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    Walkthrough by diomedesxx

    Version: 1.00 | Updated: 11/30/08 | Printable Version | Search This Guide

    Game walkthrough Fate/Stay Night
    DiomedesXX
    
    Version 1.00
    
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    TABLE OF CONTENTS
    [aaa] General Information
    [aab] Mission Statement
    [aac] Translation
    [aad] Controls
    
    [bbb] Walkthrough
    [bbc] Fate
    [bbd] Unlimited Blade Works - TrueEnd
    [bbe] Unlimited Blade Works - GoodEnd
    [bbf] Heaven's Feel - TrueEnd & GoodEnd
    
    [zzx] Credits
    [zzy] Authorized Websites & Copyright
    [zzz] Revision History
    
    
    
    =========================
    [aaa] GENERAL INFORMATION
    =========================
    Fate/Stay night is a visual novel released by Type-Moon. Owing that it was 
    never released in English on the PC, few guide exist after even four years 
    after its release. You must be of legal age as determined by your province's 
    obscenity laws in order to play t his game. There are suggestive themes, and 
    rampant nudity (at parts); if you are offended by these items, please do not 
    play this game.
    
    
    
    =======================
    [aab] MISSION STATEMENT
    =======================
    Given the branching nature of the game, I will be providing a run for each of 
    the five endings. Unfortunately, time does not permit me to create a 
    comprehensive review of every choice-consequence in the game, so I will provide 
    you with the path I chose to get the endings. The fun of the game is playing 
    around with it, after all. I will provide a path to obtain all endings, and 
    Tiger Dojo's.
    
    
    
    ==================
    [aac] TRANSLATIONS
    ==================
    Unfortunately, I do not understand Japanese; you might be curious how I am 
    preparing this guide. The fansub group Mirror Moon provides fansubs of many 
    Type-Moon endeavors, from Fate/Stay Night, to Tsukihime, Melty Blood, and 
    other. Their homepage can be reached at
    http://mirrormoon.org/projects/fate_stay_night
    I recommend being prepared to wait a while - their patch files are well over 
    60MB. I will be using this translation to write the FAQ.
    
    
    
    ==============
    [aad] CONTROLS
    ==============
    Left Click or mouse wheel down : Display next text, or change page
    Right click : menu, or go back if in a menu
    CTRL : auto read while hold down (fast skim through text)
    F : skims to next dilemma or scene
    S : open save dialogue
    L : open load dialogue
    Tab : hop between on-screen choices
    Enter: select highlighted choice
    
    There are more controls, but I did not find them necessary. As this is a story 
    game, the more intuitive and less obtrusive the controls are, the better the 
    immersion.
    
    
    
    =================
    [bbb] WALKTHROUGH
    =================
    To avoid putting spoilers into this guide, the walkthrough will be very bare - 
    I will give the number of the choice I made and a one, or two word description 
    of the choice for comprehension.
    
    In Regards to the endings, it seems the game likes to go by a point, or 
    affinity system. Different choices will add to (or subtract from) a certain 
    character's affinity value. For instance, the Unlimited Bade Works GoodEnd 
    cannot be obtained unless you have more than 2, but less than 8 point for 
    Tahsaka, but still more than 4 for Saber. 
    
    I will provide the Tiger Dojo offshoots in the walkthrough. Please be sure to 
    save before choosing a band end, as you will die. Simply search "Bad End xx", 
    no ""'s and replace the xx with the Tiger Dojo scene you need to find. Ex, "Bad 
    End 02".
    
    
    ==========
    [bbc] FATE
    ==========
    
    Day One dilemma 1: 2. Daily
    Day One dilemma 2: 1. Help
    Day One dilemma 3: 3. Rest
    
    Day Two offers no dilemmas.
    
    Day Three dilemma 1: 2. Don't stop
    (The first time you play the game, you will NOT be given above dilemma)
    Day Three dilemma 2: 2. Fight (Choice 1 leads to Bad End 01)
    Day Three dilemma 3: 2. Save (Choice 1 leads to Band End 02)
    
    Day Four dilemma 1: 1. Yesterday
    Day Four dilemma 2: 1. Co-Op
    Day Four dilemma 3: 1. Who is she
    
    Day Five dilemma 1: 1. Tohsaka
    Day Five dilemma 2: 1. Lancer
    
    Day Six dilemma 1: 1. Rider
    Day Six dilemma 2: 2. Don't Fight (Choice 1 leads to Bad End 03)
    
    Day Seven dilemma 1: 1. Why she fights.
    
    Day Eight dilemma 1. 1. Previous life
    Day Eight dilemma 2. 1. Home
    Day Eight dilemma 3. 1. Gift?
    
