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    Rogue Guide by zephy84

    Version: 0.83 | Updated: 09/01/05 | Search Guide | Bookmark Guide

    Maple story
    Ver 0.83
    Rogues FAQ
    
    I am new to GameFAQs and this is my very first FAQ.
    I am living in Australia and I am using Australian English. You may think some 
    are misspelled but they are not! However, correct me if they are really
    misspelled or if there are grammar mistakes.(Yea,I know.My grammar is poor.=) )
    
    Written by Sean Suk-Jin Yoon.
    Copyright (c)2004 Sean Suk-Jin Yoon.
    
    
    
    =-=-=-=-=-=-=-=-=
    TABLE OF CONTENTS
    =-=-=-=-=-=-=-=-=
    
    I. Version History
    II. Introduction
    III. Getting Started
    IV. Beginner
    V. Tips on Raising Stats and Hunting Ground
    VI. Assassin vs. Bandit and Luk Bandit vs. Str Bandit etc.
    VII. Rogue - Recommended Skill Tree
    VIII. Rogue - Weapons and Equipments
    IIX. Bandit - Recommended Skill Tree
    IX. Bandit - Weapons and Equipments * not yet
    X. Assassin - Recommended Skill Tree
    XI. Assassin - Weapons and Equipments * not yet
    XII. Game Play Hints. * not yet
    XIII. Disclaimer
    IIVX. Special Thanks
    
    
    
    =-=-=-=-=-=-=-=
    Version History
    =-=-=-=-=-=-=-=
    
    0.5 First ever FAQ
    0.8 Error fixed and added: Beginner
         Added: Rogue - Recommended Skill Tree
         Added: Bandit - Recommended Skill Tree
         Added: Assassin - Recommended Skill Tree
    0.81 Minor fix: Dex requirements for Luk Dagger rogue
    0.82 Minor fix: Dex requirements for Luk Dagger rogue
    0.83 Minor fix: Speed of Garnier: Fast -> Normal
    
    =-=-=-=-=-=-=-=
    II. INTRODUCTION
    =-=-=-=-=-=-=-=
    
    Maple Story is a 2D Side Scroll MMORPG. Imagine you are playing Super Mario 
    with RPG stuff. Maple Story was created by Wizet and distributed by Nexon. It 
    was started a bit more than a year in Korea and it has been available in China, 
    Japan and Taiwan. Now the MapleGlobal has been launched and you can enjoy Maple 
    Story in English. :)
    
    You start with Beginner class and, as you get more exp, your level will be 
    higher. Once you reach certain level, you can choose among several jobs and 
    advance to the new job.
    
    There are four classes available to advance from Beginner class. They are 
    Swordsman (Warrior), Magician, Bowman and Rogue (Thief). There are several job 
    advances for each ones and, since you are looking at Rogues FAQ I'll assume 
    that you are only interested in Rouge, you can choose Assassin and Bandit for 
    the next job advancement.
    
    I am writing this FAQ because there is too few rogues and because they are 
    interesting and good. Rogues generally have low HP and low MP. They are weak 
    and have very low Attack Defense and Magic Defense. However, their attack power 
    is good enough and moreover they are very FAST!
    
    Now I'll begin my FAQ.
    
    
    
    
    
    =-=-=-=-=-=-=-=-=-=
    III. Getting Started
    =-=-=-=-=-=-=-=-=-=
    
    First of all, you need to register at http://www.mapleglobal.com . Here, you 
    can sign up your account. Use your real email as your ID since you will have 
    trouble finding your password when you forget your password. Be aware that you 
    can specify your gender here. NB. You will never allowed to change your gender 
    so be aware. 
    
    Now, download the client program and install it. When you start program, you 
    will see the login screen. Type in your ID and password and you will see server 
    screen. Later, there will be more world but now there is only one server, which 
    is Tespia. Choose that world and choose any server. Now you will face character 
    screen with no characters. You have to create one. Now press 'CREAT' for your 
    new character. You can choose your hair, eyes and clothes. You do not have much 
    choice but later, you will be able to buy with your real money to get unique 
    hair style, colour, eyes and clothes. However, you can get normal equipments 
    without your real money.
    
