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    Buyable Spell List by Billy Black

    Version: 0.97 | Updated: 10/08/07 | Printable Version | Search This Guide

                             The Elder Scrolls IV: Oblivion                        
    
                                   Buyable Spell List                              
    
                                  Author: Billy Black                              
    
                              Copyright 2006 Tim Harrison                          
    
    
    
    Version 0.97
    
    ===============================================================================
    TABLE OF CONTENTS
    ===============================================================================
    
    I.    INTRODUCTION
    II.   VERSION HISTORY
    III.  CONTACT INFORMATION
    IV.   SPELL LIST
            A. IMPERIAL CITY, MARKET DISTRICT: EDGAR'S DISCOUNT SPELLS
            B. IMPERIAL CITY, MARKET DISTRICT: MYSTIC EMPORIUM
            C. CHORROL MAGES GUILD
            D. CHORROL CHAPEL
            E. ANVIL MAGES GUILD
            F. ANVIL CHAPEL
            G. SKINGRAD MAGES GUILD
            H. SKINGRAD CHAPEL
            I. CHEYDINHAL MAGES GUILD
            J. CHEYDINHAL CHAPEL
            K. CHEYDINHAL DARK BROTHERHOOD SANCTUARY
            L. BRAVIL MAGES GUILD
            M. BRAVIL CHAPEL
            N. BRAVIL: A WARLOCK'S LUCK
            O. LEYAWIIN MAGES GUILD
            P. LEYAWIIN CHAPEL
            Q. BRUMA MAGES GUILD
            R. BRUMA CHAPEL
            S. IMPERIAL CITY, ARCANE UNIVERSITY
            T. IMPERIAL CITY, ARCANE UNIVERSITY: PRAXOGRAPHICAL CENTER
    V.    CLOSING REMARKS
    VI.   THANKS
    VII.  LEGAL INFORMATION
    
    
    ===============================================================================
    I. INTRODUCTION
    ===============================================================================
    
    This is a list of all of the buyable spells located in The Elder Scrolls IV: 
    Oblivion. You may have noticed a concentration of a certain spell type in 
    certain cities. Chorrol has more Conjuration spells, Anvil has more 
    Restoration (as do the Chapels located in each city), Skingrad has more 
    Destruction, Cheydinhal has more Alteration, Bravil has more Illusion, and 
    Leyawiin has more Mysticism. Bruma doesn't really have any concentration of one 
    spell type, but has a few from each category to choose from. The Imperial 
    City, especially the Arcane University, also has a bit from each category.
    
    The amount of Magicka and amount of Septims it costs to use/buy each spell will 
    vary greatly. Magicka is affected by your skills and attributes, and the 
    Septims will be affected by their disposition, and the ability to "Haggle". 
    With the amounts I've given, all skills and attributes are at "50". I did this, 
    because it's in the middle, and will give you a general idea. If your skills 
    are higher, it will end up costing less Magicka, and if your skills are lower, 
    it will cost more. Keep that in mind. Also, I did not haggle with any of the 
    NPC's, and kept their disposition at the default level.
    
    If you notice that an NPC that is listed in this guide does not have the option 
    to buy spells, try back at another time. Sometimes if an NPC is busy and you 
    interrupt them, especially if you wake them up, they will not have the option 
    available. Come back when they aren't doing anything, and the option should 
    appear.
    
    
    ===============================================================================
    II. VERSION HISTORY
    ===============================================================================
    
    5/07/06      V. 0.90   First Draft
    5/23/06      V. 0.95   Added spells from Chapels, and a few others I missed.
    7/05/06      V. 0.97   Included Aurelinwae from the official Wizard's Tower
                           plug-in, another DB spell venor, and Ungarion.
    
    
    ===============================================================================
    III. CONTACT INFORMATION
    ===============================================================================
    
    If I left out any of the spell merchants, overlooked a spell that someone 
    carries, have incorrect information listed (for the most part, other than 
    Magicka cost and Septim cost), have spelling errors (which may make it hard to 
    CNTRL-F something), or if you have suggestions about a layout change, feel free 
    to email me at smt512@yahoo.com .
    
    *NOTE* I have not found any merchants that carry Damage Attribute spells. I've 
    gotten quite a few emails about it, so if anyone manages to find someone that 
    sells them, let me know.
    
    Do not ask me questions unrelated to this guide, because I likely won't answer 
    them. Do not send spam, or I will probably block your email address. Make sure 
    to actually look through this guide before sending an email. Also, I recognize 
    that Magicka and Septim cost will vary, and I acknowledged this in the 
    "Introduction" section. In other words, don't email me about that, unless of 
    course if you have a suggestion to make it work better than the way it is now.
    
    
    ===============================================================================
    IV. SPELL LIST
    ===============================================================================
    
    I have listed everyone in the game that I could find that sells spells. It's 
    possible that I overlooked some people, so please tell me if I did. When you 
    buy a spell, you must have that school of magic at a certain level before 
    purchasing specific spells, and I plan on including those levels in the next 
    update. I will try to get started on it soon. But until then, just realize that 
    the better spells are going to require you to be fairly well trained with that 
    school of magic.
    
    Also, I organized the spells from each vendor and separated the different 
    schools of magic, starting with the one they have the most of. They are also 
    alphabetical in each category. Since I separated them, it should be fairly easy 
    to look up spells from a specific "school". For isntance, just CNTRL-F the word 
    "Conjuration" to find spells of that category.
    
    It's a relatively simple design, but for clarification, this is how I set up 
    the information for each spell:
    
    +----------------------+
    |NAME OF SPELL MERCHANT|
    +----------------------+
    
    NAME OF SPECIFIC SCHOOL OF MAGIC
    --------------------------------
    
    Name of Spell
    Description of spell
    Magicka cost, Septim(money) cost
    
    
    
    ===============================================================================
    A. IMPERIAL CITY, MARKET DISTRICT: EDGAR'S DISCOUNT SPELLS
    ===============================================================================
    
    +--------------+
    |EDGAR VAUTRINE|
    +--------------+
    
    RESTORATION
    -----------
    
    Absorb Attribute: Luck
    Absorb Luck 5 points for 20 seconds on Touch
    11 Magicka, 57 Septims
    
    Absorb Skill: Alteration
    Absorb Alteration 15 points for 10 seconds on Touch
    53 Magicka, 277 Septims
    
    Absorb Skill: Mercantile
    Absorb Mercantile 10 points for 10 seconds on Touch
    32 Magicka, 167 Septims
    
    Fortify Fatigue
    Fortify Fatigue 25 points for 45 seconds on Self
    8 Magicka, 41 Septims
    
    Fortify Magicka
    Fortify Magicka 30 points for 60 seconds on Self
    55 Magicka, 288 Septims
    
    Greater Fortify Fatigue
    Fortify Fatigue 50 points for 45 seconds on Self
    21 Magicka, 110 Septims
    
    
    DESTRUCTION
    -----------
    
    Burning Touch
    Fire Damage 10 points on Touch
    11 Magicka, 57 Septims
    
    Drain Skill: Destruction
    Drain Destruction 15 points for 25 seconds on Target
    63 Magicka, 325 Septims
    
    Major Wound
    Drain Health 15 points for 10 seconds on Target
    34 Magicka, 178 Septims
    
    Shocking Touch
    Shock Damage 10 points on Touch
    11 Magicka, 57 Septims
    
    Snowball
    Frost Damage 10 points on Target
    16 Magicka, 83 Septims
    
    
    ALTERATION
    ----------
    
    Ease Burden
    Feather 50 points for 240 seconds on Self
    28 Magicka, 146 Septims
    
    Protect
    Shield 5% for 30 seconds on Self
    8 Magicka, 41 Septims
    
    Water Breathing
    Water Breathing for 30 seconds on Self
    34 Magicka, 178 Septims
    
    
    CONJURATION
    -----------
    
    Bound Dagger
    Bound Dagger for 15 seconds on Self
    16 Magicka, 83 Septims
    
    Summon Scamp
    Summon Scamp for 20 seconds on Self
    48 Magicka, 251 Septims
    
    
    MYSTICISM
    ---------
    
    Minor Life Detection
    Detect Life 60 feet for 10 seconds on Self
    12 Magicka, 62 Septims
    
    
    ILLUSION
    --------
    
    Starlight
    Light 20 feet for 60 seconds on Self
    11 Magicka, 57 Septims
    
    
    ===============================================================================
    B. IMPERIAL CITY, MARKET DISTRICT: MYSTIC EMPORIUM
    ===============================================================================
    
    +--------+
    |Calindil|
    +--------+
    
    DESTRUCTION
    -----------
    
    Electric Touch
    Shock Damage 25 points on Touch
    38 Magicka, 208 Septims
    
    Flame Touch
    Fire Damage 25 points on Touch
    36 Magicka, 197 Septims
    
    Weakness to Fire
    Weakness to Fire 25% for 30 seconds on Target
    22 Magicka, 120 Septims
    
    Weakness to Poison
    Weakness to Poison 25% for 30 seconds on Target
    22 Magicka, 120 Septims
    
    
    ALTERATION
    ----------
    
    Hindering Touch
    Burden 35 points for 20 seconds on Touch
    31 Magicka, 170 Septims
    
    Open Very Easy Lock
    Open Very Easy Lock on Target
    6 Magicka, 32 Septims
    
    Protect
    Shield 5% for 30 seconds on Self
    8 Magicka, 43 Septims
    
    Protect Other
    Shield 10% for 20 seconds on Touch
    13 Magicka, 71 Septims
    
    
    RESTORATION
    -----------
    
    Absorb Fatigue
    Absorb Fatigue 10 points on Touch
    9 Magicka, 49 Septims
    
    Absorb Skill: Illusion
    Absorb Illusion 5 points for 10 seconds on Touch
    13 Magicka, 71 Septims
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 268 Septims
    
    
    ILLUSION
    --------
    
    Eyes of Eventide
    Night-Eye for 15 seconds on Self
    26 Magicka, 142 Septims
    
    Starlight
    Light 20 feet for 60 seconds on Self
    11 Magicka, 60 Septims
    
    Touch of Rage
    Frenzy up to level 18 for 30 seconds on Touch
    24 Magicka, 131 Septims
    
    
    CONJURATION
    -----------
    
    Bound Helmet
    Bound Helmet for 20 seconds on Self
    19 Magicka, 104 Septims
    
    Summon Skeleton
    Summon Skeleton for 40 seconds on Self
    36 Magicka, 197 Septims
    
    Summon Zombie
    Summon Zombie for 30 seconds on Self
    40 Magicka, 219 Septims
    
    
    MYSTICISM
    ---------
    
    Major Dispel
    Dispel 45 points on Self
    37 Magicka, 202 Septims
    
    Minor Life Detection
    Detect Life 60 feet for 10 seconds on Self
    12 Magicka, 65 Septims
    
    
    -------------------------------------------------------------------------------
    
    NOTE: This character is added with the official Wizard's Tower plug-in.
    
