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    Secrets Guide by kyoboy

    Version: 1.10 | Updated: 11/24/08 | Search Guide | Bookmark Guide

    Gish Secrets Guide
    
    Written by: kyo-boy
    E-mail:     dani.villena1 [at] gmail.com
    Version:    1.10 (24-11-08)
    
    (Gish Version: 1.43)
    
    --------------------------------------------------------------------------------
    Table Of Contents:
    
    0. Disclaimer & Revision History
    1. Why this FAQ?
    2. Secrets
       --World 1: The Sewers of Dross
       --World 2: The Forlorn Hollow
       --World 3: The 7 Planes of Hehenna
       --World 4: The Lost Tombs of Duat
       --World 5: The Rapture
       --Warp Zone Stages
    3. Credits
    
    --------------------------------------------------------------------------------
    
    
     --------------
    |0. Disclaimer |
     --------------
    
    Hi, and welcome to my Gish Secrets FAQ. You're free to use this guide for
    personal use, and if you feel like reproducing it elsewhere, ask for permission
    first (it's common courtesy) or else things will get as squishy as a ball of
    tar!!! Probably.
    
    Revision History
    -----------------
    
    v1.10 - Added warp zone in stage 1-4 and Telekinesis Mode in stage 5-1
    v1.00 - Found and added the remaining secrets
          - Finished the warp zones subsection
    v0.85 - Found and added half of the missing secrets
          - Completed Isle of the Dead a few times and added its info
    v0.80 - Wrote down most of the secrets
          - Started the FAQ
    
     -----------------
    |1. Why this FAQ? |
     -----------------
    
    Even though two FAQs were started years ago, they don't list every secret in
    the game, and since I'm a great fan of the game, I thought on writing a FAQ
    which did it.
    
    So let's start!
    
     -----------
    |2. Secrets |
     -----------
    
    In this section is listed every secret for all the stages.
    I'll also label as "Hidden" the places where you can't see the ambers,
    as they're not oficially secrets.
    *Note: Completing a normal game (without using warp zones) getting
    all the items and secrets will net you around 152,751 points.
    
    
    --World 1: The Sewers of Dross
    
    
    Stage 1-1
    ----------
    Items: 10 small ambers, 7 medium ambers, 2 big ambers
    
    Secret #1: Crawl up the wall at the left, at the start of the stage.
    Got: 2 small, 2 medium and 1 big ambers
    
    Secret #2: Break the wall to the right, at the end of the stage.
    Got: 2 small, 2 medium and 1 big ambers
    
    Stage 1-2
    ----------
    Items: 7 small ambers, 5 medium ambers, 2 big ambers
    
    Secret #1: Slip below the boulder before it covers the hole
    Got: 2 small, 2 medium and 1 big ambers
    
    Secret #2: Slip below the large column you must knock over
    Got: 1 small, 2 medium and 1 big ambers
    
    Stage 1-3
    ----------
    Items: 8 small ambers, 11 medium ambers, 2 big ambers
    
    Secret #1: Hold Left+Slide+Heavy when you start the stage and
               crush the two blocks below you
    Got: 2 small, 2 medium and 1 big ambers
    
    Secret #2: Get in the corner at the end of the hanging rocks, and
               a stone will fall. Get up there.
    Got: 2 small, 2 medium and 1 big ambers
    
    Warp Zone: Break the spikes in the left corner, before the hanging
               stones. Follow the tunnel and break the '?' block.
    Stage: "-1"
    
    Stage 1-4
    ----------
    Items: 10 small ambers, 6 medium ambers, 2 big ambers, 8 Tarballs, 1-up
    
    Secret #1: Get inside the cave the big-head creature was.
    Got: 2 small, 2 medium and 1 big ambers, 1-up
    
    Secret #2: At the wall to the right of the dropping hanging rock.
    Got: 1 small, 1 medium and 1 big ambers
    
    Warp Zone: Hold Down+Slide+Heavy when you start the stage to make it
               to the left side of the closing door, and follow the tunnel.
    Stage: 4-3
    
    Stage 1-5
    ----------
    Items: 16 small ambers, 11 medium ambers, 3 big ambers
    
