in the Cage/Hedgehog Hammer room

Take Amy to the 3 doors in Egg Carrier and use the one on the right.
Go to the other door, which takes you to the cage room. Open the middle
cage. There should be a Black chao Egg in it. Pick it up and take it to
the Hedgehog Hammer Game and drop it on one of the holes. Go back to the
cage room ans ther will be 2 chao eggs, one inside and one outside. Take
the one whose inside and drop it again on one of the holes. Now there
will be 3 chao eggs, the previous 2 and one in the center of the deck
(near the monorail buttons).


< BE. Amy stuck above Windy Valley Entrance >

Difficulty: Easy
Requirements: NONE
Character: Amy
Where Preformed: Mystic Ruins

With Amy, go to where the wind is blowing up to Windy Valley. Go to
the right side of the hole, and start making your way along the
little grass part so that it appears you are behind the blowing
wind. Move forward into the blowing part (blowing will not take
place immediately) and Amy flies up there! Quickly move Amy toward
the screen to find a spot to stand on above Windy Valley.



< BF. Knuckles Around Mystic Ruins >

Note: This glitch was submitted by Neo Chaotikal.

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Mystic Ruins

Go with Knux to the Mystic Ruins, and stay on the train station.
Jump on the train and gain balance to make a running jump, and
glide around the mountain where the way to the Angel Island is.
You can even go around it and get under the windy part that allows you
up to the Angel Island ^_^



< BG. Knuckles Floats Upwards >

Difficulty: Easy
Requirements: Any place with water (Twinkle Park, Icecap Pool)
Character: Knuckles
Where Preformed: Any place with water (Twinkle Park, Icecap Pool)

Fly into the water. Let go of the A button for less than 1 half-second,
then press it again. Knuckles will float up every time he curls into a ball!




< BH. Knuckles Drowns on Air >

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Mystic Ruins

UPDATE: Carterman thinks this: "I'm guessing that since there's water
on the inside of the trunk, being close to it counts it as underwater,
or something", and he might be right! Thanks Carterman!

Go to Mystic Ruins. Go to Big's house. Climb up the tree trunk
(on the outside, the side closest to the wall). Stop when you see
bubbles appear out of Knuckles. Sit there for about 20 seconds, and Knuckles
will die!


< BI. Sonic Rocket 2 >

Difficulty: Medium
Requirements: Light Speed Dash
Character: Sonic
Where Preformed: Station Square

Go down to the Casinopolis area. Activate the line of rings that
takes you to the button that opens Casinpolis. Get on the left
side of the first ring, and charge up the Light Speed Dash. Now,
when Sonic says "Go", let go of the charge button and immediately
push up on the controller stick. Sonic will go flying high into
the air. It might take a few tries.




< BJ. Shop Escape >

Difficulty: Easy
Requirements: There is an egg to take off of the stand
Character: Sonic
Where Preformed: Station Square

This glitch was submitted by Robert.

You can escape from the shop, while the bars are down, and still
get the chao egg out!  First you must pick up the egg, and walk
into the window, keep walking, and drop the egg.  If it lands one
the switch, try again.  After that, go to the left of the window,
and run into the picture thing, on the display.  You have to
spindash at a 40 degree angle, between the picture thing, and
the window.  You should fly out of the window.  Now go to the
shop window, from outside the shop, and you should see half of
the chao egg, poking out of the window, you can pick it up,and
the bars will still be down.  When you return to the store,
they have the rock on the switch.  The game probably thought
you got it the normal way.




< BK. Big and the Car >

Difficulty: Extremely Easy
Requirements: NONE
Character: Big
Where Preformed: Station Square

Get on top of a car going to City Hall from the Twinkle Park area
or on a car going from City Hall to Twinkle Park area, and cast
your lure, and hold A. Big will either run into a brick wall or
go into the abyss, depending on where you are.



< BL. Go down the Bumper Car track without a bumpercar >

Difficulty: Easy/Medium
Requirements: NONE
Character: Sonic
Where Preformed: Twinkle Park (not Twinkle Circuit)

This glitch was submitted by Robert.

First you must go close to the gate (the one that opens when you
drive the bumper car near it), then you have to get in the left
corner. You must spindash into the gate, you might go through
slighty and the fly back, if so, keep trying.  You have to get
it at the right angle, or it wont work. Once you get through,
the camera is still inside the room with the bumper cars, just
press the d-pad, and it will show beyond there.  I can't seem
to get the camera to stay that way.



< BM. Sonic Rocket 3/Get to Tails's Jet Booster location as Sonic >

Difficulty: Medium
Requirements: NONE
Character: Sonic
Where Preformed: Station Square

Go behind the Entrance of Twinkle Park and Jump into the water.
Right in front of you, you should see a ramp type thing. Spindash,
let go, and jump RIGHT after you let go of the spindah, and you get a
huge amount of air (the height type, not the breathing type,
and sometimes this won't work though becuase it will make Sonic float)
and go to the far left of the top of the building, there are a few spots
up there where you go through the wall. It's kind of a matter of luck whether
you land in Tails' area or behind the gate though, but once you practice it's
relativly easy to get to them.



< BN. Big Swims Up The Waterfall >

Difficulty: Easy
Requirements: Not sure, but you might need the Life Belt
Character: Big
Where Preformed: Mystic Ruins

Half of this glitch was submitted by super_sonic2000.

His part: Go to the left side of the waterfall where you fought Chaos 4
and press A twice real fast and you should float up.

My part: Jump, press and hold Up (while facing the waterfall, and the
wall behind it) and Big should swim up the waterfall, but he stops about
two-thirds of the way there, due to an invisible wall I believe.



< BO. Knuckles Flash >

Difficulty: Easy
Requirements: Knuckles Maximum Heat Attack and Shovel Claw
(I think that's what it's called)
Character: Knuckles
Where Preformed: Speed Highway

This glitch was sent by Nove!

You know that big fountain that shoots you into the Air? There is
a black road around it where alot of cars like to drive down and
hit you. If you follow that road from the fountain to the other
end you will see a tall, narrow clock in a circle of grass. For
some reason you cannot dig on the grass, in fact when you try
to dig Knuckles doesn't even say "It's no use".

Now, while you are in the grass Charge up the Maximum Heat attack.
Throughout this glitch you must now not let go of the button you used
to charge it up. Now, with the Maximum Heat Charged up, Jump. If you
still have the maximum heat charged, Knuckles will start Blinking as
if he was hit and he will also blink into ball mode. It's very weird.



< BP. Knuckles Out Of Mystic Ruins 2 >

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Mystic Ruins

This glitch was sent by Nove!

