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    FAQ by sulfre

    Version: .27 | Updated: 10/16/07 | Search Guide | Bookmark Guide

    
    
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    FAQ by Daryl Legaspi
    Version: 0.27
    gfaqs boards: sulfre
    iGunZ: Sulfre/Remedi
    ijjiGunZ: Kill/Ironcraft
    email: daryl.legaspi@gmail.com
    
    
    =====================================================
      Table of Contents
    =====================================================
    
      I0.    Introduction
      II0.   Symbol Legend
      III0.  Basic Conmmands
        III0a.     During Combat
        III0b.     Chat Box
        III0c.     Color Text
      IV0.   Etiquette
      V0.    Proper Names of Interest
      VI0.   General Strategy
        VI0a.      Aiming
        VI0b.      Spamming
        VI0c.      Evading
        VI0d.      Massive Strike
      VII0.  Equipment and Items
        VII0a.     Ranged Weapons
        VII0b.     Melee Weapons
        VII0c.     Armor
        VII0d.     Accessories
        VII0e.     Quest Items
      VIII0. Move Cancels
      IX0.   Universal Tech
      X0.    K-style
        X0a.       Offensive/Defensive Tech
        X0b.       Navigational Tech
      XI0.   D-style
      XII0.  Levels
      XIII0. Quest Enemies
        XIII0a.    Monsters
        XIII0b.    Bosses
      XIV0.  House Rules
        XIV0a.     Attack and Defend
        XIV0b.     Bow Duels
        XIV0c.     Insta Duels
        XIV0d.     Region Specific
      XV0.   Replays
        XV0a.      Recording Replays
        XV0b.      Viewing Replays
      XVI0.  Terminology
        XVI0a.     Glossary
        XVI0b.     Shorthand
      XVII0. Frequently Asked Questions
      END.   Acknowledgements
    
    =====================================================
      Introduction                                     I0
    =====================================================
    
      GunZ: the Duel (henceforth simply GunZ) is an online third person shooter
      game with a few exceptional features (some glitches) that set it apart
      in the genre.  On the surface it appears to be the standard dodge, aim,
      and shoot at people TPS, and essentially that appearance is correct.
      However, the depth (read: real value) of this game comes in the form of move
      combos and technique cancels that would not be out of place in a 2D fighter.
    
      An actual game story exists outside the game with in-game references to
      that story (starting classes, item descriptions, etc.), but this story is
      forgettable.  The music is largely mediocre, the graphics are dated, and
      the weapons do not reflect their real life counterparts in damage/control,
      but the gameplay is such that these problems detract very little from the fun
      (yes, this includes the narrator's voice).
    
      Endure the moderate learning curve and you may find an enjoyable
      deterrent from ordinary (read: well-coded) shooters.
    
    =====================================================
      Symbol Legend                                   II0
    =====================================================
    
    -| Cancel with
    -> Follow with
    
    =====================================================
      Basic Commands                                 III0
    =====================================================
      =============
      During Combat  III0a
      =============
      *based on default settings
    
      W     - Forward
      A     - Left
      S     - Backward
      D     - Right
      R     - Reload
      V     - Toggle general chat (On/Off)
      Q     - Previous Item
      E     - Next Item
      1     - Melee Weapon
      2     - Primary Ranged Weapon
      3     - Secondary Ranged Weapon
      4     - Item 1
      5     - Item 2
      6     - /bow
      7     - /wave
      8     - /laugh
      9     - /cry
      0     - /dance
      `     - /taunt
      Shift - block
      Ctrl  - attack
      Tab   - view game record
      Enter - begin general chat message
      '     - begin team chat message
      f1-f8 - macro msg keys (set macros at the options menu)
      f11   - begin/end replay (don't forget to always end replay before
      leaving a room!)
      f12   - screenshot frame
      ========
      Chat Box  III0b
      ========
      /h                        - view commands
      /w (target name) (msg)    - whisper target
      /r (msg)                  - reply to last player who whispered
      /chatmake (room name)     - create chatroom
      /chatinvite (target name) - invite target to current chatroom
      /chataccept               - accept chatinvite targeted at you
      /chatjoin (room name)     - request to join chatroom
      /chatselect               - (no current data)
      @ (msg)                   - chat in current chatroom
      /chat (msg)               - chat in current chatroom
      # (msg)                   - clan chat
    
      (in game room)
      /kick                     - initiate kick
      /suicide                  - suicide (exp loss occurs)
      /bow                      - bow
      /salute                   - bow
      /laugh                    - laugh
      /taunt                    - taunt
      /cry                      - cry
      /dance                    - dance (or what the developers pass off for a
      dance anyways)
    
      (in team match)
      ! (msg)                   - team chat
      ==========
      Color Text  III0c
      ==========
      Begin a message with "^(number value 0-9)" without the quotes to change
      the color of the proceeding text.
    
      [Example]
      ^1My 'hp' was red.
      In the above example the whole phrase, "My 'hp' was red.", would be in red
      colored text.
    
      ^9My 'hp' was ^1red^9.
      In this second example "My 'hp' was" would appear in white colored text
      while "red" appeared in red colored text.  The period would be colored
      white.
    
      Color/Number chart:
      ^1 - Red
      ^2 - Green
      ^3 - Blue
      ^4 - Yellow
      ^5 - Dark red
      ^6 - Dark green
      ^7 - Dark blue
      ^8 - Dark yellow
      ^9 - White
      ^0 - Gray
    
    =====================================================
      Etiquette                                       IV0
    =====================================================
    
      Whether you decide to be an ass or not is up to you of course, but I find
      that there is a correlation between being an ass and being kicked out of
      the game.
    
      1.  Prioritize your bandwidth towards the game to minimize lag between
      you and the other players.
      2.  Do not type in a match if you are not willing to risk being killed in
      the process.
      3.  Do not type-kill unless the typing player does so deliberately to
      interfere with the match flow.
      4.  Rejoin matches that the majority of players want to keep going.
      Early rejoining is suggested as to give the others a chance to /kick those
      unwilling to rejoin.
      5.  Adhere to the game room's 'house rules' if applicable (should be
      written in game room title).
      6.  Adhere to any prearranged rules between you and your opponent.
      7.  Do not attack opponents bowing before combat.  Give some form of
      acknowledgement (returning the bow is the most widely accepted form of
      acknowledgement and respect)
      8.  Do not speak falsely about a player to get a votekick accepted (ie
      saying someone hacks because you don't like him)
    
    =====================================================
      Proper Names of Interest                         V0
    =====================================================
    
    These are names from the story that do not affect the gameplay much, if at
    all.
    
    Ares - Designer of men's armor
    
    Battle of Sun - A battle in which Elia's troops protected Menlo
    
    Bics - Designer of women's armor
    
    Blue Whistle - The gangs known as the Headache of the Empire
    
    Canopus - The God of Flame
    
    Canox - Weapons' manufacturer.
    
    Elia - A princess whose troops protected Menlo during the battle of Sun
    
    Emperor Altema - An emperor whose troops' morale rose when Elia's troops
    courageously protected Menlo during the battle of Sun
    
    Enia - The God of Water and Ice
    
    Eternal Blue - Outlaw crew of the seas
    
    FMT - A system
    
    Giston - The God of Earth
    
    Gray Dust - The elite troops of the empire
    
    Great Emperor of Ryswick - Great emperor after which a ring was named
    
    Gunners Heaven - A private organization of the Republic
    
    Havani - The main city of outlaws
    
    Healing Hands - The Republic support forces
    
    Icon - Designers of men's ceremonial wear
    
    Iron Calvary - A group for which powerful magicians designed a ring
    
    Iron Crow - The center of the Havani
    
    Leonics - Developers of the "Breaker" shotgun series
    
    L-Star - Designer of women's armor
    
    Maxwell - Weapons' manufacturer
    
    McField - A signature inscribed on the FMT ring. Possibly the scientist who
    created the FMT system
    
    Menlo - Something or someone that Elia's troops defended during the battle
    of Sun
    
    Miz - Producer of men's armor
    
    Moon Dynasty - Dynasty that hands down the Dark Karma sword and the Dark-Sun
    Matrial Dagger
    
    Nico - Weapons' manufacturer
    
    Phantom Breed - A spy crew
    
    Pierre - A brave commander who was killed in battle.
    
    Red Blood Dynasty - Dynasty of which the Red Blood kodachi are a symbol
    
    Renaut - Designer of men's armor
    
    Rex - Supplier of women's armor
    
    Storm Civil War - Not much is known about this war as there is little
    reference to it
    
    Urike - Women's armor designer
    
    Venico - Designer of men's armor
    
    Vinz - Designer of armor
    
    Walcom - Weapons' manufacturer
    
    Winscar - The Lord of Wind and Sky
    
    =====================================================
      General Strategy                                VI0
    =====================================================
    GunZ requires a certain amount of strategy (assuming your opponent is at
    all competent).  Don't worry though; if you can't dazzle them with brilliance
    them baffle them with bull****. Best luck...
    
    
      ======
      Aiming  VI0a
      ======
      Aiming is probably the most important skill to develop, but it can also
      be the most difficult (yes, it can be more difficult than learning to
      dbfhhrs+ or whatever crazy steps people are coming up with nowadays) because
      of the factors involved.  There are three main things to consider while 
      taking aim. First, where your bullets are going to go.  Second, what your 
      opponent is doing.  Third, where your opponent actually is.
    
      Where your bullets go will greatly affect what your bullets hit.  Go by
      where your crosshair is aimed (should you choose to use a visible one)
      and not where your gun barrel is pointing.
    
      Observe what your opponent is doing and try to anticipate his next few
      steps. If you don't know what he's doing then you don't know where he's
      going, and if you don't know where he's going you will not know how much to 
      lead.
    
      Finally, consider your opponent's ping and make your best guess at where
      he actually will be when you fire or strike. This is a lot like what you
      considered previously only a few steps ahead of that to compensate for
      lag.
      ========
      Spamming  VI0b
      ========
      If you have a lagging opponent that you know is low on hp then you may
      want to practice "spamming".  Fire whatever weapons you have as rapidly as
      you can in that opponent's general direction and pray something hits.  There
      are situations where it would behoove you to grab your nades and unload all
      you got on the crowds' faces.
    
      It is important to note that the difference between spamming and firing
      in quick succession is the precision of your aim.
      =======
      Evading  VI0c
      =======
      Although it is possible to have a fair amount of success in Gunz with
      minimal evasion (mostly due to others incompetence in aiming), learning
      to evade often expands Gunz' otherwise limited gameplay.
    
      Always keep in mind that the more you are evading the less you are
      attacking (even with such techniques as slashshot).  Consequently, it is
      important to adjust the balance according to the opponent(s) you are 
      fighting.
      =============
      Massive Stike  VI0d
      =============
      Oh boy, unfortunately its not as simple as unleashing a massive strike on
      someone's face and unloading your smg's.  The angle at which your
      opponent is facing will determine whether your massive strike connects or
      not.  Thus you must make your best judgement at what angle to throw your 
      massive strike according to which angle you think your opponent will assume.
    
      If you happen to be the one getting massived you will be fortunate to be
      caught in a dash.  These will cause you to be stunned while sliding and will
      make you less vulnerable to pb's and instakills.
    
      If you believe your opponent is about to throw a massive strike, you
      should change your angle of view according to how you think your opponent
      will face. I believe there are more in-depth faqs about MS'ology so it might
      behoove you to do a bit of study and experiment.
    
