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    Artifact/Relic Guide by prof1616

    Version: 1.0 | Updated: 07/29/07 | Printable Version | Search This Guide

    Tomb Raider: Anniversary (PS2)
    Artifact and Relic Guide
    by Prof1616 (v_locke@hotmail.com)
    Version 1.0
    July 28, 2007
    
    Welcome to my first game guide! Tomb Raider is the game franchise that drew me
    back into gaming after I grew up and abandoned my NES. It is therefore
    appropriate that Anniversary should be the game that drew me into guide writing.
    Tomb Raider is a classic franchise and Anniversary is a brilliant way to both 
    update the original game and pay tribute to it.
    
    One of the cool things about the original game was finding its secrets, some of
    which were nearly impossible to find, let alone get. For us TR veterans, those
    game guides came in handy and itís nice to see that Anniversary is following 
    suit with its hidden artifacts and relics. This guide is for those gamers like
    me who donít want--or need--help with playing the game proper, but would like
    some guidance in collecting and unlocking the bonus stuff.
    
    Take note that this time around the game allows you to travel back to previous
    levels within the same region. This seems to allow you to collect the artifacts
    and relics in any order. At least this is true for the relics; I havenít
    confirmed it for the artifacts. This is helpful, since itís best to have played
    through a level before going for the hidden treasures. That way you know where
    you need to be going. I will however list them in the order in which you
    encounter them during normal gameplay.  Also, this guide is specifically for
    the PS2 version of the game, but I doubt it makes a difference.
    
    Special thanks goes to Berserkerís walkthrough and Ulysses83ís relic guide on
    GameFAQs for help in finding some of these. I also want to specify that
    GameFAQs is the only site that I authorize to post this guide other than my
    Myspace blog (myspace.com/litscholar). This guide is for personal use only and
    may not be altered or used for commercial purposes without my written approval.
    And so we begin . . .
    
    --Prof1616
    
    CONTENTS:
    Croft Manor [CM]
    Peru: Mountain Caves [PMC]
    Peru: City of Vilcabamba [PCV]
    Peru: The Lost Valley [PLV]
    Peru: Tomb of Qualopec [PTQ]
    Greece: St. Francis Folly [GSFF]
    Greece: The Coliseum [GTC]
    Greece: Midasís Palace [GMP]
    Greece: Tomb of Tihocan [GTT]
    Egypt: Temple of Khamoon [ETK]
    Egypt: Obelisk of Khamoon [EOK]
    Egypt: Sanctuary of the Scion [ESS]
    Lost Island: Natlaís Mines [LINM]
    Lost Island: The Great Pyramid [LIGP]
    Lost Island: Final Conflict [LIFC]
    _______________________________________
    [CM] Croft Manor--8 Artifacts--0 Relics
    
    1. The first artifact is found easily in the library. After retrieving the
    pistols in the upstairs study, go back out to the balcony. Shoot the glass case
    to Laraís right (above the Libraryís door) and pick up the treasure.
    
    Artifacts 2, 3, and 4 are found in the garden maze. Using the map you got in
    the library is helpful here, but not necessary since theyíre not too difficult
    to find.
    
    2. From the center of the maze (where you find the grappling hook), head
    straight north (i.e. away from the house). Youíll hit a maze wall. Go right to
    get around to the other side of this wall. The artifact is in the center of
    this rectangular area.
    
    3. From the center of the maze (where you find the grappling hook), head
    straight south (i.e. toward the house). Go through the gate you open with the
    hook and turn immediately right. Go around the corner and take the first left
    path. Take the first left turn and head to the left, going around the corner.
    Go around the next corner; the artifact is in the center of this area.
    
    4. From the center of the maze (where you find the grappling hook), head
    straight south (i.e. toward the house). Go through the gate you open with the
    hook and turn immediately left. Go around the next two corners and youíll hit a
    maze wall. Go left and youíll come to an area with a statue. Head down the path
    next to the one from where you entered this area (youíll be facing the house).
    At the end of this path, youíll hit a maze wall. Head right (or left, it
    doesnít matter) to get around to the other side of this wall. Youíll find
    another statue. The artifact is in the corner.
    