    Day Nine dilemma 1: 1. Find Rin
    Day Nine dilemma 2: 1. Don't stop
    Day Nine dilemma 3: 2. Cant Match (Choice 1 leads to Bad End 04)
    Day Nine dilemma 4: 1. Summon (Choice 3 leads to Bad End 05)
    
    Day Ten dilemma 1: 2. Follow (Choice 1 leads to Bad End 06)
    Day Ten dilemma 2: 2. Saber
    
    Day Eleven dilemma 1: 2. Can't (Choice 1 leads to Bad End 07)
    Day Eleven dilemma 2: 2. Pretend
    Day Eleven dilemma 3: 1. Saber
    Day Eleven dilemma 4: 1. Bow
    Day Eleven dilemma 5: 2. Use it (Choice 1 leads to Bad End 08)
    
    Day Twelve dilemma 1: 1. Protect
    Day Twelve dilemma 2: 2. Why on time?
    Day Twelve dilemma 3: 1. Projection
    
    Day Thirteen dilemma 1: 2. Leave with Saber (Choice 1 leads to Bad End 09)
    Day Thirteen dilemma 2: 1. Believe in Tohsaka
    Day Thirteen dilemma 3: 2. Don't do it (Choice 1 leads to Bad End 10)
    
    Day Fourteen dilemma 1: 1. Stand Up (Choice 2 leads to Bad End 11)
    
    Day Fifteen dilemma 1: 2. Basement (Choice 1 leads to Bad End 12)
    Day Fifteen dilemma 2: 1. Tohsaka
    Day Fifteen dilemma 3: 3. Strategy (Choice 1 leads to Bad End 14)
    Day Fifteen dilemma 4: 3. Give it Back
    
    If you are really, really, really adamant about that missing Bad End 13, you 
    cannot obtain it unless you have less than 5 points with Saber. I recommend 
    starting from day one and choosing options you didn't choose the first time 
    through, as it will unlock more scenes. If you want to figure it out yourself - 
    make fun of saber as much as you can.
    Day 01: 2, 1, 3;
    Day 03: 2, 2, 2;
    Day 04: 3, 1, 2;
    Day 05: 2, 2;
    Day 06: 2, 2;
    Day 07: 3;
    Day 08: 1, 2, 3;
    Day 09: 2, 2, 2, 2;
    Day 10: 2, 1;
    Day 11: 2, 2, 2, 1, 2;
    Day 12: 1, 3(Fake Tiger Dojo, just watch until story resumes), 3;
    Day 13: 2, 1, 2;
    Day 14: 1;
    Day 15: 2.
    
    _______________
    FATE ROUTE -fin
    
    
    =====================================
    [bbd] UNLIMITED BLADE WORKS - TrueEnd
    =====================================
    
    Day One dilemma 1: 2. Daily
    Day One dilemma 2: 2. Work
    Day One dilemma 3: 3. Rest
    
    Day Two offers no dilemmas.
    
    Day Three dilemma 1: 1. Stop
    Day Three dilemma 2: 2. follow them (Choice 3 leads to Bad End 15)
    Day Three dilemma 3: 2. bring back Saber
    
    Day Four dilemma 1: 1. Stay
    
    Day Five dilemma 1: 1. Saber
    Day Five dilemma 2: 2. Hallway (Choice 1 leads to Bad End 16)
    Day Five dilemma 3: 1. Command
    Day Five dilemma 4: 3. Nail (Choice 1 leads to Bad End 17)
    Day Five dilemma 5: 1. Not sure
    
    Day Six dilemma 1: 2. Sakura
    
    Day Seven dilemma 1: 1. Go Out
    Day Seven dilemma 2: 2. Command
    
    Day Eight dilemma 1: 2. Don't ask (Choice 1 leads to Bad End 18)
    Day Eight dilemma 1: 1. Sakura
    
    Day Nine dilemma 1: 1. Stop Tohsaka
    Day Nine dilemma 2: 2. Protect Tohsaka (Choice 1 leads to Bad End 19)
    
    Day Ten dilemma 1: 1. Tohsaka
    
    Day Eleven dilemma 1: 1. Japanese
    Day Eleven dilemma 2: 1. Look Inside
    Day Eleven dilemma 3: 1. Refuse (Choice 2 leads to Bad End 20)
    
    Day Twelve dilemma 1: 1. Tohsaka (Choice 2, then any choice -> Bad End 21)
    Day Twelve dilemma 2: 2. Wait (Choice 1 leads to Bad End 22)
    Day Twelve dilemma 3: 2. Help
    Day Twelve dilemma 4: 3. Co-op
    
    Day Thirteen dilemma 1: 2. Stop him (Choice 1 eventually -> Bad End 23)
    Day Thirteen dilemma 2: 2. One Condition (Choice 3 leads to Bad End 23)
    
    Day Fourteen dilemma 1: 1. Why Not?
    
