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    FAQ/Walkthrough by Brokaliv

    Version: 2.7 | Updated: 06/16/06 | Printable Version | Search Guide | Bookmark Guide

    ==============================================================================
    
                  T O N Y   H A W K ' S   U N D E R G R O U N D   2
    
    ==============================================================================
    
                                     Version 2.7
                                     By Brokaliv
                              Email: brokaliv@yahoo.com
                            Date Started: October 5, 2004
    
    ==============================================================================
    
    This Walkthrough is allowed to be hosted at the following sites:
    
    GameFaqs - www.gamefaqs.com
    Neoseeker - www.neoseeker.com
    Cheat Happens - www.cheathappens.com
    World of Gaming - www.wogaming.com
    The Genie - www.thegenie.net
    Gamers Hell - www.gamershell.com
    IGN - http://faqs.ign.com
    Cheat Planet - www.cheatplanet.com
    Gamer Help - www.gamerhelp.com
    Super Cheats - www.supercheats.com
    James Games - www.jamesgames.bravehost.com
    Cheat Codes - www.cheatcodes.com
    Ak GaMeS - www.akgames.20m.com
    Evermore Forums - www.evermoreforums.com
    
    ==============================================================================
    
    Due to the FAQ being really long, it is best to use the CTRL+F feature to
    search the Table of Contents to get to the section you want faster.
    
    If you would like to donate some money to help pay for my college funds please
    send some money to me through www.paypal.com at acstupak@yahoo.com
    
    thanks for the support.
    
    ------------------------------------------------------------------------------
    CONTENTS
    ------------------------------------------------------------------------------
    
     1. Controls
     2. Story Mode
       2.1 - Training
       2.2 - Boston
       2.3 - Barcelona
       2.4 - Berlin
       2.5 - Australia
       2.6 - New Orleans
       2.7 - Skatopia
       2.8 - Pro Skater
     3. Classic Mode
       3.1 - Barcelona
       3.2 - Australia
       3.3 - Skatopia
       3.4 - Berlin
       3.5 - Airport
       3.6 - School
       3.7 - Downhill Jam
       3.8 - New Orleans
       3.9 - Training
       3.A - Boston
       3.B - Canada
       3.C - Philadelphia
       3.D - Los Angeles
       3.E - The Triangle
     4. Gaps
       4.1 - Training
       4.2 - Boston
       4.3 - Barcelona
       4.4 - Berlin
       4.5 - Australia
       4.6 - New Orleans
       4.7 - Skatopia
       4.8 - Pro Skater
       4.9 - The Triangle
       4.A - School
       4.B - Philadelphia
       4.C - Downhill Jam
       4.D - Los Angeles
       4.E - Canada
       4.F - Airport
     5. Multiplayer
       5.1 - How to Score Big
       5.2 - 2 Player Mode
       5.3 - Online Mode
          5.31 - Connecting to the Online Game
          5.32 - Error Messages
          5.33 - Games
              5.33TA - Trick Attack
              5.33SH - Scavenger Hunt
              5.33ES - Elimiskate
              5.33SC - Score Challenge
              5.33CM - Combo Mambo
              5.33S! - Slap!
              5.33KH - King Of The Hill
              5.33GI - Graffiti
              5.33GA - Goal Attack
              5.33CF - Capture The Flag
              5.33FF - FireFight
     6. Extras
       6.1 - Tricks
       6.2 - Story Mode Stats
       6.3 - Classic Mode Stats
       6.4 - Skater Stats and Specials
       6.5 - Unlockables
       6.6 - Music Lyrics
       6.7 - Codes
       6.8 - Interesting Things
     7. Credit
     8. Version History
     9. Copyright
    
    ------------------------------------------------------------------------------
    1. Controls
    ------------------------------------------------------------------------------
    
    PLAYSTATION 2 CONTROLS
    GAMECUBE CONTROLS
    XBOX CONTROLS
    PC CONTROLS
    
    o~~~~~~~~~~~~~~~~~~~~~~~~o
    | PLAYSTATION 2 CONTROLS |
    o~~~~~~~~~~~~~~~~~~~~~~~~o
    
    Crouch - Hold the X Button
    
    Ollie - Press and release the X Button
    
    Grab Trick - Circle Button + a direction when in the air
    
    Flip Trick - Square Button + a direction when in the air
    
    50-50 - When parallel to the rail press Triangle
    
    Nosegrind - Up + Triangle
    
    5-0 - Down + Triangle
    
    Boardslide/Lipslide - When perpendiculat to the rail press Triangle
    
    Noseslide/Tailslide - Press left or right and Triangle on the end you want to
                          grind
    
    Smith/Feeble - Press diagonal down left or diagonal down right and Triangle
    
    Crooked/Overcrook - Press diagonal up left or diagonal up right and Triangle
    
    Lip Trick - Go straight up a vert ramp and press Triangle, use left and right
                to balance
    
    Manual - Press Up then Down to perform a manual and Down then Up to Nose
             Manual
    
    Revert - Press L2 or R2 when landing in a vert ramp
    
    No Comply - Press Up and then quickly press the X Button
    
    Boneless/Fastplant/Beanplant - Press Up + Up and quickly press X
    
    Pressure Flips - Hold the L2 Button to get into the pressure flip stance, then
                     press X and perform a flip trick move
    
    Nollie - Press the L2 Button to get into Nollie stance and press X
    
    Switch Stance - Press R2
    
    Wallride - Go at the wall at a 45 degree angle and press Triangle
    
    Wallie - While wallriding press X
    
    Wallieplant - Up and X
    
    Vert Wallplant - Press X while pressing forward on the way up a vert ramp
    
    Sticker Slap - Jump straight into a wall and press the X button
    
    Wallpush - Skate or manual into a wall and hold Triangle
    
    Spine Transfer - Press L2 or R2 when going up the side of a Spine
    
    Skitch - Go behind a vehicle and press Up
    
    Flatland Tricks - Get in a manual and press combinations of Circle, Square,
                      and Triangle
    
    Double-Tap Flips and Grabs - Instead of pressing the grab or flip button once,
                                 press it two or three times
    
    Grind/Lip Branching - In the middle of a Grind or Lip double tap the Circle,
                          Square, or Triangle Buttons
    
    Flips/Rolls - While holding Square or Circle in a move press Up and Up, Down
                  and Down, Left and Left, or Right and Right
    
    Powerslide - Press Down, Down, R1
    
    Instant Stop - Down + R2
    
    Dragging Stop - X + R2
    
    Acid Drop - While jumping over a ramp press R2
    
    Focus Mode - Press L3 when Special Meter is Full
    
    Projectiles - Press Circle to pick them up and Square to throw them
    
    Tantrums - When you bail a meter shows up, quickly tap Triangle
    
    Walking/Running - Press L1 and R1 to get off your board to walk around, hold X
                      to run
    
    Climbing/Hanging - In walk mode jump up to a ledge and press R1 to hold on,
                       press Up to climb
    
    Tagging - Press Triangle on a flat surfaced wall
    
    Natas Spin - Ollie onto a Pole or a fire hydrant and press Triangle and R1 or
                 L1.
    
    /////////////////////
    //GAMECUBE CONTROLS//
    /////////////////////
    
    Crouch - Hold the A Button
    
    Ollie - Press and release the A Button
    
    Grab Trick - X Button + a direction when in the air
    
    Flip Trick - B Button + a direction when in the air
    
    50-50 - When parallel to the rail press Y
    
    Nosegrind - Up + Y
    
    5-0 - Down + Y
    
    Boardslide/Lipslide - When perpendiculat to the rail press Y
    
    Noseslide/Tailslide - Press left or right and Y on the end you want to grind
    
    Smith/Feeble - Press diagonal down left or diagonal down right and Y
    
    Crooked/Overcrook - Press diagonal up left or diagonal up right and Y
    
    Lip Trick - Go straight up a vert ramp and press Y, use left and right to
                balance
    
    Manual - Press Up then Down to perform a manual and Down then Up to Nose
             Manual
    
    Revert - Press R when landing in a vert ramp
    
    No Comply - Press Up and then quickly press the A Button
    
    Boneless/Fastplant/Beanplant - Press Up + Up and quickly press A
    
    Pressure Flips - Press Left, Right, R to get into the pressure flip stance,
                     then press A and perform a flip trick move
    
    Nollie - Press Up, Up, R to get in Nollie stance and press A
    
    Switch Stance - Press R
    
    Wallride - Go at the wall at a 45 degree angle and press Y
    
    Wallie - While wallriding press A
    
    Wallieplant - Up and A
    
    Vert Wallplant - Press A while pressing forward on the way up a vert ramp
    
    Sticker Slap - Jump straight into a wall and press the A button
    
    Wallpush - Skate or manual into a wall and hold Y
    
    Spine Transfer - Press R when going up the side of a Spine
    
    Skitch - Go behind a vehicle and press Up
    
    Flatland Tricks - Get in a manual and press combinations of B, X, and Y
    
    Double-Tap Flips and Grabs - Instead of pressing the grab or flip button once,
                                 press it two or three times
    
    Grind/Lip Branching - In the middle of a Grind or Lip double tap the B, X, or
                          Y Buttons
    
    Flips/Rolls - While holding B or X in a move press Up and Up, Down and Down,
                  Left and Left, or Right and Right
    
    Powerslide - Press and hold R
    
    Instant Stop - Down + R
    
    Dragging Stop - A + R
    
    Acid Drop - While jumping over a ramp press R
    
    Focus Mode - Press L when Special Meter is Full
    
    Projectiles - Press X to pick them up and B to throw them
    
    Tantrums - When you bail a meter shows up, quickly tap Y
    
    Walking/Running - Press Z to get off your board to walk around, hold A to run
    
    Climbing/Hanging - In walk mode jump up to a ledge and press R to hold on,
                       press Up to climb
    
    Tagging - Press Y on a flat surfaced wall
    
    Natas Spin - Ollie onto a Pole or a fire hydrant and press Y and R or L.
    
    o~~~~~~~~~~~~~~~o
    | XBOX CONTROLS |
    O~~~~~~~~~~~~~~~O
    
    Crouch - Hold the A Button
    
    Ollie - Press and release the A Button
    
    Grab Trick - B Button + a direction when in the air
    
    Flip Trick - X Button + a direction when in the air
    
    50-50 - When parallel to the rail press Y
    
    Nosegrind - Up + Y
    
    5-0 - Down + Y
    
    Boardslide/Lipslide - When perpendiculat to the rail press Y
    
    Noseslide/Tailslide - Press left or right and Y on the end you want to grind
    
    Smith/Feeble - Press diagonal down left or diagonal down right and Y
    
    Crooked/Overcrook - Press diagonal up left or diagonal up right and Y
    
    Lip Trick - Go straight up a vert ramp and press Y, use left and right to
                balance
    
    Manual - Press Up then Down to perform a manual and Down then Up to Nose
             Manual
    
    Revert - Press L or R when landing in a vert ramp
    
    No Comply - Press Up and then quickly press the A Button
    
    Boneless/Fastplant/Beanplant - Press Up + Up and quickly press A
    
    Pressure Flips - Hold the L Button to get into the pressure flip stance, then
                     press A and perform a flip trick move
    
    Nollie - Press the L Button to get into Nollie stance and press A
    
    Switch Stance - Press R
    
    Wallride - Go at the wall at a 45 degree angle and press Y
    
    Wallie - While wallriding press A
    
    Wallieplant - Up and A
    
    Vert Wallplant - Press A while pressing forward on the way up a vert ramp
    
    Sticker Slap - Jump straight into a wall and press the A button
    
    Wallpush - Skate or manual into a wall and hold Y
    
    Spine Transfer - Press L + R when going up the side of a Spine
    
    Skitch - Go behind a vehicle and press Up
    
    Flatland Tricks - Get in a manual and press combinations of X, B, and Y
    
    Double-Tap Flips and Grabs - Instead of pressing the grab or flip button once,
                                 press it two or three times
    
    Grind/Lip Branching - In the middle of a Grind or Lip double tap the X, B, or
                          Y Buttons
    
    Flips/Rolls - While holding X or B in a move press Up and Up, Down and Down,
                  Left and Left, or Right and Right
    
    Powerslide - Press Down, Down, R
    
    Instant Stop - Down + R
    
    Dragging Stop - A + R
    
    Acid Drop - While jumping over a ramp press R + L
    
    Focus Mode - Press White when Special Meter is Full
    
    Projectiles - Press B to pick them up and X to throw them
    
    Tantrums - When you bail a meter shows up, quickly tap Y
    
    Walking/Running - Press Black to get off your board to walk around, hold A to
                      run
    
    Climbing/Hanging - In walk mode jump up to a ledge and press R to hold on,
                       press Up to climb
    
    Tagging - Press Y on a flat surfaced wall
    
    Natas Spin - Ollie onto a Pole or a fire hydrant and press Y and R or L.
    
    ///////////////
    //PC CONTROLS//
    ///////////////
    
    Up - W
    
    Down - S
    
    Left - A
    
    Right - D
    
    Crouch - Hold the Keypad 2 Key
    
    Ollie - Press and release the Keypad 2 Key
    
    Grab Trick - Keypad 6 Key + a direction when in the air
    
    Flip Trick - Keypad 4 Key + a direction when in the air
    
    50-50 - When parallel to the rail press Keypad 8 Key
    
    Nosegrind - Up + Keypad 8 Key
    
    5-0 - Down + Keypad 8 Key
    
    Boardslide/Lipslide - When perpendiculat to the rail press Keypad 8 Key
    
    Noseslide/Tailslide - Press A or D and Keypad 8 Key on the end you want to
                          grind
    
    Smith/Feeble - Press S and A or S and D and Keypad 8 Key
    
    Crooked/Overcrook - Press W and A or W and D and Keypad 8 Key
    
    Lip Trick - Go straight up a vert ramp and press Keypad 8 Key, use A and D to
                balance
    
    Manual - Press W then S to perform a manual and S then W to Nose Manual
    
    Revert - Press Keypad 7 Key or Keypad 9 Key when landing in a vert ramp
    
    No Comply - Press W and then quickly press the Keypad 2 Key
    
    Boneless/Fastplant/Beanplant - Press W + W and quickly press Keypad 2 Key
    
    Pressure Flips - Hold the Keypad 7 Key to get into the pressure flip stance,
                     then press Keypad 2 Key and perform a flip trick move
    
    Nollie - Press the Keypad 7 Key to get into Nollie stance and press Keypad 2
             Key
    
    Switch Stance - Press Keypad 9 Key
    
    Wallride - Go at the wall at a 45 degree angle and press Keypad 8 Key
    
    Wallie - While wallriding press Keypad 8 Key
    
    Wallieplant - W and Keypad 2 Key
    
    Vert Wallplant - Press Keypad 2 Key while pressing W on the way up a vert ramp
    
    Sticker Slap - Jump straight into a wall and press the Keypad 2 Key button
    
    Wallpush - Skate or manual into a wall and hold Keypad 8 Key
    
    Spine Transfer - Press Keypad 7 Key + Keypad 8 Key when going up the side of a
                     Spine
    
    Skitch - Go behind a vehicle and press W
    
    Flatland Tricks - Get in a manual and press combinations of Keypad 4 Key,
                      Keypad 6 Key, and Keypad 8 Key
    
    Double-Tap Flips and Grabs - Instead of pressing the grab or flip button once,
                                 press it two or three times
    
    Grind/Lip Branching - In the middle of a Grind or Lip double tap the Keypad 4
                          Key, Keypad 6 Key, and Keypad 8 Key
    
    Flips/Rolls - While holding Keypad 4 Key or Keypad 6 Key in a move press W and
                  W, S and S, A and D, or D and D
    
    Powerslide - Press S, S, Keypad 9 Key
    
    Acid Drop - While jumping over a ramp press Keypad 7 Key + Keypad 9 Key
    
    Focus Mode - Press Keypad 0 Key when Special Meter is Full
    
    Projectiles - Press Keypad 6 Key to pick them up and Keypad 4 Key to throw them
    
    Tantrums - When you bail a meter shows up, quickly tap Keypad 8 Key
    
    Walking/Running - Press Keypad 1 Key or Keypad 3 Key to get off your board to
                      walk around, hold Keypad 4 Key to run
    
    Climbing/Hanging - In walk mode jump up to a ledge and press Keypad 9 Key to
                       hold on, press W to climb
    
    Tagging - Press Keypad 8 Key on a flat surfaced wall
    
    Natas Spin - Ollie onto a Pole or a fire hydrant and press Keypad 8 Key and
                 Keypad 7 Key or Keypad 9 Key.
    
    ------------------------------------------------------------------------------
    2. Story Mode
    ------------------------------------------------------------------------------
    
    You can play Story Mode in three different Difficulties. The only difference
    is the time limits to perform things, scores needed to win, physics, and
    requirements to get stats.
    
    Easy - Less difficult goals for those fairly new to the Tony Hawk Series.
    Normal - Challenging goals for the average to good Tony Hawk Player.
    Sick - For hardcore veterans who have mastered the Tony Hawk games.
    
    In this game you have to find and switch to the other skaters in order to
    complete other goals. You can also switch between other pros when it allows
    you to pick them from the options menu.
    
    ******************************************************************************
    2.1 - Training
    ******************************************************************************
    
    Go find Rodney Mullen by the puddle of water.
    
    O~~~~~~~~~~~~~~~~O
    | Learn to Ollie |
    O~~~~~~~~~~~~~~~~O
    All Modes - Ollie three times in a row.
    
    O~~~~~~~~~~~~~~~~~O
    | Learn to Manual |
    O~~~~~~~~~~~~~~~~~O
    All Modes - Skate towards the cones and press Up, then Down and manual through
                the cones.
    
    O~~~~~~~~~~~~~~~~O
    | Grind the Rail |
    O~~~~~~~~~~~~~~~~O
    All Modes - Skate over to the rail and ollie up to it, then grind the rail to
                the other end.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~O
    | No Comply Over the Taxi |
    O~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - As you skate towards the taxi quickly press Up, then ollie to No
                Comply over the taxi.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~O
    | Boneless Over the Taxi |
    O~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - As you skate towards the taxi quickly press Up twice, then ollie
                to Boneless over the taxi.
    
    O~~~~~~~~~~~~~~~~~~~~~~~O
    | Kickflip Over the Gap |
    O~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Skate towards the kicker and ollie. While in the air press Left
                and flip trick button to perform a Kickflip. Land on the opposite
                kicker to complete it.
    
    Rodney Mullen will now tell you to go see Bob Burnquist over in the half pipe.
    
    O~~~~~~~~~~~~O
    | Lip the QP |
    O~~~~~~~~~~~~O
    All Modes - Go straight towards the ramp and press the grind button to lip
                trick. Either press the ollie button to hop back down or lean in.
    
    O~~~~~~~~~~O
    | QP Grind |
    O~~~~~~~~~~O
    All Modes - Skate at the half pipe at the angle they start you at. Then press
                the grind button to grind down the edge of the half pipe.
    
    O~~~~~~~~~~~~~~~~~~O
    | Melon off a Vert |
    O~~~~~~~~~~~~~~~~~~O
    All Modes - Use the half pipe to go in the air and perform a Melon grab by
                pressing left and the grab trick button.
    
    O~~~~~~~~~~~~~~~O
    | Learn to Spin |
    O~~~~~~~~~~~~~~~O
    All Modes - Use the half pipe to perform a trick while pressing left or right
                so you make at least a 360 degree spin.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~O
    | Get out of a Half Pipe |
    O~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go up the half pipe and when you are in the air, hold the right
                spin button to pop out of it.
    
    O~~~~~~~~~~~~~O
    | QP Transfer |
    O~~~~~~~~~~~~~O
    All Modes - Go at an angle up the quarter pipe and ollie over to the next
                quarter pipe.
    
    Talk to Chad Muska right at the end of the slope.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~O
    | Sticker Slap the Walls |
    O~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Ollie into a wall and Press ollie button when you hit it to place
                a sticker. Repeat this process five times.
    
    Now head over to the Arcade machine in the middle of the left wall, up on the
    concrete platform.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Arcade Machine High Score |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Easy Mode - Press the grab button to activate the goal. You will have to beat
                a score of 1,000 points.
    
    Normal Mode - Press the grab button to activate the goal. You will have to
                  beat a score of 3,000 points.
    
    Go to the back left corner and talk to Mike Vallely.
    
    O~~~~~~~~~~~~~~~~~~~~O
    | Tear Down the Wall |
    O~~~~~~~~~~~~~~~~~~~~O
    All Modes - Grind towards the wall and ollie when you are close to it. Right
                before hitting the wall, press ollie again.
    
    O~~~~~~~~~~~~~~~O
    | Open the Door |
    O~~~~~~~~~~~~~~~O
    All Modes - Wallride the red Fire alarm on the left wall to open the door.
    
    Head over to the large funbox in the new area and talk to Bam Margera.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Wallie and Grind the Rail |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go forward at the angle the game starts you at, then ollie into
                the wall. Press the grind button to wallride, then press the ollie
                button to wallie up higher. Now when you are near the rail, press
                the grind button to grind it.
    
    You can now walk under the large funbox and bust out the drywall from the
    inside. Head to the back corner to talk to Eric Koston.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Fun with Tomatoes |
    O~~~~~~~~~~~~~~~~~~~O
    All Modes - Turn around and go next to the crate of tomatoes. Press the grab
                button to pick up ten tomatoes. Walk over to Phil and press the
                flip button while facing him to hit him five times.
    
    Go over to the crates against the wall and talk to Mike Vallely.
    
    O~~~~~~~~~~~~~~O
    | Caveman Time |
    O~~~~~~~~~~~~~~O
    All Modes - Get off your board jump in the air and then get back on your board
                in the middle of the air. Do the process a total of three times.
    
    O~~~~~~~~~~~~~~~~~~~~O
    | Jump on the Crates |
    O~~~~~~~~~~~~~~~~~~~~O
    All Modes - Get off your board and walk over to the crate. Jump onto the crate
                with the forward button. Now hop off this box and walk over to the
                double stacked boxes. Jump once pressing forward and the ollie
                button, then press the ollie button again to jump once more and
                make it on top of the crates.
    
    O~~~~~~~~~~~~~~~O
    | Jump and Hang |
    O~~~~~~~~~~~~~~~O
    All Modes - Run and jump over to the transformer straight ahead. Right when
                you hit, press the hanging button to hang on. Now press Up to pull
                yourself up.
    
    O~~~~~~~~~~~~~~~~~~O
    | Climb the Ladder |
    O~~~~~~~~~~~~~~~~~~O
    All Modes - Walk into the ladder and press Up to climb to the top.
    
    O~~~~~~~~~~~~~~~~~~~~~~~O
    | Shimmy to the Opening |
    O~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Use the Direction Pad to walk off the edge, your skater will
                automatically hold onto the edge. Now press Right and shimmy over
                to the other opening. Press Up to pull yourself in.
    
    O~~~~~~~~~~~O
    | Acid Drop |
    O~~~~~~~~~~~O
    All Modes - Skate to the edge, ollie and press the acid drop button to acid
                drop down into the bowl.
    
    Head back into the new area and over to the large funbox to talk to Chad Muska.
    
    O~~~~~~~~~~~~~~~~O
    | My First Combo |
    O~~~~~~~~~~~~~~~~O
    All Modes - Go up the quarter pipe and grind the top of it. Then jump off and
                grind the rail on the funbox. Then at the end of the rail jump off
                and grind the next quarter pipe.
    
    O~~~~~~~~~~~~~~~~~~~~O
    | Side Jumping Combo |
    O~~~~~~~~~~~~~~~~~~~~O
    All Modes - Grind the top of the quarter pipe, then side jump to the left by
                pressing the ollie button and Left onto the left rail. Then side
                jump to the right by pressing the ollie button and Right, and
                grind the next quarter pipe.
    
    Now head over to the entrance of the original area, talk to Chad Muska
    inbetween the concrete bowl and the right wall.
    
    O~~~~~~~~~~~~~~~O
    | Tag the Place |
    O~~~~~~~~~~~~~~~O
    All Modes - Head over to the right corner and jump onto the top of the quarter
                pipe. Climb the yellow air duct in the corner to make it to the
                top right next to the spot. Press the grind button to spray the
                spot and hop back down.
    
                Get on top of the large funbox on the right side and spray the
                spot.
    
                Go to the opposite side of the large funbox and hop down to the
                lower box. Spray the spot against the wall.
    
                Continue over to the back corner and spray this spot.
    
                Head to the double stacked crates and jump up them. Spray the spot
                to finish.
    
    O~~~~~~~~~~~~O
    | Hang'n Tag |
    O~~~~~~~~~~~~O
    All Modes - Double jump onto the stacked crates and run jump over to the
                transformer. Climb the ladder and walk off the edge with the
                Directional Pad. Shimmy over a bit to be hanging over the poster.
                Now press the grind button.
    
    Head under the large funbox to talk to Bam Margera.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Spine Transfer the Fun Box |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Head straight ahead and go up the quarter pipe. When you are in
                the air press revert button to spine transfer into the pool.
    
    O~~~~~~~~~~~~~~O
    | Hip Transfer |
    O~~~~~~~~~~~~~~O
    All Modes - Skate at an angle up the quarter pipe and press the revert button
                when you are in the air. This will have you hip transfer down the
                side of the quarter pipe.
    
    Head back into the original area and over to the Arcade Machine. Talk to Chad
    Muska.
    
    O~~~~~~~~~~~~~~~~~~~~~O
    | Skitch the Forklift |
    O~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go up to the forklift and press Up to grab on. Use the Left and
                Right buttons to keep skitching for ten seconds.
    
    In the new area, head to the corner with the water pool to talk to Bob
    Burnquist.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~O
    | Vert Wallplant Session |
    O~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go up the quarter pipe and press ollie button to ollie up, then
                press the ollie button again to get a little extra boost when
                against a wall, repeat the process until you finish it.
    
    Head to the opposite end of the room in the corner to talk to Bam Margera.
    
    O~~~~~~~~~~~~~~~~~O
    | Do a Real Combo |
    O~~~~~~~~~~~~~~~~~O
    All Modes - Go up the quarter pipe and perform a grab move in the air. Then
                Revert with the revert button when you land back in the quarter
                pipe. After that do a manual by pressing Up, and then Down, and
                then land it.
    
    Now talk to Bam Margera again in the same spot.
    
    O~~~~~~~~~~~~~~O
    | Do a McTwist |
    O~~~~~~~~~~~~~~O
    All Modes - Perform a combo to fill up your special bar, then quickly launch
                off of a quarter pipe into the air and press Right, Down, grab
                trick button to perform the McTwist.
    
    O~~~~~~~~~~~~~~~O
    | Do a Backflip |
    O~~~~~~~~~~~~~~~O
    All Modes - Go up the quarter pipe and hold the grab button, then press Down,
                Down to perform a backflip.
    
    O~~~~~~~~~~~O
    | Do a Roll |
    O~~~~~~~~~~~O
    All Modes - Go up the quarter pipe and hold the grab trick button, then press
                Right, Right to perform a roll.
    
    Head back up the slopes in the original area and talk to Tony Hawk by the gate.
    
    O~~~~~~~~~~~~~~~~O
    | Keep the Focus |
    O~~~~~~~~~~~~~~~~O
    All Modes - Fill your special to the max and then start a combo. While in the
                combo press the focus button to activate Focus control. Continue
                your combo in this view for five seconds and then land.
    
    ******************************************************************************
    2.2 - Boston
    ******************************************************************************
    
    You must achieve 400 points on Easy difficulty to continue to the next level.
    
    You must achieve 500 points on Normal difficulty to continue to the next
    level.
    
    You must achieve 800 points on Sick difficulty to continue to the next level.
    
    *****
    *YOU*
    *****
    //////////////////////////////////////
    //Find the Special Guest (25 points)//
    //////////////////////////////////////
    All Modes - From the starting point of the level, walk up the street to Jeers.
                A man on the sidewalk will ask you to run downstairs and get him a
                drink. Walk down the ramp and inside the door to find Jesse James.
    
    /////////////////////////////////
    //Find Ben Franklin (25 points)//
    /////////////////////////////////
    All Modes - Next to Jeers is the Statehouse. Go in the courtyard to the left
                of the stairs and use the quarter pipe against the front foyer to
                get inside the building. Ben Franklin will then down the center
                hall. Chase after him to come back outside in front of the
                Statehouse.
    
    ///////////////////////////////////
    //Mark Your Territory (50 points)//
    ///////////////////////////////////
    All Modes - First Spray spot is in the Statehouse courtyard on the right
                side of the stairs. Look just to the right of the quarter pipe
                leaning against the bank.
    
                Next run to the front of the church steps. Just to the right of
                them on the building getting remodeled before the blue scaffolding
                is another spot to spray.
    
                Head to the hospital and use a quarter pipe near the entrance to
                get onto the roof. In the left corner is another spot to paint.
    
                Enter the construction site and turn left towards the hospital. On
                the left side of the large vent ramps is another spray spot.
    
                On the outside of the construction site, head towards the
                apartments. On the left just after the yellow pipe is the last
                spray spot.
    
    /////////////////////////////
    //Hospital Duty (50 points)//
    /////////////////////////////
    All Modes - Go over to the hospital entrance and take the gurney away from
                the nurse and ambulance driver. Head through the alley inbetween
                the library and renovated building. Turn left at the road, then
                turn right. Follow the road to the apartments and turn right again
                passing the two doctors trying to stop you. Turn left to get the
                gurney to Tony Hawk.
    
    /////////////////////////////////////////
    //Arcade Machine High Score (50 points)//
    /////////////////////////////////////////
    Easy Mode - At the starting point of the level, turn left to see it outside
                the Welcome Center. You have to beat a score of 7,500 points.
    
    Normal Mode - At the starting point of the level, turn left to see it outside
                  the Welcome Center. You have to beat a score of 10,000 points.
    
    Sick Mode - At the starting point of the level, turn left to see it outside
                the Welcome Center. You have to beat a score of 100,000 points.
    
    Go to the subway entrance in front of the State house coming towards the
    starting point. Air up the entrance and perform some vert tricks landing into
    a grind on the entrance. Ollie off into a manual and grind the green benches
    to the right. Ollie off into another manual and go across the street and air
    up the quarter pipe in front of the construction site. Perform some vert
    tricks and land in a grind on top of the quarter pipe. Ollie off and manual
    the street on the right, then go over to the orange rail and grind it. Ollie
    off and manual up the street, wallie up the side of the small wall before the
    intersection in the street to the left. Grind the rail and ollie off into a
    manual. Go across the street and grind the rail in front of Jeers, ollie into
    another grind on the rail ahead, then transfer to the next rail. Ollie up into
    a grind on the bus stop roof and flip trick off the end into a manual up the
    subway entrances side. Ollie off the top like a kicker ramp and perform some
    air tricks as you land in a manual. Wallie up the brick stairway and grind the
    top around the bend. Ollie off into a manual and go over to the side of the
    church. Grind the flower pot on the side and ollie off into a manual to start
    the combo over again.
    
    ////////////////////////////
    //Dance, Sucka (50 points)//
    ////////////////////////////
    All Modes - From the starting point, head over to the parks entrance with the
                stairs. You will see a boombox shaking. You will have to perform
                ten tricks that it calls out by pressing the trick button right
                when it turns red.
    
    //////////////////////////////////////
    //Decapitate the Statues (50 points)//
    //////////////////////////////////////
    All Modes - Go to the statue in the middle of the park and climb up to its
                head. You should be able to jump over it and knock the head off
                with your feet.
    
                Now head to the Statehouse and go up the center stairs. The
                remaining two statues are near the top. Just jump on top of them
                to knock the heads off.
    
    ////////////////////////////////////
    //Combo on the RV Ramp (75 points)//
    ////////////////////////////////////
    Only can be done after finishing Jesse James Jump the Cars goal.
    
    Easy Mode - Get on the half pipe and jump onto one of the edges. Acid Drop in
                and get a 2,000 point combo while skating in the half pipe.
    
    Normal Mode - Get on the half pipe and jump onto one of the edges. Acid Drop
                  in and get a 5,000 point combo while skating in the half pipe.
    
    Sick Mode - Get on the half pipe and jump onto one of the edges. Acid Drop in
                and get a 25,000 point combo while skating in the half pipe.
    
    *****
    *PRO*
    *****
    Located on the side of the library facing the construction site.
    ///////////////////////////////////
    //Combo the 4 Benches (25 points)//
    ///////////////////////////////////
    All Modes - On the side of the park with the two subway entrances are four
                benches. Grind across each one in a continous combo.
    
    ////////////////////////////////////
    //Ye Olde Cannon Grind (25 points)//
    ////////////////////////////////////
    All Modes - At the edge of the park facing the construction site are two
                canons. Grind either one to get the goal.
    
    //////////////////////////////////////////
    //Skitch a Seaworthy Vehicle (25 points)//
    //////////////////////////////////////////
    All Modes - Find the Water Tour Boat Car and skitch the back of it for
                twenty seconds.
    
    //////////////////////////////////
    //Salute the General (25 points)//
    //////////////////////////////////
    All Modes - Go to the statue in the middle of the park and perform benihana
                while spine transfering it.
    
    ///////////////////////////////////
    //Great Balls of Fire (25 points)//
    ///////////////////////////////////
    Easy Mode - Go to the bonfire on the corner of the park and ollie through
                it. While your board is on fire, perform a 5,000 point combo.
    
    Normal Mode - Go to the bonfire on the corner of the park and ollie through
                  it. While your board is on fire, perform a 15,000 point combo.
    
    Sick Mode - Go to the bonfire on the corner of the park and ollie through it.
                While your board is on fire, perform a 50,000 point combo.
    
    //////////////////////////////
    //Slap the Signs (25 points)//
    //////////////////////////////
    All Modes - Grind the black railing on the Statehouse towards Jeers and Wall
                Slap the No Skateboarding sign.
    
                Go to the City Hall plaza area and grind the brick ledge against
                the stairs. Ollie off at the end and Sticker slap the sign.
    
                Head to the hospital corner next to the construction site. Grind
                the blue and gold fence towards the hospital and Sticker Slap the
                sign.
    
                Go to the front of the church and over to the blue scaffolding. In
                front of the scaffolding is the last sign.
    
    //////////////////////////////////
    //Tag a Big Bilboard (50 points)//
    //////////////////////////////////
    All Modes - Go to the construction site and climb the yellow tube, jumping
                over to the plywood stacks. Run to the higher stack of plywood and
                jump up to it. Spray the square to get the goal.
    
    //////////////////////////////////////
    //Finest Rails in Boston (50 points)//
    //////////////////////////////////////
    This goal seems to have a hidden timer.
    All Modes - Go up to the City Hall plaza area and grind the weird metal art
                sculpture outside the bank.
    
                Go over to Jeers and grind the rail out front.
    
                Turn left from here and grind the rails leading up to a raised
                walkway.
    
    **************
    *Ben Franklin*
    **************
    Located at the top of the stairs of the Statehouse when you unlock him.
    ///////////////////////////////////////
    //All About the Benjamins (50 points)//
    ///////////////////////////////////////
    All Modes - Head to the front of the Riboff Bank and use the quarter pipe to
                the left of the front door to air transfer inside the bank.
    
    //////////////////////////////////////
    //Combo On the High Seas (50 points)//
    //////////////////////////////////////
    Easy Mode - Get onto the Boston Tea Party Boat and perform a 3,000 point combo
                on it to get the goal.
    
    Normal Mode - Get onto the Boston Tea Party Boat and perform a 10,000 point
                  combo on it to get the goal.
    
    Sick Mode - Get onto the Boston Tea Party Boat and perform a 40,000 point
                combo on it to get the goal.
    
    ///////////////////////////////////////
    //Skate the Liberty Trail (50 points)//
    ///////////////////////////////////////
    This goal seems to have a hidden timer.
    All Modes - Starting on the top steps of the Statehouse, perform a Pop-Shove
                It down a flight of the stairs.
    
                Now go to the library and use the quarter pipe to air over the
                mural and land on the other quarter pipe.
    
                Finally get on the Boston Tea Party Boat and climb the Crow's
                Nest in the back of the boat. Acid Drop to the deck below.
    
    //////////////////////////////
    //Team Challenge (50 points)//
    //////////////////////////////
    All Modes - For this goal you have to have three of your skaters do a Kickflip
                over the in-line skater, skating around the park. Have Ben
                Franklin pick up some apples out of the basket near the corner of
                the park and hit the in-line skater. While he is down do a
                Kickflip over him and get the Blader Hop gap as well to make it
                count. Repeat the process with your Created Skater and the Pro you
                picked.
    
                Another easy way to do this goal is to knock the in-line skater
                down by skating or walking into him. Then quickly ollie over him
                and perform a kickflip.
    
    *************
    *JESSE JAMES*
    *************
    Located next to Jeers after you find him.
    ///////////////////////////////////////
    //Kill the Grind Blockers (25 points)//
    ///////////////////////////////////////
    All Modes - To the right of the hospital is a large vent with Grind Blockers
                installed. Have Jesse grind around the vents edge to knock all
                four blockers off.
    
    /////////////////////////////
    //Jump the Cars (50 points)//
    /////////////////////////////
    All Modes - Car Hop any three cars.
    
    //////////////////////////////////////
    //Scooter Vs. Wheelchair (50 points)//
    //////////////////////////////////////
    All Modes - Go to the Boston City Hall plaza area. Behind the closed subway
                entrance is Paulie the wheelchair kid. Before you start, aim
                towards the church so you can go the right way. Start the goal
                and drive over the church steps. Go under the scaffolding and
                around the library corner. Head to the hospitals entrance and then
                back to the City Hall stairs.
    
    ///////////////////////////////////
    //Spine Transfer Tour (50 points)//
    ///////////////////////////////////
    This goal seems to have a hidden timer.
    All Modes - Spine transfer the closed subway entrance, then head over to the
                hospital and spine transfer one of the volcanoes. Finally head
                through the construction site and spine transfer onto the Boston
                Tea Party boat.
    
    ///////////////
    //Destruction//
    ///////////////
    
    Light your board by ollieing over the bonfire in the oil drum. Go over to the
    canons and grind both of them right after the other. The drummer will then
    have a cut-scene and the canons will fire at the construction site building,
    bringing it down.
    
    ******************************************************************************
    2.3 - Barcelona
    ******************************************************************************
    
    You must achieve 400 points on Easy difficulty to continue to the next level.
    
    You must achieve 500 points on Normal difficulty to continue to the next
    level.
    
    You must achieve 800 points on Sick difficulty to continue to the next level.
    
    *****
    *YOU*
    *****
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Free the Bull Fighter (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the bridge and get the tomatoes from the man in the bull
                suit. Take them down the sidewalk, along the MAMO building. At the
                end of the building is a Bull Fighter hanging on a wire above the
                bulls cage. Throw a tomato at the bull to activate a cut-scene and
                save the Bull Fighter.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Find the Special Guest (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Enter the Plaza Paralela to locate Steve-O.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Hit 5 Peds with Tomatoes (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Get some tomatoes from the man in the bull costume. Now hit 5
                different pedestrians with them.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Spine the Guell Planters (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the back of the large area to reach the Guell Park area.
                Climb the ramps all the way to the picnic area and head over to
                the pink building. Spine transfer down towards the city and then
                spine transfer once more to go over the planter. Run back up to
                the picnic area and spine transfer the opposite side three times
                to reach the bottom.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Help Peg Leg (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - To the right of the bridge is a fishing net with a boat stuck in
                it. Grind the top of the net and free the boat. This will also
                activate the bridge.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Mark Your Territory (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Ollie onto the Sants awning, then jump over to the roof of the
                Sants building. Spray the spot in the middle of the wall.
    
                Next get on the balcony of the hospital and move to the right
                along the scaffolding. Hang off the edge of the building and spray
                the spot.
    
                Head along the side of the La Perdrera towards the MAMO building.
                Turn right down the alley right before reaching the plaza. The
                spot is just before the La Perdrera back enttrance.
    
                Go to the Guell Park all the way on the right side near the bull's
                cage. On the wall in the first quarter pipe area is the spot to
                spray.
    
                Now head to the MAMO building, all the way on the opposite side of
                the bull cage, right after the window is the last spot.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Take Out the Trash (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Find four different trash cans and either Natas Spin or grind them
                to spill out the trash. This can be easily done at the Sants
                awning area.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Arcade Machine High Score (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Easy Mode - Go to the Sants building and to the front left of its doors.
                Activate the Arcade Machine and beat the score of 15,000.
    
    Normal Mode - Go to the Sants building and to the front left of its doors.
                  Activate the Arcade Machine and beat the score of 30,000.
    
    Sick Mode - Go to the Sants building and to the front left of its doors.
                Activate the Arcade Machine and beat the score of 250,000.
    
    Go to the small island across the bridge once you have access and turn left.
    Go all the way to the edge with the quarter pipe with the water and air up to
    perform some vert tricks. When you come down, land in a grind heading towards
    the Nixon billboard. Right before reaching the billboard ollie off into a
    manual and go up the quarter pipe running perpendicular to the one your on
    now. Air up and perform some vert tricks and land in another grind on top of
    the quarter pipe. Ollie over with a flip trick in between to the benches on
    the right, grinding the top of them. Quickly ollie back into another grind on
    the rail to the left, then ollie off into a manual and go up the quarter pipe
    to perform some more vert tricks. Land in a grind on top of the quarter pipe
    and ollie off into a manual, head over to the movie theater while performing
    flip tricks in the combo along the way. Wallride into a grind on the ledge of
    the theater. Flip trick out into a grind on the awning and then flip trick
    into another manual to continue the combo from the beginning.
    
    *****
    *PRO*
    *****
    Located inbetween the subway entrance and the Museo Del Medievel.
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Combo the Sants Benches (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Grind the multiple benches near the Sants building.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Catapult 720 Grab (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Skate into the Museo Del Medevil and get launched out of the
                catapult. Now hold a grab trick and turn so you are at 720, then
                land the trick.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Tag the Big Billboard (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Enter the Plaza Paralela and go out onto the balcony with the red
                fencing. Jump onto the roof using the elevators outter wall. Now
                climb the ladder in the middle of the yellow structure. Jump over
                to the billboard and spray it.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Focus Combos (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Easy Mode - Fill your special bar to the max and then land. Immediatly
                activate Focus Mode and perform a 1,000 point combo, land it and
                repeat it during the same maxed special meter.
    
    Normal Mode - Fill your special bar to the max and then land. Immediatly
                  activate Focus Mode and perform a 2,500 point combo, land it and
                  repeat it during the same maxed special meter.
    
    Sick Mode - Fill your special bar to the max and then land. Immediatly
                activate Focus Mode and perform a 50,000 point combo, land it and
                repeat it during the same maxed special meter.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Rail Rated Challenge (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Under the Sants front balcony you will find three chain link
                rails. Grind the one closest to the Arcade Machine and ollie onto
                the next rail. Then transfer onto the last rail, ollie up to the
                Jeep sign and Sticker Slap it. This will bounce you up onto the
                top of the Sants, grind the rail on top and land the grind.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Transfer Over the Guell Entrance (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the picnic area of Guell Park and spine transfer down to
                the last quarter pipe. Air transfer over the lizard and onto the
                opposite quarter pipe.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Acid Drop Off a Tram (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Get in a Sky car on the park side of the level. Riding towards the
                water get on the bottom back end of the car. Acid drop the quarter
                pipes on the roof of one of the buildings.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Team Challenge (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Take the pro skater and skate straight into the bull after you
                release it. This will cause him to go in the air with the bull air
                gap. Perform a 5,000 point combo with him and then land it, with
                the bull air gap in the combo. Repeat the process for the other
                three playable characters.
    
    **************
    *BULL FIGHTER*
    **************
    Located next to the bull's cage after you save him from the bull.
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | La Perdrera Spiral Rail (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Get on the roof of the La Perdrera building and grind the spiral
                insides all the way down to the bottom.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Smells Like Bull Dung (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - After releasing the bull, find a pile of bull dung and launch off
                of it. While in the air, perform a grab trick and land it.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Make Your Own Phoenix (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the bridge and light your board on fire with the car that
                the bull hit. Now while it is on fire, skate into the Museo Del
                Medevil to get launched off the catapult and catch a bird on fire.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Don't Touch the Ground (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Head over to the bridge and grind the triangular sign. Launch up
                onto the wavey metal piece. Transfer the grind onto the one in the
                middle and then transfer back to the third piece. Land on the
                other side without touching the actual bridge.
    
    *********
    *STEVE-O*
    *********
    Located inbetween the plaza at the last brick tower facing the Guell Park
    area.
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Steve-O Vs the Bull (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - With the bull loose, hold the ollie button to go fast and drive
                right into the bulls face.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Parc Guell Combo (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Easy Mode - Go into the Guell Park area and land a combo of more than 15,000
                points.
    
    Normal Mode - Go into the Guell Park area and land a combo of more than 25,000
                  points.
    
    Sick Mode - Go into the Guell Park area and land a combo of more than 100,000
                points.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Yee Haw fan boost (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Get on the roof of the pharmacy (Farmacia) and then spine transfer
                onto the roof higher than that one. Turn back around towards the
                plaza and spine transfer down both the buildings to the ground and
                then spine transfer up onto the plaza roof. Use the air coming out
                of the fan to jump extra high and perform a grab trick with
                Steve-O, launching out into the Guell Park area and acid dropping
                into a quarter pipe out here.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Flip Barcelona's Finest (100 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the MAMO building and grind the green ledge found all over
                the front entrance of it. Flip trick out and land to get part 1 of
                3.
    
                Go under the Sants awning and fliptrick over one of the benches
                with the table attached to it, to get part 2 of 3.
    
                Go across the bridge to the smaller area and ride the concrete
                rollers to the opposite side and flip trick over the metal gate.
    
    O~~~~~~~~~~~~~O
    | Destruction |
    O~~~~~~~~~~~~~O
    
    Throw a tomato at the bulls cage.
    
    ******************************************************************************
    2.4 - Berlin
    ******************************************************************************
    
    You must achieve 400 points on Easy difficulty to continue to the next level.
    
    You must achieve 500 points on Normal difficulty to continue to the next
    level.
    
    You must achieve 800 points on Sick difficulty to continue to the next level.
    
    *****
    *YOU*
    *****
    /////////////////////////////
    //Inliners Rule (25 points)//
    /////////////////////////////
    All Modes - In the corner between Gretchen's Bar and the gold building is a
                sign that you have to either grind or lip trick so it falls off
                the wall.
    
                Across the street from the Berlin Platz against the middle of the
                red and white building is the last sign you have to lip trick or
                grind down.
    
    ////////////////////////////////
    //Free the Spirits (25 points)//
    ////////////////////////////////
    All Modes - Spine Transfer into the church and sticker slap the broken wall
                inbetween the quarter pipes two times.
    
    //////////////////////////////////////
    //Find the Special Guest (25 points)//
    //////////////////////////////////////
    All Modes - Enter the Sonata building to the right of the church.
    
    ////////////////////////////
    //Help Wee-Man (25 points)//
    ////////////////////////////
    All Modes - Go to the zoo-aquarium to the right of the church and sticker slap
                the aquarium that Wee-Man is standing next to, two times.
    
    //////////////////////////////////////////
    //Stop the Kids From Smoking (25 points)//
    //////////////////////////////////////////
    All Modes - Go down in the Ausfarht Center area, look on the left wall next to
                the Arcade Machine. Sticker slap it to break it.
    
                Go behind the Galerie building,look on the right corner against
                the ledge of the building. Sticker slap it to break it.
    
                Finally go across the street from the Berlin Platz to the red and
                white building area. On the gold buildings wall to the left is the
                final machine. Sticker slap it to break it.
    
    /////////////////////////////////////////
    //Arcade Machine High Score (50 points)//
    /////////////////////////////////////////
    Easy Mode - The Arcade Machine is found down in the Ausfarht Center area on
                the left wall. You will have to beat a score of 25,000.
    
    Normal Mode - The Arcade Machine is found down in the Ausfarht Center area on
                  the left wall. You will have to beat a score of 55,000.
    
    Sick Mode - The Arcade Machine is found down in the Ausfarht Center area on
                the left wall. You will have to beat a score of 400,000.
    
    Go to the gold and blue building by the bar and use the quarter pipe to air up
    with vert tricks and land in a grind on the ledge above. Grind it around the
    bend allowing the vent to fall to the ground. Ollie off while performing vert
    tricks and land in a grind on the ledge of the gallery. Ollie over to the
    smaller ledge to the left and grind it near its bend. Ollie off and use the
    quarter pipe ahead to air up while performing vert tricks. Grind the awning
    above to the right, ollie off into a manual. Grind the curved ledge to the
    left and use the kinked end to air up to perform some vert tricks. Land in a
    grind on the ledge of the gallery and shuffle your grind along its edge. Ollie
    off into a manual and go back to the gold and blue buildings quarter pipe. Air
    up and perform some vert tricks landing through the now exposed vent hole.
    Land in a grind on the steps below, going around the bend and grinding the
    rail to the right. Use the kinked end to air over to the ledge left of the
    gallery and continue the combo over again.
    
    ////////////////////////////////////////
    //Find the Graffiti Tagger (50 points)//
    ////////////////////////////////////////
    All Modes - Go to the gold building in the back left corner and use the
                quarter pipe to the left of the stairs to get onto one of the
                three ledges. Now walk over to the right along the ledge and climb
                up to the third ledge if you aren't already there. Walk over to
                the Graffiti Tagger.
    
    /////////////////////////////////
    //Berlin Gets Owned (50 points)//
    /////////////////////////////////
    All Modes - Go to the Downzekd! building to the right of the Uber Sports
                building. Grind the long concrete wall in front of the building to
                ollie over and grind the yellow beam up and lip trick the "D" off.
    
                Now grind the outter edge of the Galerie ledge towards the
                building, ollie up to the yellow beam and lip trick the "Z" off.
    
                Finally grind the inner edge of the Galerie ledge towards the
                building, ollie up to the yellow beam and lip trick the "K" off.
    
                You can also easily complete this by grinding straight across the
                top of the blue ledge and knock off the letters.
    
    *************
    *BAM MARGERA*
    *************
    Located on the side of the long wall in front of the Downzekd! building.
    ////////////////////////////
    //Grind N Barf (25 points)//
    ////////////////////////////
    All Modes - Go to the long wall where you got Bam and fill up your special.
                Now do the Grind N Barf grind on the top of the wall.
    
                Go over to the top rail above and to the right of the Ausfarht
                Center and do the Grind N Barf grind from the beginning to the
                end to get the guard below.
    
    //////////////////////////////
    //Almighty Combo (25 points)//
    //////////////////////////////
    Easy Mode - Go inside the church and perform a 15,000 point combo within it.
    
    Normal Mode - Go inside the church and perform a 40,000 point combo within it.
    
    Sick Mode - Go inside the church and perform a 200,000 point combo within it.
    
    ////////////////////////////////////
    //Learn the Natas Spin (25 points)//
    ////////////////////////////////////
    All Modes - Outside the church in the middle of the planters is Natas Kaupas.
                Talk to him and then do three Natas Spins on the poles in front of
                him next to the cafe.
    
    ////////////////////////////
    //Hats on Fire (50 points)//
    ////////////////////////////
    All Modes - Grind the flaming pipe in the trench near the church towards the
                zoo-aquarium. Look around the circular area in front of the zoo
                doors and the surrounding area for two police officers in green
                suits. Ollie over there heads to catch their hats on fire. Now
                quickly cross the street to the Ausfarht Center and locate the
                officer around here, ollie over his head. This must all be done
                with the board being lit once to jump over all three of them.
    
    ////////////////////////////////////
    //So Focused, So Clean (50 points)//
    ////////////////////////////////////
    Easy Mode - Max out your special and then land the combo. Press the focus
                button and perform a 2,000 point combo with at least a 180 spin
                landing it perfect so the Clean landing shows up in the corner. Do
                this three times, an easy place to do this is at the quarter pipes
                in front of the red and white building across from the Berlin
                Platz.
    
    Normal Mode - Max out your special and then land the combo. Press the focus
                  button and perform a 10,000 point combo with at least a 180 spin
                  landing it perfect so the Clean landing shows up in the corner.
                  Do this three times, an easy place to do this is at the quarter
                  pipes in front of the red and white building across from the
                  Berlin Platz.
    
    Sick Mode - Max out your special and then land the combo. Press the focus
                button and perform a 100,000 point combo with at least a 180 spin
                landing it perfect so the Clean landing shows up in the corner. Do
                this three times, an easy place to do this is at the quarter pipes
                in front of the red and white building across from the Berlin
                Platz.
    
    ////////////////////////////
    //Tourist Line (50 points)//
    ////////////////////////////
    This goal seems to have a hidden timer.
    All Modes - Grind the ledge in front of the zoo heading towarsd the Uber
                Sports building. Then grind the pipe in front of the Uber Sports
                building. Ollie into a grind on the street block and then grind
                the stairs ahead. Now grind the ledge of the Galerie over towards
                the back wall. Sticker slap the glowing sign and grnd the ledge
                again. Use the kinked piece at the end to air up and acid drop the
                large wall ahead.
    
    /////////////////////////////////////
    //Disrupt Communication (50 points)//
    /////////////////////////////////////
    All Modes - Enter the door through the Ausfarht Center to get on the Berlin
                Platz roof. Use the vent to give you a high boost over to the
                Galerie building and acid drop into the quarter pipe on the roof.
                Now air up the quarter pipe next to the satelite and perform a
                rocket air over both dishes and land in the opposite quarter
                pipe.
    
    /////////////////////////////
    //Pro Tour Line (75 points)//
    /////////////////////////////
    This goal seems to have a hidden timer.
    All Modes - Go to the gold building in the lower left area of the level. Air
                up the ramp to the left of the stairs and grind the lower ledge.
                Use the kinked air duct to go up to the next ledge and grind it.
                When you come around the bend ollie off the kinked air duct to the
                third level. Then wallie onto the grey duct against the wall and
                ollie off onto the ledge next to the Galerie building. Ollie up to
                the yellow beam on the awning ahead and lip trick a letter off the
                sign.
    
    *****************
    *Graffiti Tagger*
    *****************
    Located in the right corner of the gold building when you finish the Find the
    Graffiti Tagger goal.
    ////////////////////////////
    //Paint Bomber (50 points)//
    ////////////////////////////
    All Modes - Go behind the Galerie building and pick up some spray paint can
                ammo. Climb the Rasta Blume awning and get on the roof. Hit the
                tagger up here.
    
                Go to the left corner of the Uber Sport building, stand in the
                street and throw a paint can up at the graffiti kid.
    
                Go to the right side of the church. Hit the graffiti kid spraying
                the wall.
    
                Go to the red and white building across from the Berlin Platz
                building. Get on the first ledge and climb the ladder in the left
                corner of the building. Take it all the way to the top and hit the
                kid up here with a can.
    
                Go through the Ausfarht Center doors to get on the Berlin Platz
                roof. Drop off the right side onto the balcony and hit the last
                tagger.
    
    ///////////////////////////////////
    //Mark Your Territory (50 points)//
    ///////////////////////////////////
    All Modes - First spot is to the right of where the graffiti tagger starts.
    
                Next go behind the Galerie building, look inbetween the two
                yellow arrows.
    
                Now head to the large concrete wall in front of the Downzekd!
                building. The spot is on the Galerie side, towards the middle.
    
                Go to the front of the church. On the right side of the large
                window is the next spot.
    
                Finally Spine transfer up the Sonata building and air up the side
                of the next part to spray the last spot on the left side.
    
    /////////////////////////////////////
    //Tag the Big Billboard (50 points)//
    /////////////////////////////////////
    All Modes - Climb up to where you found the Graffiti Tagger and walk along the
                ledge to the right. When you make it around the left turn, climb
                the grey air duct part and then double jump and hang from the
                billboard, spary to complete.
    
    /////////////////////////////
    //Tagger Skillz (50 points)//
    /////////////////////////////
    Only can be done with the Graffiti Tagger
    All Modes - Go into the church and use the quarter pipe opposite the ladder on
                the ground to get some air. When you come back down, grind the
                ladder on the ground and go up the quarter pipe straight ahead.
                Jump off the board in mid-air and hold onto the ladder. Climb up
                and spray the whole wall in front of you to fix the mural.
    
                This will open the Galerie building.
    
    ********
    *PAULIE*
    ********
    Located outside the Sonata building once you found him.
    ///////////////////////////
    //Berlin Tour (25 points)//
    ///////////////////////////
    All Modes - Grind the steps outside the Sonata building towards the red and
                white building. Head into the red and white building area and
                grind the planter in the middle. Use the quarter pipe straight
                ahead to air up and grind the ledge to the left. Ollie over to the
                Berlin Platz and grind the edge. Jump off at the end and land in a
                grind on the fountain.
    
    //////////////////////////////
    //Wheelin' Combo (50 points)//
    //////////////////////////////
    Easy Mode - While you are Paulie, do a 5,000 point combo.
    
    Normal Mode - While you are Paulie, do a 15,000 point combo.
    
    Sick Mode - While you are Paulie, do a 125,000 point combo.
    
    ////////////////////////////////
    //Skills on Wheels (50 points)//
    ////////////////////////////////
    All Modes - Go through the door of the Ausfarht Center to get on the roof of
                the Berlin Platz. Acid drop between the ramps to the right and
                launch off the ramp below. Do a flip trick and acid drop in the
                quarter pipe across the street.
    
    //////////////////////////////
    //Team Challenge (50 points)//
    //////////////////////////////
    All Modes - Take Bam over to the Sonata building. You will see two orange
                cones to the right of the building. Use the quarter pipe behind
                them and manual through, then continue down the street towards the
                gold building and turn right into the area where the Graffiti
                Tagger is standing. Manual straight through the cones sitting here
                to pass.
    
                Take Paulie to the zoo-aquarium and grind the circular slab in the
                pit for 10 seconds.
    
                Take your Created Skater and go inside the church. Perform a
                5,000 point combo in here and land.
    
    ///////////////
    //Destruction//
    ///////////////
    
    Go up to the ledge where you found the Graffiti Tagger. Acid drop down onto
    the quarter pipe below, spine transfer the construction ramp, and then launch
    up the quarter pipe next to the bar and lip trick the yellow and black bar
    high above.
    
    You can also go up to where you found the Graffiti Tagger and grind the ledge
    towards the bar.
    
    ******************************************************************************
    2.5 - Australia
    ******************************************************************************
    
    You must achieve 400 points on Easy difficulty to continue to the next level.
    
    You must achieve 500 points on Normal difficulty to continue to the next
    level.
    
    You must achieve 800 points on Sick difficulty to continue to the next level.
    
    *****
    *YOU*
    *****
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Arcade Machine High Score (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Easy Mode - The arcade machine is found to the left of the cop holding two
                skateboarders near the crane. You must beat a score of 35,000 to
                win.
    
    Normal Mode - The arcade machine is found to the left of the cop holding two
                  skateboarders near the crane. You must beat a score of 80,000 to
                  win.
    
    Sick Mode - The arcade machine is found to the left of the cop holding two
                skateboarders near the crane. You must beat a score of 600,000 to
                win.
    
    From the starting point, turn right and go to the quarter pipe across from the
    butterfinger billboard. Air up and perform a vert trick landing in a grind to
    the left. Ollie off to the left and land in a manual on the mini half pipe.
    Ollie up the right side and perform a vert trick landing in a grind on the top
    of the half pipe. Air off towards the lifeguard building and land in a manual.
    Turn back towards the starting point and manual over to the wall of the ramp.
    Wallie up the wall and perform a vert trick off it, into a grind on the rail
    leading down. Land in another manual and wallie up the blue wall into a grind
    on the rail above. Ollie off into a manual and air up the quarter pipe at the
    end to perform some more vert tricks. Revert back off and wallie into a grind
    back up the rail on the right going up the ramp. Ollie off the rail into a
    grind on the log to the right. Take the curve in the log and ollie off into a
    manual heading to the ramp walkway. Use the quarter pipe to air up over the
    opening and land in a grind on the opposite quarter pipe. Ollie off to the
    left and grind the blue edged quarter pipe next to the butterfinger billboard
    building. Ollie off at the end and land in a manual, heading back to the
    original quarter pipe to continue it all over again.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Boardwalk Grind Combo (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Easy Mode - From the starting point, go down the steps to the left. Grind the
                railing on the left side of the half bowl and ollie over the bowl
                to the other railing. Use the kink in the rail to ollie up to the
                life guards roof and grind the edge. Now ollie down and grind the
                last section of railing.
    
    Normal Mode - From the starting point, go down the steps to the left. Grind
                  the railing on the left side of the half bowl and ollie over the
                  bowl to the other railing. Use the kink in the rail to ollie up
                  to the life guards roof and grind the edge. Now ollie down and
                  grind the last section of railing. Ollie off before the quarter
                  pipe and go into a manual. Use the quarter pipe to transfer down
                  to the quarter pipe below and rack up enough points to break
                  50,000.
    
    Sick Mode - From the starting point, go down the steps to the left. Grind the
                railing on the left side of the half bowl and ollie over the bowl
                to the other railing. Use the kink in the rail to ollie up to the
                life guards roof and grind the edge. Now ollie down and grind the
                last section of railing. Ollie off before the quarter pipe and go
                into a manual. Use the quarter pipe to transfer down to the
                quarter pipe below and rack up enough points to break 300,000.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Lipping the Mini (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Easy Mode - Go over to the mini half pipe to the right of the life guard
                building and perform a 5,000 point combo with a lip trick anywhere
                in the combo.
    
    Normal Mode - Go over to the mini half pipe to the right of the life guard
                  building and perform a 15,000 point combo with a lip trick
                  anywhere in the combo.
    
    Sick Mode - Go over to the mini half pipe to the right of the life guard
                building and perform a 175,000 point combo with a lip trick
                anywhere in the combo.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Find the Special Guest (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - After completing the Wake Up Sleeping Beauty goal, enter the newly
                opened wall. You will find a door back here for you to enter. Run
                along the path into the large open area to find him past the pool.
                Talk to him to have him wait for you outside. Leave through any of
                the three dark areas. Head across the street to the busted fire
                hydrant to find him.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Drain the Tide Pool (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - From the starting point, head left and down the ramp. Continue
                straight across to go up another ramp and turn right to go down to
                a little pool. A little off to the left you will see a power box
                with a yellow sticker on it. Grind the box to complete the goal.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Interrupt a Meal or Six (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Get on the roof above the arcade machine by jumping on the bus
                stop seats and jumping into a hang on The Stein Hotel. Walk over
                to the left and knock over all six tables.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Find the Shrimp Vendor (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go down to the last walkway before the beach and head to the
                right. The Shrimp Vendor will be standing by a door and runs in
                when you get near him. Go in the door and come out at the top of
                the level to catch him.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Wake Up Sleeping Beauty (75 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go over to the yellow crane by the koala statue. Look across the
                street and you will see a yellow fire hydrant. Natas Spin on it
                for about 5 seconds to make it explode and wake the driver of the
                crane wake up.
    
    *****
    *PRO*
    *****
    Located at the turn in the main street leaving the level.
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Jumping Without a Parachute (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - From the ground, go to the right of the large Emu Burger Billboard
                and climb the ladder in the little alcove. Walk to the edge on the
                right and acid drop into the tidal pool below.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Tag the Big Billboard (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - From the ground, go to the right of the large Emu Burger Billboard
                and climb the ladder in the little alcove. Jump over to the next
                building on the left to be above the billboard and hang off the
                edge to spray it.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Treasure Huntin' Hank (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Across the street from the location of the pro is a circular trash
                can, natas spin it and ollie off to make some bottles come out.
    
                Now head to the front of the life guard building and natas spin
                the trash can found here.
    
