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    Console Cheats/Codes by goaliexam

    Version: 0.8 | Updated: 03/01/05 | Search Guide | Bookmark Guide

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    *******************************************************************************
    In-Game Console Codes FAQ
    Version 0.80
    Last Revision Date: February 27, 2005
    
    Copyright 2004 Max "Goaliexam" Cutler (mcutler01@comcast.net)
    
    See the bottom of this document for copyright, distribution, and contact
    information.
    
    *******************************************************************************
    Table of Contents:
    I. Version History & Introduction
    II. Enabling Cheats
    III. Code List & Explanation
    IV. "giveitem" Code List
         IVa. Implants/Utility
         IVb. Masks/Sensors
         IVc. Hands (Gauntlets)
         IVd. Arm Bands/Shields/Droid Special Weapons
         IVe. Body/Plating and Upgrades
         IVf. Belts/Droid Shields
         IVg. Melee Weapons and Upgrades
         IVh. Ranged Weapons and Upgrades
         IVi. Lightsabers, Crystals, and Upgrades
         IVj. Medical/Repair
         IVk. Mines & Grenades
         IVl. Stimulants/Utilities
         IVm. Upgrades
         IVn. Pazaak
         IVo. Player-Specific Items
         IVp. Miscellaneous
    V. "warp" Code List
    VI. Frequently Asked Questions
    VII. Conclusion/Acknowledgements/Copyright
    *******************************************************************************
    Part I: Version History & Introduction
    *******************************************************************************
    
    Version History:
    V0.8(02/27/05) - First Release. Majority of codes and information.
    
    Introduction: 
    Star Wars: Knights of the Old Republic II: The Sith Lords (TSL) is 
    an RPG for the XBOX and PC. It takes place 4,000 years before the Original Star 
    Wars Trilogy movie, and 5 years after the events of the original Star Wars: 
    Knights of the Old Republic (XB, PC). In the PC version of TSL, you can use an 
    ingame cheat console to add, modify, or get more information about a wide 
    variety of data in the game. If you are looking for a specific code, use your 
    browser's Find function, which is usually accessed by pressing Control+F or 
    Command+F on your keyboard. Alternatively, you can find this in most browsers 
    in the Edit menu at the top of the screen.
    
    NOTE: When you use cheats, the text "CHEATS USED" will appear over your file's
    picture in the load and save game menus. To prevent this, use a tool such as 
    the excellent KOTOR SaveGame Editor found at StarWarsKnights.com.
    
    *******************************************************************************
    Part II: Enabling Cheats
    *******************************************************************************
    
    Before you can use codes in TSL, you must first enable them. Open notepad
    or any other plain text editor (Textpad, Wordpad, BBEdit, etc.), and open the
    file "swkotor.ini" in your TSL folder (by default C:\Program
    Files\LucasArts\SWKotOR2). In this file you will see sections with titles in
    brackets ([title]). 
    
    Go to the [Game Options] section, and add the line
    EnableCheats=1
    under the last setting (Disable Movies=0 by default). Then save the file and
    close your program. Cheats are now enabled! To use cheats ingame, hit the tilde
    key (~) on your keyboard (usually to the left of the 1 key), and a greater than
    character (>) will appear in the top-left corner of the screen. Then just type
    one of the codes with the proper syntax and enjoy!
    
    *******************************************************************************
    Part III: Code List & Explanations
    *******************************************************************************
    Replace x with a number:
    
    Code                Effect
    --------------------------------------------------------------------------
    addarkside x         add x amount of dark side points
    addlevel x           add x levels
    addlightside x       add x amount of light side points
    addexp x             add x amount of experience points
    bright               Increases the brightness in dark areas
    infiniteuses 	       All limited use items (medpacs, grenades, stims, etc.) do
                         not expire
    turbo                Characters move three times normal speed
    givecredits x        Add x amount of credits to total credits
    givecomspikes        Gives 99 Computer Spikes.
    *giveitem x          LOOK AT NEXT SECTION FOR MORE INFORMATION
    givemed              Gives 100 Advanced Medpacs
    giverepair           Gives 100 Repair Parts.
    givesitharmor        Gives 100 Armor
    invulnerability      God mode 
    heal                 Heals characters
    restartminigame      Restarts current mini-game (Pazaak, Swoop Racing, etc.)
    revealmap	           Reveals the entire map (Press M)
    setconstitution x    Sets Consitution Attribute Level
    setdexterity x	     Sets Dexterity Attribute Level
    setcharisma x	       Sets Charisma Attribute Level
    setintelligence x    Sets Intilligence Attribute Level
    setstrength x	       Sets Strength Attribute Level
    setwisdom x	         Sets Wisdom Attribute Level
    setawareness x	     Sets Awareness Skill Level
    setcomputeruse x     Sets Computer Use Skill Level
    setdemolitions x     Sets Demolitions Skill Level
    setpersuade x	       Sets Persuade Skill Level
    setrepair x	         Sets Repair Skill Level
    setsecurity x	       Sets Security Skill Level
    setstealth x	       Sets Stealth Skill Level
    settreatinjury x     Sets Treat Injury Skill Level
    warp x               Warps/Transports you to the map with ID x
    whereami             Displays current location (mapID, x,y,z)
    
    *******************************************************************************
    Part IV: "giveitem" Code List
    *******************************************************************************
    To recieve one of the many items in TSL, you can use the "giveitem" cheat
    command. Use the following code:
    
    giveitem *item_resref*
    
    *item_resref* is to be replaced by the resref (the game's internal ID name) of
    the item you wish to recieve. Listed below are the resrefs for all of the items
    in the game.
    
    NOTE: If an item is listed with multiple resref values, it means that each one
    is slightly different (usually upgraded versions). Also, some of these
    "upgraded" versions have high feat requirements, so it is generally best to
    take the first one of that item in the list and upgrade it at a workbench.
    
