Question from Kitein0
Dexterity or Cunning for a melee Rogue? (Assassin)
Ever since the last patch went live I've still gotten conflicting reports on which is the best build for an Assassin. I plan to be the pure melee DPS dagger type.
20 Strength, 30-36 Dexterity (depending on desired talents), Maxed out Cunning. Can balance in a little Willpower and Constitution if needed.
The combination of many things bring daggers + cunning out ahead of other setups. First, daggers have the largest +critical/backstab damage bonus associated with them. Daggers themselves have high Armor Penetration. Cunning gives a large amount of bonus Armor Penetration. The Lethality talent allows you to gain the Strength damage bonus from Cunning instead. The Exploit Weakness assassin talent gives you a further bonus to backstab damage based on Cunning.
Also, crazy high Cunning value effects other rogue talents. One of major note is lockpicking. If going way over 30 Cunning you do not need to max out the device mastery line to pick all locks in the game. Each level of this talent line gives 10 effective Cunning to your lockpicking roll. At 30 Cunning you need all 4 boxes. At 40 Cunning you only need 3 boxes... and so on down the line. Frees up points for other things!
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I would say the best thing is kind a of a middle road, leaning more towards CUN. At least get dexterity enough for all the dual wielding talents, and enough to use the best daggers in the game, and the go mostly cunning except for that, and make sure you get lethality. Since CUN basically takes over for STR, just go for that, as long as you have DEX at a comfortable level. All in all, I'd say go mostly CUN, as that benefits a rogue better overall, and is generally better for daggers, as it ups the armor penetration even more.
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