/|    / /                                  //   / /              
   //|   / /  ___      ___      ___   /       //___   ___      __    
  // |  / / //___) ) //___) ) //   ) /       / ___  //   ) ) //  ) ) 
 //  | / / //       //       //   / /       //     //   / / //       
//   |/ / ((____   ((____   ((___/ /       //     ((___/ / //        
                                                  
                                                  
    //   ) )                                      
   ((         ___      ___      ___      ___   /  
     \\     //   ) ) //___) ) //___) ) //   ) /   
       ) ) //___/ / //       //       //   / /    
((___ / / //       ((____   ((____   ((___/ /     
                            
                            
    //   ) )                
   //___/ /  __      ___    
  / ____ / //  ) ) //   ) ) 
 //       //      //   / /  
//       //      ((___/ /   
                                                    
                                                    
    //   ) )                                        
   ((      __  ___  __      ___      ___    __  ___ 
     \\     / /   //  ) ) //___) ) //___) )  / /    
       ) ) / /   //      //       //        / /     
((___ / / / /   //      ((____   ((____    / /      

*-----------------------------------------------------------------------------+
| NFS: Pro Street PC FAQ/Walkthrough Guide (PC Version)                       |
| Version: 0.80                                                               |
| Author: Slay3rH3ll (GameFAQs) / Dark Ritual (NFSCars)                       |
| Platforms: PC - PS2 - PS3 - 360 - GC - Wii                                  |
| Real Name: Justin                                                           |
| Contact: need_for_speedracer@hotmail.com                                    |
| *Best viewed in FF or IE with resolution 1024x768*                          |
*-----------------------------------------------------------------------------+

Welcome to my 2nd FAQ! It's been a while since I last did for Carbon. Now
this year, on the November 14, EA has released a new NFS, Need For Speed 11:
Pro Street.

I no longer support Carbon questions, please do not e-mail me with those
questions! I have lost interest in Carbon during August 07.

So please, enjoy the guide, and take your time to read. With all the great
info I can provide. I will also try my best to keep the Spoilers as low as
possible.

These sites have my permission to post my guide on their sites:

http://www.gamefaqs.com
http://www.supercheats.com

(All my latest version of FAQs are at GameFAQs regularly.)

A little final note, sometimes I may not reply to your e-mails, mainly because
I'm tired (Studying for Exams, 3D Modeling and/or Playing Games.) and/or
probably it is late night. So please don't get the idea of me ignoring e-mail
messages.

*-----------------------------------------------------------------------------+
|Section Lists                                                    [PS-SECT#-#]|
+-----------------------------------------------------------------------------*

SECT 1-0: Controls of the Game
SECT 2-0: Game Modes
SECT 3-0: The Car List
SECT 4-0: Starting of the Game
SECT 5-0: Organizations & Boss Informations
SECT 6-1: Battle Machine Challenge: Nevada
SECT 6-2: Battle Machine Races (Part 1)
SECT 6-3: Battle Machine Challenge: Texas
SECT 6-4: Battle Machine Races (Part 2)
SECT 7-0: Showdown: Chicago
SECT 8-1: React Team Sessions Challenge: Autopolis
SECT 8-2: React Team Sessions Races (Part 1)
SECT 8-3: React Team Sessions Challenge: Ebisu
SECT 8-4: React Team Sessions Races (Part 2)
SECT 9-0: Showdown: Autopolis
SECT 10-1: Super Promotion Challenge: Autobahnring
SECT 10-2: Super Promotion Races (Part 1)
SECT 10-3: Super Promotion Races (Part 2)
SECT 11-1: Rogue Speed Races - Portland International Raceway
SECT 11-2: Rogue Speed Races - Chicago Airfield
SECT 11-3: Rogue Speed Races - Infineon
SECT 11-4: Drag King Challenge - Infineon II
SECT 12-1: Noisebomb Races - Ebisu
SECT 12-2: Noisebomb Races - Tokyo Dockyard
SECT 12-3: Noisebomb Races - Autopolis
SECT 12-4: Drift King Challenge - Autopolis II
SECT 13-1: G-Effect Races - Mondello Park
SECT 13-2: G-Effect Races - Texas World Speedway
SECT 13-3: G-Effect Races - Willow Springs
SECT 13-4: Grip King Challenge - Willow Springs II
SECT 14-1: Nitrocide Races - Autobahnring
SECT 14-2: Nitrocide Races - Ebisu
SECT 14-3: Nitrocide Races - Nevada Highway
SECT 14-4: Speed King Challenge - Nevada Highway II
SECT 15-0: Showdown: Autobahnring
SECT 16-1: Showdown King Challenge - Nevada
SECT 16-2: Showdown King Challenge - Tokyo
SECT 17-0: Tips/Tricks/Hints
SECT 18-0: Official Cheat List
SECT 19-0: Frequently Asked Questions (FAQ)
SECT 19-1: Easy Career Cash
SECT 20-0: Official Soundtrack List
SECT 21-0: Customization
SECT 22-0: Credits/Contributors
SECT 23-0: Contact, Contribute & Questions

Hint: If you want to find a section quickly and fast, hit Ctrl + F on your
keyboard and type PS-SECT#-#. Change the #-# to your desired number. For
example: "SECT 15-3."

*-----------------------------------------------------------------------------+
|NFS PS Booster Pack (PC, XBOX 360, PS3)                          [BOOSTPACKS]|
+-----------------------------------------------------------------------------*

PLEASE DO NOT ASK ME QUESTIONS ABOUT THE BOOSTER PACK! YOUR QUESTIONS WILL BE
AUTOMATICALLY IGNORED! I CANNOT SOLVE YOUR PROBLEMS!

On 15th December 2007, EA gave an announcement on an upcoming Booster Pack for
PC. XBOX 360 and PS3 is currently unknown.

Many of you will wonder what does it changes to your game?

Well, here it is, the answer from the Director and Executive Director of EA.

"In Booster Pack, you will upgrade your game to version 1.1. The booster Pack
contains 16 new cars added to your car lot and 2 new tracks to your game.

The cars are:

-Aston Martin DBR9
-Aston Martin DB9
-Audi Le Mans Quattro
-Bugatti Veyron EB 16/4
-Dodge Challenger Concept
-Honda S2000
-Koenigsegg CCX
-Lamborghini Gallardo Superleggera
-Lancia Delta Integrale Evo
-Mclaren F1
-Mercedes-Benz SL65 AMG
-Plymouth Roadrunner
-Porsche 911 GT3
-Porsche 911 GT3 RS
-Porsche Carrera GT
-Seat Leon Cupra

The tracks are:

-Shuto Expressway, Tokyo
-Porsche Leipzig Test Track, Germany

The Booster Pack will be available around Mid-December in XBOX Live Store,
Playstation Store and the EA Store."

However, the Booster Pack is currently available and released for PC only for
now, on 18th December. XBOX 360 and PS3 are unknown.

Download Links (for PC version of Pro Street only):

-Pro Street Patch v1.1 (English, 227.3MB)
http://www.nfscars.net/file/view/prostreet/7635.aspx

-Pro Street Patch v1.1 (German, 228.0MB)
http://www.nfscars.net/file/view/prostreet/7636.aspx

-Pro Street Patch v1.1 (French, 228.0MB)
http://www.nfscars.net/file/view/prostreet/7637.aspx

-Pro Street Patch v1.1 (Italian, 228.0MB)
http://www.nfscars.net/file/view/prostreet/7638.aspx

-Pro Street Patch v1.1 (Rest Of Europe, 227.3MB)
http://www.nfscars.net/file/view/prostreet/7639.aspx

Info courteousy of NFSPlanet and NFSCars.net.
PLEASE DO NOT E-MAIL ME IF YOU HAVE PROBLEMS! VISIT NFSCARS.NET AND ASK YOUR
QUESTIONS THERE!

Also, once you have install this patch, you will disable all the available
cheat codes in this game.

*-----------------------------------------------------------------------------+
|Controls Of The Game                                             [PS-SECT1-0]|
+-----------------------------------------------------------------------------*

UNDER CONSTRUCTION. Check back soon.

*-----------------------------------------------------------------------------+
|Game Modes                                                       [PS-SECT2-0|
+-----------------------------------------------------------------------------*

Pro Street this year has changed lots of game modes and since it has stopped
the street racing, they take it to the courses and closed tracks.

Mode: Grip Racing
Type: Grip
Description: A normal single race, you vs 7 opponents on the track. No
             handicaps so everyone is racing whatever they brought to the race.
             First to cross the line wins.

Mode: Sector Shootout
Type: Grip
Description: Sector Shootout is a unique challenge where the tracks are divided
             into 4 parts, each with a sector checkpoint. Drivers battle to
             compete for the highest points and accumulate them up. If you
             dominated all the sectors, you will be awarded for dominating the
             sector shootouts. The driver with the most points after the event
             wins.

Mode: Time Attack
Type: Grip
Description: Time Attack is basically you, yourself versus the rivals to battle
             for the fastest time on the track. All racers will be given
             multiple laps (maximum of 3) to do their best. Careful though,
             racers are still on the track, so things still get pretty hairy.
             The driver holding on to the fastest lap time wins.

Mode: 1/4 Mile Drag
Type: Drag
Description: Typically a Drag racing, in 1/4 Mile (0.20). Only you vs the
             opponent with all the other 7 racers. No traffic are involved and
             the Drag is taking it only closed courses.

Mode: 1/2 Mile Drag
Type: Drag
Description: Same as 1/4 Mile Drag, but a little bit further than that. As
             usual, you vs the opponent, battling for the fastest Drag Times.
             Again, no traffic is involved.

Mode: Wheelie Competition
Type: Drag
Description: (This is going to be fun for those who like wheelies.) Basically
             a 1/4 Mile Drag, but you are NOT competing for the fastest Drag
             Time. You are basically competing for the longest wheelie
             during Drag Race. The longer wheelie you do, the higher chances
             you will win the event.

Mode: Drift
Type: Drift
Description: Drift Mode is back. You will be competing with other opponents
             in drifting, but not all drivers will be on the track. Should be
             easy on this one, but physics have really changed alot.

Mode: Speed Challenge
Type: Speed
Description: Speed Challenge is mainly the same as Top Speed Run. However,
             you are not competing for the fastest speed, you will have to keep
             your car in control throughout the whole race. First one to
             cross the line wins.

Mode: Top Speed Run
Type: Speed
Description: Known as the Speedtrap from the previous 2 NFS games, it is
             now reknown as Top Speed Run. All you got to do is try to push
             your car to the limit and maintain as possible. Battle for Speed
             to be the first and win.

Official Locations (where Race Days will be held):

-Nevada Highway
-Autobahnring
-Ebisu
-Tokyo Dockyard
-Texas World Speedway
-Willow Springs
-Portland International Raceway
-Chicago Airfield
-Porsche Test Track (Booster Pack only)
-Shuto Expressway (Booster Pack only)

While in races, you will get Bonuses for achieving a good progress in the
race. Here are the following.

-------------------
| SECTOR SHOOTOUT |
-------------------

Dominating all Sectors: 500 Points
Sector Record: Whatever Points you get after crossing the Sector.

---------
| DRIFT |
---------

Nitrous Drift: 100 Points
Long Drift: 250 Points
Stayed On Track: 200 Points
High Speed Bonus: 250 Points

--------
| DRAG |
--------

Weak Burnout!: 0% - 24%
Good Burnout!: 25% - 49%
Incredible Burnout!: 50% - 99%
Max Grip!: 100%

---------------------
| RACE SCORE POINTS |
---------------------

1st Place: 4,500 Points
2nd Place: 3,000 Points
3rd Place: 1,500 Points
4th Place: 750

Cosmetic Damage: 500 Points
No Damage: 500 Points
Light Damage: 50 - 500 Points
Heavy Damage: 0 - 50 Points
Totaled: 0 Points

*-----------------------------------------------------------------------------+
|The Car List                                                     [PS-SECT3-0]|
+-----------------------------------------------------------------------------*

This here is the official car list for Pro Street. Remember, this guide is
based on PC version, so if you are running Pro Street on other consoles
(does not include 360 and PS3), you might have some cars missing from this
list.

Manufacturers
-------------
Acura
Audi
BMW
Cadillac
Chevrolet
Dodge
Ford
Honda
Infiniti
Lamborghini
Lexus
Lotus
Mazda
Mitsubishi
Nissan
Pagani
Plymouth
Pontiac
Porsche
Subaru
Toyota
Volkswagen

Total: 22

Official Car List.
-------------
2001 Acura Integra LS
2006 Acura RSX
2005 Acura NSX
2007 Audi S3
2006 Audi S4
2007 Audi RS4
2007 Audi TT 3.2 Quattro
2001 BMW E46 M3
2008 BMW E92 M3
2007 BMW Z4 M Coupé
2006 Cadillac CTS-V
2008 Chevrolet Camaro Concept
1967 Chevrolet Camaro SS
1970 Chevrolet Chevelle SS
2006 Chevrolet Cobalt SS
1967 Chevrolet Corvette C2 (Stingray)
2005 Chevrolet Corvette C6
2006 Chevrolet Corvette Z06
1971 Dodge Challenger R/T
1967 Dodge Charger R/T 440 Magnum
2006 Dodge Viper SRT-10 Coupé
1996 Ford Escort RS Cosworth
2005 Ford Focus ST
2005 Ford GT
2003 Ford Mustang GT
2006 Ford Mustang GT S-197
1967 Ford Mustang Shelby GT500
2007 Ford Shelby GT500
1999 Honda Civic CX Hatchback
2006 Honda Civic Si
2003 Infiniti G35 (V35) Coupe
2006 Lamborghini Murcielago LP640
2006 Lexus IS350
2006 Lotus Elise
1995 Mazda RX-7
2006 Mazda RX-8
2006 Mazda Mazdaspeed 3
1999 Mitsubishi Eclipse GS-T
2006 Mitsubishi Lancer Evolution IX MR-edition
2008 Mitsubishi Lancer Evolution X
1989 Nissan 240 SX S13
2006 Nissan 350Z
1999 Nissan Skyline R34
1999 Nissan Silvia S15
2008 Nissan GT-R Proto (R35)
2008 Nissan Skyline GT-R (R35)
2006 Pagani Zonda F
1970 Plymouth Hemi Cuda
1968 Plymouth Road Runner
1965 Pontiac GTO
2006 Pontiac GTO
2006 Pontiac Solstice GXP
2008 Porsche 911 (997) GT2
2006 Porsche 911 (997) Turbo
2006 Porsche Cayman S
2006 Subaru Impreza WRX STI
1986 Toyota Corolla GT-S AE86
1998 Toyota Supra
2006 Volkswagen Golf GTI
2006 Volkswagen Golf R32

Total: 59 Cars

Unconfirmed Cars:

Aston Martin DB9
Aston Martin DBR9
Audi Le Mans Quattro
Bugatti Veyron 16.4
Dodge Challenger Concept
Honda S2000
Koenigsegg CCX
Lamborghini Gallardo Superleggera
Lancia Delta Intergrale Evo
Mclaren F1
Mercedes-Benz SL65 AMG
Plymouth Roadrunner
Porsche 911 GT3
Porsche 911 GT3 RS
Porsche Carrera GT
Seat Leon Cupra

NOTE: (18/12/08) - The unconfirmed 16 cars have been added to the Booster Pack.

*-----------------------------------------------------------------------------+
|Starting Of The game                                             [PS-SECT4-0]|
+-----------------------------------------------------------------------------*

Since Underground 1 to Carbon, it was all ricing fest and all unrealistic
physics and all bullshit. However, EA this time round made changes to every
single part and feature of the game, making it NFS 11: Pro Street. Many of you
will ask:

What's new in Pro Street?
Are there going to be more ricing and stuff?

Wrong.

Pro Street physics and gameplay has now changed and followed as real life.
Nitrous will not be available at all times, only a couple of shots. Damage
is now realistic and not only scratches and broken glass. So if your car hit
hard enough, you can easily total your car which ends your race.

Changes have been made to this year's NFS. When you start a profile, they
will ask to choose which level would you like to choose.

You have 3 choices.

-Casual
-Racer
-King

Casual: Helps you in every part of the race and the game. If you are new to
        NFS, you might wanna try this level.

Racer: A little more difficult, now it will only helps you braking in difficult
       corners. Choose this level if you know few parts of NFS Series. If not,
       stick to Casual.

King: The master level, no helps. This level lets you feel the raw power.

In my case, I have been playing NFS alot, I will be choosing King mode.

Customization this year has changed alot. Remember, every modification you
make to the car, AFFECTS Downforce Grip & Top Speed. Especially Hoods,
Bodykits & Spoilers.

Also, you can now paint the parts of your car in different colours. (Front
Bumper, Skirts, Rear Bumper, Hood etc.)

