Compilation Title

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Codes

  • For Half-Life 2, Episode One and Episode Two

    CodeEffect
    sv_waterdist # Set Vertical View when eyes are near water plane.
    sk_max_smg1_grenade # # is new max ammo for SMG grenades
    air_density # Change the density of air. (Add number in place of #)
    physcannon_cone # Changes the radius of the cone used to pick up objects
    npc_create_aimed Creates an NPC (Aiming away from player)
    Hurtme # Damages player by whatever variable you input as #
    cl_ragdoll_collide 1 Enables ragdolls that don't clip through each other, but stack realistically on one another.
    exec # Execute a script file (Input filename in place of #)
    help $ replace $ with a command to get a brief description of it
    sv_soundemitter_filecheck Toggle reporting missing .wav files for sounds
    sk_plr_dmg_alyxgun ## is new damage for Alyx Gun (default 150)
    sk_plr_dmg_grenade ## is new damage value for grenades
    sk_plr_dmg_357 ## is new damage value for the .357 Magnum
    sk_plr_dmg_crossbow ## is new damage value for the crossbow
    sk_plr_dmg_crowbar ## is new damage value for the crowbar
    sk_plr_dmg_pistol ## is new damage value for the pistol
    sk_plr_dmg_ar2 ## is new damage value for the Pulse Rifle
    sk_plr_dmg_rpg_round ## is new damage value for the RPG
    sk_plr_dmg_buckshot ## is new damage value for the shotgun
    sk_plr_dmg_smg1 ## is new damage value for the SMG
    sk_plr_dmg_smg1_grenade ## is new damage value for the SMG's grenades
    sk_max_alyxgun ## is new max ammo for Alyx Gun (default 0)
    sk_max_grenade ## is new max ammo for grenades
    sk_max_smg1 ## is new max ammo for submachine gun
    sk_max_357 ## is new max ammo for the .357 Magnum
    sk_max_crossbow ## is new max ammo for the crossbow
    sk_max_pistol ## is new max ammo for the pistol
    sk_max_ar2 ## is new max ammo for the Pulse Rifle
    sk_max_ar2_altfire ## is new max ammo for the Pulse Rifle's energy orbs
    sk_max_rpg_round ## is new max ammo for the RPG
    sk_max_buckshot ## is new max ammo for the Shotgun
    net_graph 1a more thorough fps display
    viewmodel_fov #Adjusts size of the weapon you're carrying (54 = default)
    cl_showpos 1Brings up position display in top right of screen (0 removes it)
    getposcan be used to get current coords for use with setpos
    skill #change skill level (# = 1, 2, or 3)
    physcannon_maxforce #Changes how hard you propel objects with the Gravity Gun
    physcannon_maxmass #Changes how large pulled objects can be
    physcannon_pullforce #Changes how quickly objects are pulled
    physcannon_tracelength #Changes the length that objects can be pulled from
    host_timescale #Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster)
    impulse 76Creates a human grunt.
    shakeCreates an earthquake.
    mat_yuv 1Disables Color Mode
    crosshair 0Disables Crosshair
    mapsDisplays map listing
    mat_yuv 0Enables Color Mode
    crosshair 1Enables Crosshair
    +mlookEnables mouse look
    firstpersonFirst Person View
    givecurrentammoGives full ammo for current weapon. Only refills secondary ammo if that was fired most recently. Cannot refill empty weapons.
    sv_infinite_aux_power 1Gives infinite power for sprinting, breating underwater, etc.
    give item_batteryGives you 15+ battery
    give item_healthkitGives you 25+ healthkit
    weapon_fragGives you a frag grenade
    impulse 101Gives you all weapons
    r_screenoverlay effects/combine_binocoverlay.vmtGives you Combine vision during gameplay.
    give weapon_annabelleGives you Father Gregori's modified shotgun
    give weapon_alyxgunGives you the 'Alyx Gun'
    weapon_357Gives you the .357 Magnum.
    weapon_crossbowGives you the crossbow
    weapon_crowbarGives you the crowbar
