Gish Secrets Guide

Written by: kyo-boy
E-mail:     dani.villena1 [at] gmail.com
Version:    1.10 (24-11-08)

(Gish Version: 1.43)

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Table Of Contents:

0. Disclaimer & Revision History
1. Why this FAQ?
2. Secrets
   --World 1: The Sewers of Dross
   --World 2: The Forlorn Hollow
   --World 3: The 7 Planes of Hehenna
   --World 4: The Lost Tombs of Duat
   --World 5: The Rapture
   --Warp Zone Stages
3. Credits

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 --------------
|0. Disclaimer |
 --------------

Hi, and welcome to my Gish Secrets FAQ. You're free to use this guide for
personal use, and if you feel like reproducing it elsewhere, ask for permission
first (it's common courtesy) or else things will get as squishy as a ball of
tar!!! Probably.

Revision History
-----------------

v1.10 - Added warp zone in stage 1-4 and Telekinesis Mode in stage 5-1
v1.00 - Found and added the remaining secrets
      - Finished the warp zones subsection
v0.85 - Found and added half of the missing secrets
      - Completed Isle of the Dead a few times and added its info
v0.80 - Wrote down most of the secrets
      - Started the FAQ

 -----------------
|1. Why this FAQ? |
 -----------------

Even though two FAQs were started years ago, they don't list every secret in
the game, and since I'm a great fan of the game, I thought on writing a FAQ
which did it.

So let's start!

 -----------
|2. Secrets |
 -----------

In this section is listed every secret for all the stages.
I'll also label as "Hidden" the places where you can't see the ambers,
as they're not oficially secrets.
*Note: Completing a normal game (without using warp zones) getting
all the items and secrets will net you around 152,751 points.


--World 1: The Sewers of Dross


Stage 1-1
----------
Items: 10 small ambers, 7 medium ambers, 2 big ambers

Secret #1: Crawl up the wall at the left, at the start of the stage.
Got: 2 small, 2 medium and 1 big ambers

Secret #2: Break the wall to the right, at the end of the stage.
Got: 2 small, 2 medium and 1 big ambers

Stage 1-2
----------
Items: 7 small ambers, 5 medium ambers, 2 big ambers

Secret #1: Slip below the boulder before it covers the hole
Got: 2 small, 2 medium and 1 big ambers

Secret #2: Slip below the large column you must knock over
Got: 1 small, 2 medium and 1 big ambers

Stage 1-3
----------
Items: 8 small ambers, 11 medium ambers, 2 big ambers

Secret #1: Hold Left+Slide+Heavy when you start the stage and
           crush the two blocks below you
Got: 2 small, 2 medium and 1 big ambers

Secret #2: Get in the corner at the end of the hanging rocks, and
           a stone will fall. Get up there.
Got: 2 small, 2 medium and 1 big ambers

Warp Zone: Break the spikes in the left corner, before the hanging
           stones. Follow the tunnel and break the '?' block.
Stage: "-1"

Stage 1-4
----------
Items: 10 small ambers, 6 medium ambers, 2 big ambers, 8 Tarballs, 1-up

Secret #1: Get inside the cave the big-head creature was.
Got: 2 small, 2 medium and 1 big ambers, 1-up

Secret #2: At the wall to the right of the dropping hanging rock.
Got: 1 small, 1 medium and 1 big ambers

Warp Zone: Hold Down+Slide+Heavy when you start the stage to make it
           to the left side of the closing door, and follow the tunnel.
Stage: 4-3

Stage 1-5
----------
Items: 16 small ambers, 11 medium ambers, 3 big ambers

Secret #1: Above the rock that gets pulled up.
Got: 1 small, 2 medium and 1 big ambers

Secret #2: Below the rock that gets pulled up, to the right.
Got: 1 small, 1 medium and 1 big ambers

Secret #3: To the right of the set of rocks to be pushed, at the end
           of the stage.
Got: 2 small, 2 medium and 1 big ambers

Hidden #1: At the beginning of the stage, go up to the hollow place opened.
Got: 4 small and 2 medium ambers

Hidden #2: To the left of the rock that gets pulled up, break the floor.
Got: 4 small and 1 medium ambers

Stage 1-6
----------
Boss stage (no items nor secrets)

Stage 1-7
----------
Items: 54 small ambers, 2 medium ambers, 1 big ambers, 1-up

Secret #1: At the bottom of the stage, crawl up at the left corner
Got: 3 small, 2 medium and 1 big ambers


--World 2: The Forlorn Hollow


Stage 2-1
----------
Items: 28 small ambers, 12 medium ambers, 2 big ambers

Secret #1: Break the two blocks underwater.
Got: 4 small, 0 medium and 1 big ambers

Secret #2: Pull the first column to the left and go down. You can
           break the wall to the right there.           
Got: 8 small, 6 medium and 1 big ambers