    --------------------------------
    IVa. Implants/Utility:
    --------------------------------
    
    Implant Class 1:
    e_imp1_01 - Reflex Package
    e_imp1_02 - Pheromone Package
    e_imp1_03 - Cardio Package
    e_imp1_04 - Strength Package
    e_imp1_05 - Response Package
    e_imp1_06 - Fitness Package
    e_imp1_07 - Skils Package
    e_imp1_08 - Health Package
    e_imp1_09 - Physical Boost Package
    e_imp1_10 - Mental Boost Package
    
    Implant Class 2:
    e_imp2_01 - Retinal Combat Implant
    e_imp2_02 - Lornan Implant
    e_imp2_03 - Biotech Implant
    e_imp2_04 - Power Implant
    e_imp2_05 - Alacrity Implant
    e_imp2_06 - Insight Implant
    e_imp2_07 - Skills Implant
    e_imp2_08 - Durability Implant
    e_imp2_09 - Physical Boost Implant
    e_imp2_10 - Mental Boost Implant
    
    Implant Class 3: 
    e_imp3_01 - Bio-Antidote System
    e_imp3_02 - Nerve Enhancement System
    e_imp3_03 - Reaction System
    e_imp3_04 - Advanced Combat System
    e_imp3_05 - Bavakar Strength System
    e_imp3_06 - Cardio Power System
    e_imp3_07 - Skills System
    e_imp3_08 - Numbnes System
    e_imp3_09 - Physical Boost System
    e_imp3_10 - Mental Boost System
    
    Implant Class 4:
    e_imp4_01 - Strength D-Package
    e_imp4_02 - Immunity D-Package
    e_imp4_03 - Perception D-Package
    e_imp4_04 - Enhancement D-Package
    e_imp4_05 - Immortality D-Package
    e_imp4_06 - Quickness D-Package
    e_imp4_07 - Skills D-Package
    e_imp4_08 - Universal D-Package
    e_imp4_09 - Physical Boost D-Package
    e_imp4_10 - Mental Boost D-Package
    
    Droid Utility Items:
    d_interface_01 - Droid Optimized Interface
    d_interface_02 - Droid Stabilization Subroutine
    d_interface_03 - Droid Machine Interface
    d_interface_04 - Droid Lockout Bypass
    d_interface_05 - Droid Parabolic Guides
    d_interface_06 - Droid Motivator Booster
    d_interface_07 - Droid Durability Upgrade
    d_interface_08 - Droid Agility Upgrade
    d_interface_09 - Droid Wisdom Upgrade
    d_interface_10 - Droid Exchange Interface
    d_interface_11 - Droid Remote Interface
    d_interface_12 - Droid Anatomy Library
    d_interface_13 - Droid Scavenger Upgrade
    d_interface_14 - Droid Source Ripper
    d_interface_15 - Droid Systems Upgrade
    
    --------------------------------
    IVb. Masks/Sensors:
    --------------------------------
    
    Helmets/Masks:
    100_mask01 - Survey Gear
    a_helmet_01 - Neural Band
    a_helmet_02 - Breath Mask
    a_helmet_03 - Rakatan Band
    a_helmet_04 - Stealth Field Enhancer
    a_helmet_05 - Bothan Perception Visor
    a_helmet_06 - Sonic Nullifiers
    a_helmet_07 - Interface Band
    a_helmet_08 - Targeting Visor
    a_helmet_09 - Shielding Visor
    a_helmet_10 - Spacer's Sensor
    a_helmet_11 - Regal Visor
    a_helmet_12 - Meditation Band
    a_helmet_13 - Bothan Sensory Visor
    a_helmet_14 - Arkanian Blinders
    a_helmet_15 - Combat Sensor
    a_helmet_16 - Multi-Spectral Target Assessor
    a_helmet_17 - Consciousness Helm
    a_helmet_18 - Rebreather Mask
    a_helmet_19 - Das'skar Hunting Mask
    a_helmet_20 - Force Mask
    a_helmet_21 - Sith Mask
    a_helmet_22 - Stabilizer Mask
    a_helmet_23 - Matukai Meditation Band
    a_helmet_24 - Target Assessor
    a_helmet_25 - Circlet of Saresh
    a_helmet_26 - Bindo's Band
    a_helmet_27 - Enchanced Shielding Visor
    a_helmet_28 - Force Shield
    a_helmet_29 - Absorption Visor
    a_helmet_30 - Force Focusing Visor
    
    Sensors:
    d_tool_01 - Droid Motion Tracker
    d_tool_02 - Droid Upgrade Slot
    d_tool_03 - Droid Surveillance Upgrade
    d_tool_04 - Droid Advanced Upgrade Slot
    d_tool_05 - Droid Reference Database
    d_tool_06 - Droid System Fortification
    d_tool_07 - Droid Fighting Upgrade
    d_tool_08 - Droid Perception Sensors
    d_tool_09 - Droid Memory Upgrade
    d_tool_10 - Droid Warfare Upgrade
    d_tool_11 - Droid Battle Upgrade
    d_tool_12 - Droid CERS
    d_tool_13 - Droid CESS
    d_tool_14 - Droid CEPB
    d_tool_15 - Droid Mico-Optics
    
    --------------------------------
    IVc. Hands (Gauntlets):
    --------------------------------
    
    Gauntlets:
    a_gloves_01 - Insulated Gloves
    a_gloves_02 - Exchange Casual  Gloves
    a_gloves_04 - Taris Survival Gloves
    a_gloves_05 - Accuracy Gloves
    a_gloves_06 - Gamorrean Gauntlets
    a_gloves_07 - Exchange Work Gloves
    a_gloves_08 - Czerka Defensive Gauntlets
    a_gloves_09 - Detonator Gloves
    a_gloves_10 - Unarmed Accuracy Gloves
    a_gloves_11 - Infiltrator Gloves
    a_gloves_12 - Jal Shey Perception Gloves
    a_gloves_13 - Gamorrean Wargloves
    a_gloves_14 - Eriadu Strength Amplifier
    a_gloves_15 - Karakan Gauntlets
    a_gloves_16 - Bothan Precision Gloves
    a_gloves_17 - Sith Power Gauntlets
    a_gloves_18 - Gamorrean Power Gauntlets
    a_gloves_19 - Nagai Combat Gloves
    a_gloves_20 - Kubaz Scoundrel Gloves
    a_gloves_21 - Automation Gloves
    a_gloves_22 - Jal Shey Meditation Gloves
    a_gloves_23 - Echani Accuracy Gloves
    a_gloves_24 - Zeison Sha GLoves
    a_gloves_25 - Dominator Gauntlets
    a_gloves_26 - Nikto Soldier Gloves
    a_gloves_27 - Ossluk's Gloves
    a_gloves_28 - Disruption Gloves 
    a_gloves_29 - Improved Automation Gloves
    a_gloves_30 - Lightning Gloves
    
    --------------------------------
    IVd. Arm Bands/Shields/Droid Special Weapons:
    --------------------------------
    
    Armbands:
    a_band_c01 - <Player>'s Armband
    a_band_x01 - Nomi's Armband
    a_band_x02 - Vao Armband
    a_band_x03 - Ludo Kressh's Armband
    
    Shields:
    100_fore01 - Telos Mining Shield
    a_shield_01 - Energy Shield
    a_shield_02 - Mandalorian Melee Shield
    a_shield_03 - Arkanian Energy Shield
    a_shield_04 - Echani Shield
    a_shield_05 - Mandalorian Power Shield
    a_shield_06 - Echani Dueling Shield
    a_shield_07 - Verpine Prototype Shield
    
