Evan Guide/FAQ

Written by ; Summokelp (Chris Chui)
Contact via ; chris@chui-email.com
This guide is meant for use on these sites
-	www.GameFAQs.com 
-	www.supercheats.com

and can't be distributed without my written consent.  Use of guide on 
any other site is a form of copyright infringement.

========================
=== Table of Contents ===
========================
A) Version History
B) Why Evan? (Pros & Cons)
C) AP Allocation
D) Evan’s Skills
E) Book Mastery Drops
F) SP Allocation
G) Starting Out
H) Venturing Forth
I) Evan Job Quests
J) Equipment
K) FAQs
L) Credits & Other Stuff

======================
=== Version History ==
======================
V 1.1 Added equipment/allowed another website to use guide
V 1.0 Submitted Guide

=================
=== Why Evan?  ==
=================

Evans is a unique mage in the game of Maplestory.  They make use of a 
pet Dragon to inflict damage on enemies in the game as opposed to just 
casting spells.  In retrospect it’s exactly like a mage somewhat in the 
spell-casting ideal except that you get a Dragon floating next to you 
that does animations when you cast spells. Fun.
 
Pros:
-	Almost all of Evan’s skills are maxable by the Job quest & SP 
Allocation
-	Makes use of Fire, Ice and Thunder elements making ideal training 
situations a lot more variant
-	Very good mobbing skill early / Excels at Bossing
-	Early Teleport allows for easier leveling
-	You get a dragon

Cons:
-	Does not have the ability “Improving Max MP Increase” at all and 
“Improving MP Recovery” early making Evans heavily reliant on 
pots moreso than other mages, also does not have Mana Point 
Eater.
-	Is not able to learn Magic Guard until level 30+ making early 
stages more vulnerable to death if going after high level 
monsters/bosses
-	Magic Guard is also maxed at level 5 without the use of the 
Mastery Book which is highly frustrating and a nuisance

====================
=== AP Allocation ==
====================

Evan is basically a mage, meaning your stats in both STR and DEX will 
stay at 4 regardless of what you do, since you are not able to put 
points into them**.  Now comes the choice of going LUK or LUKLESS.  
LUKLESS is pure damage but are dependent on highly scrolled equipment 
since the choice of items are limited to very few due to the 
requirement of LUK on most magician items.  LUK however can just buy 
NPC armor/weapons at their whim or drops from monsters since they have 
the LUK needed to equip them, however they lose damage from the points 
put into LUK.  The choice really is yours however I would suggest going 
LUK unless you are heavily funded, depending on your world’s economy 
prices on scrolls and such.

Build: 
- LUK – Level +3 into LUK, rest into INT
- LUKLESS – Everything poured into INT

I suggest going LUKLESS because it’s really beneficial regardless of 
your funding.

** READ – Your AP stats while in “beginner mode” before level 10 will 
automatically be leveled into STR and DEX, do not worry because once 
you hit level 10 your stats will reset and you can put the points into 
whatever

====================
=== Evan’s Skills ==
====================

--1st Mastery

Dragon Soul – Mastery Level 20
Description – Strengthens the Dragon’s spirit to increase your magic 
attack.
Level 1: Magic Attack +1 
Level 2: Magic Attack +2 
Level 3: Magic Attack +3 
Level 4: Magic Attack +4 
Level 5: Magic Attack +5 
Level 6: Magic Attack +6 
Level 7: Magic Attack +7 
Level 8: Magic Attack +8 
Level 9: Magic Attack +9
Level 10: Magic Attack +10 
Level 11: Magic Attack +11
Level 12: Magic Attack +12 
Level 13: Magic Attack +13 
Level 14: Magic Attack +14 
Level 15: Magic Attack +15 
Level 16: Magic Attack +16 
Level 17: Magic Attack +17 
Level 18: Magic Attack +18 
Level 19: Magic Attack +19 
Level 20: Magic Attack +20

Magic Missile – Mastery Level 20 
Description – Consumes MP to attack an enemy twice from a distance.
Level 1: MP -10, Basic Attack: 11, Mastery: 15% 
Level 2: MP -10, Basic Attack: 13, Mastery: 15% 
Level 3: MP -10, Basic Attack: 14, Mastery: 20% 
Level 4: MP -10, Basic Attack: 16, Mastery: 20% 
Level 5: MP -12, Basic Attack: 17, Mastery: 25% 
Level 6: MP -12, Basic Attack: 19, Mastery: 25% 
Level 7: MP -12, Basic Attack: 20, Mastery: 30%
Level 8: MP -12, Basic Attack: 22, Mastery: 30% 
Level 9: MP -14, Basic Attack: 23, Mastery: 35% 
Level 10: MP -14, Basic Attack: 25, Mastery: 35%
Level 11: MP -14, Basic Attack: 26, Mastery: 40% 
Level 12: MP -14, Basic Attack: 28, Mastery: 40% 
Level 13: MP -16, Basic Attack: 29, Mastery: 45% 
Level 14: MP -16, Basic Attack: 31, Mastery: 45% 
Level 15: MP -16, Basic Attack: 32, Mastery: 50% 
Level 16: MP -16, Basic Attack: 34, Mastery: 50% 
Level 17: MP -18, Basic Attack: 35, Mastery: 55% 
Level 18: MP -18, Basic Attack: 37, Mastery: 55% 
Level 19: MP -18, Basic Attack: 38, Mastery: 60% 
Level 20: MP -18, Basic Attack: 40, Mastery: 60%

--2nd Mastery

Fire Circle – Mastery Level 20
Description – Consumes MP to use a fire elemental attack on a large 
group of enemies.
Level 1: MP -12, Basic Attack: 36, Mastery: 15%, attacks up to 3 
enemies 
Level 2: MP -12, Basic Attack: 38, Mastery: 15%, attacks up to 3 
enemies 
Level 3: MP -12, Basic Attack: 38, Mastery: 20%, attacks up to 3 
enemies 
Level 4: MP -12, Basic Attack: 39, Mastery: 20%, attacks up to 3 
enemies 
Level 5: MP -14, Basic Attack: 40, Mastery: 25%, attacks up to 3 
enemies 
Level 6: MP -14, Basic Attack: 41, Mastery: 25%, attacks up to 3 
enemies 
Level 7: MP -14, Basic Attack: 42, Mastery: 30%, attacks up to 3 
enemies 
Level 8: MP -14, Basic Attack: 43, Mastery: 30%, attacks up to 3 
enemies 
Level 9: MP -16, Basic Attack: 44, Mastery: 35%, attacks up to 3 
enemies
Level 10: MP -16, Basic Attack: 45, Mastery: 35%, attacks up to 3 
enemies
Level 11: MP -16, Basic Attack: 46, Mastery: 40%, attacks up to 4 
enemies 
Level 12: MP -16, Basic Attack: 47, Mastery: 40%, attacks up to 4 
enemies 
Level 13: MP -18, Basic Attack: 48, Mastery: 45%, attacks up to 4 
enemies 
Level 14: MP -18, Basic Attack: 49, Mastery: 45%, attacks up to 4 
enemies
Level 15: MP -18, Basic Attack: 50, Mastery: 50%, attacks up to 4 
enemies 
Level 16: MP -18, Basic Attack: 51, Mastery: 50%, attacks up to 4 
enemies 
Level 17: MP -20, Basic Attack: 52, Mastery: 55%, attacks up to 4 
enemies 
Level 18: MP -20, Basic Attack: 53, Mastery: 55%, attacks up to 4 
enemies 
Level 19: MP -20, Basic Attack: 54, Mastery: 60%, attacks up to 4 
enemies 
Level 20: MP -20, Basic Attack: 55, Mastery: 60%, attacks up to 4 
enemies

Teleport – Mastery Level 20
Description – Use the arrow keys to teleport a set distance within a 
map
Level 1: MP -34, Teleport Distance: 131 
Level 2: MP -33, Teleport Distance: 132 
Level 3: MP -32, Teleport Distance: 133 
Level 4: MP -31, Teleport Distance: 134 
Level 5: MP -30, Teleport Distance: 135 
Level 6: MP -29, Teleport Distance: 136 
Level 7: MP -28, Teleport Distance: 137 
Level 8: MP -27, Teleport Distance: 138 
Level 9: MP -26, Teleport Distance: 139 
Level 10: MP -25, Teleport Distance: 140 
Level 11: MP -24, Teleport Distance: 141 
Level 12: MP -23, Teleport Distance: 142 
Level 13: MP -22, Teleport Distance: 143 
Level 14: MP -21, Teleport Distance: 144 
Level 15: MP -20, Teleport Distance: 145 
Level 16: MP -19, Teleport Distance: 146 
Level 17: MP -18, Teleport Distance: 147 
Level 18: MP -17, Teleport Distance: 148 
Level 19: MP -16, Teleport Distance: 149 
Level 20: MP -15, Teleport Distance: 150

--3rd Mastery

Lightning Bolt – Mastery Level 20
Description – Hits one enemy with a Lightning Bolt causing great 
damage.
Level 1: MP -16, Basic Attack: 84, Mastery: 15% 
Level 2: MP -16, Basic Attack: 88, Mastery: 15% 
Level 3: MP -16, Basic Attack: 92, Mastery: 20% 
Level 4: MP -16, Basic Attack: 96, Mastery: 20%
Level 5: MP -18, Basic Attack: 100, Mastery: 25% 
Level 6: MP -18, Basic Attack: 104, Mastery: 25% 
Level 7: MP -18, Basic Attack: 108, Mastery: 30% 
Level 8: MP -18, Basic Attack: 112, Mastery: 30% 
Level 9: MP -20, Basic Attack: 116, Mastery: 35% 
Level 10: MP -20, Basic Attack: 120, Mastery: 35% 
Level 11: MP -20, Basic Attack: 124, Mastery: 40% 
Level 12: MP -20, Basic Attack: 128, Mastery: 40% 
Level 13: MP -22, Basic Attack: 132, Mastery: 45% 
Level 14: MP -22, Basic Attack: 136, Mastery: 45% 
Level 15: MP -22, Basic Attack: 140, Mastery: 50% 
Level 16: MP -22, Basic Attack: 144, Mastery: 50% 
Level 17: MP -24, Basic Attack: 148, Mastery: 55% 
Level 18: MP -24, Basic Attack: 152, Mastery: 55% 
Level 19: MP -24, Basic Attack: 156, Mastery: 60% 
Level 20: MP -24, Basic Attack: 160, Mastery: 60%

Magic Guard – Mastery Level 20 – Level 6 and above requires mastery 
book
Description - All damage taken temporarily affects MP instead of HP. If 
MP reaches 0, your HP takes a full hit.
Level 1: MP -6, up to 13% of HP damage is taken as MP damage for 110 
sec. 
Level 2: MP -6, up to 16% of HP damage is taken as MP damage for 120 
sec. 
Level 3: MP -6, up to 19% of HP damage is taken as MP damage for 130 
sec. 
Level 4: MP -6, up to 22% of HP damage is taken as MP damage for 140 
sec. 
Level 5: MP -10, up to 25% of HP damage is taken as MP damage for 150 
sec. 
Level 6: MP -10, up to 37% of HP damage is taken as MP damage for 200 
sec. 
Level 7: MP -10, up to 40% of HP damage is taken as MP damage for 210 
sec. 
Level 8: MP -10, up to 43% of HP damage is taken as MP damage for 220 
sec. 
Level 9: MP -14, up to 46% of HP damage is taken as MP damage for 230 
sec. 
Level 10: MP -14, up to 49% of HP damage is taken as MP damage for 240 
sec. 
Level 11: MP -14, up to 52% of HP damage is taken as MP damage for 250 
sec. 
Level 12: MP -14, up to 55% of HP damage is taken as MP damage for 260 
sec. 
Level 13: MP -18, up to 58% of HP damage is taken as MP damage for 270 
sec. 
Level 14: MP -18, up to 61% of HP damage is taken as MP damage for 280 
sec. 
Level 15: MP -18, up to 64% of HP damage is taken as MP damage for 290 
sec. 
Level 16: MP -18, up to 67% of HP damage is taken as MP damage for 300 
sec. 
Level 17: MP -22, up to 70% of HP damage is taken as MP damage for 310 
sec. 
Level 18: MP -22, up to 73% of HP damage is taken as MP damage for 320 
sec. 
Level 19: MP -22, up to 76% of HP damage is taken as MP damage for 330 
sec. 
Level 20: MP -22, up to 80% of HP damage is taken as MP damage for 350 
sec.

