Codes

  • Debug Mode Codes

    While playing, hit ~ to bring up the console. Then type in "DebugMode 1" without the quotes. You may then use the following codes. (Note that all codes are cAsE sEnSiTiVe and some such as the set(stat) codes require you to select a target when you use them)

    EffectCode
    20 in every statistic.irolltwenties
    A simple influence editor, in the form of a dialogue.rs kr_influence
    Add the feat to your currently selected character (use #'s 2 through around 500)givefeat #
    Allows you to use the camera with better scrolling and the suchdm_unlockcamera
    Decreases your experience points by the value enteredgivexp [-ve number]
    Delevel you if your experience points is near to 0resetlevels
    Get "1" more ore find.rs ga_global_int ("01_Mineral_New", "1")
    Gives a spell identified by it's id number to the character.givespell #
    Gives active player itemgiveitem [item tag] #
    Gives the desired amount of golddm_givegold #
    Gives the desired amount of XP to your character.givexp #
    Invincibilitydm_god
    Makes your character have the appearance of the # in the res ref table of the 2da appearance file...*Note this is just appearance*Set Appearance #
    Opens a debug dialogue with an option to open the party roster to switch party members in and out at any time. (Use caution with other features there)rs kr_roster_edit
    Raises influence level for that companion.rs ga_influence (x,y)
    Raises the amount of party members you may have at once to 6. Default is 3 in Act 1 and 4 in Acts 2 and 3.rs ga_party_limit(6)
    Remove the feat corresponding to that numberremovefeat #
    replace Hours, Minutes, Seconds and Milliseconds with how much time you want to advance.rs ga_time_advance(Hours,Min,Sec,Milli)
    Returns your controlled character to normal.unpolymorph
    Set charisma to given number.SetCHA #
    Set constitution to given number.SetCON #
    Set dexterity to given number.SetDEX #
    Set intelligence to given number.SetINT #
    Set strength to given number.SetSTR #
    Set wisdom to given number.SetWIS #
    Spawns a Dungeon Master NPC who will allow you to spawn items, add journal entries, open stores, add/remove party members, and teleport.rs gr_dm
    to move one point towards Chaosrs ga_alignment(-1,1)
    to move one point towards evilrs ga_alignment(-1,0)
    to move one point towards goodrs ga_alignment(1,0)
    to move one point towards Lawrs ga_alignment(1,1)
    Turns your controlled character into a different creature.polymorph #
  • International language keyboard console opening

    To open the console on a non-English keyboard (like Swedish for example), press the accentuation (not apostrophe!) and questionmark buttons in quick succession while holding down shift.

    Contributed By: reureya.

Glitches

  • Infinite Experience Bug

    When in Ammon Jerro's Haven, if the player learns the true name of Zaxis he is able to command the demon to open the gate. After you open the gate you get 1000 exp. If you talk to him again you will have another option to ask him to stop referring to himself in the third person. After that option is selected the player can once again tell Zaxis to open the portal and gain another 1000 exp. This can be done for an infinite amount of times up until the party leaves Ammon Jerro's Haven (Note: Works in 1.03)

    Contributed By: Tashanvaliant.

  • Infinite XP Bug

    In chapter two, after you go through the "trial" and defeat Lorne, you can return to West Harbor to complete the quest "What Happened to Lorne" (you have to have gotten the quest in Chapter One before leaving West Harbor). Talk to Lorne's mother to complete the quest, and you'll get 500 XP. She'll say she needs to be left alone. Now talk to her again. She'll give the intro to the "quest completed" dialog, and give you 500 XP again. Rinse and repeat. (Fixed in 1.03)

    Contributed By: Entheogenic.

Know Something We Don't?

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If you see a non-working or fake code in the list above, let us know by using our Problem Submission Form.