Weapon FAQ by RadicalMGuy

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    Weapon FAQ by RadicalMGuy

    Version: 1.00 | Updated: 12/20/10 | Search This Guide

    FAQ Introduction

    Welcome to my Weapons/Upgrades FAQ of Rockman X7 on the PC (and PS2 as MegaMan X7). This is a resubmission of an accepted guide for the PS2 version adjusted to the PC version. This guide will attempt to cover every aspect of chips, powerups, weapons and more to the full extent of my knowledge.

    Well... enjoy! And don't be afraid to email me if I made any mistakes or if you have a question! (See Contact)

    Maverick Weapons

    Defeating Mavericks (The bosses at the end of the each of the eight main stages) will give your characters new weapons, which can be switched on the pause menu or with the right analog stick. X and Axl share weapons, while Zero has his own set.

    Axl/X

    WeaponStage (Boss)
    Circle BlazeLava Factory (Flame Hyenard)
    ExplosionTunnel Base (Vanishing Gungaroo)
    Volt TornadoRadio Tower (Tornado Tonion)
    Splash LaserBattleship (Splash Warfly)
    Gaea ShieldDeep Forest (Soldier Stonekong)
    Wind CutterAir Forces (Wind Crowrang)
    Sniper MissileCyber Field (Snipe Anteator)
    Moving WheelCentral Circuit (Ride Boarski)

    Zero

    WeaponStage (Boss)
    BakuenjinLava Factory (Flame Hyenard)
    HadangekiTunnel Base (Vanishing Gungaroo)
    RaijinshouRadio Tower (Tornado Tonion)
    SuiretusenBattleship (Splash Warfly)
    GokumonkenDeep Forest (Soldier Stonekong)
    SoenbuAir Forces (Wind Crowrang)
    HieijinCyber Field (Snipe Anteator)
    ZankourinCentral Circuit (Ride Boarski)

    Dr. Light Capsules

    Dr. Light Capsules give you different upgrades to your armor and gun. Only X has Dr. Light Capsules in the Rockman X series. The location of each upgrade follows. When completed, the armor is called the Glide Armor.

    UpgradeStage
    Buster UpgradeLava Factory
    Head ArmorCyber Field
    Body ArmorAir Forces
    Foot ArmorDeep Forest

    Reploids

    There are 128 Reploids you can rescue in Rockman X7, however this FAQ will only cover the 16 Reploids (2 per stage) that carry Upgrade Chips.

    Reploid 1Reploid 2Stage (Boss)
    MatthewTimLava Factory (Flame Hyenard)
    FayMichaelTunnel Base (Vanishing Gungaroo)
    KeikoLilyRadio Tower (Tornado Tonion)
    PeterRickBattleship (Splash Warfly)
    DaveSimonDeep Forest (Soldier Stonekong)
    BarryDamonAir Forces (Wind Crowrang)
    RinMalibeCyber Field (Snipe Anteator)
    RockTanakaCentral Circuit (Ride Boarski)

    Axl Chips

    The below diagram shows how the upgrade system works. You must gain them in numerical order. For example, for powerup A4, you must first get A1, A2 and A3.

    A1 -> A2 -> A3 -> A4
    B1 -> B2 -> B3 -> B4
    C1 -> C2 -> C3 -> C4

    This table shows all of the chips for Axl:

    #Chip NameEffectStat Modified/AbilityPriority
    A1Power Plus A+ 30%Attack PowerVery High
    A2Power Plus B+ 50%Attack PowerVery High
    A3Shock Absorber- 50%Damage ReceivedVery High
    A4Extend+RangeLow
    B1Rapid Shot+Shot SpeedHigh
    B2Speed Shot+Shot SpeedModerate
    B3Hyper Dash+Dash SpeedLow
    B4Hover Plus+Hover SpeedVery Low
    C1Super Recover+Healing SpeedHigh
    C2Double Barrierx 2Invincibility TimeVery High
    C3Triple Barrierx 3Invincibility TimeVery High
    C4Rolling AttackN/ANew Roll AttackVery Low

    Zero Chips

    The below diagram shows how the upgrade system works. You must gain them in numerical order. For example, for powerup A4, you must first get A1, A2 and A3.

