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    Collectors Guide by hahnsoo

    Version: 0.13 | Updated: 05/27/06 | Printable Version | Search Guide | Bookmark Guide

    ================================
    = Guild Wars Collectors Guide  =
    ================================
    = Version 0.13       5/27/2006 =
    ================================
    = by Hahnsoo                   =
    ================================
    
    Send all constructive comments, corrections, and questions to hahnsoo@gmail.com
    with "Guild Wars - Collectors Guide" in your subject.  All other e-mail will be
    marked as spam or ignored.
    
    I don't update this guide very regularly, but the most recent version of this
    guide will always be at GameFAQs.
    
    To easily search this document, use the (gwcgXX) search terms listed in the
    table of contents (with the parentheses).  When I refer to another section
    using the (gwcgXX) in the document, it will be in Brackets [] instead.
    
    =====================
    = Table of Contents =
    =====================
    
    1. Introduction...........................(gwcg1)
    2. Tyria: Pre-Searing Ascalon.............(gwcg2)
    3. Tyria: Post-Searing Ascalon............(gwcg3)
    4. Tyria: Northern Shiverpeaks............(gwcg4)
    5. Tyria: Kryta...........................(gwcg5)
    6. Tyria: Maguuma Jungle..................(gwcg6)
    7. Tyria: Crystal Desert..................(gwcg7)
    8. Tyria: Southern Shiverpeaks............(gwcg8)
    9. Tyria: Ring of Fire....................(gwcg9)
    10. Cantha: Shing Jea Island..............(gwcg10)
    11. Cantha: Kaineng City..................(gwcg11)
    12. Cantha: Echovald Forest...............(gwcg12)
    13. Cantha: Jade Sea......................(gwcg13)
    14. FAQ...................................(gwcg14)
    15. End Notes.............................(gwcg15)
    
    ========================
    = Introduction (gwcg1) =
    ========================
    
    This guide is simply a big list of collectors scattered throughout Tyria. These
    strange individuals collect a certain item dropped by monsters, and in exchange
    for some of the items, they grant you weapons, foci, or armor.  Why do they
    exist? Who knows.  But you want the items they are offering to you.
    
    The list is split up approximately in the order of the PvE game progression,
    with individual areas listed in alphabetical order.  The collectors are also
    listed in alphabetical order, when possible.
    
    This list is NOT complete or 100% accurate by any means.  It is simply the
    information I was able to gather from various maps, fansites, and personal notes
    that I made while playing Guild Wars.  While I try to keep it up to date as much
    as possible, there will be errors.  I would appreciate if all of you, gentle
    readers, could help me in this endeavor by sending in corrections or additions
    to hahnsoo@gmail.com, with the words "Guild Wars - Collectors Guide" in your
    subject.
    
    ======================================
    = Tyria: Pre-Searing Ascalon (gwcg2) =
    ======================================
    
    The Catacombs
    =============
    
    Karleen
    -------
    Location: Near Green Hills County exit (moved on Oct. 27 2005)
    Collects: 5 Gargoyle Skulls
    * Armor - Footgear
      * Elementalist - Elementalist's Shoes (AL 7)
      * Mesmer - Stylish Footwear (AL 7)
      * Monk - Monk Sandals (AL 7)
      * Necromancer - Necromancer Boots (AL 7)
      * Ranger - Leather Boots (AL 12)
      * Warrior - Ringmail Boots (AL ?)
    
    Gwynn
    -----
    Location: At the entrance of The Catacombs
    Collects: 3 Skeletal Limbs
    * Cane, Chaos Dmg: 3-5
    * Frost Artifact, Energy +3
    * Holy Staff, Energy +3, Fire Dmg: 3-5
    * War Hammer, Blunt Dmg: 8-10
    * Armor - Gloves
      * Necromancer - Necromancer's Gloves (AL 7)
    
    Lakeside County
    ===============
    
    Brownlow
    --------
    Location: Just outside Ascalon City
    Collects: 5 Skale Fins
    * Belt Pouch
    * Devourer Egg
    
    Humphreys
    ---------
    Location: Ashford Village
    Collects:  5 Worn Belts
    * Belt Pouch
    * Inscribed Staff, Energy +3, Chaos Dmg: 2-4  
    * Battle Axe, Slashing Dmg: 5-10 
    * Holy Rod, Fire Dmg: 3-5 
    * Crimson Carapace Shield, AL: 4 
    * Fire Wand, Fire Dmg: 3-5  
    
    Jacobs
    ------
    Location: Outside of the Ashford Village near the Ashford Abbey
    Collects: 3 Baked Husks
    * Idol, Energy +3
    * Flame Artifact, Energy +3
    * Healing Ankh, Energy +3
    * Armor - Footgear
      * Mesmer - Stylish Footwear (AL 7)
      * Ranger - Leather Boots (AL 12)
      * Warrior - Ringmail Boots (AL 27)
    
    Kaylee
    ------
    Location: Near the entrance to Regent Valley
    Collects: 3 Grawl Necklaces
    * Jeweled Chakram, Energy +3
    * Grim Cesta, Energy +3
    * Scroll, Energy +3
    * Divine Symbol, Energy +3
    * Armor - Chest
      * Ranger - Leather Vest (AL 12)
      * Warrior - Ringmail Hauberk (AL ?)
    
    Walden 
    ------
    Location: Ashford Village
    Collects: 3 Unnatural Seeds
    * Bone Staff, Energy: +3, Cold Dmg: 3-5
    * Truncheon, Dark Dmg: 3-5
    * Scroll, Energy +3
    * Water Staff, Cold Dmg: 3-5
    * Battle Axe, Slashing Dmg: 5-10
    * Ascalon Bow, Piercing Dmg: 7-10 (Longbow)
    
    Fort Ranik
    ==========
    
    Hatcher
    -------
    Collects: 5 Unnatural Seeds
    * Armor - Chest
      * Elementalist - Elementalist's Robes (AL 7)
      * Mesmer - Stylish Attire (AL 7)
      * Monk - Monk Raiment (AL 7)
      * Necromancer - Necromancer Tunic (AL 7)
      * Ranger - Leather Vest (AL 12)
      * Warrior - Ringmail Hauberk (AL 27)
    
    Varis 
    -----
    Collects: 3 Spider Legs
    * Water Staff, Energy +3, Cold Dmg: 2-4
    * Smiting Staff, Energy +3, Light Dmg: 2-4
    * Earth Wand, Earth Dmg: 2-4
    * Fire Wand, Fire Dmg: 2-4
    * Armor - Legs
      * Elementalist - Elementalist's Leggings (AL 7)
      * Mesmer - Stylish Hose (AL 7)
      * Monk - Monk Pants (AL 7)
      * Necromancer - Necromancer Leggings (AL 7)
      * Ranger - Leather Leggings (AL 12)
      * Warrior - Ringmail Leggings (AL ?)
    
    Regent Valley
    =============
    
    Hatcher
    -------
    Collects: 3 Unnatural Seeds
    * Armor - Chest
      * Elementalist - Elementalist's Robes (AL 7)
      * Mesmer - Stylish Attire (AL 7)
      * Monk - Monk Raiment (AL 7)
      * Necromancer - Necromancer Tunic (AL 7)
      * Ranger - Leather Vest (AL 12)
      * Warrior - Ringmail Hauberk (AL ?)
    
    Rownan 
    ------
    Location: South of the Lakeside County exit
    Collects: 3 Dull Carapaces
    * Devourer Egg
    * Grim Cesta, Energy +3
    * Storm Artifact, Energy +3  
    * Smiting Staff, Energy +3, Light Dmg: 3-5
    * Earth Wand, Earth Dmg: 3-5
    * Ascalon Bow, Piercing Dmg: 7-10 (Horn Bow)
    
    Varis 
    -----
    Location: Southeast of the Lakeside County exit; Fort Ranik
    Collects: 3 Spider Legs
    * Water Staff, Energy +3, Cold Dmg: 2-4
    * Smiting Staff, Energy +3, Light Dmg: 2-4
    * Earth Wand, Earth Dmg: 2-4
    * Fire Wand, Fire Dmg: 2-4
    * Armor - Legs
      * Elementalist - Elementalist's Leggings (AL 7)
      * Mesmer - Stylish Hose (AL 7)
      * Monk - Monk Pants (AL 7)
      * Necromancer - Necromancer Leggings (AL 7)
      * Ranger - Leather Leggings (AL 12)
      * Warrior - Ringmail Leggings (AL 27)
    
    Wizard's Folly
    ==============
    
    Mindle
    ------
    Location: Fishing Village in Wizard's Folly
    Collects: 3 Enchanted Lodestones
    * Cane, Chaos Dmg: 3-5
    * Grim Cesta, Energy +3
    * War Hammer, Blunt Dmg: 8-10
    * Ascalon Bow, Piercing Dmg: 7-10
    * Armor - Gloves
      * Elementalist - Elementalist's Gloves (AL 7)
      * Monk - Monk Handwraps (AL 7)
    
    Savich
    ------
    Location: Just outside Foible's Fair
    Collects: 3 Icy Lodestones
    * Armor - Gloves
      * Elementalist - Elementalist's Gloves (AL 7)
      * Mesmer - Stylish Gloves (AL 7)
      * Monk - Monk Handwraps (AL 7)
      * Necromancer - Necromancer Gloves (AL 7)
      * Ranger - Leather Gloves (AL 12)
      * Warrior - Ringmail Gauntlets (AL 27)
    
    =======================================
    = Tyria: Post-Searing Ascalon (gwcg3) =
    =======================================
    
    Ascalon City
    ============
    
    Calissa Sedgwick
    ----------------
    Location: At the end of Merchant Row
    Collects: 4 Charr Hides
    * Belt Pouch
    * Fur Square
    
    Ascalon Foothills
    =================
    
    Dael
    ----
    Location: Near Grenth shrine
    Collects: 3 Leathery Claws
    * Belt Pouch
    
    The Breach
    ==========
    
    Sally Kaugie
    ------------
    Location: Far west of the Ascalon entrance to The Breach
    Collects: 3 Scorched Seeds
    Last Updated: 9/7/05
    * Jeweled Chalice, Energy +6 (req. 5 Illusion Magic)
      Armor +5 (vs. physical attacks)
    * Truncheon, Cold Dmg: 4-7 (req. 5 Death Magic)
      Damage +10% (while Health is below 50%)
      Energy +5 (while Health is below 40%)
      Armor +5 (while Health is below 30%)
    * Scroll, Energy +6 (req. 5 Energy Storage)
      Energy +15, Energy Regeneration -1
      Health +50
    * Divine Symbol, Energy +6 (req. 5 Divine Favor)
      Health +15
    * Holy Staff, Energy +4, Fire Dmg: 4-7 (req. 3 Divine Favor)
    * Ascalon Bow,  Piercing Dmg: 11-18 (req. 3 Marksmanship)
      Damage +10% (while Hexed)
      Damage +10% (while Health is below 40%)
    
    Diessa Lowlands
    ===============
    
    Gil Morridan *REMOVED* in a patch?
    ------------
    Location: ?
    Collects: 4 Leathery Claws
    * Armor - Chest
      * Elementalist - Elementalist Robes (AL 21)
      * Mesmer - Stylish Attire (AL 21)
      * Monk - Monk Raiment (AL 21)
      * Necromancer - Necromancer Tunic (AL 21)
      * Ranger - Leather Vest (AL 31)
      * Warrior - Ringmail Hauberk (AL 41)
    
    Lenerd Aberold
    --------------
    Location: Just outside of Grendich Courthouse 
    Collects: 3 Singed Gargoyle Skulls
    * Belt Pouch
    
    Martel Bastions
    ---------------
    Location: Near the exit to The Breach
    Collects: 3 Scorched Lodestones
    * Jeweled Chalice, Energy +6 (req. 5 Illusion Magic)
      Armor +5 (While enchanted)
      Health +45 (While enchanted)
    * Wicked Staff of Fortitude, Energy +4, Dark Dmg: 4-7 (req. 4 Curses)
      Received damage -2 (while hexed)
      Damage +10% (vs. hexed foes)
    * Scroll, Energy +6 (req. 5 Earth Magic)
      Armor +10 (vs. Elemental attacks)
    * Protective Icon, Energy +6 (req. 5 Protection Prayers)
      Energy +15, Energy regeneration -1
      Health +30
    * Grim Cesta, Energy +6 (req. 5 Blood Magic)
      Halves casting time of spells (Chance: 10%)
    * Ascalon Bow, Piercing Dmg: 11-18 (req. 3 Marksmanship)
    
    Wain Hughes
    -----------
    Location: Just outside of Nolani Academy
    Collects: 3 Charr Carvings
    Last Updated: 9/7/05
    * Jeweled Chakram, Energy +6 (req. 5 Inspiration Magic)
      Armor +10 (vs. Charr)
      Health +5
    * Cruel Staff of Fortitude, Energy +4, Shadow Dmg: 4-7 (req. 3 Blood Magic)
      Health +20
      Damage +25% (vs. Charr)
    * Fire Wand, Fire Dmg: 4-7 (req. 5 Fire Magic)
      Attack speed +10%
      Damage -10%
      Damage -10% (yes, this property shows up twice)
      Energy +5
      Damage +25% (vs. Charr)
    * Ascalon Battle Staff, Energy +4, Light Dmg: 4-7, (req. 3 Smiting Prayers)
      Armor +5 (while casting)
      Damage +25% (vs. Charr)
    * Earth Staff, Energy +4, Earth Dmg: 4-7 (req. 3 Earth Magic)
    * Ascalon Bow, Piercing Dmg: 11-18 (req. 3 Marksmanship)
    
    Dragon's Gullet
    ===============
    
    Nazag Fenn
    ----------
    Location: Southeast of the entrance on a peninsula
    Collects: 9 Gruesome Ribcages
    * Bag
    
    Ashram Fenn
    -----------
    Location: West of the entrance 
    Collects: 3 Scar Behemoth Jaws
    * Inscribed Chakram, Energy +6 (req. 5 Fast Casting)
      Improves skill recharge (Chance: 10%)
    * Grim Cesta, Energy +6 (req. 5 Blood Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted) 
    * Scroll, Energy +6 (req. 5 Energy Storage)
      Energy +5 (while enchanted)
    * Shocking Plasma Blade, Lightning Dmg: 7-10 (req. 4 Swordsmanship)
      Damage +10% (while in a stance)
    * Grim Cesta, Energy +6 (req. 5 Death Magic)
      Death Magic +1 (20% chance while using skills)
      Health +30 
    * Ascalon Bow  Piercing Dmg: 9-13 (req. 3 Marksmanship)
    
    Eastern Frontier
    ================
    
    Fytch
    -----
    Location: Halfway between Serenity Temple and the Frontier Gate
    Collects: 3 Fetid Carapaces
    * Jeweled Chakram, Energy +6 (req. 5 Inspiration Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Truncheon,  Cold Dmg: 3-4 (req. 5 Death Magic)
    * Flame Artifact, Energy +6 (req. 5 Fire Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Divine Symbol, Energy +6 (req. 5 Divine Favor)
      Halves casting time of Divine Favor skills (Chance: 20%)
      Halves skill recharge of Divine Favor skills (Chance: 20%)
    * Runic Shield, Energy +5, Armor: 6  (req. 4 Tactics)
    * Water Wand, Cold Dmg: 3-4 (req. 3 Water Magic)
    
    Guardsman Noell
    ---------------
    Location: Right outside Frontier Gate
    Collects: 3 Ornate Grawl Necklaces
    Last Updated: 9/7/05
    * Inscribed Staff, Energy +4, Chaos Dmg: 4-7 (req. 3 Domination Magic)
    * Cruel Staff, Energy +4, Dark Dmg: 4-7 (req. 3 Blood Magic)
    * Earth Staff, Energy +4,  Earth Dmg: 4-7 (req. 3 Earth Magic)
      Armor +5 (vs. Lightning attacks)
      Armor +3 (while casting)
      Armor +3 (while enchanted)
      Armor +3 (while hexed)
    * Wicked Staff, Energy +4, Dark Dmg: 4-7, (req. 3 Curses)
    * Crimson Carapace Shield, Armor: 6  (req. 4 Tactics)
      Armor +5 (while attacking)
      Armor -5 (while casting)
    * Air Wand, Lightning Dmg: 4-7 (req. 5 Air Magic)
    
    Paige Osbourne
    --------------
    Location: Northeast of Frontier Gate
    Collects: 3 Charr Carvings
    Last Updated: 9/7/05
    * Inscribed Staff, Energy +4, Chaos Dmg: 4-7 (req. 3 Domination Magic)
      Damage +25% (vs. Charr)
    * Bone Staff, Energy +4, Cold Dmg: 4-7 (req. 3 Death Magic)
    * Water Staff, Energy +4, Cold Dmg: 4-7 (Req. 3 Water Magic)
      Armor +7 (vs. Fire attacks)
      Damage +10% (vs. hexed foes)
      Damage +25% (vs. Charr)
    * Protective Icon, Energy +6 (req. 5 Protection Prayers)
      Armor +15 (vs. Charr)
      Health +5
    * Ascalon Maul of Fortitude, Blunt Dmg: 13-20 (req. 3 Hammer Mastery)
      Health +20
      Damage +25% (vs. Charr)
    * Fire Wand, Fire Dmg: 4-7 (Req. 5 Fire Magic)
    
    Raymon Elsworth
    ---------------
    Location: Canyon leading to the exit to Pockmark Flats
    Collects: 3 Stormy Eyes
    Last Updated: 9/7/05
    * Jeweled Staff, Energy +4, Chaos Dmg: 4-7 (req. 3 Illusion Magic)
      Damage +10% (vs. hexed foes)
      Armor +5 (while hexed)
    * Cruel Staff, Energy +4, Dark Dmg: 4-7 (req. 3 Blood Magic)
      Energy +10 (while Health is below 50%)
    * Frost Artifact, Energy +6 (req. 5 Water Magic)
      Water Magic +1 (20% chance while using skills)
      Health +30
    * Healing Ankh, Energy +6 (req. 5 Healing Prayers)
      Energy +15, Energy Regeneration -1
      Health +30
    * War Hammer of Fortitude, Blunt Dmg: 13-20 (req. 3 Hammer Mastery)
      Health +20
      Damage +25% (vs. Charr)
    * Earth Wand, Earth Dmg: 4-7 (req. 5 Earth Magic)
    
    Grendich Courthouse
    ===================
    
    Graine Hathorn
    --------------
    Collects: 4 Fetid Carapaces
    * Armor - Footgear
      * Elementalist - Elementalist's Shoes (AL 21)
      * Mesmer - Stylish Footwear (AL 21)
      * Monk - Monk Sandals (AL 21)
      * Necromancer - Necromancer's Boots (AL 21)
      * Ranger - Leather Boots (AL 31)
      * Warrior - Ringmail Boots (AL 41)
    
    Old Ascalon
    ===========
    
    Dreaz Bowen
    -----------
    Location: Southwest of Ascalon City
    Collects: 3 Fetid Carapaces
    Last Updated: 9/7/05
    * Inscribed Chakram, Energy +6 (req. 5 Domination Magic)
      Domination Magic +1 (20% chance while using skills)
      Health +30
    * Truncheon, Dark Dmg: 4-7 (req. 5 Curses)
    * Armor - Gloves
      * Elementalist - Elementalist's Gloves (AL 21)
      * Mesmer - Stylish Gloves (AL 21)
      * Monk - Monk Handwraps (AL 21)
      * Necromancer - Necromancer's Gloves (AL 21)
      * Ranger - Leather Gloves (AL 31)
      * Warrior - Ringmail Gauntlets (AL 41)
    
    Innis the White
    ---------------
    Location: West of Ascalon City in Ambassador Zain's camp 
    Collects: 4 Singed Gargoyle Skulls
    Last Updated: 9/7/05
    * Fire Staff, Energy +4, Fire Dmg: 4-7 (req. 3 Fire Magic)
      Armor +7 (vs. Cold attacks)
      Improves skill recharge (Chance: 10%)
    * Diessa Icon, Energy +6 (req. 5 Smiting Prayers)
      Improves Casting speed (Chance: 10%) 
    * War Hammer, Blunt Dmg: 13-20 (req. 3 Hammer Mastery)
      Health +20
      Damage +25% (vs. Charr)
    * Air Staff, Energy +4,  Lightning Dmg: 4-7 (req. 3 Air Magic)
    
    Palben Tunne
    ------------
    Collects: 4 Ornate Grawl Necklaces
    * Armor - Legs
      * Elementalist - Elementalist's Leggings (AL 21)
      * Mesmer - Stylish Hose (AL 21)
      * Monk - Monk Pants (AL 21)
      * Necromancer - Necromancer's Leggings (AL 21)
      * Ranger - Leather Leggings (AL 31)
      * Warrior - Ringmail Leggings (Al 41)
    
    Penelope Hoode
    --------------
    Location: near the statue of Balthazar
    Collects: 3 Scorched Seeds
    Last Updated: 9/7/05
    * Inscribed Chakram, Energy +6 (req. 5 Fast Casting)
      Halves casting time of Fast Casting skills (Chance: 20%)
      Halves skill recharge of Fast Casting skills (Chance: 20%)
    * Bone Staff, Energy +4, Cold Dmg: 4-7 (req. 3 Death Magic) 
    * Frost Artifact, Energy +6 (req. 5 Water Magic)
      Improves Casting speed (Chance 10%)
    * Holy Staff, Energy +4,  Fire Dmg: 4-7 (req. 3 Divine Favor)
      Armor +5 (while casting)
      Damage +25% (vs. Charr)
    * Rinblade, Slashing: 10-14 (req. 4 Swordsmanship)
    * Ascalon Bow, Piercing Dmg: 11-18 (req. 3 Marksmanship)
    