    =====================================================
      Equipment and Items                            VII0
    =====================================================
    
      =======
      Example
      =======
    
      Item Name - Cost
      Wt - Stat Gain/Damage
      Description
      ==============
      Ranged Weapons  VII0a
      ==============
      The lower the number for controllability the more accurate the weapon is.
    
      Pistols
      =======
      Dual-wield pistols shoot two bullets each fire.  Missing one bullet will
      of course result in half the damage.
    
      Raptor 50 - lvl 0 - 20bp
      Weight:7 Clip:10x6 Damage:8 Delay:250 Controllability:30
      This pistol has been used since a long time ago in the empire.  Its
      production has been discontinued.  Manufactured by Walcom.
    
      Raptor 50 x2 - lvl 0 - 40bp
      Weight:14 Clip:10x6 Damage:16 Delay:250 Controllability:36
      These pistols have been used since a long time ago in the empire.  Their
      production has been discontinued.  Manufactured by Walcom.
    
      Raptor 80 - lvl 5 - 200bp
      Weight:7 Clip:12x6 Damage:8 Delay:200 Controllability:25
      A revised model of the Raptor 50.  Its performance slightly improved but
      the appearance has not changed from the old version.  Its production was
      announced to be stopped quite early as its competition released a new
      product.  Manufactured by Walcom.
    
      Raptor 80 x2 - lvl 7 - 360bp
      Weight:14 Clip:12x6 Damage:16 Delay:200 Controllability:30
      Revised models of the Raptor 50.  The performance improved slightly but
      the appearance has not changed from the old version.  Manufactured by Walcom.
    
      Raven 5 - lvl 6 - 300bp
      Weight:8 Clip:10x6 Damage:10 Delay:250 Controllability:40
      This pistol was produced to be supplied to the battlefront of the
      Republic. Manufactured by Maxwell.
    
      Raven 5 x2 - lvl 8 - 550bp
      Weight:16 Clip:10x6 Damage:20 Delay:250 Controllability:48
      These pistols were produced to be supplied to the battlefront of the
      Republic.  Manufactured by Maxwell.
    
      Raptor 120 - lvl 10 - 500bp
      Weight:7 Clip:12x6 Damage:9 Delay:200 Controllability:25
      It was developed to be supplied to the military.  Its accuracy has been
      improved from the Raptor 80.  Manufactured by Walcom.
    
      Raptor 120 x2 - lvl 12 - 900bp
      Weight:14 Clip:12x6 Damage:18 Delay:200 Controllability:30
      It was developed to be supplied to the military. Its accuracy has been
      improved from the Raptor 80s. Manufactured by Walcom.
    
      Raven 6 - lvl 14 - 800bp
      Weight:8 Clip:14x6 Damage:12 Delay:220 Controllability:40
      The follow-up model of the Raven 5.  It's performance has improved but
      its manufacture failed to make it lighter.  Manufactured by Maxwell.
    
      Raven 6 x2 - lvl 16 - 1,440bp
      Weight:16 Clip:14x6 Damage:24 Delay:220 Controllability:48
      The follow-up models of the Raven 5. The performance has been improved
      but its manufacturer failed to make it lighter. Manufactured by Maxwell.
    
      Raptor 160 - lvl 24 - 2,500bp
      Weight:8 Clip:13x6 Damage:11 Delay:180 Controllability:25
      The follow-up model of the Raptor 120.  It has more firepower, better
      performance and an excellent rate of fire.
    
      Raptor 160 x2 - lvl 26 - 4,500bp
      Weight:16 Clip:13x6 Damage:22 Delay:180 Controllability:30
      The follow-up model of the Raptor 120.  They have more firepower, better
      performance and an excellent rate of fire.
    
      Raven 7 - lvl 32 - 5,000bp
      Weight:9 Clip:15x6 Damage:13 Delay:210 Controllability:40
      The Raven 7 has more firepower and a better rate of fire but it still has
      some drawbacks in terms of accuracy and weight.
    
      Raven 7 x2 - lvl 34 - 9,000bp
      Weight:18 Clip:15x6 Damage:26 Delay:210 Controllability:48
      The Raven 7s have more fire power and a better rate of fire but they
      still have some drawbacks in terms of accuracy and weight.
    
      Raptor 200 - lvl 40 - 8,000bp
      Weight:8 Clip:14x6 Damage:11 Delay:160 Controllability:25
      The Raptor series won confidence with it's high rate of fire and
      accuracy. This weapon shows the advanced development capability of Walcom.
    
      Raptor 200 x2 - lvl 42 - 14,400bp
      Weight:16 Clip:14x6 Damage:22 Delay:160 Controllability:30
      The Raptor series won confidence with it's high rate of fire and
      accuracy. These weapons show the advanced development capability of Walcom.
    
      Adventurer Pistol x2 - lvl 0
      Weight:12 Clip:12x6 Damage:18 Delay:250 Controllability:36
      These pistols are mainly used by novice adventurers.
    
      Ridic Hunter Pistol x2 - lvl 0
      Weight:12 Clip:13x6 Damage:16 Delay:240 Controllability:36 AP:2
      These strange pistols raise AP for the person who wears it.
    
      Iris Pistol x2 - lvl 7
      Weight:12 Clip:12x6 Damage:20 Delay:220 Controllability:36
      These are pistols that the Republic's soldiers used to use. It was named
      after their residence.
    
      Iron Crow Pistol x2 - lvl 15
      Weight:14 Clip:13x6 Damage:24 Delay:200 Controllability:36
      Pistols used in Iron Crow, the center of the Havani.
    
      Revolvers
      =========
      Dual-wield revolvers shoot two bullets each fire.  Missing one bullet
      will of course result in half the damage.
    
      Minic 567 - lvl 0 - 20bp
      Weight:8 Clip:6x8 Damage:16 Delay:400 Controllability:60
      This legendary revolver was produced by Maxwell and supplied to the
      general infantry of the Republic. Its production is now discontinued.
    
      Minic 567 x2 - lvl 0 - 40bp
      Weight:16 Clip:6x8 Damage:32 Delay:400 Controllability:72
      These legendary revolvers were produced by Maxwell and supplied to the
      general infantry of the Republic.  Its production is now discontinued.
    
      Dynax 7000 - lvl 5 - 220bp
      Weight:7 Clip:8x8 Damage:14 Delay:300 Controllability:60
      The first of the lightweight revolvers from Canox.  Though it's
      production has been discontinued, the second-hand dynax is still a popular
      gun.
    
      Dynax 7000  x2 - lvl 7 - 396bp
      Weight:14 Clip:8x8 Damage:28 Delay:300 Controllability:72
      The first of the lightweight revolvers from Canox. Though their
      production has been discontinued, the second-hand Dynax is still a popular
      gun.
    
      Minic 567 Limited - lvl 7 - 340bp
      Weight:8 Clip:6x8 Damage:18 Delay:400 Controllability:50
      This model was produced in order to commemorate the fifth anniversary of
      Maxwell's Minic.  It is more powerful than the original.
    
      Minic 567 Limited x2 - lvl 9 - 612bp
      Weight:16 Clip:6x8 Damage:36 Delay:400 Controllability:60
      These were produced in order to commemorate the fifth aniversary of
      Maxwell's Minic. They have more firepower that the originals.
    
      Zaurus A - lvl 10 - 550bp
      Weight:7 Clip:6x8 Damage:20 Delay:400 Controllability:60
      This revolver was developed to supply the military.  Manufactured by
      Walcom.
    
      Zaurus A x2 - lvl 12 - 990bp
      Weight:14 Clip:6x8 Damage:40 Delay:400 Controllability:72
      These revolvers were developed to supply the military. Manufactured by
      Walcom.
    
      Phantom Cruise - lvl 16 - 1,200bp
      Weight:9 Clip:6x8 Damage:22 Delay:400 Controllability:70
      High-end revolver made by Nico.  Its upgraded design draws a lot of
      attention.
    
      Phantom Cruise x2 - lvl 18 - 2,160bp
      Weight:18 Clip:6x8 Damage:44 Delay:400 Controllability:84
      High-end revolvers made by Nico. Its upgraded design draws a lot of
      attention.
    
      Phantom Cruise N - lvl 21 - 2,500bp
      Weight:8 Clip:6x8 Damage:23 Delay:400 Controllability:65
      Phantom Cruise's slightly upgraded model.  Its performance has slightly
      improved.
    
      Phantom Cruise N x2 - lvl 23 - 4,500bp
      Weight:16 Clip:6x8 Damage:46 Delay:400 Controllability:78
      Phantom Cruise's minor upgraded models.  The performance has slightly
      improved.
    
      Dynax 8000 - lvl 26 - 4,000bp
      Weight:7 Clip:8x8 Damage:18 Delay:300 Controllability:60
      Lightweight revolver made by Canox. This is the follow-up model of the
      Dynax 7000, its performance has remarkably improved.
    
      Dynax 8000 x2 - lvl 28 - 7,200bp
      Weight:14 Clip:8x8 Damage:36 Delay:300 Controllability:72
      Lightweight revolvers made by Canox.  These are the follow-up models of
      the Dynax 7000, their performance has remarkably improved.
    
      Minic 567 MK.II - lvl 34 - 7,000bp
      Weight:8 Clip:6x8 Damage:25 Delay:400 Controllability:50
      This is an upgraded model of the commemorative fifth anniversary Minic
      567. It packs more power than the original one.
    
      Minic 567 MK.II x2 - lvl 36 - 12,600bp
      Weight:16 Clip:6x8 Damage:50 Delay:400 Controllability:60
      This is the upgraded models of the commemorative fifth anniversary Minic
      567.  They pack more power than the original ones.
    
      Zaurus B - lvl 42 - 12,000bp
      Weight:8 Clip:6x8 Damage:25 Delay:360 Controllability:50
      The Zaurus Type B is the most powerful handgun money can buy. It also has
      better accuracy.
    
      Zaurus B x2 - lvl 46 - 21,600bp
      Weight:16 Clip:6x8 Damage:50 Delay:360 Controllability:60
      The Zaurus Type Bs are the most powerful handgun money can buy.  They
      also have better accuracy.
    
      Iris Revolver x2 - lvl 7 - 26G
      Weight:12 Clip:6x8 Damage:38 Delay:360 Controllability:36
      Revolvers that the Republic's soldiers used to use. It was named after
      their residence.
    
      Iron Crow Revolver x2 - lvl 15 - 37G
      Weight:14 Clip:8x8 Damage:42 Delay:360 Controllability:36
      Revolvers used in Iron Crow, the center of the Havani.
    
      Gold Hound x2 - lvl 24 - (varies on rental time)
      Weight:16 Clip:6x8 Damage:48 Delay:450 Controllability:80
      The most powerful revolvers of their class. Developed mainly focusing on
      firepower. It is difficult for beginners to use it due to it's slow
      firing rate and strong recoil.
    
      Submachine Guns
      ===============
      SMG's reload time: 3(single), 5(dual-wield)
    
      Renard - lvl 0 - 30bp
      Weight:15 Clip:32x5 Damage:7 Delay:90
      This old submachine gun was produced by Canox. Its production has been
      discontinued.
    
      Renard x2 - lvl 0 - 60bp
      Weight:30 Clip:32x5 Damage:14 Delay:90
      These old submachine guns were produced by Canox.  Its production has
      been discontinued.
    
      Walcom S5 - lvl 10 - 750bp
      Weight:15 Clip:36x5 Damage:8 Delay:90
      This submachine gun produced by Walcom are quite popular. They have
      better firepower and a larger ammo capacity.
    
      Walcom S5 x2 - lvl 13 - 1,350bp
      Weight:30 Clip:36x5 Damage:16 Delay:90
      These submachine guns produced by Walcom are quite popular.  They have
      better firepower and a larger ammo capacity.
    