    5. The fifth artifact is back in the library. Use the grappling hook on the
    chandelier and pull it down. A wall will open revealing an alcove under the
    stairs. The artifact is in the alcove.
    
    Artifacts 6 and 7 are in the gym. You should be able to find and retrieve them
    without too much difficulty, but here are some specific directions.
    
    6. From ramp #2, jump and grab the crack in the rock face ahead of you. Jump up
    to the next crack and shimmy to the left. Jump backward to land on the post and
    jump to the next post. Jump and grab the small ledge in the wall ahead of you
    and shimmy left onto the rock face. Jump up to grab the next crack in the rock
    and shimmy all the way left around the rock face. Jump backward to the alcove
    in the wall and pull up to find the artifact.
    
    7. After hitting all the switches in the gym, go to ramp #3. Jump and grab the
    crack in the rock face ahead of you. Jump up and grab the next crack and shimmy
    to the left. Jump up again to grab the crack on this side of the rock and then
    jump backward and use the grappling hook on the ring in the wall. With the
    camera facing the wall on which youíre running, wall run to the left. At the
    peak of the run, jump backward to land on the slope behind you. Immediately
    jump to the slope ahead of you and immediately jump to the bar ahead of that.
    The bar will turn toward an alcove containing this artifact. Turn around on the
    bar and jump to it. (n.b. Iím not sure if the game designers intended for you
    to get the artifact in this manner, but itís the only way Iíve found of
    attaining it.)
    
    8. The final artifact is in the tunnel linking the pools in the pool room and
    the gym. You can get it with or without turning on the water. Itís easier to
    get it without the water (no risk of drowning that way), but itís up to you. In
    either case, you need to break through the wood covering the floor of the pool
    room by dropping the statue holding the decorative bow and to use the two
    switches that open the grates covering the tunnel. If you donít know about the
    switches, thereís one at either end of the pool room, up by the diving boards.
    For the one by the entrance, you need to move the barrel of pipes over to the
    indentation near the spear-holding statue and turn it so that the pipe thatís
    sticking out at an angle points in the same direction as the spear thatís
    painted on the floor near it. Turn the spear-holding statue so the spear points
    in the same direction as the other spear painted on the floor (if youíve played
    TR: Legend, this should be familiar). The other switch is activated by using
    the grappling hook on the globe that the statue on that side of the room is
    holding and moving it to the indentation before the diving board on that side
    of the room. Once the tunnel is open, go get your prize.
    
    ________________________________________________
    [PMC] Peru: Mountain Caves--3 Artifacts--1 Relic
    
    1. Once youíve entered the caves and have passed by the darts, youíll come to a
    series of steps and ledges you have to negotiate in order to proceed into the
    level. The first artifact is in this area. Head up the stairs to the right of
    the cave entrance and jump the gap to the left. Follow the ledge to the left
    and jump over to the wooden scaffold around the brick wall. Turn around and
    jump up to the ledge behind you. Jump to the next ledge straight ahead and then
    jump to the ledge off to the right at the end.  Follow this little tunnel and
    jump to the ledge across from the end of it. There is a slope here that youíll
    need to slide down, jumping before you fall off the edge. Grab the ledge ahead
    of you and pull up to find the artifact.
    
    2. Youíll come across the second artifact during regular gameplay. As you
    proceed, youíll enter a cavern where you encounter bats. There is a ring in the
    cavern ceiling that you use to swing across the cavern. The artifact is on a
    ledge on the left side of the cavern as you enter. To get there, swing from the
    ring to the small ledge in the far wall. Shimmy left and jump up to grab the
    small ledge above you. Shimmy left again and then jump to the small ledge
    behind you. Shimmy right, then drop and grab the small ledge beneath you and
    continue going to the right. At the end, jump and grab the ledge behind you.
    Pull up and grab the artifact.
    
