Hit ctrl+shift+C to bring up the cheat entry window then type in one of the following codes.
Effect Code Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) vignette # # # Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) filmGrain # Set to false to remove removes shadows on objects outside house boolprop objectShadows (True/False) $1,000 Kaching $50,000 Motherlode (This cheat is case sensitive) Once the cheat has been entered, hold down shift and left click on any Sim or object. You'll get new options. boolProp TestingCheatsEnabled true 0 puts them at the lowest, 5 in the platinum level. AspirationLevel (0-5) Adds "Set Age" to the interaction menu. Any sim you click on can be set to any age group. AgeSimsCheat on/off Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) letterBox # Allows access to all career rewards. UnlockCareerRewards Allows you to change elevation of floor tiles. boolprop constrainFloorElevation false At neighborhood view only, removes every Sim from the neighborhood. deleteAllCharacters boolProp simShadows (True/False) boolprop lotInfoAdvancedMode (True/False) brings up a list of all cheats in the game. help Clears all cheat codes on the screen, but codes are still in effect. clear closes cheat window exit Disables the ability to change elevation of floor tiles. boolprop constrainFloorElevation true expands or contracts cheat window expand Freezes Aspiration point decay for all sims on the lot. LockAspiration on/off In build mode, it adjusts the slope angle on all roofs on a lot. RoofSlopeAngle (15-75) In neighborhood, shows filename of house when lot is highlighted boolprop ShowLotPackageFilename (True/False) increases game performance but lowers graphics vsync (on/off) Let's you move and delete things you couldn't before (including your Sims!) move_objects on or off Make # the number of allowed floors you want to able to build. setHighestAllowedLevel # Makes invisible thought balloons. Useful for movie making. ShowHeadlines on/off makes your sims larger or smaller StretchSkeleton Only for use in neighborhood view, toggles between the two terrain types. TerrainType (desert/temperate) Permits for more expensive aspiration reward objects. AspirationPoints # Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) slowmotion Set to false and lots will not light up when highlighted in neighborhood boolprop lotTerrainLighting (True/False) Set to false to place floor tiles outside lot boolprop locktiles (True/False) Set to false to remove bridges from neighborhood boolprop displayNeighborhoodRoadsWithModel (True/False) Set to false to remove floorpainting on lot boolprop lotTerrainPaints (True/False) Set to false to remove props like rocks and towers from neighborhood boolprop displayNeighborhoodProps (True/False) Set to false to remove removes water (ponds) from lots boolprop lotWater (True/False) Set to false to remove roads from neighborhood boolprop displayNeighborhoodRoads (True/False) Set to false to remove shadows on objects inside house boolProp guob (True/False) Set to false to remove water from neighborhood boolprop displayNeighborhoodWater (True/False) Set to false to removes house graphics from neighborhood boolprop displayLotImposters (True/False) Set to false to removes trees/plants from neighborhood boolprop displayNeighborhoodFlora (True/False) Set to true and blocks appear on Sims faces and on parts where Sims look at boolprop displayLookAtBoxes (True/False) Set to true and cars will have more detail in neighborhood boolprop carsCompact (True/False) Set to true and walls will no longer cut away from selected Sim boolprop renderSelectedSimLevel (True/False) Set to true to light up objects continuously instead of only when used boolprop allObjectLightsOn (True/False) Set to true to see the path where the selected Sim walks to boolProp displayPaths (True/False) Set to true to show lot information boolprop lotInfoAdvancedMode (True/False) Sets all needs for all playable sims on the lot to full. MaxMotives Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) bloom rgb # This code can be used to increase the beginning funds of the family named to what you want familyfunds (insert family surname) # turn on aging aging on Turns aging off or on. Every sim living on the lot is affected. Aging off/on Turns natural need decay on or off. MotiveDecay on/off turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. faceBlendLimits (on/off) Turns Postprocessing off. boolProp enablePostProcessing false Turns Postprocessing on. boolProp enablePostProcessing true You can invite more people to your parties. intProp maxNumOfVisitingSims # You can place objects outside the grid. boolProp snapObjectsToGrid true/false You can tell what social reaction will happen before you do it social_debug
Shows what your in-game frames per second are.
At any time during the game, hold down the CTRL+SHIFT+S keys on your keyboard to reveal what your in-game FPS (frames per second) are. To turn this off, just hold down CTRL+SHIFT+S again.
Contributed By: Winged_Elf.
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