      Ellan - lvl 10 - 700bp
      Weight:12 Clip:60x5 Damage:5 Delay:90
      Canox's small submachine gun. This was manufactured with a focus on
      better mobility.
    
      Ellan x2 - lvl 12 - 1,260bp
      Weight:24 Clip:60x5 Damage:10 Delay:90
      Canox's small submachine guns.  These were manufactured with focus on
      better mobility.
    
      Renard V - lvl 24 - 2,800bp
      Weight:15 Clip:32x5 Damage:7 Delay:85
      Follow-up model of the once widely-popular Renard. It has better accuracy
      and a higher rate of fire.
    
      Renard V x2 - lvl 27 - 5,040bp
      Weight:30 Clip:32x5 Damage:14 Delay:85
      Follow-up model of the once widely popular Renards.  They have better
      accuracy and a higher rate of fire.
    
      Walcom S6 - lvl 24 - 2,800bp
      Weight:16 Clip:36x5 Damage:9 Delay:95
      The follow-up model of the Walcom S5. It has more firepower and better
      stability compared with its previous model.
    
      Walcom S6 x2 - lvl 27 - 5,040bp
      Weight:32 Clip:36x5 Damage:18 Delay:95
      The follow-up models of Walcom's S5.  They have more firepower and better
      stability compared with its previous models.
    
      New Renard V - lvl 36 - 5,600bp
      Weight:15 Clip:40x5 Damage:8 Delay:80
      New version of the popular Renard V produced by Canox.
    
      New Renard V x2 - lvl 39 - 10,080bp
      Weight:30 Clip:40x5 Damage:16 Delay:80
      New version of the popular Renard V produced by Canox.
    
      Walcom XL - lvl 36 - 5,800bp
      Weight:14 Clip:32x5 Damage:9 Delay:95
      This model was produced in order to commemorate the 70th anniversary of
      Walcom. It has a lightweight body and it is called 'the Exterminator'.
    
      Walcom XL x2 - lvl 39 - 10,440bp
      Weight:28 Clip:32x5 Damage:18 Delay:95
      These models were produced in order to commemorate the 70th anniversary
      of Walcom.  It has a lightweight body and it is called 'the Exterminator'.
    
      Renard VI - lvl 45 - 12,000bp
      Weight:14 Clip:40x5 Damage:8 Delay:80
      This new model was produced by Canox whose popularity was dented by
      Walcom XL.
    
      Renard VI x2 - lvl 48 - 21,600bp
      Weight:28 Clip:40x5 Damage:16 Delay:80
      These new models were produced by Canox whose popularity was dented by
      Walcom XL.
    
      Walcom XLS - lvl 45 - 12,000bp
      Weight:14 Clip:32x5 Damage:11 Delay:95
      Upgrade to the Walcom XL. The only difference from the old model is
      enhanced fire power.
    
      Walcom XLS x2 - lvl 48 - 21,600bp
      Weight:28 Clip:32x5 Damage:22 Delay:95
      Upgrades to Walcom XL.  The only difference from the old models are
      enhanced firepower.
    
      Adventurer SMG x2 - lvl 0
      Weight:28 Clip:40x5 Damage:14 Delay:85
    
      Iris SMG x2 - lvl 7
      Weight:28 Clip:40x5 Damage:16 Delay:95
      SMGs that the Republic's soldiers used to use.
    
      Iron Crow SMG x2 - lvl 15
      Weight:28 Clip:40x5 Damage:16 Delay:90
      SMGs used in Iron Crow, the center of the Havani.
    
      Rifles
      ======
      Rifle reload time: 6
    
      Nico R2 - lvl 5 - 400bp
      Weight:15 Clip:32x5 Damage:11 Delay:120
      Rifle produced by Nico in the early days.
    
      Nico R5 - lvl 10 - 1,500bp
      Weight:18 Clip:32x5 Damage:12 Delay:110
      One of the most popular rifles among the Republican army.
    
      Walcom Warrior 77 - lvl 15 - 2,800bp
      Weight:20 Clip:24x5 Damage:15 Delay:100
      Produced by Walcom, it has the drawback of being difficult to use but it
      has relatively strong power.
    
      Maxwell LX30 - lvl 18 - 3,000bp
      Weight:20 Clip:40x5 Damage:13 Delay:80
      Produced by Maxwell, this weapon has stable grip, good operability, and a
      high rate of fire.
    
      Nico R6 - lvl 26 - 6,000bp
      Weight:18 Clip:36x5 Damage:15 Delay:90
      Follow-up model of popular R5 of Nico. With its improved fire power, it
      is popular among R5 maniacs.
    
      Maxwell LX44 - lvl 34 - 12,000bp
      Weight:20 Clip:40x5 Damage:14 Delay:80
      Rifle with a higher fire rate than LX30. It has a stable grip with high
      accuracy.
    
      Nico R7 - lvl 42- 24,000bp
      Weight:18 Clip:40x5 Damage:16 Delay:90
      Nico's new rifle with better fire power.
    
      Walcom Warrior 88 - lvl 50 - 48,000bp
      Weight:20 Clip:32x5 Damage:19 Delay:100
      Still not easy to use but, this new product by Walcom is produced to
      focus on stronger fire power.
    
      Iris Rifle - lvl 7
      Weight:18 Clip:36x5 Damage:15 Delay:110
      Rifle that the Republic's soldiers used to use. It was named after their
      residence.
    
      Iron Crow Rifle - lvl 15
      Weight:18 Clip:36x5 Damage:16 Delay:100
      Rifle used in Iron Crow, the center of the Havani.
    
      Prime TX - lvl 24
      Weight:18 Clip:36x5 Damage:17 Delay:100
      A rifle focused on fire rate and stability. Its stable and controllable
      recoil makes it an excellent choice to use.
    
      Shotguns
      ========
      Shotgun reload time: 5
    
      Breaker 3 - lvl 5 - 200bp
      Weight:15 Clip:3x5 Damage:6 Delay:1,100
      Pump action shotgun produced by Leonics, who has specialized in the
      production of shotguns for ages.  Its production has been discontinued.
    
      Breaker 5 - lvl 10 - 800bp
      Weight:18 Clip:5x5 Damage:6 Delay:1,000
      Pump action type shotgun produced by Leonics. Though made a long time
      ago, it is still very popular.
    
      Breaker 6 - lvl 15 - 1,600bp
      Weight:20 Clip:5x5 Damage:7 Delay:1,000
      Leonic's new shotgun which was released quite recently.
    
      Breaker 7 - lvl 30 - 8,000bp
      Weight:20 Clip:5x5 Damage:8 Delay:1,000
      Leonics's 7th model adopted a new design different from the existing
      Breaker series.
    
      Avenger - lvl 30 - 9,000bp
      Weight:15 Clip:2x5 Damage:10 Delay:1,200
      Shotgun introduced by Nico as a monumental product.  This weapon has
      strong destructive power.  It's only drawback,is it can only load a small
      number of bullets.
    
      Breaker 8 - lvl 45 - 20,000bp
      Weight:20 Clip:5x5 Damage:9 Delay:1,000
      New shotgun produced by Leonics, who is quite famous for the Breaker
      series of shotguns.
    
      Avenger MKII - lvl 45 - 24,000bp
      Weight:16 Clip:2x5 Damage:11 Delay:1,200
      Avenger's follow-up model that became the weapon of choice for
      adventurers.
    
      Iris Shotgun - lvl 7
      Weight:18 Clip:5x5 Damage:7 Delay:1,100
      Shotgun that the Republic's soldiers used to use. It was named after their 
      residence.
    
      Iron Crow Shotgun - lvl 15
      Weight:18 Clip:5x5 Damage:7 Delay:900
      Shotgun used in Iron Crow, the center of the Havani.
    
      Cruelizon - lvl 24
      Weight:18 Clip:5x5 Damage:9 Delay:1,100
      A shotgun with enhanced power from the Breaker series. Fire rate and
      stability are relatively decreased, thus making it hard to control this gun.
    
      Rocket Launchers
      ================
      Maxwell RW-66 - lvl 10 - 2,000bp
      Weight:30 Clip:4x4 Damage:30 Delay:1,000
      Rocket launcher made in the early days by Maxwell. It lacks the strong
      power.
    
      Walcom L1 - lvl 15 - 3,200bp
      Weight:30 Clip:3x4 Damage:50 Delay:1,200
      Rocket launcher with strong fire power produced by Walcom.
    
      Maxwell RW-77 - lvl 20 - 5,200bp
      Weight:28 Clip:5x4 Damage:35 Delay:900
      Rocket launcher produced by Maxwell. It can hold more bullets than
      Walcom's L series and has a better fire rate capability. However, the fire
      power was reduced.
    
      Walcom L1 mk. II - lvl 30 - 12,000bp
      Weight:30 Clip:3x4 Damage:55 Delay:1,200
      Walcom's Rocket Launcher. This slightly upgraded model of the L1 has slightly
      stronger fire power.
    
      Maxwell RW-88 - lvl 40 - 24,000bp
      Weight:28 Clip:5x4 Damage:36 Delay:800
      An upgraded version of RW-77. Though nothing major has changed, it has a
      better rate of fire than the previous models.
    
      Walcom L2 - lvl 50 - 50,000bp
      Weight:25 Clip:4x4 Damage:55 Delay:1,200
      Walcom's Rocket Launcher. Holds more bullets than L1, it has become a
      little lighter and more powerful.
    
      Iris Rocket - lvl 7
      Weight:28 Clip:4x4 Damage:35 Delay:1,000
      A rocket the Republic soldiers used to use. It was named after their
      residence.
    
      Iron Crow Rocket - lvl 15
      Weight:26 Clip:4x4 Damage:55 Delay:1,400
      A rocket produced for the Iron Crow. Used to dominate Havani, city of
      outlaws.
    
      Pressure RX - lvl 24
      Weight:28 Clip:5x4 Damage:50 Delay:1,000
      A more balanced rocket launcher. Its damage is somewhat sacrificed but the 
      clip capacity and the reload speed have been improved.
    
      Machine Guns
      ============
      Nico MG-K8 - lvl 25 - 8,000bp
      Weight:28 Clip:120x2 Damage:16 Delay:100
      It is so heavy that it is hard to carry but, its rate of fire makes the
      enemies shiver in fear.
    
      Nico MG-K9 - lvl 35 - 16,000bp
      Weight:28 Clip:120x2 Damage:17 Delay:100
      K9 machine gun with upgraded power. It's powerful rate of fire and damage
      will make swiss cheese of the opposition.
    
      Nico MG-KX - lvl 45 - 32,000bp
      Weight:28 Clip:120x2 Damage:18 Delay:100
      Nico's new machine gun with explosive power. Even just looking at the
      MG-KX will make the enemies feel pain.
    
      Iron Crow Machine Gun - lvl 15
      Weight:26 Clip:120x2 Damage:15 Delay:100
      Machine Gun used in Iron Crow, the center of the Havani, main city for
      outlaws.
      =============
      Melee Weapons  VII0b
      =============
    
      Daggers
      =======
    
      Rusty Dagger - lvl 0 - 20bp
      Weight:5 Damage:8 Delay:366
      It has some rust here and there.  Once used, it's sure to be difficult to
      sell.
    
      Iron Dagger - lvl 5 - 200bp
      Weight:5 Damage:9 Delay:356
      Basic iron dagger, made in a factory.  A serial number is barely visible
      on the surface.
    
      Military Dagger - lvl 9 - 400bp
      Weight:6 Damage:11 Delay:356
      Military assault dagger.
    