Go as Knuckles(or Tails) to the Mystic Ruins. Go to Tails' workshop
and jump to the top of his House. There is a small balcony there and
on top of the dome is a small platform surrounded by a rail. Get on
that small platform and face the ledge where you got the Sonic Emblem.
Turn right a little bit where you can see one part of the mountain and
another part a little bit behind it. Now Glide/Fly into the mountain to
the right and you will go through it. Now turn left and you can see the
place where the minecart goes and Tails hidden airway along with a brown
tunnel above it. You can also land behind the gates of the minecart that
leads to the Chao Garden if you want to. Note that this can be performed
as either Knuckles or Tails but it is alot easier to maneuver if you are
Knuckles because you can't get tired and he's easier to turn with and land.





< BQ. Train Glitch >

Difficulty: Easy
Requirements: Maximum Knuckles Heat Attack
Character: Knuckles
Where Preformed: Mystic Ruins

This glitch was sent by Nove of the GameFAQs Message Boards!

Go into the train with a sheild on or while you have the Maximum Heat Knuckles
attack and go into the last train door.  When it leaves, the sheild or attack
sheild is there but Knuckles isn't.


< BR. Knuckles Stuck >

Difficulty: Easy
Requirements: Shovel Claw
Character: Knuckles
Where Preformed: Mystic Ruins

This glitch was submitted by Kitsune Sniper of the GameFAQs Message Boards!

The first time that you use Knuckles in the Ruins, go to the cave where the
gloves are. Get the Monkey Suicide button, and take it with you to the Wind
cave. Jump on the left part of the place where the wind is blowing, then move
left slowly. If you do it right, Knuckles will get stuck. He can move, but can't
jump, and his weight forces him to the floor of the air current. He also cannot
get rid of the button, so essentially, he's stuck until you restart or reset the
game.


< BS. Sonic into Egg Viper "Launch" Room >

Difficulty: Easy
Requirements: Light Speed Dash
Character: Sonic
Where Preformed: Final Egg

There are two ways to do this glitch: #1 is submitted by Jan Abaza,
#2 is from MangaMachine/Diablohead.

1: Get to the very end of Final Egg. Get a electric shield. Light
Speed Dash along the set of rings right before the Egg Capsule. Let
go, and when you are launched high, move over to the right. You will
literally fall through the wall leading there.

2: Get to the very end of Final Egg. Light Speed Dash along the set of
rings right before the Egg Capsule. Go up to the Egg Capsule, and get
on the small angled ledge on the opposite side of the door (next to the
Egg Capsule). Spindash and jump, and try and jump through the wall.



< BT. The Studder 2 >

Difficulty: Easy
Requirements: Hover
Character: E-102
Where Preformed: Red Mountain

Go near some lava with at least 1 ring. Let the timer run down to 10 seconds.
Then, get ready. When there is 2 seconds left, jump and Hover to over the
lava. When it reaches zero, E-102 will say "Act-Activity Ceased".

< BU. E-102 Invisible >

Difficulty: Easy
Requirements: NONE
Character: E-102
Where Preformed: Red Mountain

Get to the E-series battle robot. Let the time run out, and if the robot fired
a missle and it was close, E-102 will turn invisible when he gets hit.




< BV. Foggy View of At Dawn >

Difficulty: Easy
Requirements: None
Character: Sonic
Where Preformed: Speed Highway: At Dawn

NOTE: This was submitted by ThatGuyWithTheHat.

In the At Dawn section of Speed Highway(I think this is only for Sonic) if you
bounce on one of the awnings just before the breakaway glass thingy the camera
will start moving further and further upwards with every bounce until eventually
you've just got a purple background and a very foggy overhead view of the level
map.


< BW. Sonic Rocket 4 >

Difficulty: Easy
Requirements: Light Speed Dash and Attack
Character: Sonic
Where Preformed: Speed Highway: At Dawn

NOTE: This was submitted by ThatGuyWithTheHat.

Also in At Dawn for Sonic, if you charge up a light speed dash and jump into the
fountain when it's at full power and let the dash go at the height of the blast,
you can get onto the roof of City Hall. Jump to the section of roof to the right
and you'll see that there isn't much to the roof. Over the edge is nothing but
purple.



< BX. Unused Part of A Level? >

Difficulty: Easy
Requirements: Hover Power-up
Character: E-102
Where Preformed: Windy Valley

NOTE: This was submitted by ThatGuyWithTheHat.

In Windy Valley as Gamma, go to the springboard way off to the left on that
little chunk of ground. Spring off it and then start hovering and move forward
through the level(careful around some of the walls as they try to hold you to
the normal path). If you do it just right you can just land on that ledge above
where you fight Delta. As you land there, the large stones on the ledge float
away, apparently unaware of the absence of the tornado. Off in the distance from
here you can see a little more of the level that no one ever goes to(but perhaps
were originally going to?), but you can't get to it.



< BY. Standing in Mid Air >

Difficulty: Easy
Requirements: None
Character: Sonic
Where Preformed: Station Square

NOTE: This was submitted by ThatGuyWithTheHat.

If you enter the Chao elevator in Station Square, face forward and jump just
when you think the doors will close, your character will jump and stand still
in mid air... if you time it right.



< BZ. Get Light Speed Shoes Early>

Note: This glitch was submited by Knux Chao!

Difficulty: Medium/Hard
Requirements: None
Character: Sonic
Where Preformed: Station Square

First, of course, you need a new file. Beat Emerald Coast, but don't take
the train yet. gotowards the city hall area, where you fought Chaos 0. It's
blocked off. There are 2 ways to do this. You can try to spin dash through,
especially near the walls, but this can take a while. The other way is easier,
but may take a life. Go to the left side and into the corner of the building
and the invisible barrier. Face the buildings and spin dash straight through
into nothingness. As soon as you pass through the wall, make a right towards the
barrier. You should go to the city hall area, and die in a few seconds. If you
don't want to lose a life, quickly spin dash back to the train station area.
If you make it, just walk back to
the city hall area.

Now, that was the easy part.

The black car is blocking your way into the sewer. To get into the sewer grab
burger man statue. Take him to the car. Try to set burgerman near the car, so
you can't fit between the two. Jump between the car and the statue. hopefully,
the statue will push you under the car, and into the sewer! Now, get the shoes
like normal. Dddly, the antique shop man isn't there to "greet" you when you
exit the sewer through his shop.

Now, you could probably just quit and you'll return in front of the train station
with the shoes. But if you don't feel like quiting, you can get past the barrier
from this directon, too. Like before, you can try random spin dashing. Another
method is to go to the right of the screen, opposite where you fell through before.
In fact, you want to spin dash through the wall just like before. If you dash in
the right spot, you can fly right into the waterway behind twinkle park.