    Secret #1: Above the rock that gets pulled up.
    Got: 1 small, 2 medium and 1 big ambers
    
    Secret #2: Below the rock that gets pulled up, to the right.
    Got: 1 small, 1 medium and 1 big ambers
    
    Secret #3: To the right of the set of rocks to be pushed, at the end
               of the stage.
    Got: 2 small, 2 medium and 1 big ambers
    
    Hidden #1: At the beginning of the stage, go up to the hollow place opened.
    Got: 4 small and 2 medium ambers
    
    Hidden #2: To the left of the rock that gets pulled up, break the floor.
    Got: 4 small and 1 medium ambers
    
    Stage 1-6
    ----------
    Boss stage (no items nor secrets)
    
    Stage 1-7
    ----------
    Items: 54 small ambers, 2 medium ambers, 1 big ambers, 1-up
    
    Secret #1: At the bottom of the stage, crawl up at the left corner
    Got: 3 small, 2 medium and 1 big ambers
    
    
    --World 2: The Forlorn Hollow
    
    
    Stage 2-1
    ----------
    Items: 28 small ambers, 12 medium ambers, 2 big ambers
    
    Secret #1: Break the two blocks underwater.
    Got: 4 small, 0 medium and 1 big ambers
    
    Secret #2: Pull the first column to the left and go down. You can
               break the wall to the right there.           
    Got: 8 small, 6 medium and 1 big ambers
    
    Warp Zone: From the Secret #2 zone, go up until the first column and
               drop to break the floor. Follow the tunnel to get to the
               giant sprite.
    Stage: "-2"
    
    Stage 2-2
    ----------
    Items: 17 small ambers, 12 medium ambers, 2 big ambers
    
    Secret #1: Make the big stone fall and go up where it was.
    Got: 1 small, 2 medium and 1 big ambers
    
    Secret #2: Break the left hanging stones over the water and get them
               ouf of the way
    Got: 2 small, 2 medium and 1 big ambers
    
    Stage 2-3
    ----------
    Items: 16 small ambers, 3 medium ambers, 1 big ambers
    
    Secret #1: Dive under the first spikes
    Got: 2 small, 2 medium and 1 big ambers
    
    Stage 2-4
    ----------
    Items: 15 small ambers, 7 medium ambers, 3 big ambers, 6 Tarballs, 1-up
    
    Secret #1: Break the wall to the right of the first barriers.
    Got: 1 small, 1 medium and 1 big ambers
    
    Secret #2: Above the elevator, to the left.
    Got: 6 small, 2 medium and 1 big ambers, 1-up
    
    Secret #3: At the end of the stage, upper-left corner.
    Got: 2 small, 2 medium and 1 big ambers
    
    Stage 2-5
    ----------
    Items: 16 small ambers, 9 medium ambers, 1 big ambers
    
    Secret #1: Break the false blocks before the end of the stage
    Got: 2 small, 2 medium and 1 big ambers
    
    Stage 2-6
    ----------
    Boss stage (no items nor secrets)
    
    Stage 2-7
    ----------
    Items: 15 small ambers, 2 medium ambers, 1 big ambers, 1-up
    
    (No secrets)
    
    
    --World 3: The 7 Planes of Hehenna
    
    
    Stage 3-1
    ----------
    Items: 8 small ambers, 8 medium ambers, 3 big ambers
    
    Secret #1: Over the lava, in the upper wall hole.
    Got: 2 small, 2 medium and 1 big ambers
    
    Secret #2: Enter the cave the big-head creature was in.
    Got: 0 small, 2 medium and 1 big ambers
    
    Secret #3: Break beyond the cave the big-head creature was in.
    Got: 2 small, 2 medium and 1 big ambers
    
    Stage 3-2
    ----------
    Items: 21 small ambers, 12 medium ambers, 1 big ambers, 9 Tarballs, 1-up
    
    Secret #1: Jump toward the ceiling over the 3rd column on the lava.
    Got: 6 small, 3 medium and 0 big ambers, 3 Tarballs, 1-up
    