    3. Fans of the original Tomb Raider will be able to find the last artifact
    easily since itís in the same location as one of the secrets in that game. In
    fact, youíll find it quite readily during regular gameplay; itís in an alcove
    under the second bridge in the cavern where you first fight the wolves. Getting
    it is a little tricky. Cross the bridge and enter the next room, where youíll
    have to swing across a gap to continue. Below the gap is a cave with a bear. To
    get the artifact, you have to kill the bear (or run really fast, I suppose). Go
    into the bearís cave to find a switch. Throwing the switch opens a door giving
    you access to the artifact.
    
    Relic--The relic is found at the very end of the level. You see those big doors
    that you have to unlock? The doors that mark the end of the level when you go
    through them? The relic is on a ledge right over them. But how do you get
    there? First, open the doors. Then go back to the locking mechanism to the
    right of the door and go through the motions of unlocking the door again.
    Hereís the tricky part: when you grab the bar that swings you to the mechanism,
    you have to immediately jump as soon as you grab it. If you manage it (and itís
    not really that hard), youíll grab a small ledge in the wall next to the door.
    Shimmy left and jump to the bar protruding from the doors (now you see why you
    had to open them). Swing-jump to the small ledge on the opposite wall, then
    jump and grab the small ledge above that. Jump backward to the bar behind you
    and swing-jump to the small ledge on the opposite wall. Jump and grab the ledge
    above.  Pull up and claim your prize, the Killer Whale Bottle.
    
    ____________________________________________________
    [PCV] Peru: City of Vilcabamba--1 Artifact--0 Relics
    
    1. Come on, only one artifact? Talk about stingy. Anyway, from the hut where
    you find the moveable cage, push the cage outside. There is a pillar out here,
    across from the stairs; push the cage over to it. Now climb onto the cage and
    grab the pillar. Shimmy up the pillar and jump to the nearby ledge. Watch out
    for the bats! Jump and grab the bar up here and swing-jump to the next ledge.
    Use the grappling hook and jump to the small ledge across from you. Shimmy left
    and jump to the bar. Swing-jump to the next bar and then to the pool. More
    bats! Kill them and take the artifact.
    
    _________________________________________________
    [PLV] Peru: The Lost Valley--2 Artifacts--1 Relic
    
    Shotgun--Okay, this isnít an artifact or a relic, but itís hidden so well it
    may as well be. In the area at the very top of the waterfall (where you find
    the second cog by the busted gears), turn to the bridge. Shoot the ropes
    holding the bridge up. When the bridge falls, youíll see a ring in the rock
    ceiling. Jump and grapple it. Now slide down your rope and turn toward the left
    side of the waterfall: see the little cave in the wall? Swing and jump to the
    cave, then pull up into it. The shotgun is in here. To get back out, crouch
    through the cave opening; donít worry, youíll grab the ledge as you fall out.
    Jump to the slats of the broken bridge on Laraís left and climb up.
    
    Relic, part one--There are two steps to getting the relic. Since youíre already
    in the area where you get the second cog, you might as well take care of step
    one while youíre there. From the platform where you get the cog, look to where
    you entered the area. To Laraís left is a turning gear with a pole in it. Jump
    to the pole and then swing-jump to the small ledge ahead of you. Shimmy to the
    right then jump up and grab the small ledge above you. Shimmy around to the
    right again and again jump up and grab the small ledge above you. Now jump
    backward and grab the ledge behind you. Pull up and enter the little tunnel
    here. At the end is a switch: pull it. Youíve just opened a grate that leads to
    the relicís location. You canít get the relic until the end of the level,
    though, so carry on as before.
    
    1. Getting this artifact is quite tricky and more than a little frustrating.
    After youíve placed the second cog in the machine and have made it to the other
    side of the cavern youíll come across a brick and wood structure that you have
    to climb. (Youíll fight a bear here, which will help you get your bearings, so
    to speak.) You can see the artifact pretty easily in an alcove across from the
    structure. Getting it is the problem. What you need to do is climb the
    structure and stand on the highest wooden platform. Looking down youíll see a
    wooden slope near the ground. Now jump to the mid-right side of the slope and
    jump again before you slide off it. Hopefully, youíll grab a small ledge on the
    side of the structure. Shimmy around to the left and jump backward to the
    alcove.
    
