Spongebob Squarepants: Lights Camera Pants! Table of Contents: 1.0-Introduction 2.0-Character Locations 3.0-Prop Locations 4.0-Areas _____________________________ 5.0 Walkthrough 5.1-East Area 5.2-West Area 5.3-North Area 5.4-South Area ______________________________ 6.0-Credits 7.0-Conclusion ______________________________ / 1.0-Introduction \ _______________________________/ \______________ Hi! My name is Christelle Cronje. I made an FAQ for Spongebob Squarepants Lights Camera Pants! My FAQ belongs to me, and should not be plagiarized in any way. You may only publish this FAQ on other sites with my permission. This is my own work. I just want to say that if my FAQ is not perfect, don't be surprised, because it is my first one. If you need to contact me about anything in my FAQ, whether it is to correct something or add something, my e-mail address is: email@example.com At the end of my guide, I don't know quite what happens, because I partially played the game, and my sister too, and together we did it, but neither of us actually went through it, beginning to end. Please contact me if you ever know what happens. ____________________________ / 2.0-Character Locations \ _______________________________/ \_________________ Spongebob Squarepants-You get him at the beginning of the game automatically. Manray-You get him after you free him from the tickle belt. Old Lady-You get her after you beat her in checkers. Camper One-You get him after you crush his dreams by proving that the treasure he is looking for is the dining sock. Cahsier-You get him after you complete the Mart Madness mini-game. Clamu-You get it after you give the pile of sand in BC and find it in jellyfish fields. Dirty Bubble-You get him after you complete the Bubble Pop mini-game. Ghost Pirate-you get him after you complete the Ghost Catcher mini-game. Snack Guy-You get him after you complete the Bubble Pop mini-game. Kevin-You get him after you complete the Jellyfish Round-up mini-game. Biologist-You get him after you give him the solar powered-battery. Squidward-You get him after you rescue him from Tentacle Acres. Spongar-You get him after you give him the jelly ice cream. Hot Dog Vendor-You get him after you ask him at the Fry Cook Museum. Marvin-You get him after you ask him at Weenie Hut Jr. Doctor-You get him after you make the royal Krabby Patty. Camper Two-You get him after you crush his dreams by proving that the treasure he is looking for is the dining sock. Mermaidman-You get him after you talk to him. Barnacle Boy-You get him after you talk to him. Patrick-You get him after you buy lemonade from him. Flying Dutchman-You get him after you return his dining sock. Larry-You get him after you get him a Crustacean Cooler. Plankton-You get him after you free him Robo Spongebob. Morty-You get him after you ask him. Bouncers-You get him after you get the recipe from him. Robo Spongebob-You get him after you free Plankton. Patar-You get him after you help him with the fire. Tour Guide-You get him after you answer his questions correctly. Mr. Krabs-You get him after you heal him with the Royal Krabby Patty. Mack Mackerel-You get him after you get him the pearl. Squog-You get him after you give him some ointment. Seahorse-You get him after he leads you to the Dig Site. Treasure Hunter-You get him after his search is done. Mrs. Puff-You get her after you give her the apple. Gate Guard-You get him after you get Squidward. Sandy-You get her after you give her some chocolate covered nuts. Karen-You get her after you get the combination from her. ________________________ / 3.0 Prop Locations \ _______________________________/ \____________________ I do not have much information on prop locations, and I will put this information in if I figure out where any are. Please contact me at firstname.lastname@example.org if you know where any are. ___________________________ / 4.0 Areas \ _____________________________/ \___________________ North: Jellyfish Convention Jellyfish Fields Goo Lagoon Weenie Hut Jr. Prehistoric Bikini Bottom South: Chum Bucket Kelp Forest Dig Site Flying Dutchman's Ship Barg-N-Mart East: Shady Shoal's Resting Home Mermalair Krusty Krab Fry Cook Museum West: Mrs. Puff's Boating School Sandy's Tree Dome Tentacle Acres Reef Movie Theater +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++ / 5.0 Walkthrough \ +++++++++++++++++++++++++++++/++++++++++++++++++++\++++++++++++++++++++++++++++ ___________________ / 5.1 East Area \ _____________________________/ \___________________________ Shady Shoal's Resting Home- First, go inside the building. Then talk to the person at the counter. After the talk, you will be in a room with a shark. Get the talk over with, and you will be in a room with an old lady at a checker board. Talk to her and play checkers with her. Beat her, and ask her to be in