    +----------+
    |Aurelinwae|
    +----------+
    
    ILLUSION
    --------
    
    Calming Touch
    Calm up to level 7 for 20 seconds on Touch
    58 Magicka, 287 Septims
    
    Candlelight
    Light 40 feet for 180 seconds on Self
    82 Magicka, 406 Septims
    
    Dominate Creature
    Command Creature up to level 9 for 30 seconds on Target
    212 Magicka, 1050 Septims
    
    Eyes of Midnight
    Night-Eye for 30 seconds on Self
    52 Magicka, 257 Septims
    
    Grasp of Terror
    Demoralize up to level 20 for 30 seconds on Touch
    320 Magicka, 1585 Septims
    
    Heroism
    Rally 50 points for 45 seconds on Target
    24 Magicka, 118 Septims
    
    Paralyze
    Paralyze for 10 points on Touch
    380 Magicka, 1882 Septims
    
    Voice of Rapture
    Charm 36 points for 30 seconds on Target
    70 Magicka, 346 Septims
    
    
    RESTORATION
    -----------
    
    Greater Fortify Endurance
    Fortify Endurance 10 points for 90 seconds on Self
    82 Magicka, 406 Septims
    
    Greater Fortify Intelligence
    Fortify Intelligence 10 points for 90 seconds on Self
    82 Magicka, 406 Septims
    
    Greater Fortify Willpower
    Fortify Willpower 10 points for 90 seconds on Self
    82 Magicka, 406 Septims
    
    
    MYSTICISM
    ---------
    
    Legendary Detect Life
    Detect Life 120 feet for 120 seconds on Self
    352 Magicka, 1743 Septims
    
    Superior Soul Trap
    Soul Trap in 10 feet for 40 seconds on Target
    216 Magicka, 1069 Septims
    
    Telekinesis
    Telekinesis 30 feet for 45 seconds on Target
    205 Magicka, 1015 Septims
    
    
    ALTERATION
    ----------
    
    Beast of Burden
    Feather 250 points for 360 seconds on Self
    337 Magicka, 1669 Septims
    
    
    CONJURATION
    -----------
    
    Bound Bow
    Bound Bow for 15 seconds on Self
    114 Magicka, 564 Septims
    
    
    DESTRUCTION
    -----------
    
    Weakness to Magicka
    Weakness to Magicka 25% for 30 seconds on Target
    55 Magicka, 272 Septims
    
    
    ===============================================================================
    C. CHORROL MAGES GUILD
    ===============================================================================
    
    +-------------+
    |ALBERIC LITTE|
    +-------------+
    
    CONJURATION
    -----------
    
    Bound Boots
    Bound Boots for 20 seconds on Self
    19 Magicka, 92 Septims
    
    Bound Dagger
    Bound Dagger for 15 seconds on Self
    16 Magicka, 77 Septims
    
    Bound Gauntlets
    Bound Gauntlets for 20 seconds on Self
    12 Magicka, 58 Septims
    
    Bound Greaves
    Bound Greaves for 45 seconds on Self
    43 Magicka, 209 Septims
    
    Bound Helmet
    Bound Helmet for 20 seconds on Self
    19 Magicka, 92 Septims
    
    Bound War Axe
    Bound Axe for 15 seconds on self
    46 Magicka, 224 Septims
    
    Repulse Undead
    Turn Undead up to level 7 for 30 seconds on Target
    23 Magicka, 112 Septims
    
    Summon Ghost
    Summon Ghost for 25 seconds on Self
    44 Magicka, 214 Septims
    
    Summon Scamp
    Summon Scamp for 20 seconds on Self
    48 Magicka, 233 Septims
    
    Summon Skeleton
    Summon Skeleton for 40 seconds on Self
    36 Magicka, 175 Septims
    
    Summon Zombie
    Summon Zombie for 30 seconds on Self
    40 Magicka, 194 Septims
    
    Turn Undead
    Turn Undead up to level 3 for 30 seconds on Target
    9 Magicka, 43 Septims
    
    
    ILLUSION
    --------
    
    Command Creature
    Command Creature up to level 2 for 30 seconds on Target
    30 Magicka, 146 Septims
    
    Command Humanoid
    Command Humanoid up to level 2 for 30 seconds on Target
    38 Magicka, 185 Septims
    
    Commanding Touch
    Command Creature up to level 3 for 30 seconds on Target
    34 Magicka, 165 Septims
    
    
    ALTERATION
    ----------
    
    Defend
    Sheild 15% for 30 seconds on Self
    34 Magicka, 165 Septims
    
    Ease Burden
    Feather 50 points for 240 seconds on Self
    28 Magicka, 136 Septims
    
    Open Easy Lock
    Open Easy Lock on Target
    23 Magicka, 112 Septims
    
    
    MYSTICISM
    ---------
    
    Major Life Detection
    Detect Life 60 points for 20 seconds on Self
    24 Magicka, 116 Septims
    
    Remote Manipulation
    Telekinesis 10 feet for 20 seconds on Target
    22 Magicka, 107 Septims
    
    Soul Trap
    Soul Trap for 20 seconds on Touch
    48 Magicka, 233 Septims
    
    
    DESTRUCTION
    -----------
    
    Flash Bolt
    Fire Damage 20 points on Target
    41 Magicka, 199 Septims
    
    
    RESTORATION
    -----------
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 199 Septims
    
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    +--------+
    |ATHRAGAR|
    +--------+
    
    CONJURATION
    -----------
    
    Bound Bow
    Bound Bow for 15 seconds on Self
    114 Magicka, 549 Septims
    
    Bound Cuirass
    Bound Cuirass for 60 seconds on Self
    57 Magicka, 274 Septims
    
    Bound Mace
    Bound Mace for 15 seconds on Self
    109 Magicka, 525 Septims
    
    Bound Shield
    Bound Shield for 120 seconds on Self
    172 Magicka, Septims
    
    Bound Sword
    Bound Sword for 15 seconds on Self
    282 Magicka, 1358 Septims
    
    Dismiss Undead
    Turn Undead up to level 18 for 60 seconds on Target
    150 Magicka, 722 Septims
    
    Rebuke Undead
    Turn Undead up to level 15 for 30 seconds on Target
    56 Magicka, 269 Septims
    
    Summon Clannfear
    Summon Clannfear for 45 seconds on Self
    272 Magicka, 1310 Septims
    
    Summon Daedroth
    Summon Daedroth for 30 seconds on Self
    295 Magicka, 1421 Septims
    
    Summon Dremora
    Summon Dremora for 20 seconds on Self
    116 Magicka, 588 Septims
    
    Summon Faded Wraith
    Summon Faded Wraith for 280 seconds on Self
    280 Magicka, 1349 Septims
    
    Summon Flame Atronach
    Summon Flame Atronach for 30 seconds on Self
    108 Magicka, 520 Septims
    
    Summon Frost Atronach
    Summon Frost Atronach for 35 seconds on Self
    288 Magicka, 1387 Septims
    
    Summon Headless Zombie
    Summon Headless Zombie for 25 seconds on Self
    112 Magicka, 539 Septims
    
    Summon Skeleton Guardian
    Summon Skeleton Guardian for 40 seconds on Self
    104 Magicka, 501 Septims
    
    Summon Skeleton Hero
    Summon Skeleton Hero for 50 seconds on Self
    264 Magicka, 1272 Septims
    
    Summon Skeleton Champion
    Summon Skeleton Champion for 25 seconds on Self
    304 Magicka, 1464 Septims
    
    Summon Spider Daedra
    Summon Spider Daedra for 20 seconds on Self
    312 Magicka, 1503 Septims
    
    
    ILLUSION
    --------
    
    Dominate Creature
    Command Creature up to level 9 for 30 seconds on Target
    212 Magicka, 1021 Septims
    
    Dominate Humanoid
    Command Humanoid up to level 9 for 30 seconds on Target
    265 Magicka, 1276 Septims
    
    Dominating Touch
    Command Creature up to level 6 for 30 seconds on Touch
    84 Magicka, 404 Septims
    
    
    ===============================================================================
    D. CHORROL CHAPEL
    ===============================================================================
    
    +---------------+
    |Orag gra-Bargol|
    +---------------+
    
    RESTORATION
    -----------
    
    Convalescence
    Restore Health 15 points on Target
    38 Magicka, 187 Septims
    
    Cure Disease
    Cure Disease on Self
    112 Magicka, 553 Septims
    
    Cure Paralysis
    Cure Paralysis on Touch
    40 Magicka, 197 Septims
    
    Cure Poison
    Cure Poison on Self
    48 Magicka, 237 Septims
    
    Fortify Strength
    Fortify Strength 5 points for 90 seconds on Self
    33 Magicka, 163 Septims
    
    Greater Convalescence
    Restore Health 20 points for 2 seconds on Target
    111 Magicka, 548 Septims
    
    Greater Fortify Strength
    Fortify Strength 10 points for 90 seconds on Self
    82 Magicka, 405 Septims
    
    Heal Greater Wounds
    Restore Health 20 points for 2 seconds on Self
    74 Magicka, 365 Septims
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 242 Septims
    
    Heal Superior Wounds
    Restore Health 25 points for 4 seconds on Self
    197 Magicka, 973 Septims
    
    Minor Respite
    Restore Fatigue 15 points on Self
    5 Magicka, 24 Septims
    
    Restore Strength
    Restore Strength 5 points on Self
    23 Magicka, 113 Septims
    
    Superior Convalescence
    Restore Health 20 points for 4 seconds on Target
    222 Magicka, 1097 Septims
    
