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    FAQ/Walkthrough by Mike7000

    Updated: 06/10/07 | Printable Version | Search Guide | Bookmark Guide

    +Tomb Raider: Anniversary=
        [                 ]
        [   WALKTHROUGH   ]
        [                 ]
    |                                    WALKTHROUGH                               |
    |                                 BY [Mike7000]                                |
    * Date Started: 8/5/07            *
       |             Contense             |
       |SEARCH: ctrl + F                  |
       |Code|Subject                      |
       |0001|Version Histry               |
       |0002|About Me                     |
       |0003|Walkthrough Brief            |
       |1000|Walkthrough                  |
       |2000|Character Bios               |
       |3000|Weapons                      |
       |0004|Clothes                      |
       |0005|Tomb Raider Saga             |
       |0006|Legal Rights                 |
    |0001|Version Histry|
    |Update 1/1|
    |Started Faq                            |
    |0002|About Me      |
    |Real Name: Michael|
    |Email: (*)        |
    |Gender: Male      |
    |AGE: 12           |
    (*) Sorry I have no E-mail to date becouse my Outlook Express is not working
    |0003|Walkthrough Brief|
    A Hi! And Welcome to my walkthrough of     U
    L TOMB RAIDER: ANNIVERSARY I have made thisO
    K Guide because I have been useing the     R
    T GAMEFAQS board for this game and have    H
    H Found alot of players stuck or asking    T
    R for Help So I am help. I will Help You   K
    O Throughout the whole game so good luck!  L
    U And Enjoy the guide That I made =)       A
    |1000|Walkthrough   |
    |       LEVEL             |CODE|
    |CROFT MANOR              |1---|
    |MOUNTAIN CAVES           |1100|
    |CITY OF VILCABAMBA       |1200|
    As the Game starts you see Los Anglos Mexico and a big explosion
    Quite diffrant from TR I Not only that a Bat Creture Escapes from Some Ice.
    Very Diffrant indeed.
    After the Intro You Get a menu hmm, Lets go Crof Manor Shell We?
                               CROFT MANOR
    = TIME TRIAL: 19:00  =
    = ARTIFACTS:  8      =
    = RELICS:     0      =
    = SUPPLIES:   4      =
    Another Intro Of LARA reading a letter about whats happen here Kind Of Bad
    I guss.
    Read The Book On The Table Infront of You (THE TRIALS OF GILLIAD VOLUME I)
    and you will here the word BOW This is a Clue. Head Left Toward the crates
    and locate the MOVABLE CRATE Move this onto that presure pad If you Did
    Not Step On the pad before then you will see a CUTSCENE of a Wall Sliding
    down and a GOLDON ARROW is visable!
    To get it we need to put out the fire. Climb the crates on the right hand
    side and jump to the picture and go accros to the other side Jump the gap
    and collect the SCULPTURE GEAR.
    Drop to the floor safley then head over to the stairs  go Left and through
    the first door.
    Head through the hall to the end. Now we are locked in In otherwords we
    need to find a way out on the left bookshelf is a book push it and take
    the MAZE MAP.
    Head upstirs and notice the ARTIFACT on the way up. (Silver Elepant)
    Nope its not just for show.
    In the next room push two more books one on each side to collect
    DUEL PISTALS on the wall. Also read the book in the middle to get
    And what did we see in the main hall?
    Anyway head back outside and shoot the glass protecting the
    ARTIFACT and head back to the room just outside from there jump and
    grap the picture and it will dock down jump back to the stairs and
    Shoot the butten, A WAY OUT!
    At the boxes shoot them all to find a Empty Bucket For First Person veiw
    press R3 after you've got it press the butten and get out of here.
    Wow LARA's Tophey Room head upstairs to the room and shoot the glass with
    the SUNDIAL GNOMAN inside and take it head over to the end book next to the
    glass and read it. You will get the 3rd of the 4 clues the clue is:
    11 2 7
    Well we are done here head back downstairs go up to the alarm and
    let LARA enter the code so now The LIBARY and the TROPHY room are
    Head through the hall and back into the Main hall.
    Now head back up the other Stairs and into the secand door.
    Now we are in LARA's bedroom lets get that JOURNAL shell we?
    Behind you is a statue and two daggers pull the two daggers and there
    it is take it.
    Now read the final clue in the book on the right
    (THE TRIALS OF GILLIAD VOLUME III) And our last clue is GEARs
    now head out and back to the main hall.
    Now Face the Staircases and go through the door to the left of
    them into the gardan.
