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         |  ____\ \   / /  ____|  / __ \|  ____| |__   __| |  | |  ____|
         | |__   \ \_/ /| |__    | |  | | |__       | |  | |__| | |__   
         |  __|   \   / |  __|   | |  | |  __|      | |  |  __  |  __|  
         | |____   | |  | |____  | |__| | |         | |  | |  | | |____ 
         |______|  |_|  |______|  \____/|_|         |_|  |_|  |_|______|

                      _   _  ____  _____ _______ _    _ 
                     | \ | |/ __ \|  __ \__   __| |  | |
                     |  \| | |  | | |__) | | |  | |__| |
                     |     | |  | |  _  /  | |  |  __  |
                     | |\  | |__| | | \ \  | |  | |  | |
                     |_| \_|\____/|_|  \_\ |_|  |_|  |_|

Skills Guide
By: Nerthing
E-mail: Nerthing (at) mail (dot) com
Created: August 30, 2007
Last Updated: August 30, 2007
Current Version: 1.0
+-==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--+
|                              TABLE OF CONTENTS                              |
+=--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==+
|1. Introduction                                                              |
|2. List of Skills                                                            |
| -Core                                                                       |
| -Prophecies                                                                 |
| -Factions                                                                   |
| -Nightfall                                                                  |
| -Eye of the North                                                           |
|3. Skills                                                                    |
| 3A. Warrior                                                                 |
|  -Axe Mastery                                                               |
|  -Hammer Mastery                                                            |
|  -Strength                                                                  |
|  -Swordsmanship                                                             |
|  -Tactics                                                                   |
|  -No Attribute                                                              |
| 3B. Ranger                                                                  |
|  -Beast Mastery                                                             |
|  -Expertise                                                                 |
|  -Markmanship                                                               |
|  -Wilderness Survival                                                       |
| 3C. Monk                                                                    |
|  -Divine Favor                                                              |
|  -Healing Prayers                                                           |
|  -Protection Prayers                                                        |
|  -Smiting Prayers                                                           |
| 3D. Necromancer                                                             |
|  -Blood Magic                                                               |
|  -Curses                                                                    |
|  -Death Magic                                                               |
|  -Soul Reaping                                                              |
| 3E. Mesmer                                                                  |
|  -Domination Magic                                                          |
|  -Fast Casting                                                              |
|  -Illusion Magic                                                            |
|  -Inspiration Magic                                                         |
| 3F. Elementalist                                                            |
|  -Air Magic                                                                 |
|  -Earth Magic                                                               |
|  -Energy Storage                                                            |
|  -Fire Magic                                                                |
|  -Water Magic                                                               |
| 3G. Assassin                                                                |
|  -Critical Strikes                                                          |
|  -Dagger Mastery                                                            |
|  -Deadly Arts                                                               |
|  -Shadow Arts                                                               |
| 3H. Ritualist                                                               |
|  -Channeling Magic                                                          |
|  -Communing                                                                 |
|  -Restoration Magic                                                         |
|  -Spawning Power                                                            |
| 3I. Dervish                                                                 |
|  -Earth Prayers                                                             |
|  -Mysticism                                                                 |
|  -Scythe Mastery                                                            |
|  -Wind Prayers                                                              |
| 3J. Paragon                                                                 |
|  -Command                                                                   |
|  -Leadership                                                                |
|  -Motivation                                                                |
|  -Spear Mastery                                                             |
|4. PvE Skills                                                                |
| 4A. Asura                                                                   |
| 4B. Deldrimor                                                               |
| 4C. Ebon Vanguard                                                           |
| 4D. Norn                                                                    |
| 4E. Polymock                                                                |
| 4F. Dwarven Boxing                                                          |
|5. Updates                                                                   |
|6. Copyright                                                                 |
+-==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--+
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                           1. Introduction
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
This guide contains all of the skills used in Guild Wars Eye of the North. If
you are looking for skills for the Guild Wars Prophecies, Factions, or
Nightfall campaigns, you'll have to refer to the skills guide for that game. I
will list the skills that aren't included in this guide, so you know where to
look.

If you want to quickly find something, use the search function (CTRL+F
usually). If you still can't find what you're looking for, e-mail me at the
address above, because I may have forgotten to put it in this document.
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                           2. List of Skills
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Each version of Guild Wars has certain skills included only in that version.
Core skills are included in every version.

===========
Core Skills
===========

<><><><><><
<>Warrior<>
><><><><><>

Axe Mastery
-----------
Axe Rake
Cleave
Cyclone Axe
Dismember
Disrupting Chop
Executioner's Strike
Swift Chop 

Hammer Mastery
--------------
Counter Blow
Devastating Hammer
Hammer Bash
Heavy Blow
Irresistible Blow
Mighty Blow
Staggering Blow 

Strength
--------
Battle Rage
Berserker Stance
Bull's Strike
Endure Pain
Power Attack
Shield Bash
Sprint
Warrior's Cunning 

Swordsmanship
-------------
Final Thrust
Gash
Hamstring
Hundred Blades
Savage Slash
Seeking Blade
Sever Artery 

Tactics
-------
"Charge!"
"Shields Up!"
"Watch Yourself!"
Balanced Stance
Defensive Stance
Healing Signet
Thrill of Victory 

No Attribute
------------
Distracting Blow
"For Great Justice!"
Frenzy
Wild Blow 

<><><><><>
<>Ranger<>
<><><><><>
Beast Mastery
-------------
Call of Haste
Charm Animal
Comfort Animal
Disrupting Lunge
Energizing Wind
Ferocious Strike
Maiming Strike
Primal Echoes
Scavenger Strike 

Expertise
---------
Distracting Shot
Escape
Lightning Reflexes
Throw Dirt
Whirling Defense 

Marksmanship
------------
Barrage
Concussion Shot
Determined Shot
Favorable Winds
Hunter's Shot
Pin Down
Power Shot
Precision Shot
Read the Wind
Savage Shot 

Wilderness Survival
-------------------
Apply Poison
Barbed Trap
Choking Gas
Flame Trap
Kindle Arrows
Nature's Renewal
Quickening Zephyr
Spike Trap
Storm Chaser
Troll Unguent
Winnowing 

No Attribute
------------
Antidote Signet
Called Shot
Debilitating Shot
Dual Shot
Quick Shot

<><><><>
<>Monk<>
<><><><>

Divine Favor
------------
Blessed Signet
Divine Boon
Divine Intervention
Signet of Devotion
Spell Breaker

Healing Prayers
---------------
Heal Party
Healing Breeze
Healing Seed
Healing Touch
Infuse Health
Mending
Orison of Healing
Word of Healing

Protection Prayers
------------------
Aegis
Convert Hexes
Draw Conditions
Guardian
Life Bond
Mend Ailment
Protective Spirit
Rebirth
Reversal of Fortune
Shield of Regeneration
Shielding Hands 

Smiting Prayers
---------------
Balthazar's Aura
Bane Signet
Banish
Judge's Insight
Retribution
Scourge Healing
Signet of Judgement
Smite Hex
Strength of Honor
Zealot's Fire 

No Attribute
------------
Holy Veil
Martyr
Purge Conditions
Purge Signet
Remove Hex
Resurrect 

<><><><><><><><
<>Necromancer<>
><><><><><><><>
Blood Magic
-----------
Barbed Signet
Blood is Power
Dark Bond
Dark Pact
Demonic Flesh
Life Siphon
Order of Pain
Signet of Agony
Strip Enchantment
Unholy Feast
Vampiric Gaze
Well of Blood 

Curses
------
Barbs
Chilblains
Defile Flesh
Enfeebling Blood
Faintheartedness
Lingering Curse
Mark of Pain
Parasitic Bond
Plague Signet
Rend Enchantments
Rigor Mortis
Suffering
Weaken Armor 

Death Magic
-----------
Animate Bone Fiend
Animate Bone Minions
Blood of the Master
Dark Aura
Death Nova
Deathly Swarm
Putrid Explosion
Rotting Flesh
Soul Feast
Tainted Flesh
Taste of Death
Vile Touch
Well of the Profane 

No Attribute
------------
Grenth's Balance
Plague Touch 

<><><><><>
<>Mesmer<>
<><><><><>

Domination Magic
----------------
Backfire
Cry of Frustration
Diversion
Empathy
Energy Burn
Energy Surge
Hex Breaker
Ignorance
Mind Wrack
Power Spike
Shatter Enchantment
Shatter Hex 

Fast Casting
------------
Mantra of Recovery

Illusion Magic
--------------
Arcane Conundrum
Clumsiness
Conjure Phantasm
Crippling Anguish
Fragility
Illusion of Haste
Imagined Burden
Soothing Images 

Inspiration Magic
-----------------
Drain Enchantment
Energy Drain
Energy Tap
Ether Feast
Leech Signet
Mantra of Earth
Mantra of Flame
Mantra of Frost
Mantra of Inscriptions
Mantra of Lightning
Mantra of Persistence
Mantra of Resolve
Power Drain
Signet of Humility
Spirit Shackles 