                Head towards the big billboard staying on the same level as the
                last trash can. Near the end of the path you will find the last
                trash can to natas spin. Now go onto the beach and look for a man
                walking around with a metal detector.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Focusing on a Clean Double Flip (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - From the main starting point, turn around and then turn right. You
                will see two parked cars in the parking lot. Max out your special
                and go into focus mode. Ollie over the two cars while doing a 180
                Double Kickflip, landing it cleanly.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Kenny's Real Feelings (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go over to the green headless statue and use the fountains rim to
                ollie up to the fingers and natas spin them to break away its
                index finger.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Team Challenge (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - To the left of the starting point you will see a brick building
                sitting by itself with the Motorola banner hanging from it. Use a
                kicker on either side of the awning to launch up and grind the
                edge with the Pro skater, your custom skater, and the shrimp
                vendor.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Everybody Loves Bigguns (75 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - On the level just down from the top streets one, go towards the
                large billboard. You will find a wooden quarter pipe bowl. To the
                right of this, you will find a single quarter pipe. Air transfer
                to the right, skipping the quarter pipe in the middle and landing
                on the last one just before the beach.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Balance Up and Over (75 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Max out your special bar and spine transfer down to the parking
                lot, using the quarter pipe next to the Aborigine. Manual up the
                stone walkway, across the path, and down the opposite side.
    
    ***************
    *SHRIMP VENDOR*
    ***************
    Located in front of the arcade machine after you unlock him.
    O~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Shrimp Slap (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - On the second to last walkway before the beach, you will find a
                box of shrimp you can pick up for ammo by the life guard building.
                Take five shrimp and walk down to the beach. You will find one
                life guard dancing for a woman and another walking the beach.
    
                Head up the next level and hit the life guard walking near the
                life guard building. Then go to the opposite end, staying on the
                first level of the walkway and hitting the life guard here.
    
                Next, climb one level and walk around the life guard building's
                balcony to locate the last life guard to hit.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Rollin' Rollin' Rollin' (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the single tan building opposite the red brick one. Go on
                the side of the Butterfinger poster, max your special and spine
                transfer the two quarter pipes. When you go across the turbo
                launcher perform 2 Rotisseries over to the red brick buildings
                roof.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Seagull Scatter (75 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go onto the ledges on the other side of the level from the tidal
                pool. Grind the edge towards the beach busting through the glass.
                Scare four seagulls and then get onto the wire above the beach.
                As you grind this you will scare two more birds. Wrap around the
                rock to scare some more and ollie off into another grind on the
                railing. Ollie onto the next railing and scare the final bird.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Real Men Flip Stairs (75 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - From the starting point you will see the large stair set a little
                off to the left. Max out your special and then go into focus mode,
                do a 360 Double Heelflip and land it clean down the stairs.
    
    ***********
    *ABORIGINE*
    ***********
    Located by the yellow fire hydrant after you find him.
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Handicap Havoc (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Start off by going down the big stair set and to the left to get
                the first handicap sign, jump into it with the Aborigine to knock
                it over.
    
                Go back up the stairs and towards the two parked cars. On the
                corner of the sidewalk is sign number 2.
    
                Now head down the road away from the big billboard staying in the
                lower parking lot, going under the walkway to see the third sign
                on the left corner.
    
                Head out the little road, onto the main street and turn left, then
                a right at the bend in the road for the next sign.
    
                Turn back around and head for the yellow fire hydrant, right
                before the hydrant you will get the last sign.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Paradise Combo (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go inside the secret room where you originally found the
                Aborigine. Grind the three ledges in one combo.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Mini Go-Kart Blast Off (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - With the Aborigine, use the quarter pipe next to the two parked
                cars to launch over the stone walkway while performing a 540 spin.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Help Local Skate Rats (75 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - With the Aborigine grind the left or right side of the crane to
                make the koala head fall off the hook and roll onto the cops car,
                freeing the two skaters.
    
    **************
    *YOU AS NIGEL*
    **************
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Piss off the Construction Workers (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    This goal requires you to perform a special called the Beaver Blast
    (left, Right + Flip Trick)
    
    All Modes - Head up to the top of the level with the green statue. Go over to
                where the Pro Skater starts and max out your special. You will see
                a construction worker standing on the quarter pipe. Do the Beaver
                Blast move near him to piss him off.
    
                Head back up the street towards the statue and a construction
                worker will be walking on the left sidewalk. Ollie over him while
                doing the Beaver Blast.
    
                Now go up to the crane, a worker is walking around it in circles.
    
                Wrapping around the statue, you will see the fourth worker walking
                around the Aborigine's area.
    
                The last worker is on the quarter pipe leading down to the parking
                lot with the two cars.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Piss off the bikini girls (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go over to the buildings opposite the tidal pool and climb up the
                first ledge. Head to the left and grind the ledge with the gulls
                sitting on it. Take it over the wire and grind across the beach.
                This will make the gulls on the wire crap on the bikini girls
                below.
    
    O~~~~~~~~~~~~~O
    | Destruction |
    O~~~~~~~~~~~~~O
    Natas spin the yellow fire hydrant across the street from the crane for 5
    seconds. This will make the crane go out of control, smashing down a wall and
    knocking over a few things.
    
    Next use the go-kart to grind the left or right side of the crane to detach
    the koala head and have it roll down the street smashing a few more things.
    
    ******************************************************************************
    2.6 - New Orleans
    ******************************************************************************
    
    You must achieve 400 points on Easy difficulty to continue to the next level.
    
    You must achieve 500 points on Normal difficulty to continue to the next
    level.
    
    You must achieve 800 points on Sick difficulty to continue to the next level.
    
    *****
    *YOU*
    *****
    /////////////////////////////////////////
    //Arcade Machine High Score (25 points)//
    /////////////////////////////////////////
    Easy Mode - Get on the third floor of the red brick building facing the ferry
                boat. It will be in the burned down part of the building, tucked
                in the wall. You must beat a score of 45,000.
    
    Normal Mode - Get on the third floor of the red brick building facing the
                  ferry boat. It will be in the burned down part of the building,
                  tucked in the wall. You must beat a score of 100,000.
    
    Sick Mode - Get on the third floor of the red brick building facing the ferry
                boat. It will be in the burned down part of the building, tucked
                in the wall. You must beat a score of 800,000.
    
    Skate into the car lift across the street from the cemetary. Air up and Acid
    Drop down into the street in front of the building while performing vert
    tricks. Revert on the bottom and air up the other side and perform some more
    vert tricks as you spine transfer onto the roof above. Revert the ramp and
    air up the other side spine transfering down to the bar as you perform vert
    tricks. Grind the railing as you come down and go towards the church. Ollie
    off into a manual and go up the quarter pipe on the right side of the church.
    Perform some vert tricks as you spine transfer into the courtyard. Grind the
    edge of the inner quarter pipe and ollie over the statue into another grind.
    Ollie off into a manual and go over to the tram tracks. Swap between the rails
    back and forth. Ollie off into a manual and go into the cemetary. Air up the
    quarter pipe on the left and perform some vert tricks. Land in a manual and go
    over to the back wall, wallie up into a grind and grind around the cemeterary
    along this wall in a complete circle. Once you get back to the far side away
    from the ferry boat ollie off into a manual and go into the car elevator to
    continue the combo.
    
    ///////////////////////////////////
    //Dance, Dance, Dance (25 points)//
    ///////////////////////////////////
    All Modes - Get on the roof of The Absinthe House of Olde Yonder Lorn by going
                into the laser dancing area and ollie up through the vent. Turn to
                see the boombox in the red lined bowl. Perform the tricks as the
                boombox hits the beat.
    
    /////////////////////////////////
    //Riverboat Slapper (25 points)//
    /////////////////////////////////
    All Modes - Go to the riverboat ferry and sticker slap the back red paddle
                wheel 3 times. As you sticker slap it, the ferry will move a
                little ways away. On the third slap it's easier to use the railing
                to grind out to it and ollie over into a slap.
    
    ///////////////////////////////
    //Find the Jester (25 points)//
    ///////////////////////////////
    All Modes - Stand at the starting point in the level and eventually a shark
                float will drive up to you. Jump on top of the float to locate the
                Jester.
    
    ///////////////////////////////////
    //Mark Your Territory (25 points)//
    ///////////////////////////////////
    All Modes - Turn left from the starting point to see Tony Hawk in front of the
                Lil' Business Corner building. On the ledge with the sign on the
                front of the building is the first spot.
    
                In the alley with the Humidity banners hanging up is a spot above
                a spine.
    
                Use the car launcher in the parking spot to launch up to the roof
                with the helipad. The spot is on the wall as you go up the ramp to
                the helipad.
    
                In the alley with the trash dumpster is a spot on one of the sides
                right before the dumpster.
    
                The last one is on the roof of with the water tower sitting on the
                back of the large Butterfinger billboard.
    
    ////////////////////////////////
    //Water Tower Slap (25 points)//
    ////////////////////////////////
    All Modes - Get on the roof of the water tower. Use the quarter pipes next to
                the door down to the street and air up to the launcher above.
                Launch over to the water tower and sticker slap it.
    
    //////////////////////////////
    //Raise the Dead (25 points)//
    //////////////////////////////
    All Modes - Head into the cemetery, grind the skulls off of the five main
                crypts to activate a movie. This will start a somewhat destructive
                piece to the level.
    
    /////////////////////////////
    //Save Nawlins (100 points)//
    /////////////////////////////
    All Modes - After opening all five of the crypts from the cemetery, go to the
                middle of the four main buildings. You will see a tornado like
                vortex spinning around a hole in the street. Spine transfer down
                inside.
    
                As you fall in, hit the grind button to grind on the circle
                railing below. Ollie off at anytime to exit this area and get
                launched out of the underworld.
    
                Now head over to the church and do an airwalk over the statue in
                the courtyard. This will shoot a laser beam at the witch doctor
                reseting the level.
    
    *****
    *PRO*
    *****
    Located on the side of Boo-Ya's near the door to the roof.
    ////////////////////////////////////
    //Nawlins Street Spine (25 points)//
    ////////////////////////////////////
    All Modes - Get on the rooftop of Josh O'Briens, use the quarter pipe to spine
                transfer over the street to the next quarter pipe.
    
    //////////////////////////////////
    //Wallie the Trolley (25 points)//
    //////////////////////////////////
    All Modes - Wallride the trolley and then ollie off the wallride to perform a
                wallie.
    
    ////////////////////////////////////
    //Spine Transfer Combo (25 points)//
    ////////////////////////////////////
    All Modes - Get on the roof with the helipad and spine transfer down into the
                street. revert and spine transfer the red building ahead. Revert
                the quarter pipe and spine transfer the last quarter pipe.
    
    /////////////////////////////////////
    //Tag the Big Billboard (50 points)//
    /////////////////////////////////////
    All Modes - Get on the roof of the of the bar in the lower bowl. Air up the
                side beneaththe large billboard, jump off the board and climb the
                water drain. Spray the large billboard.
    
    //////////////////////////////
    //Manhole Manual (50 points)//
    //////////////////////////////
    All Modes - Go to the riverboat dock and head into the center of the street.
                You will have to manual across the 5 small sewer covers,
                zig-zagged down the street in one combo.
    
    /////////////////////////////
    //For the Birds (50 points)//
    /////////////////////////////
    All Modes - Get on the roof with the helipad and and spine transfer the
                quarter pipe down to the street below towards the cemetery. Now
                launch up and out with the quarter pipe against the cemetery gate.
                hit the three birds up in the air, may take one launch per bird.
    
    ////////////////////////////////
    //Gaslamp District (50 points)//
    ////////////////////////////////
    All Modes - Go to the river with the ferry boat. Grind the purple railing on
                the planters to launch up and grind the tall lamp tops.
    
    ///////////////////////////////
    //Big and Focused (50 points)//
    ///////////////////////////////
    Easy Mode - Fill your special bar to the max and land the combo. Now with the
                special still maxed, press L3 to activate the focus mode and
                perform a 40,000 point combo, land it.
    
    
    Normal Mode - Fill your special bar to the max and land the combo. Now with
                  the special still maxed, press L3 to activate the focus mode and
                  perform a 100,000 point combo, land it.
    
    Sick Mode - Fill your special bar to the max and land the combo. Now with the
                special still maxed, press L3 to activate the focus mode and
                perform a 500,000 point combo, land it.
    
    ********
    *JESTER*
    ********
    Located next to the large hurricane drink in the red bar area after you find
    him.
    ///////////////////////////////////////
    //Girls Gone Crazy Parade (50 points)//
    ///////////////////////////////////////
    All Modes - Go to a box of beads, like the one next to Tony Hawk by the
                church, and get on top of the shark float driving around. As you
                go by the girls, throw your beads at them and hit 5 of them.
    
    ////////////////////////////////
    //Drop a Hurricane (50 points)//
    ////////////////////////////////
    All Modes - Go into the bar with the huge alcoholic beverage. Use the small
                bump in the concrete leading to the eating area to ollie up to the
                drink and acid drop inside it.
    
    //////////////////////////////
    //Team Challenge (50 points)//
    //////////////////////////////
    All Modes - Take your custom skater, the Jester, and your pro skater to the
                church courtyard and land any special trick within the courtyard.
    
    ///////////////////////////////
    //Balcony Breaker (50 points)//
    ///////////////////////////////
    All Modes - Use the large plater next to the dance room to air up and wall
                ride through two balconies, then wallie through the third in one
                combo.
    
    **************
    *Witch Doctor*
    **************
    Located behind the crypt in the back middle of the cemetery after you wake the
    dead.
    ///////////////////////////////////
    //Tricycle Vs. Zombie (50 points)//
    ///////////////////////////////////
    All Modes - Open all 5 crypts if they aren't already open. Now go out into the
                streets and run over 10 zombies.
    
    ///////////////////////////
    //Super Trash (50 points)//
    ///////////////////////////
    All Modes - Go down the allie with the huge dumpster in it and perform a
                superman seat grab over it.
    
    ///////////////////////////////
    //Natas Neversoft (50 points)//
    ///////////////////////////////
    All Modes - Go to the cemetery gate in the front, use the quarter pipe to air
                up and land in a natas spin on the top of the neversoft eyeball.
                Jump off after the 10 second timer is done.
    
    ////////////////////////////
    //Sign Spinner (50 points)//
    ////////////////////////////
    All Modes - Smash the green goddess sign by the cemetery and river corner,
                then head into town and and hit the Nawlins and Boo-Ya signs.
    
    ********************
    *YOU AFTER COMPLETE*
    ********************
    ///////////////////////////////
    //The Equilizer (1000 points)//
    ///////////////////////////////
    All Modes - Get on the roof with the helipad and use the quarter pipe against
                the helicopter's tower to launch up over the railing. Get off your
                board and grab onto the side of the heli. When you stop above the
                building, acid drop down and go up the side straight ahead and
                grab on to the heli again. Now acid drop one last time and spine
                transfer over the heli onto the opposite roof.
    
    ///////////////
    //Destruction//
    ///////////////
    Go into the cemetary and grind the skulls off all five crypts.
    
    ******************************************************************************
    2.7 - Skatopia
    ******************************************************************************
    
    You must achieve 400 points on Easy difficulty to continue to the next level.
    
    You must achieve 500 points on Normal difficulty to continue to the next
    level.
    
    You must achieve 800 points on Sick difficulty to continue to the next level.
    
    *****
    *YOU*
    *****
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Arcade Machine High Score (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Easy Mode - Enter the bottom of the mine shaft in the side of the mountain and
                activate the arcade machine to get your score timer started. You
                can start a combo from the top of the mountain and make your way
                to the bottom for an easy score well over a million, but all you
                need to pass is 50,000.
    
    Normal Mode - Enter the bottom of the mine shaft in the side of the mountain
                  and activate the arcade machine to get your score timer started.
                  You can start a combo from the top of the mountain and make your
                  way to the bottom for an easy score well over a million, but all
                  you need to pass is 150,000.
    
    Sick Mode - Enter the bottom of the mine shaft in the side of the mountain and
                activate the arcade machine to get your score timer started. You
                can start a combo from the top of the mountain and make your way
                to the bottom for an easy score well over a million, but all you
                need to pass is 1,000,000.
    
    Enter the green shack with a manual and go up the left quarter pipe into a
    grind. Ollie off and air up the quarter pipe to the left of the bigfoot face
    graffiti on the blue and yellow edge. Perform some vert tricks as you spine
    transfer down to the quarter pipe below. Revert into a manual and air up the
    opposite side with the open garage building. Perform some more vert tricks as
    you spine transfer through the hole in the roof into the garage. Land in a
    grind on the bowls edge and ollie out towards the blue skatopia sign. Land in
    a manual if you have to and grind the quarter pipe towards the blue skatopia
    sign. Ollie off the end and manual on the ledge with the blue skatopia sign to
    grind the ledge on the left. Ollie off and go back through the green shack to
    continue the combo.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Locate the Chainsaw (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Talk to Jesse James in front of the barn. Now head up to the top
                of the mountain and climb the tree next to the shed to grab the
                chainsaw.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | The Legend of Bigfoot (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - You must first locate the chainsaw. Now go to the top of the
                mountain and head down the mine shaft. Just outside the mine to
                the left you will find Bigfoot.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Zipline Toss Drop (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Ride the zipline on the right side of the mountain and acid drop
                into the bowl on the top of the mountain.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Launch the Firework (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the large burning trash pile found near the bus and ollie
                towards the barn just as you reach the peak of the pile. You will
                need to land on the roof of the barn, usually best to land off the
                board so you don't fall when landing on the angle. Now while back
                on the board, skate over the firecracker with the board still on
                fire.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Tag the Big Billboard (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Climb to the third level of the mountain to spray the empty
                billboard.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Mark Your Territory (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go behind the large blue Skatopia sign in the front of the skate
                park.
    
                Now go behind the house that is behind the blue Skatopia sign,
                climb the first level of the mountain. Hang off the edge and spray
                the tag.
    
                Enter the mine shaft and climb the rope ladder found in the back
                right of the tunnel. Walk around to the opposite side of the hole
                and look at the mine shaft's brown shack wall.
    
                Run down the road towards the barn and enter the left side of the
                bowling alley area on the left side. Half way on the right wall
                will be the tag.
    
                Walk around the corner in the bowling alley and wrap around the
                last corner. Climb the ladder to get on the roof of the smaller
                barn section. Look on the side of the barn for the tag.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Find Ryan Sheckler (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Climb the ladder in front of the barn and jump inside the tunnel
                to find Sheckler.
    
    *****
    *PRO*
    *****
    Located on the front porch of the house behind the blue Skatopia sign.
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Tree Top Spin and Bomb (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go Behind the house that is behind the blue Skatopia sign and
                climb up two levels of the mountain. Now climb the tree
                that is just right on top of the mine shaft and Natas Spin the top
                of it, ollie off and acid drop the quarter pipe below.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Mountain Top Manual (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Climb the mountain and manual down following the road to the
                right. When you reach the house, turn left and manual through the
                front gate to get the gap allowing you to complete the goal. The
                actual hard part to this goal is the fact that a car is constantly
                driving up and down this road. For the best results, wait until
                the car is at the top of the mountain as well and manual in front
                of it so it drives slowly behind you.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Lumberjack Combo (25 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Head up the zipline slope and grind the log at the top towards the
                back of the level. Ollie off into a grind on the next log waiting
                below and do the same to the third and final log.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Spine the Mine (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the top of the mountain and spine transfer over the brown
                shack into the mine shaft on the opposite side. Land it to get the
                goal completed.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Skatopia Spine Combo (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the top of the mountain and spine transfer off the quarter
                pipe towards the open garage with the pool in the middle. When you
                hit the quarter pipe below revert and go up the quarter pipe next
                to the garage. Spine transfer into the bowl of the garage and
                revert once you get inside. Air up the opposite side and once more
                spine transfer out of the garage to the outter quarter pipe.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Downhill Line (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the top of the mountain and grind the edge of the quarter
                pipe that goes downhill towards the pond. You will then have to
                transfer to the pond's grindable lip. Ollie off the pond grind and
                land in a manual to cross the street. Go up the quarter pipe on
                this end and grind the top of it towards the open garage. Ollie
                off into a manual if necessary and grind the right side of the
                pool. Ollie off the pool into the grass and manual towards the
                mobile home, wallride into a grind on the uncovered side. Now
                ollie into a grind on the horseshoe shaped quarter pipe, ollie
                into one last grind on the skatopia sign's wooden edging.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Jump to the Weather Balloon (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the top of the mountain and use the quarter pipe under the
                fly zapper to spine transfer the small quarter pipe on the grass
                above. You will want to aim at the Skatopia graffiti. Right after
                you launch into the air switch to walking mode and grab onto the
                rope that is dangling under the weather balloon.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Scrape the Hives (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Head to the top of the mountain and climb down one level. Go on
                the side of the open garage. Use the funbox to ollie into a
                wallride on the hive.
    
                Go to the right side of the barn and enter the bowling alley.
                Wallride the wire fence on the right to knock off the next hive.
    
                Turn around and go to the opposite side of the wooden ramp. Use
                the cement quarter pipe with the fence on the top to grind the top
                of the fence. Head towards the open garage and wallride the cliff
                to hit the hive.
    
                Head down the road towards the entrance and grind the outside of
                the open garage on the side of the road. Ollie into a wallride to
                knock it down.
    
                Head to the opposite side of the level to reach the zipline slope.
                Go to the top of the slope and grind the quarter pipe against the
                edge of the level. Ollie into a wallride on the cliff edge to hit
                the last one down.
    
    ***************
    *RYAN SHECKLER*
    ***************
    Located in the tunnel of the barn after finding him.
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | One Long Electrical Line (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the top of the mountain and use the ramp to the right of the
                bus. Launch up into a grind on the electrical wire above and grind
                it all the way to the entrance of the level. When you get the gap,
                you will earn the goal.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Shack Attack (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Start a combo and enter the red shack, as you fall from entering
                the shack continue the combo. Head all the way back to the green
                shack this time and go through keeping the same combo all the way
                through. You will get the goal once you activate the gap.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Over the House (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the top of the mountain and acid drop onto the very bottom
                quarter pipe. Use the ramps in the back of the house behind the
                blue Skatopia sign to launch over the house.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Zipline Wire Bomb (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the top of the zipline slope on the left side of the level.
                Grind the zipline rope downhill and acid drop the quarter pipe at
                the end of the slope.
    
    *********
    *BIGFOOT*
    *********
    Located directly behind the house after finding him.
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Skatopia Transfer (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the blue Skatopia sign and stand behind it. Use the quarter
                pipe to the left or right of it and air transfer over to the signs
                quarter pipe.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Grow Some Plants (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Using Bigfoot only, go to the left side of the house and before
                the zipline machine. Ollie over the seed box while doing the
                Bigfoot Flip to make the plants grow.
    
                Head up the zipline slope and down to the last of the three logs.
                On the side of the last log is another seed box.
    
                Head over to the pond and go in the grass towards the funbox that
                is sitting on the side of the mountain. Inbetween the funbox and
                the pond you will see the last of three seed boxes.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | A Clear Path (50 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the top of the zipline slope and turn around. You will see a
                yellow piece of wood, manual down the left side of this board.
                When you reach the board at the bottom, ollie to get some air.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Manual Up a Slope (100 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Using Bigfoot only, go to the bottom of the zipline slope and use
                the wooden ramp on the bottom to ollie into a manual on the slope.
                The power of the chainsaw motor will kick in and bring you up to
                the top of the slope.
    
    *****
    *BAM*
    *****
    After you have reached at least 400 points on Easy difficulty, 500 on Normal
    difficulty, talk to Bam outside Skatopia's entrance.
    O~~~~~~~~~~~~~~~~~~~~~~~~O
    | Spin Bomb (200 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Climb on top of the house behind the blue Skatopia sign and use
                the cable in the center to climb to the top. Now grind the edge of
                the wheel four times.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Rockets Battery (200 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Easy Mode - Go to the side of the road next to the open garage and climb onto
                the top of the box. Natas spin the fireworks inside the box.
    
    Normal Mode - Go to the side of the road next to the open garage and climb
                  onto the top of the box. Natas spin all four sections of the box
                  in one combo to activate it.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Fountain O Glory (200 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Head up towards the barn to see a large firecracker. Get off your
                board and climb the green cable up to the top of it. Grind the
                cable back down to the bottom to activate it.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~O
    | Box Bombs (200 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~O
    Easy Mode - Jump on all eight boxes to activate them.
    
    Normal Mode - Start a manual towards the boxes and jump out of the manual into
                  a run out. Quickly jump on as many boxes as you can then hop
                  back on the board performing a Caveman. Use this last trick to
                  land on the top of another box. Now jump off the boxes and start
                  another manual towards the boxes. Ollie into another run out and
                  jump on the remaining boxes.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Giant Bomb (200 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - Go to the top of the mountain and double jump the large bomb to
                get on top, activating it.
    
    ******
    *TONY*
    ******
    You will automatically switch to Tony Hawk for this goal once all fireworks
    are activated.
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Evacuate the Dogs (1000 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    All Modes - You will be starting at the top of the mountain with five seconds
                to make it out the front entrance. Hold the ollie button for speed
                and go down the road, collecting the dogs. For every dog that
                follows 1 second is added to the time clock to help you escape.
                Making it around the first bend you can get five dogs. Head along
                the inner side of the road to collect another dog, then quickly go
                on the left side of the tall firecracker to get another. Head
                straight up the large square box ramp getting the dog as you go.
                Now go inbetween the red shack and the house, wrapping around the
                back side of the Skatopia sign and out to the exit.
    
    *****
    *YOU*
    *****
    You will now automatically be switched back to your skater and find yourself
    still in the park.
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Escape Line (1000 points) |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Easy Mode - Quickly grind the inner quarter pipe along the mountain side and
                grind it around the edge to reach the Skatopia sign, ollie over to
                the quarter pipe on the back of the sign and land in a grind to
                finish.
    
    Normal Mode - Spine transfer over the quarter pipe straight ahead to make it
                  inside the L shaped quarter pipe. Revert on the bottom and go up
                  the opposite side, grinding to the right. Ollie off and land in
                  a grind on the quarter pipe leading up and down the mountain.
                  Grind down the hill towards the house and ollie off into a
                  manual onto the side porch of the house. Ollie off into another
                  manual and go to the rear of the blue Skatopia sign.
    
    ******************************************************************************
    2.8 - Pro Skater
    ******************************************************************************
    
    You will have to complete Story Mode to access this level. All the goals are
    worth 0 points.
    
    //////////////////////////////
    //Activate the Red Circuitry//
    //////////////////////////////
    All Modes - Use a quarter pipe along the sides to launch into a grind on a
                pipe above. Then ollie into another grind on the balcony railing.
                Hop off to reach the balcony and enter the lift, talk to the alien
                at the top. Go back down to the original starting point and go up
                to the opposite balcony. Climb the wall of the train and enter the
                room above the train tracks. The two center exits have green pipes
                leading out of them, grind each one of these around to the other
                side and sticker slap the red buttons. After hitting both switches
                the spacecraft in the center of the room will fly through a newly
                opened airlock. Jump in after the spacecraft to teleport to a new
                place.
    
    ////////////////////////
    //Tagging Monkey Idols//
    ////////////////////////
    All Modes - Talk to the Mayan to the left of the temple entrance. Go to the
                carving of the monkey on the wall of the temple behind the Mayan
                you just talked to. Spray it with your spray can.
    
                Go to the other side of the ramp and spray the next monkey idol.
    
                Enter the temple and turn left, go to the wall and jump on the
                ledge. Spray the monkey Idol.
    
                Now turn completely around from the monkey idol and head straight
                across the room to the opposite wall. Climb on a similar ledge and
                spray the monkey idol.
    
                Now hop off the ledge and head to the back of the area. On the
                right side of the large monkey statue you will find a rope hanging
                from the balcony above. Climb it and head to the back of the
                level. Spray the last monkey idol to activate another portal.
    
    ///////////////////
    //Break the Ropes//
    ///////////////////
    All Modes - Go to the back of the area and to the right of the large monkey
                statue. Climb the rope hanging from the balcony above to get up
                to the next floor. Come out towards the front of the statue,
                staying on the balcony. Turn around and grind the lip of the pool,
                causing the rope to break. Ollie across the gap and grind the next
                pool causing the last rope to break. This will send a large stone
                ball on top of the monkey statue to fall and break the floor,
                revealing a new room.
    
    Drop to the ground and go over to the newly made hole. Get in walking mode and
    jump out to the rope, climb it up to the little walkway. Grind either edge and
    enter the portal. Welcome to hell.
    
    //////////////////////
    //Light up the Runes//
    //////////////////////
    All Modes - On the floor that you start on head over to the large beast face
                in the back and talk to the red imp. On both sides of the quarter
                pipes you will see ribs coming up off of them. Lip trick the short
                broken ones on both sides to knock them down. Now grind each one
                and activate the switches on the pillars by sticker slapping them
                to open the large gargoyle's mouth. Enter the mouth to go to a
                lounge, on the right wall is a doorway leading to a disco room
                with the devil.
    
    ------------------------------------------------------------------------------
    3. Classic Mode
    ------------------------------------------------------------------------------
    
    This mode comes in two difficulties, Normal and Sick. It is set-up like the
    original Tony Hawk Pro Skater 1 through 3 games. You will be given a list of
    goals to complete within two minutes. All skaters start with 3 stats in each
    slot, when you find a stat point it will be added to every skater you can
    select so you don't have to play with every one to get them maxed.
    
    ******************************************************************************
    3.1 - Barcelona
    ******************************************************************************
    
    You must complete 6 goals on Normal difficulty to continue to the next level.
    
    You must complete 8 goals on Sick difficulty to continue to the next level.
    
    5 Stat points available.
    
    Grind the fish netting to free the boat and close the bridge, giving you easy
    access to the other side.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    |        NORMAL MODE          |         SICK MODE           |
    | High Score - 30,000 points  | High Score - 100,000 points |
    | Pro Score - 60,000 points   | Pro Score - 200,000 points  |
    | Sick Score - 100,000 points | Sick Score - 300,000 points |
    | High Combo - 10,000 points  | High Combo - 75,000 points  |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Go to the small island across the bridge once you have access and turn left.
    Go all the way to the edge with the quarter pipe with the water and air up to
    perform some vert tricks. When you come down, land in a grind heading towards
    the Nixon billboard. Right before reaching the billboard ollie off into a
    manual and go up the quarter pipe running perpendicular to the one your on
    now. Air up and perform some vert tricks and land in another grind on top of
    the quarter pipe. Ollie over with a flip trick in between to the benches on
    the right, grinding the top of them. Quickly ollie back into another grind on
    the rail to the left, then ollie off into a manual and go up the quarter pipe
    to perform some more vert tricks. Land in a grind on top of the quarter pipe
    and ollie off into a manual, head over to the movie theater while performing
    flip tricks in the combo along the way. Wallride into a grind on the ledge of
    the theater. Flip trick out into a grind on the awning and then flip trick
    into another manual to continue the combo from the beginning.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Collect S-K-A-T-E |
    O~~~~~~~~~~~~~~~~~~~O
    S - Grind the yellow bus stop near the Sants building.
    K - Use the quarter pipe in front of the hospital to grab this letter.
    A - Grind across the white and brown striped walls to get it.
    T - Grind the green ledge closest to the MAMO building and ollie up and across
        the street to reach it.
    E - Use the triangular sign near the bridge to launch up onto the wavey metal
        structure to get the final letter.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Collect C-O-M-B-O |
    O~~~~~~~~~~~~~~~~~~~O
    Grind the ledge next to the long row of wooden benches by the Sants building
    for the "C". Ollie over to the red roped rail for the "O" and grind it. After
    grabbing the "M" ollie down into a manual. Manual up towards Guell Park and
    wallride into a grind on the top of the wall with the "B". Ollie off the wall
    and use the quarter pipe to get the "O".
    
    O~~~~~~~~~~~~~~~~~O
    | Collect 5 Tapas |
    O~~~~~~~~~~~~~~~~~O
    Cross the bridge to the smaller area of the level.
    
    1. Grind the yellow railing near the bridge as you get off of it.
    
    2. Use the planter in front of the movie theater to launch on top of the
       balcony. Grind the edge and grab the second one.
    
    3. Wallride up the side of the painted wall in the middle of the area.
    
    4. Go into the pool near the Tram tower and up the edge of the pool.
    
    5. Go onto the walkway below and grind the railing, transfer over to the wire
       over the water to reach it.
    
    O~~~~~~~~~~~~~~~~~~~~~O
    | Get the Secret Tape |
    O~~~~~~~~~~~~~~~~~~~~~O
    Grind the triangular sign near the bridge and ollie up onto the top of the
    wavey metal part. Then ollie over and grind the middle wavey structure to
    reach the secret tape. An easy way is to double jump the little leg on the
    middle structure and crawl over to the tape.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Manual the subway |
    O~~~~~~~~~~~~~~~~~~~O
    Manual down into any of the three subway entrances and come out the other side
    manualing up the ramp.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Grind the World's Longest Bench |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Go to the top of Guell Park and into the large circular area. Grind the huge
    bench from one end to the other.
    
    ******************************************************************************
    3.2 - Australia
    ******************************************************************************
    
    Complete 6 goals in Australia or Skatopia in Normal Mode to move to the next
    level.
    
    Complete 8 goals in Australia or Skatopia in Sick Mode to move to the next
    level.
    
    5 Stat points available.
    
    Natas Spin the yellow fire hydrant to open the secret area.
    
    ////////////////////////////////////////////////////////////
    //       NORMAL MODE         //        SICK MODE          //
    //High Score - 65,000 points //High Score - 150,000 points//
    //Pro Score - 130,000 points //Pro Score - 300,000 points //
    //Sick Score - 200,000 points//Sick Score - 450,000 points//
    //High Combo - 30,000 points //High Combo - 100,000 points//
    ////////////////////////////////////////////////////////////
    From the starting point, turn right and go to the quarter pipe across from the
    butterfinger billboard. Air up and perform a vert trick landing in a grind to
    the left. Ollie off to the left and land in a manual on the mini half pipe.
    Ollie up the right side and perform a vert trick landing in a grind on the top
    of the half pipe. Air off towards the lifeguard building and land in a manual.
    Turn back towards the starting point and manual over to the wall of the ramp.
    Wallie up the wall and perform a vert trick off it, into a grind on the rail
    leading down. Land in another manual and wallie up the blue wall into a grind
    on the rail above. Ollie off into a manual and air up the quarter pipe at the
    end to perform some more vert tricks. Revert back off and wallie into a grind
    back up the rail on the right going up the ramp. Ollie off the rail into a
    grind on the log to the right. Take the curve in the log and ollie off into a
    manual heading to the ramp walkway. Use the quarter pipe to air up over the
    opening and land in a grind on the opposite quarter pipe. Ollie off to the
    left and grind the blue edged quarter pipe next to the butterfinger billboard
    building. Ollie off at the end and land in a manual, heading back to the
    original quarter pipe to continue it all over again.
    
    /////////////////////
    //Collect S-K-A-T-E//
    /////////////////////
    S - Spine transfer the side of the red brick building to get onto the roof and
        use the bowl on the top to air up to it.
    K - Go down the small street that turns right, it is on the right quarter
        pipe.
    A - Climb up to the second balcony fire escape and grind over to the other
        building.
    T - Spine transfer the tannish building on the butterfinger sign's side and
        air up the quarter pipe in the middle.
    E - Grind the wire that goes across the beach.
    
    /////////////////////
    //Collect C-O-M-B-O//
    /////////////////////
    Grind the railing straight ahead at the starting point off to the right. Get
    the "C" in front of the yellow van, ollie to the next rail and get the "O" in
    front of the planters. Continue the grind to the end of the rail for the "M".
    Land in a manual and go up the quarter pipe into a grind off to the left for
    the "B". Ollie over into a grind on the next ledge to get the "O".
    
    ///////////////////////
    //Smash 5 Flower Pots//
    ///////////////////////
    1. Back of the tannish building to the right of the starting point.
    
    2. Grind the ledges of the buildings on the right side of the level, going
       towards the beach.
    
    3. From #2, grind the wire across to the other side of the level. Then get up
       to where the ladder in the alcove is. To the right of the ladder on a ledge
       is the next flower pot.
    
    4. Now wrap back over to the front of the red brick building. It is sitting on
       the top step, in front of the door.
    
    5. The last flower pot is on the ledge to the left of the arcade machine.
    
    ////////////////////////
    //Find the secret tape//
    ////////////////////////
    Climb the balcony fire escape all the way to the top and grind towards the big
    billboard, ollie in the gap to the next ledge to grab it.
    
    ///////////////////////////////////////
    //Find and Hit 5 G'Day Ramp Transfers//
    ///////////////////////////////////////
    1. Come out from the starting tunnel and turn around. Transfer the two quarter
       pipes over the tunnel entrace.
    
    2. Use the wooden bowl quarter pipes near the wooden logs to ollie over the
       brick stairs.
    
    3. Go up to the headless green statue and air transfer the quarter pipes
       behind it, over the tree.
    
    4. To the left of the headless green statue, air transfer over the red door.
    
    5. Go down the street to the building with the bay windows. Use the checkered
       quarter pipe to transfer over the door to the other quarter pipe.
    
    //////////////////////////////////
    //Bust All 5 Yellow Street Lamps//
    //////////////////////////////////
    From the starting point, turn to the right and go down the parking lot. You
    will see a white climbable pole near the sidewalk. Climb it and grind towards
    the street. Take it all the way to the end of the wire to bust them all.
    
    ******************************************************************************
    3.3 - Skatopia
    ******************************************************************************
    
    Complete 6 goals in Australia or Skatopia in Normal Mode to move to the next
    level.
    
    Complete 8 goals in Australia or Skatopia in Sick Mode to move to the next
    level.
    
    5 Stat points available.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    |         NORMAL MODE         |          SICK MODE          |
    | High Score - 65,000 points  | High Score - 150,000 points |
    | Pro Score - 130,000 points  | Pro Score - 300,000 points  |
    | Sick Score - 200,000 points | Sick Score - 450,000 points |
    | High Combo - 30,000 points  | High Combo - 100,000 points |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Enter the green shack with a manual and go up the left quarter pipe into a
    grind. Ollie off and air up the quarter pipe to the left of the bigfoot face
    graffiti on the blue and yellow edge. Perform some vert tricks as you spine
    transfer down to the quarter pipe below. Revert into a manual and air up the
    opposite side with the open garage building. Perform some more vert tricks as
    you spine transfer through the hole in the roof into the garage. Land in a
    grind on the bowls edge and ollie out towards the blue skatopia sign. Land in
    a manual if you have to and grind the quarter pipe towards the blue skatopia
    sign. Ollie off the end and manual on the ledge with the blue skatopia sign to
    grind the ledge on the left. Ollie off and go back through the green shack to
    continue the combo.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Collect S-K-A-T-E |
    O~~~~~~~~~~~~~~~~~~~O
    S - Go to the L-shaped quarter pipe behind the barn and wallride up the barbed
        wire fence on the top of the deck into a grind to get the "S".
    
    K - Grind the wooden ramp down towards the road on the right side of the barn.
    
    A - Heading down the road towards the house behind the blue Skatopia sign, use
        the quarter pipe right after the Free Land graffiti for the "A".
    
    T - Go to the house behind the blue Skatopia sign and climb on the roof. Go
        around to the back side of the hosue to get it.
    
    E - Use the quarter pipe to the left of the house and in front of the cement
        mixer to air up and grab it.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Collect C-O-M-B-O |
    O~~~~~~~~~~~~~~~~~~~O
    Starting up at the quarter pipe next to the open garage with the bowl in the
    middle. Grind the top of the quarter pipe downhill to collect the "C".
    Continue down the ledge to get the "O" and ollie into a grind on the back of
    the blue Skatopia sign grabbing the "M". Ollie over to the next quarter pipe
    in line with the combo and take the "B" in mid-air. Continue to grind up the
    quarter pipe to get the last "O".
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Collect 5 Bags of Dog Food |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    1. Go on the porch of the house behind the blue Skatopia sign. On the right
       corner by the two dogs is a bag of food.
    
    2. As you are coming down the road, climb up to the open garage with the bowl
       in the middle. It is sitting on the open end of the garage.
    
    3. Go into the bowling alley entrance to the left of the barn.
    
    4. Head up the road to the top of the mountain. To the right of the mine shaft
       hole is the dog food.
    
    5. Drop down the mine shaft and turn left as you exit the tunnel. Right next
       to the ladder leading to the billboard sign is the last bag.
    
    O~~~~~~~~~~~~~~~~~~~~~O
    | Get the Secret Tape |
    O~~~~~~~~~~~~~~~~~~~~~O
    Go to the left side of the house behind the blue Skatopia sign and use the
    zipline to launch up to the top of the slope. Climb the quarter pipe to your
    left and grind the orange construction site fence towards the bottom of the
    slope. Ollie off at the end to grab the tape.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Front Flip the Skatopia Sign |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    From the starting point, skate straight ahead to the blue Skatopia sign. Use
    the quarter pipe in front of it to air up and spine transfer over it. While in
    the middle of the spine transfer, perform a front filp. (Grab Button + Up, Up)
    
    O~~~~~~~~~~~~~~~~~~~~~~~~O
    | Hit the 5 skunk grinds |
    O~~~~~~~~~~~~~~~~~~~~~~~~O
    1. From the starting point, turn sharp left just after entering the fence. Go
       up the path on the left and jump on to the roof of the little shed just to
       the right. Grind the edge around to collect the skunk.
    
    2. Take the zipline up the slope and grnd the log waiting for you at the top.
    
    3. Head to the bowling alley of the barn and climb the ladder by the bowling
       pins. Grind the edge of the small roof here.
    
    4. Jump on the ledge level with the pond and walk to the front of the mountain
       staying at this level. After passing the rope ladder going to the big
       billboard climb the red wire fencing on the mountain side. Grind the yellow
       wire.
    
    5. Grind the top of the red shed.
    
    ******************************************************************************
    3.4 - Berlin
    ******************************************************************************
    
    You must complete 6 goals on Normal difficulty to continue to the next level.
    
    You must complete 8 goals on Sick difficulty to continue to the next level.
    
    5 Stat points available.
    
    Grind the yellow and black rail high above Gretchen's Bar, it's a little off
    to the right.
    
    ////////////////////////////////////////////////////////////
    //         NORMAL MODE       //         SICK MODE         //
    //High Score - 100,000 points//High Score - 200,000 points//
    //Pro Score - 200,000 points //Pro Score - 400,000 points //
    //Sick Score - 300,000 points//Sick Score - 600,000 points//
    //High Combo - 60,000 points //High Combo - 150,000 points//
    ////////////////////////////////////////////////////////////
    Go to the gold and blue building by the bar and use the quarter pipe to air up
    with vert tricks and land in a grind on the ledge above. Grind it around the
    bend allowing the vent to fall to the ground. Ollie off while performing vert
    tricks and land in a grind on the ledge of the gallery. Ollie over to the
    smaller ledge to the left and grind it near its bend. Ollie off and use the
    quarter pipe ahead to air up while performing vert tricks. Grind the awning
    above to the right, ollie off into a manual. Grind the curved ledge to the
    left and use the kinked end to air up to perform some vert tricks. Land in a
    grind on the ledge of the gallery and shuffle your grind along its edge. Ollie
    off into a manual and go back to the gold and blue buildings quarter pipe. Air
    up and perform some vert tricks landing through the now exposed vent hole.
    Land in a grind on the steps below, going around the bend and grinding the
    rail to the right. Use the kinked end to air over to the ledge left of the
    gallery and continue the combo over again.
    
    /////////////////////
    //Collect S-K-A-T-E//
    /////////////////////
    S - Use the small quarter pipe to the right of the zoo to grind the blue pipe
        and transfer the grind around the top of the zoo.
    
    K - Use the quarter pipe to the right of the Uber Sport store to air up and
        grab it.
    
    A - Go to the yellow building in the back left corner of the building. Use the
        quarter pipe over by Gretchen's Bar to air up to the vent. Go towards the
        corner and climb the ladder up to the top.
    
    T - From the "A" walk around the ledge to the front of the building. Grind the
        wire to the Berlin Platz building.
    
    E - Use the quarter pipe on the rear of the building (facing the starting
    point) to gain speed. Launch off the left air vent to get the letter.
    
    /////////////////////
    //Collect C-O-M-B-O//
    /////////////////////
    Grind the silver railing above the Ausfart Center to grab the "C". Ollie into
    a grind on the steps ahead to get the "O". Ollie off the steps into a manual
    and ollie once more to grind the steps straight ahead. Ollie over the break in
    the steps and land in another grind, taking the "M". Use the bend in the
    stairs and manual towards the Sonata building. Spine transfer up the quarter
    pipe to the lower roof, getting the "B". Now air up on the next quarter pipe
    to get the "O".
    
    ////////////////////////
    //Find the secret tape//
    ////////////////////////
    Spine transfer into the church and get on the long ladder leading to the top
    of the church. Walk around the balcony to enter the second room and exit out
    the right doorway. Jump to the ledge to the left and walk up the front incline
    to reach the top.
    
    ////////////////////////
    //Madonna the soldiers//
    ////////////////////////
    From the starting point head to the road straight ahead. Wait for a a car to
    drive up and skitch the back of it towards the Sonata building. At the third
    planter release from the skitch and launch up the side to get over the sign of
    the soldiers. While going over perform a Madonna. (Grab Button + Diagonal Up
    and Right)
    
    ////////////////////////////////////
    //Acid Drop from the 4 Beer-steins//
    ////////////////////////////////////
    1. Enter the Ausfarhrt Center doors to get on the roof. Go up the vent on the
       right and acid drop to the quarter pipe below.
    
    2. Go to the yellow building in the back left corner of the building. Use the
       quarter pipe over by Gretchen's Bar to air up to the vent. Go towards the
       corner and climb the ladder up to the top. Turn to the right and acid drop
       off the ledge.
    
    3. Go to the red and white building across from the Berlin Platz and ollie
       into one of the ledges. Climb the ladder in the corner to the top and walk
       over to the right. Acid drop at the beer-stein.
    
    4. Spine transfer into the church and get on the long ladder leading to the
       top of the church. Walk around the balcony to enter the second room and
       exit out the right doorway. Acid drop at the beer-stein.
    
    ////////////////////////////////////////////
    //Put the Space Monkey back together again//
    ////////////////////////////////////////////
    1. Grind the yellow railing straight ahead at the starting point.
    
    2. Enter the Ausfarhrt Center doors to get on the roof. Use the quarter pipes
       straight ahead to air transfer over the vent and grand the part.
    
    3. From part #2 use the vent to air boost over to the Galerie and air up the
       quarter pipe on the roof.
    
    4. Go to the right of Gretchen's Bar and use the quarter pipe below the
       inliners rule sign to get the part.
    
    5. Spine transfer onto the roof of the Sonata building and use the next
       quarter pipe to get on the middle roof of the building.
    
    ******************************************************************************
    3.5 - Airport
    ******************************************************************************
    
    You must complete 6 goals on Normal difficulty to continue to the next level.
    
    You must complete 8 goals on Sick difficulty to continue to the next level.
    
    5 Stat points available.
    
    New quick way to get to the far back of the level fast, jump over the counter
    on the left at the starting point and enter the baggage drop off.
    
    New quick way to reach the starting point from the far back of the level, go
    into the basement and enter any of the do not cross doors.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    |        NORMAL MODE          |        SICK MODE            |
    | High Score - 125,000 points | High Score - 250,000 points |
    | Pro Score - 250,000 points  | Pro Score - 500,000 points  |
    | Sick Score - 400,000 points | Sick Score - 750,000 points |
    | High Combo - 80,000 points  | High Combo - 200,000 points |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Ollie up the first telephone booth and wallie off the wall. Perform some vert
    tricks and land in a manual. Wallie up the side of the wall and perform
    another vert trick. Land in another manual and wallie up the wall again to
    perform some more vert tricks. Land in a grind on the escalator, transfer to
    the rail to the left, and then wallie off the wall. Perform some vert tricks
    in the air and land in a grind on the moving walkway. Transfer your grinds
    between the rails on the walkway, then ollie off into a manual at the end.
    Go to the right wall and wallie up the side to perform some vert tricks. Land
    in a grind on the monitors and ollie off into a manual at the end. Go across
    the hall and wallie off the wall to perform some more vert tricks. Land in a
    grind on the escalators below then ollie off to manual across the pathway. Air
    up the quarter pipe and perform some more vert tricks. Land in a revert and
    manual back across the floor. Ollie into a grind back up the escalator, then
    grind the couch on the left side. Ollie off into a manual and go across the
    hallway to air up the quarter pipe just before the alarm system. Perform some
    vert tricks and land in a grind on the ledge above. Ollie off the ledge and
    grind the light fixture to the left. Ollie off the light fixture to the next
    light, then ollie down into a grind on the moving walkway. Ollie off into a
    manual and grind up the escalator. Ollie off and grind the baggage rail to the
    left, then ollie into a manual, and grind the moving walkway. Ollie off the
    end and go over to the counter on the right to grind it towards the starting
    point. Grind the benches on the right wall and go back onto the counter to
    continue the grind.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Collect S-K-A-T-E |
    O~~~~~~~~~~~~~~~~~~~O
    S - Use the first payphone structure off to the left of the starting point to
        grind the light fixture above. Ollie in the middle of the lights.
    
    K - At the bottom of the first slope, on the middle black and white railing.
    
    A - Go through the security alarms before the last slope down to the planes
        and climb the middle palm tree.
    
    T - Use the middle black and white railing on the last slope to air into a
        grind on the light fixture straight ahead, ollie off at the end.
    
    E - Go up either quarter pipe A or C located to the left and right of the
        middle of the quarter pipe as you fall from "T". Grind the red railing
        towards the other gate.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Collect C-O-M-B-O |
    O~~~~~~~~~~~~~~~~~~~O
    Grind the horizontal escalator path and ollie off the end to grab the "C".
    Land in a manual, using the speed from grinding, ollie off the middle railing
    into a grind on the light fixture getting the "O". Transfer the grind onto the
    next light, then ollie over to the far right light, grind it to get the "M".
    Ollie into another grind to the next light at the end, then transfer over with
    the "B". Ollie off at the end of the last light to get the "O".
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Crush the Suspicious Suitcases |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    1. At the starting point, jump the counter on the right and grind the conveyor
       belt to the helicopter.
    
    2. Go down the escalator and jump on the top of the circular baggage machine.
    
    3. Exit the circular baggage room and enter the bathroom on the right, next to
       the metal detector guy is the suitcases.
    
    4. Exit the bathroom and go on the other side of the security system. Facing
       the entrance, it's on the right conveyor belt.
    
    5. Go to the very end of the level and drop to the basement. Climb the single
       line of crates in the middle of the basement.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Nose Manual the Escalator Slope |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    From teh starting point, go forward and you will come to the first slope. It
    actually doesn't matter which manual you do, as long as you get the gap,
    Manual the Slope!.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Nosegrab Over the Copter! |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    From the starting point, jump the right counter and grind the conveyor belt
    outside to the helicopter. Use the kicker right before the helicopter and
    perform a nosegrab (Up + Grab Button) over the helicopter and get the gap to
    complete it.
    
    O~~~~~~~~~~~~~~~~~~~~~O
    | Get the Secret Tape |
    O~~~~~~~~~~~~~~~~~~~~~O
    Go to the airplane terminals at the far back of the level. Use the second
    quarter pipe labeled "C" to the right of the middle quarter pipe. Air up to
    the top rail and grind it to the right around the bend.
    
    ******************************************************************************
    3.6 - School
    ******************************************************************************
    
    You must complete 6 goals on Normal difficulty to continue to the next level.
    
    You must complete 8 goals on Sick difficulty to continue to the next level.
    
    5 Stat points available.
    
    ////////////////////////////////////////////////////////////
    //        NORMAL MODE        //        SICK MODE          //
    //High Score - 125,000 points//High Score - 250,000 points//
    //Pro Score - 250,000 points //Pro Score - 500,000 points //
    //Sick Score - 400,000 points//Sick Score - 750,000 points//
    //High Combo - 80,000 points //High Combo - 200,000 points//
    ////////////////////////////////////////////////////////////
    Some good places to rack up points is to go behind the gymnasium in the alley
    and use the quarter pipes. After performing some air tricks through the alley
    grind down the railing and into a manual. Do a trick over the kicker gap and
    go over to the funbox on the right, by the single wall. Ollie off the funbox
    into a grind on the wall heading towards the swimming pools. Ollie off into a
    manual and use the quarter pipes to add to the score. By the time you reach
    the pools you should have well above two million.
    
    Get on the roof of the gym and go towards the edge with the shutter door side.
    Air up the quarter pipe and perform some vert tricks, landing in a grind on
    the top of the quarter pipe. Going left ollie off into a manual over the
    kickers and go up the next side of the quarter pipe. Perform some vert tricks
    in the air and come down into a grind on the quarter pipe. Before reaching the
    covered part of the ramp, ollie off into a manual and go up the quarter pipe
    on the rear side of the building. Perform some vert tricks and land in a grind
    on the top. Ollie off into a manual and go to the side of the building, air up
    and perform some vert tricks. Land in a grind on the top of the quarter pipe
    and ollie off before you hit the covered ramp. Land in a manual and head over
    to the quarter pipe in the front again, air up performing some vert tricks to
    land in a grind on the top.
    
    /////////////////////
    //Collect S-K-A-T-E//
    /////////////////////
    S - Grind the ledge to the left of the railing and ollie over towards the rail
        to get it.
    
    K - Go into the ditch under the footbridge and use the ramp to air over the
        bridge.
    
    A - Climb the single brick wall over by the funboxes.
    
    T - On the path towards the pool, climb the quarter pipe on the left. Then hop
        onto the building here.
    
    E - Inbetween both pools, jump while standing to get the E.
    
    /////////////////////
    //Collect C-O-M-B-O//
    /////////////////////
    Grind the ledge by the first picnic table at the bottom of the stairs to get
    the "C". Ollie over the drainage ditch grabbing the "O" and land in a grind on
    the next ledge to get the "M". Ollie off the ledge and manual to a grind on
    the next ledge. Go through the "B", then ollie into another manual. Go up the
    side of the quarter pipe and get the "O".
    
    /////////////////////////
    //Set off 5 Fire Alarms//
    /////////////////////////
    1. Wallride the alarm to the left of the gym shutter door to get the alarm.
    
    2. Head down the stairs and go to the side of the building with the large blue
       Matix banner. Wallride the wall before getting to the quarter pipe.
    
    3. Go behind the single brick wall and over to the corner of the building part
       that sticks out with the two rails on the slanted roof.
    
    4. Go behind the diving boards, on the left side of the large screen if you
       were facing it.
    
    5. Heading up the path towards the starting point of the level, look to the
       left on the side of the building.
    
    ////////////////////////////
    //Smash the 5 School Books//
    ////////////////////////////
    1. From the starting point air up the quarter pipe straight ahead. Aim towards
       the right corner to hit the books.
    
    2. When facing down to the bottom of the stairs, turn left and grind the ledge
       towards the starting point.
    
    3. Go down the stairs and use the quarter pipe to the right.
    
    4. Follow the path down to the pool and wrap around the left quarter pipe as
       you enter the area, jump on the wall to break it.
    
    5. Head up towards the starting point and grind the right ledge.
    
    //////////////////////////////////
    //Double Kickflip the Kicker Gap//
    //////////////////////////////////
    Go down the stairs and you will see a large kicker off to the left a little.
    Ollie over the kicker to the kicker on the opposite side while performing a
    double kickflip in the middle.
    
    ///////////////////////
    //Get the Secret Tape//
    ///////////////////////
    From the starting point, turn right and go up the ramp to reach the gymnasium
    roof. Head over to the front of the building by turning left once you reach
    the roof. Get on the square block area and grind the board down to the metal
    awning. Skate down the awning and ollie at the end to grab the tape.
    
    ******************************************************************************
    3.7 - Downhill Jam
    ******************************************************************************
    
    You must complete 6 goals on Normal difficulty to continue to the next level.
    
    You must complete 8 goals on Sick difficulty to continue to the next level.
    
    5 Stat points available.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    |        NORMAL MODE          |           SICK MODE          |
    | High Score - 165,000 points | High Score - 325,000 points  |
    | Pro Score - 325,000 points  | Pro Score - 650,000 points   |
    | Sick Score - 500,000 points | Sick Score - 1,000,000 points|
    | High Combo - 100,000 points | High Combo - 250,000 points  |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    A good way to get points is by adding a few things on to the COMBO collection
    line. From the start air up the kicker on the right and grind the pipes above.
    Ollie into a manual and use the quarter pipe on the right side to perform a
    trick, then revert back into a manual. Grind the sorta pyramid like wooden
    rail in front of the funbox to regain some speed. Ollie into a manual and then
    hop into a grind down the railing over the large hole. Ollie off into a manual
    and use the quarter pipe on the left to perform another trick. Revert back
    into a manual and use the kicker on the right to air up into a grind on the
    pipes ahead. Ollie off and land in a manual heading through the dam. Trick off
    the left and right side, at least one time each and grind the left side to the
    end of the dam. Ollie off and land in a manual going up the sorta concrete
    hill and down the other side. Get in the middle of the path and use the
    indented jumper to air up onto the top of the large rock. Land in a manual and
    go down the other side of the rock. Air up on the launcher below and perform a
    trick, landing in a manual. Use the kicker in front of the large grate to air
    over it while performing a trick to the other side. Land in a manual and ollie
    off the funbox ahead performing a trick, land in a grind on the rail to the
    left. Ollie into another grind on the next railing straight ahead and ollie
    off at the end performing one last trick. To make the line even longer, land
    in a manual and go through the finish line. This will teleport you back at the
    top allowing you to repeat the line over as many times as you wish. One run
    should score you almost a two million point combo each time.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Collect S-K-A-T-E |
    O~~~~~~~~~~~~~~~~~~~O
    S - From the starting point, use the kicker on the right to air up and grind
        the pipe ahead.
    
    K - Follow the concrete path around the two large kickers, air up on the
        third. Grind the rail to the left of the rock.
    
    A - Go up the ramp on the left, ollie off the kicker. Land in a grind on the
        pipe above and grind it over to the dam.
    
    T - Continue down the path towards the end of the level. Air off the kicker in
        front of the Hawk Shoes billboard and grind the top of it, ollie at the
        end.
    
    E - At the end of the level, grind the railing next to the slope. Stay on the
        level that you came on and ollie off at the end to get the letter and go
        through the finish line.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Collect C-O-M-B-O |
    O~~~~~~~~~~~~~~~~~~~O
    Grind down the railing to cross the gap and take the "C". Ollie off the rail
    and get the "O" in the air, landing in a manual. Using the speed from the
    grind, go up the quarter pipe and get the "M". Revert into a manual and use
    the kicker off to the right and air into a grind on the pipes ahead. Ollie off
    the end and grab the "B". Land into another manual and go down the dam's path.
    Grind the left side of the dam and ollie at the end for the "O".
    
    O~~~~~~~~~~~~~~~~O
    | Smash 5 Crates |
    O~~~~~~~~~~~~~~~~O
    1. At teh starting point, air up the quarter pipe on the left for speed. Now
       launch up the kicker straight across from it to reach the area above the
       pipes, you will get another quarter pipe along with the first crates to
       smash.
    
    2. Head down the path and use the second kicker to air up on to the top of the
       mountain rock and smash the crate.
    
    3. From #2, drop down and use the ramp on the left to get up into a grind on
       the pipe leading over to the top part of the dam. Near the end of the dam
       up here you will get the crate.
    
    4. From #3, grind the pipe leading over the large drop off and get to the
       other side of the level. Use the quarter pipe wall to transfer over the
       hole in the road to get to the other side with the crate.
    
    5. Head towards the end of the level now, instead of going down the ramp stay
       on this level. Go past the two funboxes to see the last crate.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Japan Over The Giant Grate |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Head to the pretty much end of the level. After the tall rock with the tunnel
    jump built in it, you will see a kicker on two ends of a large grate. Using
    the speed built up from coming down the hill, perform a Japan from the front
    kicker over the grate and down the other side. (Diagonal Up, Right + Grab
    Button)
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Manual Through the Puddles |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    1. From the starting point, a puddle is in front of the funbox in the middle
       of the quarter pipe and kicker.
    
    2. Head down the concrete path past the first two kickers. In front of the
       third kicker is another puddle.
    
    3. Right before getting on the dam is another puddle.
    
    4. On the hill leading down to the tall rock with the tunnel jump attached to
       it is another puddle.
    
    5. At the end of the level, go down the slope and manual the last puddle
       before the finishing line.
    
    O~~~~~~~~~~~~~~~~~~~~~O
    | Get the Secret Tape |
    O~~~~~~~~~~~~~~~~~~~~~O
    From the start, go down the path and use the ramp leading up with a kicker to
    grind the pipe leading over to the top of the dam. Go to the end of the dam
    and grind the pipe over to the other side of the level. Use the quarter pipe
    against the wall to transfer over to the other side. Now jump off the board
    and climb on top of the rock and walk across to the side you were on
    originally. Use the quarter pipe against this wall and transfer over the gap
    once again. Ollie off the slanted path to the really high rock in the middle
    to reach the tape.
    
    ******************************************************************************
    3.8 - New Orleans
    ******************************************************************************
    
    You must complete 6 goals on Normal difficulty to continue to the next level.
    
    You must complete 8 goals on Sick difficulty to continue to the next level.
    
    5 Stat points available.
    
    Grind all the skulls off the five tombs in the cemetary.
    
    //////////////////////////////////////////////////////////////
    //       NORMAL MODE         //          SICK MODE          //
    //High Score - 200,000 points//High Score - 400,000 points  //
    //Pro Score - 400,000 points //Pro Score - 800,000 points   //
    //Sick Score - 600,000 points//Sick Score - 1,250,000 points//
    //High Combo - 150,000 points//High Combo - 300,00 points   //
    //////////////////////////////////////////////////////////////
    Skate into the car lift across the street from the cemetary. Air up and Acid
    Drop down into the street in front of the building while performing vert
    tricks. Revert on the bottom and air up the other side and perform some more
    vert tricks as you spine transfer onto the roof above. Revert the ramp and
    air up the other side spine transfering down to the bar as you perform vert
    tricks. Grind the railing as you come down and go towards the church. Ollie
    off into a manual and go up the quarter pipe on the right side of the church.
    Perform some vert tricks as you spine transfer into the courtyard. Grind the
    edge of the inner quarter pipe and ollie over the statue into another grind.
    Ollie off into a manual and go over to the tram tracks. Swap between the rails
    back and forth. Ollie off into a manual and go into the cemetary. Air up the
    quarter pipe on the left and perform some vert tricks. Land in a manual and go
    over to the back wall, wallie up into a grind and grind around the cemeterary
    along this wall in a complete circle. Once you get back to the far side away
    from the ferry boat ollie off into a manual and go into the car elevator to
    continue the combo.
    
    /////////////////////
    //Collect S-K-A-T-E//
    /////////////////////
    S - Go to the cemetary and climb the large crypt in the middle with the pole
        on the top.
    
    K - Enter the parking garage in front of the cemetery and ollie to make the
        elevator raise. Use the quarter pipe at the back of the roof.
    
    A - Spine the quarter pipe while collecting the "K" and go to the other
        building. Use the quarter pipe in the back of the roof.
    
    T - Use the quarter pipe in front of the fan club to air into a grind on the
        ledge above. Go towards the ferry boat.
    
    E - Go to the end of the street cars track towards the cemetary and go up the
        quarter pipe on the corner building.
    
    /////////////////////
    //Collect C-O-M-B-O//
    /////////////////////
    Go over to the Mardi Gras Empire building to the right of the ferry. Use a
    quarter pipe and grind the ledge above towards the church. At the edge, ollie
    off getting the "C" and land in a manual in the church courtyard. Use the
    quarter pipe and air transfer over the statue getting the "O". Coming down the
    other quarter pipe, spine transfer the quarter pipe ahead of you and go down
    the street towards the center of town. Use the small kicker on the side of the
    building to wallride through the balcony above, collecting the "M". Land in a
    manual and ollie into a grind on the railing to the right. Grind around the
    curve getting the "B". Ollie off the railing and land in a manual on the
    street below. Use the quarter pipe at the end of the street to get the "O".
    