    give weapon_physcannonGives you the Gravity Gun
    give item_suitGives you the HEV suit
    item_healthkitGives you the large health kit (25HP)
    weapon_ar2Gives you the Overwatch Standard Issue Pulse Rifle
    weapon_pistolGives you the pistol
    weapon_rpgGives you the RPG
    weapon_shotgunGives you the shotgun
    give item_healthvialGives you the small health vial (10HP)
    weapon_smg1Gives you the SMG
    r_screenoverlay effects/tp_eyefx/tp_eyefx.vmtGives you weird vision during gameplay.
    buddhaHealth never goes below 1
    sk_plr_num_shotgun_pellets #Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.
    give item_batteryIncreases suit charge by 15 points.
    killKills yourself (I hardly see use for this)
    mat_numtextureunits #Limit the number of texture units. (Add number in place of #) (0=Default)
    physcannon_megacannon 1Makes your Gravity Gun a Super Gravity Gun
    setposMove player to specified origin
    sk_npc_dmg_shotgun #NPC's do # damage with shotgun
    sk_npc_dmg_ar2 #NPC's do # damage with the pulse rifle
    sk_npc_dmg_smg1 #NPC's do # damage with the smg
    play demo_namePlays demo.(change demo_name to the demo you want to be played)
    record demo_nameRecords a demo of all the user's actions within the game until the "stop" command is issued.
    mat_fullbright 1removes all shadows (a 0 restores them)
    impulse 203Removes the item or NPC you are pointed at
    mat_depthbias_normal 1See through walls
    sv_gravity #Set Gravity (Add number in place of #)dsp_explosion_effect_duration #
    dsp_explosion_effect_duration #Set length of confusion/ear-ringing effect(Add number in place of #)
    sv_stopspeed #Set Minimum Stopping Speed on ground (Add number in place of #)
    sv_friction #Set World Friction (Add number in place of #)
    sv_bounce #Sets bounce multiplier for physically simulated object collisions
    Developer 1Sets developer mdoe to on
    Developer 0Sets developer mode to off
    Developer 2Sets developer mode to verbose
    sv_maxvelocity #Sets Maximum Velocity of any moving object (Add number in place of #)
    cl_showfps 1Show FPS rate
    statusshows some game info, incl. current map
    setangSnap players eyes to a specified pitch yaw
    ch_createjeepSpawn a Jeep
    ch_createairboatSpawn an airbot
    impulse 82Spawns a Jeep
    weapon_bugbaitSpawns a Pherapods.
    give item_ammo_357Spawns ammo for the .357 magnum
    give item_ammo_crossbowSpawns ammo for the Crossbow
    give item_box_sroundsSpawns ammo for the Pistol
    impulse 83Spawns an Airboat
    give item_ammo_ar2_altfireSpawns energy grenades for the Overwatch Pulse Rifle
    give item_rpg_roundSpawns grenades for the RPG
    give item_ml_grenadeSpawns grenades for the RPG
    give item_ar2_grenadeSpawns grenades for the SMG (strangely enough)
    give item_ammo_ar2Spawns primary fire ammo for the Overwatch Pulse Rifle
    give item_box_mroundsSpawns primary fire ammo for the SMG
    give item_box_buckshotSpawns shells for the 12-gauge shotgun
    stopStops recording the current demo.
    sv_infinite_aux_power 0Takes away infinite power for sprinting, breating underwater, etc.
    thirdpersonThird Person View
    npc_createThis creates Non-Player Characters. Guide to these characters are a bit below.
    prop_debugToggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)
    mat_yuv 0Turn off Black and White mode
    mat_yuv 1Turn on Black and White mode
    sv_cheats 1Turns cheats on. Type 0 to turn them off. Doing this will turn off achievements, though.
    ai_disableTurns Non-Player Characters off. Type again to resume.
    cl_drawhud 0Turns off your HUD
    cl_enablehud 0Turns off your HUD
    cl_drawhud 1Turns on your HUD
    cl_enablehud 1Turns on your HUD
    sv_unlockedchapters #Unlocks Chapters 1 through #

