+--------------------------+
                          |       Dead Island        |
                          |   BluePrint and Mod FAQ  |
                          |       by 1r0nheart       |
                          |          V 1.1           |
                          +--------------------------+

<1-Index>

1---------------------------------------------------Index
2---------------------------------------------------History
3---------------------------------------------------What i'll find here
4---------------------------------------------------What is a mod?
5---------------------------------------------------Effects Explanation
6---------------------------------------------------Notes and observations
6.1-------------------------------------------------Melee and Gun mods
6.2-------------------------------------------------Thorw and Ammunitaion mods
6.3-------------------------------------------------Developer's mod
7---------------------------------------------------Melee mods
7.1-------------------------------------------------ACT 1
7.2-------------------------------------------------ACT 2
7.3-------------------------------------------------ACT 3
7.4-------------------------------------------------Bloodbath DLC
8---------------------------------------------------Gun Mods
8.1-------------------------------------------------ACT 2
8.2-------------------------------------------------ACT 3
8.3-------------------------------------------------ACT 4
9---------------------------------------------------Ammunition Mods
9.1-------------------------------------------------ACT-2
9.2-------------------------------------------------ACT-3
10--------------------------------------------------Throw mods
10.1- ----------------------------------------------ACT-1
10.2------------------------------------------------ACT-2
10.3------------------------------------------------BloodBath DLC
11--------------------------------------------------Developer's mod
12--------------------------------------------------FAQs
13--------------------------------------------------Contact

<2-History>

V 1.0-Explanation of the Location and what the mod can do with somtimes
explanation videos

V1.1-Correct some youtube video links and put the name when a weapon is modded
and add the Pride Rifle Mod

<3-What i'll find here>

Hi again folks, in this FAQ you'll find a everthing you want and I hope need to
know about MOD in Dead Island. This is not a walkthrough and in some parts
there will be a chance of spoiler about something in the story of the game.
Besides that I hope you enjoying reading this and find what you want.

<4-What is a mod?>

Mod is a collectable item that you can find in the game, this item look like
a blue rolled paper, or gain after complete certain quests in the game. These
kind of items allow you to make or modify weapons in the game when you have
the proper parts and money. After the weapons is moded they can be recognized
by a prefixe before the original name of the weapons. They'll be order in this
FAQ by type, act and alphabetical. After 1.3 patch new mods were added in the
game different from the orignal mods they don't change the name of the
weapons and they'll be mark with * before its name.

<5-Effects Explanation>

In General all the elemental effects excluding Brain Blast do the same thing: 
An additional damage with the element, showing by a colored number, and a
special effect in a critical hit for a period of time. The force and the time
of the effect it's showed by the number below the symbol of the element.

Shock: The color of the damage is purple and its critial causes the enemy to be
electrocuted causing damege overtime when this happen the enemy can't attack.
Shock symbol is a single bolt.

Fire: The color of the damage is orange and its critical put the enemy on fire
causing damege over time, he still can attack when in this state. Fire symbol
is a single flame.

Bleed: The color of the damage is red and its critial cause a bleeding in the
enemy causing damage overtime, th enemy still can attact in this state. Bleed
symbol is three drops.

Poison: the color of is green and its critical causes the enemy to vomit
causing damage overtime, in this state he can't attack. Poison symbol is 
skull with crossbones

Impact: The color of the damage is purple and its critial causes the enemy to
fly away causing a huge damage when he hits a wall or a floor,somtimes
dismember himself when hits something. Impact symbol is 3 bolts

Explosion: Is The symbol of the Sticky bomb mod representing that if the
weapon was thrown, hiting someone or not, it will explode in a few seconds and
cause damage in nearby enemies and if they survive they will in flames causing
damage by fire overtime. The weapon will be lost after that.

BrainBlast: Different from the elements above branblast cause the enemy's head
to explode in every hit on humans, walkers or infested. this element don't
have symbol

Critical Chance: This increase the percentage change to get a critical hit in
weapon. Critical change symbol is a skull with a hole.


<6-Notes and observations>

This is a quick explanation on the fields of the mods:

<6.1-Melee and Gun mods>

[Name] (color): [Neme] is the name of the mod, (color) is the color that the
mod has in the invetory menu.

Location([name]): This will be showed when you have to find a mod, and this is
the description of the place where the mod can be found. [Name] is the name
that shows in the bottom left corner when you are near the real place. If you
are in specific place of a quest the [Name] will be the area of that quest
like Abandoned House of the Unvited Guests.

Mainquest/Sidequest: This is showed when a mod is gained by reward. This shows
which quest you will need to complete with the name and the description of the
person that gives you the quest.

Description: This the text that shows up when you select the mod in the
inventory menu.

Effect: this is the effect that the weapon gain after you use it.

Name: Prefix that the weapon gain when you use the mod. The weapons moded with
a mod of the 1.3 version din't gain a prefix just the effect of the mod.

Commom Weapons: this is the group of weapons that the mod can be used with.

Legendary Weapons: same as Common weapons, but now with the Legendary Weapons.
Legendary weapons is weapons that are considered uniques in the game, this
means not that you can only get one in each save but they are different
because each one has its own name.

Parts needed: this is the list of items that you need to have if you want to
use the mod.

Price: The cost for each use of the mod.

Video: A link for a youtube video show how to get the mod.

<6.2-Thorw and Ammunitaion mods>

[Name] (color): same as item 5.1.

Location([name]): same as item 5.1.

Mainquest/Sidequest: same as item 5.1.

Description: same as item 5.1.

Effect: same as item 5.1.

Name: same as item 5.1.

Create: Say what is created when you use the mod, if it creates a weapons it
will also show the status of the weapon created.

Parts needed: same as item 5.1.

Price: same as item 5.1.

Video: same as item 5.1.

<6.3-Developer's mod>

[Name] (color): same as item 5.1.

Skull([Color],[Act], [Place]): this the the description where you can find the
skull for the mod. [color] is the color of the skull; [Act] is the act where
you can find the skull; [Place] is the name that shows in the bottom left
corner when you are near the real place. If you are in specific place of a
quest the [Name] will be the area of that quest like Abandoned House of the
Unvited Guests.

Altar([Act], [Place]): Its the same of the skull but this time describing the
place where you need to put the skull.

Description: same as item 5.1.

Create: same as item 5.2.

Parts needed: sam as item 5.1.

Price: same as item 5.1.

Video for Skull: A link for a youtube video show how to get the skull.

Video for Altar: A link for a youtube video show where you need to put the
skull.

<7-Melee mods>

These kind of mods is using is melee weapons adding always a critical chance
and most of the time a elemental effect.

<7.1-ACT 1>

*Assasin's Poison (Purple)

Location(Golden Beach): In this beach you can see 2 bars. The mod is inside
the south one its in the corner of a table on the left side

Description: Brass Knuckles, a couple blades and poison thorns - that is my
answer to the urgent demand born within the couple last days. Put all of them
together according to the description below and don't hesitate to use it when
you come across a living dead. You have to be quick and determined - leave the
rest to my super brass knuckles...

