PRINCE OF PERSIA WARRIOR WITHIN WALKTHROUGH BY ADK : Final Version : This walkthrough is for the PC version basically but i suppose that it can be used for the console version. Site : http://www.dimensions-sega.fr.st E mail : email@example.com Version 1.0 : The walkthrough is up to the sixth stage for now. Other section will come later. Version 1.1 : I have begun the clock tower. It is complete in the past, i am now in the present. It's useless to ask me if i went further, the answer is no. This guide will be upgraded asap. As i am doing a walkthrough for spellforce shadow of the phoenix too, both guides will advance slowly. Version 1.2 : A long awaited update, the walkthrough is up to the library of the empress. Other section has appeared too so the walkthrough can become a complete one. Final Version : Sorry for this late update, hard drive crash... The walkthrough is complete at least. Enjoy the final version. Update 01/10/05 : Read section 4 before e mailing me. I will ignore you if you talk of one of the subject in this section. Also i didn't find the 9 life bonus and i don't want to search for them. Only 5 are mentioned in the walkthrough. update 04/10/06 : A new update that included a sixth life upgrade (Lee turner), the name of the woman in black (Eric Wycoff), spell correction (Gareth) and a tip on how to fight a golem (book of madness). 1 Review 2 The about section 3 Walkthrough 4 The bug Within 5 Credits 1 Review : Another multi machine game. I am playing it on a PC but i receive essentially questions from the PS2 owners. Xbox players are not interested in this game maybe.Warrior Within is the direct sequel to Sand Of Time, which i have only played 5 minutes (the tutorial). I will probably finish it after i complete this one just to know how the prince interfere with the fate. The story is mysterious and dark in this game. The prince tries to escape from a dark creature, the Dahaka, and wishes to reach the isle of time where he can stop the creation of the sand of time. The presentation is surprisingly good with some movies which developped the story. The action is good in them. The cinematics are very long. That's not obviously a good thing, because you can see them many time due to game over. The graphics are very different of what you have seen in sand of time. The fact is that i feel as if i was in painkiller. They are dark as if you visit the hell in the present and they are "blurry" and colorful as in a dream when you visit the past. The sprite of the hero is curiously dimensioned. He looks like a half ling and is different from the one of sand of time. His postures are various and he can do lots of things with a sword. The battles are interessant because of the moves he can perform. The enemies are various but they have all the same animation, pirates and upgrades, ninjas and upgrades, hunters and boss. All could be perfect if there wasn't graphical bugs like "invisible" crow, no textured ninjas and rain of purple textured ninja during the game on the PC version. The animation is excellent, smooth and fast. The game doesn't run at 60 fps but runs well. Walking on the wall as in matrix is really entertaining and fighting a horde of pirates is fun. The prince can do various jump, can rebound on the wall to ascend or to descend to a place. The originality is here but lots of moves seems to come from Tomb Raider. To be exact Tomb Raider was the 3D version of the original POP, same controls and calculation for a jump but now POP reprises his right. However, doing the monkey, jump from a pole to another or jumping in the void, the prince is not the only one to do it now. Lara, Catwoman and many other tried this sport. What's really awful are the camera angle. The rotation is not completely free. I mean you can turn at 360 degree but not endlessly, the camera will stop at 400 to 520 degree and even less sometimes. In other scene you begin with an awful angle and you must turn in the opposite direction because the camera is blocked. During some jump also, the colisions are suspicious. The bugs are masked, it's not as in Tomb Raider but they exist and are really annoying. The sound is dynamic. During action scene you will feel again as in painkiller which is not obviously the best atmosphere and during some phase you will hear some good musics. The musics changes also according to the time you explore, present or past. The real bad point is the voice acting. I haven't tried in english but in french, it's not in french, it's in canadian and it makes a huge difference. The voices are globally terrible and the tons are always false in each of the dialogue. I don't know if they are responsible of the english voices too, but it wasn't a good work at all. Why not using the same actors as in sand of time ? and if by any chance they were let me say that they do a better work during the 5 minutes i played sand of time than in the whole WW game... Amongst this, you can add various bug like unadapted sentence during a fight like a ninja saying "i'm not here to hurt you" while she performs a death combo and in some scenes (especially near the library) the sound completely disappear (on the PC version). Well the game sold well and without any patch so why bothering doing a good job on the voice acting after all. I am the only one concerned. The controls can be good like during the fight and can disappoint the players during some platform phases because fo the camera used. Also if you don't play this game with an analogic stick on a PC it could reach the nightmare stage. Unfortunately, using a pad won't help more or maybe for the control of a run as the camera will stay a problem. Honestly i don't know if it was possible to do best as it depends of other factors. Most of the time you can progress and during some phases you will experiment game over on game over and later you will pass them. In overall the game is interessant but not as interessant as Sand of time was. As i say the previous game was based on a more intriguing story and more in the style of old POP games. What's really amazing is being stucked because you are looking for a way to the next platform. That's the strong point of the game. The boss battle are also very good and difficult. Running from the Dahaka is sometime annoying but is always a fast and oppressive action phase. Despite the classic 3D bugs in this kind of game that the programmers can't avoid (or seem to not to... Tomb Raider Chronicles and Tomb Raider Angel of darkness weren't bugged on Dreamcast and PC each) you will want to finish the game. I think that this one is less good than sand of time but maybe i am wrong. However it's a difficult and long game for the winter nights that are arriving. PRESENTATION : 17/20 GRAPHICS : 18/20 ANIMATION : 18/20 SOUND : 14/20 CONTROLS : 14/20 INTEREST : 16/20 FINAL NOTE : 87% ADK, Warrior Within. 