    ///////////////////////
    //Japan the Big Crypt//
    ///////////////////////
    Go to the cemetary and to the large crypt in the middle. Spine transfer over
    it while performing the Japan trick. (Diagonal Up, Left + Grab Button)
    
    //////////////////////////
    //Collect 5 Voodoo Dolls//
    //////////////////////////
    1. From the starting point, turn left and enter the bar with the large
       hurricane drink in it. Climb up to the highest roof of this red building
       with the satelite. Go to the corner towards the church, you will see some
       lights that go across the bar floor and the voodoo doll in the middle.
       Grind across to get it.
    
    2. Spine transfer over to the helipad roof and grind the yellow railing on the
       top.
    
    3. Go up to the helipad and grab the doll.
    
    4. go to the cemetary gate in the middle and air up to the doll.
    
    5. Wallride off the street car and grind the wire above.
    
    ///////////////////////////
    //Collect 5 Crystal Balls//
    ///////////////////////////
    1. Climb the ladder to the left of the yellow Nawlins front door.
    
    2. Ollie over to the roof of the Green Goddess and use the quarter pipe to the
       left of the water tower.
    
    3. Enter the cemetary and go to the very back, where the air boat dock starts.
       grind the top of the fence and ollie over the opening.
    
    4. Go to the side alley of the cemetary and use the quarter pipe at the end.
    
    5. Enter the alley with the Humidity banners hanging in it, use the quarter
       pipe to air straight up.
    
    ///////////////////////
    //Get the Secret Tape//
    ///////////////////////
    Go to the middle of the level with the four doors. Enter the yellow Nawlins
    building and skate over to the board leading up to the smokey chimney. Ollie
    at the top to grab the tape.
    
    ******************************************************************************
    3.9 - Training
    ******************************************************************************
    
    You must complete 6 goals on Normal difficulty to continue to the next level.
    
    You must complete 8 goals on Sick difficulty to continue to the next level.
    
    5 Stat points available.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    |        NORMAL MODE          |         SICK MODE            |
    | High Score - 200,000 points | High Score - 400,000 points  |
    | Pro Score - 400,000 points  | Pro Score - 800,000 points   |
    | Sick Score - 600,000 points | Sick Mode - 1,250.000 points |
    | High Combo - 150,000 points | High Combo - 300,000 points  |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Use the quarter pipe behind you to gain speed and go into a manual down the
    slope on the right side. Air over the half pipe and land back in a manual then
    hop over the taxi back into the manual. Go up the quarter pipe and grind the
    top of it towards the half pipe. Transfer the grind onto the next pipe and use
    the kinked end to air up into a grind on the pipes ahead. Transfer between the
    next sets of pipes and ollie through the hole in the wall. Land in a grind on
    the pipes and take it around the curves. After you take the second curve,
    transfer over to the circular piping and go around as many times as you like.
    Then transfer teh grind back over to the original pipe. Grind it until it ends
    and drop down into a manual. Go up the quarter pipe ahead and grind it to the
    left. transfer over to the pipe on the left and then back to the quarter pipe
    on the right. Take it around the bend and ollie into a grind on the rail on
    the top of the quarter pipe. Ollie off into a manual and go up the quarter
    pipe to perform a trick.
    
    Go to the back left section of the old warehouse. Air up the quarter pipe on
    the back wall and perform some vert tricks, land in a grind on top of the
    quarter pipe and ollie over the piece that sticks out. Land in a manual and
    go up the quarter pipe on the right wall. Air up and perform some vert tricks.
    Land in a grind and go across the rails over the half pipe. Ollie down into a
    manual and air up the quarter pipe to perform some more vert tricks. Come back
    down to the top of the quarter pipe and land in a grind. Ollie into a grind on
    the second quarter pipe and then ollie off into a manual. Manual over to the
    ledge with the arcade machine and grind it back over to where you started the
    combo.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Collect S-K-A-T-E |
    O~~~~~~~~~~~~~~~~~~~O
    S - From the starting point, turn around and use the quarter pipe that is
        directly behind you.
    
    K - Go down the slope and air up the small quarter pipe in the middle of the
        two slopes.
    
    A - Enter the new warehouse section, jump on the double stacked crates. Then
        jump over to the power box in the middle of the water. Climb the ladder to
        the top and shimmy across the Bladers Rule banner. Climb back up into the
        little cubby.
    
    T - Drop back into the new warehouse section, turn towards the door entrance 
        to the old warehouse. Use the quarter pipe against the wall in the indent
        to air transfer over the quarter pipe.
    
    E - Air up the side of the big funbox and land in a grind on the pipe above.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Collect C-O-M-B-O |
    O~~~~~~~~~~~~~~~~~~~O
    Ollie over the kicker towards the back wall and land in a manual for the "C".
    Go up the quarter pipe and grind it to the left going through the hole in the
    wall for the "O". Grind to the end of the quarter pipes section and use the
    kinked part of the top to air into a grind on the rail above to grab the "M".
    Ollie into a wallride immediatly after collecting the "M" on the right wall.
    Wally off and land in a grind on the upper railing to collect the "B". Ollie
    over to the left to land in a grind on the light fixture and transfer the
    grind one last time to get the "O".
    
    O~~~~~~~~~~~~~~~~~~~~~O
    | Get the Secret Tape |
    O~~~~~~~~~~~~~~~~~~~~~O
    Go down the slope and use the quarter pipe to your far left, the front of the
    spine to the wooden bowl. Air up to grind the pipe above towards the new
    warehouse section and ollie through the hole.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Break All the Sprinklers |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~O
    It's possible to get all the sprinklers in two combo's, but I will write a way
    to get them in groups and the combo way for people that want a little better
    challenge.
    
    Smaller Group version
    1, 2, & 3 - In the old warehouse, use the quarter pipe behind the taxi to air
                up into a grind on the railing above. Grind the two valves on and
                take the curve into another grind on the light fixture. Ollie off
                the light to the railing ahead and get the third valve. Hop off
                the railing before entering the hole.
    
    4, 5, & 6 - Enter the wooden pool by the starting point and start a grind on
                the pipes above to get the three sitting up here.
    
    7 to 15 - Use the quarter pipe behind the taxi once again to grind the top of
              it to the right. Transfer your grind over to the rails just above
              the half pipe and ollie at the kinked end. Land in a grind on the
              pipes above transfering to each section. Ollie through the hole
              into the new section. Take it around the loop and transfer the
              grind when the pipe gives a gap.
    
    16 to 19 - Go to the left side of the big funbox and air up the side. Grind
               the pipe that you were previously grinding before and this time
               transfer the grind over to the loop of the last sprinklers.
    
    Combo's Version
    1 to 14 - Enter the wooden pool off to the left of the old warehouse. Air up
              and grind the pipe above from the wall on the new warehouse side
              towards the starting point. Transfer the grind across the light
              fixtures and onto the pipe, above the quarter pipe, behind the taxi.
              Grind this around the bend and transfer your grind from the pipe,
              to the light fixture and back to the next pipe. Ollie through the
              hole in the wall and grind the pipe in front of you. Now transfer
              the grind over to the left pipe circle and make at least one
              complete pass for all four sprinklers. You should now have 10 of
              them checked off. When you make a pass to the next set of pipes
              close to the middle of the room, transfer the grind over to it.
              You will then have to ollie over the gap and continue the grind,
              the total will be 14 sprinkler's.
    
    15 to 19 - Hop off the pipe and enter the old warehouse section. Grind the top
               of the quarter pipe on the backwall towards the half pipe. Transfer
               the grind to the pipe sort of above the half pipe and launch off
               the kinked end to the pipe above. Transfer the grind to each pipe
               and take it around the bend. Ollie through the hole and land in a
               grind on the pipe ahead, take it around the bend to get the last
               sprinkler.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Benihana Over the Half Pipe |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    At the starting point, ride down the right slope and ollie over the half pipe.
    While in mid-air perform the benihana (Diagonal Down, Left + Grab Button) to
    get the goal.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Grab All the Skateboards |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~O
    1. From the starting point, go through the left slope and wallride the right
       side of the wall.
    
    2. Go to the halfpipe and ollie from the half pipe into the little room
       suspended above it.
    
    3. Go in the wooden bowl and air into a grind on the pipe above towards the
       starting point. Transfer your grind to the light fixtures and ollie in the
       middle of them.
    
    4. Continue the grinding combo from #3 and get to the pipes behind the taxi.
       Grind around the curve and transfer to the light fixture and then the next
       set of pipes. Ollie through the hole into the new warehouse.
    
    5. Enter the new warehouse room and climb the yellow pipe in the corner to the
       right of the big funbox.
    
    ******************************************************************************
    3.A - Boston
    ******************************************************************************
    
    You must complete 6 goals on Normal difficulty to continue to the next level.
    
    You must complete 8 goals on Sick difficulty to continue to the next level.
    
    5 Stat points available.
    
    Ignite your board on fire and grind the two cannons.
    
    /////////////////////////////////////////////////////////////
    //       NORMAL MODE         //          SICK MODE         //
    //High Score - 235,000 points//High Score - 500,000 points //
    //Pro Score - 350,000 points //Pro Score - 1,000,000 points//
    //Sick Score - 700,000 points//Sick Mode - 1,500,000 points//
    //High Combo - 175,000 points//High Combo - 375,000 points //
    /////////////////////////////////////////////////////////////
    The easiest combo to rack up millions is a continous monkey line I have seen
    whored online. Start off by grinding the bottom yellow Jeers rail and ollie
    into a grind on both blue rails in front of the State house. Use the kink in
    the rail of the last blue one to air up into a grind on the lower bank rail.
    Take it around the bank and sticker slap the wall, landing back into a grind
    on the same bar you left off on. Grind it back around the bank and drop down
    to grind the blue railing again. Ollie the gap to grind the next rail and jump
    off into a manual. Use the quarter pipe at the end of the street to perform a
    trick. Land in a manual and repeat the process all over again.
    
    Go to the subway entrance in front of the State house coming towards the
    starting point. Air up the entrance and perform some vert tricks landing into
    a grind on the entrance. Ollie off into a manual and grind the green benches
    to the right. Ollie off into another manual and go across the street and air
    up the quarter pipe in front of the construction site. Perform some vert
    tricks and land in a grind on top of the quarter pipe. Ollie off and manual
    the street on the right, then go over to the orange rail and grind it. Ollie
    off and manual up the street, wallie up the side of the small wall before the
    intersection in the street to the left. Grind the rail and ollie off into a
    manual. Go across the street and grind the rail in front of Jeers, ollie into
    another grind on the rail ahead, then transfer to the next rail. Ollie up into
    a grind on the bus stop roof and flip trick off the end into a manual up the
    subway entrances side. Ollie off the top like a kicker ramp and perform some
    air tricks as you land in a manual. Wallie up the brick stairway and grind the
    top around the bend. Ollie off into a manual and go over to the side of the
    church. Grind the flower pot on the side and ollie off into a manual to start
    the combo over again.
    
    /////////////////////
    //Collect S-K-A-T-E//
    /////////////////////
    S - Grind the fence of the State house and ollie over the front gate.
    
    K - Double jump the end of the ledge to the right of the bank in the brick
        plaza area.
    
    A - Transfer onto the awning of the hospital on the right side.
    
    T - In the construction site, use the blue tarp covered plywood ramps to air
        up to it.
    
    E - Enter the apartment courtyard next to the construction site and air
        transfer over the door.
    
    /////////////////////
    //Collect C-O-M-B-O//
    /////////////////////
    Grind between the blue rails in front of the State house to get the "C". Then
    air up into a grind on the bus stop roof to get the "O". Land in a manual and
    use the quarter pipe under Tony Hawk's picture to air transfer over to the
    other quarter pipe, taking the "M". Land in another manual and come towards
    the street. Grind the row of planters towards the hospital and transfer it to
    the yellow no stopping ledge. Grab the "B" and ollie into another manual. Go
    up the blue and gold cement quarter pipe at the construction site and grind it
    to the right, get the "O" at the end of the grind.
    
    ///////////////////////
    //Smash 5 Tea Barrels//
    ///////////////////////
    1. From the starting point, turn right and head up the stairs to the above
       walkway of the children's museum.
    
    2. On the deck of the ship out by the construction site.
    
    3. Climb on top of the scaffolding to the right of the church.
    
    4. Across the street from the scaffolding, in front of the green benches.
    
    5. Go to the right side of the bank and jump on the top of the closed subway
       entrance.
    
    ///////////////////////
    //Get the Secret Tape//
    ///////////////////////
    Go to the side of the library and use the quarter pipe to reach the roof.
    Spine transfer onto the roof of the building being remodeled and then get on
    the roof of the church. On the edge towards the bank, you will see a wire
    attached to the right side. Grind the wire to the tape.
    
    ///////////////////////////////////
    //Backflip down the Common Stairs//
    ///////////////////////////////////
    From the starting point, head forward to the main entrance of the park on the
    right. Ollie and perform a quick backflip (Grab Button + Down, Down) and land
    at the bottom of the steps.
    
    ////////////////////////////
    //Grind the 5 Pigeon Rails//
    ////////////////////////////
    1. At the starting point, turn right and go up the stairs to the children's
       museum. Wallride the wall and wallie into a grind on the banner above.
    
    2. Grind the left blue rail in front of the State house.
    
    3. Go to the brick area plaza by the bank and walk up the stairs in the corner
       of it. Grind the police barrier on the upper ledge.
    
    4. Go inside the construction site and wallride the back gold and blue wall on
       the water's edge. Grind it behind the porta-potty.
    
    5. Go to the park and climb on the roof of the subway closest to the boat.
       Get off your board and hang on the wire above, get into a grind on it and
       grind it towards the cannons.
    
    ******************************************************************************
    3.B - Canada
    ******************************************************************************
    
    You must complete 6 goals on Normal difficulty to continue to the next level.
    
    You must complete 8 goals on Sick difficulty to continue to the next level.
    
    5 Stat points available.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    |         NORMAL MODE         |         SICK MODE             |
    | High Score - 275,000 points | High Score - 600,000 points   |
    | Pro Score - 475,000 points  | Pro Score - 1,200,000 points  |
    | Sick Score - 850,000 points | Sick Score - 1,750,000 points |
    | High Combo - 200,000 points | High Combo - 450,000 points   |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Start off by grinding the rail to the right of you as you come down the slope
    at the start of the level. Transfer the grind over to the fence and then over
    to the funbox's high lip. Ollie off into a manual and do a trick up the
    quarter pipe landing in another manual. Go towards the downward slope and
    grind the rail transfering to the next rail. Ollie off into a manual and air
    up the quarter pipe, performing a trick. Come back down and manual back up the
    quarter pipe. Grind the top and head right along the curve. transfer inbetween
    the signs. You can manual back to the top with the speed you have and repeat
    the process all over again.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Collect S-K-A-T-E |
    O~~~~~~~~~~~~~~~~~~~O
    S - From the starting point, go forward and use the bulldozer to air up and
        grind the banner to the left. Ollie off the end and grab the letter.
    
    K - Go back to the starting point and air up the ramp to get the "K".
    
    A - Enter the wooded area and go up the quarter pipe under the boardwalk.
    
    T - Head up the far path and grind the blue rope to activate the raising
        quarter pipe. Launch from the quarter pipe up to the covered half pipe.
        Ollie onto the leaning half pipe and grab the "T" in the middle of the
        air.
    
    E - Continue from the "T" and grind the train track furthest from the half
        pipe. Grind it all the way around and ollie off at the end to catch the
        letter.
    
    O~~~~~~~~~~~~~~~~~O
    | Smash 5 Snowmen |
    O~~~~~~~~~~~~~~~~~O
    1. At the starting point, turn to the left and hop the wooden fence. Next to
       the light pole on the left is the first snowman.
    
    2. Head towards the long parking lot and hop the fence on the left side before
       the light pole.
    
    3. Enter the skatepark and go to the back middle area with the snow mounds.
    
    4. Head to the log cabin right outside the wooded area. Cross the broken
       bridge and turn left after the tree.
    
    5. Jump into the area with the very large tree trunk in the center. Go around
       the trunk to the left to find it in a patch of snow.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Collect C-O-M-B-O |
    O~~~~~~~~~~~~~~~~~~~O
    Go to the outskirts of the wooded area and use the pile of snow right outside
    the log cabin to air into a grind on the peak of the roof. Ollie off into a
    manual to collect the "C". Grind the tree branch off to the right and get the
    "O". Ollie off the branch and transfer the grind to the next branch with the
    "M" on it. Ollie off into a manual on the boardwalk and quickly grind the blue
    rope to the left for the "B". Ollie off the rope into a manual and air up the
    quarter pipe at the end for the "O".
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Completely Scrape the 5 Icy Rails |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    1. At the starting point of the level, grind the rail of the chain link fence
       to the right.
    
    2. Go to the sloping parking lot and grind the second railing on the left side
       to get the ice.
    
    3. Go to the corner of the fence with the cement bowl on the other side. Jump
       over and grind the rail of the large triangular shaped pyramid box sitting
       above the bowl.
    
    4. Grind the red curved rail to the left of the totem pole.
    
    5. Go to the back section of the skatepark and in the middle of the two spine
       boxes. Grind the rail in the middle of the two snow piles.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | FS Boardslide the Entire Log QP |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    Enter the wooded area with the large tree stump. Go to the end of the large
    log quarter pipe near the totem pole. Make sure you aren't in "Switch Stance"
    and boardslide the top of the log quarter pipe off to the right. Grind it all
    the way to the opposite end to get the gap and goal.
    
    O~~~~~~~~~~~~~~~~~~~~~O
    | Get the Secret Tape |
    O~~~~~~~~~~~~~~~~~~~~~O
    Go to the very far back end of the skatepark. Climb the tall piece of the
    quarter pipe and grind it towards the right (totem pole's side), ollie off at
    the end and land on the iceberg floating in the water. Double jump the peak to
    reach it.
    
    ******************************************************************************
    3.C - Philadelphia
    ******************************************************************************
    
    You must complete 6 goals on Normal difficulty to continue to the next level.
    
    You must complete 8 goals on Sick difficulty to continue to the next level.
    
    5 Stat points available.
    
    Grind the ramp leading up to the balcony of the blueish green building in the
    far front corner of the main area. Take the grind up the electrical line and
    grind over the first pole to open the skatepark.
    
    At the starting point turn right and go down the steps. Air up the kicker
    planter and get on the balcony of the red brick building. Grind the valve in
    the back center of the building to drain the fountain.
    
    /////////////////////////////////////////////////////////////
    //         NORMAL MODE       //           SICK MODE        //
    //High Score - 275,000 points//High Score - 600,000 points //
    //Pro Score - 475,000 points //Pro Score - 1,200,000 points//
    //Sick Score - 850,000 points//Sick Mode - 1,750,000 points//
    //High Combo - 200,000 points//High Combo - 450,000 points //
    /////////////////////////////////////////////////////////////
    Go up the side of the half pipe in the skate park and spine transfer into the
    larger area while performing some vert tricks. Land in a grind on the other
    side and ollie off towards the left edge of the bowl in the back of the park.
    Air up the quarter pipe and perform some vert tricks and land in a grind.
    Ollie off the end towards the alley by the park. Wallie up the wall on the
    right and perform a vert trick off it, landing in a manual. Go over to the
    yellow rail on the left and grind it out of the skate park area. Ollie off the
    end into a manual, then ollie up into a grind on the planter ahead. Ollie off
    towards the fountain and land in a grind on the other side of the planter.
    Grind towards the greenish blue building going over the benches and ledges.
    Before the end, ollie off into a manual on the top of the planter, then go to
    the edge and grind back to the park. Ollie off into a manual and cross back
    over the street, then wallie off the pillar performing a vert trick in the
    air. Land in a manual and go to the yellow rail to grind it back to the half
    pipe.
    
    /////////////////////
    //Collect S-K-A-T-E//
    /////////////////////
    S - From the starting point, go forward and jump on the planter to the right.
        Boneless off the edge and grab the letter.
    
    K - Use the sculpture under the blue awning to air up into a grind on the
        awning. Ollie off the end of it and move to the right a little.
    
    A - Go to the red brick building and air up to the balcony. Double jump to the
        roof and grind the wire down across the fountain and to the planter.
    
    T - Go up the ramp of the bluish green building and grind the wire towards the
        starting point. Near the turn of the wire, ollie off and grab the letter,
        don't worry about landing in a grind.
    
    E - Enter the skatepark, should have opened when getting the letter "T". Go to
        the far back of the skatepark and hip transfer from the right quarter pipe
        of the three sitting next to eachother to the middle one.
    
    /////////////////////
    //Collect C-O-M-B-O//
    /////////////////////
    Air over the steps down to the fountain to get the "C". Land in a grind on the
    bronze piping in the middle of the water and ollie through the fountain
    spraying to get the "O", landing in a grind on the other side. Ollie off into
    a manual on the cement and grind the planter to the left. Get the "M" then
    ollie into a manual and go up the ramp of the bluish green building. Ollie
    into a grind on the left rail to go up the electrical wire with the "B".
    Continue up and around the wire getting the "O".
    
    //////////////////////
    //Smack All the Bags//
    //////////////////////
    1. From the starting point, turn right and hop down the stairs. Ollie up onto
       the balcony of the red brick building and smash the bag.
    
    2. Drop back down and go into the street on the left. Head up the street
       towards the starting point and turn left onto the sidewalk. In the corner
       of the level is the bag.
    
    3. Head up the next road along the side of the skatepark to the opposite end.
       Somewhat under the balcony of the blueish green building is the bag.
    
    4. Turn to the right and head towards the awning. Right before the awning look
       to the left next to the quarter pipe.
    
    5. Go up the ramp of the blueish green building and grind the electrical wire
       up to the first pole to open the skatepark. Enter the entrance to the park
       closest to the starting point and go to about the middle of the wall.
    
    //////////////////////
    //Smash the 5 Hogeys//
    //////////////////////
    1. From the starting point, turn a little to the right and go over to the THPS
       sign in front of the fountain. Get off your board and climb to the top.
    
    2. Go to the right and down the stairs. Use the kicker planter and air into
       the balcony above. Now jump off the board and double jump onto the roof.
    
    3. Drop off the building and go to the tall planter in front of the building.
       Go to the end of the planter towards the awning.
    
    4. Grind the awning towards the skatepark.
    
    5. Go up the stairs in front of the blueish green building. Jump on the top of
       the tall planter and run towards the starting point.
    
    //////////////////////////////////////
    //triple Heelflip Over the THPS Sign//
    //////////////////////////////////////
    At the starting point, turn to the right and use the green kicker to air over
    the THPS sign in front of the fountain. As you are airing over it, perform a
    triple heelflip and land it before you crash into the water.
    
    ///////////////////////
    //Get the Secret Tape//
    ///////////////////////
    From the starting point turn right and go to the tall planter in front of the
    red brick building. Jump on the top of it and grind the ledge closest to the
    red brick building and use the kinked piece at the end to air up to the tape.
    
    ******************************************************************************
    3.D - Los Angeles
    ******************************************************************************
    
    You must complete 6 goals on Normal difficulty to continue to the next level.
    
    You must complete 8 goals on Sick difficulty to continue to the next level.
    
    5 Stat points available.
    
    Grind the four quake rails to cause an earthquake and destroy the highway
    above.
    
    Behind the Wash & Wax and Findley Tower (blue with lots of windows) grind the
    curved ledge on the top of the walkway to drop the grates.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    |         NORMAL MODE           |           SICK MODE           |
    | High Score - 325,000 points   | High Score - 750,000 points   |
    | Pro Score - 650,000 points    | Pro Score - 1,500,000 points  |
    | Sick Score - 1,000,000 points | Sick Score - 2,000,000 points |
    | High Combo - 250,000 points   | High Combo - 550,000 points   |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
    From the starting point, ollie and trick down the stairs straight ahead to get
    the gap and land in a manual. Turn right and manual over to the rail next to
    the road and grind it. Ollie off at the end and grind the curved piece of
    stone on the ground. Quickly transfer the grind over to the circular pond and
    grind it around as many times as you can to build up the score. Ollie off the
    fountain towards the street and perform a few more flip tricks to add to the
    multiplier.
    
    Go through the middle glass covered hallway of the Findley Tower building and
    air up the quarter pipe. Perform some vert tricks in the air and land in a
    grind. Grind it towards the end and ollie over the edge into the area with the
    car wash, landing in a manual. Go over to the quarter pipe across from the car
    wash and air up to perform some vert tricks. Land in a grind on the top and
    ollie across the gap in the quarter pipe to grind the next quarter pipe. Ollie
    off the quarter pipe into a grind on the ladder of the fire truck. Ollie off
    and wallie off the side of the building, performing some vert tricks. Land in
    a grind on the ledge, then ollie into a wallie just before the end of the
    building. Land in a grind on the ledges below and ollie off into a manual on
    the sidewalk. Ollie into a grind on the ledge in front of the theater, then
    ollie off into a manual across the street. Air up the quarter pipe and perform
    a vert trick, land in a grind towards the library. Ollie off the end and land
    in a manual to cross the street. Grind the front ledge of the library towards
    the towers. Ollie over the stairs and land in another grind on the ledge.
    Ollie off the ledge and land in a grind on the quake rail then ollie off into
    a manual to cross the street. Air up on the quarter circle kicker to perform
    some vert tricks, go through the covered walkway and air up the quarter pipe.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Collect S-K-A-T-E |
    O~~~~~~~~~~~~~~~~~~~O
    S - At the starting point of the level, turn to the right and wallride the
        building on the corner. Wallie off across the road to the "S".
    
    K - Go to Findley Tower and air up into the roof of the lower piece inbetween
        the two towers. Air up on the left side to grab the letter.
    
    A - Go behind Findley Tower and to the left. Spine transfer over the brick
        walkway towards the right of the Wash & Wax sign.
    
    T - Grind the quarter pipe across the pathway from the front of the car wash.
        Transfer the grind over to the fire truck and air up into a wallride on
        the side of the building. Wallie off into the "T"
    
    E - Go to the column underneath the highway in front of the library and skate
        into it, pressing the grind button. This will allow you to wallride up the
        column in a spiral way to get the letter.
    
    O~~~~~~~~~~~~~~~~~~~O
    | Collect C-O-M-B-O |
    O~~~~~~~~~~~~~~~~~~~O
    Go behind the Findley Tower building and air up the quarter pipe on the back
    right wall. Air up and transfer into a grind on the curved ledge above while
    getting the "C". Transfer the grinds along the ledges and ollie off the end
    for the "O". Land in a manual and go up the quarter pipe straight ahead and
    grind it. Ollie into another grind on the next quarter pipe, then air off and
    grind the edge of the fire truck, picking up the "M". Use the kinked end of
    the fire truck to air into a grind on the ledge above. Ollie into a wallride
    right before the end and wallie out to the "B". Land in a grind on the steps
    below and grind them around the corner. Ollie at the gap and land back in a
    grind to reach the "O" at the end.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Blow Up the 5 Ice Lattes |
    O~~~~~~~~~~~~~~~~~~~~~~~~~~O
    1. At the starting point of the level, turn around and grind the quarter pipe
       behind you.
    
    2. Turn back around and hop down to the road. Turn right and wallride the side
       of the building, wallie up into a grind on the ledge above.
    
    3. Get on the roof of the car wash and grind the quarter pipe facing the front
       door of the building.
    
    4. Enter the Morehead courtyard to the left of the fire truck, grind the ledge
       above the door.
    
    5. Go to the building to the left of the Morehead building with the courtyard.
       Get off your board and double jump to the roof with the Doors billboard. Go
       behind the billboard and wallride into a grind on the ledge above the back
       wall.
    
    O~~~~~~~~~~~~~~~~~~~~~O
    | Roll the Purple Gap |
    O~~~~~~~~~~~~~~~~~~~~~O
    Go to the purple structure straight ahead of the starting point. Using the
    kicker edging on the outside of the half pipe, air over the half pipe while
    performing a side roll (Grab Button + Left Button + Left Button) and land it
    on the other side.
    
    O~~~~~~~~~~~~~~~~~~~~~~~~~O
    | Crush 5 Low Carb Dishes |
    O~~~~~~~~~~~~~~~~~~~~~~~~~O
    1. From the starting point, grind the cable up to the roof of the building
       straight ahead. Go around to the right of the building and walk over the
       dish.
    
    2. Go to the building to the left of the purple movie theather. Jump on the
       ledge to the left of the door, then double jump to hang on the awning
       above. Walk over the platter.
    
    3. Go to the small building inbetween the car wash and Findley Tower, jump on
       the roof.
    
    4. Go up the brick walkway ramp and to the corner behind Findley Tower. Grind
       the curvey brick ledge to drop the grate, now hope down and go to the
       middle section.
    
    5. Enter the Findley Tower from the back section and turn left towards the
       movie crew's vehicles. Grind the bench next to the wall.
    
    O~~~~~~~~~~~~~~~~~~~~~O
    | Get the Secret Tape |
    O~~~~~~~~~~~~~~~~~~~~~O
    From the starting point, turn left and grind up the cable to the top of the
    building straight ahead of you. Hop off the board and climb the tall tower on
    the roof to the very top for the tape.
    
    ******************************************************************************
    3.E - The Triangle
    ******************************************************************************
    
    You must complete 6 goals on Normal difficulty to continue to the next level.
    
    You must complete 8 goals on Sick difficulty to continue to the next level.
    
    5 Stat points available.
    
    Grind the missile on the right side of the helicopter to open the secret room.
    
    ////////////////////////////////////////////////////////////////
    //         NORMAL MODE         //           SICK MODE         //
    //High Score - 500,000 points  //High Score - 1,000,000 points//
    //Pro Score - 1,000,000 points //Pro Score - 2,000,000 points //
    //Sick Score - 1,500,000 points//Sick Score - 3,000,000 points//
    //High Combo - 400,000 points  //High Combo - 750,000 points  //
    ////////////////////////////////////////////////////////////////
    Start off with some tricks on the half pipe straight ahead of the starting
    point. Before you lose to much speed, grind the left half pipe towards the
    mountain. Ollie off into a grind on the U-shaped quarter pipe and ollie off at
    the end into a manual. Ride up the side of the half pipe and grind it towards
    the starting point. Ollie off and grind the U-shaped around the bend, ollie
    off and grind the helicopter blades. Right when you reach the edge of the
    blades ollie into a grind on the triangle and ollie off into a manual. Go to
    the brick walkway and grind it to the left. Transfer up to the higher ledge
    and hop over the walkway to the opposite ledge. Ollie off into a manual on the
    half pipe to the right. Perform a few tricks off the sides, then spine
    transfer into the large ship. Use the quarter pipes to perform a few more
    moves.
    
    Enter the Secret tunnel and grind the vent on the floor to air up into a grind
    on the black and red rail above. Grind it around counter-clockwise and ollie
    into the tunnel on the opposite side. Manual up through the grate above using
    the quarter pipe and spine transfer down the other side while performing some
    vert tricks. Revert when you come down and manual into the quarter pipe
    straight ahead, air up and perform some vert tricks. Land in a grind on top od
    the walkway, then ollie off into a manual and go back up the quarter pipe to
    perform some vert tricks. Land in a grind on the ledge again, then ollie into
    the sand with a manual. Head over to the finger quarter pipes and air up and
    perform some air tricks, then land in a grind on the top. Ollie over to the
    top of the half pipe and grind across it, ollie off near the end and land in
    a manual. Air up the finger quarter pipe on this side to perform some air
    tricks. Grind the top of the quarter pipe to the left and ollie off the end
    to grind the top of the helicopter blade. Ollie off the blade into a manual.
    Enter the tunnel that you started in and grind the vent on the floor to air
    back up into the red and black rail above to start the combo over.
    
    /////////////////////
    //Collect S-K-A-T-E//
    /////////////////////
    S - From the starting point, turn right and go inside the split part of the
        plane.
    
    K - Continue along the beach in the direction you were heading, go up the back
        of the little ship end.
    
    A - Go to the bottom of the helipad around the back side of the mountain and
        use the quarter pipe.
    
    T - Jump up onto the brick walkway and go to the left. Get over to the half
        pipe area and air up over the raised piece of wood.
    
    E - Transfer over to the big ship and use the quarter pipe near the front of
        the ship.
    
    /////////////////////
    //Collect C-O-M-B-O//
    /////////////////////
    Grind the top of the left half pipe at the start of the level to get the "C".
    Ollie off into a grind on the U-shaped quarter pipe ahead to get the "O".
    Ollie off the end into a manual and ride up the side of the half pipe into a
    grind. Ollie off the half pipe and land in a grind on another U-shaped quarter
    pipe. Ollie off the end to land in a grind on the helicopter blades and taking
    the "M". Ollie off the end of the blade and manual over to the brick wall
    ahead. Grind the top edge of the wall to get the "B". Grind along the ledge
    and transfer the grind over to the outter edge of the walkway. Ollie off into
    a manual on the half pipe ahead to the right. Air up the quarter pipe ahead
    and move over the gap to the pirate ship without spine transfering to get the
    "O".
    
    /////////////////////////////
    //Collect 5 Treasure Chests//
    /////////////////////////////
    1. From the starting point, turn around and climb the square structure on the
       beach to the left.
    
    2. Turn towards the split plane and run past the nose of the plane. In front
       of a horseshow shaped quarter pipe is the chest.
    
    3. Turn to the mountain, use the quarter pipe at the bottom of it to get on
       the path above. Go to the left to the end of the path.
    
    4. Drop off the mountain and get on the brick path along the ocean's edge.
       Walk down the path to the left to the patched up area with boards.
    
    5. Go to the otehr side of the mountain, inbetween the mountain and the large
       ship is the last chest.
    
    ////////////////////////
    //Find the Secret Tape//
    ////////////////////////
    From the starting point, turn right and head to the split up airplane. Use the
    quarter pipe in front of the nose of the plane to spine transfer into it. Air
    around the edges to get high enough and reach the tape.
    
    //////////////////////////
    //Activate the Triangles//
    //////////////////////////
    1. From the starting point, turn around and hop over the quarter pipe. Turn to
       the left and grind the triangular shape on the ground.
    
    2. Turn back around and head straight to the mountain. When you reach the
       U-shaped quarter pipes, turn right and grind the triangular shape on the
       ground.
    
    3. Turn to the large half sunken ship in the water and run over in that
       direction. Before you reach the ship you will find the last triangular
       shape to grind in the ground.
    
    ////////////////////////////////
    //Bust a Lip Trick on the UFO!//
    ////////////////////////////////
    Skate around to the back side of the mountain to see a UFO hovering over the
    brick walkway. Spine transfer up to the helipad and take the small path up to
    the higher level. Use the quarter pipe in the back to build a little speed and
    go back down the small path. Spine transfer down to the ground and air up to
    the ship with the other quarter pipe. Perform any lip trick on the UFO to get
    the goal marked off.
    
    ------------------------------------------------------------------------------
    4. Gaps
    ------------------------------------------------------------------------------
    
    This section explains a way to recieve the gaps for the main 15 levels.
    
    All gaps can be checked off in story mode, classic mode, freeskate, and online
    mode unless otherwise noted on the gap. If you are getting new gaps online it
    will not pop up on the screen as if it was a newly found gap, but it will
    still be marked off the list.
    
    If you need a visual aide you can download all the gaps movies off a site at
    www.metroid2002.com/llcooldave/
    
    ******************************************************************************
    4.1 - Training (25 Gaps)
    ******************************************************************************
    
    Rail Pop (25 points) - Enter the new warehouse area, and look for the first
                           fun box on the left. Ollie from the slant and grind the
                           rail.
    
    Beam Lip (50 points) - From the start, wrap around the left ramp into the
                           pool above the quarter pipe. Lip trick the wooden beam
                           on the back wall.
    
    Half Pipe Lip (50 points) - In the original warehouse area, lip trick the
                                half pipe.
    
    Pool 2 Pool (50 points) - Enter the new warehouse area, grind the edge of the
                              pool on the left and transfer over to the edge with
                              the water.
    
    QP Transfer (50 points) - In the original warehouse, transfer from one quarter
                              pipe over either slope at the starting point, to the
                              other quarter pipe.
    
    Rail 2 Light (50 points) - In the original warehouse, use the back quarter
                               pipe near the taxi to launch up to the rail above.
                               Then grind it to the left and ollie over to the
                               light fixture straight ahead.
    
    Ramp Hop (50 points) - In the original warehouse, use the kicker ramps near
                           the puddle and new area entrance to ollie to the next
                           kicker.
    
    Red Button Wallride (50 points) - Right when you enter the new warehouse area,
                                      there is a red fire alarm on the wall to
                                      your left. Wallride it.
    
    Car Hop (75 points) - Jump over the taxi in the back of the original warehouse
                          area.
    
    Funbox Spine (75 points) - Enter the new warehouse area, turn left at the
                               kicker just past the funbox. Use the quarter pipe
                               on the side of the funbox to transfer into the
                               concrete pool.
    
    Going Up (75 points) - In the original warehouse area, grind the rail on the
                           right wall inbetween the half pipe, towards the
                           starting point. Use the kinked part to launch into a
                           grind on the sprinkler pipe above.
    
    Light Hop (75 points) - Do the Rail 2 Light gap again, when you grind the
                            light fixture, transfer to the next light fixture.
    
    Hippin (100 points) - Enter the new warehouse area and go to the left wall.
                          Do a hip transfer on this quarter pipe.
    
    Recessed Transfer (100 points) - Enter the new warehouse area and look on the
                                     right wall. Go into the indented area and air
                                     transfer from this quarter pipe to the next
                                     recessed quarter pipe.
    
    Sprinkler Lip (100 points) - In the original warehouse, air off the quarter
                                 pipe at the back wall near the taxi and lip trick
                                 the sprinkler above.
    
    Upper Rail (100 points) - Enter the new warehouse area, air off the large
                              funbox in the middle and then land in a grind on the
                              sprinkler rail.
    
    High Wire (150 points) - Enter the new warehouse area and go under the large
                             funbox in the middle. Use the quarter pipe on the
                             back wall to air up into a lip trick on the highest
                             wire.
    
    Otherside 1 (150 points) - From the original warehouse area, grind the back
                               left rail above the blue quarter pipe to grind from
                               the original room through a hole in the wall into
                               the new area and land in a grind on the rail up in
                               the air.
    
    Otherside 2 (150 points) - From the starting point, go down the slopes and use
                               the blue quarter pipe right against the slopes to
                               get to the rail above. Grind towards the new area
                               and curve around, ollie through the hole in the
                               wall and land in a grind on the rail in the new
                               area.
    
    Passage Hop (150 points) - In the new warehouse area go to the back left
                               corner. Use the rail above the quarter pipe to
                               grind along the left wall towards the original
                               area. Jump the kink at the end and land in a grind
                               on the rail in the little passage to the original
                               area.
    
    Big Ole Lip (200 points) - Go into the new warehouse area and jump in the
                               concrete pool to your left. Air up on the far left
                               side and lip trick the rail up above.
    
    Big Rail (200 points) - In the original warehouse area, grind the long rail to
                            the left of the half pipe.
    
    Over The Half Pipe (200 points) - In the original warehouse area, ollie over
                                      the half pipe.
    
    Downward Manual (300 points) - From the starting point, manual down either
                                   slope.
    
    Holy Shi... (3000 points) - Starting in the original warehouse side, grind the
                                back quarter pipe all the way into the new room.
    
    ******************************************************************************
    4.2 - Boston (40 Gaps)
    ******************************************************************************
    
    Ledge Hop (25 points) - From the start of the level, go over to the tall wall
                            around the park entrance in the middle of the level.
                            Grind from one wall, ollie across the stairs and land
                            in a grind on the other tall wall.
    
    Rail hop (25 points) - From the start of the level, head down the road to the
                           State House and you will see some blue rails in front
                           next to the street. Grind it and ollie into a grind on
                           the next set.
    
    Bus Stop Pop (50 points) - From the start of the level, head straight down the
                               road to the blue railing in front of the State
                               House. Grind the far one, to take the kink in the
                               rail up and ollie over into a grind on the bus stop
                               roof.
    
    Dumpster Up (50 points) - From the start of the level, head straight down the
                              road and turn right at the intersection in front of
                              the church. After you pass the blue scaffolding,
                              turn left into the alley. Ollie off the ramp leaning
                              against the dumpster and land in a grind on the
                              ledge above.
    
    Fence Lip (50 points) - Go over to the construction site and lip trick any of
                            the blue and gold fence along the road side.
    
    Hospital Volcano Spine (50 points) - In front of the hospital are two brick
                                         exhaust structures that look like
                                         volcanoes with the black smoke coming
                                         out the top.  Spine trasfer from one side
                                         of one to the other.
    
    Plater 2 Planter (50 points) - By the canons in the park are two planters.
                                   Grind one to the other on the closest side.
    
    Planter Up (50 points) - Head straight up the road to the church. Use the
                             planter on the left of the church to air up and grind
                             the ledge above.
    
    Subway Spine (50 points) - On the far end of the park from the starting point,
                               is two Subway entrances. Go up one side of the
                               quarter pipe and spine transfer down the opposite
                               side.
    
    Tea Party Transfer (50 points) - Go through the construction site to the back
                                     fence. Spine transfer over the fence and into
                                     the Boston Tea Party boat.
    
    Boston Commons Stairs (100 points) - From the starting point head straight up
                                         the road to the park entrance with the
                                         stairs leading to the statue. Ollie down
                                         to the park.
    
    Brownstone Transfer (100 points) - from the starting point, turn right down
                                       very first streetand enter the apartment
                                       courtyard. Use the quarter pipe to the left
                                       or right to air transfer over the
                                       brownstone door and land on the other
                                       quarter pipe.
    
    Car hop (100 points) - Ollie over any car driving around the streets.
    
    Hospital Transfer (100 points) - In front of the hospital are two quarter
                                     pipes to the left and right of the front
                                     doors. Use one of them to transfer onto the
                                     quarter pipe on the roof of the hospital.
    
    Library Manual (100 points) - Head to the library, building with the five
                                  picture mural. Manual into the spinning doors
                                  continue across the library floor and out the
                                  opposite side, landing when you make it through.
    
    Library Mural (100 points) - On the side of the library facing the park or the
                                 side facing the construction site, use the
                                 quarter pipe on the left or right of the mural
                                 and air over to the opposite side of the mural,
                                 landing on the quarter pipe.
    
    Mural Ride (100 points) - Go to the library and wallride any of the three
                              murals on the outside wall.
    
    Riboff Lip (100 points) - Go in the courtyard of the Statehouse on the right
                              side of the stairs. use the ramp on the Riboff Bank
                              to launch up and lip trick the rail above.
    
    Statehouse Stairs (100 points) - Go to the top of the Statehouse stairs to
                                     the front door. Turn around to face the
                                     street and ollie at least one of the two sets
                                     of stairs.
    
    Subway Manual (100 points) - Go to one of the two subway entrances on the
                                 other side of the park. Manual through the door
                                 and continue through until you reach the opposite
                                 side, it should give it to you then.
    
    Tea Bomb (100 points) - Get on the Boston Tea Party boat and get on the back
                            end. Climb to the top of the Crow's Nest using the
                            rope ladder. Acid Drop off the Crow's Nest onto the
                            quarter pipe below.
    
    Washington Air (100 points) - Spine or Hip transfer the statue in the middle
                                  of the park.
    
    Bank Transfer (200 points) - From the starting point head all the way down the
                                 street to the Bus Stop. Behind the Bus Stop is
                                 the Riboff Bank with a quarter pipe to the left
                                 of the front door. Use it to air transfer inside
                                 the upper floor of the bank.
    
    Flirting with Disaster (250 points) - Go down into the subway and when no
                                          train is passing, sticker slap the wall
                                          past the tracks.
    
    Roof Spine (250 points) - Go to the blue scaffolding next to the church and
                              climb on top of it. Jump up the side of the building
                              using the ledges to get to the second highest one.
                              Now jump over to the library roof and use the
                              quarter pipes to spine transfer into the higher
                              roof. Also works from the church roof to the
                              building being remodeled.
    
    Statehouse Stair Spine (250 points) - Go into the Statehouses courtyard on
                                          either side. Face the stairs and use the
                                          quarter pipe to spine transfer to the
                                          opposite side.
    
    TH Transfer (250 points) - From the start of the level, head all the way down
                               to the end of the road. Straight ahead on the City
                               Hall building is a picture of Tony Hawk. Using the
                               quarter pipe next to the picture, air transfer
                               behind the red brick wall and down the other
                               quarter pipe.
    
    Wire Transfer (250 points) - Get on the roof of the church by doing the Roof
                                 Spine gap and grind the ledge towards City Hall.
                                 You will then take a wire over to City Hall,
                                 making it across gets you the gap.
    
    Big Dig Big Air (500 points) - Next to the hospital is a large fan, Standing
                                   on your board ollie straight up to be sucked
                                   in.
    
    Boston By Wire (500 points) - Do the Hospital Transfer and then spine transfer
                                  onto the roof of the Boston Tea House. Grind the
                                  ledge against the building towards the hospital.
                                  Ollie over to the blue rail and grind it around
                                  the front of the hospital, you will then get on
                                  a wire. Grind it all the way around to the
                                  church ledge.
    
    Church Sign Slap (500 points) - Get on top of the blue scaffolding next to the
                                    churches front doors. Climb up both of the
                                    brownish orange ledges and grind it towards
                                    the library. Take it around both turns around
                                    the building. At the last second ollie off
                                    and sticker slap the church sign.
    
    Reading is Fun (500 points) - Get on the roof of the hospital and grind the
                                  blue rail away from the Boston Tea House. When
                                  the rail ends ollie over into a grind onto the
                                  library roofs edge.
    
    Riboff 2 Church (500 points) - Go into the courtyard of the Statehouse on the
                                   right side of the stairs and use the quarter
                                   pipe to air up to the rail. Grind this towards
                                   the church and ollie off the rail before
                                   turning around the side. You will want to land
                                   on the top of the churches stone awning past
                                   the little flat edge.
    
    Street Crossing (500 points) - Get on the roof of the library and use the
                                   quarter pipe to go in the air to get speed,
                                   come back down and use the wooden board to
                                   launch over to the other side of the road.
    
    Wall Slap (500 points) - From the starting point, head straight down the
                             road to the City Hall. Go left of the Tony Hawk
                             picture and grind the red brick stair ledge. Ollie
                             to the bank wall and sticker slap it, bouncing back
                             to the ledge and land in a grind.
    
    Yellow Pipe Climb (500 points) - Go over to the construction site and grind
                                     the blue and gold striped fence towards the
                                     yellow pipe. Ollie off, get off your board
                                     and cling onto the ladder to get the gap.
    
    Apartment Spine (1000 points) - From the starting point, turn right down the
                                    first road and in to the apartment courtyard.
                                    Spine transfer the quarter pipe heading
                                    towards the road so you smash through the
                                    glass and land on the quarter pipe outside the
                                    near the road.
    
    High Slap (1000 points) - Go into the courtyard of the Statehouse and go to
                              the right sided one. Use the quarter pipe against
                              the bank wall and grind the rail towards the church.
                              Take it around the bank and ollie off and sticker
                              slap the wall and bounce back onto the rail.
    
    I'm a little teapot (2000 points) - Go to the Boston City Hall area. Use the
                                        quarter pipe to the right of the Tony Hawk
                                        picture leaning against the Boston Tea
                                        House and grind the top towards the teapot
                                        sign. Ollie off and land in a grind on the
                                        teapot, then you will air over to the
                                        yellow and green street light. Grind the
                                        top to get the gap.
    
    Bank Drop (5000 points) - Do the Bank Transfer gap into the bank. Continue out
                              the back of the bank and launch over the closed
                              subway entrance, spine transfering the far end of
                              it.
    
    ******************************************************************************
    4.3 - Barcelona (33 Gaps)
    ******************************************************************************
    
    Bench Hop (25 points) - In front of Estacio Barcelona Sants under the metal
                            awning are some benches with tables attached to them.
                            Grind from one bench to another.
    
    Ledge Hop (25 points) - In front of the hospital on the bottom of the steps
                            are three quarter pipes. Grind the top of one, ollie,
                            and land in a grind on top of another one.
    
    Rail Hop (25 points) - Right in front of the Barcelona Sants building you will
                           find three chain link rails. Grind one, ollie, and land
                           in a grind on another.
    
    AC Boost (50 points) - Go across the bridge to the smaller area and enter the
                           movie theaters doors to be launched out the AC vent.
                           Land in a grind on the top of the boats wire and grind
                           it back to the bridge.
    
    Bridge Rail Transfer (50 points) - Grind the rail of the bridge and ollie over
                                       to one of the curved structures on the side
                                       or middle of the bridge.
    
    Ledge 2 Rail (50 points) - Grind the yellow road blocks in front of the Sants
                               building and ollie into a grind on the chain link
                               rail.
    
    Rail 2 Ledge (50 points) - Grind the chain link rail in front of the Sants
                               building and ollie into a grind on the yellow road
                               blocks.
    
    Taking out the Trash (50 points) - Natas spin any of the grey and yellow trash
                                       cans found around the level. Four can be
                                       found under the awning near the Sants
                                       building.
    
    Besos (100 points) - Go to the smaller area across the bridge and manual the
                         concrete rollers from one end to the other. (Make sure
                         you start before the dark line at the beginning)
    
    Besos Flip (100 points) - Go to the smaller area across the bridge to the
                              concrete rollers. Skate through the rollers and
                              kickflip over the metal gate.
    
    Car Hop (100 points) - Ollie over any of the red cars driving by the main
                           road.
    
    Catapult Launch (100 points) - Enter the Museo Del Medevil to the right of the
                                   starting point. You will be launched out of a
                                   catapault towards another roof.
    
    Dragon's Breath (100 points) - In the middle of the gardens, in the back of
                                   the level is a statue of a dragon. Grind the
                                   tail towards the head, and the water will shoot
                                   you forward.
    
    Fan Boost (100 points) - Enter the Plaza Paralela and walk out the window onto
                             the balcony with the red fencing. Use the outter
                             elevator wall to get on the roof of the plaza and use
                             the blowing fan to launch you off.
    
    Guell Entrance (100 points) - Just before the dragon fountain you will see two
                                  brown stone buildings with white and brown
                                  striped walls. Grind the top of one wall to the
                                  other.
    
    Guell Planter Dragon Transfer (100 points) - Climb to the very top of the
                                                 Guell gardens area with the
                                                 picnic tables. Spine transfer
                                                 down three times to build up
                                                 speed. On the next quarter pipe,
                                                 air transfer over the dragon
                                                 statue and into the other quarter
                                                 pipe.
    
    Guell Planter Spine Transfer (100 points) - Go into the Guell gardens area and
                                                stay below the top picnic area.
                                                Spine transfer down the hill.
    
    Hospital Transfer (100 points) - To the right of the Barcelona Sants is the
                                     hospital. In front of the hospital, before
                                     the stairs are three quarter pipes. Air
                                     transfer from one to another to get the gap.
    
    La Perdrera Spiral (100 points) - Get on the roof of the La Perdrera building
                                      and grind down the spiral insides.
    
    Mamo Flip (100 points) - To the right of the Museo Del Medevil is the Museo
                             Del Arte Moderno O. (AKA MAMO building) Grind any of
                             the green ledges outside the building and do a flip
                             out of the grind.
    
    Nixon Plant (100 points) - Go across the bridge to the smaller area and go to
                               the back corner with the large red Nixon sign.
                               Sticker Slap it and land back on the land.
    
    Rambla Del Agua (100 points) - At the beginning of the bridge, there is a
                                   triangular sign with the words Rambla Del Agua
                                   on it. Grind it and ollie up to the large wavey
                                   metal structure and grind it.
    
    Sants Awning (100 points) - On either end of the metal awning are plywood
                                ramps. Use them to ollie on the top of the awning
                                and grind the bar up here.
    
    Sants Bench Flip (100 points) - Underneath the Sants awning are some benches
                                    with tables attached to them. Grind one and
                                    ollie out of the grind with a flip trick.
    
    Sants Benches (100 points) - Off to the side of the Sants awning is a long row
                                 of benches. Grind from one end to the other.
    
    Subway Manual (100 points) - Find one of the three subway entrances and manual
                                 down it, picking either tunnel. Come out the
                                 other side and up the ramp.
    
    Tick Toc (100 points) - From the hospital's side of the Sants awning, grind
                            the awning furthest away from the Sants building,
                            Sticker Slapping the clock when you get to it.
    
    World's Longest Bench (100 points) - Go to the very top of the Guell gardens
                                         and into the circular area in the middle.
                                         Grind the huge bench from one end to the
                                         other.
    
    Dragon's Tail (300 points) - Go to the dragon statue and grind from the head
                                 to the tail. The tail will then move to the right
                                 and angle up, ollie up to the World's Longest
                                 Bench and land in a grind.
    
    Rambla No Terrano (300 points) - Do the Rambla Del Agua gap and transfer over
                                     to the next large metal beam, grind that
                                     until it ends, and transfer over to another
                                     large beam. grind it to the end and ollie off
                                     landing on the red brick.
    
    ARGHHH! (500 points) - To the right of the bridge on the large area's side, is
                           a fishing net. Grind the top of it until the gap shows
                           up, then ollie out and grind the red railing.
    
    Butterfinger! (1000 points) - Underneath the Barcelona Sants building is a
                                  Butterfinger candy bar machine. Grind the top of
                                  it, you can only do this gap once every run.
    
    Tower 2 Tower (2000 points) - Enter one of the tram tower doors on either end
                                  of the level to get to the top of the tower. Now
                                  grind the wire from here to the opposite end.
                                  For best results, grind around the starting
                                  tower and then grind the long wire to the next
                                  tower, and go from the smaller area to the
                                  larger area so you don't fall in the water.
    
    ******************************************************************************
    4.4 - Berlin (49 Gaps)
    ******************************************************************************
    
    Ausfarht Lip (25 points) - Go down the stairs to the red and white Ausfarht
                               Center and perform a lip trick above it's sign.
    
    Ledge Hop (25 points) - Grind a planter in the middle of the street, in front
                            of the church. Then ollie and grind another planter.
    
    Level 1 Lip (25 points) - Go to the right of the tall yellow building and you
                              will enter a large open area with a red and white
                              building. Lip trick the first red and white ledge.
    
    Rail Hop (25 points) - Go over to the top of the Ausfarht Center and grind a
                           rail up here and ollie over to one of the tannish rails
                           next to the Club Cafe.
    
    Ausfarht Transfer (50 points) - Go down the stairs to the red and white
                                    Ausfarht Center and use the quarter pipe at
                                    the centers door to air over the door and down
                                    onto the other quarter pipe.
    
    Awning Lip (50 points) - Use the concrete quarter pipe below the Downzekd!
                             sign to air into a lip trick on the blue beam.
    
    Bench 2 Ledge (50 points) - On the left side of the Galerie when looking at
                                the front door, you will find a long bench. Grind
                                the right side of it and ollie in to a grind on
                                the lower ledge to the left.
    
    Dropoff Lip (50 points) - On the right side of the Berlin Platz is a loading
                              dock. Use the quarter pipe under the loading
                              platform to air up and lip trick the ledge just
                              above the door.
    
    Fountain Manual Down (50 points) - Manual down the ramped walkway towards the
                                       Ausfarht Center.
    
    Galleria Spine Down (50 points) - After smashing through the glass from the
                                      inside of the Galerie. Spine transfer from
                                      the quarter pipe on the roof down through
                                      the broken glass and onto the quarter pipe
                                      below.
    
    Galleria Spine Up (50 points) - Use the bowl inside the Galerie to ollie up
                                    and smash out of the glass and spine transfer
                                    onto a quarter pipe on the roof.
    
    Gold Lip 1 (50 points) - Go to the large gold building in the back left corner
                             of the map, and near Gretchen's Bar. Use the quarter
                             pipe to the left of the gold buildings stairs to lip
                             trick the first ledge in the air.
    
    Gold Lip 2 (50 points) - Go to the large gold building in the back left corner
                             of the map, and near Gretchen's Bar. Use the quarter
                             pipe to the left of the gold buildings stairs to lip
                             trick the second ledge in the air.
    
    Gold Lip 3 (50 points) - Go to the large gold building in the back left corner
                             of the map, and near Gretchen's Bar. Use the quarter
                             pipe on the far end of the bar away from the gold
                             building to spine transfer on the roof. Then use the
                             opposite end to spine transfer back down to the
                             ground. Launch up the gold buildings quarter pipe and
                             lip the third ledge.
    
    Hittin' the Pipe (50 points) - To the left of the Uber Sport building but
                                   before the zoo-aquarium is a pipe above the
                                   road. Use the quarter pipe in the middle of the
                                   road to lip trick the pipe above.
    
    Ledge 2 Bench (50 points) - On the left side of the Galerie, grind the low
                                ledge and ollie over to the long row of benches
                                and grind them.
    
    Ledge 2 Rail (50 points) - Across the street from the Berlin Platz building,
                               grind the third or fourth ledge towards the large
                               gold building. Ollie over and grind the rail on the
                               red and white striped quarter pipe.
    
    Level 2 Lip (50 points) - Go to the right of the tall yellow building and you
                              will enter a large open area with a red and white
                              building. Lip trick the second red and white ledge.
    
    Over the Pipe Hop (50 points) - In front of the church is a trench with
                                    plywood along the edges. Grind one side of the
                                    plywood ollie over the trench and grind the
                                    opposite side.
    
    Rail 2 Ledge (50 points) - Across the street and to the left on the side of
                               the gold building is a red and white quarter pipe
                               with a bar on it. Grind this towards the four dark
                               ledges to the right. Ollie over and grind any of
                               them.
    
    Sonata Spine (50 points) - Go to the yellow and white building to the left of
                               the church. On either end of the white part of the
                               building is a quarter pipe, use it to spine
                               transfer onto the roof.
    
    Vent Transfer (50 points) - Enter the Ausfarht Center doors and you will be
                                taken to the roof of the Berlin Platz. Use the
                                quarter pipe straight ahead to ollie over the
                                vent and land on the opposite quarter pipe.
    
    Wire Lip (50 points) - Across the street from the front entrance to the Berlin
                           Platz, up on the red and white buildings open walk
                           area. Use the quarter pipe in the middle planter and
                           lip trick the wire above.
    
    Wire Pop (50 points) - Go over to the last planter by the Uber Sport building
                           in the middle of the street. Ollie up the middle of the
                           skinny end and grind the wire found in the middle of
                           the trees.
    
    Art Drop (75 points) - On the roof of the Galerie, use the quarter pipe to go
                           over the satelite dish and down through the broken
                           glass roof onto the bowl below.
    
    Art Lip (75 points) - Go inside the Galerie and use the bowl to air up and lip
                          trick one of the colorful pipes.
    
    Rooftop Transfer (75 points) - Get on the roof of the Berlin Platz. Use the
                                   quarter pipe on the right to air over the two
                                   kickers and land on the opposite quarter pipe.
    
    Car Hop (100 points) - Ollie over any car driving around the streets.
    
    Fountain Escape (100 points) - Grind the fountain at the starting point
                                   towards the Uber Sports building. Take it down
                                   the slope and at the end ollie up and into a
                                   grind on the railing above the arcade machine.
    
    High Lip (100 points) - Across the street from the Berlin Platz and to the
                            left is a red and white quarter pipe with a rail on
                            it. Use this to lip trick the rail on the second
                            ledge.
    
    Into Church (100 points) - Spine transfer one of the two quarter pipes on the
                               sides of the church so you go into the church.
    
    Out of Church (100 points) - Spine transfer one of the two quarter pipes on
                                 the inside of the church to get out of the
                                 church.
    
    Second Tier (100 points) - Go to the large gold building in the back left
                               corner of the map, and near Gretchen's Bar. Use the
                               quarter pipe to the left of the front steps to
                               grind the lower ledge to the right. Ollie up to the
                               next ledge and grind when you reach the kinked fan
                               unit.
    
    Smack My B!*@H Up! (100 points) - In the middle of a street planter inbetween
                                      the Sonata building and the red and white
                                      building is a sign with pictures of two
                                      people. Use the planters base to ollie up
                                      and Sticker Slap it.
    
    Sonata Hip (100 points) - After doing the Sonata Spine gap, continue to the
                              next higher part on the roof and hip transfer from
                              one side to the other to land on that quarter pipe.
    
    Third Tier (100 points) - After doing the Second Tier gap, continue around the
                              bend in the ledge and ollie up to the third ledge
                              using another kinked fan unit.
    
    Wall Drop (100 points) - Go behind the Galerie building to be at the rear of
                             the building. Grind the ledge here towards the tall
                             wall and ollie off the kinked end piece. Acid Drop on
                             the large wall ahead.
    
    Backdoor Drop (150 points) - Get on the roof of the Berlin Platz and spine
                                 transfer the quarter pipe on the left or right of
                                 the air vent.
    
    Level 3 Lip (150 points) - Go to the right of the tall yellow building and you
                               will enter a large open area with a red and white
                               building. Using the quarter pipe furthest from the
                               building, air up then revert when you come back
                               down. Spine transfer the planter in the middle and
                               revert when you land again. Now use the quarter
                               pipe against the building to air up to the third
                               ledge and lip trick it.
    
    Checkpoint Transfer (200 points) - Use the quarter pipes on the road block to
                                       the left of the Sonata building to air
                                       transfer up to the quarter pipe in front of
                                       the red and white building.
    
    Low Church Lip (200 points) - Using the quarter pipe on the left side of the
                                  church, ollie up into a lip trick on the blue
                                  ledge.
    
    To the Galleria (200 points) - Do the Second Tier and Third Tier gaps. Right
                                   when you get on the third tier wallride and
                                   grind the ledge higher up on the left. Launch
                                   off the end and grind the roof of the Galerie.
    
    Wall Hip (200 points) - In the lower left corner of the zoo-aquarium area, two
                            concrete wall pieces are angled for you to hip
                            transfer them.
    
    Ausfarht Drop  (300 points) - Get on the roof of the Berlin Platz building by
                                  going through the door under the Ausfarht sign.
                                  Use the quarter pipe next to the door you came
                                  out of to air transfer into the quarter pipe
                                  under the Ausfarht sign.
    
    Church Drop (400 points) - Grind the pipe to the right of the zoo-aquarium
                               above the street towards the zoo. Grind the ledge
                               of the zoo building and ollie off at the end, acid
                               dropping onto a quater pipe inside the church.
    
    Fountain Manual Up (400 points) - Acid Drop down onto the quarter pipe below
                                      the Ausfarht sign and manual up the ramped
                                      path.
    
    Extreme Church Lip (500 points) - After completing the Ladder Skillz gap, acid
                                      drop down into the secret room of the church
                                      and come up another side and lip trick the
                                      ledge you just jumped from.
    
    Ladder Skillz (500 points) - After opening the sealed church wall, grind the
                                 ladder on the ground and go up the quarter pipe
                                 straight ahead in the secret room. Jump off your
                                 board and grab onto the ladder in midair.
    
    OWNED!!! (500 points) - You must get rid of the "D", "Z", and "K" in the
                            Downzekd! sign to the right of the Uber Sports
                            building. You can either grind across the top of the
                            sign and knock them down or get them one letter at a
                            time. Grind the long tall wall to the left of the
                            Galerie building, launch up onto the yellow beam and
                            lip trick the "D" off. Now grind the ledge of the
                            Galerie on the left side, using the kinked end on the
                            outter edge to launch up andgrind the yellow beam, lip
                            tricking the "Z" off. Finally use the same ledge that
                            you just did, but on the inner side to get the "K".
    
    ******************************************************************************
    4.5 - Australia (40 Gaps)
    ******************************************************************************
    
    Balcony Lip (25 points) - From the starting point, turn right. Go past the
                              yellow flowers and use the quarter pipe to the right
                              of the brick path and lip the "U" shaped railing
                              above.
    
