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    Training Guide by brianrae

    Version: 2.0 | Updated: 11/05/06 | Search Guide | Bookmark Guide

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    |                         O2Jam NX Training Guide                          |
    |                             By Astralnevan                               |
    |                               Version 2.5                                |
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    | Made: October 4, 2006                         |
    | Made by: Astralnevan                          |
    | E-Mail Address: astral.silentmobius@gmail.com |
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    ------------------------------------\
    Table of Contents                    \
    --------------------------------------\
                                           |
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    1. Introduction                        |
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    2. Update History                      |
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    3. What is O2Jam NX?                   |
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    4. Game Story                          |
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    5. Requirements                        |
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    6. The Guide                           |
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    7. Mission List                        |
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    8. Song Guide                          |
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    9. Game Tips                           |
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    10. Frequently Asked Questions         |
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    11. Credits, Copyright, and Sources    |
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                                           |
    --------------------------------------/
                                         /
    ------------------------------------/
    
    
    
    
    
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    | ..::Introduction::..                                                    |
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    Hi, I'm Astralnevan, a player in O2Jam. Here I will teach you how to
    play greatly and accurately in a short time.
    
    P.S. This guide is made specifically for O2Jam NX Philippines and Malaysia.
    
    
    
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    | ..::Update History::..                                                  |
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    Version 1- October 4, 2006
    		created this guide.
    Version 2- October 21, 2006
    		added the mission guide. Updated some stuff.
    Version 3- November 5, 2006
     		added the song guide.
    
    
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    | ..::What is O2Jam NX?::..                                               |
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    O2jam is the game where you are to save the world by playing songs and
    creating oxygen. The difference with other versions is that it has skill
    rings, which adds up to the challenge.
    
    
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    | ..::Game Story::..                                                       
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    At the fringe of 'Galaxy-NGC1512', approximately 3000 light years away from
    Earth, an undiscovered star-system named 'Muracle' exists. 10 unique planets
    constitute Muracle. Each planet had developed its own civilization and unique
    culture in a peaceful environment. One day, unidentified organisms were
    detected in Muracle. The dragons from the planet Draconic who were in charge
    of monitoring Muracle took it upon themselves to examine these mysterious
    organisms.
    
    Upon initial investigation, they found nothing harmful about these cute
    creatures. While the examination of the new organisms was proceeding, people
    in Muracle started to raise these harmless creatures as pets. Some people
    even began befriending them; eventually those creatures were named Ohms for
    the purr-like sound they made. The Ohms were so readily tamed because they
    had lovely traits that the people of Muracle found attractive. Soon the Ohms
    multiplied and could be found everywhere.
    
    Some time later, Muracle was gradually losing its balance; the planet
    Eliten's scientists discovered that the Ohms were sent from Muracle's rivals
    the Geracle star-system. As the Ohms had been accepted as a part of society,
    they were easily found all over the planet. It was later found out that the
    people of Muracle became depressed and un-energized when the Ohms emitted
    their purring sound which were in fact low frequency waves.
    
    Knowing this the leaders from each planet gathered together and discussed a
    plan to free the planets from this crisis. Eventually they discovered that
    the planet O2 was the only planet that was not affected by Ohm's
    low-frequency emissions. They also discovered that Ohm's weak point was
    the O2 (Oxygen) generated when O2's people played in musical jam sessions.
    The leaders from O2 were requested to save Muracle from the crisis and to
    do this they formed a special team called the 'Muracle Rangers.' Their task
    was to liberate the other planets from the Ohms influence as quickly as
    possible.
    
    
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    | ..::Requirements::..                                                    |
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    System Requirements
    
    OS: Windows 98/ ME/ 2000/ XP
    Recommended: Windows XP
    
    RAM: 64MB or above
    Recommended: 80MB or above
    
    HDD: 80MB or above
    Recommended: 1GB or above
    
    Browser: Internet Explorer 5.5 or above
    Recommended: Mozilla FireFox or Avant Browser
    
    CPU Standards: Pentium II 350Mhz or above
    Recommended: Pentium IV 380Mhz or above
    
    
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    | ..::The Guide::..                                                       |
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    A: Ok, so we shall begin our training. If you see an 'A' before any
       sentence, it means that I am talking, and you better listen to me.
    
    			..::Training program::..
    
