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    Card List by Benjita1

    Version: 2.1 | Updated: 04/27/05 | Printable Version | Search This Guide

    
    		Yu-Gi-Oh! Online
    		Card List v. 2.1
    
    			by Benjita
    			   benjita@sbcglobal.net
    
    
    --------------------------------------------
    1.	Table of Contents	yugi_01
    --------------------------------------------
    
    1.	Table of Contents	yugi_01
    2.	Updates			yugi_02
    3.	Card Acquisition Info	yugi_03
    4.	The Cards		yugi_04
    5.	Card Text		yugi_05
    6.	Contact Information	yugi_06
    7.	Thanks and Contributors	yugi_07
    8.	Legal Disclaimer	yugi_08
    
    
    --------------------------------------------
    2.	Updates			yugi_02
    --------------------------------------------
    
    04/10/2005	*Regular service started
    04/11/2005	*List started
    04/13/2005	*Starter Deck and Beta gifts completed
    04/17/2005	*Added Card text list.
    04/27/2005	*Added Pack 4
    04/27/2005	*Last Updated.
    
    
    --------------------------------------------
    3.	Card Acquisition Info	yugi_03
    --------------------------------------------
    
    	There are four ways to get cards in this game: trading, dueling, 
    entering Duel Pass code (or buying DP online), and as a gift for playing the 
    Beta version.  Unfortunately, you cannot get cards by entering codes in this 
    game.  
    
    A.	Trading
    
    	To get cards by trading, you'll need to click the name of the person
    you are trading with, or if the other person did that first, you'll see a 
    flashing card with up and down arrows in the corner, next to Menu.  You can 
    click that to accept the trading process.  You can trade up to four cards at 
    a time and you can give/receive free cards (no counter offer).  Click on the 
    cards you want to give your friend and then click "OK".  When both players 
    have offered cards, click "OK" to accept the trade or "CANCEL" to reject.
    
    	If you are dueling using your 10 free DP given to each player, you 
    will not be able to trade any cards until the next time you sign in.
    
    B.	Dueling
    
    	To get cards by dueling, you can either hit "Auto Duel" to have your
    opponent randomly matched with you or you can duel in a created room.  To 
    create your own room, click "Create Room".  Here you'll have two choices to 
    make.  One choice involves the type of match.  Match Duel is for best two out
    of three match, and Single Duel is for single game.  Personally, if you're 
    going to play single games, just click "Auto Duel".  The other choice is to 
    allow others to see your duel ("Watch Mode" on/off).  You may also set a 
    password for your duel, so only selected people can challenge you.
    
    	After your duel, you can select the pack you want.  As you duel, more
    packs become available to you (For instance, you cannot get pack 3 until you 
    duel at least 31 times).  After you select your pack, you will get your 
    card(s).  If you played a single game, you will get one card; if you played a 
    match duel (2 out of 3), you will get three cards (even if you only played two 
    games).  
    
    	There are also other factors that may prevent you from getting 
    additional packs.  One of the factors is average turns per duel.  If you 
    average less than 10 per duel, then the number of Duel factor is null and 
    you only get the first 2 packs.  This is to prevent people from disconnecting 
    and surrendering(timing out) in the first turn just to get the cards.
    
    C.	Duel Pass
    
    	This is a paid program, so you must have enough Duel Points to play.  
    It costs 1 DP to play each game.  If you are in a Match Duel, it costs 2 or 3 
    DP (depending on sweep or 3 game match.  Either way, you get 3 cards.).
    
    	You can purchase Duel Passes at gaming stores like Game Stop, or you 
    can purchase the Duel Pass 150 on the Yugioh-Online website ($14.95).  When 
    you enter the code off the Duel Pass, you will receive a new card (Still 
    working on this list).  If you buy the pass online, you will receive 5 cards 
    automatically (you will receive them next time you log in.).
    
    D.	Beta Gift
    
    	If you were a Beta Test player, you will receive cards based on the 
    number of duels you played.
    
    
    --------------------------------------------
    3.	The Cards		yugi_04
    --------------------------------------------
    
    ****Starter Deck (45)
    
    	Everyone gets the same starter deck when they sign up.  Any card found
    in this starter deck CAN NOT be traded!  If you try, then the game will kick 
    you out of the trade.  Compared to the Beta version starter, though, this 
    starter really leaves much to desire...
    
    ---Normal Monster (26)
    Armaill
    Battle Warrior
    Curse of Dragon
    Curtain of the Dark Ones
    Dissolverock
    Firegrass
    Flame Manipulator
    Hinotama Soul
    Judge Man
    King Fog
    Masaki the Legendary Swordsman
    Monster Egg
    Dark Magician
    M-Warrior #1
    M-Warrior #2
    Mystical Elf
    Mystical Sheep #2
    One-Eyed Shield Dragon
    Petit Angel
    Petit Dragon
    Rude Kaiser
    Skull Servant
    Supporter in the Shadows
    Tyhone
    Wings of Wicked Flame
    Wood Remains
    
    
    ---Effect Monster (4)
    Hane-Hane
    Man-Eater Bug
    The Stern Mystic
    Trap Master
    
    
    ---Fusion Monster (0)
    None
    
    
    ---Ritual Monster (0)
    None
    
    
    ---Spell (10)
    Card Destruction
    Dark Hole
    De-Spell
    Dian Keto the Cure Master
    Fissure
    Monster Reborn
    Remove Trap
    Soul Exchange
    Sword of Dark Destruction
    Swords of Revealing Light
    
    
    ---Trap (5)
    Castle Walls
    Reinforcements
    Reverse Trap
    Trap Hole
    Two-Pronged Attack
    
    
    ****Beta Gift (20)
    
    	These cards are given to Beta testers.  There are 20 in all, but you 
    might have gotten less depending on the number of duels you played (I think 
    it's 1 for every 50 duels played Max 1000.).
    