    Head down the corridoor and go up to the cresant moon On the
    floor notice the SUNDIAL GNOMAN Place yours here the moon will tilt
    now remeber the 3rd clue
    11 2 7
    X1 II VII
    Enter the Numbrs undernith the clue into the sundial a large
    beam of light will catch the Sundial and some gates will open to the Maze
    Im going to try my best to guide you use your MAZE MAP if needed
    So the start is the gates we will also need a compas so im makeing one up
    |                            |
    |        GATES               |
    |                            |
    |          N                 |
    |          |                 |
    |          |                 |
    |          |                 |
    |          |                 |
    |   W------|------E          |
    |          |                 |
    |          |                 |
    |          |                 |
    |          |                 |
    |          S                 |
    |                            |
    Okay thats great now From the gates head:
    west, north, West, South, East
    Pick Up The ARTIFACT and go back to the gates
    This time go:
    East, North, East, South, West, South, East, West, South, East, South, East,
    North, East.
    Pick up another ARTIFACT
    Get out of this area and go North as much as you can and go West from ther.
    When you are in the center go south into another Grassy area and collect
    another ARTIFACT head south through the gates and your there!
    Yeah I do understand this may be hard to follow so im also giving you a link
    to a map of the maze ALL CREDIT FOR THE MAP GOES TO:
    Tomb Raider Chronicles.com
    Anyway Collect Your GRAPPLE and use it to open the gates now go back inside
    the Manor head back up the left Stairs to the Libary. (Frist Door)
    However this time the doors will Unlock use your GRAPPLE on the lamp ou above
    the desk and pull it down to reveal the next ARTIFACT. Pick it up and leave
    the way you came.
    Go through the door left of the fire. head through the court yard and into
    the GYM. Right there is alot to do here ill number them.
    1) On Mat One Jump Onto the Pole then to the ledge on the wall, onto the
    ledge to the left, back jump onto the pole, onto the next legde jump to the
    ladder and jump back onto the rock alcove (Jump and pull back on stick)
    Push the butten rasing the Stands
    2) Jump from Mat 2 onto the ledge jump up again to another ledge swing round
    all the way left and Back jump onto the first stand jump to the second stand
    Jump to the ledge go round hop up a ledge go all the way round left and back
    jump to the ledge to collect another ARTIFACT.
    3A) Jump from Mat 3 onto the ledge hop up another ledge and go round all the
    way left hop up another ledge back jump and Wall run to the ledge go all the
    way round and drop jump to the butten.
    Press the butten to release a pole.
    Jump from Mat 3 onto the ledge hop up another ledge and go round all the
    way left hop up another ledge back jump and Wall run however this time back
    jump onto the slope. how? Simple aim your camra at the slope and then jump
    from the first slope jump to the second and jump onto the pole turn around
    and jump into the alcove and pick up the Secrat use the slope to get
    down safely
    3C) This is the last one.
    Jump from Mat 3 onto the ledge hop up another ledge and go round all the
    way Right hop up another ledge and back jump onto another ledge go round
    to the metal ledge jump to the one on the right drop down go round back
    jump and wall run to the ledge go round and jump onto the pole push the
    switch and grap the large medi-pack.
    3D) Soz I was joking this really is the final one =p.
    Jump from Mat 3 onto the ledge hop up another ledge and go round all the
    way Right hop up another ledge and back jump onto another ledge go round
    to the metal ledge jump to the one on the right and back jump onto the pole
    jump to the other pole and then to the sand bag jump both the poles and pick
    up the WRENCH finaly we can leave this place. To get down saley jump to that
    ladder again.
    Head Outside but this time go right to the end of the corridor and to the
    pipes use the WRENCH and turn the pipes and we have water use ur
    EMPTY BUCKET on the founten near here and you will recive BUCKET OF WATER
    Head back inside and use the BUCKET OF WATER on the fire and take the
    DECORATIVE ARROW. So we have got the:
    But what about the BOW? the BOW lies in a room we have not yet been to, the
    room to the right of the fireplace.
    So the poolhouse is a mess THERE on the statue thats it! we need to cut the
    Shoot that target first then head up the crates to the left of it use the
    pole to jump to the ledge swing round and jump to the plank back jump to
    the other planks then jump to the golden peace the statue is holding it will
    break off and the pole will lower alowing you to use it whilst your down here
    go move the Skip to the middle of the two ledges (The Gap In between) to use
    as a standable pole repeat everything and use the pole as a swinging place
    now you are at a statue move the LUG bin with poles in to the switch on the
    floor Legand Players know what to do here but I will tell those who don't
    Move the sticking out pole facing the one in the floor and the staues pole
    into the other and watch what happens Shoot it doors will open inside is
    the final ARTIFACT hop over to the first rope and shoot it one down two to go.