Effect: Poison 3, Critical Chance 4

Commom Weapons: Badass Brass Knuckles, Brutal Brass Knuckles, Spiked Brass
Knuckles

Parts Needed: Blade x4, Bleach x3, Bolts x4, Flexible Hose x2, Lemon Juice x2,
Metal Scrap 2x, Oleander x3, Suicider Meat x2

Price: 600

Video: http://www.youtube.com/watch?v=699GId_1rFY

Heavy (Green)

Sidequest: Two Hearts, given by Jennifer Snider. She can be found in last
Bungalow in Diamond Bungalow

Description: Weight is the foundation - I've been always saying this.
Especially in case of the blunt weapons. By means of a simple trick (that i
describe below) You will make your darling crush the skulls of those dam
maniacs like putrid water melons.

Effect: Critical Chance 4%

Name: Heavy

Comom Weapons: Construction Hammer, Crowbar, Hammer, Hanbo, Maul, Nail Hammer,
 Pickaxe, Sledgehammer

Legendary Weapons: Ban, Gabriel's Sledghammer, Pick of Destiny, M.C.

Parts Needed: Clamp x2, Gears, Weight Plate

Price: 400

Nail'd (White)

Mainquest: Passport To Life, given by Simanoi he is inside the hut where you
begin the game.

Description: Thanks to a couple of nails you'll turn any kind of wooden club
into a deadly mace. Just follow the instructions below and you will have a
chance to put holes in many human flesh mongers.

Effect: Bleed 1, Critical Chance 4%

Name: Nail'd

Commom weapons: Baseball bat, Big Baseball Bat, Stick, Wooden Baton, Tonfa,
Cudgel, Kanabo, Hanbo

Legendary Weapons: Home Run, Blunt Speaker, Bouncer's pal 

Parts Needed: 2 Nails

Price: 200

Nuts & Bolts (White)

Sidequest: Toy Story, given by Anne Snider. She can be found in the bungalow
15 in the Hotel Bungalow.

Description: If you're in possession of several large, heavy bolts and a
sturdy club (ideally metal one) then you will be able to assemble a mace that
will come in handy in the current circumstances. A blow with this appliance
should be a painful experience for whoever is at the busines en of it...

Effect: Bleed x1, Critical Chance 4%

Name: Bolted

Commom weapons: Heavy Baton, Metal Baseball Bat, Metal Baton, Police Baton

Parts Needed: Bolts x2

Price: 200

*Rending Claws (Purple)

Location(Silver Bungalow District): It is on a table with 2 chairs near the
entrance to the area where you need to turn off the alarm to complete A Ray
of Hope sidequest

Description: Regular brass knuckles may not suffice to handle someone who
doesn't feel a thing and only thing they want is to eat your face. One needs
something more. The inspiration for my upgraded brass knuckles was a certain
superhero - after mounting a couple sizeable blades you will level the
battlefield when you're confronted with one of those freaks. I can only wish
you luck friend.

Effect: Bleed 3 Critical Chance 4

Commom weapons: Badass Brass Knuckles, Brutal Brass Kuckles, Spiked Brass
Knuckles

Parts Needed: Blade x4, Bolts x4, Metal Scrap x2

Price: 600

Video: http://www.youtube.com/watch?v=pMXCewxuHkY

Ripper (White)

Location(): 

Description: Would you look at that - a baseball bat, a circularsaw and a
motor, all combined into a killer tool of doom! If you make it the right way
(according to my recipe), you will be able to start a true massacre among those
lousy living dead.

Effect: Bleed 1, Critical Chance 5

Name: Bleeding

Commom weapons: Baseball Bat

Legendary Weapons: Blunt Speaker, Bouncer's Pal, Home Run

Parts Needed: Belt, Circular Blade, Duct Tape x2, Large Battery, Metal Scrap
x2, Wire x2

Price: 100

Shock (White)

Mainquest: Black Hawk Down, given by Simanoi. He is in the second floor of the
Lifeguard Sation near the teleport.

Description: I found that a piece of blade and some eletricity is enough to
stun one half-dead son of a bitch. All you have to do is use insulating tape
to stick a battery and some wires to ashiv and - voila! - we've fot a fancy
toy.

Effect: Shock 1, Critical Chance 4

Name: Shock

Commom weapons: Axe, Cane Knife, Exotic Cane Knife, Katana, Machete, Sickle,
Sugar Cane Knife, Tanto, Two-Handed Axe, Wakizashi

Legendary Weapons:  Banisher, Bushmaster, Eviscerator, Tijuana Machete,
Viking Of The South, Zed's Demise

Parts Needed: Battery x2, Duct Tape x2, Wire x2

Price: 200

Torch (White)

Sidequest: Counsel Of Despair, given by Sames Stein. He can be found in the
upper part lighthouse.

Description: Do you know how a torch works? Below you'll find a simple way to
make one if you get a good strike in one of the bloodthirsty madmen, he'll
light up like a Roman candle. Plus, It's always an additional source of light
for the darkest hour...

Effect: Fire 1, Critical chance 4

Name:Scorching

Commom weapons: Baseball Bat, Big Baseball Bat, Cudgel, Exotic Mace,
Heavy Baton,  Kanabo, Metal Baseball Bat, Metal Baton, Metal Kanabo,
Police Baton, Stick, Tonfa, Wooden Baton

Legendary Weapons: Blunt Speaker, Bouncer's Pal, Home Run

Parts Needed: Gas for Lighter x2, Glue x2, Rag x2

Price: 400

Weighted (White)

Location(Golden Beach): Go to the most south part of the beach, after help the
guy in the bunker 06, the mod will be in the room on a metal table.

Description: Look Through the manual I prepared and you will learn how to
quickly and easyly make your weapon into a strong crushing tool. More crushing
than it already was, that is...

Effect: Critical Chance 4

Name: Weighted

Commom Weapons: Construction Hammer, Crowbar, Hammer, Hanbo, Heavy Hammer,
Maul, Nail Hammer, Pickaxe, Sledgehammer

Legendary Weapons: Ban, Gabriel's Sledgehammer, M.C., Pick of Destiny

Parts Needed: Clamp x2, Weight Plate x1

Price: 200

Video: http://www.youtube.com/watch?v=SSWxZyi3KjY

<7.2-ACT 2>

Barbed Wire (White)

Location(Supermarket): It is on a wooden table right to the first workbench in
the area.

Description: Here is a simple way to use the barbed wire as an addition to
various tpes of clubs. Thanks to that easy procedure you'll be able to
seriously mutilate any unlucky chap wounded with such a weapon.

Effect: Bleed 1, Critical Chance 4

Name: Barbed

Commom Weapons: Baseball Bat, Big Baseball Bat, Cudgel, Exotic Mace,
Flanged Mace, Hanbo, Heavy Baton, Kanabo, Metal Baseball Bat, Metal Baton,
Metal Kanabo, Police Baton, Stick, Tonfa, Wooden Baton

Legendary Weapons: Blunt Speaker, Home Run

Parts Needed: Barbed Wire x2

Price: 200

Video: http://www.youtube.com/watch?v=mr7wEIeVNfk

Glazed (Green)

Location(Abandoned House of the Unvited Guests): It is on a bed in the same
room where Alicia Jacobs is.

Description: The idea is straight like the piece of stick you'll wrap the rag
around. Add some glue and most importantly - broken glass. A guy hit with that
thing will bleed like a slaughtered piglet. Just be carefull not to cut
yourself with the glass shards when you are gluing then to the rag...