No Attribute
------------
Arcane Echo
Arcane Mimicry
Echo
Epidemic 

<><><><><><><><>
<>Elementalist<>
<><><><><><><><>

Air Magic
---------
Air Attunement
Blinding Flash
Conjure Lightning
Enervating Charge
Gale
Lightning Orb
Lightning Strike
Lightning Surge
Lightning Touch 

Earth Magic
-----------
Aftershock
Armor of Earth
Earth Attunement
Obsidian Flame
Obsidian Flesh
Stone Daggers
Stoning
Ward Against Foes
Ward Against Melee 

Energy Storage
--------------
Aura of Restoration 

Fire Magic
----------
Conjure Flame
Fire Attunement
Fire Storm
Fireball
Flare
Immolate
Inferno
Meteor
Mind Burn

Water Magic
-----------
Blurred Vision
Conjure Frost
Deep Freeze
Ice Spear
Ice Spikes
Maelstrom
Mind Freeze
Rust
Water Attunement 

No Attribute
------------
Elemental Attunement
Glyph of Elemental Power
Glyph of Lesser Energy 


=================
Prophecies Skills
=================
<><><><><><
<>Warrior<>
><><><><><>
Axe Mastery
-----------
Axe Twist
Eviscerate
Penetrating Blow 

Hammer Mastery
--------------
Backbreaker
Belly Smash
Crushing Blow
Crude Swing
Earth Shaker 

Strength
--------
"I Will Avenge You!"
"I Will Survive!"
Bull's Charge
Defy Pain
Dolyak Signet
Dwarven Battle Stance
Flourish
Griffon's Sweep
Protector's Strike
Rush
Warrior's Endurance 

Swordsmanship
------------
Galrath Slash
Pure Strike 

Tactics
-------
"Fear Me!"
"To the Limit!"
"Victory is Mine!"
Bonetti's Defense
Deadly Riposte
Deflect Arrows
Desperation Blow
Disciplined Stance
Gladiator's Defense
Riposte
Shield Stance
Wary Stance 

No Attribute
------------
Flurry
Skull Crack 

<><><><><>
<>Ranger<>
<><><><><>
Beast Mastery
-------------
Bestial Pounce
Brutal Strike
Call of Protection
Edge of Extinction
Feral Lunge
Fertile Season
Melandru's Assault
Otyugh's Cry
Predator's Pounce
Predatory Season
Revive Animal
Symbiosis
Symbiotic Bond
Tiger's Fury 

Expertise
---------
Dodge
Marksman's Wager
Oath Shot
Point Blank Shot
Practiced Stance 

Marksmanship
------------
Crippling Shot
Penetrating Attack
Punishing Shot 

Wilderness Survival
-------------------
Dryder's Defenses
Dust Trap
Frozen Soil
Greater Conflagration
Healing Spring
Ignite Arrows
Incendiary Arrows
Melandru's Arrows
Melandru's Resilience
Muddy Terrain
Poison Arrow
Serpent's Quickness
Winter 

<><><><>
<>Monk<>
<><><><>
Divine Favor
------------
Aura of Faith
Blessed Aura
Contemplation of Purity
Divine Healing
Divine Spirit
Peace and Harmony
Unyielding Aura
Watchful Spirit 

Healing Prayers
---------------
Dwayna's Kiss
Heal Area
Heal Other
Healing Hands
Live Vicariously
Restore Life
Vigorous Spirit 

Protection Prayers
------------------
Amity
Life Attunement
Mark of Protection
Mend Condition
Pacifism
Protective Bond
Restore Condition
Shield of Deflection
Vital Blessing
Life Barrier 

Smiting Prayers
---------------
Balthazar's Spirit
Holy Strike
Holy Wrath
Scourge Sacrifice
Shield of Judgement
Smite
Symbol of Wrath 

No Attribute
------------
Essence Bond
Light of Dwayna
Succor
Vengeance 

<><><><><><><><
<>Necromancer<>
><><><><><><><>

Blood Magic
-----------
Awaken the Blood
Blood Renewal
Blood Ritual
Dark Fury
Life Transfer
Mark of Subversion
Offering of Blood
Order of the Vampire
Shadow Strike
Soul Leech
Touch of Agony
Vampiric Touch
Well of Power 

Curses
------
Desecrate Enchantments
Enfeeble
Feast of Corruption
Insidious Parasite
Malaise
Malign Intervention
Plague Sending
Price of Failure
Shadow of Fear
Soul Barbs
Spinal Shivers
Spiteful Spirit
Wither 

Death Magic
-----------
Animate Bone Horror
Aura of the Lich
Consume Corpse
Deathly Chill
Infuse Condition
Necrotic Traversal
Verata's Aura
Verata's Gaze
Verata's Sacrifice
Virulence
Well of Suffering 

<><><><><>
<>Mesmer<>
<><><><><>

Domination Magic
----------------
Arcane Thievery
Blackout
Chaos Storm
Guilt
Panic
Power Block
Power Leak
Shame
Shatter Delusions
Signet of Weariness
Wastrel's Worry 

Illusion Magic
--------------
Distortion
Ethereal Burden
Fevered Dreams
Illusion of Weakness
Illusionary Weaponry
Ineptitude
Migraine
Phantom Pain
Sympathetic Visage 

Inspiration Magic
-----------------
Channeling
Elemental Resistance
Ether Lord
Inspired Enchantment
Inspired Hex
Keystone Signet
Mantra of Concentration
Mantra of Recall
Mantra of Signets
Physical Resistance
Spirit of Failure 

No Attribute
------------
Signet of Midnight 

<><><><><><><><>
<>Elementalist<>
<><><><><><><><>

Air Magic
---------
Chain Lightning
Glimmering Mark
Lightning Javelin
Mind Shock
Shock
Thunderclap
Whirlwind
Windborne Speed 

Earth Magic
-----------
Crystal Wave
Earthquake
Eruption
Grasping Earth
Iron Mist
Kinetic Armor
Magnetic Aura
Ward Against Elements 

Energy Storage
--------------
Ether Prodigy
Ether Renewal 

Fire Magic
----------
Flame Burst
Incendiary Bonds
Lava Font
Mark of Rodgort
Meteor Shower
Phoenix
Rodgort's Invocation
Searing Heat 

Water Magic
-----------
Armor of Frost
Armor of Mist
Frozen Burst
Ice Prison
Mist Form
Shard Storm
Swirling Aura
Ward Against Harm
Water Trident 

No Attribute
------------
Glyph of Concentration
Glyph of Energy
Glyph of Renewal
Glyph of Sacrifice

===============
Factions Skills
===============

<><><><><><
<>Warrior<>
><><><><><>
Axe Mastery
-----------
Furious Axe
Lacerating Chop
Penetrating Chop
Triple Chop
Whirling Axe

Hammer Mastery
--------------
Auspicious Blow
Enraged Smash
Fierce Blow
Forceful Blow
Renewing Smash
Yeti Smash 

Strength
--------
"You Will Die!"
Leviathan's Sweep
Primal Rage
Signet of Strength
Tiger Stance 

Swordsmanship
------------
Dragon Slash
Jaizhenju Strike
Quivering Blade
Silverwing Slash
Standing Slash
Sun and Moon Slash 

Tactics
-------
"None Shall Pass!"
"Retreat!"
Auspicious Parry
Drunken Blow
Protector's Defense
Shove

No Attribute
------------
"Coward!"
"On Your Knees!" 

<><><><><>
<>Ranger<>
<><><><><>

Beast Mastery
-------------
Bestial Fury
Bestial Mauling
Enraged Lunge
Heal as One
Lacerate
Poisonous Bite
Pounce
Predatory Bond
Run as One
Savage Pounce
Viper's Nest 

Expertise
---------
Archer's Signet
Glass Arrows
Trapper's Focus
Zojun's Haste
Zojun's Shot 

Marksmanship
------------
Broad Head Arrow
Focused Shot
Marauder's Shot
Melandru's Shot
Needling Shot
Seeking Arrows
Splinter Shot
Sundering Attack 

Wilderness Survival
-------------------
Brambles
Conflagration
Equinox
Famine
Snare
Tranquility 

<><><><>
<>Monk<>
<><><><>

Divine Favor
------------
Blessed Light
Boon Signet
Heaven's Delight
Release Enchantments
Spell Shield
Withdraw Hexes

Healing Prayers
---------------
Dwayna's Sorrow
Ethereal Light
Gift of Health
Healing Burst
Healing Light
Healing Whisper
Jamei's Gaze
Karei's Healing Circle
Resurrection Chant
Signet of Rejuvenation 

Protection Prayers
------------------
Air of Enchantment
Extinguish
Life Sheath
Reverse Hex
Shield Guardian
Spirit Bond 

Smiting Prayers
---------------
Kirin's Wrath
Ray of Judgment
Spear of Light
Signet of Rage
Stonesoul Strike
Word of Censure

