,,,,,,,,,,:,:,:::. .,::iiiiiiiiiiiiiiiiiiiiiiiiiiiiii::::::::::: ,,,,,,,,,:,::::: rMMMMMMMMM 7 :iiiiiiiii;;;;;;;iiiiiiiiiiiiiii::i:::::: ,,,,,,,,:,:...,, WM 7277MMZMM; :ii;;;;;;;;;;;;;;;iiiiiiiiiiiii:::::: ,,,,,,,:, , M,XM XBX,2Z WMMMr :;;;;;;;;;;;;;;;;;;;iiiiiiiiii:i::: ,,,,,,, MMBMMMMM iMMM r02iZW XM@MW :;;;r;;;;;;;;;;;;;;iiiiii:ii:i::: ,,,,,. MM M ,MiM:,MiMMM, ;2r:BX MW2MM irrrrrr;r;;;;;;;i;i;iiiiiiii::: ,,,,, XM; iMZW, MiZ:MWSMaMM@ ;2r;7 .M7XMM ,;rrrrrrrrr;;;;;iiiiiiiii::::: ,,,,. M 7M20MM8@MrMM:Z iMM 72Xr. @W 2MS :rrrrrrrrrr;;;;;iiiiiiii:i:: ,,,, M X;M,0XiW MMX SSX; XM: MM.,rr7rrrr;r;;;;;;iiiiii:ii:: ,,,, ZM 0iM :MZ ,XXr .Mi M2.irrrrrrr;;;;;;;i;iiiiii:: ,,,: MX WiM ; 788@8M8 iX7: MM MM.:r7rrrrr;;;;;iiiiiii:i:: ,,, M 0:M MMMMMMM@0MZM MMMi iMMM ;7, MMM :Mi.;7rrrr;;;;;;iiiiii:i:: ,,: M 2iMZ. ..,:78 8iX rMMM@Z, @M ,r, M2MM Ma irrrr;;:,:iiiiiiiiii: ,:. MMr rZS . .:.,.:,; i a iM8 :, M.:MZWM :rri, rZ; .iiiiii:: ,: MXM iM , 0MM M iB ;: iM: M ZMMM ,; MB .2MM ,iii:i:: ,: 0M M :M .MMMMi SM@0SiiS .:. MBM, iM . MMM iM MMX MB.iiii::: ,: MM M ,M MMW aM2 i8M .:. M 8B @M.i MM iMr7Z7aM .iiii:i: :: MZ X@ ,M: X0iMMM. BMMMMMMM, .. 07 M M i7, BMMM28B7aM :iii:::: :: M8 M M : MS X rMMMMMMM@@@@MM . ., M MMMM 77: WB:,aMMMM .ii:i:: :: WMM M0 M B MMM@@M@@@@MMM ... ,. MMS ;M :i aM,7WM ZMMW :i::i: :. BMr8 M M MM@WWWWWWWWMM . . ., M7B@MMMZ ZM r8M. , Z@M ii::: : 8W M M2M 2MWWW@@WWWWMM .... . ZMZZ .8MM0MMM :;, M2 ::i:: , M M7 28 7 MMWWBBBBW@@Mr ..... MMZ ;,:, XBMa .i. M@ i:::: : M MWrM:@ 8. 0M2aaaaaa22@M ... MM@MMMMM8X .,..,MM ,M. ii::: : M .M;M 72 . M0888888888M . MM MBa80MMMM8i .WZMM MM ,::::: , M MMXM M .. M@888888880M M@ MWBBBZ2SaMMMMa@2:,MiM ii:::: ,, :MM@iMXMMM BB .. .MZ88880@MMW; .MS :MMMMM0288Si :WMZ8XM MM ,ii:::: ,,. M2 MMMMMMM . MMMMMMMMX MM .M8:.:rZBWaZB@2WMMMM 8M i:i:::: ,,:: MMM MM ... @MWZ7 WMMMMrMMMMM07i7a88@WMM Mi ii:::::: ,,::: :, XMMM; ;WMr:. aM@;M ,MMMMBa0WWMM i: MM ,iiii:::: ,,:,:::::::::. XMMMMMW; rMMMM;:22:rrB0@X a MZrZM8MM .; :M: iii:::::: ,,:,::::::::::i MMS; iMMMMMMMaZMM8i Mr. MM SMMa;MM .;; MM ,iii:::::: ,,,:::::,::::. MWXaBMMX Mr rM8MM MMMMMMMM@WM ;WMMM .;;: MM iiiii::::: ,::::,:::::: 7MM .7S2ZW@:,;i W WZiMMaMBWM i;;.rMS iii:i::::: ,:::::::::: MM;aMM ii.a 7:M , rMMMMMMMMMBMMZM,:ZMZWMS.;; @M. ,i:i::: ,:::::,:::: M0MWBZ0MMXSXMMMM MMM 2MaM7 , MX;XM ; M MMMMi .::::: ,:::::,:::: MM WMM2 . aBMXMMM0X MZMXZM@M,2;M , M :WM2 ::::: ,,::::,:::: MMM8, a ZMMMMM@a88SM .aMMM8aMSZBBW7SSM .W2 8@8M:rM ::::: :,::::,::::: .MMMMMMM M8 ,7MBWWB7MiMMMM7 7WMMX20BBM ZM ..MMZ2ZaZM ::::: :,::::,::::::. W.iMXBMMMi WMMW2X8 0M;MMMSZB0BBXSM i WMMMM7 :::::: :,::::,::::::::: M MWM SS:XMZ M8a;WMMM0S,iZMMM2SZ00B0i@M ii. ,::::::: :,::::,::::::::: M M8r8MMMZ MM0ZM MMMMMMMMMaSa8B0B0,ZM iiiiiiii:i::::::: :,,:::,:::,::::: ;M WZ MZ7XXaMMSBM M7i20@WaXSaaZ00BZ;:M iiiiii::::::::::: ::,:::::::::::::, M B BXr;08M ri; MaS7rrSaZZZ8BWWMWSr@ iiii:i::::::::::, ::,,:::,:::,:::::, MMM a0BMMM 0Z B MZX7rSaZZaaa800BX:@X iii:::::::::::::: :::,:::,:::::::::: WMMWMMi Wr BS M MWSX72ZZZaZZ0BBWZ M .ii::::::::::::::: :::,,:::::::::::::: M 82XB M M. MaXrX2aZaaZ0BB8S M ::::::::::::,:,::, ,:::,,::,:::::::::. M rWMM iM M MWaZ800008Z00WW;iM i::::::::::::,:::, ,::::,,::,::::::. :8M@; MMM S. MM.ar Ma;rXS222ZBWWZ M ::::::::::::,::,,, ,,::::,,::,::::. rMXMa72r @MM M8.M MSX2ZZZa8BW0,.M ,::::::::::,:::,,:: ,,,::::,,:::::: iM; MMMMMMS .M. MBBM :M7XZZaa0WWa M :::::,::::,:::,,::: ,,,,::::,,,::,: MB.BMMi :;0MWi i MM. MZZaaZBM@ MW ,:::::,:::,::,,,:::, ,,,,,:::::,,,:. M72M 0MW8SirW, MM Ma BM0Z8M@.WM :::::::,,:::,,:::,,, ,,,,,,.,...... MMa:WB8a8888008Z2MMW0MMMMM. @MMZ,MM ,,,,,,,::::,,,:::,,,, ,,,,,:iiii;;;;:rMSM ;7aaX7i,:.,M@. ;2BM; :2M2 .;iii::,:::,,,:::,,,,,, ,,,,,:i;;;;;;;i aBMMMMMMMMMMMMMMM@8 0MMMMMM@MMMMM :;;;;;ii,,,,,::::,,,,,,, ,,,,,,......... ......,.,,,::::,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,..,,ii,,,,,,,:::::,,,,,,,,,,,, =============================================== Maple Story FAQ: Beginner/Warrior FAQ Copyright (c) 2006 by ssbman1991 =============================================== INFORMATION ABOUT AUTHOR Name: Bryan Nguyen Username: ssbman1991 In-Game-Name: Aredin Email for contact: bryan_is_ze_bomb@hotmail.com =============================================== INTRODUCTION =============================================== Hello fellow readers of my warrior faq. This here is an faq about how to start training lean, mean, fighting machines (warriors). Anyway, I am new about making faqs, but I have been in Gamefaqs.com for a while. So I thought 'why don't I do something for a change?'. I will try my best to explain everything I can. Whatever I can't do, I'll figure it out one way or another. Oh yes, I do realize that there is another guide about Warriors also for Maple Story. But remember, everything in the world is unique and different. I am not releated to Wizet or Nexon whatsoever. This FAQ is for your personal use on Gamefaqs only. Do not copy and paste or use this guide on your webpage, forum, etc. without my permission. Contact me if you wish to use this for other uses. =============================================== WHAT VERSION SO FAR? =============================================== Version 0.9 This version is the almost complete version of my FAQ. I've added anything I need to add, like the basic stuff. I need to add the final categories such as Advice and Training for the 2nd Job advancement for the warriors. I will complete that sometime because I am also working on my lvl 30 Spearman, my mage, and my other warrior. Version 0.91 Added "Improving Max HP increase" upgrade? So that 10,000 ppl don't email me anymore about the same thing. Version 0.92 Added the ASCII warrior pic above, also added Pros and Cons for warriors. Placed Stat point adding for 1st and 2nd job advancement for warriors. Completed Lvl 0-30 Beginner/Warrior Items. Version 0.93 IM BACK! Full information on 2nd job advancement. 3rd job advancement to come later on. COMING SOON Version 0.95 Most info on 3rd Job advancement. =============================================== TABLE OF CONTENTS =============================================== . Where to download the game . About Perion . Pros and Cons for warriors . Beginning off as a beginner . Training the beginner . Advice . Becoming a Warrior . Stat Point Adding . Choosing Skills . Training . Advice . Upgrading your swordsman . Choosing Skills . Training . Advice . Stat Point Adding . Items, Armor, and Weapons . Conclusion =============================================== WHERE TO DOWNLOAD THE GAME =============================================== Go to www.mapleglobal.com to download the full game. ================================================ ABOUT PERION ================================================ Before I begin teaching and tutoring about being a beginner. I would like to explain about Perion to you future Warriors. Perion at the very north of Victoria Island. It's a very large place, filled with alot of tree stump baddies. From here, you can find Dances with Balrog located at the very top of the main town. He will upgrade you when you are ready to become a warrior. I will explain more detail about becoming a warrior later on. ================================================ PROS AND CONS FOR WARRIORS ================================================ Pros: +We have the most HP +We withstand the most damage (excluding magic) +We have a variety of weapons and armor. Spears, Pole arms, Swords... +Some of our 3rd job skills just own. Cons: -We get KSed often -We are short range -Low MP -Not highest damage out of all classes. ================================================ BEGINNING OFF AS A BEGINNER ================================================ After you have logged in, pick a world (I recommend ones that are not full), and choose a channel. Since your just starting off, I would recommend choosing a channel that's nearly empty, or not halfway full. Why? Because you get more training that's why! =) Then,from there, you get to customize your character, there aren't many options but image doesn't really do anything to the game. Most of the time, you look exactly like another person. After you're done doing the customizing, it's time to roll the dice. As most veterans say, "keep on rolling that dice"because this determines your outcome of your future character. Since this guide is for warriors, I would recommend rolling the dice until you get at least 10 in STR, and at least 5+ in DEX. You don't need to worry about the INT and LUK, because that doesn't effect warriors in anyway. When you are happy with your results, click on create and it's time to play the game. Yay! Once you're in Maple Island, you are free to roam anywhere you want. But first you have to learn the controls. (If you already know how to control your char skip this paragraph). Basic Controls Move left and right: Left and Right Arrow keys Crouch or Prone: Down Arrow Key Climb up Ladders, ropes, etc, and enter teleports: Up Arrow Key Jump: Alt Attack: Ctrl Sit or Rest: X To pick up or gain an item: Z or 0 To use up a "use" item: Double click with your mouse Hot Keys Quest: Q Party: R Skill: K Shortcut: [ Worldmap: W Item: I Minimap: M Quick Slot: ] Equipment Window: E Stats: S Chatting+: ' Face Expressions F1: Frowning F2: Smiling F3: Whistling F4: Crying F5: Angry F6: Confused F7: What the...? =============================================== BEGINNER STAT POINT DISTRIBUTION =============================================== Try to add STR at every lvl (till lvl 10) until the STR is at the 40 mark. After that, add everything into DEX. The SP distribution charts for lvl 10-70 will be shown later. Try not to lvl past 10, or else you will lose valuable SKP (skill points). DO NOT add any points into: HP MP LUK INT =============================================== BECOMING A WARRIOR =============================================== So now your in Victoria Island, now the next step for you is to reach Perion. The the mountainous town in the north. You can reach there by talking to the ticket guy near the ship and buying a ticket to Perion, or you can walk to Perion. I would recommend buying a ticket because it's so cheap, and I'm lazy to walk so far. It's up to you, just make sure you don't lvl up. Once your in Perion, it's time to meet the Dances with Balrog. The DWB is at the very top of Perion, all you have to do is jump and climb the ropes and you should see a temple like area with a large stone door. Go inside and talk to the native man inside. He'll check for your stats to see if you are strong enough to become a swordsman. If you followed my guide, you should have 40 STR and 10+ DEX. If you do not have the necessary SP, then too bad for you. If you do, then Sitting Bull will now upgrade you to a swordsman. He'll give you some more HP and also give you a Skill Book with one SKP. Here is the skill list so you know which skills to