The Sims Cheat Codes
Pause your sims game,then click and hold Ctrl,Shift,and C.then a small bar will apear at the top of the screen,click the bar and type:expand.then a larger bar will apear,click the smaller bar at the bottom and type any of the following below.(Hint:You can type in more than one cheat.)
Effect Password Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) letterBox # Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) vignette # # # Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) bloom rgb # You can tell what social reaction will happen before you do it social_debug All other cheats do not work. boolProp testingcheatsenabled false All other cheats work. boolProp testingcheatsenabled true Allows you to change the elevation of floor panels. boolprop constrainFloorElevation false Allows you to place floor tiles outside lot boolprop locktiles False At neighborhood view only, removes every Sim from the neighborhood. deleteAllCharacters blocks appear on Sims faces and on parts where Sims look at oolprop displayLookAtBoxes True can move your sims or any other objects. moveobjects_ on cars will have less detail in neighborhood boolprop carsCompact False cars will have more detail in neighborhood boolprop carsCompact True Changes the slope angle of a roof RoofSlopeAngle (15-75) Clears all cheat codes on the screen, but codes are still in effect. clear closes cheat window exit decreases game performance but increases graphics vsync off Disables the ability to change elevation of floor tiles. boolprop constrainFloorElevation true expands or contracts cheat window expand Gives you 1,000 simleons.(dollars) kaching Gives you 50,000 simleons.(dollars) motherlode In neighborhood, shows filename of house when lot is highlighted boolprop ShowLotPackageFilename True In neighborhood, stops showing filenames of house when lot is highlighted boolprop ShowLotPackageFilename False increases game performance but lowers graphics vsync on lets you know if theres a patch autopatch on light up objects continuously instead of only when used boolprop allObjectLightsOn True list cheats help -all lots will light up when highlighted in neighborhood boolprop lotTerrainLighting True lots will not light up when highlighted in neighborhood boolprop lotTerrainLighting False Make you set the game speed. (# = 0 to 8, 0 is normal) slowMotion # Makes it for you cannot place floor tiles outside lot boolprop locktiles True Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) filmGrain # makes your sims larger or smaller StretchSkeleton may invite more sims to your parties. IntProp maxNumbOfVistingSims 8 Only for use in neighborhood view, toggles between the two terrain types. TerrainType (desert/temperate) remove bridges from neighborhood. boolprop displayNeighborhoodRoadsWithModel False remove floorpainting on lot boolprop lotTerrainPaints False remove props like rocks and towers from neighborhood boolprop displayNeighborhoodProps False remove removes shadows on objects outside house boolprop objectShadows False remove roads from neighborhood boolprop displayNeighborhoodRoads False remove shadows on objects inside house boolProp guob False remove water from neighborhood boolprop displayNeighborhoodWater False removes house graphics from neighborhood boolprop displayLotImposters False removes trees/plants from neighborhood boolprop displayNeighborhoodFlora False removes water (ponds) from lots boolprop lotWater False see the path where the selected Sim walks to boolProp displayPaths True shows lot information boolprop lotInfoAdvancedMode True takes away the blurr.(censoring) intprop censorgridsize 0 Toggle shadows off for Sims boolProp simShadows False Toggle shadows on for Sims boolProp simShadows True turn off aging aging off turn on aging aging on turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. faceBlendLimits off Turns Postprocessing off. boolProp enablePostProcessing false Turns Postprocessing on. boolProp enablePostProcessing true Use your , & . keys to rotate the objects. It allows you to put objects on angles boolprop allow45degreeangleofrotation true walls will no longer cut away from selected Sim boolprop renderSelectedSimLevel True You can place objects outside the grid. boolProp snapObjectsToGrid true
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