======Ran Online FAQ v0.2=============

Update: 7/27/06

-Changed 1 typo in Archer pure Dex build

Update: 8/6/06

-Took out the stupid intro. 

*******Table of Contents********

1. Common courtesy
2. Navigating Ran Online
3. Communication
4. Character Stats Screen
5. Different classes
6. Building Characters 
   a. Archer
   b. Support qigong
7. General strategy to building characters
8. Water/oblivion potion
9. Upgrading equipment
10. Friend card
11. Opening shops
12. Megaphones
13. Dueling/PK/Zap
14. Quests FAQ
15. Monster Guide
16. Weapon and armor elements and other properties
17. Credits
18. Legal issues

*************************************************

<Common Courtesy>

- Don't Kill steal other's mobs
- Try not to let anyone in the party die, 
especially the healer
- Don't deliberately try to scam someone
- If someone drops a item, return it to them 
- Try to use proper grammar and spelling at all 
times, i.e. dunt talk lyke dis
- Don't ask for dropped items in a By sequence 
party. If it is offered for sale/gift, then by all 
means go ahead, but do try to keep it in private 
message. Some people may not like it. The market is 
there for a reason. If you want the items for 
yourself, don't party. If you can't have your 
'stolen' item(s), do NOT announce throughout the 
server and get people zp-ed for no reason.

---------------------------------------------------

<Navigating Ran Online>

-The scroll wheel ***ms in and out of the screen. 
-Holding scroll wheel while moving it around will 
change the camera angle. 
-Ctrl + click on a monster will continue to use 
normal attacks on it until it dies. 
-Right clicking on a monster will use the current 
skill.
-There's also some options that will let you bring 
out a mini hp gauge below your character for 
convenience and an option to auto attack. 
-Pressing ctrl will reveal all player names. 

---------------------------------------------------

<Communication>

-add $ before your message to broadcast to everyone
-add # before your message to broadcast to your 
party members
-add % before your message to broadcast to your 
guild members
-add @ and the person you wish to private message 
to whisper to that person

---------------------------------------------------

Now, let's start with the basics; character stats. 
Pressing 'c' activates this screen.

<Character Stats Screen ('c')>

Int - This stat is SPI, which is required to raise 
INT tree skills. For example, if a skill requires 
54SPI, then you need 54INT. It raises magic damage! 
For a QIGONG that is not POW, you just raise this 
stat only because it will help you to learn skills 
faster and make your damage high. 

POW - This stat is POW, which is required for POW 
tree skills. It raises damage and some HP. 

Dex - This stat is required for DEX tree skills. It 
slightly increases bow damage, avoid, and some DEF. 

VIT - This stat adds HP. 

STM - This stat adds stamina. 

Generally, you don't need to add to VIT/STM because 
they are not needed to equip equipment or learn 
skills. 

---------------------------------------------------

<Different Classes>

There are 4 different classes in this game. Knight, 
Fighter, Archer, and QiGong. I will do a brief 
rundown of the main characteristics of these 
classes. 

~~~~~Knight~~~~~~
He uses a sword and does most of his damage close 
range. He has quite good defense and high hp. He is 
often the tank of the team and does high area 
damage. 

~~~~~Fighter~~~~~~~~
He uses His fists to deal damage. His punches do 
low damage but he attacks extremely fast. His 
skills are powerful as well. He is often the tank 
of the team and does high area damage.

~~~~~Archer~~~~~~~~
Archers deal damage from afar and have many skills 
that do high single target damage as well as some 
big AOE effect skills. They usually have quite low 
defense but high avoid rate. They're usually at the 
back of the team picking off weak targets. 

~~~~~QiGong~~~~~~~~
They're primary magic users. The SPI types deal 
massive AOE damage with deadly status effects. The 
support QGs utilizes many healing skills and buffs. 
The POW QGs deal high damage at the cost of low 
def.
QGs usually have the lowest DEF and HP of all. 