    Now, you face the first important step. You have to choose your name and roll a 
    dice for your stat. Be sure not to use long words as your name since it will be 
    very disadvantageous later when you trade. Now, you have to choose your 
    starting stat. You can roll a dice to get randomly distributed stat. They 
    always add up to 25 so do not worry about the total. The minimum number of 
    points which can be in for single stat is 4 and maximum is 13. As you are going 
    for a rogue, your main stats will Luck and Dexterity. It is a bit tricky but do 
    not care about the points in Luk and Dex. You will raise them later so the fact 
    that one has more points than the other does not really matter at this stage. 
    Now you have to get the minimum 4 for Str and Int as they do nothing or almost 
    nothing for your rogue character. So, roll until you get 4 and 4. 4 and 5 or 5 
    and 4 should be fine though.
    N.B. If you are going for a Str Bandit, you only need to make Int 4 and do not 
    worry about the others.
    
    
    
    
    =-=-=-=-=-=-=
    IIV. Beginner
    =-=-=-=-=-=-=
    
    Beginner is the weakest class but the easiest since the required amount of exp 
    is so low for each level. The only advantage that Beginner has over the other 
    classes is that you do not lose any exp when you die.
    
    Just after you created your character, you will see the window which explains 
    how to move. Read carefully. Basically, unless you changed the keys,
    
    Arrow Keys: the direction you want to move
    Ctrl: Attack
    Alt: Jump
    X: Sit down at bench. You cannot sit just anywhere.
    
    These are the basic keys you need. You can change almost all the keys and you 
    may assign new skills or potions to a key.
    
    Go and do quests. Keep going and you will be out and facing with a snail. Just 
    smack it and you will get exp. This is the thing you basically have to do. When 
    you reach 100%, your level will go up by one and you get 5 stats to distribute. 
    As you are a Beginner and not a Rogue, your attack power will depend only on 
    Str and a little one Dex. However, you will not want to use your precious stat 
    points for temporary use. So, ignore Str. You may be advanced to Rogue at level 
    10 and the requirement is 25 Dex. Wise plan will help you a lot. This is my 
    recommendation.
    
    2: 5 to Dex
    3: 5 to Dex
    4: 5, or less just to make your Dex 25, to Dex and the rest into Luk.
    5: 5, or less just to make your Dex 25, to Dex and the rest into Luk.
    6: 5 to Luk
    7: 5 to Luk
    8: 5 to Luk
    9: 5 to Luk
    10: 5 to Luk
    
    Why putting only 25 for Dex? For Rogues, Luk increase attack power more than 
    Dex. Dex is required only for equipments or advancements. Never put stats in 
    Dex more than required.
    
    Why putting in Dex first? You require 25 Dex to advance and, as a Beginner, 
    only Dex increase your attack power. You want to be strong from the beginning, 
    right? :)
    
    Do not escape Maple Island until you get 10. If you go out, you will have to 
    hunt snails again but with more people around you who will KS you and produce 
    lag a lot.
    
    Do some quests. There are two main quests on Maple Island. Get the Letter to 
    the Chief and Bigg's Collection of Items are the ones. Do these and keep the 
    itmes. If you get a Fruit Dagger as a reward and going for a bandit, keep it 
    and do not sell it.
    
    When you reach 10, go to Kerning City and advance to the next job.
    You can use ticket booth guy who will take you to any city at 90% discount for 
    beginners. (It will cost around 100.) At Kerning City, go into the Cafe and 
    there, there is a guy called Night Lord who is attached to the ceiling upside 
    down. Talk to him and you are a rogue now. :)
    
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    V. Tips on Raising Stats and Hunting Ground
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    - All the rogues except Str Bandit -
    
    Again, Dex=keep this to the MINIMUM and Luk= keep this to the MAXIMUM. I will 
    specify required Dex only since all the rest should go to Luk.
    