2 The about section : This section will be in each guide i will produce from now on. ABOUT MY ENGLISH : I know it's an awful one, but it's the only one i have. Correct me if you wish that's the best you can do. I am kind enough to warn you so don't expect i answer to hate mails or to a question like : "Is this your first language ?". Correct me if you wish that's the best you can do. ABOUT MY E MAIL ADDRESS : Please write to me only for true questions. Most of the time, i know it by the poor questions i received, you write to me just because you have seen my name near the faq. You don't want to read my faq but you want a quick advice. Sorry to say this but i'm tired of these mails. ABOUT THIS FAQ : This faq is basically dedicated to my own site and to gamefaqs. If you wish to download it for your site, ask for the permission but it's not all misters and misses webmasters. Think to update my faq because when i correct my english or post an update with more informations, it's on gamefaqs but never on YOUR sites. THE RESULT IS EASY TO IMAGINE : I receive questions about things that are in an update and some people continue to ask me when i will complete the faq of Skies Of Arkadia... Conclusion : if you download my faqs, be sure to download the updates as you do for an emulator. It will work better for everyone. 3 Walkthrough : THE BOAT : 1) You're under attack. Begin to kill approximatively 9 or 10 pirates. Go left. The hero falls downstairs after a scene. 2) You can drink water to heal yourself and each time you drink you can save your game. Run and learn how to use a pole to kill pirates during a fight. Now use the corridor on the right. After the scene you are outisde again. 3) You'll have to kill 6 pirates. Then you can kill the one who is battling with a sailor. Now run to the boss. BOSS : SHADEE This boss is really hard when you don't know how to fight her. First of all when you attack, hit her one or two times then stop. She will counterattack and you must defend yourself. When she shows her 2 swords up and begins to yield, it's time to hit her again one or 2 times. Sometimes you can fall back and then begin your combo with your sword so at least you can hit her 3 times. When in sword duel, press Both Attack button and second attack button. After a second scene during the battle it will stop. THE BEACH AND THE FORTRESS (present) : 1) After the scene you awake on the beach. Beat the crows. Go left and up the ledge. Use the stairs and jump until you reach a saving fountain. Now you'll learn to grab a wall and to use the monkey skill. Follow the way, jump to the next ledge. Use again the monkey skill and jump. You'll have to learn how to run on the wall and then how to use a pillar to jump to the next destination. Open the chest to unlock a secret. 2) Enter the fortress by using the jump function. Kill the 2 pirates here. Advance. Do a wall run to pass the gap here. Do a second wall run and kill 2 pirates. Pass the door. Follow the way. To pass the metallic door, jump on the ledge and un on the wall. Advance to watch a scene. Kill the pirates and follow Shadee. You have earned the arachnid sword. 3) Advance and you watch a scene. A death gardian appear. BOSS : CROW MASTER This one is easy. You can run to him, press E (second attack) and then left mouse button twice (defend) then hit the attack button, right mouse. You will have to do this until he teleports himself. 4) Now run to the right and jump on the ledge. Run on the wall and jump to the other ledge. Now run on the wall and when you walk on a green plant which is on the wall, jump to the pillar on the right. Jump to the other pillar and join the death guardian for a second fight. 5) You must now run on the wall to join a ledge. Turn back and wall run again to another ledge. Now jump up and then on a ledge on the right. You can now kill the guardian. To open the door, simply run to the button as indicated in the tutorial advices. 6) Pass the door quickly. You are inside the fortress. Descend and kill the pirates here. You will see a ledge you can use. Run straight and grab the other ledge. use the monkey skill. Kill a pirate. Do a wall run to reach a ledge on the opposite of the room. Advance carefully by using the monkey skill and go down. Do a wall run to pass the gap and follow the way. Save here. Enter the room to jump to the past. You have earned the skill recall to avoid a game over. Now each time you use this power you use a time circle (top left of the screen). You can earn time circle by eprforming combos on the foes. THE FORTRESS PART 1 (past) : 1) You must follow Shadee. Run after her. Kill the monster after a wall run. Avoid the spike towers and enter a room heavily guarded. You arrive in a room guarded by 3 pirates. Kill them all by using the pole. Jump on a pillar and then to a ledge. Open the chest for a secret. Walk on the right, jump, walk and jump. Now run to the button, use the curtain to go down and pass the door before it closes. Run to the next room, avois the spike towers and then save. 2) You must beat 2 shadows and then go up the stairs. Kill then 3 pirates and a shadow. Now do a wall run above the cutter and then jump to the ledge. Go up twice and use the monkey skill. then go down and jump. Do a wall run, kill the pirates and do another wall run. You arrive in a room heavily guarded. 