    Chain Gang (25 points) - From the starting point, grind the chain railing to
                             the right, ollie over into a grind on the ledge right
                             after the chain.
    
    Homemade Handrail (25 points) - Before you can attempt this gap you must have
                                    a way to play as the Aborigine on the gokart,
                                    so this can only be done in story mode. Natas
                                    Spin the yellow fire hydrant across from the
                                    crane. After the scene, have the Aborigine
                                    grind either side of the crane to activate the
                                    second half of the destruction. Now grind the
                                    newly fallen lamp post and ollie over into a
                                    grind on the ledge a little to the right of
                                    it.
    
    Ledge Drop (25 points) - From the beginning of the level, walk up the stone
                             walkway and head towards the street ahead. Grind the
                             ledge on the left heading towards the second road.
                             Ollie off and land in a grind on the brick wall
                             below.
    
    Ledge Hop (25 points) - From the beginning of the level, walk up the stone
                            walkway and head towards the street ahead. Grind the
                            ledge on either side, ollie over the walkway path and
                            land in a grind on the next ledge.
    
    Rail 2 Rail (25 points) - From the starting point, grind the white curved
                              railing that turns to the right and goes in front of
                              the yellow van. Ollie the gap and land in a grind on
                              the next rail ahead.
    
    Rock Lip (25 points) - Go into the little tidal pool off to the left of the
                           starting point. Use the bowl side to air into a lip
                           trick on the rock above.
    
    9 Point Landing (50 points) - From the starting point, turn right and go
                                  towards the apartments on the edge of the level.
                                  Grind the top of the concrete quarter pipe
                                  towards the beach. Ollie off and land in a grind
                                  on the rail next to the half pipe.
    
    Archway Roof Tap (50 points) - From the starting point, turn right to see a
                                   tannish building all by itself. Head to the
                                   front covered porch and ollie up the kicker to
                                   grind the edge of the roof.
    
    Balcony Hop (50 points) - Get on the roof of the bus stop near the crane and
                              grind the planter up here. Transfer the grind over
                              to the front of the stores roof.
    
    Balcony Lofty Lip (50 points) - Go to the green statue, use the quarter pipe
                                    on the back buildings to air up to the second
                                    balcony and perform a lip trick.
    
    Big Stair Set (50 points) - From the starting point, go to the left of the
                                white railing and ollie down the stair set.
    
    Bus Stop Hop (50 points) - Ollie off the bus stop benches side and grind the
                               store ledge above.
    
    Crane Vault (50 points) - Use one of the ramped edges of the crane and ollie
                              into a grind on the red or green store awnings.
    
    G'Day Ramp 2 Ramp (50 points) - From the beginning, exit the tunnel and turn
                                    around. Use the quarter pipe leaning against
                                    the walkway to air up and over the tunnel and
                                    onto the other quarter pipe.
    
    High 2 Low Transfer (50 points) - From the starting point turn left to go past
                                      the front of the red brick house. You will
                                      come up to a wooden bowl and a quarter pipe
                                      off to the right. Use this quarter pipe to
                                      air down one level onto the quarter pipe
                                      below.
    
    Hot Wire Lip (50 points) - Go over to the yellow fire hydrant and use the
                               quarter pipe behind it to air up and lip trick the
                               wire above.
    
    Life Guard Roof Tap (50 points) - On the second walkway level, grind the
                                      railing and use the kinked end to ollie up
                                      into a grind on the life guard's roof.
    
    Low Bay Window Lip (50 points) - Use the quarter pipe behind where the Pro
                                     Skater sits and air up into a lip trick on
                                     the first bay window.
    
    10 Point Landing (75 points) - On the side of the wooden half pipe is a white
                                   metal fence. Grind it towards the beach, ollie
                                   off, over the phones and first walkway ledge.
                                   Landing in a grind on the railing that curves
                                   around the front of the life guards building.
    
    Balcony Climb (75 points) - In the corner near the crane, you will see some
                                metal balcony fire escapes. Get on the first
                                balcony and grind the railing towards the crane.
                                Using the kink in the rail, ollie off and sticker
                                slap the wall, this will raise you up a level and
                                grind the balcony above.
    
    Can Skip (75 points) - Locate the circular spinning trash can by the wooden
                           half pipe. Angle yourself towards the payphones and
                           grind the trash can, ollie, and land in a grind on the
                           ledge.
    
    Coping Jump (75 points) - From the starting point, go down the big stair set
                              and turn left. Using the brick quarter pipe at the
                              end, grind the top and ollie into a grind on the
                              tide pools edge.
    
    Low 2 High Transfer (75 points) - From the starting point, go down the big set
                                      of stairs and turn left. Using the brick
                                      quarter pipe air up a level and land on the
                                      quarter pipe above.
    
    Car Hop (100 points) - Ollie over any car.
    
    Fountain Touchdown (100 points) - Air off the curved part of the crane or
                                      grind the ledge across from the crane to air
                                      into a grind on the fountains circular edge.
    
    From Brass Over 10 (100 points) - Go down the street opposite the crane and
                                      turn right. You will see a brass railing on
                                      the side of the blue and white building.
                                      Grind it out towards the beach and ollie the
                                      stair set.
    
    High Bay Window Lip (100 points) - Grind the store awning edge and the
                                       restaraunt railing for speed. Ollie off
                                       before the railing turns and air up the
                                       checkered quarter pipe to lip trick any bay
                                       window higher than the low ones.
    
    Peace Out! (100 points) - Natas spin the headless green statue's fingers and
                              ollie out of the spin.
    
    TC's Grass Gap (100 points) - Go to the brick walkway area by the headless
                                  green statue. Ollie inbetween the quarter pipe
                                  by the Go-Kart's sitting place and the stair
                                  set, over the grass, and into the parking lot.
    
    Big Coping Jump (150 points) - From the starting point, turn left in front of
                                   the red brick building and grind the log on the
                                   left for speed. Now grind the top of the wooden
                                   quarter pipe to the right and ollie into a
                                   grind on the tide pools edge.
    
    Lofty Roof Gap (150 points) - From the starting point turn to the right to see
                                  a tannish building. Get on the opposite side
                                  with the Butterfinger sign. Spine Transfer into
                                  the roof, then spine the middle quarter pipe.
                                  Use the turbo ramp to launch you over to the
                                  opposite roof.
    
    TC's Awning (150 points) - From the starting point, turn left to see a red
                               brick building. Use the kicker in the front to
                               ollie up to the awning above and grind the edge.
    
    Fotbridge Flyover (200 points) - From the starting point, turn around and use
                                     a quarter pipe on one of the sides of the
                                     walkway to air over the walkway path and land
                                     on the other quarter pipe.
    
    Up and Over Manual! (20 points) - Head over to where the Go-Kart sits with the
                                      yellow fire hydrant. Spine Transfer down
                                      into the parking lot and manual up the
                                      walkway ahead. Then go across, and down the
                                      opposite side.
    
    Big Street Cross (250 points) - Grind the awnings of the stores and then the
                                    railing of the restaraunt. Use the quarter
                                    pipe up here to air transfer across the street
                                    and land on the quarter pipe below.
    
    Biggun's Ramp 2 Ramp (250 points) - From the starting point turn left and
                                        grind the left log rail for speed. Then
                                        use the wooden quarter pipe to air over
                                        the middle quarter pipe and land on the
                                        outter one.
    
    Check Your Pants (250 points) - From the ground, go to the right of the large
                                    Emu Burger Billboard and climb the ladder in
                                    the little alcove. Walk to the edge on the
                                    right and acid drop into the tidal pool below.
    
    Peace Off! (250 points) - At first you can only do this on Story Mode until
                              you finish the goal. You must land in a natas spin
                              on the fingers of the headless green statue to break
                              off the index finger.
    
    NO @$%#@$%# WAY!!! (5000 points) - Climb the ladder in the alcove to the right
                                       of the billboard. Jump over to the top of
                                       the billboard. Grind it out towards the
                                       beach and when the ledge curves ollie off
                                       landing in a grind on the rail leading to
                                       the tidal pool below.
    
    ******************************************************************************
    4.6 - New Orleans (38 Gaps)
    ******************************************************************************
    
    Church Statue (25 points) – Air transfer the two quarter pipes behind the
                                statue in the church  courtyard.
    
    Into the Underworld (25 points) – After activating the voodoo doctor scene in
                                      the graveyard, there will be an entrance to
                                      hell in the center of town. Spine transfer
                                      into the hole and grind the rail down below.
    
    Nawlins Street Spine (25 points) – Spine transfer between Josh O’Briens
                                       rooftop and Boo Ya’s Bottomless rooftop.
    
    Grave Gate Transfer (50 points) – At the graveyard entrance there is a small
                                      quarter pipe at the center gate. Air
                                      transfer from it to either the quarter pipe
                                      on the left or right at the base of the
                                      wall.
    
    Helipad Spine 1 (50 points) – Spine transfer from the quarter pipe on the
                                  helipad, which is on Boo Ya’s Bottomless
                                  rooftop, down to Nawlins Street.
    
    Helipad Spine 2 (50 points) – After completing Helipad Spine 1, spine transfer
                                  from Nawlins Street to the bowl on Josh O’Briens
                                  roof.
    
    Helipad Spine 3 (50 points) – After completing Helipad Spine 2, spine transfer
                                  from the bowl on Josh O’Briens roof to the patio
                                  of Josh O’Briens.
    
    Pole Pop (50 points) – Along the road adjacent to the train tracks there is a
                           series of poles with horse heads on top. Line up with
                           the line of poles and jump to grind. Hold down the
                           grind button and you should skip between a couple of
                           them giving you the gap.
    
    Alley Transfer (100 points) – Across from the graveyard there is a building
                                  with an alley that has a dumpster in it. What
                                  you want to do to get this gap is air transfer
                                  between a Green Goddess Door quarter pipe to a
                                  Vegas Show Door quarter pipe.
    
    Big Easy Roof Gap (100 points) – Get up on Boo Ya’s Bottomless Rooftop. Get
                                     some speed using the QP at the base of
                                     helipad and ollie when you get over the air
                                     air vent. This should launch you over to the
                                     Nawlins Rooftop giving you the gap.
    
    Boo Ya’s Sign (100 points) – Get up on Boo Ya’s Bottomless rooftop. Go to the
                                 corner of the roof so you have the sign below
                                 you. It’s over the entrance to the rooftop. Jump
                                 off of the rooftop and land on the sign.
    
    Car Hop (100 points) – Across from the graveyard is a PARK sign. In the small
                           alley under it is a car you can ollie to get the gap.
    
    Crypt Keeper (100 points) – Spine transfer over the large crypt in the center
                                of the graveyard.
    
    Dumpster Dive (100 points) – To get this gap you need to clear the dumpster
                                 that is in the alley between the Green Goddess
                                 and Vegas Show doors. Build up speed on the
                                 Nawlins Street side by spine transferring the
                                 quarter pipe at the entrance to the alley and
                                 then boneless off the edge of the dumpster.
    
    Grave Gates Transfer (100 points) – At the graveyard entrance there is a small
                                        quarter pipe at the center of the gate.
                                        Your goal here is to air transfer from one
                                        graveyard wall to the other over this
                                        quarter pipe. Get the speed needed by acid
                                        dropping from Boo Ya’s Bottomless rooftop.
    
    Grave Wall Spine (100 points) – Spine transfer from the street into the
                                    graveyard.
    
    Grave Wall Transfer (100 points) – Remember where the Grave Gate Transfer gap
                                       is. Do the same thing except on the inside
                                       of the graveyard.
    
    Graveyard Transfer (100 points) – If your looking from the big crypt in the
                                      center of the graveyard towards the
                                      buildings in Nawlins you’ll see a couple
                                      brick quarter pipes. Air transfer between
                                      the two.
    
    Green Goddess Door Transfer (100 points) – Across from the graveyard is the
                                               Green Goddess Door. Air transfer
                                               the two small quarter pipes on
                                               either side of it.
    
    Green Goddess Sign (100 points) – Get up on Green Goddess Rooftop. Go to the
                                      corner of the roof so you have the sign
                                      below you. It’s over the entrance to the
                                      rooftop. Jump off of the rooftop and land on
                                      the sign.
    
    Nawlins Sign (100 points) – Get up on Nawlins Rooftop. Go to the corner of the
                                roof so you have the sign below you. It’s over the
                                entrance to the rooftop. Jump off of the rooftop
                                and land on the sign.
    
    Onto the Roof Ramp (100 points) – On the Green Goddess Rooftop, one side has
                                      three quarter pipes, two low ones separated
                                      by an elevated one. Air transfer from one of
                                      the lower quarter pipes to the higher one.
    
    Over the Roof Ramp (100 points) – On the Green Goddess Rooftop, one side has
                                      three quarter pipes, two low ones separated
                                      by an elevated one. Air transfer from one of
                                      the lower quarter pipes to the other one.
    
    Streetcar Ride (100 points) – Wallride the Streetcar.
    
    Vegas Show Door Transfer (100 points) – Across from the graveyard is the Vegas
                                            Show Door. Air transfer the two small
                                            quarter pipes on either side of it.
    
    Over the Alley Transfer (200 points) – Get on top of the Green Goddess Rooftop
                                           and air transfer right from the long
                                           single quarter pipe over to the Nawlins
                                           rooftop.
    
    Dance Floor Skillz (250 points) – Enter the small dance club in the bottom of
                                      the Ye Absinthe House of Olde Yonder Lorn
                                      building. Ollie over the air vent in the
                                      center of the dance floor to get the gap.
    
    Humidity Drop (250 points) – There is an alley running next to Boo Ya’s
                                 Bottomless building with a couple quarter pipes
                                 in it and Humidity banners. If you notice on the
                                 edge of the QP there is a small kicker. Launch
                                 off of the kicker and acid drop the second
                                 quarter pipe.
    
    Humidity Lip (250 points) – There is an alley running next to Boo Ya’s
                                Bottomless building with a couple QPs in it and
                                Humidity banners. Launch off of a quarter pipe and
                                lip trick the banner.
    
    Wire Lip (250 points) – Go to the building off to the right of the cemetary,
                            with the graffiti of the blue kid spraying with a
                            steam pipe. Use the concrete quarter pipe to lip trick
                            the wire above.
    
    Air Boat Sign Slap (500 points) – In the corner of the graveyard there is a
                                      billboard advertising Air Boat tours. You
                                      need to build speed by grinding the edge on
                                      the long crypt heading toward the sign.
                                      Launch off it and sticker slap the sign.
    
    Hip Bone (500 points) – In the same corner where the Air Boat Tours billboard
                            is, head parallel to the billboard and hip transfer
                            off of the quarter pipe to the left into the alley.
    
    Huge Alley Drop! (500 points) – Get up on the Green Goddess Rooftop and spine
                                    transfer right from the long single quarter
                                    pipe down to the quarter pipe in the alley
                                    where the dumpster is.
    
    Nawlins Street Manual (500 points) – Manual from where the steamboat is all
                                         the way down Nawlins Street to the
                                         quarter pipe.
    
    Obrien’s Balcony Manual (500 points) – Start a manual on the green wooden
                                           floor next to the bowl on Josh
                                           O’Briens. Manual down the slope, turn
                                           right and continue the maual down the
                                           next slope and to the street.
    
    Super Duper Lip (500 points) – Spine transfer from the bowl on Josh O’Briens
                                   to gain speed and lip trick the helipad on top
                                   of Boo Ya’s Bottomless building.
    
    Gas Lamp (1000 points) – Launch off of one of the purple rails that run
                             parallel to the train tracks. Hold grind and hit one
                             of the gas lamps.
    
    Smoke Bomb (1000 points) – Get up on the Nawlins Rooftop. You’ll notice a
                               chimney with a plank leaning against it. Ride up
                               the plank and acid drop into the graveyard to get
                               the gap.
    
    ******************************************************************************
    4.7 - Skatopia (43 Gaps)
    ******************************************************************************
    
    DownStairs (1 point) – Perform a Combo Run out on the porch of the house
                           behind the Skatopia park sign and run down the stairs.
    
    UpStairs (1 point) – Perform a Combo Run out on the porch of the house behind
                         the Skatopia park sign and run down the stairs.
    
    Green Shack (5 points) – Grind the top of the green shack to the left of the
                             house behind the blue Skatopia sign.
    
    House Step (5 points) – Grind any of the steps of the house.
    
    Garbage Blast (10 points) – Ollie off of the top of the burning garbage pile
                                to get a bouncy boost off the pile.
    
    A-Frame Grind (50 points) – Grind the top peak of the house found behind the
                                blue Skatopia sign.
    
    Barn Pool Hip (50 points) – Go behind the barn and skate up towards the hip on
                                the inside, head towards the covered half pipe.
                                Hip transfer to the other side to get it.
    
    barn ramp manual (50 points) – Manual down the wooden ramp to the right of the
                                   barn.
    
    End Spine (50 points) – Go to the very far back left corner of the level and
                            turn towards the barn. Spine transfer the rounded
                            corner over the barbed wire fence and into the
                            L-shaped bowl.
    
    GaragePool Manual (50 points) – Go to the wide open barn looking building on
                                    the right side of the level. Manual along the
                                    bowl in the middle.
    
    Mobilehome Drop (50 points) – On the right side of the mobile home right
                                  before the garage is a blue tarp with boards on
                                  it. Use this to air up and acid drop on the
                                  quarter on the opposite side of the mobile home.
    
    MobileHome Wall Bomb (50 points) – Go on the right side of the open garage
                                       with the pool on the side. Grind the
                                       quarter pipe with the orange, green, and
                                       blue graffiti towards the starting point of
                                       the level. Land on the grass, then using
                                       the gained speed wallride into a wallie the
                                       side of the mobilehome and acid drop into
                                       horseshoe shaped bowl.
    
    Over the Porch Drop (50 points) – Launch off the ramps on the right side of
                                      the house behind the blue Skatopia sign
                                      towards the front. When you clear the porch,
                                      acid drop onto the quarter pipe below.
    
    Shack 2 Sign (50 points) – Grind the top of the red shack and jump to a grind
                               on the rail at the base of the Skatopia sign.
    
    Side Bomb (50 points) – When facing the wooden ramp on the right side of the
                            barn turn around to face some wooden boards. Ride up
                            the side of them and acid drop into the quarter pipe
                            to the right.
    
    Sidewall Bomb (50 points) – To the right of the wooden ramp on the right side
                                of the barn is a wooden fence above a cement
                                quarter pipe. Grind it down towards the start of
                                the level and wallride the mountain cliff. Acid
                                drop into the quarter pipe below.
    
    Sign Spine (50 points) – Spine transfer over the blue Skatopia sign at the
                             start of the level.
    
    Stair Transfer (50 points) – Use the quarter pipes found at the base of the
                                 house behind the blue Skatopia sign to air
                                 transfer over the stairs.
    
    Big Slope HipTransfer (100 points) – Behind the house that is behind the blue
                                         Skatopia sign you will see a big slope on
                                         the left side of the level. At the end of
                                         the slop is a tall hill you need to hip
                                         transfer.
    
    Bowling Manual (100 points) – Manual through the bowling alley behind the
                                  barn.
    
    Car hop (100 points) – Ollie over the car that is driving around found in
                           Story Mode.
    
    Hellskull gap (100 points) – Grind the right side of the open garage with the
                                 pool in the middle towards the mobilehome. Ollie
                                 off the ledge into a grind on the side opposite
                                 the covered end.
    
    Huge Shack Gap (100 points) – Climb to the top of the large mountain and use
                                  the wooden ramp next to the purple bus to air up
                                  into a grind on the electrical line above. Grind
                                  it all the way to the open garage with the pool
                                  in the middle. Ollie off when you are grinding
                                  it and land in a grind on the bar just above the
                                  one you came in on. Ollie off into a grind on
                                  the red shack below.
    
    Over the Road Garage Bomb (100 points) – Across the road from the open garage
                                             is a tall cliff on the mountain with
                                             a large lettering saying Free Land.
                                             Use the kicker right above this to
                                             air over the road and acid drop into
                                             the inside of the open garage.
    
    Pond x 5 (100 points) – Grind around the pond 5 times.
    
    Porch Manual (100 points) – Manual underneath the front porch of the house
                                behind the blue Skatopia sign.
    
    Cliff Spine (200 points) – Climb to the top of the mountain and spine transfer
                               from the top down to the street below next to the
                               open garage.
    
    Drop from the Wire (200 points) – Go to the top of the big slope on the left
                                      side of the level. Use the log at the top to
                                      launch into a grind on the zipline wire.
                                      Ollie off and into an acid drop on the
                                      quarter pipe at the base of the hill.
    
    Garage Wall Spine (200 points) – Spine transfer from the road into the open
                                     garages roof and land in the bowl inside the
                                     garage.
    
    Into the Garage (200 points) – Go on the right side of the open garage and use
                                   the quarter pipe with orange, green, and blue
                                   graffiti to spine transfer into the bowl of the
                                   garage.
    
    Mine Spine (200 points) – Spine transfer from the horseshoe bowl on top of the
                              peak into the mine shaft next to the tiny shack.
    
    Over the House (200 points) – Get on the top of the mountain and spine
                                  transfer to hit the ramps on the rear of the
                                  house. Air over the house and acid drop on the
                                  quarter pipe in the front of the house.
    
    Sign Transfer (200 points) – Facing the back of the blue Skatopia sign, look
                                 to the left. Use the quarter pipe to air over
                                 the road and land on the quarter pipe behind the
                                 Skatopia sign.
    
    Weird Transfer (200 points) – Coming up the hill on the left of the house, use
                                  the quarter pipe made out of cement with a blue
                                  stripe to the left of the cement mixer. Go at an
                                  angle to the right and hip transfer to the
                                  quarter pipe on the back wall.
    
    Zipline Drop (200 points) – Use the zipline that is on the side of the
                                mountain and acid drop onto the quarter pipe on
                                the top.
    
    Shack Combo (500 points) – Manual into the green or red shacks and make your
                               way back to the opposite shack that you didn't
                               enter, manual inside it to get the gap.
    
    Water Pipe Grind (500 points) – There is a water pipe near the pond. Grind it
                                    to opposite end by the zipline slope.
    
    Manual 1.BigSlope 2.Cement Mixer 3.FrontGate (1000 points) – Go to the top of
                                                                 the zipline slope
                                                                 and manual down
                                                                 to the cement
                                                                 mixer. Go past it
                                                                 staying on the
                                                                 upper part and
                                                                 manual along the
                                                                 fence down to the
                                                                 main entrance.
    
    Out the Bus, grind 2 trees, grind house (1000 points) – Go to the top of the
                                                            mountain and ollie
                                                            into the bus. Land in
                                                            a grind on the fallen
                                                            tree, then ollie a
                                                            little further into
                                                            another grind on the
                                                            next fallen tree.
                                                            Ollie off the second
                                                            tree and land in a
                                                            grind on the side of
                                                            the house.
    
    Sideways House Launch (1000 points) – Go into Story Mode and go to the top of
                                          the mountain. Skitch the car when it
                                          comes up here and ride it to the bottom
                                          releasing and launching off the boards
                                          on the side of the house. Air over the
                                          house and land on the other side.
    
    Top Grind (1000 points) – Go to the top of the mountain and grind the inner
                              edge of the quarter pipe just to the left of the
                              bus. Grind it all the way down to the entrance of
                              the park.
    
    Mountaintop Manual (15000 points) – Go to the top of the mountain and manual
                                        down the road, turning to the right, then
                                        go over to the left and exit the park
                                        still in a manual.
    
    Huge Electric Wire (20000 points) – Go to the top of the mountain and use the
                                        kicker to the right of the bus to land in
                                        a grind on the electrical wire above.
                                        Grind this wire all the way to the
                                        entrance of the park.
    
    ******************************************************************************
    4.8 - Pro Skater (31 Gaps)
    ******************************************************************************
    
    You will have to open the portals to access all three areas of the level. Use
    Story Modes section on this.
    
    Ledge hop (25 points) – From the starting point in the space station turn
                            around and hop down to the lower level. Grind a green
                            glowing ledge, ollie to another green glowing ledge
                            and grind it.
    
    Rail hop (25 points) – In the space station, grind the quarter pipe around the
                           bottom edge. When you hit one of the hangers ollie into
                           a grind on the green rail above.
    
    Wire hop (25 points) – In the space station, use the quarter pipe along the
                           bottom of the hangar to air up into a grind on the
                           green cable above. Ollie over the gap when the colored
                           cables disconnect from eachother on the left side of
                           the level.
    
    Spine the Landing Pad (40 points) – In the space station, spine transfer over
                                        the ship found in the middle of the
                                        hanger.
    
    Craneless (50 points) – In the space station, use the quarter pipe along the
                            bottom of the hangar to air up into a grind on the
                            green cable above. Ollie over the gap when the colored
                            cables disconnect from eachother on the right side of
                            the level.
    
    Holo Boy (50 points) – In the space station, go straight ahead to the green
                           and yellow quarter pipe against the back wall. Use it
                           to air onto the balcony, then enter the door with the
                           green treads. Skate forward and ollie over the pit with
                           the aliens sitting inside.
    
    Ledge 2 Rail (50 points) – In the space station, get on the balcony. Grind the
                               ledge against the wall of the level and ollie into
                               another grind on the orange glass railing.
    
    Portal Hop (50 points) – Outside the temple, face the portal leading back to
                             the space station. Grind the quarter pipes on the
                             left and right sides to ollie over the portal waklway
                             and land in a grind on the other side.
    
    Rail to Ledge (50 points) – In the space station, get on the balcony. Grind
                                the orange glass railing and ollie into another
                                grind on the ledge against the wall.
    
    Temple Wall Transfer (50 points) – Outside the temple, go up the ramp towards
                                       the inside of the temple. Before entering,
                                       turn left or right. Spine transfer the
                                       quarter pipe down to the lower one, in the
                                       direction of the portal.
    
    Cable Plant (75 points) - In the space station, grind the red or blue cable up
                              in the air towards the airlock door with the portal
                              in it. Grind the bend in the cable to get the gap.
    
    Clear the Entrance (75 points) - Inside the temple, turn around to face the
                                     entrance. Grind the top of the quarter pipe
                                     on either side of the entrance and ollie over
                                     to the other side, landing in a grind.
    
    CLear the Fighter (75 points) - In the space station, air transfer over any of
                                    the small hangars labeled 1, 2, or 3.
    
    Star Transfer (75 points) - In the space station, go straight ahead to the
                                green and yellow quarter pipe against the back
                                wall. Use it to air onto the balcony, then enter
                                the door with the green treads. Turn around to see
                                two quarter pipes on both sides of the door. Use
                                one to air transfer to the quarter pipe below.
    
    Hop the Hell Beams (80 points) - In hell, drop down to the floor with the
                                     portals. Use a quarter pipe to launch up to
                                     the highest beams and grind it. Ollie over to
                                     the outter beam and grind it.
    
    High lip (100 points) - In the space station, enter of the smaller hangars
                            labeled 1, 2, or 3. Use the quarter pipe in the far
                            back to lip trick the ledge above.
    
    Ramp Transfer (100 points) - Outside the temple, spine transfer over the ramp
                                 that leads you inside the temple.
    
    Rubble Jump (150 points) - Inside the temple, there is a ledge to the left of
                               the large monkey statue. Grind it and use the
                               broken stone on this ledge as a rail kink to air up
                               and grind the ledge above.
    
    Spinal Columns (150 points) - Inside the temple, you will see two large
                                  columns as you enter. Spine transfer through the
                                  center of one of them.
    
    Go to Hell (175 points) - In hell, spine transfer down to the very bottom
                              floor from the top floor.
    
    Double Monkey (200 points) - Inside the temple, go to the end of the large
                                 room before the smaller indent with the large
                                 monkey statue. You will see a red quarter pipe on
                                 the left and right of the room with a smaller
                                 stone quarter pipe in the middle. Grind one of
                                 the red quarter pipes towards the middle one,
                                 ollie into a grind on the middle quarter. Now
                                 ollie onto the next red quarter pipe to get the
                                 gap.
    
    Triple Rail Skip (200 points) - In the space station, get on the balcony and
                                    grind the orange railing. Ollie and grind the
                                    rail to hit the three sections on the left or
                                    right side.
    
    Space Leap (250 points) - In the space station, get on the balcony and grind
                              the orange railing. Ollie into another grind across
                              the gap made by the large air lock door with the
                              temple portal in it.
    
    Temple Platforms (350 points) - Inside the temple, go to the right of the
                                    large monkey statue and climb the rope up to
                                    the balcony. Head towards the front of the
                                    temple staying on this balcony. Use the red
                                    quarter pipe on the wall to gain speed and
                                    ollie off the green and red kicker over the
                                    large pit area and land on the balcony
                                    opposite to the one you are on.
    
    Hop the Pools (400 points) - Inside the temple, go to the right of the large
                                 monkey statue and climb the rope up to the
                                 balcony. Grind the pool right here towards the
                                 far back area of the level, ollie over the monkey
                                 idol and land in a grind on the next pool.
    
    Clear the Monkey (600 points) - Inside the temple, turn around at the entrance
                                    and grind the left or right quarter pipe
                                    towards the large monkey statue. When you
                                    reach the end of the red quarter pipe you
                                    should be awarded the gap.
    
                                    The real way to get the gap is to grind the
                                    quarter pipe, ollie over the small middle
                                    quarter pipe and land in a grind on the next
                                    quarter pipe.
    
    Cable Man (750 points) - In the space station, when the large airlock door
                             with the temple portal is closed, you will have a
                             small quarter pipe on the hangar floor. Air up using
                             this to lip trick the cable above.
    
    Cutting Edge (750 points) - Inside the temple, use the quarter pipe on the
                                front of the large monkey statue to air up into a
                                lip trick on the blade that the monkey is holding.
    
    Monkey Transfer (750 points) - Inside the temple, go to the right of the large
                                   monkey statue and climb the rope up to the
                                   balcony. Go in front of the pool and use the
                                   quarter pipe on the end of it to air transfer
                                   down to the quarter pipe on the large monkey
                                   statues feet.
    
    Spine Drop (2000 points) - In the space station, go straight ahead to the
                               green and yellow quarter pipe against the back
                               wall. Use it to air onto the balcony, then enter
                               the door with the green treads. Go onto the
                               observation balcony and spine transfer from this
                               pool down on to the landing pad quarter pipe below.
    
    Snake Acid Lip (3500 points) - Inside the temple, go to the right of the large
                                   monkey statue and climb the rope up to the
                                   balcony. Grind the ropes off both pools to drop
                                   the large stone ball. Drop into the now open
                                   hole in the middle of the temple. Walk through
                                   the door down here and acid drop off the ramp.
                                   Come up the opposite side and lip trick the
                                   highest ledge of the column.
    
    ******************************************************************************
    4.9 - The Triangle (22 Gaps)
    ******************************************************************************
    
    You will have to grind the right missile on the green apache helicopter to
    open the secret area.
    
    Kick 2 Blade (25 points) – From the starting point, turn right and go to the
                               second crashed helicopter site. Use the white
                               kicker with the label USS - McCrevis to air into a
                               grind on the helicopter's blades.
    
    Ledge 2 Log! (25 points) – From the starting point, turn to the left and use
                               the outter edge of the finger ledge to grind towards
                               the fallen tree, ollie off and land in a grind on
                               the fallen tree.
    
    Lifeboat Gap (25 points) – Just past the second helicopter is a red, yellow,
                               and green boat half buried. Grind the edge in
                               either direction and ollie off into a grind on the
                               tree or quarter pipe.
    
    Log 2 Ledge (25 points) – From the starting point, turn to the left and grind
                              the fallen tree in either direction, ollie at the
                              end and land in a grind on one of the finger ledge
                              quarter pipes.
    
    Wee Channel Gap (25 points) – Head around to the rear of the mountain and air
                                  up to the helipad part. Use the quarter pipe to
                                  the left and right of the narrow ramp to air
                                  over it.
    
    Blade 2 Ledge (50 points) – Go to the first crashed helicopter and grind the a
                                blade and ollie into another grind on a ledge.
    
    Crossing Your Rock Fingers! (50 points) – At the starting point, grind the
                                              half pipe on the left and ollie off
                                              into a grind on the finger quarter
                                              pipes ahead.
    
    High to Low (50 points) – Go to the rear of the mountain and get on one of the
                              small side paths by airing up from the base of the
                              mountain. Using the quarter pipe at the end of the
                              path, against the helipad building, air down to the
                              quarter pipe at the base of the mountain.
    
    Into the CORE! (50 points) – Grind the highest missile on the second crashed
                                 helicopter to open the secret area. Enter the
                                 secret area and grind the black and yellow vent
                                 on the ground. Use the kink in the end to air up
                                 into a grind on the red and black moving rail.
    
    Ledge 2 Blade (50 points) – From the starting point, turn to the right and
                                grind the finger ledge quarter pipe and ollie into
                                a grind on the helicopter blade.
    
    MAN OVERBOARD! (50 points) – Go to the large half sunken ship and climb up to
                                 the back. Jump in the bowl and spine transfer the
                                 right side of the bowl to the broken half pipe on
                                 the brick wall.
    
    Mini Hip! (50 points) – From the starting point, go up the left half pipe and
                            hip transfer onto one of the small quarter pipes on
                            the top of the half pipe.
    
    Wall Crossing (50 points) – Head towards the rear of the island and grind the
                                railing ledge of the brick walkway. Ollie into a
                                grind over the walkway to the other railing ledge.
    
    Wing 2 Rock Hop! (50 points) – Go to the right of the starting point and grind
                                   the split airplanes wing to the ledge
                                   underneath the nose of the plane, grinding it.
    
    Wingin’ It! (50 points) – At the starting point, turn around and grind the
                              back kicker of the finger ledge quarter pipe. Go to
                              the split plane and ollie into a grind on the
                              airplanes wing.
    
    Canyon Jump (75 points) – Go to the side of the mountain and grind the bottom
                              quarter pipe towards the rear of the mountain. When
                              you reach the end ollie over the grass and land in a
                              grind on the bottom ledge of the brick walkway.
    
    AROUND the CORE! (100 points) – Grind the highest missile on the second
                                    crashed helicopter to open the secret area.
                                    Enter the secret area and grind the vent on
                                    the floor to perform the "Into the CORE!" gap
                                    and grind the red and black rail around the
                                    loop once.
    
    Low to High (100 points) – Go to the rear of the mountain and use the quarter
                               pipe on the side of the helipad building to air up
                               to the quarter pipe on the small path above.
    
    Pirate Ship Lip (100 points) – Go to the large half sunken ship and air up the
                                   left side to perform a lip trick on the mast.
    
    Wide Chin Gap (100 points) – From the starting point, air off the end of the
                                 half pipe on the left side and transfer the air
                                 gap over to the finger ledge quarter pipe.
    
    Power Tap! (150 points) – Activate all three triangles to create power beams
                              to spread to each one. Now use a triangular base as
                              a kicker and air up into a grind on the blue beam.
    
    Mother Ship Lip (250 points) – Go to the rear of the mountain and climb to the
                                   helipad. Use the small path to go up one more
                                   area higher and air up the quarter pipe. Come
                                   back down the path and spine transfer down to
                                   the base of the mountain. Air up the opposite
                                   side and perform a lip trick on the UFO.
    
    ******************************************************************************
    4.A - School (47 Gaps)
    ******************************************************************************
    
    Garbage Ollie (50 points) - From the starting point, turn right and head down
                                the alley with the dumpsters. Grind the ones in
                                the corner towards the back wall and ollie over
                                the single garabage dumpster.
    
    Gimme Gap (50 points) - From the starting point, grind the left side of the
                            awning and drop into a grind on the planter below.
    
    Kicker Gap (100 points) - From the starting point, go left down the long stair
                              set and use the large kicker at the bottom of them.
                              Air from one kicker to the other.
    
    Planter Gap (100 points) - Underneath the starting point, grind the planters
                               from one to the other.
    
    Strange Transfer (123 points) - From the starting point, turn right and go
                                    underneath the sky bridge. To the right of the
                                    ramp leading to the roof you will see a small
                                    quarter pipe. Air transfer off this to the
                                    planter to it's right.
    
    Brick 2 Metal (150 points) - Go down the long stair set grinding the ledge to
                                 the left of the railing. Ollie off the ledge and
                                 land in a grind on the railing.
    
    Planter 2 Bench (200 points) - Underneath the starting point, grind a planter
                                   and transfer the grind to the red picnic table.
    
    Small Transfer (200 points) - From the starting point, turn left and go down
                                  the long stair set to the large commons area. Go
                                  to the right and behind the single brick wall.
                                  Head towards the pool section and you will see
                                  two quarter pipes against the wall before having
                                  to turn left. Air up one side of the quarter
                                  pipe, go over the small gap and land on the
                                  other.
    
    Ditch Slap (250 points) - From the starting point, head left and go down the
                              long stair set and into the large commons area. Turn
                              left and go past the picnic table, grinding the rail
                              for speed. Use the kicker to ollie over the ditch.
    
    Dumpster Rail Gap (250 points) - From the starting point, turn right and head
                                     towards the alley with the dumpsters. Grind
                                     the rail leaning against the dumpsters and
                                     transfer it over to the rail ahead.
    
    Funbox To Rail Transfer (250 points) - Go into the large commons and to the
                                           end of the tall single wall on the
                                           pools side. Use the funbox on this end
                                           to air up into a grind on the quarter
                                           pipe leaning against the wall.
    
    Funbox To Table Transfer (250 points) - Go into the large commons and to the
                                            end of the tall single wall on the
                                            pools side. Use the funbox on this end
                                            to air into a grind on the picnic
                                            table.
    
    Mini Gap (250 points) - From the starting point, turn right and go up the ramp
                            to the roof of the gym. Turn towards the commons and
                            use the quarter pipe edging to air over the gap
                            straight ahead.
    
    Air Bridge (300 points) - Go down to the large commons area and over to the
                              ditch. Go up the side of the bridge and use it as a
                              kicker to air over the rest.
    
    Rail 2 Rail (300 points) - Go to the pool section and grind the rail inbetween
                               both pools. Ollie into a grind on the rail near the
                               edge of the pool.
    
    Manual The Bridge (350 points) - Go to the large commons area, over to the
                                     ditch and manual up and over a bridge.
    
    QP 2 Metal (400 points) - Go to the large commons area, over to the right of
                              the wall. Air up the quarter pipe and land in a
                              grind on the rail on the roof of the school piece
                              that pops out.
    
    Ride the Corner (400 points) - From the starting point, turn right and head
                                   down the back alley. Turn down the two left
                                   turns and pass the second ramp leading up to
                                   the roof. Wallride the wall on the right and go
                                   around the corner to get the gap.
    
    Triangle 2 Triangle (400 points) - Go to the large commons area and grind the
                                       triangular rail that is parrallel to the
                                       single wall towards the large stair set.
                                       Ollie off into a grind on the perpendicular
                                       triangular rail.
    
    Handicap Rail (500 points) - From the starting point, go to the large stair
                                 set and grind the handrail all the way to the
                                 bottom.
    
    Park Gap (500 points) - Go to the large commons area and use the grey quarter
                            pipe to the right of the large kickers to air over the
                            gap to the next quarter pipe.
    
    Playground Rail (500 points) - Go to the large commons area and use the funbox
                                   on the end of the single wall closest to the
                                   large stair set to air into a grind on the
                                   wall. Grind it all the way to the end.
    
    Roof Bomb (500 points) - From the starting point, turn right and head up the
                             ramp to the roof of the gym. Use the quarter pipe on
                             the edge of the roof to spine transfer down to the
                             alley below.
    
    Air Conditioner Hip (750 points) - From the starting point, turn right and
                                       head to the roof of the gym. Go to the left
                                       of the cieling window and hip transfer the
                                       large air conditioner unit.
    
    M To The Air (750 points) - From the starting point, turn right and head up
                                the ramp to the roof of the gym. Launch up the
                                metal kicker to the left of the large cieling
                                window. Land in a manual on the large square
                                air conditioner and go to the edge to get the
                                gap.
    
    Over the Air Conditioner (750 points) - From the starting point, turn right
                                            and go up the ramp to the roof of the
                                            gym. Head to the back side of the roof
                                            on the other side of the ceiling
                                            window. Use the quarter pipe back here
                                            to air up for speed and come back down
                                            using the large kicker in front of the
                                            square air conditioner, air all the
                                            way to the opposite side.
    
    Rail To Rail Transfer (750 points) - Go to the large commons area and grind
                                         the ledge by the ditch. Ollie over into
                                         another grind on the opposite side to
                                         complete the gap.
    
    Roof 2 Awning (750 points) - From the starting point, turn to the right and
                                 head up the ramp to the roof of the gym. Now get
                                 on the top of the large air conditioner and ollie
                                 over to the metal awning.
    
    Flat Roof Drop (800 points) - Go through the large commons area to the path
                                  that leads to the pool. Climb up the side of the
                                  quarter pipe and then onto the low building
                                  part. Skate towards the path and ollie into an
                                  acid drop on the quarter pipe below.
    
    Lip The Kicker Edge (800 points) - From the starting point, go straight and up
                                       the quarter pipe straight ahead. Lip trick
                                       the kicker above to get the gap.
    
    Hall Pass (1000 points) - From the starting point, turn around and drop down.
                              Get on the back planter and go right towards the
                              pools. Grind the rail up to the buildings and ollie
                              through the hole and land in a grind on the quarter
                              pipe on the other side.
    
    Huge Rail (1000 points) - Go to the end of the large commons area to the path
                              that leads to the pools. Grind the quarter pipe on
                              the side with low building from one end to the
                              other.
    
    Manual The Handicap Slope (1000 points) - From the starting point, turn left
                                              and manual down the slope.
    
    Over A Footbridge (1000 points) - Go into the large commons area and into the
                                      ditch. Air up one of the kickers found down
                                      in there to air over the bridge.
    
    QP 2 Pool Edge (1000 points) - Go to the end of the large commons area and to
                                   the end of the path. Grind the quarter pipe on
                                   the left and ollie into a grind on the pools
                                   edge.
    
    Swim Team Gap (1000 points) - Go to the pool section and climb the middle
                                  diving board. Acid drop into the pool and launch
                                  over into the next one.
    
    Huge Ledge 2 High Rail (1100 points) - From the starting point, turn around
                                           and drop down. Grind the ledge behind
                                           the starting point and ollie into a
                                           grind on the rail leading up to the
                                           building.
    
    T 2 Ditch (1250 points) - Go into the large commons area and use the grey
                              quarter pipe on the corner to gain speed. Air off
                              the curved triangular rail to go over the funbox
                              into the ditch ahead.
    
    T Launch 2 T (1250 points) - Go into the large commons area and air off the
                                 curved triangular rail after the kicker ramps and
                                 land in a grind on the triangular rail that is
                                 perpendicular to the wall.
    
    Wallride Over Butterfinger! (1250 points) - Go to the pool section and over to
                                                the corner. You will see a
                                                butterfinger vending machine.
                                                Wallride over it.
    
    Big Kick 2 Metal! (1420 points) - Go to the large commons area and behind the
                                      brick wall. Use the large funbox to air up
                                      into a grind on the rail above the building
                                      piece that is sticking out.
    
    Lip Diver (1500 points) - Go to the pool section and lip trick any of the
                              three diving boards.
    
    2 Brick! (1750 points) - Go to the large commons area and air off the
                             triangular rail that is perpendicular with the single
                             wall and land in a grind on the top of the wall.
    
    Manual The Big Slope (2000 points) - From the starting point, turn around and
                                         manual down the big sloped path.
    
    Long Ass Rail (2500 points) - From the starting point, turn around and grind
                                  the right ledge all the way to the bottom.
    
    Sick Hip Transfer (5000 points) - From the starting point, go straight and
                                      down the alley along the side of the gym. Go
                                      up the ramp to the roof and air up and out
                                      the edge of the roof on the quarter pipe.
                                      Hip transfer down on the quarter pipe at the
                                      bottom of the building in front of the
                                      second awning.
    
    Drop The Giant Bomb (6000 points) - From the starting point, turn around and
                                        jump on the planter to the right. Shimmy
                                        across the rail to the top of the
                                        building. Then double jump up to the upper
                                        part of the building. Go over to the path
                                        linking the pools with the large commons
                                        area. Jump off the building and acid drop
                                        the quarter pipe below.
    
    ******************************************************************************
    4.B - Philadelphia (54 Gaps)
    ******************************************************************************
    
    Easy Post Hop (10 points) - Head down the steps along the right side of the
                                fountain. Grind the low ledge to the right with
                                the signs that say no skateboarding and no
                                swimming. Ollie over the first post.
    
    Post Hop (50 points) - Head down the steps along the right side of the
                           fountain. Grind the low ledge to the right with the
                           signs that say no skateboarding and no swimming. Ollie
                           over the first two posts.
    
    Statue Hop (50 points) - On the other side of the fountain are two quarter
                             circle kicker ramps. Ollie up one and over the other.
    
    Track Smack (50 points) - Enter the skate park from the entrance closest to
                              the left. Grind the yellow rail here and ollie into
                              another grind on the yellow rail ahead.
    
    Boob to Box (69 points) - Go to the back left of the skatepark and use the
                              concrete hill to air over to the top of the funbox.
    
    Bench Gap (100 points) - At the starting point, turn left and grind the ledge
                             ollieing over the bench and land in another grind on
                             the ledge.
    
    Car Hop (100 points) - Ollie over a car that is driving along the road on the
                           outter edge of the level.
    
    Funbox Wheelie (100 points) - At the starting point, manual up, over, and down
                                  the other side of the large funbox in front of
                                  you.
    
    Hobo Grind (100 points) - Enter the left most entrance to the skate park and
                              grind the yellow rail all the way to the end.
    
    Phillyside Big Bowl Lip (100 points) - Enter the skate park and turn towards
                                           the city section. Lip trick the large
                                           wall area on the right.
    
    Phillyside Hop (100 points) - Enter teh third from the left entrance to the
                                  skate park and air off the kicker ramp through
                                  the low wall, landing in the skate park.
    
    Phillyside HP Lip (100 points) - Go to the skate park and enter the far right
                                     entrance. Get on to the half pipe and lip
                                     trick the top of the ramp.
    
    Phillyside Mid Bowl Lip (100 points) - Jump into the main skate park area and
                                           lip trick one of the two bowls on the
                                           right side.
    
    Phillyside New Bowl Lip (100 points) - Lip trick one of the three bowls in the
                                           back of the skate park.
    
    Pillar Hop (100 points) - Grind the bowl in the back of the skate park to the
                              right and ollie into a grind over the cement
                              sticking out of the pillar.
    
    Planter Transfer (100 points) - From the starting point, turn around and head
                                    to the street. Turn to the left and grind the
                                    planters edge closest to the street. At the
                                    end ollie off into a grind on the planter in
                                    front of the brick building.
    
    Railing To Planter (100 points) - Grind the balcony railing on the brick
                                      building to the right of the starting point.
                                      Ollie off into a grind on the planter below.
    
    StairSet (100 points) - From the starting point, turn right and ollie down the
                            stairs found in front of the brick building.
    
    THPS Sign Gap (100 points) - From the starting point, turn a little to the
                                 right and use the kicker to air over the THPS
                                 sign.
    
    Up The Small Step Set (100 points) - From the starting point, go forward to
                                         the green building with the ramp on it.
                                         You will hop down some stairs, turn
                                         around and ollie back up them.
    
    Worlds Most Obvious Gap (100 points) - From the starting point, turn to the
                                           right and use the kicker at the end of
                                           the wooden spine rail to air over the
                                           trash cans and onto the next kicker.
    
    Just Visiting (150 points) - Go forward a bit and grind the planter to the
                                 right. Ollie off at the end and grind the planter
                                 below.
    
    Planter Double Pillar Gap (150 points) - From the starting point, turn right
                                             and head to the street. Grind the
                                             ledge on the streets side and ollie
                                             over the two posts into a grind on
                                             the ledge after them.
    
    Short Stair (150 points) - Grind the length of the top step in front of the
                               THPS sign in front of the foutain.
    
    Funbox Transfer (250 points) - Go to the back of the skate park and grind the
                                   ledge on the funbox to the left of the concrete
                                   hills. Ollie off and land into a grind on the
                                   yellow railing.
    
    Long Stair (250 points) - Grind the length of the bottom step in front of the
                              THPS sign in front of the foutain.
    
    Medium Stair (250 points) - Grind the length of the middle step in front of
                                the THPS sign in front of the foutain.
    
    Philly HP Transfer (250 points) - Go to the skate park and to the right side,
                                      on to the half pipe. Spine transfer the left
                                      side into the main skate park area.
    
    Telephone Co. Gap (250 opints) - From the starting point, turn to the right
                                     and air up onto the balcony of the brick
                                     building. Grind the balcony railing and ollie
                                     into a grind on the telephone wire next to
                                     the street.
    
    Awning Grind (500 points) - Go behind the fountain and use the right quarter
                                circle to air into a grind on the awning edge.
    
    Chillin On The Balcony (500 points) - From the starting point, turn to the
                                          right and hop down the stairs. Air off
                                          the kicker up to the balcony above.
    
    Concrete Transfer (500 points) - Enter the skate park and turn back to the
                                     city section. on the right side, air up the
                                     bowl and transfer over the concrete piece to
                                     the other bowl.
    
    Death From Above (500 points) - Turn to the right at the starting point and
                                    get onto the balcony of the brick building.
                                    Get off the skateboard and double jump to the
                                    roof. Go to the left and grind the wire
                                    leading across the fountain. Ollie off and
                                    land in a grind on the center piece of the
                                    fountain.
    
    Flatland Techin' (500 points) - From the starting point, go forward and hop
                                    down the stairs. Turn around and ollie up the
                                    steps landing in a manual. Manual forward back
                                    the way you came and take a left. Manual to
                                    the steps in front of the brick building.
    
    Fly By Wire (500 points) - Turn to the right at the starting point and get
                               onto the balcony of the brick building. Get off the
                               skateboard and double jump to the roof. Go to the
                               left and grind the wire leading across the
                               fountain to the end of the wire.
    
    Grind Up Dem Stairs (500 points) - Turn to the right from the starting point
                                       and hop down the stairs in front of the
                                       brick building. Turn around and grind the
                                       short rail up the stairs and ollie up the
                                       rest of the way.
    
    Little Corner Grind (500 points) - From the starting point, turn around and go
                                       to the street and turn left. Head to the
                                       corner, grind the railing on the corner.
    
    Manual Stimulation (500 points) - Go to the skate park and manual the green
                                      rollers on the right side.
    
    Pillar Fight (500 points) - At the back of the skate park after the rollers,
                                use a pillar on the left or right to air up high
                                enough to get the gap.
    
    THPS Fountain Gap (500 points) - Drain the fountain by going onto the balcony
                                     and grinding the valve. Ollie from the THPS
                                     sign, down the stairs, and land in the now
                                     drained fountain.
    
    Train Hard (500 points) - Go to the back of the skate park and grind the back
                              right most bowl from the left edge all the way to
                              the pillar, allowing the cement that is sticking off
                              to push you off.
    
    Fountain Ping (750 points) - Drain the fountain by going to the balcony of the
                                 brick building, grinding the valve. Use the
                                 quarter pipe to the left of the blue awning to
                                 get some speed. Coming back down revert and air
                                 off the kicker on the fountains edge, landing in
                                 a grind on the center fountain piece.
    
    Worlds Second Most Obvious Gap (750 points) - From the starting point, turn to
                                                  the right and use the wooden
                                                  spine rail to gain speed. Air
                                                  off the kicker, over the trash
                                                  cans and kicker, landing in a
                                                  grind on the railing ahead.
    
    Cool QP Transfer (800 points) - Go to the back of the skate park and air up
                                    the middle quarter pipe bowl. Hip transfer
                                    over to the quarter pipe bowl to the right.
    
    Grind Of Faith (1000 points) - Go down to the fountain and ollie into a grind
                                   on the pipes leading to the center of the
                                   fountain. When you reach the center, ollie off
                                   and go over the center piece, landing in a
                                   grind on the opposite pipes.
    
    Manual Mid Stair Set (1000 points) - Go to the middle stair in front of the
                                         fountain and manual from one end to the
                                         other.
    
    Air The Funbox (1100 points) - At the starting point, ollie the top of the
                                   large funbox right in front of you.
    
    Flatland Techin' To The Street! (1100 points) - From the starting point, go
                                                    forward and hop down the
                                                    stairs. Turn around and ollie
                                                    up the steps landing in a
                                                    manual.
    
    Ledge 2 Handrail (1100 points) - From the starting point, go forward and grind
                                     the ledge to the right as soon as possible to
                                     gain speed. Right before you reach the curve
                                     in the ledge, ollie off into a grind on the
                                     handrail to the right of the ramp.
    
    Behind The Pillar (2000 points) - Jump into the skatepark using the kicker and
                                      turn to the right. You will see a pillar
                                      with red and white signs saying graffiti
                                      free are. Go into the bowl to the right of
                                      this pillar and hip transfer over the back
                                      to the bowl on the left.
    
    Sticker Slap The THPS Sign (2000 points) - From the starting point, turn to
                                               the right and use the kicker in
                                               front of the THPS sign to air up
                                               into a sticker slap on the sign.
    
    Manual Big Stair Ledge (2500 points) - Go to the bottom stair in front of the
                                           fountain and manual from one end to the
                                           other.
    
    
    Rockin' The Stairs (2500 points) - Turn a little to the right and head down
                                       the ledge steps by the fountain. When you
                                       reach the checkered flooring, turn around.
                                       Get into a manual and ollie into another
                                       manual up all three steps next to the
                                       planter reaching the top with the THPS
                                       sign.
    
    Manual Small Stair Ledge (5000 points) - Go to the top stair in front of the
                                             fountain and manual from one end to
                                             the other.
    
    ******************************************************************************
    4.C - Downhill Jam (18 Gaps)
    ******************************************************************************
    
    25ft (25 points) - Go to the last steep hill in the middle of the path
                       downhill and climb to the top of it. Head down the ramp and
                       enter the underground tunnel, hit the ramp at the bottom
                       and air up and out of the hole.
    
    Manual Through The HP! (100 points) - Go down the downhill path and manual the
                                          length of the half pipe dam.
    
    Over The Giant Grate (100 points) - Right before the steep drop to the finish
                                        line is two kickers on the sides of a
                                        large grate. Air off a kicker and land on
                                        the other side of the grate.
    
    50ft (150 points) - Go to the last steep hill in the middle of the path
                        downhill and climb to the top of it. Head down the ramp
                        and enter the underground tunnel, hit the ramp at the
                        bottom and air up and out of the hole.
    
    Lip Bar (250 points) - From the starting point, pass the rock structure and
                           look to the left. You will see an opening with dirt,
                           air up the quarter pipe and perform a lip trick on the
                           bar above.
    
    Rail 2 Rail (250 points) - From the starting point, right after the first
                               funbox use the two triangular rails to transfer a
                               grind between them.
    
    75ft (450 points) - Go to the last steep hill in the middle of the path
                        downhill and climb to the top of it. Head down the ramp
                        and enter the underground tunnel, hit the ramp at the
                        bottom and air up and out of the hole.
    
    Neversoft Elec. Co. Gap (500 points) - At the end of the downhill path, use
                                           the quarter pipe on the right side to
                                           air up into a grind on the rail on the
                                           ledge above.
    
    Pipe 2 Triangle (500 points) - At the starting point, air up the kicker on the
                                   right and land in a grind on the pipes above.
                                   Ollie off into a grind on the triangular rail
                                   below.
    
    High Up transfer (800 points) - Head down the hill and use the kicker on the
                                    left side of the path before the dam to air
                                    into a grind on the pipe above to grind over
                                    to the top of the dam. Go to the other end and
                                    grind the pipe over to the mountain on the
                                    other side. Now air up and over the globe
                                    billboard and land on the other side to get
                                    the gap.
    
    Hit Ledge Left (800 points) - Go down the path and when you reach the second
                                  tall rock structure with the ramp leading to the
                                  underground launching tunnel, grind the rail on
                                  the right. Ollie off the end of the rail and
                                  land in a grind on the ledge to the left.
    
    Hit Ledge Right (800 points) - Go down the path and when you reach the second
                                   tall rock structure with the ramp leading to
                                   the underground launching tunnel, grind the
                                   rail on the left. Ollie off the end of the rail
                                   and land in a grind on the ledge to the right.
    
    100ft (1000 points) - Go to the last steep hill in the middle of the path
                         downhill and climb to the top of it. Head down the ramp
                         and enter the underground tunnel, hit the ramp at the
                         bottom and air up and out of the hole.
    
    Huge Water Hazard Gap (1000 points) - From the starting point, go down the
                                          hill and grind the first triangular rail
                                          ollieing off about midway to the right.
                                          Go over to the two pipes leading down as
                                          a steep shortcut across the water. Ollie
                                          across the gap instead of using the 
                                          pipes.
    
    Smack The Pole (1112 points) - From the starting point, head down the path and
                                   use the third kicker to air up into a grind on
                                   the rail to the left of the mountain structure.
    
    QP 2 Pipe (4000 points) - From the starting point, use the quarter pipe on the
                              right side after the pipe and kicker under it. Air
                              off them into a grind on the pipes crossing the
                              water drop.
    
    Box 2 Box (6969 points) - At the very end of the path go to the right of the
                              last steep ramp down to the finish line. Air off the
                              funbox and land on the next funbox ahead.
    
    Kicker 2 Pipe 2 Pipe 2 Pipe!! (10000 points) - From the starting point, use
                                                   the second kicker with the
                                                   valve on it to air up onto the
                                                   rock formation on the right
                                                   side. Use the kicker up here to
                                                   air into a grind on the pipe
                                                   ahead. Now ollie into another
                                                   grind on the left of the two
                                                   pipes. Take a large leap off
                                                   the very end to land in a grind
                                                   on the pipe going across the
                                                   dam.
    
    ******************************************************************************
    4.D - Los Angeles (74 Gaps)
    ******************************************************************************
    
    Doorway Hop (50 points) - Go behind Findley Tower and up onto the upper
                              walkway with the steaming black grates and brown
                              brick ledges. Grind the brick ledge and ollie into
                              a grind over the door gap onto the next ledge.
    
    Burrito Canitas (100 points) - Go to the side of the carwash with the Carnitas
                                   sign above the door. Use the quarter pipe on
                                   the right side to air into a grind on the full
                                   service sign above.
    
    Burrito Grande (100 points) - Go to the side of the carwash with the Carnitas
                                  sign above the door. Use the quarter pipe on
                                  either side of the door to air over it and land
                                  on the opposite quarter pipe.
    
    Bustin Cherries! (100 points) - Start the earthquake by grinding the four
                                    tremor rail gaps. Go back to the starting
                                    point and climb the cable attached to the
                                    library roof. Ollie off the roof to the now
                                    destroyed highway and air off the broken
                                    boards to the ledge high above. Now jump over
                                    to Cherry Busters' and grind the edge out to
                                    the point. Ollie off the end and land in a
                                    grind on the rail sticking off the purple
                                    building.
    
    Car hop (100 points) - Ollie over a car driving around the street in the
                           center of the level.
    
    Cold Chillin' (100 points) - Across from the car wash building and to the
                                 right of the firetruck you will see a blue
                                 building with quarter pipes on the bottom
                                 part of it. Use one quarter pipe to air over the
                                 indention to the opposite quarter pipe.
    
    Down the Stairs (100 points) - From the starting point, go down the bunker
                                   steps towards the library. Turn to the right
                                   and get on the sidewalk and go inbetween the
                                   pools of water and the rail on the right. Ollie
                                   down the first two sets of steps.
    
    East Side!' (100 points) - Go behind the Findley Tower and up the first set of
                               steps to the walkway. Grind the rail back down on
                               the side closest to thecurved ledge for speed. Go
                               through the tower and over to the quarter circle
                               kicker ramp closest to the movie set trailers.
                               Grind the top of it and ollie across the street to
                               the library.
    
                               An easier way to complete this goal is to go up the
                               ramp to the right of the carwash. Turn around once
                               you reach the top and grind the rails on the left
                               side down towards the street. Ollie into a grind on
                               the square kiosk building and ollie off at the end
                               across the street.
    
    EasternTremor! (100 points) - From the starting point, turn left and go over
                                  to the ramp on the left side of the library.
                                  Grind the left rail all the way down to the
                                  street.
    
    Goin' Ballistic (100 points) - Go to the Findley Tower and use the quarter
                                   pipes just behind the fountain to air up onto
                                   the walkway inbetween the two towers. Use a
                                   quarter pipe up here to air up.
    
    Grind Illin' (100 points) - Go to the side of the carwash where there is a
                                sign saying Carnitas above the door. Turn around
                                to face the blue building. Grind the top of the
                                quarter pipe and air across the indented gap to
                                grind the other.
    
    Hotel Lip Smackin' (100 points) - Enter the Morehead Hotel courtyard and air
                                      up a quarter pipe in here to lip trick the
                                      ledge above.
    
    Hung Over (100 points) - Enter the Morehead Hotel courtyard and air up and
                             over the Morehead front door awning.
    
    Indiana Style! (100 points) - From the starting point, Go straight through the
                                  library and down the stairs. Hop into a manual
                                  and go through the yellow building out the
                                  opposite side and into the purple buildings half
                                  pipe.
    
    Kiosk! (100 points) - Go over to the small square building inbetween the
                          carwash and Findley Tower. Use the quarter pipe on one
                          of the sides to spine transfer over the building.
    
    Lip Wash (100 points) - Go on the side of the carwash with the Carnitas sign
                            above the door and use the left quarter pipe to air
                            into a lip trick on the white full service sign above.
    
    Northern Washer Lip (100 points) - Go over to Findley Tower and use the right
                                       quarter pipe just behind the fountain to
                                       air up into a lip trick on the window
                                       washer scaffolding above.
    
    NorthernTremor! (100 points) - From the starting point, go down the bunker
                                   stairs and turn right. Grind down the rail on
                                   the left side of the street.
    
    NoseBleed Time (100 points) - Go to the Findley Tower and use the quarter
                                  pipes just behind the fountain to air up onto
                                  the walkway inbetween the two towers. Use a
                                  quarter pipe up here to air up higher than the
                                  Goin' Ballistic gap.
    
    Over the Yellow Stone Shack (100 points) - Go across the street from the
                                               library to the yellow building in
                                               the middle area. On the side
                                               closest to the carwash grind the
                                               ledge that is slanted down, up to
                                               the yellow buildings roof. Ollie
                                               over the roof to the opposite side.
    
    Pershing Ramp (100 points) - Go across the street from the library and grind
                                 the long ledge just outside the yellow building
                                 to the right. Ollie across the yellow ledged ramp
                                 and land in a grind on the steps just past it.
    
    Pure Air! (100 points) - Go behind Findley Tower and go up the stairs to the
                             walkway in the back. Grind the brown brick curved
                             ledge to activate the They're grate! gap. Go back to
                             the library and climb the cable to the roof. Drop
                             down into the newly opened roof access. Ollie over
                             the air gap to the other side.
    
    Purple Skippin' (100 points) - Go over to the purple building in the middle of
                                   the level and use the kicker on either side of
                                   the purple half pipe to air over it and land on
                                   the opposite kicker.
    
    Purple Transfer (100 points) - Go over to the purple building and walk up to
                                   the wall. Head down the hall to the small
                                   quarter pipe and air transfer over to the left,
                                   landing in the half pipe.
    
    Rail Skip! (100 points) - From the starting point, grind the left handrail of
                              the bunker stairs. Ollie across the street into a
                              grind on the left westerntrmor! gap rail.
    
    Southern Washer Lip (100 points) - Go over to Findley Tower and use the left
                                       quarter pipe just behind the fountain to
                                       air up into a lip trick on the window
                                       washer scaffolding above.
    