    
    CONJURATION
    -----------
    
    Dismiss Undead
    Turn Undead up to level 18 for 60 seconds on Target
    150 Magicka, 741 Septims
    
    
    ILLUSION
    --------
    
    Seductive Charm
    Charm 24 points for 30 seconds on Target
    42 Magicka, 207 Septims
    
    
    ===============================================================================
    E. ANVIL MAGES GUILD
    ===============================================================================
    
    +------------+
    |MARC GULITTE|
    +------------+
    
    RESTORATION
    -----------
    
    Absorb Skill: Alteration
    Absorb Alteration 15 points for 10 seconds on Touch
    53 Magicka, 251 Septims
    
    Absorb Skill: Blade
    Absorb Blade 25 points for 15 seconds on Touch
    155 Magicka, 734 Septims
    
    Absorb Skill: Block
    Absorb Block 15 points for 10 seconds on Touch
    53 Magicka, 251 Septims
    
    Absorb Skill: Blunt
    Absorb Blunt 25 points for 15 seconds on Touch
    155 Magicka, 734 Septims
    
    Absorb Skill: Conjuration
    Absorb Conjuration 15 points for 10 seconds on Touch
    53 Magicka, 251 Septims
    
    Absorb Skill: Destruction
    Absorb Destruction 25 points for 15 seconds on Touch
    155 Magicka, 734 Septims
    
    Absorb Skill: Heavy Armor
    Absorb Heavy Armor 15 points for 10 seconds on Touch
    53 Magicka, 251 Septims
    
    Absorb Skill: Marksman
    Absorb Marksman 15 points for 10 seconds on Touch
    53 Magicka, 251 Septims
    
    Absorb Skill: Sneak
    Absorb Sneak 25 points for 15 seconds on Touch
    155 Magicka, 734 Septims
    
    Consume Health
    Absorb Health 20 points on Touch
    59 Magicka, 279 Septims
    
    Devour Health
    Absorb Health 40 points on Touch
    143 Magicka, 677 Septims
    
    Fortify Magicka
    Fortify Magicka 30 points for 60 seconds on Self
    55 Magicka, 260 Septims
    
    Greater Fortify Health
    Fortity Health 60 points for 60 seconds on Self
    126 Magicka, 597 Septims
    
    Greater Fortify Magicka
    Fortify Magicka 60 points for 60 seconds on Self
    135 Magicka, 639 Septims
    
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    +--------+
    |THAURRON|
    +--------+
    
    RESTORATION
    -----------
    
    Absorb Attribute: Agility
    Absorb Agility 5 points for 20 seconds on Touch
    11 Magicka, 54 Septims
    
    Absorb Attribute: Endurance
    Absorb Endurance 5 points for 20 seconds on Touch
    11 Magicka, 54 Septims
    
    Absorb Attribute: Intelligence
    Absorb Intelligence 5 points for 20 seconds on Touch
    11 Magicka, 54 Septims
    
    Absorb Attribute: Luck
    Absorb Luck 5 points for 20 seconds on Touch
    11 Magicka, 54 Septims
    
    Absorb Attribute: Speed
    Absorb Speed 5 points for 20 seconds on Touch
    11 Magicka, 54 Septims
    
    Absorb Attribute: Strength
    Absorb Strength 5 points for 20 seconds on Touch
    11 Magicka, 54 Septims
    
    Absorb Attribute: Willpower
    Absorb Willpower 5 points for 20 seconds on Touch
    11 Magicka, 54 Septims
    
    Absorb Fatigue
    Absorb Fatigue 10 points on Touch
    9 Magicka, 44 Septims
    
    Absorb Health
    Absorb Health 5 points on Touch
    10 Magicka, 49 Septims
    
    Absorb Magicka
    Absorb Magicka 10 points on Touch
    11 Magicka, 54 Septims
    
    Absorb Skill: Acrobatics
    Absorb Acrobatics 5 points for 10 seconds on Touch
    13 Magicka, 63 Septims
    
    Absorb Skill: Athletics
    Absorb Athletics 5 points for 10 seconds on Touch
    13 Magicka, 63 Septims
    
    Absorb Skill: Hand to Hand
    Absorb Hand to Hand 10 points for 10 seconds on Touch
    32 Magicka, 157 Septims
    
    Absorb Skill: Illusion
    Absorb Illusion 5 points for 10 seconds on Touch
    13 Magicka, 63 Septims
    
    Absorb Skill: Light Armor
    Absorb Light Armor 10 points for 10 seconds on Touch
    32 Magicka, 157 Septims
    
    Absorb Skill: Mercantile
    Absorb Mercantile 10 points for 10 seconds on Touch
    32 Magicka, 157 Septims
    
    Absorb Skill: Mysticism
    Absorb Mysticism 10 points for 10 seconds on Touch
    32 Magicka, 157 Septims
    
    Absorb Skill: Restoration
    Absorb Restoration 10 points for 10 seconds on Touch
    32 Magicka, 157 Septims
    
    Absorb Skill: Security
    Absorb Security 5 points for 10 seconds on Touch
    13 Magicka, 63 Septims
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 240 Septims
    
    Leech Health
    Absorb Health 10 points on Self
    24 Magicka, 117 Septims
    
    Minor Magic Resistance
    Resist Magic 15% for 20 seconds on Self
    102 Magicka, 501 Septims
    
    
    MYSTICISM
    ---------
    
    Major Life Detection
    Detect Life 60 feet for 20 seconds on Self
    24 Magicka, 117 Septims
    
    Remote Manipulation
    Telekinesis 10 feet for 20 seconds on Target
    22 Magicka, 108 Septims
    
    Soul Trap
    Soul Trap for 20 seconds on Touch
    48 Magicka, 235 Septims
    
    
    ALTERATION
    ----------
    
    Defend
    Sheild 15% for 30 seconds on Self
    34 Magicka, 167 Septims
    
    Ease Burden
    Feather 50 points for 240 seconds on Self
    28 Magicka, 137 Septims
    
    Open Easy Lock
    Open Easy Lock on Target
    23 Magicka, 113 Septims
    
    
    DESTRUCTION
    -----------
    
    Flash Bolt
    Fire Damage 20 points on Target
    41 Magicka, 201 Septims
    
    
    CONJURATION
    -----------
    
    Summon Scamp
    Summon Scamp for 20 seconds on Self
    48 Magicka, 235 Septims
    
    
    ===============================================================================
    F. ANVIL CHAPEL
    ===============================================================================
    
    +-------+
    |Trevaia|
    +-------+
    
    RESTORATION
    -----------
    
    Consume Health
    Absorb Health 20 points on Touch
    59 Magicka, 292 Septims
    
    Convalescence
    Restore Health 15 points on Target
    38 Magicka, 188 Septims
    
    Cure Disease
    Cure Disease on Self
    112 Magicka, 554 Septims
    
    Cure Paralysis
    Cure Paralysis on Touch
    40 Magicka, 198 Septims
    
    Cure Poison
    Cure Poison on Self
    48 Magicka, 237 Septims
    
    Fortify Luck
    Fortify Luck 5 points for 90 seconds on Self
    33 Magicka, 163 Septims
    
    Fortify Personality
    Fortify Personality 5 points for 90 seconds on Self
    33 Magicka, 163 Septims
    
    Greater Convalescence
    Restore Health 20 points for 2 seconds on Target
    111 Magicka, 549 Septims
    
    Greater Fortify Luck
    Fortify Luck 10 points for 90 seconds on Self
    82 Magicka, 405 Septims
    
    Greater Fortify Personality
    Fortify Personality 10 pionts for 90 seconds on Self
    82 Magicka, 405 Septims
    
    Heal Greater Wounds
    Restore Health 20 points for 2 seconds on Self
    74 Magicka, 366 Septims
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 242 Septims
    
    Minor Respite
    Restore Fatigue 15 points on Self
    5 Magicka, 24 Septims
    
    Restore Luck
    Restore Luck 5 points on Self
    23 Magicka, 113 Septims
    
    Restore Personality
    Restore Personality 5 points on Self
    23 Magicka, 113 Septims
    
    Superior Convalescence
    Restore Health 20 points for 4 seconds on Target
    222 Magicka, 1099 Septims
    
    
    CONJURATION
    -----------
    
    Repulse Undead
    Turn Undead up to level 7 for 30 seconds on Target
    23 Magicka, 113 Septims
    
    Turn Undead
    Turn Undead up to level 3 for 30 seconds on Target
    9 Magicka, 44 Septims
    
    
    ===============================================================================
    G. SKINGRAD MAGES GUILD
    ===============================================================================
    
    +----------------+
    |SULINUS VASSINUS|
    +----------------+
    
    DESTRUCTION
    -----------
    
    Corrode Armor
    Disintegrate Armor 30 points on Touch
    38 Magicka, 187 Septims
    
    Drain Skill: Illusion
    Drain Illusion 10 points for 20 seconds on Target
    29 Magicka, 142 Septims
    
    Drain Skill: Marksman
    Drain Marksman 10 points for 20 seconds on Target
    29 Magicka, 142 Septims
    
    Electric Touch
    Shock Damage 25 points on Touch
    38 Magicka, 187 Septims
    
    Entropic Touch
    Damage Health 10 points on Target
    27 Magicka, 133 Septims
    
    Flame Touch
    Fire Damage 25 points on Touch
    36 Magicka, 177 Septims
    
    Flash Bolt
    Fire Damage 20 points on Target
    41 Magicka, 201 Septims
    
    Frost Touch
    Frost Damage 25 points on Touch
    36 Magicka, 177 Septims
    
    Hailstone
    Frost Damage 20 points on Target
    41 Magicka, 201 Septims
    
    Magicka Drain
    Drain Magicka 30 points for 30 seconds on Touch
    33 Magicka, 162 Septims
    
    Major Enervation
    Drain Fatigue 30 points for 15 seconds on Target
    25 Magicka, 123 Septims
    
    Major Wound
    Drain Health 15 points for 10 seconds on Target
    34 Magicka, 167 Septims
    
    Sever Magicka
    Damage Magicka 30 points on Target
    22 Magicka, 108 Septims
    
    Shock
    Shock Damage 20 points on Target
    43 Magicka, 211 Septims
    
    Weakness to Fire
    Weakness to Fire 25% for 30 seconds on Target
    22 Magicka, 108 Septims
    