--4th Mastery
Ice Breath – Mastery Level 20
Description - Gathers cold air for a short while and then unleashes it 
on up to 6 monsters. Damage increases depending on how much time was 
spent gathering the cold air.
Level 1: MP -14, Max Attack: 63, Mastery: 15%, Freeze Chance: 33% 
Level 2: MP -14, Max Attack: 66, Mastery: 15%, Freeze Chance: 36% 
Level 3: MP -14, Max Attack: 69, Mastery: 20%, Freeze Chance: 39% 
Level 4: MP -14, Max Attack: 72, Mastery: 20%, Freeze Chance: 42% 
Level 5: MP -16, Max Attack: 75, Mastery: 25%, Freeze Chance: 45%
Level 6: MP -16, Max Attack: 78, Mastery: 25%, Freeze Chance: 48% 
Level 7: MP -16, Max Attack: 81, Mastery: 30%, Freeze Chance: 51% 
Level 8: MP -16, Max Attack: 84, Mastery: 30%, Freeze Chance: 54% 
Level 9: MP -18, Max Attack: 87, Mastery: 35%, Freeze Chance: 57% 
Level 10: MP -18, Max Attack: 90, Mastery: 35%, Freeze Chance: 60% 
Level 11: MP -18, Max Attack: 93, Mastery: 40%, Freeze Chance: 63% 
Level 12: MP -18, Max Attack: 96, Mastery: 40%, Freeze Chance: 66% 
Level 13: MP -22, Max Attack: 99, Mastery: 45%, Freeze Chance: 69% 
Level 14: MP -22, Max Attack: 102, Mastery: 45%, Freeze Chance: 72% 
Level 15: MP -22, Max Attack: 105, Mastery: 50%, Freeze Chance: 75% 
Level 16: MP -22, Max Attack: 108, Mastery: 50%, Freeze Chance: 78% 
Level 17: MP -24, Max Attack: 111, Mastery: 55%, Freeze Chance: 81% 
Level 18: MP -24, Max Attack: 114, Mastery: 55%, Freeze Chance: 84% 
Level 19: MP -24, Max Attack: 117, Mastery: 60%, Freeze Chance: 87% 
Level 20: MP -24, Max Attack: 120, Mastery: 60%, Freeze Chance: 90%

Elemental Reset – Mastery Level 20
Description – Temporarily turns all elemental attacks into non-
elemental attacks.
Level 1: MP -12, Elemental Attack -5% for 110 sec. 
Level 2: MP -12, Elemental Attack -10% for 120 sec. 
Level 3: MP -14, Elemental Attack -15% for 130 sec. 
Level 4: MP -14, Elemental Attack -20% for 140 sec. 
Level 5: MP -16, Elemental Attack -25% for 150 sec. 
Level 6: MP -16, Elemental Attack -30% for 160 sec. 
Level 7: MP -18, Elemental Attack -35% for 170 sec. 
Level 8: MP -18, Elemental Attack -40% for 180 sec. 
Level 9: MP -20, Elemental Attack -45% for 190 sec. 
Level 10: MP -20, Elemental Attack -50% for 200 sec. 
Level 11: MP -22, Elemental Attack -55% for 210 sec. 
Level 12: MP -22, Elemental Attack -60% for 220 sec. 
Level 13: MP -24, Elemental Attack -65% for 230 sec. 
Level 14: MP -24, Elemental Attack -70% for 240 sec. 
Level 15: MP -26, Elemental Attack -75% for 250 sec. 
Level 16: MP -26, Elemental Attack -80% for 260 sec. 
Level 17: MP -28, Elemental Attack -85% for 270 sec. 
Level 18: MP -28, Elemental Attack -90% for 280 sec. 
Level 19: MP -30, Elemental Attack -95% for 290 sec. 
Level 20: MP -30, Elemental Attack -100% for 300 sec.

--5th Mastery
Magic Flare – Mastery Level 20
Description – Creates a magical flare of light that surrounds and 
attacks monsters.
Level 1: MP -18, Basic Attack: 194, Mastery: 15% 
Level 2: MP -18, Basic Attack: 198, Mastery: 15% 
Level 3: MP -18, Basic Attack: 202, Mastery: 20% 
Level 4: MP -18, Basic Attack: 206, Mastery: 20% 
Level 5: MP -21, Basic Attack: 210, Mastery: 25% 
Level 6: MP -21, Basic Attack: 214, Mastery: 25% 
Level 7: MP -21, Basic Attack: 218, Mastery: 30% 
Level 8: MP -21, Basic Attack: 222, Mastery: 30%
Level 9: MP -24, Basic Attack: 226, Mastery: 35% 
Level 10: MP -24, Basic Attack: 230, Mastery: 35% 
Level 11: MP -24, Basic Attack: 234, Mastery: 40% 
Level 12: MP -24, Basic Attack: 238, Mastery: 40% 
Level 13: MP -27, Basic Attack: 242, Mastery: 45% 
Level 14: MP -27, Basic Attack: 246, Mastery: 45% 
Level 15: MP -27, Basic Attack: 250, Mastery: 50% 
Level 16: MP -27, Basic Attack: 254, Mastery: 50% 
Level 17: MP -30, Basic Attack: 258, Mastery: 55% 
Level 18: MP -30, Basic Attack: 262, Mastery: 55% 
Level 19: MP -30, Basic Attack: 266, Mastery: 60% 
Level 20: MP -30, Basic Attack: 270, Mastery: 60%

Magic Shield – Mastery Level 20
Description – Creates a barrier around all party members that absorbs a 
fixed amount of damage for 20 seconds. Cooldown 40 seconds.
Level 1: MP -20, absorbs 11% damage 
Level 2: MP -20, absorbs 12% damage 
Level 3: MP -20, absorbs 13% damage 
Level 4: MP -20, absorbs 14% damage 
Level 5: MP -25, absorbs 15% damage 
Level 6: MP -25, absorbs 16% damage 
Level 7: MP -25, absorbs 17% damage 
Level 8: MP -25, absorbs 18% damage 
Level 9: MP -30, absorbs 19% damage 
Level 10: MP -30, absorbs 20% damage 
Level 11: MP -30, absorbs 21% damage 
Level 12: MP -30, absorbs 22% damage 
Level 13: MP -35, absorbs 23% damage 
Level 14: MP -35, absorbs 24% damage 
Level 15: MP -35, absorbs 25% damage 
Level 16: MP -35, absorbs 26% damage 
Level 17: MP -40, absorbs 27% damage 
Level 18: MP -40, absorbs 28% damage 
Level 19: MP -40, absorbs 29% damage 
Level 20: MP -40, absorbs 30% damage

--6th Mastery
Critical Magic – Mastery Level 15 – Level 6 and above requires mastery 
book
Description – Every time you use a magic attack, you have a chance to 
cause a critical cast.
Level 1: 16% chance, Critical Damage: 108%
Level 2: 17% chance, Critical Damage: 111% 
Level 3: 18% chance, Critical Damage: 114% 
Level 4: 19% chance, Critical Damage: 117% 
Level 5: 20% chance, Critical Damage: 120% 
Level 6: 21% chance, Critical Damage: 130% 
Level 7: 22% chance, Critical Damage: 132% 
Level 8: 23% chance, Critical Damage: 134% 
Level 9: 24% chance, Critical Damage: 136% 
Level 10: 25% chance, Critical Damage: 138% 
Level 11: 26% chance, Critical Damage: 140% 
Level 12: 27% chance, Critical Damage: 142% 
Level 13: 28% chance, Critical Damage: 144% 
Level 14: 29% chance, Critical Damage: 147% 
Level 15: 30% chance, Critical Damage: 150%

Dragon Thrust – Mastery Level 20 
Description – Attacks up to 6 monsters by pushing them back
Level 1: MP -18, Basic Attack: 84, Mastery: 15%, Knockback Chance: 38% 
Level 2: MP -18, Basic Attack: 88, Mastery: 15%, Knockback Chance: 41% 
Level 3: MP -18, Basic Attack: 92, Mastery: 20%, Knockback Chance: 44% 
Level 4: MP -18, Basic Attack: 96, Mastery: 20%, Knockback Chance: 47% 
Level 5: MP -22, Basic Attack: 100, Mastery: 25%, Knockback Chance: 50% 
Level 6: MP -22, Basic Attack: 104, Mastery: 25%, Knockback Chance: 53% 
Level 7: MP -22, Basic Attack: 108, Mastery: 30%, Knockback Chance: 56% 
Level 8: MP -22, Basic Attack: 112, Mastery: 30%, Knockback Chance: 59%
Level 9: MP -26, Basic Attack: 116, Mastery: 35%, Knockback Chance: 62% 
Level 10: MP -26, Basic Attack: 120, Mastery: 35%, Knockback Chance: 
65% 
Level 11: MP -26, Basic Attack: 124, Mastery: 40%, Knockback Chance: 
68% 
Level 12: MP -26, Basic Attack: 128, Mastery: 40%, Knockback Chance: 
71% 
Level 13: MP -30, Basic Attack: 132, Mastery: 45%, Knockback Chance: 
74% 
Level 14: MP -30, Basic Attack: 136, Mastery: 45%, Knockback Chance: 
77% 
Level 15: MP -30, Basic Attack: 140, Mastery: 50%, Knockback Chance: 
80% 
Level 16: MP -30, Basic Attack: 144, Mastery: 50%, Knockback Chance: 
83% 
Level 17: MP -34, Basic Attack: 148, Mastery: 55%, Knockback Chance: 
86% 
Level 18: MP -34, Basic Attack: 152, Mastery: 55%, Knockback Chance: 
89% 
Level 19: MP -34, Basic Attack: 156, Mastery: 60%, Knockback Chance: 
92% 
Level 20: MP -34, Basic Attack: 160, Mastery: 60%, Knockback Chance: 
95%

Magic Booster – Mastery Level 15 – Level 6 and above requires mastery 
book
Description – Uses MP to increase the speed of magic attacks
Level 1: MP -78, increases Magic Attack Speed by 1 Level for 110 sec.
Level 2: MP -76, increases Magic Attack Speed by 1 Level for 120 sec. 
Level 3: MP -74, increases Magic Attack Speed by 1 Level for 130 sec. 
Level 4: MP -72, increases Magic Attack Speed by 1 Level for 140 sec. 
Level 5: MP -70, increases Magic Attack Speed by 1 Level for 150 sec. 
Level 6: MP -60, increases Magic Attack Speed by 2 Levels for 160 sec. 
Level 7: MP -60, increases Magic Attack Speed by 2 Levels for 170 sec. 
Level 8: MP -58, increases Magic Attack Speed by 2 Levels for 180 sec. 
Level 9: MP -58, increases Magic Attack Speed by 2 Levels for 190 sec. 
Level 10: MP -56, increases Magic Attack Speed by 2 Levels for 200 sec. 
Level 11: MP -56, increases Magic Attack Speed by 3 Levels for 220 sec. 
Level 12: MP -54, increases Magic Attack Speed by 3 Levels for 240 sec. 
Level 13: MP -54, increases Magic Attack Speed by 3 Levels for 260 sec. 
Level 14: MP -52, increases Magic Attack Speed by 3 Levels for 280 sec. 
Level 15: MP -50, increases Magic Attack Speed by 3 Levels for 300 sec.