    SouthernTremor! (100 points) - From the starting point, head through the
                                   library tunnel and down the stairs. Turn to the
                                   right and walk a little ways towards the
                                   Findley Tower. Grind the rail that is sitting
                                   behind the newspaper machines.
    
    Squeaky Clean! (100 points) - Go inside the carwash and grind the yellow rail,
                                  transfer the grind over to the opposite yellow
                                  rail.
    
    They're GRATE! (100 points) - Go behind the Findley Tower and up onto the
                                  walkway with the brown brick ledges. Grind the
                                  curved brick ledge. This opens the grates right
                                  next to the ledge and on the roof of the
                                  library.
    
    Tower Lockin' (100 points) - Go behind the Findley Tower covered walkway and
                                 use the quarter pipe to the left of it. Air up
                                 onto the roof of the walkway.
    
    Tower Poppin' (100 points) - Go over to Findley Tower and use a quarter pipe
                                 just behind the fountain to air transfer on to
                                 the top of the tunnel walkway that connects the
                                 two towers.
    
    Tower Rail Swap! (100 points) - Go to the left of the Findley Tower to the
                                    kiosk. Air up the back side of it to gain some
                                    speed and grind the rail of the stairs on the
                                    left side. Ollie into a grind onto the ramps
                                    railing.
    
    Tower South (100 points) - Go to the left of the Findley Tower and behind the
                               kiosk. Go up the stairs to the ramp and grind the
                               railing of the ramp. Air over the opening to the
                               stairs and land in a grind on the next railing on
                               the ramp.
    
    Triple X Hop! (100 points) - Grind the front step of the movie theater in the
                                 direction of the starting point. Ollie across the
                                 gap and land in a grind on the next buildings
                                 ledge.
    
    West Side!' (100 points) - From the starting point, head down the bunker
                               stairs and turn right. Grind the NorthernTremor
                               rail and ollie across the street.
    
    WesternTremor! (100 points) - From the starting point, go down the bunker
                                  stairs and grind the left rail in the library
                                  tunnel.
    
    WireRidin 1! (100 points) - Go to the Morehead Hotel to the left of the
                                firetruck and air up the left quarter pipe into
                                a grind on the wire above. Head to the right,
                                making your way to Findley Tower. When you reach
                                the sidewalk to the middle area you will get the 
                                gap.
    
    Yellow Cutter! (100 points) - Enter the yellow building in the middle of the
                                  level and ollie through the square window
                                  opening towards Cherry Busters' street.
    
    Yellow Fall! (100 points) - Get on the roof of the yellow building and fall
                                through a hole in the roof.
    
    Bunker (200 points) - From the starting point, ollie down the wavy stairs to
                          the street below.
    
    Don't Fall!!! (200 points) - Start the earthquake by grinding the four tremor
                                 rail gaps. Go back to the starting point and
                                 climb the cable attached to the library roof.
                                 Ollie off the roof to the now destroyed highway
                                 and air off the broken boards to the ledge above.
                                 Grind the edge of this building and ollie into a
                                 grind on the edge of the movie theater.
    
    Hot, hot, hot! (200 points) - Grind the quarter pipe to the right of the
                                  firetruck and ollie over the flaming trash can.
    
    Over The Fountain! (200 points) - Go to the middle of the Findley Tower and
                                      use the edge of the fountain as a kicker to
                                      air over it.
    
    Overpass Leap (200 points) - Start the earthquake by grinding the four tremor
                                 rail gaps. Go back to the starting point and
                                 climb the cable attached to the library roof.
                                 Ollie off the roof to the now destroyed highway
                                 and air off the broken boards to the ledge high
                                 above.
    
    Passin' Gas (200 points) - Go to the side of the gas station with the carnitas
                               sign. Go up a quarter pipe next to the door and
                               grind the top towards the street. Ollie off and
                               wallride the gas pricies sign.
    
    Ridin' The XXX! (200 points) - Go to the building just to the left of the
                                   Morehead Hotel and double jump up to the roof.
                                   Grind the edge towards the movie theater and go
                                   up the wire and around the front awning.
    
    Shoots n' Ladders (200 points) - Climb the ladder up on the side of the
                                     firetruck and grind it back down.
    
    To The Ladder (200 points) - Use the kicker ramp to the left of the firetruck
                                 and air into a grind on the ladder.
    
    Tower Rails Gap (200 points) - Go behind the Findley Tower and up onto the
                                   walkway. Grind the walkway railing and ollie
                                   over the opening of the stairs to the other
                                   walkway rail.
    
    Venting Frustration (200 points) - Go behind the Findley Tower and go up to
                                       the upper walkway. Grind the curved brick
                                       ledge to open the grates. Go back down to
                                       the side of the covered walkway. Use the
                                       quarter pipe here to air up and land in the
                                       quarter pipe inside the newly opened grate.
    
    Washin' Windows (200 points) - Go down to Findley Tower and use the quarter
                                   pipe just behind the foutain to the right.
                                   Grind the window washer scaffolding to the
                                   right, transfering the grind to the wire
                                   attached to the side.
    
    WireRidin 2!! (200 points) - Go to the Morehead Hotel to the left of the
                                 firetruck and air up the left quarter pipe into a
                                 grind on the wire above. Head to the right,
                                 making your way to Findley Tower. When you reach
                                 the end of the tan half pipe you will get the
                                 gap.
    
    All The Way (300 points) - From the starting point, go down the bunker steps
                               towards the library. Turn to the right and get on
                               the sidewalk and go inbetween the pools of water
                               and the rail on the right. Ollie down all three
                               steps to the street.
    
    Electrified (300 points) - Go to the front of Findley Tower and turn around.
                               Use the quarter circle kicker to the left of the
                               fountain to air into a grind on the wire to the
                               left.
    
    Nice Move! (300 points) - Grind the quarter pipe to the right of the firetruck
                              and ollie into a grind to go up the ladder. Now
                              transfer the grind onto the ledge of the Morehead
                              Hotel and grind it towards the movie theater. Ollie
                              off the end of this ledge and land in a grind on the
                              ledge with The Doors billboard.
    
    Wire Drop (300 points) - Go to the Morehead Hotel to the left of the firetruck
                             and air up the left quarter pipe into a grind on the
                             wire above. Head to the right, making your way to
                             Findley Tower. When you reach the end of the wire
                             ollie into a grind on the fountain below.
    
    WireRidin 3!!! (300 points) - Go to the Morehead Hotel to the left of the
                                  firetruck and air up the left quarter pipe into
                                  a grind on the wire above. Head to the right,
                                  making your way to Findley Tower. When you reach
                                  the end of the wire you will get the gap.
    
    Fountain Hop (400 points) - Go to the front of Findley Tower and grind a
                                quarter circle kicker and ollie into a grind on
                                the fountain.
    
    Roll Hump Jump (420 points) - From the starting point, turn left and head down
                                  the slope along the side of the building. Before
                                  you reach the curved glass, ollie over the hump
                                  in the cement pathway.
    
    From Purple To Street (500 points) - From the starting point, Go through the
                                         library to the center area and go to the
                                         purple structure. Using the back kicker
                                         of the half pipe, air over the purple
                                         wall and land in the street.
    
    Manual Cut Ledge (500 points) - Go to the side of the yellow building facing
                                    the library and manual the ledge along the
                                    side.
    
    Manual Down The Bunker! (500 points) - From the starting point, manual down
                                           the grass on either side of the white
                                           wavy stairs.
    
    Nachos 'n Queso y'all (500 points) - Go on the side of the carwash with the
                                         Carnitas sign above the door and use the
                                         quarter pipe on the left side to spine
                                         transfer into the half pipe on the roof.
    
    Production Drop (500 points) - Go to the Liqour Store behind the carwash and
                                   walk into the front door.
    
    Ridiculous Spine (800 points) - Behind the carwash to the right of the Liqour
                                    store is a tall quarter pipe leaning against
                                    the upper walkway. Hip transfer over the
                                    walkway to the small quarter pipe on the other
                                    side.
    
    Manual Up The Bunker! (1000 points) - From the starting point, go down the
                                          grass on the left side and use the
                                          quarter pipe to the left to air up to
                                          gain speed. Come back across the road
                                          and manual up the grass to the starting
                                          point.
    
    Orange Wallie 2 Street (1500 points) - Go to the tannish orange half pipe and
                                           get inside. Air up either side and when
                                           you come back down, quickly wallride
                                           and wallie up and out of the half pipe
                                           and land in the street.
    
    Manual Deck Over Pillars (2150 poinst) - Go to the middle area in front of the
                                             yellow and purple buildings. Manual
                                             the ledge in front, up the grey stone
                                             and down the other side, over to the
                                             six pillars and ollie over them.
    
    Post To Stair! (2500 points) - Go to the corner of the purple building and
                                   grind one of the six pillars out into the
                                   street. Land in a grind on the stairs across
                                   from the pillars.
    
    Morehead Ledge (3000 points) - Grind the quarter pipe to the right of the
                                   firetruck and ollie into a grind on the ladder
                                   going up to the ledge of Morehead Hotel. Ollie
                                   off the ladder into a manual and manual all the
                                   way to the end of the building's ledge.
    
    Post To Wire! (5000 points) - Go to the corner of the purple building and
                                  grind one of the six pillars, ollie off and
                                  land in a grind on the wire above the street.
    
    Huge Launch!!! (10000 points) - Grab on to a vehicle that is going in the
                                    direction of the library, theater, Morehead
                                    Hotel and release it to gain a lot of speed
                                    when you reach Findley Tower. Air up the
                                    quarter pipe to the right of the fountain and
                                    air transfer over the covered walkway to the
                                    quarter pipe on the other side.
    
    Oh Yeahh! You Are Good! (10000 points) - Go to the purple building in the
                                             middle area and grind the wall
                                             towards the movie theater. Ollie off
                                             the end of the wall and sticker slap
                                             the movie listings.
    
    Firetruck Stomp!! (10069 points) - Start the earthquake by grinding the four
                                       tremor rail gaps. Go back to the starting
                                       point and climb the cable attached to the
                                       library roof. Ollie off the roof to the now
                                       destroyed highway and air off the broken
                                       boards to the ledge above. Grind the edge
                                       of this building and ollie into a grind on
                                       the edge of the movie theater. Ollie off
                                       the peak of the theater sign and land in a
                                       grind on the rail sticking out of the
                                       purple building. Fall down into the quarter
                                       pipe for speed. Now quickly ride forward
                                       and hit the zipper ramp straight ahead.
                                       Boneless across the street and land in a
                                       grind on the firetruck.
    
                                       Another way to get the gap is to enter the
                                       liquor store door in the corner by the
                                       carwash. Acid drop onto the movie theater
                                       sign and launch across the street and over
                                       the purple building. Acid drop into the
                                       small quarter pipe and boneless off the
                                       zipper kicker ramp and land in a grind on
                                       the fire truck.
    
    ******************************************************************************
    4.E - Canada (63 Gaps)
    ******************************************************************************
    
    Funbox Hop (10 points) - From the starting point, jump the fence to the right
                             and enter the skate park. Go in between the bowl on
                             the corner and the curved bowl. Use the kicker to air
                             over the quarter pipe in the middle to the other
                             kicker.
    
    Over The Blade (25 points) - From the starting point, turn around and use the
                                 quarter pipe shaped bulldozer blades to air up
                                 over the kicker ramp and down the other side.
    
    ...Just Went Bankrupt (50 points) - From the starting point, head straight and
                                        turn to the right to head down the parking
                                        lot. Turn back around and grind the
                                        billboard with Birdhouse on it up the
                                        hill. Ollie off the billboard into a grind
                                        on the rail to the right.
    
    All That Glitters (50 points) - From the starting point, turn around and use
                                    the snow pile to air onto the roof of the
                                    cabin. Transfer onto the boardwalk above and
                                    grind the rope railing to the left. Ollie off
                                    into a grind on the rope railing straight on
                                    the right side.
    
    Bowl to Bowl (50 points) -From the starting point, turn to the right and jump
                              the fence. Grind the lip of the curved bowl and
                              ollie into a grind on the lip of the bent bowl.
    
    Bowl To Rail (50 points) - From the starting point, jump the fence to the
                               rightand grind the edge of the bent bowl. Ollie off
                               into a grind on the large metallic railing along
                               the edge of the skate park.
    
    Cut The Corner (50 points) - From the starting point, grind the rail to the
                                 right and ollie off into a grind on the
                                 triangular concrete corner.
    
    Dead Man's Slide (50 points) - From the starting point, turn around and jump
                                   into the water to be teleported to the
                                   boardwalk above. Go straight ahead and grind
                                   the log sticking on the boardwalk. At the end
                                   of the log, ollie into a grind on the log with
                                   the rope attached to the top.
    
    Fence transfer (50 points) - From the starting point, turn right and jump the
                                 fence into the skate park. Head to the back of
                                 the park and grind the quarter pipe and transfer
                                 to the fence on the top.
    
    IPO Funding (50 points) - From the starting point, head straight and turn to
                              the right into the parking lot. Grind the rail
                              closest to the skate park on the right, and ollie
                              into a grind on one of the two billboards.
    
    Load And Go (50 points) - From the starting point, turn around and cross the
                              river following the path underneath the boardwalk.
                              At the end jump up to the top of the quarter pipe to
                              reach a boardwalk leading to the bottom of a covered
                              half pipe. Grind the bluish green rope on the left
                              to activate the raising ramp at the end. Use the
                              quarter pipe shack to air up to the now raised ramp
                              and air off the end to the covered half pipe.
    
    Look, MA! No Talent (50 points) - From the starting point, turn around and
                                      jump into the water to be teleported to the
                                      boardwalk above. Go straight ahead and grind
                                      the rope to the left of the log and ollie
                                      into another grind on the next rope.
    
    Manual Transmission (50 opints) - From the starting point,  jump the fence to
                                      the right and enter the skate park. Go in
                                      between the bowl on the corner and the
                                      curved bowl. Now go to the left side near
                                      the parking lot of the quarter circle shaped
                                      quarter pipe. Manual the ledge found against
                                      the quarter pipe.
    
    Over The Hump (50 points) - From the starting point, turn right and jump the
                                fence into the skate park. Head to the very back
                                and grind the fence on the top of the quarter pipe
                                up and over the large hump in the fence.
    
    Parking Lot Mini Gap (50 points) - From the starting point, head straight and
                                       turn right to face down the parking lot.
                                       Grind one of the two rails in the middle on
                                       top of the red paint. Ollie off at the end
                                       into another grind on the rail in front of
                                       it.
    
    Prospector Path (50 points) - From the starting point, turn around and jump
                                  into the water to be teleported to the boardwalk
                                  above. Grind the rope to the left and ollie into
                                  a grind on the log to the right.
    
    Rail Bank Shot (50 points) - From the starting point, turn to the right and
                                 jump the fence into the skate park. Facing the
                                 back section turn to the right and head to the
                                 side of the park. Grind the grey railing next to
                                 the bowl and ollie off into a grind on the red
                                 rail.
    
    Rail Cheater (50 points) - From the starting point, turn to the right and jump
                               the fence into the skate park. Facing the back
                               section turn to the right and head to the side of
                               the park. Head around to the corner of the fence in
                               front of the totem pole. Grind the red rail and
                               transfer the grind onto the grey rail along the
                               side of the bowl.
    
    Rail Stomp (50 points) - From the starting point, turn right and jump over the
                             fence to the skate park. Head to the back of the park
                             and grind the right side of the quarter pipe back
                             towards the starting point. Ollie off and land in a
                             grind on the red railing.
    
    Rail To Bowl (50 points) - From the starting point, turn to the right and jump
                               the fence into the skate park. Facing the back
                               section turn to the right and head to the side of
                               the park. Grind the grey railing next to the bowl
                               and ollie off into a grind on the edge of the bowl.
    
    Still Bootleggin' (50 points) - From the starting point, turn around and jump
                                    into the water to be teleported to the
                                    boardwalk above. Walk around the path and drop
                                    down to the boardwalk below. Use the path that
                                    branches to the left and ollie over the break
                                    in the path to the boardwalk ahead.
    
    Tree air Gap (50 points) - From the starting point, turn around and air off
                               the center kicker to the boardwalk in the middle of
                               the two trees. Now air off the end of this
                               boardwalk to the next boardwalk ahead.
    
    We Don't Need No Steeenking Rails (50 points) - From the starting point, turn
                                                    to the right and jump the
                                                    fence to enter th skate park.
                                                    Go to the back of the park to
                                                    the rollin and turn back
                                                    around to face the starting
                                                    point. Ollie over the mound of
                                                    snow and down the opposite
                                                    side.
    
    Around The Horn (100 points) - From the starting point, turn around and jump
                                   into the water to teleport up to the boardwalk
                                   above. Go around the boardwalk and grind the
                                   wire after the small gap on the right to the
                                   end.
    
    Banner Ad Dot Com (100 points) - From the starting point, head straight and
                                     turn right. Wallie off the right wall into a
                                     grind on the first billboard. At the end
                                     ollie off and grind the next billboard.
    
    Climb The Tree (100 points) - From the starting point, turn around and use
                                  the center kicker to air up to the boardwalk in
                                  the middle of the trees.
    
    Corral Gap Transfer (100 points) - From the starting point, turn around and
                                       head diagonally left into the large tree
                                       trunk area. Along the large outside quarter
                                       pipe, air up any of the snow banks and air
                                       transfer over the bare logs to the other
                                       side.
    
    Corral To Tree Grind (100 points) - From the starting point, turn around and
                                        head diagonally left into the large tree
                                        trunk area. Grind the outter quarter pipe
                                        towards the skaet park and ollie into a
                                        grind on the sideways tree sticking out of
                                        the ground.
    
    Crooked Extension (100 points) - From the starting point, turn right and jump
                                     over the fence into the skate park area. Go
                                     into the bowl near the corner and lip trick
                                     the funbox on the inner side of the bowl.
    
    Curb Hoppin (100 points) - From the starting point, grind the speedbump like
                               ledge and ollie into a grind on the small yellow
                               parking block to the left.
    
    Dozer Blade Gap (100 points) - from the starting point, grind the yellow
                                   parking ledge to the left towards the
                                   bulldozer. Ollie across the gap in front of the
                                   bulldozer and land in a grind on the next
                                   yellow parking ledge.
    
    Enim Detnuah Eht (100 points) - From the starting point, turn around and cross
                                    the river following the path underneath the
                                    boardwalk. At the end jump up to the top of
                                    the quarter pipe to reach a boardwalk leading
                                    to the bottom of a covered half pipe. Grind
                                    the bluish green rail towards the starting
                                    point. Ollie off at the end and land in a
                                    grind on the top of the quarter pipe.
    
    Fence Extension (100 points) - From the starting point, turn to the right and
                                   jump over the fence into the skate park. Jump
                                   into the bowl on the corner and lip trick on
                                   the fence.
    
    Fence Hoppin (100 points) - From the starting point, grind the fence on the
                                right side. Ollie off and grind the funbox near
                                the end of the rail.
    
    Flying Fencemen (100 points) - From the starting point, jump the fence to the
                                   right to enter the skate park. Grind the
                                   quarter circle quarter pipe towards the totem
                                   pole and ollie off into a grind on the fence
                                   below.
    
    Grind The Pine (100 points) - From the starting point, turn around and head
                                  diagonally left into the large tree trunk area.
                                  Ollie up into the large tree trunk and get off
                                  your board. Now jump to one of the branches and
                                  grind it out away from the trunk.
    
    Hitch Knot Gap (100 points) - From the starting point, turn around and jump
                                  into the water to be teleported to the boardwalk
                                  above. Walk around the path and drop down to the
                                  boardwalk below. Grind the rope to the left and
                                  ollie straight off the path into a grind on the
                                  rope ahead.
    
    Light It Up! (100 points) - From the starting point, turn right and jump the
                                fence into the skate park. Drop into the bowl to
                                the right of the bowl on the corner. Spine or hip
                                transfer out of the bowl into the bowl next to it.
    
    Mine Cart Launch (100 points) - From the starting point, turn around and cross
                                    the river following the path underneath the
                                    boardwalk. At the end jump up to the top of
                                    the quarter pipe to reach a boardwalk leading
                                    to the bottom of a covered half pipe. Grind
                                    the bluish green rope on the left to activate
                                    the raising ramp at the end. Use the quarter
                                    pipe shack to air up to the now raised ramp
                                    and air off the end to the covered half pipe.
                                    Ollie out of the covered half pipe to the
                                    slanted uncovered half pipe. Go up to the top
                                    and grind the rail furthest away from the half
                                    pipe. Take it towards the starting point and
                                    ollie off the end into a grind on the
                                    electrical wire.
    
    Pickaxe Sluice (100 points) - From the starting point, turn around and cross
                                  the river following the path underneath the
                                  boardwalk. At the end jump up to the top of the
                                  quarter pipe to reach a boardwalk leading to the
                                  bottom of a covered half pipe. Grind the bluish
                                  green rope on the left to activate the raising
                                  ramp at the end. Use the quarter pipe shack to
                                  air up to the now raised ramp and air off the
                                  end to the covered half pipe. Ollie out of the
                                  covered half pipe to the slanted uncovered half
                                  pipe.
    
    The Haunted Mine (100 points) - From the starting point, turn around and head
                                    diagonally left into the large tree trunk
                                    area. Grind the top of the quarter pipe
                                    towards the mountainside and ollie off into a
                                    grind on the bluish green rope with the
                                    generator on it.
    
    The Old Wing Dam (100 points) - From the starting point, turn around and grind
                                    one of the two outter logs going across the
                                    river.
    
    The Panhandler (100 points) - From the starting point, turn around and head
                                  diagonally left into the large tree trunk area.
                                  Go to the side of the quarter pipe near the
                                  mountain and air up into a lip trick on the rope
                                  above.
    
    Tree To Corral Grind (100 points) - From the starting point, turn right and
                                        jump the fence to enter the skate park. Go
                                        to the right towards the large tree trunk
                                        area. Grind the sideways tree and ollie
                                        off into a grind on the top of the quarter
                                        pipe.
    
    Ahhh! My Head! (200 points) - From the starting point, turn to the right and
                                  jump over the fence into the skate park. Head to
                                  the rear of the park and turn around. Grind the
                                  fence on the totem poles side, ollie off into a
                                  grind on the totem poles wing. Go through the
                                  head and onto the opposite wing. Ollie off the
                                  totem pole and land over the fence.
    
    Car Gap (200 points) - From the starting point, go forward and use the kicker
                           straight ahead to air over the cars and land on the
                           other kicker.
    
    There's Gold In Them Thar Hills (200 points) - From the starting point, turn
                                                   right and jump the fence to
                                                   enter the skate park. Go to the
                                                   right towards the large tree
                                                   trunk area. Use the ramp to air
                                                   over the river and land on the
                                                   opposite ramp.
    
    Air Over The Blade Grind (250 points) - From the starting point, grind the
                                            wooden fence to the left and air over
                                            the bulldozer blade, landing in a
                                            grind on the wooden fence.
    
    Antenna Stomp (250 points) - From the starting point, turn right and jump over
                                 the fence into the skate park. Spine transfer the
                                 funbox sitting above the bowl on the corner,
                                 revert and air up the opposite side of the bowl
                                 landing in a grind on the wire above.
    
    Aurora Burly-Alis (250 points) - From the starting point, turn right and ollie
                                     over the fence to get into the skate park.
                                     Drop into the bowl in the middle and spine
                                     transfer to the bowl on the corner.
    
    Breezy Channel Gap (250 points) - From the starting point, turn right and jump
                                      over the fence into the skate park. Head to
                                      the back and use the quarter pipe to air
                                      over the rollins to the opposite quarter
                                      pipe.
    
    Chainsaw Buzzin' (250 points) - From the starting point, turn around and jump
                                    into the water to be teleported to the
                                    boardwalk above. Walk around the path and drop
                                    down to the boardwalk below. Take the path
                                    that branches off to the right and grind the
                                    log with the railing on it. At the end of the
                                    log, ollie off and land in a grind on the
                                    bluish green rope with the generator on it.
    
    Crossover The Easy Way (250 points) - From the starting point, go straight and
                                          turn right at the parking lot. Grind the
                                          railing in the middle and ollie over
                                          diagonally to the next one at the bottom
                                          set.
    
    Curb Bomb (250 points) - From the starting point, head straight and air off
                             the kicker on the side of the cars. Land in a grind
                             on the yellow parking block curb to the left.
    
    Fence Bomb (250 points) - From the starting point, head straight and air off
                              the kicker on the side of the cars. Land in a grind
                              on the wooden fence to the left.
    
    Funbox To Rail Stomp (250 points) - From the starting point, jump the fence to
                                        the right and enter the skate park. Go in
                                        between the bowl on the corner and the
                                        curved bowl. Use the kicker to air into a
                                        grind on the quarter circle quarter pipe
                                        ahead.
    
    Go Long And Grind (250 points) - From the starting point, turn right and jump
                                     the fence over to the skate park. Head to the
                                     left side of the park and grind the fence
                                     towards the back. Ollie off the fence and
                                     land in a grind on the ledges edge next to
                                     the quarter circle quarter pipe.
    
    Park to Lot Launch (250 points) - From the starting point, turn right and jump
                                      the fence over to the skate park. Head to
                                      the left side of the park and grind the
                                      fence towards the back. Ollie off down into
                                      the parking lot to the left and land in a
                                      grind on the rail below.
    
    Sap Slapper (250 points) - From the starting point, turn around and use the
                               kicker in the middle of the quarter pipe to air up
                               into a grind on the rope of the right side of the
                               quarter pipe.
    
    Buck Wild (500 points) - From the starting point, turn right and jump the
                             fence to enter the skate park. Go to the right
                             towards the large tree trunk area. Walk past the
                             sideways tree and turn around. Air up the dirt bank
                             and spine transfer into the pool in the skate park.
    
    Whoa. That Was Cool (500 points) - From the starting point, turn around and
                                       head diagonally left into the large tree
                                       trunk area. Turn to face the cabin and air
                                       up the quarter pipe to the right of the
                                       hollow tree. Air over the boardwalk path
                                       and land in a grind on the wooden logs that
                                       are sitting above the water.
    
    Saved By The Generator (1000 points) - From the starting point, turn around
                                           and jump into the water to be
                                           teleported to the boardwalk above.
                                           Walk around the path and drop down to
                                           the boardwalk below. Take the path that
                                           branches off to the right and grind the
                                           log with the railing on it. At the end
                                           of the log, ollie off and land on the
                                           power generator.
    
    The Log QP! (5000 points) - From the starting point, turn right and jump the
                                fence to enter the skate park. Go to the right
                                towards the large tree trunk area. Grind the top
                                of the quarter pipe all the way around to the
                                other end.
    
    ******************************************************************************
    4.F - Airport (35 Gaps)
    ******************************************************************************
    
    Claim Hop! (50 points) - Head down the first slope and turn right. Enter the
                             baggage area and grind the luggage cart rails, ollie
                             off into a grind on the escalator ahead.
    
    Heliport Baggage (50 points) - From the starting point, jump the right counter
                                   and enter the baggage section. Grind the
                                   conveyor belt and ollie into a grind on the
                                   opposite side.
    
    Rail Hop (50 points) - Go to the end of the level and head down to the
                           basement. grind the ledges down here and ollie into a
                           grind on a red rail found near the spiral ramps.
    
    Walkway Hop (50 points) - From the starting point, Grind the middle section of
                              the moving walkway. Depending on what side of the
                              middle you are on jump to the edge rail of that same
                              side and grind it. Now ollie back to the middle
                              section and grind the other side of the middle
                              section.
    
    Draining The Vein (100 points) - From the starting point, Grind the rail
                                     leading into the men's bathroom, ollie into a
                                     grind on the top of the urinals, and ollie
                                     off into a grind on the opposite rail exiting
                                     the bathroom.
    
    Droppin' Science! (100 points) - At the first slope, use the kicker in the
                                     middle to air into a grind on the light
                                     fixture above. Ollie into a grind on the
                                     angled light fixture to the right, about
                                     two-thirds down ollie off into a grind on the
                                     lower light fixture.
    
    Escalatin' The Situation (100 points) - Head down the first slope and turn
                                            right. Enter the baggage area and use
                                            the quarter pipe on the back wall to
                                            air over the escalator.
    
    Gate Hop! (100 points) - Go to the end of the level and grind the red rail
                             along the floor level. Ollie across the gate doorways
                             and land in a grind on the next red rail.
    
    Illuminatin' (100 points) - From the starting point, move forward and ollie
                                off the domed payphone booth to the left into a
                                grind on the light fixture above.
    
    Last High Light! (100 points) - On the second slope, use the kicker in the
                                    middle to air into a grind on the light
                                    fixture straight ahead.
    
    Light Hop! (100 points) - Go to the end of the level and drop down into the
                              basement. Grind a light fixture and hop into a grind
                              on the next light fixture.
    
    Light Pop! (100 points) - Go to the end of the level and drop down into the
                              basement. Grind a ledge and transfer the grind onto
                              a basement light fixture.
    
    Lighten Up! (100 points) - Go down the first slope and air off the domed phone
                               booth down here to grind the light fixture above
                               it.
    
    Local Call (100 points) - From the starting point, go straight and over to the
                              domed phone booth to the left. Grind up and down to
                              the other side.
    
    Mulin' (100 points) - Head down the first slope and turn right. Enter the
                          baggage area and turn around. Use the kicker ramp on the
                          end of the bomb detector to air over the whole device.
    
    Musical Chairs (100 points) - Head down to the end of the level and go to the
                                  right. Grind the top of the last benches to the
                                  left and ollie off into a manual. Go over to the
                                  last benches on the right and grind them.
    
    O The S (100 points) - Use the kicker in front of the bomb detectors before
                           the second slope to air over them.
    
    Off The Couch (100 points) - Go to the end of the level and turn left or right
                                 using the quarter pipe monitor at the end to pick
                                 up speed. Come back down and land in a manual, go
                                 all the way across the terminal to the other
                                 quarter pipe monitor.
    
    S Look Out!! (100 points) - Head down the first slope and grind the rail
                                entering the womens restroom. Ollie off into a
                                grind on top of the sinks, then ollie into a grind
                                on the rail leaving the bathroom.
    
    Spiral Stairs North (100 points) - Head to the end of the level and turn to
                                       the right. Grind the rail leading down the
                                       spiral stair ramp to the bottom.
    
    Spiral Stairs South (100 points) - Head to the end of the level and turn to
                                       the left. Grind the rail leading down the
                                       spiral stair ramp to the bottom.
    
    Spotted Bags (100 points) - Head down the first slope and turn right. Enter
                                the baggage area and lip trick the back wall in
                                between the two escalators.
    
    Takin' The High Road (100 points) - At the first slope, use the kicker in the
                                        middle to air into a grind on the light
                                        fixture above.
    
    Through The Pad! (100 points) - From the starting point, jump over the counter
                                    and grind the conveyor belt. At the end of the
                                    conveyor belt, ollie off into a grind on the
                                    escalator's railing.
    
    Walkway Ride1! (100 points) - Grind the middle of the first moving walkway
                                  towards the slope.
    
    Walkway Ride2! (100 points) - Grind the middle of the second moving walkway
                                  towards the end of the level.
    
    X-Ray (100 points) - Ollie over the right corner at the starting point and
                         ollie into a manual on the conveyor belt, ride it through
                         the machine.
    
    Flying High In The Sky (200 points) - Go down the first slope and use one of
                                          the two skinny computer terminals to
                                          air up into a lip trick on the All Gates
                                          sign above.
    
    The Hard Way Up! (200 points) - From the starting point move straight and to
                                    the right. Wallie off the lockers into a grind
                                    on the locker and transfer it to the next
                                    locker. Now ollie off into a grind on the top
                                    of the computer monitor panel and then grind
                                    the light fixture.
    
    Economy Class Lip (250 points) - Head to the end of the level and drop down
                                     into the basement. Ollie up one of the
                                     quarter pipes and lip trick the red rail
                                     above.
    
    Gate Transfer! (300 points) - Head down to the end of the level and grind the
                                  back side of a couch. Ollie over the gate
                                  walkway into a grind on the red rail.
    
    Business Class Lip! (500 points) - Head to the end of the level and drop down
                                       into the basement. Ollie up one of the
                                       quarter pipes and lip trick the red rail
                                       above the economy class rail.
    
    Start To Finish!!! (600 points) - At the start of the level, turn around and
                                      sticker slap the front doors. Land in a
                                      manual and combo your way all the way down
                                      to the end of the level.
    
    Helicopter Hop! (2000 points) - Jump the right counter at the start of the
                                    level and grind the conveyor belt for speed.
                                    ollie off and use the kicker to air over the
                                    helicopter.
    
    Manual The Slope! (5000 points) - From the start of the level, move forward
                                      and perform a manual down the first slope.
    
    ------------------------------------------------------------------------------
    5. Multiplayer
    ------------------------------------------------------------------------------
    
    This section will focus on the multiplayer modes of THUG 2, 2 player, Online,
    and LAN modes.
    
    You are able to get gaps while playing in any of these three modes, as long as
    you save your game before turning off the system to keep them in your progress
    list.
    
    Due to only having a PlayStation 2, this section will only be based on the
    PlayStation 2 options. XBOX, GameCube, and PlayStation 2 can all go online via
    a third party program found on the internet; however I will not be covering
    it in my guide.
    
    ******************************************************************************
    5.1 - How to Score Big
    ******************************************************************************
    
    The following is gathered information from THUGLiVE.COM written by jinz0
    
    *The perfect trick setup*
    This special trick setup is based on the amount of points you earn and how
    fast and easy the trick is to land.
    
    1. 360 GhettoBird
    2. 360 Varial Heelflip Lien
    3. 360 Varial McTwist
    4. FS 540
    5. BackSpinAir
    6. Halfcab Underflip
    7. Casper Flip 360 Flip
    8. Double Kickflip Varial Indy
    9. McTwist
    10. The 900
    11. Indy 900
    
    *Lines*
    Lines are there to be used to get a highscore. A Line should include 1 or less
    reverts and should not degrade your balance fast. This means it should include
    short manuals and possibilities to bounce from rail to rail.
    
    *Base*
    Here are some hints to get a higher base:
    
    1. Try to use Baser/Basebuilds if possible more than once
    - Baser/Basebuilds are done before you start your line, so you start with a
      high base.
    2. Look if you used your specials on normal or on switch value to figure out
       the maximum of points
    3. Try to land perfect after a trick in a pipe or after a grind. This will
       give you +1000 (Normal value) / +1200 (Switch value) more base
    - Example: You land perfect 20 times so you get around 22k more base and you
      got a multiplier of 300. That means with perfect landing you receive 6.6
      million more.
    4. If all your special tricks are wasted, try to use normal grabs combined
       with an FS/BS Roll or Front/Backflip. Good grabs for higher base are
       Madonna, Judo and Sacktap.
    
    *Multiplier*
    Here are some hints to get your multiplier up:
    
    1. Do lateflips
    - There is always some time to do a Kickflip/Heelflip after a trick like FS
      540 or McTwist
    - Also try to do them after an Inward Heelflip/Varial Kickflip when you get
      off a rail.
    2. Find a line which includes some gaps
    - Gaps are transfers like from pipe to pipe or rail to rail, which give you
      extra multiplier.
    3. Do FS/BS Rolls and Front/Backflips
    4. If your balance is done, go to a pipe and do some Lip Tricks to get your
       multiplier up.
    
    *Rolls*
    Rolls are a good addition to THUG2 to get highscores.
    To do a FS/BS Roll you have to hold Grab/Flip and press left,left / right,
    right.
    To do a Frontflip/Backflip you have to hold Grab/Flip and press up,up / down,
    down.
    
    ******************************************************************************
    5.2 - 2 Player Mode
    ******************************************************************************
    
    This option is to use one PlayStation 2 on one television only. You will need
    the PlayStation 2, an extra controller, a copy of Tony Hawk's Underground 2.
    
    You can change the split screen to either horizontal or vertical in the end of
    run menu.
    
    The games you can play in 2 Player Mode are:
    
    Trick Attack - You and the second player compete against eachother to add up
                   your score until the end of the run. Highest number wins.
    
    Scavenger Hunt - Each player places 5 tokens around the level within a set
                     limit of time. When everyone has placed there tokens, you
                     will then have to try to find yours and the other players
                     tokens. Highest number wins.
    
    Score Challenge - You will set the target score from a range of 100,000 to
                      100,000,000. You will have no time limit to worry about, the
                      game ends once a player reaches the score.
    
    Combo Mambo - During the time limit each player will be trying to get the
                  highest combo.
    
    Slap! - You will be facing the other player by trying to go faster than them
            and run through them to slap them down for a point.
    
    King of the Hill - You must seek out the crown and have it in your possession
                       for a set number of time.
    
    Graffiti - You must perform tricks on the objects around the level and land
               to get the object coloured for you. In order to steal the other
               players tagged piece is to perform a trick on it and land in a
               larger combo then them. So if you want to keep your objects, you
               will have to perform larger combos.
    
    Horse - You will take turns performing combos at spots around the level. If
            you mess up or don't reach the needed amount of points you will gain a
            letter of whatever was written for the Horse Word. The loser is the
            one that spells out the whole name.
    
    Free Skate - In this game you do nothing but skate around for meaningless fun.
    
    FireFight - You must launch a fireball at the other player in order to take
                off their hitpoints. The larger your combo is, the more hitpoints
                will be reduced when you hit them with it.
    
    ******************************************************************************
    5.3 - Online Mode
    ******************************************************************************
    
    This option is to use one PlayStation 2 on one television only, allowing to
    play online with up to seven other players around the world. You will need the
    PlayStation 2, a network adapter, Ethernet or dial-up cables, network
    configuration file. A copy of Tony Hawk's Underground 2, and an ISP
    (Internet Service Provider).
    
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    5.31 - Connecting to the Online Game
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
    First start up your Network Adapter Configuration disc and setup the Network
    Configuration File so it connects your PS2 to the internet.
    
    To get the IP Address info you will need to get on your computer and look up
    the information.
    
    Windows 95/98/ME
    Select the STARTmenu , and then RUN.
    
    Type in WINIPCFG. Hit Enter.
    
    You should see the IP configuration screen open up.
    
    Click on the "More Info" button, and you should see a window similar to the
    one pictured to the right.
    
    Write down these settings displayed in this window:
    If the DHCP Server is filled in, then your network is DHCP enabled.
    If the DHCP Server field is blank, then note down your IP Address, Subnet
    Mask, Default Gateway, and Host Name. This is the info you will need to input
    for your PS2.
    
    
    Windows NT
    Select the STARTmenu , and then RUN.
    
    Type in COMMAND and you'll open a Dos box.
    
    3. Type IPCONFIG /ALL in the Dos box and you should see the IP configuration
    information print out.
    
    Write down these settings displayed in this window:
    If the DHCP Enabled is YES, then your network is DHCP enabled.
    If the DHCP Enabled is NO, then note down your IP Address, Subnet Mask,
    Default Gateway, and Host Name. This is the info you will need to input for
    your PS2.
    
    
    Windows 2000/XP
    Select the STARTmenu , and the RUN.
    
    Type in COMMAND and you'll open a Dos box.
    
    Type IPCONFIG /ALL in the Dos box and you should see the IP configuration
    screen open up.
    
    Write down these settings displayed in this window:
    
    If the DHCP Enabled is YES, then your network is DHCP enabled.
    If the DHCP Enabled is NO, then note down your IP Address, Subnet Mask,
    Default Gateway, and Host Name. This is the info you will need to input for
    your PS2.
    
    
    Macintosh
    Select the APPLE menu
    
    Select CONTROL PANELS
    
    Select TCP/IP to display
    
    Write down these settings displayed in this window:
    
    If Configure: is set to Using DHCP Server, then your have DHCP enabled and no
    further settings are needed.
    If DHCP is NOT enables, then you will need to write down you IP Address,
    Subnet Mask, and Router Address (Gateway).
    
    
    If you are plugging your PlayStation 2 into a router, you may have to forward
    port 5150 (UDP and TCP/IP) to be able to host your games.
    
    From your PC you will need to access the Router. Open up a web browser
    (Internet Explorer, Netscape Navigator, etc.). In the address bar, input the
    IP address of your router. By default, many routers are set to an IP Address
    of 192.168.1.1  Your particular router or device may be different; consult its
    manual to find out how to change its settings. It will be your default gateway
    that you can obtain by doing the steps above on your PC.
    
    You should see a login screen come up, asking for your router's username and
    password. If you have never changed the default password, check your router's
    documentation to find out what the factory default is, and enter it. Usually
    will be "admin" without the qoutes.
    
    With the PS2 online from the Netwoek Adapter Configuration disc, click the
    DHCP tab and then click the DHCP Clients Table button. The PlayStation 2 is
    the one with a blank Client Hostname. Write down the IP Address, you will need
    this in a moment to forward the port.
    
    Next, you should see the router's main setup page. You will need to click on
    the Advanced tab.
    
    Next, click on the Forwarding tab. You should see the screen pictured to the
    right. Next, you will need to forward all traffic on port 5150 to the IP
    address of your PS2. Enter 5150~5150 in the service port range box. Then enter
    the destination IP of your PS2 in the IP address box. Click Apply. Remember,
    if you need to enable port forwarding, you will also need to configure a
    static IP address for your PS2, as otherwise the PS2's address could change,
    and the forwarded traffic would not get to it. If you don't want to make a
    static IP then you will have to change the IP Address on the router that is
    forwarding to the PS2 when the IP Address changes.
    
    Now that you have your Network Configuration File saved on your memory card
    and the port forwarded if you needed to, load up Tony Hawk's Underground 2.
    Select Online Play and choose a skater.
    
    Go down to Online Preferences. Under Player Name, enter a nickname for your
    skater. In Network Configuration load the memory card and select your Network
    Configuration File that you saved from the Network Configuration Disc. Save
    the preferences so you don't have to bother with any of these options anymore.
    Select Done, and then press ready.
    
    *NOTE* When you are saving buddies to your buddy list online, you must come
           back to this part and save the settings again to keep that buddies
           name correct on your list. Otherwise it will be turned into ProSkater
           and you may forget who they were.
    
    You will then connect to the internet and Accept the Terms of Use. Go past
    DNAS and recieve the Message of the Day. Press ok to go to the online main
    menu.
    
    You will now be asked if you want to create a profile for the game. This will
    keep track of your scores in all the levels you play, allow people to add you
    to the buddy list, and allow you to add people to your buddy list.
    
    Click play Online to get to the server list and enter a region, then either
    host or join a game.
    
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    5.32 - Error Messages
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
    Always verify your settings and connections. Next, try powering off, then back
    on your network devices (modems, routers, etc.) and then your PlayStation 2.
    Additionally, check all cables, and refer to the instruction manual that came
    with your network hardware device (modem or adaptor).
    
    “Your network device is not properly connected to the network. Check your
    cables or contact your network administrator for LAN connections.”
    
    This indicates that your hardware is properly connected to PlayStation 2, but
    the PlayStation 2 is unable to get out on to the network. Check that your
    cables are seated properly, and any network devices (DSL or Cable modems,
    routers, etc.) are powered on.
    
    
    “Your network device is not configured properly or may not be properly
    connected. See the Tony Hawk’s Pro Skater™ 3 manual for troubleshooting.”
    
    This indicates that your hardware is properly connected to PlayStation 2, but
    the PlayStation 2 is unable to get out on to the network. Check that your
    cables are seated properly, and any network devices (DSL or Cable modems,
    routers, etc.) are powered on.
    
    
    “Could not automatically detect network settings. Check connections and DHCP
    server or choose a static IP.”
    
    If you selected AUTO-DETECT (DHCP) in your CONNECTION SETTINGS, make sure your
    network is running DHCP, and your DHCP server is up. If your network is not
    running DHCP, then you may need to modify your connection settings and switch
    to a STATIC IP ADDRESS.
    
    
    “You have lost connection to the server. Press the x button to return to main
    menu.”
    
    Either you’ve lost connection to the Internet, the server player has lost
    connection to the Internet, or you’ve lost connection to each other. Simply
    try again with a different server before making any changes to your network
    settings.
    
    
    “Your game was not posted on to the master server (GameSpy). Check your
    network cables as well as any Firewall settings you may have.”
    
    If you receive this message when starting a server, it means that your game
    did not register with GameSpy, and therefore other players will not be able to
    see it and join it. This is most likely due to a firewall issue. You may need
    to enable port forwarding, and forward all traffic on port 5150 (UDP) to the
    IP address of your PlayStation 2, in order to successfully host behind a
    firewall.
    
    
    “Failed to connect to master server”
    
    This is most likely due to a lost internet connection or improper GATEWAY
    setting, but there is also a chance that GameSpy may be temporarily down.
    Simply try again, from the Main Menu.
    
    “Failed to connect to GameSpy. Check your connection and settings.”
    
    This is most likely due to a lost internet connection or improper GATEWAY
    setting, but there is also a chance that GameSpy may be temporarily down.
    Simply try again, from the Main Menu.
    
    
    “Failed to connect to GameSpy. Check your Gateway and/or Firewall settings.”
    
    This is most likely due to a lost internet connection or improper GATEWAY
    setting, but there is also a chance that GameSpy may be temporarily down.
    Simply try again, from the Main Menu.
    
    
    “You have yet to setup your connection settings. Would you like to do so now?”
    
    This is most likely due to: a non configured memory card, no network settings
    have been saved to a memory card, or a missing phone number in the CONNECTION
    SETTINGS. Double check all connection settings, save them to memory card, and
    try again.
    
    
    “Connected, but could not log in. Check your username and password in your
    connection settings.”
    
    Double check all connection settings, and try re-entering your password. Make
    sure your username and password was entered with the proper upper and lower
    case keys. If you have AUTHENTICATION set to YES, and you are not sure if your
    ISP requires Authentication, try setting it to NO.
    
    
    "DNAS” (Dynamic Network Authentication System), a proprietary authentication
    system created by Sony Computer Entertainment Inc. (“SCEI”).
    
    “DNAS” retrieves information about a user’s hardware and software for
    authentication, copy protection, account blocking, system, rules, or game
    management and other purposes.
    
    The information collected does not identify the user personally. A publisher
    can combine this information with personally identifying information from the
    publisher’s records if the user provides the personally identifying
    information. Before providing any personal information to a publisher please
    be sure to review the publisher’s privacy policy and terms and conditions of
    use. Do not provide personally identifying information to a publisher unless
    you accept the conditions of use and terms of their privacy policy.
    
    SCEI, Sony Computer Entertainment America (“SCEA”) and their affiliates cannot
    guarantee the continuous operation of the “DNAS” servers. SCEA shall not be
    liable for any delay or failure of the “DNAS” servers to perform.
    
    
    Authentication Errors:
    
    101
    sceDNAS2_SS_SERVER_BUSY
    DNAS server is busy. "DNAS Error (-101) The network authentication server is
    busy. Please try again later."
    
    102
    sceDNAS2_SS_BEFORE_SERVICE
    DNAS authentication service period has not started for this title. "DNAS Error
    (-102) This software title is not in service."
    AKA - the servers aren't turned on yet
    
    103
    sceDNAS2_SS_OUT_OF_SERVICE
    DNAS authentication service period has ended for this title. "DNAS Error
    (-103) This software title is not in service."
    AKA - The servers are turned off
    
    104
    sceDNAS2_SS_END_OF_SERVICE
    All DNAS services have stopped. "DNAS Error (-104) The network authentication
    server is not in service."
    AKA - The servers are turned off
    
    105
    sceDNAS2_SS_SESSION_TIME_OUT
    Session timeout. "DNAS Error (-105) Connection to the network authentication
    server has timed out. Please try again later."
    
    106
    sceDNAS2_SS_INVALID_SERVER
    DNAS library (PS2) received an invalid server response. "DNAS Error (-106) A
    network authentication system error has occurred."
    
    107
    sceDNAS2_SS_INTERNAL_ERROR
    DNAS library (PS2) internal error while authentication DNAS server. "DNAS
    Error (-107) A network authentication system error has occurred."
    
    108
    sceDNAS2_SS_EXTERNAL_ERROR
    DNAS server received corrupted data. "DNAS Error (-108) A network
    authentication system error has occurred."
    
    
    Data Downloading Errors
    
    -201
    sceDNAS2_SS_DL_NODATA
    This title does not have a data download service. "DNAS Error (-201) A
    download error has occurred." 
    
    -202
    sceDNAS2_SS_DL_BEFORE_SERVICE
    Data download service has not started for this title. "DNAS Error (-202) A
    download error has occurred." 
    
    -203
    sceDNAS2_SS_DL_OUT_OF_SERVICE
    Data download service has ended for this title. "DNAS Error (-203) A download
    error has occurred." 
    
    -204
    sceDNAS2_SS_DL_NOT_UPDATED
    No new download data. "DNAS Error (-204) A download error has occurred." 
    
    -401
    sceDNAS2_SS_INVALID_PS2
    Invalid PS2 hardware. "DNAS Error (-401) A PS2 hardware information error has
    occurred." 
    
    -402
    sceDNAS2_SS_INVALID_MEDIA
    Invalid disc. "DNAS Error (-402) A PS2 disc information error has occurred."
    
    -403
    sceDNAS2_SS_INVALID_AUTHDATA
    Invalid or corrupted disc authentication data. "DNAS Error (-403) A PS2 disc
    information error has occurred." 
    
    -404
    sceDNAS2_SS_INVALID_HDD_BINDING Current PS2 and HDD combination is different
    than registered combination. "DNAS Error (-404) A PS2 hardware information
    error has occurred." 
    
    
    Network Errors
    
    -601
    GLUE_ABORT
    An network connection was aborted. "DNAS Error (-601) A network error has
    occurred." Please double-check your network connection and/or network
    configuration. 
    
    -602
    NET_PROXY
    Proxy server error. "DNAS Error (-602) A network error has occurred." Please
    double-check your network connection and/or network configuration. 
    
    -610
    NET_SSL
    An SSL session error occured. "DNAS Error (-610) A network error has
    occurred." Please double-check your network connection and/or network
    configuration. 
    
    -611
    NET_DNS_HOST_NOT_FOUND
    The DNS resolver did not recognize the DNAS server host name. "DNAS Error
    (-611) A network error has occurred." Please double-check your network
    connection and/or network configuration. 
    
    -612
    NET_DNS_TRY_AGAIN
    The DNS resolver cannot be found. "DNAS Error (-612) A network error has
    occurred." Please double-check your network connection and/or network
    configuration. 
    
    -613
    NET_DNS_NO_RECOVERY
    The DNS resolver response is invalid. "DNAS Error (-613) A network error has
    occurred." Please double-check your network connection and/or network
    configuration. 
    
    -614
    NET_DNS_NO_DATA
    The DNS resolver found no IP address for the DNAS server host name. "DNAS
    Error (-614) A network error has occurred." Please double-check your network
    connection and/or network configuration. 
    
    -615
    NET_DNS_OTHERS
    Other DNS resolver-related errors. "DNAS Error (-615) A network error has
    occurred." Please double-check your network connection and/or network
    configuration. 
    
    -616
    NET_EISCONN
    A server connection already exists from this client IP address. "DNAS Error
    (-616) A network error has occurred." Please double-check your network
    connection and/or network configuration. 
    
    -617
    NET_ETIMEOUT
    A network timeout occurred. "DNAS Error (-617) A network error has occurred."
    Please double-check your network connection and/or network configuration. 
    
    -618
    NET_ECONNREFUSED
    The connection was refused (the server is not running). "DNAS Error (-618) A
    network error has occurred." Please double-check your network connection
    and/or network configuration. 
    
    -619
    NET_ENETUNREACH
    The network destination is unreachable. "DNAS Error (-619) A network error has
    occurred." Please double-check your network connection and/or network
    configuration. 
    
    -620
    NET_ENOTCONN
    The network connection is down. "DNAS Error (-620) A network error has
    occurred." Please double-check your network connection and/or network
    configuration. 
    
    -621
    NET_ENOBUFS
    An out-of-memory error occured. "DNAS Error (-621) A network error has
    occurred." Please double-check your network connection and/or network
    configuration. 
    
    -622
    NET_EMFILE
    Unable to create any more network connections. "DNAS Error (-622) A network
    error has occurred." Please double-check your network connection and/or
    network configuration. 
    
    -623
    NET_EBADF
    The title requested a network connection using an invalid value. "DNAS Error
    (-623) A network error has occurred." Please double-check your network
    connection and/or network configuration. 
    
    -624
    NET_EINVAL
    The title requested a network function using invalid options. "DNAS Error
    (-624) A network error has occurred." Please double-check your network
    connection and/or network configuration. 
    
    -625
    NET_OTHERS
    Other network-related errors. "DNAS Error (-625) A network error has
    occurred." Please double-check your network connection and/or network
    configuration.
    
    
    Unique ID Errors
    
    -701
    sceDNAS2_SS_ID_NOUSE
    The title does not use the unique *category* ID feature. "DNAS Error (-701) A
    software category error has occurred."
    
    -702
    sceDNAS2_SS_ID_CAT_NOT_EXIST
    The specified unique *category* ID category does not exist. "DNAS Error (-702)
    A software category error has occurred."
    
    -703
    sceDNAS2_SS_ID_NOT_JOIN_TO_CAT
    The title does not belong to the specified unique *category* ID category.
    "DNAS Error (-703) A software category error has occurred."
    
    Unexpected Errors
    
    -832
    Unregistered title ID. Incorrect title ID in SYSTEM.CNF. Using the wrong
    regional DNAS library, thus talking to the wrong DNAS server. Using the
    production server (debug=0) without DNS redirection. 
    
    -848
    Wrong authentication data or passphrase. 
    
    -864
    Invalid media, e.g. using CD-R and DVD-R discs against the production server,
    or using manufactured discs against the development server. 
    
    -xxx
    "DNAS Error (-xxx) An authentication error has occurred." 
    
    -402
    Playing an original while the modchip is turned on.
    AKA - Incorrectly patched or haven't patched, maybe more then one patch
          needed.
    
    -403
    Playing an original while the modchip is turned on.
    AKA - Incorrectly patched or haven't patched, maybe more then one patch
          needed.
    
    -611
    Firewall or network with closed ports.
    
    -612
    Firewall or network with closed ports.
    
    -880
    PS2 hardware incompatibility.
    
    -881
    PS2 hardware incompatibility.
    
    -833
    Region Error.
    
    -840
    Server is down, try again later.
    
    -864
    Invalid DNAS Disc ID.
    AKA - Media Error.
    
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    5.33 - Games
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
    In this section will be information on the games you can play online, as well
    as strategies to help you play some of them.
    
    //////////////////////////////////////////////////////////////////////////////
    5.33TA - Trick Attack
    //////////////////////////////////////////////////////////////////////////////
    
    You and the other players compete against eachother to add up your score until
    the end of the run. Highest number wins. TA is the online abbreviation to ask
    to play this game.
    
    TRAINING
    Go to the back left section of the old warehouse. Air up the quarter pipe on
    the back wall and perform some vert tricks, land in a grind on top of the
    quarter pipe and ollie over the piece that sticks out. Land in a manual and
    go up the quarter pipe on the right wall. Air up and perform some vert tricks.
    Land in a grind and go across the rails over the half pipe. Ollie down into a
    manual and air up the quarter pipe to perform some more vert tricks. Come back
    down to the top of the quarter pipe and land in a grind. Ollie into a grind on
    the second quarter pipe and then ollie off into a manual. Manual over to the
    ledge with the arcade machine and grind it back over to where you started the
    combo.
    
    BOSTON
    Go to the subway entrance in front of the State house coming towards the
    starting point. Air up the entrance and perform some vert tricks landing into
    a grind on the entrance. Ollie off into a manual and grind the green benches
    to the right. Ollie off into another manual and go across the street and air
    up the quarter pipe in front of the construction site. Perform some vert
    tricks and land in a grind on top of the quarter pipe. Ollie off and manual
    the street on the right, then go over to the orange rail and grind it. Ollie
    off and manual up the street, wallie up the side of the small wall before the
    intersection in the street to the left. Grind the rail and ollie off into a
    manual. Go across the street and grind the rail in front of Jeers, ollie into
    another grind on the rail ahead, then transfer to the next rail. Ollie up into
    a grind on the bus stop roof and flip trick off the end into a manual up the
    subway entrances side. Ollie off the top like a kicker ramp and perform some
    air tricks as you land in a manual. Wallie up the brick stairway and grind the
    top around the bend. Ollie off into a manual and go over to the side of the
    church. Grind the flower pot on the side and ollie off into a manual to start
    the combo over again.
    
    BARCELONA
    Go to the small island across the bridge once you have access and turn left.
    Go all the way to the edge with the quarter pipe with the water and air up to
    perform some vert tricks. When you come down, land in a grind heading towards
    the Nixon billboard. Right before reaching the billboard ollie off into a
    manual and go up the quarter pipe running perpendicular to the one your on
    now. Air up and perform some vert tricks and land in another grind on top of
    the quarter pipe. Ollie over with a flip trick in between to the benches on
    the right, grinding the top of them. Quickly ollie back into another grind on
    the rail to the left, then ollie off into a manual and go up the quarter pipe
    to perform some more vert tricks. Land in a grind on top of the quarter pipe
    and ollie off into a manual, head over to the movie theater while performing
    flip tricks in the combo along the way. Wallride into a grind on the ledge of
    the theater. Flip trick out into a grind on the awning and then flip trick
    into another manual to continue the combo from the beginning.
    
    BERLIN
    Go to the gold and blue building by the bar and use the quarter pipe to air up
    with vert tricks and land in a grind on the ledge above. Grind it around the
    bend allowing the vent to fall to the ground. Ollie off while performing vert
    tricks and land in a grind on the ledge of the gallery. Ollie over to the
    smaller ledge to the left and grind it near its bend. Ollie off and use the
    quarter pipe ahead to air up while performing vert tricks. Grind the awning
    above to the right, ollie off into a manual. Grind the curved ledge to the
    left and use the kinked end to air up to perform some vert tricks. Land in a
    grind on the ledge of the gallery and shuffle your grind along its edge. Ollie
    off into a manual and go back to the gold and blue buildings quarter pipe. Air
    up and perform some vert tricks landing through the now exposed vent hole.
    Land in a grind on the steps below, going around the bend and grinding the
    rail to the right. Use the kinked end to air over to the ledge left of the
    gallery and continue the combo over again.
    
    AUSTRALIA
    From the starting point, turn right and go to the quarter pipe across from the
    butterfinger billboard. Air up and perform a vert trick landing in a grind to
    the left. Ollie off to the left and land in a manual on the mini half pipe.
    Ollie up the right side and perform a vert trick landing in a grind on the top
    of the half pipe. Air off towards the lifeguard building and land in a manual.
    Turn back towards the starting point and manual over to the wall of the ramp.
    Wallie up the wall and perform a vert trick off it, into a grind on the rail
    leading down. Land in another manual and wallie up the blue wall into a grind
    on the rail above. Ollie off into a manual and air up the quarter pipe at the
    end to perform some more vert tricks. Revert back off and wallie into a grind
    back up the rail on the right going up the ramp. Ollie off the rail into a
    grind on the log to the right. Take the curve in the log and ollie off into a
    manual heading to the ramp walkway. Use the quarter pipe to air up over the
    opening and land in a grind on the opposite quarter pipe. Ollie off to the
    left and grind the blue edged quarter pipe next to the butterfinger billboard
    building. Ollie off at the end and land in a manual, heading back to the
    original quarter pipe to continue it all over again.
    
    NEW ORLEANS
    Skate into the car lift across the street from the cemetary. Air up and Acid
    Drop down into the street in front of the building while performing vert
    tricks. Revert on the bottom and air up the other side and perform some more
    vert tricks as you spine transfer onto the roof above. Revert the ramp and
    air up the other side spine transfering down to the bar as you perform vert
    tricks. Grind the railing as you come down and go towards the church. Ollie
    off into a manual and go up the quarter pipe on the right side of the church.
    Perform some vert tricks as you spine transfer into the courtyard. Grind the
    edge of the inner quarter pipe and ollie over the statue into another grind.
    Ollie off into a manual and go over to the tram tracks. Swap between the rails
    back and forth. Ollie off into a manual and go into the cemetary. Air up the
    quarter pipe on the left and perform some vert tricks. Land in a manual and go
    over to the back wall, wallie up into a grind and grind around the cemeterary
    along this wall in a complete circle. Once you get back to the far side away
    from the ferry boat ollie off into a manual and go into the car elevator to
    continue the combo.
    
    SKATOPIA
    Enter the green shack with a manual and go up the left quarter pipe into a
    grind. Ollie off and air up the quarter pipe to the left of the bigfoot face
    graffiti on the blue and yellow edge. Perform some vert tricks as you spine
    transfer down to the quarter pipe below. Revert into a manual and air up the
    opposite side with the open garage building. Perform some more vert tricks as
    you spine transfer through the hole in the roof into the garage. Land in a
    grind on the bowls edge and ollie out towards the blue skatopia sign. Land in
    a manual if you have to and grind the quarter pipe towards the blue skatopia
    sign. Ollie off the end and manual on the ledge with the blue skatopia sign to
    grind the ledge on the left. Ollie off and go back through the green shack to
    continue the combo.
    
    PRO SKATER
    Enter the section with hell and air up the quarter pipe in the middle to
    perform some vert tricks going down into the pit. Revert at the bottom and
    spine transfer up the quarter pipe as you perform some vert tricks. Revert
    into a manual and move over to the quarter pipe on the side to air up into a
    grind on the ledge above. Ollie off into a manual and go into the mouth of the
    large stone demon. Ollie into a grind on the fire line gapping across into
    another grind on the next fire. Ollie off into a manual and go through the
    door, grind the bones on the outside and land in a manual to go up the quarter
    pipe into a spine transfer down into the pit, continue the combo back over
    again.
    
    THE TRIANGLE
    Enter the Secret tunnel and grind the vent on the floor to air up into a grind
    on the black and red rail above. Grind it around counter-clockwise and ollie
    into the tunnel on the opposite side. Manual up through the grate above using
    the quarter pipe and spine transfer down the other side while performing some
    vert tricks. Revert when you come down and manual into the quarter pipe
    straight ahead, air up and perform some vert tricks. Land in a grind on top od
    the walkway, then ollie off into a manual and go back up the quarter pipe to
    perform some vert tricks. Land in a grind on the ledge again, then ollie into
    the sand with a manual. Head over to the finger quarter pipes and air up and
    perform some air tricks, then land in a grind on the top. Ollie over to the
    top of the half pipe and grind across it, ollie off near the end and land in
    a manual. Air up the finger quarter pipe on this side to perform some air
    tricks. Grind the top of the quarter pipe to the left and ollie off the end
    to grind the top of the helicopter blade. Ollie off the blade into a manual.
    Enter the tunnel that you started in and grind the vent on the floor to air
    back up into the red and black rail above to start the combo over.
    
    SCHOOL
    Get on the roof of the gym and go towards the edge with the shutter door side.
    Air up the quarter pipe and perform some vert tricks, landing in a grind on
    the top of the quarter pipe. Going left ollie off into a manual over the
    kickers and go up the next side of the quarter pipe. Perform some vert tricks
    in the air and come down into a grind on the quarter pipe. Before reaching the
    covered part of the ramp, ollie off into a manual and go up the quarter pipe
    on the rear side of the building. Perform some vert tricks and land in a grind
    on the top. Ollie off into a manual and go to the side of the building, air up
    and perform some vert tricks. Land in a grind on the top of the quarter pipe
    and ollie off before you hit the covered ramp. Land in a manual and head over
    to the quarter pipe in the front again, air up performing some vert tricks to
    land in a grind on the top.
    
