Codes

  • Misc. Codes

    Hit ctrl+shift+C to bring up the cheat entry window then type in one of the following codes.

    CodeEffect
    vignette # # # Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on)
    filmGrain # Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on)
    boolprop objectShadows (True/False) Set to false to remove removes shadows on objects outside house
    Kaching$1,000
    Motherlode$50,000
    boolProp TestingCheatsEnabled true(This cheat is case sensitive) Once the cheat has been entered, hold down shift and left click on any Sim or object. You'll get new options.
    AspirationLevel (0-5)0 puts them at the lowest, 5 in the platinum level.
    AgeSimsCheat on/offAdds "Set Age" to the interaction menu. Any sim you click on can be set to any age group.
    letterBox #Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on)
    UnlockCareerRewardsAllows access to all career rewards.
    boolprop constrainFloorElevation falseAllows you to change elevation of floor tiles.
    deleteAllCharactersAt neighborhood view only, removes every Sim from the neighborhood.
    boolprop lotInfoAdvancedMode (True/False)boolProp simShadows (True/False)
    helpbrings up a list of all cheats in the game.
    clearClears all cheat codes on the screen, but codes are still in effect.
    exitcloses cheat window
    boolprop constrainFloorElevation trueDisables the ability to change elevation of floor tiles.
    expandexpands or contracts cheat window
    LockAspiration on/offFreezes Aspiration point decay for all sims on the lot.
    RoofSlopeAngle (15-75)In build mode, it adjusts the slope angle on all roofs on a lot.
    boolprop ShowLotPackageFilename (True/False)In neighborhood, shows filename of house when lot is highlighted
    vsync (on/off)increases game performance but lowers graphics
    move_objects on or offLet's you move and delete things you couldn't before (including your Sims!)
    setHighestAllowedLevel #Make # the number of allowed floors you want to able to build.
    ShowHeadlines on/offMakes invisible thought balloons. Useful for movie making.
    StretchSkeletonmakes your sims larger or smaller
    TerrainType (desert/temperate)Only for use in neighborhood view, toggles between the two terrain types.
    AspirationPoints #Permits for more expensive aspiration reward objects.
    slowmotionPuts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest)
    boolprop lotTerrainLighting (True/False)Set to false and lots will not light up when highlighted in neighborhood
    boolprop locktiles (True/False)Set to false to place floor tiles outside lot
    boolprop displayNeighborhoodRoadsWithModel (True/False)Set to false to remove bridges from neighborhood
    boolprop lotTerrainPaints (True/False)Set to false to remove floorpainting on lot
    boolprop displayNeighborhoodProps (True/False)Set to false to remove props like rocks and towers from neighborhood
    boolprop lotWater (True/False)Set to false to remove removes water (ponds) from lots
    boolprop displayNeighborhoodRoads (True/False)Set to false to remove roads from neighborhood
    boolProp guob (True/False)Set to false to remove shadows on objects inside house
    boolprop displayNeighborhoodWater (True/False)Set to false to remove water from neighborhood
    boolprop displayLotImposters (True/False)Set to false to removes house graphics from neighborhood
    boolprop displayNeighborhoodFlora (True/False)Set to false to removes trees/plants from neighborhood
    boolprop displayLookAtBoxes (True/False)Set to true and blocks appear on Sims faces and on parts where Sims look at
    boolprop carsCompact (True/False)Set to true and cars will have more detail in neighborhood
    boolprop renderSelectedSimLevel (True/False)Set to true and walls will no longer cut away from selected Sim
    boolprop allObjectLightsOn (True/False)Set to true to light up objects continuously instead of only when used
    boolProp displayPaths (True/False)Set to true to see the path where the selected Sim walks to
    boolprop lotInfoAdvancedMode (True/False)Set to true to show lot information
    MaxMotivesSets all needs for all playable sims on the lot to full.
    bloom rgb #Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on)
    familyfunds (insert family surname) #This code can be used to increase the beginning funds of the family named to what you want
    aging onturn on aging
    Aging off/onTurns aging off or on. Every sim living on the lot is affected.
    MotiveDecay on/offTurns natural need decay on or off.
    faceBlendLimits (on/off)turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures.
    boolProp enablePostProcessing falseTurns Postprocessing off.
    boolProp enablePostProcessing trueTurns Postprocessing on.
    intProp maxNumOfVisitingSims #You can invite more people to your parties.
    boolProp snapObjectsToGrid true/falseYou can place objects outside the grid.
    social_debugYou can tell what social reaction will happen before you do it


  • Shows what your in-game frames per second are.

    At any time during the game, hold down the CTRL+SHIFT+S keys on your keyboard to reveal what your in-game FPS (frames per second) are. To turn this off, just hold down CTRL+SHIFT+S again.

    Contributed By: Winged_Elf.



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