Yu-Gi-Oh! Online
		Card List v. 2.1

			by Benjita
			   benjita@sbcglobal.net


--------------------------------------------
1.	Table of Contents	yugi_01
--------------------------------------------

1.	Table of Contents	yugi_01
2.	Updates			yugi_02
3.	Card Acquisition Info	yugi_03
4.	The Cards		yugi_04
5.	Card Text		yugi_05
6.	Contact Information	yugi_06
7.	Thanks and Contributors	yugi_07
8.	Legal Disclaimer	yugi_08


--------------------------------------------
2.	Updates			yugi_02
--------------------------------------------

04/10/2005	*Regular service started
04/11/2005	*List started
04/13/2005	*Starter Deck and Beta gifts completed
04/17/2005	*Added Card text list.
04/27/2005	*Added Pack 4
04/27/2005	*Last Updated.


--------------------------------------------
3.	Card Acquisition Info	yugi_03
--------------------------------------------

	There are four ways to get cards in this game: trading, dueling, 
entering Duel Pass code (or buying DP online), and as a gift for playing the 
Beta version.  Unfortunately, you cannot get cards by entering codes in this 
game.  

A.	Trading

	To get cards by trading, you'll need to click the name of the person
you are trading with, or if the other person did that first, you'll see a 
flashing card with up and down arrows in the corner, next to Menu.  You can 
click that to accept the trading process.  You can trade up to four cards at 
a time and you can give/receive free cards (no counter offer).  Click on the 
cards you want to give your friend and then click "OK".  When both players 
have offered cards, click "OK" to accept the trade or "CANCEL" to reject.

	If you are dueling using your 10 free DP given to each player, you 
will not be able to trade any cards until the next time you sign in.

B.	Dueling

	To get cards by dueling, you can either hit "Auto Duel" to have your
opponent randomly matched with you or you can duel in a created room.  To 
create your own room, click "Create Room".  Here you'll have two choices to 
make.  One choice involves the type of match.  Match Duel is for best two out
of three match, and Single Duel is for single game.  Personally, if you're 
going to play single games, just click "Auto Duel".  The other choice is to 
allow others to see your duel ("Watch Mode" on/off).  You may also set a 
password for your duel, so only selected people can challenge you.

	After your duel, you can select the pack you want.  As you duel, more
packs become available to you (For instance, you cannot get pack 3 until you 
duel at least 31 times).  After you select your pack, you will get your 
card(s).  If you played a single game, you will get one card; if you played a 
match duel (2 out of 3), you will get three cards (even if you only played two 
games).  

	There are also other factors that may prevent you from getting 
additional packs.  One of the factors is average turns per duel.  If you 
average less than 10 per duel, then the number of Duel factor is null and 
you only get the first 2 packs.  This is to prevent people from disconnecting 
and surrendering(timing out) in the first turn just to get the cards.

C.	Duel Pass

	This is a paid program, so you must have enough Duel Points to play.  
It costs 1 DP to play each game.  If you are in a Match Duel, it costs 2 or 3 
DP (depending on sweep or 3 game match.  Either way, you get 3 cards.).

	You can purchase Duel Passes at gaming stores like Game Stop, or you 
can purchase the Duel Pass 150 on the Yugioh-Online website ($14.95).  When 
you enter the code off the Duel Pass, you will receive a new card (Still 
working on this list).  If you buy the pass online, you will receive 5 cards 
automatically (you will receive them next time you log in.).

D.	Beta Gift

	If you were a Beta Test player, you will receive cards based on the 
number of duels you played.


--------------------------------------------
3.	The Cards		yugi_04
--------------------------------------------

****Starter Deck (45)

	Everyone gets the same starter deck when they sign up.  Any card found
in this starter deck CAN NOT be traded!  If you try, then the game will kick 
you out of the trade.  Compared to the Beta version starter, though, this 
starter really leaves much to desire...

---Normal Monster (26)
Armaill
Battle Warrior
Curse of Dragon
Curtain of the Dark Ones
Dissolverock
Firegrass
Flame Manipulator
Hinotama Soul
Judge Man
King Fog
Masaki the Legendary Swordsman
Monster Egg
Dark Magician
M-Warrior #1
M-Warrior #2
Mystical Elf
Mystical Sheep #2
One-Eyed Shield Dragon
Petit Angel
Petit Dragon
Rude Kaiser
Skull Servant
Supporter in the Shadows
Tyhone
Wings of Wicked Flame
Wood Remains


---Effect Monster (4)
Hane-Hane
Man-Eater Bug
The Stern Mystic
Trap Master


---Fusion Monster (0)
None


---Ritual Monster (0)
None


---Spell (10)
Card Destruction
Dark Hole
De-Spell
Dian Keto the Cure Master
Fissure
Monster Reborn
Remove Trap
Soul Exchange
Sword of Dark Destruction
Swords of Revealing Light


---Trap (5)
Castle Walls
Reinforcements
Reverse Trap
Trap Hole
Two-Pronged Attack


****Beta Gift (20)

	These cards are given to Beta testers.  There are 20 in all, but you 
might have gotten less depending on the number of duels you played (I think 
it's 1 for every 50 duels played Max 1000.).