3) You must fight 3 pirates. Then jump on the left and climb the ledge. Jump on a pillar and go to the right part of the room. Last do a wall run and jump to the balcony to exit. Follow the way, jump between the spike towers and use a ladder. Kill a guy. Do a wall run and then use a ladder. Go down between the spikes and then jump. Walk and jump on the second ladder. You can run to a corridor. Do a wall run to avoid the spikes on the floor and save your game. 4) You need to pass some traps to arrive to the next room. You must fight a shadow, 2 pirates and a ninja girl. You can use the wall and the pole here. Don't forget to do some combos to earn the time power "recall". If you remember the scene, you must go up to pull a lever. From where you are, use a ledge and then a pole to jump on other pole. Then jump on the right of the room. Kill the guy here. You will learn how to walk on a plank. Do it and go to the next ledge. Kill 2 guys then. Use the pole to jump to the next one, then jump on the wal and to the plank. Jump to the balcony and kill a ninja. 5) Jump to the border and then a to a plank. Go on the other ledge and jump to a curtain, before the end, jump to a ledge. Now you'll have to walk on a plank guarded by a ninja girl. You can throw a weapon to her and she falls or avoid her attack by doing a jump and then a hit. Walk on the plank anyway. Jump to a plank and then to another. Jump on the wall and rebound to take the last plank. Jump on the balcony and kill the ninja and the shadow. Jump to the border and go to the plank. Kill the last ninja and pull the lever. Go down using the curtain and pass the doors. 6) Go down the curtain and jump to a plank. Jump from plank to plank to the other side of the room. Now pass last traps (spike towers and spike on the ground) and save your game before the boss. BOSS : SHADEE Now this is the final battle. The difference is that she can kick you heavily. She also do lots of sword duel to throw you on the ground. You must protect the red girl meaning if you don't fight the black woman, the black woman will run to her to kill her. Use the same technique and help you by using a second weapon. The black woman will eventually die. 6) After the scene you enter the third chapter of the story. THE FORTRESS PART 2 (past) : "This being that before u climb the ledge at the beggining, you can pull the sacrificial alter toward the steps, this raises the wall behind it, then proceed down a staircase, avoid a few spikes and other traps, at the end you can build up your life and strength!! I noticed this part wasnt in your walkthrough Lee Turner" 1) Jump on the right and then on a ledge. Do a wall mode until you can jump. You must find your way to 2 poles to go up. Now on a ledge, do a wall run to reach the save fountain. Now run to the end of this ledge and fall on a plank. Jump to another one and do a wall mode until you can walk on another plank. Jump to another ledge. 2) Walk and jump to a pole, jump on the next ledge. Now it's time to use a rope and grab the lever. The door closes and you must know turn back. Jump to the rope. Descend and do a wall run. Enter a room with 4 ninjas in it. Kill them and run to a wall. Go up and use some pole to reach a ledge. Grab a ledge and go up. Jump to a pole and then jump to the wall and rebound on it to grab the next pole higher. Now jump to the ledge. Use your monkey skill to advance. Jumlp to the other side and monkey again. At least go up. 3) In the next room, do a wall run to grab a rope. Jump to the next rope. Now, use the rope to advance and do a wall run to reach the other side. Last pass between 4 spike towers. You can save at least. Activate the portal by pressing the button in the correct order and pass it. You gain a new power, Eye storm. THE FORTRESS PART 3 (present) : 1) Pass the 2 towers and go down. Go down until you reach a button. Use your new power to pass the door. Go down. You watch a scene of the Dahaka breaking a wall. Now wall run to a plank, jump to another plank and then to a rope. Wall run with the rope to a ledge. Use the plank to jump to another one. Jump now to a pillar and then use the curtain and jump at the end of it to reach a plank. Jump from this plank to a pole. Use your monkey skill and then jump from the pole to a ledge. Go down and kill 3 pirates and 4 ninjas. 2) Now climb the ledge and jump on the between the 2 walls and rebound to go higher. When you are at the top of the pillar near the plank jump to it. Jump to the broken wall and go up to save your game. Do a wall run and then it's time for a boss. BOSS : DAHAKA Run and do a wall run, then jump from a pole to another and last escape. Scene. Once outisde, do a wall run and jump to a pillar. Go up and jump to a ledge. Enter. You recognize the room. Use the curtain to go down and go to the portal asap to escape from the dahaka. THE FORTRESS PART 4 (past) : 1) Redo the same way and watch the scene with the evil soldier. Go to the first room and exit of here. You have probably notice a ledge on the left before the next corridor (you are outside). Go to it and go up by jumping and rebounding on the wall. Now do a wall run and kill some pirates. You find a button near a barrel, use it and use the slow motion to reach the little fence. Inside do lots of wall run to pass the traps. You find a life bonus. Exit of here. Go straight and unlock a secret in the chest. Now proceed to the next corridor and to the next room. 2) You notice now a new door has opened. Kill the guy and jump to the fountain. Use the stairs and avoid the numerous traps. Pass between the 2 spike towers when they reach the middle of their course and then do a wall run and jump to grab a ledge. Pass the spike logs and avoid the traps. You reach a ladder. Use it and jump to a lever. Go down and pass the door. You can save here. Talk to the girl. She explains you how to open the huge door. You receive a serpent sword. 