    For the next statue hop up the boxes again use the pole shimmy round jump to
    the plank and back jump then use the pole from the skip to jump accross
    jump the gap and wall run push off the MOVEABLE CRATE and go accross to the
    balcony you see that staute with the ball on it thats ATLAS we  will see him
    again later in the game Only MUCH MUCH BIGGER! anyway for now grapple and
    pull to see a mini version of whats going to happen for now place the ball on
    the switch to open the other door in the swiming pool again shoot the rope.
    drop down. Place the crate so u can get back up easy. Now go round near the
    other crates and grapple and pull now climb up and jump to the seesaur and
    grap onto the plank go round back jump to another plank back jump again and
    shoot the last rope go diveing now and grap the DECRATIVE BOW we have all the
    peaces of the puzzle so head back to the maze and through the gates to the
    middle oh and don't forget to use the new tunnel and collect your final
    Ounce inside the maze jump up to the statue but your DECRATIVE BOW & ARROW
    in his hands where you can see them on the floor
    BOW   = RIGHT
    but nope you still can't pull that leaver GRAPLE that ring and place your
    SCULPTURE GEAR. Yank that leaver and claim your prize! One thing though
    there are two arrows now one in Gilliads hand and the other in the chest of
    the statue why? I guss we will never know that item is for the last room in
    the house the Music Room. its the second door on the left stairs thats the
    end of the level enjoy playing with them. oh and I forgot when you unlock
    music you can play it in this room now complete this level on time trial!
                                    MOUNTAIN CAVES
    = TIME TRIAL: 00:00  =
    = ARTIFACTS:  3      =
    = RELICS:     1      =
    = SUPPLIES:   5      =
    = KILLS:      14     =
    Wow LARA must be froze. Head past the well and from the snowey rock jump up
    onto the ledge and shimmy all the way to the end now back jump onto the
    large rock behind you jump over and climb the steps jump up the ledges to
    the top and GRAPPLE accross head up to the GUIDE head up the other steps
    left of the Door and grapple accross use the ledges to reach the top notice
    the markings you will see alot of them in Peru anyway press the one with a
    switch Wolfs attack the GUIDE and LARA is left to deal with them.
    Now run forward and step on a presure pad it will activate some Arrows to
    avoid loosing health lets switch them off.if you turn your camara you can
    see some ledges hop up them and leap onto a switch Nothing happened?
    thats becouse theres two Back jump onto another ledge shimmy round and
    drop onto the second switch no more Arrows.
    Climb the steps and jump accross the gap and then accross the other gap
    turn around and jump to that ledge climb up. Jump all the gaps until you
    reach a gap that is to big to jump slide down the slope infront of you and
    jump near the end to grap the ledge climb up take the ARTIFACT and jump to the
    Music will play and three bats will attack kill them take the left hop on
    that rock and jump and grab the ledge pull up and take the LARGE MEDIPACK
    hop down and take the way the bats came from when you get to the grassy
    patch more will attack kill them but don't go down yet!
    When you reach the slope look up to see a ring slide down jump and grapple it
    pull up and swing to the ledge hop up the ledges back jump drop shimmy round
    back jump one last time and collect the ARTIFACT. Use the ledges to drop to the
    floor and wipe out two more bats head to the door pull the leaver and go out
    go under the doorway and into a room with a bridge go down there and kill the
    wolves and head past the bridge and head in a small cavern undernieth the
    second bridge climb back up and go accros the first bridge it will brake
    but will leave useful planks that can be used as a ladder head up the ledges
    and turn around jump onto that ledge on the Column hop up and go round back
    jump onto another column go round and jump to collect a SMALL MEDIPACK head
    back to the second bridge and cross over it. jump up the ledge and jump to
    the rope turn left till facing the LARGE MEDIPACK and swing over to it
    pick it up and ropdown safetly fight the bear NOTE: if u ever fall down here
    again you can use the ledges to get back up however this time go through the
    cavern and pull the switch drop down and collect the ARTIFACT head back to the
    rope, jump grab the rope and swing to the other side. head left instead of
    going down the ramp and behind the second column on the left there is a
    SMALL MEDIPACK now head down the ramp. and through the tunnel until
    you reach a pit.
    Jump to the horizontal pole and swing across climb the ledges avoid the Arrows
    and get to the door. (The best way to dodge the Arrows is to roll) Jump up the
    ledges and kill the Wolf now head back to the ledges and hop up them all
    side jump to the weight head back to were you fought the wolf on you left there
    are 3 horizontal poles swing across them beware at the other side there are 2
    wolves make them history.
