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Collectors Guide
By: Nerthing
E-mail: Nerthing (at) mail (dot) com
Created: October 30, 2006
Last Updated: January 19, 2007
Current Version: 2.0

+-==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--+
|                              TABLE OF CONTENTS                              |
+=--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==+
| 1. Collectors                                                               |
|  -Barbarous Shore                                                           |
|  -Champion's Dawn                                                           |
|  -Cliffs of Dohjok                                                          |
|  -Command Post                                                              |
|  -Crystal Overlook                                                          |
|  -Dejarin Estate                                                            |
|  -Fahranur, The First City                                                  |
|  -Forum Highlands                                                           |
|  -Gandara, The Moon Fortress                                                |
|  -Garden of Seborhin                                                        |
|  -Gates of Desolation                                                       |
|  -Gates of Torment                                                          |
|  -Holdings of Chokhin                                                       |
|  -Issnur Isles                                                              |
|  -Kamaden, Jewel of Istan                                                   |
|  -Kodonur Crossroads                                                        |
|  -Jahai Bluffs                                                              |
|  -Jokanur Diggings                                                          |
|  -Joko's Domain                                                             |
|  -Marga Coast                                                               |
|  -Mehtani Keys                                                              |
|  -Nundu Bay                                                                 |
|  -Plains of Jarin                                                           |
|  -Poisoned Outcrops                                                         |
|  -Resplendent Makuun                                                        |
|  -Sunspear Great Hall                                                       |
|  -Sunward Marches                                                           |
|  -The Alkali Pan                                                            |
|  -The Astralarium                                                           |
|  -The Floodplain of Mahnkelon                                               |
|  -The Kodash Bazaar                                                         |
|  -The Mirror of Lyss                                                        |
|  -The Ruptured Heart                                                        |
|  -The Shattered Ravines                                                     |
|  -Turai's Procession                                                        |
|  -Vehjin Mines                                                              |
|  -Vehtendi Valley                                                           |
|  -Wilderness of Bhadza                                                      |
|  -Yatendi Canyons                                                           |
|  -Yohlon Haven                                                              |
|  -Zehlon Reach                                                              |
| 2. Updates                                                                  |
| 3. Copyright                                                                |
+=--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==+

===============
Barbarous Shore
===============
Haibir (Gold Doubloon Collector)
5 Gold Doubloons for:
Adamantine Shield: 16 Armor (Requires 9 Tactics)
                   Received physical damage -2 (while Enchanted)
                   Health +45 (while Enchanted)
Earth Staff: Energy +10, 11-22 Damage (Requires 9 Earth Magic)
             Halves skill recharge of spells (Chance: 20%)
             Damage +15% (while Enchanted)
Air Wand: 11-22 Damage (Requires 9 Air Magic)
          Halves skill recharge of Air Magic spells (Chance: 20%)
          Damage +15% (while Enchanted)
Inscribed Chakram: Energy +12 (Requires 9 Domination Magic)
                   Received physical damage -2 (while Enchanted)
                   Health +45 (while Enchanted)
Golden Chalice: Energy +12 (Requires 9 Energy Storage)
                Received physical damage -2 (while Enchanted)
                Health +45 (while Enchanted)

Nihanu (Gold Doubloon Collector)
5 Gold Doublooons for:
Stoneshard Hornbow: 15-28 Damage (Requires 9 Markmanship)
                    Damage +15% (while Enchanted)
Pyrewood Staff: Energy +10, 11-22 Damage (Requires 9 Fire Magic)
                Halves skill recharge of spells (Chance: 20%)
Bone Spiral Rod: 11-22 Damage (Requires 9 Death Magic)
                 Halves skill recharge of Death Magic spells (Chance: 20%)
             Damage +15% (while Enchanted)
Restoration Focus: Energy +12 (Requires 9 Restoration Magic)
                   Received physical damage -2 (while Enchanted)
                   Health +45 (while Enchanted)
Restoration Staff: Energy +10, 11-22 Damage (Requires 9 Restoration Magic)
                   Halves skill recharge of spells (Chance: 20%)

Pehtigam (Gold Doubloon Collector)
5 Gold Doubloons for:
Feathered Flatbow: 15-28 Damage (Requires 9 Markmanship)
                   Damage +15% (while Enchanted)
Ether Staff: Energy +10, 11-22 Damage (Requires 9 Energy Storage)
              Halves skill recharge of spells (Chance: 20%)
Crimson Claw Scepter: 11-22 Damage (Requires 9 Soul Reaping)
             Halves skill recharge of Soul Reaping spells (Chance: 20%)
             Damage +15% (while Enchanted)
Channeling Focus: Energy +12 (Requires 9 Channeling Magic)
                 Received physical damage -2 (while Enchanted)
                 Health +45 (while Enchanted)
Spawning Staff: Energy +10, 11-22 Damage (Requires 9 Spawning Power)
                Halves skill recharge of spells (Chance: 20%)

===============
Champion's Dawn
===============
Chef Volon
2 Iboga Petals for:
Iboga Salad

================
Cliffs of Dohjok
================
Mau (Skree Wing Collector)
3 Fledgling Skree Wings for:
Warrior - Istani Boots: 50 AL, Armor +20 (vs. physical damage)
Ranger - Istani Sandals: 40 AL, Armor +30 (vs. elemental damage)
Monk - Istani Sandals: 30 AL, Energy recovery +1
Necromancer - Istani Boots: 30 AL, Energy Recovery +1
Mesmer - Istani Footwear: 30 AL, Energy recovery +1
Elementalist - Istani Shoes: 30 AL, Energy Recovery +1
Paragon - Elonian Sandals: 50 AL
Dervish - Elonian Shoes: 40 AL, Energy Recovery +1


Uhisheh (Rinkhal Talon Collector)
1 Rinkhal Talon for:
Warrior - Istanti Gauntlets: 50 AL, Armor +20 (vs. physical damage)
Ranger - Istani Gloves: 40 AL, Armor +30 (vs. elemental damage)
Monk - Istani Handwraps: 30 AL, +5 Energy
Necromancer - Istani Gloves: 30 AL, +5 Energy
Mesmer - Istani Gloves: 30 AL, +5 Energy
Elementalist - Istani Gloves: 30 AL, +5 Energy
Paragon - Elonian Armguards: 50 AL, +5 Energy
Dervish - Elonian Vambraces: 40 AL, +5 Energy


Yahya (Copper Shilling Collector)
3 Copper Shillings for:
Warrior - Istani Cuirass: 50 AL, Armor +20 (vs. physical damage)
Ranger - Istani Vest: 40 AL, +5 Energy, Armor +30 (vs. elemental damage)
Monk - Istani Vestments: 30 AL, +5 Energy
Necromancer - Istani Tunic: 30 AL, +5 Energy
Mesmer - Istani Attire: 30 AL, +5 Energy
Elementalist - Istani Robes: 30 AL, +5 Energy
Paragon - Elonian Raiment: 50 AL, +5 Energy
Dervish - Elonian Robes: 40 AL, +25 Health


============
Command Post
============
Smuggler
1 Kournan Coin for:
Identification Kit
Salvage Kit
Bottle of Juniberry Gin
Scroll of Adventurer's Insight
Bag