3) In a scene you have seen where to input the sword. It is also a key, simply go back to the previous room and input the key. You can push the lever now to change the configuration of the room. Push this lever 2 twice and kill some pirates. THE CLOCK TOWER PART 1 (past): Note : "Hop the prince" = sorry i know it's not good english = i refer to the hop movement of Lara Croft in any of the Tomb Raider. If someone know a better way to describe the movement, i invite him or her to tell me. 1) The first thing is how to enter. Jump to the other exit of this room. Look left and do a wall run. Do a second one and go up. Look around and open the chest. Now ind your way to the entrance near. 2) Jump to use the lever, use the slow motion power and run to the door. Pass it. Jump between the 2 walls to go up. Continue and pass between wheels and spike towers. Use a ladder. Jump to the ledge. Save your game. 3) You will fight red pirates and a golem. To beat the golem, hit his feet and when he crouches, jump on his back to hit his head. You can count 6 or 7 sword hit and then jump, else he will hit you. Hint submitted by Calyth : "When on the back of the golem, you can press the opposite direction to avoid being caugh by the arm of the golem. You can stay longer on his back and you can finish him very quickly." Tip Submitted By: TheBookofMadness "Once you manage to get on his head (by slashing his legs till he falls), you may use a spare sand tank for the 2nd time skill, slow time, and start bashing his head. Two times using this trick and the golem is down with you getting slapped off his back even one, if you do this right." When he is dead, continue. Open the chest here. Find a button, touch it and use the slow motion to go up a ledge on the right. You can save your game here. 4) Use again the slow motion to jump between the wooden wheel. You are in the middle lift. I will refer to it like this from this moment on. Kill the pirates. Jump to the middle pillar. Jump to the right, then on the board and then to the guard. Kill him and use a button. Do a wall run and use your monkey skill. Jump to a pole and wait till you can jump to the next. Jump to the next ledge. Kill some hunters and go to the middle lift. 5) You meet the hunters. They explose before they die so avoid being near them. Now use the plank, walk and jump to the other plank you see. Use the monkey skill to go right. Go up, use the monkey skill to the left and fall to the next ledge. Hop the prince and kill the pirate. Open the chest. Use the ladder and use the monkey skill to arrive to a plank. Jump to a pole. Use the lever. 6) The deal here is to be near the wall, do a wall run so the prince will end to the wheel that's moving. In fact you will avoid using the pole here. From the wheel, jump to the ledge. Throw a weapon to the hunter and then push the button. Use the slow motion power to do a wall run and jump to the board. Hop the prince and jump to the ledge. Run to the wall and use a lever. Now you return to the middle platform. 7) Kill the hunters. Use the plank. Use again the slow motion and jump to the ledge. Advance along the wall and go up. Use the monkey skill to join the guard and open the chest, then go to the exit. 8) Use the slow motion to pass the first trap and run to a wall to grab a ledge and do a hop. Jump and do the monkey till the next ledge. Jump above the trap. Use the stairs. You see a button, grab the border of the closed door, hop yourself and go to the button. Pass the door. Save your game. 9) Use the stairs and kill the red pirates. Use the button a first time. You watch a scene. Now use it and then the slow motion power. Go to the ledge and run to the wall to grab a rope. Use it. Kill the red pirates and you will see agaiin the sand wraith. He uses a lever and disappear. Go left and pass a serie of traps, go under a spike tower, use the wall run to avoid the spike wheels and enter a small room. You find a ladder to a chest. Go all the way back (sorry, but it's a secret after all). 10) Now use the slow motion to pass between the wooden plank of the wheel. Do a wall run and kill 2 red hunters. Do again a wall run and jump to a pillar. Jump from a pillar to another until you can use a lever. It moves a lift. Wall run to this lift without falling. Turn back and wall to the right, jump from a wall to another to find yourself in a room with a golem. Beat it. Behind this room is a chest, then go to the entrance and jump to the bridge. Kill the hunter and find the other chest. Go back to the room and use the second exit. You see a hunter. Throw a weapon to him and he falls, else, do a wall run and he will fall. Grab the rope and use it. Heal yourself. 11) Now you are in a mill like. Your goal is to pas under each wooden barrier to reach a lever to pull and then to reach a pole. Jump from a pole to another and kill the red pirates that appear from behind the door you just opened. You'll have to pass between traps you have already seen. Then you arrive in the time room. Use the 4 buttons in the correct order and use the sand time to go to the present. You earn a new power the wind of the fate (sorry i play the game in french) power. THE CLOCK TOWER PART 2 (present) : 1) I suggest you save the game. Now go all the way back. Avoid the wheel and then do a large wall run to pass above the next spike wheel. You are back in the clock tower room. You watch a scene about what to do. 2) Use the curtain to go down. Do a wall run and jump to the pillar and go back to the room of the golem. It is now guarded by red pirates and a shadow. Kill them all. Then a serie of hunters will attack you. Use one of them to open the way (the wooden plank are blocking the way, the hunter must explode on them). 3) Do a wall run and grab the rope. Jump and rebound to the fountain to heal yourself. Now follow the way and jump the small gap. Jump to the guard and then descend. Jump to the other side of the bridge to join the exit of this area. In fact you're back in the bonus area mentioned earlier. Follow the way to the room, but in the present, after you open the door, kill 2 red pirates and 2 hunters. 4) Use the ladder, go up when possible. Now your goal is to go to the top of the mecanism. Run to grab a ledge and jump to the wood central pillar. Do this until the top, jump to a button and rebound to the wood central pillar, use the slow motion power to reach the door before it closed. Save your game. 5) Pass the small wall and use the hunter to break the false wall. After one of them explode on the wall, jump to the middle platform and watch the scene. Run to the wall, jump and rebound. Kill 2 pirates and 1 ninja. Run to the wall on the right. Jump to the middle platform and then jump to a ledge. Go up. Next do a wall run to a first platform and then to a ladder. Use this ladder. At the top, kill a pirate and a ninja. 