    Then jump up the ledges backwards jump onto the horozontal pole swing, and leap
    onto the weight now drop down onto the preassure pad the door is now open.
    DO NOT GO THROUGH DOOR YET!!! Climb the ledges and make your way back to the
    second weight. climb the ledges near the second weight back jump onto the pole
    then immediately jump off if done correctly Lara will grab the ledge. there
    is then a second pole jump to it and swing to it you will land on a ledge
    jump up the ledge.you will then see another pole behind you backwards jump to
    swing and grab onto the ledge climb up and take the RELIC. DO NOT FALL GET DOWN
    SAFELY OR RELIC WILL BE LOST. walk through the doors.
    Have ago at TIME TRIAL now!
                                 CITY OF VILCABAMBA
    = TIME TRIAL: 00:00  =
    = ARTIFACTS:  1      =
    = RELICS:     0      =
    = SUPPLIES:   8      =
    = KILLS:      17     =
    From here go up to the opening and a Bear will attack Kill it and head
    through. Ounce round the cornor reach the poles and drop to the pit
    by useing the pole to slide down turn around (If the pole is infront of you)
    and go behind that mossy rock then pick up the SMALL MEDIPACK.
    Climb back up useing the ledges on the right wall, Back jump onto the second
    pole and then jump to the other side.
    1) To perform ADRENALIN DODGE when the bear gets yellow markings at his
    head and charges press the Roll butten and press Left/Right.
    2) To perform head shot use ADRENALIN DODGE but hold the Roll Butten
    However DO NOT SHOOT WHILE IN THIS MODE insted wait intil the game
    targets the enemys head then shoot: BOOM HEAD SHOT!
    After the title and music show and play head down the steps and meet
    two Wolves ounce there both dead head down to the small pool and battle
    the 3rd bear of the game kill him and jump in the pool.
    (The Bear comes from behind the smallest hut which is over the road of you
    from the stairs.)
    Make sure LARA is facing the water that is pouring down then dive down
    and swim through the tunel when you reach the end pull that switch and swim
    upwards to catch air get out of the water here. In here pull the leaver to
    make a quicker passage if you should come back. but for now climb the
    steps and stop when you reach the gap. jump the gap and look at the
    SMALL MEDIPACK there are two ways to recive it the quickist way
    is to run along the planks and jump at the very end before they break
    or we can use the cage to vault up there. Ounce you have it open the
    wooden gates by shooting the lock and push the cage into the next
    room under the arch when its in the next room use it to jump up to
    the wall on the left and pull up cross over the bridge and collect
    Drop down and take more SHOTGUN SHELLS down here go inside the area with
    the key on the oposit side there is nothing so push the crate back into
    the other room then into the village through the newley opened gates.
    Push the cage past the smallest hut and round the other side and push
    it right upto a pole. Hop up onto the cage and then jump onto the pole.
    Climb to the very top and jump to that ledge carefuly. Shimmy round
    pull up and kill those two bats quickly. Jump to the pole and swing
    over to the outcroping rock. <-- Heh rimes.
    Now jump and grapple to the sticking out ledge shimmy round and
    jump the two poles, Swing accross and pick up the
    first and final ARTIFACT then kill all them bats.
    (They come from near the poles.)
    From here facing the water fall go left and jump to the roof of
    that hut where you pull up from the water and slide down.
    Go round the side and place your Key into the KEYHOLE next to the
    wooden gate.
    The wooden gate opens and you hear a Wolf howl kill two wolves
    and head through another Wolf attacks so kill him while you can
    then face the door and head up the steps.
    Study the door It has two locks that must be released in order
    to pass through next to the door is two openanings and above
    them sevral ledges to use to get down safley I am taking
    the left one first if you want to go otherwise I am seconning
    1. For the Left door type LEFT DOOR in the box when you press
    [ctrl] and [F]
    2. For the Right door type Right DOOR in the box when you press
    [ctrl] and [F]
    NOTE: I Mean press them on the GUIDE not on the PC version.
                         MAIN DOOR
         LEDGES                                 LEDGES
         _______     |HHHHHHHHHHHHHHHHH|       _______
         _______     |HHHHHHHHHHHHHHHHH|       _______
    |=============|--|                 |--|=============|
    |             |  |                 |  |             |
    |             |  |[][]         [][]|  |             |
    |             |==|[K][]       [][K]|==|             |
    |             |  |                 |  |             |
    |             |  |                 |  |             |
    |             |  |                 |  |             |
         ^                                       ^
         |                                       |
         |                                       |
     LEFT DOOR                              RIGHT DOOR
        LEFT DOOR
    |             |  |
    |             |  |
    |             |==|
    |             |  |
    |             |  |
    |             |  |
    Ouce inside head up the steps and enter a small pool area.