    Saba Blackstone
    ---------------
    Location: Just outside Sardelac Sanitarium
    Collects: 3 Scorched Lodestones
    Last Updated: 9/7/05
    * Jeweled Staff, Energy +4, Chaos Dmg: 4-7  (req. 3 Illusion Magic)
    * Grim Cesta, Energy +6 (req. 5 Death Magic)
      Armor +7 (vs. physical attacks)
    * Scroll, Energy +6 (req. 5 Earth Magic)
      Earth Magic +1 (20% chance while using skills)
      Health +30
    * Holy Staff, Energy +4, Fire Dmg: 4-7 (req. 3 Divine Favor)
      Armor +7 (while Health is below 50%)
      Improves Casting speed (Chance: 10%)
      Critical hit -5% 
    * Ascalon Aegis, Armor: 6 (req. 4 Tactics)
      +10 Armor (vs. elemental attacks)
      +10 Armor (vs. Charr)
    * Shocking Diessa Flatbow, Lightning Dmg: 11-18 (req. 3 Marksmanship)
      Damage + 15% (while Health is above 50%)
      Armor penetration +10% (Chance: 10%) 
     
    Piken Square
    ============
    
    Louise Haup
    -----------
    Location: Piken Square
    Collects: 3 Charr Carvings
    Last Updated: 9/7/05
    * Cane, Chaos Dmg: 5-7 (req. 5 Illusion Magic)
      Armor +7 (while attacking)
      Damage +25% (vs. Charr)
    * Grim Cesta, Energy +6 (req. 5 Soul Reaping)
      Armor +15 (vs. Charr)
      Health +5
    * Storm Artifact, Energy +6 (req. 5 Air Magic)
      Armor +10 (vs. Charr)
      Health +5
    * Air Wand, Lightning Dmg: 4-7 (req. 5 Air Magic)
      Armor penetration +10% (Chance: 10%)
    * Barbed Ascalon Razor of Charrslaying,
      Slashing Dmg: 10-14 (req. 3 Swordsmanship)
      Lengthens Bleeding duration on foe
      Damage +25% (vs. Charr)
    * Ascalon Bow, Piercing Dmg: 11-18 (req. 3 Marksmanship)
      Damage +15% (while Health is above 50%)
      Damage +25% (vs. Charr)
    
    Pockmark Flats
    ==============
    
    Ouran Odwin
    -----------
    Location: Just outside Serenity Temple
    Collects: 3 Stormy Eyes
    Last Updated: 9/7/05
    * Cane, Chaos Dmg: 4-7 (req. 5 Domination Magic)
      Damage +33%
      Attack Speed -67%
      Health +20
    * Idol, Energy +6 (req. 5 Curses)
      Armor +7 (while hexed)
    * Water Wand  Cold Dmg: 4-7 (req. 3 Water Magic)
      Damage +10% (vs. hexed foes)
      Energy +5 (while enchanted)
    * Smiting Staff, Energy +4, Lightning Dmg: 4-7 (req. 3 Smiting Prayers)
      Damage +10% (while hexed)
      Damage +10% (while Health is below 50%)
    * Ascalon Axe of Fortitude, Dmg: 6-16 (req. 3 Axe Mastery)
      Health +25
    * Diessa Flatbow of Fortitude, Piercing Dmg: 11-18 (req. 3 Marksmanship)
      Damage +33%
      Attack Speed -67%
      Health +25
    
    Nicanor Gannel
    --------------
    Location: South of Serenity Temple, directly east of Fort Ranik
    Collects: 3 Scorched Lodestones
    Last Updated: 9/7/05
    * Inscribed Chakram, Energy +6 (req. 5 Domination Magic)
      Energy +5 (while Health is above 75%)
    * Idol, Energy +6 (req. 5 Curses)
      Halves casting time of Curses skills (Chance: 20%)
      Halves skill recharge of Curses skills (Chance: 20%)
    * Earth Wand, Earth Dmg: 4-7 (req. 5 Earth Magic)
      Health +10
    * Smiting Staff, Lightning Dmg: 4-7 (req. 3 Smiting Prayers)
    * Fiery Flame Spitter, Dmg: 6-16 (req. 3 Axe Mastery)
      Improves skill recharge (Chance: 15%)
      Armor -10 (while attacking)
    * Ascalon Bow, Piercing Dmg: 11-18 (req. 3 Marksmanship)
    
    Regent Valley
    =============
    
    Corwin Luceinne
    ---------------
    Location: On a ledge south of Old Ascalon exit
    Collects: 3 Ornate Grawl Necklaces
    Last Updated: 9/7/05
    * Cane, Chaos Dmg: 4-7 (req. 5 Domination Magic)
      Energy +15, Energy regeneration -1
    * Truncheon, Dark Dmg: 4-7 (req. 5 Curses)
      Improves Skill Recharge (chance: 10%)
      Improves Casting Speed (Chance: 10%)
      Armor -10 (while casting)
    * Flame Artifact, Energy +6 (req. 5 Fire Magic)
      Improves skill recharge (Chance: 10%)
    * Healing Ankh, Energy +6 (req. 5 Healing Prayers)
      Improves skill recharge (Chance: 8%)
    * Runic Hammer, Energy +5, Blunt Dmg: 13-20 (req. 3 Hammer Mastery)
      Damage +15% (while hexed)
    * Air Staff, Energy +4, Lightning Dmg: 4-7 (req. 3 Air Magic)
      Armor +7 (vs. Earth attacks)
      Improves casting speed (chance: 10%)
    
    Valeria Benes
    -------------
    Location: Just outside Fort Ranik
    Collects: 3 Singed Gargoyle Skulls
    Last Updated: 9/7/05
    * Cane, Chaos Dmg: 4-7 (req. 5 Illusion Magic)
    * Grim Cesta, Energy +6 (req. 5 Soul Reaping)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Storm Artifact, Energy +6 (req. 5 Air Magic)
      Halves casting time of Air Magic skills (Chance: 20%)
      Halves skill recharge of Air Magic skills (Chance: 20%)
    * Fire Staff, Energy +4, Fire Dmg: 4-7 (req. 3 Fire Magic)
    * Bulwark of Balthazar, Armor: 6 (req. 4 Tactics)
      Armor +5 (while attacking)
      Armor -5 (while casting)
    * Longbow of Warding,  Piercing Dmg: 11-18 (req. 3 Marksmanship)
      Damage +10% (while in stance)
      Armor +7 (vs. elemental attacks)
    
    Sir Nyman
    ---------
    Location: At Pockmark Flats exit
    Collects: 3 Rawhide Belts
    * Belt Pouch
    
    =======================================
    = Tyria: Northern Shiverpeaks (gwcg4) =
    =======================================
    
    Anvil Rock
    ==========
    
    Maccus Ironjaw
    --------------
    Location: Just outside of the Ice Tooth Cave
    Collects: 5 Curved Minotaur Horns
    * Armor - Chest
      * Elementalist - Elementalist's Robes (AL 27)
      * Mesmer - Stylish Attire (AL 27)
      * Monk - Monk Raiment (AL 27)
      * Necromancer - Necromancer Tunic (AL 27)
      * Ranger - Leather Vest (AL 37)
      * Warrior - Ringmail Hauberk (AL 47)
    
    Sander the Gray
    ---------------
    Location: Just outside of Frost Gate
    Collects: 5 Frostfire Fangs
    * Armor - Leggings
      * Elementalist - Glacier's Eye (AL 27) (Water Magic)
      * Mesmer - Stylish Hose (AL 27)
      * Monk - Monk Pants (AL 27)
      * Necromancer - Necromancer Leggings (AL 27)
      * Ranger - Leather Leggings (AL 37)
      * Warrior - Tactician's Helm (AL 47) (Tactics)
    
    Deldrimor Bowl
    ==============
    
    Lenn Giantsbane
    ---------------
    Location: East side of Deldrimor Bowl
    Collects: 5 Icy Humps
    * Armor - Headgear
      * Mesmer - Animal Mask (AL 27) (Inspiration Magic)
      * Necromancer - Wicked Scar Pattern (AL 27) (Curses)
      * Ranger - Archer's Mask (AL 37)
      * Warrior - Duelist's Helm (AL 47) (Swordsmanship)
    
    Rothgar Hoffsplitter
    --------------------
    Location: East side of Deldrimor Bowl
    Collects: 5 Shiverpeak Manes
    * Armor - Headgear
      * Elementalist - Stone's Eye (AL 27) (Earth Magic)
      * Mesmer - Costume Mask (AL 27) (Illusion Magic)
      * Monk - Servant's Scalp Design (AL 27) (Healing Prayers)
      * Necromancer - Vile Scar Pattern (AL 27) (Death Magic)
      * Ranger - Traveler's Mask (AL 37) (Wilderness Survival)
      * Warrior - Dwarven Helm (AL 47) (Hammer Mastery)
    
    Iron Horse Mines
    ================
    
    Norin Stonegrimm
    ----------------
    Location: Near Anvil Rock exit
    Collects: 5 Frostfire Fangs
    * Armor - Headgear
      * Elementalist - Storm's Eye (AL 27) (Air Magic)
      * Mesmer - Imposing Mask (AL 27) (Domination Magic)
      * Monk - Prophet's Scalp Design (AL 27) (Divine Favor)
      * Necromancer - Ragged Scar Pattern (AL 27) (Blood Magic)
      * Ranger - Tamer's Mask (AL 37) (Beast Mastery)
      * Warrior - Soldier's Helm (AL 47) (Axe Mastery)
    
    Traveler's Vale
    ===============
    
    Asgrim Brightaxe
    ----------------
    Collects: 5 Stone Summit Badges
    * Armor - Gloves
      * Elementalist - Elementalist's Gloves (AL 27)
      * Mesmer - Stylish Gloves (AL 27)
      * Monk - Monk Handwraps (AL 27)
      * Necromancer - Necromancer's Gloves (AL 27)
      * Ranger - Leather Gloves (AL 37)
      * Warrior - Ringmail Gauntlets (AL 47)
    
    Pyrs Harven
    -----------
    Collects: 5 Shiverpeak Manes
    * Armor - Headgear
      * Elementalist - All-Seeing Eye (AL 27) (Energy Storage)
      * Mesmer - Costume Mask (AL 27) (Illusion Magic)
      * Monk - Prophet's Scalp Design (AL 27) (Divine Favor)
      * Necromancer - Vile Scar Pattern (AL 27) (Death Magic)
      * Ranger - Hunter's Mask (AL 37) (Expertise)
      * Warrior - Duelist's Helm (AL 47) (Swordsmanship)
    
    Yak's Bend
    ==========
    
    Sadira Powell
    -------------
    Collects: 5 Alpine Seeds
    * Armor - Footgear
      * Elementalist - Elementalist's Shoes (AL 27)
      * Mesmer - Stylish Footwear (AL 27)
      * Monk - Monk Sandals (AL 27)
      * Necromancer - Necromancer's Boots (AL 27)
      * Ranger - Leather Boots (AL 37)
      * Warrior - Ringmail Boots (AL 47)
    
    ========================
    = Tyria: Kryta (gwcg5) =
    ========================
    
    Bergen Hot Springs
    ==================
    
    Milny Samhammil
    ---------------
    Location: Bergen Hot Springs
    Collects: 4 Mergoyle Skulls
    Last Updated: 9/7/05
    * Jeweled Chalice, Energy +8 (req. 6 Illusion Magic)
      Halves casting time of Illusion Magic skills (Chance: 20%)
      Halves skill recharge of Illusion Magic skills (Chance: 20%)
    * Grim Cesta, Energy +8 (req. 6 Soul Reaping)
      Energy +15, Energy regeneration -1
      Health +30 
    * Water Wand, Cold Dmg: 7-13 (req. 6 Water Magic)
      Energy +15, Energy regeneration -1
    * Holy Rod, Fire Dmg: 7-13 (req. 6 Divine Favor)
      Halves skill recharge of Divine Favor skills (Chance: 20%)
    * Crimson Carapace Shield, Armor: 9 (req. 6 Tactics)
      Health +45 (while hexed)
      Received Damage -2 (while hexed)
    * Air Wand, Lightning Dmg: 7-13 (req. 6 Air Magic)
      Halves skill recharge of Air Magic skills (Chance: 20%)
    
    The Black Curtain
    =================
    
    Ian Borish
    ----------
    Location: East of the exit to Kessex Peak
    Collects: 5 Shadowy Remains
    * Armor - Legs
      * Elementalist - Elementalist's Leggings (AL 39)
      * Mesmer - Stylish Hose (AL 39)
      * Monk - Monk Pants (AL 39)
      * Necromancer - Necromancer's Leggings (AL 39)
      * Ranger - Leather Leggings (AL 49)
      * Warrior - Ringmail Leggings (AL 59)
    
    Lyris the Sage
    --------------
    Location: Northwest of the Temple of the Ages
    Collects: 4 Bog Skale Fins
    Last Updated: 9/7/05
    * Jeweled Chakram, Energy +8 (req. 6 Inspiration Magic)
      Energy +15, Energy regeneration -1
      Health +30 
    * Cruel Staff, Energy +6, Dark Dmg: 7-13 (req. 6 Blood Magic)
      Halves casting time of Blood Magic skills (Chance: 20%)
      Halves skill recharge of Blood Magic skills (Chance: 20%)
    * Water Staff, Energy +6, Cold Dmg: 7-13 (req. 6 Water Magic)
      Halves casting time of Water Magic skills (Chance: 20%)
      Halves skill recharge of Water Magic skills (Chance: 20%)
    * Smiting Rod, Light Dmg: 7-13 (req. 6 Smiting Prayers)
      Halves skill recharge of Smiting Prayers skills (Chance 20%)
    * Truncheon, Dark Dmg: 7-13 (req. 6 Curses)
      Halves skill recharge of Curses skills (Chance 20%)
    * Ascalon Bow, Piercing Dmg: 13-25 (req. 6 Marksmanship)
      Damage +15% (while Health is above 50%) 
    
    Sir Robert
    ----------
    Location: South of the Temple of the Ages 
    Collects: 4 Abnormal Seeds
    Last Updated: 9/7/05
    * Jeweled Staff, Energy +6, Chaos Dmg: 7-13 (req. 6 Illusion Magic)
      Halves casting time of Illusion Magic skills (Chance: 20%)
      Halves skill recharge of Illusion Magic skills (Chance: 20%) 
    * Grim Cesta, Energy +8 (req. 6 Death Magic)
      Death Magic +1 (20% chance while using skills)
      Health +30 
    * Earth Wand, Earth Dmg: 7-13 (req. 6 Earth Magic)
      Energy +15, Energy regeneration -1
    * Healing Ankh, Energy +8 (req. 6 Healing Prayers)
      Energy +15, Energy regeneration -1
      Health +30 
    * Long Sword, Slashing Dmg: 13-19 (req. 6 Swordsmanship)
      Damage +20% (while hexed) 
    * Flame Artifact, Energy +8 (req. 6 Fire Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted) 
    
    Fisherman's Haven
    =================
    
    Delves the Dodgy
    ----------------
    Collects: 5 Gargantuan Jawbones
    * Armor - Headgear
      * Elementalist - Flame's Eye (AL 39) (Fire Magic)
      * Mesmer - Animal Mask (AL 39) (Inspiration Magic)
      * Monk - Zealot's Scalp Design (AL 39) (Smiting Prayers)
      * Necromancer - Devilish Scar Pattern (AL 39) (Soul Reaping)
      * Ranger - Traveler's Mask (AL 49) (Wilderness Survival)
      * Warrior - Brute's Helm (AL 59) (Strength)
    
    Kessex Peak
    ===========
    
    Brynden Cromwell
    ----------------
    Location: directly east of Wizard's Tower (floating castle)
    Collects: 4 Gargantuan Jawbones
    Last Updated: 9/7/05
    * Inscribed Staff, Energy +6, Chaos Dmg: 7-13 (req. 6 Domination Magic)
      Halves casting time of Domination Magic skills (Chance: 20%)
      Halves skill recharge of Domination Magic skills (Chance: 20%)
    * Idol, Energy +8 (req. 6 Curses)
      Curses +1 (20% chance while using skills)
      Health +30 
    * Earth Staff, Energy +6, Earth Dmg: 7-13 (req. 6 Earth Magic)
      Halves casting time of Earth Magic skills (Chance: 20%)
      Halves skill recharge of Earth Magic skills (Chance: 20%)
    * Holy Staff, Energy +6, Fire Dmg: 7-13 (req. 6 Divine Favor)
      Halves casting time of Divine Favor skills (Chance: 20%)
      Halves skill recharge of Divine Favor skills (Chance: 20%)
    * Water Staff, Energy +6, Cold Dmg: 7-13 (req. 6 Water Magic)
      Halves casting time of Water Magic skills (Chance: 20%)
      Halves skill recharge of Water Magic skills (Chance: 20%)
    * Ascalon Bow, Piercing Dmg: 13-25 (req. 6 Marksmanship)
      Damage +15% (while Health is above 50%) 
    
    Bryon Elston
    ------------
    Location: On a ledge Northeast of the bog exit
    Collects: 5 Forest Minotaur Horns
    * Cane, Chaos Dmg: 7-13 (req. 6 Domination Magic)
      Halves skill recharge of Domination Magic skills (Chance: 20%)
    * Truncheon, Cold Dmg: 7-13 (req. 6 Death Magic)
      Halves skill recharge of Death Magic skills (Chance: 20%)
    * Frost Artifact, Energy +8 (req. 6 Water Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted) 
    * Smiting Rod, Light Dmg: 7-13 (req. 6 Smiting Prayers)
      Energy +15, Energy regeneration -1 
    * War Hammer, Blunt Dmg: ? (req. 6 Hammer Mastery)
      Damage +15% (while in a stance)
    
    William Pennington
    ------------------
    Location: Near exit to The Black Curtain 
    Collects: 4 Ivory Troll Tusks
    Last Updated: 9/7/05
    * Jeweled Chakram, Energy +8 (req. 6 Inspiration Magic)
      Halves casting time of Inspiration Magic skills (Chance: 20%)
      Halves skill recharge of Inspiration Magic skills (Chance: 20%)
    * Cruel Staff, Energy +6, Dark Dmg: 7-13 (req. 6 Blood Magic)
      Halves casting time of Blood Magic skills (Chance: 20%)
      Halves skill recharge of Blood Magic skills (Chance: 20%)
    * Earth Wand, Earth Dmg: 7-13 (req. 6 Earth Magic)
      Halves skill recharge of Earth Magic skills (Chance: 20%)
    * Divine Symbol, Energy +8 (req. 6 Divine Favor)
      Armor +5 (while enchanted)
      Health +45 (while enchanted) 
    * Long Sword, Slashing Dmg: 13-19 (req. 6 Swordsmanship)
      Damage +15% (while in a stance)
    
    Lion's Arch
    ===========
    
    Alton Thorne
    ------------
    Collects: 4 Leather Belts
    Last Updated: 9/7/05
    * Jeweled Chalice, Energy +8 (req. 6 Illusion Magic)
      Energy +15, Energy Regeneration -1
      Health +30
    * Grim Cesta, Energy +8 (req. 6 Soul Reaping)
      Halves casting time of Soul Reaping skills (Chance: 20%)
      Halves skill recharge of Soul Reaping skills (Chance: 20%)
    * Fire Wand, Fire Dmg: 7-13 (req. 6 Fire Magic)
      Halves skill recharge of Fire Magic skills (Chance: 20%)
    * Smiting Staff, Energy +6, Light Dmg: 7-13 (req. 6 Smiting Prayers)
      Halves casting time of Smiting Prayers skills (Chance: 20%)
      Halves skill recharge of Smiting Prayers skills (Chance: 20%)
    * Crimson Carapace Shield, Armor: 9 (req. 6 Tactics)
      Received Damage -2 (while in a stance)
    
    Majesty's Rest
    ==============
    
    Isabeaux Navarre
    ----------------
    Location: On the Dock
    Collects: 5 Thorny Carapaces
    Last Updated: 9/7/05
    * Jeweled Chalice, Energy +10 (req. 8 Illusion Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted) 
    * Truncheon, Cold Dmg: 9-16 (req. 8 Death Magic)
      Energy +15, Energy regeneration -1  
    * Water Wand, Cold Dmg: 9-16 (req. 8 Water Magic)
      Energy +15, Energy regeneration -1 
    * Holy Staff, Energy +8, Fire Dmg: 9-16 (req. 8 Divine Favor)
      Halves casting time of Divine Favor skills (chance: 20%) 
      Halves skill recharge of Divine Favor skills (chance:20%) 
    * Battle Axe, Slashing Dmg: 6-25 (req. 8 Axe Mastery)
      Damage +15% (while enchanted) 
    
    Robin Neils
    -----------
    Location: On the Dock
    Collects: 5 Shadowy Remnants
    * Armor - Headgear
      * Elementalist - All-Seeing Eye (AL 39) (Energy Storage)
      * Mesmer - Costume Mask (AL 39) (Illusion Magic)
      * Monk - Defender's Scalp Design (AL 49) (Protection Prayers)
      * Necromancer - Vile Scar Pattern (AL 49) (Death Magic)
      * Ranger - Hunter's Mask (AL 49) (Expertise)
      * Warrior - Duelist's Helm (AL 59) (Swordsmanship)
    