Smuggler
3 Kournan Coins for:
Kournan Key
Expert Salvage Kit
Superior Identification Kit
Rune of Holding
Scroll of Rampager's Insight
Scroll of Hunter's Insight

================
Crystal Overlook
================
Dayoesh (Inscribed Shard Collector)
5 Inscribed Shards for:
Bronze Daggers: 7-17 Damage (Requires 9 Dagger Mastery)
                Damage +15% (while Health is above 50%)
Sturdy Recurve Bow: 15-28 Damage (Requires 9 Markmanship)
                    Damage +15% (while Health is above 50%)
Flame Artifact: Energy +12 (Requires 9 Fire Magic)
                Received physical damage -5 (Chance: 20%)
                Health +30
Winged Staff: Energy +10, 11-22 Damage (Requires 9 Smiting Prayers)
              Halves skill recharge of spells (Chance: 20%)
              Damage +15% (while Health is above 50%)
Channeling Staff: Energy +10, 11-22 Damage (Requires 9 Channeling Magic)
                  Halves skill recharge of spells (Chance: 20%)
                  Damage +15% (while Health is above 50%)
Scrying Glass Staff: Energy +10, 11-22 Damage (Requires 9 Inspiration Magic)
                     Halves skill recharge of spells (Chance: 20%)
                     Damage +15% (while Health is above 50%)
Soul Spire: Energy +10, 11-22 Damage (Requires 9 Soul Reaping)
            Halves skill recharge of spells (Chance: 20%)
            Damage +15% (while Health is above 50%)
Tidal Staff: Energy +10, 11-22 Damage (Requires 9 Water Magic)
             Halves skill recharge of spells (Chance: 20%)
             Damage +15% (while Health is above 50%)

Juba (Mandragor Husk Collector)
5 Mandragor Husks for:
Machete: 15-22 Damage (Requires 9 Swordsmanship)
         Damage +15% (while Health is above 50%)
Wooden Longbow: 15-28 Damage (Requires 9 Markmanship)
                Damage +15% (while Health is above 50%)
Golden Chalice: Energy +12 (Requires 9 Energy Storage)
                Received physical damage -5 (Chance: 20%)
                Health +30
Protective Staff: Energy +10, 11-22 Damage (Requires 9 Protection Prayers)
              Halves skill recharge of spells (Chance: 20%)
              Damage +15% (while Health is above 50%)
Restoration Staff: Energy +10, 11-22 Damage (Requires 9 Restoration Magic)
                   Halves skill recharge of spells (Chance: 20%)
                   Damage +15% (while Health is above 50%)
Illusory Staff: Energy +10, 11-22 Damage (Requires 9 Illusion Magic)
                Halves skill recharge of spells (Chance: 20%)
                Damage +15% (while Health is above 50%)
Boneclaw Staff: Energy +10, 11-22 Damage (Requires 9 Death Magic)
                Halves skill recharge of spells (Chance: 20%)
                Damage +15% (while Health is above 50%)
Pyrewood Staff: Energy +10, 11-22 Damage (Requires 9 Fire Magic)
                Halves skill recharge of spells (Chance: 20%)
                Damage +15% (while Health is above 50%)

==============
Dejarin Estate
==============
Dalzbeh (Heket Tongue Collector)
5 Heket Tongues for:
Sturdy Recurve Bow: 15-28 Damage (Requires 9 Markmanship)
                    Damage +15% (while Enchanted)
Divine Staff: Energy +10, 11-22 Damage (Requires 9 Divine Favor)
              Halves skill recharge of spells (Chance: 20%)
              Damage +15% (while Enchanted)
Pronged Rod: 11-22 Damage (Requires 9 Blood Magic)
             Halves skill recharge of Blood Magic spells (Chance: 20%)
             Damage +15% (while Enchanted)
Communing Focus: Energy +12 (Requires 9 Communing)
                 Received physical damage -2 (while Enchanted)
                 Health +45 (while Enchanted)
Ritualist Scepter: 11-22 Damage (Requires 9 Spawning Power)
                   Halves skill recharge of Spawning Power spells (Chance: 20%)
                   Damage +15% (while Enchanted)

========================
Fahranur, The First City
========================
Jidun (Water Djinn Essence Collector)
1 Water Djinn Essence for:
Winged Axe: 6-21 Damage (Requires 7 Axe Mastery)
Machete: 13-17 Damage (Requires 7 Swordsmanship)
Composite Shortbow: 13-22 Damage (Requires 7 Markmanship)
Suntouched Scythe: 10-31 Damage (Requires 7 Scythe Mastery)
Heraldic Shield: 13 Armor, Health +20 (Requires 7 Motivation)
Illusory Staff: Energy +10, 10-17 Damage (Requires 7 Illusion Magic), Halves
               skill recharge of spells (Chance: 15%)
Spinal Staff: Energy +10, 10-17 Damage (Requires 7 Blood Magic), Halves
               skill recharge of spells (Chance: 15%)
Pyrewood Staff: Energy +10, 10-17 Damage (Requires 7 Fire Magic), Halves
               skill recharge of spells (Chance: 15%)

Paljab (Sentient Seed Collector)
3 Sentient Seeds for:
Machete: 9-13 Damage (Requires 5 Swordsmanship)
Suntouched Spear: 10-15 Damage (Requires 5 Spear Mastery)
Daedal Shield: 10 Armor, Health +15 (Requires 5 Motivation)
Composite Shortbow: 10-16 Damage (Requires 5 Markmanship)
Tempest Staff: Energy +8, 8-12 Damage (Requires 5 Air Magic), Halves
               skill recharge of spells (Chance: 10%)
Divine Staff: Energy +8, 8-12 Damage (Requires 5 Divine Favor), Halves
              skill recharge of spells (Chance: 10%)
Boneclaw Staff: Energy +8, 8-12 Damage (Requires 5 Death Magic), Halves
                skill recharge of spells (Chance: 10%)

===============
Forum Highlands
===============
Peyema (Ruby Djinn Essence Collector)
5 Ruby Djinn Essences for:
Bronze Daggers: 7-17 Damage (Requires 9 Dagger Mastery)
                  Energy +5
Scrying Glass Staff: Energy +10, 11-22 Damage (Requires 9 Inspiration Magic)
                     Halves skill recharge of spells (Chance: 20%)
Water Wand: 11-22 Damage (Requires 9 Water Magic)
            Halves skill recharge of Water Magic spells (Chance: 20%)
            Energy +5 (while Enchanted)
Communing Focus: Energy +12 (Requires 9 Communing)
                 Halves skill recharge of spells (Chance: 10%)
                 Health +30
Communing Staff: 11-22 Damage (Requires 9 Communing)
                Halves skill recharge of spells (Chance: 20%)

==========================
Gandara, The Moon Fortress
==========================
Helenah (Kournan Pendant Collector)
5 Kournan Pendants for:
Winged Axe: 15-28 Damage (Requires 9 Axe Mastery)
            Damage +15% (while Enchanted)
Ensorcelling Staff: Energy +10, 11-22 Damage (Requires 9 Domination Magic)
                    Halves skill recharge of spells (Chance: 20%)
Ritualist Wand: 11-22 Damage (Requires 9 Communing)
                Halves skill recharge of Communing spells (Chance: 20%)
                Damage +15% (while Enchanted)
Earth Scroll: Energy +12 (Requires 9 Earth Magic)
              Received physical damage -2 (while Enchanted)
              Health +45 (while Enchanted)
Bone Idol: Energy +12 (Requires 9 Curses)
           Received physical damage -2 (while Enchanted)
           Health +45 (while Enchanted)