    ---Normal Monster (10)
    Gaia the Fierce Knight
    Summoned Skull
    Baby Dragon
    Rogue Doll
    La Jinn the Mystical Genie of the Lamp
    Red Eyes Black Dragon (Joey Starter Deck picture)
    Harpy Lady
    Judge Man
    Celtic Guardian
    
    
    ---Effect Monster (3)
    Reaper of the Cards
    Skelengel
    Mask of Darkness
    
    
    ---Fusion Monster (2)
    Flame Swordsman
    Gaia the Dragon Champion
    
    
    ---Ritual Monster (0)
    None
    
    
    ---Spell (3)
    Legendary Sword
    Yami
    Polymerization
    
    
    ---Trap (2)
    Call of the Grave
    Two-Pronged Attack
    
    
    
    ****Duel Pass (3)
    
    	These cards are given when you acquire a duel pass.  This is in no way 
    complete and if you have different cards, please let me know and I will add you 
    to my contributor's list.  You can either get them from Duel Pass 150, 
    available online or by entering a duel pass manually.  My Duel Pass 150 cards 
    were horrible (2 Fairy Witch, 2 Happy Lover and Doron), I hope the next ones 
    get better.
    
    
    ---Normal Monster (3)
    Red Eyes Black Dragon 	(Dragon Structure deck picture) 
    		      	Shonen Jump Duel Pass - May 2005 issue.
    Fairywitch 	      	Duel Pass 150
    Happy Lover	      	Duel Pass 150
    Doron		      	Duel Pass 150
    Celtic Guardian	      	Duel Pass
    Tiger Axe		Duel Pass
    
    
    
    ---Effect Monster (0)
    None
    
    
    ---Fusion Monster (0)
    None
    
    
    ---Ritual Monster (0)
    None
    
    
    ---Spell (0)
    None
    
    
    ---Trap (0)
    Acid Trap Hole		Duel Pass
    
    
    ****Pack 1 (Yugi) (50)
    
    	This pack is available when you start dueling.
    
    ---Normal Monster (28)
    Hard Armor
    Fiend Reflection #2
    Gaia the Fierce Knight
    Koumori Dragon
    Spiked Snail
    Terra the Terrible
    Battle Ox
    M-Warrior #1
    Mammoth Graveyard
    Flame Manipulator
    Mabarrel
    Kojikocy
    Summoned Skull
    Master & Expert
    Beaver Warrior
    Dark Assailant
    Witty Phantom
    Mystic Clown
    Uraby
    Monster Egg
    Curse of Dragon
    Dragon Zombie
    Spirit of the Harp
    Destroyer Golem
    Judge Man
    Mystical Elf
    M-Warrior #2
    Skull Servant
    
    
    ---Effect Monster (3)
    The Stern Mystic
    The Wicked Worm Beast
    Hane-Hane
    
    
    ---Fusion Monster (4)
    Kamion Wizard
    Zombie Warrior
    Karbonala Warrior
    Darkfire Dragon
    
    
    ---Ritual Monster (0)
    None
    
    
    ---Spell (12)
    Elf's Light
    Raigeki
    Beast Fangs
    Dian Keto the Cure Master
    Soul of the Pure
    Goblin's Secret Remedy
    Power of Kaishin
    Soul Exchange
    Invigoration
    Vile Germs
    Polymerization
    Violet Crystal
    
    
    ---Trap (3)
    Castle Walls
    Just Desserts
    Reinforcements
    
    
    
    ****Pack 2 (Joey) (54)
    
    	This pack is available when you start dueling.
    
    ---Normal Monster (33)
    Winged Dragon, Guardian of the Fortress #2
    Green Phantom King 
    Shining Friendship
    Armaill
    Neo the Magic Swordsman
    One-Eyed Shield Dragon
    Bean Soldier
    Doma, the Angel of Silence
    Man-Eating Treasure Chest
    Pale Beast
    Dissolverock
    Little D
    M-Warrior #1
    Bolt Penguin
    Celtic Guardian
    Rogue Doll
    Tyhone
    D. Human
    Destroyer Golem
    Judge Man
    Key Mace #2
    King Fog
    M-Warrior #2
    Mystical Sheep #2
    Petit Dragon
    Dissolverock
    Gyakutenno Megami
    Magical Ghost
    La Jinn, the Mystical Genie of the Lamp
    Holograh
    Dark Magician
    Masaki the Legendary Swordsman
    Petit Angel
    
    
    ---Effect Monster (1)
    Wall of Illusion
    
    
    ---Fusion Monster (2)
    Fusionist
    Darkfire Dragon
    
    
    ---Ritual Monster (0)
    None
    
    
    ---Spell (14)
    Change of Heart
    Book of Secret Arts
    Burning Spear
    Legendary Sword
    Sparks
    Raise Body Heat
    Ookazi
    Polymerization
    Ancient Telescope
    Card Destruction
    Polymerization
    Steel Shell
    Invigoration
    Gust Fan
    
    
    ---Trap (4)
    Just Desserts
    Reverse Trap
    Trap Hole
    Reinforcements
    
    
    
    ****Pack 3 (Kaiba Seto) (40)
    
    	This pack is available after 31 Duels.
    
    ---Normal Monster (24)
    Hinotama Soul
    Dark Titan of Terror
    Giant Flea
    Firegrass
    Great White
    The 13th Grave
    Rude Kaiser
    Wings of Wicked Flame
    Giant Soldier of Stone
    Feral Imp
    Aqua Madoor
    Ryu-Kishin
    Turtle Tiger
    Hitotsu-Me Giant
    Trial of Nightmare
    Mabarrel
    Curtain of the Dark Ones
    Winged Dragon, Guardian of the Fortress #1
    Blue Eyes White Dragon
    Armaill
    One Who Hunts Souls
    Mabarrel
    Silver Fang
    Tyhone
    
    
    ---Effect Monster (3)
    Mysterious Puppeteer
    Trap Master
    Lord of D.
    