    Droid Special Weapons:
    d_device_01 - Droid Neural Pacifier
    d_device_02 - Droid Repulsor
    d_device_03 - Droid Flame Thrower
    d_device_04 - Droid Toxin Emitter
    d_device_05 - Droid Neural Scrambler
    d_device_06 - Droid Ion Striker
    d_device_07 - Droid Molten Cannon
    d_device_08 - Droid Carbonite Projector
    d_device_09 - Droid Plasma Thrower
    d_device_10 - Droid Bio-Assault Spray
    d_device_11 - Droid Carbonite Emitter
    d_device_12 - Droid Ion Blast Mark I
    d_device_13 - Droid Ion Blast Mark II
    d_device_14 - Droid Ion Blast Mark III
    d_device_15 - Droid Multi-Spectral Emitter
    
    --------------------------------
    IVe. Body/Plating and Upgrades:
    --------------------------------
    
    Clothing:
    g_a_clothes01 - Clothing
    g_a_clothes02 - Clothing (Variant 2)
    g_a_clothes03 - Clothing (Variant 3)
    g_a_clothes04 - Clothing (Variant 4)
    g_a_clothes05 - Clothing (Variant 5)
    g_a_clothes06 - Clothing (Variant 6)
    g_a_clothes07 - Clothing (Variant 7)
    g_a_clothes08 - Clothing (Variant 8)
    g_a_clothes09 - Clothing (Variant 9)
    g_a_clothes10 - Clothing (Variant 10)
    g_a_clothes11 - Clothing (Variant Czerka)
    
    Misc. Clothing:
    a_robe_01 - Clothing
    armoredflightsuit - Armored Flight Suit
    dancersoutfit - Dancer's Outfit
    mineruniform - Miner's Uniform
    
    Robes:
    a_robe_02 - Padawan Robe
    a_robe_03 - Dark Padawan Robe
    a_robe_04 - Baran Do Novice Robe
    a_robe_05 - Matukai Apprentice Robe
    a_robe_06 - Zeison Sha Initiate Armor
    a_robe_07 - Jal Shey Neophyte Armor
    a_robe_08 - Jedi Robe
    a_robe_09 - Dark Jedi Robe
    a_robe_10 - Norris Robe
    a_robe_11 - Jal Shey Advisor Armor
    a_robe_12 - Gray Jedi Robe
    a_robe_13 - Jedi Knight Robe
    a_robe_14 - Dark Jedi Knight Robe
    a_robe_15 - Matukai Adept Robe
    a_robe_16 - Zeison Sha Warrior Armor
    a_robe_17 - Jedi Master Robe
    a_robe_18 - Dark Jedi Master Robe
    a_robe_19 - Baran Do Sage Robe
    a_robe_20 - Jal Shey Mentor Armor
    a_robe_21 - Ossus Keeper Robe
    a_robe_22 - Natth Cowling
    a_robe_23 - Arca Jeth's Robe
    a_robe_24 - Aleema Keto's Robe
    a_robe_25 - Sylvar's Robe
    a_robe_26 - Darth Malak's Armor
    a_robe_27 - Jolee's Robe
    a_robe_28 - Thon's Robe
    a_robe_29 - Crado's Robe
    a_robe_30- Nomi's Robe
    a_robe_x01 - Handmiden's Robe
    
    Light Armor:
    khoondamilitiaarmor - Khoonda Militia Armor
    a_light_01 - Light Combat Suit
    a_light_02 - Combat Suit
    a_light_03 - Heavy Combat Suit
    a_light_04 - Mandalorian Combat Suit
    a_light_05 - Zabrak Combat Suit
    a_light_06 - Bonadan Alloy Heavy Suit
    a_light_07 - Echani Light Armor
    a_light_08 - Massassi Ceremonial Armor
    a_light_09 - Manadalorian Heavy Suit
    a_light_10 - Zabrak Battle Armor
    a_light_11 - Ubese Environmental Suit
    a_light_12 - Echani Shielded Suit
    a_light_13 - Reinforced Fiber Armor
    a_light_14 - Zabrak Field Armor
    a_light_15 - Ulic Qel Droma's Mesh Suit
    a_light_x02 - Atton's Ribbed Jacket
    a_light_x08 - Electromesh Suit
    a_light_x09 -  Mira's Ballistic Mesh Jacket
    
    Medium Armor:
    a_medium_01 - Military Suit
    a_medium_02 - Light Battle Armor
    a_medium_03 - Echani Battle Armor
    a_medium_04 - Cinnagar War Suit
    a_medium_05 - Sith Battle Suit
    a_medium_06 - Bronzium Light Battle Armor
    a_medium_07 - Verpine Fiber Mesh
    a_medium_08 - Krath Heavy Armor
    a_medium_09 - Powered Light Battle Armor
    a_medium_10 - Krath Holy Battle Suit
    a_medium_11 - Exar Kun's Light Battle Suit
    a_medium_12 - Heavy Cinnagar War Suit
    a_medium_13 - Verpine Fiber Ultramesh
    a_medium_14 - Electromesh Armor
    a_medium_15 - Jamoh Hogra's Battle Armor
    
    Heavy Armor:
    a_heavy_01 - Battle Armor
    a_heavy_02 - Heavy Battle Armor
    a_heavy_03 - Echani Heavy Armor
    a_heavy_04 - Durasteel Heavy Armor
    a_heavy_05 - Powered Battle Armor
    a_heavy_06 - Flex Heavy Armor
    a_heavy_07 - Mandalorian Battle Armor
    a_heavy_08 - Mandalorian Heavy Armor
    a_heavy_09 - Verpine Zal Alloy Mesh
    a_heavy_10 - Mandalorian Assault Armor
    a_heavy_11 - Corellian Powersuit
    a_heavy_12 - M'uhk'gfa
    a_heavy_13 - Iotran Braceman Armor
    a_heavy_14 - Felenar Armor
    a_heavy_15 - Matrix Armor
    a_heavy_x01 - Mandalore's Armor
    
    Overlay Upgrades:
    u_a_over_01 - Heat Shielding Mark I
    u_a_over_02 - Armorply Plating Mark I
    u_a_over_03 - Sound Dampening Overlay Mark I
    u_a_over_04 - Ablative Plating Mark I
    u_a_over_05 - Energy Shielding Mark I
    u_a_over_06 - Ballistic Shielding Mark I
    u_a_over_07 - Bonded Plates Mark I
    u_a_over_08 - Heavy Bonded Plates Mark I
    u_a_over_09 - Heat Shielding Mark II
    u_a_over_10 - Armorply Plating Mark II
    u_a_over_11 - Sound Dampening Overlay Mark II
    u_a_over_12 - Ablative Plating Mark II
    u_a_over_13 - Energy Shielding Mark II
    u_a_over_14 - Ballistic Shielding Mark II
    u_a_over_15 - Bonded Plates Mark II
    u_a_over_16 - Heavy Bonded Plates Mark II
    u_a_over_17 - Heat Shielding Mark III
    u_a_over_18 - Armorply Plating Mark III
    u_a_over_19 - Sound Dampening Overlay Mark III
    u_a_over_20 - Ablative Plating Mark III
    u_a_over_21 - Energy Shielding Mark III
    u_a_over_22 - Ballistic Shielding Mark III
    u_a_over_23 - Bonded Plates Mark III
    u_a_over_24 - Heavy Bonded Plates III
    u_a_over_25 - Heat Shielding Mark IV
    u_a_over_26 - Armorply Plating Mark IV
    u_a_over_27 - Sound Dampening Overlay Mark IV
    u_a_over_28 - Ablative Plating Mark IV
    u_a_over_29 - Energy Shielding Mark IV
    u_a_over_30 - Bonded Plates Mark IV
    