---Normal Monster (10)
Gaia the Fierce Knight
Summoned Skull
Baby Dragon
Rogue Doll
La Jinn the Mystical Genie of the Lamp
Red Eyes Black Dragon (Joey Starter Deck picture)
Harpy Lady
Judge Man
Celtic Guardian


---Effect Monster (3)
Reaper of the Cards
Skelengel
Mask of Darkness


---Fusion Monster (2)
Flame Swordsman
Gaia the Dragon Champion


---Ritual Monster (0)
None


---Spell (3)
Legendary Sword
Yami
Polymerization


---Trap (2)
Call of the Grave
Two-Pronged Attack



****Duel Pass (3)

	These cards are given when you acquire a duel pass.  This is in no way 
complete and if you have different cards, please let me know and I will add you 
to my contributor's list.  You can either get them from Duel Pass 150, 
available online or by entering a duel pass manually.  My Duel Pass 150 cards 
were horrible (2 Fairy Witch, 2 Happy Lover and Doron), I hope the next ones 
get better.


---Normal Monster (3)
Red Eyes Black Dragon 	(Dragon Structure deck picture) 
		      	Shonen Jump Duel Pass - May 2005 issue.
Fairywitch 	      	Duel Pass 150
Happy Lover	      	Duel Pass 150
Doron		      	Duel Pass 150
Celtic Guardian	      	Duel Pass
Tiger Axe		Duel Pass



---Effect Monster (0)
None


---Fusion Monster (0)
None


---Ritual Monster (0)
None


---Spell (0)
None


---Trap (0)
Acid Trap Hole		Duel Pass


****Pack 1 (Yugi) (50)

	This pack is available when you start dueling.

---Normal Monster (28)
Hard Armor
Fiend Reflection #2
Gaia the Fierce Knight
Koumori Dragon
Spiked Snail
Terra the Terrible
Battle Ox
M-Warrior #1
Mammoth Graveyard
Flame Manipulator
Mabarrel
Kojikocy
Summoned Skull
Master & Expert
Beaver Warrior
Dark Assailant
Witty Phantom
Mystic Clown
Uraby
Monster Egg
Curse of Dragon
Dragon Zombie
Spirit of the Harp
Destroyer Golem
Judge Man
Mystical Elf
M-Warrior #2
Skull Servant


---Effect Monster (3)
The Stern Mystic
The Wicked Worm Beast
Hane-Hane


---Fusion Monster (4)
Kamion Wizard
Zombie Warrior
Karbonala Warrior
Darkfire Dragon


---Ritual Monster (0)
None


---Spell (12)
Elf's Light
Raigeki
Beast Fangs
Dian Keto the Cure Master
Soul of the Pure
Goblin's Secret Remedy
Power of Kaishin
Soul Exchange
Invigoration
Vile Germs
Polymerization
Violet Crystal


---Trap (3)
Castle Walls
Just Desserts
Reinforcements



****Pack 2 (Joey) (54)

	This pack is available when you start dueling.

---Normal Monster (33)
Winged Dragon, Guardian of the Fortress #2
Green Phantom King 
Shining Friendship
Armaill
Neo the Magic Swordsman
One-Eyed Shield Dragon
Bean Soldier
Doma, the Angel of Silence
Man-Eating Treasure Chest
Pale Beast
Dissolverock
Little D
M-Warrior #1
Bolt Penguin
Celtic Guardian
Rogue Doll
Tyhone
D. Human
Destroyer Golem
Judge Man
Key Mace #2
King Fog
M-Warrior #2
Mystical Sheep #2
Petit Dragon
Dissolverock
Gyakutenno Megami
Magical Ghost
La Jinn, the Mystical Genie of the Lamp
Holograh
Dark Magician
Masaki the Legendary Swordsman
Petit Angel


---Effect Monster (1)
Wall of Illusion


---Fusion Monster (2)
Fusionist
Darkfire Dragon


---Ritual Monster (0)
None


---Spell (14)
Change of Heart
Book of Secret Arts
Burning Spear
Legendary Sword
Sparks
Raise Body Heat
Ookazi
Polymerization
Ancient Telescope
Card Destruction
Polymerization
Steel Shell
Invigoration
Gust Fan


---Trap (4)
Just Desserts
Reverse Trap
Trap Hole
Reinforcements



****Pack 3 (Kaiba Seto) (40)

	This pack is available after 31 Duels.