Vinyls and Decals are back. Same as Carbon, you can move, skew, rotate and
scale. Create your sick ride upto 20 layers maximum. With option for mirroring
vinyls. (Only on Vinyl Shapes, Teams, Flames, Stripes and many more.)

In Career, you start off as a low-ranked racer with a pre-tuned car and
dominate all the Career Races. Your job is to take over every single King,
including the Showdown King to complete the game and become the Street
King title.

Need For Speed Pro Street is available on all major consoles (PS2, PS3,
XBOX 360, PC, Wii and many more) and released on November 14. Get your copy
today at EA Store or your local game shop.

*-----------------------------------------------------------------------------+
|The Prologue                                                       [PROLOGUE]|
+-----------------------------------------------------------------------------*

In the last 4 NFS series, you started with a prologue with tuned car and later
on buy a stock car.

***SPOILER START NO. 1***

However, this time round you will start out with a pre-tuned 240SX to win a
3 lap grip race, INSTEAD of a Stock Car.

You will be playing as a character, Ryan Cooper in the game.

***SPOILER END NO. 1***

The race should be easy, so I don't give any more spoilers on this. After you
win this race, you will unlock the first Race Day, Battle Machine Organization
Challenge: Nevada Highway

If you want more guide on the whole career, scroll down through this
walkthrough for the WHOLE information.

*-----------------------------------------------------------------------------+
|Organizations                                                    [PS-SECT5-0]|
+-----------------------------------------------------------------------------*

Throughout the game, you will be seeing organizations while racing. Some may
have single disciplinary and some may have multidisciplinary races.

*-----------------------------+
|  Organization Name  | Mode  |
|-----------------------------|
|     Rogue Speed     | Drag  |
|-----------------------------|
|      G-Effect       | Grip  |
|-----------------------------|
|      Nitrocide      | Speed |
|-----------------------------|
|      Noisebomb      | Drift |
|-----------------------------|
|    Battle Machine   | Multi |
|-----------------------------|
| React Team Sessions | Multi |
|-----------------------------|
|   Super Promotion   | Multi |
+-----------------------------*

-----------
|  Kings  |
-----------

This here is the list of all the kings, one of them owns a single org.

-------------------------
| Grip King  (G-Effect) |
-------------------------

Driver: Ray Krieger
Car: 2008 BMW M3 E92

One of the first kings you have to defeat them (if you went straight to beat
Grip King). This guy drives a BMW M3 E92, with a unique paintjob as a
"Grip Runner".

---------------------------
| Drag King (Rogue Speed) |
---------------------------

Driver: Karol Monroe
Car: 2006 Ford Mustang GT

Officially the current best Drag King in the game. This chick drives a 2006
Mustang and runs 8s in 1/4 Mile Drags. Something you shouldn't be foolin
around.

--------------------------
| Speed King (Nitrocide) |
--------------------------

Driver: Nate Denver
Car: 1965 Pontiac GTO

You get to see a kinda look-like dude for the first time! Well, you've seen it
some other time already. Nate's the best at Speed Challenges and he drives a
1965 GTO, certainly a big goat muscle car.

--------------------------
| Drift King (Noisebomb) |
--------------------------

Driver: Aki Kimura
Car: Mazda RX-7

Probably a Jap chick, by the name and the jap car can tell itself. Drives a
Mazda RX-7, probably one of the great drift cars in the game, and seriously
has got serious drifting wheels & skills on that ride.

----------------------------
| Showdown King (Super Promotion) |
----------------------------

Driver: Ryo Watanabe
Car: Mitsubishi Lancer Evolution X

You wouldn't wanna mess around with this guy. Certaily drives
as a pro and runs a special unique paint Evo 10. Though his car can withstand
to all types of races when you face him.

*-----------------------------------------------------------------------------+
|Races Info                                                      [PS-RACEINFO]|
+-----------------------------------------------------------------------------*

This is where you have to climb the ladder. Cooper has just won a race with
his pre-tuned ride. However, don't think he will win all the races with that
car. His 240SX is only limited to Grip racing.

But, Ryan is going to Battle Machine, because of his successful win in the
pre-given race.

Select the Battle Machine logo Race Day and enter it.

You should currently only have 10,000 in cash and 240SX for Grip in Garage.

*-----------------------------------------------------------------------------+
|Battle Machine Challenge: Nevada                                 [PS-SECT6-1]|
+-----------------------------------------------------------------------------*

Cooper has arrived at the Challenge Race Day without his ride. This
challenge is using the pre-given rides. He has a choice of Golf GTi for Grip
and Cobalt SS or Civic for Drag to participate.

         Race Day: Challenge: Nevada (Battle Machine)
         Points to Winning: N/A
         Points to Dominate: 19,220
         Points Record: 24,110 (Bradley Hunter)
         Dominate Reward: 5,000
         Pre-Requisite: Complete the pre-given race at the start of Career.

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Cheyenne
              Laps: 2
              Points Record: 7,440 (Gavin May)
              Target Time: 2:22:12 (2 laps)
              Cash Reward: 1,800

You only can choose Golf GTi for this race and go up similiar 7 opponents.
Should be able to finish this race without problem. Just score higher than the
record and you are fine.

              2.
              Race Mode: Time Attack (Grip)
              Track: Dakota
              Laps: 3
              Points Record: 7,520 (Paulo Cruz)
              Target Time: 1:06:06 (1 lap)
              Cash Reward: 1,800

Same previous race, except that you are playing Time Attack and racing the
track in Reverse with a little obstacle. Finish in first to win the race.

              3.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 7,490 (Bradley Hunter)
              Target Time: 14:85 (1 Round)
              Cash Reward: 1,800

In this race, you will be guided on a tutorial of Drag racing. Your choice is
between Cobalt SS and Civic. Choose the Cobalt because it does much better
than the Civic in Drags. Hit the Perfect Shift with the Nitrous provided, and
you can pull off 12 seconds in the Drag. Don't forget about the False Start
while shifting gears. Also, don't blow your engine.

              4.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 7,630 (Joe Tackett)
              Target Time: 14:85 (1 Round)
              Cash Reward: 1,800

Same previous race in 3. Hit the Perfect Shift and use Nitrous, and the win
is all yours.

              Challenge: Nevada (Battle Machine) Dominated!
              Willow Springs (Battle Machine) Race Day unlocked!
              Chicago Airfield (Battle Machine) Race Day unlocked!
              Choose a reward marker for dominating the race day.
              Pick your new drag car between Cobalt SS or Civic.

You have completely dominated the first race day, a 1% Career Progress should
be seen in the Career Overview.

Now it's the time to upgrade your cars if you have cash. If you need money
fast, check the "Easy Career Cash" section of the guide.

NOTE: I highly suggest you take advantage of the "Easy Career Cash" to earn
      lots of money and buy new cars. The current cars that you have may be
      too slow to drive. If you took advantage and of the trick, you should
      rack up lots of cash and fast enough to buy a new car for Drag and
      Grip. That also include performance parts.

Let's head over to the first part of Battle Machine race days, beginning with
Willow Springs.

*-----------------------------------------------------------------------------+
|Battle Machine Races (Part 1)                                    [PS-SECT6-2]|
+-----------------------------------------------------------------------------*

Cooper finally makes himself a name by dominating the Battle Machine race day.
He now gains reputation and opened himself into new race days. He heads over to
Willow Springs.

If you took the opportunity to do the Easy Career Cash trick, you should be
able to get yourself a decent Charger R/T for Drag and 240SX for Grip racing.
Don't bother about Speed and Drift cars yet.

         Race Day: Willow Springs (Battle Machine)
         Points to Winning: 11,400
         Points to Dominate: 22,800
         Points Record: 28,640 (Rudy Chen)
         Winning Reward: 2,000
         Dominate Reward: 5,000
         Pre-Requisite: Dominate Battle Machine Challenge Race Day.

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit
              Laps: 2
              Points Record: 8,250 (Rudy Chen)
              Target Time: 3:02:01 (2 laps)
              Cash Reward: 1,000

You go up against 7 other opponents in this race, the circuit is also pretty
straightforward, so you shouldn't have problems. Even so, you might not even
need nitrous for this race, as your 240SX can handle easily.

              2.
              Race Mode: Grip Racing (Grip)
              Track: Short Circuit C
              Laps: 3
              Points Record: 8,130 (Ray Krieger)
              Target Time: 3:08:73 (3 laps)
              Cash Reward: 1,000

The circuit is much more tougher than the last one due to loads of slow turns
and brakes. At the 3rd hairpin turn, you will need to be careful of your car,
if not, you can slide out of the track and go out of the course.

              3.
              Race Mode: Time Attack (Grip)
              Track: Short Circuit B
              Laps: 3
              Points Record: 8,340 (Gavin May)
              Target Time: 1:14:26 (1 lap)
              Cash Reward: 1,000

Much easier from the previous race, although the turns here are nearly the
same as the previous one.

              4.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: Cheyenne
              Laps: 3 Rounds
              Points Record: 7,440 (Gavin May)
              Target Time: 2:22:12 (2 laps)
              Cash Reward: 1,000

Simple drag, although the only trouble you will get is the annoying finish
line. Why? Because the finish line poles are so close to your Drag Lane, that
you could even hit hard enough and total your car. Aim for the middle of
the finish line if you want to be safe.

              Willow Springs (Battle Machine) Dominated!
              Portland International Raceway (Battle Machine) Race Day unlocked!
              Chicago Airfield III (Battle Machine) Race Day unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

NOTE: You can do the next two races in any order you want, both
      will unlock the Challenge: Texas (Battle Machine) Race Day.

Career Overview: 2%

-------------------------------------------------------------------------------

Cooper gains to his next two choices for Race Day, Portland International
Raceway or Chicago Airfield III. He thinks he's up for it, which is....

         Race Day: Chicago Airfield III (Battle Machine)
         Points to Winning: 18,000
         Points to Dominate: 36,000
         Points Record: 44,950 (Gavin May)
         Winning Reward: 2,000
         Dominate Reward: 6,000
         Pre-Requisite: Dominate Willow Springs (Battle Machine)

=========
| Races |
=========

              1.
              Race Mode: Time Attack (Grip)
              Track: Airfield Long
              Laps: 3
              Points Record: 7,690 (Rudy Chen)
              Target Time: 1:20:43 (1 lap)
              Cash Reward: 1,800

The track you are racing on has lots of twisty corners, so you might need to
slow your car down a little. Even so, it is not a hard race. It won't take long
before you know the whole track.

              2.
              Race Mode: Sector Shootout (Grip)
              Track: Center Field Loop
              Laps: 3
              Points Record: 7,700 (Rudy Chen)
              Target Time: N/A
              Cash Reward: 1,800

This race is an introduction to Sector Shootout. Once you know the rules, you
need to break the sector record in order to earn points. If done right, you
can even earn 500 points bonus for Dominating every sector and gain more
points.

              3.
              Race Mode: Grip Racing (Grip)
              Track: Center Field Club
              Laps: 3
              Points Record: 7,670 (Yoshi Suzuki)
              Target Time: 2:10:97 (3 laps)
              Cash Reward: 1,800

If you noticed, this course is exactly the same as the race in the beginning
of the Career. Should be easy, just take turns slowly and you'll be fine.

              4.
              Race Mode: Grip Racing (Grip)
              Track: Airfield GP
              Laps: 2
              Points Record: 7,820 (Ray Kriger)
              Target Time: 3:08:70 (2 laps)
              Cash Reward: 1,800

Lots of tight curves and turns, let go of the gas if you think the corners are
too sharp. If done right, you should win easily.

              5.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 7,870 (Karol Monroe)
              Target Time: 13:82 (1 Round)
              Cash Reward: 1,800

Another simple drag racing. You have pretty wide open space, but you should
complete this easily.

              6.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 7,730 (Bradley Hunter)
              Target Time: 20:20 (1 Round)
              Cash Reward: 1,800

Close to the previous race, except that the distance is much further out. Easy
to win in this one.

              Chicago Airfield II (Battle Machine) Dominated!
              Challenge: Texas (Battle Machine) Race Day unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 3%

-------------------------------------------------------------------------------

Cooper has been invited to the Challenge: Texas (Battle Machine), but he
decides to finish up some buisness at Portland International Raceway before
he moves on.

         Race Day: Portland International Raceway (Battle Machine)
         Points to Winning: 12,000
         Points to Dominate: 24,000
         Points Record: 30,130 (Bradley Hunter)
         Winning Reward: 3,000
         Dominate Reward: 6,000
         Pre-Requisite: Dominate Willow Springs (Battle Machine)

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit
              Laps: 3
              Points Record: 7,580 (Paulo Cruz)
              Target Time: 3:48:71 (3 laps)
              Cash Reward: 1,500

A great easy race, how can it get? 3 Laps across the line in first, and the win
is yours.

              2.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 7,610 (Joe Tackett)
              Target Time: 14:61 (1 Round)
              Cash Reward: 1,500

Hit the Perfect Shifts, use Nitrous and the win is all yours. Real simple.

              3.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 7,550 (Bradley Hunter)
              Target Time: 21:62 (1 Round)
              Cash Reward: 1,500

Again, same as the previous Drag Race. Go all the way to finish line and claim
that win.

              4.
              Race Mode: Time Attack (Grip)
              Track: Festival Circuit
              Laps: 3
              Points Record: 7,630 (Rudy Chen)
              Target Time: 1:22:86 (1 lap)
              Cash Reward: 1,500

The course is pretty much the same as the first race, but with a little short
twist at the beginning. You can easily pass through these opponents and
drive all the way to the finish line.

              Portland International Raceway (Battle Machine) Dominated!
              Showdown: Chicago (Super Promotion) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 4%

You will also open up G-Effect Organization races if you dominated all 10 Grip
Races. I will do those later even if it is unlocked.

First few Race Days of Battle Machine is dominated, for now. However, there's
a remaining race day in the first part incomplete that I will move on to.....

*-----------------------------------------------------------------------------+
|Battle Machine Challenge: Texas                                  [PS-SECT6-3]|
+-----------------------------------------------------------------------------*

Due to Cooper's driving style and his rep on Battle Machine, he has been
invited to participate the Texas Challenge in Battle Machine. But now that he
has settled the first part of his problems, he is ready to head for...

         Race Day: Challenge: Texas (Battle Machine)
         Points to Winning: N/A
         Points to Dominate: 28,500
         Points Record: 47,050 (Ray Kriger)
         Winning Reward: N/A
         Dominate Reward: 8,500
         Pre-Requisite: Dominate Chicago Airfield II (Battle Machine) OR
                        Portland International Raceway (Battle Machine) Race
                        Day.

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Club Circuit
              Laps: 3
              Points Record: 7,950 (Ray Kriger)
              Target Time: 3:11:29 (3 laps)
              Cash Reward: 2,500

You go up against opponents that use 350Z or Golf GTi. In this Race Day, I
preferred the 350Z over the Golf. The only downside is the Golf has much better
handling than the 350Z, and the 350Z has pretty much spin outs. Still not too
hard, but you can break the record easily if done right.

              2.
              Race Mode: Grip Racing (Grip)
              Track: Short Circuit A
              Laps: 2
              Points Record: 8,040 (Ray Krieger)
              Target Time: 3:13:61 (2 laps)
              Cash Reward: 2,500

The circuit is much more easier than the last, but still with lots of turns
and braking to deal with. It's pretty easy to win.

              3.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit B
              Laps: 2
              Points Record: 7,950 (Gavin May)
              Target Time: 4:14:59 (2 laps)
              Cash Reward: 2,500

Much easier than the last two, you can gain some additional time if your
perfect with your turns and much. Again, 350Z is your choice.

              4.
              Race Mode: Sector Shootout (Grip)
              Track: Short Circuit B
              Laps: 3
              Points Record: 7,780 (Henrik Dehn)
              Target Time: N/A
              Cash Reward: 2,500

The course is much more wider, making you easy to take your time and get to
the next sector. Of course, you can even overtake other opponents and get to
the Sector as early as possible. Also, try to broke your old sector records, so
you can earn more points to add it to your score.

              5.
              Race Mode: Sector Shootout (Grip)
              Track: Short Circuit A
              Laps: 3
              Points Record: 8,070 (Joe Tackett)
              Target Time: N/A
              Cash Reward: 2,500

This one is much harder than the previous sector shootout, though you might
be complaining and grumbling to yourself why can't you break the Track Points
Record.

              6.
              Race Mode: Time Attack (Grip)
              Track: GP Circuit A
              Laps: 3
              Points Record: 8,440 (Paulo Cruz)
              Target Time: N/A
              Cash Reward: 2,500

Another easy one. You can gain shave off lots of seconds from the last section
of the track to earn you more points. As said, 350Z will do the job, so control
it well.

              Challenge: Texas (Battle Machine) Dominated!
              Choose a reward marker for dominating the race day.
              Pick your new grip car between Golf GTI or 350Z.

