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    FAQ/Walkthrough by anju91

    Updated: 07/05/08 | Printable Version | Search This Guide

    AVENCAST: RISE OF THE MAGE
    
    Table of contents
    
    Introduction
    Movements
    Tips and hints
    Items
    Walkthrough
    Story
    Updates
    Credits
    
    Introduction
    
    Welcome to my third FAQ. If you have any questions, you can contact me at
    msanjana.blackdragon@gmail.com
    
    Movements
    
    W - up
    S - down
    A - left
    D - right
    Running mode - R
    In the option menu, choose between the three control modes or press V
    Basic blow - left click
    Cast soul sparks - right click
    Fast evading step - space bar+  direction keys
    Evading roll - direction keys twice
    Camera move - ctrl+ mouse move
    Position camera behind the hero - middle mouse button
    Display usable objects - F
    Use objects and talk to characters - E
    In order to apply an object, you only have to use the object. As soon
    as the correct item is in your inventory, the item will be employed
    automatically. The will appear in the small window and you'll need to
    confirm the application by pressing the 'use' key.
    Open inventory - I
    Open character sheet - C
    Display spells - K
    Information on your items in the inventory, or an attribute in your
    character page, is displayed by right clicking on it. Inorder to use
    magic potions, double-click on them in your inventory or draw them to
    the guick-use inventory. You can use them by pressing the number keys
    of the respective inventory slot [1, 2 or 3].
    Quest longbook - L
    
    Tips and hints
    
    a. Morgath
    
    Before entering the large meeting hall of Kyranians makes sure, you have
    following thing:
    
    Stats:
    
    Level – 35
    Health – 450
    Mana – 350
    Blood or soul magic power – as much as you can
    
    Items
    
    Before entering the large meeting hall of Kyranians purchase the best
    equipment from Gorlin-O-Mat according to your magic that is blood or
    soul magic. Have least twenty health potions and few minor mana potions
    in your belt. Make sure you have the most powerful attack of a blood or
    soul mage. Summon your crystal golem or crystal scorpion to attack the
    tentacles. Attack Morgath with your most powerful attack when he brings
    his head forward.
    
    b. Choosing between blood magic or soul magic
    
    If you want to enjoy this game then choose blood magic path. But if you
    want to get a headache and make this game difficult even in easy level
    then i would recommend you to choose the soul magic path.
    
    c. Spells
    
    Don’t waste your points in buying all the spells. Buy the most powerful
    spells of the blood or soul magic by carefully following the line in the
    spell tree.
    
    d. summoning
    
    Buy either crystal golem or crystal scorpion.
    
    e. Fighting
    
    In the final stages of the game send you’re your reinforcement first.
    
    f. Equipment
    
    Buy your equipment according to your magic.
    
    g. Gorlin-O-Mat
    
    calling Gorlin-O-Mat will cost you.
    
    Items
    
    a. Blood magic or soul magic
    
    b. Spell tree
    
    1. Blood magic
    
    Lash of rang------Whip of immolation------Inferno lash
    Fire thrust---Blood flame thrust---------Domino thrust
                                            I
                                            I
                                            I
    Hammer of rage---------Hammer of wrath---Hammer of blood vengeancee
                                            I
                                            I
                                            I
       Fire wheel------Inferno wheel------Cyclone of blood vengeance
    ------Shadow undertow------Vortex of paralysis
    I
    I
    I
    Deep freeze------Mighty ice quake
    Blood drain      Shadow walk   Plague weapon      Berserker assault
    
    2. Soul magic
    
    Ice bullet/shot---Mighty ice bullet-----Mighty ice bullet of penetration
                                       I
                                       I
                                       I------Ice sparks
    Wave of power---Rolling firewall of penetration---Waves of annihilation   Fire
    lance   Inferno lance
    Soul nova------United soul nova---Unified souls nova   Soul storm
          Soul chalice---Soul chalice of incursion------Mighty soul beam
                                                               I
                                                               I
    Meteor of might---------Ice meteor---Glacial soul meteor---I
                                      I
                                      I
                                      I
       Firewall---Inferno wall------Fireball
          Cold soul hail------Glacial soul hail
    