    Weakness to Frost
    Weakness to Frost 25% for 30 seconds on Target
    22 Magicka, 108 Septims
    
    Weakness to Poison
    Weakness to Poison 25% for 30 seconds on Target
    22 Magicka, 108 Septims
    
    Weakness to Shock
    Weakness to Shock 25% for 30 seconds on Target
    22 Magicka, 108 Septims
    
    
    ALTERATION
    ----------
    
    Defend
    Shield 15% for 30 seconds on Self
    34 Magicka, 167 Septims
    
    Ease Burden
    Feather 50 points for 240 seconds on Self
    28 Magicka, 137 Septims
    
    Open Easy Lock
    Open Easy Lock on Target
    23 Magicka, 113 Septims
    
    
    MYSTICISM
    ---------
    
    Major Life Detection
    Detect Life 60 feet for 20 seconds on Self
    24 Magicka, 118 Septims
    
    Remote Manipulation
    Telekinesis 10 feet for 20 seconds on Target
    22 Magicka, 108 Septims
    
    Soul Trap
    Soul Trap for 20 seconds on Touch
    48 Magicka, 236 Septims
    
    
    RESTORATION
    -----------
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 241 Septims
    
    
    CONJURATION
    -----------
    
    Summon Scamp
    Summon Scamp for 20 seconds on Self
    48 Magicka, 236 Septims
    
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    +-----+
    |Druja|
    +-----+
    
    DESTRUCTION
    -----------
    
    Burning Touch
    Fire Damage 10 points on Touch
    11 Magicka, 53 Septims
    
    Cold Touch
    Frost Damage 15 points on Touch
    18 Magicka, 86 Septims
    
    Curse of Weakness
    Damage Fatigue 15 points on Touch
    11 Magicka, 53 Septims
    
    Entropic Touch
    Damage Health 5 points on Touch
    7 Magicka, 33 Septims
    
    Flash Bolt
    Fire Damage 20 points on Target
    41 Magicka, 197 Septims
    
    Minor Enervation
    Drain Fatigue 15 points for 15 seconds on Target
    10 Magicka, 48 Septims
    
    Minor Wound
    Drain Health 5 points for 10 seconds on Target
    8 Magicka, 38 Septims
    
    Shocking Touch
    Shock Damage 10 points on Touch
    11 Magicka, 53 Septims
    
    Snowball
    Frost Damage 10 points on Target
    16 Magicka, 77 Septims
    
    Spark
    Shock Damage 10 points on Target
    17 Magicka, 81 Septims
    
    
    ALTERATION
    ----------
    
    Defend
    Shield 15% for 30 seconds on Self
    34 Magicka, 163 Septims
    
    Ease Burden
    Feather 50 points for 240 seconds on Self
    28 Magicka, 134 Septims
    
    Open Easy Lock
    Open Easy Lock on Target
    23 Magicka, 110 Septims
    
    
    MYSTICISM
    ---------
    
    Major Life Detection
    Detect Life 60 points for 20 seconds on Self
    24 Magicka, 115 Septims
    
    Remote Manipulation
    Telekinesis 10 feet for 20 seconds on Target
    22 Magicka, 106 Septims
    
    Soul Trap
    Soul Trap for 20 seconds on Touch
    48 Magicka, 231 Septims
    
    
    RESTORATION
    -----------
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 236 Septims
    
    
    CONJURATION
    -----------
    
    Summon Scamp
    Summon Scamp for 20 seconds on Self
    48 Magicka, 231 Septims
    
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    +------------------+
    |Vigge the Cautious|
    +------------------+
    
    DESTRUCTION
    -----------
    
    Blazing Spear
    Fire Damage 35 points on Target
    85 Magicka, 413 Septims
    
    Corrode Weapon
    Disintegrate Weapon 60 points on Touch
    93 Magicka, 452 Septims
    
    Dire Enervation
    Drain Fatigue 60 points for 30 seconds on Target
    122 Magicka, 593 Septims
    
    Dire Wound
    Drain Health 30 points for 10 seconds on Target
    83 Magicka, 403 Septims
    
    Drain Skill: Alteration
    Drain Alteration 15 points for 25 seconds on Target
    62 Magicka, 301 Septims
    
    Drain Skill: Destruction
    Drain Destruction 15 points for 25 seconds on Target
    62 Magicka, 301 Septims
    
    Drain Skill: Hand to Hand
    Drain Hand To Hand 15 points for 25 seconds on Target
    62 Magicka, 301 Septims
    
    Drain Skill: Heavy Armor
    Drain Heavy Armor 15 points for 25 seconds on Target
    62 Magicka, 301 Septims
    
    Electrocution
    Shock Damage 110 points on Target
    383 Magicka, 1862 Septims
    
    Fire Ball
    Fire Damage 30 points in 10 feet on Target
    104 Magicka, 505 Septims
    
    Frost Bolt
    Frost Damage 35 points on Target
    84 Magicka, 408 Septims
    
    Greater Magicka Drain
    Drain Magicka 50 points for 30 seconds on Touch
    64 Magicka, 311 Septims
    
    Hail Storm
    Frost Damage 30 points in 10 feet on Target
    103 Magicka, 500 Septims
    
    Ice Blast
    Frost Damage 110 points on Target
    364 Magicka, 1770 Septims
    
    Immolating Blast
    Fire Damage 110 points on Target
    369 Magicka, 1794 Septims
    
    Lightning Bolt
    Shock Damage 35 points on Target
    88 Magicka, 427 Septims
    
    Lightning Grasp
    Shock Damage 45 points on Touch
    81 Magicka, 393 Septims
    
    Searing Grasp
    Fire Damage 45 points on Touch
    78 Magicka, 379 Septims
    
    Shocking Burst
    Shock Damage 15 points in 10 feet for 2 seconds on Target
    89 Magicka, 432 Septims
    
    Weakness to Magicka
    Weakness to Magic 25% for 30 seconds on Target
    55 Magicka, 267 Septims
    
    Winter's Grasp
    Frost Damage 45 points on Touch
    77 Magicka, 374 Septims
    
    Withering Touch
    Damage Health 30 points on Touch
    74 Magicka, 359 Septims
    
    
    CONJURATION
    -----------
    
    Summon Storm Atronach
    Summon Storm Atronach for 40 seconds on Self
    400 Magicka, 1945 Septims
    
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    +---------------+
    |Adrienne Berene|
    +---------------+
    
    DESTRUCTION
    -----------
    
    Arctic Blow
    Frost Damage 80 points on Touch
    161 Magicka, 782 Septims
    
    Blizzard
    Frost Damage 75 points in 20 feet on Target
    669 Magicka, 3253 Septims
    
    Disintegrate Armor
    Disintegrate Armor 100 points on Target
    270 Magicka, 1313 Septims
    
    Drain Skill: Blade
    Drain Blade 20 points for 45 seconds on Target
    162 Magicka, 787 Septims
    
    Drain Skill: Conjuration
    Drain Conjuration 20 points for 45 seconds on Target
    162 Magicka, 787 Septims
    
    Drain Skill: Restoration
    Drain Restoration 20 points for 45 seconds on Target
    162 Magicka, 787 Septims
    
    Fire Storm
    Fire Damage 50 points in 15 feet on Target
    302 Magicka, 1468 Septims
    
    Flame Tempest
    Fire Damage 75 points in 15 feet on Target
    508 Magicka, 2470 Septims
    
    Heat Blast
    Fire Damage 70 points on Target
    206 Magicka, 1001 Septims
    
    Ice Bolt
    Frost Damage 70 points on Target
    204 Magicka, 992 Septims
    
    Ice Storm
    Frost Damage 50 points in 15 feet on Target
    298 Magicka, 1449 Septims
    
    Lightning Ball
    Shock Damage 20 points in 15 feet for 2 seconds on Target
    194 Magicka, 943 Septims
    
    Lightning Blast
    Shock Damage 70 points on Target
    215 Magicka, 1045 Septims
    
    Lightning Storm
    Shock Damage 30 points in 15 feet for 2 seconds on Target
    327 Magicka, 1590 Septims
    
    Lightning Surge
    Shock Damage 80 points on Touch
    170 Magicka, 826 Septims
    
    Scorching Blow
    Fire Damage 80 ponits on Touch
    163 Magicka, 792 Septims
    
    Superior Magicka Drain
    Drain Magicka 100 points for 30 seconds on Touch
    156 Magicka, 758 Septims
    
    Superior Wound
    Drain Health 50 points for 10 seconds on Target
    161 Magicka, 782 Septims
    
    Withering Bolt
    Damage Health 40 points on Target
    161 Magicka, 782 Septims
    
    
    ===============================================================================
    H. SKINGRAD CHAPEL
    ===============================================================================
    
    +--------+
    |Tumindil|
    +--------+
    
    RESTORATION
    -----------
    
    Convalescence
    Restore Health 15 points on Target
    38 Magicka, 188 Septims
    
    Cure Disease
    Cure Disease on Self
    112 Magicka, 554 Septims
    
    Cure Paralysis
    Cure Paralysis on Touch
    40 Magicka, 198 Septims
    
    Cure Poison
    Cure Poison on Self
    48 Magicka, 237 Septims
    
    Fortify Willpower
    Fortify Willpower 5 points for 90 seconds on Self
    33 Magicka, 163 Septims
    
    Greater Convalescence
    Restore Health 20 points for 2 seconds on Target
    111 Magicka, 549 Septims
    
    Greater Fortify Willpower
    Fortify Willpower 10 poitns for 90 seconds on Self
    82 Magicka, 406 Septims
    
    Heal Greater Wounds
    Restore Health 20 points for 2 seconds on Self
    74 Magicka, 366 Septims
    
    Heal Legendary Wounds
    Restore Health 30 points for 6 seconds on Self
    373 Magicka, 1847 Septims
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 242 Septims
    
    Heal Superior Wounds
    Restore Health 25 points for 4 seconds on Self
    197 Magicka, 975 Septims
    
    Major Respite
    Restore Fatigue 80 points on Self
    43 Magicka, 212 Septims
    
    Minor Respite
    Restore Fatigue 15 points on Self
    5 Magicka, 24 Septims
    
    Restore Willpower
    Restore Willpower 5 points on Self
    23 Magicka, 113 Septims
    