    
    ---Fusion Monster (1)
    Flame Ghost
    
    
    ---Ritual Monster (0)
    None
    
    
    ---Spell (10)
    Sword of Dark Destruction
    Final Flame
    Mooyan Curry
    Machine Conversion Factory
    Dark Energy
    Dark-Piercing Light
    Laser Cannon Armor
    Hinotama
    Red Medicine
    The Flute of Summoning Dragon
    
    
    ---Trap (2)
    Two-Pronged Attack
    Ultimate Offering
    
    
    ****Pack 4 (Yugi holding card back) (45)
    
    	This pack is available after 61 Duels.
    
    ---Normal Monster (25)
    Wow Warrior
    Giant Mech-Soldier
    Rock Ogre Grotto #2
    The Statue of Easter Island
    Stone Ghost
    Oscillo Hero
    Mystical Sheep #2
    Solitude
    Wood Clown
    Ancient Tree of Enlightenment
    Stone Ghost
    Kumootoko
    Skull Red Bird
    Baron of the Fiend sword
    Stone Armadiller
    Solitude
    Swordstalker
    Enchanting Mermaid
    Ogre of the Black Shadow
    Sorceror of the Doomed
    Corroding Shark
    Ryu-Kishin Powered
    Ancient Elf
    Lunar Queen Elzaim
    Giant Mech Soldier
    
    
    ---Effect Monster (2)
    Man-Eater Bug
    Hane-Hane
    
    
    ---Fusion Monster (3)
    Mavelus
    Dragoness the Wicked Knight
    Flame Swordsman
    
    
    ---Ritual Monster (0)
    None
    
    
    ---Spell (13)
    Umi
    Raimei
    Last Will
    Mountain
    Blue Medicine
    Remove Trap
    Yami
    Forest
    Sogen
    Wasteland
    De-Spell
    Fissure
    The Inexperienced spy
    
    
    ---Trap (2)
    Waboku
    Dragon Capture Jar
    
    
    --------------------------------------------
    5.	Card Text		yugi_05
    --------------------------------------------
    
    	This list contains the card texts for the cards released so far.  The 
    empty spaces left are cards not released yet, but are alloted for in the 
    Card List page.  
    
    	I am still working on this list, and it may not contain all of the 
    cards listed above yet, as you cannot access cards that you have had and 
    traded away, or cards you have only seen.  I will welcome any input for cards 
    that have been released and I do not have.  I will list your contribution 
    with each card contributed.
    
    ***Legend**********************************************************************
    
    #ABC	#NBR	Name
    	#Pack	(If Spell or Trap) Card Type {Card Sub-Type}
    		(If Monster) Attribute/Type/(Effect)/Level
    		Attack (ATK)/Defense (DEF)
    		Effect / {Flavor Text}
    
    #ABC 		- 	The number of the card in alphabetical order.  This is 
    			the order in which they are listed in the Card List on 
    			the main menu.  Each page in the listing contains 50 
    			cards.
    
    #NBR 		- 	The number given by Konami.  This number can be found 
    			in the Deck List on the Main Menu.
    
    #Pack		-	The pack this card can be found in.
    				1-Yugi Pack
    				2-Joey Pack
    				3-Kaiba Pack
    				S-Starter Deck
    				B-Beta Gift
    				P-Duel Pass card.
    
    Name 		-  	The name of the Monster/Spell/Trap
    
    Card Type	-	Type of card (Spell or Trap).
    
    Card Sub-Type	-	Type of Spell or Trap Card.  This may indicate an 
    			Equip card, Quick-Play Spell Card, Continuous Spell or
    			Trap, or Counter Trap.
    
    Attribute 	-	The attribute is listed in the upper right corner of the
    			card.  There are seven attributes.
    
    Type		-	The type is listed first in the card text box.  There 
    			are 20 types.
    
    Level		-	The level is equal to the number of stars above the 
    			card's picture.  
    *******************************************************************************
    
    
    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    19
    20
    21
    22
    23
    24
    25
    26
    27
    28
    29
    30
    31
    32
    33		Ancient Telescope
    	2	Spell Card
    		See the top 5 cards of your opponent's Deck.  Return the cards
    		to the Deck in the same order.
    
    34
    35
    36
    37
    38
    39
    40
    41
    42
    43		Aqua Madoor
    	3	Water/Spellcaster/4
    		1200/2000
    		{A wizard of the waters that conjures a liquid wall to crush
    		 any enemies that oppose him}
    
    44
    45
    46
    47
    48		Armaill
    	S/2	Earth/Warrior/3
    		700/1300
    		{A strange warrior who manipulates three deadly blades with
    		 both hands and his tail
    49
    50
    51
    52
    53	
    54
    55
    56
    57
    58	
    59
    60		Baby Dragon
    	B	Wind/Dragon/3
    		1200/700
    		{Much more than just a child, this dragon is gifted with 
    		 untapped power.}
    
    61
    62
    63
    64
    65
    66
    67
    68
    69
    70
    71		Battle Ox
    	1	Earth/Beast-Warrior/4
    		1700/1000
    		{A monster with tremendous power, it destroys enemies with a 
    		 swing of its axe.}
    
    72
    73		Battle Warrior
    	S	Earth/Warrior/3
    		700/1000
    		{A warrior that fights with his bare hands.}
    
    74
    75
    76
    77		Beast Fangs
    	1	Spell card {Equip}
    		A Beast-Type monster equippes with this card increases its 
    		ATK and DEF by 300 points.
    
    78
    79
    80
    81
    82
    83		Beaver Warrior
    	1	Earth/Beast-Warrior/4
    		1200/1500
    		{What this creature lacks in size it makes up for in defense
    		 when battling in the prairie.}
    
    84
    85
    86
    87
    88
    89
    90
    91
    92
    93
    94
    95
    96
    97
    98
    99
    100
    101
    102
    103
    104
    105
    106
    107
    108
    109
    110		Blue-Eyes White Dragon
    	3	Light/Dragon/8
    		3000/2500
    		{This legendary dragon is a powerful engine of destruction.
    		 Virtually invincible, very few have faced this awesome
    		 creature and lived to tell the tale.}
    
    111
    112
    113
    114
    115
    116
    117
    118
    119
    120
    121
    122
    123
    124
    125
    126
    127
    128
    129
    130
    131
    132
    133
    134
    135		Call of the Grave
    	B	Trap Card
    		You can activate this card when your opponent activates
    		"Monster Reborn".  Negate the effect of "Monster Reborn"
    136
    137
    138
    139		Card Destruction
    	B/2	Spell Card
    		Both players must discard their entire hands and draw the 
    		same number of cards that they discarded from their
    		respective Decks.
    