Career Overview: 5%

After finishing this, I'm moving on to.....

*-----------------------------------------------------------------------------+
|Battle Machine Races (Part 2)                                    [PS-SECT6-4]|
+-----------------------------------------------------------------------------*

After clearing some buisness he had in the first few races and being invited to
the Challenge in Texas, Cooper has headed over to clear some stuff that's
unsettled in the other side of Race Days beginning with....

         Race Day: Chicago Airfield (Battle Machine)
         Points to Winning: 14,300
         Points to Dominate: 28,500
         Points Record: 35,810 (Joe Tackett)
         Winning Reward: 2,000
         Dominate Reward: 5,000
         Pre-Requisite: Dominate Battle Machine Challenge Race Day.

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Center Field Loop
              Laps: 2
              Points Record: 7,640 (Ryo Watanabe)
              Target Time: 2:10:81 (2 laps)
              Cash Reward: 1,200

Two things that make this race easy, first, it's the same track in the last
Chicago Airfield Raceday you did. Secondly, you memorised this course, so the
win is easily for you.

              2.
              Race Mode: Grip Racing (Grip)
              Track: Airfield GP
              Laps: 2
              Points Record: 7,310 (Yoshi Suzuki)
              Target Time: 3:08:70 (2 laps)
              Cash Reward: 1,200

Another simple race, you should be able to smoke the opponents on this. If not,
how had you make it this far? Just don't take the corners too fast or you will
crash easily.

              3.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 7,170 (Paulo Cruz)
              Target Time: 11:86 (1 Round)
              Cash Reward: 1,200

Lots of wide open space, you won't crash easily on this one. Oh yeah, just make
sure you don't get a False Start or miss any Perfect Shifts.

              4.
              Race Mode: Time Attack (Grip)
              Track: Center Field Club
              Laps: 3
              Points Record: 7,270 (Ray Kriger)
              Target Time: 43:46 (1 lap)
              Cash Reward: 1,200

The course is pretty basic and you can shave off lots of time in a lap if
you drive perfectly.

              5.
              Race Mode: Time Attack (Grip)
              Track: North Field
              Laps: 3
              Points Record: 7,330 (Rudy Chen)
              Target Time: 1:03:33 (1 Round)
              Cash Reward: 1,200

Again, much easier. Only the thing to watch out is don't slam the walls.

              Chicago Airfield (Battle Machine) Dominated!
              Willow Springs II (Battle Machine) Race Day Unlocked!
              Portland International Raceway II (Battle Machine) Race Day
              Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 6%

You will also open up Rogue Speed Organization races if you dominated all 10
Drag Races. These will be done later.

NOTE: You can invert the next two race days, because dominating either of them
      will unlock the same Race Day.

-------------------------------------------------------------------------------

Gained some chances to get into new Race Days, Cooper has decided to head on.

         Race Day: Portland International Raceway II (Battle Machine)
         Points to Winning: 12,000
         Points to Dominate: 24,000
         Points Record: 30,070 (Paulo Cruz)
         Winning Reward: 3,000
         Dominate Reward: 6,000
         Pre-Requisite: Dominate Chicago Airfield (Battle Machine) Race Day.

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit
              Laps: 3
              Points Record: 7,480 (Rudy Chen)
              Target Time: 3:48:71 (3 laps)
              Cash Reward: 1,500

Another same style Grip Racing, simple...easy.

              2.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 7,500 (Karol Monroe)
              Target Time: 12:47 (1 Round)
              Cash Reward: 1,500

The same old Drag Race. Watch the lights and your timing, and you will win the
strip in no time.

              3.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 7,920 (Ryo Watanabe)
              Target Time: 17:88 (1 Round)
              Cash Reward: 1,500

Another easy one, though the length is longer. Just hit the Perfect Shifts and
you are fine.

              4.
              Race Mode: Sector Shootout (Grip)
              Track: Festival Circuit
              Laps: 3
              Points Record: 7,360 (Yoshi Suzuki)
              Target Time: N/A
              Cash Reward: 1,200

Remembered this course? But now it's changed to Sector Shootout. But whatever,
still a piece of cake.

              Portland International Raceway II (Battle Machine) Dominated!
              Nevada Highway II (Battle Machine) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 7%

-------------------------------------------------------------------------------

With more rep earned and Cooper making a name out there for himself, he thinks
he's not afraid of more racing. He decides to head over for....

         Race Day: Willow Springs II (Battle Machine)
         Points to Winning: 15,000
         Points to Dominate: 30,000
         Points Record: 37,400 (Rudy Chen)
         Winning Reward: 3,000
         Dominate Reward: 6,000
         Pre-Requisite: Dominate Chicago Airfield (Battle Machine) Race Day.

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit Reverse
              Laps: 2
              Points Record: 7,830 (Rudy Chen)
              Target Time: 3:03:10 (2 laps)
              Cash Reward: 1,500

The course is pretty simple from the other Race Day, except that this course
direction is going in reverse. Easy to win on this.

              2.
              Race Mode: Grip Racing (Grip)
              Track: Short Circuit B
              Laps: 3
              Points Record: 7,600 (Ray Krieger)
              Target Time: 3:44:06 (3 laps)
              Cash Reward: 1,500

Much twitchier and challenging than the last one, but the opponents are easy to
pass. Just watch out for the Barriers on the side, I had once where my car
spinned out and hit the Barrier hard enough to flip my car.

              3.
              Race Mode: Grip Racing (Grip)
              Track: Short Circuit A
              Laps: 2
              Points Record: 7,660 (Joe Tackett)
              Target Time: 3:44:06 (3 laps)
              Cash Reward: 1,500

Harder than the last two races and your opponents might overtake you easily.
Just try to keep a distance from the 2nd place opponent and it's all yours.

              4.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 7,860 (Joe Tackett)
              Target Time: 11:96 (1 Round)
              Cash Reward: 1,500

If you noticed, the strip is exactly the same as one of the previous race days
you had in Part 1. As usual, try to steer your car and keep to the middle, so
you won't get totaled by the poles.

              5.
              Race Mode: Time Attack (Grip)
              Track: Short Circuit C
              Laps: 3
              Points Record: 7,730 (Paulo Cruz)
              Target Time: 1:02:42 (1 lap)
              Cash Reward: 1,500

The course is much more easier than your last Grip Race you had. There's
nothing to worry, you could even lap it under a minute.

              Willow Springs II (Battle Machine) Dominated!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 8%

-------------------------------------------------------------------------------

Although Cooper has met the requirements for the Showdown: Chicago, he still
continues to go over the requirements, with only one Battle Machine Race Day
to go. He heads out to....

         Race Day: Nevada Highway II (Battle Machine)
         Points to Winning: 18,900
         Points to Dominate: 37,800
         Points Record: 47,420 (Yoshi Suzuki)
         Winning Reward: 4,000
         Dominate Reward: 8,500
         Pre-Requisite: Dominate Portland International Raceway II (Battle
                        Machine) OR Willow Springs II (Battle Machine).

IMPORTANT!: You will notice that you need a drift car for this event. If you
            have not got one, head over to the Car Lot and buy a car for
            drifting. You can also take this time to take advantage of the Easy
            Career Cash trick to earn money and buy upgrades for your new Drift
            Car.

=========
| Races |
=========

              1.
              Race Mode: Time Attack (Grip)
              Track: Cheyenne
              Laps: 3
              Points Record: 8,090 (Ray Krieger)
              Target Time: 58:06 (1 lap)
              Cash Reward: 3,000

It's much easier because you had this track during the Battle Machine
Challenge. Winning should be easy.

              2.
              Race Mode: Sector Shootout (Grip)
              Track: Tornado
              Laps: 3
              Points Record: 7,610 (Gavin May)
              Target Time: N/A
              Cash Reward: 3,000

You go through the same course as the previous race, changes are only the
first part of the course which diverts to a dirt road. Other than that, watch
out for the metal barriers on the sectors.

              3.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,030 (Bradley Hunter)
              Target Time: 18:13 (1 Round)
              Cash Reward: 3,000

This is the only Drag Strip that is very wierd. In this track, you will be
racing 1/2 mile from a three-quarter part of a track of Nevada Highway B.
While it isn't common, there's a bump that you cannot avoid, and you may lose
control of your car if you reach maximum speed. My guess is to try avoid the
obstacles. Also, if you start on the left lane, try to steer a little right,
but not too much. If you start on the right, vice versa.

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course B
              Laps: 3 Rounds
              Points Record: 7,980 (Ryo Watanabe)
              Target Time: N/A
              Cash Reward: 3,000

Finally you get a chance to drift in this game. You will be a guided with a
tutorial on how to drift. The more points you score, the chances of winning is
higher and the more your Total Score of the race will be increased.

              5.
              Race Mode: Drift (Drift)
              Track: Drift Course A
              Laps: 3 Rounds
              Points Record: 7,580 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 3,000

Same as the previous Drift race, except on a different course. Use the same
techniques as shown in the tutorial.

              6.
              Race Mode: Grip Racing (Grip)
              Track: Dakota
              Laps: 3
              Points Record: 8,220 (Yoshi Suzuki)
              Target Time: 2:54:45 (3 laps)
              Cash Reward: 3,000

You remembered this course, except that it was Time Attack but now it's Grip.
Pretty easy, you can completely win this.

              Nevada Highway II (Battle Machine) Dominated!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 12%

At this point, I have dominated all Race Days at Battle Machine, including the
extra Challenge: Texas. I've no choice but to go into....

*-----------------------------------------------------------------------------+
|Showdown: Chicago                                               [PS-SECT7-0]|
+-----------------------------------------------------------------------------*

Cooper's invitation to Showdown: Chicago was accepted. He's putting it all
together from what have he learnt from the previous race days. That leads him
to....

         Race Day: Showdown: Chicago (Super Promotion)
         Points to Winning: N/A
         Points to Dominate: 31,500
         Points Record: 39,450 (JP Laurent)
         Winning Reward: N/A
         Dominate Reward: 25,000
         Pre-Requisite: Dominate ANY 2 Race Days & Win ANY 5 Races (Battle
                        Machine).

=========
| Races |
=========

              1.
              Race Mode: Grip Racng (Grip)
              Track: Airfield Long
              Laps: 3
              Points Record: 8,040 (Henrik Dehn)
              Target Time: 4:01:86 (3 laps)
              Cash Reward: 3,000

The same old course, you know this before. Just take the turns easily, and try
to avoid crashing at the in-out section of the track.

              2.
              Race Mode: Sector Shootout (Grip)
              Track: Center Field Club
              Laps: 3
              Points Record: 7,580 (Ray Krieger)
              Target Time: N/A
              Cash Reward: 3,000

Pretty easy, although the walls can tend to be a curse to you if you hit them
often. Again, breaking the sector records will increase your points a little
more.

              3.
              Race Mode: Time Attack (Grip)
              Track: Center Field Loop
              Laps: 3
              Points Record: 8,370 (Joe Tackett)
              Target Time: 1:00:73 (1 Lap)
              Cash Reward: 3,000

A little bit difficult from the previous, although, your lap times can wipe
away all the other opponents.

              4.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,160 (Takeshi Sato)
              Target Time: 11:86 (1 Rounds)
              Cash Reward: 3,000

As easy as it gets, I got nothing to help for this. Run this race straight
with the fastest time, and it's all yours.

              5.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,160 (Karol Monroe)
              Target Time: 17:93 (1 Rounds)
              Cash Reward: 3,000

Longer distance, but still not too hard. Don't forget to not blow those lights
to get a False Start or else...

              Showdown: Chicago (Battle Machine) Dominated!
              Challenge: Autopolis (React Team Sessions) Race Day Unlocked!
              Acira Integra Type R LS now available at Car Lot!
              Audi S4 now available at Car Lot!
              Audi S3 now available at Car Lot!
              Audi TT 3.2 Quattro now available at Car Lot!
              BMW M3 E46 now available at Car Lot!
              BMW Z4 M Coupe now available at Car Lot!
              Chevrolet Camaro SS now available at Car Lot!
              Chevrolet Camaro Concept now available at Car Lot!
              Chevrolet Corvette C2 (1967) now available at Car Lot!
              Chevrolet Corvette C6 now available at Car Lot!
              Ford Mustang Shelby GT500 now available at Car Lot!
              Ford Mustang GT now available at Car Lot!
              Ford Mustang GT (2003) now available at Car Lot!
              Ford Escort RS Cosworth now available at Car Lot!
              Ford Focus ST now available at Car Lot!
              Infiniti G35 (V35) now available at Car Lot!
              Lexus IS350 now available at Car Lot!
              Lotus Elise now available at Car Lot!
              Mazda RX-7 now available at Car Lot!
              Mazda Mazdaspeed 3 now available at Car Lot!
              Mitsubishi Lancer Evolution X now available at Car Lot!
              Mitsubishi Lancer Evolution IX MR now available at Car Lot!
              Nissan Skyline GT-R (R34) now available at Car Lot!
              Plymouth Hemi Cuda now available at Car Lot!
              Pontiac GTO now available at Car Lot!
              Pontiac Solstive now available at Car Lot!
              Porsche Cayman S now available at Car Lot!
              Shelby GT500 (1967) now available at Car Lot!
              Toyota Supra now available at Car Lot!
              Volkswagen Golf R32 now available at Car Lot!
              Choose a reward marker for dominating the race day.

Career Overview: 14%

This ends all of the Battle Machine Race Days. Congratulations, we will now
move on to....

*-----------------------------------------------------------------------------+
|React Team Sessions Challenge: Autopolis                          [PS-SECT8-1]
+-----------------------------------------------------------------------------*

Being new to React Team Sessions, Cooper finally makes an apperance to one
of their race days, starting with....

         Race Day: Challenge: Autopolis (React Team Sessions)
         Points to Winning: N/A
         Points to Dominate: 37,800
         Points Record: 47,390 (Tony Manilla)
         Winning Reward: N/A
         Dominate Reward: 10,000
         Pre-Requisite: Dominate Showdown: Chicago

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit
              Laps: 2
              Points Record: 7,770 (Henrik Dehn)
              Target Time: 4:49:56 (2 laps)
              Cash Reward: 3,000

You get to choose only a GTO for Grip Racing. Though it might look like a slow
car, it can make through corners without sliding. Take turns easily.

              2.
              Race Mode: Grip Racing (Grip)
              Track: Short Circuit
              Laps: 2
              Points Record: 7,950 (Henrik Dehn)
              Target Time: 3:18:47 (2 laps)
              Cash Reward: 3,000

Another easy one, but the GTO can control your driving hard on this course.
Take the turns lightly, and you are fine.

              3.
              Race Mode: Drift (Drift)
              Track: Drift Course B
              Laps: 3 Rounds
              Points Record: 7,910 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 3,000

You have a choice between GTO and Infiniti G35 for Drift Races. I apparently
prefer the GTO over G35, because it handles much smoother. If done right, you
can easily score almost over 4,000-5,000 points on this course.

              4.
              Race Mode: Sector Shootout (Grip)
              Track: GP Circuit
              Laps: 3
              Points Record: 8,210 (Ryo Watanabe)
              Target Time: N/A
              Cash Reward: 3,000

The exact same course in the first race of this Challenge, again, the GTO will
handle you well in the course.

              5.
              Race Mode: Drift (Drift)
              Track: Drift Course E
              Laps: 3 Rounds
              Points Record: 7,680 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 3,000

The course is much harder, and chances of going off the scoring zone is
ALOT. Just take the turns smoothly, and you are fine.

              Challenge: Autopolis (React Team Sessions) Dominated!
              Tokyo Dockyard (React Team Sessions) Race Day Unlocked!
              Autobahnring (React Team Sessions) Race Day Unlocked!
              Autopolis II (React Team Sessions) Race Day Unlocked!
              Choose a reward marker for dominating the race day.
              Pick your new drift car between GTO or G35 (V35)

Career Overview: 15%

Now that Race Days that belong to React Team Sessions have been opened, you
can choose to decide which events you will dominate to unock the Showdown:
Autopolis. But first, I will deal with another Challenge at Ebisu, which leads
me to do the first part of Race Days.

*-----------------------------------------------------------------------------+
|React Team Sessions Races (Part 1)                               [PS-SECT8-2]|
+-----------------------------------------------------------------------------*

Cooper decides to go after a Race Day that will head forward for the Challenge:
Ebisu.

         Race Day: Tokyo Dockyard (Battle Machine)
         Points to Winning: 15,000
         Points to Dominate: 30,000
         Points Record: 37,690 (Frank Book)
         Winning Reward: 5,000
         Dominate Reward: 11,000
         Pre-Requisite: Dominate Challenge: Autopolis (React Team Sessions)

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Ginza Go
              Laps: 2
              Points Record: 8,230 (Takeshi Sato)
              Target Time: 2:10:81 (2 laps)
              Cash Reward: 2,400

The course is really pretty easy, so you should pass up your opponents in no
time. However, you need to be careful of the first corner, if you wall ride
when bumping into the wall, you can flip your car.