Effect: Bleed 2, Critical Chance 4

Name: Glazed

Commom Weapons: Baseball Bat, Big Baseball Bat, Heavy Baton, Kanabo,
Metal Baseball Bat, Metal Baton, Metal Kanabo, Police Baton, Stick, Tonfa,
Wooden Baton

Legendary Weapons: Blunt Speaker, Home Run

Parts Needed: Glue x2, Rag x2

Price: 400

Video: http://www.youtube.com/watch?v=NvVf1r5bdhU

*Heavy Duty (Orange)

Location(Down Town): It is in the store where you have to get the eletronic
parts for the Radio Ga Ga sidequest it is on the floor in front of the
counter

Description: Do you know what a Kanabo is? It's a god damn heavy piece of
metal club straight from Japan in the hands of a strong enough person makes
for a truly destructive weapon. Now imagine such a club with blades and a
strong eletronic charge added to it. The effects? Total annihilation. Check
for yourself.

Effect: Impact 5 Critical Chance 10

Commom Weapons: Metal Kanabo

Parts Needed: Blade x2, Bolts x3, Duct Tape x3, Electronic Scrap x2, Large
Battery x2, LP4000 Battery, Metal Scrap x2, Wire x3

Price: 1500

Video: http://www.youtube.com/watch?v=cXGchIaklxA

High Voltage (Green)

Location(Drowned Hope): It is in the Pump Station on the same metal table
where is the radio that is broad casting the Police Station warning.

Description: As my papa used to say - the only thing better than a battery is
two batteries. And two batteries fastened to a solid blade should give quite a
shock to any living corpse. Tried and tested!

Effect: Shock 2, Critical Chance 4

Name: High Voltage

Commom Weapons: Axe, Cane Knife, Exotic Cane Knife, Katana, Machete, Sickle,
Sugar Cane Knife, Tanto, Two-Handed Axe, Wakizashi

Legendary Weapons: Banisher, Bushmaster, Eviscerator, Tijuana Machete,
Viking of the South, Zed's Demise

Parts Needed: Battery x3, Duct Tape x2, Electronic Scrap x2, Wire x2

Price: 400

Video: http://www.youtube.com/watch?v=CcbMx-qO8os

*Hot Rod Mod (Blue)

Location(Police Station): It in the entrance of the Police Station from the
city on a table near the fence.

Description: The instructions below will allow you to heat up the blade of a
machete to a temperature so high you will be able to cut through the flesh of
the walking dead like butter. I advise to be cautious while using - it can
cause serious burns.

Effect: Fire 4, Critical Chance 10

Commom Weapons: Machete, Kukri

Legendary Weapons: Tiguana Machete

Parts Needed: Belt, Duct Tape x2, Large Battery x3, LP4000 Battery, Wire x2

Price: 1000

Video: http://www.youtube.com/watch?v=m1pnAywCEWs

Notes: Besides the mod says it only works with Machetes you can use it in
Kukri too, I don't know if this is some kind of bug or not.

Impact (White)

Sidequest: Last Chance On The Wall, given by Howard Craigson. He can be found
in the church. He is the gut near the table that has two bottles of water.

Description: Have you ever prepared escalopes? Didi you happen to poind the
meat with an electrocution hammer? You will have a chance now, provided you
manage to puttogether such a tool in the way I described in the instruction
below. It works!

Effect: Impact 1, Critical Chance 4

Name: Impact

Commom Weapons: Baseball Bat, Big Baseball Bat, Cudgel, Exotic Mace,
Flanged Mace, Hammer, Heavy Baton, Heavy Hammer, Heavy Morning Star,
Heavy Wrench, Mace, Metal Baseball Bat, Metal Baton, Morning Star,
Nail Hammer, Pickaxe, Police Baton, Stick, Tonfa, Wooden Baton, Wrench

Legendary Weapons: Italian Plumber, Pick of Destiny, Blunt Speaker, Home Run,
Ban, M.C., Bouncer's Pal

Parts Needed: Battery x2, Duct Tape x2, Wire x2

Price: 200

*Juggernaut Gauntlets (Purple)

Location(Supermarket District): 

Description: I figured out how to upgrade the brass knuckles to make every user
of the toy a KO expert. I assure you I made one of those for myself and tested
in real-life environment. Let the fact that I lived to write down this manual
be the proff of the Weapon's efficiency

Effect: Impact 3, Critical Chance 4

Commom weapons: Exotic Brass Knuckles

Parts Needed: Belt x2, Duct Tape x3, LP4000 Battery x2, Phone x2, Wire x3

Price: 600

Video: http://www.youtube.com/watch?v=TiYT1YolvdQ

Lightning (Green)

Sidequest: Heroes And Villains, you gain this quest when you find Vang Chi.
He can be found in the right street of the pump station. You will need to be
at least in the chapter 6 to find him.

Description: What you've got here is a relatively simple way to turn a blunt
tool into a percussive weapon. An eletrified hammer or some club will make
them rotting freaks jump back after every blow as if hit by a train.

Effect: Impact 2, Critical Chance 4

Name: Lightning

Commom Weapons: Baseball Bat, Big Baseball Bat, Constructional Hammer,
Crowbar, Cudgel, Exotic Mace, Flanged Mace, Hammer, Heavy Baton, Heavy Hammer,
Heavy Morning Star, Heavy Wrench, Kanabo, Mace, Maul, Metal Baseball Bat,
Metal Baton, Metal Kanabo, Morning Star, Nail Hammer, Pickaxe, Police Baton,
Sledgehammer, Stick, Tonfa, Wooden Baton, Wrench

Legendary Weapons: Ban, Blunt Speaker, Bouncer's Pal, Gabriel's Sledgehammer,
Home Run, Italian Plumber, M.C., Pick of Destiny

Parts Needed: Battery x3, Duct Tape x2, Metal Scrap x2, Wire x2

Price: 400

Magic Wand (Purple)

Location(City Hall Part 2): After you kill Mayor Todd you can see the mod
on his desk.

Description: I'm a wizard! I figured out how to make a real magic (oh fine!,
eletric) wand that will knock those fuckers down with a single swat. Try to do
everything as described in the instruction and - If you don't eletrify
yourself - you'll topple the enmies like a freakin' sorcerer.

Effect: Impact 3, Critical Chance 4

Name: Magic Wand

Commom Weapons: Constructional Hammer, Crowbar, Cudgel, Exotic Mace,
Flanged Mace, Heavy Baton, Heavy Morning Star, Kanabo, Mace, Maul,
Metal Baton, Metal Kanabo, Morning Star, Pickaxe, Police Baton, Sledgehammer,

Legendary Weapons: Gabriel's Sledgehammer, Pick of Destiny

Parts Needed: Duct Tape x3, Electronic Scrap x2, Large Battery x2, Phone x2
Wire x3

Price: 600

Video: http://www.youtube.com/watch?v=2k8e14wkQx8

*Medieval (Blue)

Location(Abandoned House of the Grasp All Lose All): In the 2nd
floor after pass the door you need to ram, you will be in a corri with 3
others room go to the middle room the mod will be on a table near the sofa
and the window of the room.

Description: By following my guidelines you will make your kanabo able to not
only smash bone and crack skulls but also gut the veins out, literally. I'm
not kidding, you'll hit a guy with this and he will be spilling blood as if
shot with a shotgun.

Effect: Bleed 4, Critical Chance 8

Commom Weapons: Kanabo

Parts Needed: Barbed Wire x2, Duct Tape x3, Electronic Scrap x2,
Large Battery x3,Nails x2, Phone x2, Wire x3

Price: 1000

Video: http://www.youtube.com/watch?v=v79qJmpPfz0

Paralyzing Strike (White)

Sidequest: Picture Of Bliss, Given by Jack. He is the guy wearing a red shirt
and a gray cap in the wharehouse.