==================
Garden of Seborhin
==================
Shosa (Sapphire Djinn Essence Collector)
5 Sapphire Djinn Essences for:
Adamantine Shield: 16 Armor (Requires 9 Tactics)
                   Received physical damage -2 (while in a Stance)
                   Health +45 (while in a Stance)

Earth Staff: Energy +10, 11-22 Damage (Requires 9 Earth Magic)
             Halves skill recharge of spells (Chance: 20%)
Bone Spiral Rod: 11-22 Damage (Requires 9 Death Magic)
                 Halves skill recharge of Death Magic spells (Chance: 20%)
                 Energy +5 (while Enchanted)
Flame Artifact: Energy +12 (Requires 9 Fire Magic)
                Halves skill recharge of spells (Chance: 10%)
                Health +30
Smiting Rod: 11-22 Damage (Requires 9 Smiting Prayers)
             Halves skill recharge of Smiting Prayers spells (Chance: 20%)
             Energy +5 (while Enchanted)

===================
Gates of Desolation
===================
Wandering Scribe
5 Ancient Artifacts for:
Superior Salvage Kit
Scroll of Hero's Insight
Scroll of Berserker's Insight
Scroll of Slayer's Insight

Wandering Scribe
3 Ancient Artifacts for:
Ancient Elonian Key
Expert Salvage Kit
Superior Identification Kit
Rune of Holding
Scroll of Rampager's Insight
Scroll of Hunter's Insight

Wandering Scribe
1 Ancient Artifact for:
Indentification Kit
Salvage Kit
Hunter's Ale
Scroll of Adventurer's Insight
Bag

================
Gates of Torment
================
Secret Keeper
1 Inscribed Secret for:
Identification Kit
Salvage Kit
Hunter's Ale
Scroll of Adventurer's Insight
Bag

Secret Keeper
3 Inscribed Secrets for:
Margonite Key
Expert Salvage Kit
Superior Identification Kit
Rune of Holding
Scroll of Rampager's Insight
Scroll of Hunter's Insight

Secret Keeper
5 Inscribed Secrets for:
Stygian Key
Superior Salvage Kit
Scroll of Hero's Insight
Scroll of Berserker's Insight
Scroll of Slayer's Insight

Seung
5 Demonic Relics for:
Suntouched Scythe: 9-41 Damage (Requires 9 Scythe Mastery)
                   Damage +15% (while Enchanted)
Winged Staff: Energy +10, 11-22 Damage (Requires 9 Smiting Prayers)
              Halves skill recharge of spells (Chance: 20%)
Arcane Scepter: 11-22 Damage (Requires 9 Fast Casting)
                Halves skill recharge of Fast Casting spells (Chance: 20%)
                Damage +15% (while Enchanted)
Healing Ankh: Energy +12 (Requires 9 Healing Prayers)
              Received physical damage -2 (while Enchanted)
              Health +45 (while Enchanted)
Gilded Artifact: Energy +12 (Requires 9 Fast Casting)
              Received physical damage -5 (Chance: 20%)
              Health +30

Roland le Moisson
5 Margonite Masks for:
Suntouched Scythe: 9-41 Damage (Requires 9 Scythe Mastery)
                   Damage +15% (while Health is above 50%)
Daedal Shield: 16 Armor (Requires 9 Motivation)
               Halves skill recharge of spells (Chance: 20%)
Communing Staff: Energy +10, 11-22 Damage (Requires 9 Communing)
                 Halves skill recharge of spells (Chance: 20%)
Gazing Scepter: 11-22 Damage (Requires 9 Domination Magic)
                Halves skill recharge of Domination Magic spells (Chance: 20%)
                Damage +15% (while Enchanted)
Divine Symbol: Energy +12 (Requires 9 Divine Favor)
               Received physical damage -2 (while Enchanted)
               Health +45 (while Enchanted)

===================
Holdings of Chokhin
===================
Olujime (Geode Collector)
5 Geodes for:
Heraldic Shield: 16 Armor (Requires 9 Command)
                    Received physical damage -2 (while in a Stance)
                    Health +45 (while in a Stance)
Soul Spire: Energy +10, 11-22 Damage (Requires 9 Soul Reaping)
            Halves skill recharge of spells (Chance: 20%)
Air Wand: 11-22 Damage (Requires 9 Air Magic)
          Halves skill recharge of Air Magic spells (Chance: 20%)
          Energy +5 (while Enchanted)
Divine Focus: Energy +12 (Requires 9 Divine Favor)
              Halves skill recharge of spells (Chance: 10%)
              Health +30
Ritualist Scepter: 11-22 Damage (Requires 9 Spawning Power)
                   Halves skill recharge of Spawning Power spells (Chance: 20%)
                   Energy +5 (while Enchanted)

============
Issnur Isles
============
Iyemab (Insect Appendage Collector)
3 Insect Appendages for:


Lohfihau (Insect Appendage Collector)
3 Insect Appendages for:
Winged Axe: 6-15 Damage (Requires 5 Axe Mastery)
Suntouched Scythe: 9-21 Damage (Requires 5 Scythe Mastery)
Heraldic Shield: 10 Armor (Requires 5 Command)
                 Health +15
Stoneshard Hornbow: 10-16 Damage (Requires 5 Markmanship)
Earth Staff: Energy +8, 8-12 Damage (Requires 5 Earth Magic)
             Halves skill recharge of spells (Chance: 10%)
Holy Branch: Energy +8, 8-12 Damage (Requires 5 Healing Prayers)
             Halves skill recharge of spells (Chance: 10%)
Ensorcelling Staff: Energy +8, 8-12 Damage (Requires 5 Domination Magic)
             Halves skill recharge of spells (Chance: 10%)

Hoanjo (Skale Claw Collector)
3 Skale Claws for:
Suntouched Scythe: 9-21 Damage (Requires 5 Scythe Mastery)
Adamantine Shield: 10 Armor (Requires 5 Tactics)
                   Health +15
Sturdy Recurve Bow: 10-16 Damage (Requires 5 Markmanship)
Tidal Staff: Energy +8, 8-12 Damage (Requires 5 Water Magic)
             Halves skill recharge of spells (Chance: 10%)
Winged Staff: Energy +8, 8-12 Damage (Requires 5 Smiting Prayers)
              Halves skill recharge of spells (Chance: 10%)
Unholy Staff: Energy +8, 8-12 Damage (Requires 5 Curses)
              Halves skill recharge of spells (Chance: 10%)
Illusory Staff: Energy +8, 8-12 Damage (Requires 5 Illusion Magic)
                Halves skill recharge of spells (Chance: 10%)

=======================
Kamaden, Jewel of Istan
=======================
Chef Lonbahn
1 Chunk of Drake Flesh for:
Drake Kabob