    Day Fifteen dilemma 1: 1. Tokshaka
    
    Day Sixteen dilemma 1: 2. Don't give up (Choice 1 -> Bad End 24)
    
    
    =====================================
    [bbe] UNLIMITED BLADE WORKS - GoodEnd
    =====================================
    
    Day One dilemma 1: 2. Daily
    Day One dilemma 2: 2. Work
    Day One dilemma 3: 3. Rest
    
    Day Two offers no dilemmas.
    
    Day Three dilemma 1: 1. Stop
    Day Three dilemma 2: 2. follow them (Choice 3 leads to Bad End 15)
    Day Three dilemma 3: 2. bring back Saber
    
    Day Four dilemma 1: 1. Stay
    
    Day Five dilemma 1: 1. Saber 
    Day Five dilemma 2: 2. Hallway (Choice 1 leads to Bad End 16) 
    Day Five dilemma 3: 2. Defeat?
    Day Five dilemma 4: 2. Fight
    Day Five dilemma 5: 2. How It'll be
    
    Day Six dilemma 1: 1. Stop Fuji-nee
    
    Day Seven dilemma 1: 2. Don't Want to Die
    Day Seven dilemma 2: 2. Command
    
    Day Eight dilemma 1: 2. Don't ask (Choice 1 leads to Bad End 18)
    Day Eight dilemma 1: 3. Meat's On Sale
    
    Day Nine dilemma 1: 1. Stop Tohsaka
    Day Nine dilemma 2: 2. Protect Tohsaka (Choice 1 leads to Bad End 19)
    
    Day Ten dilemma 1: 2. Saber
    
    Day Eleven dilemma 1: 2. Shop
    Day Eleven dilemma 2: 1. Refuse (Choice 2 leads to Bad End 20)
    
    In an effort to be nice to saber, if you're too much of an ass to Tohsaka, the 
    game will give you 3 choice for the first dilemma, and you die no matter what 
    you choose. Bad End 21
    Day Twelve dilemma 1: 1. Tohsaka (Choice 2, then any choice -> Bad End 21) 
    Day Twelve dilemma 2: 2. Wait (Choice 1 leads to Bad End 22)
    Day Twelve dilemma 3: 1. Don't Help
    Day Twelve dilemma 4: 3. Co-op
    
    Day Thirteen dilemma 1: 2. Stop him (Choice 1 eventually -> Bad End 23)
    Day Thirteen dilemma 2: 1. Alright (Choice 3 leads to Bad End 23)
    
    Day Fourteen dilemma 1: 2. Why Should I
    
    Day Fifteen dilemma 1: 2. Saber
    
    Day Sixteen dilemma 1: 2. Don't give up (Choice 1 -> Bad End 24)
    
    __________________________
    UNLIMITED BLADE WORKS -fin
    
    
    =========================================
    [bbf] HEAVEN'S FEEL - True End & Good End
    =========================================
    
    Day One dilemma 1: 1. Sakura
    Day One dilemma 2: 2. Work
    Day One dilemma 3: 1. Sakura
    
    Day Two dilemma 1: 2. Sakura
    Day Two dilemma 2: 2. Sakura
    
    Day Three dilemma 1: 2. Fight  *1(see credits)
    Day Three dilemma 2: 2. Saber
    
    Day Four dilemma 1: 1. Secure the neighborhood.
    
    Day Five dilemma 1: 1. Sakura (Choice 3 eventually leads to Bad End 26)
    Day Five dilemma 2: 1. Don't Hate
    Day Five dilemma 3: 2. Ask Sakura personally
    Day Five dilemma 4: 1. Look for Sakura.
    
    Day Six dilemma 1: 1. Don't lie.
    Day Six dilemma 2: 1. Go out (Choices 2 & 3 eventually lead to Bad End 26) *2
    Day Six dilemma 3: 2. Restrain myself *3
    Day Six dilemma 4: 3. Worried about Sakura(Choices 1 & 2 ev. -> Bad End 25) *4
    
    Day Seven dilemma 1: 2. Apologize
    
    Day Eight dilemma 1: 1. Search the Temple
    Day Eight dilemma 1: 3. Use my Command Spell (Choice 2 leads to Bad End 27)
    
    Day Nine dilemma 1: 2. Didn't want to kill me
    Day Nine dilemma 2: 2. Co-op (Choice 1 leads to Bad End 28)
    Day Nine dilemma 3: 1. Yes
    Day Nine dilemma 4: 1. Yes
    Day Nine dilemma 5: 1. No way! (Choice 2 eventually leads to Bad End 31)
    Day Nine dilemma 6: 1. Can't leave Sakura alone
    Day Nine dilemma 7: 1. Tohsaka (Choice 2 leads to Bad End 29)
    Day Nine dilemma 8: 2. I'll help Sakura (Choice 1 leads to Bad End 30)
    
    Day Ten dilemma 1: 1. I really like her. *5
    Day Ten dilemma 2: 2. See what is going on (Choice 1 leads to Bad End 32)
    Day Ten dilemma 3: 2. Protect Ilya (Choice 1 leads to Bad End 33)
    Day Ten dilemma 4: 1. Tohsaka
    Day Ten dilemma 5: 1. Release it.
    