    Level: Dex
    11~14: keep at 25
    15: 30
    16: 30
    17~19: keep at 35 -> To equip Triple-Tipped Zamadar
    20: 40
    21~23: keep at 40
    24: 45
    25: 50
    26: 50
    27~29: keep at 55 -> To equip Double Dan Dagger
    30: 60
    31~33: keep at 60
    34: 65
    35: 70
    36~38: keep at 70
    39: 75
    40: 80
    Now the pattern changes,
    41~48: keep at 80
    49: 85
    50: 90
    51~58: keep at 90
    59: 95
    60: 100
    61~68: keep at 100
    69: 105
    70: 110
    
    - Only for Str Bandit -
    
    There is one more stat you have to put which is Str.
    Str=minimum, Dex=minimum and Luk=maximum. I will speicify the additional stats 
    to put for Str. Dex requirement is the same as above.
    
    Level: Str
    1~18: keep at 4 or 5 whichever is your starting stat for Str
    19: put one if you had only 4.
    20: 10
    21~24: keep at 10
    25: 15
    26~29: keep at 15
    30: 20
    31~39: keep at 20
    40: 30
    41~49: keep at 30
    50: 40
    51~59: keep at 40
    60: 50
    61~69: keep at 50
    70: 55
    
    - Hunting Ground -
    This is recommendation only and you may find better place than what I suggest. 
    Also, you will find it good to hunt a little bit earlier than the specified 
    level or later. I will explain the exact place later in another FAQ. Wait for 
    FAQ on hunting grounds.
    
    1~10: Hunt Snails. Avoid red snails at low level. Maple Island is the best but 
    if you are out, go to Henesys Hunting Ground 1.
    11~20: Move on to Slimes. Slime tree will be the good choice.
    21~25: Hunt Pigs and Ribbon Pigs. Pig Beach or Henesys East Forest.
    25~30: Hunt Green Mushrooms. Mushroom tree is a good choice.
    31~35: Zombie Mushroom and Horned Mushroom. Ant Tunnel 1
    35~40: Wild Boar. Wild Boar's area.
    41~50: Evil Eye, Curse Eye and Fire Boar. Evil Eye's area, Curse Eye Tree and 
    Burned Land 1~2.
    51~: Drake, Golem and Dark Golem. Dangerous Valley, Entrance to Temple of Golem 
    and Sleeypywood Dungeon 4.
    61~: Dark Golem, Red Drake, Cold eyes, Tauro Masis. Sleeypywood Dungeon 4, 
    Dangerous Valley 2 and Entrance to Temple 2.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    VI. Assassin vs. Bandit and Luk Bandit vs. Str Bandit etc.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    - Assassin vs. Bandit -
    
    Assassin shoots from the back but cannot attack monsters near.
    Bandit can attack monsters near but not the monsters far away.
    Assassin cannot equip shields but bandit can. Assassin's maximum damage is 
    higher than bandit but bandit does stable damage.
    
    Luk Bandit vs. Str Bandit
    
    Luk Bandit has more powerful attack power than Str Bandit but also has slower 
    attack speed than Str Bandit.
    Luk Bandit does not have a dagger for 40 but Str Bandit has.
    
    Warrior vs. Bandit
    
    Warrior has high defence and high max HP.
    Bandit has high accuracy, evasion rate and very fast.
    When die, Bandit loses exp less than Warrior.
    Warrior's maximum damage is higher than bandit but bandit does stable damage.
    
    Bowman vs. Assassin
    
    Bowman will get skill to attack monsters nearby.
    Assasin can jump and shoot to avoid monsters nearby.
    Bowman is slightly more powerful than Assassin but Assassin is much faster than 
    Bowman.
    
    
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    VII. Rogue - Recommended Skill Tree
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    This is recommendation only and you may find yours better than my 
    recommendation.
    
    - Claw Rogue -
    CHOICE 1 for a rich
    Nimble Body 3 - Keen Eyes 8 - Lucky Seven 10 - (save up to 7 sp) - Lucky Seven 
    17 - Lucky Seven 20 - Nimble Body 20 - Disorder 3 - Dark Sight 10
    
    N.B. Why do you save skills? Because MP cost doubles after 10 and the increase 
    is not huge. Also it will not be very wise to wait up to 20. Around 17, the 
    skill will worth the double cost.
    