Description: Okay if you want a weapon that will make the fucker wounded with
it puke his guts out follow the instructions in my notes. The assembly
shouldn't be too difficult provided you gather the right components. Good
luck.

Effect: Poison 1, Critical Chance 4

Name: Paralyzing

Commom Weapons: Axe, Cleaver, Double Blade, Katana, Knife, Machete, Reaper,
Sickle, Tanto, Two-Handed Axe, Wakizashi

Legendary Weapons: Assassin's Greed, Banisher, Bushmaster, Eviscerator,
Master Chef, Tijuana Machete, Viking of the South, Zedís Demise

Parts Needed: Bleach x2, Oleande x2

Price: 200

*Pick-and-ohm (Purple)

Location(Abandoned House of the In Cold Blood): When you enter in
the house go to the first left door and go to the left room in the corridor
the mod will be in the shelf near the fridge.

Description: In short - the description in front of you will teach you how to
improve a regular pickaxe and change it into a tool of destruction. Attach
batteries here, put some additional weight there - you'll find the details
below. Simple, smart and deadly.

Effect: Impact 3 critical change 10

Commom Weapons: Pickaxe

Parts Needed: Battery x3, Clamp x2, Duct Tape x2, Gears, Metal Scrap x2,
Weight Plate, Wire x2

Price: 600

Video: http://www.youtube.com/watch?v=WM-TB5oovRM

Piranha (Purple)

Sidequest: The Third Head Of Cerberus, given by Garett Grant. You can find him
in the radio station. This is the third and the last quest given by him. This
Quest become available after complete The First Head of Cerberus and The
Second Head of Cerberus

Description: I designed (and was even able to test in action) a clever tool to
exterminate these monsters plaguing our beautiful island. Well, it will
require collecting several special elements to be combined into one deadly
whole that - provided you are strong enough - will allow you to survive the
darkest hour.

Effect: Critical Chance 4

Name: Piranha

Commom Weapons: Constructional Hammer, Maul, Pickaxe, Sledgehammer

Legendary Weapons: Gabriel's Sledgehammer, Pick of Destiny

Parts Needed: Blade, Clamp x2, Gears, Weight Plate

Price: 600

Short-Circuit (Purple)

Sidequest: Judgment Day, Given by Tim. He is the guy wearing green clothes
with crossed arms in the church. You will need to complete the quest Matter of
Justice for Judgement Day become available.

Description: A High dose of electricity running through a well-sharpened piece
of metal is - as it turns out - a fucking good way to give those dumb fucks a
serious reason for epileptic dance routines. Follow the instructions below and
you won't regret it...

Effect: Shock 3, Critical Chance 4

Name: Short-Circuit

Commom Weapons: Axe, Cane Knife, Exotic Cane Knife, Katana, Machete, Sickle,
Sugar Cane Knife, Tanto, Two-Handed Axe, Wakizashi

Legendary Weapons: Banisher, Bushmaster, Eviscerator, Tijuana Machete,
Viking of the South, Zedís Demise

Parts Needed: Duct Tape x3, Electronic Scrap x2, Large Battery x2, Magnet x2,
Wire x3

Price: 600

Toxic (Purple)

Location(St. Christopher's Church): It's in the same room where you need to
turn of the bells near the computer.

Description: Try and use the flesh of those exploding poor things according to
the given recipe (you will need to obtain several more things, which should
not cause you a big deal of trouble) and you will get a venomous weapon that
will make sending all these half-dead wretches to their graves all that
easier.

Effect: Poison 3, Critical Chance 4

Name: Toxic

Commom Weapons: Axe, Cleaver, Double Blade, Machete, Katana, Knife, Reaper,
Sickle, Tanto, Two-Handed Axe, Wakizashi

Legendary Weapons: Assassin's Greed, Banisher, Bushmaster, Eviscerator,
Tijuana Machete, Master Chef, Viking Of The South, Zed's Demise

Parts Needed: Detergent x3, Flexible Hose x2, Lemon Juice x2, Oleander x3
Suicider Meat x2

Price: 600

Video: http://www.youtube.com/watch?v=IpbJY_y0D7M

Venom (Green)

Location(Sewers): When you are doing the the 

Description: You will need various seaweeds and plants, and bleach. Well,
you'll also need a bladed weapon you can use it with. A poisoned blade is
always better than an untained one, I know a thing or two about it - just make
sure ou follow the procedure carefully.

Effect: Poison 2, Critical Chance 4

Name: Venom

Commom Weapons: Axe, Cleaver, Double Blade, Katana, Knife, Machete, Reaper,
Sickle, Tanto, Two-Handed Axe, Wakizashi

Legendary Weapons: Assassin's Greed, Banisner, Bushmaster, Eviscerator,
Master Chef, Tijuana Machete, Viking of the South, Zedís Demise

Parts Needed: Algae x2, Bleach x2, Flexible Hose x2, Oleander x2

Price: 400

Video: http://www.youtube.com/watch?v=tBZ-_54tlqk

<7.3-ACT 3>

*Bloody Mary (Blue)

Location(Laboratory): When you enter in the Laboratory go to the bathroom,
first door after Willie(the guy with blue clothes), the mod will be on the
floor on the right toilet.

Description: Considering the circumstances we found ourselves in we have to
cope with whatever we can. Thus, I decided to devise the most effective weapon
I could make from the parts I had handy. The result of my efforts is a metal
club wrapped in to a barb wire and a couple other gadgets so thoughtfully that
every poor bastard that finds himself on the business end of it is literally
pissing blood. Details below.

Effect: Bleed 4, Critical Chance 8

Commom Weapons: Heavy Baton, Metal Baton, Police Baton

Parts Needed: Eletronic Scrap x2, Glue x2, Large Batteryx2, Phone x2, Rag x2,
Wire x3

Price: 1000

Video: http://www.youtube.com/watch?v=ipDR1nSEpkk

*Bodily Harm (Purple)

Location(Laboratory Workshop): It's in a Large wharehouse in the same room of
the fuse you need to get the fuse to complete the Power Slaves Side quest. The
Mod will be near the computer in the room.

Description: Provided you manage to combine everything as shown in the
instruction you will receive a homemade electric club, which makes it a better
model when compared to its commercial version, as it comes equipped with
additional features. First you need to find a piece of wooden rod and then
follow the description below. Good luck.

Effect: Shock 3, Critical Chance 8

Commom Weapons: Tonfa

Parts Needed: 

Price: 600

Video: http://www.youtube.com/watch?v=koeJj-qWO9E

Deathstalker (Blue)

Sidequest: Substance Of Matter, Given by Frank. He can be found in the
Laboratory. You will need to complete Rotting Flesh before this quest 

Description: I developed a simple poison that can turn a sharp weapon into
something that will make the undead spew out their own internal organs. A
sight to see, believe you me. All you have to do is follow the guidelines
below.

Effect: Poison 4, Critical Chance 6

Name: Deathstalker

Commom Weapons: Axe, Cleaver, Double Blade, Katana, Knife, Machete, Reaper,
Sickle, Tanto, Two-Handed Axe, Wakizashi

Legendary Weapons: Assassin's Greed, Banisher, Bushmaster, Eviscerator,
Master Chef, Tijuana Machete, Viking of the South, Zed's Demise

Parts Needed: Bleach x3, Flexible Hose x2, Floater Meat x2, Oleander x3,
Soap x2, Stingray Tail

Price: 1000

*Devastating Home run (Purple)

Location(Laboratory): It's on a table left of the workbench

Description: A baseball bat with a hint of blades and barb wire is a simple
and cost-effective way to increase the chances of survival in a battle against
the living dead. Just because their bodies are rotting doesn't mean they
cannot bleed, right? And when treated with a bat such as this they will BLEED.
Rest assured.