    Superior Convalescence
    Restore Health 20 points for 4 seconds on Target
    222 Magicka, 1099 Septims
    
    
    CONJURATION
    -----------
    
    Dismiss Undead
    Turn Undead up to level 18 for 60 seconds on Target
    150 Magicka, 742 Septims
    
    Rebuke Undead
    Turn Undead up to level 15 for 30 seconds on Target
    56 Magicka, 277 Septims
    
    Repulse Undead
    Turn Undead up to level 7 for 30 seconds on Target
    23 Magicka, 113 Septims
    
    Turn Undead
    Turn Undead up to level 3 for 30 seconds on Target
    9 Magicka, 44 Septims
    
    
    ===============================================================================
    I. CHEYDINHAL MAGES GUILD
    ===============================================================================
    
    +-------+
    |ORINTUR|
    +-------+
    
    ALTERATION
    ----------
    
    Aegis
    Shield 50% for 50 seconds on Self
    322 Magicka, 1554 Septims
    
    Encumbering Touch
    Burden 50 points for 25 seconds on Touch
    62 Magicka, 299 Septims
    
    Fire Shield
    Fire Shield 30% for 30 seconds on Self
    177 Magicka, 854 Septims
    
    Flame Shield
    Fire Shield 30% for 60 seconds on Self
    354 Magicka, 1709 Septims
    
    Glacial Wall
    Frost Shield 30% for 30 seconds on Self
    177 Magicka, 854 Septims
    
    Guard
    Shield 30% for 30 seconds on Self
    83 Magicka, 400 Septims
    
    Ice Shield
    Frost Shield 20% for 30 seconds on Self
    105 Magicka, 507 Septims
    
    Lighten Load
    Feather 75 points for 300 seconds on Self
    60 Magicka, 289 Septims
    
    Lightning Shield
    Shock Shield 20% for 30 seconds on Self
    105 Magicka, 507 Septims
    
    Lightning Wall
    Shock Shield 30% for 30 seconds on Self
    177 Magicka, 854 Septims
    
    Open Average Lock
    Open Average Lock on Target
    57 Magicka, 275 Septims
    
    Open Hard Lock
    Open Hard Lock on Target
    140 Magicka, 676 Septims
    
    Oppressing Grasp
    Burden 75 points for 30 seconds on Touch
    126 Magicka, 608 Septims
    
    Pack Mule
    Feather 150 points for 300 seconds on Self
    146 Magicka, 705 Septims
    
    Shield
    Shield 40% for 30 seconds on Self
    121 Magicka, 584 Septims
    
    Weight of the World
    Burden 60 points for 30 seconds on Target
    142 Magicka, 685 Septims
    
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    +---------------------+
    |TRAYVOND THE REDGUARD|
    +---------------------+
    
    ALTERATION
    ----------
    
    Burdening Touch
    Burden 15 points for 15 seconds on Touch
    8 Magicka, 38 Septims
    
    Defend
    Shield 15% for 30 seconds on Self
    34 Magicka, 165 Septims
    
    Ease Burden
    Feather 50 points for 240 seconds on Self
    28 Magicka, 136 Septims
    
    Electric Shell
    Shock Shield 10% for 30 seconds on Self
    43 Magicka, 209 Septims
    
    Frost Shell
    Frost Shield 10% for 30 seconds on Self
    43 Magicka, 209 Septims
    
    Heat Shell
    Fire Shield 10% for 30 seconds on Self
    43 Magicka, 209 Septims
    
    Hindering Touch
    Burden 35 points for 20 seconds on Touch
    31 Magicka, 151 Septims
    
    Major Life Detection
    Detect Life 60 feet for 20 seconds on Self
    24 Magicka, 116 Septims
    
    Open Easy Lock
    Open Easy Lock on Target
    23 Magicka, 112 Septims
    
    Open Very Easy Lock
    Open Very Easy Lock on Target
    6 Magicka, 29 Septims
    
    Protect
    Shield 5% for 30 seconds on Self
    8 Magicka, 38 Septims
    
    Protect Other
    Shield 10% for 20 seconds on Touch
    13 Magicka, 63 Septims
    
    Sea Stride
    Water Walking for 30 seconds on Self
    31 Magicka, 151 Septims
    
    Water Breathing
    Water Breathing for 30 seconds on Self
    34 Magicka, 165 Septims
    
    
    MYSTICISM
    ---------
    
    Remote Manipulation
    Telekinesis 10 feet for 20 seconds on Target
    22 Magicka, 107 Septims
    
    Soul Trap
    Soul Trap for 20 seconds on Touch
    48 Magicka, 233 Septims
    
    
    DESTRUCTION
    -----------
    
    Flash Bolt
    Fire Damage 20 points of Target
    41 Magicka, 199 Septims
    
    
    RESTORATION
    -----------
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 238 Septims
    
    
    CONJURATION
    -----------
    
    Summon Scamp
    Summon Scamp for 20 seconds on Self
    48 Magicka, 233 Septims
    
    
    ===============================================================================
    J. CHEYDINHAL CHAPEL
    ===============================================================================
    
    +-------+
    |Ohtesse|
    +-------+
    
    RESTORATION
    -----------
    
    Convalescence
    Restore Health 15 points on Target
    38 Magicka, 196 Septims
    
    Cure Disease
    Cure Disease on Self
    112 Magicka, 578 Septims
    
    Cure Paralysis
    Cure Paralysis on Touch
    40 Magicka, 206 Septims
    
    Cure Poison
    Cure Poison on Self
    48 Magicka, 247 Septims
    
    Fortify Intelligence
    Fortify Intelligence 5 points for 90 seconds on self
    33 Magicka, 170 Septims
    
    Greater Convalescence
    Restore Health 20 points for 2 seconds on Target
    111 Magicka, 573 Septims
    
    Greater Fortify Intelligence
    Fortify Intelligence 10 points for 90 seconds on Self
    82 Magicka, 423 Septims
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka 253 Septims
    
    Heal Superior Wounds
    Restore Health 25 points for 4 seconds on Self
    197 Magicka, 1017 Septims
    
    Major Respite
    Restore Fatigue 80 points on Self
    43 Magicka, 222 Septims
    
    Minor Respite
    Restore Fatigue 15 points on Self
    5 Magicka, 25 Septims
    
    Restore Intelligence
    Restore Intelligence 5 points on Self
    23 Magicka, 118 Septims
    
    Superior Convalescence
    Restore Health 20 points for 4 seconds on Target
    222 Magicka, 1146 Septims
    
    
    MYSTICISM
    ---------
    
    Major Life Detection
    Detect Life 60 feet for 20 seconds on Self
    24 Magicka, 123 Septims
    
    
    CONJURATION
    -----------
    
    Repulse Undead
    Turn Undead up to level 7 for 30 seconds on Target
    23 Magicka, 118 Septims
    
    
    ILLUSION
    --------
    
    Serenity
    Calm up to level 2 for 10 seconds on Target
    10 Magicka, 51 Septims
    
    
    ===============================================================================
    K. CHEYDINHAL DARK BROTHERHOOD SANCTUARY
    ===============================================================================
    
    NOTE: Must be a member of the Dark Brotherhood to enter this sanctuary. Also,
    as you progress in the Dark Brotherhood, M'raaj-Dar will be replaced by another
    spell merchant, The Dark Brotherhood Murderer.
    
    +----------+
    |M'raaj-Dar|
    +----------+
    
    ILLUSION
    --------
    
    Black Winter
    Frost Damage 20 points on Target
    Paralyze for 2 seconds on Target
    160 Magicka, 756 Septims
    
    Deathly Visage
    Invisibility for 35 seconds on Self
    89 Magicka, 420 Septims
    
    Shroudwalk
    Chameleon 15% for 30 seconds on Self
    78 Magicka, 368 Septims
    
    Void Gazer
    Night-Eye for 150 seconds on Self
    43 Magicka, 203 Septims
    
    Will of Sithis
    Command Humanoid up to level 6 for 25 seconds on Target
    252 Magicka, 1191 Septims
    
    
    MYSTICISM
    ---------
    
    Bloodhunt
    Detect Life 50 feet for 150 seconds on Self
    152 Magicka, 718 Septims
    
    Detect Pulse
    Detect Life 30 feet for 65 seconds on Self
    30 Magicka, 141 Septims
    
    
    DESTRUCTION
    -----------
    
    Baranoff's Bloody Icicle
    Frost Damage 30 points on Target
    105 Magicka, 496 Septims
    
    
    ALTERATION
    ----------
    
    The Unwelcome Guest
    Open Easy Lock on Touch
    8 Magicka, 37 Septims
    
    
    RESTORATION
    -----------
    
    Night Mother's Caress
    Restore Health 10 points for 2 seconds on Self
    26 Magicka, 122 Septims
    
    
    -------------------------------------------------------------------------------
    
    NOTE: Once you finish the Dark Brotherhood missions, there are several "Dark
    Brotherhood Murderers" located in the Cheydinhal Sanctuary. The one that 
    teaches you spells is the woman located in the "Living Quarters" area. She will
    ask if you want her to travel with you. Decline, and the option for buying 
    spells should be there.
    