6) Jump to the other side of the border. Fall to the ledge down. Do the monkey to go left and at the end jump to the ground. Fight 4 ninjas here. You will see a ladder on the right, use it. Turn around (on the ladder) and jump twice to the ground. Now do a wall run to a rope and use this rope to reach a ledge and go up. Do a wall run and descend the ladder. Kill 4 ninjas and 3 red pirates. Run to the wall on the left and grab the ledge. Using your monkey skill, you reach a platform. BOSS : DAHAKA You will have to run, as usual. Begin with a wall run then run to a button and rebound on the wall to go up. Kill some pirates and hunters and then jump to the other side. Again do a wall run to a rope, jump and do a wall run twice then run to the room of time.Here activate the buttons in the correct order to go to the past. Save your game. You earn a supplementary sand tank. THE CLOCK TOWER PART 3 (past) : 1) You'll have to go back on your step. In the past it's a little different but you know where to go at least. Do a wall run to avoid the spike towers and then a rolling movement to pass under the wood. Wall run again and kill 2 hunters. Do another rolling movement, jump and kill 3 pirates. To descend you will have to rebound on the wall carefully (it's very unusual to rebound to descend, great idea, i like it). Do a wall run to the rope then and jump to the other side. Use the button to kill the 2pirates. 2) Run to the large room. You will see a golem throwing hunters on you. Kill the pirates quickly. Now there is 2 wall to destroy here. On the left is a wall that opens a way to a life bonus and on the right is the save room. Be sure to explore the left way and then the right one. Near the fountain is a lever. Press it and go out of the save room. Do a wall run to a lift before it goes up again. 3) Go up and kill the pirate. Use the ladder and jump to the big stone. Go to the toher side. The golem will throw a hunter to the stone. You go up and can jump to another platform. Do a wall run until you can reach a ladder. Use it. Push (or pull) the lever. A scene shows a new platform. Do a wall run to reach it. Jump to the clock device and go down. Jump to a pole. you will see 3 poles, jump to the third and then to a ledge. Do the monkey to reach another pole and fall to the pole just down. Now jump to the final platform. 4) The next sequence is the same but in reverse as the one you complete. Kill, use the ladder to reach the stone and go up. Wall run to a ladder and use it. Push the lever and kill the 3 hunters. Do a wall run to another lever and reach a platform. On the wall you see an opening, use it. You find a chest here. Then jump to the pirate and kill him. Descend the ladder. Jump to a platform and do the monkey. You are back in the large room. Go to the golem. BOSS : GOLEM After you kill it, you can save and then reach the other side of the room. Run to a wall and rebound to grab and plank. Then jump to a pole and rebound to grab another pole up. From this one jump to a plank and from the plank jump to a ladder (be careful to not fall). Use the ladder and kill the hunters. Push the lever to unlock a movie. You can now pass the door you see. 5) The goal is to go back to the configuration room. Follow the way, do a wall run and fall from a curtain to another. You are back in the middle platform. Jump to it and use the ladder. Use the plank and with the slow motion, jump to the save point. Now go down and fight a golem. After you kill it, goto the left and try to go up using the ledge and your monkey skill. You can go back safely to the configuration room and talk to the lady in red, Kaileena. She gives you the lion sword. 6) Push the lever to configure the room. You must reach of course the other door. climb a rock and on the left do a wall run to grab a ledge. Go up and be sure to open the chest. Then go to the pirate and kill them. Advance carefully to the button. Run to it and when you press it, use the slow motion to pass the trap. if you fall here, you will discover a chest, go back and restart. Next grab a pole and jump to a button, after you press it, use the slow motion and be quick to reach the save point. THE GARDEN PART 1 (past) : 1) Kill everyone including the crows. You see a ladder next the entrance (on the left). Run to a wall to grab it. On the top, fight a shadow, he disappears. Jump to the left and do a wall run to a rope. Then jump to a ledge. Open the chest. Jump to the curtain and fall. Now go all the way back to the ladder. This time use a ladder on the right. Fight again the shadow. Do a wall run and then another one to grab a rope and jump to a pole. from the pole jump to the window and then jump to a ledge to go down. Kill the pirate and go up the next door. You can save here. 2) Watch the scene. Kill the pirate and push the lever. Use the stairs and in the central platform fight lots of pirates and shadows. There is a lever here, grab it and use the slow motion to reach the platform and go up. Jump to a "plank". Advance and jump to a pole. Jump and do the monkey. Fight the shadow. You can go up to a button. Now jump to the shadow and kill it. Use the lever to lower a bridge to a box. Go to this box and pull it to the button. Now you can go down and push the lever behind the door. 3) Walk to the left and do the monkey until a platform. Advance and jump to a rope using the plank in the middle of the way. Descend. Push the lever to reach the save point. Go back to the garden. Once at the window, do the monkey to reach a curtain and then the ground safely. You will see now 4 new levers in the garden. Push the 2 in front of you so the water falls from the mouth of the statue (try different combination until you watch a scene) and do the same with the 2 on the left. Ater the second scene, the main door opens. Pass it and go up using the ledge. You arrive in a time room. You earn the time havoc power. THE GARDEN PART 2 (present) : 1) Save your game and go down to the garden. Kill the pirates on the way. You will see a rock on the left. Go up by doing a rebound. Walk on the plank and jump to the other one. Kill the pirates on the way. Use again the border as a plank and go up. Kill the pirates here. Do a wall run to the plank and jump then descend. From the plank follow a border that leads to the window. Go down to the next door and then go up as in the past. You can save here. 2) You will watch a scene showing where to go. Go to the right and descend. You can use some ledge and your monkey skill to reach new part of this room. You eventually come to a rock with a small broken bridge. Walk on it, do a wall run and jump to reach the central part of this room. Kill the ninjas here. Go up by using the "plank" here and then a tree as a pillar. Jump to a plank and then to a pole. You can reach a platform with pirates on it. Kill them. Do a wall run and save your game. 3) Grab the wall and then jump to some wood pillars. Follow the way by jumping from one to the other and you arrive on a plank. Do a wall run and you enter the corridor (your goal). Using the slow motion pass the next trap. Do a wall run and save. Jump twice and do a wall run. Jump to a pillar. Jump to a ledge then do another wall run and jump to a pillar. Jump to a room. Kill the ninja here. Go outside useing the stairs. 