---------------------------------------------------

<Building Characters>

~~~~~Archer~~~~~~~

There are 3 types of archers, but they all 
specialize in more than 1 tree. This is because 
they require some passive skills from other trees 
to be more effective. EG, all archers need the 
passive skill from INT 'blood arrow' that passively 
adds more damage. The first type of archer is 
easiest to build and is the build I'm following 
right now because this build of archer requires no 
waters later on but is arguably the weakest of all 
3. 
Here is the final skill tree for the INT+DEX 
archer:

~Common Tree~

Revive - Grade 0 
Concentration - Grade Master
Lightspeed - Grade 0
Range mastery - Grade Master

~Dex Tree~
Speed shot - master
Kawasu - master
Arrow storm - 3
Cripple shot - 0
Evasion chant - master
Wrath of devil - 0
Triple shot - master
Star fall - master
Slow - master
Spirit dance - master

~Int tree~
Shockwave -
Blood arrow - master

Basically, for this build, you only need to add 
Dex. Let INT come from leveling up and equipment 
and add to blood arrow this way. But be prepared 
that you won't have blood arrow until Lv70+ at 
least. 1 change you can make here is to max out 
arrow storm: according to my calculations, you 
won't need to wipe until at least lv107. Next is 
the INT+DEX+POW with emphasis on Dex tree:

~Common Tree~
Revive - Grade 0 
Concentration - Grade Master
Lightspeed - Grade 0
Range mastery - Grade Master

~Pow Tree~
Force shot - master
Bow attack - 3
Penetration - 1[if want attack more mobs, add more]
Bow mastery - master
Kickshot - master 

~Dex Tree~
Speed shot - master
Kawasu - master
Arrow storm - 3
Cripple shot - 0
Evasion chant - master
Wrath of devil - no
Triple shot - choose between this or star 
fall(triple shot is better for PK)
Star fall - choose between this or triple shot 
(star fall is better for leveling)
Spirit of dance - master, then use water to give up 
kick shot

~Int tree~
Shockwave-2
Blood arrow - master

As you can see, the skills from POW and INT trees 
are mainly passive skills while the damaging skills 
come from Dex. The problem with build is that 
you'll get skills a couple levels later than 
everyone, and be prepared to use waters. Next up is 
the INT+DEX+POW version with emphasis on POW tree:

~Common Tree~
Revive - Grade 0 
Concentration - Grade Master
Lightspeed - Grade 0
Range mastery - Grade Master

~Pow Tree~ 
Force shot - master
Bow attack - prerequisite points only
Penetration -master
Bow mastery -master
Kick shot - 1
Enhanced force shot - prerequisite points
Pin shot - master
Conduct shot - master
Tiger strike - no
Phoenix - master

~Dex Tree~
Speed shot - prerequisite
Kawasu - master

~Int Tree~
Shockwave -2
Blood arrow - master

As you can see, this build emphasis on heavy damage 
but slow skills but also has the supporting passive 
skills from the other trees. This build is 
excellent for PK because you can just stand behind 
your guild mates and dish out the damage. And this 
concludes the 3 builds of archer. It goes from easy 
-> Me***m -> Hard with the last build being the 
hardest to make. 

~~~~~QiGong~~~~~~~~

*****Support QiGong******

If you want to be this type of QiGong, be prepared 
for a lot of stress and slow leveling at the 
beginning. All you'll be doing is trying to keep 
your party alive with nonstop healing and 
maintaining all the buffs. All parties need a 
'Healer' though because it makes leveling so much 
easier especially later on when you get group heal 
and all the different buffs that are extremely 
useful. The early stages of this character are 
extremely difficult and challenging. IMO, a support 
QiGong is definitely the hardest character to play 
as.
Anyways, for stats you want to add purely INT so 
you can get the skills on time. On to the skill 
build!

Refresh - Lv4
Vampiric Attack - Lv3
HP transfer - Lv3
Inspire - Lv2
Fortify - Lv9
MP boost - Lv1
Enhanced Vampiric attack - Lv0
Revitalize - Lv9
Speed up - Lv3
Scroll of Vitality - Lv9
Confusive Strike - Lv9
Lava Eruption - Lv0
Team Agility - Lv9
Frenzy Attack - Lv0 or Lv9
Resurrection - Lv1
Spear Summoning - Lv9

---------------------------------------------------

<General strategy to building characters>

Note: The other classes I haven't played so I can't 
comment on them. 
But here's the general strategy: 

POW tree = powerful, you'll do heavy damage but 
take more damage than Dex. This type is good for 
PK. 