---Normal Monster (24)
Hinotama Soul
Dark Titan of Terror
Giant Flea
Firegrass
Great White
The 13th Grave
Rude Kaiser
Wings of Wicked Flame
Giant Soldier of Stone
Feral Imp
Aqua Madoor
Ryu-Kishin
Turtle Tiger
Hitotsu-Me Giant
Trial of Nightmare
Mabarrel
Curtain of the Dark Ones
Winged Dragon, Guardian of the Fortress #1
Blue Eyes White Dragon
Armaill
One Who Hunts Souls
Mabarrel
Silver Fang
Tyhone


---Effect Monster (3)
Mysterious Puppeteer
Trap Master
Lord of D.


---Fusion Monster (1)
Flame Ghost


---Ritual Monster (0)
None


---Spell (10)
Sword of Dark Destruction
Final Flame
Mooyan Curry
Machine Conversion Factory
Dark Energy
Dark-Piercing Light
Laser Cannon Armor
Hinotama
Red Medicine
The Flute of Summoning Dragon


---Trap (2)
Two-Pronged Attack
Ultimate Offering


****Pack 4 (Yugi holding card back) (45)

	This pack is available after 61 Duels.

---Normal Monster (25)
Wow Warrior
Giant Mech-Soldier
Rock Ogre Grotto #2
The Statue of Easter Island
Stone Ghost
Oscillo Hero
Mystical Sheep #2
Solitude
Wood Clown
Ancient Tree of Enlightenment
Stone Ghost
Kumootoko
Skull Red Bird
Baron of the Fiend sword
Stone Armadiller
Solitude
Swordstalker
Enchanting Mermaid
Ogre of the Black Shadow
Sorceror of the Doomed
Corroding Shark
Ryu-Kishin Powered
Ancient Elf
Lunar Queen Elzaim
Giant Mech Soldier


---Effect Monster (2)
Man-Eater Bug
Hane-Hane


---Fusion Monster (3)
Mavelus
Dragoness the Wicked Knight
Flame Swordsman


---Ritual Monster (0)
None


---Spell (13)
Umi
Raimei
Last Will
Mountain
Blue Medicine
Remove Trap
Yami
Forest
Sogen
Wasteland
De-Spell
Fissure
The Inexperienced spy


---Trap (2)
Waboku
Dragon Capture Jar


--------------------------------------------
5.	Card Text		yugi_05
--------------------------------------------

	This list contains the card texts for the cards released so far.  The 
empty spaces left are cards not released yet, but are alloted for in the 
Card List page.  

	I am still working on this list, and it may not contain all of the 
cards listed above yet, as you cannot access cards that you have had and 
traded away, or cards you have only seen.  I will welcome any input for cards 
that have been released and I do not have.  I will list your contribution 
with each card contributed.

***Legend**********************************************************************

#ABC	#NBR	Name
	#Pack	(If Spell or Trap) Card Type {Card Sub-Type}
		(If Monster) Attribute/Type/(Effect)/Level
		Attack (ATK)/Defense (DEF)
		Effect / {Flavor Text}

#ABC 		- 	The number of the card in alphabetical order.  This is 
			the order in which they are listed in the Card List on 
			the main menu.  Each page in the listing contains 50 
			cards.

#NBR 		- 	The number given by Konami.  This number can be found 
			in the Deck List on the Main Menu.

#Pack		-	The pack this card can be found in.
				1-Yugi Pack
				2-Joey Pack
				3-Kaiba Pack
				S-Starter Deck
				B-Beta Gift
				P-Duel Pass card.

Name 		-  	The name of the Monster/Spell/Trap

Card Type	-	Type of card (Spell or Trap).

Card Sub-Type	-	Type of Spell or Trap Card.  This may indicate an 
			Equip card, Quick-Play Spell Card, Continuous Spell or
			Trap, or Counter Trap.

Attribute 	-	The attribute is listed in the upper right corner of the
			card.  There are seven attributes.

Type		-	The type is listed first in the card text box.  There 
			are 20 types.

Level		-	The level is equal to the number of stars above the 
			card's picture.  
*******************************************************************************


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33		Ancient Telescope
	2	Spell Card
		See the top 5 cards of your opponent's Deck.  Return the cards
		to the Deck in the same order.

34
35
36
37
38
39
40
41
42
43		Aqua Madoor
	3	Water/Spellcaster/4
		1200/2000
		{A wizard of the waters that conjures a liquid wall to crush
		 any enemies that oppose him}

44
45
46
47
48		Armaill
	S/2	Earth/Warrior/3
		700/1300
		{A strange warrior who manipulates three deadly blades with
		 both hands and his tail
49
50
51
52
53	
54
55
56
57
58	
59
60		Baby Dragon
	B	Wind/Dragon/3
		1200/700
		{Much more than just a child, this dragon is gifted with 
		 untapped power.}

61
62
63
64
65
66
67
68
69
70
71		Battle Ox
	1	Earth/Beast-Warrior/4
		1700/1000
		{A monster with tremendous power, it destroys enemies with a 
		 swing of its axe.}

72
73		Battle Warrior
	S	Earth/Warrior/3
		700/1000
		{A warrior that fights with his bare hands.}

74
75
76
77		Beast Fangs
	1	Spell card {Equip}
		A Beast-Type monster equippes with this card increases its 
		ATK and DEF by 300 points.