    Don't go for a swim there is nothing in this one insted head up the steps
    to your left and jump to the outcrop then jump to a ledge traverse accross
    and jump to the second traverse all the way to the right then backjump to
    the Exit head up the ramp to the top then kill two bats jump accross the
    gap, if you miss you land in the pool but if you make it you are back in the
    first room now jump to the wooden thing that is sticking out it will turn
    and the LEFT LOCK will Activate Forming a Wolf Head.
    Use the ledges to get back down.
           RIGHT DOOR
    |  |             |
    |  |             |
    |==|             |
    |  |             |
    |  |             |
    |  |             |
    Ounce again head up the steps to a small pool area this time go for a swim
    and dive under and pick up a SMALL MEDIPACk from the bottem. now run up the
    stairs to the right and jump to ledge on the other wall hop up to the other
    ledge traverse left and hop up again shimmy left and side jump to yet
    another ledge shimmy round and hop up to the opening. head up the ramp to the
    top then kill two bats jump accross the  gap, if you miss you land in the pool
    but if you make it you are back in the first room now jump to the wooden
    thing that is sticking out it will turn and the RIGHT LOCK will Activate Forming
    a Wolf Head. Use the ledges to get back down.
    Now the two Wolf Head magnets will activate and pull the door open.
    Go through and down the dark and gloomy hallway. when you get to a pit
    jump to the stone that slopes and slide down kill a single Wolf before
    picking up the SHOTGUN SHELLS. Now pull out that cage and place it where
    the ledge is use it for exstra hight and reach the ledge. Again slide
    down the slope but this time near the botem of it jump to grab a pole
    that is sticking out of the wall jump to the bridge in the middle and jump
    ontop of the pole to perch. In the next pit drop down and head to
    the other side. Hop onto that rock and jump onto the ledge traverse right
    and back jump onto that pole swing to another ledge traverse hop up and
    shimmy around hop up again and dodge the Arrows jump to perch on that pole
    jump and head down the next hallway it will get bright and we are finaly out
    of them caves
    TIME TRIAL for this level is a dodle. why not have a go?
                                   THE LOST VALLEY
    = TIME TRIAL: 00:00  =
    = ARTIFACTS:  2      =
    = RELICS:     1      =
    = SUPPLIES:   21     =
    = KILLS:      17     =
    Go outside and drop off the rock you are on then fight two Wolves.
    Now here's the situation there is a dam mechanisam that needs to be
    activated to get behind the warter fall and into the tomb, and we need three
    cogs to do this. If you look up you can see the dam it is a big horizontal
    rock sort of thing. Well for now lets get the frist two cogs eh? Hop ontop
    of the rock left of the waterfall and take the first cog that was easy now
    lets head for the hard one. But before we climb any higher go for a swim.
    Face where you just came from and dive under and through the tunnel climb
    out on the left side and pick up the SMALL MEDIPACK  Trust me you will
    really need this, Now head back to the main pool.
    Climb out and go back to where you collected the first cog head up another
    rock and run to the the end and jump to the set of ledges jump to the first
    then hop up traverse round and climb up and pick up the SHOTGUN SHELLS
    now hop up the ledges all the way to the top.
    If you like now you can look up and get a good look at the dam bigger than
    you thought eh? Head through the short tunnel and jump from the steps to the
    other side hop up the ledges and you will see a hanging bridge at the top
    eqip your DUEL PISTALS and you will target the rope Shoot it to lower the
    bridge which will then breack and go flying down the river leaving nothing
    but a  pole where it ounce stood LARA can swing on that pole but how do we
    get to it?
    Jump onto that ledge infront of you facing the wall and traverse round
    back jump onto the pole and swing to the next Tunnel.
    Notice the ring then jump and GRAPPLE to the bridge in the middle look
    up to see where you ounce placed the cogs in TR I its diffrant in this game
    Face the wall on the right and jump to its ledge travers round left
    Then hop up sevral ledges Side jump right on the final ledge to find another
    one climb up and head through the passage way cross over the bridge and
    pick up the second cog two bats attack from the waterfall make them history
    then pull out your guns again target the bridge and shoot its suport ropes
    leave it for now since we will be comeing back jump to the in motion pole
    and swing to a set of ledges hop them all and backjump to a cave and locate
    a switch to pull, It will open a door. Now use the Roll butten to grab the
    ledge here and drop down twice.