Dex tree = tank, you'll do lower damage but take 
less damage than Pow. This type is good for 
leveling.

Int tree = AOE, you can attack a lot of monsters at 
once for heavy damage and you can cast magic fast. 
But in PK, if the enemies have a lot of magic 
resistance then your spells won't do a lot of 
damage. This type is very good for leveling as 
well. 

First pick a tree to specialize in, POW, Dex, or 
INT and decide you want any other skills from 
another tree (Usually a passive skill that 
increases damage). 
Level the skills just enough so that it fulfills 
the prerequisite for the next skill. The reason for 
this is that the starting skills are usually weak 
compared to the final skills. But there are some 
exceptions to this rule: You generally always max 
the passive skills and there might be an early 
skill that you will end up using even when you 
learn other skills such as archer's speed shot. You 
will be using that skill forever! So the best thing 
to do is to find out such information before you 
make the character or you'll end up having to use a 
Water later on! They cost a LOT, just trust me. 
I've already laid a skill build for archers and 
support QG, but they're not that accurate since I 
am not lv127! So follow these builds with your own 
jurisdiction and judgment. There are always some 
leeway and room for customization in this game. 

---------------------------------------------------
<Water/Oblivion Potion>

Water A
-Reset all skills

Water B
-Reset all skills
-Reset 30 stat points starting with the least added 
stat and so forth

Water C
-Reset all skills
-Reset 60 stat points starting with the least added 
stat and so forth

---------------------------------------------------

<Upgrading Equipment>

There are items that are used to increase the 
attack of weapons and defense of armor. For 
example, the +defense potion can be used to 
increase the DEF of armor. If you see a glove with 
3(+8)[+4], this means the armor has been upgraded 4 
times for a total of 11 DEF!
These potions are very expensive. Around 2 million 
at the time of writing with names such of Var Bur. 
Lux Pot, stones, etc. You don't really need these 
when you start out since they are too expensive but 
when you are high leveled you'll want to upgrade 
your equipment. 

---------------------------------------------------

<Friend Card>

This card will let you teleport instantly to any 
friend on your friend list. This card is usually on 
sale in the market but it's extremely expensive! 
You can also buy this card with e-points a.k.a. 
real money. 

---------------------------------------------------

<Opening shops>

You can only open shops if you buy a permit with 
e-points! It is non transferable so you won't find 
them for sale in markets.

---------------------------------------------------

<Megaphones>

This is used to broadcast your message globally. 
The method of usage is to put a $ in front of your 
message. ATM, the price for 1 megaphone is 40-50k 
and it can only be used once! Max 30 in a stack.

---------------------------------------------------

<Partying>

To add someone to your party, shift + click on the 
person and select party.

---------------------------------------------------

<Trading>

To trade with someone, shift + click on him/her and 
select trade. 

---------------------------------------------------

<Dueling/PK/Zap>

To duel with someone, shift + click on someone and 
select duel. Once you start duel, you cannot heal 
and cannot leave the 'invisible circle' around you 
and your opponent or the duel will end in a draw. 
There is no penalty to losing in a duel; it's just 
for fun and to put your skills to the test. 
PK is when you kill students from other schools 
during free-PK hours outside of the school 
compound. You get 2 Attr points for killing a 
student from another school, but beware that when 
you die, you can drop anything from your inventory 
or equipment. 
Zap can be used to kill students from the same 
school or other students during non-PK hours. You 
have to hold z while you attack. Beware that you 
lose 1 Attr point for each attack inflicted and 
when your Attr goes under a certain amount then you 
suffer certain penalties such as not being able to 
trade with NPCs or opening your locker so think 
before you 'zap' someone!
If you don't want to be PKed during PK hours, there 
are some strategies you can use. 
-If you duel with someone then you are invincible 
as long as you are in duel mode, so hit your 
opponent once in awhile to remain in duel state!
-Run, Run, Run!
-Help defend your school, kill all the PKers...
-Train in more secluded places and avoid major 
roads.
-Use the camp ret card to teleport to safety.

---------------------------------------------------

<Guild>

-You can change your nickname by clicking on altern 
and type in your desired name. Note that the name 
can not have any spaces in between.
-To make your own guild, talk to student director; 
note that you need a differing amount of life 
points to create guilds of different sizes.