Slow – Mastery Level 15
Decreases the movement speed of monsters for a certain amount of time. 
The amount decreased depends on the chance.
Level 1: MP -20, Monster Speed -12 for 4 sec with a 22% chance for 60 
sec. 
Level 2: MP -20, Monster Speed -14 for 4 sec with a 24% chance for 70 
sec. 
Level 3: MP -20, Monster Speed -16 for 4 sec with a 26% chance for 80 
sec. 
Level 4: MP -25, Monster Speed -18 for 4 sec with a 28% chance for 90 
sec. 
Level 5: MP -25, Monster Speed -20 for 4 sec with a 30% chance for 100 
sec. 
Level 6: MP -25, Monster Speed -22 for 8 sec with a 32% chance for 110 
sec. 
Level 7: MP -30, Monster Speed -24 for 8 sec with a 34% chance for 120 
sec. 
Level 8: MP -30, Monster Speed -26 for 8 sec with a 36% chance for 130 
sec.
Level 9: MP -30, Monster Speed -28 for 8 sec with a 38% chance for 140 
sec. 
Level 10: MP -35, Monster Speed -30 for 8 sec with a 40% chance for 150 
sec. 
Level 11: MP -35, Monster Speed -32 for 12 sec with a 44% chance for 
150 sec. 
Level 12: MP -35, Monster Speed -34 for 12 sec with a 48% chance for 
150 sec. 
Level 13: MP -40, Monster Speed -36 for 12 sec with a 52% chance for 
150 sec. 
Level 14: MP -40, Monster Speed -38 for 12 sec with a 56% chance for 
150 sec. 
Level 15: MP -40, Monster Speed -40 for 12 sec with a 60% chance for 
150 sec.

--7th Mastery
Magic Amplification – Mastery Level 15
Description – Increases your Magic Attack damage but also increases the 
amount of MP consumed
Level 1: MP consumption +110%, Magic Attack damage +106% 
Level 2: MP consumption +115%, Magic Attack damage +107% 
Level 3: MP consumption +120%, Magic Attack damage +108% 
Level 4: MP consumption +125%, Magic Attack damage +109% 
Level 5: MP consumption +130%, Magic Attack damage +110% 
Level 6: MP consumption +135%, Magic Attack damage +111% 
Level 7: MP consumption +140%, Magic Attack damage +112% 
Level 8: MP consumption +145%, Magic Attack damage +113% 
Level 9: MP consumption +150%, Magic Attack damage +114% 
Level 10: MP consumption +155%, Magic Attack damage +115% 
Level 11: MP consumption +160%, Magic Attack damage +116% 
Level 12: MP consumption +165%, Magic Attack damage +117% 
Level 13: MP consumption +170%, Magic Attack damage +118% 
Level 14: MP consumption +175%, Magic Attack damage +119% 
Level 15: MP consumption +180%, Magic Attack damage +120%

Fire Breath – Mastery Level 20
Description - Summons fire out of the air for a while, and then 
unleashes it on up to 6 enemies. Damage increases depending on how much 
time was spent summoning fire.
Level 1: MP -16, Max Attack: 104, Mastery: 15%, Stun Chance: 11% 
Level 2: MP -16, Max Attack: 108, Mastery: 15%, Stun Chance: 12% 
Level 3: MP -16, Max Attack: 112, Mastery: 20%, Stun Chance: 13% 
Level 4: MP -16, Max Attack: 116, Mastery: 20%, Stun Chance: 14% 
Level 5: MP -19, Max Attack: 120, Mastery: 25%, Stun Chance: 15% 
Level 6: MP -19, Max Attack: 124, Mastery: 25%, Stun Chance: 16% 
Level 7: MP -19, Max Attack: 128, Mastery: 30%, Stun Chance: 17% 
Level 8: MP -18, Max Attack: 132, Mastery: 30%, Stun Chance: 18% 
Level 9: MP -22, Max Attack: 136, Mastery: 35%, Stun Chance: 19% 
Level 10: MP -22, Max Attack: 140, Mastery: 35%, Stun Chance: 20% 
Level 11: MP -22, Max Attack: 144, Mastery: 40%, Stun Chance: 21% 
Level 12: MP -22, Max Attack: 148, Mastery: 40%, Stun Chance: 22% 
Level 13: MP -25, Max Attack: 152, Mastery: 45%, Stun Chance: 23% 
Level 14: MP -25, Max Attack: 156, Mastery: 45%, Stun Chance: 24% 
Level 15: MP -25, Max Attack: 160, Mastery: 50%, Stun Chance: 25% 
Level 16: MP -25, Max Attack: 164, Mastery: 50%, Stun Chance: 26% 
Level 17: MP -28, Max Attack: 168, Mastery: 55%, Stun Chance: 27% 
Level 18: MP -28, Max Attack: 172, Mastery: 55%, Stun Chance: 28% 
Level 19: MP -28, Max Attack: 176, Mastery: 60%, Stun Chance: 29% 
Level 20: MP -28, Max Attack: 180, Mastery: 60%, Stun Chance: 30%

Killer Wings – Mastery level 20
Description – Attacks a monster from a distance. All successive attacks 
target that monster.
Level 1: MP -19, Basic Attack: 244, Mastery: 15% 
Level 2: MP -19, Basic Attack: 248, Mastery: 15% 
Level 3: MP -19, Basic Attack: 252, Mastery: 20% 
Level 4: MP -19, Basic Attack: 256, Mastery: 20% 
Level 5: MP -23, Basic Attack: 260, Mastery: 25% 
Level 6: MP -23, Basic Attack: 264, Mastery: 25% 
Level 7: MP -23, Basic Attack: 268, Mastery: 30% 
Level 8: MP -23, Basic Attack: 272, Mastery: 30% 
Level 9: MP -27, Basic Attack: 276, Mastery: 35% 
Level 10: MP -27, Basic Attack: 280, Mastery: 35% 
Level 11: MP -27, Basic Attack: 284, Mastery: 40% 
Level 12: MP -27, Basic Attack: 288, Mastery: 40% 
Level 13: MP -31, Basic Attack: 292, Mastery: 45% 
Level 14: MP -31, Basic Attack: 296, Mastery: 45% 
Level 15: MP -31, Basic Attack: 300, Mastery: 50% 
Level 16: MP -31, Basic Attack: 304, Mastery: 50%
Level 17: MP -35, Basic Attack: 308, Mastery: 55% 
Level 18: MP -35, Basic Attack: 312, Mastery: 55% 
Level 19: MP -35, Basic Attack: 316, Mastery: 60% 
Level 20: MP -35, Basic Attack: 320, Mastery: 60%
 
Magic Resistance – Mastery Level 10
Description – A buff that gives nearby party remembers resistance to 
magical attacks.
Level 1: MP -12, Magic Attack resistance +2% for 60 sec. 
Level 2: MP -12, Magic Attack resistance +4% for 70 sec. 
Level 3: MP -18, Magic Attack resistance + 6% for 80 sec. 
Level 4: MP -18, Magic Attack resistance +8% for 90 sec. 
Level 5: MP -24, Magic Attack resistance +8% for 100 sec. 
Level 6: MP -24, Magic Attack resistance +12% for 110 sec. 
Level 7: MP -30, Magic Attack resistance +14% for 120 sec. 
Level 8: MP -30, Magic Attack resistance +16% for 130 sec.
Level 9: MP -36, Magic Attack resistance +18% for 140 sec. 
Level 10: MP -36, Magic Attack resistance +20% for 150 sec.

--8th Mastery
Dragon Fury – Mastery Level 10
Description - The Dragon concentrates more furiously when your MP is 
within a certain range, causing increased Magic Attack. The effect is 
canceled when your MP falls out of that range.
Level 1: Magic Attack 101% when MP is over 50% and under 62%. 
Level 2: Magic Attack 102% when MP is over 50% and under 64%.
Level 3: Magic Attack 103% when MP is over 50% and under 66%. 
Level 4: Magic Attack 104% when MP is over 50% and under 68%. 
Level 5: Magic Attack 105% when MP is over 50% and under 70%. 
Level 6: Magic Attack 106% when MP is over 50% and under 72%. 
Level 7: Magic Attack 107% when MP is over 50% and under 74%. 
Level 8: Magic Attack 108% when MP is over 50% and under 76%. 
Level 9: Magic Attack 109% when MP is over 50% and under 78%. 
Level 10: Magic Attack 110% when MP is over 50% and under 80%.

Earthquake – Mastery Level 20
Description - The earth trembles violently, causing damage to a large 
number of monsters.
Level 1: MP -19, Basic Attack: 193, Mastery 15%, hits up to 5 enemies 
Level 2: MP -19, Basic Attack: 196, Mastery 15%, hits up to 5 enemies 
Level 3: MP -19, Basic Attack: 199, Mastery 20%, hits up to 5 enemies 
Level 4: MP -19, Basic Attack: 202, Mastery 20%, hits up to 5 enemies 
Level 5: MP -22, Basic Attack: 205, Mastery 25%, hits up to 5 enemies 
Level 6: MP -22, Basic Attack: 208, Mastery 25%, hits up to 6 enemies 
Level 7: MP -22, Basic Attack: 211, Mastery 30%, hits up to 6 enemies 
Level 8: MP -22, Basic Attack: 214, Mastery 30%, hits up to 6 enemies 
Level 9: MP -25, Basic Attack: 217, Mastery 35%, hits up to 6 enemies 
Level 10: MP -25, Basic Attack: 220, Mastery 35%, hits up to 6 enemies
Level 11: MP -25, Basic Attack: 223, Mastery 40%, hits up to 7 enemies 
Level 12: MP -25, Basic Attack: 226, Mastery 40%, hits up to 7 enemies 
Level 13: MP -28, Basic Attack: 229, Mastery 45%, hits up to 7 enemies 
Level 14: MP -28, Basic Attack: 232, Mastery 45%, hits up to 7 enemies 
Level 15: MP -28, Basic Attack: 235, Mastery 50%, hits up to 7 enemies 
Level 16: MP -28, Basic Attack: 238, Mastery 50%, hits up to 8 enemies 
Level 17: MP -31, Basic Attack: 241, Mastery 55%, hits up to 8 enemies 
Level 18: MP -31, Basic Attack: 244, Mastery 55%, hits up to 8 enemies 
Level 19: MP -31, Basic Attack: 247, Mastery 60%, hits up to 8 enemies 
Level 20: MP -31, Basic Attack: 250, Mastery 60%, hits up to 8 enemies