    2. After defeating the T-Rex, you have to do a lot of jumping and climbing to
    return to the area from where you entered the valley. You have to cross a
    wooden bridge that is broken in the middle. On the other side youíll have to
    climb a series of small ledges around a stone structure at the top of which is
    a long slope. Before sliding down the slope, jump across it to the platform on
    the other side. Make your way down to the artifact.
    
    Relic, part two--At the end of the level, when you dam the waterfall and open
    the exit, return to the top of the waterfall. Go to the area where you pulled
    the switch to open the grate. Dive into the water here--donít worry, itís safe
    now--and swim through the underwater tunnel to the cave containing the relic,
    the Kero Mug.
    
    ___________________________________________________
    [PTQ] Peru: Tomb of Qualopec--2 Artifacts--0 Relics
    
    1. The first artifact is easy to find and retrieve. From the central room
    (where you have to open the gates to get to Qualopec), make your way to the
    path on the right (the way you go to open the second gate). Youíll come to a
    pit with posts that you have to hop across to continue farther in. Drop down
    into the pit; the artifact is hiding in a corner.
    
    2. The final Peruvian artifact is a little more difficult to find, but not too
    much so. After retrieving the previous artifact, youíll enter the room where
    you flip the switch to open the second gate to Qualopecís chamber. The floor
    falls out beneath you and you have to fight some wolves. The artifact is in the
    upper area (letís call it a gallery, for lack of a better term) to the left of
    the switch. To get there, go through the motions of getting to the switch.
    Before jumping to the switch from the hanging pillar, though, shimmy up the
    pillar and jump to the gallery. Thatís it for Peru! Except for the Scion
    fragment, of course . . .
    
    _______________________________________________________
    [GSFF] Greece: St. Francis Folly--6 Artifacts--0 Relics
    
    Evidently to make up for the relative easiness of the previous levels, the game
    designers decided to give us an insane one. This level is actually quite a bit
    worse than the one in the original game, although that one had some hard to
    find--and access--secrets too. Most of the artifacts here (no relics,
    thankfully) are found in the central chamber where you have to get the "god
    keys." As such, you can get them in just about any order. Hereís the way I went
    . . .
    
    1. This is actually found in the beginning of the level and you come across it
    in regular gameplay. Itís behind a gate in the upper area on your way to the
    "constellation." To access it, go to the wall where you have to shoot the
    "stars" and input the correct pattern, which is revealed inside the gate you
    open by moving the globe over the pressure pad (look over the big door with the
    switch). Simple, really; I guess the designers wanted to set us up with a false
    sense of security.
    
    2. Artifact two for me is found in the Poseidon chamber. It too is deceptively
    easy to get. When you enter, swim behind the central pillar and pull the lever
    you find here. A gate will open above you allowing you to get the artifact.
    VoilŠ!
    
    3. In the Damocles chamber (my least favorite, by the way), youíll have to move
    across the checkered floor avoiding blades that shoot up at you. On the way out
    youíll come to a broken pillar you have to climb which will take you to a
    lever. Next to the lever is a grille, behind which you can see the artifact. To
    get it, pull the lever, then drop back down to the broken column. Make your way
    back to the key room and in the back go up the fallen ledge that provides you
    with a ramp that leads to the ring in the wall. Grapple the ring, climb up your
    rope and wall run to the right. Make your way across the colonnades to the
    artifact.
    
    4. When youíre outside the Atlas chamber, hang off the ledge to the right of
    the door. Drop and grab the crevice below and shimmy to the left. Jump and grab
    the crevice to the left and continue to the left, jumping backward at the end
    to grab the bar behind you. Swing-jump to the nook ahead of you, climb up and
    get the artifact.
    
    5. Inside the Atlas chamber, after outrunning the killer globe, youíll have to
    pull a switch to close the floor so that you can return to the entrance. Facing
    the switch, the artifact is on a ledge behind you. Climb up to get it.
    
    6. Finally, in the Hephaestus chamber, when you have to stand on the pressure
    pad to bring the hammer crashing down so that you can climb on top of it, jump
    to the ledge on the right of the hammer. Jump to the nearby bar and swing-jump
    to the ledge above the key. Go into the alcove here and find the artifact to
    the left.
    