    Week 1: Your Start
    A: Ok, so you are a noob right now. Who cares? You will be good after this
       tutorial. Let's start. Here's your training program for week 1:
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    |  Day  |  How many times   |  What song level  |
    +-----------------------------------------------+
    |  1    |as many as you can |  around 1         |
    +-----------------------------------------------+
    |  2    |as many as you can |  around 1         |
    +-----------------------------------------------+
    |  3    |as many as you can |  around 1         |
    +-----------------------------------------------+
    |  4    |as many as you can |  1 and 2          |
    +-----------------------------------------------+
    |  5    |as many as you can |  1 and 2          |
    +-----------------------------------------------+
    |  6    |as many as you can |  1 and 2          |
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    A: By this time, you are now getting your first mission. Please
       check the mission guide for more details. If you received a
       notice for mission 4 between the days of your training,
       then go for it.
    
    Week 2: Noobs
    A: Congratulations on finishing your first mission. Now, after
       attaining level 4, you go straight to this schedule.
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    |  Day  |  How many times   |  What song level  |
    +-----------------------------------------------+
    |  1    |as many as you can |  around 2         |
    +-----------------------------------------------+
    |  2    |as many as you can |  around 2         |
    +-----------------------------------------------+
    |  3    |as many as you can |  around 2         |
    +-----------------------------------------------+
    |  4    |as many as you can |  2 and 3          |
    +-----------------------------------------------+
    |  5    |as many as you can |  2 and 3          |
    +-----------------------------------------------+
    |  6    |as many as you can |  2 and 3          |
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    A: You might have the chance of getting level 8 mission here, if you play
       longer. Keep repeating this schedule until you reach level 10. Then
       you need to fight people. After that, you must attain level 15 for
       the next training program.
    
    Week 3: Not A Noob Anymore
    A: Yay! You're no noob now. You can start the REAL training process. Here's the
    schedule.
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    |  Day  |  How many times   |  What song level  |
    +-----------------------------------------------+
    |  1    |as many as you can |  around 11        |
    +-----------------------------------------------+
    |  2    |as many as you can |  around 11        |
    +-----------------------------------------------+
    |  3    |as many as you can |  around 11        |
    +-----------------------------------------------+
    |  4    |as many as you can |  12 and 13        |
    +-----------------------------------------------+
    |  5    |around 10 to 30    |  12 to 14         |
    +-----------------------------------------------+
    |  6    |around 10 to 30    |  12 to 14         |
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    A: Take note, as much as possible, try to defeat a song of level higher than
    the mission requires. It may help you in the future.
    
    Week 4 - 10: Extreme practice!
    A: This might be your last training, depending on your skills. You can
    practically try any song you want. Oh yeah, be sure to buy some new songs
    because you will practically feel fed up with the free songs.
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    |  Day  |  How many times   |  What song level  |
    +-----------------------------------------------+
    |  1    |as many as you can |  around 15        |
    +-----------------------------------------------+
    |  2    |as many as you can |  around 15        |
    +-----------------------------------------------+
    |  3    |as many as you can |  around 15        |
    +-----------------------------------------------+
    |  4    |as many as you can |  15 to 20         |
    +-----------------------------------------------+
    |  5    |as many as you can |  15 to 20         |
    +-----------------------------------------------+
    |  6    |as many as you can |  15 to 20         |
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    A: You can try practicing on your own from now on, and if you took my advice
    in buying those songs, then good. Try them.
    In the level bracket 20 to 40, you can practice on these songs:
    "Have A Sweet Day"
    "Feel the O2jam"
    "Jinglebell Megamix"
    "Pit-a-pat Summer"
    "Blade" series... you know.
    "Mad Moon Sonata"
    If you want to practice accuracy, try these songs:
    "Milk Chocolate" Normal and Hard mode
    "Mad Moon Sonata" Normal and Hard mode
    "Go Hell" Normal and Hard mode
    "Zero-One" Normal and Hard mode
    "Eternity" Normal and Hard mode
    "%5" and "%10" Normal and Hard mode
    If you want real challenge, try the following songs:
    "[SHD] Electric Fantasy"
    "[SHD] %5"
    "Identity" Hard mode
    "Identity Part II" Hard Mode
    "Death Moon" Hard Mode
    "Phase 1" Hard
    "Black Water"
    "Gargoyle"
    "Earthquake"
    "Volcano"
    Also, a reminder. Try practicing different speeds. the most important
    speeds are x.05, x1, x4 and x6. If you are in it for the challenge, xR
    or x8.
    