              2.
              Race Mode: Sector Shootout (Grip)
              Track: Kyobashi Attack
              Laps: 3
              Points Record: 7,940 (Takeshi Sato)
              Target Time: N/A
              Cash Reward: 2,400

This one's a little bit harder, due to the changed track from the previous.
You can easily flip or total your car here, so take it easy, especially on the
last corner.

              3.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,170 (Frank Book)
              Target Time: 11:29 (1 Round)
              Cash Reward: 2,400

The drag strip here is pretty straightforward, so there shouldn't be any
problems with racing it.

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course C
              Laps: 3 Rounds
              Points Record: 7,350 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 2,400

This course is a definite hard highway to hell. You are forced to drift in a
course that is full of 90 degree turns and that's something your drift car
cannot do. My advice is try not to take the turns too fast, and use the
brakes if you need to slow down.

              5.
              Race Mode: Time Attack (Grip)
              Track: Shimbashi
              Laps: 3
              Points Record: 8,010 (Ray Krieger)
              Target Time: 1:08:80 (1 lap)
              Cash Reward: 2,400

It's the exact same course as the previous Grip Race, but with a little twist
to the last turn. You will need to becareful when coming in the last twisty
turn because you can total your car if you are not careful.

              Tokyo Dockyard (React Team Sessions) Dominated!
              Ebisu (React Team Sessions) Race Day Unlocked!
              Mondello Park (React Team Sessions) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 16%

NOTE: You can actually invert the next two race days the other way. One of the
      these race days unlocks the Challenge: Ebisu (React Team Sessions) Race
      Day. It is completely up to you.

-------------------------------------------------------------------------------

Cooper decides to head for Ebisu's Race Day and show his skills off. He is also
introduced to a new race mode, Speed Challenge.

         Race Day: Ebisu (React Team Sessions)
         Points to Winning: 18,000
         Points to Dominate: 36,000
         Points Record: 44,860 (JP Laurent)
         Winning Reward: 6,000
         Dominate Reward: 16,000
         Pre-Requisite: Dominate Tokyo Dockyard (React Team Sessions)

IMPORTANT!: You will notice that you need a speed car for this event. If you
            have not got one, head over to the Car Lot and buy a car for
            drifting. Also, take this advantage and keep racing the Showdown:
            Chicago for easy cash when dominated.

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: South Course
              Laps: 3
              Points Record: 8,110 (Gavin May)
              Target Time: 2:05:08 (3 laps)
              Cash Reward: 3,000

This track is tight, so you will need lots of patience and braking to do here.
Just stay in the lead and you will win.

              2.
              Race Mode: Sector Shootout (Grip)
              Track: West Course
              Laps: 3
              Points Record: 7,900 (Henrik Dehn)
              Target Time: N/A
              Cash Reward: 3,000

Much easier than the last course, but still you need surpassing patience to
turn and get round the corners.

              3.
              Race Mode: Drift (Drift)
              Track: Drift Course C
              Laps: 3 Rounds
              Points Record: 7,460 (Takeshi Sato)
              Target Time: N/A
              Cash Reward: 3,000

The course is a little intermediate, though you can score big points while
coming for the last corner easily.

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course A
              Laps: 3 Rounds
              Points Record: 7,550 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 3,000

Another easy one, definite score big points for this track.

              5.
              Race Mode: Speed Challenge (Speed)
              Track: Fukushima B
              Laps: 1
              Points Record: 7,780 (JP Laurent)
              Target Time: 2:45:14 (1 lap)
              Cash Reward: 3,000

The only worry is about half way through the race where you are in a bridge
with small pillars that can total yourself, becareful going through that part.
Other than that, you're safe from totaling alot of times.

              6.
              Race Mode: Top Speed Run (Speed)
              Track: Fukushima A
              Laps: 1
              Points Record: 8,150 (Nate Denver)
              Target Time: 2:51:83 (1 lap)
              Cash Reward: 3,000

Hit the Checkpoints fast enough, and the win is yours. Just don't push your
car too hard and total yourself.

              Ebisu (React Team Sessions) Dominated!
              Mondello Park III (React Team Sessions) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 17%

-------------------------------------------------------------------------------

Next, Cooper thinks it's time for him to head over to Mondello Park to settle
the Race Day so he could get an invitation to Challenge: Ebisu.

         Race Day: Mondello Park (React Team Sessions)
         Points to Winning: 18,900
         Points to Dominate: 30,000
         Points Record: 37,690 (Gavin May)
         Winning Reward: 6,000
         Dominate Reward: 12,000
         Pre-Requisite: Dominate Tokyo Dockyard (React Team Sessions)

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Club Circuit
              Laps: 3
              Points Record: 8,400 (Gavin May)
              Target Time: 2:00:73 (3 laps)
              Cash Reward: 3,000

The course may look easy, but especially the first turn, you could lose loads
of time because of the slow down. Other than that, go ahead and win the race.

              2.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,390 (Frank Book)
              Target Time: 11:22 (1 Round)
              Cash Reward: 3,000

Perfect Shifts, Perfect Warm up Tires and you are safe.

              3.
              Race Mode: Drift (Drift)
              Track: Drift Course A
              Laps: 3 Rounds
              Points Record: 7,420 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 3,000

You start from a straight line and into a curve left, and then you switch to
right, which ends with a hairpin turn. Just don't crash into the metal
barriers at the finish line, or your chances of winning are loss.

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course B
              Laps: 3 Rounds
              Points Record: 7,330 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 3,000

Just do the same technique, except on a different course.

              5.
              Race Mode: Sector Shootout (Grip)
              Track: Short Circuit B
              Laps: 3
              Points Record: 8,340 (Ray Krieger)
              Target Time: N/A
              Cash Reward: 3,000

Much harder than I thought, due to the tightness of the course, you might even
lose control of your car and might not break your old sector records.

              6.
              Race Mode: Time Attack (Grip)
              Track: Short Circuit A
              Laps: 3
              Points Record: 8,440 (JP Laurent)
              Target Time: 59.62 (1 lap)
              Cash Reward: 3,000

This one's much shorter and with tighter turns, you will need to slow down a
lot of times. May take a few tries though.

              Mondello Park (React Team Sessions) Dominated!
              Challenge: Ebisu (React Team Sessions) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 18%

-------------------------------------------------------------------------------

Looks like Cooper has got the React Team's attention about his driving style
and invited to participate the Challenge: Ebisu, he decides to hold onto for
a while as he needed to settle some buisness at....

         Race Day: Mondello Park III (React Team Sessions)
         Points to Winning: 19,800
         Points to Dominate: 39,600
         Points Record: 49,420 (Ray Krieger)
         Winning Reward: 6,000
         Dominate Reward: 12,000
         Pre-Requisite: Dominate Ebisu (React Team Sessions).

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit
              Laps: 2
              Points Record: 8,390 (Takeshi Sato)
              Target Time: 3:35:68 (2 laps)
              Cash Reward: 3,500

              2.
              Race Mode: Grip Racing (Grip)
              Track: Short Circuit A
              Laps: 3
              Points Record: 8,360 (Ray Krieger)
              Target Time: 2:59:28 (3 laps)
              Cash Reward: 3,500

              3.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,780 (Craig Wright)
              Target Time: 11:22 (1 Round)
              Cash Reward: 3,500

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course C
              Laps: 3 Rounds
              Points Record: 8,140 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 3,500

              5.
              Race Mode: Sector Shootout (Grip)
              Track: Club Circuit
              Laps: 3
              Points Record: 8,050 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 3,500

              6.
              Race Mode: Time Attack (Grip)
              Track: Short Circuit B
              Laps: 3
              Points Record: 8,640 (Gavin May)
              Target Time: 51:57 (1 lap)
              Cash Reward: 3,500

              Mondello Park III (React Team Sessions) Dominated!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 19%

With all the first part of React Team Sessions Race Days Dominated, let's head
over to....

*-----------------------------------------------------------------------------+
|React Team Sessions Challenge: Ebisu                             [PS-SECT8-3]|
+-----------------------------------------------------------------------------*

Being invited to their special Challenge: Ebisu Race Day, Cooper has arrived
and willing to Dominate the Challenge completely.

         Race Day: Mondello Park III (React Team Sessions)
         Points to Winning: N/A
         Points to Dominate: 39,600
         Points Record: 57,630 (Nate Denver)
         Winning Reward: N/A
         Dominate Reward: 12,000
         Pre-Requisite: Dominate Mondello Park (React Team Sessions) OR
                        Mondello Park III (React Team Sessions).

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: South Course
              Laps: 3
              Points Record: 8,340 (Takeshi Sato)
              Target Time: 2:12:80 (3 laps)
              Cash Reward: 5,500

You have the only choice of an M3 E46, a big bulky Grip Car. The car is very
hard to handle, thus making it a very bad choice for this race on a tight track
which blows IMO. Just try to take corners slowly and smoothly, and speed up
when you finish a corner.

              2.
              Race Mode: Time Attack (Grip)
              Track: Togue Course
              Laps: 3
              Points Record: 8,740 (Gavin May)
              Target Time: 50:49 (1 lap)
              Cash Reward: 5,500

This race is definitely the most retarded race, ever. You are forced to drive
an M3 E46, like previously said, a big ass car that sucks at handling. Next
thing at blows off is that, you drive in a small course with that big ass car
and try to get your time under 43 seconds in a lap. I can't give you any tip,
the only way is to take the turns more faster by cutting across the small path
on each turn.

              3.
              Race Mode: Drift (Drift)
              Track: Drift Course D
              Laps: 3 Rounds
              Points Record: 8,180 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 5,500

You have the only choice of a Supra for Drift and the car definitely handles
sweet. Though you can spin out easily, just don't try to drift the first corner
at a 60-70MPH or you will go out of track. Easy to score.

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course F
              Laps: 3 Rounds
              Points Record: 8,270 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 5,500

              5.
              Race Mode: Speed Challenge (Speed)
              Track: Fukushima A
              Laps: 1
              Points Record: 8,410 (JP Laurent)
              Target Time: 2:41:43
              Cash Reward: 5,500

You get to use M3 E46 or Supra for Speed Races. The M3 E46 does perform much
better than the Supra, making it an easier car to use in Speed Challenges on
this Race Day. Take the turns smoothly and Draft behind opponents to slingshot
around them if possible.

              6.
              Race Mode: Top Speed Run (Speed)
              Track: Fukushima B
              Laps: 1
              Points Record: 8,400 (Carlos Galliano)
              Target Time: 2:41:43
              Cash Reward: 5,500

              7.
              Race Mode: Speed Challenge (Speed)
              Track: Fukushima C
              Laps: 1
              Points Record: 8,530 (Takeshi Sato)
              Target Time: 4:17:16
              Cash Reward: 5,500

              Challenge: Ebisu (React Team Sessions) Dominated!
              Showdown: Autopolis (Super Promotion) Dominated!
              Choose a reward marker for dominating the race day.
              Pick your new speed car between M3 E46 or Supra.

Career Overview: 20%

You will also open up Noisebomb Organization races if you dominated all 10
Drift Races. Those will be dealt with later.

*-----------------------------------------------------------------------------+
|React Team Sessions Races (Part 2)                               [PS-SECT8-4]|
+-----------------------------------------------------------------------------*

With the invitation showdown being dominated, Cooper decides to clean up some
buisness with the rest of React Team Sessions Race Days, that begins to...

         Race Day: Autobahnring (React Team Sessions)
         Points to Winning: 18,000
         Points to Dominate: 36,000
         Points Record: 45,040 (Takeshi Sato)
         Winning Reward: 8,000
         Dominate Reward: 16,000
         Pre-Requisite: Dominate Challenge: Autopolis (React Team Sessions)

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: A-S4 Express
              Laps: 3
              Points Record: 7,990 (Ray Krieger)
              Target Time: 2:37:77 (3 laps)
              Cash Reward: 2,400

An easy grip race, how much help do you need? Although the course has lots
of winding turns.

              2.
              Race Mode: Grip Racing (Grip)
              Track: Autobahn GP
              Laps: 2
              Points Record: 8,090 (Takeshi Sato)
              Target Time: 3:37:90 (2 laps)
              Cash Reward: 2,400

The course is much longer than the previous Grip Race, but that doesn't mean
it's harder. There are more turns than the previous course, but your win is
still easy.

              3.
              Race Mode: Sector Shootout (Grip)
              Track: A-S4 Interloop
              Laps: 3
              Points Record: 7,820 (Takeshi Sato)
              Target Time: N/A
              Cash Reward: 2,400

              4.
              Race Mode: Drift (Drift)
              Track: Dirft Course A
              Laps: 3
              Points Record: 7,610 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 2,400

              5.
              Race Mode: Speed Challenge (Speed)
              Track: Autobahnring A
              Laps: 1
              Points Record: 7,890 (Nate Denver)
              Target Time: 2:02:06 (1 lap)
              Cash Reward: 2,400

              6.
              Race Mode: Top Speed Run (Speed)
              Track: Autobahring B
              Laps: 1
              Points Record: 7,910 (JP Laurent)
              Target Time: 2:36:23 (1 lap)
              Cash Reward: 2,400

              Autobahnring (React Team Sessions) Dominated!
              Tokyo Dockyard II (React Team Sessions) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 21%

-------------------------------------------------------------------------------

Cooper heads for Autopolis II Race Day and decides to dominate some more and
see what he gets.

         Race Day: Autopolis II (React Team Sessions)
         Points to Winning: 12,000
         Points to Dominate: 24,000
         Points Record: 29,970 (Tony Manilla)
         Winning Reward: 8,000
         Dominate Reward: 11,000
         Pre-Requisite: Dominate Challenge: Autopolis (React Team Sessions)

=========
| Races |
=========

              1.
              Race Mode: Time Attack (Grip)
              Track: Short Circuit
              Laps: 3
              Points Record: 8,070 (Takeshi Sato)
              Target Time: 1:20:58 (1 lap)
              Cash Reward: 2,000

              2.
              Race Mode: Grip Racing (Grip)
              Track: Lakeside
              Laps: 3
              Points Record: 8,030 (Ray Krieger)
              Target Time: 3:09:60 (3 laps)
              Cash Reward: 2,000

              3.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,250 (Frank Book)
              Target Time: 12:39 (1 Round)
              Cash Reward: 2,000

              4.
              Race Mode: Drift (Drift)
              Track: Dirft Course A
              Laps: 3
              Points Record: 7,500 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 2,000

              Autopolis II (React Team Sessions) Dominated!
              Mondello Park II (React Team Sessions) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 22%

NOTE: You can also again invert the next two Race Days, either one of them you
      dominate will unlock the same Race Day.

-------------------------------------------------------------------------------

Dealt with the first phase, looks like Cooper is heading for...

         Race Day: Autopolis II (React Team Sessions)
         Points to Winning: 12,000
         Points to Dominate: 24,000
         Points Record: 31,490 (Gavin May)
         Winning Reward: 6,000
         Dominate Reward: 12,000
         Pre-Requisite: Dominate Autopolis II (React Team Sessions)

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Short Circuit A
              Laps: 3
              Points Record: 8,200 (Ray Krieger)
              Target Time: 2:59:28 (3 laps)
              Cash Reward: 3,000

              2.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit
              Laps: 2
              Points Record: 8,180 (JP Laurent)
              Target Time: 3:35:68 (2 laps)
              Cash Reward: 3,000

              3.
              Race Mode: Time Attack (Grip)
              Track: Club Circuit
              Laps: 3
              Points Record: 8,010 (Gavin May)
              Target Time: 39:96 (1 lap)
              Cash Reward: 3,000

              4.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 7,970 (Frank Book)
              Target Time: 11:22 (1 Round)
              Cash Reward: 3,000

              Mondello Park II (React Team Sessions) Dominated!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 23%

-------------------------------------------------------------------------------

With two more Race Days to go, Cooper decides to go after the first, Tokyo
Dockyard II.

         Race Day: Tokyo Dockyard II (React Team Sessions)
         Points to Winning: 18,900
         Points to Dominate: 37,800
         Points Record: 47,440 (Tony Manilla)
         Winning Reward: 6,000
         Dominate Reward: 12,000
         Pre-Requisite: Dominate Autobahnring (React Team Sessions) OR Mondello
                        Park II (React Team Sessions).