< CA. Get into Casinopolis Early >

Note: This glitch was submitted by Knux Chao!

Difficulty: Medium
Requirements: Light Speed Shoes
Character: Sonic
Where Preformed: Station Square

Go to the brick wall to the left of the doors that lead from the train station to
the casino area. Look at the rows of bricks. You'll notice that in rows 2 and 3,
every other brick is a bit darker. Look at the second pair of dark bricks from the
door. You will aim at the rightmost part of the top dark brick.

Next, charge your light dash. Face the spot mentioned above, perpendicular to the
wall. (at right angles, for the geometry-impaired.) Now, jump and homing attack that
spot. If you don't go through, try again. When you go through, light dash. You should
go through the wall in front of you, which is actually the back of the wall in the
casino area! (don't give up if you die, just try again. I must've waisted 15 lives
trying to get through twice.) Now all you have to do is hit the switch and light dash
the rings to open the casino. There's no glitches in casinopolis, the game doesn't
freeze when you beat it, and your file won't be deleted.

To exit the Casino area, do the "Hedgehog on a Hot Tin Roof" glitch (glitch "Y" above)



< CB. Get into Twinkle Park Early >

Note: This glitch was submitted by Knux Chao

Difficulty: Medium
Requirements: NONE
Character: Sonic
Where Preformed: Station Square

Go into the sewers, either the normal way or the above method, and change the
camera to free camera. Now, look at where you fell from. Now, see the pipes
on the walls? Jump on one, then jump up into the pipe you fell from. This will
get the camera out of the sewer, so you can see where you're going. Hold up on
the c-stick to put the camera over you. next, charge your light dash and get back
on the pipes. Jump up into the big pipe you fell from, and homing attack and light
dash forward and left, behind the box. You'll fall through the ceiling and be behind
the box, where Big goes to twinkle park. Now simply follow the path to the elevator
and go to Twinkle Park! Once you exit the level, go back towards the elevator from
the sewer. don't go into the little room, stay in the glass pipe. Spin dash where the
pipe and the wall touch, and you'll fly out.



< CC. Sonic/Tails in Speed Highway Early >

Difficulty: Easy with Tails Medium with Sonic
Requrements: NONE
Character: Sonic/Tails
Where Preformed: Station Square

First, do the "Get Tails/Knuckles in the sewer" glitch above, but instead of going to
the sewer, head to the other side of Knuckles' Speed Highway entrance.  If you make it,
You can play Speed Highway early!



< CD. Get to Angel Island Early >

Note: This glitch was submitted by Knux Chao!

Difficulty: Medium/Hard
Requirements: NONE
Character: Sonic
Where Preformed: Mystic Ruins

First, go to the wall across from the train station. note the large rock. Go to the right,
and note the corner. You need to spin dash off the rock, run up the wall to the top of the
corner, spin dash and jump off of the corner, and go around to the tunnel. It's difficult,
but once you get used to running on the wall it gets a bit easier.



< CE. Reuse Small Animals >

Difficulty: Easy/Medium
Requirements: NONE
Character: any
Where Preformed: Chao Garden

Fist, make sure your chao is sitting still.  Then, pick up and animal and drop it in front of
your Chao.  If done right, your chao will "drop" the animal but still gain its stats, then
just pick it up and drop it again.  make sure to distance yourself.  You need to drop it
right inbetween you and your Chao.  Do this to max out stats easily!





< CF. Emblem Glitch >

NOTE: This glitch was submitted by DK BOARD!

Difficulty: Easy
Requirements: NONE
Character: Any
Where: Preformed: various

You know those field Emblems around the place? If you collect one it says "Saving"

But honestly, it doesn't save the game or something until you leave area or beat
an action stage. (At least for me.) After I got an Field Emblem at Mystic Ruins,
I quitted the game and went to see Emblem results, after I saw it wasn't there.
I went back to get it from the same place, but it wasn't there anymore. So
literally got stucked without getting the last emblem. ;_:And now, I have to
restart the game all over again...

NEVER-EVER QUIT THE GAME IF YOU COLLECT AN FIELD EMBLEM, INSTEAD GO-TO A ACTION
STAGE AND BEAT IT. (Just to make sure the game saves.)

< CG. Outside the Barrier of the Past >

NOTE: This glitch was submitted by Knux Chao!

Difficulty: Easy/Medium
Requirements: Reccomended Super Sonic unlocked
Character: Sonic
Where Preformed: Master Emerald Shrine in the Past

Go into the past in either Sonic or Super Sonic's story. It's probably easiest to
use Super's, since you don't have to play through the whole story. Make your way
to the wall directly behind the emerald shrine, onto the highest rock. Spindash off
the rock and over the wall. You'll fall through, and either land on a narrow strip
of land or fall until you die. From here, there's really not much you can do besides
run around, or jump off and die.


< CH. Through the Wall in Sky Deck >

NOTE: This glitch was submitted by Knux Chao!

Difficulty: Easy/Medium
Requirements: NONE
Character: Knuckles
Where Preformed: Sky Deck

Go to Knuckles's Sky Deck, and go down to the lowest set of doors that open when the
ship tilts. Go to the one in the middle, and glide into the wall above the door. You
should be able to fall in. To get out, do the same. It's harder, though, because of
the camera angle. This is actualy useful, since there's sometimes an emerald shard in
there. I got about 37 seconds without the restart trick because of this.

< CI. Gamma outside of Egg Carrier >

NOTE: This glitch was submitted by Da Real Kooky!

Difficulty: Easy/Medium
Requirements: NONE
Character: E-102 "y"
Where Preformed: Egg Carrier


Go to the front of the ship, where the runway is, as E-102'y'. While facing the bridge,
drop down on the left side and run towards the bridge. Once you reach rolling mode, turn
around and head back towards the lift leading to the runway. Before you reach the lift,
turn to the right and drive to the greyish front of the Egg Carrier beyond and below the
runway. You obviously can't reach the area because it's beyond the playing field... However,
if in rolling form, you can drive through the invisible wall and onto the 'nose' of the
Egg Carrier. Continue rolling or running all the way out, towards the tip of the nose(it's
quite a long jog... The bloody carrier is long...), and as you can tell, you can actually
stand on the material, instead of falling through it.Once you reach the very end of the
nose, drop off. When you drop, switch to your hover form and guide yourself back towards
the Egg Carrier(obviously under it). Once you got out as far as the tip of the nose, falling
into the water will not result in a life loss.... Hover and continue to guide your way below
the Egg Carrier(which strongly resembles the front of the transformed Egg Carrier... Sorta.
From here, basically, explore. If you drop of the edges, however, since you're below the
'dying field', you'll just fall and fall infintly.