    Nebo Terrace
    ============
    
    Beldon the Blade
    ----------------
    Location: North of Dwayna shrine
    Collects: 4 Mergoyle Skulls
    Last Updated: 9/7/05
    * Inscribed Staff, Energy +6, Chaos Dmg: 7-13 (req. 6 Domination Magic)
      Halves casting time of Domination Magic skills (chance: 20%)
      Halves skill recharge of Domination Magic skills (chance: 20%)
    * Wicked Staff, Energy +6, Shadow Dmg: 7-13 (req. 6 Curses)
      Halves casting time of Curses skills (chance: 20%)
      Halves skill recharge of Curses skills (chance: 20%)
    * Frost Artifact, Energy +8 (req. 6 Water Magic)
      Halves casting time of Water Magic skills (chance: 20%)
      Halves skill recharge of Water Magic skills (chance: 20%)
    * Storm Artifact, Energy +8 (req. 6 Air Magic)
      Armor +5 (vs. undead) 
    * Grim Cesta, Energy +8 (req. 6 Death Magic)
      Halves casting time of Death Magic skills (chance: 20%)
      Halves skill recharge of Death Magic skills (chance: 20%)
    * Ascalon Bow, Piercing Dmg: 13-25 (req. 6 Marksmanship)
      Damage +15% (when Health is above 50%) 
    
    Kira Thorne
    -----------
    Location: East of Beetletun, by the windmill
    Collects: 4 Glowing Hearts
    Last Updated: 9/7/05
    * Inscribed Chakram, Energy +8 (req. 6 Fast Casting)
      Energy +15, Energy regeneration -1
      Health +30
    * Deadly Cesta, Shadow Dmg: 7-13 (req. 6 Blood Magic)
      Energy +15, Energy regeneration -1 
    * Earth Staff, Energy +6, Earth Dmg: 7-13 (req. 6 Earth Magic)
      Halves casting time of Earth Magic skills (chance: 20%)
      Halves skill recharge of Earth Magic skills (chance: 20%)
    * Healing Ankh, Energy +8 (req. 6 Healing Prayers)
      Healing Prayers +1 (20% chance while using skills)
      Health +30 
    * Wicked Staff, Energy +6, Shadow Dmg: 7-13 (req. 6 Curses)
      Halves casting time of Curses skills (chance: 20%)
      Halves skill recharge of Curses skills (chance: 20%)
    * Air Wand, Lightning Dmg: 7-13 (req. 6 Air Magic)
      Energy +15, Energy regeneration -1 
    
    North Kryta Province
    ====================
    
    Helton Wills
    ------------
    Location: In Ascalon Settlement
    Collects: 4 Hardened Humps
    Last Updated: 9/7/05
    * Jeweled Staff, Energy +6, Chaos Dmg: 7-13 (req. 6 Illusion Magic)
      Halves casting time of Illusion Magic skills (Chance: 20%)
      Halves skill recharge of Illusion Magic skills (Chance: 20%)
    * Idol, Energy +8 (req. 6 Curses)
      Energy +15, Energy regeneration -1
      Health +30
    * Scroll, Energy +8 (req. 6 Earth Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Holy Rod, Fire Dmg: 7-13 (req. 6 Divine Favor)
      Energy +15, Energy regeneration -1
    * Storm Artifact, Energy +8 (req. 6 Air Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Ascalon Bow, Piercing Dmg: 13-25 (req. 6 Marksmanship)
      Damage +15% (while in a stance)
    
    Leighton Cranford
    -----------------
    Location: Farm to the northwest of Lion's Arch (Duties of a Lionguard quest)
    Collects: 4 Bog Skale Fins
    Last Updated: 9/7/05
    * Cane, Chaos Dmg: 7-13 (req. 6 Illusion Magic)
      Energy +15, Energy regeneration -1
    * Bone Staff, Energy +6, Cold Dmg: 7-13 (req. 6 Death Magic)
      Halves casting time of Death Magic skills (Chance: 20%)
      Halves skill recharge of Death Magic skills (Chance: 20%)
    * Fire Wand, Fire Dmg: 7-13 (req. 6 Fire Magic)
      Energy +15, Energy regeneration -1
    * Smiting Staff, Energy +6  Light Dmg: 7-13 (req. 6 Smiting Prayers)
      Halves casting time of Smiting Prayers skills (Chance: 20%)
      Halves skill recharge of Smiting Prayers skills (Chance: 20%)
    * Battle Axe of Fortitude, Dmg: 6-21 (req. 6 Axe Mastery)
      Health +25
      Damage +3 (vs. undead)
    
    Wintun the Black
    ----------------
    Location: South of Ascalon Settlement, at a farmhouse near Tengu groups
    Collects: 4 Feathered Caromi Scalps
    Last Updated: 9/7/05
    * Inscribed Chakram, Energy +8 (req. 6 Domination Magic)
      Energy +15, Energy regeneration -1
      Health +30 
    * Grim Cesta, Energy +8 (req. 6 Blood Magic)
      Energy +15, Energy regeneration -1
      Health +30 
    * Scroll, Energy +8 (req. 6 Energy Storage)
      Halves casting time of Energy Storage skills (chance: 20%) 
      Halves skill recharge of Energy Storage skills (chance:20%) 
    * Protective Icon, Energy +8 (req. 6 Protection Prayers)
      Protection Prayers +1 (20% chance while using skills)
      Health +30
    * Fire Staff, Energy +6  Fire Dmg: 7-13 (req. 6 Fire Magic)
      Halves casting time of Fire Magic skills (chance: 20%) 
      Halves skill recharge of Fire Magic skills (chance:20%) 
    
    Scoundrel's Rise
    ================
    
    Camryn Jamison
    --------------
    Location: Just outside Gates of Kryta
    Collects: 4 Decayed Orr Emblems
    Last Updated: 9/7/05
    * Cane, Chaos Dmg: 7-13 (req. 6 Domination Magic)
      Energy +15, Energy regeneration -1 
    * Truncheon, Cold Dmg: 7-13 (req. 6 Death Magic)
      Energy +15, Energy regeneration -1  
    * Air Staff, Energy +6, Lightning Dmg: 7-13 (req. 6 Air Magic)
      Halves casting time of Air Magic skills (Chance: 20%) 
      Halves skill recharge of Air Magic skills (Chance: 20%) 
    * Holy Staff, Energy +6, Fire Dmg: 7-13 (req. 6 Divine Favor)
      Halves casting time of Divine Favor skills (chance: 20%) 
      Halves skill recharge of Divine Favor skills (chance: 20%)
    * Cruel Staff, Energy +6, Shadow Dmg: 7-13 (req. 6 Blood Magic)
      Halves casting time of Blood Magic skills (chance: 20%) 
      Halves skill recharge of Blood Magic skills (chance:20%) 
    * Flame Artifact, Energy +8 (req. 6 Fire Magic)
      Fire Magic +1 (20% chance while using skills)
      Health +30  
    
    Stingray Strand
    ===============
    
    Jamora the Wise
    ---------------
    Collects: 5 Glowing Hearts
    * Armor - Legs
      * Elementalist - Elementalist's Leggings (AL 39)
      * Mesmer - Stylish Hose (AL 39)
      * Monk - Monk Pants (AL 39)
      * Necromancer - Necromancer's Leggings (AL 39)
      * Ranger - Leather Leggings (AL 49)
      * Warrior - Ringmail Leggings (AL 59)
    
    Vardis
    ------
    Collects: 5 Spiked Crests
    * Armor - Headgear
      * Elementalist - All-Seeing Eye (AL 39) (Energy Storage)
      * Mesmer - Costume Mask (AL 39) (Illusion Magic)
      * Monk - Defender's Scalp Design (AL 39) (Protection Prayers)
      * Necromancer - Vile Scar Pattern (AL 39) (Death Magic)
      * Ranger - Hunter's Mask (AL 49) (Expertise)
      * Warrior - Duelist's Helm (AL 59) (Swordsmanship)
    
    Talmark Wilderness
    ==================
    
    Julianna Furst
    --------------
    Collects: 5 Glowing Hearts
    * Armor - Footgear
      * Elementalist - Elementalist's Shoes (AL 39)
      * Mesmer - Stylish Footwear (AL 39)
      * Monk - Monk Sandals (AL 39)
      * Necromancer - Necromancer's Boots (AL 39)
      * Ranger - Leather Boots (AL 49)
      * Warrior - Ringmail Boots (AL 59)
    
    Tears of the Fallen
    ===================
    
    Arris Weston
    ------------
    Location: Southwest of Southern lake
    Collects: 4 Spiked Crests
    * Inscribed Chakram, Energy +8 (req. 6 Domination Magic)
      Energy +5 (while Health is above 75%)
    * Bone Staff, Energy +6, Cold Dmg: 7-13 (req. 6 Death Magic)
      Halves casting time of Death Magic spells (Chance: 20%)
      Halves skill recharge of Death Magic spells (Chance: 20%)
    * Air Staff, Energy +6, Lightning Dmg: 7-13 (req. 6 Air Magic)
      Halves casting time of Air Magic spells (Chance: 20%)
      Halves skill recharge of Air Magic spells (Chance: 20%)
    * Deadly Cesta, Dark Dmg: 7-13 (req. 6 Blood Magic)
      Halves skill recharge of Blood Magic spells (Chance: 20%)
    * Battle Axe, Slashing Dmg: 6-21 (req. 6 Axe Mastery)
      Damage +15% (while in a stance)
    * Earth Scroll, Energy +8 (req. 8 Earth Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    
    Daved Logsdon
    -------------
    Location: North shore of Northern lake
    Collects: 4 Abnormal Seeds
    * Cane, Chaos Dmg: 7-13 (req. 6 Illusion Magic)
      Halves skill recharge of Illusion Magic spells (Chance: 20%)
    * Idol, Energy +8 (req. 6 Blood Magic)
      Halves casting time of Blood Magic spells (Chance: 20%)
      Halves skill recharge of Blood Magic spells (Chance: 20%)
    * Water Wand, Cold Dmg: 7-13 (req. 6 Water Magic)
      Halves skill recharge of Water Magic spells (Chance: 20%)
    * Protective Icon, Energy +8 (req. 6 Protection Prayers)
      Halves casting time of Protection Prayers spells (Chance: 20%)
      Halves skill recharge of Protection Prayers (Chance: 20%)
    * Fire Staff, Energy +6, Fire Dmg: 7-13 (req. 6 Fire Magic)
      Halves casting time of Fire Magic spells (Chance: 20%)
      Halves skill recharge of Fire Magic spells (Chance: 20%)
    * Ascalon Bow, Piercing Dmg: 13-25 (req. 6 Marksmanship)
      Damage +15% (while Health is above 50%)
    
    Twin Serpent Lakes
    ==================
    
    Falhurst
    --------
    Collects: 5 Mergoyle Skulls
    * Armor - Gloves
      * Elementalist - Elementalist's Gloves (AL 39)
      * Mesmer - Stylish Gloves (AL 39)
      * Monk - Monk Handwraps (AL 39)
      * Necromancer - Necromancer's Gloves (AL 39)
      * Ranger - Leather Gloves (AL 49)
      * Warrior - Ringmail Gauntlets (AL 59)
    
    Gruhn the Fisher
    ----------------
    Collects: 5 Bog Skale Fins
    * Armor - Gloves
      * Elementalist - Elementalist's Gloves (AL 39)
      * Mesmer - Stylish Gloves (AL 39)
      * Monk - Monk Handwraps (AL 39)
      * Necromancer - Necromancer's Gloves (AL 39)
      * Ranger - Leather Gloves (AL 49)
      * Warrior - Ringmail Gauntlets (AL 59)
    
    Watchtower Coast
    ================
    
    Ian Sturmme
    -----------
    Collects: 5 Feathered Caromi Scalps
    * Armor - Headgear
      * Elementalist - Stone's Eye (AL 39) (Earth Magic)
      * Mesmer - Sleek Mask (AL 39) (Fast Casting)
      * Monk - Servant's Scalp Design (AL 39) (Healing Prayers)
      * Necromancer - Wicked Scar Pattern (AL 39) (Curses)
      * Ranger - Archer's Mask (AL 49) (Marksmanship)
      * Warrior - Dwarven Helm (AL 59) (Hammer Mastery)
    
    Tenlach Silverhand
    ------------------
    Collects: 5 Abnormal Seeds
    * Armor - Headgear
      * Elementalist - Storm's Eye (AL 39) (Air Magic)
      * Mesmer - Imposing Mask (AL 39) (Domination Magic)
      * Monk - Prophet's Scalp Design (AL 39) (Divine Favor)
      * Necromancer - Ragged Scar Pattern (AL 39) (Blood Magic)
      * Ranger - Tamer's Mask (AL 49) (Beast Mastery)
      * Warrior - Soldier's Helm (AL 59) (Axe Mastery)
    
    =================================
    = Tyria: Maguuma Jungle (gwcg6) =
    =================================
    
    Druid's Overlook
    ================
    
    Mosreh the Exile
    ----------------
    Collects: 5 Ebon Spider Legs
    * Armor - Gloves
      * Elementalist - Elementalist's Gloves (AL 51)
      * Mesmer - Stylish Gloves (AL 51)
      * Monk - Monk Handwraps (AL 51)
      * Necromancer - Necromancer's Gloves (AL 51)
      * Ranger - Leather Gloves (AL 61)
      * Warrior - Ringmail Gauntlets (AL 71)
    
    Ettin's Back
    ============
    
    Hember
    ------
    Location: South of Ventari's Refuge
    Collects: 5 Thorny Carapaces
    * Armor - Chest
      * Elementalist - Elementalist's Robes (AL 51)
      * Mesmer - Stylish Attire (AL 51)
      * Monk - Monk Raiment (AL 51)
      * Necromancer - Necromancer Tunic (AL 51)
      * Ranger - Leather Vest (AL 61)
      * Warrior - Ringmail Hauberk (AL 71)
    
    Horton Longsnout
    ----------------
    Location: Near exit to Aurora Glade
    Collects: 5 White Mantle Emblems
    * Armor - Chest
      * Elementalist - Elementalist's Robes (AL 51)
      * Mesmer - Stylish Attire (AL 51)
      * Monk - Monk Raiment (AL 51)
      * Necromancer - Necromancer Tunic (AL 51)
      * Ranger - Leather Vest (AL 61)
      * Warrior - Ringmail Hauberk (AL 71)
    
    Lord Engelram
    -------------
    Location: Northeast corner of Ettin's Back
    Collects: 5 Maguuma Manes
    * Armor - Footgear
      * Elementalist - Elementalist's Shoes (AL 51)
      * Mesmer - Stylish Footwear (AL 51)
      * Monk - Monk Sandals (AL 51)
      * Necromancer - Necromancer's Boots (AL 51)
      * Ranger - Leather Boots (AL 61)
      * Warrior - Ringmail Boots (AL 71)
    
    The Falls
    =========
    
    Agrippa Stonehands
    ------------------
    Location: Far west of the entrance, by the eponymous Falls
    Collects: 5 Behemoth Jaws
    * Armor - Headgear
      * Elementalist - All-Seeing Eye (AL 51) (Energy Storage)
      * Mesmer - Costume Mask (AL 51) (Illusion Magic)
      * Monk - Defender's Scalp Design (AL 51) (Protection Prayers)
      * Necromancer - Vile Scar Pattern (AL 51) (Death Magic)
      * Ranger - Hunter's Mask (AL 61) (Expertise)
      * Warrior - Duelist's Helm (AL 71) (Swordsmanship)
    
    Llourdes the Arcane
    -------------------
    Location: Southwestern corner, by a lot of wagons
    Collects: 5 Jungle Skale Fins
    * Armor - Legs
      * Elementalist - Glacier's Eye (AL 51) (Water Magic)
      * Mesmer - Stylish Hose (AL 51)
      * Monk - Monk Pants (AL 51)
      * Necromancer - Necromancer's Leggings (AL 51)
      * Ranger - Leather Leggings (AL 61)
      * Warrior - Tactician's Helm (AL 71) (Tactics)
    
    Meghan the Bright
    -----------------
    Location: Far West near statue of Balthazar
    Collects: 5 Jungle Troll Tusks
    * Armor - Legs
      * Elementalist - Elementalist's Leggings (AL 51)
      * Mesmer - Stylish Hose (AL 51)
      * Monk - Monk Pants (AL 51)
      * Necromancer - Necromancer's Leggings (AL 51)
      * Ranger - Leather Leggings (AL 61)
      * Warrior - Ringmail Leggings (AL 71)
    
    Slayton Redblade
    ----------------
    Collects: 5 Tangled Seeds
    * Armor - Headgear
      * Elementalist - Flame's Eye (AL 51) (Fire Magic)
      * Mesmer - Animal Mask (AL 51) (Inspiration Magic)
      * Monk - Zealot's Scalp Design (AL 51) (Smiting Prayers)
      * Necromancer - Devilish Scar Pattern (AL 51) (Soul Reaping)
      * Ranger - Traveler's Mask (AL 61) (Wilderness Survival)
      * Warrior - Brute's Helm (AL 71) (Strength)
    
    Henge of Denravi
    ================
    Note: All of the collectors are in the middle of a lagoon at the West end
    
    Adam Solstrum
    -------------
    Collects: 5 White Mantle Emblems
    Last Updated: 9/7/05
    * Cane, Chaos Dmg: 9-16 (req. 8 Illusion Magic)
      Halves casting time of Illusion Magic skills (chance: 20%)
    * Grim Cesta, Energy +10 (req. 8 Soul Reaping)
      Soul Reaping +1 (20% chance while using skills)
      Health +30
    * Fire Staff, Energy +8, Fire Dmg: 9-16 (req. 8 Fire Magic)
      Halves casting time of Fire Magic skills (chance: 20%)
      Halves skill recharge of Fire Magic skills (chance: 20%)
    * Smiting Staff, Energy +8, Light Dmg: 9-16 (req. 8 Smiting Prayers)
      Halves casting time of Smiting Prayers skills (chance: 20%)
      Halves skill recharge of Smiting Prayers skills (chance: 20%)
    * Crimson Carapace Shield, Armor: 12 (req. 8 Tactics)
      Armor +5 (while attacking)
      Armor -5 (while casting)
    
    Loreen Cranford
    ---------------
    Collects: 5 Jungle Troll Tusks
    Last Updated: 9/7/05
    * Jeweled Chalice, Energy +10 (req. 8 Illusion Magic)
      Illusion Magic +1 (20% chance while using skills)
      Health +30
    * Bone Staff, Energy +8, Cold Dmg: 9-16 (req. 8 Death Magic)
      Halves casting time of Death Magic skills (chance: 20%)
      Halves skill recharge of Death Magic skills (chance: 20%)
    * Earth Staff, Energy +8, Earth Dmg: 9-16 (req. 8 Earth Magic)
      Halves casting time of Earth Magic skills (chance: 20%)
      Halves skill recharge of Earth Magic skills (chance: 20%)
    * Protective Icon, Energy +10 (req. 8 Protection Prayers)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    
    Thyfir Greenleaf
    ----------------
    Collects: 5 White Mantle Emblems
    Last Updated: 9/7/05
    * Inscribed Chakram, Energy +10 (req. 8 Domination Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Truncheon, Dark Dmg: 9-16 (req. 8 Curses)
      Energy +15, Energy regeneration -1
    * Air Wand, Lightning Dmg: 9-16 (req. 8 Air Magic)
      Energy +15, Energy regeneration -1
    * Holy Staff, Energy +8, Fire Dmg: 9-16 (req. 8 Divine Favor)
      Halves casting time of Divine Favor skills (chance: 20%)
      Halves skill recharge of Divine Favor skills (chance: 20%)
    * Ascalon Bow, Piercing Dmg: 14-26 (req. 8 Marksmanship)
      Damage +15% (while enchanted)
    
    Maguuma Stade
    =============
    
    Ingrid Larson
    -------------
    Location: Behind the merchant
    Collects: 5 Mossy Mandibles
    Last Updated: 9/7/05
    * Inscribed Staff, Energy +8, Chaos Dmg: 9-16 (req. 8 Domination Magic)
      Halves casting time of Domination Magic skills (chance: 20%)
      Halves skill recharge of Domination Magic skills (chance: 20%)
    * Grim Cesta, Energy +10 (req. 8 Death Magic)
      Death Magic +1 (20% chance while using skills)
      Health +30
    * Fire Wand, Fire Dmg: 9-16 (req. 8 Fire Magic)
      Energy + 15, Energy Regeneration -1
    * Healing Ankh, Energy +10 (req. 8 Healing Prayers)
      Healing Prayers +1 (20% chance while using skills)
      Health +30
    * Long Sword, Slashing Dmg: 14-20 (req. 8 Swordsmanship)
      Damage +15% (while Health is above 50%)
    
    Mamnoon Lagoon
    ==============
    
    Vargil the White
    ----------------
    Location: Northwest corner nearby the Artisan
    Collects: 5 Ancient Eyes
    Last Updated: 9/7/05
    * Cane, Chaos Dmg: 9-16 (req. 8 Domination Magic)
      Energy +15, Energy regeneration -1
    * Grim Cesta, Energy +10 (req. 8 Blood Magic)
      Blood Magic +1 (20% chance while using skills)
      Health +30
    * Storm Artifact, Energy +10 (req. 8 Air Magic)
      Air Magic +1 (20% chance while using skills)
      Health +30
    * Healing Ankh, Energy +10 (req. 8 Healing Prayers)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Crimson Carapace Shield, Armor: 12 (req. 8 Tactics)
      Health +45 (while enchanted)
      Received damage -2 (while enchanted)
    * Ascalon Bow, Piercing Dmg: 14-26 (req. 8 Marksmanship)
      Damage +15% (while in a stance)
    