    140
    141
    142		Castle Walls
    	S/1	Trap Card
    		Increase a selected monster's DEF by 500 points during the 
    		turn this card is activated.
    
    143
    144
    145		Celtic Guardian
    	B/2	Earth/Warrior/4
    		1400/1200
    		{An elf who learned to weild a sword, he baffles enemies with
    		 lightning-swift attacks.}
    
    146
    147
    148
    149
    150
    151		Change of Heart
    	2	Spell Card
    		Select and control 1 opposing monster (regardless of 
    		position) on the field until the end of your turn.
    
    152
    153
    154
    155
    156
    157
    158
    159
    160
    161
    162
    163
    164
    165
    166
    167
    168
    169
    170
    171
    172
    173
    174
    175
    176
    177
    178
    179		Curse of Dragon
    	S/1	Dark/Dragon/5
    		{A wicked dragon that taps into dark forces to execute a 
    		 powerful attack.}
    
    180
    181
    182		Curtain of the Dark Ones
    	S/3	Dark/Spellcaster/2
    		600/500
    		{A curtain that a spellcaster made, it is said to raise a 
    		 dark power.}
    
    183
    184
    185
    186
    187
    188
    189
    190
    191
    192
    193
    194
    195
    196
    197
    198		Dark Assailant
    	1	Dark/Zombie/4
    		1200/1200
    		{Armed with the Psycho Sword, this sinister assassin rules the
    		 bad land.}
    199
    200
    201
    202		Dark Energy
    	3	Spell Card {Equip}
    		A Feind-Type monster equipped with this card increases its 
    		ATK and DEF by 300 points.
    
    203
    204		Dark Hole
    	S	Spell Card
    		Destroys all monsters on the field.
    
    205
    206
    207
    208		Dark Magician
    	S/2	Dark/Spellcaster/7
    	S	2500/2100
    		{The ultimate wizard in terms of attack and defense.}
    
    209
    210
    211
    212
    213
    214
    215
    216
    217
    218
    219
    220
    221		Dark Titan of Terror
    	3	Dark/Fiend/4
    		1300/1100
    		{A fiend said to dwell in the world of dreams, it attacks 
    		 enemies in their sleep.}
    
    222
    223
    224
    225		Darkfire Dragon
    	2	Dark/Dragon/Fusion/4
    		1500/1250
    		"Firegrass" + "Petit Dragon"
    
    226
    227
    228
    229		Dark-Piercing Light
    	3	Spell Card
    		Flip all of your opponent's face-down Monster Cards on the 
    		field face-up.  The effect of the monsters will activate at 
    		this time.
    
    230
    231
    232
    233
    234
    235
    236		De-Spell
    	S	Spell Card
    		Destroys 1 Spell Card on the field.  If this card's target is
    		face-down, flip it up face-up.  If the card is a Spell Card, 
    		it is destroyed.  If not, it is returned to its face-down
    		position.  The flipped card is not activated.
    
    237
    238		Destroyer Golem
    	2	Earth/Rock/4
    		1500/1000
    		{A golem with a massive right hand for crushing its victims.}
    
    239
    240
    241		Dian Keto the Cure Master
    	S	Spell Card
    		Increases your Life Pointes by 1000 points.
    
    242
    243
    244
    245
    246
    247		Dissolverock
    	S/2	Earth/Rock/3
    		900/1000
    		{A monster born in lava pits, it generates intense heat
    		 that can melt away its enemies.}
    
    248
    249
    250
    251
    252
    253
    254		Doron
    	P	Earth/Warrior/2
    		900/500
    		{This monster splits in two and attacks from opposite sides.}
    	
    255
    256
    257
    258
    259
    260
    261		Dragon Zombie
    	1	Dark/Zombie/3
    		1600/0
    		{A dragon revived by sorcery.  Its breath is highly corrosive.}
    
    262
    263
    264
    265
    266
    267
    268
    269
    270
    271
    272
    273
    274
    275
    276
    277
    278
    279
    280
    281
    282
    283
    284		Elf's Light
    	1	Spell Card {Equip}
    		A LIGHT monster equipped with this card increases its ATK by 
    		400 points and decreases its DEF by 200 points.
    
    285
    286
    287
    288
    289
    290
    291
    292
    293
    294
    295
    296
    297
    298
    299
    300
    301
    302
    303
    304
    305
    306		Fairywitch
    	P	Dark/Spellcaster/3
    		800/1000
    		{Though destined to be a fairy, this creature chose the way of 
    		 the witch instead.}
    
    307
    308
    309		Feral Imp
    	3	Dark/Fiend/4
    		1300/1400
    		{A playful little fiend that lurks in the dark, waiting to 
    		 attack an unwary enemy.}
    
    310
    311
    312		Fiend Reflection #2
    	1	Light/Winged Beast/4
    		1100/1400
    		{A bird-beast that summons reinforcements with a hand mirror.}
    
    313
    314
    315
    316
    317		Final Flame
    	3	Spell Card
    		Inflicts 600 points of Direct Damage to your opponent's Life
    		Points.
    
    318
    319
    320
    321
    322
    323		Firegrass
    	S	Earth/Plant/2
    		700/600
    		{A fire-breathing plant found growing new volcanoes.}
    
    324
    325
    326
    327		Fissure
    	S	Spell Card
    		Destroys 1 opponent's face-up monster with the lowest ATK.
    