< CJ. E-102 Under the Wood Planks in Mystic Ruins >

NOTE: This glitch was submitted by Da Real Kooky!

Difficulty: Easy
Requirements: Hover Pack
Character: E-102 "y"
Where Preformed: Mystic Ruins

Walk to the fence, and just to the right of where the boardwalk ends you'll be
able to pass the invisible wall (it's just around the edge of the wood). Jump off
and activate the Hover mode and slowly fly into the small cave opening below the
boardwalk (it's hard to get into; you'll have to jump and hover real close to the
edge) and you'll start floating above the small river. From there, going through
the side walls and hovering, you can go into the Launch Tunnel for the Tornado 2
(though there's no soild ground inside it) or continue along the river to the
waterfall area.


< CK. Sonic Runs up a Building >

NOTE: This glitch was submitted by Da Real Kooky!

Difficulty: Easy/Medium
Requirements: NONE
Character: Sonic
Where Preformed: Station Square City Hall area

Along the wall with the entrance to the Burger Shop, there's small red (I believe)
awnings which you can jump onto the edge of(but you'll quickly slide off). Once on
them, quickly spindash up and, if at the right angle, you'll start running up the
wall. If you keep going up, chances are when you reach the top, the view will change
and you'll get a nice view of the whole area(from behind the Burger Shop wall,
though it'll be an airial view so it won't block the sights). If the camera don't
change(Auto Camera, haven't tested Free), you'll fall behind the wall(with a changed
view, holding up will cause you to fall near the streets) and into the abyss.

< CL. Sonic Outside of the Egg Carrier >

NOTE: This glitch was submitted by Da Real Kooky!

Difficulty: Easy/Medium
Requrements: NONE
Character: Sonic
Where Preformed: Egg Carrier

Version 1: This one will get you slightly under the Carrier, however, you can't go
passed the water level without death. Transform the Egg Carrier and head to the lower
deck, near the Sky Deck entrance. Go to the eastern side below(where there's a cannon
and beyond it is the greenish glass on the right, and water on the left). Spindash. A
LOT. Keep tapping B to spin-spin-spin. Keep beating at the Invisible Wall(that keeps
bouncing you back). It'll take a while and good aim, but if you try to shoot for the
greenish-glass, you'll go beyond the barrier and land onto the glass. You can't go
very high on the glass, though, just the normal distance as going around the Sky Deck
entrance. You'll do a lot of slipping, so Spindash is good. If you go down, you can go
below the deck and see the bottom of the ship, just like in My Gamma lies under the ocean,
but you can't get very low...

Version 2: This is the true version... You can reach the same area as Gamma, and explore
basically the whole underside of the Egg Carrier. This also involves a transformed Carrier
and on the lower deck. Go to the Station Square boat landing (go right down near the boat),
and try to jump onto the stairs (jump from the side to the middle or so of the stairs or
you'll be warped back up to the deck). Once on the stairs, spindash up and jump just before
to top (maybe a little eariler than that) and hold right. You should land on the greyish
area beyond the invisible wall. From there you can do two things: 1 is head towards the
nose of the ship and drop, where you'll land on another grey area just below the ship, and
you can then venture and explore as much as you can under it (don't fall, or you'll fall
forever unless you quit). The other thing is sorta get between the deck and the bottom of
the Carrier by spindashing near the sides (just below the Runway, near the invisible wall).
It works best on the Mystic Ruins boat landing side. Anyways, I can't remember it fully,
but I seemed to 'fall' through the grey part and I ended up just below the water level
surface (I could see Sonic 'through' the water)... Weird stuff.


< CM. Into Silver and Metal Sonic's Tubes >

NOTE: This glitch was submitted by Da Real Kooky!

Difficulty: Easy/Meduim
Requirements: NONE
Character: Sonic
Where Preformed: Room leading to Final Egg

In the Mystic Ruins Base area as Sonic, go to the corner where E-102 Gamma was made (the
corner with the green platform and all the arms). Stand on the green platform and jump and
tap the jump again to dash attack-thing. You should be real close to the wall when you do
that. From there, stay close and you can walk out around the back of the E-prosessor thing
and towards any of the tubes where the AI-enhanced Sonics are. Just go to the back of them
and simply walk through the glass, and you're inside them (man... Silver Sonic is huge
compaired to normal). To exit the tubes, just walk forward or to the sides.

------------------
6. SADX:PC Hacking
------------------
There are many cool things you can do with SADX:PC as far as hacking goes, and this sections
explains it all.

	-------------------------
	6A. Questions and Answers
	-------------------------

  	Q. Is this legal?
	A. Yes it is!  We are in no way modifying the EXE of the game, but rather editing the memory

	Q. Editing the memory?  You mean the savegame?
	A. No, no.  Editing the memory is exactly what a Gameshark or Action Replay does.  It tells
	   the game to do or load something in a different manner by changing the active memory in
	   your RAM (where your computer stores your running programs)

	Q. Does the game need to be closed for me to do this?
	A. Nope, this is all done while the game is open.

	Q. So, how do I do this?
	A. Quite simple really.  First, you get your needed tools (see the next section), and input the
	   addresses for a certain function in the game.  Then, you change the values for them and can
   	   cause the game to do some strange things.

	Q. I'm still confused.  Can you explain it to me any better?
	A. Sure, just contact me and we'll see what we can do.

	Q. I found something that I think you would like to add here.  Can I give you it?
	A. Of course!  I'm always willing to see new submissions.
	
	-----------------
	6B. What you need
	-----------------

	You will need a tool that can edit a game's memory.  My tool of choice: Cheat Engine. You can get
	it at:
	
	http://members.brabant.chello.nl/~p.heijen/Cheat%20Engine/
	
	Though you can just search for any other tools (there are many) off of Google.
	
	---------------------------
	6C. How to use Cheat Engine
	---------------------------
	
	Using Cheat Engine is quite simple once you get the hang of it.  Let me guide you through it.
	
	1. Open up SADX:PC (the game, not the autorun menu)
	2. In Cheat Engine, on the upper left corner of the window there is a button with a computer with
	a magnifying glass on it.  Click it.
	3.  Locate Sonic.exe and double-click it
	
	There! Now you are ready to hack the game.
	
	Here is how the search feature works.
	
	Say you are trying to find the address to give you infinite rings.  What you do is in SADX collect
	any number of rings, we'll use 15.  Then, in Cheat Engine, in the value box, type "15" (without
	quotes).  The scan type will be "exact value" and the value type will be "2 bytes" (which is equal
	to four digits, one byte = 2 digits).  Then you click on "First Scan."  You will notice that
	you come up with many many results. That's OK.  Go back into the game and collect/loose some rings.
	Lets say you collected 18 rings. Go back into Cheat Engine and type in "18" (without quotes) in the
	value box.  Then click on "Next Search."  You will notice your results went down.  Continue to
	collect/loose more rings and inputting the value into Cheat Engine and clicking next search until
	you are down to 1 result.  Sometimes you come up with 2 results.  That's OK, you'll notice that
	they are the same address.  To add them to your list, simply double-click your result and it will
	be added to your list below.