--------------------------------------------------- 

<Quests FAQ>

-There is a major typo in the force field 
activation quest. When they said you have to 
activate the terminal beside study room 2, they 
actually meant the terminal beside students center 
2. The reward for this quest is a LOT of exp, 1 
free skill point, and 10 life points, so don't miss 
this quest!
-The physics teacher quest is very important as you 
get 5 SPI spheres that can be exchanged for a level 
5 skill book that is usually very hard to come by! 
The physics teacher is located at the end of the 
school's hole. I.e., for mystic peak school, the 
physics teacher is at the end of the MP hole. 

---------------------------------------------------

<Monster Guide>

Level 1 - 20
 
LittleDirtBag
Monster Level: 2
HP: Approx. 180
Item Drop: Bread, MP Recv. Pot (S), SP Recv. Pot 
(S)
Equipment Drop: Short Bow
Loca*ion: All Campus Square
 
LittleHime 
Monster Level: 6
HP: Approx. 200
Item Drop: Bread, MP Recv. Pot (S), SP Recv. Pot 
(S)
Equipment Drop: -
Loca*ion: Student Classroom 1 & 2's Vicinity
 
DirtBag 
Monster Level: 8
HP: Approx. 380
Item Drop: Bread, MP Recv. Pot (S), SP Recv. Pot 
(S)
Equipment Drop: Alm. Stick, Wood Stick, ***ce 
Dagger, Gauntlet, Heavy Gauntlet, Accurate Bow, 
Dagger, Novice Bamboo Dagger, Lite Novice Sword, 
Iron Stick, ZhunQi Bow
Loca*ion: Student Classroom 1 & 2, Student 
Classroom 1 & 2's Vicinity
 
ChiefDirtBag 
Monster Level: 10
HP: Approx. 550
Loca*ion: Destiny Box - Oh No! 
 
Hime 
Monster Level: 11
HP: Approx. 350
Item Drop: Bread, MP Recv. Pot (S), SP Recv. Pot 
(S)
Equipment Drop: -
Loca*ion: Student Classroom 1 & 2, Student 
Classroom 1 & 2's Vicinity 
 
ChiefHime 
Monster Level: 13
HP: -
Loca*ion: Destiny Box - Oh No!
 
ArdeeBoy 
Monster Level: 14
HP: Approx. 500
Item Drop: Bread, MP Recv. Pot (S), SP Recv. Pot 
(S)
Equipment Drop: -
Loca*ion: Dormitory & Science Centre Vicinity, 
Renovation Centre
 
Fancer 
Monster Level: 14
HP: -
Item Drop: Bread, MP Recv. Pot (S), SP Recv. Pot 
(S)
Equipment Drop: -
Loca*ion: [MP, P] Renovation Centre
 
Gibbs 
Monster Level: 17
HP: -
Item Drop: Bread, MP Recv. Pot (S), SP Recv. Pot 
(S), Lux Pro Pot, Varr Burr, Prot. Pot, Burr
Equipment Drop: Copper Tin Ring, Iron Ring, Wooden 
Necklace, Spike Stick, Alm. Stick, XinYue Dagger, 
Sabre
Loca*ion: Dormitory & Science Centre Vicinity, 
Science Centre
 
GibbsLeader 
Monster Level: 18
HP: -
Loca*ion: Destiny Box - Oh No!
 
BatboyArdee 
Monster Level: 19
HP: -
Item Drop: Burr, HP Recv. Pot (S), MP Recv. Pot(M), 
SP Recv. Pot (M), Refine Pill
Equipment Drop: Lite Aly Bow, Half Moon Dagger, 
Splendour Dagger
Loca*ion: Laboratory & Practice Room Vicinity, 
Science Centre & Practice Room
 
Level 21 - 40
 
BalHead 
Monster Level: 22
HP: -
Item Drop: Bread, MP Recv. Pot (S), SP Recv. Pot 
(S), Burr, Prot. Pot
Equipment Drop: Elemental Bow, Bend Bow, Lite Aly 
Bow, Iron Rod, Lite Jap Sword (Chg), So***m 
Gauntlet, Jap Sword, Aly Bow, Aly Bow (Fire)
Loca*ion: Laboratory & Practice Room
 
Swordress
Monster Level: 22
HP: -
Item Drop: Bread, Bone Powder
Loca*ion: [MP, P] Practice Room
 
Fancer Leader 
Monster Level: 24
HP: -
Item Drop: Bread
Loca*ion: Destiny Box - Oh No!
 