      Lightweight Dagger - lvl 18 - 1,000bp
      Weight:5 Damage:19 Delay:346
      Easy to use lightweight dagger.
    
      High-Class Dagger - lvl 27 - 2,500bp
      Weight:6 Damage:12 Delay:351
      Heavy unique high-class dagger.  Beautiful pattern inscribed on the
      surface.
    
      Phantom Slaying Dagger - lvl 36 - 5,000bp
      Weight:4 Damage:13 Delay:356
      Mysterious dagger, used to kill evil spirits.  However, it could be an urban 
      legend.
    
      Warlord's Gut Ripper - lvl 45 - 10,000bp
      Weight:6 Damage:14 Delay:346
      Unique dagger, used by warlord's during the Storm civil war.
    
      Ridic Hunter Dagger - lvl 0 - 17G
      Weight:4 Damage:8 Delay:356 AP:+3
      This strange dagger raises defensive strength.
    
      Adventurer Dagger - lvl 0 - 17G
      Weight:4 Damage:9 Delay:356
      Practical lightweight dagger.
    
      Koden Knife - lvl 7 - 27G
      Weight:4 Damage:10 Delay:346
      A dagger designed by a legendary swordsman.
    
      Dark-Sun Martial Dagger - lvl 15 - 37G
      Weight:6 Damage:11 Delay:346
      An obscure dagger handed down from the Moon dynasty.
    
      Swords
      ======
    
      Rusty Sword - lvl 0 - 20bp
      Weight:10 Damage:15 Delay:359
      It's a rusty sword.  Once used, it's sure to be difficult to sell.
    
      Iron Sword - lvl 5 - 300bp
      Weight:10 Damage:16 Delay:359
      Low level iron sword.  Faint serial number visible on the surface.
    
      Military Sword - lvl 10 - 600bp
      Weight:12 Damage:18 Delay:349
      Great looking sword, used by ranked officers.
    
      Lightweight Sword - lvl 20 - 1,500bp
      Weight:9 Damage:15 Delay:339
      Easy to use lightweight sword.
    
      High-class Sword - lvl 30 - 3,600bp
      Weight:13 Damage:20 Delay:339
      High-Class sword, made of rare materials for combat.
    
      Devil Slayer - lvl 40 - 7,200bp
      Weight:11 Damage:22 Delay:339
      Mysterious sword used to kill a haunted evil spirit.
    
      Golden Dragon Sword - lvl 50 - 15,000bp
      Weight:12 Damage:24 Delay:329
      Gold plated attractive sword.  Sword collectors desperately want to acquire 
      this powerful katana.
    
      Adventurer Long Sword - lvl 0 - 17G
      Weight:9 Damage:16 Delay:359
      Adventurer's Lightweight practical sword.
    
      Salamanda - lvl 7 - 27G
      Weight:8 Damage:17 Delay:349
      A unique sword designed by a legendary swordsman.
    
      Dark Karma - lvl 15 - 37G
      Weight:10 Damage:19 Delay:349
      An obscure sword handed down from the Moon dynasty.
    
      Kodachi Swords
      ==============
    
      Iron Kodachi - lvl 10 - 850bp
      Weight:18 Damage:14 Delay:290
      These Kodachi Iron swords are widely produced for the general public.
    
      Lightweight Kodachi - lvl 21 - 2,000bp
      Weight:14 Damage:15 Delay:280
      Kodachi swords deigned for two hands.  Much lighter and smaller than
      regular swords.
    
      High-Class Kodachi - lvl 32 - 5,000bp
      Weight:20 Damage:16 Delay:280
      This unique sword produced by Kodachi is made of high-end rare materials.
    
      Red Blood - lvl 43 - 12,000bp
      Weight:18 Damage:18 Delay:260
      These powerful swords are a symbol of the Red Blood Dynasty, carried by a
      great swordsman in ancient times.
      =====
      Armor  VII0c
      =====
    
      Head
      ====
      At the time of this writing all hats are premium items only.
    
      [FEMALE]
    
      Blue Vane Hat - lvl 0
      Weight:4 HP:1 AP:2
      Women's Blue Vane series hat made of a highly flexible material.
    
      Military Officer Hat - lvl 0
      Weight:3 AP:3
      A female military officer hat favored by military fanatics.
    
      Adventurer Hat - lvl 0
      Weight:3 AP:3
      A stylish baseball hat recommended for the novice adventurers. This item
      is made for those who hate to wear heavy gear.
    
      Ceremonial Dress Beret - lvl 7
      Weight:4 HP:2 AP:3
      A ceremonial dress hat supplied to the female soldiers of the Empire.
    
      Blue Whistle Hat - lvl 7
      Weight:4 HP:1 AP:5
      The Blue Whistle women's hat.
    
      Eternal Blue Hat - lvl 15
      Weight:4 HP:2 AP:8
      For outlaws of the sea, Eternal Blue women's pirate hat.
    
      Gunners Heaven Hat - lvl 15
      Weight:4 HP:3 AP:6
      A hat exclusively for the Gunners Heaven, a private organization of the
      Republic.
    
      Iron Crow Hat - lvl 15
      Weight:4 HP:3 AP:6
      Women's hat worn in Havani, the city of outlaws
    
      Desert Flame Hat - lvl 15
      Weight:3 AP:10
      The Desert Flame's helmet is made for the female troops who are deployed
      in the tough terrain of the desert.
    
      Republic Gun Priestess Hat - lvl 15
      Weight:3 HP:2 AP:6
      Women's lightweight hat for a secret organization related with religious
      groups.
    
      Gray Dust Hat - lvl 15
      Weight:4 HP:2 AP:8
      A women's hat used by Gray Dust, the elite troops of the empire.
    
      Phantom Breed Bandana - lvl 15
      Weight:5 HP:3 AP:3
      Heavy bandana designed for the Phantom Breed spy crew.
    
      Battle Brood Helmet - lvl 15
      Weight:5 AP:12
      Specially designed women's helmet made from all reinforced material. This
      headgear protects against all types of damage.
    
      Divine Hands Hat - lvl 15
      Weight:5 HP:5 AP:4
      Women's nurse hat worn by those in the Republic support forces, Healing
      Hands.
    
      Sir Protector Hat - lvl 15
      Weight:4 HP:1 AP:10
      Woman's Sir Protector Hat, designed for protection.
    
      Train Guard Hat - lvl 15
      Weight:5 HP:1 AP:10
      Women's hat worn by soldiers guarding the trains going through the empire
      and the republic. It has the advantage of being lightweight.
    
      Slider Sports Hat - lvl 15
      Weight:3 HP:2 AP:6
      Women's sports hat that is comfortable enough to wear everyday while
      still maintaining sports functionality.
    
      [MALE]
    
      Blue Vane Hat - lvl 0
      Weight:4 HP:1 AP:2
      Men's Blue Vane series hat made of a highly flexible material.
    
      Military Officer Hat - lvl 0
      Weight:3 AP:3
      Military officer hat used by war fanatics.
    
      Adventurer Hat - lvl 0
      Weight:3 AP:3
      Lightweight hat recommended for novice adventurers who hate outfits with
      heavy equipment.
    
      Ceremonial Dress Beret - lvl 7
      Weight:4 HP:2 AP:3
      Ceremonial dress hat designed by Icon for the Ranks of the Empire to wear
      at political ceremonies.
    
      Blue Whistle Hat - lvl 7
      Weight:4 HP:1 AP:5
      Hat designed for Blue Whistle.
    
      Eternal Blue Hat - lvl 15
      Weight:4 HP:2 AP:8
      This unique hat was designed for the Eternal Blue outlaw crew.
    
      Gunners Heaven Soft Hat - lvl 15
      Weight:4 HP:3 AP:6
      Exclusive soft hat for the Gunners Heaven crew, it matches a dark colored
      coat.
    
      Iron Crow Hat - lvl 15
      Weight:4 HP:3 AP:6
      Iron Crow warriors wear these protective hats around the city of Havani,
      the city of outlaws.
    
      Desert Flame Hat - lvl 15
      Weight:3 AP:10
      Desert Flame hat originally designed for troops that were stationed in
      desert areas.
    
      Republic Gun Priest Hat - lvl 15
      Weight:3 HP:2 AP:6
      Mens hat for a secret organization associated with religious groups.
    
      Gray Dust Hat - lvl 15
      Weight:4 HP:2 AP:8
      Men's hat for the Empire's elite troops.
    
      Phantom Breed Bandana - lvl 15
      Weight:5 HP:3 AP:3
      Heavy bandana designed for the Phantom Breed spy crew.
    
      Battle Brood Helmet - lvl 15
      Weight:5 AP:12
      Specially designed men's helmet made from all reinforced material. This
      headgear protects against all types of damage.
    
      Divine Hands Hat - lvl 15
      Weight:5 HP:5 AP:4
      Men's hat worn by those in the Republic support forces, Healing Hands.
    
      Sir Protector Hat - lvl 15
      Weight:4 HP:1 AP:10
      Menís Sir Protector Hat, designed for protection.
    
      Train Guard Hat - lvl 15
      Weight:5 HP:1 AP:10
      Men's hat worn by soldiers guarding the trains going through the empire
      and the republic. It has the advantage of being lightweight.
    
      Slider Sports Hat - lvl 15
      Weight:3 HP:2 AP:6
      Men's sports hat that is comfortable enough to wear everyday while still
      maintaining sports functionality.
    
      Torso
      =====
      [FEMALE]
    
      Flex Cotton T-shirt - lvl 0 - 50bp
      Weight:5 AP:5
      Cotton T-shirt exclusively for women.  This product is especially
      suitable for active women.
    
      Urike Leather Jacket - lvl 0 - 200bp
      Weight:10 AP:10
      Urike Women's Leather Jacket quite popular with the elastic fabric.
    
      Rex Military Vest - lvl 20 - 1,600bp
      Weight:18 AP:25
      Women's military vest, which ensures greater survival in combat.
    
      Arona Leather Jacket - lvl 10 - 800bp
      Weight:15 AP:20
      Fashionable leather jacket for women.
    
      L-Star Leather Coat - lvl 30 - 3,200bp
      Weight:20 AP:28
      Women's luxury coat designed by L-Star.
    
      Rex Military Jacket - lvl 0 - 200bp
      Weight:12 AP:8 HP:2
      Women's military jacket supplied by Rex.
    
      Urike Trench Coat - lvl 20 - 1,600bp
      Weight:16 AP:22
      Women's stylish trench coat, a new design by Urike.
    
      Bics Summer Top - lvl 0 - 500bp
      Weight:10 AP:10
      Women's flower patterned top for summer wear, designed by Bics.
    
      Sir Protector Garment - lvl 15
      Weight:15 HP:4 AP:22
      Woman's Sir Protector Garment, designed for protection.
    
      [MALE]
    
      Ares Running Shirt - lvl 0 - 50bp
      Weight:5 AP:5
      Men's running shirt designed by Ares, a supplier of military outfits.
    
      Renaut Cotton Shirt - lvl 0 - 200bp
      Weight:10 AP:10
      Very active men's cotton shirt designed by Renaut Sports.
    
      Venico Leather Coat - lvl 10 - 800bp
      Weight:15 AP:20
      Men's Leather Coat designed by Venico.
    
      Vinz Winter Jacket - lvl 20 - 1,600bp
      Weight:18 AP:25
      This winter jacket for men has good thermal insulation great for any cold
      environment.
    
      Miz Leather Coat - lvl 30- 3,200bp
      Weight:20 AP:28
      Quite Fashionable and stylish men's trench coat produced by Miz.
    