	Now, to change it.  This part is quite simple.  You simply double-click the value and change it.
	Say you have 38 rings right now.  In your code list, click the number 38 and change it to something
	like 999.  Go back into your game and presto!  You have 999 rings.  Now, go back into Cheat Engine
	and change it to something like 500 and go back into the game.  Collect some rings, you'll notice
	your ring counter goes up.  Well, you can actually set it so it is "frozen" at 500 rings.  To do
	this, you click the checkbox in Cheat Engine that says "Frozen," Go back into the game, and you'll
	see that your ring counter stays at 500, regardless on how many rings you collect.  Try this with
	999 rings ans see what happens. Congrats, you have now hacked SADX
	
	-------------
	6D. Addresses
	-------------

	Here are a list of addresses me and a few other people have found while hacking SADX.  You'll find
	some of them very good.  To add these addresses click on the "Add address manually" button.
	
	NOTE:  THE TYPE FOR ALL OF THESE ARE "BYTE" UNLESS SAID OTHERWISE!
	NOTE2:  THESE ARE ALL FOR THE JAPANESE VERSION.  I WILL GET THE EU VERSION AS WELL. HAVE PATIENCE!
	NOTE3:  These addresses were found by me, dude2004, and some annonymous people.  If you wish for me
		to add your name, please tell me.
	
	< A. Tails' Jet Anklet Toggle >
	
	Address: 03B188D5
	
	Change to 0 to turn off Tails Jet Anklet and 1 to turn it on
	
	< B. Current Level >
	
	Address: 03B22DCC
	
	This is by far the best code I have ever seen.  To use this, change the value to the value of the
	level you want (see list below) and freeze it.  Then, go into Trial Mode, and select your
	character.  Then, select any level at all.  Instead of loading that level, it will load the level
	you changed the value to.  With this, you can  get ANY CHARACTER IN ANY LEVEL!!!
	
	Level list values (type these in for the value):
	
	0x00 - Hedgehog Hammer
	0x01 - Emerald Coast
	0x02 - Windy Valley
	0x03 - Twinkle Park
	0x04 - Speed Highway
	0x05 - Red Mountian
	0x06 - Sky Deck
	0x07 - Lost World
	0x08 - Ice Cap
	0x09 - Casniopolis
	0x10 - Final Egg
	0x11 - Unknown (Crash)
	0x12 - Hot Shelter (No load screen, game closes)
	0x13 - Crash(?)
	0x0E - Crash(?)
	0x0F - Chaos 0
	0x10 - Chaos 2
	0x11 - Chaos 4
	0x12 - Chaos 6
	0x13 - Perfect Chaos
	0x14 - Egg Hornet
	0x15 - Egg Walker
	0x16 - Egg Viper
	0x17 - Zero
	0x18 - E-102 Beta (Original Form)
	0x19 - E-102 Enhanced
	0x1A - Station Square
	0x1B - Strangely textured Station Square
	0x1C - Same as above
	0x1D - Egg Carrier Private room
	0x1E - Egg Carrier (Crashes on Loading)
	0x1F - Same as Above
	0x20 - Egg Carrier Water Tank Room
	0x21 - Mystic Ruins (Game closes)
	0x22 - No load screen, game closes
	0x23 - Twinkle Circuit - Has 6 courses! (0 thru 5)
	0x24 - Sky Chase Act 1
	0x25 - Sky Chase Act 2
	0x26 - Sand Hill
	0x27 - Station Square Chao Garden
	0x28 - Egg Carrier Chao Garden
	0x29 - Mystic Ruins Chao Garden
	0x2A - Chao Race (A bunch of Random Chao race, no, you cant play it)
	
	< C. Current Level Segment >
	
	Address: 03B22DCC
	This goes with the current level code.  Think of these as setting the acts of which level you wish
	to start at.  For example:  If you set the address for Emerald Coast for the current level address,
	and set the level segment to 1, it will load Windy And Ripply.  If you set it to 2, the game will
	crash (because there is no act after Windy and Ripply).  Use this the same way as the other code,
	set the value, freeze it, and go to Trial mode, select your character, and select a level.
	
	< D. Selected Character On Menu >
	
	Value: 03B2A2FD
	
	This one explains for itself, just change the value to select the current character selected on the
	character select menu.
	
	< E. Gravity >
	
	Address: 03B0F0FD
	Type: Float
	
	This is an odd code to use.  This is somewhat like the moonjump code from the PAL SADX for the
	Gamecube, except harder to control.
	
	Here are the values:
	
	For a character to float in place, change the value to 0.  The character will now be floating.
	He/She cannot walk/run, but rather float around.
	Set the value to 3, and the character will fall upwards very quickly
	Set the value to 6, and the gravity will be very strong.  The character will fall very quickly, and
	cannot jump high.
	To return to normal gravity, you must set the value to 1.75864975142553E-38 (yes, that),
	
	< F. Debug >
	
	Address: 03B2A2FD

	Set the value to 1 to have an almost true debug mode.  All characters (except Tails) can move
	around through walls.  They cannot walk but rather be moved around, sort of like the classic
	Genesis debug mode.  Holding the action button and moving up and down will move the character up
	and down.

	< G. Lives >

	Address: 03B0EF34
	
	Change the value to the desired amount of lives.  Freeze it if you do not want the lives counter
	to go down.
	
