Debug Mode Codes
While playing, hit ~ to bring up the console. Then type in "DebugMode 1" without the quotes. You may then use the following codes. (Note that all codes are cAsE sEnSiTiVe and some such as the set(stat) codes require you to select a target when you use them)
Code Effect irolltwenties 20 in every statistic. rs kr_influence A simple influence editor, in the form of a dialogue. givefeat # Add the feat to your currently selected character (use #'s 2 through around 500) dm_unlockcamera Allows you to use the camera with better scrolling and the such givexp [-ve number] Decreases your experience points by the value entered resetlevels Delevel you if your experience points is near to 0 rs ga_global_int ("01_Mineral_New", "1") Get "1" more ore find. givespell # Gives a spell identified by it's id number to the character. giveitem [item tag] # Gives active player item dm_givegold # Gives the desired amount of gold givexp # Gives the desired amount of XP to your character. dm_god Invincibility Set Appearance # Makes your character have the appearance of the # in the res ref table of the 2da appearance file...*Note this is just appearance* rs kr_roster_edit Opens a debug dialogue with an option to open the party roster to switch party members in and out at any time. (Use caution with other features there) rs ga_influence (x,y) Raises influence level for that companion. rs ga_party_limit(6) Raises the amount of party members you may have at once to 6. Default is 3 in Act 1 and 4 in Acts 2 and 3. removefeat # Remove the feat corresponding to that number rs ga_time_advance(Hours,Min,Sec,Milli) replace Hours, Minutes, Seconds and Milliseconds with how much time you want to advance. unpolymorph Returns your controlled character to normal. SetCHA # Set charisma to given number. SetCON # Set constitution to given number. SetDEX # Set dexterity to given number. SetINT # Set intelligence to given number. SetSTR # Set strength to given number. SetWIS # Set wisdom to given number. rs gr_dm Spawns a Dungeon Master NPC who will allow you to spawn items, add journal entries, open stores, add/remove party members, and teleport. rs ga_alignment(-1,1) to move one point towards Chaos rs ga_alignment(-1,0) to move one point towards evil rs ga_alignment(1,0) to move one point towards good rs ga_alignment(1,1) to move one point towards Law polymorph # Turns your controlled character into a different creature.
International language keyboard console opening
To open the console on a non-English keyboard (like Swedish for example), press the accentuation (not apostrophe!) and questionmark buttons in quick succession while holding down shift.
Contributed By: reureya.
Infinite Experience Bug
When in Ammon Jerro's Haven, if the player learns the true name of Zaxis he is able to command the demon to open the gate. After you open the gate you get 1000 exp. If you talk to him again you will have another option to ask him to stop referring to himself in the third person. After that option is selected the player can once again tell Zaxis to open the portal and gain another 1000 exp. This can be done for an infinite amount of times up until the party leaves Ammon Jerro's Haven (Note: Works in 1.03)
Contributed By: Tashanvaliant.
Infinite XP Bug
In chapter two, after you go through the "trial" and defeat Lorne, you can return to West Harbor to complete the quest "What Happened to Lorne" (you have to have gotten the quest in Chapter One before leaving West Harbor). Talk to Lorne's mother to complete the quest, and you'll get 500 XP. She'll say she needs to be left alone. Now talk to her again. She'll give the intro to the "quest completed" dialog, and give you 500 XP again. Rinse and repeat. (Fixed in 1.03)
Contributed By: Entheogenic.
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You can submit a problem report for any non-working or fake code in the lists above.