    ________________________________________________
    [GTC] Greece: The Coliseum--1 Artifact--0 Relics
    
    Only one artifact again? Whatís up with that?
    
    Dual .50 Caliber Pistols--Okay, I did this for the shotgun so I might as well
    do it for the pistols too. They almost make up for the lousy single artifact.
    Oddly, both the pistols and the artifact are found in the same area. After you
    climb to the balcony roof you have to make your way over to a ring in the
    ceiling. Jump and grapple the ring and swing over to the ledge ahead of you.
    When you land on the ledge, walk straight and drop off and grab the edge.
    Shimmy right around the large rocks and pull up. There they are.
    
    1. After getting the pistols, return to that ring you just used. Hang from it
    and slide down your rope. Under the ledge where you got the pistols youíll see
    another ring. Swing over and grapple it. Now straight ahead youíll see the
    lonely artifact in an alcove. Slide down your rope, then swing and jump to the
    small ledge to the right of the alcove. Shimmy left and pull up.
    
    __________________________________________________
    [GMP] Greece: Midasís Palace--1 Artifact--2 Relics
    
    Okay, so this time we get only one artifact again, but two relics to make up
    for it. Woo-hoo!
    
    1. Both the artifact and one of the relics are found in the spike room. If you
    walk to the edge of where the lever is and turn the camera to Laraís right,
    youíll see the artifact in the right corner. Getting it is pretty
    straightforward. From the lever, jump to the platform directly ahead and then
    jump and grab the spiked platform to the left of it. Shimmy around the right
    toward the slope. Jump to the slope and then to the platform you slide toward.
    From here, jump to the spike platform to the right and jump up to grab the
    upper edge of it. Shimmy around it until Laraís back faces the wall where the
    artifact is (the lever alcove will be to her left and the lead barís alcove
    will be on the right). Jump backward to the platform behind you and then jump
    to the slope next to it. Jump to the platform in the wall ahead of you, then
    jump to the platform closest to the artifact. Jump to the alcove and take the
    artifact.
    
    Relic--As I said, the relic is in the same room as the artifact. As you stand
    next to the lever and look straight across the room, youíll see the alcove
    housing the lead bar. Looking to the left corner of the spike room, youíll see
    another alcove. Thatís where the relic is. Before you can get it, you must
    first pull the lever to raise the platforms. If you look at the sloped platform
    that is closest to the relicís alcove, youíll notice that part of its corner
    has broken off. Do you remember seeing a wooden box blocking a switch? Drag
    that box to that broken corner and jam it in there. Now make like youíre going
    for the lead bar, but before jumping to its alcove, jump to that sloped
    platform and then to the crevice in the wall ahead (n.b. the camera will throw
    off your aim). Shimmy right and pull up to reach the relic, the Athenian Owl
    Figurine.
    
    The other relic--Go to the hellish fire room and raise all the columns. Now
    from the roomís entrance, look to the switch area on the right. Just past that
    you should be able to see a ring in the wall. Thatís where youíre going, so
    return to that switch area. Grapple the ring and wall run (you may have to
    climb up the rope a bit) to the left. Jump to the small ledge, drop to the
    slope beneath you and jump to the small ledge ahead. Jump to the small ledge to
    the right, jump up to the small ledge above and jump to the slope behind you.
    Jump forward to grab the bar. Feel free to pause and catch your breath. Now
    swing-jump to the other bar and jump to the post ahead. Jump to the small ledge
    off to the right and then to the slope on the left and jump forward to the
    column to find . . . another switch. Having fun? Well, youíre not done yet.
    Pull the switch to reveal the artifact on the column above you. To get there,
    you have to run the fiery obstacle course again. Oh, and the relic is on a
    timer. Might I suggest saving the game after flipping the switch so you donít
    have to run through the above again? Now go get that Griffin-Head Protome!
    