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Kyobashi Attack
              Laps: 2
              Points Record: 8,160 (Ray Krieger)
              Target Time: 2:32:16 (2 laps)
              Cash Reward: 3,600

              2.
              Race Mode: Grip Racing (Grip)
              Track: Route 4 Offramp
              Laps: 3
              Points Record: 8,410 (Takeshi Sato)
              Target Time: 2:30:31 (3 laps)
              Cash Reward: 3,600

              3.
              Race Mode: Time Attack (Grip)
              Track: Ginza Go
              Laps: 3
              Points Record: 8,340 (Gavin May)
              Target Time: 1:04:55 (1 lap)
              Cash Reward: 3,600

              4.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,180 (Frank Book)
              Target Time: 11:29 (1 Round)
              Cash Reward: 3,600

              5.
              Race Mode: Drift (Drift)
              Track: Drift Course B
              Laps: 3 Rounds
              Points Record: 8,470 (Ryo Watanabe)
              Target Time: N/A
              Cash Reward: 3,600

              6.
              Race Mode: Drift (Drift)
              Track: Drift Course A
              Laps: 3 Rounds
              Points Record: 7,950 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 3,600

              Tokyo Dockyard II (React Team Sessions) Dominated!
              Autobahnring II (React Team Sessions) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 24%

-------------------------------------------------------------------------------

It's now time for Cooper to dominate the final race day at React Team Sessions
before he heads for the Showdown: Autopolis and shut every other racer's mouth
in....

         Race Day: Autobahnring II (React Team Sessions)
         Points to Winning: 19,800
         Points to Dominate: 39,600
         Points Record: 49,590 (JP Laurent)
         Winning Reward: 13,000
         Dominate Reward: 26,000
         Pre-Requisite: Dominate Tokyo Dockyard II (React Team Sessions)

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: A-S4 Express
              Laps: 3
              Points Record: 8,430 (Takeshi Sato)
              Target Time: 2:37:77 (3 laps)
              Cash Reward: 4,200

              2.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,340 (Karol Monroe)
              Target Time: 12:47 (1 Round)
              Cash Reward: 4,200

              3.
              Race Mode: Speed Challenge (Speed)
              Track: Autobahnring C
              Laps: 1
              Points Record: 8,770 (JP Laurent)
              Target Time: 3:54:92 (1 lap)
              Cash Reward: 4,200

              4.
              Race Mode: Top Speed Challenge (Speed)
              Track: Autobahnring B
              Laps: 1
              Points Record: 8,730 (JP Laurent)
              Target Time: 2:36:23 (1 lap)
              Cash Reward: 4,200

              5.
              Race Mode: Sector Shootout (Grip)
              Track: Autobahn GP
              Laps: 3
              Points Record: 8,080 (Gavin May)
              Target Time: N/A
              Cash Reward: 4,200

              6.
              Race Mode: Top Speed Challenge (Speed)
              Track: Autobahnring A
              Laps: 1
              Points Record: 9,070 (Ryo Watanabe)
              Target Time: 2:02:06 (1 lap)
              Cash Reward: 4,200

              Autobahnring II (React Team Sessions) Dominated!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 28%

With all React Team Sessions Race Days Dominated, it's time for Cooper to make
an appearance at....

*-----------------------------------------------------------------------------+
|Showdown: Autopolis                                              [PS-SECT9-0]|
+-----------------------------------------------------------------------------*

Because of Cooper's superb racing at React Team Sessions race days recently, he
has been invited to Showdown: Autopolis, which leads me to....

         Race Day: Showdown: Autopolis (Super Promotion)
         Points to Winning: N/A
         Points to Dominate: 33,000
         Points Record: 41,010 (Vinnie Gaul)
         Winning Reward: N/A
         Dominate Reward: 40,000
         Pre-Requisite: Dominate ANY 3 Race Days & Win ANY 6 Races (React Team
                        Sessions).

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Short Circuit
              Laps: 3
              Points Record: 8,690 (Ivan Tarkovsky)
              Target Time: 4:02:88 (3 laps)
              Cash Reward: 4,000

              2.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit
              Laps: 2
              Points Record: 8,690 (Henrik Dehn)
              Target Time: 4:11:74 (2 laps)
              Cash Reward: 4,000

              3.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,460 (Aki Kimura)
              Target Time: 12:39 (1 Round)
              Cash Reward: 4,000

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course F
              Laps: 3 Rounds
              Points Record: 8,110 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 4,000

              5.
              Race Mode: Drift (Drift)
              Track: Drift Course 
              Laps: 3 Rounds
              Points Record: 8,380 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 4,000

              Showdown: Autopolis (React Team Sessions) Dominated!
              BMW M3 E92 now available at Car Lot!
              Cadillac CTS-V now available at Car Lot!
              Chevrolet Corvette Z06 now available at Car Lot!
              Dodge Viper SRT-10 now available at Car Lot!
              Ford GT now available now available at Car Lot!
              Honda Civic Si now available at Car Lot!
              Nissan GT-R Proto now available at Car Lot!
              Nissan GT-R (R35) now available at Car Lot!
              Pagani Zonda F now available at Car Lot!
              Porsche 911 GT2 Turbo now available at Car Lot!
              Choose a reward marker for dominating the race day.

Career Overview: 30%

React Team Sessions is down, next up...Super Promotion Organization, but first
beginning with.....

*-----------------------------------------------------------------------------+
|Super Promotion Challenge: Autobahnring                         [PS-SECT10-1]|
+-----------------------------------------------------------------------------*

After that last bit of domination at Showdown: Autopolis, Cooper has headed
for Challenge: Autobahnring at Super Promotion....

         Race Day: Challenge: Autobahnring (Super Promotion)
         Points to Winning: N/A
         Points to Dominate: 37,800
         Points Record: 47,230 (Carlos Galliano)
         Winning Reward: N/A
         Dominate Reward: 15,000
         Pre-Requisite: Dominate Showdown: Autopolis (React Team Sessions)

=========
| Races |
=========

              1.
              Race Mode: Time Attack (Grip)
              Track: A-S4 Express
              Laps: 3
              Points Record: 8,390 (Ray Kriger)
              Target Time: 54:75 (1 lap)
              Cash Reward: 4,800

You have only a choice of Skyline GT-R (R34) in this Race Day for Grip Races.
The car is not that bad to handle, but take the turns easily for much more
better lap times.

              2.
              Race Mode: Grip Racing (Grip)
              Track: A-S4 Interloop
              Laps: 2
              Points Record: 8,390 (Ivan Tarkovsky)
              Target Time: 3:00:34 (2 laps)
              Cash Reward: 4,800

              3.
              Race Mode: Drift (Drift)
              Track: Drift Course B
              Laps: 3 Rounds
              Points Record: 8,120 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 4,800

              4.
              Race Mode: Speed Challenge (Speed)
              Track: Autobahnring C
              Laps: 1
              Points Record: 8,160 (Nate Denver)
              Target Time: 3:54:92 (1 lap)
              Cash Reward: 4,800

              5.
              Race Mode: Top Speed Run (Speed)
              Track: Autobahnring A
              Laps: 1
              Points Record: 8,310 (Carlos Galliano)
              Target Time: 2:02:06 (1 lap)
              Cash Reward: 4,800

              6.
              Race Mode: Drift (Drift)
              Track: Drift Course D
              Laps: 3 Rounds
              Points Record: 8,340 (Paul Trask)
              Target Time: N/A
              Cash Reward: 4,800

              Challenge: Autobahnring (Super Promotion) Dominated!
              Infineon (Super Promotion) Race Day Unlocked!
              Willow Springs (Super Promotion) Race Day Unlocked!
              Tokyo Dockyard (Super Promotion) Race Day Unlocked!
              Choose a reward marker for dominating the race day.
              Pick your new car between Viper SRT-10 (Speed) or Skyline GT-R
              (Grip).

Career Overview: 31%

*-----------------------------------------------------------------------------+
|Super Promotion Races (Part 1)                        [PS-SECT10-2]|
+-----------------------------------------------------------------------------*

Cooper has made his next appearance and decides to take a hit at Willow Springs
Race Day sponsored by Super Promotion to test his Challenge Skills.

         Race Day: Willow Springs (Super Promotion)
         Points to Winning: 18,900
         Points to Dominate: 37,800
         Points Record: 47,430 (Vinnie Gaul)
         Winning Reward: 8,000
         Dominate Reward: 16,000
         Pre-Requisite: Dominate Challenge: Autobahnring (Super Promotion)

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Horse Thief Mile
              Laps: 3
              Points Record: 8,080 (Henrik Dehn)
              Target Time: 3:10:23 (3 laps)
              Cash Reward: 3,000

              2.
              Race Mode: Time Attack (Grip)
              Track: GP Circuot
              Laps: 3
              Points Record: 8,320 (Ivan Tarkovsky)
              Target Time: 1:25:88 (1 lap)
              Cash Reward: 3,000

              3.
              Race Mode: Drift (Drift)
              Track: Drift Course C
              Laps: 3 Rounds
              Points Record: 8,320 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 3,000

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course D
              Laps: 3 Rounds
              Points Record: 7,970 (Paul Trask)
              Target Time: N/A
              Cash Reward: 3,000

              5.
              Race Mode: Drift (Drift)
              Track: Drift Course E
              Laps: 3 Rounds
              Points Record: 8,090 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 3,000

              6.
              Race Mode: Wheelie Competition (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,190 (Craig Wright)
              Target Time: N/A
              Cash Reward: 3,000

              Willow Springs (Super Promotion) Dominated!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 32%

-------------------------------------------------------------------------------

Although in the previous Race Day, he didn't get any new Race Day rewards, but
for this time, he will get in....

         Race Day: Tokyo Dockyard (Super Promotion)
         Points to Winning: 18,900
         Points to Dominate: 37,800
         Points Record: 41,270 (Henrik Dehn)
         Winning Reward: 8,000
         Dominate Reward: 16,000
         Pre-Requisite: Dominate Challenge: Autobahnring (Super Promotion)

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Ikura Canyon
              Laps: 3
              Points Record: 8,400 (Ivan Tarkovsky)
              Target Time: 3:04:27 (3 laps)
              Cash Reward: 3,600

              2.
              Race Mode: Grip Racing (Grip)
              Track: Ginza Go
              Laps: 2
              Points Record: 8,350 (Henrik Dehn)
              Target Time: 2:18:62 (2 laps)
              Cash Reward: 3,600

              3.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,620 (Karol Monroe)
              Target Time: 11:52 (1 Round)
              Cash Reward: 3,600

              4.
              Race Mode: Wheelie Competition (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,370 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 3,600

              5.
              Race Mode: Sector Shootout (Grip)
              Track: Route 4 Offramp
              Laps: 3
              Points Record: 8,330 (Ray Krieger)
              Target Time: N/A
              Cash Reward: 3,600

              Tokyo Dockyard (Super Promotion) Dominated!
              Autobahnring II (Super Promtoion) Race Day Unlocked!
              Portland International Raceway (Super Promotion) Race Day
              Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 33%

NOTE: You can invert the order of the next two, as both unlocks the same Race
      Day.

-------------------------------------------------------------------------------

Cooper decides to get into Autobahnring again and deal with buisness.

         Race Day: Autobahnring II (Super Promotion)
         Points to Winning: 23,100
         Points to Dominate: 46,220
         Points Record: 57,660 (Carlos Galliano)
         Winning Reward: 13,000
         Dominate Reward: 26,000
         Pre-Requisite: Dominate Tokyo Dockyard (Super Promotion)

=========
| Races |
=========

              1.
              Race Mode: Time Attack (Grip)
              Track: A-S4 Interloop
              Laps: 3
              Points Record: 8,590 (Henrik Dehn)
              Target Time: 1:19:41 (1 lap)
              Cash Reward: 5,400

              2.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,560 (Karol Monroe)
              Target Time: 12:76 (1 Round)
              Cash Reward: 5,400

              3.
              Race Mode: Wheelie Competition (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,160 (Ryo Watanabe)
              Target Time: N/A
              Cash Reward: 5,400

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course C
              Laps: 3 Rounds
              Points Record: 8,720 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 5,400

              5.
              Race Mode: Drift (Drift)
              Track: Drift Course D
              Laps: 3 Rounds
              Points Record: 8,470 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 5,400

              6.
              Race Mode: Speed Challenge (Speed)
              Track: Autobahnring B
              Laps: 1
              Points Record: 8,550 (Carlos Galliano)
              Target Time: 2:36:78 (1 lap)
              Cash Reward: 5,400

              7.
              Race Mode: Top Speed Run (Speed)
              Track: Autobahnring C
              Laps: 1
              Points Record: 8,370 (Ivan Tarkovsky)
              Target Time: 3:55:98 (1 lap)
              Cash Reward: 5,400

              Autobahnring II (Super Promtoion) Dominated!
              Nevada Highway II (Super Promotion) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 34%

In addition, you open up Nitrocide Organization races. These are belong to
Speed Challenge Category cars and I will do them later.

-------------------------------------------------------------------------------

Though he has gotten a chance to show at Nevada Highway for Super Promotion
again, he decides to take care something first...

         Race Day: Portland International Raceway (Super Promotion)
         Points to Winning: 19,800
         Points to Dominate: 39,600
         Points Record: 49,670 (Craig Wright)
         Winning Reward: 9,000
         Dominate Reward: 17,500
         Pre-Requisite: Dominate Tokyo Dockyard (Super Promotion)

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Festival Circuit
              Laps: 3
              Points Record: 8,660 (Ray Krieger)
              Target Time: 4:09:75 (3 laps)
              Cash Reward: 4,500

              2.
              Race Mode: Sector Shootout (Grip)
              Track: GP Circuit
              Laps: 3
              Points Record: 8,160 (Ray Krieger)
              Target Time: N/A
              Cash Reward: 4,500

              3.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,760 (Paul Trask)
              Target Time: 12:47 (1 Round)
              Cash Reward: 4,500

              4.
              Race Mode: Wheelie Competition (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,810 (Ivan Tarkovsky)
              Target Time: N/A
              Cash Reward: 4,500

              5.
              Race Mode: Drift (Drift)
              Track: Drift Course A
              Laps: 3 Rounds
              Points Record: 8,620 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 4,500

              6.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,760 (Paul Trask)
              Target Time: 17:88 (1 Round)
              Cash Reward: 4,500

              Portland International Raceway (Super Promotion) Dominated!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 35%

-------------------------------------------------------------------------------

It's time for his first few Race Days at Super Promotion to end with....

         Race Day: Nevada Highway II (Super Promotion)
         Points to Winning: 24,100
         Points to Dominate: 48,300
         Points Record: 60,350 (Nate Denver)
         Winning Reward: 15,000
         Dominate Reward: 30,000
         Pre-Requisite: Dominate Autobahnring II (Super Promotion) OR Portland
                        International Raceway (Super Promotion).

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Dakota
              Laps: 3
              Points Record: 9,070 (Henrik Dehn)
              Target Time: 2:54:45 (3 laps)
              Cash Reward: 6,000

              2.
              Race Mode: Grip Racing (Grip)
              Track: Canyon
              Laps: 3
              Points Record: 8,900 (Paul Trask)
              Target Time: 4:09:10 (3 laps)
              Cash Reward: 6,000

              3.
              Race Mode: Time Attack (Grip)
              Track: Tornado
              Laps: 3
              Points Record: 9,210 (Ray Krieger)
              Target Time: 1:22:85 (1 lap)
              Cash Reward: 6,000

              4.
              Race Mode: Speed Challenge (Speed)
              Track: Nevada Highway A
              Laps: 1
              Points Record: 9,430 (Ryo Watanabe)
              Target Time: 3:22:73 (1 lap)
              Cash Reward: 6,000

              5.
              Race Mode: Speed Challenge (Speed)
              Track: Nevada Highway C
              Laps: 1
              Points Record: 8,900 (Ivan Tarkovsky)
              Target Time: 5:07:09 (1 lap)
              Cash Reward: 6,000

              6.
              Race Mode: Top Speed Run (Speed)
              Track: Nevada Highway C
              Laps: 1
              Points Record: 8,890 (Nate Denver)
              Target Time: 5:07:09 (1 lap)
              Cash Reward: 6,000

              7.
              Race Mode: Top Speed Run (Speed)
              Track: Nevada Highway B
              Laps: 1
              Points Record: 8,860 (Carlos Galliano)
              Target Time: 2:33:05 (1 lap)
              Cash Reward: 6,000

              Nevada Highway II (Super Promotion) Dominated!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 36%

Congratulations, you have survived the first part of Super Promotion Race Days,
now let's deal with the remaining.

*-----------------------------------------------------------------------------+
|Super Promotion Races (Part 2)                        [PS-SECT10-3]|
+-----------------------------------------------------------------------------*

With his first phase of race days completed, Cooper decides to head for more,
that begins to him with....