Phantom Imprint – Mastery Level 20
Description – Imprints a curse on monsters. Monsters that are cursed 
take more damage for 5 seconds.
Level 1: MP -24, Basic Attack: 304, Mastery: 15% 
Level 2: MP -24, Basic Attack: 308, Mastery: 15% 
Level 3: MP -24, Basic Attack: 312, Mastery: 20% 
Level 4: MP -24, Basic Attack: 316, Mastery: 20% 
Level 5: MP -28, Basic Attack: 320, Mastery: 25% 
Level 6: MP -28, Basic Attack: 324, Mastery: 25% 
Level 7: MP -28, Basic Attack: 328, Mastery: 30% 
Level 8: MP -28, Basic Attack: 332, Mastery: 30% 
Level 9: MP -32, Basic Attack: 336, Mastery: 35% 
Level 10: MP -32, Basic Attack: 340, Mastery: 35% 
Level 11: MP -32, Basic Attack: 344, Mastery: 40% 
Level 12: MP -32, Basic Attack: 348, Mastery: 40% 
Level 13: MP -36, Basic Attack: 352, Mastery: 45% 
Level 14: MP -36, Basic Attack: 356, Mastery: 45% 
Level 15: MP -36, Basic Attack: 360, Mastery: 50% 
Level 16: MP -36, Basic Attack: 364, Mastery: 50% 
Level 17: MP -40, Basic Attack: 368, Mastery: 55% 
Level 18: MP -40, Basic Attack: 372, Mastery: 55% 
Level 19: MP -40, Basic Attack: 376, Mastery: 60% 
Level 20: MP -40, Basic Attack: 380, Mastery: 60%

Recovery Aura – Mastery level 15
Description - Creates an aura around you for 30 seconds. This aura 
continuously recovers the MP of all party members affected by it. 
Cooldown: 1 min
Level 1: HP -18, MP -18, recovers 38% MP 
Level 2: HP -18, MP -18, recovers 41% MP 
Level 3: HP -18, MP -18, recovers 44% MP 
Level 4: HP -22, MP -22, recovers 47% MP 
Level 5: HP -22, MP -22, recovers 50% MP 
Level 6: HP -22, MP -22, recovers 53% MP 
Level 7: HP -26, MP -26, recovers 56% MP 
Level 8: HP -26, MP -26, recovers 59% MP 
Level 9: HP -26, MP -26, recovers 62% MP 
Level 10: HP -30, MP -30, recovers 65% MP 
Level 11: HP -30, MP -30, recovers 68% MP 
Level 12: HP -30, MP -30, recovers 71% MP 
Level 13: HP -34, MP -34, recovers 74% MP 
Level 14: HP -34, MP -34, recovers 77% MP 
Level 15: HP -34, MP -34, recovers 80% MP

--9th Mastery

Maple Warrior – Mastery Level 30
Description - Increase all players' stats within a party by certain 
percentage.
Level 1: MP -10; +1% Base Stats; 30 seconds; 400% range 
Level 2: MP -10; +1% Base Stats; 60 seconds; 400% Range 
Level 3: MP -10; +2% Base Stats; 90 seconds; 400% Range 
Level 4: MP -10; +2% Base Stats; 120 seconds; 400% Range 
Level 5: MP -10; +3% Base Stats; 150 seconds; 400% Range
Level 6: MP -20; +3% Base Stats; 180 seconds; 400% Range 
Level 7: MP -20; +4% Base Stats; 210 seconds; 400% Range 
Level 8: MP -20; +4% Base Stats; 240 seconds; 400% Range 
Level 9: MP -20; +5% Base Stats; 270 seconds; 400% Range 
Level 10: MP -20; +5% Base Stats; 300 seconds; 400% Range 
Level 11: MP -30; +6% Base Stats; 330 seconds; 400% Range 
Level 12: MP -30; +6% Base Stats; 360 seconds; 400% Range 
Level 13: MP -30; +7% Base Stats; 390 seconds; 400% Range 
Level 14: MP -30; +7% Base Stats; 420 seconds; 400% Range 
Level 15: MP -30; +8% Base Stats; 450 seconds; 400% Range 
Level 16: MP -40; +8% Base Stat; 480 seconds; 400% Range 
Level 17: MP -40; +9% Base Stats; 510 seconds; 400% Range 
Level 18: MP -40; +9% Base Stats; 540 seconds; 400% Range 
Level 19: MP -40; +10% Base Stats; 570 seconds; 400% Range
Level 20: MP -40; +10% Base Stats; 600 seconds; 400% Range 
Level 21: MP -50; +11% Base Stats; 630 seconds; 400% Range 
Level 22: MP -50; +11% Base Stats; 660 seconds; 400% Range 
Level 23: MP -50; +12% Base Stats; 690 seconds; 400% Range 
Level 24: MP -50; +12% Base Stats; 720 seconds; 400% Range 
Level 25: MP -50; +12% Base Stats; 720 seconds; 400% Range 
Level 26: MP -60; +13% Base Stats; 780 seconds; 400% Range 
Level 27: MP -60; +14% Base Stats; 810 seconds; 400% Range 
Level 28: MP -60; +14% Base Stats; 840 seconds; 400% Range 
Level 29: MP -60; +15% Base Stats; 870 seconds; 400% Range
Level 30: MP -60; +15% Base Stats; 900 seconds; 400% Range

Magic Mastery – Mastery Level 30
Description - Increases Magic Mastery and Magic Attack.
Level 1: Magic Attack Mastery +65% 
Level 2: Magic Attack Mastery +65%, Magic Attack +1 
Level 3: Magic Attack Mastery +65%, Magic Attack +1 
Level 4: Magic Attack Mastery +65%, Magic Attack +2 
Level 5: Magic Attack Mastery +65%, Magic Attack +2 
Level 6: Magic Attack Mastery +70%, Magic Attack +3 
Level 7: Magic Attack Mastery +70%, Magic Attack +3 
Level 8: Magic Attack Mastery +70%, Magic Attack +4 
Level 9: Magic Attack Mastery +70%, Magic Attack +4 
Level 10: Magic Attack Mastery +70%, Magic Attack +5
Level 11: Magic Attack Mastery +75%, Magic Attack +5 
Level 12: Magic Attack Mastery +75%, Magic Attack +6 
Level 13: Magic Attack Mastery +75%, Magic Attack +6 
Level 14: Magic Attack Mastery +75%, Magic Attack +7 
Level 15: Magic Attack Mastery +75%, Magic Attack +7 
Level 16: Magic Attack Mastery +80%, Magic Attack +8 
Level 17: Magic Attack Mastery +80%, Magic Attack +8 
Level 18: Magic Attack Mastery +80%, Magic Attack +9 
Level 19: Magic Attack Mastery +80%, Magic Attack +9 
Level 20: Magic Attack Mastery +80%, Magic Attack +10 
Level 21: Magic Attack Mastery +85%, Magic Attack +10 
Level 22: Magic Attack Mastery +85%, Magic Attack +11 
Level 23: Magic Attack Mastery +85%, Magic Attack +11 
Level 24: Magic Attack Mastery +85%, Magic Attack +12
Level 25: Magic Attack Mastery +85%, Magic Attack +12 
Level 26: Magic Attack Mastery +90%, Magic Attack +13 
Level 27: Magic Attack Mastery +90%, Magic Attack +13 
Level 28: Magic Attack Mastery +90%, Magic Attack +14 
Level 29: Magic Attack Mastery +90%, Magic Attack +14 
Level 30: Magic Attack Mastery +90%, Magic Attack +15

Illusion – Mastery Level 30
Description - The dragon's clone attacks a monster 4 times.
Level 1: MP -28 , Basic Attack: 91, Mastery 15% 
Level 2: MP -28 , Basic Attack: 92, Mastery 15% 
Level 3: MP -28 , Basic Attack: 93, Mastery 15% 
Level 4: MP -28 , Basic Attack: 94, Mastery 20% 
Level 5: MP -28 , Basic Attack: 95, Mastery 20% 
Level 6: MP -32 , Basic Attack: 96, Mastery 20% 
Level 7: MP -32 , Basic Attack: 97, Mastery 25% 
Level 8: MP -32 , Basic Attack: 98, Mastery 25% 
Level 9: MP -32 , Basic Attack: 99, Mastery 25% 
Level 10: MP -32 , Basic Attack: 100, Mastery 30% 
Level 11: MP -36 , Basic Attack: 101, Mastery 30% 
Level 12: MP -36 , Basic Attack: 102, Mastery 30% 
Level 13: MP -36 , Basic Attack: 103, Mastery 35% 
Level 14: MP -36 , Basic Attack: 104, Mastery 35% 
Level 15: MP -36 , Basic Attack: 105, Mastery 35% 
Level 16: MP -40 , Basic Attack: 106, Mastery 40% 
Level 17: MP -40 , Basic Attack: 107, Mastery 40% 
Level 18: MP -40 , Basic Attack: 108, Mastery 40% 
Level 19: MP -40 , Basic Attack: 109, Mastery 45% 
Level 20: MP -40 , Basic Attack: 110, Mastery 45% 
Level 21: MP -44 , Basic Attack: 112, Mastery 45% 
Level 22: MP -44 , Basic Attack: 114, Mastery 50% 
Level 23: MP -44 , Basic Attack: 116, Mastery 50% 
Level 24: MP -44 , Basic Attack: 118, Mastery 50% 
Level 25: MP -44 , Basic Attack: 120, Mastery 55% 
Level 26: MP -48 , Basic Attack: 122, Mastery 55% 
Level 27: MP -48 , Basic Attack: 124, Mastery 55% 
Level 28: MP -48 , Basic Attack: 126, Mastery 60% 
Level 29: MP -48 , Basic Attack: 128, Mastery 60% 
Level 30: MP -48 , Basic Attack: 130, Mastery 60%

Flame Wheel – Mastery Level 30
Description - Generates a wheel of flames that attacks up to 6 monsters 
at once.
Level 1: MP -22, Basic Attack: 174, Mastery: 15% 
Level 2: MP -22, Basic Attack: 178, Mastery: 15% 
Level 3: MP -22, Basic Attack: 182, Mastery: 15% 
Level 4: MP -22, Basic Attack: 186, Mastery: 20% 
Level 5: MP -22, Basic Attack: 190, Mastery: 20% 
Level 6: MP -26, Basic Attack: 194, Mastery: 20% 
Level 7: MP -26, Basic Attack: 198, Mastery: 25% 
Level 8: MP -26, Basic Attack: 202, Mastery: 25% 
Level 9: MP -26, Basic Attack: 206, Mastery: 25% 
Level 10: MP -26, Basic Attack: 210, Mastery: 30% 
Level 11: MP -30, Basic Attack: 214, Mastery: 30% 
Level 12: MP -30, Basic Attack: 218, Mastery: 30% 
Level 13: MP -30, Basic Attack: 222, Mastery: 35% 
Level 14: MP -30, Basic Attack: 226, Mastery: 35% 
Level 15: MP -30, Basic Attack: 230, Mastery: 35% 
Level 16: MP -34, Basic Attack: 234, Mastery: 40% 
Level 17: MP -34, Basic Attack: 238, Mastery: 40% 
Level 18: MP -34, Basic Attack: 242, Mastery: 40% 
Level 19: MP -34, Basic Attack: 246, Mastery: 45% 
Level 20: MP -34, Basic Attack: 250, Mastery: 45% 
Level 21: MP -38, Basic Attack: 255, Mastery: 45% 
Level 22: MP -38, Basic Attack: 260, Mastery: 50% 
Level 23: MP -38, Basic Attack: 265, Mastery: 50%
Level 24: MP -38, Basic Attack: 270, Mastery: 50% 
Level 25: MP -38, Basic Attack: 275, Mastery: 55% 
Level 26: MP -42, Basic Attack: 280, Mastery: 55% 
Level 27: MP -42, Basic Attack: 285, Mastery: 55% 
Level 28: MP -42, Basic Attack: 290, Mastery: 60% 
Level 29: MP -42, Basic Attack: 295, Mastery: 60% 
Level 30: MP -42, Basic Attack: 300, Mastery: 60%