    ____________________________________________________
    [GTT] Greece: Tomb of Tihocan--2 Artifacts--0 Relics
    1. The first artifact is found in the large cistern area. It can clearly be
    seen under a grate in the bottom pit. To get it, you must fill the area
    completely with water. Now swim over to the central pillar in front of the room
    that leads to the tomb (presumably youíve already taken care of the crocodiles,
    yes?). Dive down behind the pillar to find a lever. Pulling the lever opens the
    grate over the artifact.
    
    2. The other artifact is found in the tomb area and should be familiar to
    players of the original game. Facing the tomb, swim down to the left to find
    an underwater tunnel. Swim into it to find the artifact.
    
    ____________________________________________________
    [ETK] Egypt: Temple of Khamoon--3 Artifacts--1 Relic
    
    1. When you come to the Sphinx area where you fight your first mummies, youíll
    have to climb and jump your way around the area to continue on. When you jump
    to the sphinx to the right of where you entered, climb the "ladder" above its
    left shoulder and jump to Laraís left. Youíll find what appears to be an empty
    alcove here above the sphinxís head. Enter it and look up to the right to find
    a hidden area. The artifact is inside.
    
    2. The second artifact is encountered during regular gameplay. Itís on top of
    the cat shrine and you pick it up after opening the floor around the cat idol.
    Use the rings to get over to it.
    
    3. The final artifact is in a room you come to after leaving the cat shrine.
    You enter it by climbing a ladder and at the top youíre attacked by a mummy.
    Thereís a large mechanical scarab on the wall. Climb the blocks in the back
    right corner from the ladder and jump to the ring in the wall to the doorís
    right (thereís a grate at the top covering a hallway with a switch). Climb up
    your rope and jump backward to land on a column behind you. Jump to the column
    to Laraís left and grab a small ledge. Drop and grab the small ledge beneath
    you, shimmy all the way to the right and jump and grab the small ledge on the
    column behind you. Shimmy all the way to the right and jump and grab the small
    ledge on the column to the right. Shimmy all the way around the column and jump
    up and grab the small ledge above you. Jump and grab the small ledge on the
    column to the right. Once again shimmy to the right, then jump and grab the
    small ledge on the wall behind you. Jump and grapple the ring in the wall on
    the right and wall run to the ledge ahead of you. Jump to it and take the
    artifact.
    
    Relic--In the final room of the level, the obelisk chamber (accessed by dumping
    the sand outside its entrance), youíll notice that the column to the right of
    the exit has cracks and crevices. Looking further to the right, youíll see more
    cracks, crevices and ledges. These lead to the relic. First, raise the
    obelisks, then position a block next to the first column so that you can climb
    up to the cracks. Follow them to the tops of the obelisks, which serve as
    pillars that you can stand on. Hop across the obelisks to the alcove on the
    other side. Go into it and collect the treasure, the Mummified Cat.
    
    ______________________________________________________
    [EOK] Egypt: Obelisk of Khamoon--4 Artifacts--0 Relics
    
    1. In case you havenít already surmised, getting the artifacts in this level
    sucks big time. The first artifact is a case in point. After getting the Eye of
    Horus, youíll enter a tall vertical chamber that you have to climb. On your way
    up youíll encounter a switch that extends a pole at the top of the chamber
    across from the exit (FYI, itís on the other side of the room from the first
    retractable ledge). The pole leads to the artifact. The catch: itís on a timer.
    Yeah, youíll be doing this one a few times before you get it.
    
    2. In the large room with the long slope that you convert to steps, make your
    way to the doorway at the top of the room. The artifact is on a block under the
    doorway. Hang from the ring here and slide down your rope to get it.
    
    3. The final two artifacts are found in what I call the "jackal room." I call
    it this because there is a sarcophagus in the room with a statue of a jackal on
    it. You enter the room from the top and have to make your way to the bottom
    where you fight three mummies. You can see one artifact down in the bottom of
    the room from the far left corner from the entrance. There is a block here you
    can climb up; the artifact is found in an alcove over the sarcophagus. To get
    it, go over to the bottom doorway and jump to the ledge on the left. Jump up
    and grab the small ledge here and shimmy left. About halfway along, youíll have
    to drop and grab the small ledge below, then continue left and jump back up.
    When you shimmy around the corner youíll have to make a jump and grab to a
    small ledge over the sarcophagus. Continue left and pull up to the artifact.
    