    Reed Bog
    ========
    
    Elene the Vigilant
    ------------------
    Location: East of the exit to The Falls
    Collects: 5 Ebon Spider Legs
    * Armor - Gloves
      * Elementalist - Elementalist's Gloves (AL 51)
      * Mesmer - Stylish Gloves (AL 51)
      * Monk - Monk Handwraps (AL 51)
      * Necromancer - Necromancer's Gloves (AL 51)
      * Ranger - Leather Gloves (AL 61)
      * Warrior - Ringmail Gauntlets (AL 71)
    
    Sage Lands
    ==========
    
    Aaron Fletcher
    --------------
    Location: East of Druid's Overlook
    Collects: 5 Ancient Eyes
    * Armor - Headgear
      * Elementalist - Storm's Eye (AL 51) (Air Magic)
      * Mesmer - Imposing Mask (AL 51) (Domination Magic)
      * Monk - Prophet's Scalp Design (AL 51) (Divine Favor)
      * Necromancer - Ragged Scar Pattern (AL 51) (Blood Magic)
      * Ranger - Tamer's Mask (AL 61) (Beast Mastery)
      * Warrior - Executioner's Helm (AL 71) (Axe Mastery)
    
    Elwynn Kirby
    ------------
    Location: North of Druid's Overlook
    Collects: 5 Tangled Seeds
    * Armor - Headgear
      * Elementalist - Stone's Eye (AL 51) (Earth Magic)
      * Mesmer - Sleek Mask (AL 51) (Fast Casting)
      * Monk - Servant's Scalp Design (AL 51) (Healing Prayers)
      * Necromancer - Wicked Scar Pattern (AL 51) (Curses)
      * Ranger - Archer's Mask (AL 61) (Marksmanship)
      * Warrior - Dwarven Helm (AL 71) (Hammer Mastery)
    
    Silverwood
    ==========
    
    Crispin Bryllis
    ---------------
    Location: Just outside of Bloodstone Fen
    Collects: 5 Jungle Troll Tusks
    * Inscribed Chakram, Energy +10 (req. 8 Domination Magic)
      Domination Magic +1 (chance: 20%)
      Health +30
    * Deadly Cesta, Dark Dmg: 9-16 (req. 8 Blood Magic)
      Energy +15, Energy regeneration -1
    * Frost Artifact, Energy +10 (req. 8 Water Magic)
      Water Magic +1 (chance: 20%)
      Health +30
    * Protective Icon, Energy +10 (req. 8 Protection Prayers)
      Protection Prayers +1 (chance: 20%)
      Health +30
    * Battle Axe, Slashing Dmg: 6-25 (req. 8 Axe Mastery)
      Damage +15% (while in a stance)
    
    Farmer Conklin
    --------------
    Location: Eastern section of Silverwood
    Collects: 5 Mossy Mandibles
    Last Updated: 9/7/05
    * Jeweled Chakram, Energy +10 (req. 8 Inspiration Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Idol, Energy +10 (req. 8 Curses)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Earth Wand, Earth Dmg: 9-16 (req. 8 Earth Magic)
      Energy +15, Energy regeneration -1
    * Smiting Staff, Energy +8, Light Dmg: 9-16 (req. 8 Smiting Prayers)
      Halves casting time of Smiting Prayers skills (chance: 20%)
      Halves skill recharge of Smiting Prayers skills (chance: 20%)
    * Ascalon Bow, Piercing Dmg: 14-26 (req. 8 Marksmanship)
      Damage +15% (while Health is above 50%) 
    
    Lady Engelram
    -------------
    Location: Just outside of Quarrel Falls
    Collects: 5 Maguuma Manes
    Last Updated: 9/7/05
    * Cane, Chaos Dmg: 9-16 (req. 8 Illusion Magic)
      Energy +15, Energy regeneration -1
    * Grim Cesta, Energy +10 (req. 8 Death Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Flame Artifact, Energy +10 (req. 8 Fire Magic)
      Fire Magic +1 (chance: 20%)
      Health +30
    * Holy Rod, Fire Dmg: 9-16 (req. 8 Divine Favor)
      Energy +15, Energy regeneration -1
    * Long Sword, Slashing Dmg: 14-20 (req. 8 Swordsmanship)
      Damage +20% (while hexed)
    
    Tangle Root
    ===========
    
    Orson Cooper
    ------------
    Location: North of Old Joness
    Collects: 5 Ancient Eyes
    * Jeweled Chakram, Energy +10 (req. 8 Inspiration Magic)
      Inspiration Magic +1 (20% chance while using skills)
      Health +30
    * Idol, Energy +10 (req. 8 Curses)
      Curses +1 (20% chance while using skills)
      Health +30
    * Water Staff, Energy +8  Cold Dmg: 9-16 (req. 8 Water Magic)
      Halves casting time of Water Magic skills (chance: 20%)
      Halves skill recharge of Water Magic skills (chance: 20%)
    * Holy Rod  Holy Dmg: 9-16 (req. 8 Divine Favor)
      Halves casting time of Divine Favor skills (chance: 20%)
    * War Hammer, Blunt Dmg: ? (req. 8 Hammer Mastery)
      Damage +15% (while Health is above 50%)
    
    Serah Shaes
    -----------
    Location: By Old Joness, Riverside entrance
    Collects: 5 Jungle Skale Fins
    * Inscribed Chakram, Energy +10 (req. 8 Fast Casting)
      Energy +15, Energy regeneration -1
      Health +30 
    * Grim Cesta, Energy +10 (req. 8 Blood Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted) 
    * Storm Artifact, Energy +10 (req. 8 Air Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)  
    * Divine Symbol, Energy +10 (req. 8 Divine Favor)
      Divine Favor +1 (20% chance while using skills)
      Health +30 
    * War Hammer, Blunt Dmg: ? (req. 8 Hammer Mastery)
      Damage +20% (while Health is below 50%)
    
    Tully Blackvine
    ---------------
    Location: Just outside of Maguuma Stade
    Collects: 5 Tangled Seeds
    Last Updated: 9/7/05
    * Jeweled Staff, Energy +8, Chaos Dmg: 9-16 (req. 8 Illusion Magic)
      Halves casting time of Illusion Magic skills (chance: 20%)
      Halves skill recharge of Illusion Magic skills (chance: 20%)
    * Cruel Staff, Energy +8, Shadow Dmg: 9-16 (req. 8 Blood Magic)
      Halves casting time of Blood Magic skills (chance: 20%)
      Halves skill recharge of Blood Magic skills (chance: 20%)
    * Scroll, Energy +10 (req. 8 Earth Magic)
      Earth Magic +1 (20% chance while using skills)
      Health +30  
    * Divine Symbol, Energy +10 (req. 8 Divine Favor)
      Armor +5 (while enchanted)
      Health +45 (while enchanted) 
    * Ascalon Bow, Piercing Dmg: 14-26 (req. 8 Marksmanship)
      Damage +15% (while enchanted)
    
    Ventari's Refuge
    ================
    
    Jaden Fletcher
    --------------
    Collects: 5 Ancient Eyes
    * Armor - Footgear
      * Elementalist - Elementalist's Shoes (AL 51)
      * Mesmer - Stylish Footwear (AL 51)
      * Monk - Monk Sandals (AL 51)
      * Necromancer - Necromancer's Boots (AL 51)
      * Ranger - Leather Boots (AL 61)
      * Warrior - Ringmail Boots (AL 71)
    
    =================================
    = Tyria: Crystal Desert (gwcg7) =
    =================================
    
    Amnoon Oasis
    ============
    
    Ardenoth Oakenshield
    --------------------
    Collects: 5 Bleached Shells
    * Armor - Headgear
      * Elementalist - All-Seeing Eye (AL 60) (Energy Storage)
      * Mesmer - Costume Mask (AL 60) (Illusion Magic)
      * Monk - Defender's Scalp Design (AL 60) (Protection Prayers)
      * Necromancer - Vile Scar Pattern (AL 60) (Death Magic)
      * Ranger - Hunter's Mask (AL 70) (Expertise)
      * Warrior - Duelist's Helm (AL 80) (Swordsmanship)
    
    Ekimeel Trueshot
    ----------------
    Collects: 5 Forgotten Seals
    * Armor - Headgear
      * Elementalist - Stone's Eye (AL 60) (Earth Magic)
      * Mesmer - Sleek Mask (AL 60) (Fast Casting)
      * Monk - Servant's Scalp Design (AL 60) (Healing Prayers)
      * Necromancer - Wicked Scar Pattern (AL 60) (Curses)
      * Ranger - Archer's Mask (AL 70) (Marksmanship)
      * Warrior - Dwarven Helm (AL 80) (Hammer Mastery)
    
    The Arid Sea
    ============
    
    Sir Kaufman
    -----------
    Location: Near toppled statue bridging two cliffs
    Collects: 5 Massive Jawbones
    * Armor - Footgear
      * Elementalist - Elementalist's Shoes (AL 60)
      * Mesmer - Stylish Footwear (AL 60)
      * Monk - Monk Sandals (AL 60)
      * Necromancer - Necromancer's Boots (AL 60)
      * Ranger - Leather Boots (AL 70)
      * Warrior - Ringmail Boots (AL 80)
    
    Sir Pohl Sanbert
    ----------------
    Location: South of the Skyward Reach exit
    Collects: 5 Dune Burrower Jaws
    * Cane, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
      Halves skill recharge of Illusion Magic spells (Chance: 20%)
    * Grim Cesta, Energy +12 (req. 9 Death Magic)
      Halves casting time of Death Magic spells (Chance: 20%)
      Halves skill recharge of Death Magic spells (Chance: 20%)
    * Flame Artifact, Energy +12 (req. 9 Fire Magic)
      Halves casting time of Fire Magic spells (Chance: 20%)
      Halves skill recharge of Fire Magic spells (Chance: 20%)
    * Divine Symbol, Energy +12 (req. 9 Divine Favor)
      Energy +15, Energy Regeneration -1
      Health +30
    * Battle Axe, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
      Damage +15% (while in a stance)
    * Ascalon Bow (Longbow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while Health is above 50%)
    
    Destiny's Gorge
    ===============
    
    Barton Smallwood
    ----------------
    Collects: 5 Shriveled Eyes
    * Armor - Headgear
      * Elementalist - Flame's Eye (AL 60) (Fire Magic)
      * Mesmer - Animal Mask (AL 60) (Inspiration Magic)
      * Monk - Zealot's Scalp Design (AL 60) (Smiting Prayers)
      * Necromancer - Devilish Scar Pattern (AL 60) (Soul Reaping)
      * Ranger - Traveler's Mask (AL 70) (Wilderness Survival)
      * Warrior - Brute's Helm (AL 80) (Strength)
    
    Diviner's Ascent
    ================
    
    Cinder Linnwood
    ---------------
    Location: Desert Camp Northeast of Elona Reach
    Collects: 5 Bleached Carapaces
    * Jeweled Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
      Halves casting time of Illusion Magic spells (Chance: 20%)
      Halves skill recharge of Illusion Magic spells (Chance: 20%)
    * Idol, Energy +12 (req. 9 Curses)
      Halves casting time of Curses spells (Chance: 20%)
      Halves skill recharge of Curses spells (Chance: 20%)
    * Storm Artifact, Energy +12 (req. 9 Air Magic)
      Halves casting time of Air Magic spells (Chance: 20%)
      Halves skill recharge of Air Magic spells (Chance: 20%)
    * Divine Symbol, Energy +12 (req. 9 Divine Favor)
      Halves casting time of Divine Favor spells (Chance: 20%)
      Halves skill recharge of Divine Favor spells (Chance: 20%)
    * Long Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
      Damage +15% (while in a stance))
    
    Luven Underwood
    ---------------
    Location: Just outside Elona Reach
    Collects: 5 Minotaur Horns
    * Cane, Chaos Dmg: 11-22 (req. 9 Domination Magic)
      Halves skill recharge of Domination Magic spells (Chance: 20%)
    * Bone Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Death Magic)
      Halves casting time of Death Magic spells (Chance: 20%)
      Halves skill recharge of Death Magic spells (Chance: 20%)
    * Fire Wand, Fire Dmg: 11-22 (req. 9 Fire Magic)
      Halves skill recharge of Fire Magic spells (Chance: 20%)
    * Smiting Staff, Energy +10, Light Dmg: 11-22 (req. 9 Smiting Prayers)
      Halves casting time of Smiting Prayers spells (Chance: 20%)
      Halves skill recharge of Smiting Prayers spells (Chance: 20%)
    * War Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
      Damage +15% (while enchanted)
    * Ascalon Bow (Flatbow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while enchanted)
    
    Prophet's Path
    ==============
    
    Fenster the Golden
    ------------------
    Location: Near Augury Rock
    Collects: 5 Minotaur Horns
    * Armor - Gloves
      * Elementalist - Elementalist's Gloves (AL 60)
      * Mesmer - Stylish Gloves (AL 60)
      * Monk - Monk Handwraps (AL 60)
      * Necromancer - Necromancer's Gloves (AL 60)
      * Ranger - Leather Gloves (AL 70)
      * Warrior - Ringmail Gauntlets (AL 80)
    
    Gustov the Silent
    -----------------
    Collects: 5 Dune Burrower Jaws
    * Armor - Footgear
      * Elementalist - Elementalist's Shoes (AL 60)
      * Mesmer - Stylish Footwear (AL 60)
      * Monk - Monk Sandals (AL 60)
      * Necromancer - Necromancer's Boots (AL 60)
      * Ranger - Leather Boots (AL 70)
      * Warrior - Ringmail Boots (AL 80)
    
    Kyle the Rich
    -------------
    Location: In oasis canyon
    Collects: 5 Losaru Manes
    * Armor - Chest
      * Elementalist - Elementalist's Robes (AL 60)
      * Mesmer - Stylish Attire (AL 60)
      * Monk - Monk Raiment (AL 60)
      * Necromancer - Necromancer Tunic (AL 60)
      * Ranger - Leather Vest (AL 70)
      * Warrior - Ringmail Hauberk (AL 80)
    
    Winfield Michelson
    ------------------
    Location: Just outside of Heroes' Audience
    Collects: 5 Bleached Carapaces
    * Armor - Chest
      * Elementalist - Elementalist's Robes (AL 60)
      * Mesmer - Stylish Attire (AL 60)
      * Monk - Monk Raiment (AL 60)
      * Necromancer - Necromancer Tunic (AL 60)
      * Ranger - Leather Vest (AL 70)
      * Warrior - Ringmail Hauberk (AL 80)
    
    Salt Flats
    ==========
    
    Kelsay Pradist
    --------------
    Location: East of Seeker's Passage
    Collects: 5 Jade Mandibles
    * Armor - Headgear
      * Elementalist - Storm's Eye (AL 60) (Air Magic)
      * Mesmer - Imposing Mask (AL 60) (Domination Magic)
      * Monk - Prophet's Scalp Design (AL 60) (Divine Favor)
      * Necromancer - Ragged Scar Pattern (AL 60) (Blood Magic)
      * Ranger - Tamer's Mask (AL 70) (Beast Mastery)
      * Warrior - Executioner's Helm (AL 80) (Axe Mastery)
    
    Sir Norrington
    --------------
    Collects: 5 Shriveled Eyes
    * Armor - Gloves
      * Elementalist - Elementalist's Gloves (AL 60)
      * Mesmer - Stylish Gloves (AL 60)
      * Monk - Monk Handwraps (AL 60)
      * Necromancer - Necromancer's Gloves (AL 60)
      * Ranger - Leather Gloves (AL 70)
      * Warrior - Ringmail Gauntlets (AL 80)
    
    The Scar
    ========
    
    Cedrick Rogers
    --------------
    Location: Just outside of Thirsty River
    Collects: 5 Losaru Manes
    * Armor - Legs
      * Elementalist - Elementalist's Leggings (AL 60)
      * Mesmer - Stylish Hose (AL 60)
      * Monk - Monk Pants (AL 60)
      * Necromancer - Necromancer's Leggings (AL 60)
      * Ranger - Leather Leggings (AL 70)
      * Warrior - Ringmail Leggings (AL 80)
    
    Jamie the Wanderer
    ------------------
    Location: Alcove near Sand Giants
    Collects: 5 Dune Burrower Jaws
    * Armor - Legs
      * Elementalist - Elementalist's Leggings (AL 60)
      * Mesmer - Stylish Hose (AL 60)
      * Monk - Monk Pants (AL 60)
      * Necromancer - Necromancer's Leggings (AL 60)
      * Ranger - Leather Leggings (AL 70)
      * Warrior - Ringmail Leggings (AL 80)
    
    Lord Dorn Lendrigen
    -------------------
    Location: Mid-eastern edge of the Scar
    Collects: 5 Bleached Shells
    * Cane, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
      Halves casting time of Illusion Magic spells (Chance: 20%)
    * Idol, Energy +12 (req. 9 Curses)
      Energy +15, Energy Regeneration -1
      Health +30
    * Air Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Air Magic)
      Halves casting time of Air Magic spells (Chance: 20%)
      Halves skill recharge of Air Magic spells (Chance: 20%)
    * Holy Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves skill recharge of Divine Favor spells (Chance: 20%)
    * Crimson Carapace Shield, Armor: 16 (req. 9 Tactics)
      Health +45 (while in a stance) 
      Received Damage -2 (while in a stance)
    
    Skyward Reach
    =============
    
    Arliss Vaughn
    -------------
    Location: Near the exit to The Scar
    Collects: 5 Iridescent Griffon Wings
    * Jeweled Chalice, Energy +12 (req. 9 Illusion Magic)
      Halves casting time of Illusion Magic spells (Chance: 20%)
      Halves skill recharge of Illusion Magic spells (Chance: 20%)
    * Truncheon, Cold Dmg: 11-22 (req. 9 Death Magic)
      Halves skill recharge of Death Magic spells (Chance: 20%)
    * Frost Artifact, Energy +12 (req. 9 Water Magic)
      Halves casting time of Water Magic spells (Chance: 20%)
      Halves skill recharge of Water Magic spells (Chance: 20%)
    * Smiting Rod, Lightning Dmg: 11-22 (req. 9 Smiting Prayers)
      Halves casting time of Smiting Prayers spells (Chance: 20%)
    
    John Verado
    -----------
    Location: Just outside Augury Rock
    Collects: 5 Topaz Crests
    * Inscribed Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Domination Magic)
      Halves casting time of Domination Magic spells (Chance: 20%)
      Halves skill recharge of Domination Magic spells (Chance: 20%)
    * Cruel Staff, Energy +10, Shadow Dmg: 11-22 (req. 9 Blood Magic)
      Halves casting time of Blood Magic spells (Chance: 20%)
      Halves skill recharge of Blood Magic spells (Chance: 20%)
    * Earth Wand,  Earth Dmg: 11-22 (req. 9 Earth Magic)
      Halves skill recharge of Earth Magic spells (Chance: 20%)
    * Protective Icon, Energy +12 (req. 9 Protection Prayers)
      Energy +15, Energy Regeneration -1
      Health +30
    * Ascalon Bow (Composite Bow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while Health is above 50%) 
    
    Mourn Drakespur
    ---------------
    Location: Southwest of Destiny's Gorge near teleporter
    Collects: 5 Dessicated Hydra Claws
    * Jeweled Chakram, Energy +12 (req. 9 Inspiration Magic)
      Halves casting time of Inspiration spells (Chance: 20%)
      Halves skill recharge of Inspiration spells (Chance: 20%)
    * Wicked Staff, Energy +10, Shadow Dmg: 11-22 (req. 9 Curses)
      Halves casting time of Curses spells (Chance: 20%)
      Halves skill recharge of Curses spells (Chance: 20%)
    * Air Wand, Lightning Dmg: 11-22 (req. 9 Air Magic)
      Halves skill recharge of Air Magic spells (Chance: 20%)
    * Healing Ankh, Energy +12 (req. 9 Healing Prayers)
      Halves casting time of Healing Prayers spells (Chance: 20%)
      Halves skill recharge of Healing Prayers spells (Chance: 20%)
    * Ascalon Bow (Short Bow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while Health is above 50%) 
    
    Rylan Paval
    -----------
    Location: Just south of Augury Rock
    Collects: 5 Spiny Seeds
    * Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
      Halves casting time of Domination spells (Chance: 20%)
      Halves skill recharge of Domination spells (Chance: 20%)
    * Grim Cesta, Energy +12 (req. 9 Soul Reaping)
      Halves casting time of Soul Reaping spells (Chance: 20%)
      Halves skill recharge of Soul Reaping spells (Chance: 20%)
    * Water Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Water Magic)
      Halves casting time of Water Magic spells (Chance: 20%)
      Halves skill recharge of Water Magic spells (Chance: 20%)
    * Holy Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves casting time of Divine Favor spells (Chance: 20%)
      Halves skill recharge of Divine Favor (20% Chance)
    
    Vulture Drifts
    ==============
    
    Brandon Harlin
    --------------
    Location: Near teleporter to the North of Dunes of Despair
    Collects: 5 Encrusted Loadstones
    * Jeweled Chalice, Energy +12 (req. 9 Illusion Magic)
      Energy +15, Energy Regeneration -1
      Health +30
    * Grim Cesta, Energy +12 (req. 9 Blood Magic)
      Energy +15, Energy Regeneration -1
      Health +30
    * Scroll, Energy +12 (req. 9 Earth Magic)
      Halves casting time of Earth Magic spells (Chance: 20%) 
      Halves skill recharge of Earth Magic spells (Chance: 20%)
    * Protective Icon, Energy +12 (req. 9 Protection Prayers)
      Halves casting time of Protection Prayers spells (Chance: 20%) 
      Halves skill recharge of Protection Prayers spells (Chance: 20%)
    * Battle Axe, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
      Damage +15% (while enchanted)
    