78
79
80
81
82
83		Beaver Warrior
	1	Earth/Beast-Warrior/4
		1200/1500
		{What this creature lacks in size it makes up for in defense
		 when battling in the prairie.}

84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110		Blue-Eyes White Dragon
	3	Light/Dragon/8
		3000/2500
		{This legendary dragon is a powerful engine of destruction.
		 Virtually invincible, very few have faced this awesome
		 creature and lived to tell the tale.}

111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135		Call of the Grave
	B	Trap Card
		You can activate this card when your opponent activates
		"Monster Reborn".  Negate the effect of "Monster Reborn"
136
137
138
139		Card Destruction
	B/2	Spell Card
		Both players must discard their entire hands and draw the 
		same number of cards that they discarded from their
		respective Decks.

140
141
142		Castle Walls
	S/1	Trap Card
		Increase a selected monster's DEF by 500 points during the 
		turn this card is activated.

143
144
145		Celtic Guardian
	B/2	Earth/Warrior/4
		1400/1200
		{An elf who learned to weild a sword, he baffles enemies with
		 lightning-swift attacks.}

146
147
148
149
150
151		Change of Heart
	2	Spell Card
		Select and control 1 opposing monster (regardless of 
		position) on the field until the end of your turn.

152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179		Curse of Dragon
	S/1	Dark/Dragon/5
		{A wicked dragon that taps into dark forces to execute a 
		 powerful attack.}

180
181
182		Curtain of the Dark Ones
	S/3	Dark/Spellcaster/2
		600/500
		{A curtain that a spellcaster made, it is said to raise a 
		 dark power.}

183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198		Dark Assailant
	1	Dark/Zombie/4
		1200/1200
		{Armed with the Psycho Sword, this sinister assassin rules the
		 bad land.}
199
200
201
202		Dark Energy
	3	Spell Card {Equip}
		A Feind-Type monster equipped with this card increases its 
		ATK and DEF by 300 points.

203
204		Dark Hole
	S	Spell Card
		Destroys all monsters on the field.

205
206
207
208		Dark Magician
	S/2	Dark/Spellcaster/7
	S	2500/2100
		{The ultimate wizard in terms of attack and defense.}

209
210
211
212
213
214
215
216
217
218
219
220
221		Dark Titan of Terror
	3	Dark/Fiend/4
		1300/1100
		{A fiend said to dwell in the world of dreams, it attacks 
		 enemies in their sleep.}

222
223
224
225		Darkfire Dragon
	2	Dark/Dragon/Fusion/4
		1500/1250
		"Firegrass" + "Petit Dragon"

226
227
228
229		Dark-Piercing Light
	3	Spell Card
		Flip all of your opponent's face-down Monster Cards on the 
		field face-up.  The effect of the monsters will activate at 
		this time.

230
231
232
233
234
235
236		De-Spell
	S	Spell Card
		Destroys 1 Spell Card on the field.  If this card's target is
		face-down, flip it up face-up.  If the card is a Spell Card, 
		it is destroyed.  If not, it is returned to its face-down
		position.  The flipped card is not activated.

237
238		Destroyer Golem
	2	Earth/Rock/4
		1500/1000
		{A golem with a massive right hand for crushing its victims.}

239
240
241		Dian Keto the Cure Master
	S	Spell Card
		Increases your Life Pointes by 1000 points.

242
243
244
245
246
247		Dissolverock
	S/2	Earth/Rock/3
		900/1000
		{A monster born in lava pits, it generates intense heat
		 that can melt away its enemies.}

248
249
250
251
252
253
254		Doron
	P	Earth/Warrior/2
		900/500
		{This monster splits in two and attacks from opposite sides.}
	
255
256
257
258
259
260
261		Dragon Zombie
	1	Dark/Zombie/3
		1600/0
		{A dragon revived by sorcery.  Its breath is highly corrosive.}

262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284		Elf's Light
	1	Spell Card {Equip}
		A LIGHT monster equipped with this card increases its ATK by 
		400 points and decreases its DEF by 200 points.

