hide results

    Skull FAQ by UltimateGamer5000

    Version: 3.0 | Updated: 12/16/04 | Search Guide | Bookmark Guide

     _      _     ____      _       ____      _____
    | |    | |   / /\ \    | |     /  _ \    / ___ \
    | |____| |  / /  \ \   | |     | | | |   |_|  \ |
    | |____| | | /____\ |  | |     | | | |        / |
    | |    | | | |____| |  | |___  | |_| |       /  |
    |_|    |_| |_|    |_|  |_____|  \____/      /  /___
    The Halo 2 Guide to Secret Skulls
    Version 3.0
    Screenname: UltimateGamer5000
    Email: UltimateGamer5001@yahoo.com
    İ Copyright 2004 UltimateGamer5000
    Table of Content:
    1. Introduction
    2. Version History
    3. Skulls - Location and Effect
    4. Credits/Special Thanks
    5. Authorized Hosting Sites
    6. Legal Information
    1. Introduction
    Hey everyone!
    This is UG5000 here.  Just a few things before we get started.  Keep your 
    arms and feet inside the vehicle at all times!  No, I'm just kidding.  But
    seriously, this is my first guide here.  Also my first ASCII, hence the 
    horrible "Halo 2" ASCII at the top >_>.
    Anyways, if you see anything wrong/missing, feel free to email me and tell
    me about it.  I'll try to check my email a bit more often once this FAQ 
    gets posted.  Try to title it something related...like "Halo FAQ Corrections"
    or something like that.  
    Please, and I repeat, PLEASE tell me if any information is wrong, or if 
    you have any MORE information to add.
    I'll try to update this as soon as I get word of a new skull being found.
    If you notice one that's not in here already, PLEASE tell me!  I'm trying 
    to keep an eye out on the message boards for any new skulls.  Ok, that's 
    about it!  Off to the guide!
    - UG5000
    2. Version History
    Version 3.0 (12/16/04)
    Fixed a tiny mistake on the Blind Skull, and I also decided to start listing
    updates in inverse order now.
    3. Skulls - Location and Effect
    Here's where we get serious, hmm?
    Ah, but before we start, one last thing to add, and this is important so
    LISTEN UP!!  Not all of these skulls are confirmed.  MOST APPEAR LEGIT, but
    there are still some we aren't sure about.  If you can confirm the legitimacy
    of any of these skulls, PLEASE TELL ME.  Thanks in advance.
    Please note that the only way to reactivate the skulls is to go find them
    again.  There is no menu or anything to reactivate it easier.
    The skulls themselves can be used as an extremely powerful melee weapon.
    Also, please do not send me emails asking for personal help on getting the 
    skulls.  I have gotten a bunch about the IWHBYD skull, and I know that the 
    description is vague.  I really don't know much about the skulls other than 
    what has been posted in this guide, since I haven't gotten a chance to go 
    and test them out personally, so I can't help you too much.  Sorry.
    Alright, Happy Skull Hunting, everyone!
    + N/A
    Level: The Heretic (Confirmed)
    Location: N/A
    Effect: N/A
    + No Name Skull (Confirmed) (EFFECT NOT CONFIRMED)
    Level: Armory (Legendary difficulty)
    Location: After the marine in the armory tests your shields, and Johnsons 
    comes, just wait.  Johnson will say different things, wanting you to get in.
    After he says 'Would it help if I said please?', get in the elevator. While 
    on the tram seat, move forward so you're touching the window facing Earth. 
    Hold X. After you pass a pile of crates, which the skull is on, you will 
    have picked up the skull.
    Effect: This skull will cause the covenant to know your location, even when
    you have active camo.
    + Thunderstorm Skull (Confirmed)
    Level: Cairo Station (Legendary difficulty)
    Location: After you take out the second room of covenant boarding the ship,
    the game says "Priority Shift". Shortly after this you will go to the armory
    where you will have to take out a couple of Elites. The next room is "Commons
    B.01" ( a large room with trees and a window at the end on the second floor
    that has a plasma turret. The skull is on the highest ledge behind you, above
    the doorway where you enter this room. Take out all the baddies and proceed
    to the window with the turret. jump to the left onto the ledge from the
    window. you will notice several diagonal supports that lead up to two thin
    rails that run the length of the room. Make a well timed jump/duck from one
    of the diagonal beams to the rails. Follow the rails all the way to the other
    end of the room and you will see a ledge on the left with a trashcan. In
    between the trashcan and the wall is another cigar! Knock over the trashcan
    to reveal the "Thunderstorm" skull. 
    Effect: This skull will make all Grunts and Elites into Spec-Ops.  It will
    give all Jackals their orange shields, and all the Flood will have shields.