Nenah
3 Juvenile Termite Legs for:
Belt Pouch

==================
Kodonur Crossroads
==================
Ajambo
5 Sentient Lodestone for:
Composite Shortbow: 15-28 Damage (Requires 9 Markmanship)
                    Damage +15% (while Enchanted)
Holy Branch: Energy +10, 11-22 Damage (Requires 9 Healing Prayers)
             Halves skill recharge of spells (Chance: 20%)
Crystal Wand: 11-22 Damage (Requires 9 Inspiration Magic)
              Halves skill recharge of Inspiration Magic spells (Chance: 20%)
              Damage +15% (while Enchanted)
Hallowed Idol: Energy +12 (Requires 9 Smiting)
               Received physical damage -2 (while Enchanted)
               Health +45 (while Enchanted)
Restoration Focus: 11-22 Damage (Requires 9 Restoration Magic)
                   Halves skill recharge of Restoration Magic spells
                   (Chance: 20%)
                   Damage +15% (while Enchanted)

============
Jahai Bluffs
============
Hlengiwe (Heket Tongue Collector)
5 Heket Tongues for:
Suntouched Spear: 14-27 Damage (Requires 9 Spear Mastery)
                  Damage +15% (while Enchanted)
Suntouched Scythe: 9-41 Damage (Requires 9 Scythe Mastery)
Unholy Staff: Energy +10, 11-22 Damage (Requires 9 Curses)
              Halves skill recharge of spells (Chance: 20%)
Water Wand: 11-22 Damage (Requires 9 Water Magic)
            Halves skill recharge of Water Magic spells (Chance: 20%)
            Damage +15% (while Enchanted)
Idol: Energy +12 (Requires 9 Blood Magic)
      Received physical damage -2 (while Enchanted)
      Health +45 (while Enchanted)

Poti (Insect Carapace Collector)
5 Insect Carapaces for:
Daedal Shield: 16 Armor (Requires 9 Motivation)
               Received physical damage -2 (while Enchanted)
               Health +45 (while Enchanted)
Suntouched Spear: 14-27 Damage (Requires 9 Spear Mastery)
Boneclaw Staff: Energy +10, 11-22 Damage (Requires 9 Death Magic)
                Halves skill recharge of spells (Chance: 20%)
                Damage +15% (while Enchanted)
Fire Wand: 11-22 Damage (Requires 9 Fire Magic)
           Halves skill recharge of Fire Magic spells (Chance: 20%)
           Damage +15% (while Enchanted)
Jeweled Chalice: Energy +12 (Requires 9 Inspiration Magic)
                 Received physical damage -2 (while Enchanted)
                 Health +45 (while Enchanted)

================
Jokanur Diggings
================
Danton
3 Skeleton Bones for:
Bag
Identification Kit
Salvage Kit

=============
Joko's Domain
=============
Rahvu (Mummy Wrappings Collector)
5 Mummy Wrappings for:
Winged Axe: 6-28 Damage (Requires 9 Axe Mastery)
            Damage +15% (while Health is above 50%)
Feathered Flatbow: 15-28 Damage (Requires 9 Markmanship)
                   Damage +15% (while Health is above 50%)
Voltaic Wand: 11-22 Damage (Requires 9 Energy Storage)
                    Halves skill recharge of Energy Storage spells
                    (Chance: 20%)
                    Damage +15% (while Health is above 50%)
Divine Staff: Energy +10, 11-22 Damage (Requires 9 Divine Favor)
              Halves skill recharge of spells (Chance: 20%)
Communing Staff: Energy +10, 11-22 Damage (Requires 9 Communing)
                 Halves skill recharge of spells (Chance: 20%)
Ensorcelling Staff: Energy +10, 11-22 Damage (Requires 9 Domination Magic)
                    Halves skill recharge of spells (Chance: 20%)
Spinal Staff: Energy +10, 11-22 Damage (Requires 9 Blood Magic)
              Halves skill recharge of spells (Chance: 20%)
Tempest Staff: Energy +10, 11-22 Damage (Requires 9 Air Magic)
               Halves skill recharge of spells (Chance: 20%)

===========
Marga Coast
===========
Tohsedi (Insect Carapace Collector)
5 Insect Carapaces for:
Suntouched Scythe: 9-41 Damage (Requires 9 Scythe Mastery)
                   Damage +15% (while Enchanted)
Spinal Staff: Energy +10, 11-22 Damage (Requires 9 Blood Magic)
              Halves skill recharge of spells (Chance: 20%)
Holy Rod: 11-22 Damage (Requires 9 Divine Favor)
          Halves skill recharge of Divine Favor spells (Chance: 20%)
          Damage +15% (while Enchanted)
Bone Idol: Energy +12 (Requires 9 Curses)
           Received physical damage -2 (while Enchanted)
           Health +45 (while Enchanted)
Earth Scroll: Energy +12 (Requires 9 Earth Magic)
              Received physical damage -5 (Chance: 20%)
              Health +30

============
Mehtani Keys
============
Ehiyah (Silver Bullion Coin Collector)
3 Silver Bullion Coins for:
Sturdy Recurve Bow: 13-22 Damage (Requires 7 Markmanship)
Suntouched Spear: 12-21 Damage (Requires 7 Spear Mastery)
Barrel Hammer: 16-27 Damage (Requires 7 Hammer Mastery)
Shield of the Lion: 13 Armor (Requires 7 Strength)
                    Health +20
Ensorcelling Staff: Energy +10, 10-17 Damage (Requires 7 Domination Magic)
             Halves skill recharge of spells (Chance: 15%)
Boneclaw Staff: Energy +10, 10-17 Damage (Requires 7 Death Magic)
              Halves skill recharge of spells (Chance: 15%)
Divine Staff: Energy +10, 10-17 Damage (Requires 7 Divine Favor)
              Halves skill recharge of spells (Chance: 15%)
Tempest Staff: Energy +10, 10-17 Damage (Requires 7 Air Magic)
                Halves skill recharge of spells (Chance: 15%)

Sheltah (Drake Flesh Collector)
1 Chunk of Drake Flesh for:
Bag
Identification Kit
Salvage Kit

Iyemab (Insect Appendage Collector)
3 Insect Appendages for:
Barrel Hammer: 13-19 Damage (Requires 5 Hammer Mastery)
Suntouched Spear: 10-15 Damage (Requires 5 Spear Mastery)
Shield of the Lion: 10 Armor (Requires 5 Strength)
                    Health +15
Wooden Longbow: 10-16 Damage (Requires 5 Markmanship)
Pyrewood Staff: Energy +8, 8-12 Damage (Requires 5 Fire Magic)
             Halves skill recharge of spells (Chance: 10%)
Protective Staff: Energy +8, 8-12 Damage (Requires 5 Protection Prayers)
              Halves skill recharge of spells (Chance: 10%)
Spinal Staff: Energy +8, 8-12 Damage (Requires 5 Blood Magic)
              Halves skill recharge of spells (Chance: 10%)

