Codes

  • General cheat codes

    All of these cheats are activated by holding down Shift+Ctrl, then typing the code. Some codes need to be entered in a specific area or part of the game.

    NB. Each of these cheats has a cost in cheat points, which are replenished at the rate of 1/day. If you try to activate a cheat you do not have the points for, you will be informed of your current number of cheat points.

    EffectCode
    fly into sun, full repair of items - 40 pointsrepair
    increases hull sizesuperhull
    nearest ship drops everything not needed for movementDrop
    [as above] 100,000 credits - 300 pointshugemoney
    [at any planet's equipment screen] 10,000 credits - ? pointsbigmoney
    [in hyperspace] destroys all enemies unless Keller is present - 30 pointsboom
    [in military base] get next military rank - 90 pointsnextrank
    [in ranger station] gain 1000 ranger points - 150 pointsrangerpoints
    [in space] reduces weight/size of equipped standard items by half - 300 pointspacking
    [on a plant] random base forms in the current system, max 3 - 30 pointsrndbase

    Contributed By: MikoSquiz and majesty101ne.

  • Space Rangers 2 Shift+Control codes

    These codes require both shift and the control buttons to be pushed. Most codes will take effect when activated in certain areas ie. (Stations, Hyperspace, Space travel). All codes also costs cheatpoints the player accumulates throughout the game through 1 point/Day. Note: Codes are not CaSe SeNsiTivE

    EffectCode
    10,000cr - 60 points [Can be entered at planet screen, equipment store screen, or space screen]Shift+Ctrl + [money]
    Complete set of top-tier equipmentShift-Ctrl Device
    maximize all skillsShift
    One of each artifactShift-Ctrl Arts
    One of each MicromoduleShift-Ctrl Module
    [100] In the planet screen, typing the code will add one high level weapon in the equipment store[Shift]+[Ctrl]+CoolWeapon
    [100]In a pirate station, the code will produce one pirate in each controlled sectors.[Shift]+[Ctrl]+Pirates
    [100]Peleng weapons will have double range and every non-peleng planet and civilians will hate you[Shift]+[Ctrl]+PelengSurprise
    [10]All non-ranger ships will turn hostile. Planets and rangers remain the same[Shift]+[Ctrl]+HateRangers
    [160] In a Science station, typing this code will give you one piece of Klissan equipment[Shift]+[Ctrl]+KlissanItem
    [200] In the pirates base, typing the code will increase yours and pirates' damage by 10-20. You will turn to a pirate with planets hating you.[Shift]+[Ctrl]+WeaponStrength
    [20] Calls one fleet of Dominators to your location[Shift]+[Ctrl]+KlissanCall
    [20] Gives the Dominators a fleet per planet they own[Shift]+[Ctrl]+KlissanMax
    [20] In a pirate station, Reveals an unrevealed map sector[Shift]+[Ctrl]+OpenMapSector
    [20] In the planet screen, typing this code will set one random weapon cost to 1 credit[Shift]+[Ctrl]+LowCostWeapon
    [30]Creates a random base (science, Business, Ranger, Military, Medical) in your sectorShift+Ctrl+RndBase
    [40] Fly into the sun and you will recieve a full repair[Shift]+[Ctrl]+Repair
    [60] Nearest ship will drop all items not related to space travel ie. Engine and Fuel[Shift]+[Ctrl]+Drop
    [60]In space, typing this code will put 2 Quark Bombs in your inventory[Shift]+[Ctrl]+Bomb
    [Use in hyperspace] Get a random artefact in your inventory[Shift]+[Ctrl]+ Artefact
    [use in space] It spawns Quark Bombs around you, and blows up at next day. HINT: don't move or it'll kill you[Shift]+[Ctrl]+ 10Bomb
    [use in space] You get sick with all illnesses[Shift]+[Ctrl]+ illness

    Contributed By: Zhang_Ren, theangryyam, roguex2, and soullthief.

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