    3. Summoning
    
                 Magic shield
               Imp          Obelisk
    Killer flies                  Crystal Scorpion
         Crystal golem     Crystal seahorse
    
    c. Spell
    
    A. Blood magic
    
    1. Lash of rage
    Fast blow against several enemies
    Combo – A, W, left click
    Mana cost – 40
    Requires level – 2
    Cost – 6
    
    2. Whip of immolation
    Uses fire and blood magic for a horizontal blow, which causes several
    enemies to blast into flame
    Combo – A, W, left click
    Mana cost – 48
    Requires level – 14
    Cost – 6
    
    3. Inferno lash
    Horizontal magic blow affecting several enemies, setting them on fire
    and filnting them backward
    Combo – A, W, left click
    Mana cost – 56
    Requires level – 22
    Cost – 6
    
    4. Fire thrust
    Fast thrust against one enemy
    Combo – D, W, left click
    Mana cost – 32
    Requires level – 2
    Cost – 6
    
    5. Blood flame thrust
    Combined blood and fire for thrust against one enemy
    Combo – D, W, left click
    Mana cost – 40
    Requires level – 9
    Cost – 6
    
    6. Domino thrust
    Thrust attack which topples enemies by throwing one of them against
    the others
    Combo – D, W, left click
    Mana cost – 48
    Requires level – 24
    Cost – 6
    
    7. Hammer of rage
    Powerful blunt blow against one enemy
    Combo – S, W, left click
    Mana cost – 100
    Requires level – 5
    Cost – 6
    
    8. Hammer of wrath
    Mammoth blunt blow against one enemy
    combo - S, W, left click
    Mna cost - 64
    Required level - 17
    Cost - 6
    
    9. Hammer of blood vengeance
    Devastating blunt blow against one enemy
    Combo – S, W, left click
    Mana cost – 140
    Requires level – 24
    Cost – 6
    
    10. Fire wheel
    Fast round attack that uses fire magic against several nearby enemies
    Combo – A, D, left click
    Mana cost – 100
    Requires level – 10
    Cost – 6
    
    11. Inferno wheel
    Fast round attack that uses fire magic against several nearby enemies
    Combo – A, D, left click
    Mana cost – 120
    Requires level – 18
    Cost – 6
    
    12. Cyclone of blood vengeance
    Massive round attack followed by monumental blunt blow, the blood
    mage’s most powerful attack
    Combo – W, D, A, left click
    Mana cost – 200
    Requires level – 27
    Cost – 6
    
    13. Shadow undertow
    Power mind spell which teleports the distant enemy to the spell caster
    and parlays him for a short time
    Combo – W, D, left click
    Mana cost – 100
    Requires level – 14
    Cost – 6
    
    14. Vortex of paralysis
    Powerful mind spell, a vortex of energy which sucks in opponents and
    immobilizes them
    Combo – D, S, left click
    Mana cost – 220
    Requires level – 21
    Cost – 6
    
    15. Deep freeze
    Paralyzing blow using ice magic against one enemy
    Combo – W, S, left click
    Mana cost – 32
    Requires level – 4
    Cost – 6
    
    16. Mighty ice quake
    Paralyzing blow using ice magic against several enemies located nearby
    Combo – W, S, left click
    Mana cost – 48
    Requires level – 13
    Cost – 6
    
    17. Blood drain
    Magic spell, which drains energy from the enemy and returns it to the
    mage as health points
    Combo – W, A, left click
    Mana cost – 80
    Requires level – 6
    Cost – 6
    
    18. Shadow walk
    Invisibility spell which allows a particularly powerful surprise
    attack. It can only be employed when the mage has not been detected
    Combo – S, A, left click
    Mana cost – 60
    Requires level – 12
    Cost – 6
    