    Shimmy left and jump to that same pole again now head back up the river
    until you reach where the bridge ounce stood that you destroyed about a
    minite ago this time jump and grapple turn to face where you just jumped
    from to discover a small hole swing a jump to there and climb in.
    (To get there you will have to decend on the grapple use Action and
    the down direction on the Analog Stick. It is best to decend to the
    very bottem.)
    Ounce inside here DO NOT JUMP INTO THE WATERFALL becouse the force of the
    water will kill LARA if you walk over to the other side you will find a
    LARGE MEDIPACK and guss what?
    |Well Done You have Found the SHOTGUN!           |
    Exit the same way as you came and ride the flow all the way down.
    At the bottem three Wolves will attack, Perfect target practice for your
    new SHOTGUN!
    This time go right of the waterfall to discover a wooden ladder no third cog
    sorry, Climb the ladder and insert your first cog. Pull the leaver to start
    the gears use the pole on the first one and one of the two poles on the
    second to reach that other ladder. I think you know what to do Insert second
    cog and pull leaver. Use the ledges to get up to the top, Yes, there is
    a moveing platform but we don't need to use it yet insted turn around
    face the ledges to the right of the ones you used to get up here and jump
    to grab one traverse round a jump up to the next. Shimmy all the way right
    and drop down grab a ledge and go inside to find a LARGE MEDIPACK slide back
    down to the bottem and then hop all the way back to the rope and backjump
    onto it swing left (facing the waterfall) grab another ledge side jump ounce
    and drop to breack yet another bridge LARA is so distructive aint she!
    Hop up the rock and go straght on roll under another rock and meet another
    Bear, Is it me or do we meet a Bear on every level? Still use ur new
    SHOTGUn to difeat him quicker also another NOTE: If you ever replay a level
    from now on you will have your SHOTGUN, Its ace I know.
    Hop up all the ledges and collect some DUEL 50 CALIBER PISTAL ammo, which
    was very good for me since I was replaying the level with them guns and
    I had extra ammo to use up on the next enemies. (You may have gussed what
    they are apart from two bats.) Look down facing left to see a slope jump
    from here onto it and jump off to grab a ledge. (This will not hurt LARA)
    From here traverse round and back jump to a opening. Inside pick up an
    ARTIFACT go back to where you got the DUEL 50 CALIBER PISTAL AMMO.
    Now face a tick right of the entrance and jump to the visable ledge.
    Hop up one then Backjump and purch on a pole jump to a second and finaly
    into the next area.
    Slide down and head up to the steps pick up the SHOTGUN SHELLS if you
    can't your too full of SHOTGUN SHELLS and I advise picking them up on the
    way back Or sometimes you can press Action to reload bullets then pick
    the new ones up 40 is the max SHOTGUN SHELLS for the SHOTGUN.
    Jump to the slope and quickly jump off near the end to grab a ledge
    side jump right and pick up the SHOTGUN SHELLS if you can't same
    reason as the first load. From here jump to the horizontal pole and swing
    over to the ledges hop up them all you are now at the top.
    Jump from the wooden platform to the ledges traverse then backjump to reach
    another traverse drop then kill two Bats now take the LARGE MEDIPACK,
    Remember to save SHOTGUN SHELLS here for the new enemys. Head past the rock
    and down the completly harmless cave. Ounce at some wood it will breack and
    you are forced to slide down.
    When you emerge prepare to fight the new enemies RAPTARS!!! Always use
    HEADHSOT WHEN YOU CAN here they can be hard to kill use your SHOTGUN
    while I use my DUEL 50 CALIBER PISTALS When you kill the first three
    another three come from behind the rock the T-REX came from in TR I
    and after they are dead don't think you have escaped fighting the T-REX
    you still have to fight him but not as you remember. after all six Rapters
    are dead a cinamatic starts. Well atchaly it is not really a cinamatic
    its more of a Interactive Movie
    Interactive Movie 1
    1. O      // CIRCLE
    2. R1     // RIGHT SHOLDER BUTTEN 1
    3. X      // CROSS
    Note: Only Press Them As they Apear or LARA will die.
    Can be touch for begginers this one I however find it very easy now infact
    I find it About the same as the Centaurs which I think are just jokes of
    Okay lets kill this thing!!!