    4. The final artifact is at the top of the jackal room on a ledge at which you
    have to make a wall run and a backward jump (similar to artifact 7 in Croft
    Manor). As you make your way upward, youíll go through a pseudo-tunnel. When
    you emerge, youíll see some small ledges in the wall across from you. Climb
    them and then jump to the ledge behind you. Looking right, youíll see a ring in
    the wall and a ledge on the other side of the room. Up above are a couple of
    ledges and a bar. Right, hereís the hard part: wall run to the right and jump
    backward at the peak of it to grab the upper ledge; you may have to climb up
    your rope a little bit to make it. Jump to the crack in the wall and then to
    the bar. Swing-jump to the ledge ahead and claim the artifact. Yeah, youíll
    probably be repeating this one too.
    
    _________________________________________________________
    [ESS] Egypt: Sanctuary of the Scion--2 Artifacts--1 Relic
    
    I have to admit, this level is much cooler than its counterpart in the original
    game. Note also that the Dual Mini Sub-Machine Guns are found on top of the
    sphinxís head, which is a semi-homage to the original game. To get there, swing
    from the ring in the top of the cavern off to the sphinxís right. Now getting
    down is a huge problem. The only way I could find that works is to drop to the
    sphinxís shoulder and drop down its arm. Hopefully you wonít die. I make no
    guarantees.
    
    1. The first artifact is in the puzzle room to the sphinxís right (where you
    have to lower the upside-down obelisk to direct the light to open the gate).
    Stand on the central walkway that extends from the wall and face the room where
    you get the Ankh Key. Look to the right of the doorway and youíll see the
    artifact. To get to it, jump to the bar on the left of the walkway and quickly
    swing-jump to the next bar. Swing-jump to the small ledges ahead of you and
    move up. Jump backward to grab the broken ladder and move down it as far as you
    can.  Jump to the right to grab the lintel over the door and shimmy all the way
    to the right. Ta-da!
    
    Relic--The relic is found in the HUGE cavern where the two statues are. There
    is a convoluted process to retrieving it. Most of it though is necessary to get
    through the level. First, drain the water in the cavern and solve the scarab
    puzzle on the statue on the left (I think itís Anubis). Raise the water level
    and make your way over to the other statue (Horus, I believe). Find the golden
    box and push it into the water. Go drain the water again and return to the box,
    pushing it over to the timed grate. Now make your way back over to Horus,
    opening the grate along the way, and use the box to climb past the grate. So
    far so good. Now climb up to the scarab puzzle but continue past it and drop
    down to a small ledge around the statueís left calf. Shimmy to the right and
    jump and grab the switch on the wall to open a grate that leads to the relic.
    Continue through the level, raising the water to reach this new area and
    collect the Horus Idol.
    
    2. The other artifact is at the end of the level where you have to make your
    way around the cracked columns to reach two switches to open the exit. Itís on
    the left side of the room as you face the exit point. Instead of jumping to the
    ledge with the switch on it, jump to the blue column on the left. Climb up it
    and jump to the alcove in the wall for the artifact.
    
    _______________________________________________________
    [LINM] Lost Island: Natlaís Mines--4 Artifacts--1 Relic
    
    Relic--The relic is found in the very beginning of the level but you canít
    retrieve it until after you re-arm yourself. Itís in one of the crates hanging
    from the cavern roof near the boat. You have to shoot it down to break it open.
    Inside is the Chalice of Torment. Lovely, isnít it?
    
    Incidentally, thereís an artifact in this area as well, but likewise you canít
    get it without weapons either. You have to untether the raft to get it and you
    only get one chance at it so weíll deal with that when we get there.
    
    1. Get on the roof of the little building that contains Laraís pistols. Jump
    over to the post sticking up out of the ground. Hop to the next post then jump
    to the small ledge in the wall straight ahead. Jump and grab the small ledge on
    the wall to the left and jump up to grab the ledge above that. Jump backward to
    grab the bar behind you. Swing-jump to the slope ahead and jump from that to
    the ledge with the artifact.
    