    PHILADELPHIA
    Go up the side of the half pipe in the skate park and spine transfer into the
    larger area while performing some vert tricks. Land in a grind on the other
    side and ollie off towards the left edge of the bowl in the back of the park.
    Air up the quarter pipe and perform some vert tricks and land in a grind.
    Ollie off the end towards the alley by the park. Wallie up the wall on the
    right and perform a vert trick off it, landing in a manual. Go over to the
    yellow rail on the left and grind it out of the skate park area. Ollie off the
    end into a manual, then ollie up into a grind on the planter ahead. Ollie off
    towards the fountain and land in a grind on the other side of the planter.
    Grind towards the greenish blue building going over the benches and ledges.
    Before the end, ollie off into a manual on the top of the planter, then go to
    the edge and grind back to the park. Ollie off into a manual and cross back
    over the street, then wallie off the pillar performing a vert trick in the
    air. Land in a manual and go to the yellow rail to grind it back to the half
    pipe.
    
    DOWNHILL JAM
    From the start air up the kicker on the right and grind the pipes above. Ollie
    into a manual and use the quarter pipe on the right side to perform a trick,
    then revert back into a manual. Grind the sorta pyramid like wooden rail in
    front of the funbox to regain some speed. Ollie into a manual and then hop
    into a grind down the railing over the large hole. Ollie off into a manual and
    use the quarter pipe on the left to perform another trick. Revert back into a
    manual and use the kicker on the right to air up into a grind on the pipes
    ahead. Ollie off and land in a manual heading through the dam. Trick off the
    left and right side, at least one time each and grind the left side to the end
    of the dam. Ollie off and land in a manual going up the sorta concrete hill
    and down the other side. Get in the middle of the path and use the indented
    jumper to air up onto the top of the large rock. Land in a manual and go down
    the other side of the rock. Air up on the launcher below and perform a trick,
    landing in a manual. Use the kicker in front of the large grate to air over it
    while performing a trick to the other side. Land in a manual and ollie off the
    funbox ahead performing a trick, land in a grind on the rail to the left.
    Ollie into another grind on the next railing straight ahead and ollie off at
    the end performing one last trick. To make the line even longer, land in a
    manual and go through the finish line. This will teleport you back at the top
    allowing you to repeat the line over as many times as you wish. One run should
    score you almost a two million point combo each time.
    
    LOS ANGELES
    Go through the middle glass covered hallway of the Findley Tower building and
    air up the quarter pipe. Perform some vert tricks in the air and land in a
    grind. Grind it towards the end and ollie over the edge into the area with the
    car wash, landing in a manual. Go over to the quarter pipe across from the car
    wash and air up to perform some vert tricks. Land in a grind on the top and
    ollie across the gap in the quarter pipe to grind the next quarter pipe. Ollie
    off the quarter pipe into a grind on the ladder of the fire truck. Ollie off
    and wallie off the side of the building, performing some vert tricks. Land in
    a grind on the ledge, then ollie into a wallie just before the end of the
    building. Land in a grind on the ledges below and ollie off into a manual on
    the sidewalk. Ollie into a grind on the ledge in front of the theater, then
    ollie off into a manual across the street. Air up the quarter pipe and perform
    a vert trick, land in a grind towards the library. Ollie off the end and land
    in a manual to cross the street. Grind the front ledge of the library towards
    the towers. Ollie over the stairs and land in another grind on the ledge.
    Ollie off the ledge and land in a grind on the quake rail then ollie off into
    a manual to cross the street. Air up on the quarter circle kicker to perform
    some vert tricks, go through the covered walkway and air up the quarter pipe.
    
    CANADA
    Air up the left side of the blade quarter pipe at the starting point of the
    level to perform some vert tricks. Land in a grind on the top and ollie over
    into a grind on the side wall of the quarter pipe. Ollie off into a grind on
    the silver railing below. Transfer the grind over to the chain link fence and
    then over to the funbox wall to the left. Ollie off into a manual and go to
    the quarter straight ahead. Air up to perform some vert tricks, then revert at
    the bottom and manual over to the yellow parking line to the right. Grind it
    and ollie in front of the bulldozer into a grind on the opposite yellow block.
    Transfer the grind to the wooden fence and then ollie off into a manual and
    grind the speed bump like rail to the left. Ollie off into a manual and go
    back up the quarter pipe blades.
    
    AIRPORT
    Ollie up the first telephone booth and wallie off the wall. Perform some vert
    tricks and land in a manual. Wallie up the side of the wall and perform
    another vert trick. Land in another manual and wallie up the wall again to
    perform some more vert tricks. Land in a grind on the escalator, transfer to
    the rail to the left, and then wallie off the wall. Perform some vert tricks
    in the air and land in a grind on the moving walkway. Transfer your grinds
    between the rails on the walkway, then ollie off into a manual at the end.
    Go to the right wall and wallie up the side to perform some vert tricks. Land
    in a grind on the monitors and ollie off into a manual at the end. Go across
    the hall and wallie off the wall to perform some more vert tricks. Land in a
    grind on the escalators below then ollie off to manual across the pathway. Air
    up the quarter pipe and perform some more vert tricks. Land in a revert and
    manual back across the floor. Ollie into a grind back up the escalator, then
    grind the couch on the left side. Ollie off into a manual and go across the
    hallway to air up the quarter pipe just before the alarm system. Perform some
    vert tricks and land in a grind on the ledge above. Ollie off the ledge and
    grind the light fixture to the left. Ollie off the light fixture to the next
    light, then ollie down into a grind on the moving walkway. Ollie off into a
    manual and grind up the escalator. Ollie off and grind the baggage rail to the
    left, then ollie into a manual, and grind the moving walkway. Ollie off the
    end and go over to the counter on the right to grind it towards the starting
    point. Grind the benches on the right wall and go back onto the counter to
    continue the grind.
    
    //////////////////////////////////////////////////////////////////////////////
    5.33SH - Scavenger Hunt
    //////////////////////////////////////////////////////////////////////////////
    
    Each player places 5 tokens around the level within a set limit of time. When
    everyone has placed there tokens, you will then have to try to find yours and
    the other players tokens. Highest number wins. SH is the online abbreviation
    to ask to play this game.
    
    //////////////////////////////////////////////////////////////////////////////
    5.33ES - Elimiskate
    //////////////////////////////////////////////////////////////////////////////
    
    This game is played like Trick Attack except that at certain times, the game
    will check to see who has the lowest score and bump them into observation.
    It is best to use the Trick Attack strategy online make sure you land once in
    a while to stay on the score board. ES is the online abbreviation to ask to
    play this game.
    
    //////////////////////////////////////////////////////////////////////////////
    5.33SC - Score Challenge
    //////////////////////////////////////////////////////////////////////////////
    
    You will set the target score from a range of 100,000 to 100,000,000. You will
    have no time limit to worry about, the game ends once a player reaches the
    score. Use the Trick Attack strategy to get points fast. SC is the online
    abbreviation to ask to play this game.
    
    //////////////////////////////////////////////////////////////////////////////
    5.33CM - Combo Mambo
    //////////////////////////////////////////////////////////////////////////////
    
    During the time limit each player will be trying to get the highest combo. Use
    the Trick Attack strategy to get points fast. CM is the online abbreviation to
    ask to play this game.
    
    //////////////////////////////////////////////////////////////////////////////
    5.33S! - Slap!
    //////////////////////////////////////////////////////////////////////////////
    
    You will be facing the other players by trying to go faster than them and run
    through them to slap them down for a point. Slap or Slap! is the online
    abbreviation to as to play this game.
    
    //////////////////////////////////////////////////////////////////////////////
    5.33KH - King Of The Hill
    //////////////////////////////////////////////////////////////////////////////
    
    You must seek out the crown and have it in your possession for a set number of
    time. KOTH is the online abbreviation to as to play this game.
    
    //////////////////////////////////////////////////////////////////////////////
    5.33GI - Graffiti
    //////////////////////////////////////////////////////////////////////////////
    
    You must perform tricks on the objects around the level and land to get the
    object coloured for you. In order to steal the other players tagged piece is 
    to perform a trick on it and land in a larger combo then them. So if you want
    to keep your objects, you will have to perform larger combos. Graff is the
    online abbreviation to as to play this game.
    
    //////////////////////////////////////////////////////////////////////////////
    5.33GA - Goal Attack
    //////////////////////////////////////////////////////////////////////////////
    
    In this game the host loads either the goals from Classic Mode or their own
    home made goals for the level. Everyone must then compete to finish the list
    first. If the goals are from classic mode, they will be placed exactly in the
    same location as they were in the offline version. You can use this game to
    also get visual help on finding something in a level if you wish. GA is the
    online abbreviation to as to play this game.
    
    //////////////////////////////////////////////////////////////////////////////
    5.33CF - Capture The Flag
    //////////////////////////////////////////////////////////////////////////////
    
    In this game you will have to seek out another teams flag and return it to
    your own base while your flag is still sitting in your possession. To get your
    flag back from the enemy, you will have to travel faster than them and skate
    through them to knock them over, making them return the flag to your base.
    Watch out for other teams camping on the flag spawn point. CTF is the online
    abbreviation to as to play this game.
    
    //////////////////////////////////////////////////////////////////////////////
    5.33FF - FireFight
    //////////////////////////////////////////////////////////////////////////////
    
    You must launch a fireball at the other player in order to take off their
    hitpoints. The larger your combo is, the more hitpoints will be reduced when
    you hit them with it. FF is the online abbreviation to as to play this game.
    
    ------------------------------------------------------------------------------
    6. Extras
    ------------------------------------------------------------------------------
    
    This section holds all the odds and ends of things I felt like adding in.
    
    ******************************************************************************
    6.1 - Tricks
    ******************************************************************************
    
    You will first have the tricks name, how to perform the trick, and then the
    score you get in normal and switch stances.
    
    Some tricks will need you to go into the edit trick section and swap out the
    tricks for a different one in order to use it.
    
    Ground Tricks
    
    Ollie            Jump                               0/0
    Nollie           Jump (with nollie stance)        200/NA
    Fakie Ollie      Jump (with switch stance)         NA/240
    Pressure         Jump (with pressure stance)      200/240
    No comply        Up + Jump                        100/120
    Beanplant        Up, Up + Jump                    250/300
    Boneless         Up, Up + Jump                    250/300
    Fastplant        Up, Up + Jump                    250/300
    
    Pressure Tricks
    
    FS 360 Flip      Flip, Up            200/240
    BS Toe Flip      Flip, Left          100/120
    BS 360 Flip      Flip, Down          200/240
    BS 180 Flip      Flip, Right         100/120
    
    Running Tricks
    
    Caveman          Off board jump into trick          750
    Combo Run Out    Ollie into air go off board         50
    
    Wall Tricks
    
    FS Wallride      Jump, Grind (facing wall)        200/240
    BS Wallride      Jump, Grind (back to wall)       200/240
    Wallie           Jump, Grind, Jump                250/300
    WalliePlant      Jump, Grind, Up, Jump            500/600
    Wallplant        Jump, Grind, Down, Jump          750/900
    Wallpush         Grind (when hitting wall)         10/12
    Sticker Slap     Jump (when hitting wall)         750/900
    Vert Wallplant   Jump (airing up wall)            750/900
    
    Skitchin' Tricks
    
    Skitchin'        Up (behind the car)                500
    
    Flatland Tricks
    
    Anti Casper             Flip, Grab                           1100
    Casper                  Flip, Grind                          1100
    To Rail                 Grab, Flip                           1050
    One Foot Manual         Grab, Grab (in a manual)             1050
    One Foot Nose Manual    Grab, Grab (in a nose manual)        1050
    Spacewalk               Left, Right, Flip                    1200
    Pogo                    Grind, Grind                          750
    Switch Foot Pogo        Grind, Grab                           800
    Truckstand              Grind, Flip                           800
    Handstand               Grab, Grab                           1100
    Half Cab Impossible     Flip, Flip (in a nose manual)         750
    360 Fingerflip          Flip, Flip (in a manual)              750
    
    Grind Tricks
    
    50-50                 Grind                                   100
    Boardslide            Grind (perpendicular to ledge)          200
    Lipslide              Grind (perpendicular to ledge)          200
    Tailslide             Left or Right + Grind                   150
    Noseslide             Left or Right + Grind                   150
    Nosegrind             Up + Grind                              100
    5-0                   Down + Grind                            100
    Crooked               Up/Right or Up/Left + Grind             125
    Overcrook             Up/Right or Up/Left + Grind             125
    Smith                 Down/Right or Down/Left + Grind         125
    Feeble                Down/Right or Down/Left + Grind         125
    Bluntslide            Down, Down + Grind                      250
    Nosebluntslide        Up, Up + Grind                          250
    Nosegrind to Pivot    Up + Grind, Grind                       400
    5-0 Overturn          Down + Grind, Grind                     400
    Hurricane             Left + Grind, Grind                     400
    Salad                 Right + Grind, Grind                    400
    Hang Ten Nosegrind    Up/Left + Grind, Grind                  400
    Crail Slide           Up/Right + Grind, Grind                 400
    Double Blunt Slide    Down/Left + Grind, Grind                400
    Darkslide             Down/Right + Grind, Grind               400
    
    Lip Tricks
    
    Nose Stall                  Grind                        300
    Andrecht Invert             Direction, Grab              550
    Axle Stall                  Direction, Grab              400
    Blunt to Fakie              Direction, Grab              500
    BS Boneless                 Direction, Grab              550
    Disaster                    Direction, Grab              600
    Eggplant                    Direction, Grab              550
    Gymnast Plant               Direction, Grab              575
    Varial Invert to Fakie      Direction, Grab              450
    Invert                      Direction, Grab              500
    FS Noseblunt                Direction, Grab              550
    FS Nosepick                 Direction, Grab              550
    One Foot Invert             Direction, Grab              500
    Rock to Fakie               Direction, Grab              500
    The Switcheroo              Direction, Grab              600
    
    Flip Tricks
    
    Kickflip                       Direction, Flip                    100/120
    Double Kickflip                Direction, Flip, Flip              500/600
    Triple Kickflip                Direction, Flip, Flip, Flip       1000/1200
    Heelflip                       Direction, Flip                    100/120
    Double Heelflip                Direction, Flip, Flip              500/600
    Triple Heelflip                Direction, Flip, Flip, Flip       1000/1200
    Impossible                     Direction, Flip                    100/120
    Double Impossible              Direction, Flip, Flip              500/600
    Triple Impossible              Direction, Flip, Flip, Flip       1000/1200
    Pop Shove-It                   Direction, Flip                    100/120
    360 Shove-It                   Direction, Flip, Flip              500/600
    540 Shove-It                   Direction, Flip, Flip, Flip       1000/1200
    FS Shove-It                    Direction, Flip                    100/120
    360 FS Shove-It                Direction, Flip, Flip              500/600
    540 FS Shove-It                Direction, Flip, Flip, Flip       1000/1200
    Back Foot Kickflip             Direction, Flip                    150/180
    Double Back Foot Kickflip      Direction, Flip, Flip              550/660
    Back Foot Heelflip             Direction, Flip                    150/180
    Double Back Foot Heelflip      Direction, Flip, Flip              500/600
    Back foot Shove-It             Direction, Flip                    150/180
    360 Back Foot Shove-It         Direction, Flip, Flip              500/600
    Old Skool Kickflip             Direction, Flip                    300/360
    Varial Kickflip                Direction, Flip                    300/360
    360 Flip                       Direction, Flip, Flip              550/660
    Varial Heelflip                Direction, Flip                    300/360
    360 Heelflip                   Direction, Flip, Flip              500/600
    Hardflip                       Direction, Flip                    300/360
    360 Hardflip                   Direction, Flip, Flip              500/600
    Inward Heelflip                Direction, Flip                    350/420
    360 Inward Heelflip            Direction, Flip, Flip              500/600
    Front Foot Impossible          Direction, Flip                    525/630
    Double Front Foot Impossible   Direction, Flip, Flip             1075/1290
    Ollie Airwalk                  Direction, Flip                    500/600
    Ollie Airwalk Late Shove-It    Direction, Flip, Flip             1050/1260
    Ollie North                    Direction, Flip                    169/203
    Ollie North Back Foot Flip     Direction, Flip, Flip             1050/1260
    Bigspin Flip                   Direction, Flip                    500/600
    FS Bigspin                     Direction, Flip                    500/600
    BS Bigspin                     Direction, Flip                    500/600
    FS Flip                        Direction, Flip                    500/600
    BS Flip                        Direction, Flip                    500/600
    Fingerflip                     Direction, Flip                    700/840
    Double Fingerflip              Direction, Flip, Flip             1000/1200
    180 Varial                     Direction, Flip                    700/840
    360 Varial                     Direction, Flip                    900/1080
    Heelflip Varial Lien           Direction, Flip                    800/960
    Sal Flip                       Direction, Flip                    900/1080
    360 Sal Flip                   Direction, Flip, Flip             1150/1380
    
    Grab Tricks
    
    Japan                          Direction, Grab                    350/420
    One Foot Japan                 Direction, Grab, Grab                800
    Crail Grab                     Direction, Grab                    350/420
    Tuck Knee                      Direction, Grab, Grab              400/480
    Wrap Around                    Direction, Grab                    450/420
    Body Wrap                      Direction, Grab, Grab              600/720
    Cannonball                     Direction, Grab                    250/420
    Fingerflip Cannonball          Direction, Grab, Grab              500/600
    Stalefish                      Direction, Grab                    350/420
    Stalefish Tweak                Direction, Grab, Grab              400/480
    Benihana                       Direction, Grab                    300/420
    Sacktap                        Direction, Grab, Grab               1500
    Crossbone                      Direction, Grab                    425/510
    Crooked Cop                    Direction, Grab, Grab              550/660
    Airwalk                        Direction, Grab                    450/540
    Christ Air                     Direction, Grab, Grab              550/660
    Indy Nosebone                  Direction, Grab                    350/420
    Del Mar Indy                   Direction, Grab, Grab              400/480
    Tailgrab                       Direction, Grab                    300/360
    One Foot Tailgrab              Direction, Grab, Grab              500/600
    Madonna                        Direction, Grab                    750/900
    Judo                           Direction, Grab, Grab             1150/1380
    FS Shifty                      Direction, Grab                    500/600
    BS Shifty                      Direction, Grab, Grab              800/960
    Melon                          Direction, Grab                    300/360
    Method                         Direction, Grab, Grab              400/480
    Nosegrab                       Direction, Grab                    300/360
    Rocket Air                     Direction, Grab, Grab              400/480
    Mute                           Direction, Grab                    350/420
    Seatbelt Air                   Direction, Grab, Grab              500/600
    Indy                           Direction, Grab                    300/360
    Stiffy                         Direction, Grab, Grab              500/600
    Barrel Roll                    Direction, Grab                    800/960
    
    Flip and Roll Tricks
    
    Frontflip                     Grab + Up, Up                   1000
    Backflip                      Grab + Down, Down               1000
    Roll (left)                   Grab + Left, Left               1000
    Roll (right)                  Grab + Right, Right             1000
    
    Transfer Tricks
    
    Spine Transfer                Spine Transfer Button           300
    Hip Transfer                  Spine Transfer Button           300
    Acid Drop                     Spine Transfer Button           300
    Revert                        Spine Transfer Button           300
    
    Special Air Tricks
    
    1-2-3-4                       Directions, Grab or Flip           2500/3000
    360 Varial McTwist            Directions, Grab or Flip           5750/6900
    540 Flip                      Directions, Grab or Flip           2250/2700
    540 Tailwhip                  Directions, Grab or Flip           2500/3000
    360 Varial Heelflip Lien      Directions, Grab or Flip           3500/4200
    Beaver Blast                  Directions, Grab or Flip           1000/1200
    Back Spin Air                 Directions, Grab or Flip           3500/4200
    Double Kickflip Varial Indy   Directions, Grab or Flip           2500/3000
    FS 540                        Directions, Grab or Flip           5500/6600
    Fingerflip Airwalk            Directions, Grab or Flip           2750/3300
    Gazelle Underflip             Directions, Grab or Flip           3500/4200
    360 Ghetto Bird               Directions, Grab or Flip           3500/4200
    Hardflip Late Flip            Directions, Grab or Flip           2500/3000
    Indy 900                      Directions, Grab or Flip          11000/13200
    Kickflip Backflip             Directions, Grab or Flip           3750/4500
    Kickflip Underflip            Directions, Grab or Flip           1750/2100
    McTwist                       Directions, Grab or Flip           5000/6000
    Quad Heelflip                 Directions, Grab or Flip           3250/3900
    Semi Flip                     Directions, Grab or Flip           2500/3000
    The 900                       Directions, Grab or Flip           9000/10800
    Head Kick Backflip            Directions, Grab or Flip           2550/3060
    Half Cab Underflip            Directions, Grab or Flip           3500/4200
    No Problem 900                Directions, Grab or Flip           1750/2100
    Salute                        Directions, Grab or Flip           1000/1200
    Rotisserie                    Directions, Grab or Flip           2500/3000
    Board Snap                    Directions, Grab or Flip           2750/3300
    
    Special Grab Tricks
    
    Double Kickflip Madonna       Directions, Grab or Flip           2250/2700
    Casper Flip 360 Flip          Directions, Grab or Flip           2500/3000
    Bam Bend Air                  Directions, Grab or Flip           1300/1560
    BigSpin Shifty                Directions, Grab or Flip           2000/2400
    360 Flip Tail Grab            Directions, Grab or Flip           1750/2100
    Flamingo                      Directions, Grab or Flip           2000/2400
    Samba Flip                    Directions, Grab or Flip           1850/2220
    Shifty Shifty                 Directions, Grab or Flip           2500/3000
    Sit Down Air                  Directions, Grab or Flip           1200/1440
    Endless Kickflip              Directions, Grab or Flip           1200/1440
    Darkside Japan                Directions, Grab or Flip           1200/1440
    Endless Handflip              Directions, Grab or Flip           1200/1440
    Double Fistin'                Directions, Grab or Flip           1450/1740
    Don't Feed Phil               Directions, Grab or Flip           1800/2160
    Sheckler Grab                 Directions, Grab or Flip           2000/2400
    
    Special Lip Tricks
    
    Heelflip FS Invert            Directions, Grind                  6500/7800
    Ho Ho Sad Plant               Directions, Grind                  6750/8100
    Russian Boneless              Directions, Grind                  6500/7800
    Around The World              Directions, Grind                  7250/8700
    BAM                           Directions, Grind                  6750/8100
    
    Special Grind Tricks
    
    360 Shove-It Nosegrind        Directions, Grind                     800
    5-0 Fingerflip Nosegrind      Directions, Grind                     500
    Big Hitter II                 Directions, Grind                     500
    Coffin                        Directions, Grind                     500
    Crook BigSpinFlip Crook       Directions, Grind                     500
    Elbow Smash                   Directions, Grind                     500
    Franklin Grind                Directions, Grind                     600
    Nollie 360Flip Crook          Directions, Grind                     800
    Fandangle                     Directions, Grind                     500
    5050 Switcheroo               Directions, Grind                     400
    Grind N Barf                  Directions, Grind                     500
    Crooks Darkslide              Directions, Grind                     800
    Moonwalk Five-0               Directions, Grind                     800
    One Foot Darkslide            Directions, Grind                     800
    One Foot Smith                Directions, Grind                     500
    Primo Handstand               Directions, Grind                     800
    Rodney Primo                  Directions, Grind                     400
    Darkslide Handstand           Directions, Grind                     800
    Stupid Grind                  Directions, Grind                     500
    Tailblock Slide               Directions, Grind                     500
    Muska 5-0 Flames              Directions, Grind                     600
    Worm Grind                    Directions, Grind                     600
    The Bird                      Directions, Grind                     600
    Espana Sword Slide            Directions, Grind                     600
    Bite Board                    Directions, Grind                     600
    Chainsaw Rocker Grind         Directions, Grind                     600
    Swimming with Sharks          Directions, Grind                     800
    Wax Slide                     Directions, Grind                     600
    Hero                          Directions, Grind                     600
    Boardslide Bodyvarial         Directions, Grind                     600
    
    Special Manual Tricks
    
    Ahhh yeahhh!                  Directions, Grind                    4000
    Casper Handstand              Directions, Grind                    4500
    Ho Ho Street Plant            Directions, Grind                    4500
    Flip 2 Switch                 Directions, Grind                    4500
    Mix It Up                     Directions, Grind                    4500
    No Comply 360 Shove-It        Directions, Grind                    4500
    One Wheel Nosemanual          Directions, Grind                    4100
    Primo                         Directions, Grind                    4000
    Rusty Slide Manual            Directions, Grind                    4500
    Slam Spinner                  Directions, Grind                    3500
    Sproing                       Directions, Grind                    4500
    Yeah Right                    Directions, Grind                    3100
    Primo Spin                    Directions, Grind                    4500
    Paulie Butt Manual            Directions, Grind                    4000
    Manual Entertainer            Directions, Grind                    4500
    Hot Rod                       Directions, Grind                    4250
    Surfer                        Directions, Grind                    4500
    Running Manual                Directions, Grind                    4500
    Boomerang                     Directions, Grind                    4500
    
    ******************************************************************************
    6.2 - Story Mode Stats
    ******************************************************************************
    
    Unlike the previous Tony Hawk's Underground game, you can now take earned stat
    points off your Created Skater. You also don't have to wait to get to a
    certain point in the game to get all your stat points.
    
    ***********
    *EASY MODE*
    ***********
    //////////////////////////////////////////////////////////////////////////////
    //              Air                  //                Spin                 //
    //////////////////////////////////////////////////////////////////////////////
    //Your jump height out of a half pipe//     How fast you spin in the air    //
    //////////////////////////////////////////////////////////////////////////////
    //Air transfer 15 feet               //Land a 360 grab or fliptrick         //
    //Air transfer 20 feet               //Land a 540 grab or fliptrick         //
    //Land 1 Backflip grab               //Land a 720 grab or fliptrick         //
    //Land 1 BS Roll grab                //Do 2 grabs in a combo                //
    //Land a 500 point air               //Do 3 grabs in a combo                //
    //Land a 1,000 point air             //Do 4 grabs in a combo                //
    //Land a 2,000 point air             //Do 5 grabs in a combo                //
    //////////////////////////////////////////////////////////////////////////////
    //              Lip                  //              Ollie                  //
    //////////////////////////////////////////////////////////////////////////////
    //    Improves lip stall balance     //   How high you jump on flat ground  //
    //////////////////////////////////////////////////////////////////////////////
    //Hold a liptrick for 1 second       //Ollie 15 feet                        //
    //Hold a liptrick for 3 seconds      //Ollie up 5 feet                      //
    //Hold a liptrick for 4 seconds      //Ollie up 10 feet                     //
    //Hold a liptrick for 6 seconds      //Ollie down 10 feet                   //
    //Hold a liptrick for 7 seconds      //Ollie down 15 feet                   //
    //Nose Stall 1 time in a combo       //Sticker Slap 1 time in a combo       //
    //Nose Stall 2 times in a combo      //Sticker Slap 2 times in a combo      //
    //////////////////////////////////////////////////////////////////////////////
    //              Run                  //               Speed                 //
    //////////////////////////////////////////////////////////////////////////////
    //    How long the run timer lasts   //       Top speed on the ground       //
    //////////////////////////////////////////////////////////////////////////////
    //Caveman 1 time in a combo          //Land a 1,000 point combo             //
    //Caveman 2 times in a combo         //Land a 7,500 point combo             //
    //Throw something at 1 ped in a combo//Land a 10,000 point combo            //
    //Throw something at 2 ped in a combo//Land a 20,000 point combo            //
    //Graffiti Tag 1 time in a combo     //Land a 30,000 point combo            //
    //Graffiti Tag 2 times in a combo    //Spine Transfer 1 time in a combo     //
    //Get mad and Freak Out              //Spine Transfer 2 times in a combo    //
    //////////////////////////////////////////////////////////////////////////////
    //            Flip Speed             //               Switch                //
    //////////////////////////////////////////////////////////////////////////////
    //    Makes flip tricks go faster    //   Max to equal Switch with normal   //
    //////////////////////////////////////////////////////////////////////////////
    //Do 2 fliptricks in a combo         //Acid Drop 1 time in a combo          //
    //Do 3 fliptricks in a combo         //Air 20 feet high                     //
    //Do 4 fliptricks in a combo         //Air 30 feet high                     //
    //Do 5 fliptricks in a combo         //Land a 3 trick combo                 //
    //Do 6 fliptricks in a combo         //Land a 5 trick combo                 //
    //Double Kickflip 1 time in a combo  //Land a 7 trick combo                 //
    //Double Kickflip 2 times in a combo //Land a 9 trick combo                 //
    //////////////////////////////////////////////////////////////////////////////
    //               Rail                //               Manual                //
    //////////////////////////////////////////////////////////////////////////////
    //Improves rail balance when grinding//      Improves manual balance        //
    //////////////////////////////////////////////////////////////////////////////
    //Grind for 2 seconds                //Manual for 2 seconds                 //
    //Grind for 4 seconds                //Manual for 4 seconds                 //
    //Grind for 8 seconds                //Manual for 5 seconds                 //
    //Grind for 10 seconds               //Manual for 8 seconds                 //
    //Natas Spin 1 time in a combo       //Manual 1 time in a combo             //
    //50-50 2 times in a combo           //Manual 2 times in a combo            //
    //50-50 4 times in a combo           //Manual 3 times in a combo            //
    //////////////////////////////////////////////////////////////////////////////
    
    *************
    *NORMAL MODE*
    *************
    //////////////////////////////////////////////////////////////////////////////
    //              Air                  //                Spin                 //
    //////////////////////////////////////////////////////////////////////////////
    //Your jump height out of a half pipe//     How fast you spin in the air    //
    //////////////////////////////////////////////////////////////////////////////
    //Air transfer 30 feet               //Land a 540 grab or fliptrick         //
    //Air transfer 40 feet               //Land a 720 grab or fliptrick         //
    //Land 1 Backflip grab               //Land a 900 grab or fliptrick         //
    //Land 1 BS Roll grab                //Do 3 grabs in a combo                //
    //Land a 5,000 point air             //Do 4 grabs in a combo                //
    //Land a 10,000 point air            //Do 6 grabs in a combo                //
    //Land a 15,000 point air            //Do 8 grabs in a combo                //
    //////////////////////////////////////////////////////////////////////////////
    //              Lip                  //              Ollie                  //
    //////////////////////////////////////////////////////////////////////////////
    //    Improves lip stall balance     //   How high you jump on flat ground  //
    //////////////////////////////////////////////////////////////////////////////
    //Hold a liptrick for 2 seconds      //Ollie 20 feet                        //
    //Hold a liptrick for 4 seconds      //Ollie up 10 feet                     //
    //Hold a liptrick for 5 seconds      //Ollie up 20 feet                     //
    //Hold a liptrick for 7 seconds      //Ollie down 15 feet                   //
    //Hold a liptrick for 8 seconds      //Ollie down 20 feet                   //
    //Nose Stall 2 times in a combo      //Sticker Slap 2 times in a combo      //
    //FS Noseblunt 2 times in a combo    //Sticker Slap 4 times in a combo      //
    //////////////////////////////////////////////////////////////////////////////
    //              Run                  //               Speed                 //
    //////////////////////////////////////////////////////////////////////////////
    //    How long the run timer lasts   //       Top speed on the ground       //
    //////////////////////////////////////////////////////////////////////////////
    //Caveman 2 times in a combo         //Land a 10,000 point combo            //
    //Caveman 3 times in a combo         //Land a 30,000 point combo            //
    //Throw something at 2 ped in a combo//Land a 50,000 point combo            //
    //Throw something at 4 ped in a combo//Land a 100,000 point combo           //
    //Graffiti Tag 2 times in a combo    //Land a 250,000 point combo           //
    //Graffiti Tag 3 times in a combo    //Spine Transfer 2 times in a combo    //
    //Get mad and Freak Out              //Spine Transfer 4 times in a combo    //
    //////////////////////////////////////////////////////////////////////////////
    //            Flip Speed             //               Switch                //
    //////////////////////////////////////////////////////////////////////////////
    //    Makes flip tricks go faster    //   Max to equal Switch with normal   //
    //////////////////////////////////////////////////////////////////////////////
    //Do 3 fliptricks in a combo         //Acid Drop 2 times in a combo         //
    //Do 4 fliptricks in a combo         //Air 40 feet high                     //
    //Do 5 fliptricks in a combo         //Air 70 feet high                     //
    //Do 8 fliptricks in a combo         //Land a 4 trick combo                 //
    //Do 10 fliptricks in a combo        //Land a 6 trick combo                 //
    //Double Kickflip 2 times in a combo //Land a 10 trick combo                //
    //Triple Kickflip 2 times in a combo //Land a 20 trick combo                //
    //////////////////////////////////////////////////////////////////////////////
    //               Rail                //               Manual                //
    //////////////////////////////////////////////////////////////////////////////
    //Improves rail balance when grinding//      Improves manual balance        //
    //////////////////////////////////////////////////////////////////////////////
    //Grind for 5 seconds                //Manual for 4 seconds                 //
    //Grind for 10 seconds               //Manual for 6 seconds                 //
    //Grind for 15 seconds               //Manual for 8 seconds                 //
    //Grind for 20 seconds               //Manual for 10 seconds                //
    //Natas Spin 3 times in a combo      //Manual 3 times in a combo            //
    //50-50 3 times in a combo           //Manual 5 times in a combo            //
    //Crooked 3 times in a combo         //Pogo 2 times in a combo              //
    //////////////////////////////////////////////////////////////////////////////
    
    ***********
    *SICK MODE*
    ***********
    //////////////////////////////////////////////////////////////////////////////
    //              Air                  //                Spin                 //
    //////////////////////////////////////////////////////////////////////////////
    //Your jump height out of a half pipe//     How fast you spin in the air    //
    //////////////////////////////////////////////////////////////////////////////
    //Air transfer 40 feet               //Land a 720 grab or fliptrick         //
    //Air transfer 60 feet               //Land a 900 grab or fliptrick         //
    //Land 2 Backflip grab               //Land a 1080 grab or fliptrick        //
    //Land 3 BS Roll grab                //Do 5 grabs in a combo                //
    //Land a 10,000 point air            //Do 10 grabs in a combo               //
    //Land a 20,000 point air            //Do 20 grabs in a combo               //
    //Land a 40,000 point air            //Do 30 grabs in a combo               //
    //////////////////////////////////////////////////////////////////////////////
    //              Lip                  //              Ollie                  //
    //////////////////////////////////////////////////////////////////////////////
    //    Improves lip stall balance     //   How high you jump on flat ground  //
    //////////////////////////////////////////////////////////////////////////////
    //Hold a liptrick for 3 second       //Ollie 30 feet                        //
    //Hold a liptrick for 5 second       //Ollie up 20 feet                     //
    //Hold a liptrick for 8 second       //Ollie up 25 feet                     //
    //Hold a liptrick for 10 second      //Ollie down 25 feet                   //
    //Hold a liptrick for 13 second      //Ollie down 35 feet                   //
    //BS Boneless 3 times in a combo     //Sticker Slap 4 time in a combo       //
    //Gymnast Plant 3 times in a combo   //Sticker Slap 6 times in a combo      //
    //////////////////////////////////////////////////////////////////////////////
    //              Run                  //               Speed                 //
    //////////////////////////////////////////////////////////////////////////////
    //    How long the run timer lasts   //       Top speed on the ground       //
    //////////////////////////////////////////////////////////////////////////////
    //Caveman 3 time in a combo          //Land a 100,000 point combo           //
    //Caveman 4 times in a combo         //Land a 400,000 point combo           //
    //Throw something at 4 ped in a combo//Land a 750,000 point combo           //
    //Throw something at 7 ped in a combo//Land a 1,500,000 point combo         //
    //Graffiti Tag 2 time in a combo     //Land a 3,000,000 point combo         //
    //Graffiti Tag 3 times in a combo    //Spine Transfer 3 time in a combo     //
    //Get mad and Freak Out              //Spine Transfer 6 times in a combo    //
    //////////////////////////////////////////////////////////////////////////////
    //            Flip Speed             //               Switch                //
    //////////////////////////////////////////////////////////////////////////////
    //    Makes flip tricks go faster    //   Max to equal Switch with normal   //
    //////////////////////////////////////////////////////////////////////////////
    //Do 5 fliptricks in a combo         //Acid Drop 4 time in a combo          //
    //Do 10 fliptricks in a combo        //Air 60 feet high                     //
    //Do 20 fliptricks in a combo        //Air 100 feet high                    //
    //Do 30 fliptricks in a combo        //Land a 25 trick combo                //
    //Do 50 fliptricks in a combo        //Land a 50 trick combo                //
    //Double Kickflip 2 time in a combo  //Land a 75 trick combo                //
    //Triple Kickflip 2 times in a combo //Land a 100 trick combo               //
    //////////////////////////////////////////////////////////////////////////////
    //               Rail                //               Manual                //
    //////////////////////////////////////////////////////////////////////////////
    //Improves rail balance when grinding//      Improves manual balance        //
    //////////////////////////////////////////////////////////////////////////////
    //Grind for 10 seconds               //Manual for 6 seconds                 //
    //Grind for 15 seconds               //Manual for 10 seconds                //
    //Grind for 20 seconds               //Manual for 14 seconds                //
    //Grind for 25 seconds               //Manual for 17 seconds                //
    //Natas Spin 5 times in a combo      //Pogo 5 times in a combo              //
    //Crooked 5 times in a combo         //Casper 6 times in a combo            //
    //Darkslide 5 times in a combo       //Half Cab Impossible 6 times in a combo/
    //////////////////////////////////////////////////////////////////////////////
    
    ******************************************************************************
    6.3 - Classic Mode Stats
    ******************************************************************************
    
    ***********
    *Barcelona*
    ***********
    1. Grind the fishing net off to the right of the bridge.
    
    2. In front of the hospital across the street, high above the quarter pipe
       with the multiple window balconies. Either climb the balconies or air off
       the quarter pipe.
    
    3. Go to the top of Guell Park and enter the Tram tower door to get on top.
       Drop off the front side of the roof to grab the stat.
    
    4. Release the bull, you will then be teleported back to the starting point.
       Go to the right of the subway entrance and use the brick quarter pipe to
       air into a grind just below the roof's ledge to the Museo Del Medevil. When
       you grind around the corner you will recieve the point.
    
    5. Wallride the side of the movie theater on the smaller area across the
       bridge. Grind the top of the wall and ollie into the stat point.
    
    ***********
    *Australia*
    ***********
    1. from the starting point turn right and go along the front of the tannish
       building. Go straight ahead to the buildings on the right wall, use the
       quarter pipe in the pinkish buildings alcove and grind the U shaped railing
       to the left.
    
    2. Go down the big set of stairs and grind the railing on the right. Use the
       kinked end to ollie up onto the roof of the life guard building and grind
       around it.
    
    3. From the starting point, turn to the right and go down the parking lot. You
       will see a white climbable pole near the sidewalk. Climb it and grind
       towards the street. Get the point on the sign.
    
    4. Get on the balcony of the restaraunt and use the quarter pipe in the back
       corner.
    
    5. Air over the headless green statue, where the head should be.
    
    **********
    *Skatopia*
    **********
    1. Go to the house behind the blue Skatopia sign and climb on to the top of
       the A-Fram roof.
    
    2. Go to the right side of the open garage and climb the tree closest to the
       Bigfoot graffiti, on the side of the garage. Jump over and grab the lowest
       railing on the garage and shimmy over to the edge. Climb up the railing and
       quickly jump over to the solid rooftop. Carefully walk over to the stat
       point making sure not to fall in any holes.
    
    3. Climb the mountain side across from the open garage. Use the vertical
       zipline to launch up in the air, move off to the left a little to fall back
       down on top of the stat point.
    
    4. Go to the right side of the barn on the edge of the level. Use the concrete
       quarter pipe to air up and grind the wooden fence towards the start of the
       level. Wallride the mountain side and wallie at the end to grab the point.
    
    5. Go to the left of the barn on the edge of the level. Climb the tree that is
       all by itself to grab the point.
    
    ********
    *BERLIN*
    ********
    1. From the starting point, jump in the fountain and drop down one section.
    
    2. Go to the yellow building in the back left corner of the building. Use the
       quarter pipe over by Gretchen's Bar to air up to the vent. Go towards the
       corner and climb the ladder up to the top. Walk around to the front of the
       building and climb the concrete blocks, then double jump on the billboard.
    
    3. Gotten when you do "Acid Drop from the 4 Beer-steins" at drop #3.
    
    4. Go to the red and white building across from the Berlin Platz and ollie
       onto one of the ledges. Climb the ladder in the corner to the top and grind
       the ledge towards the Sonata building.
    
    5. Go to the front of the church and jump on the ledge. Go to the left side
       and double jump off the building to grab it.
    
    *********
    *AIRPORT*
    *********
    1. From the starting point, move forward and air off the middle black and
       white railing in the middle of the first slope leading down. Grind on the
       light fixture straight ahead and transfer it over to the next light. Ollie
       off into the point.
    
    2. Go back to the circular baggage conveyor belt, air up the back left quarter
       pipe.
    
    3. Heading towards the bottom of the airport, climb on top of the white dome
       payphone structure. Then jump and climb on top of the light fixture over
       head, grinding back towards the starting point.
    
    4. Climb on top of the security system before the circular chairs leading to
       the back part of the level. Jump off the highest point of the security
       device.
    
    5. Get in the basement of the airport at the very end of the level. In the
       middle of this area, use the crates to reach it.
    
    ********
    *SCHOOL*
    ********
    1. From the starting point, use the quarter pipe straight ahead and launch up
       onto the roof. Turn around and use the kicker.
    
    2. Go down the stairs to the large area below. Climb the brick wall that is by
       itself and grind it towards the stat point.
    
    3. Heading towards the swimming pools, climb the left quarter pipe and then
       jump up to the roof of the school building.
    
    4. Climb the ladder to the middle diving board.
    
    5. Heading up the path to the starting point from the swimming pools, take the
       rail over to the building.
    
    **************
    *DOWNHILL JAM*
    **************
    1. From the starting point, ollie up the kicker on the right side to grind the
       right pipe above. Ollie off to grab it at the end.
    
    2. Following the concrete pathway downhill instead of the pipe over the gorge,
       air off the second to last kicker with the valve on it. Land on the rock
       across the gorge and air off the next kicker towards it.
    
    3. Right after landing, use the kicker on the right side to air into a grind
       on the pipes above. Grind them to the end and ollie off into the point.
    
    4. After passing through the dam, air off the kicker on the right side. Grind
       the top of the billboard and ollie off.
    
    5. Before the last slope to the finish line, use the quarter pipe on the right
       side to air up into a grind on the rail high up. Grind it all the way to
       the end and ollie off.
    
    *************
    *NEW ORLEANS*
    *************
    1. From the starting point, turn left and head to the end of the street. Get
       off your board and jump underneath the point.
    
    2. From #1, jump the fence and head through the bar with the huge hurricane
       drink. Use the quarter pipe outside the Back door jazz building.
    
    3. Next to the entrance of the yellow Nawlins building is a ladder to the
       left. Climb it to the second balcony.
    
    4. Get on the roof of the yellow building by climbing the rest of the ladder.
       Jump over to the Green Goddess roof and use the quarter pipe to the right.
    
    5. Go to the corner of the Mardi Gras Empire building to the right of the
       ferry. Jump up to the ledge and get it.
    
    **********
    *TRAINING*
    **********
    1. Air over the half pipe in the original warehouse room.
    
    2. In the original warehouse, use the quarter pipe against the back right wall
       to air up and grind the rail to the right. Ollie off and grind the light
       fixture above.
    
    3. Go into the new warehouse, jump on the double stack of boxes and over to
       the power box in the pool of water. Climb the ladder to the top.
    
    4. Use the quarter pipe to the right of the funbox behind the tomato crate to
       air into a grind on rail overhead. Then air transfer over to the parrallel
       rail.
    
    5. Go underneath the large funbox and use the quarter pipe on the back wall to
       air up to the stat point.
    
    ********
    *BOSTON*
    ********
    1. From the starting point, turn down the right road and use the first quarter
       pipe you see on the right side. Air up and smash through the window to
       enter the room.
    
    2. Go to the side of the library facing the boat. Use the right quarter pipe
       to air up and grab the point.
    
    3. Get on the roof of the library and spine transfer to the roof of the
       building getting renovated. Use the quarter pipe up here, against the
       church to air up to the point.
    
    4. Go to the right of the State Building, next to Jeers. Use the quarter pipe
       on the bank wall to air into a grind on the rail above and grind it all the
       way around to the opposite side of the bank.
    
    5. Get on the awning of the hospital. Using the right quarter pipe, air up
       into a grind on the rail above and grind it to the right. You will then
       go on a phone wire and grind it to the end of the construction site.
    
    ********
    *CANADA*
    ********
    1. From the starting point, head forward and use the bulldozer quarter pipe to
       air up and grab the banner up on the top. Pull yourself up and jump over to
       the electrical wire behind the banner and grab on to it. Shimmy over to the
       corner away from the starting point. Jump up to grab the stat point.
    
    2. Jump the fence into the skate park, and go to the back half of it, standing
       next to the totem pole. Grind the fence from the totem pole to the back of
       the skate park and ollie off at the end, landing on the iceberg across the
       water.
    
    3. grind the rail in front of the large totem pole towards the wooded area.
       Your grind will automatically transfer you into a grind on the wire going
       from the skatepark to the wooded area.
    
    4. Climb the large stump in the middle of the wooded area and jump towards the
       point. Hang on to the branch it is attached to if you have to.
    
    5. Head up the back path and grind the rope next to the machine with the lever
       on it, this will raise the quarter pipe ahead. Now launch off the quarter
       pipe to reach the covered half pipe. Ollie over to the leaning half pipe
       and grind the train track rail closest to the the half pipe.
    
    **************
    *PHILADELPHIA*
    **************
    1. From the starting point, turn around and head to the street. Turn left at
       the street and jump off your board. Double jump the side of the building.
    
    2. Continue down the street from #1 and turn left at the last sidewalk in
       front of the red brick building. Use the kicker planter in front of the
       building to air up to the balcony above. Now hop off the board and double
       jump onto the roof of the building.
    
    3. Drop off the building and head to the large fountain in the middle of the
       area. Grind the bronze pipe leading to the middle of the fountain and
       transfer the grind to the circular piece.
    
    4. Climb the tall planter to the left of the fountain and boneless off the end
       to grab the point in mid-air.
    
    5. Go to the blueish green building and grind up the ramps railing on the left
       side. transfer the grind up the electrical wire and grind past the first
       pole. This will smash the gates to the skatepark. Drop down and enter the
       second to the right entrance. Use the kicker to air into the stat point.
    
    *************
    *LOS ANGELES*
    *************
    1. At the starting point, go down the steps and turn to the right. Wallride up
       the side of the building and grind the ledge near the end.
    
    2. Use the quarter pipe on the side of the Findley Tower building to air up
       into a grind on the scaffolding above. Ollie off into the point above the
       street.
    
    3. Go behind the Findley Tower building and wallride up the front of the brick
       steps into a grind on the ledge. Quickly transfer the grind onto the rail
       above and ollie into the point.
    
    4. Follow the road to the fire truck by the flaming barrell. Turn left on the
       road, climb the last tree on the left.
    
    5. Grind the four earthquake rails around the building in front of the
       starting point. One to the left of the building, one going through the main
       hallway of the building, one in front of the building, and one off to the
       right of the back of the building. Go back to the starting point and turn
       towards the building in front of you. Grind the cable attached to the
       sidewalk up to the roof of the building, ollie over to the now ruined road.
       Air up using the plywood leaning against the road to reach the ledge ahead.
       Now jump out to the point to get it.
    
    **************
    *THE TRIANGLE*
    **************
    1. From the starting point, turn right and air up on the tail side of the
       crashed plane to bust through the tail to the point.
    
    2. Turn to the left a little more and head over to the crashed helicopter. Go
       on the other side of the hill and turn back to the helicopter, use the
       quarter pipe to air up into the point.
    
    3. Turn to the mountain and use the quarter pipe to air up onto the path on
       the mountain. go around to the right until you come to another quarter pipe
       and spine transfer over into a helipad area. Go up the ramp in the middle
       and use the quarter pipe in here to grab the point.
    
    4. Drop off the mountain and climb the stone walkway to the second level at
       the left end. Walk to the end of the path and enter the opening to the
       right.
    
    5. Jump onto the large half sunken ship and go to the front of it. Grind the
       front post out to the point.
    
    ******************************************************************************
    6.4 - Skater Stats and Specials
    ******************************************************************************
    
    Finding Extra Skaters opens additional Special Trick Slots for a total of 11
    slots. Certain skaters in the Secret Skaters section unlock new special tricks
    but they aren't put in the trick slots automatically so I didn't list them.
    
    /////////////////
    //Custom Skater//
    /////////////////
    Air - 3     Spin - 3
    Lip - 3     Ollie - 3
    Run - 3     Speed - 3
    Flip - 3    Switch - 3
    Rail - 3    Manual - 3
    
    McTwist - Right, Down + Grab button
    Kickflip Underflip - Up, Right + Flip button
    Tailblock Slide - Right, Down + Grind button
    One Wheel Nosemanual - Down, Up + Grind button
    
    /////////////
    //Tony Hawk//
    /////////////
    Air - 10    Spin - 10
    Lip - 9     Ollie - 7
    Run - 6     Speed - 10
    Flip - 7    Switch - 8
    Rail - 9    Manual - 7
    
    360 Varial McTwist - Right, Left + Grab button
    Indy 900 - Right, Down + Grab button
    Endless Handflip - Left, Down + Grab button
    Surfer - Up, Down + Grab button
    
    /////////////////
    //Bob Burnquist//
    /////////////////
    Air - 8     Spin - 9
    Lip - 9     Ollie - 7
    Run - 7     Speed - 10
    Flip - 8    Switch - 10
    Rail - 9    Manual - 7
    
    Shifty Shifty - Up, Down + Grab button
    Samba Flip - Left, Right + Grab button
    Darkside Japan - Left, Down + Grab button
    Boardslide Bodyvarial - Left, Right + Grind button
    
    ///////////////
    //Eric Koston//
    ///////////////
    Air - 7     Spin - 7
    Lip - 6     Ollie - 9
    Run - 8     Speed - 8
    Flip - 8    Switch - 10
    Rail - 10   Manual - 10
    
    Fandangle - Up, Right + Grind button
    Yeah Right - Right, Left + Grind button
    Endless Kickflip - Left, Right + Grab button
    No Problem 900 - Right, Up + Grab button
    
    ///////////////
    //Bam Margera//
    ///////////////
    Air - 8     Spin - 8
    Lip - 9     Ollie - 8
    Run - 10    Speed - 8
    Flip - 8    Switch - 9
    Rail - 9    Manual - 8
    
    Bam Bend Air - Up, Right + Grab button
    BAM - Down, Up + Grind button
    Grind N Barf - Left, Right + Grind button
    Chainsaw Rocker Grind - Down, Right + Grind button
    
    /////////////////
    //Rodney Mullen//
    /////////////////
    Air - 7     Spin - 9
    Lip - 7     Ollie - 8
    Run - 7     Speed - 6
    Flip - 10   Switch - 10
    Rail - 10   Manual - 10
    
    5-0 Fingerflip Nosegrind - Right, Left + Grind button
    Rodney Prime - Right, Down + Grind button
    HalfCab Underflip - Up, Down + Flip button
    Primo Spin - Left, Right + Grind button
    
    //////////////
    //Chad Muska//
    //////////////
    Air - 7     Spin - 8
    Lip - 7     Ollie - 10
    Run - 8     Speed - 8
    Flip - 9    Switch - 8
    Rail - 10   Manual - 9
    
    Moonwalk Five-O - Right, Down + Grind button
    Rusty Slide Manual - Left , Right + Grind button
    Muska 5-0 Flames - Left, Right + Grind button
    Worm Grind - Down, Up + Grind button
    
    /////////////////
    //Ryan Sheckler//
    /////////////////
    Air - 10    Spin - 8
    Lip - 10    Ollie - 7
    Run - 4     Speed - 8
    Flip - 10   Switch - 8
    Rail - 10   Manual - 10
    
    Swimming with the Sharks - Up, Down + Triangle
    Sheckler Grab - Up, Right + Grab
    
    ////////////////
    //Mike Vallely//
    ////////////////
    Air - 8     Spin - 8
    Lip - 8     Ollie - 9
    Run - 10    Speed - 10
    Flip - 8    Switch - 7
    Rail - 8    Manual - 8
    
    Flip 2 Switch - Down, Up + Grind button
    Flamingo - Down, Right + Grab button
    Around the World - Up, Right + Grind button
    Boomerang - Right, Left + Grind button
    
    ///////////
    //Wee-Man//
    ///////////
    Air - 8     Spin - 5
    Lip - 10    Ollie - 9
    Run - 10    Speed - 10
    Flip - 5    Switch - 10
    Rail - 8    Manual - 10
    
    Elbow Smash - Left, Right + Grind button
    Headkick Backflip - Down, Up + Grab button
    Flamingo - Down, Right + Grab button
    Slam Spinner - Left, Right + Grind button
    
    ////////////////
    //Ben Franklin//
    ////////////////
    Air - 6     Spin - 5
    Lip - 4     Ollie - 1
    Run - 2     Speed - 5
    Flip - 6    Switch - 6
    Rail - 6    Manual - 6
    
    Franklin Grind - Down, Up + Grind button
    
    ////////////////
    //Bull Fighter//
    ////////////////
    Air - 6     Spin - 9
    Lip - 9     Ollie - 3
    Run - 9     Speed - 7
    Flip - 3    Switch - 8
    Rail - 9    Manual - 9
    
    Espana Sword Slide - Down, Left + Grind button
    
    ///////////////////
    //Graffiti Tagger//
    ///////////////////
    Air - 8     Spin - 7
    Lip - 7     Ollie - 7
    Run - 10    Speed - 8
    Flip - 8    Switch - 6
    Rail - 6    Manual - 6
    
    Double Fistin - Down, Left + Grab button
    
    /////////////////
    //Shrimp Vendor//
    /////////////////
    Air - 8     Spin - 8
    Lip - 8     Ollie - 8
    Run - 9     Speed - 8
    Flip - 8    Switch - 7
    Rail - 8    Manual - 8
    
    Rotisserie - Left, Down + Grab button
    
    //////////
    //Jester//
    //////////
    Air - 10    Spin - 10
    Lip - 9     Ollie - 9
    Run - 9     Speed - 9
    Flip - 9    Switch - 9
    Rail - 9    Manual - 9
    
    Manual Entertainer - Up, Down + Triangle
    
    /////////
    //Shrek//
    /////////
    Air - 10    Spin - 10
    Lip - 10    Ollie - 10
    Run - 10    Speed - 10
    Flip - 10   Switch - 10
    Rail - 10   Manual - 10
    
    Board Snap - Right, Left + Circle
    Wax Slide - Left, Down + Triangle
    
    //////////////////
    //C.O.D. Soldier//
    //////////////////
    Air - 10    Spin - 10
    Lip - 10    Ollie - 10
    Run - 10    Speed - 10
    Flip - 10   Switch - 10
    Rail - 10   Manual - 10
    
    Hero - Left, Right + Grind
    Salute - Right, Down + Circle
    
    ******************************************************************************
    6.5 - Unlockables
    ******************************************************************************
    
    THPS1 Tony Hawk has appeared in my list to be playable when completing 100% of
    story mode, but he doesn't appear in the list of unlocked characters until you
    complete classic mode on normal difficulty. This was verified multiple times,
    so I have added this skater twice to the list.
    
    When collecting all the gaps I only recieved five cheat codes as an award, but
    with a cheat device you can unlock four more codes.
    
    There is NO cheat codes movie, it is a rumor.
    
    ///////////
    //SKATERS//
    ///////////
    Ben Franklin - Complete the Find Ben Franklin goal in Boston's Story Mode
    
    Bull Fighter - Complete the Free the Bull Fighter goal in Barcelona's Story
                   Mode
    
    Graffiti Tagger - Complete the Find the Graffiti Tagger goal in Berlin's Story
                      Mode
    
    Shrimp Vendor - Complete the Find the Shrimp Vendor goal in Australia's Story
                    Mode
    
    Jester - Complete the Find the Jester goal in New Orleans Story Mode
    
    Ryan Sheckler - Complete the Find Ryan Sheckler goal in Skatopia's Story Mode
    
    Shrek - Complete Story Mode (Easy Difficulty)
    
    Phil Margera - Complete Story Mode (Easy Difficulty)
    
    Alien - Complete Story Mode (Easy Difficulty)
    
    Geeky Kid - Complete Story Mode (Easy Difficulty)
    
    Space Monkey 1 - Complete Story Mode (Easy Difficulty)
    
    The Hand - Complete Story Mode (Normal Difficulty)
    
    Paulie 'Wheels of Fury' Ryan - Complete Story Mode (Normal Difficulty)
    
    Alien Doctor - Complete Story Mode (Normal Difficulty)
    
    Boat Captain - Complete Story Mode (Normal Difficulty)
    
    Lost Soul 1 - Complete Story Mode (Normal Difficulty)
    
    Call of Duty Soldier - Complete Story Mode (Sick Difficulty)
    
    Nigel Baeverhausen - Complete Story Mode (Sick Difficulty)
    
    German Drunk 1 - Complete Story Mode (Sick Difficulty)
    
    Mime - Complete Story Mode (Sick Difficulty)
    
    Zombie 1 - Complete Story Mode (Sick Difficulty)
    
    Aborigine - Complete 100% goals in Story Mode (Any Difficulty)
    
    Camera Man - Complete 100% goals in Story Mode (Any Difficulty)
    
    Construction Worker - Complete 100% goals in Story Mode (Any Difficulty)
    
    Cut Chemist - Complete 100% goals in Story Mode (Any Difficulty)
    
    German Drunk 2 - Complete 100% goals in Story Mode (Any Difficulty)
    
    Graffiti Punk - Complete 100% goals in Story Mode (Any Difficulty)
    
    Hospital Attendant - Complete 100% goals in Story Mode (Any Difficulty)
    
    Lifeguard - Complete 100% goals in Story Mode (Any Difficulty)
    
    Mayan - Complete 100% goals in Story Mode (Any Difficulty)
    
    Revolutionary Soldier - Complete 100% goals in Story Mode (Any Difficulty)
    
    Voodoo Doctor - Complete 100% goals in Story Mode (Any Difficulty)
    
    THPS1 Tony Hawk - Complete 100% goals in Story Mode (Any Difficulty)
    
    THPS1 Tony Hawk - Complete Classic Mode (Normal Difficulty)
    
    Steve-O - Complete Classic Mode (Normal Difficulty)
    
    Alien Leader - Complete Classic Mode (Normal Difficulty)
    
    Inline Skater - Complete Classic Mode (Normal Difficulty)
    
    Ramp Kid - Complete Classic Mode (Normal Difficulty)
    
    Jesse James - Complete Classic Mode (Sick Difficulty)
    
    Natas Kaupas - Complete Classic Mode (Sick Difficulty)
    
    Bigfoot - Complete Classic Mode (Sick Difficulty)
    
    The Imp - Complete Classic Mode (Sick Difficulty)
    
    Space Monkey 2 - Complete Classic Mode (Sick Difficulty)
    
    Australian Cop - Complete 100% goals in Classic Mode (Any Difficulty)
    
    Bratwurst Vendor - Complete 100% goals in Classic Mode (Any Difficulty)
    
    Corn Vendor - Complete 100% goals in Classic Mode (Any Difficulty)
    
    German Cop - Complete 100% goals in Classic Mode (Any Difficulty)
    
    German Drunk 3 - Complete 100% goals in Classic Mode (Any Difficulty)
    
    Horn Player - Complete 100% goals in Classic Mode (Any Difficulty)
    
    Lost Soul 2 - Complete 100% goals in Classic Mode (Any Difficulty)
    
    Metal Detector Guy - Complete 100% goals in Classic Mode (Any Difficulty)
    
    Pirate - Complete 100% goals in Classic Mode (Any Difficulty)
    
    Skatopia Punk - Complete 100% goals in Classic Mode (Any Difficulty)
    
    Zombie 2 - Complete 100% goals in Classic Mode (Any Difficulty)
    
    Boxer - Collect gaps on all 15 levels
    
    Flute Player - Collect gaps on all 15 levels
    
    Guitar Player - Collect gaps on all 15 levels
    
    Lounge Singer - Collect gaps on all 15 levels
    
    Lost Soul 3 - Collect gaps on all 15 levels
    
    Mayan with Tiki Mask - Collect gaps on all 15 levels
    
    Paramedic - Collect gaps on all 15 levels
    
    Security Guard - Collect gaps on all 15 levels
    
    Skaboto - Collect gaps on all 15 levels
    
    Space Monkey 3 - Collect gaps on all 15 levels
    
    Wiener Vendor - Collect gaps on all 15 levels
    
    Bigfoot One - Collect gaps on all 15 levels
    
    //////////
    //LEVELS//
    //////////
    Pro Skater - Complete Story Mode (Any Difficulty)
    
    The Triangle - Complete Classic Mode (Any Difficulty)
    
    //////////
    //VIDEOS//
    //////////
    Skatopia - Unlock Skatopia in Story Mode
    
    World Destruction Tour - Complete Story Mode (Any Difficulty)
    
    Pro Bails 1 - Complete Classic Mode (Any Difficulty)
    
    Pro Bails 2 - Complete 100% goals in Story Mode (Any Difficulty)
    
    Neversoft - Complete 100% goals in Classic Mode (Any Difficulty)
    
    //////////
    //CHEATS//
    //////////
    Always Special - Collect gaps on all 15 levels
    
    Perfect Rail - Collect gaps on all 15 levels
    
    Perfect Skitch - Collect gaps on all 15 levels
    
    Perfect Manual - Collect gaps on all 15 levels
    
    Moon Gravity - Collect gaps on all 15 levels
    
    Cool Specials - Cheat Device only (?)
    
    Rollerskates - Cheat Device only (?)
    
    Kid Mode - Cheat Device only (?)
    
    Fire - Cheat Device only (?)
    
    ******************************************************************************
    6.6 - Music Lyrics
    ******************************************************************************
    
    Songs with a * by it were not able to be found, send in the lyrics to that song
    if you are able to locate it.
    
    3 Inches of Blood
    25 Ta Life
    Aesop Rock
    Atmosphere
    Audio Two
    Brand Nubian
    Camaros*
    Johnny Cash
    The Casualties
    Cut Chemist*
    Das Oath*
    Dead Boys
    Dead End Road*
    The Distillers
    Disturbed
    Diverse*
    The D.O.C.
    The Doors
    The Explosion
    Faith No More
    Fear
    The Germs
    Grand Puba
    Handsome Boy*
    The Hiss*
    Jimmy Eat World
    Joy Division
    Kool Savas*
    Lamb of God
    Less Than Jake
    Libretto*
    The Living End
    The Living Legends
    The Melvins (Roger Osbourne)
    Metallica
    Mike V. and The Rats*
    Ministry
    Nebula*
    Operatic*
    The Ramones
    Rancid
    Red Hot Chili Peppers
    Pete Rock & CL Smooth
    Frank Sinatra
    Steel Pulse*
    The Stooges
    The Sugarhill Gang
    The Suicide Machines
    The Ultramagnetic MC's
    The Violent Femmes
    Ween
    X*
    
    ************************************
    *3 Inches of Blood - Deadly Sinners*
    ************************************
    Don’t walk the cold and ruthless streets,
    they drain the life from all they meet.
    the servants crying underground,
    smelling mortal blood like hounds.
    as you crawl the sewer pipes,
    deadly sinners set to strike.
    as you walk around the bend,
    you’ll be dead right there where you stand!
    