    328
    329
    330		Flame Ghost
    	3	Dark/Zombie/Fusion/3
    		1000/800
    		"Skull Servant" + "Dissolverock"
    	
    331		Flame Manipulator
    	S	Fire/Spellcaster/3
    		900/1000
    		{This Spellcaster attacks enemies with fire-related spells such
    		 as "Sea of Flames" and "Wall of Fire".}
    
    332		Flame Swordsman
    	B	Fire/Warrior/Fusion/5
    		1800/1600
    		"Flame Manipulator" + "Masaki the Legendary Swordsman"
    
    333
    334
    335
    336
    337
    338
    339
    340
    341
    342
    343
    344
    345
    346
    347
    348
    349
    350
    351
    352
    353
    354		Gaia the Dragon Champion
    	B	Wind/Dragon/Fusion/7
    		2600/2100
    		"Gaia the Fierce Knight" = "Curse of Dragon"
    
    355		Gaia the Fierce Knight
    	B/1	Earth/Warrior/7
    		2300/2100
    		{A knight whose horse travels faster than the wind.  His
    		 battle-charge is a force to be reckoned with.}
    356
    357
    358
    359
    360
    361
    362
    363
    364
    365
    366
    367
    368
    369
    370
    371
    372
    373
    374
    375
    376		Giant Flea
    	3	Earth/Insect/4
    		1500/1200
    		{A massive flea that feeds on the blood of its enemies.}
    
    377
    378
    379
    380
    381
    382		Giant Soldier of Stone
    	3	Earth/Rock/3
    		1300/2000
    		{A giant warrior made of stone.  A punch from this creature 
    		 has earth-shaking results.}
    
    383
    384
    385
    386
    387
    388
    389
    390
    391
    392
    393
    394		Goblin's Secret Remedy
    	1	Spell Card
    		Increases a selected player's Life Points by 600 points.
    
    395
    396
    397
    398
    399
    400
    401
    402
    403
    404
    405
    406
    407
    408
    409
    410
    411
    412
    413
    414		Great White
    	3	Water/Fish/4
    		1600/800
    		{A giant white shark with razor-sharp teeth.}
    
    415		Green Phantom King
    	2	Earth/Plant/3
    		500/1600
    		{This youthful king of the forests lives in a green world,
    		 abundant with trees and wildlife.}
    
    416
    417
    418
    419
    420
    421
    422
    423
    424
    425
    426
    427
    428
    429
    430		Hane-Hane
    	S/1	Earth/Beast/Effect/2
    		450/500
    		FLIP: Select 1 Monster Card on the field (regardless of 
    		position) and return it to its owner's hand.
    
    431
    432		Happy Lover
    	P	Light/Fairy/2
    		800/500
    		{A little fairy that fires beams of happiness from the heart-
    		 shaped jewel on its forehead.}
    
    433		Hard Armor
    	1	Earth/Warrior/3
    		300/1200
    		{A living suit of armor that attacks enemies with a bone-
    		 jarring tackle.}
    
    434		Harpy Lady
    	B	Wind/Winged Beast/4
    		1300/1400
    		{This human-shaped animal with wings is beautiful to watch
    		 but deadly in battle.}
    
    435
    436
    437
    438
    439
    440
    441
    442
    443
    444
    445
    446
    447
    448		Hinotama Soul
    	S/3	Fire/Pyro/2
    		600/500
    		{An intensely hot flame creature that rams anything standing
    		 in its way.}
    
    449
    450
    451		Hitotsu-Me Giant
    	3	Earth/Beast-Warrior/4
    		1200/1000
    		{A one-eyed behemoth with thick,powerful arms made for 
    		 delivering punishing blows.}
    	
    452		Holograh
    	2	Earth/Machine/3
    		1100/700
    		{This machine generates illusions that leave an enemy wide 
    		 open to attacks.}
    
    453
    454
    455
    456
    457
    458
    459
    460
    461
    462
    463
    464
    465
    466
    467
    468
    469
    470
    471
    472
    473
    474
    475
    476
    477
    478
    479
    480
    481
    482
    483
    484
    485
    486
    487
    488
    489
    490
    491
    492
    493
    494
    495
    496
    497
    498
    499
    500		Judge Man
    	S/B/1/2	Earth/Warrior/6
    		2200/1500
    		{This club-wielding warrior bagttles to the end and will never
    		 surrender.}
    
    501
    502
    503
    504
    505
    506
    507
    508
    509		Kamionwizard
    	1	Dark/Spellcaster/Fusion/4
    		1300/1100
    		"Mystical Elf" + "Curtain of the Dark Ones"
    
    510
    511
    512
    513
    514		Karbonala Warrior
    	1	Earth/Warrior/Fusion/4
    		1500/1200
    		"M-Warrior #1" + "M-Warrior #2"
    
    515
    516
    517
    518
    519
    520		
    521		King Fog
    	S	Dark/Fiend/3
    		1000/900
    		"A fiend that dwells in a blinding curtain of smoke."
    
    522
    523
    524		Kojikocy
    	1	Earth/Warrior/4
    		1500/1200
    		"A man-hunter with powerful arms that can crush boulders."
    
    525
    526
    527		Koumori Dragon
    	1	Dark/Dragon/4
    		1500/1200
    		{A vicious, fire-breathing dragon whose wicked flame corrupts
    		 the souls of its victims.}
    
    528
    529
    530
    531
    532
    533
    534
    535
    536
    537
    538
    539
    540
    541
    542
    543
    544
    545
    546
    547
    548
    549
    550
    551
    552
    553
    554
    555
    556
    557
    558
    559		Legendary Sword
    	B/2	Spell Card {Equip}
    		A Warrior-Type monster equipped with this card increases its
    		ATK and DEF by 300 points.
    
    560
    561
    562
    563
    564
    565
    566
    567
    568
    569
    570
    571
    572		Little D
    	2	Earth/Dinosaur/3
    		1100/700
    		{A tyrannosaurus offspring with a vicious disposition.}
    
    573
    574
    575
    576
    577
    578
    579
    580		Mabarrel
    	1/3	Dark/Fiend/5
    		1700/1400
    		{This cannon-like creature fires eyeballs so fast they can't 
    		 be seen.}
    
    581
    582		Machine Conversion Factory
    	3	Spell Card {Equip}
    		A Machine-Type monster equipped with this card increases 
    		its ATK and DEF by 300 points.
    