    +-------------------------+
    |Dark Brotherhood Murderer|
    +-------------------------+
    
    ILLUSION
    --------
    
    Black Winter
    Frost Damage 20 points on Target
    Paralyze for 2 seconds on Target
    159 Magicka, 735 Septims
    
    Deathly Visage
    Invisibility for 35 seconds on Self
    89 Magicka, 411 Septims
    
    Shroudwalk
    Chameleon 15% for 30 seconds on Self
    77 Magicka, 356 Septims
    
    Void Gazer
    Night-Eye for 150 seconds on Self
    42 Magicka, 194 Septims
    
    Will of Sithis
    Command Humanoid up to level 6 for 25 seconds on Target
    250 Magicka, 1156 Septims
    
    
    MYSTICISM
    ---------
    
    Bloodhunt
    Detect Life 50 feet for 150 seconds on Self
    151 Magicka, 698 Septims
    
    Detect Pulse
    Detect Life 30 feet for 65 seconds on Self
    30 Magicka, 138 Septims
    
    
    DESTRUCTION
    -----------
    
    Baranoff's Bloody Icicle
    Frost Damage 30 points on Target
    104 Magicka, 481 Septims
    
    
    RESTORATION
    -----------
    
    Night Mother's Caress
    Restore Heatlh 10 points for 2 seconds on Self
    26 Magicka, 120 Septims
    
    
    ALTERATION
    ----------
    
    The Unwelcome Guest
    Open Easy Lock on Touch
    8 Magicka, 37 Septims
    
    
    ===============================================================================
    L. BRAVIL MAGES GUILD
    ===============================================================================
    
    +-------------+
    |DELPHINE JEND|
    +-------------+
    
    ILLUSION
    --------
    
    Alluring Gaze
    Charm 12 points for 30 seconds on Target
    17 Magicka, 81 Septims
    
    Beguiling Touch
    Charm 12 points for 30 seconds on Touch
    11 Magicka, 52 Septims
    
    Calming Touch
    Calm up to level 7 for 20 seconds on Touch
    58 Magicka, 276 Septims
    
    Enthralling Presence
    Charm 24 points in 20 feet for 20 seconds on Target
    84 Magicka, 400 Septims
    
    Eyes of Eventide
    Night-Eye for 15 seconds on Self
    26 Magicka, 124 Septims
    
    Frenzy
    Frenzy up to level 5 for 30 seconds on Target
    6 Magicka, 28 Septims
    
    Heroic Touch
    Rally 50 points for 60 seconds on Touch
    21 Magicka, 100 Septims
    
    Heroism
    Rally 50 points for 45 seconds on Target
    24 Magicka, 114 Septims
    
    Illuminate
    Light 10 feet for 90 seconds on Target
    10 Magicka, 47 Septims
    
    Inspiration
    Rally 25 points for 20 seconds on Target
    4 Magicka, 19 Septims
    
    Inspiring Touch
    Rally 25 points for 30 seconds on Touch
    4 Magicka, 19 Septims
    
    Mesmerizing Grasp
    Charm 24 points for 30 seconds on Touch
    28 Magicka, 133 Septims
    
    Moonlight
    Light 30 feet for 120 seconds on Self
    38 Magicka, 181 Septims
    
    Pacification
    Calm up to level 2 for 20 seconds on Target
    21 Magicka, 100 Septims
    
    Rage
    Frenzy up to level 10 for 40 seconds on Target
    21 Magicka, 100 Septims
    
    Seductive Charm
    Charm 24 points for 30 seconds on Target
    42 Magicka, 200 Septims
    
    Serenity
    Calm up to level 2 for 10 seconds on Target
    10 Magicka, 47 Septims
    
    Soothing Touch
    Calm up to level 2 for 15 seconds on Touch
    10 Magicka, 47 Septims
    
    Starlight
    Light 20 feet for 60 seconds on Self
    11 Magicka, 52 Septims
    
    Touch of Fear
    Demoralize up to level 3 for 20 seconds on Touch
    25 Magicka, 119 Septims
    
    Touch of Frenzy
    Frenzy up to level 6 for 30 seconds on Touch
    5 Magicka, 23 Septims
    
    Touch of Rage
    Frenzy up to level 18 for 30 seconds on Touch
    24 Magicka, 114 Septims
    
    
    ALTERATION
    ----------
    
    Defend
    Shield 15% for 30 seconds on Self
    34 Magicka, 162 Septims
    
    Ease Burden
    Feather 50 points for 240 seconds on Self
    28 Magicka, 133 Septims
    
    Open Easy Lock
    Open Easy Lock on Target
    23 Magicka, 109 Septims
    
    
    DESTRUCTION
    -----------
    
    Enemies Explode
    Fire Damage 5 points in 10 feet for 5 seconds on Target
    Fire Damage 70 points in 20 feet for 1 second on Target
    672 Magicka, 3207 Septims
    
    Flash Bolt
    Fire Damage 20 points on Target
    41 Magicka, 195 Septims
    
    Spark
    Shock Damage 10 points on Target
    17 Magicka, 81 Septims
    
    
    MYSTICISM
    ---------
    
    Major Life Detection
    Detect Life 60 feet for 20 seconds on Self
    24 Magicka, 114 Septims
    
    Remote Manipulation
    Telekinesis 10 feet for 20 seconds on Target
    22 Magicka, 105 Septims
    
    Soul Trap
    Soul Trap for 20 seconds on Touch
    48 Magicka, 229 Septims
    
    
    CONJURATION
    -----------
    
    Bound Cuirass
    Bound Cuirass for 60 seconds on Self
    57 Magicka, 272 Septims
    
    Summon Scamp
    Summon Scamp for 20 seconds on Self
    48 Magicka, 229 Septims
    
    
    RESTORATION
    -----------
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 233 Septims
    
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    +----------+
    |ITA RIENUS|
    +----------+
    
    ILLUSION
    --------
    
    Candlelight
    Light 40 feet for 180 seconds on Self
    82 Magicka, 403 Septims
    
    Chameleon
    Chameleon 25% for 30 seconds on Self
    93 Magicka, 458 Septims
    
    Debilitate
    Paralyze for 3 seconds on Touch
    114 Magicka, 561 Septims
    
    Eyes of Midnight
    Night-Eye for 30 seconds on Self
    52 Magicka, 236 Septims
    
    Fearful Gaze
    Demoralize up to level 7 for 30 seconds on Target
    137 Magicka, 674 Septims
    
    Ghostwalk
    Invisibility for 60 seconds on Self
    192 Magicka, 945 Septims
    
    Grasp of Terror
    Demoralize up to level 20 for 30 seconds on Touch
    320 Magicka, 1576 Septims
    
    Hush
    Silence for 10 seconds on Target
    72 Magicka, 354 Septims
    
    Immobilize
    Paralyze for 7 seconds on Touch
    266 Magicka, 1310 Septims
    
    Mute
    Silence in 15 feet for 15 seconds on Target
    243 Magicka, 1197 Septims
    
    Shadow
    Chameleon 50% for 30 seconds on Self
    226 Magicka, 1113 Septims
    
    Shadow Shape
    Invisibility for 30 seconds on Self
    96 Magicka, 472 Septims
    
    Spectral Form
    Invisibility for 120 seconds on Self
    384 Magicka, 1891 Septims
    
    Torchlight
    Light 50 feet for 240 seconds on Self
    146 Magicka, 719 Septims
    
    Voice of Dread
    Demoralize up to level 5 for 20 seconds on Target
    54 Magicka, 266 Septims
    
    Voice of Rapture
    Charm 36 points for 30 seconds on Target
    70 Magicka, 344 Septims
    
    
    MYSTICISM
    ---------
    
    Minor Life Detection
    Detect Life 60 feet for 10 seconds on Self
    12 Magicka, 59 Septims
    
    
    ===============================================================================
    M. BRAVIL CHAPEL
    ===============================================================================
    
    +----------------+
    |Uravasa Othrelas|
    +----------------+
    
    RESTORATION
    -----------
    
    Convalescence
    Restore Health 15 points on Target
    38 Magicka, 184 Septims
    
    Cure Disease
    Cure Disease on Self
    112 Magicka, 544 Septims
    
    Cure Paralysis
    Cure Paralysis on Touch
    40 Magicka, 194 Septims
    
    Cure Poison
    Cure Poison on Self
    48 Magicka, 233 Septims
    
    Fortify Speed
    Fortify Speed 5 points for 90 seconds on Self
    33 Magicka, 160 Septims
    
    Greater Convalescence
    Restore Health 20 points for 2 seconds on Target
    111 Magicka, 539 Septims
    
    Greater Fortify Speed
    Fortify Speed 10 points for 90 seconds on Self
    82 Magicka, 398 Septims
    
    Heal Greater Wounds
    Restore Health 20 points for 2 seconds on Self
    74 Magicka, 359 Septims
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 238 Septims
    
    Major Respite
    Restore Fatigue 80 points on Self
    43 Magicka, 209 Septims
    
    Minor Respite
    Restore Fatigue 15 points on Self
    5 Magicka, 24 Septims
    
    Restore Speed
    Restore Speed 5 points on Self
    23 Magicka, 111 Septims
    
    Superior Convalescence
    Restore Health 20 points for 4 seconds on Target
    222 Magicka, 1079 Septims
    
    
    CONJURATION
    -----------
    
    Repulse Undead
    Turn Undead up to level 7 for 30 seconds on Target
    23 Magicka, 111 Septims
    
    
    ===============================================================================
    N. BRAVIL: A WARLOCK'S LUCK
    ===============================================================================
    
    +--------+
    |UNGARION|
    +--------+
    
    ALTERATION
    ----------
    
    Electric Touch
    Shock Shield 10% for 30 seconds on Self
    43 Magicka, 225 Septims
    
    Frost Shell
    Frost Shield 10% for 30 seconds on Self
    43 Magicka, 225 Septims
    
    Heat Shell
    Fire Shield 10% for 30 seconds on Self
    43 Magicka, 225 Septims
    
    Protect
    Shield 5% for 30 seconds on Self
    8 Magicka, 41 Septims
    
    Water Breathing
    Water Breathing for 30 seconds on Self
    34 Magicka, 178 Septims
    
    
    DESTRUCTION
    -----------
    
    Flame Touch
    Fire Damage 25 points on Touch
    36 Magicka, 188 septims
    
    Shocking Touch
    Shock Damage 10 points on Touch
    11 Magicka, 57 Septims
    
    Weakness to Poison
    Weakness to Poison 25% for 30 seconds on Target
    22 Magicka, 115 Septims
    
    
    RESTORATION
    -----------
    
    Fortify Fatigue
    Fortify Fatigue 25 points for 45 seconds on Self
    8 Magicka, 41 Septims
    
    Fortify Magicka
    Fortify Magicka 30 points for 60 seconds on Self
    55 Magicka, 288 Septims
    
    Greater Fortify Fatigue
    Fortify Fatigue 50 points for 45 seconds on Self
    21 Magicka, 110 Septims
    
    
    MYSTICISM
    ---------
    
    Major Dispel
    Dispel 45 points of Self
    37 Magicka, 193 Septims
    
    Remote Manipulation
    Telekinesis 10 feet for 20 seconds on Target
    22 Magicka, 115 Septims
    