No Attribute
------------
Empathic Removal
Deny Hexes 

<><><><><><><><
<>Necromancer<>
><><><><><><><>

Blood Magic
-----------
Blood Bond
Blood Drinker
Cultist's Fervor
Jaundiced Gaze
Lifebane Strike
Oppressive Gaze
Spoil Victor
Vampiric Bite
Vampiric Spirit
Vampiric Swarm
Vile Miasma
Wallow's Bite 

Curses
------
Defile Enchantments
Enfeebling Touch
Order of Apostasy
Reckless Haste
Shivers of Dread
Soul Bind
Weaken Knees
Well of Weariness 
Death Magic
-----------
Animate Flesh Golem
Animate Vampiric Horror
Bitter Chill
Discord
Fetid Ground
Rising Bile
Taste of Pain 

Soul Reaping
------------
Icy Veins
Wail of Doom

No Attribute
------------
Gaze of Contempt

<><><><><>
<>Mesmer<>
<><><><><>

Domination Magic
----------------
Arcane Larceny
Complicate
Overload
Psychic Distraction
Psychic Instability
Signet of Disruption
Unnatural Signet 

Fast Casting
------------
Arcane Languor
Power Return
Stolen Speed

Illusion Magic
--------------
Accumulated Pain
Ancestor's Visage
Conjure Nightmare
Illusion of Pain
Images of Remorse
Kitah's Burden
Recurring Insecurity
Shared Burden

Inspiration Magic
-----------------
Auspicious Incantation
Ether Signet
Feedback
Hex Eater Signet
Lyssa's Aura
Power Leech
Revealed Enchantment
Revealed Hex 

No Attribute
------------
Expel Hexes
Lyssa's Balance
Shatter Storm
Signet of Disenchantment  

<><><><><><><><>
<>Elementalist<>
<><><><><><><><>

Air Magic
---------
Arc Lightning
Gust
Lightning Hammer
Ride the Lightning
Shock Arrow
Teinai's Wind 

Earth Magic
-----------
Ash Blast
Churning Earth
Dragon's Stomp
Shockwave
Sliver Armor
Teinai's Crystals
Unsteady Ground
Ward of Stability 

Energy Storage
--------------
Energy Boon

Fire Magic
----------
Bed of Coals
Breath of Fire
Burning Speed
Double Dragon
Lava Arrows
Smoldering Embers
Star Burst
Teinai's Heat 

Water Magic
-----------
Icy Prism
Mirror of Ice
Shatterstone
Teinai's Prison
Vapor Blade 

No Attribute
------------
Glyph of Essence
Second Wind

<><><><><><>
<>Assassin<>
<><><><><><>

Critical Strikes
----------------
Black Lotus Strike
Critical Defenses
Critical Eye
Critical Strike
Dark Apostasy
Locust's Fury
Palm Strike
Seeping Wound
Sharpen Daggers
Twisting Fangs
Unsuspecting Strike 

Dagger Mastery
--------------	 
Black Mantis Thrust
Blades of Steel
Death Blossom
Desperate Strike
Disrupting Stab
Exhausting Assault
Falling Spider
Flashing Blades
Fox Fangs
Golden Lotus Strike
Golden Phoenix Strike
Horns of the Ox
Jagged Strike
Jungle Strike
Leaping Mantis Sting
Moebius Strike
Nine Tail Strike
Repeating Strike
Temple Strike
Wild Strike 

Deadly Arts
-----------
Assassin's Promise
Crippling Dagger
Dancing Daggers
Dark Prison
Enduring Toxin
Entangling Asp
Expose Defenses
Expunge Enchantments
Impale
Iron Palm
Mantis Touch
Mark of Death
Scorpion Wire
Shameful Fear
Shroud of Silence
Signet of Shadows
Siphon Speed
Siphon Strength
Way of the Empty Palm

Shadow Arts
-----------
Beguiling Haze
Blinding Powder
Caltrops
Dark Escape
Death's Charge
Heart of Shadow
Mirrored Stance
Return
Shadow Form
Shadow Refuge
Shadow Shroud
Shadow of Haste
Shadowy Burden
Shroud of Distress
Unseen Fury
Viper's Defense
Way of Perfection
Way of the Fox
Way of the Lotus 

No Attribute
------------
Aura of Displacement
Dash
Mark of Instability
Recall
Signet of Malice
Spirit Walk 

<><><><><><><
<>Ritualist<>
><><><><><><>

Channeling Magic
----------------
Ancestors' Rage
Channeled Strike
Clamor of Souls
Cruel Was Daoshen
Destruction
Essence Strike
Gaze from Beyond
Grasping Was Kuurong
Lamentation
Nightmare Weapon
Painful Bond
Signet of Spirits
Spirit Boon Strike
Spirit Burn
Spirit Rift
Spirit Siphon
Splinter Weapon
Wailing Weapon 

Communing
---------
Anguished Was Lingwah
Armor of Unfeeling
Binding Chains
Bloodsong
Brutal Weapon
Defiant Was Xinrae
Disenchantment
Displacement
Dissonance
Dulled Weapon
Earthbind
Guided Weapon
Mighty Was Vorizun
Pain
Restoration
Shadowsong
Shelter
Soothing
Union
Vital Weapon
Wanderlust
Weapon of Quickening

Restoration Magic
-----------------
Blind Was Mingson
Flesh of My Flesh
Generous Was Tsungrai
Life
Lively Was Naomei
Mend Body and Soul
Preservation
Protective Was Kaolai
Recuperation
Resilient Was Xiko
Resilient Weapon
Soothing Memories
Spirit Light
Spirit Light Weapon
Spirit Transfer
Tranquil Was Tanasen
Vengeful Was Khanhei
Vengeful Weapon
Weapon of Shadow
Weapon of Warding
Wielder's Boon 

Spawning Power
--------------
Attuned Was Songkai
Boon of Creation
Consume Soul
Doom
Explosive Growth
Feast of Souls
Ghostly Haste
Ritual Lord
Rupture Soul
Signet of Creation
Spirit Channeling
Spirit to Flesh 

No Attribute
------------
Draw Spirit
Soul Twisting

===============
Nightfall Skills
================

<><><><><><
<>Warrior<>
><><><><><>
Axe Mastery
-----------
Agonizing Chop
Critical Chop
Decapitate

Hammer Mastery
--------------
Magehunter's Smash
Mokele Smash
Overbearing Smash 

Strength
--------
Burst of Aggression
Charging Strike
Counterattack
Enraging Charge
Flail
Headbutt
Lion's Comfort
Magehunter Strike
Rage of the Ntouka
Signet of Stamina 

Swordsmanship
------------
Barbarous Slice
Crippling Slash
Steelfang Slash 

Tactics
-------
Soldier's Defense
Soldier's Stance
Soldier's Strike
Steady Stance

No Attribute
------------
"You're All Alone!"
Frenzied Defense 

<><><><><>
<>Ranger<>
<><><><><>

Beast Mastery
-------------
Heket's Rampage
Rampage as One
Strike as One
Toxicity 

Expertise
---------
Expert's Dexterity
Sweltering Heat
Trapper's Speed 

Marksmanship
------------
Arcing Shot
Burning Arrow
Crossfire
Disrupting Accuracy
Forked Arrow
Keen Arrow
Prepared Shot
Screaming Shot 

Wilderness Survival
-------------------
Barbed Arrows
Natural Stride
Pestilence
Roaring Winds
Scavenger's Focus
Smoke Trap
Tripwire
Quicksand

No Attribute
------------
Magebane Shot
Storm's Embrace 

<><><><>
<>Monk<>
<><><><>

Divine Favor
------------
Holy Haste
Healer's Boon
Scribe's Insight
Watchful Healing 

Healing Prayers
---------------
Glimmer of Light
Healer's Covenant
Healing Ring
Light of Deliverance
Renew Life
Restful Breeze
Supportive Spirit
Words of Comfort 

Protection Prayers
------------------
Dismiss Condition
Divert Hexes
Mending Touch
Pensive Guardian
Shield of Absorption
Zealous Benediction

Smiting Prayers
---------------
Balthazar's Pendulum
Defender's Zeal
Judge's Intervention
Reversal of Damage
Scourge Enchantment
Signet of Mystic Wrath 

No Attribute
------------
Signet of Removal

<><><><><><><><
<>Necromancer<>
><><><><><><><>

Blood Magic
-----------
Blood of the Aggressor
Mark of Fury
Ravenous Gaze

Curses
------
Corrupt Enchantment
Depravity
Envenom Enchantments
Meekness
Poisoned Heart
Rip Enchantment
Signet of Suffering
Tattered Bonds
Ulcerous Lungs
Vocal Minority
Well of Darkness
Well of Silence 

Death Magic
-----------
Animate Shambling Horror
Contagion
Feast for the Dead
Jagged Bones
Order of Undeath
Putrid Flesh
Toxic Chill

Soul Reaping
------------
Reaper's Mark
Signet of Lost Souls
Signet of Sorrow 

<><><><><>
<>Mesmer<>
<><><><><>

Domination Magic
----------------
Enchanter's Conundrum
Hex Eater Vortex
Mirror of Disenchantment
Mistrust
Power Flux
Price of Pride
Simple Thievery
Spiritual Pain
Visions of Regret
Wastrel's Demise 