Warp Zone: From the Secret #2 zone, go up until the first column and
           drop to break the floor. Follow the tunnel to get to the
           giant sprite.
Stage: "-2"

Stage 2-2
----------
Items: 17 small ambers, 12 medium ambers, 2 big ambers

Secret #1: Make the big stone fall and go up where it was.
Got: 1 small, 2 medium and 1 big ambers

Secret #2: Break the left hanging stones over the water and get them
           ouf of the way
Got: 2 small, 2 medium and 1 big ambers

Stage 2-3
----------
Items: 16 small ambers, 3 medium ambers, 1 big ambers

Secret #1: Dive under the first spikes
Got: 2 small, 2 medium and 1 big ambers

Stage 2-4
----------
Items: 15 small ambers, 7 medium ambers, 3 big ambers, 6 Tarballs, 1-up

Secret #1: Break the wall to the right of the first barriers.
Got: 1 small, 1 medium and 1 big ambers

Secret #2: Above the elevator, to the left.
Got: 6 small, 2 medium and 1 big ambers, 1-up

Secret #3: At the end of the stage, upper-left corner.
Got: 2 small, 2 medium and 1 big ambers

Stage 2-5
----------
Items: 16 small ambers, 9 medium ambers, 1 big ambers

Secret #1: Break the false blocks before the end of the stage
Got: 2 small, 2 medium and 1 big ambers

Stage 2-6
----------
Boss stage (no items nor secrets)

Stage 2-7
----------
Items: 15 small ambers, 2 medium ambers, 1 big ambers, 1-up

(No secrets)


--World 3: The 7 Planes of Hehenna


Stage 3-1
----------
Items: 8 small ambers, 8 medium ambers, 3 big ambers

Secret #1: Over the lava, in the upper wall hole.
Got: 2 small, 2 medium and 1 big ambers

Secret #2: Enter the cave the big-head creature was in.
Got: 0 small, 2 medium and 1 big ambers

Secret #3: Break beyond the cave the big-head creature was in.
Got: 2 small, 2 medium and 1 big ambers

Stage 3-2
----------
Items: 21 small ambers, 12 medium ambers, 1 big ambers, 9 Tarballs, 1-up

Secret #1: Jump toward the ceiling over the 3rd column on the lava.
Got: 6 small, 3 medium and 0 big ambers, 3 Tarballs, 1-up

Secret #2: Break the floor in the corner after the columns on the lava.
Got: 3 small, 3 medium and 1 big ambers, 6 Tarballs

Stage 3-3
----------
Items: 4 small ambers, 4 medium ambers, 2 big ambers

Secret #1: In the wall to the right of the boulders floating on the lava.
Got: 2 small, 2 medium and 1 big ambers

Secret #2: Break the floor under the moving blocks.
Got: 2 small, 2 medium and 1 big ambers

Stage 3-4
----------
Items: 13 small ambers, 9 medium ambers, 2 big ambers, 11 Tarballs

Secret #1: Break into the end of the lava floor (you'll get damaged).
Got: 2 small, 2 medium and 1 big ambers, 7 Tarballs

Secret #2: 
Warp Zone: Grab the first column that gets shooted up, and touch the '666'.
Stage: Isle of the Dead

Stage 3-5
----------
Items: 16 small ambers, 5 medium ambers, 1 big ambers, 5 Tarballs

Secret #1: In the platform above the liftable bridge, break the ceiling and
           go right (or drop from the second big rock into the non-spike area)
Got: 2 small, 2 medium and 1 big ambers, 2 Tarballs

Stage 3-6
----------
Boss stage (no items nor secrets)

Stage 3-7
----------
Items: 4 small ambers, 6 medium ambers, 2 big ambers, 1-up.

Secret #1: At the middle of the stage, jump towards the ceiling
Got: 2 small, 2 medium and 0 big ambers, 1-up


--World 4: The Lost Tombs of Duat


Stage 4-1
----------
Items: 33 small ambers, 17 medium ambers, 3 big ambers, 11 Tarballs

Secret #1: At the bottom-left corner, besides the lava.
Got: 1 small, 2 medium and 1 big ambers

Stage 4-2
----------
Items: 23 small ambers, 11 medium ambers, 2 big ambers, 3 Tarballs

Secret #1: Under the broken bridge
Got: 3 small, 2 medium and 1 big ambers

Stage 4-3
----------
Items: 30 small ambers, 13 medium ambers, 2 big ambers, 4 Tarballs

Secret #1: Break the right wall, go left and break the floor.
Got: 2 small, 2 medium and 1 big ambers

Secret #2: Break the left side of the round platform, before the barrier.
Got: 2 small, 3 medium and 1 big ambers

Stage 4-4
----------
Items: 16 small ambers, 11 medium ambers, 2 big ambers, 1-up

Secret #1: Crawl through the ceiling over the lava and the columns.
Got: 4 small, 2 medium and 1 big ambers, 1-up