Effect: Bleed 3, Critical Chance 8

Commom Weapons: Metal Baseball Bat

Parts Needed: Barbed Wire x2, Blade x2, Bolts x3, Metal Scrap x2

Price: 600

Video: http://www.youtube.com/watch?v=33Ia7DAtwoM

*Justice Mod (Purple)

Location: It inside the bunker near the poison lake between the River
Village and wreckage of the plane. When you enter climb the ladder and turn
right you can see the mod on the floor.

Description: You surely have access to a hammer. It just takes some looking
around and playing MacGyver to change the simplest tool into a makeshift
weapon capable of crushing and knocking down the largest thugs you come
across. In other words - the dream of every handyman.

Effect: Impact 3, Critical Chance 8

Commom Weapons: Heavy Hammer

Parts Needed: Battery x3, Clamp x2, Duct Tape x2, Metal Scrap x2, Wire x2,
Gears, Weight Plate

Price: 600

Video: http://www.youtube.com/watch?v=I09785Yrgu0

Old Smoky (Blue)

Sidequest: Spy Game, given by Nick, he can be found in the abandoned house,
the one that you can teleport. Besides you get this quest in Act 2 you will
complete it only in Act 3.

Description: I figured out a way to administer to those rotting crazies a dose
of electrocution they will not soon forget... If they're capable of
remembering anything in the first place. I made a list of several required
elements, all you need to do is put them together with a sound machete and
you'll get really awesome spark-crackling shiv.

Effect: Shock 4, Critical Chance 6

Name: Old Smoky

Commom Weapons: Machete

Leegendary Weapons: Bushmaster, Tijuana Machete

Parts Needed: Belt x2, Blade x2, Duct Tape x3, LP4000 Battery, Magnet x2,
Wire x3

Price: 1000

Phoenix (Green)

Location(Smuggler's Marina): It's in the house that you need to enter to kill
Afran the mod will be in the first floor on a metal table near the boat you'll
need to enter after killing him

Description: This may seem ironic but I developed a way to transform a fire
axe into a weapon that sets the enemies on fire! Embed it deep into the
rotting body of a walking enemy and you'll turn it into a walking column of
fire. Made well this can be really deadly weapon.

Effect: Fire 2, Critical Chance 6

Name: Phoenix

Commom Weapons: Big Splitting Axe, Big Universal Axe, Fire Axe

Legendary Weapon: Viking of the South

Parts Needed: Barbed Wire, Belt, Duct Tape x3, Flares, Large Battery x2
Steel Rod x2, Wire x2

Price: 1000

Video: http://www.youtube.com/watch?v=myVL54q01Ck

Razor (Purple)

Location: Leave the River village from its east exit and go to the place where
the second workbench is, its hidden inside a bunker where you complete A Voice
Above The Sky. When you enter in the bunker go to its upper floor the mod can
be saw near the radio that you need to check to complete the quest previously
mentioned.

Description: Provided you can find some sharp pieces of iron and some bolts
you'll be able to turn most of the clubs into a killer mace straight from the
darkness of middle ages. Bountiful Bleeding guaranteed!

Effect: Bleed 3, Critical Chance 4

Name: Razor

Commom Weapons: Baseball Bat, Big Baseball Bat, Hanbo, Heavy Baton, Kanabo,
Metal Baseball Bat, Metal Baton, Metal Kanabo, Police Baton, Stick, Tonfa,
Wooden Baton,

Legendary Weapons: Blunt Speaker, Home Run

Parts Needed: Blade x2, Bolts x3, Metal Scrap x2

Price: 600

Video: http://www.youtube.com/watch?v=hWP6JSyhFSU

Saw Disc Axe (Blue)

Sidequest: Second Aid, Given by Otha Cantu after you defeat the zombies around
her car in the Bridge Too Far quest. She can be found in a bridge on the right
intersection when you leaving Overpass Village.

Description: Follow my instructions carefully. I know it may sound
complicated, but in the end you'll be rewarded with a vicious weapon that will
allow you to slaughter the undead like helpless cattle.

Effect: Bleed 4, Critical Chance 6

Name: Sawdisc

Commom Weapons: Baseball Bat, Big Baseball Bat, Hanbo, Kanabo

Legendary Weapons: Blunt Speaker, Home Run

Parts Needed: Bolts x2, Circular Blade, Clamp x2, Steel Rod

Price: 1000

Shark (Blue)

Sidequest: Death Wish, given by Carter. He can be found in the highest hut in
the River Village he is a bald kneeling beside his dead wife.

Description: The thing I managed to compile is a dream of every homegrown
designer with killer inclinations (or rather every murderer with an affinity
to DIY). As God is my witness, I wished you didn't have to use that toy but
it's out of my hands... Using it will turn those bastards into bloody scraps.

Effect: Critical Chance 6

Name: Shark

Commom Weapons: Construction Hammer, Maul, Sledgehammer

Legendary Weapons: Gabriel's Sledgehammer

Parts Needed: Blade x3, Clamp x2, Gears, Metal Scrap x2, Weight Plate

Price: 1000

*Shocking Crowbar (Blue)

Location(River Village): It on a shelf behind Jin in Matutero's house.

Description: What will result from a combination of a sturdy crowbar, weight
plates and eletricity? Follow the instructions below and you will have a
chance to see for yourself. There's not much effort you'll need to put into
this and the effect you get will be blast, I swear.

Effect: Impact 4, Critical Chance 8

Commom Weapons: Crowbar

Parts Needed: Belt x2, Bolts x2, Duct Tape x3, Large Battery x3, Phone x2,
Weight Plate x2, Wire x3

Price: 1000

Video: http://www.youtube.com/watch?v=qBuhwdr8sOk

*Shocking Sledge (Purple)

Location(Ghost Town): Enter in west bunker the mod will be on a metal table
near the workbench. If you had problem to find the bunker it's near the
entrance of the village.

Description: A large, double-handed hammer itself is quite a weapon against
the plague of those salivating tramps. If you add some load to it, throw in a
couple gimmicks and run an electric charge through the head your enemies will
launch on impact as if from a catapult.

Effect: Impact 3, Critical Chance 8

Commom Weapons: Maul

Parts Needed: Battery x3, Clamp x2, Duct Tape x2, Gears, Metal Scrap x2,
Weight Plate, Wire x2

Price: 600

Video: http://www.youtube.com/watch?v=9IMkjy51rt0

*Shredder (Orange)

Location(Laboratory Bungalows): It's on roof of the first house near the north
road. If you are having problem to find the house its the same house where you
need to enter to collect samples for the Rotting Flesh sidequest.

Description: Below I described how to turn a regular baseball bat into a small,
handy sawmill. You put together various sharp junk and tools and then combine
them to maximize the destructive force of such a club. The unfortunate punk
who gets hit by something like that will bleed out before he hits the ground.