    Karl Jakobs
    -----------
    Location: Near exit to the Arid Sea 
    Collects: 5 Massive Jawbones
    * Inscribed Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Domination Magic)
      Halves casting time of Domination Magic spells (Chance: 20%)
      Halves skill recharge of Domination Magic spells (Chance: 20%)
    * Deadly Cesta, Shadow Dmg: 11-22 (req. 9 Blood Magic)
      Halves skill recharge of Blood Magic spells (Chance: 20%)
    * Fire Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Fire Magic)
      Halves casting time of Fire Magic spells (Chance: 20%)
      Halves skill recharge of Fire Magic spells (Chance: 20%)
    * Holy Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves skill recharge of Divine Favor spells (Chance: 20%)
    * Crimson Carapace Shield, Armor: 16 (req. 9 Tactics)
      Health +45 (while hexed)
      Received Damage -2 (while hexed)
    * Ascalon Bow (Horn bow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while enchanted)
    
    Kraviec the Cursed
    ------------------
    Location: Near teleporter to Northeast of Dunes of Despair
    Collects: 5 Iridescent Griffon Wings
    * Jeweled Chakram, Energy +12 (req. 9 Inspiration Magic)
      Energy +15, Energy regeneration -1
      Health +30
    * Grim Cesta, Energy +12 (req. 9 Soul Reaping)
      Energy +15, Energy regeneration -1
      Health +30
    * Scroll, Energy +12 (req. 9 Energy Storage)
      Halves casting time of Energy Storage spells (Chance: 20%)
      Halves skill recharge of Energy Storage spells (Chance: 20%)
    * Healing Ankh, Energy +12 (req. 9 Healing Prayers)
      Energy +15, Energy regeneration -1
      Health +30
    * War Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
      Damage +15% (while in a stance)
    
    Uderit Ignis
    ------------
    Location: Just outside of Dunes of Despair
    Collects: 5 Jade Mandibles
    * Inscribed Chakram, Energy +12 (req. 9 Fast Casting)
      Halves casting time of Fast Casting spells (Chance: 20%)
      Halves skill recharge of Fast Casting spells (Chance: 20%)
    * Truncheon  Shadow Dmg: 11-22 (req. 9 Curses)
      Halves skill recharge of Curses spells (Chance: 20%)
    * Water Wand, Cold Dmg: 11-22 (req. 9 Water Magic)
      Halves skill recharge of Water Magic spells (Chance: 20%)
    * Smiting Staff, Energy +10, Light Dmg: 11-12 (req. 9 Smiting Prayers)
      Halves casting time of Smiting Prayers spells (Chance: 20%)
    * Long Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
      Damage +15% (while enchanted)
    
    =======================================
    = Tyria: Southern Shiverpeaks (gwcg8) =
    =======================================
    
    Droknar's Forge
    ===============
    
    Ornhelm Brightaxe 
    -----------------
    Collects: 5 Stone Summit Badges
    * Grim Cesta, Energy +12 (req. 9 Soul Reaping)
      Halves casting time of Soul Reaping spells (Chance: 20%)
      Halves skill recharge of Soul Reaping spells (Chance: 20%)
    * Storm Artifact, Energy +12 (req. 9 Air Magic)
      Halves casting time of Air Magic spells (Chance: 20%)
      Halves skill recharge of Air Magic spells (Chance: 20%)
    * Smiting Rod, Light Dmg: 11-22 (req. 9 Smiting Prayers)
      Halves skill recharge of Smiting Prayers spells (Chance: 20%)
    
    Frozen Forest
    =============
    
    Kagan Treesplitter
    ------------------
    Location: West of Iron Mines of Moladune
    Collects: 7 Alpine Seeds
    * Armor - Gloves
      * Elementalist - Elementalist's Gloves (AL 60)
      * Mesmer - Stylish Gloves (AL 60)
      * Monk - Monk Handwraps (AL 60)
      * Necromancer - Necromancer's Gloves (AL 60)
      * Ranger - Leather Gloves (AL 70)
      * Warrior - Ringmail Gauntlets (AL 80)
    
    Ice Floe
    ========
    
    Turlo Oakenspear
    ----------------
    Location: Just outside Marhan's Grotto
    Collects: 7 Frigid Hearts
    * Armor - Legs
      * Elementalist - Elementalist's Leggings (AL 60)
      * Mesmer - Stylish Hose (AL 60)
      * Monk - Monk Pants (AL 60)
      * Necromancer - Necromancer's Leggings (AL 60)
      * Ranger - Leather Leggings (AL 70)
      * Warrior - Ringmail Leggings (AL 80)
    
    Lornar's Pass
    =============
    
    Nord Stonegrimm
    ---------------
    Location: At the entrance to the Grenth temple (south end)
    Collects: 5 Frozen Shells
    * Truncheon, Dark Dmg: 11-22 (req. 9 Curses)
      Halves skill recharge of Curses spells (Chance: 20%)
    * Smiting Staff, Energy +10, Light Dmg: 11-22 (req. 9 Smiting Prayers)
      Halves casting time of Smiting Prayers spells (Chance: 20%)
      Halves skill recharge of Smiting Prayers spells (Chance: 20%)
    * Battle Axe, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
      Damage +15% (while in a stance)
    * Ascalon Bow (Longbow),  Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while health is above 50%)
     
    Mineral Springs
    ===============
    
    Bariel Darkroot
    ---------------
    Location: Mid-Eastern edge of Mineral Springs near Resurrection shrine
    Collects: 5 Alpine Seeds
    * Jeweled Chakram, Energy +12 (req. 9 Inspiration Magic)
      Halves casting time of Inspiration Magic skills (Chance: 20%)
      Halves skill recharge of Inspiration Magic skills (Chance: 20%)
    * Earth Staff, Energy +10, Earth Dmg: 11-22 (req. 9 Earth Magic)
      Halves casting time of Earth Magic skills (Chance: 20%)
      Halves skill recharge of Earth Magic skills (Chance: 20%)
    * Jeweled Chalice, Energy +12 (req. 9 Illusion Magic)
      Halves casting time of Illusion Magic skills (Chance: 20%)
      Halves skill recharge of Illusion Magic skills (Chance: 20%)
    * Scroll, Energy +12 (req. 9 Earth Magic)
      Halves casting time of Earth Magic skills (Chance: 20%)
      Halves skill recharge of Earth Magic skills (Chance: 20%)
    * Ascalon Bow (Composite bow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while Health is above 50%)
     
    Goran Grimyak
    -------------
    Location: West end of Mineral Springs
    Collects: 5 Feathered Avicara Scalps
    * Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
      Halves casting time of Domination Magic skills (Chance: 20%)
      Halves skill recharge of Domination Magic skills (Chance: 20%)
    * Idol, Energy +12 (req. 9 Curses)
      Halves casting time of Curses skills (Chance: 20%)
      Halves skill recharge of Curses skills (Chance: 20%)
    * Flame Artifact, Energy +12 (req. 9 Fire Magic)
      Halves casting time of Fire Magic skills (Chance: 20%)
      Halves skill recharge of Fire Magic skills (Chance: 20%)
    * Water Wand, Cold Dmg: 11-22 (req. 9 Water Magic)
      Halves skill recharge of Water Magic skills (Chance: 20%)
    
    Trego Stonebreaker
    ------------------
    Location: near a bridge in the mid-northern half of Mineral Springs
    Collects: 5 Mountain Troll Tusks
    * Inscribed Chakram, Energy +12 (req. 9 Fast Casting)
      Halves skill recharge of Fast Casting skills (Chance: 20%)
      Halves casting time of Fast Casting skills (Chance: 20%)
    * Deadly Cesta, Shadow Dmg: 11-22 (req. 9 Blood Magic)
      Halves skill recharge of Blood Magic skills (Chance: 20%)
    * Protective Icon, Energy +12 (req. 9 Protection Prayers)
      Halves skill recharge of Protection Prayers skills (Chance: 20%)
      Halves casting time of Protection Prayers skills (Chance: 20%)
    * Ascalon Bow (Short bow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while Health is above 50%)
    
    Snake Dance
    ===========
    
    Hagnon Warblade
    --------------
    Location: Just Outside of Camp Rankor
    Collects: 5 Frosted Griffon Wings
    Last Updated: 9/7/05
    * Cane, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
      Halves skill recharge of Illusion Magic spells (Chance: 20%) 
    * Frost Artifact, Energy +12 (req. 9 Water Magic)
      Halves casting time of Water Magic spells (Chance: 20%)
      Halves skill recharge of Water Magic spells (Chance: 20%) 
    * Crimson Carapace Shield, Armor: 16 (req. 9 Tactics)
      Health +45 (while hexed)
      Received damage -2 (while hexed) 
    * Air Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Air Magic)
      Halves casting time of Air Magic spells (Chance: 20%)
      Halves skill recharge of Air Magic spells (Chance: 20%) 
    
    Hoknil the Lesser 
    -----------------
    Location: Mid-eastern edge of Snake Dance
    Collects: 5 Azure Remains
    * Inscribed Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Domination Magic)
      Halves casting time of Domination Magic spells (Chance: 20%)
      Halves skill recharge of Domination Magic spells (Chance: 20%)
    * Wicked Staff, Energy +10, Shadow Dmg: 11-22 (req. 9 Curses)
      Halves casting time of Curses spells (Chance: 20%)
      Halves skill recharge of Curses spells (Chance: 20%)
    * Holy Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves skill recharge of Divine Favor spells (Chance: 20%)
    * Ascalon Bow (Horn Bow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while enchanted)
    
    Merrin Trollsbane
    -----------------
    Location: Eastern edge of Snake Dance, quarter of the way up from Camp Rankor
    Collects: 5 Mountain Troll Tusks
    * Jeweled Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
      Halves casting time of Illusion Magic spells (Chance: 20%)
      Halves skill recharge of Illusion Magic spells (Chance: 20%)
    * Bone Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Death Magic)
      Halves casting time of Death Magic spells (Chance: 20%)
      Halves skill recharge of Death Magic spells (Chance: 20%)
    * Water Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Water Magic)
      Halves casting time of Water Magic spells (Chance: 20%)
      Halves skill recharge of Water Magic spells (Chance: 20%)
    * Long Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
      Damage +15% (while in a stance)
    
    Radamon 
    -------
    Location: Western edge of Snake Dance, quarter of the way down from North exit
    Collects: 5 Huge Jawbones
    * Cane, Chaos Dmg: 11-22 (req. 9 Domination Magic)
      Halves skill recharge of Domination Magic spells (Chance: 20%) 
    * Truncheon, Cold Dmg: 11-22 (req. 9 Death Magic)
      Halves skill recharge of Death Magic spells (Chance: 20%) 
    * Fire Wand, Fire Dmg: 11-22 (req. 9 Fire Magic)
      Halves skill recharge of Fire Magic spells (Chance: 20%) 
    * Healing Ankh, Energy +12 (req. 9 Healing Prayers)
      Halves casting time of Healing Prayers spells (Chance: 20%)
      Halves skill recharge of Healing Prayers spells (Chance: 20%)
    * War Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
      Damage +15% (while in a stance)
    
    Sorrow's Furnace
    ================
    
    Makar Thoughtslayer
    -------------------
    Collects: 5 Dredge Manifestos
    * Scroll of Hero's Insight
    
    Molenin
    -------
    Collects: 5 Enslavement Stones
    * Scroll of Adventurer's Insight
    
    Talus Chute
    ===========
    
    Cember Goreaxe
    --------------
    Location: Just outside Ice Caves of Sorrow
    Collects: 5 Frigid Hearts
    Last Updated: 9/7/05
    * Fire Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Fire Magic)
      Halves casting time of Fire Magic spells (Chance: 20%)
      Halves skill recharge of Fire Magic spells (Chance: 20%)
    * Divine Symbol, Energy +12 (req. 9 Divine Favor)
      Halves casting time of Divine Favor spells (Chance: 20%)
      Halves skill recharge of Divine Favor spells (Chance: 20%)
    * Earth Wand, Earth Dmg: 11-22 (req. 9 Earth Magic)
      Halves skill recharge of Earth Magic spells (Chance: 20%)
    
    Hoknil the Greater
    ------------------
    Location: Northwest of Droknar's Forge near Artisan
    Collects: 7 Huge Jawbones
    * Armor - Chest
      * Elementalist - Elementalist's Robes (AL 60)
      * Mesmer - Stylish Attire (AL 60)
      * Monk - Monk Raiment (AL 60)
      * Necromancer - Necromancer Tunic (AL 60)
      * Ranger - Leather Vest (AL 70)
      * Warrior - Ringmail Hauberk (AL 80)
    
    Volsung Stoneketil
    ------------------
    Location: Just outside Droknar's Forge
    Collects: 5 Feathered Avicara Scalps
    Last Updated: 9/7/05
    * Grim Cesta, Energy +12 (req. 9 Blood Magic)
      Halves casting time of Blood Magic spells (Chance: 20%)
      Halves skill recharge of Blood Magic spells (Chance: 20%)
    * Air Wand, Lightning Dmg: 11-22 (req. 9 Air Magic)
      Halves skill recharge of Air Magic spells (Chance: 20%)
    * Grim Cesta, Energy +12 (req. 9 Death Magic)
      Halves casting time of Death Magic spells (Chance: 20%)
      Halves skill recharge of Death Magic spells (Chance: 20%)
    
    Witman's Folly
    ==============
    
    Mag Ironwall
    ------------
    Location: Just outside Port Sledge
    Collects: 5 Intricate Grawl Necklaces
    Last Updated: 9/7/05
    * Cruel Staff, Energy +10, Shadow Dmg: 11-22 (req. 9 Blood Magic)
      Halves casting time of Blood Magic spells (Chance: 20%)
      Halves skill recharge of Blood Magic spells (Chance: 20%) 
    * Scroll, Energy +12 (req. 9 Energy Storage)
      Halves casting time of Energy Storage spells (Chance: 20%)
      Halves skill recharge of Energy Storage spells (Chance: 20%) 
    * Holy Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves casting time of Divine Favor spells (Chance: 20%)
      Halves skill recharge of Divine Favor spells (Chance: 20%) 
    * Ascalon Bow (Flatbow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while enchanted)
    
    Vania Sewell
    ------------
    Location: On a hill in mid-Northern Edge of Witman's Folly
    Collects: 7 Azure Remains
    * Armor - Footgear
      * Elementalist - Elementalist's Shoes (AL 60)
      * Mesmer - Stylish Footwear (AL 60)
      * Monk - Monk Sandals (AL 60)
      * Necromancer - Necromancer's Boots (AL 60)
      * Ranger - Leather Boots (AL 70)
      * Warrior - Ringmail Boots (AL 80)
    
    ===============================
    = Tyria: Ring of Fire (gwcg9) =
    ===============================
    
    Perdition Rock
    ==============
    
    Collector Corbis
    ----------------
    Location: Directly East of the Ember Light Camp exit
    Collects: 12 Seared Ribcages
    * Scroll of Slayer's Insight
    
    Collector Gabrian
    -----------------
    Location: Northeast of Ember Light Camp
    Collects: 3 Mahgo Claws
    * Scroll of Berserker's Insight
    
    Collector Terra
    ---------------
    Location: Northwest of Ember Light Camp
    Collects: 7 Unctuous Remains
    * Scroll of Hero's Insight
    
    =====================================
    = Cantha: Shing Jea Island (gwcg10) =
    =====================================
    
    Haiju Lagoon
    ============
    
    Junsu
    -----
    Location: West of the lagoon
    Collects: 2 Bonesnap Shells
    Last Updated: 5/10/06
    * Armor - Footgear
      * Assassin's Shing Jea Shoes (AL 45)
      * Elementalist's Shing Jea Shoes? (AL 35)
      * Mesmer's Shing Jea Footwear? (AL 35)
      * Monk's Shing Jea Sandals (AL 35)
      * Necromancer's Shing Jea Boots (AL 35)
      * Ranger's Shing Jea Boots (AL 45)
      * Ritualist's Shing Jea Shoes (AL 35)
      * Warrior's Shing Jea Boots (AL 55)
    
    Gorobei
    -------
    Location: Eastern beach near Linkei Township
    Collects: 3 Naga Pelts
    Last Updated: 5/10/06
    * Armor - Gloves
      * Assassin's Shing Jea Gloves (AL 45)
      * Elementalist's Shing Jea Gloves? (AL 35)
      * Mesmer's Shing Jea Gloves (AL 35)
      * Monk's Shing Jea Handwraps (AL 35)
      * Necromancer's Shing Jea Gloves? (AL 35)
      * Ranger's Shing Jea Gloves (AL 45)
      * Ritualist's Shing Jea Bangles (AL 35)
      * Warrior's Shing Jea Gauntlets (AL 55)
    
    Guardsman Kikuchiyo
    -------------------
    Location: Southeast of Lagoon, in Jatin Village
    Collects: 2 Gold Crimson Skull Coins
    Last Updated: 5/10/06
    * Armor - Chest
      * Assassin's Shing Jea Guise (AL 45)
      * Elementalist's Shing Jea Robe? (AL 35)
      * Mesmer's Shing Jea Attire? (AL 35)
      * Monk's Shing Jea Vestments (AL 35)
      * Necromancer's Shing Jea Tunic (AL 35)
      * Ranger's Shing Jea Vest (AL 45)
      * Ritualist's Shing Jea Raiment (AL 35)
      * Warrior's Shing Jea Cuirass (AL 55)
    
    Mirko
    -----
    Location: Southeast of Lagoon, in Jatin Village
    Collects: 3 Enchanted Vines
    Last Updated: 5/10/06
    * Armor - Headgear
      * Assassin's Shing Jea Mask (AL 45)
      * Elementalist's Shing Jea Eye? (AL 35)
      * Mesmer's Shing Jea Mask (AL 35)
      * Monk's Shing Jea Scalp Design (AL 35)
      * Necromancer's Shing Jea Scar Pattern? (AL 35)
      * Ranger's Shing Jea Mask (AL 45)
      * Ritualist's Shing Jea Headwrap (AL 35)
      * Warrior's Shing Jea Helm (AL 55)
    
    Xi Gai
    ------
    Location: Near exit to Jaya Bluffs
    Collects: 3 Elder Kappa Shells
    Last Updated: 5/10/06
    * Armor - Legs
      * Assassin's Shing Jea Leggings (AL 45)
      * Elementalist's Shing Jea Leggings (AL 35)
      * Mesmer's Shing Jea Hose? (AL 35)
      * Monk's Shing Jea Pants (AL 35)
      * Necromancer's Shing Jea Leggings (AL 35)
      * Ranger's Shing Jea Leggings (AL 35)
      * Ritualist's Shing Jea Leggings (AL 45)
      * Warrior's Shing Jea Leggings (AL 55)
    
    Jaya Bluffs
    ===========
    
    Gruut Snowfoot
    --------------
    Location: Northeast of Seitung Harbor, near Yeti cave
    Collects: 3 Feathered Crests
    Last Updated: 5/10/06
    * Armor - Gloves
      * Assassin's Shing Jea Gloves (AL 45)
      * Elementalist's Shing Jea Gloves? (AL 35)
      * Mesmer's Shing Jea Gloves (AL 35)
      * Monk's Shing Jea Handwraps (AL 35)
      * Necromancer's Shing Jea Gloves? (AL 35)
      * Ranger's Shing Jea Gloves (AL 45)
      * Ritualist's Shing Jea Bangles (AL 35)
      * Warrior's Shing Jea Gauntlets (AL 55)
    
    Morokam
    -------
    Location: North of exit to Seitung Harbor, near Miki lake
    Collects: 3 Stolen Supplies
    * Armor - Chest
      * Assassin's Shing Jea Guise (AL 45)
      * Elementalist's Shing Jea Robe? (AL 35)
      * Mesmer's Shing Jea Attire? (AL 35)
      * Monk's Shing Jea Vestments (AL 35)
      * Necromancer's Shing Jea Tunic (AL 35)
      * Ranger's Shing Jea Vest (AL 45)
      * Ritualist's Shing Jea Raiment (AL 35)
      * Warrior's Shing Jea Cuirass (AL 55)  
    
    Rei Ming
    --------
    Location: Near exit to Seitung Harbor
    Collects: 3 Silver Crimson Skull Coins
    Last Updated: 5/10/06
    * Armor - Legs
      * Assassin's Shing Jea Leggings (AL 45)
      * Elementalist's Shing Jea Leggings (AL 35)
      * Mesmer's Shing Jea Hose? (AL 35)
      * Monk's Shing Jea Pants (AL 35)
      * Necromancer's Shing Jea Leggings (AL 35)
      * Ranger's Shing Jea Leggings (AL 35)
      * Ritualist's Shing Jea Leggings (AL 45)
      * Warrior's Shing Jea Leggings (AL 55)
    
    Kinya Province
    ==============
    
    Chen Po Chin
    ------------
    Location: South of Tomaat Pass
    Collects: 3 Mantid Pincers
    Last Updated: 5/10/06
    * Armor - Footgear
      * Assassin's Shing Jea Shoes (AL 25)
      * Elementalist's Shing Jea Shoes? (AL 15)
      * Mesmer's Shing Jea Footwear? (AL 15)
      * Monk's Shing Jea Sandals (AL 15)
      * Necromancer's Shing Jea Boots (AL 15)
      * Ranger's Shing Jea Boots (AL 25)
      * Ritualist's Shing Jea Shoes (AL 15)
      * Warrior's Shing Jea Boots (AL 35)
    