    Contributed By: Shadow., tcfreema, and DrDeanDarko.



  • Half Life 2, Episode 1, 2 and Portal Console Commands

    Activate developers code by going to the keyboard options and clicking advance. Then when in game press the ~ button.

    CodeEffect
    sv_cheats 1Activates cheats
    notargetEnemies dont target you
    noclipfly
    GodGod mode

    Contributed By: Deadwaste.



  • Map codes

    Enter these with the 'map' code in the console. Press ~ to activate the console.

    CodeEffect
    d1_under_04Spawn the lab chapter near the end.
    d1_trainstation_03Spawns in the train station after the second load point.
    d1_trainstation_05Spawns in the train station after the third load point.
    d1_canal_09Spawns in you in the canals after the eighth load point.
    d1_canals_12Spawns in you in the canals after the eleventh load point.
    d1_canals_06Spawns in you in the canals after the fifth load point.
    d1_canals_05Spawns in you in the canals after the fourth load point.
    d1_canal_10Spawns in you in the canals after the ninth load point.
    d1_canals_03Spawns in you in the canals after the second load point.
    d1_canal_08Spawns in you in the canals after the seventh load point.
    d1_canals_07Spawns in you in the canals after the sixth load point.
    d1_canals_11Spawns in you in the canals after the tenth load point.
    d1_canals_04Spawns in you in the canals after the third load point.
    d1_canals_13Spawns in you in the canals close to the end.
    d1_eli_01Spawns you after the canal, outside of Eli's Lab.
    d3_citadel_02Spawns you after the first load point in the Citadel.
    d3_citadel_03Spawns you after the second load point in the Citadel.
    d3_citadel_04Spawns you after the third load point in the Citadel.
    d1_breen_01Spawns you at the beginning of Chapter 13.
    d3_citadel_05Spawns you at the end of the Citadel.
    d1_canals_02Spawns you deeper in the canals.
    d3_c17_09Spawns you in City 17 after the eighth load point.
    d3_c17_12Spawns you in City 17 after the eleventh load point.
    d3_c17_06Spawns you in City 17 after the fifth load point.
    d3_c17_02Spawns you in City 17 after the first load point.
    d3_c17_05Spawns you in City 17 after the fourth load point.
    d3_c17_10Spawns you in City 17 after the ninth load point.
    d3_c17_03Spawns you in City 17 after the second load point.
    d3_c17_08Spawns you in City 17 after the seventh load point.
    d3_c17_07Spawns you in City 17 after the sixth load point.
    d3_c18_11Spawns you in City 17 after the tenth load point.
    d3_c17_04Spawns you in City 17 after the third load point.
    d1_eli_02Spawns you in Eli's Lab.
    d1_under_01Spawns you in lab
    d2_prison_01Spawns you in Nova Prospekt
    d2_prison_06Spawns you in Nova Prospekt after the fifth load point.
    d2_prison_02Spawns you in Nova Prospekt after the first load point.
    d2_prison_03Spawns you in Nova Prospekt after the second load point.
    d2_prison_07Spawns you in Nova Prospekt after the sixth load point.
    d2_prison_04Spawns you in Nova Prospekt after the third load point.
    d2_prison_05Spawns you in Nova Prospekt near the end of the level.
    d1_town_01Spawns you in Ravenholm
    d1_town_02Spawns you in Ravenholm after the first load point area.
    d1_town_03Spawns you in Ravenholm after the second load point area.
    d1_town_04Spawns you in Ravenholm after the third load point area.
    d1_canals_01Spawns you in the canals.
    d3_c17_01Spawns you in the city 17 rebellion
    d2_coast_09Spawns you in the coast area after the eighth load point.
    d2_coast_06Spawns you in the coast area after the fifth load point.
    d2_coast_02Spawns you in the coast area after the first load point.
    d2_coast_05Spawns you in the coast area after the fourth load point.
    d2_coast_10Spawns you in the coast area after the ninth load point.
    d2_coast_03Spawns you in the coast area after the second load point.
    d2_coast_07Spawns you in the coast area after the sixth load point.
    d2_coast_11Spawns you in the coast area after the tenth load point.
    d2_coast_04Spawns you in the coast area after the third load point.
    d2_coast_08Spawns you in the coast area near the end of it.
    d1_under_02Spawns you in the lab chapter after the second load point.
    d1_under_03Spawns you in the lab chapter after the third load point.
    d1_trainstation_01Spawns you in train station
    d1_trainstation_02Spawns you in train station after the first load point.
    d3_citadel_01Spawns you near the beginning of the Citadel.
    d3_c17_13Spawns you near the end of City 17.
    d2_prison_08Spawns you near the end of Nova Prospekt.
    d1_town_05Spawns you near the end of Ravenholm.
    d1_canals_endSpawns you near the end of the canals.
    d2_coast_12Spawns you near the end of the coast area.
    d1_trainstation_06Spawns you near the end of the train station.
    d2_coast_01Spawns you on the coast (Vehicle)
    creditsStarts you at the credits
    introStarts you at the games Intro.