    Day Eleven dilemma 1: 3. Sakura comes first
    
    Day Twelve dilemma 1: 1. Nod (Choice 2 eventually leads to Bad End 35)
    
    Day Thirteen dilemma 1: 1. Accept (Choice 2 leads to Bad End 34)
    Day Thirteen dilemma 1: 2. Can't do that (Choice 1 leads to Bad End 35)
    
    Day Fourteen dilemma 1: 1. Quickly return home.
    
    Day Fifteen dilemma 1: 1. Save Sakura. (Choice 2 leads to Bad End 36)
    Day Fifteen dilemma 2: 2. Accept (Choice 1 leads to Bad End 37)
    Day Fifteen dilemma 3: All three responses are the same. *6
    Day Fifteen dilemma 4: 3. ...give her the answer (Ch. 1&2 -> to Bad End 38) *7
    Day Fifteen dilemma 5: 3. Sakura's side (Ch. 1&2 -> to Bad End 38) *8
    
    ===============================================================================
    Please be sure to save at this point. The first time through the game, you will 
    not be given the third dilemma. You will obtain the True End. Open the save, 
    and after you choose the same answers for the first two dilemmas, a new option 
    will open. Choose Option 1 for NormalEnd
    ===============================================================================
    Day Sixteen dilemma 1: 3. Wait for my chance (Choice 1 -> Bad End 39)
    Day Sixteen dilemma 2: 2. ...bring my arm down (Choice 1 leads to Bad End 40)
    
    Day Sixteen dilemma 3: 2. ...is that the way-> TrueEnd 
                          (1. Do it-> NormalEnd) 
    
    __________________
    HEAVEN'S FEEL -fin
    
    
    
    ======================
    [zzx] CREDITS & THANKS
    ======================
    
    First and foremost to anyone who finds this guide useful, thank you for taking 
    the time to consult it.
    
    A big thanks to harleyquin for his translation of the Heaven's Feel route - I 
    ended up replaying a few things and correcting a couple of mistakes as a 
    result; details as follows.
    *1: Somehow I missed that I had the wrong number here, your suggestions helped
          me notice it.
    *2: Thanks for letting me know about the other choice leading to a BadEnd.
    *3: Choice 1 (Attack Shinji) is more or less the same as choice 2 - they go to
          the same place, just with different scenes; again, thank you.
    *4: Thanks for letting me know about the other choice leading to a BadEnd.
    *5: Choice 3 (How about Breakfast?) is more or less the same as choice 1 - they
          go to the same place, just with different scenes.
    *6: Thanks for pointing out they all advance the story with no discernable
          impact.
    *7: Thanks for letting me know about the other choice leading to a BadEnd.
    *8: Thanks for letting me know about the other choice leading to a BadEnd.
    
    
    
    
    =====================================
    [zzy] AUTHORIZED WEBSITES & COPYRIGHT
    =====================================
    
    The only website authorized to display the guide, in part or in full, at this 
    time is GameFAQs. The reasoning is quite simple; I enjoy the community at the 
    website and the sheer volume of resources available. I just wanted to 
    contribute to this in some way.
    
    This work is Copyright 2008 by Joshua Howard (DiomedesXX). This my not be 
    reproduced, in part or whole, without my explicit permission.
    
    
    
    ======================
    [zzz] REVISION HISTORY
    ======================
    
    0.2 : Start version, guide finished to the end of Fate and Tiger Dojo 1-14
    0.6 : Finished up to Heaven's feel and associated Tiger Dojo 13 & 15-24.
           Slight re-arrangement or the guide. Started Heaven's Feel, but still
           awaiting a translation from Mirror-Moon.
    0.9 : Bumbled through the Heaven's Feel in Japanese & finished the Heaven's
           Feel paths. True and Normal ends are both complete as well as all of
           The Tiger Dojo's. Once Mirror-Moon releases their patch, I will place
           the a quick English description of each choice for Heaven's Feel.
    0.91: Huge thanks to harleyquin for his translation of the Heaven's Feel
           choices. Fixed a couple of mistakes in the HF route as a direct result.
           Changed format and added a couple of sections.
    1.00: As busy as I had been, I completely missed that the patch was released
           until nearly a week after the fact. Did a run-through to verify 
           my HF path.