Effect: Bleed 5 Critical Chance 10

Commom Weapons: Baseball Bat, Big Basebal Bat

Parts Needed: Bolts x2, Circular Blade, Clamp x2, Glue x2, Metal Scrap x2,
Rag x2, Steel Rod

Price: 1000

Video: http://www.youtube.com/watch?v=3NGpF0XppCc

Tesla (Blue)

Location(Laboratory Workshop): Its in the room where you need to put the fuse
for the Power Slaves sidequest the mod will be on the machinery left of the fuse
box.

Description: Do you happen to have a useless phone on you? If not, get one, a
sledgehammer (and some other things) and assemble them all togehter. The
weapon you'll get will literally toss your enemies into the air. If only you
had enough steam in these hands of yours to make meaningful swing with it.

Effect: Impact x4, Critical Chance 6

Name: Tesla

Commom Weapons: Constructional Hammer, Maul, Sledgehammer

Legendary Weapons: Gabriel's Sledgehammer

Parts Needed: Belt x2, Duct Tape x3, Engine Parts, Large Battery x3, Phone x2,
Wire x3

Price: 1000

Video: http://www.youtube.com/watch?v=mEhLs5UFcvQ

<7.4-BloodBath DLC>

Red Hot Blade (White)

Location(Looby): In a table near a soldier it's dificult to miss because it's
just turn left a little from the place where you begin in the area and you
will see the mod.

Description: While it is true that it's usually very warm on the island, and
recently the climate is exceptionaly hot. I decided to up the temperature even
more. the idea to build this device came to me when i was boiling water using
the heater. The effect comes in the shape of a red hot blade that will warm up
even a cold, dead body. Try it out yourself.

Effect: Fire 1, Critical Chance 5

Name: Scorching

Commom Weapons: Machete

Legendary Weapons: Bushmaster, Tijuana Machete

Parts needed: Battery, Belt, Duct Tape x2, Large Battery, Metal Scrap Wire x2

Price: 100

Video: http://www.youtube.com/watch?v=WtLe-4IcFEo

<8-Gun Mods>

These kind of mods is using in guns adding always a critical chance and a
elemental effect.

<8.1-ACT 2>

Pride Gun (White)

Sidequest: Matter Of Justice, given by Tim. He is the guy wearing green
clothes with crossed arms in the church.

Description: Follow my method and you can turn your gun into something even
more explosive just try not to make any mistakes while putting it together, as
it may be the last mistake you ever make.

Effect: Impact 1, Critical Chance 1

Name: Pride

Commom Weapons: Heavy Pistol, Pistol

Legendary Weapons: McCall's 9mm

Parts Needed: Deodorant x2, Gas For Lighter x2, Metal Scrap x2, Wire

Price: 1200

Pride Shotgun (White)

Location(City Hall Part 2): it's in the courtyard inside a wooden forniture in
the center of the room, you can see a Ram and a Suicider from the second
floor. To enter in this room the acess door is the door before the door to
the room that lead to the city sewers.

Description: If you want to make your shotgun even more effective, carefully
read the instructions I prepared below.

Effect: Impact 1, Critical Chance 1

Name: Pride

Commom Weapons: Short Shotgun, Shotgun

Legendary Weapons: Crowd Pleaser

Parts Needed: Deodorant x2, Gas for Lighter x2, Metal Scrap x3, Wire x2

Price: 2400

Video: http://www.youtube.com/watch?v=IZUUMrz5mLQ

Shock Gun (White)

Location(Sewers): When you are in the room to Open the Gates for the Let The
Water Flows mainquest, go to the back room the mod will be on a shelf near
some binders

Description: A gun that will stupify every prick out there, when you test its
improved effect on them. It will literally strike him... with eletricity. The
recepe below is, all in all, pretty simple - check it out yourself and give it
a try.

Effect: Shock 1, Critical Chance 2

Name: Shock

Commom Weapons: Heavy Pistol, Pistol

Legendary Weapons: McCall's 9mm

Parts Needed: Battery x2, Magnet x2, Metal Scrap x2

Price: 600

Video: http://www.youtube.com/watch?v=tMStLA5lZDk

Striker Gun (White)

Location(Supermarket): In the last room, the one where you fight a bunch of
people with pistols and a few with rifles. The mod will be on a black box near
the entrance of the small room on the left front corner.

Description: The instruction below turns a handgun into a small flame-
thrower... or something of the like. In any case, if you put enough effort
into creating it you'll be able to set fire to the amrauders you meet. Good
luck!

Effect: Fire 1, Critical Chance 2

Name: Striker

Commom Weapons: Heavy Pistol, Pistol

Legendary Weapons: McCall's 9mm

Parts Needed: Deodorant x2, Gas for Lighter x2, Glue x2, Metal Scrap x2

Price: 600

Video: http://www.youtube.com/watch?v=uGL17Cr6K8I

<8.2-ACT 3>

Detox Gun (White)

Sidequest: Insect Repellent, given by Dr. Lechance. He can be found in a
office in the Laboratory.

Description: A gun that can poison the enemy? I worked out a way to achieve
that and tested its effectiveness. You'll find the detailed recipe below. If
you get it to work, you will gain a truly useful weapon.

Effect: Poison 1, Critical Chance 2

Name: Detox

Commom Weapons: Heavy Pistol, Pistol

Legendary Weapon: McCall's 9mm

Parts Needed: Bleach x2, Flexible Hose, Metal Scrap x2, Oleander x2

Price: 600

Detox Rifle (White)

Sidequest: Show Must Go On, given by Amanda. She can be found in the Overpass
Village in the second upper hut.

Description: a highly poisonous plant and a couple of ingredients will turn
your rifle in the modern equivalent of a bow that fires poisonous arrows.
Follow my instructions for a very effective weapon.

Effect: Poison 1, Critical Critical Chance 1

Name: Detox

Commom Weapons: Auto Rifle, Burst Rifle, Single Shot Rifle

Legendary Weapon: Defender Of The Motherland

Parts Needed: Bleach x2, Flexible Hose, Metal Scrap x2, Oleander x2

Price: 1200

Detox Shotgun (White)

Location(Laboratory Bungalows): At the bottom of the broken staircase you can
see a Bungalow near the cliff the mod will be inside near the arm of a
armchair that is turned on its side.

Description: Below you'll find the instructions to my new invention: a shotgun
that will poison every son of a bitch who catches one bit of buckshot. While
they're puking their guts out, you can reload.

Effect: Poison 1, Critical Chance 1

Name: Detox

Commom Weapons: Short Shotgun, Shotgun

Legendary Weapon: Crowd Pleaser

Parts Needed: Bleach x2, Flexible Hose, Oleander x2, Metal Scrap x2

Price: 1200

Video: http://www.youtube.com/watch?v=_d7KjGVOOZM

Pride Rfile (White)

Location: After Leaving the Overpass Camp go through the left in the first
bifurcation, this will be the right if you are checking in the map, and before
the trailer with zombies in the road go through south and enter in a open in
between two big rocks continue always south-west of the map and you will
arrive in the Jungle Muggers hideout. The mod will be in a little cricket near
the fire of the camp

Description: If you carefully follow the instructions provided below you will
be able to turn your rifle into an ass kicking toll!

Effect: Impact 1, Critical Chance 1

Name: Pride

Commom Weapons: Auto Rifle, Burst Rifle, Single Shot Rifle

Legendary Weapon: Defender Of The Motherland

Parts Needed: Deodorant x2, Gas for Lighter x2, Metal Scrap x3, Wire x2

Price: 2400

Video: http://www.youtube.com/watch?v=bu-eDGY4P1c

Shock Rifle (White)

Sidequest: Power Slaves, given by Willie. He is the guy wearing blue clothes
in the entrance of the laboratory near the workbench.