    A1 -> A2 -> A3 -> A4
    B1 -> B2 -> B3 -> B4
    C1 -> C2 -> C3 -> C4

    This table shows all of the chips for Zero:

    #Chip NameEffectStat Modified/AbilityPriority
    A1Power Plus A+ 30%Attack PowerVery High
    A2Power Plus B+ 50%Attack PowerVery High
    A3Shock Absorber- 50%Damage ReceivedVery High
    A4Extend+RangeLow
    B1Saber Combo +1+ 1Saber ComboLow
    B2Saber Combo +2+ 2Saber ComboLow
    B3Hyper Dash+Dash SpeedModerate
    B4Saber Combo +3+ 3Saber ComboLow
    C1Super Recover+Healing SpeedHigh
    C2Double Barrierx 2Invincibility TimeVery High
    C3Triple Barrierx 3Invincibility TimeVery High
    C4Master Saber+Attack PowerHigh

    X Chips

    The below diagram shows how the upgrade system works. You must gain them in numerical order. For example, for powerup A4, you must first get A1, A2 and A3.

    A1 -> A2 -> A3 -> A4
    B1 -> B2 -> B3 -> B4
    C1 -> C2 -> C3 -> C4

    This table shows all of the chips for X:

    #Chip NameEffectStat Modified/AbilityPriority
    A1Power Plus A+ 30%Attack PowerVery High
    A2Power Plus B+ 50%Attack PowerVery High
    A3Shock Absorber- 50%Damage ReceivedVery High
    A4Extend+RangeLow
    B1Rapid Shot+Shot SpeedHigh
    B2Speed Shot+Shot SpeedModerate
    B3Hyper Dash+Dash SpeedLow
    B4Hyper Charge+Charge SpeedHigh
    C1Super Recover+Healing SpeedHigh
    C2Double Barrierx 2Invincibility TimeVery High
    C3Triple Barrierx 3Invincibility TimeVery High
    C4Item Plus+Item FrequencyVery Low

    Tunnel Base

    TypeLocation/How To
    1-UPRescue Lee
    Energy TankOn top of pillar in final area
    Heart TankOn top of pillar in final area
    Life UpRescue Dan
    Life UpDefeat Vanishing Gungaroo
    Weapon UpRescue Al
    Weapon UpRescue Duane
    Weapon UpDefeat Vanishing Gungaroo

    Deep Forest

    TypeLocation/How To
    1-UP x2On the last vertical stone, double jump to the left
    1-UPGo left at the beginning of the stage
    1-UPRescue Isaac
    Heart TankInside of a stone near middle
    Life UpRescue Huey
    Life UpDefeat Soldier Stonekong
    Weapon UpRescue Luisee
    Weapon UpRescue Roger
    Weapon UpDefeat Soldier Stonekong

    Central Circuit

    TypeLocation/How To
    1-UPRescue Scott
    Heart TankIn the electric part, to the right
    Life UpRescue Mario
    Life UpDefeat Ride Boarski
    Weapon UpRescue Dolf
    Weapon UpRescue Sam
    Weapon UpDefeat Ride Boarski
    Weapon TankNear some boxes in first bomb section

    Battleship

    TypeLocation/How To
    1-UPRescue Chris
    Energy TankBehind a crate in third area
    Heart TankBehind a crate in second area
    Life UpRescue Bill
    Life UpDefeat Splash Warfly
    Weapon UpRescue Henly
    Weapon UpRescue Marcus
    Weapon UpDefeat Splash Warfly

    Cyber Field

    TypeLocation/How To
    1-UPRescue Don
    Heart TankFirst area, use gravity teleporter (yellow octagons)
    Life UpRescue Ted
    Life UpDefeat Snipe Anteator
    Weapon UpRescue Rin
    Weapon UpRescue Malibe
    Weapon UpDefeat Snipe Anteator

    Air Forces

    TypeLocation/How To
    1-UPRescue Mo
    1-UPInside the hangar
    Heart TankAt the beginning, on the red airplane that is destroyed
    Life UpRescue Nigel
    Life UpDefeat Wind Crowrang
    Weapon UpRescue Herbie
    Weapon UpRescue Bert
    Weapon UpDefeat Wind Crowrang

    Version 1.00

    Editing Began: Dec 19, 2010

    Editing Finished: Dec 20, 2010

    Info/Changes: Repost of the PS2 FAQ, adjusted to suit the PC version of the game. Equivalent to version 2.01 on the PS2 version.

    Credits

    Me - For writing this FAQ

    GameFAQs - For hosting this FAQ

    CJayC - For creating this cool site

    SBAllen - For being an awesome owner

    People - For reading this

    Notepad/TextEdit - For letting me write this on it

    Contact

    You can contact me at "mewtwentytwo @ gmail.com" or AIM me at "radicalmguy"

    Disclaimer

    Everything that was not made by Capcom in this FAQ is copyright to me, RadicalMGuy, 2003, 2009-2010.

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