    Droid Plating:
    d_armor_01 - Droid Impact Armor Mark I
    d_armor_02 - Droid Modular Plating Mark I
    d_armor_03 - Droid Impact Armor Mark II
    d_armor_04 - Droid Desh Plating
    d_armor_05 - Droid Impact Armor Mark III
    d_armor_06 - Droid Modular Plating Mark II
    d_armor_07 - Droid Modular Plating Mark III
    d_armor_08 - Droid Agrinium Armor
    d_armor_09 - Droid Dura Plating Mark I
    d_armor_10 - Droid Quadranium Armor
    d_armor_11 - Droid Dura Plating Mark II
    d_armor_12 - Droid Diatium Plating
    d_armor_13 - Droid Energized Armor Mark I
    d_armor_14 - Droid Energized Armor Mark II
    d_armor_15 - Droid Energized Armor Mark III
    
    
    
    --------------------------------
    IVf. Belts/Droid Shields:
    --------------------------------
    
    Belts:
    100_belt01 - Safety Harness
    a_belt_01 - Adrenaline Amplifier
    a_belt_02 - Cardio-Regulator
    a_belt_03 - Stealth Field Generator
    a_belt_04 - Czerka Utility Belt
    a_belt_05 - Advanced Adrenaline Amplifier
    a_belt_06 - Aratech SD Belt
    a_belt_07 - Strength Enhancer
    a_belt_08 - Systech Cardio-Regulator
    a_belt_09 - Hyper Adrenaline Amplifier
    a_belt_10 - Exchange Shadow Caster
    a_belt_11 - Inertial Inhibitor
    a_belt_12 - Electrical Capacitance Shield
    a_belt_13 - Thermal Shield Generator
    a_belt_14 - Eriadu Stealth Unit
    a_belt_15 - CNS Strength Enhancer
    a_belt_16 - Exchange Utility Belt
    a_belt_17 - Immunity Belt
    a_belt_18 - Adrenaline Stimulator
    a_belt_19 - Nerve Amplifier Belt
    a_belt_20 - Jal Shey Belt
    a_belt_21 - Multishield Generator
    a_belt_22 - Defel Mimicker
    a_belt_23 - Frozian Scout Belt
    a_belt_24 - Tech Specialist Belt
    a_belt_25 - Aratech Cardio-Regulator
    a_belt_26 - GNS Strength Enhancer
    a_belt_27 - Qel-Droma Belt
    a_belt_28 - Immortality Belt
    a_belt_29 - Aratech Echo Belt
    a_belt_30 - Jal Shey Mentor Belt
    
    Droid Shields: 
    d_shield_01 - Droid Deflector Mark I
    d_shield_02 - Droid Deflector Mark II
    d_shield_03 - Droid Defense Barrier
    d_shield_04 - Droid Energy Collector
    d_shield_05 - Droid Deflector Mark III
    d_shield_06 - Droid Unity Belt
    
    --------------------------------
    IVg. Melee Weapons and Upgrades:
    --------------------------------
    
    Melee Weapons:
    w_melee_01 - Short Sword
    w_melee_02 - Long Sword
    w_melee_03 - Energy Baton
    w_melee_04 - Quarterstaff
    w_melee_05 - Vibroblade
    w_melee_06 - Vibrosword
    w_melee_07 - Double-bladed Sword
    w_melee_08 - Exchange Negotiator
    w_melee_09 - Gamorrean War Axe
    w_melee_10 - Zabrak Vibroblade
    w_melee_11 - Rodian Blade
    w_melee_12 - Sith War Sword
    w_melee_13 - Trandoshan Sword
    w_melee_14 - Force Pike
    w_melee_15 - Vibro Double-Blade
    w_melee_16 - Gamorrean Cleaver
    w_melee_17 - Rodian Death Blade
    w_melee_18 - Gand Silencer
    w_melee_19 - Ryyk Blade
    w_melee_20 - Trandoshan Double-Blade
    w_melee_21 - Echani Vibrosword
    w_melee_22 - Sith Tremor Sword
    w_melee_23 - Gand Shock Staff
    w_melee_24 - Shyarn
    w_melee_25 - Arg'garok
    w_melee_26 - Geonosian Electro-Staff
    w_melee_27 - Tehk'la Blade
    w_melee_28 - Zhaboka
    w_melee_29 - Gand Discharger
    w_melee_30 - Freyyr's Warblade
    w_melee_x01 - Handmaiden's Staff
    w_melee_x02 - Twi'lek Spinning Blade
    w_melee_x03 - Twi'lek Spinning Blade
    w_melee_x12 - Ludo Kressh's War Sword
    
    Grip Upgrades:
    u_m_grip_01 - Agrinium Grip
    u_m_grip_02 - Contoured Grip 
    u_m_grip_03 - Zabrak Grip
    u_m_grip_04 - Basket Hilt
    u_m_grip_05 - Nagai Grip
    u_m_grip_06 - Advanced Agrinium Grip
    u_m_grip_07 - Advanced Contoured Grip
    u_m_grip_08 - Advanced Zabrak Grip
    u_m_grip_09 - Advanced Basket Hilt
    u_m_grip_10 - Advanced Nagai Grip
    u_m_grip_11 - Superior Agrinium Grip
    u_m_grip_12 - Superior Contoured Grip
    u_m_grip_13 - Superior Zabrak Grip
    u_m_grip_14 - Superior Basket Hilt
    u_m_grip_15 - Superior Nagai Grip
    
    Cell Upgrades:
    u_m_cell_01 - Ion Cell
    u_m_cell_02 - Vibration Cell
    u_m_cell_03 - Enhanced Energy Cell
    u_m_cell_04 - Sonic Discharge Cell
    u_m_cell_05 - Ion Cell Mark II
    u_m_cell_06 - Vibration Cell Mark II
    u_m_cell_07 - Enhanced Energy Cell Mark II
    u_m_cell_08 - Sonic Discharge Cell Mark II
    u_m_cell_09 - Ion Cell Mark III
    u_m_cell_10 - Vibration Cell Mark III
    u_m_cell_11 - Enhanced Energy Cell Mark III
    u_m_cell_12 - Sonic Discharge Cell Mark III
    u_m_cell_13 - Ion Cell Mark IV
    u_m_cell_14 - Vibration Cell Mark IV
    u_m_cell_15 - Enhanced Energy Cell Mark IV
    