      Ares Military Jacket - lvl 0 - 200bp
      Weight:12 AP:8 HP:2
      Military jacket that Ares designed to supply the military.
    
      Vinz Long Coat - lvl 20 - 1,600bp
      Weight:16 AP:22
      Long wool coat designed by Vinz for men.
    
      Renaut Summer Shirt - lvl 0 - 500bp
      Weight:10 AP:10
      Men's shirt with flower patterns designed by Renaut for summer.
    
      Legs
      ====
      [FEMALE]
    
      Flex Training Pants - lvl 0 - 50bp
      Weight:10 AP:10
      Flex women's training pants with excellent elasticity, good touch and feel.
    
      Arona Blue Jeans - lvl 0 - 200bp
      Weight:10 AP:15
      Women's Blue jeans widely worn by all, young and old.
    
      Rex Military Trousers - lvl 0 - 200bp
      Weight:10 HP:1 AP:8
      Comfortable military trousers especially designed for female soldiers.
    
      L-Star Black Cotton Slacks - lvl 20 - 2,400bp
      Weight:15 AP:25
      Cotton trousers with luxurious touch that L-Star presents for special
      females.
    
      Vinz Chamois Trousers - lvl 10 - 1,200bp
      Weight:15 AP:22
      Women's Chamois trousers with a good touch and feel, designed by Vinz.
    
      Bics Summer Shorts - lvl 0 - 500bp
      Weight:10 AP:12
      Women's swimming shorts for summer designed by Bics.
    
      Urike Cotton Slacks - lvl 20 - 3,000bp
      Weight:14 AP:23
      Stylish cotton trousers made by Urike. They have an added practical touch
      and stylish look, using coarse fabric.
    
      Sir Protector Trousers - lvl 15
      Weight:14 HP:3 AP:24
      Woman's Sir Protector Trousers, designed for protection.
    
      [MALE]
    
      Vinz Training Pants - lvl 0 - 50bp
      Weight:10 AP:10
      Men's trousers designed by Vinz, made out of elastic materials.
    
      Renaut Sporty Pants - lvl 0 - 200bp
      Weight:10 AP:15
      Sporty trousers designed by Renaut sportswear.
    
      Miz Leather Trousers - lvl 20 - 2,400bp
      Weight:15 AP:25
      Miz trousers in a sophisticated design to enhance greater defense. Sleek
      and clean sewing on pure leather.
    
      Venico Denim Trousers - lvl 10 - 1,200bp
      Weight:15 AP:22
      Venico trousers designed for men.
    
      Ares Military Trousers - lvl 0 - 200bp
      Weight:10 HP:1 AP:8
      Trousers that Ares supplies to the military.
    
      Webs Blue Jeans - lvl 20 - 3,000bp
      Weight:14 AP:23
      Webs jeans for tough adventurers.
    
      Renaut Summer Shorts - lvl 0 - 500bp
      Weight:10 AP:12
      Men's swim trousers for summer designed by Renaut.
    
      Hands
      =====
      [FEMALE]
    
      Rex Combat Gloves - lvl 0 - 50bp
      Weight:5 AP:5
      Traditional design combat gloves, made out of elastic materials.
    
      Arona Winter Leather Gloves - lvl 10 - 500bp
      Weight:5 AP:10
      Women's winter leather gloves.
    
      Rex Iron Gloves - lvl 20 - 1,000bp
      Weight:8 AP:15
      Women's iron gloves designed for aggressive combat.
    
      Urike Sheepskin Leather Gloves - lvl 20 - 1,500bp
      Weight:6 AP:12
      Women's sheepskin leather gloves designed for combat.
    
      Bics Summer Gloves - lvl 0 - 250bp
      Weight:4 AP:4
      Women's gloves for summer wear designed by Bics.
    
      Sir Protector Gloves - lvl 15
      Weight:4 HP:1 AP:16
      Woman's Sir Protector Gloves, designed for protection.
    
      [MALE]
    
      Ares Combat Gloves - lvl 0 - 50bp
      Weight:5 AP:5
      Popular combat gloves, very comfortable simple design.
    
      Vinz Winter Gloves - lvl 10 - 500bp
      Weight:5 AP:10
      Winter gloves for men. designed by Vinz.
    
      Ares Iron Gloves - lvl 20 - 1,000bp
      Weight:8 AP:15
      During combat these iron gloves provide excellent defensive power.
    
      Miz Sheep Leather Gloves - lvl 20 - 1,500bp
      Weight:6 AP:12
      Gloves made of durable sheep leather.
    
      Renaut Summer Gloves - lvl 0 - 250bp
      Weight:4 AP:4
      Summer gloves for men, designed by Renaut.
    
      Feet
      ====
      [FEMALE]
    
      Urike Leather Shoes - lvl 0 - 50bp
      Weight:5 AP:5
      Urike leather shoes designed for combat.
    
      Rex Combat Shoes - lvl 0 - 100bp
      Weight:5 AP:10
      Combat shoes specially made for female soldiers by Rex.
    
      L-Star Leather Boots - lvl 10 - 500bp
      Weight:5 AP:15
      Leather boots designed by L-Star.
    
      Rex Iron Boots - lvl 20 - 1,000bp
      Weight:8 AP:20
      Heavy looking, however these shoes are made for those who put great value
      to their defensive power.
    
      Urike Leather Boots - lvl 20 - 1,500bp
      Weight:6 AP:18
      Leather boots with a unique touch and feel, designed by Urike.
    
      Bics Summer Sandals - lvl 0 - 250bp
      Weight:4 AP:4
      Women's summer sandals, designed by Bics.
    
      Sir Protector Shoes - lvl 15
      Weight:4 HP:2 AP:17
      Woman's Sir Protector Shoes, designed for protection.
    
      [MALE]
    
      Ares Combat Shoes - lvl 0 - 50bp
      Weight:5 AP:5
      High-end shoes with comfortable touch for dynamic activity.
    
      Venico Casual Shoes - lvl 0 - 100bp
      Weight:5 AP:10
      Uniquely designed casual shoes.
    
      Renaut Climbing Shoes - lvl 10 - 500bp
      Weight:5 AP:15
      Made with sturdy leather, these shoes do not tear no matter how tough the
      terrain is that they trod upon.
    
      Ares Iron Boots - lvl 20 - 1,000bp
      Weight:8 AP:20
      Heavy boots for greater defensive power during battle.
    
      Vinz Casual Shoes - lvl 20 - 1,500bp
      Weight:6 AP:18
      Very sturdy casual shoes designed by Vinz.
    
      Renaut Summer Sandals - lvl 0 - 250bp
      Weight:4 AP:4
      Men's sandals for summer designed by Renaut.
      ===========
      Accessories  VII0d
      ===========
    
      Rings
      =====
      Ring of the Citizen - lvl 0 - 400bp
      Weight:2 HP:+5
      This ring was designed by the mayor in commemoration of his city and
      citizens.
    
      Ring of the Crying Hawk - lvl 0 - 400bp
      Weight:2 AP:+5
      This legendary ring was used by the special combat forces in ancient times.
    
      Warrior's Cry - lvl 10 - 1,000bp
      Weight:2 HP:+8
      This small ring preserves the wishes of many warriors who longed for a safe 
      return home alive.
    
      Pierre's Ring - lvl 10 - 1,000bp
      Weight:2 AP:+8
      This ring holds the spirit of a brave commander who was killed in battle.
    
      FMT Ring - lvl 20 - 10,000bp
      Weight:2 AP:+5 HP:+5
      This unique ring was designed to commemorate the scientist who created a
      system named FMT. There is a faint McField signature inscribed inside of
      the band.
    
      Ring of Good Fortune - lvl 20 - 10,000bp
      Weight:+2
      Simple designed ring for good fortune.
    
      Altema's Ring - lvl 30 - 20,000bp
      Weight:2 AP:+10
      This ring was designed by the TEAMI in commemoration of Altema's war
      achievements.
    
      Band of the Blood - lvl 30 - 20,000bp
      Weight:4 HP:+10
      A beautiful red jewel is the center piece for this energy based ring.
    
      Elia's Ring - lvl 40 - 40,000bp
      Weight:2 AP:+15
      Elia's troops heroically protected Menlo, during the battle of Sun and
      raised the overall morale of Emperor Altema's soldiers. This ring was created
      to commemorate the princess' call of immortal courage.
    
      Ring of a Feather - lvl 40 - 40,000bp
      Weight:+3
      This legendary ring enhances forces that help defy gravity.
    
      Clover Ring - lvl 10
      Weight:+4
      This ring brings luck and makes you lighter.
    
      Iron Calvary Ring - lvl 30
      Weight:+6
      Powerful magicians designed this ring for the Iron Calvary.  Its mighty force
     makes you feel lighter.
    
      Ring of the Great Emperor - lvl 40
      Weight:+5 AP:5
      This enchanted ring was designed for the Great Emperor of Ryswick.  A
      mysterious power affects anyone that wears this ring.
    
      Skill Ring - lvl 0
      Weight:3
      Increases experience and bounty by 20%. (Does not stack when more than one 
      Skill Ring is equipped.)
    
      Grenades
      ========
      Canox FB1 - lvl 0 - 200bp
      Weight:2 Delay: 1,500
      Flash bang. Temporarily disorients enemies with a bright flash and deafening 
      sound. 2 units
    
      Canox FB2 - lvl 10 - 500bp
      Weight:3 Delay: 1,500
      Flash bang. Temporarily disorients enemies with a bright flash and deafening 
      sound. 3 units
    
      Canox FB3 - lvl 20 - 1,000bp
      Weight:4 Delay: 1,500
      Flash bang. Temporarily disorients enemies with a bright flash and deafening 
      sound. 4 units
    
      Canox FB4 - lvl 30 - 2,000bp
      Weight:5 Delay: 1,500
      Flash bang. Temporarily disorients enemies with a bright flash and deafening 
      sound. 5 units
    
      Canox FB5 - lvl 40 - 4,000bp
      Weight:6 Delay: 1,500
      Flash bang. Temporarily disorients enemies with a bright flash and deafening 
      sound. 6 units
    
      Canox FG1 - lvl 0 - 200bp
      Weight:2 Delay: 1,500 Damage:100
      New grenade produced by Canox, this grenade can be easily used indoors. 2
      units
    
      Canox FG2 - lvl 11 - 500bp
      Weight:3 Delay: 1,500 Damage:100
      New grenade produced by Canox, this grenade can be easily used indoors. 3
      units
    
      Canox FG3 - lvl 22 - 1,000bp
      Weight:4 Delay: 1,500 Damage:100
      New grenade produced by Canox, this grenade can be easily used indoors. 4
      units
    
      Canox FG4 - lvl 33 - 2,000bp
      Weight:5 Delay: 1,500 Damage:100
      New grenade produced by Canox, this grenade can be easily used indoors. 5
      units
    
      Canox FG5 - lvl 44 - 4,000bp
      Weight:6 Delay: 1,500 Damage:100
      New grenade produced by Canox, this grenade can be easily used indoors. 6
      units
    
      Canox SG1 - lvl 0 - 200bp
      Weight:2 Delay: 1,500
      Smoke grenade. This is used to disrupt the sight of the enemy with smoke.
      3 units
    
      Canox SG2 - lvl 12 - 500bp
      Weight:3 Delay: 1,500
      Smoke grenade. This is used to disrupt the sight of the enemy with smoke.
      4 units
    
      Canox SG3 - lvl 24 - 1,000bp
      Weight:4 Delay: 1,500
      Smoke grenade. This is used to disrupt the sight of the enemy with smoke.
      5 units
    
      Canox SG4 - lvl 36 - 2,000bp
      Weight:5 Delay: 1,500
      Smoke grenade. This is used to disrupt the sight of the enemy with smoke.
      6 units
    
      Canox SG5 - lvl 48 - 4,000bp
      Weight:6 Delay: 1,500
      Smoke grenade. This is used to disrupt the sight of the enemy with smoke.
      7 units
    
      Kits
      ====
      Repair Kit RK-1 - lvl 0 - 400bp
      Weight:5 Delay: 1,000 Stock:2
      Enables you to repair armor. 2 units
    
      Repair Kit RK-2 - lvl 20 - 5,000bp
      Weight:6 Delay: 1,000 Stock:3
      Enables you to repair armor. 3 units
    
      Repair Kit RK-3 - lvl 40 - 20,000bp
      Weight:7 Delay: 1,000 Stock:4
      Enables you to repair armor. 4 units
    
      Repair Kit RX-S1 - lvl 0
      Weight:3 Delay: 1,000 Stock:3
      A powerful super lightweight repair kit. Repair Kit RX-S1 heals almost
      twice more than RK series.
    