    Week 11 - 21: Extreme practice!
    A: "10 weeks?! Are you serious?" You might ask me. Yes, 10 weeks. Training
    takes time, and perfection even longer. If you really want to 'always win'
    then do one of the following:
    1. Create a single room, with is set as '13 more than' and higher than x4.
    2. Create a vs room, with is set as '13 more than' and higher than x4.
    3. Try to kill yourself by challenging high-level players (about 7 above
    levels higher than you) and try to beat them. hope that luck is in your
    side.
    
    The first choice lets you have the privacy. The second choice lets you
    have the exp and gems while practice. The third one either gives you
    honor or shame, depending on your performance.
    
    
    
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    | ..::Mission List::..                                                    |
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    Mission: Level 4 Mission
    Objective: Clear a Level 4 song or higher.
    Ring: NONE
    VS: CAN BE
    Recommended Song:
    Feel So Good
    Lonely SOng
    Fly Magpie!
    
    
    Mission: Level 8 Mission
    Objective: Clear a Level 5 song or higher with at least 40 COMBO.
    Ring: NONE
    VS: CAN BE
    Recommended Song:
    Milk Chocolate
    Bang!Bang!Bang!
    
    
    Mission: Level 12 Mission
    Objective: Clear a Level 7 song with at least 70% COOL hits.
    Ring: NONE
    VS: YES
    Recommended Song:
    Eternity
    %5
    Christmas Memories
    
    
    Mission: Level 16 Mission
    Objective: Clear a Level 9 song with at least 100 COMBO.
    RING: NONE
    VS: YES
    Recommended Song:
    Any song, ranging from 1 to 11. Probably Milk Chocolate
    
    
    Mission: Level 20 Mission
    Objective: Clear a Level 10 song or higher with at least 10 JAMS.
    Ring: NONE
    VS: YES
    Recommended Song:
    Milk Chocolate
    Fly Magpie
    
    
    Mission: Level 24 Mission
    Objective: Clear a Level 11 song or higher with at least 80% COOL hits.
    Ring: NONE
    VS: YES
    Recommended Song:
    Bounce with Me
    Puberty
    
    
    Mission: Level 28 Mission
    Objective: Clear a Level 12 song or higher with less than 10 MISSED notes.
    Ring: NONE
    VS: YES
    Recommended Song:
    Eternity
    Christmas Memories
    Brahms
    
    Mission: Level 32 Mission
    Objective: Clear a Level 14 song or higher with more than 20 JAMS.
    Ring: NONE
    VS: YES
    Recommended Song:
    Christmas Memories
    Bounce with me
    Zero-One
    Eternity
    
    Mission: Level 36 Mission
    Objective: Clear a Level 15 song or higher with the HIDDEN skill enabled.
    Ring: HIDDEN [costs either 25 or 50 e-points]
    VS: YES
    Recommended Song:
    Bounce With Me
    
    Mission: Level 40 Mission
    Objective: clear a Level 16 song or higher at SPEED x1.
    Ring: NONE
    VS: YES
    Recommended Song:
    Go Hell
    Zero-One
    Eternity
    %10
    Cross-time!!
    Identity
    
    
    Mission: Level 44 Mission
    Objective: Clear a Level 16 song or higher at SPEED x6.
    Ring: NONE
    VS: YES
    Recommended Song:
    Go Hell
    Zero-One
    Eternity
    %10
    Cross-Time
    Identity
    
    
    Mission: Level 48 Mission
    Objective: Clear a Level 18 song or higher with more than 90% COOL hits.
    Ring: NONE
    VS: YES
    Recommended Song:
    Milk Chocolate
    %10
    
    Mission: Level 52 Mission
    Objective: Clear a Level 18 song or higher with at least 70% GOOD hits.
    Ring: NONE
    VS: YES
    Recommended Song:
    Milk Chocolate
    %10
    Mad Moon Sonata [It's a very good time]
    
    Mission: Level 56 Mission
    Objective: Clear a Level 17 song or higher at SPEED x05
    Ring: NONE
    VS: YES
    Recommended Song:
    Zero-One
    V3
    Eternity
    Identity
    
    Mission: Level 60 Mission
    Objective: Clear a Level 17 song or higher with the SUDDEN skill enabled
    	 and at least 80% COOL hits.
    Ring: SUDDEN
    VS: YES
    Recommended Song:
    V3
    Zero-One
    %10
    