    Contributed By: Abraham SATO and Shadow..



  • Map codes

    Enter these with the 'map' code in the console. Press ~ to activate the console.

    CodeEffect
    ep1_c17_00Spawns you at the beginning of Chapter 3
    ep1_c17_01Spawns you at the beginning of Chapter 4
    ep1_c17_02Spawns you in Chapter 4 City 17 after the first load point.
    ep1_c17_02aSpawns you in Chapter 4 City 17 after the second load point.
    ep1_c17_02bSpawns you in Chapter 4 City 17 after the third load point.
    ep1_c17_00aSpawns you in City 17 after the first load point.
    ep1_citadel_01Spawns you in the Citadel after the first load point.
    ep1_citadel_02Spawns you in the Citadel after the second load point.
    ep1_citadel_03Spawns you in the Citadel after the third load point.
    ep1_citadel_02bSpawns you in the Citadel before the lift ride.
    ep1_c17_06Spawns you in the last Chapter near the end.
    ep1_c17_05Spawns you in the last Chapter.
    ep1_background01aSpawns you looking in the car garage. (You are unable to move or do anything)
    ep1_background02Spawns you looking off into the damaged City 17. (You are unable to move or do anything)
    ep1_background01Spawns you looking up at the citadel. (You are unable to move of do anything)
    ep1_citadel_04Spawns you near the end of the Citadel.
    creditsStarts you at the credits.
    ep1_citadel_00Starts you at the intro of the game.

    Contributed By: Shadow..



  • Spawning NPCs

    Access the console, type in "npc_create npc_<name>" and replace the name with one of these:

    CodeEffect
    barnacleSpawns a barnacle.
    turret_ceilingSpawns a Ceiling Turret.
    citizenSpawns a City 17 Citizen.
    combinedropshipSpawns a Combine Dropship
    helicopterSpawns a Combine Helicopter
    metropoliceSpawns a Combine Metrocop
    cscannerSpawns a Combine Scanner.
    combine_sSpawns a Combine Soldier.
    crabsynthSpawns a Crab Synth
    crowSpawns a Crow
    headcrab_fastSpawns a Fast Headcrab
    fastzombieSpawns a Fast Zombie.
    turret_floorSpawns a Floor Turret.
    launcherSpawns a Headcrab Launcher
    headcrabSpawns a Headcrab.
    ichthyosaurSpawns a Ichthyosaur.
    manhackSpawns a Manhack
    mortarsynthSpawns a Mortar Synth
    pigeonSpawns a Pigeon.
    headcrab_poisonSpawns a Poison Headcrab
    headcrab_blackSpawns a Poison Headcrab
    poisonzombieSpawns a Poison Zombie.
    rollermineSpawns a Rollermine.
    seagullSpawns a Seagull
    stalkerSpawns a Stalker.
    striderSpawns a Strider.
    vortigauntSpawns a Vortigaunt.
    zombie_torsoSpawns a Zombie without legs.
    zombieSpawns a Zombie.
    zombineSpawns a Zombine (Combine Zombie)
    alyxSpawns Alyx.
    antlionguardSpawns an Antlion Guard.
    antlionSpawns an Antlion.
    barneySpawns Barney.
    breenSpawns Breen.
    combinegunshipSpawns Combine Gunship
    dogSpawns Dog.
    eliSpawns Eli
    monkSpawns Father Gregori
    gmanSpawns Gman
    kleinerSpawns Kleiner
    mossmanSpawns Mossman

    Contributed By: Shadow..



Unlockables

  • Cake Title Screen for Portal

    Beat the game to unlock it.

    Contributed By: Shadow..



  • Portal Steam Achievements

    Your achievements and stats can be viewed in Steam under: "Community -> My profile -> View all my games -> Portal (view stats)"

    UnlockableHow to Unlock
    Aperture ScienceEarn gold medals on all Portal challenges.
    Basic ScienceEarn bronze medals on all Portal challenges.
    Camera ShyDetach security cameras from the walls.
    CupcakeBeat two Portal advanced maps.
    FratricideDo whatevr it takes to survive
    Friendly FireKnock down a turret with another turret.
    FruitcakeBeat four Portal advanced maps.
    Lab RatAcquire the fully powered Aperture Science Handheld Portal Device.
    Long JumpJump 300 feet
    PartygoerMake the correct party escort submission position decision
    Rocket ScienceEarn silver medals on all Portal challenges.
    Terminal VelocityFall 30,000 feet.
    Vanilla Crazy CakeBeat six Portal advanced maps.