    CHORUS
    flash of iron, leather, spikes, and swords!
    mighty warriors with metal on their side!
    enemies of metal, your death is our reward!
    triumphant victory when you bring the steel to life
    
    deadly sinners
    VICTORY!
    deadly sinners
    WHEN YOU BRING!
    deadly sinners
    THE STEEL TO LIFE!
    [2X]
    
    CRUSHING THE LIGHT!
    STALKING THE NIGHT!
    DEADLY SINNERS ALWAYS WIN!
    
    kill the tyrants, endless conquest
    with no mercy, straight for his heart
    bloodlust will overtake, anger and violence
    without warning, lightning strikes in the dark
    strikes you in the dark
    LIGHTNING STRIKES
    THE DARK!!!
    
    RULING THE NIGHT!
    WINNING THE FIGHT!
    TAKING IT ALL!
    Deadly, deadly sinners, you at night!
    
    CHORUS
    flash of iron, leather, spikes, and swords!
    those mighty warriors with metal on their side!
    enemies of metal, your death is our reward!
    triumphant victory when you bring the steel to life!
    
    deadly sinners
    VICTORY!
    deadly sinners
    WHEN YOU BRING!
    deadly sinners
    THE STEEL TO LIFE!
    [2X]
    
    we are ruling the night, winning the fight
    taking it all right to the end
    winning the night, ruling the fight
    take on last step before you die!
    AAAAAAAAAAAAAhh ….. COMMON!!
    RULING THE NIGHT!
    WINNING THE FIGHT!
    TAKING IT TO THE END!
    YEEEAAAAAHHHH !!! OW!!!
    
    *****************************
    *25 Ta Life - Over the Years*
    *****************************
    This song goes out to you always lookin out this ones for you.
    For those who believe in you this ones for you.
    To those who piled on those who sang along.
    This ones for you.
    Those who come to shows it's all about friendship.
    Cause that's what it all comes down to.
    Those who booked a show or do a zine we believe in you.
    Forever the spirit remains.
    To those who represent it's clobberin time in the pit.
    To those who started it to those who stick to it.
    Our appreciation this ones for you.
    Today a new breed carries on open your mind cause it's a diverse scene.
    It's up to you to keep it alive and those that do this ones for you.
    It's up to you to get involved to the new breed this ones for you.
    
    *******************************
    *Aesop Rock - No Jumper Cables*
    *******************************
    Burn train buffers
    My fancy
    Up jumps the boogie delivering eye jammies
    Walk through the muck with a clutch on a trident
    Never give a fuck how far Pi went
    You are dealing with a reborn icicle age poltergeist
    
    Uprock, sidewalk cycles stuck at the bus stop
    Wookie foot must not sleep
    Under the invaders
    No batteries
    No jumper cables
    
    Wired underagers play box cutter facelift
    Rock utter makeshift spirit
    To y'all I'm just a funny moniker with a couple of fresh records
    And a bangin' hand style to put the jukies On the guest list
    
    Walk for that
    Metal train graf brainiac
    Walk for them
    Not a limelight
    more to blush alizarin crimson 
    when the multi million
    Tin men suck traditional rituals
    Out the homes of starving children
    And I bet they can see the city bleeding from the satellites
    Formed by the corporate war drums recorded poorly
    Dirty dub vamp.
    Bruised by the hues of wicked pallets
    Chewed by the tooth of livid maggots
    Dino DNA and cola, straight no chaser
    Mars attacks colorfulness
    I piss raptors on motherships
    
    Hazy days will stay purple
    Cause Cips with a Z bargain
    Like Crazy Eddie commercials
    
    Go Ah AH AHH AHHH
    network with a dirt devil
    Burn train buffers.
    Hi!
    Cute the way your little parasol spins.
    Bye!
    Suck my Neanderthal dick.
    Catapults spit.
    Losing the screws and bolts
    and all they heard's crews gulp in bulk and sulk in volts
    Zap!
    Radio m-m-m-m-mayhem, fine.
    Suicidal eye full of plastic nine.
    Bang!
    
    No batteries etc
    
    Come on
    
    Catapult
    Jump motherfuckers
    No batteries
    Catapult
    Jump motherfuckers
    No cables
    
    They only came to buff the name stuck to the train
    That's a textbook page
    for my seed up in flames
    
    Catapult
    Jump motherfuckers
    No batteries
    Catapult
    Jump motherfuckers
    No cables
    
    Curators cater to killers of innovators
    I'm a staple
    No batteries no jumper cables
    
    Choke train buffers like a headlocked Ed Koch
    Nurture the craft of concrete visionaries
    Cave painters screaming "Loosen the cuffs!"
    Cave paintings get the natural history feather dust
    Pick a lust.
    
    Limo tint stretch delorian chrome sittin on twenties
    Then I walk to the stouge, burning my laundry
    Lo Pro,
    fucked up jeans back at the party spinning Kane meets Flight of the Valkryies
    in a heartbeat.
    Saber tooth, catalog, city art, liturgy
    Ranger Ricks endanger the clique maximum efficiency
    And isn't that dope?
    The line of blind winged Pygars and how they wallow planks into the matmos.
    Binder bibles and a graphite prison violator
    with Joshua for the war gamer systems.
    
    Now the architects are rioting cause we built something different
    I'm like how the fuck sure shot evolution not my business?
    
    My elephant television was on.
    Grape soda, Grape ape, Great space coaster,
    DnD, GI Joe, Transformer, Herculiod, ThunderCat, Voltron, Speed Racer, Space
    Ghoster.
    Kiss the flickering images with Carroll Ann fingertips,
    C-4 to four chamber skips,
    Ohh shit...
    
    They say his eyes were spiraling back when he hit the mat
    Woke first words: "Oh it's like that?"
    Started bendin spoons and rippin arrows outa lady hawks
    With a C3P unit tryin to interpret the baby talk
    
    Burn train buffers
    Right turn woulda missed the iceberg, fine.
    But you don't like our kind. Do you?
    Junkyard Dog. Hot tin roofs cradle kittens with them sub par flaws.
    Rappin is my radio, graffiti is my TV.
    B-boys keep them windmills breezy.
    
    Catapult
    Jump motherfuckers
    No batteries
    Catapult
    Jump motherfuckers
    No cables
    
    They only came to buff the name stuck to the train
    That's a textbook page
    for my seed up in flames
    
    Catapult
    Jump motherfuckers
    No batteries
    Catapult
    Jump motherfuckers
    No cables
    Curators cater to killers of innovators
    I'm a staple.
    
    No batteries no jumper cables
    
    Catapult
    Jump motherfuckers
    No batteries
    Catapult
    Jump motherfuckers
    No cables
    
    They only came to buff the name stuck to the train
    That's a textbook page
    for my seed up in flames
    
    Catapult
    Jump motherfuckers
    No batteries
    Catapult
    Jump motherfuckers
    No cables
    Curators cater to killers of innovators
    I'm a staple.
    
    No batteries no jumper cables
    
    Don't get cooked by the pilot light
    I can smell metal in the air tonight
    I can smell metal in the air tonight
    I can smell metal in the air tonight
    Don't get cooked by the pilot light
    I can smell metal in the air tonight
    I can smell metal in the air tonight
    I can smell metal in the air tonight
    
    ***************************************
    *Atmosphere - Trying to find a Balance*
    ***************************************
    [Slug]
    They love the taste of blood
    Now I don't know what that means, but I know that I mean it
    Maybe they're as evil as they seem
    Or maybe I only look out the window when it's scenic
    "Atmosphere finally made a good record."
    Yeah right, that shit almost sounds convincing
    The last time I felt a sinking contradictive as this
    Was the last time we played a show in Cinnci'
    "Get real." they tell me
    If only they knew how real this life really gets
    They would stop acting like a silly bitch
    They would respect the cock whether or not they believed in it
    Doesn't take much and that's messed up
    Because these people do a lot of simple shit to impress us
    While everyone was trying to out-do the last man
    I was just a ghost trying to catch someone's[summers?] Pac-man
    Hello ma'am, would you be into restin'
    In some sexual positions and emotional investments
    See, I'm not insane, in fact I'm kind of rational
    When I be askin', "Yo, where did all the passion go?"
    East coast, West coast, down South, Midwest
    Nowadays everybody knows how to get fresh
    Somebody give me a big yes (YES!)
    God Bless America, but she stole the B from "Bless" (Accept it)
    Now I'm too fucked up to dance
    So I'ma sit with my hand down the front of my pants
    You can't achieve your goals if you don't take that chance
    So go pry open that trunk and get those amps (You know!)
    
    [Chorus x2]
    In the days of Kings and Queens I was a jester
    Treat me like a God, oh they treat me like a leper
    You see me move back and forth between both
    I'm trying to find a balance
    I'm trying to build a balance
    
    [Slug]
    So now I keep a close eye on my pets
    Because they make most of they moves off of instinct and sense
    It's eat, sleep, fuck in self defense
    So straight you can set your clocks and place bets
    Wait, let's prey on blind, deaf, dumb, dead
    Hustle, maybe a couple will love what you said
    Emcees drag their feet across a big naked land
    With an empty bag of seed and a fake shake of hands
    Yeah I got some last words, FUCK ALL OF YA'LL!
    Stop writin' raps and go play volleyball
    Gotta journey the world in a hurry
    Cause my attorney didn't put enough girls on the jury
    Guilty of droppin' these bombs in the city
    But I'm innocent, love is the motive that's why you're killin 'em
    Guilty of settin' my fire in all fifty
    But I'm innocent, blame it on my equilibrium
    
    [Chorus x2]
    In the days of Kings and Queens I was a jester
    Treat me like a God, oh they treat me like a leper
    You see me move back and forth between both
    I'm trying to find a balance
    I'm trying to build a balance
    
    I gotta find my balance
    I gotta find my balance
    
    [Slug]
    Now all my friends are famous
    It's either one thing or another
    They all don't know what my name is
    Probably know both of my brothers
    The one is a hard workin' savior
    The other's a hard workin' soldier
    I'm just your next door neighbor
    Workin' hard at tryin' to stay sober
    You wait for the car at the corner
    Pretend like you know what the pot is
    Won't quit till I hit California
    And make you my Golden State goddess
    
    ************************
    *Audio Two - Top Billin*
    ************************
    Check it out
    MC am I people call me Milk
    When I'm bustin up a party I feel no guilt
    Gizmo's cuttin, up for the
    Suckers that's, down with meeee!!
    The One of us, that's how I feel
    To be down you must appeal
    To the Two, we're rated R
    We're gifted, and we're going far
    Down the road, to the bank
    While I'm here I'd like to thank
    Mom and dad, they knew the time
    Gizmo's scratching Milk Dee's rhyming
    Milk is chillin, Giz is chillin
    What more can I say? Top billin
    That's what we get, got it good
    Since you understood, would you
    Stop scheming, and looking hard
    I got a great big bodyguard
    So step up if you wanna get hurt
    Milk Dee's gonna pull the skirt
    I get money, money I got
    Stunts call me honey if they feel real hot
    That's how it is, you can ask Giz
    I stole your girl while you were in prison
    Jail, for MC assault
    You was jealous it's all your fault
    Milk is chillin, Giz is chillin
    What more can I say? Top billin
    That's what we get, got it good
    And since you understood, would you
    Clap your hands, your hands you clap
    If your girl's out of place it's your girl I slap
    And if you're dumb, you'll ask why
    I am from that Do-or-Die
    The Audio Two, the Two's Audio
    I got a brother and his name's Gizmo
    Milk is chillin, Gizmo's chillin
    What more can I say? Top billin
    That's what we get, got it good
    And since you understood, would you
    Bite a rhyme, if you dare
    I get the papers so I don't care
    My contributions to this jam
    Is confusing, because I am
    Milk Dee, Milk Dee's dated all the way
    The super easy mightiest MC okay
    Yes I'm down, down by law
    I get the girlies out on the floor
    G is D, down is G
    Two the at the top is where he'll be
    That is us, call us odd
    Girls come in you won't be bored
    Milk is chillin, Giz is chillin
    What more can I say? Top billin
    That's what we get, got it good
    And since you understood, would you
    Do a dance, dance the Two
    If, you can dance it's easy to do
    This dance is on and on and on
    Dance until your breath is gone
    
    ***********************************************
    *Brand Nubian - Punks Jump up to get Beat Down*
    ***********************************************
    ( Get nothin' but a beat down! )
    Refrain 4x
    Punks jump up to get beat down!
    ( Get nothin' but a beat... )
    
    Sadat X:
    One day when I was ridin' on the train I seen these two kids talkin'
    about the Nubian reign had fallen.
    I didn't say nothin' cuz these kids caught my goat,
    even wore my coat like a murder that they wrote.
    So this kid with mouth swagger 'n I'll blaze the cloak and dagger
    so I gotta show Dukes the macho lot that I am.
    I can rock a jam, make the world drop ham,
    oh yes, I'm the bad man, and bad men wear black.
    And if it comes to droppin' bombs, yo, I'm with that.
    Though I can freak, fly, floow, fuck up a faggot.
    Don't understand their ways I ain't down with gays.
    You wanna grab the style that was made from my mom and my dad,
    when I was young I used to run with a notepad.
    Then dimes knew and somehow I knew that I was bad to the bone...
    black prodigy since the age of twen-ty.
    I could write a rhyme, rip it up and write a next one,
    right on the spot, sign my name with a dot.
    Diamond D threw me some smooth shit, Bronx crowd roar.
    Stick up your wack jam, everybody hit the floor.
    Okay it's you, Slim, the hard rock of the pack,
    don't wanna kneel to the brothers, you must be holin'.
    Bust some shit in his chest, now his whole body's swollen.
    Why did I have to do it He asked for it.
    His man saw it, so it don't mean shit to me.
    He's gone, that's how it's supposed to be....check it out now.
    I ain't goin' out, man that short shit is dead,
    have you heard what I said If not, ask the dread.
    He got a can and that's bad...similar to the one that I got from my own dad.
    
    Refrain 4x
    Lord Jamar:
    Your punk ass'll be grass quick fast like my name was flash
    when a nigga try and rob me for my cash.
    You thought you had a sweet vic, a nice pick,
    but you didn't anticipate that I might be sick.
    Now who's the trick, cuz I'm not a up. (No, no-no-no!)
    I always do the fuckin', just might do the buckin'.
    I leave my Nikes stuck in your rectum, till you learn
    Brand Nubian, yo, you gotta respect 'em.
    Dissect 'em, yo, our word is bond regardless.
    To my what, and do the Puma strut.
    So step the fuck off, before I punch you in your face,
    with the mothafuckin' bass!
    Then you're gonna taste blood in your mouth, it's gonna flood south
    to the ground, and you're gonna know I don't fuck around.
    So if you think you had two soft newjacks,
    we're gonna have to off you with a few cracks
    to the jaw and you won't pop that shit no more.
    Explainin' to your friends why you're layin' on the floor.
    Did you want some more I didn't think so.
    Just got whipped like a faggot in the clink, so
    I suggest you take your bloody mess and find a piece of wire,
    fix your broken jaw, then it's time to retire.
    Lord Jamar will live long, cuz I give strong blows the heads of my foes.
    Dread flows, gives me power as it grows.
    Watch how rass-cladda you catch the speed knot,
    heed not, and hell will be your home,
    Lord Jamar, Sadat, as we swell your dome.
    
    Refrain 4x
    
    **********************
    *Camaros - Cheesecake*
    **********************
    Can not locate lyrics for this song
    
    ****************************
    *Johnny Cash - Ring of Fire*
    ****************************
    Love is a burning thing
    and it makes a firery ring
    bound by wild desire
    I fell in to a ring of fire...
    
    I fell in to a burning ring of fire
    I went down,down,down
    and the flames went higher.
    And it burns,burns,burns
    the ring of fire
    the ring of fire.
    
    The taste of love is sweet
    when hearts like our's meet
    I fell for you like a child
    oh, but the fire went wild..
    
    I fell in to a burning ring of fire.....[etc]
    
    **********************************
    *The Casualties - Unknown Soldier*
    **********************************
    Oh (x7)2,3,4
    
    Oh (x7)
    
    Joey is out of school, didn't fucking ask for much
    Couldn't get a job, the marines his last hope
    Down at the frontline, with a gun not a toy
    Kill many men, not asking what for
    
    Oh (x7)
    
    Joey's family, the comrades next to him
    Die one by one, his luck is running out
    Joey wrote back home, his parents unemployed
    The rich is fuckin laughing, profits from the war
    
    Oh (x7) GO!
    
    Joey is off to die, for another senseless war
    No arms, no legs - his mother cries at home
    Joey wears the flag, so proud to fight for us
    And for a government, that doesn't give a fuck
    
    Oh (x7) GO!
    
    Oh (x7) GO!
    
    Oh (x7)
    
    Joey is off to die, for another senseless war
    No arms, no legs - his mother cries at home
    Joey wears the flag, so proud to fight for us
    And for a government, that doesn't give a fuck
    
    Marching to the left, marching to the right
    Marching on the frontline, what a fuckin sight
    Marching to the left, marching to the right
    Marching on the frontline, what a way to die
    
    Joey, Joey, Joey Tell me what you see now
    Joey, Joey, Joey Please come back home now
    
    Marching to the left, marching to the right
    Marching on the frontline, what a fuckin sight
    Marching to the left, marching to the right
    Marching on the frontline, what a way to die
    
    *****************************
    *Cut Chemist - Drums of Fire*
    *****************************
    Can not locate lyrics for this song
    
    *************************
    *Das Oath - Awesome R****
    *************************
    Can not locate lyrics for this song
    
    ***************************
    *Dead Boys - Sonic Reducer*
    ***************************
    I don't need anyone, don't need no mom and dad
    Don't need no good advice, don't need no human rights
    I got some news for you, don't even need you too
    
    I've got my time machine, got my 'lectronic dream
    Sonic reducer, 
    Got a sonic reducer, ain't no loser
    Sonic reducer, sonic reducer
    
    People out on the streets, they don't know who I am
    I watch them from my room, they are just passin' by
    But I'm not just anyone Said I'm not just anyone
    
    I got my time machine, got my lil' 'lectronic dream
    Sonic reducer, ain't no loser
    Sonic reducer, sonic reducer
    
    I'll be a pharaoh soon, rule from some cotton tomb
    Things will be different then, the sun will rise from here
    Then I'll be ten feet tall, and you'll be nothing at all
    
    I got my time machine, got my 'lectronic dream
    Sonic reducer, ain't no loser
    Sonic reducer, sonic reducer
    Sonic reducer, sonic reducer
    Sonic reducer, sonic reducer, sonic reducer
    
    **************************
    *Dead End Road - Sin City*
    **************************
    Can not locate lyrics for this song
    
    **************************************
    *The Distillers - Beat Your Heart Out*
    **************************************
    Baby you make my heart beat faster
    Baby you make my heart beat faster
    I know let alone to rest alone
    You’re making me
    I had to run the damage is done
    I give it up
    There nothing left take the rest
    You’re draining me
    
    Me I set it light it burns so bright
    Stab it out
    Stab it out
    
    Baby you make my heart beat faster
    Baby you make my heart beat faster
    
    I know,
    I know,
    I know
    I had to run the damage is done
    I give it up
    I had to go
    It got control
    You’re breaking me
    There’s nothing left so take the rest
    Stab it out
    Stab it out
    I set it light
    It burns so bright
    You’re draining me
    
    You make my heart beat faster
    Baby you make my heart beat faster
    
    I know,
    I know,
    that it’s true
    Let alone to rest alone
    Let alone to rest alone
    Let alone to rest alone
    
    Baby you make my heart beat faster
    Baby you make my heart beat fast
    Baby you make my heart beat faster
    
    There’s nothing left so take the rest
    There’s nothing left so take the rest
    There’s nothing left so take the rest
    There’s nothing left so take the rest
    There’s nothing left so take the rest
    
    Baby you make my heart beat faster
    Baby you make my heart beat faster
    
    Baby you make my heart beat faster
    Baby you make my heart beat faster
    
    **********************
    *Disturbed - Liberate*
    **********************
    Liberate your mind
    You motherfucker, you're so narrow-minded
    So narrow-minded
    Liberate your mind
    Now motherfucker, will you liberate your mind
    This time
    
    Bold motherfucker
    Don't limit your mind
    Can;t you see that the pace
    Has fallen behind
    All the hate in your heart
    Will be leaving you blind
    So bold motherfucker
    Don't you limit your mind
    This time
    
    Waiting, for your modern messiah
    To take away all the hatred
    That darkens the light in your eye
    Still awaiting. I
    
    "Out of Zion shall come forth a law
    And the word of the Lord from Jerusalem
    Nation shall not raise sword against nation
    And they shall not learn war anymore
    For the mouth of the Lord hath spoken"
    
    Waiting, for your modern messiah
    To take away all the hatred
    That darkens the light in your eye
    Still awaiting.
    
    *********************
    *Diverse - Certified*
    *********************
    Can not locate lyrics for this song
    
    ********************************
    *The D.O.C. - Whirlwind Pyramid*
    ********************************
    The said it was all about knowledge
    And know I feel like I got most of it all
    Dre, Drop it!
    
    Parental discrestion is advised when the D.O.C. gets candid
    To move like a one-armed bandit
    Arrange the tempo when I go solo
    The beat and the cut to a rhyme, and it's oh so
    Raw, cause you want to jam, then you go "Damn he's good"
    And you're right cause I am
    And I'm strong, strong enough to reach them
    They said they wanna learn, so I'm a teach them
    Amplified by a microphone, my point it known
    So yo, leave the pad at home
    I'm down with the sound so much that I can feel it
    If there's a deal to be dealt, then I'll deal it
    I'm on a roll, that's word to the father
    Chumps want to break, but I tell 'em I don't bother
    Char the memory of all who saw the
    Last of the concerned, I burn like lava
    So in sum you break, you broke it
    And I'm smiling, but not joking
    Secrets are told, fold but never did
    With the knowledge as strong as a whirlwind pyramid
    
    It was mandatory, a righteous editorial
    Cause my sport is like part of a memorial
    Knowing the whole I was told through a pole
    I have the juice to make vinyl gold
    Servent at your service, never nervous
    Why am I claiming The Great? Cause I deserve this
    Title is vital, I receive directly
    So I don't have to deal with suckers trying to check
    T-R to the A-Y, do they have to be warned? Just try
    And I'll start crushing without discussion
    Checking the crowd with the rhymes I'm busting
    Cool, a quality I have to mention
    Gaining with the dope comprehension
    I move the corwd, so I make it my bid
    Pop the lid, yeah, see a whirlwind pyramid
    
    Hold it
    
    ******************************
    *The Doors - Break on through*
    ******************************
    You know the day destroys the night
    Night divides the day
    Tried to run
    Tried to hide
    Break on through to the other side
    Break on through to the other side
    Break on through to the other side, yeah
    
    We chased our pleasures here
    Dug our treasures there
    But can you still recall
    The time we cried
    Break on through to the other side
    Break on through to the other side
    
    Yeah!
    C'mon, yeah
    
    Everybody loves my baby
    Everybody loves my baby
    She get
    She get
    She get
    She get
    Yeah
    
    I found an island in your arms
    Country in your eyes
    Arms that chain us
    Eyes that lie
    Break on through to the other side
    Break on through to the other side
    Break on through, oww!
    Oh, yeah!
    
    Made the scene
    Week to week
    Day to day
    Hour to hour
    The gate is straight
    Deep and wide
    Break on through to the other side
    Break on through to the other side
    Break on through
    Break on through
    Break on through
    Break on through
    Yeah, yeah, yeah, yeah
    Yeah, yeah, yeah, yeah, yeah
    
    Here I Am
    The Explosion
    
    ********************************
    *Faith No More - Midlife Crisis*
    ********************************
    Go on and wring my neck
    Like when a rag gets wet
    A little discipline
    For my pet genius
    My head is like a lettuce
    Go on and dig your thumbs in
    I cannot stop giving
    I'm thirty-something
    Sense of security
    Like pockets jingling
    Midlife crisis
    Suck ingenuity
    Down through the family tree
    You're perfect, yes, it's true
    But without me you're only you
    Your menstruating heart
    It ain't bleedin' enough for two
    It's a midlife crisis...
    What an inheritance
    The salt and the Kleenex
    Morbid self attention
    Bending my pinky back
    A little discipline
    A donor by habit
    A little discipline
    Rent an opinion
    Sense of security
    Holding blunt instrument
    I'm a perfectionist
    And perfect is a skinned knee
    You're perfect, yes, it's true
    But without me you're only you
    Your menstruating heart
    It ain't bleeding enough for two
    It's a midlife crisis...
    
    *********************************
    *Fear - I love Livin in the City*
    *********************************
    I love livin' in the city [x2]
    
    My house smells just like the zoo,
    It's chock full of shit and puke!
    Cockroaches on the walls
    Crabs crawlin' on my balls!
    Ohh, but I'm so clean cut,
    I just wanna fuck some sluts!
    
    I love livin' in the city [x2]
    
    Spent my whole life in the city,
    Where junk is king and the air smells shitty.
    People pukin' everywhere.
    Piles of blood, scabs and hair.
    Bodies wasted in the street,
    People dyin' on the street,
    But the suburban scumbags, they don't care,
    Just get fat and dye their hair!
    
    I love livin' in the city [x2]
    
    I love livin' in the city [repeat]
    
    ***************************
    *The Germs - Lexicon Devil*
    ***************************
    I'm a Lexicon devil with a battered brain
    searching for a future the world's my aim
    so gimme gimme your hands gimme gimme your minds
    gimme gimme your hands gimme gimme your minds
    gimme gimme this gimme gimme that
    
    I want toy tin soldiers that can push and shove
    I want gunboy rovers that will wreck this club
    I'll build you up and level your heads
    We'll run it my way cold men and politics dead...
    (Chorus)
    
    I'll get silver guns to drip old blood
    Let's get this established joke a shove
    We're gonna wreak havok on this rancid mill
    I'm searchin' for somethin' even if I'm killed...
    (Chorus)
    
    Empty out your pockets- you don't need their change
    I'm giving you the power to rearrange
    Together we'll run to the highest prop
    Tear it down and let it drop... away...
    (chorus)
    
    ************************
    *Grand Puba - I like it*
    ************************
    Let's do it
    Yeah
    yeah
    get down situation get down no doubt 95
    We're talkin' 2000
    How we represent
    Come a kick it with 
    
    A little of this and a little of that
    and a little of that (x4)
    
    Check it I get the gumtions to make your conjuction function
    So honey get it straight or be on your roller blades and skate
    My style switch fast like a rash then it get you itchin'
    My flow is crisp like a bucket full of Cornnels chicken
    I mold the beat like pottery lyrics flow like blood through the artery
    With more rhymes then numbers at the lottery
    You know my stello have my doe and watch me drop a flow
    I wax shit up and make it shine like I was Mop & Glow
    So come on baby love let's put it on no fakin' moves
    Let's flip on it heads I win and tails you lose
    GOT CHA
    Grand Puba comes with alladat 
    Because I got more game then quarters in the laundry mat
    Uh we keep it tight the way it's suppose to be
    While jealous snakes say damn mon you should of swallowed me
    No doubt cause we hit 'em with...
    Hook
    
    Dig it I got to be one of the baddest brothers on the planet
    I'm baggin' honies and they all got bodies just like Janet
    I play it save never takin' chickenheads for granded
    I'm Superman and Lois takes my rhymes to Daily Planet
    I got more promise then timers who makes ? muffins
    I do more stickin' in chicken then Stove Top Stuffing
    No doubt about it hun I hit from here to China
    When I drop the D minor watch me soggy your vagina
    Grand Puba, Stud Doogie droppin' clonkite
    Prefer the chocolate like the outside of a Klondike
    That's how it go and tha'ts the way it's designed
    So you can Stoke Me Down I don't mind
    We keep it tight and that's the way it's suppose to be
    While jealous snakes say damn mon you should of swallowed me
    Hook
    
    You gotta be that shit (take your time young man). The way it's designed to
    ease your mind in the 95 flavor. No doubt no questions aked cause we
    fulfill that task. We keep it real like Jill youknowhatI'msayin'? We gonna
    move it on for the year 2000. Big up all you New York City style squads in
    it to the fullest.
    Live your life (x6)
    No doubt that's what we talking about. (C'mon and just get down) (With
    Grand Puba and Stud Doogie just get down) (x4) (Big Jeff in the hosue the
    Neyru in the house and the K to the I to the D is in the house. 2000. 2000
    
    ******************************
    *Handsome Boy - Holy Calamity*
    ******************************
    Can not locate lyrics for this song
    
    ******************************
    *The Hiss - Back on the Radio*
    ******************************
    Can not locate lyrics for this song
    
    ************************
    *Jimmy Eat World - Pain*
    ************************
    I don't feel the way I've ever felt.
    I know.
    I'm gonna smile and not get worried.
    I try but it shows.
    
    Anyone can make what I have built.
    And better now
    Anyone can find the same white pills.
    It takes my pain away.
    
    It's a lie. A kiss with opened eyes.
    And she's not breathing back.
    Anything but bother me.
    (It takes my pain away)
    Never mind these are horrid times.
    Oh oh oh 
    I can't let it bother me.
    
    I never thought I'd walk away from you.
    I did.
    But it's a false sense of accomplishment.
    Every time I quit
    
    Anyone can see my every flaw.
    It isn't hard.
    Anyone can say they're above this all.
    It takes my pain away.
    
    It's a lie. A kiss with opened eyes.
    And she's not breathing back.
    Anything but bother me.
    (It takes my pain away)
    Never mind these are horrid times.
    Oh oh oh
    I can't let it bother me.
    
    I can't let it bother me.
    
    It takes my pain away.
    
    It's a lie. A kiss with opened eyes.
    And she's not breathing back.
    Anything but bother me.
    (It takes my pain away)
    Never mind these are horrid times.
    Oh oh oh
    I can't let it bother me
    
    ***********************
    *Joy Division - Warsaw*
    ***********************
    3,5,0,1,2,5, Go!
    
    I was there in the back stage,
    When the first light came around.
    I grew up like a changeling,
    To win the first time around.
    I can see all the weakness.
    I pick all the faults.
    Well I concede all the faith tests,
    Just ot stick in your throats.
    
    31G, 31G, 31G
    
    I hung around in your soundtrack,
    To mirror all that you've done,
    To find the right side of reason,
    To kill the three lies for one,
    I can see all the cold facts.
    I can see through your eyes.
    All this talk made no contact.
    No matter how hard we tried.
    
    31G, 31G, 31G
    
    I can still hear the footsteps.
    I can see only walls.
    I slid into your man-traps,
    With no hearing at all.
    I just see contradiction,
    Had to give up the fight,
    Just to live in the past tense,
    To make believe you were right.
    
    31G, 31G, 31G
    
    3, 5, 0, 1, 2, 5.
    
    ***********************
    *Kool Savas - Grind on*
    ***********************
    Can not locate lyrics for this song
    
    ***************************
    *Lamb of God - Black Label*
    ***************************
    The human condition is inherit claustrophobia.
    Compression of my space made complete.
    I would rip out my own entrails by hand just to be alone.
    Inanity rolls total through this sphere. 
    Ostracized for clarity of vision. 
    A dream unrealized of solitude that I should decend into autonomy
    and know the pain of fellowship no more.
    I feel nothing but a lack of space.
    Paradox of socialization results in duress.
    Rife with hostility, what has caused me so much hate?
    Humanity. Exterminate with extreme predjudice.
    
    *************************************************
    *Less than Jake - Thats why They call it a Union*
    *************************************************
    There's a black cloud over this house
    That's been around for 3 years now
    There's a thunderstorm inside
    And it won't go away
    
    That's why they call it a union
    That's why they call it a union
    So both of you please forgive me tonight
    That's why they call it a union
    So please forgive me tonight
    
    I remember him turning around
    He said, "Son, I'll be leaving now,
    I can't be the person that you want me to be
    And then she said, "So things aew finally ending now,
    I knew you'd be walking out,
    You can't be the person that you want me to be."
    
    3 years of all the arguments
    3 years of all this silence
    Has been enough to last me a lifetime
    3 years of all the arguments
    3 years of all this pain
    
    That's why they call it a union
    That's why they call it a union
    So both of you please forgive me tonight
    That's why they call it a union
    So please forgive me tonight
    
    I can't look at the pictures anymore
    Because i know how it's run its course
    And i know hoe the story ends
    I know it ends
    
    There's a black cloud over this house
    That's been around for 3 years now
    There's a thunderstorm inside,
    And another fight tonight
    
    There's a black cloud over this house
    That's been around for 3 years now
    There's a thunderstorm tonight
    And it won't go away, no it won't go away
    
    *******************
    *Libretto - Volume*
    *******************
    Can not locate lyrics for this song
    
    ***********************************
    *The Living End - End of the World*
    ***********************************
    Last night I had me a dream son
    The end of the world could be seen
    No sign of life could I feel son
    Nothing was what it had been
    
    Black as the night, life out of sight
    You can't imagine the scene
    
    Last night I had me a dream son
    The end of the world could be seen
    I didn't know where to turn son
    The absence of life was obscene
    
    The end of time or just in my mind
    I know that it's hard to believe
    
    And I can almost see the end of the world
    And I can almost see the end of the world
    So give me a minute
    And I'll put you in it
    But you must never return
    
    It could occur any day son
    Just you remember and pray
    You have what you love
    Now love what you have
    And maybe then you will last a bit longer
    
    Last night I had a dream
    The strangest that I'd ever seen
    Yes you were there and you were
    Telling everybody not to worry
    Just let it be
    Then you led me to believe
    Everything happens in threes
    But as you spoke then I awoke
    Only to find that we'd arrived
    At the end of the world
    
    ********************************
    *Living Legends - Night Prowler*
    ********************************
    [Chorus](Slug)
    You don't know me but you'd like to
    Why'd you think I stood beside you?
    Not concerned with how this might fall
    Nature become prowl at nightfall
    
    (Grouch)
    When the sun begins to dim
    And eventually the day dies
    And the mood prepares to sway
    That's where another way lies
    Glow of the liquor store lights
    Set the scene for no rights
    Let's convene, discuss the scheme
    And hope it flows how we dream
    Tonight can make or break you if you let it
    Someone set it out for you to let it out
    Now don't regret it
    Get embedded to the back drop
    Positioned there with your cash crop
    Envision night as the last stop
    Don't miss the train
    It's time to gain, strain, aim, fire
    Blame, reign, fuck and then retire
    I'm liar past eleven, after one I'm on the run
    Till the sun comes up tomorrow
    I'm working, you're having fun
    Not too devious, but that's me
    Spontaneous if you ask me
    But then again, I'm blending in.
    
    (Sunspot)
    Step to the beat, walk to the beat
    Talk to the beat, live to the beat
    Rock to the beat, fuck to the beat
    Dance to the beat, pay to the beat
    Fight to the beat, you get l-l-lost to the beat
    Police walk the beat, kill to the beat
    Steel to the heat, terrorize kill no retreat
    Prowl to the beat, how did a V-O weak scandal oh spray vandal
    Walk the streets I hear footsteps on the streets
    Someone's following me on the streets
    Like racism on the streets
    Can't even have a new car on the streets
    Police prowl on the streets
    They got you sittin' on the streets
    Runnin' ya L's, what in the hell?
    Runnin' on tell, they see a black man they get scared as hell
    Like did somebody escape from jail
    You feel em' prowlin' when you walkin'
    Some rooms when you walk in like boom
    I wanna just break shit, I wanna re-create shit
    I wanna take shit you say and use it against you
    Act a damn fool like crackheads do
    Like your mama do
    
    [Chorus](Slug)
    You don't know me but you'd like to
    Why'd you think I stood beside you?
    Not concerned with how this might fall
    Nature become prowl at nightfall
    
    (Slug)
    Dusk, thus the beginning is on until dawn
    Trust regardless of the daily
    Really nothings wrong
    I'm still breathin' and here's another evening
    From the fortress
    I leave for my course of tonight's achievements
    There's no grievance in my pocket
    Just a couple of dollars, a pen and hopefully my wallet
    Because my man over here has got the hook up at the front door
    Long as my ID's right what more could they want for?
    Yeah we in there
    Like fluoride, off the wall on the left side
    A room full of pride, I'm consumed by the tune applied
    This fuckin' DJ is tight man
    I can already feel the minutes being added to my life span
    MC Lyte paper thin drink tickets from the staff
    Now it's time to make a friend and see if I can make her laugh
    Hey princess, I got a lot of dialog
    So I'm gonna line it up for you to get high and try to follow
    Light up another false sense of security
    Play a game of twenty questions
    You can test my purity
    And as the world comes down on me
    And as I go down on her… night prowler
    
    (PSC)
    I'm out when the freaks come out
    Way after dusk
    After the time when the opening acts get they time to bust
    The nightshift I prowl and observe like the owl
    Surroundings minus the scowl
    Wise and well endowed
    In the mental! Well renowned
    Ghetto pass every town
    PSC! Nice 2 meet you, oh you know about this wow!
    Your ex-boyfriend showed you all about this how?
    Can I thank him for training such a beauty
    It fits my style
    Compliments exchanged
    Plus 5 dollars change
    Signed my name on the poster
    And I kept it in the holster like I'm supposed ta
    Now, what would you do in the clutch
    If you get a pussy hug after dusk?
    
    [Chorus](Slug)
    You don't know me but you'd like to
    Why'd you think I stood beside you?
    Not concerned with how this might fall
    Nature become prowl at nightfall
    
    ****************************************************
    *The Melvins (Roger Osbourne) - Sweet Willy Rollbar*
    ****************************************************
    The free day ready to cheev
    Like a sordid ray
    He make a motor clean 
    He shake it luck in yesterday
    Life inside your smile
    Ringin' through your tail
    Right.
    You got a motor and it's so ready I
    I got a motive, sorry I don't
    
    **********************
    *Metallica - Whiplash*
    **********************
    Late at night all systems go
    You have come to see the show
    We do our best You're the rest
    You make it real you know
    There is a feeling deep inside
    That drives you fuckin' mad
    A feeling of a hammerhead
    You need it oh so bad
    
    Adrenaline starts to flow
    You're thrashing all around
    Acting like a maniac
    Whiplash
    
    Bang your head against the stage
    Like you never did before
    Make it ring Make it bleed
    Make it really sore
    In a frenzied madness
    with your leather and your spikes
    Heads are bobbing all around
    It is hot as hell tonight
    
    Adrenaline starts to flow
    You're thrashing all around
    Acting like a maniac
    Whiplash
    
    Here on the stage the Marshal noise
    is piercing through your ears
    It kicks your ass kick your face
    Exploding feeling nears
    Now is the time to let it rip
    To let it fuckin' loose
    We are gathered here to maim and kill
    Cause this is what we choose
    
    Adrenaline starts to flow
    You're thrashing all around
    Acting like a maniac
    here we go
    
    The show is through the metal is gone
    It is time to hit the road
    Another town Another gig
    Again we will explode
    Hotel rooms and motorways
    Life out here is raw
    But we will never stop
    We will never quit
    cause we are Metallica
    
    Adrenaline starts to flow
    You're thrashing all around
    Acting like a maniac
    Whiplash
    
    **************************************
    *Mike V. and the Rats - Never Give up*
    **************************************
    Can not locate lyrics for this song
    
    *****************
    *Ministry - No W*
    *****************
    If this is really living
    Then why am I so unforgiving
    Half the world is down the toilet
    Half on its way
    
    If I had a dollar for every time he hollers
    Trust us with your hearts and minds
    Or I'll make you pay
    
    Trust me
    Trust me
    
    Ask me why you're feeling screwed
    And I'll give you the answer
    There's a Colon Dick & Bush
    Justa hammerin' away
    
    Ask me why you feel deceived
    Stripped of all your liberties
    It doesn't take a genius to explain
    That today
    
    Trust me
    Trust me
    
    *********************
    *Nebula - So it Goes*
    *********************
    Can not locate lyrics for this song
    
    **********************************
    *Operatic - Interested in Madness*
    **********************************
    Can not locate lyrics for this song
    
    *****************************************
    *The Ramones - Rock and Roll High School*
    *****************************************
    Well I don't care about history
    Rock, rock, rock'n'roll high school
    'Cause that's not where I wanna be
    Rock, rock, rock'n'roll high school
    I just wanna have some kicks
    I just wanna get some chicks
    Rock, rock, rock, rock, rock'n'roll high school
    
    Well the girls out there knock me out, you know
    Rock, rock, rock'n'roll high school
    Cruisin' around in my GTO
    Rock, rock, rock'n'roll high school
    I hate the teachers and the principal
    Don't wanna be taught to be no fool
    Rock, rock, rock, rock, rock'n'roll high school
    
    Fun fun rock'n'roll high school
    Fun fun rock'n'roll high school
    Fun fun rock'n'roll high school
    Fun fun, oh baby
    
    *************************
    *Rancid - Fall Back Down*
    *************************
    Don't worry about me, I'm gonna make it alright
    Got my enemies crossed out in my sight
    I take a bad situation gonna make it right
    In the shadows of darkness I stand in the light
    You see it's our style to keep it true
    I've had a bad year, a lot to go through
    I've been knocked out, beat down, black and blue
    She's not the one coming back for you
    She's not the one coming back for you
    
    If I fall back down, you're gonna help me back up again
    If I fall back down, you're gonna be my friend
    If I fall back down, you're gonna help me back up again
    If I fall back down, you're gonna be my friend
    It takes disaster to learn a lesson
    
    You're gonna make it through the darkest night
    Some people betray one and cause treason
    We're gonna make everything alright
    Well the worst of times, now, they don't phase me
    Even if I look and act really crazy
    I went way down, she betrayed me
    Now my vision is no longer hazy
    I'm very lucky to have my crew
    They stood by me when she flew
    I've been knocked out, beat down, black and blue
    She's not the one coming back for you
    She's not the one coming back for you
    
    If I fall back down, you're gonna help me back up again
    If I fall back down, you're gonna be my friend
    
    *******************************************
    *Red Hot Chili Peppers - Power of Equality*
    *******************************************
    I've got a soul
    That cannot sleep
    At night when something
    Just ain't right
    Blood red
    But without sight
    Exploding egos
    In the night
    Mix like sticks
    Of dynamite
    Red black or white
    This is my fight
    Come on courage
    Let's be heard
    Turn feelings
    Into words
    American equality
    Has always been sour
    An attitude
    I would like to devour
    My name is peace
    This is my hour
    Can I get
    Just a little bit of power
    
    The power of equality
    Is not yet what it ought to be (ought to be)
    It fills me up like a hollow tree (hollow tree)
    The power of equality
    
    Right or wrong
    My song is strong
    You don't like it
    Get along
    Say what I want
    Do what I can
    Death to the message
    Of the Klu Klux Klan
    I don't buy supremacy
    Media chief
    You menace me
    The people you say
    'Cause all the crime
    Wake up motherfucker
    And smell the slime
    Blackest anger
    Whitest fear
    Can you hear me
    Am I clear
    My name is peace
    This is my hour
    Can I get
    Just a little bit of power
    
    The power of equality
    Is not yet what it ought to be (ought to be)
    It fills me up like a hollow tree (hollow tree)
    The power of equality
    
    I've got tapes
    I've got CD's
    I've got my public enemy
    My lilly white ass
    Is tickled pink
    When I listen to the music
    That makes me think
    Not another
    Motherfuckin' politician
    Doin' nothin' but something
    For his own ambition
    Never touch
    The sound we make
    Soul sacred love
    Vows that we take
    To create straight
    What is true
    Yo he's with me
    And what I do
    My name is peace
    This is my hour
    Can I get
    Just a little bit of power
    
    The power of equality
    Is not yet what it ought to be (ought to be)
    It fills me up like a hollow tree (hollow tree)
    The power of equality
    
    Madder than a motherfucker
    Lick my finger
    Can't forget
    'Cause the memory lingers
    Count 'em off quick
    Little piccadilly sickness
    Take me to the hick
    Eat my thickness
    I've got a welt
    From the bible belt
    Dealing with the hand
    That I've been dealt
    Sitting in the grip
    Of a killing fist
    Giving up blood
    Just to exist
    Rub me wrong
    And I get pissed
    No I cannot
    Get to this
    People in pain
    I do not dig it
    Change of brain
    For Mr Bigot
    
    Little brother do you hear me
    Have a heart oh come get near me
    Misery is not my friend
    But I'll break before I bend
    What I see is insanity
    What ever happened to humanity
    What ever happened to humanity
    What ever happened to humanity
    
    *****************************************
    *Pete Rock & CL Smooth - Soul Brother #1*
    *****************************************
    He’s a sweet soul brother
    
    [pete rock]
    Soul brother #1, here I come on the new tip
    Nestle coated right, cause I’m rich thick and chocolate
    Plug up any mic I’ll bet you pete rock’ll spark it
    Hons always ask what’s the bulge in my pocket
    I tell em, papes, I rock them top to bottom
    Never hesitate to say (mmm I got them)
    Oppressed on the hillside, over on the chill-side
    Of town, so let’s get down
    Funky is the word describe this brother on a soul mission
    Hookin rugged joints, more soul than the soul kitchen
    Cl doesn’t scratch, so I won’t leave you itchin
    White people even say, pete rock is bitchin
    Harder than the hardest, odder than the oddest
    I guess that’s just because I’m smarter than the smartest
    So back up, clear the path hon cause here I come
    Soul brother #1
    
    I hit harder than a kick, quick to scoop a chick
    When it comes to skinz, pete rock got it thick
    I’m not your average, everyday, one-two to the beat
    And don’t stop, bust the shit I drop
    New style for the 90’s pete rock’s a trendsetter
    I’d just be lyin if I said there’s someone better
    You can ask greta, greta with the red jetta
    Honey did me lovely and I’m glad that I met her
    I come style after style, sucker mc’s try to swallow
    But them seem to say my style’s too hard to follow
    So just raise your hand and give praise to the #1
    Soul brother, who keeps the crowd in a daze
    Pete rock, and cl smooth and if it ain’t our groove
    Then you might not move
    Remember, cause there’s no need to worry none
    Yo, soul brother #1
    
    * pete rock cuts and scratches *
    Soul brother #1
    
    Nuff respect to my man grand puba
    Nuff respect to my man bizmarkie
    Nuff respect to my man cl smooth
    Nuff respect to epmd
    I’m like high octane, with everything to gain
    Those who try to step to this can catch pain
    I keep a mag in the trunk of my jag, in case some punk fag
    Wants to catch one bad
    Soul brother #1, and I didn’t come to riff
    The finesse I posess will make the hardest unstiff
    I’m full of motivation handle any situation
    Hon said I’m so smooth they should call me lubrication
    Mr. splendor, a good back bender
    Honies always say, pete love me tender
    Call on pete rock, cl smooth if you want the job done
    Soul brother #1
    
    ..
    
    He’s a sweet soul brother
    
    ****************************
    *Frank Sinatra - Thats Life*
    ****************************
    That's life, that's what all the people say.
    You're riding high in April,
    Shot down in May
    But I know I'm gonna change that tune,
    When I'm back on top, back on top in June.
    
    I said that's life, and as funny as it may seem
    Some people get their kicks,
    Stompin' on a dream
    But I don't let it, let it get me down,
    'Cause this fine ol' world it keeps spinning around
    
    I've been a puppet, a pauper, a pirate,
    A poet, a pawn and a king.
    I've been up and down and over and out
    And I know one thing:
    Each time I find myself, flat on my face,
    I pick myself up and get back in the race.
    
    That's life
    I tell ya, I can't deny it,
    I thought of quitting baby,
    But my heart just ain't gonna buy it.
    And if I didn't think it was worth one single try,
    I'd jump right on a big bird and then I'd fly
    
    I've been a puppet, a pauper, a pirate,
    A poet, a pawn and a king.
    I've been up and down and over and out
    And I know one thing:
    Each time I find myself laying flat on my face,
    I just pick myself up and get back in the race
    
    That's life
    That's life and I can't deny it
    Many times I thought of cutting out 
    But my heart won't buy it
    But if there's nothing shakin' come this here july
    I'm gonna roll myself up in a big ball and die
    My, My
    
    *****************************
    *Steel Pulse - Born Fe Rebel*
    *****************************
    Can not locate lyrics for this song
    
    ********************
    *The Stooges - 1970*
    ********************
    Out of my mind on Saturday night
    1970 rollin' in sight
    Radio burnin' up above
    Beautiful baby, feed my love
    
    All night till I blow away
    All night till I blow away
    I feel alright, I feel alright
    
    Baby oh baby, burn my heart
    Baby oh baby, burn my heart
    Fall apart baby, fall apart
    Baby oh baby, burn my heart
    
    All night till I blow away
    All night till I blow away
    
    I feel alright
    I feel alright
    
    **************************************
    *The Sugarhill Gang - Rappers Delight*
    **************************************
    i said a hip hop
    the hippie the hippie
    to the hip hip hop, a you dont stop the rock it
    
    to the bang bang boogie, say up jumped the boogie
    to the rhythm of the boogie, the beat
    
    now what you hear is not a test--i'm rappin to the beat
    and me, the groove, and my friends are gonna try to move your feet
    see i am wonder mike and i like to say hello
    to the black, to the white, the red, and the brown, the purple and yellow
    but first i gotta bang bang the boogie to the boogie
    say up jump the boogie to the bang bang boogie
    let's rock, you dont stop
    rock the riddle that will make your body rock
    well so far you've heard my voice but i brought two friends along
    
    and next on the mike is my man hank
    come on, hank, sing that song
    
    check it out, i'm the c-a-s-an-the-o-v-a
    and the rest is f-l-y
    ya see i go by the code of the doctor of the mix
    and these reasons i'll tell ya why
    ya see i'm six foot one and i'm tons of fun
    and i dress to a T
    ya see i got more clothes than muhammad ali and i dress so viciously
    i got bodyguards, i got two big cars
    that definitely ain't the wack
    i got a lincoln continental and a sunroof cadillac
    so after school, i take a dip in the pool
    
    which really is on the wall
    
    i got a color tv so i can see
    the knicks play basketball
    hear me talkin bout checkbooks, credit cards
    more money than a sucker could ever spend
    but i wouldnt give a sucker or a bum from the rucker
    not a dime till i made it again
    everybody go, hotel motel 
    what you're gonna do today (say what)
    cause i'm going to get a fly girl, gonna get some spanking drive off off in a
    fresh oj. everybody go hotel, motel, holiday inn
    say if your girl starts actin up, then you take her friend
    master g, my mellow
    its on you so what you gonna do
    well it's on n on n on on n on
    the beat dont stop until the break of dawn
    
    i said m-a-s, t-e-r, a g with a double e
    i said i go by the unforgettable name
    of the man they call the master gee
    well, my name is known all over the world
    by all the foxy ladies and the pretty girls
    i'm goin down in history
    as the baddest rapper there ever could be
    now i'm feelin the highs and ya feelin the lows
    the beat starts gettin into your toes
    ya start poppin ya fingers and stompin your feet
    and movin your body while youre sittin in your seat
    and the damn ya start doin the freak
    i said damn, right outta your seat
    then ya throw your hands high in the air
    ya rockin to the rhythm, shake your derriere
    ya rockin to the beat without a care
    with the sureshot m.c.s for the affair
    
    now, im not as tall as the rest of the gang
    but i rap to the beat just the same
    i dot a little face and a pair of brown eyes
    all im here to do ladies is hypnotize
    singin on n n on n on n on
    the beat dont stop until the break of dawn
    singin on n n on n on on n on
    like a hot buttered a pop da pop da pop dibbie dibbie
    pop da pop pop ya dont dare stop
    come alive yall gimme what ya got
    i guess by now you can take a hunch
    and find that i am the baby of the bunch
    'but that's okay i still keep in stride
    cause all i'm here to do is just wiggle your behind
    singin on n n on n on n on
    the beat dont stop until the break of dawn
    singin on n n on n on on n on
    rock rock yall throw it on the floor
    im gonna freak ya here im gonna feak ya there
    im gonna move you outta this atmosphere
    cause im one of a kind and ill shock your mind
    ill put t-n-t in your behind
    i said 1-2-3-4, come on girls get on the floor
    a-come alive, yall a-gimme what ya got
    cause im guaranteed to make you rock
    i said 1-2-3-4 tell me wonder mike what are you waitin for?
    
    i said hip hop the hippie to the hippie 
    the hip hip hop, a you dont stop the rock it
    to the bang bang the boogie say up jumped the boogie
    to the rhythm of the boogie the beat
    skiddlee beebop a we rock a scoobie doo
    and guess what america we love you
    
    cause ya rocked and a rolled with so much soul
    you could rock till you're a hundred and one years old
    
    i dont mean to brag i don't mean to boast
    but we like hot butter on our breakfast toast
    rock it up a baby bubbah
    baby bubbah to the boogie da bang bang da boogie
    to the beat beat, its so unique
    come on everybody and dance to the beat
    
    a hip hop
    the hippie the hippie to the 
    hip hip hop, a you dont stop rock it 
    rock it out baby bubbah to the boogie da bang bang
    the boogie to the boogie da beat
    
    i said i cant wait til the end of the week
    when im rappin to the rhythm of a groovy beat
    and attempt to raise your body heat
    just blow your mind so that you can't speak
    and do a thing bout a rock and shuffle your feet
    and let it change up to a dance called the freak
    and when ya finally do come in to your rhythmic beat
    rest a little while so ya don't get weak
    i know a man named hank
    
    he has more rhymes than a serious bank
    so come on hank sing that song
    to the rhythm of the boogie da bang bang da bong
    
    well, im imp the dimp the ladies pimp
    the women fight for my delight
    but im the grandmaster with the three mc's
    that shock the house for the young ladies
    and when you come inside, into the front
    you do the freak, spank, and do the bump
    and when the sucker mc's try to prove a point
    
    we're treacherous trio, we're the serious joint
    a from sun to sun and from day to day
    i sit down and write a brand new rhyme
    because they say that miracles never cease
    i've created a devastating masterpiece
    i'm gonna rock the mike till you cant resist
    everybody, i say it goes like this
    well i was comin home late one dark afternoon
    a reporter stopped me for a interview
    she said she's heard stories and she's heard fables
    that i'm vicious on the mike and the turntable
    this young reporter i did adore
    so i rocked some vicious rhymes like i never did before
    she said damn fly guy im in love with you
    the casanova legend must have been true
    i said by the way baby what's your name
    said i go by the name of lois lane
    and you could be my boyfiend you surely can
    just let me quit my boyfriend called superman
    i said he's a fairy i do suppoose
    flyin through the air in pantyhose
    he may be very sexy or even cute
    but he looks like a sucker in a blue and red suit
    i said you need a man who's got finesse
    and his whole name across his chest
    he may be able to fly all through the night
    but can he rock a party til the early light
    he cant satisfy you with his little worm
    but i can bust you out with my super sperm
    i go do it, i go do it, i go do it, do it , do it
    an i'm here an i'm there i'm big bang hank, im everywhere
    just throw your hands up in the air
    and party hardy like you just dont care
    let's do it don't stop yall a tick a tock yall you don't stop
    go hotel motel what you gonna do today (say what)
    im gonna get a fly girl gonna get some spank drive off in a def oj
    everybody go hotel motel holiday inn
    you say if your girl starts actin up then you take her friend
    i say skip, dive, what can i say
    i can't fit em all inside my oj
    so i just take half and bust them out
    i give the rest to master gee so he could shock the house
    it was twelve o'clock one friday night
    i was rockin to the beat and feelin all right
    
    everybody was dancin on the floor
    doin all the things they never did before
    and then this fly fly girl with a sexy lean
    she came into the bar, she came into the scene
    she traveled deeper inside the room
    all the fellas checked out her white sasoons
    she came up to the table, looked into my eyes
    then she turned around and shook her behind
    so i said to myself, its time for me to release
    my vicious rhyme i call my masterpiece 
    
    and now people in the house this is just for you
    a little rap to make you boogaloo
    now the group ya hear is called phase two
    and let me tell ya somethin we're a hell of a crew
    once a week we're on the street
    just a-cuttin' the jams and making it free
    for you to party ya got to have the movies
    so we'll get right down and give you the groove
    for you to dance you gotta get hype
    so we'll get right down for you tonight
    now the system's on and the girls are there
    ya definitely have a rockin affair 
    but let me tell ya somethin there's still one fact
    and to have a party ya got to have a rap
    so when the party's over you're makin it home
    and tryin to sleep before the break of dawn
    and while ya sleepin ya start to dream
    and thinkin how ya danced on the disco scene
    my name appears in your mind
    yeah, a name you know that was right on time
    it was phase two just a doin a do
    rockin ya down cause ya know we could
    to the rhythm of the beat that makes ya freak
    come alive girls get on your feet
    to the rhythm of the beat to the beat the beat
    to the double beat beat that it makes ya freak
    to the rhythm of the beat that says ya go on
    on n on into the break of dawn
    now i got a man comin on right now
    he's guaranteed to throw down
    he goes by the name of wonder mike
    come on wonder mike do what ya like
    
    i say a can of beer that's sweeter than honey
    like a millionaire that has no money
    like a rainy day that is not wet
    like a gamblin fiend that does not bet
    like dracula with out his fangs
    like the boogie to the boogie without the boogie bang
    like collard greens that dont taste good
    like a tree that's not made out of wood
    like goin up and not comin down
    is just like the beat without the sound no sound
    to the beat beat, ya do the freak
    everybody just rock and dance to the beat
    have you ever went over a friends house to eat
    and the food just ain't no good
    i mean the macaroni's soggy the peas are mushed
    and the chicken tastes like wood
    so you try to play it off like you think you can
    by sayin that youre full
    and then your friend says momma he's just being polite
    he ain't finished uh uh that's bull
    so your heart starts pumpin and you think of a lie
    and you say that you already ate
    and your friend says man there's plenty of food
    so you pile some more on your plate
    while the stinky foods steamin your mind starts to dreamin
    of the moment that it's time to leave
    and then you look at your plate and your chickens slowly rottin
    into something that looks like cheese
    oh so you say that's it i got to leave this place
    i dont care what these people think
    im just sittin here makin myself nauseous
    with this ugly food that stinks
    so you bust out the door while its still closed
    still sick from the food you ate
    and then you run to the store for quick relief
    from a bottle of kaopectate
    and then you call your friend two weeks later
    to see how he has been
    and he says i understand about the food
    baby bubbah but we're still friends
    with a hip hop the hippie to the hippie
    the hip hip a hop a you don't stop the rockin
    to the bang bang boogie
    say up jump the boogie to the rhythm of the boogie the beat
    i say hank can ya rock
    
    can ya rock to the rhythm that just don't stop
    can ya hip me to the shoobie doo
    i said come on make the make the people move
    
    i go to the halls and then ring the bell
    because i am the man with the clientele
    and if ya ask me why i rock so well
    a big bang, i got clientele
    and from the time i was only six years old
    i never forgot what i was told
    it was the best advice that i ever had
    it came from my wise dear old dad
    he said sit down punk i wanna talk to you
    and don't say a word until im through
    now there's a time to laugh a time to cry
    a time to live and a time to die
    a time to break and a time to chill
    to act civilized or act real ill
    but whatever ya do in your lifetime
    ya never let a mc steal your rhyme
    so from six to six til this very day
    ill always remember what he had to say
    so when the sucker mc's try to chump my style
    i let them know that i'm versatile
    i got style finesse and a little black book
    that's filled with rhymes and i know you wanna look
    but the thing that separates you from me
    and that's called originality
    because my rhymes are on from what you heard
    i didnt even bite and not a go word
    and i say a little more later on tonight
    so the suker mc's can bite all night
    a tick a tock yall a beat beat yall
    a lets rock yall ya don't stop
    ya go hotel motel whatcha gonna do today (say what)
    ya say im gonna get a fly girl gonna get some spankin
    drive off in a def oj
    everybody go hotel motel holiday inn
    ya say if your girl starts actin up then you take her friends
    a like that yall to the beat yall
    beat beat yall ya don't stop
    a master gee my mellow
    its on you so whatcha gonna do
    
    well like johnny carson on the late show
    a like frankie croker in stereo
    well like the barkay's singin holy ghost
    the sounds to throw down they're played the most
    
    its like my man captain sky
    whose name he earned with his super sperm
    we rock and we don't stop
    get off yall im here to give you whatcha got
    to the beat that it makes you freak
    and come alive girl get on your feet
    a like a perry mason without a case
    like farrah fawcett without her face
    
    like the barkays on the mike
    like gettin right down for you tonight
    like movin your body so ya dont know how
    right to the rhythm and throw down
    
    like comin alive to the master gee
    the brother who rocks so viciously
    i said the age of one my life begun
    at the age of two i was doin the do
    at the age of three it was you and me
    rockin to the sounds of the master gee
    at the age of four i was on the floor
    givin all the freaks what they bargained for
    at the age of five i didnt take no jive
    with the master gee its all the way live
    at the age of six i was a pickin up sticks
    rappin to the beat my stick was fixed
    at the age of seven i was rockin in heaven don'tcha know i went off
    i gotta run on down to the beat you see
    gettin right on down makin all the girls
    just take of their clothes to the beat the beat
    to the double beat beat that makes you freak
    at the age of eight i was really great
    cause every night you see i had a date
    at the age of nine i was right on time
    cause every night i had a party rhyme
    goin on n n on n on on n on
    the beat dont stop until the break of dawn
    a sayin on n n on n on on n on...
    like a hot buttered de pop de pop de pop
    a saying on n n on n on on n on
    cause i'm a helluva man when i'm on the mike
    i am the definate feast delight
    cause i'm a helluva man when i'm on the mike
    i am the definate feast delight
    i'm a helluva man when i'm on the mike
    i am the definate feast delight
    come to the master gee you see
    the brother who rocks so viciously
    
    *************************************
    *The Suicide Machines - High Anxiety*
    *************************************
    Well it's the high anxiety I'm a victim of
    society high anxiety I'm a victim of society
    high anxiety it's my high anxiety getting to the
    best of me
    
    Sometimes I feel like I'm gonna explode and
    when I'm approaching total overload I know that
    when I'm having a panic attack to duck and cover
    cuz I can feel it coming
    
    Well it's the high anxiety I'm a victim of
    society high anxiety I'm a victim of society
    high anxiety it's my high anxiety getting to the
    best of me
    
    This time I feel like I'm gonna die cold sweat the
    fear is paralyzing you know I wish that this was
    over and done heart pounds I can feel it escalating
    
    Well it's the high anxiety I'm a victim of
    society high anxiety I'm a victim of society
    high anxiety it's my high anxiety getting to the
    best of me
    
    I don't know why sometimes I wake up in
    the middle of the night I don't know why I gasp for
    breath I'm really feeling like I'm on the brink 
    of death I wish I could get this crisis under
    control then I could feel some kind of closure
    I feel this could go on and on without end I guess
    I'll just have to ride it out cuz
    
    Well it's the high anxiety I'm a victim of
    society high anxiety I'm a victim of society
    high anxiety it's my high anxiety getting to the
    best of me
    
    Well it's the high anxiety I'm a victim of
    society high anxiety I'm a victim of society
    high anxiety it's my high anxiety getting to the
    best of me
    
    **************************************
    *The Ultramagnetic MC's - Ego Trippin*
    **************************************
    Party peoples, in the place to be
    Just for you, it's the Ultra-magnetic, MC's!
    