         Race Day: Infineon (Super Promotion)
         Points to Winning: 12,600
         Points to Dominate: 25,200
         Points Record: 31,690 (Craig Wright)
         Winning Reward: 8,000
         Dominate Reward: 16,000
         Pre-Requisite: Dominate Challenge: Autobahnring (Super Promotion)

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit
              Laps: 2
              Points Record: 8,030 (Paul Trask)
              Target Time: 3:00:14 (2 laps)
              Cash Reward: 3,000

              2.
              Race Mode: Sector Shootout (Grip)
              Track: Long Circuit
              Laps: 3
              Points Record: 8,010 (Ray Krieger)
              Target Time: N/A
              Cash Reward: 3,000

              3.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,420 (Craig Wright)
              Target Time: 11:79 (1 Round)
              Cash Reward: 3,000

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course A
              Laps: 3 Rounds
              Points Record: 8,100 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 3,000

              Infineon (Super Promotion) Dominated!
              Mondello Park (Super Promotion) Race Day Unlocked!
              Chicago Airfield (Super Promotion) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 37%

NOTE: You can actually invert the next two race days each other, because both
      will unlock the same Race Day.

-------------------------------------------------------------------------------

Cooper decides to get over with his trouble matters at Mondello Park....

         Race Day: Mondello Park (Super Promotion)
         Points to Winning: 13,200
         Points to Dominate: 26,400
         Points Record: 32,760 (Henrik Dehn)
         Winning Reward: 9,000
         Dominate Reward: 17,500
         Pre-Requisite: Dominate Infineon (Super Promotion)

=========
| Races |
=========

              1.
              Race Mode: Drift (Drift)
              Track: Drift Course B
              Laps: 3 Rounds
              Points Record: 8,350 (Paul Trask)
              Target Time: N/A
              Cash Reward: 3,000

              2.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit
              Laps: 2
              Points Record: 8,610 (Ivan Tarkovsky)
              Target Time: 3:35:68 (2 laps)
              Cash Reward: 3,000

              3.
              Race Mode: Drift (Drift)
              Track: Drift Course C
              Laps: 3 Rounds
              Points Record: 8,570 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 3,000

              4.
              Race Mode: Time Attack (Grip)
              Track: Short Circuit A
              Laps: 3
              Points Record: 8,680 (Henrik Dehn)
              Target Time: 59:62 (1 lap)
              Cash Reward: 3,000

              Infineon (Super Promotion) Dominated!
              Ebisu (Super Promotion) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 38%

-------------------------------------------------------------------------------

Then he heads for Chicago Airfield, where he has some unfinished races to be
dominated...

         Race Day: Chicago Airfield (Super Promotion)
         Points to Winning: 19,800
         Points to Dominate: 39,600
         Points Record: 49,630 (Ivan Tarkovsky)
         Winning Reward: 9,000
         Dominate Reward: 17,500
         Pre-Requisite: Dominate Infineon (Super Promotion)

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: North Field
              Laps: 3
              Points Record: 8,510 (Henrik Dehn)
              Target Time: 3:10:48 (3 laps)
              Cash Reward: 3,600

              2.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,420 (Craig Wright)
              Target Time: 16:80 (1 Round)
              Cash Reward: 3,600

              3.
              Race Mode: Drift (Drift)
              Track: Drift Course C
              Laps: 3 Rounds
              Points Record: 8,350 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 3,600

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course A
              Laps: 3 Rounds
              Points Record: 8,530 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 3,600

              5.
              Race Mode: Grip Racing (Grip)
              Track: Center Field Loop
              Laps: 3
              Points Record: 8,750 (Ray Krieger)
              Target Time: 3:02:36 (3 laps)
              Cash Reward: 3,600

              6.
              Race Mode: Sector Shootout (Grip)
              Track: Airfield Long
              Laps: 3
              Points Record: 8,060 (Ivan Tarkovsky)
              Target Time: N/A
              Cash Reward: 3,600

              Chicago Airfield (Super Promotion) Dominated!
              Showdown: Autobahnring (Super Promotion) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 39%

-------------------------------------------------------------------------------

Although Cooper's driving style has earned him to get into the Showdown:
Autobahnring, he decides to hold it on for a while to finish the remaining
Race Days at Super Promotion, with the one up next...

         Race Day: Ebisu (Super Promotion)
         Points to Winning: 16,500
         Points to Dominate: 33,000
         Points Record: 41,180 (Carlos Galliano)
         Winning Reward: 11,000
         Dominate Reward: 22,000
         Pre-Requisite: Dominate Mondello Park (Super Promotion) OR Chicago
                        Airfield (Super Promotion).

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: West Course
              Laps: 2
              Points Record: 8,820 (Ray Krieger)
              Target Time: 2:27:49 (2 laps)
              Cash Reward: 4,000

              2.
              Race Mode: Time Attack (Grip)
              Track: South Course
              Laps: 3
              Points Record: 8,480 (Henrik Dehn)
              Target Time: 41:63 (1 lap)
              Cash Reward: 4,000

              3.
              Race Mode: Speed Challenge (Speed)
              Track: Fukushima A
              Laps: 1
              Points Record: 8,730 (Ivan Tarkovsky)
              Target Time: 2:52:36 (1 lap)
              Cash Reward: 4,000

              4.
              Race Mode: Top Speed Run (Speed)
              Track: Fukushima C
              Laps: 1
              Points Record: 8,730 (Carlos Galliano)
              Target Time: 4:37:31 (1 lap)
              Cash Reward: 4,000

              5.
              Race Mode: Top Speed Run (Speed)
              Track: Fukushima B
              Laps: 1
              Points Record: 8,500 (Nate Denver)
              Target Time: 2:45:53 (1 lap)
              Cash Reward: 4,000

              Ebisu (Super Promotion) Dominated!
              Infineon II (Super Promotion) Race Day Unlocked!
              Nevada Highway (Super Promotion) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 40%

NOTE: This is the final possible invertion of the next two Race Days, as they
      both unlock the same Race Day.

-------------------------------------------------------------------------------

With few more Race Days to go, Cooper decides to go for Nevada Highway....

         Race Day: Nevada Highway (Super Promotion)
         Points to Winning: 24,100
         Points to Dominate: 48,300
         Points Record: 60,160 (Paul Trask)
         Winning Reward: 13,000
         Dominate Reward: 26,000
         Pre-Requisite: Dominate Ebisu (Super Promotion).

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Tornado
              Laps: 3
              Points Record: 8,820 (Paul Trask)
              Target Time: 4:08:35 (3 laps)
              Cash Reward: 5,400

              2.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,770 (Craig Wright)
              Target Time: 18:13 (1 Round)
              Cash Reward: 5,400

              3.
              Race Mode: Drift (Drift)
              Track: Drift Course C
              Laps: 3 Rounds
              Points Record: 8,420 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 5,400

              4.
              Race Mode: Speed Challenge (Speed)
              Track: Nevada Highway B
              Laps: 1
              Points Record: 8,920 (Carlos Galliano)
              Target Time: 2:32:90 (1 lap)
              Cash Reward: 5,400

              5.
              Race Mode: Top Speed Run (Speed)
              Track: Nevada Highway A
              Laps: 1
              Points Record: 8,790 (Ivan Tarkovsky)
              Target Time: 3:22:58 (1 lap)
              Cash Reward: 5,400

              6.
              Race Mode: Sector Shootout (Grip)
              Track: Dakota
              Laps: 3
              Points Record: 8,240 (Henrik Dehn)
              Target Time: N/A
              Cash Reward: 5,400

              7.
              Race Mode: Top Speed Run (Speed)
              Track: Nevada Highway C
              Laps: 1
              Points Record: 8,790 (Nate Denver)
              Target Time: 5:06:96 (1 lap)
              Cash Reward: 5,400

              Nevada Highway (Super Promotion) Dominated!
              Texas World Speedway (Super Promotion) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 41%

-------------------------------------------------------------------------------

One down, two to go, with the second one as....

         Race Day: Infineon II (Super Promotion)
         Points to Winning: 20,700
         Points to Dominate: 41,400
         Points Record: 51,780 (Henrik Dehn)
         Winning Reward: 10,000
         Dominate Reward: 20,000
         Pre-Requisite: Dominate Mondello Park (Super Promotion).

=========
| Races |
=========

              1.
              Race Mode: Drift (Drift)
              Track: Drift Course A
              Laps: 3 Rounds
              Points Record: 8,470 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 4,500

              2.
              Race Mode: Grip Racing (Grip)
              Track: Short Circuit
              Laps: 3
              Points Record: 8,830 (Henrik Dehn)
              Target Time: 2:19:38 (3 laps)
              Cash Reward: 4,500

              3.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit
              Laps: 2
              Points Record: 9,080 (Ray Krieger)
              Target Time: 3:00:14 (2 laps)
              Cash Reward: 4,500

              4.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,160 (Ivan Tarkovsky)
              Target Time: 18:97 (1 Round)
              Cash Reward: 4,500

              5.
              Race Mode: Drift (Drift)
              Track: Drift Course B
              Laps: 3 Rounds
              Points Record: 8,430 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 4,500

              6.
              Race Mode: Time Attack (Grip)
              Track: Short Circuit
              Laps: 3
              Points Record: 9,450 (Ryo Watanabe)
              Target Time: 46:26 (1 lap)
              Cash Reward: 4,500

              Infineon II (Super Promotion) Dominated!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 42%

-------------------------------------------------------------------------------

This is it, Cooper has finally been waiting, it's time for his final apperance
at Super Promotion Race Days before he hits for the last Showdown, that is.....

         Race Day: Texas World Speedway (Super Promotion)
         Points to Winning: 20,700
         Points to Dominate: 41,400
         Points Record: 51,780 (Henrik Dehn)
         Winning Reward: 12,000
         Dominate Reward: 24,000
         Pre-Requisite: Dominate Nevada Highway (Super Promotion) OR Infineon
                        II (Super Promotion).

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit A
              Laps: 3
              Points Record: 9,150 (Ray Krieger)
              Target Time: 5:23:39 (3 laps)
              Cash Reward: 5,000

              2.
              Race Mode: Grip Racing (Grip)
              Track: Oval Circuit
              Laps: 4
              Points Record: 8,880 (Ivan Tarkovsky)
              Target Time: 3:11:54 (4 laps)
              Cash Reward: 5,000

              3.
              Race Mode: Sector Shootout (Grip)
              Track: GP Circuit B
              Laps: 3
              Points Record: 8,270 (Henrik Dehn)
              Target Time: N/A
              Cash Reward: 5,000

              4.
              Race Mode: Time Attack (Grip)
              Track: Short Circuit B
              Laps: 3
              Points Record: 9,010 (Paul Trask)
              Target Time: 1:13:25 (1 lap)
              Cash Reward: 5,000

              5.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,360 (Ryo Watanabe)
              Target Time: 12:42 (1 Round)
              Cash Reward: 5,000

              6.
              Race Mode: Wheelie Competiton (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,760 (Craig Wright)
              Target Time: N/A
              Cash Reward: 5,000

              7.
              Race Mode: Drift (Drift)
              Track: Drift Course D
              Laps: 3 Rounds
              Points Record: 0 (Ryan Cooper)
              Target Time: N/A
              Cash Reward: 5,000

              Texas World Speedway (Super Promotion) Dominated!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 43%

This ends the line of all Super Promotion Race Days. But, i'm not gonna go
into the Showdown, because it is wierd to see that you have not taken over any
Elite King yet, but we will head for...

*-----------------------------------------------------------------------------+
|Rogue Speed Races - Portland International Raceway              [PS-SECT11-1]|
+-----------------------------------------------------------------------------*

Cooper decides to take down one of the Elite Kings off the board, Karol Monroe
the Drag King of Rogue Speed in.....

         Race Day: Portland International Raceway (Rogue Speed)
         Points to Winning: 18,900
         Points to Dominate: 37,800
         Points Record: 47,140 (Frank Book)
         Winning Reward: 5,000
         Dominate Reward: 10,000
         Pre-Requisite: Break at least 10 Track Records in Drag Races.

=========
| Races |
=========

              1.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,620 (Karol Monroe)
              Target Time: 12:47 (1 Round)
              Cash Reward: 5,000

              2.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,110 (Bradley Hunter)
              Target Time: 12:47 (1 Round)
              Cash Reward: 5,000

              3.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,470 (Frank Book)
              Target Time: 12:47 (1 Round)
              Cash Reward: 5,000

              4.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,170 (Craig Wright)
              Target Time: 17:88 (1 Round)
              Cash Reward: 5,000

              5.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,540 (Bradley Hunter)
              Target Time: 17:88 (1 Round)
              Cash Reward: 5,000

              6.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,190 (Karol Monroe)
              Target Time: 17:88 (1 Round)
              Cash Reward: 5,000

              Portland International Raceway (Rogue Speed) Dominated!
              Chicago Airfield (Rogue Speed) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 44%

*-----------------------------------------------------------------------------+
|Rogue Speed Races - Chicago Airfield                            [PS-SECT11-2]|
+-----------------------------------------------------------------------------*

Taking out the Drag Racers in the first phase, Cooper claims he wants to head
on for being the next Drag King. But first....

         Race Day: Chicago Airfield (Rogue Speed)
         Points to Winning: 19,800
         Points to Dominate: 39,600
         Points Record: 49,440 (Craig Wright)
         Winning Reward: 6,000
         Dominate Reward: 12,000
         Pre-Requisite: Dominate Portland International Raceway (Rogue Speed).

=========
| Races |
=========

              1.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,930 (Frank Book)
              Target Time: 16:80 (1 Round)
              Cash Reward: 6,600

              2.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,730 (Craig Wright)
              Target Time: 11:86 (1 Round)
              Cash Reward: 6,600

              3.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,570 (Karol Monroe)
              Target Time: 11:86 (1 Round)
              Cash Reward: 6,600

              4.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,660 (Frank Book)
              Target Time: 11:86 (1 Round)
              Cash Reward: 6,600

              5.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,520 (Bradley Hunter)
              Target Time: 16:80 (1 Round)
              Cash Reward: 6,600

              6.
              Race Mode: Wheelie Competition (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,050 (Karol Monroe)
              Target Time: N/A
              Cash Reward: 6,600

              Chicago Airfield (Rogue Speed) Dominated!
              Infineon (Rogue Speed) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 45%

*-----------------------------------------------------------------------------+
|Rogue Speed Races - Infineon                                    [PS-SECT11-3]|
+-----------------------------------------------------------------------------*

Cooper is just two steps away from challenging Drag King to take over, but
he has to get past by...

         Race Day: Infineon (Rogue Speed)
         Points to Winning: 20,700
         Points to Dominate: 41,400
         Points Record: 51,570 (Karol Monroe)
         Winning Reward: 6,500
         Dominate Reward: 13,000
         Pre-Requisite: Dominate Chicago Airfield (Rogue Speed).

=========
| Races |
=========

              1.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,250 (Frank Book)
              Target Time: 18:97 (1 Round)
              Cash Reward: 6,000

              2.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,030 (Craig Wright)
              Target Time: 11:79 (1 Round)
              Cash Reward: 6,000

              3.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,320 (Karol Monroe)
              Target Time: 11:79 (1 Round)
              Cash Reward: 6,000

              4.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,070 (Craig Wright)
              Target Time: 18:97 (1 Round)
              Cash Reward: 6,000

              5.
              Race Mode: Wheelie Competition (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,310 (Karol Monroe)
              Target Time: N/A
              Cash Reward: 6,000

              6.
              Race Mode: Wheelie Competition (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,610 (Karol Monroe)
              Target Time: N/A
              Cash Reward: 6,000

              Infineon (Rogue Speed) Dominated!
              Infineon II (Rogue Speed) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 46%

*-----------------------------------------------------------------------------+
|Drag King Challenge - Infineon II                               [PS-SECT11-4]|
+-----------------------------------------------------------------------------*

This is it, the one moment for Cooper to walk away with the Drag King title
if he beats Karol Monroe in.....

         Race Day: Infineon II (Rogue Speed)
         Points to Winning: N/A
         Points to Dominate: N/A
         Points Record: 24,610 (Karol Monroe)
         Winning Reward: N/A
         Dominate Reward: 50,000
         Pre-Requisite: Dominate Infineon (Rogue Speed).

=========
| Races |
=========

              1.
              Race Mode: Wheelie Competition (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,200 (Karol Monroe)
              Target Time: N/A
              Cash Reward: 0

              2.
              Race Mode: 1/4 Mile Drag (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,100 (Karol Monroe)
              Target Time: 11:79 (1 Round)
              Cash Reward: 0

              3.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,080 (Karol Monroe)
              Target Time: 19:59 (1 Round)
              Cash Reward: 0

              Infineon II (Rogue Speed) Dominated!
              Pick your new Drag car, a 2006 Ford Mustang GT.

Career Overview: 55%

*-----------------------------------------------------------------------------+
|Noisebomb Races - Ebisu                               [PS-SECT12-1]|
+-----------------------------------------------------------------------------*

Cooper has picked a target to take down the Drift King, Aki Kimura, by going
through the events provided by Noisebomb with....