Hero’s Will – Mastery Level 5
Description - Enables one to escape from abnormal conditions. The 
higher the skill level, the less the character has to wait.
Level 1: MP - 30 escape from abnormal condition, terms between skills 
600secs 
Level 2: MP - 30 escape from abnormal condition, terms between skills 
540secs 
Level 3: MP - 30 escape from abnormal condition, terms between skills 
480secs 
Level 4: MP - 30 escape from abnormal condition, terms between skills 
420secs 
Level 5: MP - 30 escape from abnormal condition, terms between skills 
360secs

--10th Mastery – 

Blessing of the Onyx – Mastery Level 30
Description - Increases Weapon and Magic Defense. Increases Magic 
Attack. Cooldown: 2 min

Level 1: MP -22, Weapon and Magic Defense +42, Magic Attack +21 
Level 2: MP -24, Weapon and Magic Defense +44, Magic Attack +22 
Level 3: MP -26, Weapon and Magic Defense +46, Magic Attack +23 
Level 4: MP -28, Weapon and Magic Defense +48, Magic Attack +24 
Level 5: MP -30, Weapon and Magic Defense +50, Magic Attack +25 
Level 6: MP -32, Weapon and Magic Defense +52, Magic Attack +26
Level 7: MP -34, Weapon and Magic Defense +54, Magic Attack +27 
Level 8: MP -36, Weapon and Magic Defense +56, Magic Attack +28 
Level 9: MP -38, Weapon and Magic Defense +58, Magic Attack +29 
Level 10: MP -40, Weapon and Magic Defense +60, Magic Attack +30 
Level 11: MP -42, Weapon and Magic Defense +62, Magic Attack +31 
Level 12: MP -44, Weapon and Magic Defense +64, Magic Attack +32 
Level 13: MP -46, Weapon and Magic Defense +66, Magic Attack +33 
Level 14: MP -48, Weapon and Magic Defense +68, Magic Attack +34 
Level 15: MP -50, Weapon and Magic Defense +70, Magic Attack +35 
Level 16: MP -52, Weapon and Magic Defense +72, Magic Attack +36 
Level 17: MP -54, Weapon and Magic Defense +74, Magic Attack +37 
Level 18: MP -56, Weapon and Magic Defense +76, Magic Attack +38 
Level 19: MP -58, Weapon and Magic Defense +78, Magic Attack +39 
Level 20: MP -60, Weapon and Magic Defense +80, Magic Attack +40 
Level 21: MP -62, Weapon and Magic Defense +82, Magic Attack +41 
Level 22: MP -64, Weapon and Magic Defense +84, Magic Attack +42 
Level 23: MP -66, Weapon and Magic Defense +86, Magic Attack +43 
Level 24: MP -68, Weapon and Magic Defense +88, Magic Attack +44 
Level 25: MP -70, Weapon and Magic Defense +90, Magic Attack +45 
Level 26: MP -72, Weapon and Magic Defense +92, Magic Attack +46 
Level 27: MP -74, Weapon and Magic Defense +94, Magic Attack +47 
Level 28: MP -76, Weapon and Magic Defense +96, Magic Attack +48 
Level 29: MP -78, Weapon and Magic Defense +98, Magic Attack +49 
Level 30: MP -82, Weapon and Magic Defense +100, Magic Attack +50

Blaze – Mastery Level 30
Description - Attacks 1 monster with a powerful flame. Monsters near 
the target may also take damage.
Level 1: MP -24, Basic Attack: 233, Mastery: 15%, hits up to 4 enemies 
Level 2: MP -24, Basic Attack: 236, Mastery: 15%, hits up to 4 enemies 
Level 3: MP -24, Basic Attack: 239, Mastery: 15%, hits up to 4 enemies 
Level 4: MP -24, Basic Attack: 242, Mastery: 20%, hits up to 4 enemies 
Level 5: MP -24, Basic Attack: 245, Mastery: 20%, hits up to 4 enemies 
Level 6: MP -28, Basic Attack: 248, Mastery: 20%, hits up to 4 enemies 
Level 7: MP -28, Basic Attack: 251, Mastery: 25%, hits up to 4 enemies 
Level 8: MP -28, Basic Attack: 254, Mastery: 25%, hits up to 4 enemies 
Level 9: MP -28, Basic Attack: 257, Mastery: 25%, hits up to 4 enemies 
Level 10: MP -28, Basic Attack: 260, Mastery: 30%, hits up to 4 enemies
Level 11: MP -32, Basic Attack: 263, Mastery: 30%, hits up to 4 enemies 
Level 12: MP -32, Basic Attack: 266, Mastery: 30%, hits up to 5 enemies 
Level 13: MP -32, Basic Attack: 269, Mastery: 35%, hits up to 5 enemies 
Level 14: MP -32, Basic Attack: 272, Mastery: 35%, hits up to 5 enemies 
Level 15: MP -32, Basic Attack: 275, Mastery: 35%, hits up to 5 enemies 
Level 16: MP -36, Basic Attack: 278, Mastery: 40%, hits up to 5 enemies 
Level 17: MP -36, Basic Attack: 281, Mastery: 40%, hits up to 5 enemies 
Level 18: MP -36, Basic Attack: 284, Mastery: 40%, hits up to 5 enemies 
Level 19: MP -36, Basic Attack: 287, Mastery: 45%, hits up to 5 enemies 
Level 20: MP -36, Basic Attack: 290, Mastery: 45%, hits up to 5 enemies 
Level 21: MP -40, Basic Attack: 294, Mastery: 45%, hits up to 6 enemies 
Level 22: MP -40, Basic Attack: 298, Mastery: 50%, hits up to 6 enemies 
Level 23: MP -40, Basic Attack: 302, Mastery: 50%, hits up to 6 enemies 
Level 24: MP -40, Basic Attack: 306, Mastery: 50%, hits up to 6 enemies 
Level 25: MP -40, Basic Attack: 310, Mastery: 55%, hits up to 6 enemies 
Level 26: MP -44, Basic Attack: 314, Mastery: 55%, hits up to 6 enemies 
Level 27: MP -44, Basic Attack: 318, Mastery: 55%, hits up to 6 enemies 
Level 28: MP -44, Basic Attack: 322, Mastery: 60%, hits up to 6 enemies 
Level 29: MP -44, Basic Attack: 326, Mastery: 60%, hits up to 6 enemies 
Level 30: MP -44, Basic Attack: 330, Mastery: 60%, hits up to 6 enemies

Dark Fog – Mastery Level 30
Description - Gathers all the dark elements in the area to create a 
dark, chilly fog that attacks up to 15 enemies. Cooldown: 20 seconds
Level 1: MP -510, Basic Attack: 460, Mastery: 15% 
Level 2: MP -520, Basic Attack: 470, Mastery: 15% 
Level 3: MP -530, Basic Attack: 480, Mastery: 15%
Level 4: MP -540, Basic Attack: 490, Mastery: 20% 
Level 5: MP -550, Basic Attack: 500, Mastery: 20% 
Level 6: MP -560, Basic Attack: 510, Mastery: 20% 
Level 7: MP -570, Basic Attack: 520, Mastery: 25% 
Level 8: MP -580, Basic Attack: 530, Mastery: 25% 
Level 9: MP -590, Basic Attack: 540, Mastery: 25% 
Level 10: MP -600, Basic Attack: 550, Mastery: 30%
Level 11: MP -610, Basic Attack: 560, Mastery: 30% 
Level 12: MP -620, Basic Attack: 570, Mastery: 30% 
Level 13: MP -630, Basic Attack: 580, Mastery: 35% 
Level 14: MP -640, Basic Attack: 590, Mastery: 35% 
Level 15: MP -650, Basic Attack: 600, Mastery: 35% 
Level 16: MP -660, Basic Attack: 610, Mastery: 40% 
Level 17: MP -670, Basic Attack: 620, Mastery: 40% 
Level 18: MP -680, Basic Attack: 630, Mastery: 40% 
Level 19: MP -690, Basic Attack: 640, Mastery: 45% 
Level 20: MP -700, Basic Attack: 650, Mastery: 45% 
Level 21: MP -710, Basic Attack: 660, Mastery: 45% 
Level 22: MP -720, Basic Attack: 670, Mastery: 50% 
Level 23: MP -730, Basic Attack: 680, Mastery: 50% 
Level 24: MP -740, Basic Attack: 690, Mastery: 50% 
Level 25: MP -750, Basic Attack: 700, Mastery: 55% 
Level 26: MP -760, Basic Attack: 710, Mastery: 55%
Level 27: MP -770, Basic Attack: 720, Mastery: 55% 
Level 28: MP -780, Basic Attack: 730, Mastery: 60% 
Level 29: MP -790, Basic Attack: 740, Mastery: 60% 
Level 30: MP -800, Basic Attack: 750, Mastery: 60%

Soul Stone – Mastery Level 20
Description - Casts a buff that holds Souls. A character who dies whose 
Soul is being held will be resurrected immediately in the same 
location. This buff is randomly cast on 1 or 2 party members. Cooldown: 
10 minutes
Level 1: MP -10, Duration: 110 sec, HP Recovered: 12%, 1 member 
Level 2: MP -10, Duration: 120 sec, HP Recovered: 14%, 1 member 
Level 3: MP -20, Duration: 130 sec, HP Recovered: 16%, 1 member
Level 4: MP -20, Duration: 140 sec, HP Recovered: 18%, 1 member 
Level 5: MP -30, Duration: 150 sec, HP Recovered: 20%, 1 member 
Level 6: MP -30, Duration: 160 sec, HP Recovered: 22%, 1 member 
Level 7: MP -40, Duration: 170 sec, HP Recovered: 24%, 1 member 
Level 8: MP -40, Duration: 180 sec, HP Recovered: 26%, 1 member 
Level 9: MP -50, Duration: 190 sec, HP Recovered: 28%, 1 member 
Level 10: MP -50, Duration: 200 sec, HP Recovered: 30%, 1 member 
Level 11: MP -60, Duration: 210 sec, HP Recovered: 32%, 2 members 
Level 12: MP -60, Duration: 220 sec, HP Recovered: 34%, 2 members 
Level 13: MP -70, Duration: 230 sec, HP Recovered: 36%, 2 members 
Level 14: MP -70, Duration: 240 sec, HP Recovered: 38%, 2 members 
Level 15: MP -80, Duration: 250 sec, HP Recovered: 40%, 2 members 
Level 16: MP -80, Duration: 260 sec, HP Recovered: 42%, 2 members 
Level 17: MP -90, Duration: 270 sec, HP Recovered: 44%, 2 members 
Level 18: MP -90, Duration: 280 sec, HP Recovered: 46%, 2 members 
Level 19: MP -100, Duration: 290 sec, HP Recovered: 48%, 2 members 
Level 20: MP -100, Duration: 300 sec, HP Recovered: 50%, 2 members

=========================
=== Book Mastery Drops ==
=========================

9th Mastery:

Illusion: 
20: Papulatus, Red Dragon Turtle 
30: Dodo, Red Wyvern 
 
 
Flame Wheel: 
10: Zakum3 
20: Griffey, Dark Wyvern 
30: Papulatus, Memory Monk 
 
 
Magic Mastery: 
10: Zakum3 
20: Skelosaurus, Manon 
30: Lilynouch, Memory Monk Trainee 
 
10th Mastery: 
 