    [Keith] Say what, Peter Piper?
    [C.Gee] To hell with childish rhymes!
    [Keith] Cause this jam is just movin
    [C.Gee] The crowd is steady groovin
    [Keith] To a supersonic pace
    [C.Gee] with highs and STUPID BASS
    [Keith] With some pep
    [C.Gee] and the step
    [Ultra] Cause the beat is so funky the pace is well kept
    
    ****************************
    *Violent Femmes - Add It Up*
    ****************************
    Day after day
    I will walk and I will play
    But the day after today
    I will stop
    And I will start my way
    Why can’t I get just one kiss
    Why can’t I get just one kiss
    Believe me there’d be somethings that I wouldn’t miss
    But I look at your pants and I need I need a kiss
    Why can’t I get just one screw
    Why can’t I get just one screw
    Believe me I know what to do
    But something won’t let me make love to you
    Why can’t I get just one f*ck
    Why can’t I get just one f*ck
    I guess it’s something to do with luck
    But I waited my whole life for just one
    Day afterday
    I get angry
    And I will say
    That the day
    Is in my sight
    When I’ll take a bow
    And say goodnight
    
    **********************************
    *Ween - Its gonna be a Long Night*
    **********************************
    Heard that you are new in town
    someone said you party down
    well, later I'll be comin' round
    we'll rack 'em up and suck 'em down
    
    don't call your mother - don't call your priest
    don't call your doctor - call the police
    you bring the razor blade - I'll bring the speed
    Take off your coat - it's gonna be a long night
    
    there'll be no 2nd chance for you
    tomorrow you'll be black and blue
    show your friends your new tattoo
    911 won't help you, fool
    
    you're gonna suffer - you're gonna bleed
    I've heard it all before - you will concede
    I'm takin' everything - you're goin' down
    lock up the doors - it's gonna be a long night
    
    it's gonna be a long night - it's gonna be a catfight
    it's gonna be a gang-bang
    
    *****************
    *X - Los Angeles*
    *****************
    she had to leave los angeles all her toys wore out in black and her boys had
    too she started to hate every nigger and jew every mexican that gave her lotta
    shit every homosexual and the idle rich she had to get out she gets confused
    flying over the dateline her hands turn red cause the days change at night
    change in an instant the days change at night change in an instant she had to
    leave los angeles she found it hard to say goodbye to her own best friend she
    bought a clock on hollywood blvd the day she left it felt sad she had to get
    out
    
    **************************
    *Zeke - Long Train Runnin*
    **************************
    Can not locate lyrics for this song
    
    ******************************************************************************
    6.7 - Codes
    ******************************************************************************
    
    PlayStation 2 In-game Codes
    XBOX In-game Codes
    PlayStation 2 Code Breaker Version 7+ Codes
    PlayStation 2 Code Breaker Version 1+ Codes
    PlayStation 2 GameShark Version 3 Codes
    PlayStation 2 Action Replay MAX Codes
    Gamecube Action Replay Codes
    
    ///////////////////////////////
    //PlayStation 2 In-game Codes//
    ///////////////////////////////
    
    oldskool - Unlocks Natas Kaupas
    straightedge - Infinite Rail Balance
    sellout - Unlocks Nigel Beaverhausen
    aprilsman - Unlocks Phil Margera
    likepaulie - Infinite Special
    costars! - Unlocks Ryan Sheckler, Ben Franklin, Bull Fighter, Graffiti Tagger,
               Shrimp Vendor, and Jester
    d3struct - Unlock all levels
    boxoffice - unlock all movies 
    
    //////////////////////
    //XBOX In-game Codes//
    //////////////////////
    4wheeler - Unlocks Paulie
    straightedge - Infinite Rail Balance
    
    ///////////////////////////////////////////////
    //PlayStation 2 Code Breaker Version 7+ Codes//
    ///////////////////////////////////////////////
    
    Mastercode (Must Be On)
    B4336FA9 4DFEFB79
    0090E7C8 17B24F4C
    8341C29D 9D30092F
    E4019D86 359533ED
    
    Infinite Special (Must perform one trick to activate)
    658C5C9E 9DA1539F
    15A7D32E F8E1AAC9
    
    Always Special
    FF0F919B 0687AAEA
    
    Infinite Special
    0D72E934 F60CA8FE
    EEE88D97 3998B84B
    723CDD23 8A148C99
    386ECF4D 08F3FA8E
    
    Quick Score Gain
    7557362C 70015BE6
    
    Super Score Gain
    E95D8B7E AA1396C8
    
    Hella Score Gain
    B3630F96 AA24E468
    
    Max Score After 1 Trick
    EB56C489 63CBC807
    98E07CF1 0EBA99AA
    53DB3DD9 538EF68F
    B7CA5C54 4DA3BADB
    
    10* Score Multiplier
    07C7749F E66307E1
    8E9AA1EA 735781BB
    
    100* Score Multiplier
    89A550F5 F48506B8
    897F5DB4 25333ECF
    
    1000* Score Multiplier
    D8917521 2C2ECF7A
    E89C39DA 2981F0EE
    
    8000* Score Multiplier
    6972C900 68C2844B
    4B18AB7C 0690E805
    
    Infinite Run During Combo
    4D85E8CC 5633F0B9
    692C6E50 0CD74A40
    
    Run (Mid Combo)
    71CBEEE2 AF5E5000
    
    Infinite Time
    79B2A99F 258DB650
    
    Freeze Arcade Timer
    Press Select & L1 To activate, Select & R1 to stop.
    C0BE872C F51BB700
    7FC18C2F AF719F56
    A1474EEF 65127DEF
    111CBE8F C2F435B6
    
    All Gaps (View the Gap List for the current level, maxes current gap list)
    3BFDAFE6 0299D9AD
    EE7158F8 440E2F4D
    36FA325A 8F1C6BC7
    32C62116 EFCD621F
    
    All Level Gaps (View gaps through pause menu)
    1CCA4FAB A5D33644
    BE4F43AC 987E28BF
    E1D0187C 54EA2B86
    B8A20D26 BFA48397
    
    Have All Stat Points Story Mode (View stats and add stars)
    E6299938 D967E55D
    5AE755B1 DAAB3B24
    150A548E 98463E1C
    D658EDA0 C7AE4C6C
    
    Unlock Everything (Use by itself with no other codes on)
    93ADF544 7D589754 (All Movies, All Modes Complete, All Skaters, All Cheats,
    00BCC087 2A140BF7  All Levels)
    DE9912D0 A1F31605 (Save game, reset, go through the options turning settings
    B0DACFB7 66A982B5  back to normal, use the "remove invisible players" code)
    4A03F054 4C576641
    
    Max Story Mode Points
    B7CC6F63 DCF02414
    86E2BD22 BF632392
    0DCC945C EB046734
    4F26E27B 8BC49E7A
    
    View Game Progress For Classic Mode Goals Complete
    74A7D783 7A336EC8
    333F5B63 8197A5C6
    D1DCC2CD 5B38E879
    714E8EF6 F5F21860
    
    Change Level For Max Points For Story
    A0734993 A66BF2CF
    22CB103F 0DE9CF07
    9DA69BF6 8BD8A3FE
    3DC01068 DD17DC3E
    
    Invisible Skaters (saveable code, makes the skaters you start with invisible)
    D825D1B2 37D6CE7E
    
    Remove Invisible Players (If you saved the Invisible Skater code, this lets
    BA5B51DE 80CC6405        you see them again)
    
    Max Story Mode Points (Alternate)
    0D6697B0 42510E57
    
    Have All Classic Mode Goals Complete
    03831CFC 952BE5F7
    
    Have All Modes Complete
    D4B77541 D43439D2
    
    Always Win Goal
    CF6F4F02 CEF92FCA
    
    Never Fail Goal
    031DAC4F ECAC7B44
    2CCD0BB4 F406C55A
    
    Press R3 For Slow Motion
    5424A0DA 150EE8F6
    
    Super Slow Motion
    9E6C2CB0 1D3DA72E
    
    Slow Motion
    08C86F69 5B093386
    
    Hyper Mode
    5602DACA E9EC2651
    
    Hyper Mode (walk through walls)
    F2B80459 83B3DC96
    AB7E82F9 A960357C
    
    Super Hyper Mode
    8EB5BB90 EEABC32D
    
    Paper Thin Skater
    F8BCB12A 4EB617BB
    
    Ultra Tiny Skater
    F8BCB12A 4EB617BB
    013818C0 E9A771E4
    19816761 E24531E5
    
    Super Tiny Skater
    4585F937 DF822D80
    A6880786 4D416DFB
    56CA7F6D 01E7D537
    
    Tiny Skater
    CF540EAA 0CA72BE3
    5CE8A861 36F99E3D
    8B34ED36 B8234289
    
    Halfsize Skater
    EAE848C1 00BF8C0D
    32BD7CB4 CB7078D0
    ECCE3285 4A35389F.
    
    Very Small Player
    CF540EAA 0CA72BE3
    5CE8A861 36F99E3D
    8B34ED36 B8234289
    
    Larger Skater
    45D69CA8 767F5231
    B64789FD 476A0C88
    D54D2D66 1860CE0E
    
    Huge Skater
    A781737E D61FA9E3
    D585F236 7EA8A71B
    12FD7ADC DBCE385C
    
    Ultra Huge Skater
    C18D5144 C0837DA8
    D4F72E92 2C07F402
    2CC778B1 B5A14D7E
    
    Max Story Mode Points All Levels
    8269EAF8 AEA183EA
    8375C565 94DD243A
    99B2063F 8FE384E7
    F2C70CA6 B0603D74
    
    All Story Mode Points
    6C531323 030693B1
    E83F2853 CEB742AA
    
    Max Classic Mode Goals Complete All Levels
    B249FA84 B1BD3B77
    DB56088B 1EAD0FF2
    60DDC6D3 109BF14A
    8FEDB155 BBA7622A
    EC093496 28A03516
    3C76ABBA 30E93AF8
    DED143D4 B1666B8C
    
    All Classic Goals Complete
    D6C44073 0759C2BE
    B2E288B5 4E581DE6
    
    Easy Story Mode Complete
    A5B99582 FEAFD5B0
    597A7796 FC0DB5A6
    96482D25 A42FD19E
    
    Normal Story Mode Complete
    6C2EB32A 4C0FD4F0
    C5E0150D 22F546C5
    7F95FE6D EBD072F5
    
    Sick Story Mode Complete
    EC3EAA1F 7BDF64B6
    241C2B62 7DF0D724
    DDA97A50 C96D3DF9
    
    Normal Classic Mode Complete
    BA487744 BD1AA9A3
    26D4A012 1FE3A6A3
    580757C8 FEC03AC7
    
    Sick Classic Mode Complete
    89209C97 57021BAE
    12E44B2B A85B44ED
    EEFFF222 40AD4243
    
    Unlock All Free Skate Levels
    FA405105 DF101096
    2447D18A 8774567F
    1667E795 FEEE3C8F
    
    Unlock All Story Mode Levels
    59E0AAD8 43D053DD
    
    Unlock All Classic Mode Levels
    09002E34 06F31082
    B7C42265 C63FEA4D
    CB530152 C45CFA6A
    
    Unlock All cheats
    6E04F2E2 BBB20512
    14C45662 047A0F88
    FD06EA89 D729C150
    
    Unlock All Cheats
    122B0EA9 CDC63E3B
    FD290AF1 C6A5DE4F
    E8B26E48 1FF677E0
    285C5D99 A363B7E9
    24526803 10C3E382
    6960D7A6 B1521662
    F0849792 906981A0
    2DBFC2D5 537101A6
    6EA8643F 081EF12E
    
    Unlock All characters
    21C3DFD5 126AD684
    4F90FB70 ED38F003
    
    Unlock All Skaters
    4C95920B A4CE8F05
    7BABE3DD 69A1900E
    A7327983 8722FDB5
    809DD05C 5E4B6047
    E74DB244 B843E484
    8FBC6A03 70F26CFB
    3794574B C85E2C3B
    92D07F1F 06F21915
    600D62DE 40F8114B
    C6A91C01 8A0565E8
    BC738BA8 EC9FB2A8
    E7C1E615 ED497D89
    A41D5A1C 193A10D3
    4B8F629A 4FBF72F1
    19228F1C 66A7162F
    
    All Arcade Levels & cheats
    0370DD62 B6A57AC7
    D31DA887 A3222B81
    
    All Story Levels & Shrek & Cheats
    4BF50051 2DFE2C43
    A3228053 213F3780
    
    All Classic Mode Levels
    A51ACC33 7BF6FF39
    7F0423D4 DE6290AA
    8DD735AD D7C5939A
    497CEC8C C985912E
    E20124D9 79048041
    41F47F49 A55A68A9
    88A220C1 DF816AA5
    1D2B19A1 AEBC854F
    694F58D6 229BFAE3
    26A81ACE BB8D59A4
    5C15D976 03431F42
    
    All Story Mode Levels
    4A03D1CF 8BCC3E6F
    A26E7A00 2C190810
    5F4A4A50 6CF295C3
    4190AE2B A73E6F95
    481819C9 CEA6EDC0
    F59E6A13 6FE6BB9B
    
    All Free Skate Levels
    5F2304E8 F65B83C1
    DECFEAAB BE792A68
    0FC18094 E740FC57
    8BEBA72A 3E79E947
    D2651F2F 6898769B
    8C3D14CC A9C8FB5D
    B4EBEA35 D6171B27
    D0F55D97 9FDCF695
    4DEB492D 8E49C559
    
    Maxed Ollie
    8474EA37 E327BABA
    
    Maxed Spin
    F7C7CB6B BD161DD4
    
    Maxed Speed
    5DC4F07A 15F0FD92
    
    Maxed Run
    F9D05408 97D5D135
    
    Other Stats Maxed Out
    7D71BA05 0D1A0455
    75EDE789 E0D3D2C1
    25316204 DB512430
    825542BD 882CD8AB
    892F44FA 63B4442F
    2F8FF489 63FAB550
    
    Display Options is Debug Menu
    98872ED8 06033F8A
    
    No Out of Bounds (Set custom restart)
    A6D414B6 546E392C
    
    No Out Of Bounds (Updated version)
    3B18F9F7 AC5FF544
    09CADCD0 DD3707FB
    0ADDCEF4 04786167
    
    Create A Park Space (Adds more space to the meter)
    6B05AEE6 7DC66758
    
    More CAP Space (Alternate)
    05B866C4 CE34A64B
    
    No Slow Reverts
    889C6A21 7DEC48CA
    
    No Wallplant height limit (Can wallplant really low on walls)
    0F9B62B4 9AED1C04
    
    Don't Lose Speed Wallplanting
    3059B689 4ACFB605
    
    Wallplant Angle (Wallplant at an angle as well)
    C0C8AF5F E7DA301A
    
    Reverts don't slow you down
    889C6A21 7DEC48CA
    
    Huge Wallrides
    87C5E325 77DF3974
    
    Wallride Shuffle (Hold triangle and direction to wall, then keep tapping X)
    2C158D79 DCF046B5
    
    Infinte Text (Best one)
    12058C66 236FBB34
    
    Infinite Typing (Needs keyboard)
    4742A185 852AC819
    
    Infinite Typing (Alternate, Needs keyboard)
    9215368C 6FE3DFCB
    
    Single Rail Shuffle (Hold triangle while you grind and tap X)
    DCD59826 3B5E6B40
    
    Slick Waxed Rails (Grind speed doesn't decrease)
    48DEBBAC 091F0B6B
    
    Infinite Wallplants/Walljumps
    87FBF533 2F033E3C
    
    Metallic Key theme (Makes in-game keyboard metallic)
    0BC15C1B 989766F2
    
    Firefight Ghost
    559EE8A8 23E6E9B6
    
    Host In Full Lobbies
    572AB5BD 4BC7D266
    F01F726D 51BF8CB7
    
    Host in full lobbies (Alternate)
    6C8D778D CC02D613
    
    More than 8 players in a room
    E05951DE 59CD714A
    
    Sticky Balance Meter (Balance meter stays to help you know where arrow is)
    737ABC72 D29F5CFC
    
    Change Game Color Theme (Inverts games colors)
    4E1EB595 724A41FB
    60089198 E5AA9A4E
    ED349C49 82CA678D
    1F841C5D B2DD1B06
    0BC15C1B 989766F2
    A1C2184C 544D399A
    
    Special Meter doesn't increase
    EEEF283A 0610FE6D
    
    No Sparks
    1E4D4D8F 3FA00C2C
    
    Always have sparks (Have to grind to start it first)
    7A6B3E62 1D184B43
    
    Control Skater When Paused
    2B5B8860 73D37297
    
    Quicker Bail Recovery
    4AB8AAD4 30BFD269
    
    No Pedestrians or Skaters Offline
    B998DA2C 337B7E27
    F9C988C7 BF65ECC5
    
    No Cars Offline
    15168A30 641678E4
    EC34FFD9 F70D8EA3
    
    Tony Hawk Pro Skater Mode (Can't walk)
    05902C5F 60ABD8FF
    
    Skate on menu screen
    640B00A0 4884A964
    350C5601 2E35E0C3
    
    No Loading Screens
    604E739B AC308A96
    
    Manual In Air
    97109C0D C418B10A
    
    Fly Code
    L3 to Fly, R3 to Land
    42289F61 4D391B7B
    7BA3437F FAC673A0
    E87DA60B F282B745
    2589A769 3637270D
    9BA26ACA 4BAD8285
    CCFDA95B FC55E6C0
    
    Training is TestLevel (Load training level to reach Test Level)
    67446251 5988087E (freezes online)
    
    ///////////////////////////////////////////////
    //PlayStation 2 Code Breaker Version 1+ Codes//
    ///////////////////////////////////////////////
    
    Mastercode
    FAA259A9 32444692
    
    Mastercode (Alternate)
    FAA259A9 3208D15F
    
    Mastercode (Alternate)
    FA9E7F01 2E271191
    2A9CC8FE 080B3E0E
    2A032804 0C030804
    
    Mastercode (Alternate)
    9AAC473F 187174FF
    2A9CC8FE 080B3E0E
    2A032804 0C030804
    
    Infinite Special (Must perform one trick to activate)
    2A032AE8 24020BB8
    2A0F2AE8 AE22007C
    
    Always Special
    2A532E2B 24030001
    
    Infinite Special
    2A072AE8 34020C00
    2A032AE8 AE22007C
    2A0B2AE8 34020001
    2AF72AE8 AE220080
    
    Infinite Run During Combo
    2A8F1398 00000000
    2A7B1398 00000000
    
    Run (Mid Combo)
    2A7F1398 00000000
    
    Press R3 For Slow Motion
    2AF32E26 24020001
    
    Quick Score Gain
    2AE72AF2 24A503E7
    
    Super Score Gain
    2AE72AF2 24A5270F
    
    Hella Score Gain
    2AE72AF2 24A57FFF
    
    10* Score Multiplier
    2AB72AFD 3C014120
    2A832AFD 3C014120
    
    100* Score Multiplier
    2AB72AFD 3C014C28
    2A832AFD 3C014C28
    
    1000* Score Multiplier
    2AB72AFD 3C01447A
    2A832AFD 3C01447A
    
    8000* Score Multiplier
    2AB72AFD 3C0145FA
    2A832AFD 3C0145FA
    
    Max Score After 1 Trick
    2A072AF2 3C0505F5
    2AE72AF2 34A5E0FF
    2ACF2AF2 3C0505F5
    2ACB2AF3 34A5E0FF
    
    All Classic Levels & cheats
    2AA79B8D FFFFFFFF
    2ABB9B8D FFFFFFFF
    
    All Story Levels & Shrek & Cheats
    2ADF9B8C FFFFFFFF
    2ADB9B8C FFFFFFFF
    
    Unlock All Classic Mode Levels
    2A5CC8FD 9488060E
    2A58C8FD 35080001
    2A44C8FD A488060E
    2A40C8FD 8C880624
    2A4CC8FD 3401FF80
    2A48C8FD 00010900
    2A34C8FD 01014025
    2A30C8FD AC880624
    2A3CC8FD 8C880628
    2A38C8FD 35084000
    2A24C8FD AC880628
    
    Unlock All Story Mode Levels
    2A20C8FD 8C8805FC
    2A2CC8FD 35083FE0
    2A28C8FD AC8805FC
    2A14C8FD 94880622
    2A10C8FD 35087E00
    2A1CC8FD A4880622
    
    Unlock All Free Skate Levels
    2A18C8FD 8C8805FC
    2A04C8FD 35080002
    2A00C8FD AC8805FC
    2A0CC8FD 9488060A
    2A08C8FD 3508FFC0
    2AF4C8FD A488060A
    2AF0C8FD 8C88060C
    2AFCC8FD 350800F1
    2AF8C8FD AC88060C
    
    Unlock Everything (Use by itself with no other codes on)
    2A8CC91F 8C8305F0 (All Movies, All Modes Complete, All Skaters, All Cheats,
    2A88C91F 00651825 All Levels)
    2A74C91F 080B3E15 (Save game, reset, go through the options turning settings
    2A70C91F AC8305F0 back to normal, use the "remove invisible players" code)
    2A7B2805 08030090
    
    Infinite Time
    2A6329F8 00000000
    
    Freeze Arcade Timer
    Press Select & L1 To activate, Select & R1 to stop.
    DA26A565 B20EFD29
    2A7B29F8 00000000
    DA26A565 B20EF129
    2A7B29F8 00621823
    
    Never Fail Goal 
    2A0B2A94 080AA184
    2AF72A94 00000000
    
    Always Win Goal
    2A7B2A2B 0C0AA184
    
    Easy Story Mode Complete
    2AE4C8FD 8C88060C
    2AE0C8FD 35080800
    2AECC8FD AC88060C
    
    Normal Story Mode Complete
    2AE8C8FD 8C88060C
    2AD4C8FD 35081000
    2AD0C8FD AC88060C
    
    Sick Story Mode Complete
    2ADCC8FD 8C88060C
    2AD8C8FD 35082000
    2AC4C8FD AC88060C
    
    Normal Classic Mode Complete
    2AC0C8FD 8C88060C
    2ACCC8FE 35084000
    2AC8C8FE AC88060C
    
    Sick Classic Mode Complete
    2AB4C8FE 8C88060C
    2AB0C8FE 35088000
    2ABCC8FE AC88060C
    
    Max Classic Mode Goals Complete All Levels
    0AFDB29E 0000000A
    1A07A56F 00000A0A
    1A09A56F 00000A0A
    0AF0B29E 0000000A
    1A0DA56F 00000A0A
    2AE39B8C 0A0A0A0A
    1A15A56F 00000A0A
    
    All Story Mode Points
    2AB8C8FE 24081770
    2AA4C8FE A48805D8
    
    Max Story Mode Points
    2A7CC91F 24061770
    2A78C91F 03E00008
    2A64C91F A62605D8
    2A0F2546 0C030094
    
    Max Story Mode Points All Levels
    1AAFA56F 000003E8
    2A439B8C 03E803E8
    2A4F9B8C 03E803E8
    1AB9A56F 000003E8
    
    Max Story Mode Points (Alternate)
    1A01A56F 00001770
    
    Change Level For Max Points For Story
    2A5CC91F 240603E7
    2A58C91F 0808F1CC
    2A44C91F A4660584
    2A4F2546 0C03009C
    
    View Game Progress For Classic Mode Goals Complete
    2A6CC91F 24060082
    2A68C91F 03E00008
    2A54C91F A24605EE
    2AD72547 0C030098
    
    Have All Classic Mode Goals Complete
    0A0CB29E 00000082
    
    All Classic Goals Complete
    2AA0C8FE 24080082
    2AACC8FE A08805EE
    
    All Gaps (View the Gap List for the current level, maxes current gap list)
    2A9CC91F 2402270F
    2A98C91F 03E00008
    2A84C91F AC820044
    2A532F88 0803008C
    
    All Level Gaps (View gaps through pause menu)
    2ACCC8FD 24020063
    2AC8C8FD 03E00008
    2AB4C8FD AC820044
    2A532F88 08030800
    
    Unlock All Skaters
    2ABCC8FD 8C8805FC
    2AB8C8FD 3508C000
    2AA4C8FD AC8805FC
    2AA0C8FD 8C88062C
    2AACC8FD 35080595
    2AA8C8FD AC88062C
    2A94C8FD 8C880600
    2A90C8FD 35084000
    2A9CC8FD AC880600
    2A98C8FD 94880626
    2A84C8FD 3508F700
    2A80C8FD A4880626
    2A8CC8FD 8C880628
    2A88C8FD 350803FC
    2A74C8FD AC880628
    
    Unlock All Cheats
    2A70C8FD 948805FE
    2A7CC8FD 35081500
    2A78C8FD A48805FE
    2A64C8FD 8C880600
    2A60C8FD 3508003A
    2A6CC8FD AC880600
    2A68C8FD 94880622
    2A54C8FD 35080003
    2A50C8FD A4880622
    
    Ultra Tiny Skater
    2ADBA1B4 3E000000
    2AC7A1B4 3E000000
    2AC3A1B4 3E000000
    
    Super Tiny Skater
    2ADBA1B4 3E800000
    2AC7A1B4 3E800000
    2AC3A1B4 3E800000
    
    Very Small Player
    2ADBA1B4 3F000000
    2AC7A1B4 3F000000
    2AC3A1B4 3F000000
    
    Small Player
    2ADBA1B4 3F400000
    2AC7A1B4 3F400000
    2AC3A1B4 3F400000
    
    Big Player
    2ADBA1B4 3FC00000
    2AC7A1B4 3FC00000
    2AC3A1B4 3FC00000
    
    Giant Player
    2ADBA1B4 40000000
    2AC7A1B4 40000000
    2AC3A1B4 40000000
    
    Monster Player
    2ADBA1B4 40400000
    2AC7A1B4 40400000
    2AC3A1B4 40400000
    
    Have All Stat Points Story Mode (View stats and add stars)
    2AACC91F 24060001
    2AA8C91F 0808F1CC
    2A94C91F AE060030
    2A1B1345 0C030088
    
    Maxed Ollie
    2A67A2B4 43800000
    
    Maxed Spin
    2A6FA2B4 43400000
    
    Maxed Speed
    2A63A2B4 42800000
    
    Maxed Run
    2A7BA2B4 7F000000
    
    Other Stats Maxed Out
    2A7FA2B4 42000000
    2A6BA2B4 42000000
    2A57A2B4 42000000
    2A53A2B4 42000000
    2A5FA2B4 42000000
    2A5BA2B4 42000000
    
    Super Slow Motion
    2A6F1DAE 3EA00000
    
    Ultra Slow Motion
    2A631DAE 3E800000
    2A6F1DAE 3E800000
    
    Slow Motion
    2A6F1DAE 3F200000
    
    Slow Motion
    2A631DAE 3F000000
    2A6F1DAE 3F000000
    
    Hyper Mode
    2A6F1DAE 40000000
    
    Quicker Game
    2A631DAE 40000000
    2A6F1DAE 40000000
    
    Hyper Mode (walk through walls)
    2A631DAE 40400000
    2A6F1DAE 40400000
    
    Super Hyper Mode (walk through walls)
    2A6F1DAE 40600000
    
    Speed Enabler (Use for the speed codes below)
    2A64C8FE 03E00008
    2A60C8FE C620515C
    2A9333CB 0C030854
      
    Super Slow
    2A7CC8FE 3C013E80
    2A78C8FE AE21515C
    
    Slow
    2A7CC8FE 3C013F00
    2A78C8FE AE21515C
    
    Fast
    2A7CC8FE 3C014000
    2A78C8FE AE21515C
    
    Super Fast
    2A7CC8FE 3C014040
    2A78C8FE AE21515C
    
    Paper Thin Skater
    2ADBA1B4 3E000000
    
    No Out of Bounds (Set custom restart)
    2A1B02C4 00000000
    
    No Out Of Bounds (Updated Version)
    207B028C 00000000
    207B0278 00000000
    207B0264 00000000
    
    Create A Park Space (Adds more space to the meter)
    2A87173A 00000000
    
    More Cap Space (Alternate)
    2035E534 00000000
    
    no slow reverts
    2AB72CA6 00000000
    
    Infinte Text (Best Version)
    20420F70 00746547
    
    Infinite Typing (Needs keyboard)
    2A5B0317 00000000
    
    Infinite Typing (Alternate, Needs keyboard)
    2A400317 00000000
    
    Invisible Skaters (saveable code, makes the skaters you start with invisible)
    7AA79809 7D0BF6A0 (Version 7 and above only)
    
    Remove Invisible Players (reverses Invisible Skaters code)
    7AA79809 7D6BF7AF (Version 7 and above only)
    
    Have All Modes Complete (Version 7 and above only)
    7AB99809 7D15F7A9
    
    Unlock All Free Skate Levels (Version 7 and above only)
    7AA89809 7D04F6C1
    7ABA9809 7D07F661
    7AB89809 7D14F790
    
    Unlock All Story Mode Levels (Version 7 and above only)
    7AA89809 7D141681
    
    Unlock All Classic Mode Levels (Version 7 and above only)
    7ABE9809 7D12F6A0
    7A419808 7DEDF7A8
    7A469808 7DEAF6BF
    
    Unlock All cheats (Version 7 and above only)
    7AAF9809 7D03F6B4
    7AAC9809 7D00F6EB
    7A429808 7DEEF6A3
    
    Unlock All characters (Version 7 and above only)
    7AA99809 7D05F6BD
    7A589808 7DE4EC35
    
    No Wallplant height limit-Fix (Can wallplant really low on walls)
    207BA6D8 00000000
    
    Display Options is Debug Menu
    208962B4 0564AE31
    
    Firefight Ghost
    203F9B90 00000000
    
    Wallplant Angle (Lets you wallplant at an angle)
    207BA64C 00000000
    
    Huge Wallrides
    2066D6C4 00000000
    
    Host In Full Lobbies
    203698A8 03e00008
    203698AC 00000000
    
    Host in full lobbies (Alternate)
    20420080 00000001
    
    More than 8 players in a room
    00439bc8 00000000
    
    Metallic Key theme (Makes in-game keyboard metallic)
    20423468 00000000
    
    Sticky Balance Meter (Balance meter never leaves)
    20423798 00000000
    
    Game Color Theme Mod
    204233C0 00000000
    20423328 00000000
    20423308 00000000
    204232E0 00000000
    20423468 00000000
    204233A8 00000000
    
    No special
    203FB90c 00000000
    
    No Sparks 
    003FB71C 00000000
    
    Control Skater in pause menu
    003F9C58 00000000
    
    Quicker Bail Getup
    004245F8 00000000
    
    Reverts don't slow you down
    20305904 00000000
    
    Wallride Shuffle (Hold Triangle and tap X)
    207BADF4 00000000
    
    Single Rail Shuffle (Hold triangle and tap X)
    207BACA0 00000000
    
    Slick Waxed Rails (Grind speed doesn't slow down)
    2066D6B4 00000000
    
    Manual In Air
    2066D128 00000000
    
    Infinite Wallplants/Walljumps
    207BA660 00000000
    
    No Pedestrians or Skaters Offline
    202D3A18 03E00008
    202D3A1C 00000000 
    
    No Cars Offline
    202D3968 03E00008
    202D396c 00000000
    
    Sparks Always On (Must grind to turn on)
    20229460 00000000
    
    Tony HAwk's Pro Skater Mode (Can't walk)
    20424748 00000000
    
    Skate in Menu
    20270D50 03E00008
    20270D54 00000000
    
    No Loading Screens
    203F9FF0 00000000
    
    Fly Code
    L3 = Fly, R3 = Land
    E0020200 0047DC58
    2066D694 00000000
    20671604 00000000
    E0020400 0047DC58
    2066D694 FAA40754
    20671604 A5E2DA58
    
    Training is TestLevel (Load training level to get test level)
    2064C5A8 9EB50D26 (Freezes online)
    
    ///////////////////////////////////////////
    //PlayStation 2 GameShark Version 3 Codes//
    ///////////////////////////////////////////
    
    Mastercode
    980AA9F7 78388E55
    28160665 A148B26C
    2836CBD6 7842696F
    
    Mastercode (Alternate)
    F0363F40 0000000E
    
    Always Special
    202ED668 24030001
    
    Infinite Special
    202A13B4 34020C00
    202A13B8 AE22007C
    202A13C0 34020001
    202A13C4 AE220080
    
    Run (Mid Combo)
    2031834C 00000000
    
    Press R3 For Slow Motion
    202ED9C8 24020001
    
    10* Score Multiplier
    202A2004 3C014120
    202A2038 3C014120
    
    100* Score Multiplier
    202A2004 3C014C28
    202A2038 3C014C28
    
    1000* Score Multiplier
    202A2004 3C01447A
    202A2038 3C01447A
    
    8000* Score Multiplier
    202A2004 3C0145FA
    202A2038 3C0145FA
    
    All Arcade Levels & cheats
    20B97014 FFFFFFFF
    20B97010 FFFFFFFF
    
    All Story Levels & Shrek & Cheats
    20B96FEC FFFFFFFF
    20B96FF0 FFFFFFFF
    
    All Classic Mode Levels
    200C2070 9488060E
    200C2074 35080001
    200C2078 A488060E
    200C207C 8C880624
    200C2080 3401FF80
    200C2084 00010900
    200C2088 01014025
    200C208C AC880624
    200C2090 8C880628
    200C2094 35084000
    200C2098 AC880628
    
    All Story Mode Levels
    200C209C 8C8805FC
    200C20A0 35083FE0
    200C20A4 AC8805FC
    200C20A8 94880622
    200C20AC 35087E00
    200C20B0 A4880622
    
    All Free Skate Levels
    200C20B4 8C8805FC
    200C20B8 35080002
    200C20BC AC8805FC
    200C20C0 9488060A
    200C20C4 3508FFC0
    200C20C8 A488060A
    200C20CC 8C88060C
    200C20D0 350800F1
    200C20D4 AC88060C
    
    Freeze Arcade Timer
    Press Select & L1 To activate, Select & R1 to stop.
    D0B4AF02 0000FBFE
    202B2350 00000000
    D0B4AF02 0000F7FE
    202B2350 00621823
    
    Never Fail Goal 
    202A87C0 080AA184
    202A87C4 00000000
    
    Easy Story Mode Complete
    200C20D8 8C88060C
    200C20DC 35080800
    200C20E0 AC88060C
    
    Normal Story Mode Complete
    200C20E4 8C88060C
    200C20E8 35081000
    200C20EC AC88060C
    
    Sick Story Mode Complete
    200C20F0 8C88060C
    200C20F4 35082000
    200C20F8 AC88060C
    
    Normal Classic Mode Complete
    200C20FC 8C88060C
    200C2100 35084000
    200C2104 AC88060C
    
    Sick Classic Mode Complete
    200C2108 8C88060C
    200C210C 35088000
    200C2110 AC88060C
    
    All Story Mode Points
    200C2114 24081770
    200C2118 A48805D8
    
    All Classic Goals Complete
    200C211C 24080082
    200C2120 A08805EE
    
    All Level Gaps (View gaps through pause menu)
    200C2000 24020063
    200C2004 03E00008
    200C2008 AC820044
    202D7368 08030800
    
    Unlock All Skaters
    200C2010 8C8805FC
    200C2014 3508C000
    200C2018 AC8805FC
    200C201C 8C88062C
    200C2020 35080595
    200C2024 AC88062C
    200C2028 8C880600
    200C202C 35084000
    200C2030 AC880600
    200C2034 94880626
    200C2038 3508F700
    200C203C A4880626
    200C2040 8C880628
    200C2044 350803FC
    200C2048 AC880628
    
    Unlock All Cheats
    200C204C 948805FE
    200C2050 35081500
    200C2054 A48805FE
    200C2058 8C880600
    200C205C 3508003A
    200C2060 AC880600
    200C2064 94880622
    200C2068 35080003
    200C206C A4880622
    
    Very Small Player
    20A367F0 3F000000
    20A367F4 3F000000
    20A367F8 3F000000
    
    Small Player
    20A367F0 3F400000
    20A367F4 3F400000
    20A367F8 3F400000
    
    Big Player
    20A367F0 3FC00000
    20A367F4 3FC00000
    20A367F8 3FC00000
    
    Giant Player
    20A367F0 40000000
    20A367F4 40000000
    20A367F8 40000000
    
    Monster Player
    20A367F0 40400000
    20A367F4 40400000
    20A367F8 40400000
    
    Maxed Ollie
    20A26754 43800000
    
    Maxed Spin
    20A2675C 43400000
    
    Maxed Speed
    20A26758 42800000
    
    Maxed Run
    20A26750 7F000000
    
    Other Stats Maxed Out
    20A2674C 42000000
    20A26760 42000000
    20A26764 42000000
    20A26768 42000000
    20A2676C 42000000
    20A26770 42000000
    
    Ultra Slow Motion
    203F5158 3E800000
    203F515C 3E800000
    
    Slow Motion
    203F5158 3F000000
    203F515C 3F000000
    
    Quicker Game
    203F5158 40000000
    203F515C 40000000
    
    Hyper Mode (walk through walls)
    203F5158 40400000
    203F515C 40400000
    
    Speed Enabler (Use for the speed codes below)
    200C2158 03E00008
    200C215C C620515C
    20113628 0C030854
    
    Super Slow
    200C2150 3C013E80
    200C2154 AE21515C
    
    Slow
    200C2150 3C013F00
    200C2154 AE21515C
    
    Fast
    200C2150 3C014000
    200C2154 AE21515C
    
    Super Fast
    200C2150 3C014040
    200C2154 AE21515C
    
    No Out of Bounds (Set custom restart)
    204237B0 00000000
    
    Create A Park Space (Adds more space to the meter)
    2035E534 00000000
    
    no slow reverts
    20305904 00000000
    
    Infinite Typing (Needs keyboard)
    20420A70 00000000
    
    Infinite Typing (Alternate, Needs keyboard)
    20420A7B 00000000
    
    /////////////////////////////////////////
    //PlayStation 2 Action Replay MAX Codes//
    /////////////////////////////////////////
    
    Mastercode
    J1PZ-DTVU-PX3QG
    TR9G-PD1V-31QPD
    VQJE-J2GT-CY2GC
    HMMK-3YAX-UNRK3
    DAA3-QWNU-68M2X
    8J24-6EVP-RRZBZ
    E1NT-T8FA-7VFPY
    1FMA-QGPK-7FZDG
    N5HY-64DR-UFRMY
    0MZQ-V7PA-ZH7MN
    U84T-J65P-XKCRJ
    E541-YRB2-BH996
    89MB-6KE1-RXHP6
    KZZC-BG2V-EHYX7
    6FY9-4T0Y-HP56E
    03AH-5PBC-9K2T7
    KXKA-ERKY-56G8F
    
    AR Below 3.14 Fix
    Use this code if you have an AR max below 3.14
    RK49-2HKF-DCD6J
    8TXM-DB5J-VWBW1
    HJ1N-8ZXP-2E5G6
    2DYC-PWYN-ZRGHW
    WEYM-M2QP-W5N0Q
    4YG4-TXZ5-VZRKD
    
    Always Special
    QZBZ-EA2D-DG8Z6
    NK6Z-3MTB-N33DK
    
    Press R3 For Slow Motion
    84PX-VF05-R3JZR
    T5BB-KXUY-KX4XW
    
    All Arcade Levels & cheats
    G7ZJ-YQXF-B606R
    1651-478K-HUUCR
    0WME-JA9K-JT6FH
    
    All Story Levels & Shreck & Cheats
    TTQP-NAQN-HU5PG
    P5UG-Q12X-ZCQ9J
    C6TK-ZV9T-N7T58
    
    Freeze Arcade Timer
    Press Select & L3 To activate, Select & R3 to stop.
    0BM7-8WY0-8DU2M
    EEWE-4VDB-NX921
    20JA-3T8U-CP4DK
    KGC5-B005-0VK50
    ZMQN-032U-P7A8B
    
    Never Fail Goal
    4H09-HGA1-NC8XP
    QQQK-WVFT-WUYWC
    467T-8E9V-X0N6X
    
    Size Codes
    F19N-MTHX-ZGRT3
    
    Very Small Player
    NPW3-NUK0-C15BC
    NDGG-0CNH-DXE5E
    52JG-V3ZZ-QP8MA
    UDQ4-BYYG-RTPAG
    
    Small Player
    TPQ0-YZWD-RJKYA
    1KW1-NTAW-DXHFF
    3RR1-1NBW-EKZ6V
    858K-9WBQ-573VQ
    
    Big Player
    N76T-AUDG-98DRR
    VG91-3MJD-ZYH22
    WT5Z-667Q-4QBUZ
    UBFE-7T0K-W1P54
    
    Giant Player
    Z5EG-64BH-27778
    GQZ0-DB3K-CFK4E
    TTN4-52KD-JAA0D
    KPK6-5NV0-X0N9E
    
    Monster Player
    Q4RP-4GD8-D046J
    NUG6-28K0-6F2UV
    JCA9-M1NU-5KHZT
    4XHZ-FCGZ-GEEU5
    
    Stats Codes
    4UGZ-PDV2-09GJY
    
    Maxed Ollie
    GHDG-B3KT-F52N6
    2HCY-K72R-XEG4W
    
    Maxed Spin
    UM0J-WKD4-CXYDQ
    DPTX-D42H-75AR2
    
    Maxed Speed
    K5VE-DGYX-5T50N
    TN59-A35K-M61K7
    
    Maxed Run
    PHH0-XFPE-P2Q4A
    1648-G46V-JJ3HP
    
    Other Stats Maxed Out
    WP6R-T631-0CGKJ
    5BPZ-XPN8-J78CH
    Z5TH-21T7-JYZTC
    QRFU-WXKX-HTZVZ
    AWU5-6DYB-PGAWE
    10V4-596V-W75PZ
    FAEQ-W7RG-05Y4E
    
    Speed Codes
    NRZR-HZAJ-7H81Q
    
    Ultra Slow Motion
    569V-Y0CW-W1CZR
    QRN8-U1E0-ZP39D
    E28T-BG3Y-YEX8Q
    
    Slow Motion
    88KX-FB9M-BBFV5
    TDMR-ZHFP-VCCZT
    FBYF-F7FQ-YGF7Y
    
    Quicker Game
    RRB9-D90A-J8NQJ
    FENT-YH9N-4N0MQ
    KAF0-CM0K-MAY63
    
    Hyper Mode
    WGAM-RNU8-6P6F5
    C6FW-MWED-M5A93
    GB8N-UF73-D87WV
    
    ////////////////////////////////
    //Gamecube Action Replay Codes//
    ////////////////////////////////
    
    (M) 
    4XV8-4XEB-KFTNJ
    5HQE-FCM2-B3JMG
    
    Max Score
    FPQF-7ZE1-PEF51
    R841-C7EU-20QPY
    
    All Stat Goals Complete
    WH95-NBE3-PGNYG
    E7P5-YNPP-X94RN
    39AR-R1TV-YJYDD
    ZAEY-DFBT-REUY8
    39AR-R1TV-YJYDD
    
    Hold A For Super Jump (Off Board)
    N38P-7FBR-8B81U
    4J0B-GNAR-VRKVN
    V5FT-3ZMY-2YV26
    8NG6-PVA3-KX3PQ
    
    SUPER STAT CODES:
    1MUB-TGZT-RNFZB
    
    Super Ollie
    1XYE-QZ9X-ADQY9
    ANK8-Z98F-P0GR2
    
    Super Speed
    V5D9-6V8B-VCZC3
    D2VH-QNMY-9U5MV
    
    Super Spin
    3MPN-197W-W06G1
    3QGC-5YMZ-G3NET
    
    UNLOCK CODES:
    P69Q-97QP-700CQ
    
    All Levels Unlocked
    MRRY-T9DG-UUQP6
    7UBP-673Y-FMEMC
    CD0U-KG5T-K8J2H
    
    All Game Modes Complete
    FUQW-WRP6-ZARGY
    XMJG-TM83-D09B8
    
    All Classic Mode Goals Complete
    7JKW-BK17-UEFZC
    9DAP-XUFF-36TR6
    
    Lots Of Cheats Unlocked
    VV9T-KHJD-2AW37
    2RTJ-M4V5-TXA6A
    JTQ1-4HE7-JAQ4A
    9CWB-UG86-ME5M3
    
    ******************************************************************************
    6.8 - Interesting Things
    ******************************************************************************
    
    Some things may be unsuitable for children under the age of thirteen, which is
    why the game is rated Teen.
    
    /////////////////
    //Create-A-Park//
    /////////////////
    Floating Objects - Lower the ground once and place whatever object you want.
                       Now cut it into the clipboard. Now lower the ground twice
                       and past what you just cut. Now cut the sunken object
                       again. Now lower the ground all the way down. Paste the
                       object and lower some more. Now select test play, save it
                       and load it up again, or switch themes. The object will now
                       be floating high above the hole. To lower the ground, raise
                       a piece of land next to it and place an object on the
                       raised object, as well as the raised ground. You can now
                       lower the object down. Leaving one space in between the
                       normal ground and the raise object, you can put another
                       object under the half pipe and raise the ground. Repeat
                       until the ground under the floating object is level with
                       the rest of the ground and you still have your floating
                       object. To raise the floating object place a hole in the
                       ground and stick an object in the hole and lower the ground
                       under the floating object, now raise the ground with the
                       non-floating object under the floating object.
    
    ////////////
    //TRAINING//
    ////////////
    
    No Secret Room - The Secret Room gap is no longer in the level. This was
                     achieved by an ollie off the outside of the half pipe into
                     the room suspended above the middle of the half pipe.
    
    //////////
    //BOSTON//
    //////////
    Cheers joke - From where you start, second building to the left with the red
                  awnings above the windows. A sign that says Jeers imitating the
                  tv show Cheers.
    
    Star Wars Kid - From the starting point, turn right and head to the apartments
                    right before the construction site. Using the quarter pipe on
                    the right side, jump through the window into the room above.
                    Here you will see the Star Wars Kid and can have him dance for
                    you.
    
    Goat "Dancer" -  From the starting point, turn right and head to the
                     apartments right before the construction site. Using the
                     quarter pipe on the left side, jump through the window to the
                     room above. Here you will see a random pedestrian dancing to
                     a goat sitting in the chair.
    
    800-555-2151 - This phone number is found on the side of the Water Tour car.
                   Calling it gets you a number that doesn't exist.
    
    The Lon Wang Theater - From the starting point tunrn around and look at the
                           sign hanging on the right. It says The Lon Wang Theater
                           The Bailey Ballet presents the Nutbuster.
    
    Balzack Lumber - Go on the roof of the Boston Tea House, read the words on the
                     wood.
    
    Harry Avenue - On the side of the hospital is the address, Harry Ave.
    
    Peephole Pub - From the starting point turn around and look at the sign
                   hanging on the left.
    
    No laughing Matter - In the top hall of the Statehouse where you find Ben
                         Franklin, all the pictures have clown faces on them.
    
    The Ripoff Bank - The Riboff Bank on the corner of the City Hall plaza has a
                      sign for 100% Intro APR.
    
    Church Sign - On the rear side of the church is a white sign that says "What
                  is missing from CH  RCH? U R" If you don't understand it, it
                  means you are missing from church.
    
    What the Crap - Sticker slapping the porta-potty makes the top fall off,
                    exposing human urine and feces.
    
    Don't Read a book - Inside the library on the wall you will find a poster that
                        says "Don't read a book, play a video game".
    
    Reading Cures Insomnia - Inside the library on the wall you will find a poster
                             that says "Reading cures Insomnia".
    
    Biznatch - Some women wearing white shirts with red trim have the word
               Biznatch printed on it.
    
    /////////////
    //BARCELONA//
    /////////////
    
    Shaking Gurney - Go to the hospital to the right of Estacio Barcelona Sants.
                     Inbetween the green drop cloths with scaffolding use the
                     quarter pipe to get on the hospitals second floor balcony. In
                     the middle set of windows is a bloody gurney bouncing up and
                     down.
    
    Biznatch - Some women wearing white shirts with red trim have the word
               Biznatch printed on it.
    
    //////////
    //BERLIN//
    //////////
    
    420 - From the starting point look over at the Berlin Platz building, rear of
          building. On the middle of the three rows of windows is a sign of
          Exercize 420 degrees.
    
    Toilet Sport - Look at the red pictures on either side of the door to the Uber
                   Sport building. You will see one on each side is of a stick man
                   sitting on the toilet.
    
    Spankasses - Look past the U.S. Army Checkpoint on the left side, third store.
    
    Paulie inside walls - With Paulie in his wheel chair, you can bail around the
                          middle of a quarter pipe and when he gets on his chair
                          he will ride through the wall.
    
    Biznatch - Some women wearing white shirts with red trim have the word
               Biznatch printed on it.
    
    Beer Sign - At the Out of Bounds street with the U.S. Army checkpoint, look on
                the left wall to see a Beer sign.
    
    Drunk men - Across the street from the gallery at Gretchen's Bar you can see
                four germans walking around drunk.
    
    The Berlin Platz - The real Platz ar called Alexander Platz and the Potsdamer
                       Platz.
    
    Ausfarht - Ausfarht is actually spelled Ausfahrt.
    
    U.S. Checkpoint - This U.S. Army checkpoint is a real sight in Berlin, called 
                      "Checkpoint Charlie". You can still visit it, lots of
                      tourists take a glimpse on it every day.
    
    /////////////
    //Australia//
    /////////////
    
    Teleporting Koala - Jump up to the green koala statue and walk into the front
                        of it. Press the jump button everytime you come back onto
                        the slab it is standing on. You will soon be teleported
                        straight back a random distance.
    
    Get Crabs - On the roof of The New Righton Hotel is a restaraunt with the "Get
                Crabs Here" on all the table umbrellas.
    
    Thunder Buns - The shop to the right of the Arcade Machine is called Thunder
                   Buns Bakery.
    
    Skate on the Sand - Climb a white pole and grind the black wire above. Perform
                        a backflip and land just as you come out of the backflip.
                        This will cancel the life guard from blowing his whistle
                        and telling you to get off your board.
    
    Limpy's - The shrimp vendor's shrimp company is called Limpy's Shrimp.
    
    Kenny the Koala - The statue of Kenny the Koala is a reward for the character
                      that played as the Koala mascot in the Zoo level back in
                      Tony Hawk's Pro Skater 4.
    
    Angry Koala - In the goal, Kenny's Real Feelings, you must natas spin the
                  fingers to break it away and reveal the statue flipping everyone
                  off.
    
    Biznatch - Some women wearing white shirts with red trim have the word
               Biznatch printed on it.
    
    ///////////////
    //New Orleans//
    ///////////////
    
    Bead Girls - Grab some beads from the ammo boxes found all over the level and
                 throw them at a girl to have her lift her shirt up.
    
    Alcohol References - All over the level is signs referring to alcohol.
    
    Swamp monster - Go to the far back side of the level and stand on the dock
                    looking out to the swamp. You will see some creature walking
                    back and forth in the distance.
    
    Voodoo Doctor - Grind all the skulls off the five tombs to make the voodoo
                    doctor come out.
    
    Voodoo Shop - Across the street from the cemetary is a voodoo shop.
    
    Sheeyat - In the graveyard some grave stones will this for a name.
    
    Disco - In the graveyard some gravestones will have this for a name as well as
            the years 1974 - 1980.
    
    Jingo Ya Homo - In the graveyard some gravestones will have this for a name.
    
    The walking dead - Make the voodoo doctor come out and he will make everyone
                       turn into the wakling dead.
    
    Happy Hour - On the red brick building that has the Arcade Machine is some
                 posters advertising Happy Hour.
    
    Hell - Make the Voodoo Doctor come and in the center of the level will be a
           hole you can jump in to go to a little room in hell.
    
    Back Door Jazz - There is a blue sign across the street from the hurricane
                     bar and on the corner of the Humidity alley.
    
    If Nudity Offends you - Two signs are on a red building across the street from
                            the cemetary.
    
    Gentlemen's Club - Across the street from the cemetary is a strip club with
                       dark blue signs.
    
    Church of Jeff - On the statue in front of the church is a small plaque saying
                     "Jeff Loves you!....Give yourself to Jeff"
    
    Biznatch - Some women wearing white shirts with red trim have the word
               Biznatch printed on it.
    
    Bleed you dry - In a window on the side of the Lil' Buisness Corner building,
                    you will find a sign that says Bleed You Dry Tax Service.
    
    Napster Sign - On the roof of the Mardi Gras Empire by the water is a Napster
                   billboard telling you to steal money to buy music.
    
    Weapon Selling - On the side of the Mardi Gras Empire building is a white sign
                     that lists Masks, Costumes, Beads, Baseball bats, Mace, and
                     Fire arms.
    
    Booya's Sign - In the center street a building is called Booya's, The sign
                   advertises a strip club. It also looks like the exact sign of
                   the real bottomless topless club in New Orleans.
    
    Hand Grenades - At the entrance to the Nawlin's building there is a sign
                    saying Hand Grenades N Beer To Go.
    
    Voodoo Dolls - In the Classic Mode of the game you have to collect voodoo
                   dolls.
    
    Josh O Brians - The Building with the giant hurricane is called Josh O Brians,
                    in New Orleans. There is a famous bar called Pat O Brians and
                    is the home of the Hurricane.
    
    ////////////
    //Skatopia//
    ////////////
    Anarchy Symbol - An anarchy symbol is above the entrance to the mine.
    
    UCK Off - At the end of the quarter pipe with a yellow lip behind the
              mobilehome is some spray painted words with the F removed.
    
    //////////////
    //Pro Skater//
    //////////////
    Possible Defender reference - The spaceship area of the level may be a from
                                  the remade game of Defender for PlayStation 2,
                                  but that was made by Midway.
    
    Tomb Raider reference - A Mayan in the temple asks you if you have seen the
                            woman with the two mighty guns.
    
    Go to Hell - A gap in hell is labeled this.
    
    Pouring blood - Some statues in hell are dripping with blood.
    
    Satanic symbols - You will find satanic symbols carved in the ground all over
                      the hell section.
    
    Dancing Devil - Inside the gargoyles mouth you can dance with the devil.
    
    ////////////////
    //The Triangle//
    ////////////////
    Dead Passenger - In the crashed split passenger plane where you can grind the
                     wing going through the middle, you will find a skeleton of a
                     passenger still strapped into the seat.
    
    Escaped Mutant - Inside the secret area where you fire the missiles, go into
                     the right doorway. Look in the first window to your right to
                     see large containers filled with green liquid. The container
                     to the left is broken and green wet footprints are seen going
                     to the door.
    
    Star Wars Kid fending off aliens - Inside the secret area where you fire the
                                       missiles, look in the middle window section
                                       to see the Star Wars Kid standing on an
                                       examination table fending off the alien
                                       doctors.
    
    Alien with woman - Inside the secret area where you fire the missiles, go into
                       the left doorway. Look in the first window to your left to
                       see a woman laying on the examination table with an alien
                       doctor dancing.
    
    //////////
    //School//
    //////////
    Attend School Message - On the giant television in the pool area where music
                            videos used to play for THPS 1, you will find a
                            message that comes on periodically. Ditching is bad...
                            ...Homework is cool. Your teachers rock...Tagging will
                            get you a cool job someday!
    
    ////////////////
    //Philadelphia//
    ////////////////
    Graffiti Free Area - In the skate park on a pillar to the right you will find
                         two signs that say Graffiti Free Area, Report Graffiti or
                         Tagging 1-800-555-TAGR. When I called the number a
                         recording told me the number was either blocked or
                         invalid in my area code.
    
    Margeraville - Above the street tunnel on the left side is a road sign saying
                   Margeraville Next Bend.
    
    ////////////////
    //Downhill Jam//
    ////////////////
    Nothing of interest at this time.
    
    ///////////////
    //Los Angeles//
    ///////////////
    Tony Hawk's Underground 1 cars - Before causing an earthquake go up the cable
                                     onto the roof of the building at the
                                     beginning of the level. Ollie onto the
                                     highway straight ahead to see cars used in
                                     Tony Hawk's Underground 1.
    
    Have gas - The carwash and gas station is called havgas.
    
    Liquor - In the corner of the level by the carwash is a Funn Tyme Liquor
             store.
    
    Neversoft Fire Dept. - On the sides of the firetruck it says Neversoft County
                           Fire Department.
    
    Morehead Hotel - The building to the left of the fire truck is called Morehead
                     Hotel.
    
    The Doors - There is a billboard of The Doors to the left of the Morehead
                Hotel.
    
    Cherry Busters II - The movie theater is called Cherry Busters' II with hot
                        action.
    
    Rear Admiral - One of the movie showings at the movie theater is called Rear
                   Admiral.
    
    Come Hither - One of the movie showings at the movie theater is called Come
                  Hither.
    
    //////////
    //Canada//
    //////////
    No more peeing man - The man that used to stand on the top of the wooden shed
                         at the end of the boardwalk with the raising quarter pipe
                         kicker has been changed to the little skateboard boy and
                         he doesn't pee.
    
    Neversoft Rules - Under the boardwalks past the cabin is the saying Neversoft
                      Rules written in the snow.....
    
    ///////////
    //Airport//
    ///////////
    The Future of Fun - Above the men's restroom is a huge 3D sign of the
                        neversoft eyeball saying Neversoft The Future of Fun.
    
    A Vacation - On the first text scrolling board by the starting point it says
                 Neversoft Las Vegas Trip.
    
    No Bomb 2000 - On the sides of the metal detectors you can see the words No
                   bomb 2000.
    
    Customs - On the sign with the metal detectors by the baggage area it says
              Customs Prepare for full body cavity search.
    
    Lost Bags - Above the circular spinning baggage machine is a sign that says we
                lost your bags again.
    
    Welcome! - On the walls facing the exit to the baggage area, back towards the
               metal detectors, you will see a welcome sign. It will say welcome!
               All passengers subject to full body cavity search.
    
    Don't be unattended - Above the two skinny quarter pipes at the bottom of the
                          first slope is a sign with text saying Do not leave
                          yourself unattended.
    
    ------------------------------------------------------------------------------
    7. Credit
    ------------------------------------------------------------------------------
    
    This section is for all the people that have helped contribute to the FAQ.
    Thanks for helping.
    
    Mooseb13 - Finding an error in the gaps section.
    
    TnT - Code Breaker Codes
    
    sam0192837465 - Code Breaker Codes
    
    Bi0 HaGgArD=X= - Code Breaker Codes
    
    .kNiGhT. - Help with gaps for School and Downhill Jam, sent in titles and
               artists for the lyrics section
    
    bigsean42850 - Added a couple Interesting Things to the list
    
    Rothe - Added a few Interesting Things to the list
    
    alternate_mk5 - PS2 codes
    
    thps3.com - forward port information
    
    AzzClowns - Help with gaps for Los Angeles and Airport
    
    Thuglive.com - structuring the score lines
    
    Code Master - Code Breaker Version 7+ Codes
    
    cf4ew - Help with gaps for New Orleans and Skatopia, The Triangle
    
    missingoth909 - PS2 code
    
    MajinJ30 - Lyrics to Rappers Delight, Break on through, Pain, Midlife Crisis,
               and Night Prowler
    
    Lord Jim - New Trick controls and song lyrics
    
    lunchbox_roundpants33 - Added a new hint for Berlin Destruction
    
    Mnkey20 - Confirmation of Code
    
    Dreist Mc - XBOX code
    
    aviolentwhisper - Helpful hint for Berlin
    
    jturley46 - Help on a control button
    
    Myseryus401 - PS2 code
    
    Thijs Tel - Tips, fixed incorrect controls, corrected a special trick button
    
    kyrnadox - PC Controls
    
    bass3922 - GameCube Controls
    
    Chompy213 - Helping with grammar checks
    
    LkySTARR - XBOX controls
    
    Code Junkies - GameCube and PlayStation 2 Action Replay Codes
    
    Dr.Satan666 - Changed a way to get to the X Spot in the Training Level
    
    AmazinAmazin15 - Added a control to the PlayStation 2 section for the Natas
                     Spin
    
    Jr7891 - XBOX code
    
    ------------------------------------------------------------------------------
    8. Version History
    ------------------------------------------------------------------------------
    
    Version 2.7 - Fixed an error in the Gaps Section.
    
    Version 2.6 - Added a lot more Code Breaker codes to the list.
    
    Version 2.5 - Updated Lyrics section, the section now has all titles listed,
                  however some song lyrics were not able to be located.
    
    Version 2.2 - Updated the Interesting Things list.
    
    Version 2.1 - Added a few Interesting Things to the list.
    
    Version 2.0 - Completed Skater stats and Tricks section. Finished guide for
                  the most part.
    
    Version 1.7 - Completed Tricks section.
    
    Version 1.5 - Completed the Multiplayer Section.
    
    Version 1.01 - Updated Classic Mode to work with all modes of difficulty.
                   Added scoring lines from thuglive. Updated unlockables list.
                   Added a new website to the hosted group.
    
    Version 1.0 - Updated the gaps list to show a full listing of the 15 main
                  levels. Updated the unlockables list.
    
    Version 0.99 - Updated patch codes in the codes section. Updated the
                   Interesting Things Section.
    
    Version 0.98 - Completed Classic Mode for the Normal Difficulty. Updated and
                   completed the Classic Mode Stats locations section. Updated the
                   Unlockables section.
    
    Version 0.96 - Updated Story Mode to work with the Sick Difficulty. Updated
                   the Unlockables section. Finished the Story Mode Stats section.
    
    Version 0.93 - Updated Story Mode to work with the Normal Difficulty. Updated
                   the Unlockables section. Edited some gaps in New Orleans. Added
                   an extra way to do a goal easier in Boston.
    
    Version 0.9 - Due to a broken PlayStation 2 I was unable to update until now.
                  Added more Lyrics, finished Story Mode goals and gaps on easy,
                  added more to the Interesting Things section. Added to the
                  unlockables section.
    
    Version 0.8 - Finished New Orleans Story Mode and New Orleans gaps.
    
    Version 0.7 - Been busy looking for a new job to help pay for college, as if
                  the little children complaining would care that people having
                  lives need to pay attention to them. Fixed a part in Berlin.
                  Added a new code to the PS2 in-game code section. Australia
                  Story Mode completed. Australia gaps added. Australia Classic
                  Mode Completed.
    
    Version 0.6 - Added the gaps to Berlin, fixed a bad control for Eric Koston,
                  fixed bad control commands on GameCube, added Berlin's Story
                  Mode, and added a new PS2 in-game code.
    
    Version 0.5 - Added all the systems controls that people have contributed.
                  Fixed a few grammar mistakes. Added a few more hosts to the FAQ.
                  Added Action Replay MAX codes. Added to the Version 7+ Code
                  Breaker Codes. Completed Barcelona's Gaps and Easy Mode for
                  Barcelona Story Mode. Completed the Classic Mode Level of
                  Barcelona.
    
    Version 0.4 - Added Easy Mode Stat requirements, and custom skater stats and
                  tricks.Added a Credit section for the people that help me out
                  with the FAQ. Added code breaker and gamecube action replay
                  codes. Added an interesting things section. Finished Boston
                  Level Gaps and Easy Mode for Boston in Story Mode.
    
    Version 0.3 - Started the Gaps section. Finished Training Level Gaps and Easy
                  Mode for Training level in Story Mode.
    
    Version 0.2 - Added the Skeletol structure to the FAQ and added/finished the
                  controls section
    
    ------------------------------------------------------------------------------
    9. Copyright 2004-2006
    ------------------------------------------------------------------------------
    
    This document is the hard work of me Alan Stupak (Brokaliv). And I don't want
    anyone to take this guide and rip it off. This document cannot be changed or
    altered in any way, shape or form. You are welcome to ask my permission if
    you would like this guide posted on your website. This document is for
    private use only. You are free to print it out but you don't have permission
    to sell it for profit. This document is not to be published in any form of
    media publication unless you have the permission of me before hand. The
    websites listed below have permission to have this guide published on their
    sites. Use of this guide on any other web site or as a part of any public
    display is strictly prohibited, and a violation of copyright. That is all,
    thank you.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    Copyright 2004-2006 Alan Stupak
    
    If you would like to donate some money to help pay for my college funds please
    send some money to me through www.paypal.com at acstupak@yahoo.com
    
    thanks for the support.
    
    GameFaqs - www.gamefaqs.com
    Neoseeker - www.neoseeker.com
    Cheat Happens - www.cheathappens.com
    World of Gaming - www.wogaming.com
    The Genie - www.thegenie.net
    Gamers Hell - www.gamershell.com
    IGN - http://faqs.ign.com
    Cheat Planet - www.cheatplanet.com
    Gamer Help - www.gamerhelp.com
    Super Cheats - www.supercheats.com
    James Games - www.jamesgames.bravehost.com
    Cheat Codes - www.cheatcodes.com
    Ak GaMeS - www.akgames.20m.com
    Evermore Forums - www.evermoreforums.com