	< H. Metal Sonic Toggle >
	
	Address: 03B18DB5

	NOTE: DO NOT USE WHEN TAILS IS PRESENT (that includes Action Stages)

	This is a really cool code that can set weather you are playing as Metal Sonic or not
	Set it to 1 to change to Metal Sonic and 0 to change back into Sonic
	
	< I. Music Select >
	
	Address: 00912698
	
	Change the value to select which music is playing

	Value list:

	1 : Big's Adventure theme
	2 : Gamma's Adventure theme
	3 : Knuckles Adventure theme
	4 : Tails' Adventure theme
	5 : Sonic's Adventure theme
	6 : Amy's Adventure theme
	7 : Different big's theme
	8 : Egg Hornet
	9 : Gamma something
	10 : Char vs. Char
	11 : E-series Fight
	12 : Casinopolis - Lobby
	13 : casinopolis - TRASH
	14 : Sonic Pinball
	15 : NiGHTS Pinball
	16 : CHAO garden - SS
	17 : Chao Race - WIN
	18 : Chao lobby
	19 : Chao Race
	20 : Theme of Chaos fights
	21 : Chaos 6
	22 : Open Your Heart
	23 : Perfect Chaos - Revival!
	24 : menu - choose you character
	25 : Twinkle Circuit
	26 : Continue?
	27 : More Gamma Music
	28 : Emerald coast - segment 0
	29 : Emerald Coast - segment 1
	30 : Emerald Coast - segment 2
	31 : Egg Carrier
	32 : Egg Carrier Theme
	33 : Theme of EGGMAN
	34 : Egg Viper
	35 : Zero
	36 : sadness
	37 : Chaos' arrival
	38 : Unbound
	39 : Good-bai!
	40 : The past
	41 : Fanfare for Eggman
	42 : Final Egg - Segment 0
	43 : Final Egg - segment 1
	44 : OMFG, Caught a fish!
	45 : Fish hooked!
	46 : Line broke :/
	47 : Hedgie Hammer!
	48 : Speed Highway - Segment 0
	49 : Speed Highway - Segment 1
	50 : Speed Highway - Segment 2
	51 : Amy - HURRY UP!
	52 : Icecap - segment 0
	53 : Icecap - dunno which segment (fishing)
	54 : Icecap - Snowboarding
	55 : Invicibility!
	56 : Item Revealed
	57 : menu - options
	58 : Menu, select you character
	59 : Menu, select you character
	60 : invincibility
	61 : Jingle E (remix of main theme)
	62 : knuckes theme
	63 : Lost World - segment 1
	64 : Lost World - Segment 2
	65 : Lost World - Segment 3
	66 : Open Your Heart
	67 : Mystic Ruins
	68 : blank
	69 : blank
	70 : blank
	71 : extend
	72 : menu
	73 : Red Mountain - segment 0
	74 : Red Mountain - Segment 1
	75 : Round Clear!
	76 : Station Square
	77 : Sand Hill
	78 : Tornado Scramble!
	79 : Hot Shelter - segment 0
	80 : hot Shelter - Segment 1
	81 : Sky Deck - Segment 0
	82 : Sky Deck _ Segment 1
	83 : Sonic's theme
	84 : Blank
	85 : Speed-Up!
	86 : more Open Your heart
	87 : Is Blank
	88 : Theme of Tails
	89 : Theme of Amy (argh! too many of these)
	90 : Theme of Big	
	91 : theme of Gamma
	92 : Knuckes theme
	93 : Tails Theme AGAIN!
	94 : Sonic's Theme
	95 : Theme of Tikal
	96 : GET AIR STUPID!
	97 : Theme of Egg Carrier
	98 : Theme of Mystic Ruins
	99 : Dunno

	< J. Jump Height >

	Address: 03B0F0FE

	This code is sort of like the Moonjump code used in the NTSC version of SADX.  It sets how high you
	jump.  Here are the values.
	
	Default: 128
	Jump Higher: Set lower than 128 (minimum is 0)
	Jump Lower: Set higher than 128 (not too high, max is 255)

	< K. Sonic's Crystal Ring Toggle >

	Address: 03B18896
	Set to 1 to give Sonic the crystal ring, set to 0 to take it away

	< L. Sonic's Light Speed Shoes Toggle >

	Address: 03B18895
	Set to 1 to give Sonic Light Speed Shoes, set to 0 to take it away

	< M. Sonic And Tails Toggle >
	
	Address: 03B2B359

	Set to 0 to give make have Tails and Sonic in a level, set to 1 to make it Sonic only.

	< N. Menu Character voice >

	Address: 03B2A2F2
	This sets which character is talking on the main menu

	Values:
	0 = Default
	1 = Sonic
	2 = Tails
	3 = Knuckles
	4 = Amy
	5 = Big
	6 = Gamma
	7 = Eggman
	8 = Tikal

	< O. Current Character AKA Model Mod >
	Address: 03B22DC0
	This sets which character is currently playing.  This can be done in the Adventure Field or in an
	Action Stage

	Values:
	0 = Sonic
	2 = Tails
	3 = Knuckles
	5 = Amy
	6 = E-102
	7 = Big

	For this to take effect you must freeze the value then restart the Action Stage or enter a
	different Adventure Field.



---------------------------------
7. Fun Things To Do
---------------------------------

This is a list of cool glitches you can try in Sonic Adventure DX: PC. The following
glitches have been tested, and should work. The ones I have tried have worked on
the American version of the game. I'm not sure if they will work on the Japanese
version, though. This isn't a complete list, but it does have several fun-to-try
glitches. Happy Glitching!



< A. Stop Traffic In Speed Highway: At Dawn >

Difficulty: Easy
Requirements: NO ls
Where Preformed: Speed Highway - At Dawn (glitch)

Use The " Tails In Goin' Down and At Dawn" Glitch. Then go stop traffic! It's
kind of funny because once when I stopped traffic, the cop speeder couldn't get
me.


< B. The Elevator >

Difficulty: NONE
Requirements: NONE
Character: E-102
Where Preformed: Egg Carrier.

In The place where the Jet Booster for E-102 if you look around enough, there is
an elevator. I guess in the version before there wasn't a spring to bounce you
up.



< C. The Magical Teleportation >

Difficulty: Easy
Requirements: NONE
Character: Any
Where Preformed: Station Square.

Go to where to Burger shop statue is. Pick him up; take him into the burger
shop. Place him against a blank wall and drop him. If he falls down beneath the
shop, run out quickly and watch him reappear!



< D. Tails in Mid-Air >

Difficulty: Easy
Requirements: NONE
Character: Tails
Where Preformed: Egg Carrier Chao Garden

Go to the Egg Carrier's Chao Garden through the E-G-G-M-A-N password passage as
tails. When you get there, turn right and fly to the big rock. Then when you are
on the rock try and fly out to the sea. Keep on trying to fly to the sea. When
you land, you are running in mid-air.




< E. The Hammer Swing >

Difficulty: NONE
Requirements: NONE
Character: Amy
Where Preformed: Station Square.

In the burger shop, (after completing Amy's adventure) use your Piko-Piko Hammer
to try and whack the employees. They duck when you swing it as if they were
going to be hit. Also, (thanks to Dr. Eggman,) you can use any character to try
and hit the people.





< F. I Will Survive... >

Difficulty: NONE
Requirements: NONE
Character: NONE
Where Preformed: Speed Highway - At Dawn

In At Dawn, doesn't the background music sound like the song "I Will Survive"???





