Question from Elsinore_D
Can tactics turn off abilities after a fight?
Is there a way to set your tactics so that once a fight is over, your characters will turn off sustained abilities so they don't go into the next fight with half their mana / stamina bar gone? I am tired of doing it by hand after every fight.
I set the tactic like this:-
If [enemy's HP < 10%] then [deactivate the ability XXX]
I know that this might not be the best choice since you'll need one tactic slot for deactivating each ability, but at least you won't have to deactivate all of them by hand.
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Don't think so
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