    Craw Razorbeak
    --------------
    Location: West of Tomaat Pass in Aerie village
    Collects: 3 Naga Hides
    Last Updated: 5/10/06
    * Armor - Gloves
      * Assassin's Shing Jea Gloves (AL 25)
      * Elementalist's Shing Jea Gloves? (AL 15)
      * Mesmer's Shing Jea Gloves (AL 15)
      * Monk's Shing Jea Handwraps (AL 15)
      * Necromancer's Shing Jea Gloves? (AL 15)
      * Ranger's Shing Jea Gloves (AL 25)
      * Ritualist's Shing Jea Bangles (AL 15)
      * Warrior's Shing Jea Gauntlets (AL 35)
    
    Guardsman Keiko
    ---------------
    Location: South of Tomaat Pass
    Collects: 3 Copper Crimson Skull Coins
    Last Updated: 5/10/06
    * Armor - Chest
      * Assassin's Shing Jea Guise (AL 25)
      * Elementalist's Shing Jea Robe? (AL 15)
      * Mesmer's Shing Jea Attire? (AL 15)
      * Monk's Shing Jea Vestments (AL 15)
      * Necromancer's Shing Jea Tunic (AL 15)
      * Ranger's Shing Jea Vest (AL 25)
      * Ritualist's Shing Jea Raiment (AL 15)
      * Warrior's Shing Jea Cuirass (AL 35)
    
    Shenzun
    -------
    Location: South of Tomaat Pass
    Collects: 3 Augmented Flesh
    Last Updated: 5/10/06
    * Armor - Legs
      * Assassin's Shing Jea Leggings (AL 25)
      * Elementalist's Shing Jea Leggings (AL 15)
      * Mesmer's Shing Jea Hose? (AL 15)
      * Monk's Shing Jea Pants (AL 15)
      * Necromancer's Shing Jea Leggings (AL 15)
      * Ranger's Shing Jea Leggings (AL 25)
      * Ritualist's Shing Jea Leggings (AL 15)
      * Warrior's Shing Jea Leggings (AL 35)
    
    Panjiang Peninsula
    ==================
    
    Guardsman Ayoki
    ---------------
    Location: Near Tsumei village
    Collects: 3 Copper Crimson Skull Coins
    Last Updated: 5/10/06
    * Armor - Headgear
      * Assassin's Shing Jea Mask (AL 25)
      * Elementalist's Shing Jea Eye? (AL 15)
      * Mesmer's Shing Jea Mask (AL 15)
      * Monk's Shing Jea Scalp Design (AL 15)
      * Necromancer's Shing Jea Scar Pattern? (AL 15)
      * Ranger's Shing Jea Mask (AL 25)
      * Ritualist's Shing Jea Headwrap (AL 15)
      * Warrior's Shing Jea Helm (AL 35)
    
    Guardsman Kenji
    ---------------
    Location: Southeast of Tsumei Village
    Collects: 3 Silver Crimson Skull Coins
    Last Updated: 5/10/06
    * Katana of Fortitude, Slashing Dmg: 9-13 (req. 5 Swordsmanship)
      Health +20
    * Storm Artifact, Energy +7 (req. 5 Air Magic)
      Armor +5 (while enchanted)
    * Dirks of Fortitude, Piercing Dmg: 5-10 (req. 5 Dagger Mastery)
      Health +25
    * Channeling Focus, Energy +7 (req. 5 Channeling Magic)
      Channeling Magic +1 (20% chance while using skills)
    * Short Bow of Fortitude, Piercing Dmg: 10-16 (req. 5 Marksmanship)
      Health +20
    * Hallowed Idol, Energy +7 (req. 5 Smiting Prayers)
      Smiting Prayers +1 (20% chance while using skills)
    * Bleached Skull, Energy +7 (req. 5 Death Magic)
      Death Magic +1 (20% chance while using skills)
    * Jeweled Chalice, Energy +7 (req. 5 Inspiration Magic)
      Halves casting time of spells (Chance: 10%)
    
    Losai Hapatu
    ------------
    Location: Southwest of Tsumei Village, near Qi Falls/Ang the Ephemeral
    Collects: 4 Kappa Shells
    * Bludgeoner of Fortitude, Blunt Dmg: 13-19 (req. 5 Hammer Mastery)
      Health +20
    * Flame Artifact, Energy +7 (req. 5 Fire Magic)
      Fire Magic +1 (20% chance while using skills)
    * Dirks, Piercing Dmg: 5-10 (req. 5 Dagger Mastery)
      Damage +15% (vs. hexed foes)
    * Ceremonial Cauldron, Energy +7 (req. 5 Spawning Power)
      Health +20
    * Recurve Bow of Fortitude, Piercing Dmg: 10-16 (req. 5 Marksmanship)
      Health +20
    * Healing Ankh, Energy +7 (req. 5 Healing Prayers)
      Health +30 (while enchanted)
    * Bone Idol, Energy +7 (req. 5 Curses)
      Health +20
    * Jeweled Chakram, Energy +7 (req. 9 Domination Magic)
      Health +20
    
    Seitung Harbor
    ==============
    
    Chen Po Chin
    ------------
    Location: Seitung Harbor
    Collects: 1 Oni Claw
    Last Updated: 5/10/06
    * Armor - Footgear
      * Assassin's Shing Jea Shoes (AL 45)
      * Elementalist's Shing Jea Shoes? (AL 35)
      * Mesmer's Shing Jea Footwear? (AL 35)
      * Monk's Shing Jea Sandals (AL 35)
      * Necromancer's Shing Jea Boots (AL 35)
      * Ranger's Shing Jea Boots (AL 45)
      * Ritualist's Shing Jea Shoes (AL 35)
      * Warrior's Shing Jea Boots (AL 55)
    
    Note: There are three quartermasters, who all take Monastery Credits, with
    different inventories.
    
    Monastery Quartermaster
    -----------------------
    Location: Seitung Harbor, by the docks
    Collects: 5 Monastery Credit
    * Sai, Piercing Dmg: 6-14 (req. 8 Dagger Mastery)
      Damage +10% (while Health is above 50%)
    * Cleaver, Slashing Dmg: 6-23 (req. 8 Axe Mastery)
      Damage +10% (while Health is above 50%)
    * Bludgeoner, Blunt Dmg: 17-30 (req. 8 Hammer Mastery)
      Damage +10% (while Health is above 50%)
    * Katana, Slashing Dmg: 14-19 (req. 8 Swordsmanship)
      Damage +10% (while Health is above 50%)
    * Bronze Shield, Armor: 14 (req. 8 Strength)
      Health +20
    * Bronze Shield, Armor: 14 (req. 8 Tactics)
      Health +20
    * Longbow, Piercing Dmg: 13-24 (req. 8 Marksmanship)
      Damage +10% (while Health is above 50%)
    * Shortbow, Piercing Dmg: 13-24 (req. 8 Marksmanship)
      Damage +10% (while Health is above 50%)
    
    Monastery Quartermaster
    -----------------------
    Location: Seitung Harbor, by the docks
    Collects: 5 Monastery Credit
    * Clairvoyant Staff, Energy +10, Chaos Dmg: 10-17 (req. 8 Domination Magic)
      Halves casting time of Domination Magic spells (Chance: 15%)
      Halves skill recharge of Domination Magic spells (Chance: 15%)
    * Hypnotic Staff, Energy +10, Chaos Dmg: 10-17 (req. 8 Illusion Magic)
      Halves casting time of Illusion Magic spells (Chance: 15%)
      Halves skill recharge of Illusion Magic spells (Chance: 15%)
    * Evil Eye Staff, Energy +10, Dark Dmg: 10-17 (req. 8 Blood Magic)
      Halves casting time of Blood Magic spells (Chance: 15%)
      Halves skill recharge of Blood Magic spells (Chance: 15%)
    * Wicked Staff, Energy +10, Cold Dmg: 10-17 (req. 8 Curses)
      Halves casting time of Curses spells (Chance: 15%)
      Halves skill recharge of Curses spells (Chance: 15%)
    * Bone Staff, Energy +10, Cold Dmg: 10-17 (req. 8 Death Magic)
      Halves casting time of Death Magic spells (Chance: 15%)
      Halves skill recharge of Death Magic spells (Chance: 15%)
    * Communing Staff, Energy +10, Dark Dmg: 10-17 (req. 8 Communing)
      Halves casting time of Communing spells (Chance: 15%)
      Halves skill recharge of Communing spells (Chance: 15%)
    * Spawning Staff, Energy +10, Lightning Dmg: 10-17 (req. 8 Spawning Power)
      Halves casting time of Spawning Power spells (Chance: 15%)
      Halves skill recharge of Spawning Power spells (Chance: 15%)
    * Channeling Staff, Energy +10, Lightning Dmg: 10-17 (req. 8 Channeling Magic)
      Halves casting time of Channeling Magic spells (Chance: 15%)
      Halves skill recharge of Channeling Magic spells (Chance: 15%)
    
    Monastery Quartermaster
    -----------------------
    Location: Seitung Harbor, by the docks
    Collects: 5 Monastery Credit
    * Air Staff, Energy +10, Lightning Dmg: 10-17 (req. 8 Air Magic)
      Halves casting time of Air Magic spells (Chance: 15%)
      Halves skill recharge of Air Magic spells (Chance: 15%)
    * Earth Staff, Energy +10, Earth Dmg: 10-17 (req. 8 Earth Magic)
      Halves casting time of Earth Magic spells (Chance: 15%)
      Halves skill recharge of Earth Magic spells (Chance: 15%)
    * Fire Staff, Energy +10, Fire Dmg: 10-17 (req. 8 Fire Magic)
      Halves casting time of Fire Magic spells (Chance: 15%)
      Halves skill recharge of Fire Magic spells (Chance: 15%)
    * Water Staff, Energy +10, Cold Dmg: 10-17 (req. 8 Water Magic)
      Halves casting time of Water Magic spells (Chance: 15%)
      Halves skill recharge of Water Magic spells (Chance: 15%)
    * Holy Staff, Energy +10, Fire Dmg: 10-17 (req. 8 Divine Favor)
      Halves casting time of Divine Favor spells (Chance: 15%)
      Halves skill recharge of Divine Favor spells (Chance: 15%)
    * Healing Staff, Energy +10, Fire Dmg: 10-17 (req. 8 Divine Favor)
      Halves casting time of Healing Prayers spells (Chance: 15%)
      Halves skill recharge of Healing Prayers spells (Chance: 15%)
    * Protective Staff, Energy +10, Fire Dmg: 10-17 (req. 8 Divine Favor)
      Halves casting time of Protection Prayers spells (Chance: 15%)
      Halves skill recharge of Protection Prayers spells (Chance: 15%)
    * Smiting Staff, Energy +10, Light Dmg: 10-17 (req. 8 Smiting Prayers)
      Halves casting time of Smiting Prayers spells (Chance: 15%)
      Halves skill recharge of Smiting Prayers spells (Chance: 15%)
    
    Shing Jea Monastery
    ===================
    
    Hao Zhang
    ---------
    Location: Shing Jea Monastery, East of Henchmen
    Collects: 1 Oni Talon
    * Bag
    * Identification Kit (25 Uses)
    * Salvage Kit (25 Uses)
    
    Note: There are two quartermasters, who both take Monastery Credits, with
    different inventories.
    
    Monastery Quartermaster
    -----------------------
    Location: Shing Jea Monastery
    Collects: 1 Monastery Credit
    * Shing Jea Key
    * Identification Kit (25 Uses)
    * Salvage Kit (25 Uses)
    * Hunter's Ale
    * Scroll of Adventurer's Insight
    * Bag
    * Dye Remover
    
    Monastery Quartermaster
    -----------------------
    Location: Shing Jea Monastery
    Collects: 3 Monastery Credit
    * Rune of Holding
    * Expert Salvage Kit
    
    Sunqua Vale
    ===========
    
    Marik Kuri
    ----------
    Location: Southwest of Shing Jea Monastery
    Collects: 3 Mantid Pincers
    Last Updated: 5/10/06
    * Salvage Kit (10 uses)
    * Identification Kit (10 uses)
    * Belt Pouch
    
    Debiro Kuri
    -----------
    Location: North of Shing Jea Monastery
    Collects: 5 Naga Hides
    Last Updated: 5/10/06
    * Cleaver of Fortitude, Slashing Dmg: 5-10 (req. 1 Axe Mastery)
      Health +15
    * Storm Artifact, Energy +4 (req. 1 Air Magic)
      Armor +5 (while enchanted)
    * Dirks, Piercing Dmg: 3-6 (req. 1 Dagger Mastery)
      Damage +10% (while Health is above 50%)
    * Communing Focus, Energy +4 (req. 1 Communing)
      Energy +10, Energy regeneration -1
    * Longbow of Fortitude, Piercing Dmg: 7-10 (req. 1 Marksmanship)
      Health +15
    * Divine Symbol, Energy +4 (req. 1 Divine Favor)
      Health +15
    * Blood Knife, Energy +4 (req. 1 Blood Magic)
      Blood Magic +1 (15% chance while using skills)
    * Inscribed Chakram, Energy +4 (req. 1 Domination Magic)
      Halves casting time of spells (Chance 10%)
    
    Hai Lae
    -------
    Location: West of Shing Jea Monastery
    Collects: 3 Kappa Hatchling Shells
    Last Updated: 5/10/06
    * Salvage Kit
    * Identification Kit
    * Belt Pouch
    
    Seung Kim
    ---------
    Location: Northeast of Tsumei Village
    Collects: 5 Feathered Scalps
    Last Updated: 5/10/06
    * Katana of Fortitude, Slashing Dmg: 7-9 (req. 1 Swordsmanship)
      Health +15
    * Flame Artifact, Energy +4 (req. 1 Fire Magic)
      Fire Magic +1 (15% chance while using skills)
    * Dirks of Fortitude, Piercing Dmg: 3-6 (req. 1 Dagger Mastery)
      Health +15
    * Channeling Focus, Energy +4 (req. 1 Channeling Magic)
      Channeling Magic +1 (15% chance while using skills)
    * Short Bow of Fortitude, Piercing Dmg: 7-10 (req. 1 Marksmanship)
      Health +15
    * Hallowed Idol, Energy +4 (req. 1 Smiting Prayers)
      Smiting Prayers +1 (15% chance while using skills)
    * Bleached Skull, Energy +4 (req. 1 Death Magic)
      Halves casting time of Death Magic spells (Chance 20%)
    * Jeweled Chalice, Energy +4 (req. 1 Inspiration Magic)
      Halves casting time of Inspiration Magic spells (Chance 20%)
    
    Tsumei Village
    ==============
    
    Teizhan
    -------
    Location: Tsumei Village
    Collects: 5 Feathered Scalps
    Last Updated: 5/10/06
    * Bludgeoner of Fortitude, Blunt Dmg: 9-13 (req. 1 Hammer Mastery)
      Health +15
    * Earth Scroll, Energy +4 (req. 1 Earth Magic)
      Halves casting time of Earth Magic spells (Chance: 20%)
      Halves skill recharge of Earth Magic spells (Chance: 20%)
    * Dirks, Piercing Dmg: 3-6 (req. 1 Dagger Mastery)
      Damage +15% (vs. Hexed foes)
    * Ceremonial Cauldron, Energy +4 (req. 1 Spawning Power)
      Health +15
    * Recurve Bow of Fortitude, Piercing Dmg: 7-10 (req. 1 Marksmanship)
      Health +15
    * Healing Ankh, Energy +4 (req. 1 Healing Prayers)
      Health +25 (while enchanted)
    * Bone Idol, Energy +4 (req. 1 Curses)
      Health +15
    * Jeweled Chakram, Energy +4 (req. 1 Illusion Magic)
      Health +15
    
    =================================
    = Cantha: Kaineng City (gwcg11) =
    =================================
    
    Budek Byway
    ===========
    
    Kyuzo
    -----
    Location: Southeast of Kaineng Center
    Collects: 5 Venerable Mantid Pincers
    Last updated: 5/10/06
    * Armor - Headgear
      * Assassin's Canthan Mask (AL 70)
      * Elementalist's Canthan Eye? (AL 60)
      * Mesmer's Canthan Mask (AL 60)
      * Monk's Canthan Scalp Design (AL 60)
      * Necromancer's Canthan Scar Pattern (AL 60)
      * Ranger's Canthan Mask (AL 70)
      * Ritualist's Canthan Headwrap (AL 60)
      * Warrior's Canthan Helm (AL 80)
    
    Magistrate Raisung
    ------------------
    Location: East of The Marketplace exit
    Collects: 5 Plague Idols
    Last updated: 5/10/06
    * Armor - Legs
      * Assassin's Canthan Leggings (AL 70)
      * Elementalist's Canthan Leggings (AL 60)
      * Mesmer's Canthan Hose (AL 60)
      * Monk's Canthan Pants (AL 60)
      * Necromancer's Canthan Leggings (AL 60)
      * Ranger's Canthan Leggings (AL 70)
      * Ritualist's Canthan Leggings (AL 60)
      * Warrior's Canthan Leggings (AL 80)
    
    Kaineng Center
    ==============
    
    Note: There are three quartermasters, who all take Imperial Commendations, with
    different inventories.
    
    Imperial Quartermaster
    ----------------------
    Location: Kaineng Center, East Side
    Collects: 1 Imperial Commendation
    * Identification Kit (25 Uses)
    * Salvage Kit (25 Uses)
    * Hunter's Ale
    * Scroll of Adventurer's Insight
    * Bag
    * Dye Remover
    
    Imperial Quartermaster
    ----------------------
    Location: Kaineng Center, East Side
    Collects: 3 Imperial Commendation
    * Forbidden Key
    * Expert Salvage Kit
    * Superior Identification Kit
    * Rune of Holding
    * Scroll of Rampager's Insight
    * Scroll of Hunter's Insight
    
    Imperial Quartermaster
    ----------------------
    Location: Kaineng Center, East Side
    Collects: 5 Imperial Commendation
    * Superior Salvage Kit
    * Scroll of Hero's Insight
    * Scroll of Berserker's Insight
    * Scroll of Slayer's Insight
    
    Maatu Keep
    ==========
    
    Dye Master Franjek
    ------------------
    Location: Maatu Keep
    Collects: 5 Pulsating Growths
    Last updated: 5/10/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while Health is above 50%)
    * Illusion Wand, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
      Halves skill recharge of Illusion Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%)
    * Blood Staff, Energy +10, Shadow Dmg: 11-22 (req. 9 Blood Magic)
      Halves casting time of Blood Magic spells (Chance: 20%)
      Halves skill recharge of Blood Magic spells (Chance: 20%)
    * Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
      Damage +15% (while enchanted)
    * Recurve Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while Health is above 50%)
    * Spawning Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Spawning Power)
      Halves casting time of Restoration Magic spells (Chance: 20%)
      Halves skill recharge of Restoration Magic spells (Chance: 20%)
    
    The Marketplace
    ===============
    
    Attendant Nashu
    ---------------
    Location: The Marketplace
    Collects: 5 Putrid Cysts
    Last Updated: 5/10/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +20% (while Hexed)
    * Hypnotic Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
      Halves casting time of Illusion Magic spells (Chance: 20%)
      Halves skill recharge of Illusion Magic spells (Chance: 20%)
    * Blood Knife, Energy +12 (req. 9 Blood Magic)
      Blood Magic +1 (20% chance while using skills)
      Health +30
    * Fire Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Fire Magic)
      Halves casting time of Fire Magic spells (Chance: 20%)
      Halves skill recharge of Fire Magic spells (Chance: 20%)
    * Healing Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves skill recharge of Healing Prayers spells (Chance: 20%)
      Energy +5 (while Health is below 50%)
    * Short Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while Health is above 50%)
    * Dadao Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
      Damage +15% (while enchanted)
    * Restoration Focus, Energy +12 (req. 9 Restoration Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    
    Pongmei Valley
    ==============
    
    Luci
    ----
    Location: Near exit to Boreas Seaboard
    Collects: 2 Guardian Moss
    Last updated: 5/10/06
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while Health is above 50%)
    * Gazing Scepter, Chaos Dmg: 11-22 (req. 9 Domination Magic)
      Halves skill recharge of Domination Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%)
    * Bone Idol, Energy +12 (req. 9 Curses)
      Curses +1 (20% chance while using skills)
      Health +30
    * Wooden Buckler, Armor: 16 (req. 9 Tactics)
      Health +45 (while enchanted)
      Received damage -2 (while enchanted)
    * Shortbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (vs. hexed foes)
    * Ritualist Cane, Lightning Dmg: 11-22 (req. 9 Channeling Magic)
      Halves skill rechage of Channeling Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%)
    
    Senji's Corner
    ==============
    
    Sakai
    -----
    Location: Senji's Corner
    Collects: 5 Celestial Essences
    Last Updated: 5/10/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while enchanted)
    * Gemstone Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Domination Magic)
      Halves casting time of Domination Magic spells (Chance: 20%)
      Halves skill recharge of Domination Magic spells (Chance: 20%)
    * Bleached Skull, Energy +12 (req. 9 Death Magic)
      Halves casting time of Death Magic spells (Chance: 20%)
      Halves skill recharge of Death Magic spells (Chance: 20%)
    * Dadao Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
      Damage +15% (while Health is above 50%)
    * Shortbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +20% (while hexed)
    * Spawning Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Spawning Power)
      Halves casting time of Spawning Power spells (Chance: 20%)
      Halves skill recharge of Spawning Power spells (Chance: 20%)
    
