• The Sims Cheat Codes

    Pause your sims game,then click and hold Ctrl,Shift,and C.then a small bar will apear at the top of the screen,click the bar and type:expand.then a larger bar will apear,click the smaller bar at the bottom and type any of the following below.(Hint:You can type in more than one cheat.)

    Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on)letterBox #
    Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on)vignette # # #
    Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on)bloom rgb #
    You can tell what social reaction will happen before you do itsocial_debug
    All other cheats do not work.boolProp testingcheatsenabled false
    All other cheats work.boolProp testingcheatsenabled true
    Allows you to change the elevation of floor panels.boolprop constrainFloorElevation false
    Allows you to place floor tiles outside lotboolprop locktiles False
    At neighborhood view only, removes every Sim from the neighborhood.deleteAllCharacters
    blocks appear on Sims faces and on parts where Sims look atoolprop displayLookAtBoxes True
    can move your sims or any other objects.moveobjects_ on
    cars will have less detail in neighborhoodboolprop carsCompact False
    cars will have more detail in neighborhoodboolprop carsCompact True
    Changes the slope angle of a roofRoofSlopeAngle (15-75)
    Clears all cheat codes on the screen, but codes are still in effect.clear
    closes cheat windowexit
    decreases game performance but increases graphicsvsync off
    Disables the ability to change elevation of floor tiles.boolprop constrainFloorElevation true
    expands or contracts cheat windowexpand
    Gives you 1,000 simleons.(dollars)kaching
    Gives you 50,000 simleons.(dollars)motherlode
    In neighborhood, shows filename of house when lot is highlightedboolprop ShowLotPackageFilename True
    In neighborhood, stops showing filenames of house when lot is highlightedboolprop ShowLotPackageFilename False
    increases game performance but lowers graphicsvsync on
    lets you know if theres a patchautopatch on
    light up objects continuously instead of only when usedboolprop allObjectLightsOn True
    list cheatshelp -all
    lots will light up when highlighted in neighborhoodboolprop lotTerrainLighting True
    lots will not light up when highlighted in neighborhoodboolprop lotTerrainLighting False
    Make you set the game speed. (# = 0 to 8, 0 is normal)slowMotion #
    Makes it for you cannot place floor tiles outside lotboolprop locktiles True
    Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on)filmGrain #
    makes your sims larger or smallerStretchSkeleton
    may invite more sims to your parties.IntProp maxNumbOfVistingSims 8
    Only for use in neighborhood view, toggles between the two terrain types.TerrainType (desert/temperate)
    remove bridges from neighborhood.boolprop displayNeighborhoodRoadsWithModel False
    remove floorpainting on lotboolprop lotTerrainPaints False
    remove props like rocks and towers from neighborhoodboolprop displayNeighborhoodProps False
    remove removes shadows on objects outside houseboolprop objectShadows False
    remove roads from neighborhoodboolprop displayNeighborhoodRoads False
    remove shadows on objects inside houseboolProp guob False
    remove water from neighborhoodboolprop displayNeighborhoodWater False
    removes house graphics from neighborhoodboolprop displayLotImposters False
    removes trees/plants from neighborhoodboolprop displayNeighborhoodFlora False
    removes water (ponds) from lotsboolprop lotWater False
    see the path where the selected Sim walks toboolProp displayPaths True
    shows lot informationboolprop lotInfoAdvancedMode True
    takes away the blurr.(censoring)intprop censorgridsize 0
    Toggle shadows off for SimsboolProp simShadows False
    Toggle shadows on for SimsboolProp simShadows True
    turn off agingaging off
    turn on agingaging on
    turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures.faceBlendLimits off
    Turns Postprocessing off.boolProp enablePostProcessing false
    Turns Postprocessing on.boolProp enablePostProcessing true
    Use your , & . keys to rotate the objects. It allows you to put objects on anglesboolprop allow45degreeangleofrotation true
    walls will no longer cut away from selected Simboolprop renderSelectedSimLevel True
    You can place objects outside the grid.boolProp snapObjectsToGrid true

    Contributed By: VioletFann and Shadow..

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