    19. Plague weapon
    Weapon is poisoned for short time. All attacks will inflict additional
    poison damage
    Combo – A, S, left click
    Mana cost – 160
    Requires level – 20
    Cost – 6
    
    20. Berserker assault
    Powerful charge attack against several enemies
    Combo – S, D, left click
    Mana cost – 80
    Requires level – 26
    Cost – 6
    
    B. Soul magic
    
    1. Ice bullet/shot
    Small ice projectile which freeze an enemy briefly
    Combo – D, W, right click
    Mana cost – 80
    Require level – 2
    Cost – 6
    
    2. Mighty ice bullet
    Ice projectile which freeze an enemy for short period
    Combo – D, W, right click
    Mana cost – 16
    Require level – 9
    Cost – 6
    
    3. Mighty ice bullet of penetration
    Ice projectile which freeze several enemies in succession
    Combo – D, W, right click
    Mana cost – 24
    Require level – 16
    Cost – 6
    
    4. Ice sparks
    Self enchantment which propels volley of ice shards instead of soul
    sparks
    Combo – A, S, right click
    Mana cost – 180
    Require level – 20
    Cost – 6
    
    5. Wave of power
    Powerful magic wave affecting several enemies
    Combo – D, A, right click
    Mana cost – 48
    Require level – 2
    Cost – 6
    
    6. Rolling fire wall of penetration
    Powerful roaming firewall affecting several enemies in succession
    Combo – D, A, right click
    Mana cost – 64
    Require level – 10
    Cost – 6
    Welcome to my third FAQ. If you have any questions, you can contact me at
    
    7. Waves of annihilation
    Powerful wave using combined fire and soul magic against several enemies
    lined up in a row
    Combo – D, A, right click
    Mana cost – 96
    Require level – 15
    Cost – 6
    
    8. Fire lance
    Soul lance using fire magic against one enemy
    Combo – D, A, right click
    Mana cost – 260
    Require level – 18
    Cost – 6
    
    9. Inferno lance
    Soul lance using fire magic against several enemies lined up in row
    Combo – D, S, right click
    Mana cost – 340
    Require level – 24
    Cost – 6
    
    10. Soul nova
    Powerful pulsing nova affecting several nearby enemies
    Combo – W, S, right click
    Mana cost – 68
    Require level – 4
    Cost – 6
    
    11. United soul nova
    Bundled pulsing nova affecting several nearby enemies
    Combo – W, S, right click
    Mana cost – 140
    Require level – 12
    Cost – 6
    
    12. Unified souls nova
    The soul mage’s most powerful pulse nova; affecting several enemies
    nearby
    Combo – W, S, right click
    Mana cost – 260
    Require level – 20
    Cost – 6
    
    13. Soul storm
    Devastating meteorites shower on several enemies
    Combo – S, D, right click
    Mana cost – 400
    Require level – 24
    Cost – 6
    
    14. Soul chalice
    Leaching projectile spell against one enemy
    Combo – S, W, right click
    Mana cost – 24
    Require level – 10
    Cost – 6
    
    15. Soul chalice of incursion
    Leaching projectile spell against several enemies lined up in a row
    Combo – S, W, right click
    Mana cost – 32
    Require level – 18
    Cost – 6
    
    16. Mighty soul beam
    Power soul beam targeting several queued up enemies. Most powerful soul
    mage attack
    Combo – D, S, A, right click
    Mana cost – 320
    Require level – 27
    Cost – 6
    
    17. Meteor of might
    Powerful meteor against one enemy. Long casting time
    Combo – W, D, right click
    Mana cost – 80
    Require level – 5
    Cost – 6
    
    18. Ice meteor
    Powerful ice meteor flung at an enemy, long casting time
    Combo – W, D, right click
    Mana cost – 112
    Require level – 17
    Cost – 6
    
    19. Glacial soul meteor
    Powerful meteor using ice and soul magic against one enemy. Long casting
    time
    Combo – W, D, right click
    Mana cost – 144
    Require level – 24
    Cost – 6
    