285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306		Fairywitch
	P	Dark/Spellcaster/3
		800/1000
		{Though destined to be a fairy, this creature chose the way of 
		 the witch instead.}

307
308
309		Feral Imp
	3	Dark/Fiend/4
		1300/1400
		{A playful little fiend that lurks in the dark, waiting to 
		 attack an unwary enemy.}

310
311
312		Fiend Reflection #2
	1	Light/Winged Beast/4
		1100/1400
		{A bird-beast that summons reinforcements with a hand mirror.}

313
314
315
316
317		Final Flame
	3	Spell Card
		Inflicts 600 points of Direct Damage to your opponent's Life
		Points.

318
319
320
321
322
323		Firegrass
	S	Earth/Plant/2
		700/600
		{A fire-breathing plant found growing new volcanoes.}

324
325
326
327		Fissure
	S	Spell Card
		Destroys 1 opponent's face-up monster with the lowest ATK.

328
329
330		Flame Ghost
	3	Dark/Zombie/Fusion/3
		1000/800
		"Skull Servant" + "Dissolverock"
	
331		Flame Manipulator
	S	Fire/Spellcaster/3
		900/1000
		{This Spellcaster attacks enemies with fire-related spells such
		 as "Sea of Flames" and "Wall of Fire".}

332		Flame Swordsman
	B	Fire/Warrior/Fusion/5
		1800/1600
		"Flame Manipulator" + "Masaki the Legendary Swordsman"

333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354		Gaia the Dragon Champion
	B	Wind/Dragon/Fusion/7
		2600/2100
		"Gaia the Fierce Knight" = "Curse of Dragon"

355		Gaia the Fierce Knight
	B/1	Earth/Warrior/7
		2300/2100
		{A knight whose horse travels faster than the wind.  His
		 battle-charge is a force to be reckoned with.}
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376		Giant Flea
	3	Earth/Insect/4
		1500/1200
		{A massive flea that feeds on the blood of its enemies.}

377
378
379
380
381
382		Giant Soldier of Stone
	3	Earth/Rock/3
		1300/2000
		{A giant warrior made of stone.  A punch from this creature 
		 has earth-shaking results.}

383
384
385
386
387
388
389
390
391
392
393
394		Goblin's Secret Remedy
	1	Spell Card
		Increases a selected player's Life Points by 600 points.

395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414		Great White
	3	Water/Fish/4
		1600/800
		{A giant white shark with razor-sharp teeth.}

415		Green Phantom King
	2	Earth/Plant/3
		500/1600
		{This youthful king of the forests lives in a green world,
		 abundant with trees and wildlife.}

416
417
418
419
420
421
422
423
424
425
426
427
428
429
430		Hane-Hane
	S/1	Earth/Beast/Effect/2
		450/500
		FLIP: Select 1 Monster Card on the field (regardless of 
		position) and return it to its owner's hand.

431
432		Happy Lover
	P	Light/Fairy/2
		800/500
		{A little fairy that fires beams of happiness from the heart-
		 shaped jewel on its forehead.}

433		Hard Armor
	1	Earth/Warrior/3
		300/1200
		{A living suit of armor that attacks enemies with a bone-
		 jarring tackle.}

434		Harpy Lady
	B	Wind/Winged Beast/4
		1300/1400
		{This human-shaped animal with wings is beautiful to watch
		 but deadly in battle.}

435
436
437
438
439
440
441
442
443
444
445
446
447
448		Hinotama Soul
	S/3	Fire/Pyro/2
		600/500
		{An intensely hot flame creature that rams anything standing
		 in its way.}

449
450
451		Hitotsu-Me Giant
	3	Earth/Beast-Warrior/4
		1200/1000
		{A one-eyed behemoth with thick,powerful arms made for 
		 delivering punishing blows.}
	
452		Holograh
	2	Earth/Machine/3
		1100/700
		{This machine generates illusions that leave an enemy wide 
		 open to attacks.}

453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500		Judge Man
	S/B/1/2	Earth/Warrior/6
		2200/1500
		{This club-wielding warrior bagttles to the end and will never
		 surrender.}

501
502
503
504
505
506
507
508
509		Kamionwizard
	1	Dark/Spellcaster/Fusion/4
		1300/1100
		"Mystical Elf" + "Curtain of the Dark Ones"

510
511
512
513
514		Karbonala Warrior
	1	Earth/Warrior/Fusion/4
		1500/1200
		"M-Warrior #1" + "M-Warrior #2"

515
516
517
518
519
520		
521		King Fog
	S	Dark/Fiend/3
		1000/900
		"A fiend that dwells in a blinding curtain of smoke."

522
523
524		Kojikocy
	1	Earth/Warrior/4
		1500/1200
		"A man-hunter with powerful arms that can crush boulders."

525
526
527		Koumori Dragon
	1	Dark/Dragon/4
		1500/1200
		{A vicious, fire-breathing dragon whose wicked flame corrupts
		 the souls of its victims.}

528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559		Legendary Sword
	B/2	Spell Card {Equip}
		A Warrior-Type monster equipped with this card increases its
		ATK and DEF by 300 points.