=========
Nundu Bay
=========
Munashe
5 Kuskale Claws for:
Heraldic Shield: 16 Armor (Requires 9 Command)
                 Received physical damage -2 (while Enchanted)
                 Health +45 (while Enchanted)
Soul Spire: Energy +10, 11-22 Damage (Requires 9 Soul Reaping)
            Halves skill recharge of spells (Chance: 20%)
Voltaic Wand: 11-22 Damage (Requires 9 Energy Storage)
              Halves skill recharge of Energy Storage spells (Chance: 20%)
              Damage +15% (while Enchanted)
Jeweled Chakram: Energy +12 (Requires 9 Illusion Magic)
                 Received physical damage -2 (while Enchanted)
                 Health +45 (while Enchanted)
Frost Artifact: Energy +12 (Requires 9 Water Magic)
                Received physical damage -2 (while Enchanted)
                Health +45 (while Enchanted)

===============
Plains of Jarin
===============
Adhitok (Sentient Root Collector)
3 Sentient Roots for:
Salvage Kit
Identification Kit

Kushau (Juvenile Termite Leg Collector)
3 Juvenile Termite Legs for:
Winged Axe: 5-9 Damage (Requires 1 Axe Mastery)
Machete: 6-8 Damage (Requires 1 Swordsmanship)
Composite Shortbow: 8-11 Damage (Requires 1 Markmanship)
Suntouched Scythe: 7-12 Damage (Requires 1 Scythe Mastery)
Heraldic Shield: 7 Armor (Requires 1 Command), Health +10
Illusory Staff: Energy +5, 5-7 Damage (Requires 1 Illusion Magic), Halves skill
                recharge of spells (Chance: 10%)
Evil Eye Staff: Energy +5, 5-7 Damage (Requires 1 Blood Magic), Halves skill
                recharge of spells (Chance: 10%)
Pyrewood Staff: Energy +5, 5-7 Damage (Requires 1 Fire Magic), Halves skill
                recharge of spells (Chance: 10%)

Timahr (Mandragor Carapace Collector)
3 Mandragor Carapaces for:
Sturdy Recurve Bow: 8-11 Damage (Requires 1 Markmanship)
Suntouched Spear: 6-9 Damage (Requires 1 Spear Mastery)
Barrel Hammer: 8-11 Damage (Requires 1 Hammer Mastery)
Shield of the Lion: 7 Armor (Requires 1 Strength), Health +10
Ensorcelling Staff: Energy +5, 5-7 Damage (Requires 1 Domination Magic), Halves
                    skill recharge of spells (Chance: 10%)
Wailing Staff: Energy +5, 5-7 Damage (Requires 1 Death Magic), Halves
               skill recharge of spells (Chance: 10%)
Divine Staff: Energy +5, 5-7 Damage (Requires 1 Divine Magic), Halves
              skill recharge of spells (Chance: 10%)
Tempest Staff: Energy +5, 5-7 Damage (Requires 1 Air Magic), Halves
               skill recharge of spells (Chance: 10%)

=================
Poisoned Outcrops
=================
Lahati (Sapphire Djinn Essence Collector)
5 Sapphire Djinn Essences for:

Daedal Shield: 16 Armor (Requires 9 Motivation)
                  Received physical damage -5 (Chance: 20%)
                  Health +30
Hallowed Idol: Energy +12 (Requires 9 Smiting Prayers)
               Halves skill recharge of spells (Chance: 10%)
               Health +30
Jeweled Chalice: Energy +12 (Requires 9 Inspiration Magic)
                 Halves skill recharge of spells (Chance: 10%)
                 Health +30
Protective Rod: 11-22 Damage (Requires 9 Protection Prayers)
                Halves skill recharge of Protection Prayers spells (Chance: 20%)
                Damage +15% (while Health is above 50%)
Restoration Focus: 11-22 Damage (Requires 9 Restoration Magic)
                   Halves skill recharge of Restoration Magic spells
                   (Chance: 20%)
                   Damage +15% (while Health is above 50%)
Hypnotic Scepter: 11-22 Damage (Requires 9 Illusion Magic)
                  Halves skill recharge of Illusion Magic spells (Chance: 20%)
                  Damage +15% (while Health is above 50%)
Bone Spiral Rod: 11-22 Damage (Requires 9 Death Magic)
                 Halves skill recharge of Death Magic spells (Chance: 20%)
                 Damage +15% (while Health is above 50%)
Fire Wand: 11-22 Damage (Requires 9 Fire Magic)
                 Halves skill recharge of Fire Magic spells (Chance: 20%)
                 Damage +15% (while Health is above 50%)

==================
Resplendent Makuun
==================
Kurmauzeh (Geode Collector)
5 Geodes for:
Wooden Longbow: 15-28 Damage (Requires 9 Markmanship)
                Energy +5
Pyrewood Staff: Energy +10, 11-22 (Requires 9 Fire Magic)
                 Halves skill recharge of spells (Chance: 20%)
                 Energy +5 (while Enchanted)
Pronged Rod: 11-22 Damage (Requires 9 Blood Magic)
             Halves Skill recharge of Blood Magic spells (Chance: 20%)
             Energy +5 (while Enchanted)
Earth Scroll: Energy +12 (Requires 9 Earth Magic)
              Halves Skill recharge of spells (Chance: 10%)
              Health +30
Jeweled Chalice: Energy +12 (Requires 9 Inspiration Magic)
                 Halves Skill recharge of spells (Chance: 10%)
                 Health +30

===================
Sunspear Great Hall
===================
Sunspear Quartermaster
1 Battle Commendation for:
Istani Key
Identification Kit
Salvage Kit
Hunter's Ale
Bag
Vial of Dye [Gray]
Scroll of Adventurer's Insight

Sunspear Quartermaster:
3 Battle Commendations for:
Rune of Holding
Expert Salvage Kit

Sehyal
3 Sentient Seeds for:
Bag
Identification Kit
Salvage Kit

===============
Sunward Marches
===============
Talmehinu (Sentient Spore Collector)
5 Sentient Spores for:

Shield of the Lion: 16 Armor (Requires 9 Strength)
                    Reduces physical damage -2 (while Enchanted)
                    Health +45 (while Enchanted)

Tempest Staff: Energy +10, 11-22 Damage (Requires 9 Air Magic)
               Halves Skill recharge of spells (Chance: 20%)
               Damage +15%

Earth Wand: 11-22 (Requires 9 Earth Magic)
            Halves Skill recharge of Earth Magic Spells (Chance: 20%)
            Damage +15% (while Enchanted)

Gilded Artifact: Energy +12 (Requires 9 Fast Casting)
                 Reduces physical damage -2 (while Enchanted)
                 Health +45 (while Enchanted)

Flame Artifact: Energy +12 (Requires 9 Fire Magic)
                Reduces physical damage -2 (while Enchanted)
                Health +45 (while Enchanted)