the show. To beat her in checkers, either beat her in the regular way, or right-click on Spongebob's picture when it appears on the board. Eventually she will get annoyed, and she will lose, and you will win. Now talk to Mermaidman and Barnacleboy. After the talk, go behind the couch, and listen to them. Then talk to them again. Go back to the old lady at the checker board. Talk to her, and she will go away, making Mermaidman and Barnacleboy rush to the board. When they are there, go back to the couch, and you will see the option of going into the Mermalair. Go in it. Mermailair- Go to the right part of the screen, and continue on. Go farther until you see the Wall of Gadgets. Pick up the Tickle Belt, and the Shell Com. Go back to the entrance, and head left. Slide down the ropes. Go right until you see Manray. Hit the switch, and free him. Follow him. When he is blocked, use the Tickle Belt on him. Ask him to be in the show. Do the mini-game. Collect 20 anchors to win. You will now be at the Krusty Krab. Krusty Krab-Talk to Patrick. You need a quarter for him. Go inside the Krusty Krab. Go to the counter. You will see a note that says that Squidward has gone to Tentacle Acres. Go to Mr. Krabs' room. Talk to him, then the doctor. You now need a quarter and the Royal Krabby Patty. Go to the Kitchen. Go outside, then to the dumpster. Look in the dumpster and find, a quarter! Go back to Patrick. Buy a cup from him, and ask him to be in the show. You can go to the Fry Cook Museum. Fry Cook Museum-Start by talking to the Hot Dog Vendor. Ask him to be in the show. Then go to the Golden Spatula. You first need to answer a couple of questions. Answer them correctly, and pull the out the Spatula. Ask the Tour Guide to be in the show. Go back to the Krusty Krab. Krusty Krab-Go to the kitchen. Go to the stove. Use the Golden Spatula on the ingredients. You will have the Royal Krabby Patty. Go to Mr. Krabs. Give him the Royal Krabby Patty, and ask him to be in the show. Ask the Doctor too. ______________________ / 5.2 West Area \ __________________________________/ \__________________ Mrs. Puff's Boating School-Go inside the school, into the classroom, and Mrs. Puff will announce that you are going to take the final test. Pick up the notepad on your desk. Talk to her, and she will say that she will give you a pencil if you give her an apple. Talk to Morty (fish in a desk). Ask him to be in the show. Go back outside, and you'll find a piece of paper (locker combination) by the lunchbox. Go to the locker.Use the combination on the locker. You will get a box of crackers. You can now go to Sandy's Tree Dome. Sandy's Tree Dome-Go to the table. Give the crackers to the caterpillar. It will become a butterfly, and knock down an apple for you. Getthe apple. Go inside the Tree. Talk to Sandy. She wants chocolate-covered nuts.Go back outside, and go to the yard. You will see a chest. Open it, and you will get a barrel of nuts. Go farther. You will see a telescope. Look through. You will see Tentacle Acres. Tentacle Acres-Talk to the Gate Guard. He will give you a ticket to the Reef Movie Theater. Mrs. Puff's Boating School-Go inside and give Mrs. Puff her apple, and get the pencil from her. Sharpen the pencil. Use the pencil on the notepad. Reef Movie Theater-Go inside the bathroom. Wake up the guy. Use the pencil on the phone number for Tentacle Acres. Play the mini-game. Pop 20 bubbles to win. Ask the guy at the snack counter for a chocolate bar. Use it on the nuts. Sandy's Tree Dome-Give Sandy the chocolate covered nuts. Ask her to be in the show. Mrs. Puff's Boating School-Go to the telephone. Use the phone number on it. Tentacle Acres-Go inside. Go to the park. Talk to Squidward. Go to the coffee shop. Get some coffee. Go to Barg-N-Mart (South Area). Barg-N-Mart-Go to the guy at the counter. Do the mini-game. Help 20 people to win. Ask the guy to be in the show. Go to the Kelpo section. You will find some whipped cream. Use it on the coffee. Tentacle Acres-Before you go back to Squidward, talk to the Gate Guard who now stands at the houses. Ask him to be in the show. Give Squidward the coffee, and then ask him to be in the show. ___________________ / 5.3 West Area \ ________________________________/ \________________________ Jellyfish Convention-First go to the exhibits, and then further on until you see a fish named Mack Mackeral. Talk to him. He needs a giant pearl. Go to the stage, and talk to Kevin. Do the mini-game. To win, catch 5 of each red, green, and blue jellyfish, and hit the switch when the King Jellyfish is in the cage, but don't get stung too many times. He will give you ointment.After that, ask him to be in the show. You now have access to Jellyfish Fields. Jellyfish Fields-Go to the Research Area. Talk to the Biologist. He needs a solar powered battery. Go back to