Secret #2: Break the wall to the right, before the lava at the end of the
           stage.
Got: 2 small, 2 medium and 1 big ambers

Warp Zone: Break the wall to the left of the first columns. Follow the
           tunnel and fall into the warp.
Stage: "-3"

Stage 4-5
----------
Items: 6 small ambers, 5 medium ambers, 2 big ambers

Secret #1: Go up from where the little boulder falls
Got: 2 small, 2 medium and 1 big ambers

Secret #2: Break the floor besides the big-head creature
Got: 2 small, 2 medium and 1 big ambers

Stage 4-6
----------
Boss stage (no items nor secrets)

Stage 4-7
----------
Items: 6 small ambers, 2 medium ambers, 1 big ambers, 1-up

Secret #1: Go to the upper-right corner
Got: 2 small, 2 medium and 1 big ambers


--World 5: The Rapture


Stage 5-1
----------
Items: 5 small ambers, 8 medium ambers, 1 big ambers

Secret #1: Use the hanging stone to catapult yourself to the balcony.
Got: 4 small, 5 medium and 1 big ambers

Hidden #1: From the Secret #1's balcony, jump to the ceiling to enter a
           hidden path towards a secret chamber with a '?' shape design.
Got: As long as the program is running, you'll be in "Telekinesis Mode", as
     in, you'll be able to use your mouse to move objects or enemies. After you
     quit the game, you'll have to unlock it by going to that secret chamber
     if you want it again.

Stage 5-2
----------
Items: 18 small ambers, 6 medium ambers, 2 big ambers, 3 Tarballs

Secret #1: Break the left-most spikes and go down.
Got: 2 small, 2 medium and 1 big ambers, 3 Tarballs

Secret #2: Crawl over the ceiling in the hall the boulder rolls through.
Got: 2 small, 2 medium and 1 big ambers

Stage 5-3
----------
Items: 4 small ambers, 3 medium ambers, 2 big ambers
*To complete this stage, you must use Jump+Slide to bounce your way through

Secret #1: At the beginning of the stage, under the big rock, go down to the
           ledge and break the left wall
Got: 2 small, 2 medium and 1 big ambers

Secret #2: Under the moving blocks, break the floor
Got: 2 small, 1 medium and 1 big ambers

Stage 5-4
----------
Items: 6 small ambers, 6 medium ambers, 3 big ambers, 6 Tarballs, 1-up

Secret #1: At the beggining of the stage, break the middle part of the
           wall to the left
Got: 3 small, 2 medium and 1 big ambers, 1-up

Secret #2: Slip into the missing block (or break into the non-spike zone)
Got: 2 small, 2 medium and 1 big ambers, 3 Tarballs

Stage 5-5
----------
Boss stage (no items nor secrets)

Stage 5-6
----------
Final boss stage (no items nor secrets)
You'll get the good ending if you rescue Brea, and the bad ending if the
cage falls into the lava.


--Warp Zone Stages


Stage 1-4 ("Hidden side")
--------------------------
Info: You fall through various layers, that probably represent each world.

Stage 10-1: "-1" (Mario Bros)
------------------------------
Items: 17 small ambers, 5 medium ambers, 5 big ambers, 1-up

Info: The Mario Bros themed stage. Some ambers and the 1-up are hidden inside
the blocks. At the end of the stage, if you climb to the ceiling and go above
the stage, you'll get to three pipes, that lead you, from left to right, to
the worlds 4, 3 and 2.

Stage 10-2: "-2" (Pitfall)
---------------------------
Items: 6 big ambers, 1-up

Info: The Pitfall themed stage. Simply jump your way through.

Stage 10-3: "-3" (Pacman)
--------------------------
Items: 200 small ambers and 4 big ambers

Info: The Pacman themed stage. There are no enemies and you have a set amount
of time to get all the coins, so it's more like a collection stage.

Stage 10-4: Isle of the Dead
-----------------------------
Items: 23 Tarballs

Info: A frantic chase worthy of its name. A.k.a the hardest stage in the game.
If you make it to the end, you'll enter Satan's Lair.

Stage 10-5: Satan's Lair
-------------------------
Info: Here you'll meet Satan and he'll offer you to join him. If you accept,
you get eternal life (infinite lives for the rest of the game, the only sane
way to complete Ludicrous Mode). If you don't, you'll get 20000 points when
you beat him.

 -----------
|3. Credits |
 -----------

-zelakon, for the warp to 4-3 in stage 1-4
-seebee, for the Youtube video where the Telekinesis Mode is explained
-me, for writing this FAQ
-Chronic Logic, the creators of the game


Well, that should be it.
As always, if you got any corrections or suggestions to make, send me a
e-mail with a subject similar to: "Gish FAQ" to the address written at
the top of this FAQ, and you'll be credited.

Thank you for reading (or simply scrolling) this far!! See ya!