      Repair Kit RX-S2 - lvl 15
      Weight:5 Delay: 1,000 Stock:5
      A powerful super lightweight repair kit. Repair Kit RX-S2 heals almost
      twice more than RK series.
    
      Medical Kit MK-1 - lvl 0 - 400bp
      Weight:5 Delay: 1,000 Stock:2
      This enables you to recover physical strength. 2 units
    
      Medical Kit MK-2 - lvl 20 - 5,000bp
      Weight:6 Delay: 1,000 Stock:3
      This enables you to recover physical strength. 3 units
    
      Medical Kit MK-3 - lvl 40 - 20,000bp
      Weight:7 Delay: 1,000 Stock:4
      This enables you to recover physical strength. 4 units
    
      Medical Kit MX-S1 - lvl 0
      Weight:3 Delay: 1,000 Stock:3
      A powerful super lightweight medical kit. Medical Kit MX-S1 heals almost
      twice more than MK series.
    
      Medical Kit MX-S2 - lvl 15
      Weight:5 Delay: 1,000 Stock:5
      A powerful super lightweight medical kit. Medical Kit MX-S2 heals almost
      twice more than MK series.
    
      Magazine Pouch - lvl 0
      Weight:3 Stock:3 Duration:1sec
      This Pouch holds two extra magazine clips.
    
      Melee Enchants
      ==============
      Enia's Eye - lvl 0
      Weight:3 Duration:4sec
      Enchanted on this tiny jewel is the power of Enia. Melee weapon fires up
      when charged. Any opponent hit by enchant attack will get damaged at
      every second for a certain amount of time.
    
      Enia's Coin - lvl 15
      Weight:3 Duration:4sec
      A coin empowered by Enia the God of Water and Ice.
    
      Enia's Medal - lvl 25
      Weight:3 Duration:4sec
      A medal empowered by Enia the God of Water and Ice.
    
      Canopus' Eye - lvl 0
      Weight:3 Duration:3sec Damage: 1dmg/sec
      Enchanted on this tiny jewel is the power of Canopus. Melee weapon fires
      up when charged. Any opponent hit by enchant attack will get damaged at
      every second for a certain amount of time.
    
      Canopus' Coin - lvl 15
      Weight:3 Duration:5sec Damage: 1dmg/sec
      A coin empowered by Canopus the God of Flame.
    
      Canopus' Medal - lvl 25
      Weight:3 Duration:5sec Damage: 2dmg/sec
      A medal empowered by Canopus the God of Flame.
    
      Giston's Coin - lvl 15
      Weight:3 Duration:3sec Damage: 1dmg/sec
      A coin empowered by Giston the God of Earth.
    
      Winscar's Coin - lvl 15
      Weight:3 Duration:1sec Damage: 5dmg/sec
      A coin empowered by Winscar the Lord of Wind and Sky.
      ===========
      Quest Items  VII0e
      ===========
    
      Sacrifice Items
      ===============
      These items are basically monster drops that you pick up from treasure
      chests.  Some combinations will make boss battles accessible.
    
      Goblin Doll
      A Goblin Doll, seems goblins like playing with dolls...
    
      Steak
      Very delicious looking steak.  It must have been the Goblin's favorite.
    
      Seasoned Meat
      Cooked seasoned meat.  Looks very delicious.
    
      Raw Meat
      Raw meat of an unknow(in-game typo?) animal.  It seemed to have been used
      as food.
    
      Small Skull
      Mysterious Skull.  It looks like it is a skull of a bird.
    
      Goblin Skull
      This unique item was found in a Goblin's cave.  An inscription on the
      back reads "Fight for a new world".
    
      Crimson Necklace
      A necklace worn by the trial chief of Goblin.  It is highly doubtful
      whether humans can wear it.
    
      Scrolls
      =======
      Scrolls increase the quest level (or difficulty).
    
    =====================================================
      Move Cancels                                  VIII0
    =====================================================
    
    A move cancel is an action that ends the preceding action before said preceding
    action would finish if left alone
    
    Slash -| Block
    Lift (with sword) -| Block
    Gunshot -| Reload
    Dash -| Slash
    Dash -| Lift/Hang (useful for moving while charged with massive strike)
    Reload -| Weapon/Item switch
    Massive charge -| Weapon/Item switch
    Weapon/Item switch -| Weapon/Item switch
    Standing reload -| Emotion (i.e. /bow) [note this only cancels reload
    animation; gun still reloads; no free movement]
    
    =====================================================
      Universal Tech                                  IX0
    =====================================================
    
      These are techniques that can be performed with any melee weapon.
    
    JSD
    ===
    Jump->Shoot->Melee switch->Dash
    Logically named, simply performed, and very effective technique to mix into
    a battle for a little variety.  However, the move lacks a slash and therefore
    lacks the chance to stun the opponent before firing the shot (such as
    techniques branching from SS)
    
    JSD Lightstep
    =============
    Jump->Shoot->Melee switch->Dash->Slash/Stab->Dash
    
    Reload Shot (RS)
    ================
    Fire-|Reload-|Weapon switch->Fire
    
    This glitch is perhaps the most revolutionary thing to happen to GunZ since
    the first k-style steps.  It wasn't so much the step itself but merely the fact
    that gun delay can be cancelled with a reload which made everything quicker
    and allowed for all new techniques that would be impossible otherwise.
    
    Tumble Shot
    ===========
    Tumble->Fire
    
    Lightstep
    =========
    Jump->Dash->Slash (or stab)->Dash
    This step is handy for navigating around the map; especially useful with
    dagger.  Can be used for climbing walls.
    
    Double Lightstep
    ================
    Dash->Jump->Slash/Stab)->Dash->Slash/Stab->Dash
    
    Double Grenade Throw
    ====================
    Throw last grenade->Throw grenade from next set
    Note: You must have two different sets of grenades for this to work.  The
    first grenade you throw must be the last grenade of item 2 slot, and you must
    have at least one grenade left from the grenade set of item 1 slot. Press fire
    rapidly between grenade throws unless you can figure out the timing.
    
    This move is excellent for small areas where groups of enemies tend to
    gather. Dodging two grenades in two different places is a little more difficult
    then dodging one grenade at a time.  Unfortunately, it can only be used once
    per spawn because of the unique prerequisites.
    
    Spawn Shot
    ==========
    Die (with gun out)->Fire before respawn
    This may or may not have been patched.  This will fire in the vicinity of
    your death; not your respawn point.
    
    
    =====================================================
      K-style                                          X0
    =====================================================
    
      K-style is primarily used with a sword by preference, but the techniques
      can be done with kodachis.  Note: Steps with an 'R' preceding the
      abbreviation is just that step combined with reload and extra shot (i.e.
      'RSS' = 'SS'+reload->switch->shoot).
    
    
                                          Tech
               Flashstep                 ==|==                Voidstep
      +------------|---+      ==========/     \==========       /
      |      JSD   |   |____ /_______________________    \     /
      |     /  \JSD FS     Slashshot                 |   Butterfly
      |    /         ======/     \========           | ====/     \====
      |   /         /                \    \          |/               \
      |  /      Halfstep        Half HS    \         /                 \
      |  \        /  \          /   \       \       /|              Double BF
      |   \      /   /         /     \       \     / |                  /
      |  JSD HS /   /\    PPQ /       \       \   /  |                 /
      |            /  \      \         \      BF SS  |           Triple BF
      | Double HS /    \      \PPQ+     \      /  \  |
      |                 \                \    /    \ |
      |                  \                \  /      \|
      +-----------+       \             BF HHS      /|
      |Reload Shot|        \                       / |
      +-----------+         \ Butterfly HS--------/  |
                  |__________________________________|
    
    
    
    
     ========================
     Offensive/Defensive Tech  X0a
     ========================
    
    Slashshot (SS/Full Step)
    ========================
    Jump->Dash->Slash(hold firing button)-|Weapon switch->Fire (happens after
    landing)
    Note: In old iGunZ days slashshot was referred to as 'million step' when
    performed with an automatic.
    
    This move was like the proest thing you could do back in early igunz days,
    and a lot of people may still hold a special place in their hearts for this
    move. Throw in a reload at the end of the move and you have a technique that
    stands the test of time.
    
    Uses: This technique has a dash, a slash, and a fire. Any one of those is
    useful alone, but the beautiful thing is being able to stun the opponent
    for a split second with the slash while delivering a pointblank shot.
    
    Butterfly (BF)
    ==============
    Jump->Dash->Slash-|Block
    
    This is another move of now legendary status, and can be imagined as the
    second root from which many k-style techniques are branched (the first being
    SS)
    
    Uses: Evasion, offense, and defense all within a split second. Very
    spammable and very easy to mix into a battle.
    
    Double Butterfly (DBF)
    ======================
    Jump->Slash-|Block->Slash-|Block
    *Add a dash before the second slash as desired.
    
    This has mostly become the new standard for butterfly spammers.  While not
    as useful as butterfly for closing in distance, dbf makes up for that with its
    excellent trapping capabilities.
    
    Butterfly Slashshot
    ===================
    Jump->Slash-|Block->Dash->Slash-|Weapon switch->Fire
    
    Two of the greatest k-style moves all in one technique!  Too bad its not as
    useful as either move by itself...
    
    Uses: Could be used in the middle of a dbf trap to mix things up.
    
    Butterfly Halfstep
    ==================
    Jump->Slash-|Block->Dash->Slash-|Weapon switch->Fire->Melee switch-|Dash
    
    Butterfly Half Halfstep
    =======================
    Jump->Slash-|Block->Dash->Slash-|Weapon switch-|Melee
    switch->Land->Jump->Weapon switch->Dash with gun(hold fire)->Gun will fire
    
    JSD Flashstep
    =============
    Jump->Shoot->Melee switch->Dash->Slash-|Weapon switch-|Melee switch->Dash
    
    Should you decide to gain more distance after a JSD, this move will allow
    you to do so.
    
    Halfstep (HS)
    =============
    Jump->Dash->Slash (hold firing button)-|Weapon switch->Dash (Gun will fire
    while in air)
    
    Many people use this exclusively from the slashshot branch of techniques.
    It allows more air time, more dodge, and more time to aim.  However this also
    results in more time before you can start your next move.
    
    JSD Halfstep
    ============
    Dash->Jump->Weapon switch->Fire-|Reload->Melee switch->Dash->Slash-|Weapon
    switch->Fire-|Reload-|Melee switch->Dash
    
    Double Halfstep
    ===============
    Dash->Jump->Slash-|Weapon switch->Fire-|Reload-|Melee
    switch->Dash->Slash-|Weapon switch->Fire-|Reload-|Melee switch->Dash
    
    As cool as this technique looks it's very situational. This will not
    replace your standard slashshot or halfstep.
    
