Black Hole Grenade
At the console, accessable by pressing ~, enter hopwire_vortex 1.
Then enter the following code:
Effect Code Black Hole Grenade weapon_hopwire
Contributed By: Gram_kun.
To enter this commands you must open up the console by pressing the "~" key.
Effect Code Damages you for however much damage you put as the number. hurtme # Lists all maps maps Set Damage Value for .357 Magnum sk_plr_dmg_357 # Set Damage Value for Crossbow sk_plr_dmg_crossbow # Set Damage Value for Crowbar sk_plr_dmg_crowbar # Set Damage Value for Grenades sk_plr_dmg_grenade # Set Damage Value for Pistol sk_plr_dmg_pistol # Set Damage Value for Pulse Rifle sk_plr_dmg_ar2 # Set Damage Value for RPG Rockets sk_plr_dmg_rpg_round # Set Damage Value for Shotgun sk_plr_dmg_buckshot # Set Damage Value for SMG Grenades sk_plr_dmg_smg1_grenade # Set Damage Value for Submachine Gun sk_plr_dmg_smg1 # Set Max Ammo for .357 Magnum sk_max_357 # Set Max Ammo for Crossbow sk_max_crossbow # Set Max Ammo for hand Grenades sk_max_grenade # Set Max Ammo for Pistol sk_max_pistol # Set Max Ammo for Pulse Rifle sk_max_ar2 # Set Max Ammo for Pulse Rifle energy orbs sk_max_ar2_altfire # Set Max Ammo for RPG sk_max_rpg_round # Set Max Ammo for Shotgun sk_max_buckshot # Set Max Ammo for SMG Grenades sk_max_smg1_grenade # Set Max Ammo for Submachine Gun sk_max_smg1 #
Enter these with the 'map' code in the console. Press ~ to activate the console.
Effect Code Spawns you at the beginning of Chapter 3 ep1_c17_00 Spawns you at the beginning of Chapter 4 ep1_c17_01 Spawns you in Chapter 4 City 17 after the first load point. ep1_c17_02 Spawns you in Chapter 4 City 17 after the second load point. ep1_c17_02a Spawns you in Chapter 4 City 17 after the third load point. ep1_c17_02b Spawns you in City 17 after the first load point. ep1_c17_00a Spawns you in the Citadel after the first load point. ep1_citadel_01 Spawns you in the Citadel after the second load point. ep1_citadel_02 Spawns you in the Citadel after the third load point. ep1_citadel_03 Spawns you in the Citadel before the lift ride. ep1_citadel_02b Spawns you in the last Chapter near the end. ep1_c17_06 Spawns you in the last Chapter. ep1_c17_05 Spawns you looking in the car garage. (You are unable to move or do anything) ep1_background01a Spawns you looking off into the damaged City 17. (You are unable to move or do anything) ep1_background02 Spawns you looking up at the citadel. (You are unable to move of do anything) ep1_background01 Spawns you near the end of the Citadel. ep1_citadel_04 Starts you at the credits. credits Starts you at the intro of the game. ep1_citadel_00
Spawn an early version of the Hunter
With the console enabled through advanced keyboard options, go into the console with the tilde (~) key and type:
Effect Code Spawns the Hunter npc_create npc_ministrider
Contributed By: Shoy.
Access the console, type in "npc_create npc_<name>" and replace the name with one of these:
Effect Code Spawns a barnacle. barnacle Spawns a Ceiling Turret. turret_ceiling Spawns a City 17 Citizen. citizen Spawns a Combine Dropship combinedropship Spawns a Combine Helicopter helicopter Spawns a Combine Metrocop metropolice Spawns a Combine Scanner. cscanner Spawns a Combine Soldier. combine_s Spawns a Crab Synth crabsynth Spawns a Crow crow Spawns a Fast Headcrab headcrab_fast Spawns a Fast Zombie. fastzombie Spawns a Floor Turret. turret_floor Spawns a Headcrab Launcher launcher Spawns a Headcrab. headcrab Spawns a Ichthyosaur. ichthyosaur Spawns a Manhack manhack Spawns a Mortar Synth mortarsynth Spawns a Pigeon. pigeon Spawns a Poison Headcrab headcrab_poison Spawns a Poison Headcrab headcrab_black Spawns a Poison Zombie. poisonzombie Spawns a Rollermine. rollermine Spawns a Seagull seagull Spawns a Stalker. stalker Spawns a Strider. strider Spawns a Vortigaunt. vortigaunt Spawns a Zombie without legs. zombie_torso Spawns a Zombie. zombie Spawns a Zombine (Combine Zombie) zombine Spawns Alyx. alyx Spawns an Antlion Guard. antlionguard Spawns an Antlion. antlion Spawns Barney. barney Spawns Breen. breen Spawns Combine Gunship combinegunship Spawns Dog. dog Spawns Eli eli Spawns Father Gregori monk Spawns Gman gman Spawns Kleiner kleiner Spawns Mossman mossman
Hit the '~' key to open a prompt, type "sv_cheats 1" and enter codes.
Effect Password All guns, extra ammo. Impulse 101 Draw game triggers. showtriggers_toggle Draw normal maps. mat_normalmaps 1 Draw surface materials. mat_normals 1 Enemies can't see you. notarget Kills all npc’s in the area. npc_kill Only objects effected by physics are wireframe. vcollide_wireframe 1 Removes the weapon model from the screen. impulse 200 Spawn a scout car. ch_createjeep Spawn an airboat. impulse 83 Spawn an airboat. ch_createairboat Toggle god mode on/off god Toggle walking through walls on/off noclip Turn off bump mapping. mat_fastnobump 0 Wire frame models. mat_wireframe1
Achievement Description Attica! Destroy the gunship in the hospital attic. Car Crusher Use the cars to squash 15 antlions in Episode One. Citizen Escort Don't let any citizens die when escorting them to the escape train. Conservationist Kill five enemies with the same energy ball. Containment Contain the Citadel core. Elevator Action Survive long enough to get on the parking garage elevator. Escape From City 17 Escape city 17 with alyx. Live Bait Help Alyx snipe 30 enemies in Episode One. Pacifist Contain the Citadel core without killing any stalkers. The One Free Bullet Finish the game firing exactly one bullet. Grenade, crowbar, rocket, and Gravity Gun kills are okay! Think Fast! Kill an Elite Soldier with his own energy ball. Watch Your Head! Make it to the bottom of the Citadel's main elevator shaft in one piece. Zombie-que Use flares to light 15 zombies on fire.
Contributed By: Guard Master.
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