    20. Firewall
    Firewall affecting several enemies, also poses a risk to the mage himself
    Combo – A, D, right click
    Mana cost – 120
    Require level – 6
    Cost – 6
    
    21. Inferno wall
    Massive firewall affecting several enemies, also poses a risk to the mage
    himself
    Combo – A, D, right click
    Mana cost – 180
    Require level – 13
    Cost – 6
    
    22. Fireball
    Powerful fireball affecting several enemies
    Combo – A, W, right click
    Mana cost – 240
    Require level – 25
    Cost – 6
    
    23. Cold soul hail
    Soul and ice magic spell, fan-shaped volley affecting several enemies
    Combo – W, A, right click
    Mana cost – 28
    Require level – 14
    Cost – 6
    
    24. Glacial soul hail
    Powerful soul and ice magic spell, massive fan-shaped volley against
    several enemies
    Combo – W, A, right click
    Mana cost – 48
    Require level – 21
    Cost – 6
    
    C. Summoning
    
    1. Magic shield
    Creates a protective aura for a short time
    Combo – S, left click
    
    2. Obelisk
    Summons a shooting crystal obelisk of soul magic
    Combo – S, A, S, right click
    Mana cost – 60
    
    3. Crystal Scorpion
    Summons a soul magical crystal scorpion that has close combat and range
    ttack skill
    Combo – S, W, S, right click
    Mana cost – 80
    
    4. Crystal seahorse
    Summons a soul magical seahorse, which has close combat and range attack
    skill
    Combo –S, D, S, right click
    Mana cost – 100
    
    5. Crystal golem
    Summons a blood magical crystal golem, which is powerful in close combat
    Combo – S, D, S, left click
    Mana cost – 100
    
    6. Killer flies
    Summons a blood magical swarm of fast attacking killer flies
    Combo – S, W, S, left click
    Mana cost – 80
    
    7. Imp
    Summons a blood magical imp for close combat
    Combo – S, A, S, left click
    Mana cost - 60
    
    d. Equipments
    
    Choose your equipment according to your magic.
    
    Walkthrough
    
    1. Malvaren: the three seals
    The story starts when you are sleeping in your alchemy class. After the
    cut scene, Xivarious sends you to your mentor Malvaren. Pick up the
    manual from the bench and staff from the rack beside the door. Open the
    door and speak with Malvaren. He wants you to collect three seals from
    Horatio, Archibald, and Della Gustera.
    
    2. Horatio’s seal
    Horatio wants you to fight four sets of monster to get his seal. Kill
    the first, second, third and fourth set. After killing four sets of mobs
    accept the fifth set and kill them.
    
    3. Della Gustera’s seal
    Della Gustera wants you to restore peace in the crypt. Go to the crypt
    and pull the lever. Follow the stone platform to the next room.  Speak
    with Istaros. Pull the lever and enter the next room. Proceed to the left
    room. You will find a plate that says’ Here Lies Dagrius. He died trying
    to walk through a wall’. Walk into the wall and grab the fire resist
    potion. Go to the center hall. Enter the northwest gate. Use the fire
    resist potion to cross the wall. Grab all the things in the room and run
    out. Search the rooms to find the Skeleton that has the Missing Lever
    here. At the end of the corridor you will find a locked gate. Use the
    missing lever to the gate. Then return to the center court. Use the
    Missing Lever at the Lever Switch. Then Pull it to move the Platform to
    the last room. Here you will find Tertius – Your First Boss Mob. Kill
    him first. Pick up his DeadCarcass and place it on the Stone Platform.
    Then move to platform by pulling the respective Levers to the place
    where you see 2 Dragon Statue. When the platform arrive, Pull the lever
    behind the Dragon Statue to Cremate Tertius. Before returning to Della
    Gustera go the center courtyard of the crypt and enter northwest gate.
    Walk along the outer sideof the bridge to across the illusion bridge.
    Get the history of Uldret and Pagain book and return to the center
    courtyard. proceed to the north east gate. Enter the codeP^b^ in the
    candle stand. Then return to Della Gusta to get your Seal.
    