==============
The Alkali Pan
==============
Fumeai (Ruby Djinn Essence Collector)
5 Ruby Djinn Essences for:
Heraldic Shield: 16 Armor (Requires 9 Command)
                 Received physical damage -5 (Chance: 20%)
                 Health +30
Protective Icon: Energy +12 (Requires 9 Protection Prayers)
                 Received physical damage -5 (Chance: 20%)
                 Health +30
Ether Staff: Energy +10, 11-22 Damage (Requires 9 Energy Storage)
             Halves skill recharge of spells (Chance: 20%)
             Damage +15% (while Health is above 50%)
Smiting Rod: 11-22 Damage (Requires 9 Smiting Prayers)
             Halves skill recharge of Smiting Prayers spells (Chance: 20%)
             Damage +15% (while Health is above 50%)
Ritualist Cane: 11-22 Damage (Requires 9 Channeling Magic)
                Halves skill recharge of Channeling Magic spells
                (Chance: 20%)
                Damage +15% (while Health is above 50%)
Crystal Wand: 11-22 Damage (Requires 9 Inspiration Magic)
              Halves skill recharge of Inspiration Magic spells
              (Chance: 20%)
              Damage +15% (while Health is above 50%)
Crimson Claw Scepter: 11-22 Damage (Requires 9 Soul Reaping)
                      Halves skill recharge of Soul Reaping spells
                      (Chance: 20%)
                      Damage +15% (while Health is above 50%)
Water Wand: 11-22 Damage (Requires 9 Water Magic)
            Halves skill recharge of Water Magic spells (Chance: 20%)
            Damage +15% (while Health is above 50%)

===============
The Astralarium
===============
Dzajo
3 Skale Teeth for:
Warrior - Istani Leggings: 50 AL, Armor +20 (vs. physical damage)
Ranger - Istani Leggings: 40 AL, Energy +1, Armor +30 (vs. elemental damage)
Monk - Istani Pants: 30 AL, Energy recovery +1
Necromancer - Istani Leggings: 30 AL, Energy Recovery +1
Mesmer - Istani Hose: 30 AL, Energy recovery +1
Elementalist - Istani Leggings: 30 AL, Energy Recovery +1
Paragon - Istani Leggings: 50 AL
Dervish - Elonian Leggings: 40 AL, Energy Recovery +1

Chef Panjoh
2 Skale Fins for:
Bowl of Skalefin Soup

===========================
The Floodplain of Mahnkelon
===========================
Pobehr (Heket Tongue Collector)
5 Heket Tongues for:
Machete: 15-22 Damage (Requires 9 Swordsmanship)
         Damage +15% (while Enchanted)
Illusory Staff: Energy +10, 11-22 Damage (Requires 9 Illusion Magic)
                Halves skill recharge of spells (Chance: 20%)
Protective Rod: 11-22 Damage (Requires 9 Protection Prayers)
                Halves skill recharge of Protection Prayers spells
                (Chance: 20%)
                Damage +15% (while Enchanted)
Bone Idol: Energy +12 (Requires 9 Soul Reaping)
           Received physical damage -2 (while Enchanted)
           Health +45 (while Enchanted)
Ceremonial Cauldron: Energy +12 (Requires 9 Spawning Power)
                     Received physical damage -5 (Chance: 20%)
                     Health +30

=================
The Kodash Bazaar
=================
Vabbi Trade Official
1 Trade Contract for:
Identification Kit
Salvage Kit
Bottle of Vabbian Wine
Scroll of Adventurer's Insight
Bag

Vabbi Trade Official
3 Trade Contracts for:
Vabbian Key
Expert Salvage Kit
Superior Identification Kit
Rune of Holding
Scroll of Rampager's Insight
Scroll of Hunter's Insight

Vabbi Trade Official
5 Trade Contracts for:
Superior Salvage Kit
Scroll of Hero's Insight
Scroll of Berserker's Insight
Scroll of Slayer's Insight

Vabbi Trade Official:
7 Trade Contracts for:
Ruby
Sapphire
Diamond

==================
The Mirror of Lyss
==================
Gahnlar (Heket Tongue Collector)
5 Heket Tongues for:
Winged Axe: 6-28 Damage (Requires 9 Axe Mastery)
            Energy +5
Ensorcelling Staff: Energy +10, 11-22 Damage (Requires 9 Domination Magic)
                    Halves skill recharge of spells (Chance: 20%)
Protective Rod: 11-22 Damage (Requires 9 Protection Prayers)
                Halves skill recharge of Protection Prayers spells
                (Chance: 20%)
                Energy +5 (while Enchanted)
Channeling Focus: Energy +12 (Requires 9 Channeling Magic)
                  Halves skill recharge of spells (Chance: 10%)
                  Health +30
Channeling Staff: 11-22 Damage (Requires 9 Channeling Magic)
                  Halves skill recharge of spells (Chance: 20%)

Dahwan (Roaring Ether Claw Collector)
5 Roaring Ether Claws for:
Barrel Hammer: 19-35 Damage (Requires 9 Axe Mastery)
               Energy +5
Arcane Staff: Energy +10, 11-22 Damage (Requires 9 Fast Casting)
              Halves skill recharge of spells (Chance: 20%)
Healing Rod: 11-22 Damage (Requires 9 Protection Prayers)
             Halves skill recharge of Healing Prayers spells (Chance: 20%)
             Energy +5 (while Enchanted)
Restoration Focus: Energy +12 (Requires 9 Restoration Magic)
                   Halves skill recharge of spells (Chance: 10%)
                   Health +30
Restoration Staff: 11-22 Damage (Requires 9 Restoration Magic)
                   Halves skill recharge of spells (Chance: 20%)

Wekekuda (Diamond Djinn Essence Collector)
5 Diamond Djinn Essences for:
Shield of the Lion: 16 Armor (Requires 9 Strength)
                    Received physical damage -2 (while in a Stance)
                    Health +45 (while in a Stance)
Tempest Staff: Energy +10, 11-22 Damage (Requires 9 Air Magic)
               Halves skill recharge of spells (Chance: 20%)
Crimson Claw Staff: 11-22 Damage (Requires 9 Soul Reaping)
                    Halves skill recharge of Soul Reaping spells (Chance: 20%)
                    Energy +5 (while Enchanted)
Frost Artifact: Energy +12 (Requires 9 Water Magic)
                Halves skill recharge of spells (Chance: 10%)
                Health +30
Ritualist Wand: 11-22 Damage (Requires 9 Communing Magic)
                    Halves skill recharge of Communing spells (Chance: 20%)
                    Energy +5 (while Enchanted)

==================
The Ruptured Heart
==================
Charmamani (Giant Tusk Collector)
5 Giant Tusks for:
Barrel Hammer: 19-35 Damage (Requires 9 Hammer Mastery)
               Damage +15% (while Health is above 50%)
Stoneshard Hornbow: 15-28 Damage (Requires 9 Markmanship)
                    Damage +15% (while Health is above 50%)
Divine Symbol: Energy +12 (Requires 9 Divine Favor)
               Received physical damage -5 (Chance: 20%)
               Health +30
Holy Branch: Energy +10, 11-22 Damage (Requires 9 Healing Prayers)
             Halves skill recharge of spells (Chance: 20%)
             Damage +15% (while Health is above 50%)
Spawning Staff: Energy +10, 11-22 Damage (Requires 9 Spawning Power)
                Halves skill recharge of spells (Chance: 20%)
                Damage +15% (while Health is above 50%)
Arcane Staff: Energy +10, 11-22 Damage (Requires 9 Fast Casting)
              Halves skill recharge of spells (Chance: 20%)
              Damage +15% (while Health is above 50%)
Unholy Staff: Energy +10, 11-22 Damage (Requires 9 Curses)
              Halves skill recharge of spells (Chance: 20%)
              Damage +15% (while Health is above 50%)
Earth Staff: Energy +10, 11-22 Damage (Requires 9 Earth Magic)
             Halves skill recharge of spells (Chance: 20%)
             Damage +15% (while Health is above 50%)