    Soul Trap
    Soul Trap for 20 seconds on Touch
    48 Magicka, 251 Septims
    
    
    CONJURATION
    -----------
    
    Summon Ghost
    Summon Ghost for 25 seconds on Self
    44 Magicka, 230 Septims
    
    Summon Scamp
    Summon Scamp for 20 seconds on Self
    48 Magicka, 251 Septims
    
    Turn Undead
    Turn Undead up to level 3 for 30 seconds on Target
    9 Magicka, 47 Septims
    
    
    ILLUSION
    --------
    
    Eyes of Eventide
    Night-Eye for 15 seconds on Self
    26 Magicka, 136 Septims
    
    Starlight
    Light 20 feet for 60 seconds on Self
    11 Magicka, 57 Septims
    
    
    ===============================================================================
    O. LEYAWIIN MAGES GUILD
    ===============================================================================
    
    +------------+
    |ALVES UVENIM|
    +------------+
    
    MYSTICISM
    ---------
    
    Dispel Other
    Dispel 30 points on Target
    33 Magicka, 173 Septims
    
    Major Dispel
    Dispel 45 points on Self
    37 Magicka, 194 Septims
    
    Major Life Detection
    Detect Life 60 feet for 20 seconds on Self
    24 Magicka, 126 Septims
    
    Minor Dispel
    Dispel 25 points on Self
    17 Magicka, 89 Septims
    
    Minor Life Detection
    Detect Life 60 feet for 10 seconds on Self
    12 Magicka, 63 Septims
    
    Remote Manipulation
    Telekinesis 10 feet for 20 seconds on Target
    22 Magicka, 115 Septims
    
    Soul Trap
    Soul Trap for 20 seconds on Touch
    48 Magicka,  252 Septims
    
    
    ALTERATION
    ----------
    
    Defend
    Shield 15% for 30 seconds on Self
    34 Magicka, 179 Septims
    
    Ease Burden
    Feather 50 points for 240 seconds on Self
    28 Magicka, 147 Septims
    
    Open Easy Lock
    Open Easy Lock on Target
    23 Magicka, 121 Septims
    
    
    CONJURATION
    -----------
    
    Summon Scamp
    Summon Scamp for 20 seconds on Self
    48 Magicka, 252 Septims
    
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    +-----+
    |AGATA|
    +-----+
    
    MYSTICISM
    ---------
    
    Greater Dispel
    Dispel 75 points on Self
    72 Magicka, 346 Septims
    
    Greater Dispel Other
    Dispel 60 points on Target
    81 Magicka, 390 Septims
    
    Greater Life Detection
    Detect Life 60 feet for 60 seconds on Self
    72 Magicka, 346 Septims
    
    Greater Soul Trap
    Soul Trap for 30 seconds on Target
    108 Magicka, 520 Septims
    
    Legendary Spell Reflection
    Reflect Spell 25% for 25 seconds on Self
    430 Magicka, 2071 Septims
    
    Psychic Motion
    Telekinesis 20 feet for 30 seconds on Target
    81 Magicka, 390 Septims
    
    Superior Dispel
    Dispel 150 points on Self
    175 Magicka, 843 Septims
    
    Superior Life Detection
    Detect Life 120 feet for 60 seconds on Self
    176 Magicka, 848 Septims
    
    Superior Soul Trap
    Soul Trap in 10 feet for 40 seconds on Target
    216 Magicka, 1040 Septims
    
    Superior Spell Absorption
    Spell Absorption 20 points for 25 seconds on Self
    277 Magicka, 1334 Septims
    
    Superior Spell Reflection
    Reflect Spell 20% for 20 seconds on Self
    259 Magicka, 1247 Septims
    
    Telekinesis
    Telekinesis 30 feet for 45 Seconds on Target
    205 Magicka, 987 Septims
    
    
    DESTRUCTION
    -----------
    
    Flash Bolt
    Fire Damage 20 points on Target
    41 Magicka, 215 Septims
    
    
    RESTORATION
    -----------
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 258 Septims
    
    
    ===============================================================================
    P. LEYAWIIN CHAPEL
    ===============================================================================
    
    +----------+
    |Avrus Adas|
    +----------+
    
    RESTORATION
    -----------
    
    Convalescence
    Restore Health 15 points on Target
    38 Magicka, 188 Septims
    
    Cure Disease
    Cure Disease on Self
    112 Magicka, 554 Septims
    
    Cure Paralysis
    Cure Paralysis on Touch
    40 Magicka, 198 Septims
    
    Cure Poison
    Cure Poison on Self
    48 Magicka, 237 Septims
    
    Fortify Endurance
    Fortify Endurance 5 points for 90 seconds on Self
    33 Magicka, 163 Septims
    
    Greater Convalescence
    Restore Health 20 points for 2 seconds on Target
    111 Magicka, 549 Septims
    
    Greater Fortify Endurance
    Fortify Endurance 10 points for 90 seconds on Self
    82 Magicka, 406 Septims
    
    Greater Fortify Health
    Fortify Health 60 points for 60 seconds on Self
    126 Magicka, 624 Septims
    
    Greater Fortify Magicka
    Fortify Magicka, 60 points for 60 seconds on Self
    135 Magicka, 668 Septims
    
    Heal Greater Wounds
    Restore Health 20 points for 2 seconds on Self
    74 Magicka, 366 Septims
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 242 Septims
    
    Minor Respite
    Restore Fatigue 15 points on Self
    5 Magicka, 24 Septims
    
    Restore Endurance
    Restore Endurance 5 points on Self
    23 Magicka, 113 Septims
    
    Superior Convalescence
    Restore Health 20 points for 4 seconds on Target
    
    
    ===============================================================================
    Q. BRUMA MAGES GUILD
    ===============================================================================
    
    NOTE: After a certain point in the Mages Guild, you will no longer be able to 
    buy spells from the Bruma Mages Guild.
    
    +-------------+
    |SELENA ORANIA|
    +-------------+
    
    MYSTICISM
    ---------
    
    Major Life Detection
    Detect Life 60 feet for 20 seconds on Self
    24 Magicka, 125 Septims
    
    Remote Manipulation
    Telekinesis 10 feet for 20 seconds on Target
    22 Magicka, 114 Septims
    
    Soul Trap
    Soul Trap for 20 seconds on Touch
    48 Magicka, 250 Septims
    
    Superior Spell Reflection
    Reflect Spell 20% for 20 seconds on Self
    259 Magicka, 1352 Septims
    
    
    RESTORATION
    -----------
    
    Absorb Skill: Blade
    Absorb Blade 25 points for 15 seconds on Touch
    155 Magicka, 809 Septims
    
    Fortify Health
    Fortify Health 30 points for 30 seconds on Self
    26 Magicka, 135 Septims
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 255 Septims
    
    ALTERATION
    ----------
    
    Defend
    Shield 15% for 30 seconds on Self
    34 Magicka, 177 Septims
    
    Ease Burden
    Feather 50 points for 240 seconds on Self
    28 Magicka, 146 Septims
    
    Open Easy Lock
    Open Easy Lock on Target
    23 Magicka, 120 Septims
    
    
    DESTRUCTION
    -----------
    
    Flash Bolt
    Fire Damage 20 points on Target
    41 Magicka, 214 Septims
    
    Superior Wound
    Drain Health 50 points for 10 seconds on Target
    161 Magicka, 840 Septims
    
    Winter's Grasp
    Frost Damage 45 points on Touch
    77 Magicka, 402 Septims
    
    
    ILLUSION
    --------
    
    Beguiling Touch
    Charm 12 points for 30 seconds on Touch
    11 Magicka, 57 Septims
    
    Dominate Humanoid
    Command Humanoid up to level 9 for 30 seconds on Target
    265 Magicka, 1383 Septims
    
    
    CONJURATION
    -----------
    
    Summon Daedroth
    Summon Daedroth for 30 seconds on Self
    295 Magicka, 1540 Septims
    
    Summon Scamp
    Summon Scamp for 20 seconds on Self
    48 Magicka, 250 Septims
    
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    +--------+
    |VOLANARO|
    +--------+
    
    DESTRUCTION
    -----------
    
    Curse of Weakness
    Damage Fatigue 15 points on Touch
    11 Magicka, 53 Septims
    
    Frost Touch
    Frost Damage 25 points on Touch
    36 Magicka, 173 Septims
    
    Heat Blast
    Fire Damage 70 points on Target
    206 Magicka, 992 Septims
    
    Snowball
    Frost Damage 10 points on Target
    16 Magicka, 77 Septims
    
    Spark
    Shock Damage 10 points on Target
    17 Magicka, 81 Septims
    
    
    CONJURATION
    -----------
    
    Bound Sword
    Bound Sword for 15 seconds on Self
    282 Magicka, 1358 Septims
    
    Summon Dremora Lord
    Summon Dremora Lord for 35 seconds on Self
    439 Magicka, 2115 Septims
    
    Summon Skeleton
    Summon Skeleton for 40 seconds on Self
    36 Magicka, 173 Septims
    
    
    MYSTICISM
    ---------
    
    Greater Dispel Other
    Dispel 60 points on Target
    81 Magicka, 390 Septims
    
    Remote Manipulation
    Telekinesis 10 feet for 20 seconds on Target
    22 Magicka, 106 Septims
    
    Superior Life Detection
    Detect Life 120 feet for 60 seconds on Self
    176 Magicka, 848 Septims
    
    
    RESTORATION
    -----------
    
    Consume Health
    Absorb Health 20 points on Touch
    59 Magicka, 284 Septims
    
    Greater Fortify Speed
    Fortify Speed 10 points for 90 seconds on Self
    82 Magicka, 395 Septims
    
    
    ILLUSION
    --------
    
    Enthralling Presence
    Charm 24 points in 20 feet for 20 seconds on Target
    84 Magicka, 404 Septims
    
    Heroic Touch
    Rally 50 points for 60 seconds on Touch
    21 Magicka, 101 Septims
    
    
    ALTERATION
    ----------
    
    Heat Shell
    Fire Shield 10% for 30 seconds on Self
    43 Magicka, 207 Septims
    
    Open Average Lock
    Open Average Lock on Target
    57 Magicka, 274 Septims
    
    
    ===============================================================================
    R. BRUMA CHAPEL
    ===============================================================================
    