560
561
562
563
564
565
566
567
568
569
570
571
572		Little D
	2	Earth/Dinosaur/3
		1100/700
		{A tyrannosaurus offspring with a vicious disposition.}

573
574
575
576
577
578
579
580		Mabarrel
	1/3	Dark/Fiend/5
		1700/1400
		{This cannon-like creature fires eyeballs so fast they can't 
		 be seen.}

581
582		Machine Conversion Factory
	3	Spell Card {Equip}
		A Machine-Type monster equipped with this card increases 
		its ATK and DEF by 300 points.

583
584
585
586
587
588
589
590
591		Magical Ghost
	2	Dark/Zombie/4
		1300/1400
		{This creature casts a spell of terror and confusion just 
		 before attacking its enemies.}

592
593
594
595
596
597
598
599
600
601
602		Mammoth Graveyard
	1	Earth/Dinosaur/3
		1200/800
		{A mammoth that protects the graves of its pack and is 
		 absolutely merciless when facing grave-robbers.}

603
604		Man-Eater Bug
	S	Earth/Insect/Effect/2
		450/600
		FLIP: Destroys 1 monster on the field (regardless of position).

605
606		Man-Eating Treasure Chest
	2	Dark/Fiend/4
		1600/1000
		{A monster disguised as a treasure chest that is known to
		 attack the unwary adventurer.}

607
608
609
610
611
612		Masaki the Legendary Swordsman
	S/2	Earth/Warrior/4
		1100/1100
		{Legendary swordmaster Masaki is a veteran of over 100 
		 battles.}

613
614		Mask of Darkness
	B	Dark/Fiend/Effect/2
		900/400
		FLIP: Select 1 Trap Card from your Graveyard and return it to 
		your hand.

615
616
617
618
619
620
621		Master & Expert
	1	Earth/Beast/4
		1200/1000
		{A deadly duo consisting of a beast master and its loyal 
		 servant.}

622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664		Monster Egg
	S/1	Earth/Warrior/3
		600/900
		{A warrior hidden within an egg that attacks enemies by 
		 flinging eggshells.}

665
666		Monster Reborn
	S	Spell Card
		Select 1 Monster Card from either your opponent's or your
		own Graveyard and place it on the field under your control
		in Attack or Defense Position (face-up).  This is considered a
		Special Summon.

667
668
669
670
671
672		Mooyan Curry
	3	Spell Card
		Increase your Life Points by 200 points.

673
674
675
676
677
678
679
680
681
682
683
684
685
686		M-Warrior #1
	S/1/2	Earth/Warrior/3
		1000/500
		{Specializing in combination attacks, this warrior uses
		 magnetism to block an enemy's escape.}

687		M-Warrior #2
	S/1/2	Earth/Warrior/3
		500/1000
		{Specializing in combination attacks, this warrior is equipped 
		 with a tough, magnetically coated armor.}

688
689
690
691		Mystic Clown
	1	Dark/Fiend/4
		1500/1000
		{Nothing can stop the mad attack of this powerful creature.}
	
692		Mystic Horseman
	3	Earth/Beast/4
		1300/1550
		{Half man and half horse, this monster is known for its
		 extreme speed.}

693
694
695
696
697
698		Mystical Elf
	S/1	Light/Spellcaster/4
		800/2000
		{A delicate elf that lacks offense, but has a terrific defense
		 backed by mystical power.}

699
700
701
702
703		Mystical Sheep #2
	S/2	Earth/Beast/3
		800/1000
		{A monstrous sheep with a long tail for hypnotizing enemies.}

704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730		One Who Hunts Souls
	3	Earth/Beast-Warrior/4
		1100/1000
		{This dangerous creature brandishes a soul-sucking sword.}

731		One-Eyed Shield Dragon
	S/2	wind/Dragon/3
		700/1300
		{This dragon wears a shield not only for its own protection, 
		 but also for ramming its enemies.}

732
733
734		Ookazi
	3	Spell Card
		Inflicts 800 points of Direct Damage to your opponent's 
		Life POints

735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754		Petit Angel
	S/2	Light/Fairy/3
		600/900
		{A quick-moving and tiny fairy that's very difficult to hit.}
		
755		Petit Dragon
	S/2	Wind/Dragon/2
		600/700
		{A very small dragon known for its vicious attacks.}

756
757
758
759		Polymerization
	B/1/2	Spell Card
		Fuses 2 or more Fusion-Material Monsters to form a new 
		Fusion Monster.

760
761		Pot of Greed
	B	Spell Card
		Draw 2 cards from your deck.

762
763		Power of Kaishin
	1	Spell Card {Equip}
		An Aqua-Type Monster equipped with this card increases its
		ATK and DEF by 300 points.
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778		Raigeki
	1	Spell Card
		Destroys all of your opponent's monsters on the field.