=====================
The Shattered Ravines
=====================
Nikun (Margonite Mask Collector)
5 Margonite Masks for:
Suntouched Spear: 14-27 Damage (Requires 9 Spear Mastery)
            Damage +15% (while Health is above 50%)
Adamantine Shield: 16 Armor (Requires 9 Tactics)
                   Received physical damage -5 (Chance: 20%)
                   Health +30
Channeling Focus: Energy +12 (Requires 9 Channeling Magic)
                  Halves skill recharge of spells (Chance: 10%)
                  Health +30
Healing Rod: 11-22 Damage (Requires 9 Healing Prayers)
             Halves skill recharge of Healing Prayers spells (Chance: 20%)
             Damage +15% (while Health is above 50%)
Ritualist Scepter: 11-22 Damage (Requires 9 Spawning Power)
                   Halves skill recharge of Spawning Power spells (Chance: 20%)
                   Damage +15% (while Health is above 50%)
Arcane Scepter: 11-22 Damage (Requires 9 Fast Casting)
              Halves skill recharge of Fast Casting spells (Chance: 20%)
              Damage +15% (while Health is above 50%)
Wailing Wand: 11-22 Damage (Requires 9 Curses)
              Halves skill recharge of Curses spells (Chance: 20%)
              Damage +15% (while Health is above 50%)
Earth Wand: 11-22 Damage (Requires 9 Earth Magic)
            Halves skill recharge of Earth Magic spells (Chance: 20%)
            Damage +15% (while Health is above 50%)

Chinwe (Dusty Insect Carapace Collector)
5 Dusty Insect Carapaces for:
Suntouched Scythe: 9-41 Damage (Requires 9 Scythe Mastery)
                   Damage +15% (while Health is above 50%)
Composite Shortbow: 15-28 Damage (Requires 9 Marksmanship)
                    Damage +15% (while Health is above 50%)
Bleached Skull: Energy +12 (Requires 9 Death Magic)
                Received physical damage -5 (Chance: 20%)
                Health +30
Holy Rod: 11-22 Damage (Requires 9 Divine Favor)
                Halves skill recharge of Healing Prayers spells (Chance: 20%)
                Damage +15% (while Health is above 50%)
Ritualist Wand: 11-22 Damage (Requires 9 Communing)
                Halves skill recharge of Communing spells (Chance: 20%)
                Damage +15% (while Health is above 50%)
Gazing Scepter: 11-22 Damage (Requires 9 Domination Magic)
                Halves skill recharge of Domination Magic spells (Chance: 20%)
                Damage +15% (while Health is above 50%)
Pronged Rod: 11-22 Damage (Requires 9 Blood Magic)
             Halves skill recharge of Blood Magic spells (Chance: 20%)
             Damage +15% (while Health is above 50%)
Air Wand: 11-22 Damage (Requires 9 Air Magic)
          Halves skill recharge of Air Magic spells (Chance: 20%)
          Damage +15% (while Health is above 50%)

==================
Turai's Procession
==================
Kehtu (Sentient Lodestone Collector)
5 Sentient Lodestones for:
Suntouched Spear: 14-27 Damage (Requires 9 Spear Mastery)
                  Damage +15% (while Enchanted)
Protective Staff: Energy +10, 11-22 Damage (Requires 9 Protection Prayers)
                  Halves skill recharge of spells (Chance: 20%)
Hypnotic Scepter: 11-22 Damage (Requires 9 Illusion Magic)
                  Halves skill recharge of Illusion Magic spells
                  (Chance: 20%)
                  Damage +15% (while Enchanted)
Protective Icon: Energy +12 (Requires 9 Protection Prayers)
                 Received physical damage -2 (while Enchanted)
                 Health +45 (while Enchanted)
Ritualist Cane: 11-22 Damage (Requires 9 Channeling Magic)
                Halves skill recharge of Channeling Magic spells
                (Chance: 20%)
                Damage +15% (while Enchanted)

Gamyuka (Immolated Djinn Essence Collector)
5 Immolated Djinn Essences for:
Bronze Daggers: 7-17 Damage (Requires 9 Dagger Mastery)
                Damage +15% (while Enchanted)
Scrying Glass Staff: Energy +10, 11-22 Damage (Requires 9 Inspiration Magic)
                    Halves skill recharge of spells (Chance: 20%)
                    Damage +15% (while Enchanted)
Healing Rod: 11-22 Damage (Requires 9 Healing Prayers)
             Halves skill recharge of Healing Prayers spells
             (Chance: 20%)
             Damage +15% (while Enchanted)
Bleached Skull: Energy +12 (Requires 9 Death Magic)
                Received physical damage -2 (while Enchanted)
                Health +45 (while Enchanted)
Communing Focus: Energy +12 (Requires 9 Communing)
                 Received physical damage -5 (Chance: 20%)
                 Health +30


Nuwisha (Skree Wing Collector)
5 Skree Wings for:
Sturdy Recruve Bow: 15-28 Damage (Requires 9 Markmanship)
                    Energy +5
Tidal Staff: Energy +10, 11-22 (Requires 9 Water Magic)
             Halves skill recharge of spells (Chance: 20%)
             Energy +5 (while Enchanted)
Crystal Wand: 11-22 Damage (Requires 9 Inspiration Magic)
              Halves skill recharge of Inspiration spells (Chance: 20%)
              Energy +5 (while Enchanted)
Storm Artifact: Energy +12 (Requires 9 Air Magic)
                Halves skill recharge of spells (Chance: 10%)
                Health +30
Jeweled Chakram: Energy +12 (Requires 9 Illusion Magic)
                 Halves skill recharge of spells (Chance: 10%)
                 Health +30

============
Vehjin Mines
============
Awadur (Behemoth Hide Collector)
5 Behemoth Hides for:
Daedal Shield: 16 Armor (Requires 9 Motivation)
               Received physical damage -2 (while in a Stance)
               Health +45 (while in a Stance)
Boneclaw Staff: Energy +10, 11-22 Damage (Requires 9 Death Magic)
                Halves skill recharge of spells (Chance: 20%)
                Energy +5 (while Enchanted)
Earth Wand: 11-22 Damage (Requires 9 Earth Magic)
            Halves skill recharge of Earth Magic spells (Chance: 20%)
            Energy +5 (while Enchanted)
Healing Ankh: Energy +12 (Requires 9 Healing Prayers)
              Halves skill recharge of spells (Chance: 10%)
              Health +30
Restoration Focus: 11-22 Damage (Requires 9 Restoration Magic)
            Halves skill recharge of Restoration Magic spells (Chance: 20%)
            Energy +5 (while Enchanted)