Fast Casting
------------
Persistence of Memory
Symbolic Celerity
Symbolic Posture
Symbols of Inspiration

Illusion Magic
--------------
Air of Disenchantment
Frustration
Signet of Clumsiness 

Inspiration Magic
-----------------
Discharge Enchantment
Drain Delusions
Ether Phantom
Extend Conditions
Tease

No Attribute
------------
Hypochondria
Signet of Illusions
Web of Disruption 

<><><><><><><><>
<>Elementalist<>
<><><><><><><><>

Air Magic
---------
Blinding Surge
Chilling Winds
Invoke Lightning
Lightning Bolt
Storm Djinn's Haste 

Earth Magic
-----------
Ebon Hawk
Glowstone
Sandstorm
Stone Sheath
Stone Striker
Stoneflesh Aura 

Energy Storage
--------------
Ether Prism
Glyph of Restoration
Master of Magic

Fire Magic
----------
Elemental Flame
Flame Djinn's Haste
Glowing Gaze
Liquid Flame
Mind Blast
Savannah Heat
Searing Flames

Water Magic
-----------
Freezing Gust
Frigid Armor
Icy Shackles
Steam 

<><><><><><>
<>Assassin<>
<><><><><><>

Critical Strikes
----------------
Assassin's Remedy
Assault Enchantments
Deadly Haste
Fox's Promise
Malicious Strike
Way of the Assassin

Dagger Mastery
--------------	 
Black Spider Strike
Golden Fox Strike
Golden Jaw Strike
Shattering Assault

Deadly Arts
-----------
Augury of Death
Deadly Paradox
Disrupting Dagger
Lift Enchantment
Mark of Insecurity
Shadow Prison
Signet of Toxic Shock 

Shadow Arts
-----------
Death's Retreat
Feigned Neutrality
Hidden Caltrops

No Attribute
------------
Shadow Meld
Shadow Walk
Shameful Waste
Signet of Twilight
Swap 

<><><><><><><
<>Ritualist<>
><><><><><><>

Channeling Magic
----------------
Destructive was Glaive
Gaze of Fury
Renewing Surge
Siphon
Spirit Strike
Warmonger's Weapon
Weapon of Fury
Wielder's Strike 

Communing
---------
Anguish
Signet of Binding
Signet of Might
Xinrae's Weapon

Restoration Magic
-----------------
Recovery
Synergetic Light
Vocal Was Sogolon
Weapon of Remedy

Spawning Power
--------------
Essence
Feast of Creation
Renewing Memories
Sight Beyond Sight
Spirit's Gift
Spirit's Strength
Wielder's Remedy
Wielder's Zeal

No Attribute
------------
Death Pact Signet

<><><><><><
<>Dervish<>
><><><><><>

Earth Prayers
-------------
Armor of Sanctity
Aura of Thorns
Conviction
Dust Cloak
Fleeting Stability
Mirage Cloak
Mystic Regeneration
Mystic Sandstorm
Pious Concentration
Sand Shards
Sandy Grip
Signet of Piety
Staggering Force
Veil of Thorns
Vital Boon
Vow of Strength

Mysticism
---------
Arcane Zeal
Avatar of Balthazar
Avatar of Dwayna
Avatar of Grenth
Avatar of Lyssa
Avatar of Melandru
Balthazar's Rage
Eremite's Zeal
Extend Enchantments
Faithful Intervention
Heart of Fury
Heart of Holy Flame
Imbue Health
Meditation
Mystic Corruption
Mystic Vigor
Pious Haste
Pious Renewal
Raging Renewal
Vow of Silence
Watchful Intervention 

Scythe Mastery
--------------
Banishing Strike
Chilling Victory
Crippling Sweep
Eremite's Attack
Irresistable Sweep
Lyssa's Assault
Mystic Sweep
Penitent Strike
Pious Assault
Reap Impurities
Reaper's Sweep
Rending Sweep
Twin Moon Sweep
Wearying Strike
Wounding Strike

Wind Prayers
------------
Dwayna's Touch
Enchanted Haste
Ethereal Aid
Featherfoot Grace
Grenth's Fingers
Grenth's Grasp
Guiding Hands
Harrier's Grasp
Harrier's Haste
Initiate's Blessing
Lyssa's Haste
Mystic Healing
Mystic Twister
Natural Healing
Onslaught
Pious Restoration
Rending Aura
Trembler's Touch
Vow of Essence
Whirling Charge 

No Attribute
------------
Intimidating Gaze
Rending Touch
Winds of Disenchantment 

<><><><><><
<>Paragon<>
><><><><><>

Command
-------
"Brace Yourself!"
"Can't Touch This!"
"Fall Back!"
"Find Their Weakness!"
"Go for the Eyes!"
"Help Me!"
"Incoming!"
"Make Haste!"
"Never Give Up!"
"Never Surrender!"
"Stand Your Ground!"
"We Shall Return!"
Anthem of Envy
Anthem of Guidance
Aria of Swiftness
Bladeturn Refrain
Crippling Anthem
Song of Concentration 

Leadership
----------
"Lead the Way!"
"Make Your Time!"
"They're on Fire!"
Aggressive Refrain
Angelic Bond
Angelic Protection
Anthem of Flame
Anthem of Fury
Awe
Blazing Finale
Burning Refrain
Defensive Anthem
Enduring Harmony
Focused Anger
Glowing Signet
Hexbreaker Aria
Leader's Comfort
Natural Temper
Signet of Return
Soldier's Fury

Motivation
----------
"It's just a flesh wound."
"The Power Is Yours!"
Aria of Restoration
Aria of Zeal
Ballad of Restoration
Chorus of Restoration
Energizing Chorus
Energizing Finale
Finale of Restoration
Leader's Pride
Lyric of Purification
Lyric of Zeal
Mending Refrain
Purifying Finale
Signet of Synergy
Song of Power
Song of Purification
Song of Restoration
Zealous Anthem 

Spear Mastery
-------------
Barbed Spear
Blazing Spear
Cruel Spear
Depleting Assault
Disrupting Throw
Harrier's Toss
Merciless Spear
Mighty Throw
Spear of Envy
Spear of Lightning
Stunning Strike
Swift Javelin
Unblockable Throw
Vicious Attack
Wild Throw 

No Attribute
------------
Cautery Signet
Remedy Signet
Signet of Aggression

=======================
Eye of the North Skills
=======================

<><><><><><
<>Warrior<>
><><><><><>

Axe Mastery
-----------
Keen Chop

Hammer Mastery
--------------
Pulverizing Smash

Strength
--------
"I Meant to Do That!"
Body Blow
Disarm

Swordsmanship
------------
Knee Cutter

Tactics
-------
Soldier's Speed

No Attribute
------------
Distracting Strike
Grapple
Symbolic Strike

<><><><><>
<>Ranger<>
<><><><><>

Beast Mastery
-------------
Companionship
Feral Aggression

Expertise
---------
Expert Focus

Marksmanship
------------
Body Shot
Disrupting Shot
Rapid Fire
Sloth Hunter's Shot
Volley

Wilderness Survival
-------------------
Piercing Trap
Poison Tip Signet

<><><><>
<>Monk<>
<><><><>

Divine Favor
------------
Smiter's Boon 

Healing Prayers
---------------
Cure Hex
Healing Ribbon
Patient Spirit
Spotless Mind
Spotless Soul

Protection Prayers
------------------
Aura of Stability
Purifying Veil

Smiting Prayers
---------------
Castigation Signet
Smite Condition

<><><><><><><><
<>Necromancer<>
><><><><><><><>

Blood Magic
-----------
Angorodon's Gaze
Foul Feast

Curses
------
Atrophy
Cacophony
Defile Defenses
Well of Ruin

Death Magic
-----------
Putrid Bile
Withering Aura

Soul Reaping
------------
Hexer's Vigor
Masochism

<><><><><>
<>Mesmer<>
<><><><><>

Domination Magic
----------------
Aneurysm
Power Lock
Signet of Distraction

Illusion Magic
--------------
Calculated Risk
Confusing Images
Shrinking Armor
Sum of All Fears
Wandering Eye

Inspiration Magic
-----------------
Signet of Recall
Waste Not, Want Not

<><><><><><><><>
<>Elementalist<>
<><><><><><><><>

Air Magic
---------
Glyph of Swiftness
Shell Shock

Earth Magic
-----------
Earthen Shackles
Magnetic Surge
Ward of Weakness

Energy Storage
--------------
Energy Blast

Fire Magic
----------
Glyph of Immolation

Water Magic
-----------
Glowing Ice
Slippery Ground
Winter's Embrace

<><><><><><>
<>Assassin<>
<><><><><><>

Critical Strikes
----------------
Way of the Warrior

Dagger Mastery
--------------	 
Falling Lotus Strike
Golden Fang Strike
Lotus Strike
Trampling Ox

Deadly Arts
-----------
Sadist's Signet
Shadow Fang
Signet of Deadly Corruption
Vampiric Assault