    Edge Upgrades:
    u_m_edge_01 - Mild Devaronian Edge 
    u_m_edge_02 - Basic Ionite Edge
    u_m_edge_03 - Basic Mullinine Edge
    u_m_edge_04 - Basic Neutronium Edge
    u_m_edge_05 - Moderate Devaronian Edge
    u_m_edge_06 - Improved Ionite Edge
    u_m_edge_07 - improved Mullinine Edge
    u_m_edge_08 - Improved Neutronium Edge
    u_m_edge_09 - Sever Devaronian Edge
    u_m_edge_10 - Superior Ionite Edge
    u_m_edge_11 - Superior Mullinine Edge
    u_m_edge_12 - Superior Neutronium Edge
    u_m_edge_13 - Deadly Devaronian Edge
    u_m_edge_14 - Quadranium Edge
    u_m_edge_15 - Ostrine Edge
    
    ---------------------------------
    IVh. Ranged Weapons and Upgrades:
    ---------------------------------
    
    Blasters: 
    w_blaste_01 - Blaster Pistol
    w_blaste_02 - Ion Blaster
    w_blaste_03 - Field Survival Pistol
    w_blaste_04 - Sonic Pistol
    w_blaste_05 - Distruptor Pistol
    w_blaste_06 - Heavy Blaster
    w_blaste_07 - Scout Enforcer
    w_blaste_08 - Systech Aural Blaster
    w_blaste_09 - Republic Blaster
    w_blaste_10 - Aratech Droid Oxidizer
    w_blaste_11 - Arkanian Heavy Pistol
    w_blaste_12 - Mandalorian Blaster
    w_blaste_13 - Systech Static Blaster
    w_blaste_14 - Arkanian Sonic Blaster
    w_blaste_15 - Sith Disruptor
    w_blaste_16 - Mandalorian Heavy Blaster
    w_blaste_17 - Heavy Sonic Blaster
    w_blaste_18 - Watchman Blaster
    w_blaste_19 - Zabrak Blaster Pistol
    w_blaste_20 - Mandalorian Ripper
    w_blaste_21 - Aratech Ion Master
    w_blaste_22 - Onasi Blaster
    w_blaste_23 - Dashade Sonic Blaster
    w_blaste_24 - Zabrak Heavy Blaster
    w_blaste_25 - Systech Electric Blaster
    w_blaste_26 - Micro-Pulse Blaster
    w_blaste_27 - Elite Watchman Blaster
    w_blaste_28 - Mandalorian Disintegrator
    w_blaste_29 - Dashade Sonic Disruptor
    w_blaste_30 - Freedon Nadd's Blaster
    w_blaste_x05 - Luxa's Disruptor
    w_blaste_x20 - Remote's Blaster
    
    Blaster Rifles:
    w_brifle_01 - Blaster Carbine
    w_brifle_02 - Ion Carbine
    w_brifle_03 - Sonic Carbine
    w_brifle_04 - Blaster Rifle
    w_brifle_05 - Bowcaster
    w_brifle_06 - Repeating Blaster Carbine
    w_brifle_07 - Ion Rifle
    w_brifle_08 - Disruptor Carbine
    w_brifle_09 - Sonic Rifle
    w_brifle_10 - Repeating Blaster Rifle
    w_brifle_11 - War Bowcaster
    w_brifle_12 - Arkanian Blaster Rifle
    w_brifle_13 - Disruptor Rifle
    w_brifle_14 - Argazdan Riot Buster
    w_brifle_15 - Bothan Droid Disruptor
    w_brifle_16 - Combat Enforcer
    w_brifle_17 - Heavy Repeating Carbine
    w_brifle_18 - Plasma Projector
    w_brifle_19 - Mandalorian Assault Rifle
    w_brifle_20 - Verpine Droid Disruptor
    w_brifle_21 - Ceremonial Bowcaster
    w_brifle_22 - Heavy Repeating Rifle
    w_brifle_23 - Charric
    w_brifle_24 - Zabrak Blaster Carbine
    w_brifle_25 - Slavemaster Stun Carbine
    w_brifle_26 - Onderon Repeating Carbine
    w_brifle_27 - Sonic Disruptor
    w_brifle_28 - Mandalorian Heavy Repeater
    w_brifle_29 - Verpine Droid Disintegrator
    w_brifle_30 - Zersium Rifle
    
    Targeting Upgrades:
    u_r_targ_01 - Pinpoint Scope Mark I
    u_r_targ_02 - Accuracy Scope Mark I
    u_r_targ_03 - Targeting Scope Mark I
    u_r_targ_04 - Crippling Scope Mark I
    u_r_targ_05 - Pinpoint Scope Mark II
    u_r_targ_06 - Accuracy Scope Mark II
    u_r_targ_07 - Targeting Scope Mark II
    u_r_targ_08 - Crippling Scope Mark II
    u_r_targ_09 - Pintpoint Scope Mark III
    u_r_targ_10 - Accuracy Scope Mark III
    u_r_targ_11 - Targeting Scope Mark III
    u_r_targ_12 - Crippling Scope Mark III
    u_r_targ_13 - Pinpoint Scope Mark IV
    u_r_targ_14 - Accuracy Scope Mark IV
    u_r_targ_15 - Targeting Scope Mark IV
    
    Power Pack Upgrades:
    u_r_powe_01 - Ion Charger Mark I
    u_r_powe_02 - Power Pulsator Mark I
    u_r_powe_03 - Basic  Rylith Power Cell
    u_r_powe_04 - Ion Charger Mark II
    u_r_powe_05 - Power Pulsator Mark II
    u_r_powe_06 - Standard Rylith Power Cell
    u_r_powe_07 - Ion Charger Mark III
    u_r_powe_08 - Power Pulsator Mark III
    u_r_powe_09 - Advanced Rylith Power Cell
    u_r_powe_10 - Ion Charger Mark IV
    u_r_powe_11 - Power Pulsator Mark IV
    u_r_powe_12 - Superior Rylith Power Cell
    u_r_powe_13 - Ion Charger Mark V
    u_r_powe_14 - Power Pulsator Mark V
    u_r_powe_15 - Pure Rylith Power Cell
    
    Firing Chamber Upgrades:
    u_r_firi_01 - Broadening Chamber Mark I
    u_r_firi_02 - Amplifying Chamber Mark I
    u_r_firi_03 - Precision Chamber Mark I
    u_r_firi_04 - Beam Splitter Mark I
    u_r_firi_05 - Mandalorian Chamber Mark I
    u_r_firi_06 - Broadening Chamber Mark II
    u_r_firi_07 - Amplifying Chamber Mark II
    u_r_firi_08 - Precision Chamber Mark II
    u_r_firi_09 - Beam Splitter Mark II
    u_r_firi_10 - Mandalorian Chamber Mark II
    u_r_firi_11 - Broadening Chamber Mark III
    u_r_firi_12 - Amplifying Chamber Mark III
    u_r_firi_13 - Precision Chamber Mark III
    u_r_firi_14 - Beam Splitter Mark III
    u_r_firi_15 - Mandalorian Chamber Mark III
    