Bahlbahs (Behemoth Hide Collector)
5 Behemoth Hides for:
Suntouched Scythe: 9-41 Damage (Requires 9 Scythe Mastery)
                   Energy +5
Spinal Staff: Energy +10, 11-22 Damage (Requires 9 Blood Magic)
              Halves skill recharge of spells (Chance: 20%)
              Energy +5 (while Enchanted
Fire Wand: 11-22 Damage (Requires 9 Fire Magic)
           Halves skill recharge of Fire Magic spells (Chance: 20%)
           Energy +5 (while Enchanted)
Hallowed Idol: Energy +12 (Requires 9 Smiting Prayers)
               Halves skill recharge of spells (Chance: 10%)
               Health +30
Winged Staff: 11-22 Damage (Requires 9 Smiting Prayers)
              Halves skill recharge of Smiting Prayers spells (Chance: 20%)
              Energy +5 (while Enchanted)

===============
Vehtendi Valley
===============
Ahoj (Sentient Spore Collector)
5 Sentient Spores for:
Bottle of Vabbian Wine

Kaya (Heket Tongue Collector)
5 Heket Tongues for:
Suntouched Spear: 14-27 Damage (Requires 9 Spear Mastery)
Daedal Shield: 16 Armor (Requires 9 Motivation)
Protective Staff: Energy +10, 11-22 Damage (Requires 9 Protection Prayers)
                  Halves skill recharge of spells (Chance: 20%)
                  Energy +5 (while Enchanted)
Gazing Scepter: 11-22 Damage (Requires 9 Domination Magic)
                Halves skill recharge of Domination Magic spells (Chance: 20%)
                Energy +5 (while Enchanted)
Bone Idol: Energy +12 (Requires 9 Curses)
           Halves skill recharge of spells (Chance: 10%)
           Health +30

====================
Wilderness of Bhadza
====================
Behruseh (Bull Trainer Giant Jawbone Collector)
2 Bull Trainer Giant Jawbones for:
Stoneshard Hornbow: 15-28 Damage (Requires 9 Markmanship)
                    Energy +5
Ether Staff: Energy +10, 11-22 Damage (Requires 9 Energy Storage)
             Halves skill recharge of spells (Chance: 20%)
             Energy +5 (while Enchanted)
Wailing Wand: 11-22 Damage (Requires 9 Curses)
              Halves skill recharge of Curses spells (Chance: 20%)
              Energy +5 (while Enchanted)
Golden Chalice: Energy +12 (Requires 9 Energy Storage)
                 Halves skill recharge of spells (Chance: 10%)
                 Health +30
Idol: Energy +12 (Requires 9 Blood Magic)
                 Halves skill recharge of spells (Chance: 10%)
                 Health +30

Endah (Skree Wing Collector)
5 Skree Wings for:
Composite Shortbow: 15-28 Damage (Requires 9 Markmanship)
                    Energy +5
Divine Staff: Energy +10, 11-22 Damage (Requires 9 Divine Favor)
              Halves skill recharge of spells (Chance: 20%)
              Energy +5 (while Enchanted)
Hypnotic Scepter: 11-22 Damage (Requires 9 Illusion Magic)
              Halves skill recharge of Illusion Magic spells (Chance: 20%)
              Energy +5 (while Enchanted)
Bone Idol: Energy +12 (Requires 9 Soul Reaping)
           Halves skill recharge of spells (Chance: 10%)
           Health +30
Gilded Artifact: Energy +12 (Requires 9 Fast Casting)
                 Halves skill recharge of spells (Chance: 10%)
                 Health +30

Hermehinu (Hunting Minotaur Horns)
5 Hunting Minotaur Horns for:
Suntouched Scythe: 9-41 Damage (Requires 9 Scythe Mastery)
Holy Branch: Energy +10, 11-22 Damage (Requires 9 Healing Prayers)
             Halves skill recharge of spells (Chance: 20%)
             Energy +5 (while Enchanted)
Arcane Scepter: 11-22 Damage (Requires 9 Fast Casting)
                Halves skill recharge of Fast Casting spells (Chance: 20%)
                Energy +5 (while Enchanted)
Bleached Skull: Energy +12 (Requires 9 Death Magic)
                Halves skill recharge of spells (Chance: 10%)
                Health +30
Inscribed Chakram: Energy +12 (Requires 9 Domination Magic)
                   Halves skill recharge of spells (Chance: 10%)
                   Health +30

===============
Yatendi Canyons
===============
Shashi (Cobalt Talon Collector)
5 Cobalt Talons for:
Machete: 15-22 Damage (Requires 9 Swordmanship)
              Energy +5
Illusory Staff: Energy +10, 11-22 Damage (Requires 9 Illusion Magic)
                Halves skill recharge of spells (Chance: 20%)
                Damage +15% (while Enchanted)
Holy Rod: 11-22 Damage (Requires 9 Divine Favor)
          Halves skill recharge of Divine Favor spells (Chance: 20%)
          Energy +5 (while Enchanted)
Ceremonial Cauldron: Energy +12 (Requires 9 Spawning Power)
                     Halves skill recharge of spells (Chance: 10%)
                     Health +30
Spawning Staff: Energy +10 (Requires 9 Spawning Power)
                Halves skill recharge of spells (Chance: 20%)
                Damage +15% (while Enchanted)

Hamri (Cobalt Talon Collector)
5 Cobalt Talons for:
Suntouched Spear: 14-27 Damage (Requires 9 Spear Mastery)
                  Energy +5
Unholy Staff: Energy +10, 11-22 Damage (Requires 9 Curses)
              Halves skill recharge of spells (Chance: 20%)
              Energy +5 (while Enchanted)
Voltaic Wand: 11-22 Damage (Requires 9 Energy Storage)
              Halves skill recharge of Energy Storage spells (Chance: 20%)
              Energy +5 (while Enchanted)
Protective Icon: Energy +12 (Requires 9 Protection Prayers)
                 Halves skill recharge of spells (Chance: 10%)
                 Health +30
Ritualist Cane: 11-22 Damage (Requires 9 Channeling Magic)
                Halves skill recharge of Channeling Magic spells (Chance: 20%)
                Energy +5 (while Enchanted)

============
Yohlon Haven
============
Yajide
3 Mandragor Roots for:
Mandragor Root Cake

Apida
1 Chunk of Drake Flesh for:
Drake Kabob

============
Zehlon Reach
============
Zukesha (Mandragor Swamproot Collector)
1 Mandragor Swamproot for:
Warrior - Istani Helm: 50 AL, Strength +1, Armor +20 (vs. physical damage)
Ranger - Istani Mask: 40 AL, Markmanship, Armor +30 (vs. elemental damage)
Monk - Istani Scalp Design: 30 AL, Divine Favor +1
Necromancer - Istani Scar Pattern: 30 AL, Soul Reaping +1
Mesmer - Istani Mask: 30 AL, Inspiration Magic +1
Elementalist - All-Seeing Eye: 30 AL, Energy Storage +1
Paragon - Spear Elonian Crest: 50 AL, Spear Mastery +1
Dervish - Elonian Hood: 40 AL, Scythe Mastery +1

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                            2. UPDATES
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Version 1.0 (10/30/06) - Started guide
Version 2.0 (01/19/07) - Reformatted whole guide, fixed several errors,
                         added several collectors (Thanks to Jay for Talmehinu)
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                            3. COPYRIGHT
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This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a violation
of copyright.

Copyright 2006 Brian Morris