< G. Terrorist >

Difficulty: Easy
Requirements: NONE
Character: Any
Where Preformed: Any level with Kikis

With any character, get a kiki to throw a bomb at you. Then, try again, pick up
the bomb. If you are quick, you will pick up the bomb and it wont go off. Throw
this bomb at the kikis by jumping and pressing the throw button. It is darn too
bad because with tall characters, it takes longer for you to pick them up.




< H. See-Through >

Difficulty: Easy-Medium
Requirements: NONE
Character: Sonic
Where Preformed: Casinopolis

In Casinopolis, go to the main room and run over the under-glass roulette table
while holding the right trigger. The camera will show the inside of the wall and
it looks like a real roulette table.




< I. A Ghost Of A Chance >

Difficulty: Easy
Requirements: NONE
Character: Any
Where Preformed: Station Square Train Station

Go into the train station, go into the train, go into first person view and
watch as you go through the walls of the train.




< J. Compact Bed >

NOTE: This Fun Thing To Do was submitted by Neo Chaotikal.

Difficulty: Easy
Requirements: NONE
Character: Big
Where Preformed: Mystic Ruins

Ever played with Big's bed? Go to Mystic Ruins with Big, to Big's place. Grab
Big's bed. Go to the Sand Hill Entrance. Place it on the sand that's blocking
you from going in. Now push it in. Ever wanted a compact bed? Do this! Big the
Cat is gonna get "Sandy Claws" in Christmas Eve! - Thanks Neo!






------------------------------------------------------------------------
8. Camera & Other Glitches/UNSOLVED MYSTERIES/Small Glitches - OUTDATED
------------------------------------------------------------------------

UNSOLVED SA MYSTERIES

If you examine the sound files in SADX:PC, you'll notice that there are
many unuses sounds there.

*Odd Sound Test Sounds*

04-1-20 is a very scared Knuckles.
In 04-1-21 Knuckles is playing football ^_^
06-1-07 is a very scared tails.

I told my friend who also has SA and he noticed that those were there too.

00 is big's sounds
01 is the Chao
02 is Amy
03 is e-102
04 is Knux
05 is sonic
06 is tails

---------------------------------
9. Extras/Song Remixes
---------------------------------
SONG REMIXES:

In Twinkle Circuit of Sonic's theme - 0:57 in a 2:21 min mp3
In Final Egg - Crank The Heat Up! of Sonic's Credits - 2:39 in a 3 min Mp3
In Emerald Coast (Windy & Ripply, first few seconds) of
Sonic 3D Blast's (Genesis) boss music (first few seconds)

EXTRAS

In "Extras" there is stuff that doesn't fit in any other section.

The ever mysterious Burger Man statue. What did it do? The little
girl keeps saying "He goes for walks". You can use him to get
into Casinopolis in the Japanese version by glitching, and that's it.

Windy Valley underwent a couple of changes. For a start. Big went there,
he no longer does. Windy Valley had a lot of Barriers with Arrows in it,
Dark blue on light Blue, in some videos. The actual area of Windy Valley
beta, despite me being told otherwise, seems to be in the area that Sonic
flies over in the final when he's being sucked into the tornado. It's the
right shape, and there is a Tornado in the Windy Valley beta area in videos
and screenshots.

All the echidnas in Sonic Adventure DX: PC all have crooked tails... Tikal doesn't.
Why?
During Super Sonic's Adventure, you can play any of the levels you can play on
Sonic's Adventure.
If you look in the grass on the left side of the entrance to Speed Highway (as
tails)You can find a Card. That card allows other characters to go into Twinkle
Circuit.
If you make the characters stand, (not moving) you will hear the characters
say things like Tails in the train station, he says, "Trains are Cool Too!"


They say if you get 130 emblems, SonicTeam has a special download for you. I
don't know if it does, I haven't got all 130 emblems.

When racing Twinkle Circuit with E-102 when you finish he says " Driving
Complete " (similar to " Rescue Complete " heard when you destroy a E-100 series
robot.)
Press the jump button right when it says goes in Twinkles circuit. It will give
you a speed boost.

There is a weird secret switch thingy that has something to do with the Antique
shop by it's sound. It's on the little green "Island" outside city hall, and
also just in front of the wall (Freestylin'). It doesn't really seem to do
anything. You have to glitch something before you get it, I think.

Also, if anyone knows of any glitches not mentioned in any FAQ or guide
(including mine), please email me at SonicHackr2000@excite.co.jp . Credit
will be given to those who submit codes.


---------------------------------
	10. ASCII Art
---------------------------------

<A. What is ASCII Art?>

ASCII stands for American Standard Code for Information Interchange. A
explanation of what ASCII Art is, is "arranging symbols, letters and numbers to
create block letters, for example" For simpletons, ASCII art is putting
different characters into large, decorative, letters.

<B. Getting Started With ASCII Art>

ASCII Art is very hard to write. It may take several tries to get ASCII art the
way you want it to look. You can learn more about ASCII art by searching for
"ASCII ART" on your favorite search engine.

<C. FIGLet>

FIGLet is a ASCII Art creating tool that allows you to select from many
different types of styles of ASCII Art. It is great for ASCII Art beginners.
FIGLet can be found by searching for it under your favorite search engine. If
you can't find FIGLet, email me saying "I Need FIGLet" and I will send you a
copy.
-------------------------------------
11. Sonic Adventure DX: PC Challenges
-------------------------------------

//OUTDATED AND RATTLEMAN'S RECORDS ANYWAY

Here is where I post challenges for anyone to beat
My Records: Beat them and I will put them in this guide!
If you beat my times email me with your times. When you email me, in the email
subject line, put this in  "I have beaten your challenges" Please tell me how
you did it.

HIGH SCORE RECORDS:

If your time is extremely good, please tell me how you did it.

SCORING LEGEND

Minutes = Min.
Seconds = Sec.
Milliseconds = m-sec.


WITH SONIC:

Emerald Coast: 1 min. 34 sec. 87 m-sec.
Windy Valley: 2 min. 04 sec. 35 m-sec.
Red Mountain: 2 min. 23 sec. 91 m-sec.
Sky Deck: 4 min. 1 sec. 24 m-sec.


WITH TAILS:

Windy Valley: 28 sec. 51 m-sec.
Speed Highway: 59 sec. 31 m-sec.
Sky Deck: 28 sec. 74 m-sec.


WITH E-102 "Y": Remember E-102's clock counts down, not up.