    + Blind Mode (Confirmed)
    Level: Outskirts (Any difficulty)
    Location: Right when you start out the level, after your vision clears, head 
    into the door straight ahead.  If you look up, you'll see a rectangular light
    right across from you.  Using the crouch jump, jump up and then crouch jump
    up to the roof to your left.  When you get out, turn left and you'll see a 
    long, dark hallway.  Go down and you will see a skull, some grenades, and a 
    camera.  Pick up the skull by holding 'X.' Once you pick it up, your screen 
    will flash and the word "Blind" will appear in the corner of the screen.
    Effect: This skull will cause your hud and weapons to become invisible.
    Your flashlight will also not work.  The camera right behind the skull might
    possibly indicate that this skull is used to take screenshots or something.
    I've also heard that it might mean "Search 4 Skulls" because of the camera
    thing being what the marines use to scout ahead, the four grenades, and the
    + I Would Have Been Your Daddy Skull (Confirmed) (EFFECT UNKNOWN) 
                                         (PLEASE READ NOTE)
    Level: Outskirts (Legendary difficulty)
    Location: Get 7 checkpoints and make sure sarge gets
    in the pelican Get on top of the level one way or another and after the part
    where there are like millions of snipers, there will be two balconies 
    opposite each other with laundry hanging on them. In the righthand one
    there will be a sniper rifle, ammo, and a pool of blood.  When you pick it
    up you are teleported to ground level and have to face off 6 waves of elies,
    they go like 1 elite, then 2 elites, 3 elites, 4 elites, 5 elites, and
    finally 6 elites, when you kill all of them the skull will take effect and
    it will say "I would have been your daddy."
    Effect: ???
    NOTE: How to spawn the skull is still unknown.
    + Catch Skull (Confirmed) (EFFECT NOT CONFIRMED)
    Level: Metropolis (Legendary difficulty)
    Location: When you come to the Large semi-domed area with the scarab in the 
    background and the 8-10 snipers, go to the middle of the area and grenade 
    jump and walk up the big structure to where the two towers connect, go to
    the left tower, and walk around it. you will find a skull at the end of the
    Effect: This skull will cause your enemies to throw many more grenades, as 
    well as drop more upon dieing.
    + Grunts Birthday Party Mode (Confirmed)
    Level: Arbiter (Legendary difficulty)
    Location: Progress normally untill you reach the banshees. As soon as you are
    in one fly straight down to the bottom of the station. You will see 3 massive
    cylindrical thrusters.  Fly down to the middle one and circle the upper 
    portion of the cylinder until you see some grunts dancing in a circle. The
    grunts are in an area where the cylinder connects to the horizontal support 
    beam so they are somewhat hidden under the support. Once found land near the
    grunts and pick up the GBP Skull.
    Effect: This skull causes every enemy that you headshot with a projectile
    weapon (ex. hand gun, BR, SR) they will explode like a grenade, damaging 
    everything around them.
    + Famine Skull (Confirmed)
    Level: Oracle (Legendary difficulty)
    Location: After you've killed your first few flood, you'll come to a room
    where there is brakeable glass seperating you from a battle between the Flood
    and the Heretics. You have to go down there to continue through the level, 
    as after a set amount of flood are killed here, the heretics open a door so 
    you can continue. Then, if you stay at the bottom floor of the 'glass room' 
    and stand on the lower part of the pillars that hold the glass on the second
    floor, and shoot the glass, you can crouch jump up to the OPPOSITE side that
    you first entered the room. Up here, there is the skull, surrounded by four
    mutating flood.
    Effect: This skull causes all preset weapons that are picked up to start
    at half ammo, like the ones that fall from the sky in those pods.
    + Envy Mode (Confirmed)
    Level: Delta Halo (Legendary difficulty)
    Location: Progress until you reach the area during the "Push through the 
    Covenant held ruins" where you have to clear a Landing Zone for the Pelican
    to drop weapons. You'll know you are in the right area when Cortana tells you
    "they're pouring out of the center building". That area has Plasma turrets 
    along its borders. A little bit after the left side turret you will see the 
    outline of a door in a wall, but the door has a solid rock slab in it and a
    rock in front of it. Jump on the rock then jump to the ledge above the door 
    then jump on the ledge to the left. Now jump onto the building with the 
    sealed door using a crouch jump. Atop the building you will find two dancing
    elites and the "Envy Skull." 
    Effect: This skull will enable you to use Active Camoflage like the Arbiter.
    + Assassins Skull (Confirmed) (PLEASE READ NOTE)
    Level: Regret (Legendary difficulty)
    Location: Immediately after the gondola ride following the battle with the 
    hunters, there will be a building with two turrets on it.  Enter the building
    and turn to your right. There will be a box. Jump on it. From there, jump to 
    the adjacent light fixture, then to the ledge. The ledge leads to the area
    with the two turrets. Once there use a grenade jump to get onto the roof area, 
    then, using croutch jumps and grenade jumps, follow the right side perimeter 
    of the building. Once you have gone as far as you can go you will find a 
    small grassy area with, on Legendary, two cloaked dancing elites and the 
    Assassins skull.
    Effect: This skull will cause all enemies to have active camoflage.