the field. Go to the dunes. Go farther until you land in Goo Lagoon. Goo Lagoon-Go to the Public Beach. Talk to the treasure hunter. He needs a regular battery for his metal detector. Go back to the main area. Go to Muscle Beach. Talk to Larry. He needs a Crustacean Cooler. Go to the snack bar. Talk to the guy there. Go to the changing tents. Do the mini-game. Get 30 peepers to win. Weenie Hut Jr. You will land at an area between Weenie Hut Jr. and the Salty Spitoon. Go to the Salty Spitoon. Talk to the Bouncers. Get the recipe from them. Ask them to be in the show. Go to Weenie Hut Jr. Talk to Marvin. Ask him to be in the show. Go to the robot, and you will get some Ice Cream. He won't be in the show, so don't try to ask him. Jellyfish Fields-Go to the right side of the screen. You will see an oyster. Keep that oyster in mind. He comes in later on. Go farther. Get some Jelly from the hive. Use it on the Ice Cream. You will end up in a cave. Go through the strange portal. Prehistoric Bikini Bottom-Don't ask the seahorse for directions. It won't do anything. Go to the sand pit. Pick up the pile of sand. Keep going left until you see something that looks like berries. Pick them up and combine them with the recipe. Go farther until you see Patar. Keep in mind where he is. Go all the way back to the seahorse, and go to the houses. Go inside Spongar's house. Talk to him, and give him the Jelly Ice Cream. Ask him to be in the show. Go outside. Go to the prehistoric plains. You will see a mini video of Squog getting zapped by a BIG jellyfish. He will run to his house, and then you have to go there. Pick up the 2 sticks when you see them. Go farther until you see Squog. Talk to him, and give him the ointment. Ask him to be in the show. Now go back to Patar. Talk to him. Use the sticks on the fire pit. Ask him to be in the show. Go back to the prehistoric plains. Go to the swamp. Go to the oyster bed. You will see an oyster. Use the pile of sand on it. Now go back to modern-day Jellyfish Fields. Jellyfish Fields-Go to the oyster you saw earlier. It will now be HUGE.Ask it to be in the show. Spongebob will name it "Clamu". Now you have the giant pearl. Jellyfish Convention-Go to Mack Mackerel. Give him the Pearl in exchange for the solar-powered battery. Jelyfish Fields-Go to the Biologist. Give him the solar-powered battery. He will give you a regular battery. Goo Lagoon-Go to the Public Beach. Give the Treasure Hunter the battery. He will give you a map. Go to the snack bar. Give the guy the recipe+berries. He will give you a Crustacean Cooler. Give it to Larry. Ask him to be in the show. ______________________ / 5.4 South Area \ _______________________________/ \___________________ Chum Bucket-Go inside. Go to the Kitchen. Pick up the mop. Go farther in. Talk to Plankton (under Robo Spongebob). He needs oil, and a wireless remote to control Robo Spongebob. Look at the Storage Closet. Go to the computer room. Talk to Karen. Pretend that you are Plankton to get the code for the Storage Closet. When you have it, use it on the Storage Closet. You will see oil. Pick it up. Use the oil on Robo Spongebob. Then use the Wireless Shell Com on it, and Plankton will be freed. Ask him to be in the show. Both he and Robo Spongebob will join. You can now go to Kelp Forest. Kelp Forest-Dive in. Listen to the Conch Shell. Follow the seahorse to the Dig Site. Ask it to be in the show. Dig Site-Talk to the two Campers. Get the compass from the tent area. Use it on the map you got from the Treasure Hunter. Give it to the 2 Campers. Ask them to be in the show.Go on farther until you see a glowing rope. Climb it. You are on the Flying Dutchman's ship. Flying Dutchman's Ship-Go to the bow of the ship. Talk to the ghost. Give him the mop. Do the mini-game. Catch 20 ghosts to win. Talk to him again. He will give you the Captain's Key. Ask him to be in the show. Go to the Captain's Quarters. Use the key on the door. Go inside. Go farther in until you see the Flying Dutchman. Return his sock to him. Ask him to be in the show. I don't know quite what happens, because I partially played the game, and my sister too, and together we did it, but neither of us actually went through it, beginning to end. Please contact me at email@example.com if you ever complete the game. It would help a lot. ____________________ / 6.0-Credits \ ______________________________/ \___________________ I'd like to thank my sister for buying the game. I'd also like to thank THQ for making the game. I'd also like to thank whoever reads my guide. I hope you all liked it. ______________________ / 7.0-Conclusion \ _____________________________/ \__________________ That is the end of my guide. I hope that whoever was stuck on it, and has read my guide, has now completed thier game, and is now happy. THANK YOU FOR READING MY GUIDE!