         Race Day: Ebisu (Noisebomb)
         Points to Winning: 18,900
         Points to Dominate: 37,800
         Points Record: 47,040 (Tony Manilla)
         Winning Reward: 5,500
         Dominate Reward: 11,000
         Pre-Requisite: Break at least 10 Track Records in Drift Races.

=========
| Races |
=========

              1.
              Race Mode: Drift (Drift)
              Track: Drift Course A
              Laps: 3 Rounds
              Points Record: 8,060 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 6,500

              2.
              Race Mode: Drift (Drift)
              Track: Drift Course C
              Laps: 3 Rounds
              Points Record: 7,930 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 6,500

              3.
              Race Mode: Drift (Drift)
              Track: Drift Course B
              Laps: 3 Rounds
              Points Record: 7,690 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 6,500

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course D
              Laps: 3 Rounds
              Points Record: 7,820 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 6,500

              5.
              Race Mode: Drift (Drift)
              Track: Drift Course E
              Laps: 3 Rounds
              Points Record: 7,600 (Yoshi Suzuki)
              Target Time: N/A
              Cash Reward: 6,500

              6.
              Race Mode: Drift (Drift)
              Track: Drift Course G
              Laps: 3 Rounds
              Points Record: 7,640 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 6,500

              Ebisu (Noisebomb) Dominated!
              Tokyo Dockyard (Noisebomb) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 56%

*-----------------------------------------------------------------------------+
|Noisebomb Races - Tokyo Dockyard                                [PS-SECT12-2]|
+-----------------------------------------------------------------------------*

Cooper heads over to Tokyo Dockyard for the second phase of Noisebomb Race
events...

         Race Day: Tokyo Dockyard (Noisebomb)
         Points to Winning: 19,800
         Points to Dominate: 39,600
         Points Record: 49,310 (Vinnie Gaul)
         Winning Reward: 6,500
         Dominate Reward: 13,000
         Pre-Requisite: Dominate Ebisu (Noisebomb).

=========
| Races |
=========

              1.
              Race Mode: Drift (Drift)
              Track: Drift Course C
              Laps: 3 Rounds
              Points Record: 8,240 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 7,200

              2.
              Race Mode: Drift (Drift)
              Track: Drift Course B
              Laps: 3 Rounds
              Points Record: 8,200 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 7,200

              3.
              Race Mode: Drift (Drift)
              Track: Drift Course A
              Laps: 3 Rounds
              Points Record: 7,780 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 7,200

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course A
              Laps: 3 Rounds
              Points Record: 8,170 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 7,200

              5.
              Race Mode: Drift (Drift)
              Track: Drift Course B
              Laps: 3 Rounds
              Points Record: 8,270 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 7,200

              6.
              Race Mode: Drift (Drift)
              Track: Drift Course C
              Laps: 3 Rounds
              Points Record: 7,750 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 7,200

              Tokyo Dockyard (Noisebomb) Dominated!
              Autopolis (Noisebomb) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 57%

*-----------------------------------------------------------------------------+
|Noisebomb Races - Autopolis                                     [PS-SECT12-3]|
+-----------------------------------------------------------------------------*

Two more steps to the next Drift King, Cooper must get through Autopolis
first.....

         Race Day: Autopolis (Noisebomb)
         Points to Winning: 20,700
         Points to Dominate: 41,400
         Points Record: 51,600 (Aki Kimura)
         Winning Reward: 7,000
         Dominate Reward: 14,000
         Pre-Requisite: Dominate Tokyo Dockyard (Noisebomb).

=========
| Races |
=========

              1.
              Race Mode: Drift (Drift)
              Track: Drift Course A
              Laps: 3 Rounds
              Points Record: 8,340 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 5,500

              2.
              Race Mode: Drift (Drift)
              Track: Drift Course B
              Laps: 3 Rounds
              Points Record: 8,370 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 5,500

              3.
              Race Mode: Drift (Drift)
              Track: Drift Course C
              Laps: 3 Rounds
              Points Record: 8,360 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 5,500

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course E
              Laps: 3 Rounds
              Points Record: 8,400 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 5,500

              5.
              Race Mode: Drift (Drift)
              Track: Drift Course F
              Laps: 3 Rounds
              Points Record: 8,470 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 5,500

              6.
              Race Mode: Drift (Drift)
              Track: Drift Course D
              Laps: 3 Rounds
              Points Record: 8,060 (Tony Manilla)
              Target Time: N/A
              Cash Reward: 5,500

              Autopolis (Noisebomb) Dominated!
              Autopolis II (Noisebomb) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 58%

*-----------------------------------------------------------------------------+
|Drift King Challenge - Autopolis II                             [PS-SECT12-4]|
+-----------------------------------------------------------------------------*

It's time for the battle of the Drift King, Aki Kimura against Ryan Cooper
to see who's title will it go to in....

         Race Day: Autopolis II (Noisebomb)
         Points to Winning: N/A
         Points to Dominate: N/A
         Points Record: 24,940 (Aki Kimura)
         Winning Reward: N/A
         Dominate Reward: 50,000
         Pre-Requisite: Dominate Autopolis (Noisebomb).

=========
| Races |
=========

              1.
              Race Mode: Drift (Drift)
              Track: Drift Course C
              Laps: 3 Rounds
              Points Record: 8,060 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 0

              2.
              Race Mode: Drift (Drift)
              Track: Drift Course F
              Laps: 3 Rounds
              Points Record: 8,130 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 0

              3.
              Race Mode: Drift (Drift)
              Track: Drift Course E
              Laps: 3 Rounds
              Points Record: 8,150 (Aki Kimura)
              Target Time: N/A
              Cash Reward: 0

              Autopolis II (Rogue Speed) Dominated!
              Pick your new Drift car, a 1995 Mazda RX-7

Career Overview: 67%

Congratulations, you are now the Drift King, alongside with your Drag King
title. We are now heading for G-Effect, Grip Races.

*-----------------------------------------------------------------------------+
|G-Effect Races - Mondello Park                                  [PS-SECT13-1]|
+-----------------------------------------------------------------------------*

Cooper heads for G-Effect and tries to get through to become the next Grip
King...

         Race Day: Mondello Park (G-Effect)
         Points to Winning: 18,900
         Points to Dominate: 37,800
         Points Record: 47,260 (Gavin May)
         Winning Reward: 4,500
         Dominate Reward: 9,000
         Pre-Requisite: Break at least 10 Track Records in Grip Races.

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Club Circuit
              Laps: 4
              Points Record: 8,350 (Rudy Chen)
              Target Time: 2:31:74 (4 laps)
              Cash Reward: 4,500

              2.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit
              Laps: 3
              Points Record: 8,280 (Henrik Dehn)
              Target Time: 5:09:76 (3 laps)
              Cash Reward: 4,500

              3.
              Race Mode: Grip Racing (Grip)
              Track: Short Circuit B
              Laps: 3
              Points Record: 8,380 (Rudy Chen)
              Target Time: 2:34:41 (3 laps)
              Cash Reward: 4,500

              4.
              Race Mode: Grip Racing (Grip)
              Track: Short Circuit B
              Laps: 3
              Points Record: 8,610 (Ray Krieger)
              Target Time: 2:34:41 (3 laps)
              Cash Reward: 4,500

              5.
              Race Mode: Time Attack (Grip)
              Track: GP Circuit
              Laps: 3
              Points Record: 8,380 (Gavin May)
              Target Time: 1:43:43 (1 lap)
              Cash Reward: 4,500

              6.
              Race Mode: Sector Shootout (Grip)
              Track: GP Circuit
              Laps: 3
              Points Record: 7,960 (Ray Krieger)
              Target Time: N/A
              Cash Reward: 4,500

              Mondello Park (G-Effect) Dominated!
              Texas World Speedway (G-Effect) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 68%

*-----------------------------------------------------------------------------+
|G-Effect Races - Texas World Speedway                           [PS-SECT13-2]|
+-----------------------------------------------------------------------------*

Next, he is invited to Texas for more Grip events....

         Race Day: Texas World Speedway (G-Effect)
         Points to Winning: 19,800
         Points to Dominate: 39,600
         Points Record: 49,570 (Henrik Dehn)
         Winning Reward: 5,000
         Dominate Reward: 10,000
         Pre-Requisite: Dominate Mondello Park (G-Effect).

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Club Circuit
              Laps: 3
              Points Record: 8,650 (Ray Krieger)
              Target Time: 2:49:23 (3 laps)
              Cash Reward: 5,000

              2.
              Race Mode: Grip Racing (Grip)
              Track: Oval Circuit
              Laps: 4
              Points Record: 8,650 (Gavin May)
              Target Time: 3:11:54 (4 laps)
              Cash Reward: 5,000

              3.
              Race Mode: Grip Racing (Grip)
              Track: Short Circuit B
              Laps: 3
              Points Record: 8,490 (Rudy Chen)
              Target Time: 3:42:30 (3 laps)
              Cash Reward: 5,000

              4.
              Race Mode: Sector Shootout (Grip)
              Track: GP Circuit A
              Laps: 3
              Points Record: 8,070 (Gavin May)
              Target Time: N/A
              Cash Reward: 5,000

              5.
              Race Mode: Time Attack (Grip)
              Track: GP Circuit B
              Laps: 3
              Points Record: 8,830 (Ray Krieger)
              Target Time: 1:43:83 (1 lap)
              Cash Reward: 5,000

              6.
              Race Mode: Time Attack (Grip)
              Track: Oval Circuit
              Laps: 3
              Points Record: 8,510 (Henrik Dehn)
              Target Time: 47:88 (1 lap)
              Cash Reward: 5,000

              Texas World Speedway (G-Effect) Dominated!
              Willow Springs (G-Effect) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 69%

*-----------------------------------------------------------------------------+
|G-Effect Races - Willow Springs                                 [PS-SECT13-3]|
+-----------------------------------------------------------------------------*

Cooper needs one more domination at the G-Effect Organization Race Day before
he does challenge Ray Krieger, the Grip King...

         Race Day: Willow Springs (G-Effect)
         Points to Winning: 20,700
         Points to Dominate: 41,400
         Points Record: 51,650 (Ray Krieger)
         Winning Reward: 5,500
         Dominate Reward: 11,000
         Pre-Requisite: Dominate Texas World Speedway (G-Effect).

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Short Circuit A
              Laps: 4
              Points Record: 9,050 (Frank Book)
              Target Time: 6:12:87 (4 laps)
              Cash Reward: 5,500

              2.
              Race Mode: Grip Racing (Grip)
              Track: Short Circuit B
              Laps: 3
              Points Record: 9,360 (Gavin May)
              Target Time: 3:44:06 (3 laps)
              Cash Reward: 5,500

              3.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit Reverse
              Laps: 3
              Points Record: 9,270 (Rudy Chen)
              Target Time: 4:19:71 (3 laps)
              Cash Reward: 5,500

              4.
              Race Mode: Time Attack (Grip)
              Track: Horse Thief Mile
              Laps: 3
              Points Record: 9,350 (Ray Krieger)
              Target Time: 1:03:65 (1 laps)
              Cash Reward: 5,500

              5.
              Race Mode: Sector Shootout (Grip)
              Track: Short Circuit A
              Laps: 3
              Points Record: 8,750 (Ray Krieger)
              Target Time: N/A
              Cash Reward: 5,500

              6.
              Race Mode: Sector Shootout (Grip)
              Track: GP Circuit Reverse
              Laps: 3
              Points Record: 8,800 (Ray Krieger)
              Target Time: N/A
              Cash Reward: 5,500

              Willow Springs (G-Effect) Dominated!
              Willow Springs II (G-Effect) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 70%

*-----------------------------------------------------------------------------+
|G-Effect Races - Willow Springs                                 [PS-SECT13-3]|
+-----------------------------------------------------------------------------*

Let the battle commence, between Ryan Cooper vs. the only current Grip King,
Ray Krieger in....

         Race Day: Willow Springs II (G-Effect)
         Points to Winning: N/A
         Points to Dominate: N/A
         Points Record: 24,520 (Ray Krieger)
         Winning Reward: N/A
         Dominate Reward: 50,000
         Pre-Requisite: Dominate Willow Springs (G-Effect).

=========
| Races |
=========

              1.
              Race Mode: Time Attack (Grip)
              Track: Short Circuit B
              Laps: 4
              Points Record: 9,060 (Ray Krieger)
              Target Time: 1:12:07 (1 lap)
              Cash Reward: 0

              2.
              Race Mode: Sector Shootout (Grip)
              Track: Horse Thief Mile Reverse
              Laps: 3
              Points Record: 8,320 (Ray Krieger)
              Target Time: N/A
              Cash Reward: 0

              3.
              Race Mode: Grip Racing (Grip)
              Track: GP Circuit
              Laps: 4
              Points Record: 9,020 (Ray Krieger)
              Target Time: N/A
              Cash Reward: 0

              Willow Springs II (G-Effect) Dominated!
              Pick your new Grip car, 2008 BMW M3 E92.

Career Overview: 79%

Three down, one more to go. You are the Drift, Grip & Drag King. Let's
take down the final king, Nate Denver.

*-----------------------------------------------------------------------------+
|Nitrocide Races - Autobahnring                                  [PS-SECT14-1]|
+-----------------------------------------------------------------------------*

Cooper heads for Nitrocide and tries to raise their attention about him trying
to take over the Speed King, Nate Denver...

         Race Day: Autobahnring (Nitrocide)
         Points to Winning: 18,900
         Points to Dominate: 37,800
         Points Record: 47,150 (JP Laurent)
         Winning Reward: 12,000
         Dominate Reward: 24,000
         Pre-Requisite: Break at least 10 Track Records in Speed Races.

=========
| Races |
=========

              1.
              Race Mode: Speed Challenge (Speed)
              Track: Autobahnring C
              Laps: 1
              Points Record: 8,340 (JP Laurent)
              Target Time: 3:32:33 (1 lap)
              Cash Reward: 14,400

              2.
              Race Mode: Speed Challenge (Speed)
              Track: Autobahnring B
              Laps: 1
              Points Record: 8,470 (Nate Denver)
              Target Time: 2:20:46 (1 lap)
              Cash Reward: 14,400

              3.
              Race Mode: Speed Challenge (Speed)
              Track: Autobahnring A
              Laps: 1
              Points Record: 8,590 (Nate Denver)
              Target Time: 1:51:13 (1 lap)
              Cash Reward: 14,400

              4.
              Race Mode: Top Speed Run (Speed)
              Track: Autobahnring A
              Laps: 1
              Points Record: 8,560 (Carlos Galliano)
              Target Time: 1:51:13 (1 lap)
              Cash Reward: 14,400

              5.
              Race Mode: Top Speed Run (Speed)
              Track: Autobahnring B
              Laps: 1
              Points Record: 8,390 (Paulo Cruz)
              Target Time: 2:20:46 (1 lap)
              Cash Reward: 14,400

              6.
              Race Mode: Top Speed Run (Speed)
              Track: Autobahnring C
              Laps: 1
              Points Record: 8,230 (JP Laurent)
              Target Time: 3:32:33 (1 lap)
              Cash Reward: 14,400

              Autobahnring (Nitrocide) Dominated!
              Ebisu (Nitrocide) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 80%

*-----------------------------------------------------------------------------+
|Nitrocide Races - Ebisu                                         [PS-SECT14-2]|
+-----------------------------------------------------------------------------*

Phase two of Nitrocide Races is now opened to Cooper, and he decides to
dominate it.

         Race Day: Ebisu (Nitrocide)
         Points to Winning: 19,800
         Points to Dominate: 39,600
         Points Record: 49,570 (Carlos Galliano)
         Winning Reward: 13,000
         Dominate Reward: 26,000
         Pre-Requisite: Dominate Autobahnring (Nitrocide).

=========
| Races |
=========

              1.
              Race Mode: Speed Challenge (Speed)
              Track: Fukushima C
              Laps: 1
              Points Record: 8,510 (JP Laurent)
              Target Time: 4:09:80 (1 lap)
              Cash Reward: 13,000

              2.
              Race Mode: Speed Challenge (Speed)
              Track: Fukushima B
              Laps: 1
              Points Record: 9,000 (Nate Denver)
              Target Time: 2:27:46 (1 lap)
              Cash Reward: 13,000

              3.
              Race Mode: Speed Challenge (Speed)
              Track: Fukushima A
              Laps: 1
              Points Record: 8,650 (Carlos Galliano)
              Target Time: 2:35:81 (1 lap)
              Cash Reward: 13,000

              4.
              Race Mode: Top Speed Run (Speed)
              Track: Fukushima A
              Laps: 1
              Points Record: 8,950 (Carlos Galliano)
              Target Time: 2:35:81 (1 lap)
              Cash Reward: 13,000

              5.
              Race Mode: Top Speed Run (Speed)
              Track: Fukushima B
              Laps: 1
              Points Record: 8,870 (Nate Dnever)
              Target Time: 2:27:46 (1 lap)
              Cash Reward: 13,000

              6.
              Race Mode: Top Speed Run (Speed)
              Track: Fukushima C
              Laps: 1
              Points Record: 8,980 (Nate Denver)
              Target Time: 4:09:80 (1 lap)
              Cash Reward: 13,000

              Ebisu (Nitrocide) Dominated!
              Nevada Highway (Nitrocide) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 81%

*-----------------------------------------------------------------------------+
|Nitrocide Races - Nevada Highway                                [PS-SECT14-3]|
+-----------------------------------------------------------------------------*

Two steps away from being the next Speed King, Cooper has to be tested by the
Nevada Highway Race Day first...