    4. Archibald’s seal
    Archibald wants you to tame the trees in the garden. Go to Kelios’s lab,
    he asks you to bring the ice spray from the store room. Insert the ice
    spray you found in the store room to your belt and return to the lab.
    Use the ice spray on the fire dwarfs and talk to Kelios. He wants to use
    the ice spray on the pots to prevent them from eruption. After helping
    Kelios go to the garden and use the fertilizers on both the trees. Kill
    the remaining branches and return to Archibald to you final seal.
    
    a.rufus [sub]
    Rufus challenges you to a duel. You will get five guilders and a bread
    roll if you win the first match. You get five guilder if you accept the
    rematch. Winning again will earn five more guilders. If you extort him
    for more, he will call Harotio.
    
    b. Severin [sub]
    Go to the library and kill all the imps. Proceed to the next corridors
    and rooms and kill all the creatures. Pull the lever to open the door
    beyond the book shelves and speak with Severin.
    
    c. Georgius [sub]
    Go to the room opposite to Della Guster’s history lecture room.
    Severin’s took an invisibility potion without the antidote and now he
    wants your help to get visible. Get the visibility potion from Xivarius
    and give it to Georgius.
    
    d. Dolcina [sub]
    You can find Dolcina in the center courtyard. Go to the room near the
    Kelios’s lab. Pull all the levers in all the rooms. Then start chasing
    the imp to its cage. Shut the gate of the cage and return to Dolcina.
    
    e. Hubertus [sub]
    Hubertus is one of the students in Archibald’s crystal class. Find his
    bag near the entrance of the crystal cave and give it to Hubertus.
    
    f. Gorlin [sub]
    You can find Gorlin in the center courtyard. He wants you to get a book
    from the library. Go to the library. Avoid the librarian while you are
    searching for the book. Return to Gorlin.
    
    g. Swiftlina [sub]
    You will find Swiftlina in the garden. She will challenge you to a
    ranged targeting. Shoot all the moving targets in ten secs to earn ten
    guilders. Then she challenges you to shoot all moving in five secs for
    another ten guilders.
    
    5. Malvaren: the soul stone
    You will start at the entrance of the cave. Pull the lever to deactivate
    the lighting barrier. At the left of the cave you will find a camp. Pick
    up the wooden pranks and the crystal from the abandon camp. Go to the
    right side of the cave. You will come across a round opening where you
    will fight a spider queen. Avoid her poison while fighting. Once you are
    finished pick up the spider queen staff and spider gland from her. At
    the center of the cave you will find a broken bridge. Use the wooden
    pranks and the spider gland to mend it. Cross the bridge to find Shandri
    who will give a golden lever. At the North West side of the Cave, you
    will find a locked coffin. Use the golden lever on it. Go to north side
    of the cave to find a pair lighting barriers, Insert the two crystals in
    both the barriers. Go to the place where the crystal crab emerges from
    the ground. Spill the oil from the pots and use soul magic to set fire.
    The crab will emerge again and start chasing you. Quickly run past the
    lighting barriers and turn it on. Repeat this until the crab is totally
    fried.  Pick up the crab mask and proceed north. Go to the left side of
    the cave and destroy the golems to get red crystal. Now go to the center
    of the cave through North West side of the cave. Here you will see a
    broken gate and crab under it. Use the red crystal to resurrect it.
    Fight your way to the top right side of the cave to find your soul
    stone. Proceed to the center north of the cave to find He Anrail the
    guardian of the paths. Now you must deceived whether you want become a
    soul mage or blood mage.
    1. Soul path
    Find the room where the two elemental lizards are locked behind the
    gates. Lure the water elemental to next room and lock it in the
    chamber. go to the first set of pipes and turn the crank and the
    levers in the following manner O//\. When the water elemental is
    destroyed turn off the fire and pick up the ice flower. Now lure the
    fire elemental to the same room and lock it. go to the second set of
    pipes and turn the cranks and levers in the following manner\//O. when
    the fire elemental is destroyed turn off the water and pick up fire
    pearl. Place the ice flower and fire pearl on the stand in front of
    the right chamber. The door will open. Pick up the elemental crystal
    and enter the room. Place your soul stone, the ice flower and the fire
    pearl on the stand. Turn the cranks and levers in the followings manner
    O/\//\/O. return to the chamber to get your magic embedded soul stone.
    2. Blood path
    Make your to the top of the maze [destroy the cracked walls by hitting
    them with your staff]. There you will fight a giant fire golem. Once
    you are done with the golem. Go forward to get your magic embedded
    fire stone.
    