4) After the scene, do a wall run. You can use the pillars in 2 different ways. From the first pillar go left to a chest hidden in a room and then come back to this pillar and jump to the right in order to reach the shadow. Once you land on the same platform as the shadow (after a pole) the Dahaka appears. BOSS : DAHAKA It's ok for another run. Do a wall run to grab a ladder. Go down and to a pole, jump to another one and reach a platform. Go up and the ground falls. Do a wall run and inside the room do two more. You emerge outside. Quickly do a wall run to the left to reach the ladder and descend it. Do a wall run to the ledge and kill the pirate here. Enter. Follow the corridor avoiding or destroying the barrels. You are outside on a bridge, turn left and do a wall run to a rope and jump. Jump to a ladder descend it and run to the time room. You earn a suuplementary sand tank. THE GARDEN PART 3 (past) : 1) Save your game. Go all the way back to the bridge. Kill the pirates on the way. Back in the garden, go right to 3 poles. You reach 2 pirates. Use a ladder then and go under the door. Kill again 2 pirates and pass in wall mode to go up. Use the ladder, then do a wall run and jump. You can save here. You arrive in a new garden. Note : In this garden there is a locked door with a button behind it. I wasn't able to open it. I suppose you will come back to it later. 2) Kill everyone and open the chest. Now you must use the lever so the plank of the moving pillar point toward the west. Climb the pillar and use this plank to jump to a wodd pillar. Jump to a ledge and do the monkey to reach the ground. Do a wall run to rech the next lever. Now the plank of the secon moving pillar must point toward the way on the right. Then jump to this way and reach the third moving pillar. Jump to the third lever. Move the fourth pillar so the plank on it point toward the balcony. Now do a wall run and grab the rope, jump to a wood pillar and then to the moving pillar. Use the plank to reach the balcony, open the chest here and pass under the door. Push the lever and the water fills the room. You can use a way to a life bonus here. Go bakc to the lever and go outside. 3) Do the reverse way and be sure when you move the pillar to see the water falling on the metallic ground. The goal is that the water touches all four pillars. In fact when you are back to the third lever, move it to its initial position, go to the second lever and do the same and then reach the first lever to complete the chain. You have unlocked the room of time. You must go all the way back to there now. 4) In fact go back to the balcony after the 3 poles. A scene will show you what to do. Go right and do a wall run to a rope and then jump to a pirate. Kill him. Now press the button and after you did this use the slow motion power to go back to the balcony. Run to a moving ledge and then to the wall to grab a pole. From this pole jump and use the monkey skill to go up. Advance from a wall to another until you reach a ladder. Go down. Leave the garden and save your game. Go back to the configuration room. You will watch a scene where the Dahaka eats the Sandwraith. Last go to the sand room you have opened. Scene. save your game. Scene. BOSS : EMPRESS This one is hard to kill. You can defend yourself and then hit her but during her combo she can hit your feet even if you are in defense. At 1/3 of her life she summons 2 spirits. Even if they are annoying this is the opportunity to earn 2 sand power and then continue the fight with the empress. At 2/3 she summons again the spirits and then you will kill her. You fall after the scene. The Dahaka appears again. Escape of course dy doing wall run. You reach a bridge, jump to a lever and using it as a pole you reach the other side of the bridge. You eventually arrive in the tomb. THE TOMB (present) : Go left to a pillar and pull a huge white rock. Go down and open the chest. Now use the stairs. Do a wall run, jump to a pole and jump again. You arrive to a fork. Go right and jump to a pole and then to the other side of the bridge. Pull the second white rock. Go down and go all the way back to the fork. Go left this time and pass under the rocks. The way will be long to the third white rock. You will have to do wall runs to a rope and rebound 2 times on the walls to reach it. The timing is very small. You will watch a scene showing new ledge on the central pillar. Jump to them and go up. Once on the top, jump to a lever and pass the door. You can open a chest and save here. TO THE TIME ROOM (present) : 1) Do wall run, kill 2 pirates, do another wall run and kill 2 pirates again. Do the monkey then jump from a plank to another. You will fight 4 pirates. Rebound on the wall to climb a ladder. Jump to another ladder and ascend it. Do the monkey and go up. You will watch a scene. You must try to reach the sword. 2) You will meet the new ninja but they are really strong and even invincible for now. I suggest you zap them and go directly to the plank way. Advance carefully because the plank falls to indicate the good way. You will meet the ninja again on the plank and you must jump and hit them before they hit you. After the plank you will have to do a wall run and during the run hit the ninja before she hits you. Fall using the curtains. Just before you take the sword, the Dahaka appears. BOSS : DAHAKA Run to the time machine. The way is easy. Activate the buttons and you earn the Fate Of Blow. Save your game. TOWARD THE LIBRARY (past) : 1) Pass the traps and run to a room. You receive the scorpion sword. With it you can break false wall. You can exit using the open door (after you kill some pirates). Avoid the traps again and you arrive in a room with a lever. Use it and you will see the white pirates (hard to beat). Use the lever and push the box on the button. 