779
780
781
782
783		Raise Body Heat
	2	Spell Card {Equip}
		A Dinosaur-Type monster equipped with this card increases
		its ATK and DEF by 300 points.

784
785
786		Reaper of the Cards
	B	Dark/Fiend/Effect/5
		1380/1930
		FLIP: Destroys 1 Trap Card on the field.  If this card's target
		is face-down, flip it face-up.  If the card is a Trap Card, it 
		is destroyed.  If not, it is returned to its face-down
		position.  The flipped card is not activated.

787
788		Red Medicine
	3	Spell Card
		Increases your Life Points by 500 points.

789		Red Eyes Black Dragon (Joey Starter Deck picture.)
	B	Dark/Dragon/7
		2400/2000
		{A ferocious dragon with a deadly attack.}

790		Red Eyes Black Dragon (Dragon's Roar Structure deck picture.)
	B	Dark/Dragon/7
		2400/2000
		{A ferocious dragon with a deadly attack.}

791
792
793
794
795		Reinforcements
	S/1/2	Trap Card
		Increase 1 selected monster's ATK by 500 points during the 
		turn thsi card is activated.

796
797		Remove Trap
	S	Spell Card
		Destroys 1 face-up Trap Card on the field.

798
799
800
801
802		Reverse Trap
	S/2	Trap Card
		All increases and decreases to ATK and DEF are reversed for
		the turn in which this card is activated.

803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820		Rogue Doll
	S/2	Light/Spellcaster/4
		1600/1000
		{A deadly doll gifted with mystical power, it is particularly
		 powerful when attacking against dark forces.}

821
822
823
824
825
826		Rude Kaiser
	S/3	Earth/Beast-Warrior/5
		1800/1600
		{With an axe in each hand, this monster delivers heavy damage.}

827
828		Ryu-Kishin
	3	Dark/Fiend/3
		1000/500
		{A very elusive creature that looks like a harmless statue
		 until it attacks.}

829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864		Silver Fang
	3	Earth/Beast/3
		1200/800
		{A snow wolf that's beautiful to the eye, but absolutely 
		 vicious in battle.]

865
866		Skelengel
	B	Light/Fairy/Effect/2
		900/400
		FLIP: You can draw 1 card from your deck.

867
868
869
870
871
872
873
874
875		Skull Servant
	S/1	Dark/Zombie/1
		300/200
		{A skeletal ghost that isn't strong but can mean trouble in 
		 large numbers.}

876	
877
878
879
880
881
882
883
884
885	
886
887
888
889
890
891
892
893
894
895		Soul Exchange
	S/1	Spell Card
		Select an opponent's monster and use it as a Tribute in place
		of one of your own.  You must skip your Battle Phase for the
		turn in which this card is activated.

896
897
898		Soul of the Pure
	1	Spell Card
		Increases your Life Points by 800 points.

899
900		Sparks
	2	Spell Card
		Inflicts 200 points of Direct Damage to your opponent's Life
		Points.
901
902
903
904
905
906
907		Spiked Snail
	1	Dark/Insect/3
		700/1300
		{A very fast, bipedal snail with a pair of lethal arms.}

908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936		Summoned Skull
	B/1	Dark/Fiend/6
		2500/1200
		{A fiend with dark powers for confusing the enemy.  Among
		 the Fiend-Type monsters, this monster boasts considerable 
		 force.}

937
938
939
940
941		Supporter in the Shadows
	S	Earth/Warrior/3
		1000/1000
		{A cute little elf that hides in the shadows and provides
		 spiritual support.}

942
943
944
945		Sword of Dark Destruction
	S/3	Spell Card {Equip}
		A DARK monster equipped with this card increases its ATK by 
		400 points and decreases its DEF by 200 points.

946
947
948		Swords of Revealing Light
	S	Spell Card
		Counting from your opponent's turn, none of your 
		opponent's monsters can atttack for 3 turns of his/her own.
		When this card is activated, opponent's face-down monsters
		at that time are turned face-up, but remain in Defense
		Position.  Any effects the monsters may have are immediately
		activated.

949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972		Terra the Terrible
	1	Dark/Fiend/4
		1200/1300
		{Known as a swamp dweller, this creature is a minion of the 
		 dark forces.}

973
974		The 13th Grave
	3	Dark/Zombie/3
		1200/900
		{A zombie that suddenly appeared from plot #13 - an empty
		 grave.}

975
976
977
978
979
980
981
982
983
984
985		The Flute of Summoning Dragon
	3	Spell Card
		Playing this card when you have a Lord of D. face-up on
		the field allows you to play up to 2 Dragon-Type cards from 
		your hand as a Special Summon.