Description: I made something up that I don't have a name for yet... maybe
eletric rifle? I don't know about that... But getting to the point - a weapon
modified this way is capable of eletrocuting in addition to dealing the usual
damage. I strongly advise to make use of it if you want to deal with zombie
plague more effectively.

Effect: Shock 1, Critical Chance 1

Name: Shock

Commom Weapons: Auto Rifle, Burst Rifle, Single Shot Rifle

Legendary Weapon: Defender Of The Motherland

Parts Needed: Battery x2, Magnet x2, Metal Scrap x2

Price: 1200

Shock Shotgun (White)

Location(Abandoned House of the A Tough Nut to Crack): The mod will be on the
shelf near to the door that leads to the backroom of the gunshop.

Description: Read below instructions carefully, they will teach you how to
make your gun not only spread clouds of pellets but also eletrocute those who
stand in your way. There's no need to thank me...

Effect: Shock 1, Critical Chance 1

Name: Shock

Commom Weapons: Short Shotgun, Shotgun

Legendary Weapon: Crowd Pleaser

Parts Needed: Battery x2, Magnet x2, Metal Scrap x2

Price: 1200

Video: http://www.youtube.com/watch?v=pjVBceuR5Xw

Striker Shotgun (White)

Sidequest: A Wounded Crank, given by Sam. He is in the same bunker where you
get the Justice mod.

Description: The method I developed can make a specifically-tweaked shotgun
simply spit fire! Follow the instructions and check out the invention in
action yourself.

Effect: Fire 1, Critical Chance 1

Name: Striker

Commom Weapons: Short Shotgun, Shotgun

Legendary Weapon: Crowd Pleaser

Parts Needed: Blach x2, Gas For Lighter x2, Glue x2, Metal Scrap x2

Price: 1200

<8.3-ACT 4>

Striker Rifle (White)

Location(Black Zero - Armory): After Kevin opens the door for the armory enter
in that door and turns right you can see the mod near a computer in the room
before the real armory room.

Description: If you want to experience truly blazing fun with your rifle, take
advantage of my idea. Step by step you'll turn your gun into a portable
dragon.

Effect: Fire 1, Critical Chance 1

Name: Striker

Commom Weapons: Auto Rifle, Burst Rifle, Single Shot Rifle

Legendary Weapon: Defender Of The Motherland

Parts Needed: 	Bleach x2, Gas for Lighter x2, Glue x2, Metal Scrap x2

Price: 1200

Video: http://www.youtube.com/watch?v=AcW3sdcdrac

<9-Ammunition Mods>

These kind of mod is using to create ammuniation for a type of gun.

<9.1-ACT-2>

Pistol Ammo (White)

Location(Inside the Police Station): It's in the room left of the prison door
the room with a Thug inside the mod will be on a metal table left of the
workbench.

Description: Below i wrote down a relatively easy way to create pistol ammo.
It really requires little effort and the effect is more than worth it.

Create: 10 Pistol ammo

Parts Needed: Bleach, Metal Scrap x2

Price: 250

Video: http://www.youtube.com/watch?v=tpiV-eYxfFY

Shotgun Ammo (White)

Location(Inside the Police Station): After get Tim Files in the Detectives
Office for the Matter of Justice sidequest, you get this quest with Tim(see
Short-Circut Mod for more details). A door in the back of the room will be
open enter in the corridor and go to the left room you will see 2 sets of
chest of drawers the mod will be on the left in the last one.

Description: Manufacture your own shotgun ammo using the guidelines I provide.
It's simple, and inder the current circumstances, undoubtedly necessary.

Create: 5 Shotgun Ammo

Parts Needed: Bleach, Metal Scrap x2

Price: 500

Video: http://www.youtube.com/watch?v=YpSsB-Ivf5s

<9.2-ACT-3>

Rifle Ammo (White)

Sidequest: Little Prince, given by Claire, she is the the first upper hut in
the Overpass Village.

Description: I would like to share the knowledge I gained years ago and that
unfortuantely may have vital application under the current circumstances. The
notes you will find below will allow you to create rifles rounds. I'm aware
that you probably won't find, much of it on the island but still...

Create: 15 Rifle Ammo

Parts Needed: Bleach, Metal Scrap x2

Price: 750

<10-Throw mods>

These kind of mod is using to create a throw weapon.

<10.1-ACT-1>

*Bleed Bomb (White)

Location(Diamond Beach): In the middle of the beach you will see a area with
many big umbrellas with palm tree in the middle the mod will be near a striped
yellow and whit chair near the palm tree.

Description: In a domestic environment I devised a recipe for a simple but at
the same time deadly dangerous bomb that while exploding showers everyone
around with a rain of makeshift metal bullets. Everything can be done in one's
own garage or workshop. Watch out for shrapnel!

Create: Bleed Bomb(Damage 400, Force,Element: Poison 1)

Parts Needed: Bolts x2, Clamp, Metal Scraps x2, Nails x2

Price: 100

Video: http://www.youtube.com/watch?v=e3VftlctHAA

Deo-Bomb (Green)

Sidequest: Tell Me Where It Hurts, given by Mick Fler. He can be found in the
Lifeguard Station near or inside the infirmary. you'll need to complete Bloody
Heath Service! for this quest become available.

Description: Combine together a couple of deodorants in the way I described
and you will have in your hands a homemade bomb. Just make sure man that the
deodorant bottles are not empty!

Create: Deo-Bomb (Damage 5000, Force 0)

Parts Needed: Deodorant x2, Duct tape

Price: 50

Molotov (Green)

Location(Inside the Hotel): When you are in the Server Room to reset four
computers one of them is in a room with a thug the mod will be in this room on
the floor near a metal desk.

Description: Here's an easy recipe for a simple incendiary device. A bottle of
booze and a rag are all you need to turn any enemy from rare to well-done.
Eesy as pie as long as you don't accidentally barbecue yourself.

Create: Molotov (Damage 300, Force 0)

Parts Needed: Alcohol x2, Rag

Price: 50

Video: http://www.youtube.com/watch?v=ZSELsAgulAQ

<10.2-ACT-2>

Meat Bait (Green)

Mainquest: Drop By Drop, given by Antonio Margartete in the Pump Station.

Description: Okay, now I know this sounds disgusting, but hear me out. A jar
filled with flesh can be used to bait the walking dead. Throw it hard and when
it shatters the undead will gather around it like vultures over a rotting
carcass.

Create: Meat Bait (Doesn't have any atributes)

Parts Needed: Duct Tape, Meat x3

Price: 50

Sticky Bomb (Green)

Mainquest: Drowned Hope, given by Mother Helen. She is the nun in the church.

Description: A knife you will be able to throw at one of those crazy fuckers
and an explosive attached to it is almost everything you need to get a
sticky-granade. Make a couple of these toys folowing the instruction and then
just remember to aim well. I hope you'll have your luck with you...

Effect: Explosion 2

Name: Explosive

Commom Weapons: Diving Knife, Homemade Knife, Kitchen Knife, Knife,
Military Knife, Wicked Knife

Legendary Weapons: Assassin's Greed

Parts Needed: Bleach, Duct Tape, Wire, Wrist Watch

Price: 50

<10.3-BloodBath DLC>

Poison Bomb (White)

Location(Arena C): Near the Workbench on a shelf in one the corners of the
house.