    6. Theodosius: the demon’s staff
    Theodosius asks you to bring an item from monsters. Kill the monster
    outside the room and bring the staff to the Theodosius.
    
    7. Theodosius: the call for help
    Proceed to the blood magic wing. Go to Stellatius room and pick up the
    key to planetarium and manual. Proceed to planetarium. Go to the
    center room and use the telescope. Press the switches to move the
    telescope to the desirable direction. Move it till you see a blue star
    and point the crosshair on the blue star. A beam of light will appear
    in the basement. pull the lever to rotate the beam. When the beam
    reaches the south mirror pull the lever again to stop it there. Go to
    the south mirror house and pull the lever to move the mirror till the
    beam points to the left glass mirror. And then proceed to the left
    mirror house and pull the lever to move the mirror to point the beam
    to the generator. Use the generator to send the message and return
    Theodosius.
    
    h. Kelios [sub]
    Pancratius tells that Kelios is missing. Go to the northeast of the
    summoning masters quarters. In one of the rooms you find Kelios
    petrified and a written note. Take the note to Pancratius. He will give
    an unpetrfying spell. Return to Kelios and read the spell.
    
    i.Dolcina [sub]
    Talk to dolcina’s and go to the center of the garden. Hit the pink imp
    until it falls unconscious. Pick it up and return it to Dolcina.
    
    j. Murius and the other students [sub]
    Go to the top right of the blood magic wing where you will find Murius
    and the other students. They would like to come with you to the
    stronghold, so escort them to the stronghold safely.
    
    k. Agitatius [sub]
    First you need to find a letter from the scorpius. Talk to Agitatius
    and he will ask you to find Icarius. Go to the library in the soul
    magic wing. Open the hidden door using the stone statue. Talk to
    Icarius and he will give the staff. Return the staff to Agitatius.
    
    l. Gorlin [sub]
    First talk to Gorlin. Proceed to the eastern guest wing and find the key
    for the golden cage in the Quallus’s room. Return to the eastern lounge
    and pick up the golden cage. Return the golden cage to Gorlin.
    
    m. Gorlin [sub]
    Once you return the golden cage. Gorlin asks you to find some chimakoos
    from the fairy land and gives you the golden cage and a fairy coin. Go
    to the garden and toss the coin to the pool to open the portal to the
    fairy land. Go to the north west of the fairy land to pick up a fruit
    from the plant. Go to the north east of the fairy land and place the
    golden cage and fruit on the ground. Pick up the cage and return to the
    portal. Now give the golden cage with chimakoos to Gorlin.
    
    8. Meganteolis: the arcane destructuros
    Meganteolis wants you to find destructuros in the soul magic wing. Find
    the destructuros in the south of soul magic wing and return it to
    Meganteolis. Now Meganteolis wants you to charge the destructuros with
    the power of the stars. Proceed to the planetarium and adjust the mirror
    in the left mirror house to point the beam on the north glass mirror. Go
    to the north mirror house and pull the lever to move the mirror to point
    the beam on the generator core. Place the destructuros in the charge
    unit to start the process. At the middle of the process, Indragul comes
    and resets the telescope. Return to the telescope room to fight him.
    Remember Indragul’s invisiable shield that can be broken with the beam.
    Use the telescope. Target either on blue star or red star and pull the
    lever to rotate the beam around the room. Start attacking Indragul
    when the shield is removed. Once you’re done pick up the key. Reset
    the telescope on the blue star, return to the north mirror house and
    start the charging process again. When the process is done, pick up
    the destructuros and return to Meganteolis.
    