    Mission: Level 64 Mission
    Objective: Clear a Level 18 song or higher and finish with a FULL LIFE BAR.
    Ring: NONE
    VS: YES
    Recommended Song:
    V3
    Milk Chocolate
    Zero-One
    
    Mission: Level 68 Mission
    Objective: Clear a Level 18 song or higher with the HIDDEN skill enabled
    	 and at least 80% COOL hits.
    Ring: HIDDEN
    VS: YES
    Recommended Song:
    V3
    Milk Chocolate
    Zero-One
    
    Mission: Level 72 Mission
    Objective: Clear a Level 18 song or higher with no MISS OR BAD hits.
    Ring: NONE
    VS: YES
    Recommended Song:
    Milk Chocolate
    
    Mission: Level 76 Mission
    Objective: Clear a Level 19 song or higher with less than MAX COMBO 50.
    Ring: NONE
    VS: YES
    Recommended Song:
    Go Hell
    
    Mission: Level 80 Mission
    Objective: Clear a Level 19 song or higher at SPEED x1 with no MISS
    	 OR BAD hits.
    Ring: NONE
    VS: YES
    Recommended Song:
    Go Hell
    Mad Moon Sonata
    
    Mission: Level 84 Mission
    Objective: Clear a Level 18 song or higher with the DARK skill enabled.
    Ring: DARK
    VS: YES
    Recommended Song:
    Mad Moon Sonata
    Go Hell
    
    Mission: Level 88 Mission
    Objective: Clear a Level 20 song or higher with at least 95% COOL hits.
    Ring: NONE
    VS: YES
    Recommended Song:
    Go Hell
    
    
    Mission: Level 92 Mission
    Objective: Clear a Level 25 song or higher with no MISS OR BAD hits.
    Ring: NONE
    VS: YES
    Recommended Song:
    %10
    
    Mission: Level 96 Mission
    Objective: Clear a Level 17 song or higher with 100% GOOD hits.
    Ring: NONE
    VS: YES
    Recommended Song:
    %10
    Identity
    
    Mission: The Final Mission
    Objective: Clear a Level 28 song or higher with no MISS OR BAD hits.
    Ring: NONE
    VS: YES
    Recommended Song:
    R3
    Identity [for your finale, make your grandest!]
    %10 [it is exactly 28]
    Electro fantasy SHD
    %10
    
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    | ..::Song Guide::..                                                      |
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    I will only put songs that have the real challenge, ranging from levels
    20 above. The songs are arranged in random order. Don't worry, I'll list
    the songs included here.
    
    Go Hell ...........................................................[GH]
    Identity ..........................................................[I1]
    Identity Part 2 ...................................................[I2]
    Identity Part 3 ...................................................[I3]
    DistroX ...........................................................[DX]
    Mad Moon Sonata ...................................................[MS]
    Tocatta and Fugue .................................................[TF]
    R3 ................................................................[R3]
    %10 ...............................................................[PT]
    In My Fantasia ....................................................[IF]
    Storm Over the Ocean ..............................................[SO]
    [SHD] Jinglebells Mega Mix ........................................[JM]
    [SHD] Electro fantasy .............................................[EF]
    End of Fight ......................................................[EO]
    Red Sign ..........................................................[RS]
    Gaussian Blur .....................................................[GB]
    Stunt Flying (O3 Remix) ...........................................[SF]
    Earth Quake .......................................................[EQ]
    Renegades of Hardcore .............................................[RH]
    
    
    
    Go Hell
    [GH]
    Artist: Red Pulse
    Levels: Hard (20)
    What to expect:
    1. More notes on the left hand side, which can alternate.
    2. Some seem-to-hide notes, specially near the chorus part.
    
    Identity
    [I1]
    Artist: SHK.O2Se
    Levels: Hard (34)
    What to expect:
    1. Instant change in speed
    2. Rapid button mashing, specially on the first parts.
    3. Do not panic. It'll deplete your hand energy. You'll get cramps before
       you even finish the song.
    4. The Machinegun part. Try to study it well. It's just a combination of
       4 to 7 keys which are about 1/20 seconds apart.
    
    Identity Part 2
    [I2]
    Artist: SHK.O2Se
    Levels: Hard (34)
    What to expect:
    1. Crazier notes than the first part.
    2. This song has more hold ntoes with it.
    3. Apparently, this part has a lively tone.
    
    Identity Part 3
    [I3]
    I haven't seen this yet.
    