    583
    584
    585
    586
    587
    588
    589
    590
    591		Magical Ghost
    	2	Dark/Zombie/4
    		1300/1400
    		{This creature casts a spell of terror and confusion just 
    		 before attacking its enemies.}
    
    592
    593
    594
    595
    596
    597
    598
    599
    600
    601
    602		Mammoth Graveyard
    	1	Earth/Dinosaur/3
    		1200/800
    		{A mammoth that protects the graves of its pack and is 
    		 absolutely merciless when facing grave-robbers.}
    
    603
    604		Man-Eater Bug
    	S	Earth/Insect/Effect/2
    		450/600
    		FLIP: Destroys 1 monster on the field (regardless of position).
    
    605
    606		Man-Eating Treasure Chest
    	2	Dark/Fiend/4
    		1600/1000
    		{A monster disguised as a treasure chest that is known to
    		 attack the unwary adventurer.}
    
    607
    608
    609
    610
    611
    612		Masaki the Legendary Swordsman
    	S/2	Earth/Warrior/4
    		1100/1100
    		{Legendary swordmaster Masaki is a veteran of over 100 
    		 battles.}
    
    613
    614		Mask of Darkness
    	B	Dark/Fiend/Effect/2
    		900/400
    		FLIP: Select 1 Trap Card from your Graveyard and return it to 
    		your hand.
    
    615
    616
    617
    618
    619
    620
    621		Master & Expert
    	1	Earth/Beast/4
    		1200/1000
    		{A deadly duo consisting of a beast master and its loyal 
    		 servant.}
    
    622
    623
    624
    625
    626
    627
    628
    629
    630
    631
    632
    633
    634
    635
    636
    637
    638
    639
    640
    641
    642
    643
    644
    645
    646
    647
    648
    649
    650
    651
    652
    653
    654
    655
    656
    657
    658
    659
    660
    661
    662
    663
    664		Monster Egg
    	S/1	Earth/Warrior/3
    		600/900
    		{A warrior hidden within an egg that attacks enemies by 
    		 flinging eggshells.}
    
    665
    666		Monster Reborn
    	S	Spell Card
    		Select 1 Monster Card from either your opponent's or your
    		own Graveyard and place it on the field under your control
    		in Attack or Defense Position (face-up).  This is considered a
    		Special Summon.
    
    667
    668
    669
    670
    671
    672		Mooyan Curry
    	3	Spell Card
    		Increase your Life Points by 200 points.
    
    673
    674
    675
    676
    677
    678
    679
    680
    681
    682
    683
    684
    685
    686		M-Warrior #1
    	S/1/2	Earth/Warrior/3
    		1000/500
    		{Specializing in combination attacks, this warrior uses
    		 magnetism to block an enemy's escape.}
    
    687		M-Warrior #2
    	S/1/2	Earth/Warrior/3
    		500/1000
    		{Specializing in combination attacks, this warrior is equipped 
    		 with a tough, magnetically coated armor.}
    
    688
    689
    690
    691		Mystic Clown
    	1	Dark/Fiend/4
    		1500/1000
    		{Nothing can stop the mad attack of this powerful creature.}
    	
    692		Mystic Horseman
    	3	Earth/Beast/4
    		1300/1550
    		{Half man and half horse, this monster is known for its
    		 extreme speed.}
    
    693
    694
    695
    696
    697
    698		Mystical Elf
    	S/1	Light/Spellcaster/4
    		800/2000
    		{A delicate elf that lacks offense, but has a terrific defense
    		 backed by mystical power.}
    
    699
    700
    701
    702
    703		Mystical Sheep #2
    	S/2	Earth/Beast/3
    		800/1000
    		{A monstrous sheep with a long tail for hypnotizing enemies.}
    
    704
    705
    706
    707
    708
    709
    710
    711
    712
    713
    714
    715
    716
    717
    718
    719
    720
    721
    722
    723
    724
    725
    726
    727
    728
    729
    730		One Who Hunts Souls
    	3	Earth/Beast-Warrior/4
    		1100/1000
    		{This dangerous creature brandishes a soul-sucking sword.}
    
    731		One-Eyed Shield Dragon
    	S/2	wind/Dragon/3
    		700/1300
    		{This dragon wears a shield not only for its own protection, 
    		 but also for ramming its enemies.}
    
    732
    733
    734		Ookazi
    	3	Spell Card
    		Inflicts 800 points of Direct Damage to your opponent's 
    		Life POints
    
    735
    736
    737
    738
    739
    740
    741
    742
    743
    744
    745
    746
    747
    748
    749
    750
    751
    752
    753
    754		Petit Angel
    	S/2	Light/Fairy/3
    		600/900
    		{A quick-moving and tiny fairy that's very difficult to hit.}
    		
    755		Petit Dragon
    	S/2	Wind/Dragon/2
    		600/700
    		{A very small dragon known for its vicious attacks.}
    
    756
    757
    758
    759		Polymerization
    	B/1/2	Spell Card
    		Fuses 2 or more Fusion-Material Monsters to form a new 
    		Fusion Monster.
    
    760
    761		Pot of Greed
    	B	Spell Card
    		Draw 2 cards from your deck.
    
    762
    763		Power of Kaishin
    	1	Spell Card {Equip}
    		An Aqua-Type Monster equipped with this card increases its
    		ATK and DEF by 300 points.
    764
    765
    766
    767
    768
    769
    770
    771
    772
    773
    774
    775
    776
    777
    778		Raigeki
    	1	Spell Card
    		Destroys all of your opponent's monsters on the field.
    
    779
    780
    781
    782
    783		Raise Body Heat
    	2	Spell Card {Equip}
    		A Dinosaur-Type monster equipped with this card increases
    		its ATK and DEF by 300 points.
    