    Shenzhun Tunnels
    ================
    
    Jung Zeng
    ---------
    Location: Near exit to Maatu Keep
    Collects: 5 Jade Bracelets
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (vs. hexed foes)
    * Jeweled Chalice, Energy +12 (req. 9 Inspiration Magic)
      Inspiration Magic +1 (20% chance while using skills)
      Health +30
    * Flame Artifact, Energy +12 (req. 9 Fire Magic)
      Energy +15, Energy regeneration -1
      Health +30
    * Protective Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves casting time of Protection Prayers spells (Chance: 20%)
      Halves skill recharge of Protection Prayers spells (Chance: 20%)
    * Recurve Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (vs. Hexed foes)
    * Restoration Focus, Energy +12 (req. 9 Restoration Magic)
      Restoration Magic +1 (20% chance while using skills)
      Health +30
    
    Kiishen
    -------
    Location: Near exit to Nahpui Quarter
    Collects: 5 Plague Idols
    Last updated: 5/10/06
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while in a stance)
    * Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
      Domination Magic +1 (20% chance while using skills)
      Health +30
    * Pronged Rod, Shadow Dmg: 11-22 (req. 9 Blood Magic)
      Halves skill recharge of Blood Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%)
    * Wooden Buckler, Armor: 16 (req. 9 Tactics)
      Health +45 (while in a stance)
      Received damage -2 (while in a stance)
    * Longbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while Health is above 50%)
    * Channeling Focus, Energy +12 (req. 9 Channeling Magic)
      Channeling +1 (20% chance while using skills)
      Health +30
    
    Leijo
    -----
    Location: East of Xaquang Skyway exit
    Collects: 5 Ancient Kappa Shells
    Last updated: 5/10/06
    * Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
      Energy +15, Energy regeneration -1
      Health +30
    * Air Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Air Magic)
      Halves casting time of Air Magic spells (Chance: 20%)
      Halves skill recharge of Air Magic spells (Chance: 20%)
    * Frost Artifact, Energy +12 (req. 9 Water Magic)
      Water Magic +1 (20% chance while using skills)
      Health +30
    * Holy Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves casting time of Divine Favor spells (Chance: 20%)
      Halves skill recharge of Divine Favor spells (Chance: 20%)
    * Wooden Buckler, Armor: 16 (req. 9 Strength)
      Health +45 (while enchanted)
      Received damage -2 (while enchanted)
    * Horn Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while enchanted)
    
    Undercity
    =========
    
    Ohtah
    -----
    Location: near exit to Vizunah Square (Local)
    Collects: 5 Plague Idols
    Last Updated: 5/10/06
    * Death Rod, Shadow Dmg: 11-22 (req. 9 Death Magic)
      Halves skill recharge of Death Magic spells (Chance: 20%)
      +5 Energy (while Health is below 50%)
    * Earth Focus, Energy +12 (req. 9 Earth Magic)
      Earth Magic +1 (20% chance while using skills)
      Health +30
    * Smiting Staff, Energy +10, Light Dmg: 11-22 (req. 9 Smiting Prayers)
      Halves casting time of Smiting Prayers spells (Chance: 20%)
      Halves skill recharge of Smiting Prayers spells (Chance: 20%)
    * Sword?, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
      Damage +20% (while Health is below 50%)
    * Flatbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while Health is above 50%)
    * Channeling Staff, Energy +10, ? Dmg: 11-22 (req. 9 Channeling Magic)
      Halves casting time of Channeling Magic spells (Chance: 20%)
      Halves skill recharge of Channeling Magic spells (Chance: 20%)
     
    Wajjun Bazaar
    =============
    
    Bae Kwon
    --------
    Location: Northeast portion of map near exit to Xaquang Skyway
    Collects: 3 Vermin Hides
    Last Updated: 5/10/06
    * Bag
    * Identification Kit
    * Salvage Kit
    
    Jiangpo
    -------
    Location: Near Xaquang Skyway exit
    Collects: 5 Venerable Mantid Pincers
    Last updated: 5/10/06
    * Armor - Footgear
      * Assassin's Canthan Shoes (AL 70)
      * Elementalist's Canthan Shoes (AL 60)
      * Mesmer's Canthan Shoes  (AL 60)
      * Monk's Canthan Sandals (AL 60)
      * Necromancer's Canthan Boots (AL 60)
      * Ranger's Canthan Boots (AL 70)
      * Ritualist's Canthan Boots (AL 60)
      * Warrior's Canthan Boots (AL 80)
    
    Kengai
    ------
    Location: Northwest corner
    Collects: 5 Plague Idols
    Last Updated: 5/10/06
    * Illusion Focus, Energy +12 (req. 9 Illusion)
      Illusion Magic +1 (20% chance while using skills)
      Health +30
    * Curses Wand, Cold Dmg: 11-22 (req. 9 Curses)
      Halves skill recharge of Curses spells (Chance: 20%)
      +5 Energy (while Health is below 50%)
    * Earth Wand, Earth Dmg: 11-22 (req. 9 Earth Magic)
      Halves skill recharge of Earth Magic spells (Chance: 20%)
      +5 Energy (while Health is below 50%)
    * Holy Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves skill recharge of Healing Prayers spells (Chance: 20%)
      Energy +5 (while Health is below 50%)
    * Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
      Damage +15% (while health is above 50%)
    * Longbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +20% (while Hexed)
    
    Lintao
    ------
    Location: Northwest of Undercity exit, in Southeast portion of Wajjun Bazaar
    Collects: 5 Putrid Cysts
    Last updated: 5/10/06
    * Armor - Gloves
      * Assassin's Canthan Gloves (AL 70)
      * Elementalist's Canthan Gloves (AL 60)
      * Mesmer's Canthan Gloves (AL 60)
      * Monk's Canthan Handwraps (AL 60)
      * Necromancer's Canthan Gloves (AL 60)
      * Ranger's Canthan Gloves (AL 70)
      * Ritualist's Canthan Bangles (AL 60)
      * Warrior's Canthan Gauntlets (AL 80)
    
    Magistrate Wakai
    ----------------
    Location: South of The Marketplace exit
    Collects: 5 Jade Bracelets
    Last updated: 5/10/06
    * Armor - Chest
      * Assassin's Canthan Guise (AL 70)
      * Elementalist's Canthan Robe (AL 60)
      * Mesmer's Canthan Attire (AL 60)
      * Monk's Canthan Shirt (AL 60)
      * Necromancer's Canthan Tunic (AL 60)
      * Ranger's Canthan Vest (AL 70)
      * Ritualist's Canthan Raiment (AL 60)
      * Warrior's Canthan Cuirass (AL 80)
    
    Xaquang Skyway
    ==============
    
    Claw Tallfeather
    ----------------
    Location: Northeast corner of Xaquang Skyway
    Collects: 5 Jade Bracelets
    * Butterfly Knives, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +20% (while Health is below 50%)
    * Chakram, Energy +12 (req. 9 Domination Magic)
      Halves casting time of Domination Magic spells (Chance: 20%)
      Halves skill recharge of Domination Magic spells (Chance: 20%)
    * Water Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Water Magic)
      Halves casting time of Water Magic spells (Chance: 20%)
      Halves skill recharge of Water Magic spells (Chance: 20%)
    * Protective Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves skill recharge of Protection Prayers spells (Chance: 20%)
      Energy +5 (while Health is below 50%)
    * Hornbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +20% (while Health is below 50%)
    * Communing Focus, Energy +12 (req. 9 Communing)
      Energy +15, Energy regeneration -1
      Health +30
    
    Yu Lae
    ------
    Location: ?
    Collects: 5 Vermin Hides
    Last Updated: 5/10/06
    * Bone Idol, Energy +12 (req. 9 Curses)
      Curses +1 (20% chance while using skills)
      Health +30
    * Air Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Air Magic)
      Halves casting time of Air Magic spells (Chance: 20%)
      Halves skill recharge of Air Magic spells (Chance: 20%)
    * Holy Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves skill recharge of Divine Favor spells (Chance: 20%)
      +5 Energy (while Health is below 50%)
    * Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
      Damage +20% (while Health is below 50%)
    * Longbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while in a Stance)
    * Ceremonial Cauldron, Energy +12 (req. 9 Spawning Power)
      Halves casting time of Spawning Power spells (Chance: 20%)
      Halves skill recharge of Spawning Power spells (Chance: 20%)
    
    Zin Ku Corridor
    ===============
    
    Adept Bishu
    -----------
    Location: Zin Ku Corridor
    Collects: 5 Soul Stones
    Last Updated: 5/10/06
    * Jeweled Chalice, Energy +12 (req. 9 Inspiration Magic)
      Halves casting time of Inspiration Magic spells (Chance: 20%)
      Halves skill recharge of Inspiration Magic spells (Chance: 20%)
    * Bone Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Death Magic)
      Halves casting time of Death Magic spells (Chance: 20%)
      Halves skill recharge of Death Magic spells (Chance: 20%)
    * Storm Artifact, Energy +12 (req. 9 Air Magic)
      Air Magic +1 (20% chance while using skills)
      Health +30
    * Healing Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves casting time of Healing Prayers spells (Chance: 20%)
      Halves skill recharge of Healing Prayers spells (Chance: 20%)
    * Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
      Damage +15% (while in a stance)
    * Recurve Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while in a stance)
    
    Dai Waeng
    ---------
    Location: Zin Ku Corridor
    Collects: 5 Pulsating Growths
    Last Updated: 5/10/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +20% (while hexed)
    * Bleached Skull, Energy +12 (req. 9 Death Magic)
      Death Magic +1 (20% chance while using skills)
      Health +30
    * Fire Wand, Fire Dmg: 11-22 (req. 9 Fire magic)
      Halves skill recharge of Fire Magic spells (Chance: 20%)
      +5 Energy (while Health is below 50%)
    * Divine Symbol, Energy +12 (req. 9 Divine Favor)
      Halves casting time of Divine Favor spells (Chance: 20%)
      Halves skill recharge of Divine Favor spells (Chance: 20%)
    * Cleaver, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
      Damage +15% (while Health is above 50%)
    * Ceremonial Cauldron, Energy +12 (req. 9 Spawning Power)
      Spawning Power +1 (20% chance while using skills)
      Health +30
    
    ====================================
    = Cantha: Echovald Forest (gwcg12) =
    ====================================
    
    Altrumm Ruins
    =============
    
    Artor Bobani Kiroz
    ------------------
    Location: Altrumm Ruins
    Collects: 5 Warden Horns
    Last updated: 5/11/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +20% (while Health is below 50%)
    * Gemstone Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Domination Magic)
      Halves casting time of Inspiration Magic spells (Chance: 20%)
      Halves skill recharge of Inspiration Magic spells (Chance: 20%)
    * Bone Idol, Energy +12 (req. 9 Curses)
      Halves casting time of Curses spells (Chance: 20%)
      Halves skill recharge of Curses spells (Chance: 20%)
    * Wooden Buckler, Armor: 16 (req. 9 Strength)
      Health +60 (while hexed)
      Received damage -3 (while hexed)
    * Flatbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (vs. hexed foes)
    * Communing Staff, Energy +10, Dark Dmg: 11-22 (req. 9 Communing)
      Halves casting time of Communing spells (Chance: 20%)
      Halves skill recharge of Communing spells (Chance: 20%)
    
    Peltsman Jiri
    -------------
    Location: Altrumm Ruins
    Collects: 5 Blood Drinker Pelts
    Last updated: 5/11/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while Health is above 50%)
    * Hypnotic Staff, Energy +10, Chaos Dmg: 11-2 (req. 9 Illusion Magic)
      Halves casting time of Illusion Magic spells (Chance: 20%)
      Halves skill recharge of Illusion Magic spells (Chance: 20%)
    * Blood Knife, Energy +12 (req. 9 Blood Magic)
      Energy +15, Energy regeneration -1
      Health +30
    * Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
      Damage +20% (while hexed)
    * Hornbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while in a stance)
    * Ceremonial Cauldron, Energy +12 (req. 9 Spawning Power)
      Halves casting time of Spawning Power spells (Chance: 20%)
      Halves skill recharge of Spawning Power spells (Chance: 20%)
    
    Brauer Academy
    ==============
    
    Kristoffir Roi
    --------------
    Location: Brauer Academy
    Collects: 5 Dredge Incisors
    Last updated: 5/11/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (vs. hexed foes)
    * Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
      Domination Magic +1 (20% chance while using skills)
      Health +30
    * Earth Wand, Earth Dmg: 11-22 (req. 9 Earth Magic)
      Halves skill recharge of Earth Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Holy Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves skill recharge of Divine Favor spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Longbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +20% (while Health is below 50%)
    * Channeling Focus, Energy +12 (req. 9 Channeling Magic)
      Energy +15, Energy regeneration -1
      Health +30
    
    Wilhelm Joseph
    --------------
    Location: Brauer Academy
    Collects: 2 Mantis Pincers
    Last updated: 5/11/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (vs. hexed foes)
    * Blood Knife, Energy +12 (req. 9 Blood Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Storm Artifact, Energy +12 (req. 9 Air Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Divine Symbol, Energy +12 (req. 9 Divine Favor)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Dadao Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
      Damage +20% (while Health is below 50%)
    * Restoration Focus, Energy +12 (req. 9 Restoration Magic)
      Restoration Magic +1 (20% chance while using skills)
      Health +30
    
    Durheim Archives
    ================
    
    Gerlinda Korbauch
    -----------------
    Location: Durheim Archives
    Collects: 5 Mantis Pincers
    Last updated: 5/11/06
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while Health is above 50%)
    * Wicked Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Curses)
      Halves casting time of Curses spells (Chance: 20%)
      Halves skill recharge of Curses spells (Chance: 20%)
    * Storm Artifact, Energy +12 (req. 9 Air Magic)
      Energy +15, Energy regeneration -1
      Health +30
    * Protective Icon, Energy +12 (req. 9 Protection Prayers)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
      Damage +15% (vs. hexed foes)
    * Communing Focus, Energy +12 (req. 9 Communing)
      Halves casting time of Communing spells (Chance: 20%)
      Halves skill recharge of Communing spells (Chance: 20%)
    
    Ferndale
    ========
    
    Chef Armand
    -----------
    Location: Ferndale (just outside Fort Aspenwood (Kurzick))
    Collects: 5 Truffles
    Last updated: 5/11/06.
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while enchanted)
    * Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
      Energy +15, Energy regeneration -1
      Health +30
    * Frost Artifact, Energy +12 (req. 9 Water Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Divine Symbol, Energy +12 (req. 9 Divine Favor)
      Divine Favor +1 (20% Chance while using spells)
      Health +30
    * Shortbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while in a Stance)
    * Restoration Focus, Energy +12 (req. 9 Restoration Magic)
      Halves casting time of Restoration Magic spells (Chance: 20%)
      Halves skill recharge time of Restoration Magic spells (Chance: 20%)
    
    House Zu Heltzer
    ================
    
    Andru Pitrak
    ------------
    Location: House Zu Heltzer
    Collects: 2 Keen Oni Claws
    Last updated: 5/11/06
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +20% (while Health is below 50%)
    * Jeweled Chalice, Energy +12 (req. 9 Inspiration Magic)
      Inspiration Magic +1 (20% chance while using skills)
      Health +30
    * Flame Artifact, Energy +12 (req. 9 Fire Magic)
      Fire Magic +1 (20% chance while using skills)
      Health +30
    * Protective Icon, Energy +12 (req. 9 Protection Prayers)
      Protection Prayers +1 (20% chance while using skills)
      Health +30
    * Hornbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (vs. hexed foes)
    * Ritualist Cane, Lightning Dmg: 11-22 (req. 9 Channeling Magic)
      Halves skill recharge of Restoration Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%)
    
    Jaun Stumi
    ----------
    Location: House Zu Heltzer
    Collects: 4 Vampiric Fangs
    Last updated: 5/11/06
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while in a Stance)
    * Jeweled Chalice, Energy +12 (req. 9 Inspiration Magic)
      Halves casting time of Inspiration Magic spells (Chance: 20%)
      Halves skill recharge of Inspiration Magic spells (Chance: 20%)
    * Bleached Skull, Energy +12 (req. 9 Death Magic)
      Halves casting time of Death Magic spells (Chance: 20%)
      Halves skill recharge of Death Magic spells (Chance: 20%)
    * Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
      Damage +20% (while Health is below 50%)
    * Recurve Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +20% (while Health is below 50%)
    * Channeling Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Channeling Magic)
      Halves casting time of Restoration Magic spells (Chance: 20%)
      Halves skill recharge of Restoration Magic spells (Chance: 20%)
    
    Note: There are three quartermasters, who all take Equipment Requisitions, with
    different inventories.
    
    Kurzick Quartermaster
    ---------------------
    Location: House zu Heltzer
    Collects: 1 Equipment Requisition
    * Identification Kit (25 Uses)
    * Salvage Kit (25 Uses)
    * Hunter's Ale
    * Scroll of Adventurer's Insight
    * Bag
    * Dye Remover
    
    Kurzick Quartermaster
    ---------------------
    Location: House zu Heltzer
    Collects: 3 Equipment Requisition
    * Kurzick Key
    * Expert Salvage Kit
    * Superior Identification Kit
    * Rune of Holding
    * Scroll of Rampager's Insight
    * Scroll of Hunter's Insight
    
    Kurzick Quartermaster
    ---------------------
    Location: House zu Heltzer
    Collects: 5 Equipment Requisition
    * Stoneroot Key
    * Superior Salvage Kit
    * Scroll of Hero's Insight
    * Scroll of Berserker's Insight
    * Scroll of Slayer's Insight
    
    Master Architect Wright
    -----------------------
    Location: House zu Heltzer
    Collects: 5 Stone Carvings
    Last updated: 5/11/06
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +20% (while hexed)
    * Hypnotic Scepter, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
      Halves skill recharge of Illusion Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Bleached Skull, Energy +12 (req. 9 Death Magic)
      Energy +15, Energy regeneration -1
      Health +30
    * Dadao Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
      Damage +15% (while Health is above 50%)
    * Long Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while Health is above 50%)
    * Communing Focus, Energy +12 (req. 9 Communing)
      Energy +15, Energy regeneration -1
      Health +30
    
    Redemptor Kurcheck
    ------------------
    Location: House zu Heltzer
    Collects: 5 Luxon Pendants
    Last updated: 5/20/06
    * Scroll of Adventurer's Insight
    * Scroll of Rampager's Insight
    * Scroll of Hunter's Insight
    
    Morostav Trail
    ==============
    
    Dmitri Scharkoff
    ----------------
    Location: near east exit of Durheim Archives
    Collects: 5 Warden Horns
    Last updated: 5/11/06
    * Jeweled Chakram, Energy +12 (req. 9 Illusion Magic)
      Illusion Magic +1 (20% chance while using skills)
      Health +30
    * Bleached Skull, Energy +12 (req. 9 Death Magic)
      Death Magic +1 (20% chance while using skills)
      Health +30
    * Water Wand, Cold Dmg: 11-22 (req. 9 Water Magic)
      Halves skill recharge of Water Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Smiting Staff, Energy +10, Light Dmg: 11-22 (req. 9 Smiting Prayers)
      Halves casting time of Smiting Prayers spells (Chance: 20%)
      Halves skill recharge of Smiting Prayers spells (Chance: 20%)
    * Cleaver, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
      Damage +15% (vs. hexed foes)
    * Flatbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while enchanted)
    
    Jonn Tertehl
    ------------
    Location: near east exit of Vasburg Armory
    Collects: 5 Stone Horns
    Last updated: 5/11/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +20% (while hexed)
    * Jeweled Chakram, Energy +12 (req. 9 Illusion Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Fire Wand, Fire Dmg: 11-22 (req. 9 Fire Magic)
      Halves skill recharge of Fire Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Divine Symbol, Energy +12 (req. 9 Divine Favor)
      Energy +15, Energy regeneration -1
      Health +30
    * Recurve Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +20% (while hexed)
    * Communing Focus, Energy +12 (req. 9 Communing)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    
    Saint Anjeka's Shrine
    =====================
    
    Buk Dirayne
    -----------
    Location: Saint Anjeka's Shrine
    Collects: 3 Skull Jujus
    Last updated: 5/11/06
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while Health is above 50%)
    * Wailing Wand, Cold Dmg: 11-22 (req. 9 Curses)
      Halves skill recharge of Curses spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Frost Artifact, Energy +12 (req. 9 Water Magic)
      Water Magic +1 (20% chance while using skills)
      Health +30
    * Healing Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves skill recharge of Healing Prayers spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Cleaver, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
      Damage +20% (while hexed)
    * Channeling Focus, Energy +12 (req. 9 Channeling Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    
    Guard Captain Mirkoz
    --------------------
    Location: Saint Anjeka's Shrine
    Collects: 5 Dredge Incisors
    Last updated: 5/11/06
    * Gazing Scepter, Chaos Dmg: 11-22 (req. 9 Domination Magic)
      Halves skill recharge of Inspiration Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Bone Spiral Rod, Cold Dmg: 11-22 (req. 9 Death Magic)
      Halves skill recharge of Death Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Frost Artifact, Energy +12 (req. 9 Water Magic)
      Energy +15, Energy regeneration -1
      Health +30
    * Protective Icon, Energy +12 (req. 9 Protection Prayers)
      Energy +15, Energy regeneration -1
      Health +30
    * Wooden Buckler, Armor: 16 (req. 9 Strength)
      Health +45 (while in a Stance)
      Received damage -2 (while in a Stance)
    * Flatbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while Health is above 50%)
    