    DistroX
    [DX]
    Artist: Red Pulse
    Levels: Hard (24)
    What to expect:
    1. More notes on the left hand side, which can alternate.
    2. Some seem-to-hide notes, specially near the chorus part.
    
    Mad Moon Sonata
    [MS]
    Artist: nao.paradigm
    Levels: Hard (23)
    What to expect:
    1. Some crazy slides.
    2. Even more crazier slides plus alternating notes.
    
    Toccata and Fugue
    [TF]
    Artist: Beautifulday
    Levels: Hard (29)
    What to expect:
    1. Some crazy alternating notes
    2. Instant tempo change, and there's one part that is super fast,
       then goes very slow.
    3. Long notes + slides.
    
    R3
    [R3]
    Artist: Kevin.O2se
    Levels: Hard (31)
    What to expect:
    1. crazy slides + long notes
    2. some long note combinations
    
    To be updated....
    
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    | ..::Game Tips::..                                                       |
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     It seems that I'm having trouble with other players. When you enter a
    room, immediately press F2 to select the yet-unused color, then F3 to click
    start. This will make the waiting shorter.
    
     Practice makes Perfect, somehow. Practice and eventually, you'll get good.
    
     Try to make a pattern of a part of a song. Patterns are made by knowing
      what note will start a combo in a part. Otherwise, MEMORIZE the song.
    
     "Calmness is the Music of the Mind". Stay calm and try not to be frustrated
      by the notes, it will just make you do badly.
    
     Try to hear the song better. It helps to push the button at great accuracy,
    
     Try to look at the very top of the screen, and try to hit it perfectly
      without looking at the notes. This is for the Hidden Skill Practice.
    
     Try to look at the very bottom of the screen, and try to hit it perfectly
      without looking at the notes. This is for the Sudden Skill Practice.
    
     Try practicing with the Dark, Random, Mirror, and Panic Ring. It can do
      wonders.
    
     One thing I find easier is to jam with the song. The song's are good
      enough for you to play with, so play along and you might go accuracy.
    
     Accuracy makes the highest score. I'm an accuracy player, that's why I
      beat players whose levels are higher than me [for example, I'm 40, and
      he was 62. I beat him using %10, and he lost to me because I have more
      cools, less bad, less miss, and have a higher combo].
    
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    | ..::Frequently Asked Questions::..                                      |
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    Q: Why there are pills and what are their uses?
    
    A: The Pills appear when you get combos. They are used when there are BADS or
       MISSES. They prevent the combo counter from restarting. To use them, simply
       click them when you get a BAD or MISS. The pills located at the Upper Right
       side of where the notes will fall, although clicking them might be
       physically impossible.
       In O2jam PH and MY, pills are automatically used.
    
    
    Q: Why I always became a poring-like (Ragnarok Online Monster) figure?
    
    A: You are not trying harder. There is a "life system" in O2Jam. You play good,
       the life will not deplete, and play bad, your life will deplete.
       And the figure is an Ohm ^^_ ). The Life Bar is located at the right side of
       where the notes will fall, below the Pills.
    
    
    Q: Where is the BPM thing located?
    
    A: At the right side of the Song Selection screen.
    
    
    Q: I can't understand the controls!
    
    A: The controls are:
    
    
    	------------------------------
    	|   | D |   |spa |   | K |   |
    	| S |---| F |ce  | J |---| L |
    	------------------------------
    
    These can be changed.
    
    Q: I'm lvl 10 and when I play a song there's no Gems or EXP earning!
    
    A: The game system is set to restrict EXP and GEM production in Single rooms
       at lvl 10 above. Try the VS room.
    
    Q; Some Hotkeys?
    
    A: F2 - change current color to unselected color.
       F3 - start game
       Alt+F4 - exit game
       Esc - cancel music selection
       F5 - In game only. Changes note shape
       F6 - In game only. Changes the note guide length.
       F9 - Equalizer ON/Off
       /w <character name> - Whisper to selected character
       /r <new room name> - change room name
    
    
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    | ..::Credits, Copyright, and Sources::..                                 |
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    Thank You:
    E-games: for creating such masterpiece.
    GameFAQS: For letting me create this FAQ
    Katz, of the E-games PH forums: for suggesting to put the mission guide in
    this faq.
    
    This FAQ is now in public in these sites:
    
    		GameFaQs.com
    		NeoSeeker.com
    		SuperCheats.com
    
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