Shadow Arts
-----------
Smoke Powder Defense

<><><><><><><
<>Ritualist<>
><><><><><><>

Channeling Magic
----------------
Agony
Weapon of Aggression

Communing
---------
Ghostly Weapon
Sundering Weapon

Restoration Magic
-----------------
Mending Grip
Pure Was Li Ming
Rejuvenation
Spiritleech Aura

Spawning Power
--------------
Energetic Was Lee Sa
Weapon of Renewal

<><><><><><
<>Dervish<>
><><><><><>

Earth Prayers
-------------
Shield of Force

Mysticism
---------
Pious Fury

Scythe Mastery
--------------
Aura Slicer
Crippling Victory
Farmer's Scythe
Radiant Scythe
Zealous Sweep

Wind Prayers
------------
Grenth's Aura
Signet of Mystic Speed
Signet of Pious Restraint

<><><><><><
<>Paragon<>
><><><><><>

Command
-------
Anthem of Disruption
Anthem of Weariness

Leadership
----------
Burning Shield
Hasty Refrain
Spear Swipe

Motivation
----------
Inspirational Speech

Spear Mastery
-------------
Chest Thumper
Holy Spear
Maiming Spear
Spear of Redemption

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                                 3. Skills
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Skills are shown in this format:

Name: 
Energy Cost (or Adrenaline): 
Cast Time: 
Recharge Time: 
Description: 

In Eye of the North, the only new elites are PvE-only.
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                               3A. Warrior
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Axe Mastery
-----------
Name: Keen Chop
Adrenaline: 3
Description: Axe Attack. If it hits, this attack always results in a critical
hit.

Hammer Mastery
--------------
Name: Pulverizing Smash
Adrenaline: 4
Description: Hammer Attack. If you hit a knocked down foe, that foe suffers
from Weakness and a Deep Wound for 5...17 seconds.

Strength
--------
Name: "I Meant to Do That!"
Energy Cost: 5
Recharge Time: 8
Description: Shout. If you are knocked down, you gain 1...4 strikes of
adrenaline.

Name: Body Blow
Adrenaline: 7
Description: Melee Attack. If this attack hits, target foe takes +10...34
damage. If target foe has Cracked Armor, that foe suffers from a Deep Wound
for 5...13 seconds.

Name: Disarm
Energy Cost: 5
Cast Time: .5
Recharge Time: 12
Description: Attack. Sword Attack. If this attack hits an attacking foe, that
foe is interrupted and all of that foe's attack Skills are disabled for
0...4 seconds.

Swordsmanship
-------------
Name: Knee Cutter
Adrenaline: 5
Recharge Time: 1
Description: Sword Attack. If this attack hits a Crippled foe, you gain 2...6
Energy and 1...3 strikes of adrenaline.

Tactics
-------
Name: Soldier's Speed
Energy Cost: 5
Recharge Time: 20
Description: Stance. For 5...17 seconds, you move 25% faster while under the
effects of a Chant or Shout.

No Attribute
------------
Name: Distracting Strike
Energy Cost: 5
Cast Time: .5
Recharge Time: 15
Description: Attack. If Distracting Strike hits, it interrupts target foe's
action. If target foe has Cracked Armor, that skill is disabled for 20 seconds.

Name: Grapple
Energy Cost: 5
Cast Time: .75
Recharge Time: 12
Description: Skill. You lose all stances. You and target touched foe
are knocked down.

Name: Symbolic Strike
Adrenaline: 4
Description: Melee Attack. If this attack hits, you deal +10 damage for each
Signet you have equipped (maximum 70 damage).

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                               3B. Ranger
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Beast Mastery
-------------
Name: Companionship
Energy Cost: 5
Cast Time: 2
Recharge Time: 10
Description: Skill. If you have less Health than your pet, you are healed for
30...102 Health. If your pet has less Health than you, it is healed for
30...102 Health.

Name: Feral Aggression
Energy Cost: 5
Recharge Time: 20
Description: Skill. For 5...29 seconds, your pet attacks 33% faster and deals
5...17 additional damage.

Expertise
---------
Name: Expert Focus
Energy Cost: 10
Cast Time: 2
Recharge Time: 12
Description: Preparation. For 24 seconds, your bow attacks cost 1...2 less
Energy and deal 1...8 extra damage.

Markmanship
-----------
Name: Body Shot
Energy Cost: 5
Recharge Time: 8
Description: Bow Attack. If this attack hits, you deal +5...17 damage. If it
hits a foe with Cracked Armor, you gain 5...9 Energy.

Name: Disrupting Shot
Energy Cost: 10
Cast Time: .5
Recharge Time: 15
Description: Bow Attack. If this attack hits, target foe's action is
interrupted. If that action was a Skill, you strike for +10...34 damage.

Name: Rapid Fire
Energy Cost: 5
Cast Time: 2
Recharge Time: 12
Description: Preparation. For 5...21 seconds, you attack 33% faster.

Name: Sloth Hunter's Shot
Energy Cost: 10
Recharge Time: 8
Description: Bow Attack. If this attack hits, target foe takes +10...22
damage. If that foe is not using a Skill, Sloth Hunter's Shot does an
additional +10...30 damage.

Name: Volley
Energy Cost: 5
Recharge Time: 2
Description: Bow Attack. All your Preparations are removed. Shoot arrows at up
to 3 foes adjacent to your target. These arrows strike for +1...8 damage if
they hit.

Wilderness Survival
-------------------
Name: Piercing Trap
Energy Cost: 10
Cast Time: 2
Recharge Time: 30
Description: Trap. When Piercing Trap is triggered, all nearby foes are struck
for 5...41 piercing damage. Any foes with Cracked Armor are struck for an
additional 15...51 damage. Piercing Trap ends after 90 seconds. While
activating this Skill, you are easily interrupted.

Name: Poison Tip Signet
Cast Time: 1
Recharge Time: 6
Description: Signet. For 60 seconds, your next attack also inflicts Poison for
8...14 seconds.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                                  3C. Monk
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Divine Favor
------------
Name: Smiter's Boon
Energy Cost: 5
Cast Time: .25
Recharge Time: 10
Description: Enchantment Spell.For 30 seconds, your Smiting Prayers have
double the Divine Favor bonus.


Healing Prayers
---------------
Name: Cure Hex
Energy Cost: 5
Cast Time: 1
Recharge Time: 12
Description: Spell. Remove one Hex from target ally. If a Hex was removed,
that ally is healed for 30...102 Health.

Name: Healing Ribbon
Energy Cost: 10
Cast Time: 1
Recharge Time: 5
Description: Spell. Target other ally is healed for 20...92 Health. Up to 2
additional allies near target ally are healed for 10...82 Health.

Name: Patient Spirit
Energy Cost: 5
Cast Time: .25
Recharge Time: 3
Description: Enchantment Spell. For 3 seconds, target ally is Enchanted with
Patient Spirit. When this Enchantment ends, that ally is healed for 15...67
Health.

Name: Spotless Mind
Energy Cost: 5
Cast Time: .25
Recharge Time: 12
Description: Enchantment Spell. For 1...12 seconds, target other ally loses a
Hex every 5 seconds.

Name: Spotless Soul
Energy Cost: 5
Cast Time: .25
Recharge Time: 12
Description: Enchantment Spell. For 1...12 seconds, target other ally loses a
Condition every 3 seconds.

Protection Prayers
------------------
Name: Aura of Stability
Energy Cost: 5
Cast Time: .25
Recharge Time: 12
Description: Enchantment Spell. For 5...17 seconds, target other ally cannot
be knocked down.

Name: Purifying Veil
Energy Cost: 5
Cast Time: .25
Recharge Time: 10
Description: Enchantment Spell. While you maintain this Enchantment, Conditions
expire 5...41% faster on target ally. When this Enchantment ends, one Condition
is removed from that ally.


Smiting Prayers
---------------
Name: Castigation Signet
Cast Time: 1
Recharge Time: 15
Description: Signet. Target foe takes 26...53 holy damage. If that foe was
attacking, you gain 1...8 Energy.

Name: Smite Condition
Energy Cost: 5
Cast Time: 1
Recharge Time: 7
Description: Spell. Remove one Condition from target ally. If a Condition was
removed, nearby foes take 10...50 damage.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                             3D. Necromancer
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Blood Magic
-----------
Name: Angorodon's Gaze
Energy Cost: 15
Cast Time: 1
Recharge Time: 5
Description: Spell. Steal 15...63 Health from target foe. If you are suffering
from a Condition, you gain 15 Energy.

Name: Foul Feast
Energy Cost: 5
Cast Time: 1
Recharge Time: 10
Description: Spell. Steal 5...25 Health from target foe for each Condition you
are suffering from (maximum 80).

Curses
------
Name: Atrophy
Energy Cost: 10
Cast Time: 1
Recharge Time: 20
Description: Hex Spell. For 3...6 seconds, target foe's primary attribute is
reduced to 0.

Name: Cacophony
Energy Cost: 10
Cast Time: 2
Recharge Time: 15
Description: Hex Spell. For 5...17 seconds, whenever target foe uses a Shout or
Chant, that foe takes 35...119 damage.