986
987
988
989
990
991
992
993
994
995
996		The Stern Mystic
	S/1	Light/Spellcaster/Effect/4
		1500/1200
		FLIP: All face-down cards on the field are turned face-up
		and then returned to their original position.  No card effects
		are activated when the cards are turned face-up.

997
998
999
1000
1001		The Wicked Worm Beast
	1	Earth/Beast/Effect/3
		1400/700
		This card is returned to your hand at the end of your turn.

1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031		Trap Hole
	S/2	Trap Card
		If the ATK of a monster summoned by your opponent
		(excluding Special Summon) is 1000 points or more, the
		monster is destroyed.

1032		Trap Master
	S/3	Earth/Warrior/Effect/3
		500/1100
		FLIP: Destroys 1 Trap Card on the field.  If this card's target 
		is face-down, flip it face-up.  If the card is a Trap Card, it
		is destroyed.  If not, it is returned to its face-down 
		position.  The flipped card is not activated.

1033
1034
1035		Trial of Nightmare
	3	Dark/Fiend/4
		1300/900
		{This fiend passes judgment on enemies that are locked in 
		coffins.}

1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050		Two-Pronged Attack
	S/B/3	Trap Card
		Select and destroy 2 of your monsters and 1 of your 
		opponent's monsters.

1051		Tyhone
	S/3	Wind/Winged Beast/4
		1200/1400
		{Capable of firing cannonballs from its mouth for long-range
		 attacks, this creature is particularly effective in mountain
		 battles.}

1052
1053
1054
1055		Ultimate Offering
	3	Trap Card {Continuous}
		At the cost of 500 Life Points per monster, a player is 
		allowed an extra Normal Summon or Set.

1056
1057
1058
1059
1060
1061		Uraby
	1	Earth/Dinosaur/4
		1500/800
		{Fast on its feet, this dinosaur rips enemies to shreds with 
		 its sharp claws.}

1062
1063
1064
1065
1066
1067		Vile Germs
	1	Spell Card {Equip}
		A Plant-Type monster equipped with this card increases its
		ATK and DEF by 300 points.

1068
1069
1070
1071
1072
1073
1074		Wall of Illusion
	2	Dark/Fiend/Effect/4
		1000/1850
		The monster attacking this creature is returned to its owner's
		hand.  Any damage resulting from the attack is calculated
		normally.
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100		Winged Dragon, Guardian of the Fortress #1
	3	Wind/Dragon/4
		1400/1200
		{A dragon commonly found guarding mountain fortresses.  Its
		 signature attack is a swooping dive from out of the blue.}

1101		Winged Dragon, Guardian of the Fortress #2
	2	Wind/Winged Beast/4
		1200/1000
		{This monster's wings are capable of generating tornadoes.}

1102
1103		Wings of Wicked Flame
	S/3	Fire/Pyro/2
		700/600
		{Crimson wings of fire make this a very lethal creature.}

1104
1105
1106
1107		Witty Phantom
	1	Dark/Fiend/4
		1400/1300
		{Dressed in a night-black tuxedo, this creature presides over
		 the darkness.}

1108
1109
1110
1111		Wood Remains
	S	Dark/Zombie/3
		1000/900
		{A living corpse of wood re-animated by the powers of 
		 darkness.}

1112
1113
1114
1115
1116
1117
1118
1119
1120		Yami
	B	Spell Card {Field}
		Increases the ATK and DEF of all Fiend and Spellcaster-Type
		monsters by 200 points.  Also decreases the ATK and DEF of
		all Fairy-Type monsters by 200 points.

1121
1122
1123
1124
1125
1126
1127
1128		Zombie Warrior
	1	Dark/Zombie/Fusion/3
		1200/900
		"Skull Servant" + "Battle Warrior"

1129
1130
1131

--------------------------------------------
6.	Contact Information	yugi_06
--------------------------------------------

	You may contact me at benjita@sbcglobal.net.  Please limit contacts to 
corrections in the information.  If a new pack has come out, please give me a 
few days to collect my information and update the file.

--------------------------------------------
7.	Thanks and Contributors yugi_07
--------------------------------------------

--------Thanks to Konami for making this game and giving my wife 
	something else to be jealous of! :P

--------Thanks to Kazuki Takahashi for making such a great manga!

********Contributors

	Mary Womack [bioniclebody@bellsouth.net]
	Andrew Giese [n64sting@hotmail.com]


--------------------------------------------
8.	Legal Disclaimer	yugi_08
--------------------------------------------

	Yu-Gi-Oh is property of Kazuki Takahashi and Konami Entertainment.  

	This FAQs is copyright 2005 Benjamin "Benjita" Hammond and may not 
be reposted or reproduced without express written consent of the Author.  

	This may only be posted on:
		Gamefaqs.com 
		Neoseeker.com
		Author's website.  

	You may make a copy of this FAQs for your own personal use.