Didi 
Monster Level: 25
HP: -
Item Drop: MP Recv. Pot (S), SP Recv. Pot (S), 
Varr. Burr
Equipment Drop: Splendour Dagger, Great Aly Bow, 
Copper Ring [lvl 30], Full Moon Dagger, Stone 
Necklace, Copper Tin Ring [lvl 30], Darkish 
Necklace
Loca*ion: Sports Field, Practice Room, Students 
Centre 1 & 2 Vicinity
 
Youngster Fu 
Monster Level: 28
HP: -
Item Drop: Burr, Prot. Pot, MP Recv. Pot (S), SP 
Recv. Pot (S)
Equipment Drop: Jasper Sword, Copper Ring [lvl 30]
Loca*ion: Sports Field Vicinity
 
Punk Head
Monster Level: 31
HP: -
Item Drop: MP Recv. Pot (S), SP Recv. Pot (S)
Equipment Drop: -
Loca*ion: Students Centre 1, Auxilliary Supplies 
Room
 
Uncle BalHead
Monster Level: 31
HP: -
Item Drop: MP Recv. Pot (S), SP Recv. Pot (S)
Equipment Drop: Gold Daggers, Cross Bow (Ele), Lite 
White Gauntlet
Loca*ion: Auxilliary Supplies Room
 
BalHeadMaster 
Monster Level: 32
HP: -
Loca*ion: Destiny Box - Oh No!
 
Fu 
Monster Level: 33
Item Drop: RefinePill, MP Recv. Pot (M), Prot. Pot 
, Burr, Var. Silver
Equipment Drop: Lite Jasper Sword (Elec), White 
Gauntlet, Heavy White Gauntlet, Heavy White 
Gauntlet (chg), Lite White Gauntlet, Jasper Sword 
(Fire)
Loca*ion: Sports Field Vicinity, Library
 
Master Fu
Monster Level: 35
HP: -
Item Drop: HP Recv. Pot (S)
Loca*ion: Destiny Box - Oh No!
 
Geek
Monster Level: 36
HP: -
Item Drop: -
Equipment Drop: Bone Rosary, Var. Crystal, Copper 
Ring [lvl 30], Lite Fine Gauntlet
Loca*ion: Campus Main Entrance
 
Punky 
Monster Level: 36
HP: -
Item Drop: -
Equipment Drop: -
Loca*ion: [MP, P] Sports Field Vicinity, Campus 
Main Entrance
 
Punky Master
Monster Level: 38
HP: -
Loca*ion: Destiny Box - Oh No!
 
Kneels Fields
Monster Level: 39
HP: -
Item Drop: Skill Book, Refine Pill
Equipment Drop: Lohan Rosary, Black Rosary
Loca*ion: [SG,P] Sports Field Vicinity, Campus Main 
Entrance 
 
Pi Pito
Monster Level: 39
HP: -
Item Drop: -
Equipment Drop: Devil Ring
Loca*ion: [P] Sports Field, Campus Main Entrance
 
Level 41 - 60
 
Blood Drinker
Monster Level: 42
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (S), SP 
Recv. Pot (S)
Equipment Drop: -
Loca*ion: All Campus Holes
 
Swordie Ardee 
Monster Level: 44
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M), Refine Pill
Equipment Drop: Copper Tin Ring (lvl 30), 
Competition Bow (Fire, Ice, Elec) 
Loca*ion: All Campus Holes
 
Drunkard 
Monster Level: 47
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M), Refine Pill
Equipment Drop: -
Loca*ion: All Campus Holes
 
Cement Fatty
Monster Level: 48
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M), Refine Pill
Equipment Drop: Various Skill Books (lvl 47), Jing 
Xai Bow (Ice)
Loca*ion: Phoenix Hole
 
Uncle Potato
Monster Level: 50
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M), Refine Pill
Equipment Drop: -
Loca*ion: All Campus Holes
 
Welder
Monster Level: 50
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M), Refine Pill
Equipment Drop: -
Loca*ion: Phoenix Hole, Mystic Peak Hole
 
Fiery Chef
Monster Level: 50
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M), Refine Pill
Equipment Drop: -
Loca*ion: Phoenix Hole, Mystic Peak Hole
 
Welder Master
Monster Level: 52
HP: -
Loca*ion: Destiny Box - Oh No!
 