    2. Now that you have your pistols, go get the relic. While here, get on the
    raft and shoot the rope tethering it. The raft will float with the current over
    to a small ledge in the wall that you MUST jump and grab as you pass. If you
    miss it, youíll have to reload a previous save file and try again. From the
    ledge, jump and grab the small ledge to the right and jump up to grab the one
    above that. Jump backward to grab the ledge behind you and shimmy around the
    corner to the right. Jump and grab the small ledge to the right. Shimmy right
    and drop down to get the artifact.
    
    3. This artifact is in the lava area on a platform under the exit. Make your
    way across the platforms as usual. When you jump to a swinging bar, turn around
    on it to face the exit. Swing-jump to the artifact; you should just make it.
    
    4. The final artifact is at the end of the level outside the pyramid. As you
    face the pyramid, look to the rock formation on the right side of it. The
    artifact is on the very top of it. You need to hop across the pyramidís spires
    to get to it. Be aware though that you need to hop from the final spire before
    it sinks to be able to reach it.
    
    __________________________________________________________
    [LIGP] Lost Island: The Great Pyramid--1 Artifact--1 Relic
    
    This is hands-down the most frustrating level in the entire game, so itís
    probably for the best that it contains only one artifact and one relic.
    Moreover, these treasures are relatively easy to collect. This is good since
    you do NOT want to worry about looking for them when dealing with the super-
    freakiní-hard ascent up the pyramid (you know, the one which will have you
    cursing the names of the game designers and the demon spawn they call their
    children). Anyway . . .
    
    Artifact--At the end of the super-freakiní-hard ascent youíll notice an alcove
    in the wall to the left of the doorway. The artifact is in there. The way to it
    is easy to see. Be aware, though, that on the way back youíll have to fight one
    of those flying beasties.
    
    Relic--The gameís final relic is found, naturally, at the end of the level.
    Head across the extendable bridge to the exit but donít enter the doorway. Just
    inside is a target in the ceiling. Shoot it. This will cause part of the floor
    to collapse. Drop into the hole and slide down the slope, being careful to jump
    and grapple at the end. Swing across the lake of fiery death and jump to a
    tunnel. Climb the ladder to collect the Torc of Embitterment. Boo-yah!
    
    _______________________________________________
    [LIFC] Lost Island: Final Conflict--4 Artifacts
    
    1. Locating the first artifact is pretty easy. After defeating the BUB (i.e.
    Big Ugly Bastard), youíll come to a chamber with a pool of water in the middle
    of it (itís refreshing after all the lava to find a liquid that wonít kill you
    --at least not immediately). You probably noticed an artifact in the corridor
    on your way here; donít worry, weíll get to that. In the water chamber you have
    to pull a switch in the pool to access an alcove in the wall where you find a
    cage. In that alcove is the artifact. Just turn around from the cage and jump
    to it.
    
    2. Now for that artifact in the corridor. Simply push the cage from #1 to its
    alcove to get it.
    
    3. This is a little more difficult, but not bad considering that it could be a
    lot worse. After the water chamber are the lava falls. Make your way to the
    bottom of this area, where you have to hop across some platforms that sink
    under Laraís weight (come on, she canít weigh that much!). On the second
    platform, turn toward the direction from which you entered this area. Youíll
    find another platform that takes you to the artifact behind the lava fall.
    
    4. Finally, after you climb the ladder out of the lava falls area, turn around
    and look for the ring in the ceiling behind you. Jump and grapple from it to a
    ledge back the way you came (thereís a plume of fire that you can see shooting
    out over there). From here you can plainly see the artifact and the way to get
    it. So what are you waiting for? Seize it and do a little dance because youíve
    gotten all the artifacts and relics! Woo-hoo! Now go kick some Natla booty!
    
    Thanks for reading my guide and thanks to Crystal Dynamics for making a very
    cool game. Thanks to Eidos for creating an awesome icon and making gaming fun
    again with the original Tomb Raider.
    
    --Prof1616
    July 28, 2007