    784
    785
    786		Reaper of the Cards
    	B	Dark/Fiend/Effect/5
    		1380/1930
    		FLIP: Destroys 1 Trap Card on the field.  If this card's target
    		is face-down, flip it face-up.  If the card is a Trap Card, it 
    		is destroyed.  If not, it is returned to its face-down
    		position.  The flipped card is not activated.
    
    787
    788		Red Medicine
    	3	Spell Card
    		Increases your Life Points by 500 points.
    
    789		Red Eyes Black Dragon (Joey Starter Deck picture.)
    	B	Dark/Dragon/7
    		2400/2000
    		{A ferocious dragon with a deadly attack.}
    
    790		Red Eyes Black Dragon (Dragon's Roar Structure deck picture.)
    	B	Dark/Dragon/7
    		2400/2000
    		{A ferocious dragon with a deadly attack.}
    
    791
    792
    793
    794
    795		Reinforcements
    	S/1/2	Trap Card
    		Increase 1 selected monster's ATK by 500 points during the 
    		turn thsi card is activated.
    
    796
    797		Remove Trap
    	S	Spell Card
    		Destroys 1 face-up Trap Card on the field.
    
    798
    799
    800
    801
    802		Reverse Trap
    	S/2	Trap Card
    		All increases and decreases to ATK and DEF are reversed for
    		the turn in which this card is activated.
    
    803
    804
    805
    806
    807
    808
    809
    810
    811
    812
    813
    814
    815
    816
    817
    818
    819
    820		Rogue Doll
    	S/2	Light/Spellcaster/4
    		1600/1000
    		{A deadly doll gifted with mystical power, it is particularly
    		 powerful when attacking against dark forces.}
    
    821
    822
    823
    824
    825
    826		Rude Kaiser
    	S/3	Earth/Beast-Warrior/5
    		1800/1600
    		{With an axe in each hand, this monster delivers heavy damage.}
    
    827
    828		Ryu-Kishin
    	3	Dark/Fiend/3
    		1000/500
    		{A very elusive creature that looks like a harmless statue
    		 until it attacks.}
    
    829
    830
    831
    832
    833
    834
    835
    836
    837
    838
    839
    840
    841
    842
    843
    844
    845
    846
    847
    848
    849
    850
    851
    852
    853
    854
    855
    856
    857
    858
    859
    860
    861
    862
    863
    864		Silver Fang
    	3	Earth/Beast/3
    		1200/800
    		{A snow wolf that's beautiful to the eye, but absolutely 
    		 vicious in battle.]
    
    865
    866		Skelengel
    	B	Light/Fairy/Effect/2
    		900/400
    		FLIP: You can draw 1 card from your deck.
    
    867
    868
    869
    870
    871
    872
    873
    874
    875		Skull Servant
    	S/1	Dark/Zombie/1
    		300/200
    		{A skeletal ghost that isn't strong but can mean trouble in 
    		 large numbers.}
    
    876	
    877
    878
    879
    880
    881
    882
    883
    884
    885	
    886
    887
    888
    889
    890
    891
    892
    893
    894
    895		Soul Exchange
    	S/1	Spell Card
    		Select an opponent's monster and use it as a Tribute in place
    		of one of your own.  You must skip your Battle Phase for the
    		turn in which this card is activated.
    
    896
    897
    898		Soul of the Pure
    	1	Spell Card
    		Increases your Life Points by 800 points.
    
    899
    900		Sparks
    	2	Spell Card
    		Inflicts 200 points of Direct Damage to your opponent's Life
    		Points.
    901
    902
    903
    904
    905
    906
    907		Spiked Snail
    	1	Dark/Insect/3
    		700/1300
    		{A very fast, bipedal snail with a pair of lethal arms.}
    
    908
    909
    910
    911
    912
    913
    914
    915
    916
    917
    918
    919
    920
    921
    922
    923
    924
    925
    926
    927
    928
    929
    930
    931
    932
    933
    934
    935
    936		Summoned Skull
    	B/1	Dark/Fiend/6
    		2500/1200
    		{A fiend with dark powers for confusing the enemy.  Among
    		 the Fiend-Type monsters, this monster boasts considerable 
    		 force.}
    
    937
    938
    939
    940
    941		Supporter in the Shadows
    	S	Earth/Warrior/3
    		1000/1000
    		{A cute little elf that hides in the shadows and provides
    		 spiritual support.}
    
    942
    943
    944
    945		Sword of Dark Destruction
    	S/3	Spell Card {Equip}
    		A DARK monster equipped with this card increases its ATK by 
    		400 points and decreases its DEF by 200 points.
    
    946
    947
    948		Swords of Revealing Light
    	S	Spell Card
    		Counting from your opponent's turn, none of your 
    		opponent's monsters can atttack for 3 turns of his/her own.
    		When this card is activated, opponent's face-down monsters
    		at that time are turned face-up, but remain in Defense
    		Position.  Any effects the monsters may have are immediately
    		activated.
    
    949
    950
    951
    952
    953
    954
    955
    956
    957
    958
    959
    960
    961
    962
    963
    964
    965
    966
    967
    968
    969
    970
    971
    972		Terra the Terrible
    	1	Dark/Fiend/4
    		1200/1300
    		{Known as a swamp dweller, this creature is a minion of the 
    		 dark forces.}
    
    973
    974		The 13th Grave
    	3	Dark/Zombie/3
    		1200/900
    		{A zombie that suddenly appeared from plot #13 - an empty
    		 grave.}
    
    975
    976
    977
    978
    979
    980
    981
    982
    983
    984
    985		The Flute of Summoning Dragon
    	3	Spell Card
    		Playing this card when you have a Lord of D. face-up on
    		the field allows you to play up to 2 Dragon-Type cards from 
    		your hand as a Special Summon.
    