Final Egg: Honest, I'm not lying: 5 min. 32 sec. 18 m-sec. (3 min. Starting
time)Emerald Coast: 3 min. 17 sec. 48 m-sec. (3 min. Starting time)
Windy Valley: (no fibbing): 9 min. 38 sec. 25 m-sec. (3 min. Starting time)

OTHER SCORES:

BeaverBro2000@aol.com has beaten my score by 200 points for 6900 PTS.
Amy's Hedgehog Hammer: 6700 PTS.
Twinkle Circuit: 1:39:27
Holding Breath Underwater: 1 minute 28 seconds

PEOPLE WHO BEAT MY SCORES:

Mlong001@cs.com has beaten my Windy valley score with E-102 "Y": 6 min. 26 sec.
and 03 m-sec. He says he just killed 15 of the boas (the flying purple snakes)
and went very fast. Good job, but I BEAT HIS SCORE! I GOT 9:38:25


---------------------------------
12. How to Contact Me
---------------------------------

My name is Sonic Hackr 2000.

Chat Contacts:

	AIM: SonicHackr2000
	MSN Messenger Service: SonicHackr2000@hotmail.com (Do not send mail here)
	Yahoo! Instant Messenger: Sonic_Hackr_2000
	IRC: 	Nickname: SH2000
		Servers: taken.dyndns.org, phasedisruptor.ath.cx;sonikteam.dyndns.org
		Channel: #sggd
	WEBSITE: http://glitchesguides.zyns.com/
	FORUMS: http://glitchesguides.zyns.com/cgi-bin/ikonboard.cgi

My Email is SonicHackr2000@excite.co.jp .

I am now asking all of you to send any Sonic Adventure DX: PC email to my Excite
Address. Thank you!
IF you cant reach me at my Excite try SonicHackr2000@hotmail.com .

I would also like some email about what you like in this guide and what you
think should be added.

Some rules before you E-mail me

1. Use proper spelling and grammar.  Do not use internet shorthand (u = you, etc.)
This is an E-mail, you have plenty of time to proofread it.

2. Don't send me pointless stuff that has nothing to do with this guide.

3. Please put something about the guide in the subject so I will read it.  If it's
a new glitch put that in the subject too, I read those first.

4. NO SPAM! Any spam will be deleted and your E-Mail address blocked.

---------------------------------
13. How to Submit Codes to Me
---------------------------------

If anyone knows of any glitches not mentioned in any FAQ or guide (including
mine), please email me at SonicHackr2000@excite.co.jp . Credit will be given to
those who  =submit codes. Just in the subject line put "Submitting Codes for
SonicHackr2000." If you don't want your real name put in the guide under the credits,
give me a nickname. Anything of importance to Sonic Adventure DX: PC not mentioned in
this or any guide will be accepted, some may not. I'm looking for the rarest things!

---------------------------------
14. About The Author
---------------------------------

Hi ya people. I'm SonicHackr2000, the one who manages this thing! I live in California,
I am 15 years old and I live in a beautiful house. I have been playing video
games since 1993. The game I most admire is Sonic Adventure DX: PC. The games
that Sonic was in before on the Genesis were good, but wait till you play
Sonic Adventure DX: PC! Seeing Sonic in such a wonderful game brought back
very nice memories. If there are any errors in this document, please email
me. Your name will go into the credits for telling me. I would also like
some email about what you like in this guide and what you think should be added.


---------------------------------
15. Credits
---------------------------------
NOTE: CREDITS MADE SOMEWHAT LIKE WINAMP'S CREDITS-Winamp is copyright
1997-2000 Nullsoft, Inc./America Online (2002-2003)

Sonic Adventure DX: PC Glitches Guide Version 2.0 - The Credits

Specific People: Knux Chao (for getting me interested in these glitches),
Rattleman (for giving me this guide)
Core Development: SonicHackr2000
You Guys: For sending me glitches
Development & Support: Me, Knux Chao, RattleMan
Web Hosting: GameFAQS; Digibase (KEEP IT DIGITAL AND ORIGINAL)
Web Mail Providers: Excite Japan, Hotmail
Other Help: Action Reply.
Figlet Development: Paul Burton
Best Man: Knux Chao
ASCII Artwork: Figlet
Contributors: Jazz411, Denn, Zackturner, Phford, Tails' Mc Cloud, basically
everyone who sent me glitches.
Greetings: Chris Kolher, CJayC, CGally81, and AJ
Thanks: Sega Team, Chris Kolher, Microsoft, and Al Alamoo, Digital Xeron
Special Thanks: CJayC, GameFAQS, AJ, CGally81, FBGames.com, Me, and Sonic Mc
Tails, Digital Xeron
Everyone who sent me glitches: For sending me glitches.
		-------------------------------------------------------------------------
		Copyright 2003-2004, RattleMan, SonicHack2000, Knux Chao, SAHackers, Inc.
		-------------------------------------------------------------------------


---------------------------------
16. Acknowledgements and The Rest
---------------------------------

< A. What To Foresee in the future >

Sonic Heroes Glitches guide.  Hopefully it'll be smaller than this one.

<B. Copyright>

I know you have seen this all over the guide but I just want to
reinforce the rules here. Sonic Adventure DX: PC is Copyright 2003-2004
By Sega. This guide has been copyrighted since January 12th, 2003.
Please don't change this FAQ, post it on your site without giving
credit, link directly to this FAQ, or anything that breaks the
rules of copyrights. I wouldn't like to use "the force" on anyone,
because it wastes my time and yours and besides, it is just WRONG.


---------------------------------
	17. Good-bye
---------------------------------

Goodbye and thank you again for downloading the Sonic Adventure Glitches Guide!
Considering all the glitches I found out in here, I will probably be back with
more glitches for more games! Email me or check back to the place where you
downloaded this for maybe a new guide of my glitches series. I think I may
just to an all purpose FAQ with all the glitches from other games in it. You may
never know!
-----------------------------------------------------------------------------------
End of Document. (c) 2000-2002 By RattleMan. 2003-2004 by SonicHackr2000
Poof, THE END??? ......... ................... ... Ok now, you should read what I
said.... I said "The End!"............Ok you're still reading?????? Why????? I
strictly said, THE END!!!!!! GEZZZZZZZZ DON'T YOU EVER LISTEN??... ..............
........... Ok sooner or later you'll stop reading this.................... Ok now
 you're just being silly... STOP READING!!!!.................PLEASE!!!!!! GO AND DO
 SOMETHING ELSE WITH YOUR LIFE!!!!!!.............. GO OUT AND PLAY WITH YOUR FRIENDS!!!!
........ ........ ... WHY IN THE WORLD ARE YOU STILL READING THIS?! JUST STOP!
NOW! OK NOW THIS IS THE FINAL WARNING!!!!!!!!! Ok now you've asked for
it......... Look at the next line for your fate....
------------------------------------------------------------------------------------
THE END (FOR REAL!) Thank you for reading this!
				(c) 2000-2002 By RattleMan 2003-2004 By Sonic Hackr 2000