 
Blaze: 
20: Pianus, Bone Fish 
30: Chief Qualm Guardian, Horntail 
 
 
Dark Fog: 
10: Zakum3 
20: Dodo, Chief Memory Guardian 
30: Green Cornian, Lyka 
 
 
Soulstone: 
10: Zakum3 
20: Lilynouch, Qualm Guardian 
 
 
Onyx Blessing 
20: Lyka, Qualm Monk Trainee 
30: Oblivion Guardian, Horntail 


====================
=== SP Allocation ==
====================

**Read** The SP allocation build is under the presumption that you have 
done the job quests that give SP

Beginner 
The only skill that really matters is 3 snails which allows you to do 
40 damage consistently, other than that you can go recovery or speed.  
I usually go speed since it helps a bit more than healing
 
1st Mastery 
 
Level 10 - 16 – Magic Missile
Level 16 - 20 – Dragon Soul
SP From Quests - Max Dragon Soul 
 
2nd Mastery: 
 
Level 21 - 1 Teleport, 2 Fire Circle
Level 22 - 26 – Fire Circle 
Level 26 - 30 - Teleport 
SP from Quests - Max Teleport 
 
3rd Mastery: 
 
Level 31 - 32 – 5 Magic Guard (Unless you have the mastery book already 
in which case max Magic Guard ASAP) 
Level 32 - 36 – Max Lightning 
SP from Quests - Max Magic Guard  
4th Mastery: 
 
Level 41-46 - Max Ice attack 
Level 46-50 - Elemental Reset 
SP from Quests - Elemental Reset to 12 
 
5th Mastery: 
 
Level 51-52 - Max Elemental Reset 
Level 52-58 - Max Shield (recommended) or Flare 
Level 58-60 - Flare 
SP from Quests - SP into Flare 
 
6th Mastery: 
 
Level 61-64 - Max Critical 
Level 65-68 - Booster to 11 
Level 68-73 - Thrust to 15 
Level 73-77 - Slow to 11 
Level 77-80 – Max Thrust/Whatever
 
7th Mastery: 
 
Level 81-85 - Max Elemental Amplification 
Level 86-89 - Max Magic Resistance 
Level 89-95 - Max Dragon Breath 
Level 96-100 - Killing Wing 
 
8th Mastery: 
 
Level 101-104 - Max Fury 
Level 104-11 - Max Earthquake 
Level 110-117 - Max Imprint 
Level 117-120 - Remaining points into Recovery 
 
9th Mastery: 
 
This mastery is analogous to early 4th job, and will involve the 
standard disclaimer that many of these skills depend on availability of 
mastery books and the like. Therefore, for this mastery and 10th, the 
guide would only be meant to imply preference rather than to outrightly 
specify a build. Generally speaking: 
 
Flame Wheel >= Mastery >= Maple Warrior > Illusion > Awakening. 
 
The first three depend largely on availability of skillbooks. Mastery 
can be seen to outrank Flame Wheel, since 8th and 7th mastery skills 
will be sufficient for training purposes already. However, maxing Flame 
Wheel is still critical. Maple Warrior depends largely on the funds 
available, although it will be more useful than Flame Wheel if you can 
afford to get it to 20 or to max it. Illusion is a kinda must-have for 
its DPS, but Evan will unlikely be significant DPS monsters in the 
first place. If you value DPS for your Evan, this skill can be maxed 
after Mastery and possibly MW (and before Flame Wheel), as previous 
skills will likely be sufficient for training. Otherwise, this is on 
the backburner and will not hamper your training significantly. 
 
10th Mastery: 
 
The last mastery for this class, and one that has a host of useful 
skills. The most important skill to max is Dark Fog, as it will put 
Evan somewhat on par with their magician cousins in terms of ultimates. 
The cooldown will hamper significant spammage (which may or may not be 
considered a blessing), but it will provide an incredible boost to 
training as the Evan races towards 200. Blaze is also the strongest DPM 
spell for Evans. Again, depending on the availability of skillbooks, 
there are only preferences to be mentioned here, and would be as such: 
 
Dark Fog >> Blaze >= Onyx > Soul Stone 
 
Dark Fog will be most sought after, as it will greatly augment the 
Evan's training regimen. Blaze will be useful to supplement training as 
well, but the Evan has many skills prior to this mastery that will 
fulfill training needs as is. Therefore, Onyx may be seen as more 
useful than Blaze, as it will significantly increase the mage's attack. 
Soul Stone can be placed as more important than Onyx, but it is 
generally considered to be rather useless. If Evan are ever invited to 
boss parties, it will certainly be for Magic resistance rather than 
Soul Stone.


===================
=== Starting Out ==
===================
 
Really you should be sticking inside Utah’s Pig Farm until you can no 
longer do the quests there.  It should easily take you to level 10 if 
not further, I think I was level 12 when I left the area and I hadn’t 
trained any extra on Pigs/Ribbon Pigs there at all.  Due to 
inconsistent damage I suggest maxing 3 snails ASAP, then you do a 
constant 40 damage and can 2 shot everything in sight.

Once you hit level 10 remember to equip your wand so you can cast magic 
missile as you cannot cast this spell with the stick you are first 
equipped with, as well remember to dish out your SP/AP points into the 
appropriate places.

======================
=== Venturing Forth ==
======================

Lvl 10-20: 
 
Henesys PQ 
 
Slime Tree 
Mini-Dungeon - Pigs 
 
Lvl 21-30: 
 
Kerning PQ  
Ariant PQ 
 
Sand Rats 
Masks (Excavation Site) 
-Using Fire Circle 
 
Lvl 31-40: 
 
Carnival PQ 
 
Mushroom Kingdom (Quests, Monsters) 
Cold Eyes (Sleepy Dungeon) 
Sakura Cellions (for money) 
Scorpions 
-Using Fire Circle 
 
Lvl 41-50: 
 
Carnival PQ 
Ludi PQ 
 
Cold Eyes 
STDs 
Kerning Square (Unconfirmed) 
-Using Fire Circle 
 
Lvl 51-60: 
 
Pyramid PQ 
Carnival PQ 2 
Ludi Maze PQ 
 
MP3 
Roids (C1, C2) 
-Using Fire Circle 
-Using Ice Breath 
 
Lvl 61-70: 
 
Pyramid PQ 
Carnival PQ 2 
Ludi Maze PQ 
 
MP3 
Roids 
Windraiders Lower Ascent 
-Using Fire Circle 
-Using Ice Breath 
 
Lvl 71-80: 
 
Magatia PQ 
 
MP3 
Roids 
Windraiders Lower Ascent 
Kentaurus (unconfirmed, later levels) 
-Using Fire Circle 
-Using Ice Breath 
-Using Thrust 
 
Lvl 81-90: 
 
Kentaurus 
Wyverns (this depends on which skill that is being used) 
Galloperas 
-Using Thrust 
-Using Ice Breath 
 
Lvl 91-100: 
 
Kentaurus 
Wyverns 
Jr. Newties 
Galloperas 
-Using Ice Breath 
-Using Thrust 
-Using Dragon Breath 
 
Lvl 101-110: 
 
Wyverns 
Jr. Newties 
Galloperas 
-Using Ice Breath 
-Using Thrust 
-Using Dragon Breath 
-Using Earthquake 
 
Lvl 110-120: 
 
Wyverns 
Jr. Newties 
Skelegons 
Galloperas 
-Using Thrust 
-Using Dragon Breath 
-Using Earthquake 
 
Lvl 120-140: 
 
Jr. Newties 
Skelegons 
Qualm Monks 
-Using Thrust 
-Using Dragon Breath 
-Using Earthquake 
 
Lvl 140+: 
 
Skelegons 
Jr. Newties 
Qualm Monks 
Qualm Knights 
-Using Thrust 
-Using Dragon Breath 
-Using Earthquake

**More to come**

======================
=== Evan Job Quests ==
======================

Level 1-9
1. Talk to your mom, at the bottom of the house, and she'll tell you to 
go talk to Utah Currently, he's outside so just step outside
2. Talk to Utah, who'll then tell you to give the dog nearby some 
dogfood. Take the bulldog food you get from Utah to the left. Feed it 
and then go back to Utah to complete the quest
3. Talk to Utah once again, who'll then lower your hp and give you some 
food to eat. Open up your inventory and eat all of them, then proceed 
back into your house.
4. Your mom will ask you if you ate your breakfast well and then give 
you a hat, 5x delicious milk, and 5x delicious juice.
5. Talk to your mom once again. She'll want you to bring some food to 
your father. She then tells you that you can find him by going left 
from the house.
6. Go out of your house and go left two maps. Talk to your father and 
he'll ask you to kill some stumps and collect some wood. So, right 
after the dialogue, do a jump-down. There, kill stumps & collect 3 
thick branches & you’ll get a wooden chair, 15x delicious milk, 15x 
delicious juice.
7. Talk to your father again and walk to the top-left of the map. Go in 
the portal, and go up the pathway until you see the pig. Just keep 
walking forward and you will fall. Watch the cut-scene, and you'll then 
find yourself in a familiar forest area.  
8. Keep walking right until you find the egg & click on it
9. You should be back next to the pig, click on the pig & go left 
through the portal & talk to your father again.
10. Go back to your mother for 20x delicious milk & 20x delicious juice
11. Now go outside and talk to Utah & he'll tell you to get her an egg. 
There's a basket of them to his right. Just double click the basket and 
turn in the quest.
12. Talk to Utah once again who'll then ask you to go to your backyard. 
So, just go right and enter the portal. Kill 10 foxes. Finish the quest 
and you'll get a wand, 25x delicious milk, and 25x delicious juice.
Note ; you will not be able to equip the wand until your egg hatches 
(level 10)
13.  Utah tells you then to go talk to your father again

Level 10-12
1. As soon as you hit level 10 your egg hatches and you get your very 
own dragon!  Now you’re officially an Evan so equip that wand, learn 
those skills, distribute those stats etc.
2. A lightbulb should go off above your head & start the conversation 
with your dragon
3. Your dragon wants you to kill 20 pigs, so take the bottom left 
portal to the next map & do so
4. After finishing killing 20 pigs & completing that quest return to 
your father
5. To get hay go up to the platform with the bundles and manually 
attack the stack until they pop out hay, an occasional potion and mesos 
until you get 3 hays.  Then feed the hay to your dragon
6. Go back to the portal on the bottom left to the pigs & get 10 pork 
for your dragon by killing pigs
7. Afterwards feed your dragon again by clicking on him
8. Go back to your father and he’ll ask you to milk the cow, return to 
the pig map and go to the top platform.
9. Click on the cow to get the milk, then click on your dragon to 
receive 1 SP with the quest completion.

Level 13-17
1. Keep talking to your dragon for easy EXP
2. Afterwards go back to your father who tells you to go kill strange 
pigs, which is 2 maps from the dad via bottom-left portal in both maps.
3. Before you kill any pigs, make sure you do the dialogue with the 
dragon where he says you both have the power to kill the pigs, or 
something of that sort.  Then kill 20 strange pigs & talk to your 
dragon again to receive another 1 SP
4. Return to your father who tells you to leave the farm & deliver a 
letter to Chief Stan in Henesys.  To leave the farm just go left from 
the Strange Pig map, then keep taking the bottom-left portal on 
whatever map you are on in order to get to Henesys
5. Talk to Chief Stan in Henesys who is toward the middle of the map on 
the platform near the Maple Administrator.
6. He’ll ask you to collect 20 Mushroom Caps for him (Good Maps: Hidden 
Street: Nefarious Hill, Henesys Hunting Ground II/III)
7. Go back to Stan after you finish and he'll give you a Well-Behaved 
Child Medal, 30x orange potions, 30x blue potions, and 1 SP
8. Click on the lightbulb to talk to your dragon about helping people, 
find Rina in Henesys who is just to the left of Chief Stan.  After 
talking with her talk to Chief Stan
9. Chief Stan will give you a letter to give to the training 
instructor. Exit Henesys by the bottom-right portal and you should see 
the instructor right above you.
10. Talk to him and then take the top-right portal from that map to 
find Cynical Orange Mushrooms, kill 50 of them and return to the 
Trainer. You'll get 20 orange potions, 20 blue potions.
11. Again he asks you to kill 80 Cynical Orange Mushrooms, do so & talk 
to the trainer again
12. This time you can go into the training area & he asks you to kill 
100 Training Spores. Afterwards you get 20 orange potions, 20 blue 
potions, 1 SP, and 1 training token.
13. Talk to the trainer again and he wants you to kill 150 Ribbon Pigs 
(Good Maps; Henesys Hunting Ground II/III, Mini-Dungeon Henesys Pig 
Farm)
Level 18
1. Click on the lightbulb to talk to your dragon who wants you to get 
20 blue mushroom caps for Rina in Hensys(Good Map; Hidden Street Blue 
Mushroom Forest)
2. After returning to Rina she wants you to deliver the soup to Maya 
whose house is the portal next to the bottom-right exit.