Fiery Chef Master
Monster Level: 52
HP: -
Loca*ion: Destiny Box - Oh No!
 
Cordy
Monster Level: 53
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M)
Equipment Drop: -
Loca*ion: All Campus Holes 
 
Sanitizer
Monster Level: 53
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M)
Equipment Drop: -
Loca*ion: All Campus Holes 
 
Aunty
Monster Level: 53
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M)
Equipment Drop: -
Loca*ion: All Campus Holes 
 
Sanitizer Master
Monster Level: 54
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M)
Equipment Drop: -
Loca*ion: All Campus Holes 
 
Blood Hunter
Monster Level: 55
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M)
Equipment Drop: -
Loca*ion: All Campus Holes
 
Blood Robber
Monster Level: 56
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M)
Equipment Drop: -
Loca*ion: All Campus Holes
 
Fatty Bom-Bom.
Monster Level: 56
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M)
Equipment Drop: -
Loca*ion: Scared Gate Hole, Phoenix Hole
 
Blood Hunger
Monster Level: 56
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M)
Equipment Drop: -
Loca*ion: Mystic Peak Hole, Phoenix Hole
 
*hic***
Monster Level: 56
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M)
Equipment Drop: -
Loca*ion: Mystic Peak Hole
 
Fatty Miner
Monster Level: 59
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M)
Equipment Drop: -
Loca*ion: All Campus Holes
 
Barba
Monster Level: 59
HP: -
Item Drop: HP Recv. Pot (S), MP Recv. Pot (M), SP 
Recv. Pot (M)
Equipment Drop: -
Loca*ion: Mystic Peak Hole, Phoenix Hole
 
Level 61 - 80
 
Car Engineer
Monster Level: 62
HP: -
Item Drop: -
Equipment Drop: -
Loca*ion: Mystic Peak Hole, Phoenix Hole
 
Werewolf
Monster Level: 66
HP: -
Item Drop: -
Equipment Drop: -
Loca*ion: Sacred Gate Hole, Sacred Gate Passage
 
Clown
Monster Level: 68
HP: -
Item Drop: -
Equipment Drop: -
Loca*ion: Sacred Gate Hole
 
Scared Gate Defender
Monster Level: 71
HP: -
Item Drop: -
Equipment Drop: -
Loca*ion: Sacred Gate Hole, Sacred Gate Passage
 
Unknown Level
 
Dark Swordman Jr.
Monster Level: -
HP: -
Item Drop: (to be updated)
Equipment Drop: -
Loca*ion: N/A
 
Legend:
MP = Mystic Peak
P - Phoenix
SG - Sacred Gate 

---------------------------------------------------

<Weapon and armor elements and other properties>

Elec (Electricity): Benumb (4-8s duration) - 130% 
attack delay, 60% movement delay, and bonus damage 
while raining, 30% chance to inflict
Ice: (3-4s duration) - 40% movement delay, 20% more 
damage, 35% chance to inflict
Fire: (6-8s duration) - Burn status inflicted, 30% 
chance to inflict

All with the bonus effect of Accuracy+5, attack + 2 
to 5(or energy increased depending on the type of 
weapon)

************************

Elec+, Ice+, Fire+: 
Dex Bow: Dex+4,Attack+3,SP rec+0.30%
Int Bow: Energy+90, Acuracy+5 SP rec+0.30%

************************

Chg (Changed):
Accuracy+5,Attack + 2 to 4(or energy increased 
depending on the type of weapon)

---------------------------------------------------

<Credits>

- Ronin Zaiber for his FAQ
- xxSupremexx for the monster guide
- Logo for the equipments' special properties
- shuanzi for his archer FAQ
- Darth for helping me
- adee for a tip on common courtesy

---------------------------------------------------

<Legal Issues>

You can use any part of this FAQ in your own site 
or your own FAQ as long as you give me the 
appropriate credits, where appropriate. For 
anything else, please write to me and ask me first 
at zh9586@yahoo.com. 


Thanks for reading!