    -----------------------------------------
    IVi. Lightsabers, Crystals, and Upgrades:
    -----------------------------------------
    
    Lightsabers:
    g_w_lghtsbr01 - Blue Lightsaber
    g_w_lghtsbr02 - Red Lightsaber
    g_w_lghtsbr03 - Green Lightsaber
    g_w_lghtsbr04 - Yellow Lightsaber
    g_w_lghtsbr05 - Violet Lightsaber
    g_w_lghtsbr07 - Bronze Lightsaber
    g_w_lghtsbr08 - Orange Lightsaber
    g_w_lghtsbr09 - Silver Lightsaber
    g_w_lghtsbr10 - Cyan Lightsaber
    g_w_lghtsbr11 - Viridian Lightsaber
    g_w_drkjdisbr001 - Dark Jedi Lightsaber
    w_ls_x01 - Visas Marr's Lightsaber
    
    
    
    Short Lightsabers:
    g_w_shortsbr01 - Blue Short Lightsaber
    g_w_shortsbr02 - Red Short Lightsaber
    g_w_shortsbr03 - Green Short Lightsaber
    g_w_shortsbr04 - Yellow Short Lightsaber
    g_w_shortsbr05 - Violet Short Lightsaber
    g_w_shortsbr07 - Bronze Short Lightsaber
    g_w_shortsbr08 - Orange Short Lightsaber
    g_w_shortsbr09 - Silver Short Lightsaber
    g_w_shortsbr10 - Cyan Short Lightsaber
    g_w_shortsbr11 - Viridian Short Lightsaber
    w_sls_x02 - Freedon Nadd's Short Lightsaber
    
    
    Double-Bladed Lightsabers:
    g_w_dblsbr001 - Blue Double-Bladed Lightsaber
    g_w_dblsbr002 - Red Double-Bladed Lightsaber
    g_w_dblsbr003 - Green Double-Bladed Lightsaber
    g_w_dblsbr004 - Yellow Double-Bladed Lightsaber
    g_w_dblsbr005 - Violet Double-Bladed Lightsaber
    g_w_dblsbr007 - Bronze Double-Bladed Lightsaber
    g_w_dblsbr008 - Orange Double-Bladed Lightsaber
    g_w_dblsbr009 - Silver Double-Bladed Lightsaber
    g_w_dblsbr010 - Cyan Double-Bladed Lightsaber
    g_w_dblsbr011 - Viridian Double-Bladed Lightsaber
    g_w_drkjdisbr002 - Dark Jedi Double-Bladed Lightsaber
    
    
    Lightsaber Color Crystals:
    u_l_colo_01 - Blue Crystal
    u_l_colo_02 - Green Crystal
    u_l_colo_03 - Yellow Crystal
    u_l_colo_04 - Red Crystal
    u_l_colo_05 - Violet Crystal
    u_l_colo_06 - Cyan Crystal
    u_l_colo_07 - Silver Crystal
    u_l_colo_08 - Orange Crystal
    u_l_colo_09 - Viridian Crystal
    u_l_colo_10 - Bronze Crystal
    
    Lightsaber Crystals:
    u_l_crys_01 - Adegan Crystal
    u_l_crys_02 - Rubat Crystal
    u_l_crys_03 - Ruustan Crystal
    u_l_crys_04 - Nextor Crystal
    u_l_crys_05 - Dragite Crystal
    u_l_crys_06 - Firkrann Crystal
    u_l_crys_07 - Phond Crystal
    u_l_crys_08 - Bondar Crystal
    u_l_crys_09 - Velmorite Crystal
    u_l_crys_10 - Sigil Crystal
    u_l_crys_11 - Jenruax Crystal
    u_l_crys_12 - Kasha Crystal
    u_l_crys_13 - Opila Crystal
    u_l_crys_14 - Eralam Crystal
    u_l_crys_15 - Stygium Crystal
    u_l_crys_16 - Damind Crystal
    u_l_crys_17 - Sapith Crystal
    u_l_crys_18 - Pontite Crystal
    u_l_crys_19 - Upari Crystal
    u_l_crys_20 - Ultima-pearl
    u_l_crys_21 - Solari Crystal
    u_l_crys_21x - Qixoni Crystal
    u_l_crys_22 - Lorridian Gemstone
    u_l_crys_23 - Barab Ore Ingot
    u_l_crys_x23 - Hurrikaine Crystal
    u_l_crys_24 - Ankarres Sapphire
    u_l_crys_25 - Kaiburr Crystal
    
    Personal Crystal:
    qcrystal_1_0 - Very Dark: Level 1
    qcrystal_2_0 - Very Dark: Level 2
    qcrystal_3_0 - Very Dark: Level 3
    qcrystal_4_0 - Very Dark: Level 4
    qcrystal_5_0 - Very Dark: Level 5
    qcrystal_6_0 - Very Dark: Level 6
    qcrystal_7_0 - Very Dark: Level 7
    qcrystal_8_0 - Very Dark: Level 8
    qcrystal_9_0 - Very Dark: Level 9
    qcrystal_1_1 - Dark: Level 1
    qcrystal_2_1 - Dark: Level 2
    qcrystal_3_1 - Dark: Level 3
    qcrystal_4_1 - Dark: Level 4
    qcrystal_5_1 - Dark: Level 5
    qcrystal_6_1 - Dark: Level 6
    qcrystal_7_1 - Dark: Level 7
    qcrystal_8_1 - Dark: Level 8
    qcrystal_9_1 - Dark: Level 9
    qcrystal_1_2 - Neutral: Level 1
    qcrystal_2_2 - Neutral: Level 2
    qcrystal_3_2 - Neutral: Level 3
    qcrystal_4_2 - Neutral: Level 4
    qcrystal_5_2 - Neutral: Level 5
    qcrystal_6_2 - Neutral: Level 6
    qcrystal_7_2 - Neutral: Level 7
    qcrystal_8_2 - Neutral: Level 8
    qcrystal_9_2 - Neutral: Level 9
    qcrystal_1_3 - Light: Level 1
    qcrystal_2_3 - Light: Level 2
    qcrystal_3_3 - Light: Level 3
    qcrystal_4_3 - Light: Level 4
    qcrystal_5_3 - Light: Level 5
    qcrystal_6_3 - Light: Level 6
    qcrystal_7_3 - Light: Level 7
    qcrystal_8_3 - Light: Level 8
    qcrystal_9_3 - Light: Level 9
    qcrystal_1_4 - Very Light: Level 1
    qcrystal_2_4 - Very Light: Level 2
    qcrystal_3_4 - Very Light: Level 3
    qcrystal_4_4 - Very Light: Level 4
    qcrystal_5_4 - Very Light: Level 5
    qcrystal_6_4 - Very Light: Level 6
    qcrystal_7_4 - Very Light: Level 7
    qcrystal_8_4 - Very Light: Level 8
    qcrystal_9_4 - Very Light: Level 9
    