    CHOICE 2
    Nimble Body 3 - Keen Eyes 8 - Nimble Body 20 - Lucky Seven 10 - (save up to 7 
    sp) - Lucky Seven 17 - Lucky Seven 20 - Disorder 3 - Dark Sight 10
    
    - Dagger Rogue - 
    
    CHOICE 1a for a rich
    Double Stab 10 - (save up to 16) - Double Stab 16 - Double Stab 20 - Nimble 
    Body 20 - Disorder 3 - Dark Sight 18
    CHOICE 1b for a rich
    Double Stab 10 - (save up to 16) - Double Stab 16 - Double Stab 20 - Nimble 
    Body 20 - Disorder 3 - Dark Sight 1 - Disorder 20
    
    Choice 2a
    Nimble Body 20 - Double Stab 10 - (save up to 16) - Double Stab 2 - Disorder 3 
    - Dark Sight 18
    Choice 2b
    Nimble Body 20 - Double Stab 10 - (save up to 16) - Double Stab 2 - Disorder 3 
    - Dark Sight 1 - Disorder 20
    
    N.B. Why do you raise Double Stab? I guess Savage at 2nd job is much better
    than Double Stab.
    Savage is better but it cost more MP than Double Stab. Even in 2nd job, you
    will still use Double Stab to finish monsters which has too few HP left to
    finish with Savage with its huge MP cost.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    VIII. Rogue - Weapons and Equipments
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    N.B. You always get the medium quality ones from any shop. You get the low to 
    top quality ones from monsters.
    N.B. You do not need to buy all the equipments. Buy only when you have enough 
    money and you find that it is effective to buy. 
    N.B. Do not buy KARL SWORD even though it is sold at Kerning City. It is not a
    dagger but a one-handed sword. Str and Dex only affect one-handed sword's 
    attack power and you will find as a rogue, a fruit dagger is much powerful 
    than a karl sword even though the attack power specified on the fruit dagger is 
    lower than the karl sword.
    (Name, Required Level, Specification, Price, Male or Female)
    
    Claws
    (Name, Required Level, Specification, Required Materials and/or Price)
    Garnier, 10, Attack 9~12 Normal
    Steel Titans, 15, Attack 12 Fast
    Mithril Titans, 15, Attack 12 LUK +1 Fast
    Gold Titans, 15, Attack 12 LUK +2 Fast
    Bronze Igor, 20, Attack 14 Fast
    Steel Igor, 20, Attack 14 LUK +1 Fast
    Adamantium Igor, 20, Attack 14 LUK +2 Fast
    Meba, 25, Attack 14~18 Faster
    Steel Guards, 30, Attack 18 Fast
    Mithril Guards, 30, Attack 18 LUK +1 Fast
    Adamantium Guards, 30, Attack 18 LUK +2 Fast
    
    Luk - Daggers
    (Name, Required Level, Specification, Price)
    Fruits Dagger, 8, Attack 18~28 Faster, 1000 from Lith Harbour 
    Triangular Zamadar, 12, Attack 22~32 Fast, 4000 from Kerning City
    Field Dagger Dagger, 15, Attack 25~35 Fast,7000 from Kerning City
    Triple-Tipped Zamadar, 17, Attack 27~37 Fast, 8000 from Kerning City
    Stinger Dagger, 22, Attack 32~42 Fast, 15000 from Kerning City
    Double Dan Dagger, 27, Attack 27~47 Fast, 38000 from Kerning City
    Reef Crow Dagger, 30, Attack 40~50 Fast, 40000 from Kerning City
    
    Str - Daggers
    (Name, Required Level, Specification, Price)
    Fruits Dagger, 8, Attack 18~28 Faster, 1000 from Lith Harbour 
    Triangular Zamadar, 12, Attack 27~37 Fast, 8000 from Kerning City
    Field Dagger Dagger, 15, Attack 25~35 Fast,7000 from Kerning City
    Triple-Tipped Zamadar, 17, Attack 27~37 Fast, 8000 from Kerning City
    Flat Dagger Dagger, 20, Attack 30~40 Fast, 10000 from Kerning City
    Stinger Dagger, 22, Attack 32~42 Fast, 15000 from Kerning City
    Iron Dagger Dagger, 25, Attack 35~45, 22000 from Kerning City
    Double Dan Dagger, 27, Attack 27~47, 38000 from Kerning City
    Cass Dagger, 30, Attack 40~50, 42000 from Kerning City
    