    I do not recomend useing your SHOTGUN here it reloads too slow and is only
    close range insted use DUEL PISTALS Line up with a Spiked log then shoot
    repatedly at his head The RED BAR (RAGE) undernith the YELLOW BAR (HEALTH)
    will rise while you shoot him when it is full he will charge at you infront
    of the Spiked Log use HEAD SHOT but insted it will turn into a eye shot
    and will make him loose eyesite for a while he should run into a Spike Log
    Takeing off alot of health. Repeat on the other logs to deal the most
    dammage your own Weapon Fire Takes off a little health too as does making
    him crash into stones and trees However logs will kill him the fastest when
    he's dead your Second INTERACTION MOVIE will start only two buttens this
    time oh and one last thing:
    Interactive Movie 2
    1. O        // CIRCLE
    2. R1       // RIGHT SHOLDER BUTTEN 1
    Well there is one big goner. Collect some Pick-ups around here there are
    Locations of Pick-ups
    DUEL 50 CALIBER PISTOL AMMO/ Over by the big ledge you came from.
    SHOTGUN SHELLS             / In the bush next to the Left one of the two SL(*)
    SMALL MEDIPACK             / Left Side of the T-REX
    (*) SL = Spiked Log
    Now head inside the temple and pick up the third and final Cog Jump in the
    water to the right of you dive under and swim through.
    Use the pole and ledges to reach the top if you look right as you come
    out you are alraider at the foot of the roof where you found prizes in TR I
    and prizes you will find up here jump over and jump again to find
    the bottem section SMALL MEDIPACK jump back to the entrance and this time
    use rocks to climb back up and head across the roof and drop. Jump round
    using all the platforms and you will eventualy reach a pole acend it turn
    right and hop off use ledges to rech the wooden walkway go to then end
    slide down jump over grab the pole and climb in the rockey and mossy area
    collect the SMALL MEDIPACK inside then go right through the exit and up
    some more ledges. Run out and you can see the bridge which you will most
    definatly remember from TR I jump accross like last time however this time
    it doesn't end there and there is no Cog this time go past the ledges and
    inside the mossy area pick up the LARGE MEDIPACK and exit. If you dinn't
    see the ledges face the mossy place and look on its left piller from the
    first one navigate round left then drop shimmy left ounce again hop up all
    the platforms to the top. face the slanted platfroms with water driping down
    them and notice the other platfrom beond the first one first face your
    camara at it then jump while moving right on the Analog Stick if done
    correctly your on that platform and have gained accsess to a ARTIFACT near
    some bushes take it hop back up and get back to the slopes.
    This time jump to the slope then near the end jump to the second repeat
    slope one to grab some poles swing across both to reach a wooden platform
    jump accross again and head through. We're back in the harmless tunel with
    a few extra items in our pack however we are atchaly on the second floor
    of the tunnel. Now Head through it at the end look down the hole to see
    where you collected that LARGE MEDIPACK insted take the other entrance slide
    and near the end grab the ledge backjump and drop then shimmy round backjump
    again to get back to the top of the sloped platforms area. jump to the first
    one slide jump to grab the ledge you grabed before only this time hop up
    shimy right and drop onto another slop jump near the end and climb up to
    the stairs if you dinn't before pick up the SHOTGUN SHELLS if you have
    enough ammo space. In the area where you fort the Bear hop up the pole perch
    on the other small pole jump to the platfrom slide down the wood and get
    back to where you destroid the bridge upun entrance to where you just came
    Dive into the water or just jump climb out and climb the ladders to reach
    that moveing platform again now jump it and place your third Cog pull the
    leaver and watch the dam come down stoping most of the water.
    Before leaveing we have one last ARTIFACT to secure hop up to the top then
    jump in the water near the dam, Don't worry there is no currunt now swim
    under and in that cave you seen when you puled the switch after collecting
    the second Cog. Ounce inside here swim through climb up and collect the
    RELIC which is a KERO MUG. Now use the opeaning under the waterfall.
    Before Trying TIME TRIAL I recomend getting the DUEL 50 CALIBER PISTOLS
    so you can kill monsters faster, However still have ago you might get lucky.
                                   TOMB OF QUALOPEC
    = TIME TRIAL: 00:00  =
    = ARTIFACTS:  2      =
    = RELICS:     0      =
    = SUPPLIES:   6      =
    = KILLS:      6      =
    Back to them Caves eh? thats something I dreded nothing but more rocks and
    ledges, well I supose LARA is a Tomb Raider and not a Land Raider.