    Lens Upgrades:
    lspart03 - Lightsaber Focusing Lens Fixture
    u_l_lens_01 - Synthesized Kunda Lens
    u_l_lens_02 - Dragite Lens
    u_l_lens_03 - Synthesized Byrothsis Lens
    u_l_lens_04 - Beam Gem Lens
    u_l_lens_05 - Vibration Lens
    u_l_lens_06 - Pure Kunda Lens
    u_l_lens_07 - Adegan Lens
    u_l_lens_08 - Pure Byrothsis Lens
    u_l_lens_09 - Improved Beam Gem Lens
    u_l_lens_10 - Improved Vibration Lens
    u_l_lens_11 - Ossus Dueling Lens
    u_l_lens_12 - Pontite Lens
    u_l_lens_13 - Enhanced Byrothsis Lens
    
    Emitter Upgrades:
    lspart02 - Lightsaber Emitter Fixture
    u_l_emit_01 - Deflection Emitter
    u_l_emit_02 - Disrupting Emitter
    u_l_emit_03 - Crude Phobium Emitter
    u_l_emit_04 - Fencing Emitter
    u_l_emit_05 - Improved Deflection Emitter
    u_l_emit_06 - Advanced Disrupting Emitter
    u_l_emit_07 - Synthesized Phobium Emitter
    u_l_emit_08 - Improved Fencing Emitter
    u_l_emit_09 - Expert Deflection Emitter
    u_l_emit_10 - Superior Disrupting Emitter
    u_l_emit_11 - Phobium Alloy Emitter
    u_l_emit_12 - Expert Fencing Emitter
    u_l_emit_13 - Refined Phobium Emitter
    
    Cell Upgrades:
    lspart01 - Lightsaber Energy Cell Fixture
    u_l_cell_01 - Discharge Energy Cell
    u_l_cell_02 - Diatium Energy Cell
    u_l_cell_03 - Ion Energy Cell
    u_l_cell_04 - Telgorn Jolt Cell Mark I
    u_l_cell_05 - Improved Discharge Energy Cell
    u_l_cell_06 - Improved Diatium Energy Cell
    u_l_cell_07 - Improved Ion Energy Cell
    u_l_cell_08 - Telgorn Jolt Cell Mark II
    u_l_cell_09 - Superior Discharge Energy Cell
    u_l_cell_10 - Superior Diatium Energy Cell
    u_l_cell_11 - Superior Ion Energy Cell
    u_l_cell_12 - Telgorn Jolt Cell Mark III
    u_l_cell_13 - Ultimate Diatium Energy cell
    
    --------------------------------
    IVj. Medical/Repair:
    --------------------------------
    
    Medical Items (Non-droid characters):
    g_i_medeqpmnt01 - Medpac
    g_i_medeqpmnt02 - Advanced Medpac
    g_i_medeqpmnt03 - Life Support Pack
    g_i_medeqpmnt04 - Antidote Kit
    g_i_medeqpmnt08 - Squad Recovery Stim
    
    Droid Items:
    g_i_drdrepeqp001 - Repair Kit
    g_i_drdrepeqp002 - Advanced Repair Kit
    g_i_drdrepeqp003 - Construction Kit
    
    --------------------------------
    IVk. Mines/Grenades/Wrist Launchers:
    --------------------------------
    
    Mines:
    g_i_trapkit001 - Minor Flash Mine
    g_i_trapkit002 - Average Flash Mine
    g_i_trapkit003 - Blinding Flash Mine
    g_i_trapkit004 - Minor Frag Mine
    g_i_trapkit005 - Average Frag Mine
    g_i_trapkit006 - Deadly Frag Mine
    g_i_trapkit007 - Minor Plasma Mine
    g_i_trapkit008 - Average Plasma Mine
    g_i_trapkit009 - Deadly Plasma Mine
    g_i_trapkit010 - Minor Gas Mine
    g_i_trapkit011 - Average Gas Mine
    g_i_trapkit012 - Deadly Gas Mine
    g_i_trapkit013 - Minor Sonic Mine
    g_i_trapkit014 - Average Sonic Mine
    g_i_trapkit015 - Deadly Sonic Mine
    g_i_trapkit016 - Strong Flash Mine
    g_i_trapkit017 - Devastating Flash Mine
    g_i_trapkit018 - Strong Frag Mine
    g_i_trapkit019 - Devastating Frag Mine
    g_i_trapkit020 - Strong Plasma Mine
    g_i_trapkit021 - Devastating Plasma Mine
    g_i_trapkit022 - Strong Gas Mine
    g_i_trapkit023 - Devastating Gas Mine
    g_i_trapkit024 - Strong Sonic Mine
    g_i_trapkit025 - Devastating Sonic Mine
    
    Grenades:
    g_w_adhsvgren001 - Adhesive Grenade
    g_w_cryobgren001 - CryoBan Grenade
    g_w_firegren001 - Plasma Grenade
    g_w_fraggren01  - Frag Grenade
    g_w_iongren01  - Ion Grenade
    g_w_poisngren01 - Poison Grenade
    g_w_sonicdet01 - Minor Sonic Detonator
    g_w_sonicdet02 - Sonic Detonator
    g_w_sonicgren01  - Sonic Grenade
    g_w_stungren01  - Concussion Grenade
    g_w_thermldet01 - Thermal Detonator
    
    Wrist Launchers:
    wristlauncher - Wrist Launcher
    w_rocket_01 - Explosive Rocket
    w_rocket_02 - Tranquilizer Dart
    w_rocket_03 - Buster Rocket
    w_rocket_04 - Kyber Dart
    w_rocket_05 - Plasma Rocket
    w_rocket_06 - Poison Rocket
    w_rocket_07 - Poison Dart
    w_rocket_08 - Piercing Dart
    w_rocket_09 - Paralysis Dart
    w_rocket_10 - Ion Rocket
    w_rocket_11 - Concussion Rocket
    
    --------------------------------
    IVl. Stimulants/Utilities:
    --------------------------------
    Stims:
    g_i_adrnaline001 - Adrenal Strength
    g_i_adrnaline002 - Adrenal Alacrity
    g_i_adrnaline003 - Adrenal Stamina
    g_i_adrnaline004 - Hyper-Adrenal Strength
    g_i_adrnaline005 - Hyper-Adrenal Alacrity
    g_i_adrnaline006 - Hyper-Adrenal Stamina
    g_i_cmbtshot001 - Battle Stimulant
    g_i_cmbtshot002 - Hyper-battle Stimulant
    g_i_cmbtshot003 - Echani Battle Stimulant
    