upgrade. =============================================== STAT POINT ADDING =============================================== When most newbies or beginners start off playing the game, they won't kno what stat points to add. Is it luk, str, int, or dex. Some will try to make their stats even so that they will have there warrior even. Well they're wrong follow this guide and you will have a decent warrior. For a range of 5 lvls: Every 3 lvls add all SP into STR Every 2 lvls add all SP into DEX I am assuming your warrior has 4/4 in luk and int. Lvl 10 40 STR Lvl 15 55 STR Lvl 20 70 STR Lvl 25 85 STR Lvl 30 100 STR When you are lvl 30-40. Some equipments require you to add more str. So instead of STR for every 3 lvls. Add STR for every 4-5 Lvls by all means necessary. My recommendation would be to add STR for 4 lvls, and DEX for 1 lvl. The equipment that you wear like your lvl 35 glove are 125 STR. You should have 120 STR at lvl 35. With your equipment you should be able to wear the glove. Keep the STR for 4 lvls and DEX for 1 lvl this way forever.Or you could always add STR all the way till lvl 40. Then start adding your DEX in. 3 STR, 2 DEX for each lvl. So you can fill in the DEX that you missed from lvl 30-40. =============================================== CHOOSING SKILLS =============================================== Improving HP Recovery, Master Lvl 16: You can recover more HP when you are standing or sitting on a bench. Improving Max HP Increase, Master Lvl 10: While having a lvl up, if SKP's are used on Max HP, it raises the lvl for Max HP. Endure, Master Lvl 8: When you are hanging on a rope or ladder, you gain HP. Iron Body, Master Lvl 20: This skill increases your defense for a period of time. Power Strike, Master Lvl 20: Use MP to deliver a killer blow to a monster with your weapon you are holding. Slash Blast, Master Lvl 20: Use HP and MP to attack every enemy around you with a weapon. Here is my recommendation for distributing your SKP. 5 in Improving HP Recovery Max out Improving HP Increase Max out Power Strike Max out Slash Blast Add 3 into Endure Rest into Iron Body if possible =============================================== TRAINING =============================================== When I first started out as a warrior (my good one), I had troubles figuring which places to train at. But now I know which place is good, and which place is bad. Here is a list of where you should train: Lvl 10-20 Slime tree all the way. Its good exp. Lvl 15-20 If you get bored along the way, try pig beach if you can afford pots Lvl 20-25 Pig beach, i hope most know how to get there by now. Green Mushroom, or blue horned mushroom. Don't go to Ant tunnel just yet, stay in the trees in Ellina for now. Lvl 25-30 (if you have good weapons) Wild boars, located 1 map east of perion. Its in the big double doors located below the map. Or Blue Horned Mushroom (ant tunnel). =============================================== UPGRADING YOUR SWORDSMAN =============================================== After you have reached lvl 30, you have a choice between a fighter, page, or spearman for your new upgraded occupation. Where to upgrade? First you have to go to the DWB and he will give you a letter for you to give to your instructor. Go 2 maps left of Perion and head over to the 3rd teleport (or the very top teleport). Keep on travelling through the maps until you see a green pentagon on your minimap. Head over to the green pentagon and you will see your new instructor. Talk to him to give him the letter, and when you are ready, click yes to go into the hidden area. Once you are in the hidden area, you