Name: Defile Defenses
Energy Cost: 5
Cast Time: 1
Recharge Time: 5
Description: Hex Spell. For 10 seconds, the next time target foe blocks, that
foe takes 30...90 damage.

Name: Well of Ruin
Energy Cost: 10
Cast Time: 1
Recharge Time: 20
Description: Well Spell. Exploit nearest corpse to create a Well of Ruin at
its location. For 5...25 seconds, whenever a foe in the well takes physical
damage, that foe has Cracked Armor for 5...17 seconds.

Death Magic
-----------
Name: Putrid Bile
Energy Cost: 10
Cast Time: 1
Recharge Time: 12
Description: Hex Spell. For 5...17 seconds, target foe suffers -1...3 Health
degeneration. If that foe dies while under the effects of this Hex, all nearby
foes take 25...73 damage.

Name: Withering Aura
Energy Cost: 5
Cast Time: 1
Recharge Time: 3
Description: Enchantment Spell. For 5...17 seconds, target ally's melee
attacks cause Weakness for 5...17 seconds.

Soul Reaping
------------
Name: Hexer's Vigor
Energy Cost: 5
Cast Time: 2
Recharge Time: 10
Description: Enchantment Spell. For 10 seconds, you have +1...7 Health
regeneration. Hexer's Vigor ends if you cast a non-Hex Spell.

Name: Masochism
Energy Cost: 5
Cast Time: 1
Recharge Time: 20
Description: Enchantment Spell. For 30 seconds, you gain 1...3 Energy whenever
you sacrifice Health.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                                  3E. Mesmer
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Domination Magic
----------------
Name: Aneurysm
Energy Cost: 5
Cast Time: 1
Recharge Time: 5
Description: Spell. Target foe regains all Energy. For each point of Energy
gained in this way, that foe takes 1...3 damage.

Name: Power Lock
Energy Cost: 10
Cast Time: .25
Recharge Time: 12
Description: Spell. If target foe is casting a Spell or Chant, that Spell or
Chant is interrupted and disabled for an additional 5...13 seconds.

Name: Signet of Distraction
Cast Time: .25
Recharge Time: 20
Description: Signet. If target foe is casting a Spell, that Spell is
interrupted and disabled for 1...4 seconds for each Signet you have equipped.

Illusion Magic
--------------
Name: Calculated Risk
Energy Cost: 10
Cast Time: 1
Recharge Time: 10
Description: Hex Spell. For 4...9 seconds, target foe has a 50% chance to miss
with attacks but does +25...13 damage.

Name: Confusing Images
Energy Cost: 5
Cast Time: 1
Recharge Time: 15
Description: Hex Spell. For 6 seconds, the next spell cast by target and all
adjacent foes takes 45...121% longer to cast.

Name: Shrinking Armor
Energy Cost: 5
Cast Time: 1
Recharge Time: 8
Description: Hex Spell. For 10 seconds, target foe suffers from -1...3 Health
degeneration. When this Hex ends, that foe has Cracked Armor for 5...17 seconds.

Name: Sum of All Fears
Energy Cost: 10
Cast Time: 2
Recharge Time: 10
Description: Hex Spell. For 5...17 seconds, target foe moves, attacks, and
casts Spells 20% slower.

Name: Wandering Eye
Energy Cost: 10
Cast Time: 1
Recharge Time: 8
Description: Hex Spell. For 4...9 seconds, the next time target foe attacks,
that attack is interrupted and all nearby foes take 10...46 damage.

Inspiration Magic
-----------------
Name: Signet of Recall
Cast Time: 1
Recharge Time: 20
Description: Signet. For 10 seconds, you have -4 Energy regeneration. When
this effect ends, you gain 13...19 Energy.

Name: Waste Not, Want Not
Energy Cost: 5
Cast Time: .25
Recharge Time: 15
Description: Spell. If target foe is not casting a Spell or attacking, you
gain 8...12 Energy.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                             3F. Elementalist
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Air Magic
---------
Name: Glyph of Swiftness
Energy Cost: 5
Cast Time: 1
Recharge Time: 10
Description: Glyph. For 15 seconds, your next 1...3 Spells recharge 25%
faster, and projectiles from those spells move 200% faster.

Name: Shell Shock 
Energy Cost: 5
Cast Time: 1
Recharge Time: 10
Description: Spell. Target foe takes 10...34 lightning damage and has Cracked
Armor for 5...17 seconds.

Earth Magic
-----------
Name: Earthen Shackles
Energy Cost: 10
Cast Time: 2
Recharge Time: 15
Description: Hex Spell. For 5...17 seconds, target foe moves 90% slower while
Burning.

Name: Magnetic Surge
Energy Cost: 10
Cast Time: 2
Recharge Time: 10
Description: Spell. Target foe takes 15...63 damage. If target foe is under
the effects of an Enchantment, that foe takes 30...102 damage instead.

Name: Ward of Weakness
Energy Cost: 10
Cast Time: 1
Recharge Time: 20
Description: Ward Spell. You create a Ward of Weakness at your current
location. For 5...17 seconds, foes in the area become Weakened for 5...17
seconds whenever they take elemental damage.

Energy Storage
--------------
Name: Energy Blast
Energy Cost: 10
Cast Time: 2
Recharge Time: 20
Description: Spell. Target foe takes 1...2 damage for each point of Energy you
have (maximum 130 damage).

Fire Magic
----------
Name: Glyph of Immolation
Energy Cost: 5
Cast Time: 1
Recharge Time: 10
Description: Glyph. For 15 seconds, your next 1...3 Spells that target a foe
also cause Burning for 3 seconds.

Water Magic
-----------
Name: Glowing Ice
Energy Cost: 5
Cast Time: 1
Recharge Time: 8
Description: Spell. Target foe is struck for 5...41 cold damage. If that foe
is under the effects of a water Hex, you gain 5...8 Energy.

Name: Slippery Ground
Energy Cost: 5
Cast Time: 1
Recharge Time: 10
Description: Spell. If target foe is Blind, that foe is knocked down.

Name: Winter's Embrace
Energy Cost: 5
Cast Time: .75
Recharge Time: 12
Description: Hex Spell. For 2...5 seconds, you and target touched foe move 90%
slower.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                               3G. Assassin
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Critical Strikes
----------------
Name: Way of the Warrior
Energy Cost: 5
Cast Time: .25
Recharge Time: 30
Description: Enchantment Spell. For 60 seconds, while holding a non-dagger
weapon, you have an additional 3...27% chance to land a critical hit.

Dagger Mastery
--------------	 
Name: Falling Lotus Strike
Energy Cost: 5
Recharge Time: 12
Description: Off-Hand Attack. Must strike a knocked-down foe. If it hits, you
strike for +15...31 damage and gain 1...10 Energy.

Name: Golden Fang Strike
Energy Cost: 5
Recharge Time: 4
Description: Off-Hand Attack. Must follow a lead attack. If you are under the
effects of an Enchantment, target foe suffers from a Deep Wound for 5...17
seconds.

Name: Lotus Strike
Energy Cost: 10
Recharge Time: 12
Description: Off-Hand Attack. Must follow a lead attack. If it hits, this
attack strikes for +10...22 damage and you gain 5...17 Energy.

Name: Trampling Ox
Energy Cost: 5
Recharge Time: 8
Description: Dual Attack. Must follow an off-hand attack. If it hits, you deal
+10...34 damage. If you hit a Crippled foe, that foe is knocked down.

Deadly Arts
-----------
Name: Sadist's Signet
Cast Time: 1
Recharge Time: 8
Description: Signet. You gain 10...34 Health for each Condition on target foe.

Name: Shadow Fang
Energy Cost: 10
Cast Time: .25
Recharge Time: 45
Description: Hex Spell. Shadow Step to target foe. For 10 seconds, this Hex
does nothing. When this hex ends, you return to your original location and that
foe suffers from a Deep Wound for 5...17 seconds.

Name: Signet of Deadly Corruption
Cast Time: 1
Recharge Time: 12
Description: Signet. Must follow a dual attack. This attack deals 5...29
damage for each Condition on target foe (maximum 130 damage).

Name: Vampiric Assault
Energy Cost: 5
Recharge Time: 8
Description: Dual Attack. Must follow an off-hand attack. If this attack hits,
you steal 10...34 Health.

Shadow Arts
-----------
Name: Smoke Power Defense
Energy Cost: 5
Recharge Time: 20
Description: Stance. For 8 seconds, the next time you are struck, you take
half damage and all adjacent foes are Blinded for 2...5 seconds.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                              3H. Ritualist
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Channeling Magic
----------------
Name: Agony
Energy Cost: 10
Cast Time: 3
Recharge Time: 30
Description: Binding Ritual. Create a level 1...7 Spirit. This Spirit causes
3...9 Health loss each second to foes within earshot. This Spirit loses 3...9
Health for each foe hurt in this way. This Spirit dies after 30...78 seconds.

Name: Weapon of Aggression
Energy Cost: 10
Cast Time: .25
Recharge Time: 10
Description: Weapon Spell. For 5...13 seconds, you attack 25% faster.