    9a. Meganteolis: the secret wing
    Get the disenchanting spell scroll from Meganteolis and proceed to the
    small meeting room. Go to the room where there are five statues. Stand
    in front of the left wall and read the spell, enter the arch mages
    secret wing.
    
    10a. Kulkurazz: the pact
    Go to the torture room to find Kulkurazz. If you free him he will in
    return open the locked door for you. Go to the bottom of the labyrinth
    and defeat Raga, pick the green crystal and return to Kulkurazz.
    
    11. Anitalis: the key
    Proceed to the prison and talk to mad Anitalis using the magical or
    special word. He will give you the key to the locked room. Go to locked
    room in the left side. Inside you will find five pictures. Look at the
    pictures in the follow order portrait of a man, man in court, man in
    prison, man in chain and man sucked by flame. You will be teleported to
    the past.
    
    12. Gyron: the necromantic machine
    Here you will meet Gyron. Go to the next cell and speak with Chaired to
    get the code for necromantic chamber. Proceed to the necromantic chamber,
    go to the northern docking station and swap the code P^e^ to hLN, then go
    to southern docking station and swap the password hLN to P^e^. Save Gyron
    from the guards and proceed to the prison.
    
    13. Gyron: back to the presnt
    Kill the Torture master and follow Gyron to the cell. Gyron will send you
    back to the present.
    
    10b. Kulkurazz: the pact
    Go to lab and pick the ingredients from tables. Go to the explosive
    fungus machine and make three bombs by adding one crystalline dragon
    fire, dried sulfurous and voldarian morel. Go to the prison and bring
    Anitalis to the necromantic chamber. Use the bombs on the walls to open
    the way to docking stations of suction. Go to the northern docking
    station and change the code hLN to P^e^, go to the southern docking
    station and change the code P^e^ to hLN, then go to the western docking
    station and change the code to PJNH/. Activate all three of them if you
    did everything right the northern docking station will have red light,
    the southern will have green light and the western will have red light.
    Pull the lever of the center docking station, Anitalis will give the
    demon liberation spell. Go to the torture room. Replace the old crystal
    with the new one and read the spell to free Kulkurazz.
    
    9b. Meganteolis: the secret wing
    Follow Kulkurazz to the locked room and he will open the door for you,
    now you must fight Harrassys. Once done enter the portal of dimensions.
    Run directly to the stronghold, once inside kill Fraazzz.
    
    14. Theodosius: the protection sphere
    Theodosius asks you to recharge the protection sphere in the planetarium.
    place the protection sphere in the charging unit and pull the lever,
    once it is recharged take it back and place it on the stand.
    
    15. Theodosius: back to the portal
    Now take Theodosius to the portal in small meeting room of arch mages.
    Wait until he summons Qirius.
    
    16a. Meganteolis
    Enter the portal of dimensions and you will arrive in a strange land.
    Fight your way to the end of the floating piece of land. Use your
    medallion on the stand to open the gates to the fortress. Proceed to
    the north and in one of room you will find a teleport machine. Use it
    enter the interior fortification of the main gate.
    
    17. Psion: the deactivated teleporter
    Go to the northwest of the fortress here you will find Psion. Psion asks
    you to bring the energy cell and gives you the key to the generator room.
    Go the north east side of the fortress and use the key on the locked
    door. Inside you will find a teleport machine, use it enter the generator
    room. Now safely make your way through the traps. At the end of the room
    you will see the energy cell. Pick it up and return to Psion. Psion will
    repair the teleport machine.
    