    986
    987
    988
    989
    990
    991
    992
    993
    994
    995
    996		The Stern Mystic
    	S/1	Light/Spellcaster/Effect/4
    		1500/1200
    		FLIP: All face-down cards on the field are turned face-up
    		and then returned to their original position.  No card effects
    		are activated when the cards are turned face-up.
    
    997
    998
    999
    1000
    1001		The Wicked Worm Beast
    	1	Earth/Beast/Effect/3
    		1400/700
    		This card is returned to your hand at the end of your turn.
    
    1002
    1003
    1004
    1005
    1006
    1007
    1008
    1009
    1010
    1011
    1012
    1013
    1014
    1015
    1016
    1017
    1018
    1019
    1020
    1021
    1022
    1023
    1024
    1025
    1026
    1027
    1028
    1029
    1030
    1031		Trap Hole
    	S/2	Trap Card
    		If the ATK of a monster summoned by your opponent
    		(excluding Special Summon) is 1000 points or more, the
    		monster is destroyed.
    
    1032		Trap Master
    	S/3	Earth/Warrior/Effect/3
    		500/1100
    		FLIP: Destroys 1 Trap Card on the field.  If this card's target 
    		is face-down, flip it face-up.  If the card is a Trap Card, it
    		is destroyed.  If not, it is returned to its face-down 
    		position.  The flipped card is not activated.
    
    1033
    1034
    1035		Trial of Nightmare
    	3	Dark/Fiend/4
    		1300/900
    		{This fiend passes judgment on enemies that are locked in 
    		coffins.}
    
    1036
    1037
    1038
    1039
    1040
    1041
    1042
    1043
    1044
    1045
    1046
    1047
    1048
    1049
    1050		Two-Pronged Attack
    	S/B/3	Trap Card
    		Select and destroy 2 of your monsters and 1 of your 
    		opponent's monsters.
    
    1051		Tyhone
    	S/3	Wind/Winged Beast/4
    		1200/1400
    		{Capable of firing cannonballs from its mouth for long-range
    		 attacks, this creature is particularly effective in mountain
    		 battles.}
    
    1052
    1053
    1054
    1055		Ultimate Offering
    	3	Trap Card {Continuous}
    		At the cost of 500 Life Points per monster, a player is 
    		allowed an extra Normal Summon or Set.
    
    1056
    1057
    1058
    1059
    1060
    1061		Uraby
    	1	Earth/Dinosaur/4
    		1500/800
    		{Fast on its feet, this dinosaur rips enemies to shreds with 
    		 its sharp claws.}
    
    1062
    1063
    1064
    1065
    1066
    1067		Vile Germs
    	1	Spell Card {Equip}
    		A Plant-Type monster equipped with this card increases its
    		ATK and DEF by 300 points.
    
    1068
    1069
    1070
    1071
    1072
    1073
    1074		Wall of Illusion
    	2	Dark/Fiend/Effect/4
    		1000/1850
    		The monster attacking this creature is returned to its owner's
    		hand.  Any damage resulting from the attack is calculated
    		normally.
    1075
    1076
    1077
    1078
    1079
    1080
    1081
    1082
    1083
    1084
    1085
    1086
    1087
    1088
    1089
    1090
    1091
    1092
    1093
    1094
    1095
    1096
    1097
    1098
    1099
    1100		Winged Dragon, Guardian of the Fortress #1
    	3	Wind/Dragon/4
    		1400/1200
    		{A dragon commonly found guarding mountain fortresses.  Its
    		 signature attack is a swooping dive from out of the blue.}
    
    1101		Winged Dragon, Guardian of the Fortress #2
    	2	Wind/Winged Beast/4
    		1200/1000
    		{This monster's wings are capable of generating tornadoes.}
    
    1102
    1103		Wings of Wicked Flame
    	S/3	Fire/Pyro/2
    		700/600
    		{Crimson wings of fire make this a very lethal creature.}
    
    1104
    1105
    1106
    1107		Witty Phantom
    	1	Dark/Fiend/4
    		1400/1300
    		{Dressed in a night-black tuxedo, this creature presides over
    		 the darkness.}
    
    1108
    1109
    1110
    1111		Wood Remains
    	S	Dark/Zombie/3
    		1000/900
    		{A living corpse of wood re-animated by the powers of 
    		 darkness.}
    
    1112
    1113
    1114
    1115
    1116
    1117
    1118
    1119
    1120		Yami
    	B	Spell Card {Field}
    		Increases the ATK and DEF of all Fiend and Spellcaster-Type
    		monsters by 200 points.  Also decreases the ATK and DEF of
    		all Fairy-Type monsters by 200 points.
    
    1121
    1122
    1123
    1124
    1125
    1126
    1127
    1128		Zombie Warrior
    	1	Dark/Zombie/Fusion/3
    		1200/900
    		"Skull Servant" + "Battle Warrior"
    
    1129
    1130
    1131
    
    --------------------------------------------
    6.	Contact Information	yugi_06
    --------------------------------------------
    
    	You may contact me at benjita@sbcglobal.net.  Please limit contacts to 
    corrections in the information.  If a new pack has come out, please give me a 
    few days to collect my information and update the file.
    
    --------------------------------------------
    7.	Thanks and Contributors yugi_07
    --------------------------------------------
    
    --------Thanks to Konami for making this game and giving my wife 
    	something else to be jealous of! :P
    
    --------Thanks to Kazuki Takahashi for making such a great manga!
    
    ********Contributors
    
    	Mary Womack [bioniclebody@bellsouth.net]
    	Andrew Giese [n64sting@hotmail.com]
    
    
    --------------------------------------------
    8.	Legal Disclaimer	yugi_08
    --------------------------------------------
    
    	Yu-Gi-Oh is property of Kazuki Takahashi and Konami Entertainment.  
    
    	This FAQs is copyright 2005 Benjamin "Benjita" Hammond and may not 
    be reposted or reproduced without express written consent of the Author.  
    
    	This may only be posted on:
    		Gamefaqs.com 
    		Neoseeker.com
    		Author's website.  
    
    	You may make a copy of this FAQs for your own personal use.