    Unwaking Waters
    ===============
    
    Elder Ezio
    ----------
    Location: near the resurrect shrine
    Collects: 5 Kraken Eyes
    Last updated: 5/11/06
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while enchanted)
    * Gemstone Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Domination Magic)
      Halves casting time of Domination Magic spells (Chance: 20%)
      Halves skill recharge of Domination Magic spells (Chance: 20%)
    * Storm Artifact, Energy +12 (req. 9 Air Magic)
      Air Magic +1 (20% chance while using skills)
      Health +30
    * Hallowed Idol, Energy +12 (req. 9 Smiting Prayers)
      Energy +15, Energy regeneration -1
      Health +30
    * Hornbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while enchanted)
    * Communing Focus, Energy +12 (req. 9 Communing)
      Communing +1 (20% chance while using skills)
      Health +30
    
    Vasburg Armory
    ==============
    
    Denos Makaluum
    --------------
    Location: Vasburg Armory
    Collects: 5 Stone Horns
    Last updated: 5/11/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while in a Stance)
    * Bone Idol, Energy +12 (req. 9 Curses)
      Curses +1 (20% chance while using skills)
      Health +30
    * Earth Scroll, Energy +12 (req. 9 Earth Magic)
      Earth Magic +1 (20% chance while using skills)
      Health +30
    * Protective Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves casting time of Protection Prayers spells (Chance: 20%)
      Halves skill recharge of Protection Prayers spells (Chance: 20%)
    * Dadao Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
      Damage +20% (while hexed)
    * Ritualist Scepter, Lightning Dmg: 11-22 (req. 9 Spawning Power)
      Halves skill recharge of Spawning Power spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    
    Healer Silja
    ------------
    Location: Vasburg Armory
    Collects: 5 Dragon Roots
    Last updated: 5/11/06
    * Jeweled Chakram Energy +12 (req. 9 Illusion Magic)
      Energy +15, Energy regeneration -1
      Health +30
    * Evil Eye Staff, Energy +10, Dark Dmg: 11-22 (req. 9 Blood Magic)
      Halves casting time of Blood Magic spells (Chance: 20%)
      Halves skill recharge of Blood Magic spells (Chance: 20%)
    * Earth Scroll, Energy +12 (req. 9 Earth Magic)
      Energy +15, Energy regeneration -1
      Health +30
    * Healing Ankh, Energy +12 (req. 9 Healing Prayers)
      Energy +15, Energy regeneration -1
      Health +30
    * Wooden Buckler, Armor: 16 (req. 9 Tactics)
      Health +30
      Received damage -5 (Chance: 20%)
    * Shortbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while Health is above 50%)
    
    =============================
    = Cantha: Jade Sea (gwcg13) =
    =============================
    
    Archipelagos
    ============
    
    Axton
    -----
    Location: near the northern exit of Jade Flats
    Collects: 5 Archaic Kappa Shells
    Last updated: 5/11/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +20% (while Health is below 50%)
    * Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
      Halves casting time of Domination Magic spells (Chance: 20%)
      Halves skill recharge of Domination Magic spells (Chance: 20%)
    * Wailing Wand, Cold Dmg: 11-22 (req. 9 Curses)
      Halves skill recharge of Curses spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Wooden Buckler, Armor: 16 (req. 9 Tactics)
      Health +45 (while in a Stance)
      Received damage -2 (while in a Stance)
    * Recurve Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (vs. hexed foes)
    * Ceremonial Cauldron, Energy +12 (req. 9 Spawning Power)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    
    The Aurios Mines
    ================
    
    Jefri Whylir
    ------------
    Location: The Aurios Mines
    Collects: 5 Bone Charms
    Last updated: 5/11/06
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (vs. hexed foes)
    * Blood Knife, Energy +12 (req. 9 Blood Magic)
      Halves casting time of Blood Magic spells (Chance: 20%)
      Halves skill recharge of Blood Magic spells (Chance: 20%)
    * Earth Staff, Energy +10, Earth Dmg: 11-22 (req. 9 Earth Magic)
      Halves casting time of Earth Magic spells (Chance: 20%)
      Halves skill recharge of Earth Magic spells (Chance: 20%)
    * Hallowed Idol, Energy +12 (req. 9 Smiting Prayers)
      Smiting Prayers +1 (20% chance while using skills)
      Health +30
    * Cleaver, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
      Damage +15% (while enchanted)
    * Communing Staff, Energy +10, Dark Dmg: 11-22 (req. 9 Communing)
      Halves casting time of Restoration Magic spells (Chance: 20%)
      Halves skill recharge of Restoration Magic spells (Chance: 20%)
    
    Bai Paasu Reach
    ===============
    
    Amina
    -----
    Location: Bai Paasu Reach
    Collects: 5 Naga Skins
    Last updated: 5/11/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while Health is above 50%)
    * Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
      Energy +15, Energy regeneration -1
      Health +30
    * Earth Wand, Earth Dmg: 11-22 (req. 9 Earth Magic)
      Halves skill recharge of Earth Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Healing Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves casting time of Healing Prayers spells (Chance: 20%)
      Halves skill recharge of Healing Prayers spells (Chance: 20%)
    * Longbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while enchanted)
    * Spawning Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Spawning Power)
      Halves casting time of Spawning Power spells (Chance: 20%)
      Halves skill recharge of Spawning Power spells (Chance: 20%)
    
    Boreas Seabed
    =============
    
    Catrine Embolom
    ---------------
    Location: near exit to Mount Qinkai
    Collects: 5 Rot Wallow Tusks
    Last updated: 5/11/06
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while in a Stance)
    * Jeweled Chakram, Energy +12 (req. 9 Illusion Magic)
      Illusion Magic +1 (20% chance while using skills)
      Health +30
    * Evil Eye Staff, Energy +10, Dark Dmg: 11-22 (req. 9 Blood Magic)
      Halves casting time of Blood Magic spells (Chance: 20%)
      Halves skill recharge of Blood Magic spells (Chance: 20%)
    * Cleaver, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
      Damage +20% (while Health is below 50%)
    * Shortbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +20% (while Health is below 50%)
    * Channeling Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Channeling Magic)
      Halves casting time of Channeling Magic spells (Chance: 20%)
      Halves skill recharge of Channeling Magic spells (Chance: 20%)
    
    Breaker Hollow
    ==============
    
    Maddison
    --------
    Location: Breaker Hollow
    Collects: 5 Naga Skins
    Last updated: 5/11/06
    * Jeweled Chalice, Energy +12 (req. 9 Inspiration Magic)
      Energy +15, Energy regeneration -1
      Health +30
    * Bone Idol, Energy +12 (req. 9 Curses)
      Energy +15, Energy regeneration -1
      Health +30
    * Fire Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Fire Magic)
      Halves casting time of Fire Magic spells (Chance: 20%)
      Halves skill recharge of Fire Magic spells (Chance: 20%)
    * Holy Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves casting time of Divine Favor spells (Chance: 20%)
      Halves skill recharge of Divine Favor spells (Chance: 20%)
    * Wooden Buckler, Armor: 16 (req. 9 Strength)
      Health +30
      Received damage -5 (Chance: 20%)
    * Hornbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while Health is above 50%)
    
    Cavalon
    =======
    
    Dauv Merishal
    -------------
    Location: Cavalon
    Collects: 2 Keen Oni Talons
    Last updated: 5/11/06
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (vs. hexed foes)
    * Jeweled Chakram, Energy +12 (req. 9 Illusion Magic)
      Halves casting time of Illusion Magic spells (Chance: 20%)
      Halves skill recharge of Illusion Magic spells (Chance: 20%)
    * Bone Idol, Energy +12 (req. 9 Curses)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Dadao Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
      Damage +15% (vs. hexed foes)
    * Flatbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +20% (while hexed)
    * Ritualist Wand, Dark Dmg: 11-22 (req. 9 Communing)
      Halves skill recharge of Restoration Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    
    Note: There are three quartermasters, who all take Luxon Totems, with
    different inventories.
    
    Luxon Quartermaster
    -------------------
    Location: Cavalon
    Collects: 1 Luxon Totem
    * Identification Kit (25 Uses)
    * Salvage Kit (25 Uses)
    * Hunter's Ale
    * Scroll of Adventurer's Insight
    * Bag
    * Dye Remover
    
    Luxon Quartermaster
    -------------------
    Location: Cavalon
    Collects: 3 Luxon Totem
    * Luxon Key
    * Expert Salvage Kit
    * Superior Identification Kit
    * Rune of Holding
    * Scroll of Rampager's Insight
    * Scroll of Hunter's Insight
    
    Luxon Quartermaster
    -------------------
    Location: Cavalon
    Collects: 5 Luxon Totem
    * Deep Jade Key
    * Superior Salvage Kit
    * Scroll of Hero's Insight
    * Scroll of Berserker's Insight
    * Scroll of Slayer's Insight
    
    Zaviar Merkanah
    ---------------
    Location: Cavalon
    Collects: 5 Kurzick Baubles
    * Scroll of Adventurer's Insight
    * Scroll of Rampager's Insight
    * Scroll of Hunter's Insight
    
    Gyala Hatchery
    ==============
    
    Pietro
    ------
    Location: near the northern exit of Leviathan Pits
    Collects: 5 Black Pearls
    Last updated: 5/11/06
    * Hypnotic Scepter Chaos Dmg: 11-22 (req. 9 Illusion Magic)
      Halves skill recharge of Inspiration Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Evil Eye Staff, Energy +10, Dark Dmg: 11-22 (req. 9 Blood Magic)
      Halves casting time of Blood Magic spells (Chance: 20%)
      Halves skill recharge of Blood Magic spells (Chance: 20%)
    * Frost Artifact Energy +12 (req. 9 Water Magic)
      Halves casting time of Water Magic spells (Chance: 20%)
      Halves skill recharge of Water Magic spells (Chance: 20%)
    * Smiting Rod, Light Dmg: 11-22 (req. 9 Smiting Prayers)
      Halves skill recharge of Smiting Prayers spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Cleaver, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
      Damage +15% (while in a Stance)
    * Hornbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +20% (while hexed)
    
    Maishang Hills
    ==============
    
    Losi Hapatu
    -----------
    Location: near Bai Paasu Reach
    Collects: 5 Rot Wallow Tusks
    Last updated: 5/11/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while enchanted)
    * Wicked Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Curses)
      Halves casting time of Curses spells (Chance: 20%)
      Halves skill recharge of Curses spells (Chance: 20%)
    * Air Wand, Lightning Dmg: 11-22 (req. 9 Air Magic)
      Halves skill recharge of Air Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Healing Ankh, Energy +12 (req. 9 Healing Prayers)
      Healing Prayers +1 (20% chance while using skills)
      Health +30
    * Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
      Damage +15% (while Health is above 50%)
    * Ritualist Wand, Dark Dmg: 11-22 (req. 9 Communing)
      Halves skill recharge of Communing spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    
    Mount Qinkai
    ============
    
    Leon
    ----
    Location: near the northern exit of Aspenwood Gate
    Collects: 5 Stolen Provisions
    Last updated: 5/11/06
    * Gazing Scepter, Chaos Dmg: 11-22 (req. 9 Domination Magic)
      Halves skill recharge of Domination Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Bone Spiral Rod, Cold Dmg: 11-22 (req. 9 Death Magic)
      Halves skill recharge of Death Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Water Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Water Magic)
      Halves casting time of Water Magic spells (Chance: 20%)
      Halves skill recharge of Water Magic spells (Chance: 20%)
    * Protective Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
      Halves skill recharge of Protection Prayers spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Dadao Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
      Damage +15% (while in a Stance)
    * Longbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (vs. hexed foes)
    
    Rhea's Crater
    =============
    
    Jahn Pitz
    ---------
    Location: near the northern exit of Seafarer's Rest
    Collects: 5 Black Pearls
    Last updated: 5/11/06
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +20% (while Health is below 50%)
    * Blood Knife, Energy +12 (req. 9 Blood Magic)
      Blood Magic +1 (20% chance while using skills)
      Health +30
    * Earth Scroll, Energy +12 (req. 9 Earth Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Healing Ankh, Energy +12 (req. 9 Healing Prayers)
      Healing Prayers +1 (20% chance while using skills)
      Health +30
    * Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
      Damage +15% (while enchanted)
    * Channeling Focus, Energy +12 (req. 9 Channeling Magic)
      Halves casting time of Channeling Magic spells (Chance: 20%)
      Halves skill recharge of Channeling Magic spells (Chance: 20%)
    
    Seafarer's Rest
    ===============
    
    Farrer
    ------
    Location: Seafarer's Rest
    Collects: 5 Azure Crests
    Last updated: 5/11/06
    * Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +20% (while hexed)
    * Gazing Scepter, Chaos Dmg: 11-22 (req. 9 Domination Magic)
      Halves skill recharge of Inspiration Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    * Storm Artifact, Energy +12 (req. 9 Air Magic)
      Halves casting time of Air Magic spells (Chance: 20%)
      Halves skill recharge of Air Magic spells (Chance: 20%)
    * Hallowed Idol, Energy +12 (req. 9 Smiting Prayers)
      Halves casting time of Smiting Prayers spells (Chance: 20%)
      Halves skill recharge of Smiting Prayers spells (Chance: 20%)
    * Recurve Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while enchanted)
    * Restoration Focus, Energy +12 (req. 9 Restoration Magic)
      Energy +15, Energy regeneration -1
      Health +30
    
    Silent Surf
    ===========
    
    Keotah
    ------
    Location: near northwestern exit of Seafarer's Rest
    Collects: 4 Azure Crests
    Last updated: 5/11/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while enchanted)
    * Bone Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Death Magic)
      Halves casting time of Death Magic spells (Chance: 20%)
      Halves skill recharge of Death Magic spells (Chance: 20%)
    * Earth Scroll, Energy +12 (req. 9 Earth Magic)
      Halves casting time of Earth Magic spells (Chance: 20%)
      Halves skill recharge of Earth Magic spells (Chance: 20%)
    * Healing Ankh, Energy +12 (req. 9 Healing Prayers)
      Halves casting time of Healing Prayers spells (Chance: 20%)
      Halves skill recharge of Healing Prayers spells (Chance: 20%)
    * Wooden Buckler, Armor: 16 (req. 9 Strength)
      Health +45 (while enchanted)
      Received damage -2 (while enchanted)
    * Restoration Focus, Energy +12 (req. 9 Restoration Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    
    Zos Shivros Channel
    ===================
    
    Elder Pomona
    ------------
    Location: Zos Shivros Channel
    Collects: 5 Kraken Eyes
    Last updated: 5/11/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +15% (while in a Stance)
    * Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Air Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Air Magic)
      Halves casting time of Air Magic spells (Chance: 20%)
      Halves skill recharge of Air Magic spells (Chance: 20%)
    * Hallowed Idol, Energy +12 (req. 9 Smiting Prayers)
      Armor +5 (while enchanted)
      Health +45 (while enchanted)
    * Flatbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +20% (while Health is below 50%)
    * Ceremonial Cauldron, Energy +12 (req. 9 Spawning Power)
      Energy +15, Energy regeneration -1
      Health +30
    
    Kristo Trilios
    --------------
    Location: Zos Shivros Channel
    Collects: 5 Moon Shells
    Last updated: 5/11/06
    * Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
      Damage +20% (while hexed)
    * Hypnotic Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
      Halves casting time of Inspiration Magic spells (Chance: 20%)
      Halves skill recharge of Inspiration Magic spells (Chance: 20%)
    * Wicked Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Curses)
      Halves casting time of Curses spells (Chance: 20%)
      Halves skill recharge of Curses spells (Chance: 20%)
    * Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
      Damage +15% (while in a Stance)
    * Shortbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
      Damage +15% (while enchanted)
    * Ritualist Scepter, Lightning Dmg: 11-22 (req. 9 Spawning Power)
      Halves skill recharge of Restoration Magic spells (Chance: 20%)
      Energy +5 (while Health is below 50%))
    
    ================
    = FAQ (gwcg14) =
    ================
    
    Q. Where are the Healing Prayers and Inspiration Magic Wands/Staves?
    A. If you notice, you'll never see a rod or cane or staff that is linked to
    certain attributes, most notably Healing Prayers and Inspiration Magic.  They
    simply don't exist, and thus you won't find them at collectors.
    
    Q. Where is the Max Armor version of the Crimson Carapace Shield that has mods
    which activate (while enchanted)?
    A. A Max Armor version of this shield does not exist.  However, there is an
    Armor: 12 version of this shield that is in Mamnoon Lagoon, under the collector
    Vargil the White.
    
    Factions has several Wooden Bucklers, however, that have these properties,
    including Leijo in Shenzun Tunnels and Keotah in Silent Surf.
    
    Q. Where is the Sword or Axe that has Damage +15% while Health is above 50%?
    A. These items do not exist at a collector.  The closest that you will get is
    Damage +15% (while enchanted) or Damage +15% (while in a stance).
    
    The 9/7/05 Update added several weapons to the weapon crafters, however,
    including a Max Damage +15% while Health is above 50% Sword that can be crafted
    for 5 plat, 40 Iron, and 6 Steel.  This can be found at Droknar's Forge, at the
    weapon master Sarad.
    
    Several more collectors were added with the release of Factions in Cantha which
    also have these properties.
    
    Q. Where is the Max Damage version of the Ascalon Bow (Flatbow variant) that is
    also Damage +15% while Health is above 50%?
    A. This item does not exist.  The three bows with the Damage +15% while Health
    is above 50% modifiers are a Longbow, Short Bow, and Composite Bow.  The Horn
    Bow and Flatbow are both Damage +15% (while enchanted).  This is true of both
    the collectors in the Southern Shiverpeaks and the Crystal Desert.
    
    Note that with the release of Factions, several more collectors have been added
    to the game with a couple that have Flatbows with the Damage +15% (while Health
    is above 50%), including Ohtah in the Undercity area.
    
    Q. Why can't I remove my upgrade from my collector's item?
    A. Collectors items cannot be salvaged.  Thus, once you put an upgrade in a
    collector item, you cannot salvage it out with an Expert Salvage Kit.
    
    Q. Where can I find Bleached Shells? I have a ton of Bleached Carapaces.
    A. Bleached Shells are dropped by Sand Wurms and Siege Wurms in the Crystal
    Desert.  Frozen Shells are dropped by Frost Wurms in the Southern Shiverpeaks.
    
    Q. Where can I find Massive Jawbones?
    A. Massive Jawbones are dropped by Sand Giants in the Crystal Desert. Try the
    south-east exit of Vulture Drifts, leading to the Arid Sea.  Sand Giants are
    also all over the Arid Sea as well.
    
    Q. Where can I find Spiny Seeds?
    A. Spiny Seeds are dropped by Salving Cacti in the Crystal Desert.  The easiest
    ones to farm are to the East of Heroes' Audience.
    
    ======================
    = End Notes (gwcg15) =
    ======================
    
    -------------------
    - Version History -
    -------------------
    0.01  First version of this guide is released
    0.02  Added Orson Cooper, Adam Solstrum, Loreen Cranford, Thyfir Greenleaf,
          Kraviec the Cursed
    0.03  9/7/05 Update upgraded many of the collectors weapons, and added some
          collectors in Perdition Rock.
    0.04  Added more Sorrow's Furnace collectors, updated Shiverpeaks collectors.
    0.05  Added some Cantha/Factions collectors in Shing Jea Island
    0.06  Added some Cantha/Factions collectors in Kaineng City
    0.07  Added some Cantha/Factions collectors in Echovald Forest
    0.08  Updated and fixed some of the old Tyrian collectors.
    0.09  Minor updates to Canthan Collectors (thanks to Jay and Karen Guerette)
    0.10  Minor updates, added Quartermasters
    0.11  Added Cavalon and House Zu Heltzer Collectors, Quartermasters
    0.12  Added 2 Tears of the Fallen collectors
    0.13  Corrected two Protection Prayers weapons (req. Divine Favor)
    
    -----------
    - Credits -
    -----------
    Most of the collectors information was gleaned from the following fansites:
    gwonline.net
    guildwarsguru.com
    gwvault.ign.com
    
    In particular, credit goes to Maximus Bellator for his excellent Collectors
    mapping projects, which can be found here:
    Crystal Desert:
    http://members.skill-club.com/TriX/GW/gw_desert_collectors.htm
    
    Post-Searing Ascalon:
    http://members.skill-club.com/TriX/GW/Project%20Christopher%20Columbus/
    B-PostAscalon/b-map.htm
    
    Southern Shiverpeaks:
    http://members.skill-club.com/TriX/GW/Project%20Christopher%20Columbus/
    G-Southern-Shiverpeaks/gw_s_shiverpeaks_map.htm
    
    Credit also goes to the fine work done on this thread, by many people too
    numerous to mention (a true community effort):
    http://www.guildwarsguru.com/forum/showthread.php?t=9187&page=4&pp=25
    
    I'd like to thank my guildmates in the East Bay Alliance of Yeomen [eBay].
    
    I'd also like to thank NCSoft for finally making a 3D Diablo clone that fits my
    liking and an online RPG that doesn't have a monthly fee, all in the same game.
    
    --------------------
    - Copyright Notice -
    --------------------
    This may be not be reproduced under any circumstances except for personal, 
    private use. It may not be placed on any web site or otherwise distributed 
    publicly without advance written permission. Use of this guide on any other 
    web site or as a part of any public display is strictly prohibited, and a 
    violation of copyright.
    
    The following sites have permission to use this FAQ as long as it is credited:
    http://www.gamefaqs.com
    http://www.gwonline.net
    http://www.supercheats.com
    http://www.1up.com
    http://www.dlh.net
    http://www.neoseeker.com
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    In particular, Guild Wars is a trademark of NCsoft Corporation. 
    Guild Wars is copyrighted by NCsoft Corporation. All Rights Reserved.
    
    Copyright 2005 Hahns Shin
    
    -------------
    - End Quote -
    -------------
    "My advice to you, my violent friend, is to seek out gold and sit on it."
    - The Dragon, from John Gardner's "Grendel"