2) Go to the next room and descend the ladder. Now push the lever and in one of the room that appears, press the button and run to the door (in slow motion). Kill the pirates here and use a lever. Save your game. Do a wall run and rebound. You arrive in a huge room with a boss. BOSS : GIANT MUMMY The technique is the same as for a golem. Kill it quickly. 3) Exit and use the ladder on the left. Jump and kill 3 pirates. Break a wall and press a button. There are another wall to break with a door inside. Pass the door using the slow motion power. In the next set of stairs you can see the classic trial to obtain the life bonus. That makes four. Go back to the room of the 2 breakable walls and this time pass the door that the button opens (using also the slow motion). Run to a wall to reach a plank. Jump to the wall and rebound to reach a higher plank and go up. Save your game. Use the next set of planks to reach the library. Kill some pirates before you can enter it. THE LIBRARY (past) : 1) Pass the stairs and climb up the table. Fight the white pirates.Run to the second lever and move it. A new way with new pirates appear. You see a lever on the wall. Grab it. Now use the slow motion power 2 times to run to the door that opens. You need to move again the second lever of the library and then run to the door. Use the ladder. Go to the other side of the balcony. Kill the enemies. 2) On the other side you must pull 2 walls. Rebound on them to go to the top. Look at your right. Do a wall run to the pole. Then grab a plank. Jump from a plank to another and follow the way. Jump on the left to other poles. Use your monkey skill to advance. You can go up the plank and follow the way it offers. Advance and find a way to the ground on the left. Come back to where the Dahaka was and go right (wall mode). Go up. Avoid the ninja. Jump to the ledge and then to the plank. You eventually arrive at your destination. On these planks is also a way to the fifth life bonus after a classic trial. Go back to the plank, reach the destination shown in the cutscene. Advance on the final plank and go down. Save. 3) Do a wall run and kill te ninja. Use the stairs. Break the door with the sword. You are back in the clocktower. You can now return to the hall and then to the throne room by using the way you know. You can find the 4 remaining life bonus now. Sorry i won't indicate them as i didn't search for them. Once in the sand room you will see a pedestal with the water sword if you have found all 9 life bonus and you will also notice a new way. Taking or not the water sword change the end of the game giving more hint on the sequel in fact. You can use the lever to close the wall behind you, not an obligation. Do a wall run and jump to the ledge. Follow the way to the throne room. Scene. Break the wall and activate the time room. You earn a sand tank. THE THRONE ROOM (present) : 1) Follow the way and go up. You will fight some strange lions here. You arrive in a new corridor. You can jump in the water, it's safe. Use the border and your monkey skill to join the other side. Advance and jump to the main platform. Kill the pirates and ninja. Jump to the other door and save. Pass under the door and do a wall run to the other side. Kill the lions here. 2) Press the button and do a wall run to the ledge. Do a wall run to a pillar. Go up and rebound to reach the top. Jump to the pole. Now jump to a button and rebound on it and grab the plank. Use the slow motion power and go to the east. Jump to a platform. Do a wall run to a pole. Jump to a button and rebound on it to grab another pole. Use again the slow motion to reach the platform and then the plank. Jump and rebound on a button. Use again the slow motion and jump to the platform. Do a wall run and grab the pole. Jump and rebound to the curtain and then jump at the end of the curtain to reach the ground. 3) Advance and do a wall run on the right. Use your monkey skill and go up. Do a wall run and go down with the curtain. Scene. You become at least the sand wraith. 4) Kill the lions. Run to the wall and rebound to reach the pole. Jump to the other pole and then to the wall. Rebound on it and grab a pillar. Jump to the border, use your monkey skill andgo down. Jump to the plank and then roll under the spike tower. Advance and do a wall run and jump to another plank. Use the slow motion and advance to the time room. Activate it and use it. You earn the storm of fate power. Save your game. THE THRONE ROOM (past) : 1) Advance with the slow motion pwoer to avoid the first trap. Jump to the other plank and then to the second. Go to the wall on the left. Use your monkey skill and go to the second room. Pass under the wheel. Use again your monkey skill and go up. Run to the wall and grab the border. Jump to the other side and avoid the wheel. Go to the ground and save. Open the chest. Advance. BOSS : THE GRIFFIN : To beat him you need to hit its legs. When he flies roll to the ground to avoid him. You must always circle around him and hit its legs. 2) Jump to the locked door. Use you monkey skill and go to the left then rebound on the wall to go up to the exit. In the next room, do a wall run and jump to a pole. Jump to a curtain, fall and jump to the pole and again to a curtain. In the next room use the slow motion power to do a wall run and pass the traps. Pass the spike towers and spike wheels. You are in the garden. Use the plank and jump to the second one. Then Go to the end of the way and open the chest. Then press the button and reach the known part of the garden. From here, go back to the hall. Scene. You must know travel back to the time room of the balcony in the garden. The ladders are here so it will be easier for you to reach it. TO THE MYSTIC CAVERNS (present) : 1) Advance. The dahaka throw you in an unknown place. Do a wall run and grab a rope. Jump to a platform and then to the curtain. Jump to the ground. Now you know the way to reach the other exit. Kill, go to the plank and follow the way instead of grabin the pole. At the end of the way you jump to a pillar and then to a box. Go up and press the button. pass the door. You can go to the time room. TO THE MYSTIC CAVERNS (past) : 2) Follow the way and kill the ninjas. Save. Press the button, run to the exit and watch the scene. Do a wall run to a rope, jump to another rope. Do 2 wall run then. Pass under the blade and do a wall run to reach the save point. 