    +---------+
    |Isa Raman|
    +---------+
    
    RESTORATION
    -----------
    
    Convalescence
    Restore Health 15 points on Target
    38 Magicka, 188 Septims
    
    Cure Disease
    Cure Disease on Self
    112 Magicka, 555 Septims
    
    Cure Paralysis
    Cure Paralysis on Touch
    40 Magicka, 198 Septims
    
    Cure Poison
    Cure Poison on Self
    48 Magicka, 238 Septim
    
    Fortify Agility
    Fortify Agility 5 points for 90 seconds on Self
    33 Magicka, 163 Septims
    
    Greater Convalescence
    Restore Health 20 points for 2 seconds on Target
    111 Magicka, 550 Septims
    
    Greater Fortify Agility
    Fortify Agility 10 point for 90 seconds on Self
    82 Magicka, 406 Septims
    
    Heal Legendary Wounds
    Restore Health 30 points for 6 seconds on Self
    373 Magicka, 1850
    
    Heal Major Wounds
    Restore Health 25 points on Self
    49 Magicka, 243 Septims
    
    Heal Superior Wounds
    Restore Health 25 points for 4 seconds on Self
    197 Magicka, 977 Septims
    
    Minor Respite
    Restore Fatigue 15 points on Self
    5 magicka, 24 Septims
    
    Restore Agility
    Restore Agility 5 points on Self
    23 Magicka, 114 Septims
    
    Superior Convalescence
    Restore Health 20 points for 4 seconds on Target
    222 Magicka, 1101 Septims
    
    
    CONJURATION
    -----------
    
    Dismiss Undead
    Turn Undead up to level 18 for 60 seconds on Target
    150 Magicka, 744 Septims
    
    Rebuke Undead
    Turn Undead up to level 15 for 30 seconds on Target
    56 Magicka, 277 Septims
    
    
    
    
    ===============================================================================
    S. IMPERIAL CITY, ARCANE UNIVERSITY
    ===============================================================================
    
    +-------------+
    |RAMINUS POLUS|
    +-------------+
    
    DESTRUCTION
    -----------
    
    Fire Storm
    Fire Damage 50 points in 15 feet on Target
    302 Magicka, 1494 Septims
    
    Heat Blast
    Fire Damage 70 points on Target
    206 Magicka, 1019 Septims
    
    Ice Bolt
    Frost Damage 70 points on Target
    204 Magicka, 1009 Septims
    
    Ice Storm
    Frost Damage 50 points in 15 feet on Target
    298 Magicka, 1474 Septims
    
    Lightning Ball
    Shock Damage 20 points in 15 feet for 2 seconds on Target
    194 Magicka, 959 Septims
    
    Lightning Blast
    Shock Damage 70 points on Target
    215 Magicka, 1063 Septims
    
    
    ILLUSION
    --------
    
    Ghostwalk
    Inivisibility for 60 seconds on Self
    192 Magicka, 950 Septims
    
    Immobilize
    Paralyze for 7 seconds on Touch
    266 Magicka, 1316 Septims
    
    Mute
    Silence in 15 feet for 15 seconds on Target
    243 Magicka, 1202 Septims
    
    Terrifying Presence
    Demoralize up to level 17 for 30 seconds on Target
    405 Magicka, 2004 Septims
    
    Torchlight
    Light 50 feet for 240 seconds on Self
    146 Magicka, 722 Septims
    
    
    ALTERATION
    ----------
    
    Open Hard Lock
    Open Hard Lock on Target
    140 Magicka, 692 Septims
    
    Oppressing Grasp
    Burden 75 points for 30 seconds on Touch
    126 Magicka, 623 Septims
    
    Pack Mule
    Feather 150 points for 300 seconds on Self
    146 Magicka, 722 Septims
    
    Shield
    Shield 40% for 30 seconds on Self
    121 Magicka, 598 Septims
    
    
    MYSTICISM
    ---------
    
    Superior Dispel
    Dispel 150 points on Self
    175 Magicka, 865 Septims
    
    Superior Life Detection
    Detect Life 120 feet for 60 seconds on Self
    176 Magicka, 870 Septims
    
    Superior Spell Reflection
    Reflect Spell 20% for 20 seconds on Self
    259 Magicka, 1281 Septims
    
    
    RESTORATION
    -----------
    
    Fortify Magicka
    Fortify Magicka 30 points for 60 seconds on Self
    55 Magicka, 272 Septims
    
    Heal Superior Wounds
    Restore Health 25 points for 4 seconds on Self
    197 Magicka, 974 Septims
    
    
    CONJURATION
    -----------
    
    Bound Sword
    Bound Sword for 15 seconds on Self 
    282 Magicka, 1395 Septims
    
    
    ===============================================================================
    T. IMPERIAL CITY, ARCANE UNIVERSITY: PRAXOGRAPHICAL CENTER
    ===============================================================================
    
    +---------+
    |Borissean|
    +---------+
    
    ILLUSION
    --------
    
    Cloak
    Chameleon 75% for 30 seconds on Self
    379 Magicka, 1786 Septims
    
    Dominating Touch
    Command Creature up to level 6 for 30 seconds on Touch
    84 Magicka, 395 Septims
    
    Paralyze
    Paralyze for 10 seconds on Touch
    380 Magicka, 1866 Septims
    
    Silence
    Silence in 15 feet for 20 seconds on Target
    324 Magicka, 1527 Septims
    
    
    DESTRUCTION
    -----------
    
    Electrocution
    Shock Damage 110 points on Target
    383 Magicka, 1805 Septims
    
    Flame Tempest
    Fire Damage 75 points in 15 feet on Target
    508 Magicka, 2394 Septims
    
    Immolating Blast
    Fire Damage 110 points on Target
    369 Magicka, 1739 Septims
    
    Legendary Magicka Drain
    Drain Magicka 120 point for 60 seconds on Touch
    396 Magicka, 1866 Septims
    
    
    MYSTICISM
    ---------
    
    Legendary Dispel
    Dispel 250 points on Self
    337 Magicka, 1588 Septims
    
    Legendary Soul Trap
    Soul Trap in 20 feet for 60 seconds on Target
    648 Magicka, 3054 Septims
    
    Legendary Spell Absorption
    Spell Absorption 25 points for 25 seconds on Self
    369 Magicka, 1739 Septims
    
    Movement Mastery
    telekinesis 40 feet for 60 seconds on Target
    396 Magicka, 1866 Septims
    
    
    RESTORATION
    -----------
    
    Devour Health
    Absorb Health 40 points on Touch
    143 Magicka, 674 Septims
    
    Fortify Speed
    Fortify Speed 5 points for 90 seconds on Self
    33 Magicka, 155 Septims
    
    Heal Legendary Wounds
    Restore Health 30 points for 6 seconds on Self
    373 Magicka, 1758 Septims
    
    
    CONJURATION
    -----------
    
    Summon Gloom Wraith
    Summon Gloom Wraith for 25 seconds on Self
    520 Magicka, 2451 Septims
    
    Summon Lich
    Summon Lich for 20 seconds on Self
    560 Magicka, 2639 Septims
    
    Summon Xivilai
    Summon Xivilai for 30 seconds on Self
    480 Magicka, 2262 Septims
    
    
    ALTERATION
    ----------
    
    Beast of Burden
    Feather 250 points for 360 seconds on Self
    337 Magicka, 1588 Septims
    
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    
    +--------------+
    |Gaspar Stegine|
    +--------------+
    
    RESTORATION
    -----------
    
    Absorb Magicka
    Absorb Magicka 10 points on Touch
    11 Magicka, 51 Septims
    
    Absorb Skill: Sneak
    Absorb Sneak 25 points for 15 seconds on Touch
    155 Magicka, 722 Septims
    
    Greater Fortify Luck
    Fortify Luck 10 points for 90 seconds on Self
    82 Magicka, 382 Septims
    
    
    ILLUSION
    --------
    
    Daylight
    Light 60 feet for 480 seconds on Self
    369 Magicka, 1719 Septims
    
    Shadow
    Chameleon 50% for 30 seconds on Self
    226 Magicka, 1053 Septims
    
    Silence
    Silence in 15 feet for 20 seconds on Target
    324 Magicka, 1509 Septims
    
    
    ALTERATION
    ----------
    
    Aegis
    Shield 50% for 60 seconds on Self
    322 Magicka, 1500 Septims
    
    Open Hard Lock
    Open Hard Lock on Target
    140 Magicka, 652 Septims
    
    
    MYSTICISM
    ---------
    
    Legendary Life Detection
    Detect Life 120 feet for 120 seconds on Self
    352 Magicka, 1640 Septims
    
    Superior Spell Absorption
    Spell Absorption 20 points for 25 seconds on Self
    277 Magicka, 1290 Septims
    
    
    CONJURATION
    -----------
    
    Summon Faded Wraith
    Summon Faded Wraith for 40 seconds on Self
    280 Magicka, 1304 Septims
    
    Summon Spider Daedra
    Summon Spider Daedra for 20 seconds on Self
    312 Magicka, 1453 Septims
    
    
    DESTRUCTION
    -----------
    
    Disintegrate Weapon
    Disintegrate Weapon 150 points on Target
    453 Magicka, 2110 Septims
    
    
    ===============================================================================
    V. CLOSING REMARKS
    ===============================================================================
    
    This is my first guide for Oblivion. I had a great time writing it, and I 
    really hope it is helpful to people. I actually started compiling a list to 
    help out my mage character, and figured I may as well go all the way and make
    a full guide. I hope this isn't my last Oblivion guide, because I really do 
    enjoy making them.
    
    
    ===============================================================================
    VI. THANKS
    ===============================================================================
    
    Thanks go out, of course, to Bethesda for making another great game.
    
    Thanks as usual to CJayC for making the best site out there for FAQ's and 
    Guides.
    
    Thanks to everyone who emailed me about the Chapels and Dark Brotherhood spell 
    merchants (there were quite a few emails, sorry I didn't respond to them 
    individually).
    
    
    ===============================================================================
    VII. LEGAL INFORMATION
    ===============================================================================
    
    All trademarks and copyrights contained in this document are owned by their 
    respective trademark and copyright holders.
    
    This guide may not be reproduced under any circumstances except for personal, 
    private use. It may not be placed on any web site or otherwise distributed 
    publicly without advance written permission. Use of this guide on any other web 
    site or as a part of any public display is strictly prohibited, and a violation 
    of copyright.