    Contributed By: SpiralSage.



Half-Life 2 Cheats

Passwords

  • Console Codes

    Use the [~] key during gameplay to bring up the console and enter the following codes there:

    PasswordEffect
    sk_plr_dmg_357 ## is new damage value for .357 Magnum
    sk_plr_dmg_crossbow ## is new damage value for crossbow
    sk_plr_dmg_crowbar ## is new damage value for crowbar
    sk_plr_dmg_grenade ## is new damage value for grenades
    sk_plr_dmg_pistol ## is new damage value for pistol
    sk_plr_dmg_ar2 ## is new damage value for Pulse Rifle
    sk_plr_dmg_rpg_round ## is new damage value for RPG rockets
    sk_plr_dmg_buckshot ## is new damage value for shotgun
    sk_plr_dmg_smg1_grenade ## is new damage value for SMG grenades
    sk_plr_dmg_smg1 ## is new damage value for submachine gun
    sk_max_357 ## is new max ammo for .357 Magnum
    sk_max_crossbow ## is new max ammo for crossbow
    sk_max_grenade ## is new max ammo for hand grenades
    sk_max_pistol ## is new max ammo for pistol
    sk_max_ar2 ## is new max ammo for Pulse Rifle
    sk_max_ar2_altfire ## is new max ammo for Pulse Rifle energy orbs
    sk_max_rpg_round ## is new max ammo for RPG
    sk_max_buckshot ## is new max ammo for shotgun
    sk_max_smg1_grenade ## is new max ammo for SMG grenades
    sk_max_smg1 ## is new max ammo for submachine gun
    sk_max_smg1 ## is new max ammo for submachine gun
    weapon_357.357 Magnum
    weapon_shotgun12-Gauge Shotgun
    weapon_pistol9mm Pistol
    net_graph 1a more thorough fps display
    noclipAbility to walk through walls (Server Side Only)
    sv_cheats 1Activates Cheats
    viewmodel_fov #Adjusts size of the weapon you're carrying (54 = default)
    impulse 101All Weapons
    mat_yuv 1black-and-white mode
    cl_showpos 1brings up position display in top right of screen (0 removes it)
    getposcan be used to get current coords for use with setpos
    skill #change skill level (# = 1, 2, or 3)
    air_density #Change the density of air. (Add number in place of #)
    physcannon_maxforce #Changes how hard you propel objects
    physcannon_maxmass #Changes how large pulled objects can be
    physcannon_pullforce #Changes how quickly objects are pulled
    physcannon_tracelength #Changes the length that objects can be pulled from
    physcannon_cone #Changes the radius of the cone used to pick up objects
    host_timescale #Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster).
    shakeCreates an earthquake.
    npc_createCreates an NPC
    npc_create_aimedCreates an NPC (Aiming away from player)
    weapon_crossbowCrossbow
    weapon_crowbarCrowbar
    Hurtme #Damages player by whatever variable you input as #
    crosshair 0Disables Crosshair
    mapsDisplays Map listing
    mat_yuv 0Enables Color Mode
    +mlookEnables mouse look
    cl_ragdoll_collide 1Enables ragdolls that don't clip through each other, but stack realistically on one another.
    exec #Execute a script file (Input filename in place of #)
    firstpersonFirst Person View
    weapon_fragFragmentation Grenade
    give #Give weapon (Input weapon name in place of #)
    sv_infinite_aux_power 1gives infinite power for sprinting, etc.
    sv_infinite_aux_power 1gives infinite power for sprinting, etc.
    r_screenoverlay effects/combine_binocoverlay.vmtGives you combine vision during gameplay.
    give weapon_annabellegives you Father Gregori's modified shotgun
    give weapon_physcannonGives you Gravity Gun
    give item_suitGives you the HEV Suit
    item_healthkitGives you the large health kit (25HP)
    item_healthvialGives you the small health vial (10HP)
    r_screenoverlay effects/tp_eyefx/tp_eyefx.vmtGives you weird vision during gameplay.
    GodGod Mode (Server side only)
    impulse 76Grunt-O-Matic
    buddhaHealth never goes below 1
    sk_plr_num_shotgun_pellets #Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.
    give item_batteryIncreases suit charge by 15 points.
    notargetInvisible to NPC's