Communing
---------
Name: Ghostly Weapon
Energy Cost: 5
Cast Time: .25
Recharge Time: 1
Description: Weapon Spell. For 5...17 seconds, target ally's next attack
cannot be blocked.

Name: Sundering Weapon
Energy Cost: 5
Cast Time: 1
Recharge Time: 10
Description: Weapon Spell. For 4...9 seconds, target ally's next attack has
10% armor penetration and causes Cracked Armor for 1...8 seconds.

Restoration Magic
-----------------
Name: Mending Grip
Energy Cost: 5
Cast Time: 1
Recharge Time: 6
Description: Spell. Target ally is healed for 15...63 Health. If that ally is
under the effects of a weapon Spell, that ally loses one Condition.

Name: Pure Was Li Ming
Energy Cost: 10
Cast Time: 1
Recharge Time: 20
Description: Spell. Hold Li Ming's ashes for 5...17 seconds. While you hold
her ashes, Conditions on you expire 10...42% faster. When you drop her ashes,
all allies within earshot lose 1...3 Conditions.

Name: Rejuvenation
Energy Cost: 10
Cast Time: 3
Recharge Time: 30
Description: Binding Ritual. Create a level 1...7 Spirit. This Spirit heals
all party members within earshot for 3...9 Health each second. This Spirit
loses 3...9 Health for each party member healed in this way. This Spirit dies
after 30...78 seconds.

Name: Spiritleech Aura
Energy Cost: 5
Cast Time: .25
Recharge Time: 20
Description: Enchantment Spell. For 5...17 seconds, whenever you cast a Spell
you steal 5...41 Health from one Spirit within earshot.

Spawning Power
--------------
Name: Energetic Was Lee Sa
Energy Cost: 10
Cast Time: 2
Recharge Time: 20
Description: Spell. Hold Lee Sa's ashes for 5...13 seconds. While you hold her
ashes, you gain +2 Energy regeneration. When you drop her ashes, you gain
+1...8 Energy.

Name: Weapon of Renewal
Energy Cost: 5
Cast Time: 1
Recharge Time: 10
Description: Weapon Spell. For 4...9 seconds, the next time target ally hits
with an attack Skill, that ally gains 1...6 Energy.
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                                3I. Dervish
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Earth Prayers
-------------
Name: Shield of Force
Energy Cost: 5
Cast Time: .25
Recharge Time: 12
Description: Enchantment Spell. For 1...13 seconds, the next attack skill
against you is blocked, and your attacker is Weakened for 5...17 seconds.

Mysticism
---------
Name: Pious Fury
Energy Cost: 5
Recharge Time: 10
Description: Stance. Lose one Enchantment. For 2...5 seconds, you attack 33%
faster.

Scythe Mastery
--------------
Name: Aura Slicer
Energy Cost: 5
Recharge Time: 10
Description: Scythe Attack. If this attack hits, you deal +10...22 damage. If
this attack hits a foe with Cracked Armor, that foe loses one Enchantment.

Name: Crippling Victory
Energy Cost: 5
Recharge Time: 12
Description: Scythe Attack. If you have more Health than target foe, that foe
is Crippled for 5...13 seconds. This attack does +5...9 damage.

Name: Farmer's Scythe
Energy Cost: 5
Recharge Time: 12
Description: Scythe Attack. If this attack hits, you deal +5...17 damage. If
you hit more than one foe, this attack recharges instantly.

Name: Radiant Scythe
Energy Cost: 5
Recharge Time: 6
Description: Scythe Attack. This attack strikes for +2 damage for each point
of Energy you currently have (maximum 5...41 damage).

Name: Zealous Sweep
Energy Cost: 5
Recharge Time: 10
Description: Scythe Attack. If this attack hits, you deal +10...22 damage. You
gain 3 Energy for each foe you hit.

Wind Prayers
------------
Name: Grenth's Aura
Energy Cost: 10
Cast Time: .25
Recharge Time: 15
Description: Enchantment Spell. All adjacent foes are struck for 15...63 cold
damage. For 20 seconds, this Enchantment does nothing. When this Enchantment
ends, all nearby foes lose 1 Enchantment.

Name: Signet of Mystic Speed
Recharge Time: 15
Description: Signet. For 5...17 seconds, you move 15% faster for each
Enchantment on you (maximum 33% faster).

Name: Signet of Pious Restraint
Cast Time: 1
Recharge Time: 20
Description: Signet. Lose one Enchantment. Target foe is Crippled for 5...13
seconds. If an Enchantment was removed, this Signet recharges instantly.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                               3J. Paragon
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Command
-------
Name: Anthem of Disruption
Energy Cost: 10
Cast Time: 2
Recharge Time: 15
Description: Chant. For 1...8 seconds, the next attack Skill used by each ally
within earshot also interrupts an action.

Name: Anthem of Weariness
Energy Cost: 5
Cast Time: 1
Recharge Time: 8
Description: Chant. For 10 seconds, the next attack Skill used by each ally
within earshot also causes Weakness for 1...13 seconds.

Leadership
----------
Name: Burning Shield
Energy Cost: 5
Recharge Time: 20
Description: Skill. For 3...8 seconds, while wielding a shield, the next
attack Skill used against you is blocked. If it was a melee attack, your
attacker is set on fire for 1...5 seconds.

Name: Hasty Refrain
Energy Cost: 5
Cast Time: 1
Recharge Time: 10
Description: Echo. For 3...9 seconds, target ally moves 25% faster. This Echo
is reapplied every time a Chant or Shout ends on that ally.

Name: Spear Swipe
Energy Cost: 10
Recharge Time: 20
Description: Spear Attack. If this attack hits, you deal +5...17 damage and
target foe is Dazed for 4...9 seconds. This attack has melee range.

Motivation
----------
Name: Inspirational Speech
Energy Cost: 5
Recharge Time: 20
Description: Skill. You lose all adrenaline and target other ally gains 1...3
strikes of adrenaline.

Spear Mastery
-------------
Name: Chest Thumper
Energy Cost: 5
Recharge Time: 5
Description: Attack. If this attack hits a foe with Cracked Armor, that foe
suffers a Deep Wound for 5...17 seconds.

Name: Holy Spear
Adrenaline: 4
Description: Attack. If this attack hits, you deal +5...17 damage. If it hits
a summoned creature, all nearby foes take 17...75 holy damage, and are set on
fire for 3 seconds.

Name: Maiming Spear
Energy Cost: 5
Recharge Time: 5
Description: Spear Attack. If your attack hits a Bleeding foe, that foe is
Crippled for 5...17 seconds.

Name: Spear of Redemption
Adrenaline: 3
Description: Spear Attack. If it hits, you deal +5...17 damage, otherwise you
lose 1 condition.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                            4. PvE Skills
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
PvE Skills can be obtained by completing quests with certain factions. These
skills will grow stronger when you gain more levels in that faction's title.

Many of these skills are unknown, but what is displayed here is what is known
about them.
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                            4A. Asura
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Name: Air of Superiority
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: Enchantment Spell.

Name: Asuran Scan
Energy Cost: 5
Cast Time: 2
Recharge Time: 5
Description: Hex Spell.

Name: Mental Block
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

Name: Mindbender
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: Enchantment Spell.

Name: Pain Inverter
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: Enchantment Spell.

Name: Radiation Field
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

Name: Smooth Criminal
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

Name: Summon Ice Imp
Energy Cost: 10
Cast Time: 3
Recharge Time: 60
Description: 

Name: Summon Mursaat
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

Name: Summon Naga Shaman
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

Name: Summon Ruby Djinn
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

Name: Technobabble
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                            4B. Deldrimor
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Name: "By Ural's Hammer!"
Energy Cost: 5
Recharge Time: 30
Description: Shout. For each ally within earshot who is under 50% health, you
have 5...10 seconds of +2 health regeneration and do +25% more damage.

Name: "Don't Trip!"
Energy Cost: 10
Recharge Time: 20
Description: Shout. For 3...5 seconds, party members within earshot cannot be
knocked down.

Name: Alkar's Alchemical Acid
Energy Cost: 10
Cast Time: 1
Recharge Time: 10
Description: Spell. Throw Alkar's Alchemical Acid at target foe. Target and
adjacent foes are struck for 30...50 damage. Destroyers take an additional
30...70 damage and they have Cracked Armor for 10...20 seconds.

Name: Black Powder Mine
Energy Cost: 10
Cast Time: 2
Recharge Time: 20
Description: Trap. When Black Powder Mine is triggered, all nearby foes are
struck for 10...30 damage, become Blinded, and begin Bleeding for 5...10
seconds. Black Powder Trap ends after 90 seconds. While activating this skill
you are easily interrupted.

Name: Brawling Headbutt
Adrenaline: 7
Description: Skill. You headbutt target touched foe, dealing 30...70 damage
and knocking down that foe if it hits.

Name: Breath of the Great Dwarf
Energy Cost: 10
Cast Time: .25
Recharge Time: 15
Description: Spell. All party members are relieved of Burning and are healed
for 40...60 Health.