Level 20
1. Go to Luke at the Henesys Dungeon Entrance who asks you to collect 
60 Blue Mushroom Caps (Best Map; Hidden Street Blue Mushroom Forest)
2. After returning to Luke he tells you to kill Blue Mushrooms until a 
Blue Mushroom Doll drops, well do so and return to him.  He will then 
tell you to go to Perion’s Dungeon Entrance where Mike is so head on 
off.
3. After talking to Mike answer him like this; 2nd option, 1st option, 3rd 
option.  You get some EXP and 1 SP for your troubles.
4. Talk to him again and he sends you off to Christopher who asks you 
to get him 3 Refreshing Saps
5. Kill any of the stumps on that map (Dark Stump, Stump, Axe Stump 
etc) until you have 3 Refreshing Sap & return to Christopher who tells 
you to go back to Mike
6. Finish the quest to receive a Silver Mask (equip for your dragon) 
and 1 SP

Level 23
1. Talk to Mike again who wants you to go check signs on maps (which 
can be found by the Q button, the actual maps can be found by the W 
button) so go find those signs.  Two of them need to be changed (if 
anyone can email me the exact answers since I had already forgotten).  
2. Afterwards return to Mike for a Dragon Pendant (equip for dragon) 
and 1 SP

Level 25
1. Talk to Mike again and he wants you to kill 100 annoyed Zombie 
Mushmoms in Ant Tunnel IV as well he wants you to get a Doll from them 
too, off you go
2. After returning you get a Silver Wings (equip for dragon) and 1 SP

Level 26
1. Talk to Mike again (he’s so needy) and he instructs you to go to 
Land of Wild Boar II to kill 100 Terrified Wild Boars and another Doll 
so again, off you go
2. After returning you get a Silver Dragon Tail (another dragon equip) 
and 1 SP

Level 28
1. Head down to Sleepywood and talk to Sabitrama 
2. After talking to Sabitrama head to Kerning City to talk to Alex and 
answer his questions 2nd option, 3rd option, 4th option, 1st option
3. Still in Kerning City talk to JM from tha streetz who wants you to 
get 50 stirge wings for him which can be obtained in the subway to the 
right of JM
4. After talking to JM find Nella who is also in Kerning City 
5. After chatting with Nella return to Sabitrama to get 1 SP

Level 30
1. Talk to Jay in Henesys and read the book if you can/want to. 
Afterwards talk to him again and pick the 4th option, 4th option, 1st 
option and you’ll receive 1 SP
2. Talk to Jay again and get ready for a road trip
3. Head to Ellinia to talk to Grendal the really old
4. Off to Kerning City to talk to Icarus
5. Then find Jane in Lith Harbor, then Theo who is next to Jane on the 
left
6. Cruise over to Henesys to find Maya, then Ann (one map right of 
Henesys) 
7. Back to Ellinia for Betty 
8. Off to Perion for Winston who is in East Rocky Mountain II
9. Winston will then tell you to kill 120 Fire Boars (Good Map; Burning 
Land I)
10. Turn it in, and you'll get a lightbulb above your dragon. Talk to 
it with the 2nd , 1st , then 3rd options. Then you'll get 1 SP

Level 32
1. Talk to Nella in Kerning city who asks you to get a letter from 
Ligators (Kerning Sewers)
**READ** Buy 20 white potions and 30 blue potions before proceeding 
(Without using any of them)
2. After talking to Nella head to Sleepywood and keep going into the 
dungeon all the way to Ant Tunnel : Cave of Evil Eye III where you’ll 
see on the right side a house with a puppet on top, enter it
3. Talk to the puppet that needs 20 white potions and 30 blue potions, 
if you bought them beforehand give em, if not then go back and get em
4. The puppet gives you an item which you bring back to Sabitrama in 
Sleepywood who in turn asks you to talk to Nella in Kerning City
5. After talking to Nella you get 1 SP and a Kerning City Honorary 
Citizen Medal

Level 33
1. Talk to the puppet in Cave of Evil Eye III again 
2. Hunt Jr Wraiths (Good Maps: Kerning Subway Line II) and get 60 
tablecloths
3. Return to the puppet and you get 1 SP

Level 34
1. Talk to Nella in Kerning City who wants you to deliver something to 
Chief Stan
2. Talk to Chief Stan in Henesys then head to Golem Temple or Orbis and 
get 2 Faerie Wings
3. After talking to Chief Stan again head to the Golem Temple to the 
far top right where you can see some puppets
4. Press up under the big puppet, then return to Chief Stan

Level 35
1. Click on the lightbulb to learn that Camila has been kidnapped
2. Head to Golem Temple again to find a Fire Golem, waste him with 
Lightning then talk to Camila
3. Talk to Chief Stan to receive 1 SP, and then talk to Camila who is 
near the top-right exit portal of Henesys
4. Talk to Chief Stan again who wants you to go get a doll
5. Head back to the Golem Temple and enter the portal where the dolls 
are on the far right, kill the Fire Golems there until you get a doll & 
return to Chief Stan to receive another 1 SP

Level 36
1. Once you get to level 36, you'll get a lightbulb above your head. 
Click on it,
2. It'll be the puppet who tells you to kill 150 curse eyes (Good Maps; 
Hunting Ground Deep in the Forest I/II)
3. Kill them then click on the lightbulb which allows you to talk to 
the puppet, who then asks you to collect 20 cursed dolls from Zombie 
Lupins (Good Maps; Hidden Street Monkey Forest II & the Tree Dungeon 
inside that map) 
4. Again click on the lightbulb to talk to the puppet and you'll get 1 
SP

Level 41
1. Click on the lightbulb to receive the quest.  Go through the 
dialogue to learn you need to get 50 Skeledog bones and a Dragon Scale.
2. Head over to Perion’s Excavation Site Camp and enter the Tombs to 
hunt Skeledogs, which you’ll get a Dragon Scale after collecting 50 
bones.
3. Return to Grendel for 1 SP

Level 42
1. Talk to Grendel who’ll send you off to Leafre to talk to Chief 
Tatamo in Riprey
2. After a bunch of dialogue & lightbulb clicking you’ll get 3 SP

** I have not leveled this far so everything after here is told by 
friends/associates **

Level 46
1. You'll get a lightbulb once again and you'll be told by the 
puppet/doll to go find something in orbis tower.  
 
2. Go to the 16th floor of orbis tower, you'll find a new tunnel/hole 
in the wall. Go inside and you'll find a brick wall npc. You'll get a 
Secret member badge, 1 SP.

3. Talk to the brick wall once again. It'll tell you it needs 
something, so go talk to Huckle on 10th floor of orbis tower 
 
4. Talk to Huckle and answer his questions in this order: 2nd, 1st, then 
3rd. 
 
5. Collect 10x cellion tails, 10x grupin tails, 10x lioner tails, and 
10x fierry wings. Bring the goods back to Huckle and he'll give you an 
item. Bring it to the brick wall on the 16th floor and you'll get 2 SP 

Level 50 (Dragon Mount)
1. For the mount quest, you get a lightbulb at 50 from Grenda then you 
talk to Mir. 
2. Then go to Grendal and he'll tell you to talk to the level 200 NPC 
in Perion. 
3. He sends you to Nineheart who sends you to Aquarium to meet Kenta.
4. Kenta wants 50 seal skin, 10 million mesos and 1 Serph's Pearl, a 
100% tradeable drop from Serph. 
5. He gives you the saddle. Go back to the level 200 NPC and he'll give 
you the Monster Riding skill.

Level 51
1. You'll get a lightbulb. It'll be Grendel in Ellinia. 
2. Talk to him and you'll get 1 SP and a book to read, except you won't 
really need to read the book because of this guide.
3. Talk to Grendel again and answer his questions in this order: 2nd, 
3rd, 4th, 1st, 1st. 
4. You'll get some exp and then you'll have to go talk to John in Lith 
Harbor. John will give you an item to give to Theo, also in Lith 
Harbor. 
5. Theo will tell you to go talk to one of the florina beach npcs, one 
of the dancing hula girls. 
6. You'll then need to collect 30 coconuts, 80 Clang claws, and 30 
bananas. Talk to the hula girl again and you'll get an item.
6. After getting the goods, talk to Olaf in Lith Harbor.He'll tell you 
to collect 6x Drake skins. 
7. Get the items and return to Olaf to get 2 SP

Level 57
1. Get to level 57 and there's another lightbulb waiting for you. It'll 
be a mysterious npc talking! Go through the conversation and you'll be 
told to collect 300 zombie teeth. 
2. Get the teeth from the zombies and turn them into the green goblin 
guy in the 3rd job advancement place in El Nath. You'll get 1 SP & a 
key
3. You'll get another lightbulb from that mysterious guy. Go through 
the text and you'll be told to go to someone but look for the place on 
your world map, it's in the zombie area. (in el nath)

Level 62
1. You'll get another light bulb when you hit 62, so just go ahead and 
click on it. 
2. After the light bulb, go talk to someone in lith harbor. Go through 
his dialogue and you'll be told that you'll have to travel on a boat 
for 15 minutes. 
3. When you arrive, you'll get a lightbulb from our dragon. Talk to him 
and then go one map to the right. Enter the cave and click on your 
dragon. 
3. Talk to him and get your 1 SP and some exp. And you're done, back on 
the boat!

Level 67
1. 1. Click on the lightbulb and it'll be the mysterious person again. 
He'll tell you to go to ludibrium and to find him. He'll be in a house 
(will tell which one when I find out_
2. He'll tell you to collect 100 soul (from soul teddys) 
1. Talk to him once again. He'll give you a black bag item. Take the 
item to the toy factory. Go one floor down from the town, and keep 
going right to reach a balcony.
2. Go up the ladder there and kill the creatures like the one below. 
Then go ahead and double click the black bag you got earlier. (It's an 
etc item)
3. Double clicking it will make you talk to someoneHe'll tell you to go 
one map to the right and to a red block golem 
4. Go back to him after and finish the quest. 
5. You'll get a lightbulb after talking to him so go ahead and click on 
it. It'll be someone who'll then give you 1 SP and 20,000 exp.