    Half Halfstep (HHS)
    ===================
    Jump->Dash->Slash-|Weapon switch-|Melee switch->Land->Jump->Weapon
    switch->Dash with gun (hold fire)->Gun will fire
    
    You're moving around dodging with flashstep or quickswitch and you see an
    open shot.  Throw in the last part of the move onto your quickswitch and you
    have your hhs.
    
     =================
     Navigational Tech  X0b
     =================
    
    Voidstep
    ========
    Dash->Slash-|Block
    This tech was made popular, if not developed, by a player named Vampirella
    (cloudstrife8 on the boards).
    
    Quickswitch
    ===========
    Jump->Dash->Slash-|Weapon switch-|Melee switch
    Great for climbing walls.
    
    Flashstep (FS)
    ==============
    Jump->Dash->Slash-|Weapon switch-|Melee switch->Dash
    
    This should usually be your primary means of navigating the map.  It's
    quick, it has great evasion, and for what its worth, a slash.
    
    Double Flashstep
    ================
    Jump->Dash->Slash-|Weapon switch-|Melee switch->Dash->Slash-|Weapon
    switch-|Melee switch->Dash
    
    Butterfly Lightstep
    ===================
    Jump->Slash-|Block->Dash->Slash->Dash
    
    May be used for close proximity trapping.
    
    Butterfly Flashstep
    ===================
    Jump->Slash-|Block->Dash->Slash-|Weapon switch-|Melee switch->Dash
    
    May be used for close proximity trapping.
    
    =====================================================
      D-style                                         XI0
    =====================================================
    
      D-style is short for dagger-style.  The style is composed of universal
      techs and dagger exlusive techs.  The dagger exclusive techs are the ones
      that will be covered here.
    
    Ghost Lunge
    ===========
    Lunge with path to opponent obstructed
    The lunge will still connect even though the animation and your sprite do
    not. Does not work with most obstructions so you will have to play around with
    it.
    
    Dash Stab
    =========
    Dash-|Stab
    I believe this is pretty straight forward, but this is effective due to the
    dagger's quick stab and recovery.
    
    Dagger Slashshot
    ================
    Jump->Dash->Stab (hold fire)->Jump off wall->Weapon switch->Gun will fire
    Slashshotting with a dagger requires the use of a wall.  Adding reload shot
    is, of course, optional.
    
    =====================================================
      Levels                                         XII0
    =====================================================
    
      Here are the features/equipment unlocked for each level.  Level 0
      equipment will be listed under 'Level 1' because level 0 is currently
      unattainable
      by any conventional means.  Currently all features are unlocked at level 50
      (except, of course, any channels that are level range specific.  Refer to
      the 'Equipment and Items' for item statistics.
    
     Example
     =======
    Level # (Required exp)
    Equipment type: Equipment
    Other: Additional features and notes.
    
    1 (0)
    Pistols:Raptor 50, Raptor 50 x2, Adventurer Pistol x2, Ridic Hunter Pistol x2
    Revolvers:Minic 567, Minic 567 x2
    Submachine Guns:Renard, Renard x2, Adventurer SMG x2
    Daggers:Rusty dagger, Ridic Hunter Dagger, Adventurer Dagger
    Swords:Rusty sword, Adventurer Long Sword
    Torso:Flex Cotton T-shirt(Women), Rex Military Jacket(Women), Urike Leather
    Jacket(Women), Bics Summer Top(Women), Ares Running Shirt(Men), Renaut
    Summer Shirt(Men), Renaut Cotton Shirt(Men), Ares Military Jacket(Men)
    Legs:Flex Training Pants, Rex Military Trousers, Arona Blue Jeans
    Hands:Rex Combat Gloves(Women), Bics Summer Gloves(Women), Renaut Summer
    Gloves(Men), Ares Combat Gloves(Men)
    Feet:Urike Leather Shoes(Women), Rex Combat Shoes(Women), Bics Summer
    Sandals(Women), Renaut Summer Sandals(Men), Venico Casual Shoes(Men), Urike
    Leather Shoes(Men)
    Grenades:Canox FG1, Canox FB1, Canox SG1
    Kits: Medical Kit MK-1, Repair Kit RK-1, Repair Kit RX-S1, Medical Kit MX-1,
    Magazine Pouch
    Enchants:Enia's Eye, Canopus' Eye
    Rings:Ring of Citizen, Ring of Crying Hawk, Skill Ring
    Premium Sets: Blue Vane, Military Officer Battle, Adventurer
    Other:Access to 'entry channels' until level 5 or until one character on
    account is level 21 or over.
    
    2
    Other:Good job on your first level.
    
    3
    
    4
    
    5
    Pistols:Raptor 80
    Revolvers:Dynax 7000
    Rifles:Nico R2
    Shotguns:Breaker 3
    Daggers:Iron dagger
    Swords:Iron sword
    Other:
    
    6
    Other:Access to 'beginner channels' until level 10 or until one character
    on account is level 21 or over.
    
    7
    Pistols:Raptor 80 x2, Iris Pistol x2
    Revolvers:Minic 567 Limited, Dynax 7000  x2, Iris Revolver x2
    Rifles:Iris Rifle
    Shotguns:Iris Shotgun
    Submachine Guns:Iris SMG x2
    Rocket Launchers:Iris Rocket
    Daggers:Koden Knife
    Swords:Salamanda
    Premium Sets: Blue Whistle, Ceremonial Dress
    
    8
    
    9
    Revolvers:Minic 567 Limited x2
    Submachine Guns:
    Rocket Launchers:
    Daggers:Military Dagger
    
    10
    Revolvers:Zaurus A
    Rifles:Nico R5
    Shotguns:Breaker 5
    Submachine Guns:Ellan, Walcom S5
    Rocket Launchers:Maxwell RW-66
    Swords:Military Sword
    Kodachis:Iron Kodachi
    Torso:Arona Leather Jacket(Women), Venico Leather Coat(Men)
    Legs:Vinz Chamois Trousers(Women), Venico Denim Trousers(Men)
    Hands:Arona Winter Leather Gloves(Women), Vinz Winter Gloves(Men)
    Feet:L-Star Leather Boots(Women), Renaut Climbing Shoes(Men)
    Grenades:Canox FB2
    Rings:Warrior's Cry, Pierre's Ring, Clover Ring
    
    11
    Grenades:Canox FG2
    Other:Access to 'veteran channels' until level 20 (even if you have another
    character on the account that is over level 21).  Duel mode, Assassination
    mode, and ruins map are available in veteran channel.
    
    12
    Revolvers:Zaurus A x2:
    Submachine Guns:Ellan x2
    Grenades:Canox SG2
    
    13
    Submachine Guns:Walcom S5 x2
    
    14
    
    15
    Pistols:Iron Crow Pistol x2
    Revolvers:Iron Crow Revolver x2
    Rifles:Walcom Warrior 77, Iron Crow Rifle
    Shotguns:Breaker 6, Iron Crow Shotgun
    Machine Guns:Iron Crow Machine Gun
    Submachine Guns:Iron Crow SMG x2
    Rocket Launchers:Walcom L1, Iron Crow Rocket
    Daggers:Dark-Sun Martial Dagger
    Swords:Dark Karma
    Kits: Repair Kit RX-S2, Medical Kit MX-2
    Premium Sets: Train Guard, Slider Sports, Sir Protector, Divine Hands,
    Battle Brood, Phantom Breed, Gray Dust, Republic Gun Priest/Priestess, Gunners
    Heaven, Desert Flame, Iron Crow, Eternal Blue
    Enchants:Enia's Coin, Canopus' Coin, Giston's Coin, Winscar's Coin
    
    16
    Revolvers:Phantom Cruise
    
    17
    
    18
    Revolvers:Phantom Cruise x2
    Rifles:Maxwell Lx30
    Daggers:Lightweight Dagger
    
    19
    
    20
    Rocket Launchers:Maxwell RW-77
    Swords:Lightweight Sword
    Torso:Urike Trench Coat(Women), Rex Military Vest(Women), Vinz Winter
    Jacket(Men), Vinz Long Coat(Men)
    Legs:L-Star Black Cotton Slacks(Women), Urike Cotton Slacks(Women), Miz
    Leather Trousers(Men), Webs Blue Jeans(Men)
    Hands:Rex Iron Gloves(Women), Urike Sheepskin Leather Gloves(Women), Ares
    Iron Gloves(Men), Miz Sheep Leather Gloves(Men)
    Feet:Rex Iron Boots(Women), Urike Leather Boots(Women), Ares Iron Boots(Men),
    Vinz Casual Shoes(Men)
    Grenades:Canox FB3
    Kits: Repair Kit RK-2, Medical Kit MK-2
    Rings:Ring of Good Fortune
    
    21
    Revolvers:Phantom Cruise N
    Kodachis:Lightweight Kodachi
    Other:Access to 'expert channels'.  Berserker mode and the maps for Castle,
    Dungeon, and Port are available in expert channel.  Players will not lose
    exp from lower level players in expert channels.
    
    22
    Grenades:Canox FG3
    
    23
    Revolvers:Phantom Cruise N x2
    
    24
    Revolvers:Gold Hound x2
    Rifles:Prime TX
    Shotguns:Cruelizon
    Submachine Guns:Walcom S6, Renard V
    Rocket Launchers:Pressure RX
    Grenades:Canox SG3
    
    25
    Machine Guns:Nico MG-K8
    Premium Sets: Gun Knight
    Enchants: Enia's Medal, Canopus' Medal
    
    26
    Revolvers:Dynax 8000
    Rifles:Nico R6
    
    27
    Submachine Guns:Walcom S6 x2, Renard V x2
    Daggers:High-Class Dagger
    
    28
    Revolvers:Dynax 8000 x2
    
    29
    
    30
    Shotguns:Breaker 7, Avenger
    Rocket Launchers:Walcom L1 mk. II
    Swords:High-class Sword
    Grenades:Canox FB4
    Rings:Band of the Blood, Altema's Ring, Iron Calvary Ring
    
    31
    
    32
    Kodachis:High-Class Kodachi
    
    33
    Grenades:Canox FG4
    
    34
    Revolvers:Minic 567 MK.II
    Rifles:Maxwell LX44
    
    35
    Machine Guns:Nico MG-K9
    Other:Access to 'elite channels'.  Lost Shrine and Stairway maps are made
    available in Elite channels.
    
    36
    Revolvers:Minic 567 MK.II x2
    Submachine Guns:Walcom XL, New Renard V
    Daggers:Phantom Slaying Dagger
    Grenades:Canox SG4
    
    37
    
    38
    
    39
    Submachine Guns:Walcom XL x2, New Renard V x2
    
    40
    Rocket Launchers:Maxwell RW-88
    Swords:Devilslayer Sword
    Grenades:Canox FB5
    Kits: Repair Kit RK-3, Medical Kit MK-3
    Rings:Ring of a Feather, Ring of the Great Emperor
    
    41
    Other:You can now participate in the level 4 quests!
    
    42
    Revolvers:Zaurus B
    Rifles:Nico R7
    
    43
    Kodachis:Red Blood
    
    44
    Grenades:Canox FG5
    
    45
    Shotguns:Breaker 8, Avenger MKII
    Machine Guns:Nico MG-KX
    Submachine Guns:Walcom XLS, Renard VI
    Daggers:Warlord's Gut Ripper
    
    46
    Revolvers:Zaurus B x2
    Daggers:Rusty dagger
    
    47
    
    48
    Submachine Guns:Walcom XLS x2, Renard VI x2:
    Grenades:Canox SG5
    
    49
    Other:Congrats, you're almost at 50.
    
    50
    Rifles:Walcom Warrior 88
    Rocket Launchers:Walcom L2
    Swords:Golden Dragon Sword
    Other:You now have access to all features of the game aside from level
    range specific channels/rooms such as 'Entry' and 'Beginner'.
    