    NOTE: It's possible to find this skull on Easy difficulty, but there will be
    no elites, nor will the skull have any effect.
    + Mythic Skull (Confirmed) (EFFECT NOT CONFIRMED)
    Level: Sacred Icon (Legendary difficulty)
    Location: There is a semi outdoor area which has the same type of area right
    next to it. There is a large sentinal in front of each one. Go past this area
    and down the piston and you'll be in a very dark and dank flood infested 
    area. There's a stack of 6 or 7 boxs as you enter the room, use them to jump
    up to the right ledge that is floating above a dead Human flood in a vent. 
    Effect: This skull will make human vehicles stronger.
    + Sputnik Skull (Confirmed)
    Level: Quarantine Zone (Legendary difficulty)
    Location: From the start of the level, look to your left for an Elite. To 
    the left of the elite there is a tunnel. Head into the tunnel and go 
    straight until you reach a cliff. Now turn left and follow the cliff till 
    you reach a rock wall. To the right of the wall and the cliff is a narrow 
    passage, skull is at the end of that passage.
    Effect: Causes explosives (such as rockets, tank missiles, and grenades) 
    and plasma shots from ghosts and banshees have more force and can knock you
    around easier.  Also gives your melee some more force so that you can push
    around large boxes.
    + Anger Skull (Confirmed) 
    Level: Gravemind (Legendary difficulty)
    Location: Fight all the way through the Covenant city until you reach the 
    outdoors. As soon as you are outside, stick to the right-hand side and walk
    along the wall. You should see a Covenant wall thingy with a red rail on it.
    Jump up to it (crouch jump helps) and at the end there is the Anger skull 
    in a small grav-lift.
    Effect: This skull will cause the enemies to fire at a faster rate, but the
    effect won't be very noticeable on Legendary difficulty.
    + Ghost Skull (Confirmed) (EFFECT UNKNOWN)
    Level: Uprising (Legendary difficulty)
    Location: After the outdoor area with all the ghosts, there is an L-Shaped
    room that is seen throughout the level. It is right after the "armory" 
    room. Grenade jump up to the rafters and it should be up there. 
    Effect: ???
    + Iron Mode (Confirmed)
    Level: High Charity (Legendary difficulty)
    Location: When you enter the final Gravity Lift, look up. A skull will pass
    through you extemely quickly so you must start holding "X" a bit before you
    actually pass it to grab hold of it. Once you grab the Iron Skull, "Iron 
    Mode" will be activated.
    Effect: This skull will make it so that on co-op, there is no respawn on ANY
    difficulty level, just like the standard on Legendary.
    + Blackeye Mode (Confirmed)
    Level: The Great Journey (Legendary difficulty)
    Location: When you get a banshee and defend the scarab to the place that he
    blows up the door, fly above it and onto a railing, don't go too far on it
    or it will send the banshee flying, now jump out. You should be on the 
    railing which if you look up is aiming towards the middle of the big 
    facility. now go down a rail and head onto the spherical structure part and
    head to the pillar opposite of the one you were on, you can just walk on up
    and it is there.
    Effect: This skull will stop your shield from regeneratomg.  When you melee
    someone and kill them, you get energy power back, so if you melee someone to
    death, you get a little bit of shield. So you can get a bit at a time all
    the way to overshield!
    4. Credits/Special Thanks
    This being my first guide, I'd like to thank a number of people.  So, in no
    specific order:
    - GameFaqs and the Halo 2 board for insipiring to compose this guide
    - All the sites that are hosting my FAQ
    - The Cheats & Codes section for a little double-checking and how to remove
      Blind Mode
    - invertmylateralus, hyperegg, and red roy for contributing to Ghurhgs
    - Ghurhgs and MediaThrall for compiling the skulls into big topics
    - IGN.com and Highimpacthalo.org for tons of info and confirmation
    - Gravityman and flechette (from HiH) for a ton of information
    - Cardin for the location of the Armory skull.
    - SayYouWontCare for the info on the IWHBYD skull.
    - http://www.freewebs.com/menaceskulls/skullinfo.htm 
      ~ AND ~
      for lots of confirmations and info on the skulls.
    - Everyone who submitted feedback through email.  You know who you are.
    - All of the countless people who contributed to the people who helped me out
    - Guide format based on Cool Z's guide (thanks :-p)
    - Legal Info from dhwk's Weapons FAQ (since I really had no idea what should
      be in one in the first place :-p)
    5. Authorized Hosting Sites
    Sites that have my permission to host this FAQ include:
    - http://www.gamefaqs.com
    - http://www.neoseeker.com
    - http://www.wogaming.com
    - http://www.gamehelp.com
    - http://www.supercheats.com
    6. Legal Information
    This guide may be not be reproduced under any circumstances except for 
    personal, private use. It may not be placed on any web site or otherwise
    distributed publicly without advance written permission. Use of this guide
    on any other web site or as a part of any public display is strictly 
    prohibited, and a violation of copyright.

    FAQ Display Options: Printable Version