    mat_numtextureunits #Limit the number of texture units. (Add number in place of #) (0=Default)
    Map #Load Map (Input title in place of #)
    ch_createjeepMake a jeep
    ch_createairboatMakes an airboat
    physcannon_mega_enabled 1Makes your Gravity Gun a Super Gravity Gun
    setposMove player to specified origin
    npc_create_equipment weapon_crowbarNPC spawns equipped with a crowbar.
    npc_create_equipment weapon_ar2NPC spawns equipped with a pulse rifle.
    npc_create_equipment weapon_RPGNPC spawns equipped with a RPG rocket launcher.
    npc_create_equipment weapon_shotgunNPC spawns equipped with a shotgun.
    npc_create_equipment weapon_smg1NPC spawns equipped with a SMG.
    sk_npc_dmg_shotgun #NPC's do # damage with shotgun
    sk_npc_dmg_ar2 #NPC's do # damage with the pulse rifle
    sk_npc_dmg_smg1 #NPC's do # damage with the smg
    weapon_ar2Overwatch Standard Issue Pulse Rifle
    weapon_bugbaitPherapods
    sk_plr_dmg_buckshot #Raises damage done by each pellet.
    sk_max_buckshot #Raises your max number of shells to that number.
    give weapon_shotgunRecieve a Shotgun
    mat_fullbright 1removes all shadows (a 0 restores them)
    mat_fullbright 1removes all shadows (a 0 restores them)
    impulse 203removes the item or NPC pointed at
    impulse 203removes the item or NPC pointed at
    help $replace $ with a command to get a brief description of it
    weapon_rpgRocket-Propelled Grenade Launcher
    mat_depthbias_normal 1See through walls
    sv_gravity #Set Gravity (Add number in place of #)
    dsp_explosion_effect_duration #Set length of confusion/ear-ringing effect(Add number in place of #)
    sv_stopspeed #Set Minimum Stopping Speed on ground (Add number in place of #)
    sv_waterdist #Set Vertical View when eyes are near water plane.
    sv_friction #Set World Friction (Add number in place of #)
    sv_bounce #Sets bounce multiplier for physically simulated object collisions
    Developer #Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose)
    sv_maxvelocity #Sets Maximum Velocity of any moving object (Add number in place of #)
    hud_quickhelp/text? 1Shows Crosshairs
    cl_showfps 1Shows FPS Rate
    statusshows some game info, incl. current map
    setangSnap players eyes to a specified pitch yaw
    impulse 82Spawn a Jeep
    impulse 83Spawn an Air Boat
    give item_ammo_357Spawns ammo for the .357 magnum
    give item_box_sroundsSpawns ammo for the 9mm pistol
    give item_ammo_crossbowSpawns ammo for the crossbow
    give item_ammo_ar2_altfireSpawns energy grenade for the Overwatch Pulse Rifle
    give item_rpg_round OR give item_ml_grenadeSpawns grenades for the RPG
    give item_ar2_grenadeSpawns grenades for the submachinegun, oddly enough..........
    give item_ammo_ar2Spawns primary fire ammo for the Overwatch Pulse Rifle
    give item_box_mroundsSpawns primary fire ammo for the submachinegun
    give item_box_buckshotSpawns shells for the 12-gauge shotgun
    weapon_smg1Submachine Gun
    thirdpersonThird Person View
    prop_debugToggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)
    cl_enablehud 1Toggle HUD display On
    cl_drawhud 1Toggle HUD display On
    sv_soundemitter_filecheckToggle reporting missing .wav files for sounds
    ai_disabletoggles enemy AI on/off
    cl_enablehud 0Toggles HUD off.
    cl_drawhud 0Toggles HUD off.
    pickerToggles Picker mode on
    violence_ablood 0Turns off alien blood.
    violence_agibs 0Turns off alien gibs.
    violence_hblood 0Turns off human blood.
    violence_hgibs 0Turns off human gibs.
    sv_unlockedchapters # (Note: 15 is end credits)Unlock chapters 1 thru #
    sv_unlockedchapters #unlocks chapters 1 thru # (15 is end credits)
    KillYou die.
    weapon_physcannonZero Point Energy Field Manipulator Gun


Portal Cheats

Unlockables

  • New Intro Screen

    Beat the game

    UnlockableHow to Unlock
    Cake Intro ScreenBeat Portal once.

    Contributed By: Jankers.



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