Description: I prepared a relatively easy to contruct bomb that spreads a
poisonus substance, that will bring upon the unlucky affected a literal puke
fest. Just remember not to stand windward when using it!

Create: Poison Bomb (Damage 1000, Force: 0)

Parts needed: Battery, Duct Tape, Metal Scrap x2, Wire, Wrist Watch

Price: 50

Video: http://www.youtube.com/watch?v=SYwhF4XLctY

Shock Bomb(White)

Location(Arena D): Its in the hut near the entrance of the Arena on some
mattresses behind the workbench.

Description: Read carefully through the instructions below and then try to
recreate in pratice the device it describes. You will be dealing with
eletricty so remain extremely cautious while working on this. The effect of
your effort should come as a bomb especific type whose effectiveness will be
striking... literally and figuratively speaking

Create: Shock Bomb (Damage 1000, Force: 0)

Parts needed: Battery, Duct tape, Wire

Price: 50

Video: http://www.youtube.com/watch?v=rcbC1uxPv-k

Stun Bomb (White)

Location(Arena B): In the lower level of the arena you will see a corridor with
a turn.

Description: Would you like to have the possibility to knock down several guys
at a time, without much effort, and more importantly, without using your
fists? Man do i have something especially for you - a recipe for a homemade
stun bomb! See the details below...

Create: Stun Bomb (Damage 0, Force: 10000)

Parts needed: Battery, Deodorant x2, Duct Tape, Wire, Wrist Watch 

Video: http://www.youtube.com/watch?v=lqZ_OgVtlAA

Tesla Bomb Knife (White)

Location(Arena A): From the workbench go down right and near the wall. You will
find the mod after a few steps.

Description:Below I described away to turn a knife into an eletric grenade you
throw this contraption at the walking dead, the blade plunges into the rotting
meat, and at the same time releases an eletric charge that will strike anyone
around the hit son of a bitch. I should get the Noble prize for this invention!

Effect: Shock 1

Commom Weapons: Knife(Any kind, i need to confirm that)

Legendary Weapons: Assassin's Greed

Parts needed: Duct Tape, Large Battery x2Nails, Wire

Video: http://www.youtube.com/watch?v=OW1PgLSW24o

<11-Developer's mod>

Different from the others mods these mods are gain in two parts first you need
to find a colored skull and second you need to put the skull in a specific
altar in the game. Skulls have these kind of property: they don't show in the
inventory menu and they will be lost in a new play. These mods look like Teddy
bears after you put the skull in the place.

Developer's No. 1 (Orange)

Skull(Orange, Act 2, Supermarket): Before going through the first set of
stairs go under it and you will see some shopping carts the skull will be in
one of then under the middle os the stairs.

Altar(Act 2, Sewers between City hall and Supermarket): When you get to the
part of the poison water look for a ladder and after going up enter through
the door and you will see an orange arrow point to a pile of skulls after put
the orange skull in the top of the pile the mod will be showed up.

Description: Electro body.

Create: Electro Military Knife(Level 24, Variate atributes, Effect: Shock 1,
Critical Chance 1)

Parts Needed: Battery, Diamond x5

Price: 10000

Video for Skull: http://www.youtube.com/watch?v=ut-sJx7RqyA

Video for Altar: http://www.youtube.com/watch?v=9A3bOvFCzE0

Developer's No. 2 (Orange)

Skull(Green, Act 1, Golden Beach): when you are going to the bunker in the
south part of the beach go to the right after pass the entrance fence and
you'll see some palm trees near a montain the skull will be on the montain
near the vegetation beteween two pairs of palm trees

Altar(Act 2, Supermarket): In the first room where you fought punks you can
see a striped green and white tent in the right part of this room. Near this
tent you can see a wing of teddy bears the altar will be near the body that
you can find in this wing.

Description: This is cr33zz revange for endless crunch!

Create: Homerun Baseball Bat()

Parts Needed: Battery, Diamond x5

Price: 10000

Video for Skull: http://www.youtube.com/watch?v=aBQAmZ09Hec

Video for Altar: http://www.youtube.com/watch?v=Q4NSarLp0HE

(Orange)Developer's No. 3

Skull(Blue, Act 2, Abandoned House of the Uninvited Guests): when you finish
killing the last three zombies near the room where Alicia is before going to
talk to her for the reward check the room on the right and you can see the
skull insede a cabinet. What you need to do in just break the glass and get
it.

Altar(Act 1, Golden Beach): Go to the south bunker near the beach and enter in
the other part of the bunker, the entrance is near the valve you need to turn
off to get a chest outside. In this other part you can see a stell door that
you can't open, the altar will be inside this room. The solution: climb the
ladder and throw the gas cylinder near the door and explode it.

Description: Plaguebearer!

Create: Plaguebearing Military Knife()

Parts Needed: Diamond x5, Oleander

Price: 10000

Video for Skull: http://www.youtube.com/watch?v=WWlHtdbrUwE

Video for Altar: http://www.youtube.com/watch?v=wJSqx9gO9wc

(Orange)Developer's No. 4

Skull(Purple,Act 2, City Sewers): when you are going back to the church you
will cross with a room with a ladder and will need to fight a Floater (the fat
zombie) and three normal zombies you can recognize this room because of the
two barrels of toxic waste the skull will be in a altar in the end of the
upper part of this room.

Altar(Act 2, Abandoned House of the Uninvited Guests): 

Description: Just mindblowing craft by Simon!

Create: Mindblowing Military Knife()

Parts Needed: Battery, Diamon x5

Price: 10000

Video for Skull: http://www.youtube.com/watch?v=lfkd2FEhzVY

Video for Altar: http://www.youtube.com/watch?v=ihA0Y6HX_OM

(Orange)Developer's 666

Skull(Brown, Act 1, Diamond Beach): go to the bunker of the russian guy that
you save in the Black Hawk Down mainquest go to the other part of the bunker.
As soon as you enter turn right and you can see two bodies n the floor the skull
will be near the bodies.

Altar(Act 1, Golden Beach): In the most north part of the beach you will see
a zombie waking near the base of a montain

Description: Beware the power of glova!

Create: Left Hand Of Glova()

Parts Needed: Diamond x5

Price: 10000

Video for Skull: http://www.youtube.com/watch?v=_U0ycFWFdIk

Video for Altar: http://www.youtube.com/watch?v=XRJpDX4mQj8

<12-FAQ>

This section is for future section about question that readers could send me in
the future. Now i will anwser some question that i think those readers could
have about it.

Q1-Is there a way to unmod a weapon?

A1-No, unfortunately if you mod a weapon that weapon can never be unmoded

Q2-what i gain get the same mod in another play?

A2-I think you gain nothing more, just the satifaction to get it again.

Q3-Why you put videos of you own channel?

Q3-I put them because this way i know they can only be deleted by myself and
not by another person.

Q4- What you use to record the videos?

A4-I use a program named "efraps" and another one named "WinAVI All in One
Converter" to downsize the videos.

Q5-How i can contact you?

A5-See next section for that.

Q6-I have some problems and doubt about this game can I e-mail you for that?

A6-Yes, but I don't guarantee that i can anwser it correctly.

Q7-Can i put this on my web site?

A7-Yes, but i prefer that you contact me before doing it please.

<13-Contacs>

e-mail,msn,gtalk: fernandosguimaraes[at]gmail[dot]com

link for my steam account profile: http://steamcommunity.com/id/1r0nheart