    Head all the way through the cave until you reach a pit perch the poles to
    get to that platfrom use it to jump to the exit ounce out of here this is
    the main area. Which is ALOT diffrant from in TR I and yes the first switch
    is still in here walk up to the slope and head up to the second slot run
    away from that boulder that you will remember from TR I escape the slope
    and as soon as your out go Left or Right to allow the bolder to pass without
    hiting you. The Gates will lock which again also happened in TR I so we need
    to find three switches to open them.
    (NOTE: There is a cool glitch to dodge the bolder as it comes down the ramp
    it moves to the right so you can roll to the left and dodge it, this is
    no shortcut however since seconds after poor LARA will die.)
    Drop down to the floor level safely by useing the ledges near the entrance
    ounce down push the crate over to the ledges ill explain why later.
    Now head over to the other side so that the gate is above you and move the
    big suport to the left (Facing the gate above you) Look up to find some
    ledges thats where its headed. put it where you can jump to it from above
    jump onto it then climb up the ledges jump right to the other ledges and
    pull up climb the vertical pole and hop off turn to face the hanging gong
    target and shoot it down double GRAPPLE and pull the first leaver GRAPPLE
    back and drop down safley useing the second pole and droping off.
    Now notice another part of the bridge is gone now you have accsess to two
    supports and also the next gate is the chicken one which is also the one
    ontop of the right door (facing the gate) so move both supports there and
    use them to jump accross.
    Ounce you reach a pit use some ledges to drop down go to the other side
    and right of the pole is the first ARTIFACT head back up to the entrance.
    Jump through the ARROWS and purch on the pole now jump to the ledge on the
    left and shimmy right jump right through more Arrows to another ledge drop
    down one ledge backjump and purch on the very very small pole. Head through
    and into the room.
    Obvously a trap notice the switch is bigger than usaly so that LARA has to
    jump onto it to use it and also the creaking floor as you step to the switch
    when you are almost a metre away the ground will fall and the hungry Wolves
    will attack kill both of them and then head up the walkway. In the middle
    of the walkway pull out the cage and push it off the walk way.
    Now go down and move it upto the piller with ledges hop up the ledges back
    jump to a hanging pole use the poles to reach the other piller traverse
    round the ledge back jump and pole swing to yet more ledges climb them
    backjump to the next hanging pole and from there jump left into the balcony
    and look whats behind the piller its a ARTIFACT.
    now get back onto the pole and from there jump to the the switch to use
    it, The second of three doors will open.
    Jump right to catch the horizontal pole and swing to the ledge climb up
    another ledge by traversing left then hoping up on the now climb up head
    to the door and drop down. On the way back you may wan't to take those
    SHOTGUN SHELLS right of the door. Head back to the main room.
    In the coridor near the pit a Rapter will attack use the SHOTGUN to kill
    it. Drop down ounce you reach the pit kill the Rapter here and climb the
    pole use the ledges to get out.
    In the main room the next icon on the third gate is also above the left
    door so move the supports so you can reach it.
    Ounce at the deep pit jump through the Arrows and onto the horizontal pole
    then jump to the ledge infrot of you jump from ledge to ledge until there is
    a gray ladder behind you jump right onto another ledge keeping heding left
    and drop down when you can now back jump and purch the ledge jump over and
    pick up the SMALL MEDIPACK and continue along the hall jump through the
    Arrows and notcie some traps are not working including the blades on the
    celing. When a rockey area is insite two of the five Arrow traps are working
    so make sure you don't get hit. Ounce past them hop up onto the steps useing
    GRAPPLE to swing to them face left and jump to the vertical pole.
    Turn and face the horizontal pole and jump to it (move the camara as you
    jump) swing and jump to the ledges climb up and use the wood as a walkway
    collect the DUEL 50 CALIBER PISTOL AMMO on the other plank then jump and
    grab the switch the third and final door is now open.
    Head back to the main room all the traps will now be active and a rapter
    will come from round the cornor. Ounce at the ledges get to the gray ladder
    and jump left this time use the ledges to get back to the pole and back to
    the main room
    In the main room head up the ramp yet again but this time there is no bolder
    go up and around the column
    Enjoy the cutscene.
    Oh and you do not have to fight QUALOPEC just escape the Tomb during your
    escape Raptors will attack use the SHOTGUN and they don't stand any chance
    of suvival also you have the SCION OF QUALOPEC in your INVENTRY. Ounce you
    escape watch a cutscene then begin the Interaction Movie
    Interactive Movie 3
    1. X       // CROSS
    2. O       // CIRCLE
    3. ^       // TRIANGLE
    And if you did not collect the Shotgun in THE LOST VALLY you will have it
    Well Done you Have completed the level.
    Time Trial Can't be that hard right?
    More to come soon.