have to kill the lupins and fire boars to recieve black marbles. Now all you really have to do is have some luck so that when you kill the lupins and boars, you will get the marbles. This is somewhat uncommon, so you won't always get the marbles. Be sure to bring lots and lots of potions if you are thinking of becoming a spearman, since those people carry little defense. Still, even if you have high defense, bring white potions just incase. When you have finished your task, talk to your instructor, then go back and talk to the sitting bull. From there on he will ask you what you want to be, a fighter, page, or spearman. Choosing your new job depends on your fighting style. For example: Fighters: Good 1v1 damage. It can take a battle on one enemy easily. But the fighters (since they use swords and axes) don't have much crowd control or range. When you are lvl 70+, fighters will have good combo damage like you can attack the enemy multiple times. The weapons 1hd swords and 2hd swords for example won't do as much dmg compared to the polearms and spears. I don't find rage making alot of difference when you are low lvl, dmg difference isn't noticible (maybe a hundred damage for lvl 40). But once you're higher lvl, then you'll start seeing it. Page: Pretty much the same as fighter, except they have magic attacks such as threaten. Pages use maces and swords. Once you are lvl 70+, you will get elemental attacks such as fire, ice, lightning charges. But Threaten is rarely used, so pages are really a difference until lvl 70. I don't really like power guard, even if you were to attack a strong monster, the damaged they recieve isn't compared to your attack. Spearman: Does very good damage with their weapons. They can't carry a shield though. So good damage, bad dmg range, good attk range. Hyper body is a very good party booster. Ive gotten crazy HP and i like it!! Fighters use swords (highly recommended) and axes (not recommended). Why:I just think that i see lots of fighters with swords, so its more common. And they look cooler too. Swords have stable damage, while axes do not. Its hard to find axe sellers and axe scroll sellers. Swords are more on demand. Pages use swords (highly recommended) and maces (not recommended). Why:You will have a tough time trying to find a seller that's selling maces when you are high lvl. Spearmans use spears (recommended) and pole arms (highly recommended). Why: Pole Arms and spears are both good. It's just easier to find a pole arm seller then a spear seller. Pole arms are more expensive though. =============================================== CHOOSING SKILLS =============================================== Basically, the first 6 skills for each warrior is the same. Like sword mastery and mace mastery. They do the same effect, except for different weapons. Fighter Sword Mastery, Master Lvl 20: This skill increases your sword mastery and accuracy. Axe Mastery, Master Lvl 20: This skill increases your axe mastery and accuracy Final Attack: Sword, Master Lvl 30: With a certain success rate, another attack follows after an attack skill. This only works with a one handed or two handed sword in hand. Final Attack: Axe, Master Lvl 30: Same as above but this time it works for one handed or two handed axes in hand. Sword Booster, Master Lvl 20: You use HP and MP to boost the speed of the sword you are carrying. Axe Booster, Master Lvl 20: Same as above but applies to axes. Rage, Master Lvl 20: Temporarily boosts the weapon attack of everyone in your party around the area, but there is one downfall. It also decreases the partys weapon defense. Power