    Secret #2: Break the floor in the corner after the columns on the lava.
    Got: 3 small, 3 medium and 1 big ambers, 6 Tarballs
    
    Stage 3-3
    ----------
    Items: 4 small ambers, 4 medium ambers, 2 big ambers
    
    Secret #1: In the wall to the right of the boulders floating on the lava.
    Got: 2 small, 2 medium and 1 big ambers
    
    Secret #2: Break the floor under the moving blocks.
    Got: 2 small, 2 medium and 1 big ambers
    
    Stage 3-4
    ----------
    Items: 13 small ambers, 9 medium ambers, 2 big ambers, 11 Tarballs
    
    Secret #1: Break into the end of the lava floor (you'll get damaged).
    Got: 2 small, 2 medium and 1 big ambers, 7 Tarballs
    
    Secret #2: 
    Warp Zone: Grab the first column that gets shooted up, and touch the '666'.
    Stage: Isle of the Dead
    
    Stage 3-5
    ----------
    Items: 16 small ambers, 5 medium ambers, 1 big ambers, 5 Tarballs
    
    Secret #1: In the platform above the liftable bridge, break the ceiling and
               go right (or drop from the second big rock into the non-spike area)
    Got: 2 small, 2 medium and 1 big ambers, 2 Tarballs
    
    Stage 3-6
    ----------
    Boss stage (no items nor secrets)
    
    Stage 3-7
    ----------
    Items: 4 small ambers, 6 medium ambers, 2 big ambers, 1-up.
    
    Secret #1: At the middle of the stage, jump towards the ceiling
    Got: 2 small, 2 medium and 0 big ambers, 1-up
    
    
    --World 4: The Lost Tombs of Duat
    
    
    Stage 4-1
    ----------
    Items: 33 small ambers, 17 medium ambers, 3 big ambers, 11 Tarballs
    
    Secret #1: At the bottom-left corner, besides the lava.
    Got: 1 small, 2 medium and 1 big ambers
    
    Stage 4-2
    ----------
    Items: 23 small ambers, 11 medium ambers, 2 big ambers, 3 Tarballs
    
    Secret #1: Under the broken bridge
    Got: 3 small, 2 medium and 1 big ambers
    
    Stage 4-3
    ----------
    Items: 30 small ambers, 13 medium ambers, 2 big ambers, 4 Tarballs
    
    Secret #1: Break the right wall, go left and break the floor.
    Got: 2 small, 2 medium and 1 big ambers
    
    Secret #2: Break the left side of the round platform, before the barrier.
    Got: 2 small, 3 medium and 1 big ambers
    
    Stage 4-4
    ----------
    Items: 16 small ambers, 11 medium ambers, 2 big ambers, 1-up
    
    Secret #1: Crawl through the ceiling over the lava and the columns.
    Got: 4 small, 2 medium and 1 big ambers, 1-up
    
    Secret #2: Break the wall to the right, before the lava at the end of the
               stage.
    Got: 2 small, 2 medium and 1 big ambers
    
    Warp Zone: Break the wall to the left of the first columns. Follow the
               tunnel and fall into the warp.
    Stage: "-3"
    
    Stage 4-5
    ----------
    Items: 6 small ambers, 5 medium ambers, 2 big ambers
    
    Secret #1: Go up from where the little boulder falls
    Got: 2 small, 2 medium and 1 big ambers
    
    Secret #2: Break the floor besides the big-head creature
    Got: 2 small, 2 medium and 1 big ambers
    
    Stage 4-6
    ----------
    Boss stage (no items nor secrets)
    
    Stage 4-7
    ----------
    Items: 6 small ambers, 2 medium ambers, 1 big ambers, 1-up
    
    Secret #1: Go to the upper-right corner
    Got: 2 small, 2 medium and 1 big ambers
    
    
    --World 5: The Rapture
    
    
    Stage 5-1
    ----------
    Items: 5 small ambers, 8 medium ambers, 1 big ambers
    
    Secret #1: Use the hanging stone to catapult yourself to the balcony.
    Got: 4 small, 5 medium and 1 big ambers
    
    Hidden #1: From the Secret #1's balcony, jump to the ceiling to enter a
               hidden path towards a secret chamber with a '?' shape design.
    Got: As long as the program is running, you'll be in "Telekinesis Mode", as
         in, you'll be able to use your mouse to move objects or enemies. After you
         quit the game, you'll have to unlock it by going to that secret chamber
         if you want it again.
    