3) Pass under the stone. Go down using the curtain. Jump to a pole. Go down to the pole. Jump from a mast to another using them as pillars. Don't waste time. Jump to the ground. Kill the pirates and the ninjas. Run to the wall near the tree. Rebound and grab the pole. Jump to the wall. Do a wall run to a rope and grab a curtain then. You must rebound from a wall to another. Kill the ninjas. Go down using the curtain and rebound on the last to grab a mast. Jump to the other masts. You arrive on a bridge but it falls because of your weight. Run and jump to a pole, don't stop, jump to another bridge. Run to jump to the wall, rebound on it and grab the next bridge. Do a wall run to reach the end (kill the ninja on the way). Use the slow motion power, open the chest and break the wall. 4) Do a wall run and kill the ninja. Rebound on the wall to jump over the spike wheels. Go up. Pass between the spike towers. Do a wall run and then use the monkey skill to reach the other border. Advance. Scene. Come back few steps to open the chest you saw in the scene. Jump to the pillar to reach the other exit. Save. Do a wall run between the 2 spike wheels. Avoid the blade and go down. Do a wall run above the hole. 5) In this room, youmust move the pipe so the lava reach the cauldron. Kill the pirates here and use the ladder to go up. Move the 2 last levers at the end of the room once each and then (the room is a square) come back to move the 2 first you saw earlier. The lava do its job. You can now see the next exit. Go down and use it. Save. Pull the lever. Run to the wall on the left. Grab the border. Jump to the plank. Go down to the ground and in the basement avoid the wheels. 6) Back near the library, kill the pirates and follow the same way. Run to the wall with a face on it. Grab the plank. Go to the top and save your game. You know now haow to go to the library. Use the same way you used as the prince to go to the tower. The Dahaka arrives and breaks a wall. Go up using the plank. At the end of the plank do a wall run. Do another wall run and jump to the ledge. Wall run again and jump to a pole. Run and then watch a scene. save your game. THE MYSTIC CAVERNS (past) : 1) Advance in the fog. Kill the enemies. After the scene you understand that you need to reach the button. Begin with a wall run at the end of the way and jump to a pillar. Jump to another pillar and reach a platform near the button. Now Press te button and use the slow motion power. Don't use the same way. Now wall run and jump to a pillar in front of you. Jump to the way and beat the crow master. In any case run as fast as possible to the door. It closes very fast. Using 2 times the slow motion you will have the good timing. 2) Pass under the door and advance. Fall, use the button you see and go up to the next room. Kill the enemies on the way. At the end of the fork, beware of the wheels. Do a wall run and then use the monkey skill to reach the ground. Advance and do many wall run to reach the save point. 3) Do a wall run. Grab the rope. Climb the rope to grab the ledge. Now use do the monkey to reach the other rope. Use this rope as usual to reach the border on the other side. Advance. You are in the clocktower. Pass the room with the golem, jump to the bridge and activate the lever (as in the old scene you saw). Watch the scene. THE FINAL RUN : 1) After you awake, use the exit on your left to run to the mill. Pass the mill trap. Watch the scene and go back to the hall. You will use again a known path. 2) Watch the scene and this time, the prince dies and you become normal again. Note that's it is quite illogic. As you are the future of the prince who dies, if he dies, you cannot exist. On the other hand, some people will consider that it only breaks the cycle and don't alter event that are occuring. Anyway i don't really agree with what happens. 3) You have just to run to the save point. Follow the way to the throne room and later jump to the central platform where you fought the griffin. BOSS : THE EMPRESS This time she is more powerful. Instead of summoning red spirit, she will use storms that will follow you. If you have the water sword you will spare her life, else she is the final boss. If you have the water sword, meaning that you have unlock all the secrets life bonus and chests, you will fight the Dahaka. FINAL BOSS : THE DAHAKA The ending won't be the same according to the fact you have the water sword or not. 4 The bugs Within : Ok now read this carefully : 1) Most of the players experience it at least once. During the game the prince is changed into the sand wraith way before he must. In this case your profile is simply corrupted, stop playing and reload from an old file. If the old file is still corrupted, reload an older and if it the same thing, simply restart the game (this extremity happens only when you are in the fortress, not in the garden or elsewhere). 2) After killing the empress a first time you are teleported on the beach. Well, don't lie because i know you are playing a copy of the game. You face here the protection against piraty. Ubisoft did something to the video called cine19.bik. There is a switch in it. Copy = teleport to the beach, original game all is alright. It's clear that on PC a fix exists and can be applied after you install the game. On Console on the contrary there is nothing you can do, as you must change it directly into the iso. Imagine the mess : copying the content of the iso on your drive after you mount it in demon, hope that the video file is in a video folder and not in a strange named file and change it. After this, use a program to create a new iso file and burn it. This is impossible. Buy the original !!!!! don't give credits to the pirates. I know the games are expansive but it's like that. I am not happy to talk of this in my walkthrough but i am tired to receive mail saying that you are stucked where you must not and you are on the beach. 5 Credits : This walkthrough is copyrighted 2004. Ask for my permission to use it on your site. ADK.
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