Name: Dwarven Stability
Energy Cost: 5
Cast Time: .25
Recharge Time: 30
Description: Enchantment Spell. For 20...30 seconds, your Stances last
30...100% longer. If you activated this Skill while drunk, you cannot be
knocked down.

Name: Ear Bite
Adrenaline: 4
Cast Time: .75
Description: Skill. Target touched foe begins bleeding for 10...25 seconds.

Name: Great Dwarf Armor
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

Name: Great Dwarf Weapon
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

Name: Light of Deldrimor
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

Name: Low Blow
Adrenaline: 6
Cast Time: .75
Description: Skill. Strike target foe for +30...70 damage. If target foe is
knocked down, that foe suffers from Cracked Armor for 10...20 seconds.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                            4C. Ebon Vanguard
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Name: Deft Strike
Energy Cost: 5
Cast Time: .25
Recharge Time: 8
Description: Ranged Attack. If this attack hits, target foe takes 10...30
damage. If that foe has Cracked Armor, it begins Bleeding for 10...30 seconds.

Name: Ebon Battle Standard of Courage
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

Name: Ebon Battle Standard of Honor
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

Name: Ebon Battle Standard of Wisdom
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

Name: Ebon Vanguard Assassin Support
Energy Cost: 10
Cast Time: 1
Recharge Time: 30
Description: Spell. Summon a level 10...20 Ebon Vanguard Assassin that has
Iron Palm, Fox Fangs, and Nine Tail Strike. This summoned Assassin Shadow
Steps to target foe. If target foe is a Charr, the Assassin lives for 20...30
seconds. If the target foe is not a Charr, the Assassin lives for 10...15
seconds.

Name: Ebon Escape
Energy Cost: 5
Cast Time: .25
Recharge Time: 10
Description: Spell. Shadow step to target other ally. You and that ally are
healed for 40...90 health.

Name: Winds
Energy Cost: 5
Cast Time: 5
Recharge Time: 30
Description: 

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                            4D. Norn
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Name: "Dodge This!"
Adrenaline: 4
Description: Shout. For 12...20 seconds, your next attack cannot be blocked
and does +10...20 damage.

Name: "Finish Him!"
Energy Cost: 10
Recharge Time: 15
Description: Shout. If target foe has less than 50% Health, that foe takes
20...80 damage and suffers from Cracked Armor and a Deep Wound for 5...20
seconds.

Name: "I Am The Strongest!"
Energy Cost: 5
Recharge Time: 20
Description: Shout. Your next 4...8 attacks do an additional +10...20
damage.

Name: "I Am Unstoppable!"
Energy Cost: 5
Recharge Time: 30
Description: Shout. For 12..20 seconds, you have +24 armor and cannot be
knocked down or crippled.

Name: "You Are All Weaklings!"
Energy Cost: 10
Recharge Time: 12
Description: Shout. Target foe and all adjacent foes are weakened for 6...12
seconds.

Name: "You Move Like a Dwarf!"
Energy Cost: 10
Recharge Time: 10
Description: Shout. Target foe is knocked down and takes 30...80 damage, when
they get up they are crippled for 5...15 seconds.

Name: A Touch of Guile
Energy Cost: 5
Cast Time: .75
Recharge Time: 15
Description: Hex Spell. Target touched foe takes 20...80 damage. If target foe
was knocked down, that foe cannot attack for 4...8 seconds.

Name: Club of a Thousand Bears
Energy Cost: 5
Recharge Time: 12
Description: Melee Attack. If this attack hits, you deal +5...9 damage for
each adjacent foe (maximum 60 bonus damage). If target foe is non-human it is
knocked down.

Name: Feel No Pain
Energy Cost: 5
Recharge Time: 15
Description: Skill. For 8...12 seconds you have +1...5 Health regeneration.
If you are drunk when activating this skill you get +100...200 maximum Health.

Name: Raven Blessing
Energy Cost: 10
Recharge Time: 30
Description: Elite Skill. You take on the aspect of the raven. Your Energy
returns to maximum and you have -2 Energy degeneration. You have +60...100
maximum Health and a 10...30% block chance. All Enchantments upon you are
removed. Raven attacks replace your skills. You gain Energy whenever you take
or deal damage. This Skill ends when your Energy drops to 0.

Name: Raven Flight
Recharge Time: 15
Description: Stance. For 5...10 seconds, you cannot be knocked down.

Name: Raven Shriek
Recharge Time: 20
Description: Shout. Remove Blindness from all allies within earshot. Cause
Blindness to nearby foes for 4...10 seconds.

Name: Raven Swoop
Cast Time: .75
Recharge Time: 4
Description: Spell. Strike target foe and all adjacent foes for 60...100
damage.

Name: Raven Talons
Cast Time: .75
Recharge Time: 1
Description: Skill. Your target is Bleeding and is Crippled for 4...10
seconds.

Name: Totem of Man
Recharge Time: 30
Description: Skill. You lose all energy.Your aspect and Skills return to
normal.

Name: Ursan Blessing
Energy Cost: 10
Recharge Time: 30
Description: Elite Skill. You take on the aspect of the bear. Your energy
returns to maximum and you have -2 Energy degeneration. You have +10...20
armor and +100...200 maximum Health. All Enchantments upon you are removed.
Bear attacks replace your skills. You gain Energy every time you take or deal
damage. This Skill ends when your Energy drops to 0.

Name: Ursan Force
Recharge Time: 12
Description: Skill. For 8..14 seconds, you move 20..33% faster.

Name: Ursan Rage
Cast Time: 1
Recharge Time: 10
Description: Skill. You deal 60...135 damage to all adjacent enemies. Struck
foes are also knocked down for 2 seconds.

Name: Ursan Roar
Recharge Time: 15
Description: Shout. For 2...5 seconds, all enemies within earshot are Weakened
and all allies deal +5..15 damage per attack.

Name: Ursan Strike
Cast Time: 1
Recharge Time: 3
Description: Skill. You deal +40...75 damage to your target twice.

Name: Volfen Agility
Cast Time: .25
Recharge Time: 30
Description: Enchantment Spell. For 10...20 seconds, your Volfen Skills
recharge 66% faster.

Name: Volfen Blessing
Energy Cost: 10
Recharge Time: 30
Description: Elite Skill. You take on the aspect of the wolf. Your energy
returns to maximum and you have -2 Energy degeneration. You have +60...100
maximum Health and +1...4 Health regeneration. All Enchantments upon you are
removed. Wolf attacks replace your skills. You gain Energy every time you take
or deal damage. This Skill ends when your Energy drops to 0.

Name: Volfen Bloodlust
Recharge Time: 10
Description: Shout. For 2...7 seconds, you and all adjacent allies attack 33%
faster.

Name: Volfen Claw
Cast Time: .75
Recharge Time: 2
Description: Skill. You inflict a Deep Wound on your target for 2...5 seconds,
and deal 40...60 damage.

Name: Volfen Pounce
Cast Time: .75
Recharge Time: 15
Description: Enchantment Spell. You run 15...33% faster for 10...20 seconds
and deal 60...100 damage to adjacent targets while this Skill is active. This
Skill ends when you deal damage.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                            4E. Polymock
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Name: Polymock Ether Signet
Cast Time: 1
Description: Signet. If you have 0 Energy, you gain 10 Energy.

Name: Polymock Glyph of Concentration
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

Name: Polymock Lightning Orb
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

Name: Polymock Storm Djinn's Haste
Energy Cost: 
Cast Time: 
Recharge Time: 
Description: 

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                            4F. Dwarven Boxing
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Name: Brawling Block
Recharge Time: 4
Description: Skill. For the next 2 seconds, you block the next attack.
This Skill ends if you use an attack Skill. You cannot use this Skill if you
are Dazed.

Name: Brawling Combo Punch
Recharge Time: 45
Description: Attack. You strike target foe twice, each attack dealing 50
damage.

Name: Brawling Headbutt
Adrenaline: 7
Description: Skill. You headbutt target touched foe, dealing 30...70 damage
and knocking down that foe if it hits.

Name: Brawling Hook
Adrenaline: 4
Description: Skill. Melee Attack. Target foe takes 30 damage.

Name: Brawling Jab
Adrenaline: 4
Recharge Time: 5
Description: Dwarven boxing. If target foe is under 80% health that foe is
knocked down.

Name: Brawling Straight Right
Cast Time: .5
Recharge Time: 8
Description: Skill. Melee Attack. If this attack hits, it deals 25 damage and
interrupts an action.

Name: Brawling Uppercut
Adrenaline: 10
Cast Time: 
Recharge Time: 
Description: Skill. Melee Attack. You deliver an uppercut to your foe, dealing
80 damage. This attack cannot be blocked.

Name: STAND UP!
Description: Shout. When knocked out, use this Skill repeatedly to gain
energy. You must be at full energy within 10 seconds or you will pass out.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                            5. Updates
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Version 1.0 (08/30/07) - Started guide.
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
                            6. Copyright
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a violation
of copyright.

Copyright 2007 Brian Morris