    Stage 5-2
    ----------
    Items: 18 small ambers, 6 medium ambers, 2 big ambers, 3 Tarballs
    
    Secret #1: Break the left-most spikes and go down.
    Got: 2 small, 2 medium and 1 big ambers, 3 Tarballs
    
    Secret #2: Crawl over the ceiling in the hall the boulder rolls through.
    Got: 2 small, 2 medium and 1 big ambers
    
    Stage 5-3
    ----------
    Items: 4 small ambers, 3 medium ambers, 2 big ambers
    *To complete this stage, you must use Jump+Slide to bounce your way through
    
    Secret #1: At the beginning of the stage, under the big rock, go down to the
               ledge and break the left wall
    Got: 2 small, 2 medium and 1 big ambers
    
    Secret #2: Under the moving blocks, break the floor
    Got: 2 small, 1 medium and 1 big ambers
    
    Stage 5-4
    ----------
    Items: 6 small ambers, 6 medium ambers, 3 big ambers, 6 Tarballs, 1-up
    
    Secret #1: At the beggining of the stage, break the middle part of the
               wall to the left
    Got: 3 small, 2 medium and 1 big ambers, 1-up
    
    Secret #2: Slip into the missing block (or break into the non-spike zone)
    Got: 2 small, 2 medium and 1 big ambers, 3 Tarballs
    
    Stage 5-5
    ----------
    Boss stage (no items nor secrets)
    
    Stage 5-6
    ----------
    Final boss stage (no items nor secrets)
    You'll get the good ending if you rescue Brea, and the bad ending if the
    cage falls into the lava.
    
    
    --Warp Zone Stages
    
    
    Stage 1-4 ("Hidden side")
    --------------------------
    Info: You fall through various layers, that probably represent each world.
    
    Stage 10-1: "-1" (Mario Bros)
    ------------------------------
    Items: 17 small ambers, 5 medium ambers, 5 big ambers, 1-up
    
    Info: The Mario Bros themed stage. Some ambers and the 1-up are hidden inside
    the blocks. At the end of the stage, if you climb to the ceiling and go above
    the stage, you'll get to three pipes, that lead you, from left to right, to
    the worlds 4, 3 and 2.
    
    Stage 10-2: "-2" (Pitfall)
    ---------------------------
    Items: 6 big ambers, 1-up
    
    Info: The Pitfall themed stage. Simply jump your way through.
    
    Stage 10-3: "-3" (Pacman)
    --------------------------
    Items: 200 small ambers and 4 big ambers
    
    Info: The Pacman themed stage. There are no enemies and you have a set amount
    of time to get all the coins, so it's more like a collection stage.
    
    Stage 10-4: Isle of the Dead
    -----------------------------
    Items: 23 Tarballs
    
    Info: A frantic chase worthy of its name. A.k.a the hardest stage in the game.
    If you make it to the end, you'll enter Satan's Lair.
    
    Stage 10-5: Satan's Lair
    -------------------------
    Info: Here you'll meet Satan and he'll offer you to join him. If you accept,
    you get eternal life (infinite lives for the rest of the game, the only sane
    way to complete Ludicrous Mode). If you don't, you'll get 20000 points when
    you beat him.
    
     -----------
    |3. Credits |
     -----------
    
    -zelakon, for the warp to 4-3 in stage 1-4
    -seebee, for the Youtube video where the Telekinesis Mode is explained
    -me, for writing this FAQ
    -Chronic Logic, the creators of the game
    
    
    Well, that should be it.
    As always, if you got any corrections or suggestions to make, send me a
    e-mail with a subject similar to: "Gish FAQ" to the address written at
    the top of this FAQ, and you'll be credited.
    
    Thank you for reading (or simply scrolling) this far!! See ya!

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