Guard, Master Lvl 30: Returns a portion of the damage recieved from the enemy. Can't return more than 10% of the enemy's Max HP at once. Page The first 6 skills above are exactly the same for pages except it applies for maces and swords. But I will explain their special skills. Threaten, Master Lvl 20: Use MP to temporarily decrease the attack and defense of all the enemies around you. Power guard, Master Lvl 30: Same skill as Fighter's Power guard. Spearman Once again, the spearman has the first 6 skills exactly the same as the fighter and page. Except their skills apply to spears and pole arms. Iron Wall, Master Lvl 20: Temporarily increases the lvl of weapon and magic defense on every member of the party around your area. Hyper Body, Master Lvl 30: Temporarily increases the Max HP and Max MP of all members of the party around your area. Here is my recommendation chart for SKP Max "sword/axe/polearm/spear" mastery. ONLY CHOOSE ONE! Fighter: Max Final Attack Max Rage Max booster Rest into power guard or Mastery 10 in Rage 20 in Final Attack Max Rage Max Final Attack Max booster Rest into power guard Page: Mastery Max Final Attack Max Booster or Max Power Guard Rest into Threaten Spearman: Mastery Max final attack 3 into Iron Will then Max Hyper body Max Booster Left over add into Iron will if you are usually fighting in partys. or left over add into iron body if you are usually fighting alone. =============================================== TRAINING =============================================== I will now tell you in my opinions where to train your fighter/page/spear- man. Once again, you may train wherever you wish. Lvl 30-40 Wild Boars. Lvl 30-35. Blue Horned Mushrooms and Zombie Mushrooms. Lvl 35-40. KITTIES. Or Jr.Grupins, Lioners, etc. Kitties is just the nick that they have. Lvl 40-50. KITTIES again. Golems Cursed Eyes or Evil Eyes are good. Lvl 50-60 Jr Yetis. Dark Stone Golems Lvl 60-70. Tauromacis/spear Jr.Balrog and Mushmom (for item). Yetis and Zombies. Anything you want in Victoria Island. =============================================== STAT POINT DISTRIBUTION =============================================== From lvl 30 and on. The SP distribution is a bit different. Lvl 30-40, you should either add all STR or 4 STR and 1 DEX. This is so you can equip your items freely, or equip your items with your armor boosts. Lvl 40+ If you chose to go all STR from lvl 30 to 40. I recommend you to start adding DEX for a few lvls from lvl 40-50. So go back to the process of either adding 3 STR and 2 DEX. Or add all DEX every few lvls or so. You should have 75-80 dex by lvl 50. If you didn't do the all STR from lvl 30-40, then continue on with your same 4 STR and 1 DEX distribution. =============================================== CONCLUSION =============================================== I hoped you liked my guide and faq! If you find any problems or things I should do next time so I don't do it again. Plz contact me. I won't disregard them. This is my first time doing an faq, so take it easy on me when you do send a complaint or suggestion. There might be some spelling errors, so if you find some, contact me and I will change them in my next version. Stupid Notepad! It should have a spelling check. Special Note: I came back into playing MS again. Since February 2006. I will continue updating my guide ASAP. Sorry for the frozen FAQ. I will make up for the lost time, sorry guys! But thanks all who have been asking me questions. =============================================== Copyright (c) 2006 by ssbman1991 ===============================================