    16b. Meganteolis
    Use the teleporter to enter the Kyranian quarters. Upon arriving there
    you will meet Gorlin. After the conversation go to the room at the right
    Kyranian quarters you will find a key and two cogwheels. Use the key to
    open the locked door. Inside you will see a sphinx statue and a chest.
    Place the cogwheels and pins correctly and click on the crank to open
    the chest. Grab the eyes and place them on the sphinx. Now you have to
    kill the continues spawn of killing flies for a while. After this the
    sphinx will self destruct and you take the Tar El Ak’s Sash. Proceed to
    explore the Kyranian qrarter. Eventally you will come across your parent’s
    chamber. See the horographic message of your mother and pick up the key
    and the elixirs of Transcendency. Go to the north side of the quarters
    here in one of the chamber you will find Meganteolis. Fight and kill him.
    Remember he is a blood mage so keep your distance and also he will vanish
    and appears in front of you. After killing him pick up his staff.
    
    n. Gaian [sub]
    You can find Gaian outside the fortress. Talk to him and will ask you to
    purify his spring. Go to the center the fortress here you find a crystal
    calice. Pick it up and fill it with water from spring next to it. Go
    outside and use the crystal calice with water on the spring. Talk to
    Gaian.
    
    o. Pajaou [sub]
    Go to your parent’s chamber and use the key on the locked door. Make your
    way to the south of the fortress here you will come across Pajaou. Talk
    to him and he will ask you to find a remedy for black scorage curse. Go
    to the left side of the map and pick up the Kyrarian crystals form the
    stone cheat. Get the elemental water using the crystal calice, go to the
    lab which is located in the northeast. Get the instruction from the stand
    and use the mixer to get the remedy. Return to Pajaou and give him the
    remedy so that Anjaou can get cured.
    
    Return to the Kyranian quarters and make your to the last room in north.
    Use the teleport machine to get teleported to Kyranian security gate.
    Upon arriving you will Kulkurazz sealing both the teleport units and
    leaving stranded. Open your inventory and call for Gorlin-O-Mat, wait
    for few seconds and Gorlin will arrive. He will teleport you to Kyranian
    museum.
    
    p. Enrael
    On your way to museum you come across Enrael. He wants to place the royal
    diamond in the museum. Take the diamond and place it in the display case
    museum.
    
    Proceed in to the museum. Kill all the monsters in order to find
    the key. Use the key on the last door you find. You will see
    Gorlin attacked mutated chimakoos. Kill the chimakoos in order
    to save Gorlin.
    
    17. Morgath
    Gorlin will the door for you. Proceed north to enter Kyrarian palace and
    sanctuary. Go to the left side of the sanctuary where you will find a
    locked door which requires you to solve a puzzle. Arrange the art in
    order from left to right starting with snake head pointing its head to
    the left. The picture should have two snakes, when you are done press
    activate. Kill all the monsters and pick up the key to the sphere horn
    chamber and sphere horn tablet. Return to the center hall and bid
    farewell to Gorlin. Use the key to open the left door. Inside you will
    find a stand where you need enter the code Ky’Ral: bird, snake, labyrinth
    and mushroom. Go to the right room and use the key to open the door.
    Enter the code Erend’Ur: bag, mushroom, butterfly and man. The center
    door leading to the large meeting halls of Kyranians will open. Enter the
    room and proceed north. You will come across a trapped platform. Step in
    to the symbols in following manner butterfly [straight], maze [straight],
    labyrinth [straight], snake [right], mushroom [right], snail [back], head
    [right], bird [right], maze [straight], wicth [straight], eagle labyrinth
    [left], bag [left] and bird [straight]. Proceed forward and you will
    enter large meeting. First kill destroy Morgath’s tentacles. Then take
    the elixirs of Transcendency and kill Morgath. Hit him only when he bends
    forward. Once you are done him destroy his crystal heart.
    
    Watch the final cut scene and Pat yourself on the back, you have just
    kill Morgath the prince of darkness and destroyed his crystal heart.
    
    Story
    
    
    
    Updates
    
    01.07.08 - items, movements and tips and hints are added
    
    Credits
    
    One may use this FAQ personal use. But, if you want to use any part of it
    for any other use, please ask me first.