Level 70 
1. Click on the light bulb after you reach level 70, it'll be someone. 
He'll tell you to go to the mu lung herb town to talk to someone.
2. Someone will tell you to kill 200 Captains and 200 Crus.
3. Return the quest and you'll get an item. Return that item to someone 
and you'll get some exp.
4. Click on the lightbulb and it'll be someone. He'll tell you to go 
through the new portal in his house. Go back to where the npc is and go 
through the rightside portal.
5. Go ontop of the altar and drop the bone etc item you have. You'll 
get a lightbulb. Click on it and you'll be warped out. 
6. Someone will give you a light bulb. He'll tell you to go back into 
the cave. In there, you'll find some rabbits shooting darts inside! 
Kill them all and you'll talk to someone automatically. 
7. Go through the dialogue and you'll then be able to talk to the old 
dragon inside the cave. 
8. Talk to someone once again and you'll he will teleport you back in 
time. Well once that happens, click on someone again and he'll talk to 
you. He'll then teleport you back to the present where you should click 
on him again.
9. Click on the lightbulb from someone and then talk to Risa in Orbis. 
10. Then talk to one of the third job instructors in El nath. Then talk 
to Marcel in Ludibrium. 
11. You'll then have to go to that house in ludi again to fight someone
12. Talk to his npc and you'll then have to kill him. You have 10 
minutes so it should be easy. After that, you'll get some exp for 
someone.

Level 80
1. Click on the lightbulb and your dragon will give you a dragon scale. 
With the maker skill, you can create a medal for yourself with this 
scale. It should be in a special quest section.

Congratulations you’ve done all of the Evan’s Job Quests 

=================
=== Equipment ===
=================

Since going LUK can pretty much allow you to equip all the items 
available to magicians I’ll only be listing equipment for LUKLESS 
builds.  Also all stats listed are the average stats for that certain 
item.

Obviously for shoes/capes/gloves any can be bought & scrolled but 
listed are ones that gives stats as well.
 
This being noted that there are scrolls for 10,30,50,60,70 and 100% for 
INT for most items.  For 10, 60 & 100% there is absolutely no chance 
for the item to break, however with 30, 50 & 70^ chances there is also 
a risk of the item you are attempting to scroll to break. Scroll at 
your own risk.

--Weapons
Wooden Wand (Level 8, W. Atk +56, M. Atk +23, 7 slots, Normal speed)
Zakum Tree Branch (Level 10, W. Atk +33, M Atk. +55, 7 slots, Normal 
speed)
Astaroth Staff (Level 25, W. Atk +32 M. Atk +40, +10 INT, 10 slots, 
Slow speed)
Astaroth Wand (Level 25, W. Atk +30, M. Atk +50, +10 INT, +5 Accuracy, 
10 slots, Normal speed)
Maple Staff (Level 35, W. Atk +35, M. Atk +48, +100 HP, 7 slots, Normal 
speed)
Maple Llama Staff (Level 43, W. Atk +39, M. Atk +58, +100 HP, +50 MP, 7 
slots, Normal speed)
Nocturnal Staff (Level 43, W. Atk +40, M. Atk +58 M. Atk, +100 HP, +50 
MP, 7 slots, Normal Speed)
Bain Wings (Level 58, W. Atk +53, M Atk +85, 7 slots, Fast speed)
Maple Wisdom Staff (Level 64, W. Atk +50, M. Atk +80, HP +150, MP +50, 
+1 INT, 7 slots, Normal Speed)
Maple Shine Wand (Level 64, W. Atk +49, M. Atk +84, INT +1, HP +100, MP 
+100, 7 slots, Normal Speed)
Elemental Wand 1 – Fire (Level 70, W. Atk +56, M. Atk +86, INT +1, 7 
slots, Slow speed)
Elemental Wand 2 – Poison (Level 70. W. Atk +56, M. Atk +86, INT +1, 7 
slots, Slow Speed)
Elemental Wand 3 – Ice (Level 70, W. Atk +56, M. Atk +86, INT +1, 7 
slots, Slow Speed) 
Elemental Wand 4 – Lightning (Level 70, W. Atk +56, M. Atk +86, INT +1, 
7 slots, Slow Speed) 
Elemental Wand 5 – Fire (Level 130, W. Atk +92, M. Atk +145, INT +2, 7 
slots, Slow speed)
Elemental Wand 6 – Poison (Level 130, W. Atk +92, M. Atk +145, INT +2, 
7 slots, Slow speed)
Elemental Wand 5 – Ice (Level 130, W. Atk +92, M. Atk +145, INT +2, 7 
slots, Slow speed)
Elemental Wand 5 – Lightning (Level 130, W. Atk +92, M. Atk +145, INT 
+2, 7 slots, Slow speed)

--Helmets
Maple Hat [2] (Level 8, W Def. +20, M Def. +40, STR +1, DEX +1, INT +1, 
LUK +1, HP +10, MP +10, 7 slots)
Black Bandana (Level 10, W Def. +8, INT +1, 7 slots) 
Marbas Hat (Level 18, W Def. +60, M Def +60, INT +2, MP +20, Accuracy 
+8, 10 slots)
Talking Witch Hat (Level 20, W Def. +15, M Def, +15, STR +1, DEX+1, INT 
+1, LUK +1, MP +100, 7 slots)
Maple Hat [3] (Level 30, W Def. +35, M Def. +50, STR +2, DEX +2, INT 
+2, LUK +2, HP +12, MP +12, 7 slots0
Zakum Helmet (Level 50, W Def. +150, M Def. +150, STR +15, DEX +15, INT 
+15, LUK +15, Accuracy +20, Avoidability +20, 10 slots)
Maple Hat [4] (Level 70, W Def. +50, M Def. +60, STR +3, DEX +3, INT 
+3, LUK +3, HP +15, MP +15, 7 slots)
Bosshunter Faceguard (Level 70, W Def. +48, M Def +55, INT +3, LUK +3, 
Accurary +12, MP +80, 7 slots)
Targar Hat (Level 80, W. Def +120, M Def. +155, STR +15, DEX +15, INT 
+17, LUK +15, MP +25, Accuracy +19, Avoidability +19, 10 slots)
Time Traveler’s Circlet (Level 93, W Def. +120, M Def. +120, STR +5, 
DEX +5, INT +5, LUK +5, HP +120, MP +120, 7 slots)

--Overall
Bathrobe for Men/Women (Level 30, W Def. +20, Speed +10, 10 slots)
Blue/Red Sauna Robe (Level 30, W. Def +30, Avoidability +10, 10 slots)

--Shoes
Squishy Shoes (Level 30, W Def +10, M Def. +5, STR +1, DEX +1, INT +1, 
LUK +1, Speed +3, 5 slots)
Yellow Snowshoes (Level 50, W Def. +30, M Def. +10, DEX +3, INT +3, 7 
slots)
Balrog’s Fur Shoes (Level 68, STR +2, DEX +2, INT +2, LUK +2, 6 slots)
Bosshunter Boots (level 70, W Def. +43. M Def. +18, DEX +3, LUK +3, 
Avoidability +12, MP +80, 5 slots)

--Gloves
Work Gloves (Level 10, W Def. +2, 5 slots)
Yellow Work Gloves (Level 10, W Def. +2, INT +1, 5 slots)
Marbas Gloves (Level 10, INT +2, MP +10, 8 slots)
Red Marker (Level 20, W Def. +7, INT +2, 5 slots)
Mushking Leather Glove (Level 35, W. Atk +1, M. Atk +2, 5 slots)
Goddess Wristband (Level 50, W Def. +20, M Def. +10, W. Atk +1, M. Atk 
+1, 5 slots)
Glitter Gloves (Level 50, INT +2, MP +200, 5 slots)

--Cape
Purple Adventurer Cape (Level 50, M. Atk +7, W Def. +7, M Def. +7, 5 
slots)
Shroud of Zakum (Level 120, W Def +50, M Def. +55, STR +3, DEX +3, INT 
+3, LUK +3, 7 slots)

--Shield
Maple Magician Shield (Level 64, W Def. +31, M Def. +51, INT +2, 10 
slots)

--Earrings
Leaf Earrings (Level 25, M Def. +2, MP +50, 5 slots)
Fallen Leaf Earrings (Level 25, M Def. +2, HP +25, MP +25, M. Atk +1, 5 
slots)
Red Emerald Earrings (Level 30, M Def.+5, INT +2, 5 slots)
Crystal Leaf Earrings (Level 40, M Def. +20, M. Atk +3, 6 slots)
Piercing of the Free Spirit (Level 45, STR +1, DEX +1, INT +1, LUK +1 4 
slots)
Glittering Altaire earrings (Level 50, M Def. +25, STR +2, DEX +2, INT 
+2, LUK +2, 5 slots) 
Altair Earrings (Level 50, M Def. +25, STR +1, DEX +1, INT +1, LUK +1, 
5 slots)
Gold Emerald Earrings (Level 80, M Def +58, DEX +2, INT +5, 5 slots)

-Eye Accessory
Archeologist’s Glasses (Level 13, STR +1, DEX +1, INT +1, LUK +1, 3 
slots)
Broken Glasses (Level 45, STR +1, DEX +1, INT +1, LUK +1, HP +20, MP 
+20, 3 slots)

--Pendant
Spiegelmann’s Necklace (Level 30, W Def. +27, M Def. +27, STR +1, DEX 
+1, INT +1, LUK +1, 3 slots)
Silver Deputy Star (Level 50, W Def +35, M Def +35, STR +5, DEX +5, INT 
+5, LUK +5, HP +100, MP +100, 7 slots)
Spiegelmann’s Necklace of Chaos (Level 51, W Def. +27, M Def, +27, W. 
Atk +1, M. Atk +1, STR +1, DEX +1, INT +1, LUK +1, 3 slots)
Eye of Horus (Level 70, W Def. +60, M Def. +60, STR +3, DEX +3, INT +3, 
LUK +3, Avoidability +14, 3 slots)
Mark of Naricain (Level 110, STR +5, DEX +5, INT +5, LUK +5, Accuracy 
+15, Speed +5, JUMP +5, HP +300, MP +300, W. Atk +10, M. Atk +10, 0 
slots)
Horned Tail Necklace (Level 120, W Def. +108, Def. +108, STR +7, DEX 
+7, INT +7, LUK +7, Avoidability +24, slots)
Timeless Pendant (Level 140, W Def. +126, M Def. +126, STR +9, DEX +9, 
INT +9, LUK +9, Avoidability +28, 3 slots)

--Belt
White Belt (Level 25, W Def. +10, M Def. +10, STR +1, DEX +1, INT +1, 
LUK +1, Avoidability +3, 3 slots)
Yellow Belt (Level 35, W Def. +20, M Def. +20, STR +2, DEX +2, INT +2, 
LUK +2, Avoidability +6, 3 slots)
Blue Belt (Level 45, W Def. +30, M Def. +30, STR +3, DEX +3, INT +3. 
LUK +3, Avoidability +9, 3 slots)
Red Belt (Level 55, W Def. +40, M Def. +40, STR +4, DEX +4, INT +4, LUK 
+4, Avoidability +12, 3 slots)
Black Belt (Level 65, W Def. +50, M Def. +50, STR +5, DEX +5, INT +5, 
LUK +5, Avoidability +15, 3 slots)





===========
=== FAQ ===
===========

Q: What is the difference between LUK & LUKLESS?
A: Basically LUKLESS dominates damage wise early but unless they are 
funded, because of the lack of increase in M ATK LUK will eventually 
win out
 
Q: So should I go LUK or LUKLESS 
A: I recommend LUKLESS, your damage output overall will be better and 
you won’t be sinking money into constantly upgrading your equipment

============================
=== Credits & Other Stuff ==
============================
 
Me for writing this guide
CJayC for hosting GameFAQs
Wizet for making the game
Nexon …. For brutally taking over Wizet
Sleepywood.net forums for help with training spots/early SP allocation

YOU the reader for reading the guide