    Utilities:
    g_i_parts01 - Parts
    g_i_progspike01 - Computer Spike
    g_i_secspike01 - Security Spike
    g_i_secspike02 - Security Spike Tunneler
    
    --------------------------------
    IVm. Upgrades:
    --------------------------------
    
    Upgrade items:
    g_i_upgrade001 - Scope
    g_i_upgrade002 - Improved Energy Cell
    g_i_upgrade003 - Beam Splitter
    g_i_upgrade004 - Hair Trigger
    g_i_upgrade005 - Armour Reinforcement
    g_i_upgrade006 - Mesh Underlay
    g_i_upgrade007 - Vibration Cell
    g_i_upgrade008 - Durasteel Bonding Alloy
    g_i_upgrade009 - Energy Projector
    
    -------------------------------
    IVn. Pazaak:
    -------------------------------
    
    Pazaak Decks:
    g_i_pazdeck - Pazaak Deck
    g_i_pazsidebd001 - Pazaak Side Deck
    
    Pazaak Cards:
    g_i_pazcard_001 - Pazaak Card +1
    g_i_pazcard_002 - Pazaak Card +2
    g_i_pazcard_003 - Pazaak Card +3
    g_i_pazcard_004 - Pazaak Card +4
    g_i_pazcard_005 - Pazaak Card +5
    g_i_pazcard_006 - Pazaak Card +6
    g_i_pazcard_007 - Pazaak Card -1
    g_i_pazcard_008 - Pazaak Card -2
    g_i_pazcard_009 - Pazaak Card -3
    g_i_pazcard_010 - Pazaak Card -4
    g_i_pazcard_011 - Pazaak Card -5
    g_i_pazcard_012 - Pazaak Card -6
    g_i_pazcard_013 - Pazaak Card +/-1
    g_i_pazcard_014 - Pazaak Card +/-2
    g_i_pazcard_015 - Pazaak Card +/-3
    g_i_pazcard_016 - Pazaak Card +/-4
    g_i_pazcard_017 - Pazaak Card +/-5
    g_i_pazcard_018 - Pazaak Card +/-6
    g_i_pazcard_019 - Pazaak Card +/- 1/2
    g_i_pazcard_020 - Pazaak Card Double
    g_i_pazcard_021 - Pazaak Card Tie Breaker
    g_i_pazcard_022 - Pazaak Card Flip 2&4
    g_i_pazcard_023 - Pazaak Card Flip 3&6
    
    -------------------------------
    IVo. Player-Specific Items:
    -------------------------------
    
    G0-T0:
    d_g0t0_01 - Droid Stealth Booster
    d_g0t0_02 - Droid Omniscience Unit
    d_g0t0_03 - Droid Singularity Projector
    d_g0t0_04 - Goto Targeting Module
    
    HK-47:
    d_hk47_01 - Droid Assassin's Rifle
    d_hk47_02 - Droid Capacitor Armor
    d_hk47_03 - Droid Assassination Module
    hkpart01 - HK Droid Processor
    hkpart02 - HK Chassis
    hkpart03 - HK Control Cluster
    hkpart04 - HK Vocabulator
    hkpart05 - HK Protocol Pacifist Package
    
    T3-M4:
    d_t3m4_01 - Droid Shock Arm
    d_t3m4_02 - Droid Self-Sustaining Unit
    d_t3m4_03 - Droid Renewable Shield
    
    -------------------------------
    IVp. Miscellaneous:
    -------------------------------
    
    Credits:
    g_i_credits001 - 5 credit stack
    g_i_credits002 - 10 credit stack
    g_i_credits003 - 25 credit stack
    g_i_credits004 - 50 credit stack
    g_i_credits005 - 100 credit stack
    g_i_credits006 - 200 credit stack
    g_i_credits007 - 300 credit stack
    g_i_credits008 - 400 credit stack
    g_i_credits009 - 500 credit stack
    g_i_credits010 - 1000 credit stack
    g_i_credits011 - 2000 credit stack
    g_i_credits012 - 3000 credit stack
    g_i_credits013 - 4000 credit stack
    g_i_credits014 - 5000 credit stack
    
    Lab Station Items:
    components - Components
    chemicals - Chemicals
    
    
    
    
    *******************************************************************************
    Part V: "warp" Code List:
    *******************************************************************************
    To use the "warp" code, you need to know the ID name of the map you wish to
    warp to. Below are listed the ID names for all of the maps in TSL. To warp
    to a map, type "warp <ID name>" at the cheat console.
    
    WARNING: I do not suggest using this code under any but the most extreme
    circumstances. Warping can severly "screw up" your save file, so if you are
    going to try this code, save your file first. I highly suggest against using
    this code except for experimental purposes. Use this code at your own risk.
    
    [COMING SOON]
    
    *******************************************************************************
    Part VI: Frequently Asked Questions:
    *******************************************************************************
    
    Below are some of the most frequently asked questions I have recieved
    concerning this FAQ.
    
    1. Q: I hit ~ but the console is not coming up!
       A: There are two possibilities.
          1) First, you are decieved by the word console.
             No big big or anything comes up on the screen like in most PC games.
             The ONLY change on the screen that you will see is that a tiny,
             white "<" will appear in the top left corner. If you hit ~ and
             start typing or hit TAB you should be able to notice it. I
             suggest doing cheats from the menu so you can see the white text
             in the console/commandline better.
          2) You are using a non-English version of the game or a non-English
             keyboard. If this is the case, then ~ will probably not be the key to
             bring up the console for you. At this point I do not know which key(s)
             are used for what localized versions. This could possibly be in a
             future version of this FAQ.
    
    
    *******************************************************************************
    Part VII: Conclusion/Acknowledgements/Copyright:
    *******************************************************************************
    
    Conclusion:
    Please feel free to email me if there is anything I left out or you have
    comments/questions. My email is mcutler01@comcast.net. I hope to revise and add
    to this FAQ whenever new information is found, but I cannot garauntee updates
    regularly.
    
    Acknowledgements:
    - Thank you Obsidian Entertainment and LucasArts for making this great Star 
    Wars RPG.
    
    - Finally, a big thanks to my brother, Ben and many on the GameFAQ and Obsidian 
    Entertainment forums, for checking the list for missing items and then letting 
    me go find them.
    
    Copyright:
    Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
    and copyrights owned by their respective trademark and copyright holders.
    
    This FAQ is the intellectual property of myself, and is Copyright 2003 Max
    Cutler ("Goaliexam") and may not be taken in part or whole to be claimed as
    your own work, nor altered in any way.  Please contact me for permission if
    you're interested in posting this on your site.
    
    Currently, the following sites have permission to post my FAQ:
    
       www.gamefaqs.com
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    
    
    
    
                              
                                    
                                    

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