Press "~" while playing the game to bring up the console. Type "Player->", then insert the code.
Code Effect setHealth"0" (click on NPC) kills NPC setFatigue"0" (click on NPC) knocks out NPC setDisposition"100" (must click on NPC) raises disposition player->additem gold_100 “1000” Adds 1000 gold player -> additem skeleton_key "1" Adds a skeleton key to your inventory (Opens and doors, chests, etc.) player -> additem "daedric weapon" (Change weapon with the weapon name) Adds the daedric weapon in your inventory player -> addspell "spellname" Adds the spell to your spells Player->SetReputation [Value] Adjusts the players reputation to the given number. It seems that the maximum value is 255, but if a higher value is entered it appears to be applied. help brings up the help menu in the console enableracemenu Changes your character Help Displays most commands FillMap Displays the full map TKS Enables a kill count. FillJournal Fills your journal with every single entry player->addspell "Blight Disease Immunity" Gives you the Blight disease immunity spell player->addspell "Common disease Immunity" Gives you the common disease immunity spell player->addspell "Corpus Immunity" Gives you the corpus Immunity Spell tgm God Mode (Invincibility) setscale 0 makes objects disappear (works on u 2) player -> set(skill name) (number) (ex. player -> setstrength 1000) Raises the name of the skill to the number you put in enablelevelupmenu Raises your level pcraiserank "name of guild" (Must have the " " ) Raises your rank in the specified guild ToggleFullHelp Show you ownership and script of objects you look at. Useful for knowing who to avoid selling stolen items to. setpccrimelevel 0 Takes the bounty off of your head coc "character stuff wonderland" (Guarded by monsters) Takes you to a room with almost every item in it tfow toggles "fog" on map - fills all local area maps tcl toggles collision coc "name of city" Travel to any city coc "name of city, then building" Travel to anywhere unlock Unlocks Locked Objects Resurrect When used on corpse, resurrects it. NPCs that are dead from the beginning of game are not resurrected. Returns all items.
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