    =====================================================
      Quest Enemies                                 XIII0
    =====================================================
      ========
      Monsters  XIII0a
      ========
      Soldier Goblin
      hp:30 ap:50
      range: 150
    
      Goblin Gunners
      hp:30 ap:30
      range: 110
    
      Goblin Wizard
      hp:40 ap:40
      range: 130
    
      General Goblin
      hp:50 ap:100
      range: 170
    
      Elder Goblin
      hp:200 ap:100
      range: 270
    
      Skeleton
      hp:50 ap:50
      range: 180
    
      Skeleton Mage
      hp:40 ap:40
      range: 120
    
      General Skeleton
      hp:80 ap:100
      range: 280
    
      Giant Skeleton
      hp:200 ap:100
      range: 350
    
      Cursed Corpse
      hp:200 ap:100
      range:180
    
      Richie
      hp:40 ap:0
      range:120
      ======
      Bosses  XIII0b
      ======
      Goblin King
      hp:7,000 ap:7,000
      range: 450
    
    
    =====================================================
      House Rules                                    XIV0
    =====================================================
      =======================
      Attack and Defend Rooms  XIV0a
      =======================
      These games are usually in team deathmatch rooms, but can also be played
      in assination mode.  In 'attack and defend' (or simply 'ATK and DEF') games,
      one team stays and guards their spawn area while the other team attacks
      them.  The attacking and defending teams alternate by round (unless
      another alternation sequence is arranged).
      =========
      Bow Duels  XIV0b
      =========
      Bow duels are simply games in which each player bows (/bow or /salute
      command) to the other before engaging combat.
      Bow duels are almost exclusively 1v1.
      ===========
      Insta Duels  XIV0c
      ===========
      Insta Duels are battles in each player takes turns attempting to
      instakill the other.  Turns alternate after each instakill attempt.
      ===============
      Region Specific  XIV0d
      ===============
      Region specific rooms will have an area of the world indicated on the
      game room title.  This area will either indicate whether players from that
      part of the world are welcome in that game or are to keep out of that game
      (depending on whether a word such as 'only' follows or a word such as 'no'
      preceeds). Kicking is usually decided based on player pings.
    
    =====================================================
      Replays                                         XV0
    =====================================================
    
      =================
      Recording replays  XV0a
      =================
      To initiate a recording, press the f11 key while in play.  A message
      stating that the recording has started will appear in the chat box (assuming
      the chat box is not toggled off).  The replay recording will end
      automatically afterthe game ends or manually by pressing the f11 key a
      second time. Leaving the game room before the game ends or ending the replay 
      manually will result in a blank replay file.  The completed replay will by 
      default be saved in your Documents->Gunz->Replay folder as a '.gzr' file.
    
      Warning: Do not initiate replay before the start of the first round or
      during the transitions between rounds.  This may cause an incomplete
      replay or corrupt file.
    
      ===============
      Viewing replays  XV0b
      ===============
      To view a replay file, go to the lobby screen and move your cursor over
      the 'Replay' button on the bottom-left (somewhere below your character
      information).  A menu containing the contents of your replay folder
      should appear on the screen. You should see something like:
    
                     This will be the   Gunz000.gzr  V3   Gunz001.gzr  V3
                                        Gunz002.gzr  V4
    
      Select the replay you would like to view.
    
      Replay Controls:
                        Left Click  - Change player to spectate
                        Right Click - Toggle player-view/free-view
                        M           - Toggle between different views
    
    
    =====================================================
      Terminology                                    XVI0
    =====================================================
      ========
      Glossary  XVI0a
      ========
    
      Asa        - a) Foreign insult [disregard as irrelevant jibberish]
    
      Bunker     - a) [noun] the enclosed area in 'town' stage at the top of
      the stairs nearest the red spawn point b) [verb] to camp in the bunker area
      of town
    
      Camp       - a) [verb] to wait in one area with the intention of
      attacking an approaching enemy
    
      D-style    - a) [noun] a branch of techniques based on combinations of
      dagger-based move cancels b) [verb] to integrate combinations of
      dagger-based move cancels into your play style
    
      Dodge      - a) [verb] to cancel a clanwar search with the intent on
      avoiding encounter with a particular clan
    
      E-style    - a) [noun] any style of play that does not make use of move
      cancels b) [verb] to play without using move cancels.
    
      EZ(PZ)     - a) [adj] used to describe an easy battle b) [verb] to defeat
      someone easily or with little difficulty
    
      Flash      - a) [verb] to hit someone with a flash grenade resulting in
      the target's in-game blindness
    
      Gear tap   - a) [verb] to dash before a jump to gain additional momentum
      b) [noun] a dash before a jump used to gain additional momentum
    
      Hitbox     - a) [noun] the area of a player's character that is vulnerable to
      damage
    
      Instakill  - a) [noun] a technique in which a player lifts and kills an
      opponent before said opponent lands
    
      Kill Steal - a) [verb] to kill a player who has recieved severe damage
      previously from a third player
    
      K-style    - a) [noun] a branch of techniques based on combinations of
      sword-based move cancels b) [verb] to integrate combinations of
      sword-based move cancels into your play style
    
      Lag Shield - a) [noun] the extra evasive effect resulting from a great
      difference in ping between players
    
      Lead       - a) [verb] to aim ahead at an anticipated area where an
      opponent will be
    
      Lift       - a) [noun] the act of launching a player in the air by means
      of connection a right-click command using a sword or kodachi b) [verb] to
      launch a player in the air by means of connection a right-click command
      using a sword or kodachi
    
      Heal       - a) [noun] any kit restoring hp or ap. b) [verb] to use any
      kit or heal spawn restoring hp or ap
    
      Nab        - see 'noob'
    
      Noob       - a) [noun] a derogatory term for a player lacking in skill.
      b) [adjective] skilless c) [verb] to kill someone skillessly
    
      Nob        - see 'noob'
    
      Nub        - see 'noob'
    
      Pro        - a) [noun] a talented, skillful player b) [adjective]
      skillful c) [verb] to kill someone skillfully
    
      Random     - a) [noun] an unknown player, often associated with a low
      skill level
    
      Spike      - a) [noun] 1. a momentary increase in lag  2. a teleport due
      to a momentary increase in lag b) [verb] to have a momentary increase in
      ping or to teleport because of a momentary increase in ping
    
      Stream     - a) [verb] to switch between items or equipment in battle
      continuously in order to decrease recovery delay between item effect
    
      Swap       - a) [verb] to exchange kills in a prearranged manner b) [verb]
      to switch between and fire two sets of guns in quick succession
    
      zZzZ       - a) [exclamation] 1. used to express boredom at the easiness
      of a battle 2. used to express disappointment for an opponents cheesy
      gameplay tactics (NOTE: the number of 'z's and the pattern of
      capitalization, if any, may vary greatly)
      =========
      Shorthand  XVI0b
      =========
      AE     - Agent Error
      AP     - Armor Point(s)
      B(#)   - Breaker (#) [refers to the 'Breaker' series shotguns)
      BF     - Butterfly
      BP     - Bounty (Point/s)
      CC     - a. Clan Channel b. Clan Chat
      CW     - Clan War
      DBF    - Double Butterfly
      DM     - Deathmatch
      DT     - Double Team
      EXP    - Experience Point(s)
      FF     - Friendly Fire
      FS     - Flashstep
      GG     - Good Game
      GL HF  - Good Luck Have Fun
      HHS    - Half Halfstep
      HP     - Hit Point(s)
      HS     - Halfstep
      KS     - Kill Steal
      LB     - Light/Low Blue
      LVL    - Level
      MS     - Massive Strike
      NS     - Nice Shot
      NT     - Nice Try
      PB     - Pointblank (shot)
      PPQ    - Pyon Pyon Quickshot
      Prem   - Premium (item)
      RHHS   - Reload Half Halfstep
      RHS    - Reload Halfstep
      RJ     - Rejoin
      RS     - Reload Shot
      RSS    - Reload Slashshot
      S or B - Sword or Both (sword and gun) [note: 'sword' in this case can
      refer to any melee]
      SS     - Slashshot
      TDM    - Team Deathmatch
    
    =====================================================
      Frequently Asked Questions                    XVII0
    =====================================================
    
      Why am I not doing damage to my opponent when my hit counter says 'HIT'?
      There are a few explanations for such a phenomenon.
      1. Your opponent is 'lagged out'.  Your first hint that this is the case
      is the red lag symbol over your enemy's head.  The ping with that player
      should read '999'.  Data is not reaching both parties because of this
      problem in connection.
      2. Your opponent may actually be a few actions ahead of what appears on
      your screen as a result of lag between the two computers.
      3. Your opponent is using hacks that either lock his hp/ap or prevent
      your weapons from doing damage.
    
      How much bounty and exp do I get when I kill people?
      The exp you receive is determined by the enemies level and the map in
      which you're playing (note: your own level has an exp cap for how much exp
      you can receive).  The bounty you receive is calculated as 1.2x your 
      opponents level but will not exceed twice your level.
    
      What is my ping?
      Your ping is different from player to player, and can rise or fall
      depending on either players connection status, location, and connected
      internet activity (with any unit in the network).
    
      Does my starting class affect my stats?
      If by stats you mean hp and ap then no, your starting class does not
      affect your stats.  Damage is dealt according to the connecting weapon's
      damage statistic (there is no character stat that affects damage). Check
      'Equipment' section for more details.
    
      How do I put those funny symbols in my in-game name?
      These symbols can be typed with a special keyboard or a by holding alt
      and pressing a combination of keys from the numpad.  See a chart on ASCII
      code for a list of these number combinations.
    
      Is there a difference between male and female characters aside from the
      animation?
      Yes, male and female characters pull out there weapons from different
      angles although this really only affects the chance of hitting yourself with
      a rocket depending on your position relative to the ground/wall/object.
      The hit boxes and timing is the same for both male and female.
    
      How do I make a shower room dm or berserker game?
      At the time of this writing it is not yet possible to make one without
      the use of prohibited hacks and code manipulation.  It should also be noted
      that making a shower room dm or berserker in this fashion is a bannable
      offense.
    
      Why haven't you covered anything about efficient swapping, line swapping,
      etc.?
      The Ijji staff is against swapping.  Engaging in swapping will result in
      an exp lock or ban.
    
    =====================================================
      Acknowledgements                                END
    =====================================================
    
    
      Sometime when I first started playing GunZ around July/August 2005 I came
      across OoSomeone41oO's FAQ on GameFAQs along with some replay tutorials from
      various players (mostly from a player called Kraise). This enlightened me on
      some of the things I was seeing in-game, and the game changed for me
      forever.  I'd like to thank OoSomeone41oO and Kraise for their part in
      helping me advance in the game which consequently made it a lot more fun.
    
      I would also like to thank (most of) the GameFAQs GunZ board community for
      showing me a lighter side of the game when I had difficulty relating to the
      ever growing ego oriented GunZ community.
    
    
    
    Copyright 2007 by Daryl Legaspi
    This may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    web site or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    GunZ the Duel is a trademark of MAIET Entertainment
    Ijji is a trademark of NHN Corporation
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.

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