    Equipments - Common for both claw rogues and dagger rogues.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    IIX. Bandit - Recommended Skill Tree
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Dagger Mastery 19 - Savage 30 - Boost 5 - Haste 20 - Boost 20 - Endure 20 - 
    The rest is up to you. You may put one extra point in Dagger Master to max it, 
    put more points in Dark Sight, put some points in Steal or in Kin Eyes and 
    Lucky Seven for fun.
    
    N.B. Why do you only raise Dagger Mastery up to 19?
    Every odd number skill level, Mastery will increase your minimum damage up to 
    percentage specified times your maximum damage. Also, every single skill level, 
    Mastery will increase your accuracy by 1. Mastery is important by its ability 
    to make your attack damage stable not by increase in accuracy. 1 more accuracy 
    is not that effective.
    Why bother about 1 sp?
    Savage 1~10: attack 2 times
    Savage 11~20: attack 4 times
    Savage 21~30: attack 6 times
    So, if you save 1 from Master, you can attack 6 times from level 43. If you do 
    not save 1 from Mastery, you can attack 6 times from level 44.
    Why do you raise Mastery first, not Savage? Savage looks way cooler than Double 
    Stab!
    Savage does not work well without Mastery. If you raise Master first, your base 
    damage will be more powerful and stable without further MP cost. However, if 
    you raise Savage first, your base damage will be more powerful but not stable 
    and MP cost is almost doubled.
    At 30, Savage: Attack 6 times each 80%, that is 480%, with MP cost of 27.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    X. Assassin - Recommended Skill Tree
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Javelin Mastery 5 - Javelin Booster 5 - Critical Hit 30 - Haste 20 - Endure 3 - 
    Drain 1 - Javelin Booster 10 - (Javelin Mastery 20 - Drain 28 - Javelin Booster
    20)
    
    N.B. Why don't you raise Dagger Mastery at the beginning?
    Lucky Seven is your main attack skill and it will not be affected by Mastery at 
    all but Critical Hit.
    Why do you raise Drain so late? Can't you use Drain as your main attack?
    Drain is used only to heal yourself not to attack. Your main attack is still 
    Lucky Seven.
    Why do you give up 2 from drain? It seems that Mastery or Booster is less 
    useful.
    Unlike any other non-magician classes, Claw Mastery not only increases mastery, 
    accuracy but also amount of throwing star you can hold. Also it is important to 
    match period that skills can last to ensure faster training. You want to turn 
    all the skills at the same time, don't you?
    Booster at 20: 200 seconds, Haste at 20: 200 seconds.
    However, you may give up 2 from other skills. Just choose 2 sps from skills in 
    bracket and give them up. They do not make much different and it is totally up 
    to you.
    
    =-=-=-=-=-=-=-=
    XIII. Disclaimer
    =-=-=-=-=-=-=-=
    
    This may be not be reproduced under any circumstances except for personal, 
    private use. It may not be placed on any web site or otherwise distributed 
    publicly without advance written permission. Use of this guide on any other web 
    site or as a part of any public display is strictly prohibited, and a violation 
    of copyright.
    
    =-=-=-=-=-=-=-=-=-=-=
    IIVX. Special Thanks
    =-=-=-=-=-=-=-=-=-=-=
    
    starlitsky for his great works.
    Andy Tan for correction.
    Gerardo Fedon for correction.
    Andrew Casal for correction.
    Andy Fang for correction.
    
    Contact Information:
    Zephy84@hotmail.com
    However, do not send any inquires to this email address but post on the 
    GameFAQs board and people will answer your question. Please email me only about 
    errors in this FAQ. Spam mails are not welcome. Thank you.
    
    Also you may want to visit:
    http://www.waywardhearts.com/ms/
    Thanks starlitsky for his great works.
    
    Written by Sean Suk-Jin Yoon.
    Copyright (c)2004 Sean Suk-Jin Yoon.
    
    
    

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