         Race Day: Nevada Highway (Nitrocide)
         Points to Winning: 20,700
         Points to Dominate: 41,400
         Points Record: 51,840 (Nate Denver)
         Winning Reward: 17,000
         Dominate Reward: 34,000
         Pre-Requisite: Dominate Ebisu (Nitrocide).

=========
| Races |
=========

              1.
              Race Mode: Speed Challenge (Speed)
              Track: Nevada Highway C
              Laps: 1
              Points Record: 9,260 (Nate Denver)
              Target Time: 4:34:01 (1 lap)
              Cash Reward: 16,800

              2.
              Race Mode: Speed Challenge (Speed)
              Track: Nevada Highway B
              Laps: 1
              Points Record: 9,290 (Nate Denver)
              Target Time: 2:16:81 (1 lap)
              Cash Reward: 16,800

              3.
              Race Mode: Speed Challenge (Speed)
              Track: Nevada Highway A
              Laps: 1
              Points Record: 8,880 (JP Laurent)
              Target Time: 3:00:96 (1 lap)
              Cash Reward: 16,800

              4.
              Race Mode: Top Speed Run (Speed)
              Track: Nevada Highway A
              Laps: 1
              Points Record: 9,380 (Nate Denver)
              Target Time: 3:00:96 (1 lap)
              Cash Reward: 16,800

              5.
              Race Mode: Top Speed Run (Speed)
              Track: Nevada Highway B
              Laps: 1
              Points Record: 9,210 (Carlos Galliano)
              Target Time: 2:16:81 (1 lap)
              Cash Reward: 16,800

              6.
              Race Mode: Top Speed Run (Speed)
              Track: Nevada Highway C
              Laps: 1
              Points Record: 9,310 (Nate Denver)
              Target Time: 4:34:01 (1 lap)
              Cash Reward: 16,800

              Nevada Highway (Nitrocide) Dominated!
              Nevada Highway II (Nitrocide) Race Day Unlocked!
              Choose a reward marker for winning target.
              Choose a reward marker for dominating the race day.

Career Overview: 82%

*-----------------------------------------------------------------------------+
|Speed King Challenge - Nevada Highway II                        [PS-SECT14-4]|
+-----------------------------------------------------------------------------*

The final Elite King Cooper has to defeat, Nate Denver in.....

         Race Day: Nevada Highway (Nitrocide)
         Points to Winning: N/A
         Points to Dominate: N/A
         Points Record: 24,760 (Nate Denver)
         Winning Reward: N/A
         Dominate Reward: 50,000
         Pre-Requisite: Dominate Ebisu (Nitrocide).

=========
| Races |
=========

              1.
              Race Mode: Top Speed Run (Speed)
              Track: Nevada Highway A
              Laps: 1
              Points Record: 9,100 (Nate Denver)
              Target Time: 3:00:96 (1 lap)
              Cash Reward: 0

              2.
              Race Mode: Top Speed Run (Speed)
              Track: Nevada Highway B
              Laps: 1
              Points Record: 9,170 (Nate Denver)
              Target Time: 2:16:81 (1 lap)
              Cash Reward: 0

              3.
              Race Mode: Speed Challenge (Speed)
              Track: Nevada Highway C
              Laps: 1
              Points Record: 9,180 (Nate Denver)
              Target Time: 4:34:01 (1 lap)
              Cash Reward: 0

              Nevada Highway II (NItrocide) Dominated!
              Pick your new Speed car, 1965 Pontiac GTO.

Career Overview: 91%

*-----------------------------------------------------------------------------+
|Showdown: Autobahnring                                          [PS-SECT15-0]|
+-----------------------------------------------------------------------------*

After all that hard work at all the Super Promotion Race Days and defeating
all four Elite Kings, Cooper is ready to stand his reputation at....

         Race Day: Showdown: Autobahnring (Super Promotion)
         Points to Winning: N/A
         Points to Dominate: 41,400
         Points Record: 51,590 (Paul Trask)
         Winning Reward: N/A
         Dominate Reward: 50,000
         Pre-Requisite: Dominate ANY 5 Race Days & Win ANY 9 Races (Super
                        Promotion).

=========
| Races |
=========

              1.
              Race Mode: Grip Racing (Grip)
              Track: Autobahn GP
              Laps: 3
              Points Record: 8,870 (Ray Krieger)
              Target Time: 5:12:54 (3 lap)
              Cash Reward: 5,400

              2.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 8,980 (Craig Wrgiht)
              Target Time: 20:05 (1 Round)
              Cash Reward: 5,400

              3.
              Race Mode: Drift (Drift)
              Track: Drift Course A
              Laps: 3 Rounds
              Points Record: 8,540 (Vinnie Gaul)
              Target Time: N/A
              Cash Reward: 5,400

              4.
              Race Mode: Speed Challenge (Speed)
              Track: Autobahnring A
              Laps: 1
              Points Record: 8,860 (Carlos Galliano)
              Target Time: 1:51:13 (1 lap)
              Cash Reward: 5,400

              4.
              Race Mode: Top Speed Run (Speed)
              Track: Autobahnring C
              Laps: 1
              Points Record: 8,780 (Nate Denver)
              Target Time: 3:32:33 (1 lap)
              Cash Reward: 5,400

              6.
              Race Mode: Drift (Drift)
              Track: Drift Course B
              Laps: 3 Rounds
              Points Record: 8,390 (Ivan Tarkovsky)
              Target Time: N/A
              Cash Reward: 5,400

              Showdown: Autobahnring (Super Promotion) Dominated!
              Showdown: Nevada (Super Promotion) Race Day Unlocked!
              Choose a reward marker for dominating the race day.

Career Overview: 93%

*-----------------------------------------------------------------------------+
|Showdown King Challenge - Nevada                                [PS-SECT16-1]|
+-----------------------------------------------------------------------------*

Cooper has been challenged to Ryo Watanabe, the Showdown King with his
first phase at....

         Race Day: Showdown: Nevada (Super Promotion)
         Points to Winning: N/A
         Points to Dominate: N/A
         Points Record: 42,930 (Ryo Watanabe)
         Winning Reward: N/A
         Dominate Reward: 150,000
         Pre-Requisite: Dominate all 3 Showdowns. (Chicago, Autobahnring,
                        Autopolis)

=========
| Races |
=========

              1.
              Race Mode: Speed Challenge (Speed)
              Track: Nevada Highway C
              Laps: 1
              Points Record: 9,070 (Ryo Watanabe)
              Target Time: 4:34:01 (1 lap)
              Cash Reward: 0

              2.
              Race Mode: Wheelie Competition (Drag)
              Track: 1/4 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,160 (Ryo Watanabe)
              Target Time: N/A
              Cash Reward: 0

              3.
              Race Mode: Top Speed Run (Speed)
              Track: Nevada Highway B
              Laps: 1
              Points Record: 9,020 (Ryo Watanabe)
              Target Time: 2:16:81 (1 lap)
              Cash Reward: 0

              4.
              Race Mode: 1/2 Mile Drag (Drag)
              Track: 1/2 Mile Drag Strip
              Laps: 3 Rounds
              Points Record: 9,130 (Ryo Watanabe)
              Target Time: 19:84 (1 Round)
              Cash Reward: 0

              5.
              Race Mode: Speed Challenge (Speed)
              Track: Nevada Highway A
              Laps: 1
              Points Record: 9,140 (Ryo Watanabe)
              Target Time: 3:00:96 (1 lap)
              Cash Reward: 0

              Showdown: Nevada (Super Promotion) Dominated!
              Showdown: Tokyo (Super Promotion) Race Day Unlocked!

Career Overview: 93%

*-----------------------------------------------------------------------------+
|Showdown King Challenge - Tokyo                                 [PS-SECT16-2]|
+-----------------------------------------------------------------------------*

Cooper is putting whatever he has learnt all about in this last Race Day as
he tries to take over Ryo Watanabe and become the next Showdown King with the
only Race Day left.....

         Race Day: Showdown: Tokyo (Super Promotion)
         Points to Winning: N/A
         Points to Dominate: N/A
         Points Record: 43,330 (Ryo Watanabe)
         Winning Reward: N/A
         Dominate Reward: 300,000
         Pre-Requisite: Dominate Showdown: Nevada (Super Promotion)

=========
| Races |
=========

              1.
              Race Mode: Time Attack (Grip)
              Track: Ikura Canyon
              Laps: 4
              Points Record: 9,130 (Ryo Watanabe)
              Target Time: 58:79 (1 lap)
              Cash Reward: 0

              2.
              Race Mode: Drift (Drift)
              Track: Drift Course B
              Laps: 1
              Points Record: 8,810 (Ryo Watanabe)
              Target Time: N/A
              Cash Reward: 0

              3.
              Race Mode: Sector Shootout (Grip)
              Track: Route 4 Offramp
              Laps: 3
              Points Record: 8,390 (Ryo Watanabe)
              Target Time: N/A
              Cash Reward: 0

              4.
              Race Mode: Drift (Drift)
              Track: Drift Course A
              Laps: 3 Rounds
              Points Record: 8,830 (Ryo Watanabe)
              Target Time: N/A
              Cash Reward: 0

              5.
              Race Mode: Grip Racing (Grip)
              Track: Shimbashi
              Laps: 4
              Points Record: 9,220 (Ryo Watanabe)
              Target Time: 4:26:19 (4 laps)
              Cash Reward: 0

              Showdown: Tokyo (Super Promotion) Dominated!
              Pick your new Grip car, 2008 Mitsubishi Lancer Evolution X.

Career Overview: 100%

Congratulations! You have just beaten the Showdown King and all four Elite
Kings. You are now awarded as the Street King!

*-----------------------------------------------------------------------------+
|Tips/Tricks/Hints                                               [PS-SECT17-0]|
+-----------------------------------------------------------------------------*

Official Tips/Tricks/Hints submitted by everyone around the world. If you have
yours, feel free to contribute.

-Use AWD (All-Wheel Drive) or FWD (Front-Wheel Drive) Cars for Grip and RWD
 (Rear-Wheel Drive) for Drift & Drag.

-In Drag Races, try to aim for a perfect shift when shifting gears. Missing
 Perfect Shift could cause your car to lose power alot.

-To do a wheelie, it can be done on all Muscle Cars and some Tuners. All you
 got to do is buy the performance parts that are level 3 (or level 4 if you get
 them). To test if it works, go to a race day and start a drag race. (1/4
 Mile or anything). Give yourself a perfect launch and all perfect shifts
 with the use of NOS at the right timing. If you have done it successfully,
 sit back and enjoy.
 
-In Drag Races, you heat your tires before starting the drag race. The more
 grip you achieve, the more perfect launch zone will be available to you
 when launching.

-If your low on cash, redo races that you have already dominated or sell your
 worst car as possible. Use that amount of cash you have earned on Performance
 Parts instead of Body Kits, Scoops, Hoods, Spoilers and every other junk.

*-----------------------------------------------------------------------------+
|Official Cheat List                                             [PS-SECT18-0]|
+-----------------------------------------------------------------------------*
This here is the official cheat list for the game. To use
them, go to Career -> Code Entry and type in any of these
codes.

*--------------------------------------------------------+
|      Cheat Code       |           Description          |
|--------------------------------------------------------|
|     COLLECTORSED&     |     5 Extra Cars to Car Lot    |
|--------------------------------------------------------|
|  WORLDSLONGESTLASTING |  Dodge Viper SRT-10 Bonus Car  |
|--------------------------------------------------------|
|    MITSUBISHIGOFAR    |  Lancer Evolution X Bonus Car  |
|--------------------------------------------------------|
|      ZEROZEROZERO     |  Coke Zero Golf GTi Bonus Car  |
|--------------------------------------------------------|
|      ITSABOUTYOU      | Audi TT 3.2 Quattro Bonus Car  |
|--------------------------------------------------------|
|        1ma9x99        | $2,000 cash added to your bank |
|--------------------------------------------------------|
|        w2iollo1       | $4,000 cash added to your bank |
|--------------------------------------------------------|
|        l1is97a1       | $8,000 cash added to your bank |
|--------------------------------------------------------|
|        1mi9k7e1       | $10,000 cash added to your bank|
|--------------------------------------------------------|
|       CASHMONEY       | $10,000 cash added to your bank|
|--------------------------------------------------------|
|        REGGAME        | $10,000 cash added to your bank|
|--------------------------------------------------------|
|       SAFETYNET       |      5 extra fix tickets       |
|--------------------------------------------------------|
|    UNLOCKALLTHINGS    |       Unlocks Everything       |
|--------------------------------------------------------|
|        COKEZERO       |     Coke Zero Bonus Vinyl      |
|--------------------------------------------------------|
|     CASTROLSYNTEC     |   Castrol Syntec Bonus Vinyl   |
|--------------------------------------------------------|
|    ENERGIZERLITHIUM   |  Energizer Lithium Bonus Vinyl |
|--------------------------------------------------------|
|       HORSEPOWER      |        K&N Bonus Vinyl         |
|--------------------------------------------------------|
|        LEIPZIG        |     Progressive Bonus Vinyl    |
+--------------------------------------------------------*

In case your wondering what does the 5 extra cars, here
they are:

-Acura Integra LS
-Acura NSX
-Audi RS4
-Lexus IS350
-Pontiac Solstice GXP

*NOTE: The COLLECTORSED& code can only be worked with the PC version. If you
       have upgraded your game to v1.1, the cheatcode has been disabled.

*-----------------------------------------------------------------------------+
|Frequently Asked Questions (FAQ)                      [PS-SECT19-0]|
+-----------------------------------------------------------------------------*

Q: How many cars can you have in your garage?
A: You can store up to 20 Cars in your garage.

Q: Can I use a Grip Car for Speed Races?
A: No. Grip cars can only race Grip Races. If you want to race Speed Races, buy
   a Speed Car.

Q: How many blueprints can I have on a car?
A: You can have up to 3 blueprints on a car, with different tunings, setups,
   visual customizations. Except that you are limited to only test different
   setups for that Selected Mode.

Q: Can I change my car speciality mode to another?
A: Yes, but however, you will lose all the blueprints for the car and as
   always, you will lose all the cash you spent on the parts.

Q: How many fix tickets and total repair tickets can you have in max?
A: You can only have up to 25 Fix and 25 Total Repair Tickets.

Q: Where can I buy those Fix and Total Repair tickers?
A: They can be bought from the Marker Management menu in Career.

Q: How do I get a free car marker? I seen it in the Marker Management but I
   cannot buy them.
A: It can only be achieved by selecting the reward cards after dominating a
   race day.

Q: I bought an AWD/FWD car, however, I cannot race in drift events, why is
   that?
A: AWD & FWD Cars were nevermeant to drift in the game.

Q: When autosculpting a car, what should I aim for? Lateral Downforce Grip or
   Top Speed?
A: You will mainly have to aim for Lateral Downforce Bar longer if you are
   using the car for Grip Races. However, you will have to aim for Top Speed
   while autosculpting cars for Drag Races.

Q: What must I build in order to get a powerful car?
A: Most people would say BHP, however, BHP is useless, getting more BHP
   doesn't mean you will go faster. To aim for a powerful car, you are going
   to build Torque.

Q: How many Organizations are there in the game?
A: There are 7 of them. 3 are Multi-Disciplinary while 4 are Elite at a certain
   mode.

Q: I am unable to put the COLLECTORSED& cheat code in code entry, what is
   wrong? I am on XBOX 360 Console.
A: All major consoles, except for PC, does not support this code, because you
   cannot put an ampersand on those systems. However, the cheatcode has been
   disabled in the v1.1 patch.

Q: How many cars are there in the game?
A: There are a total of 60 cars. (Includes the 14 which are on Booster Pack)

Q: Are there only Stage 3 Performance Parts?
A: Nope, there are Stage 4. They can be unlocked using cheat codes or selecting
   the markers after winning a race day.

Q: How many number of layers can you have for Vinyls?
A: 20 for Maximum.

Q: And for Decals?
A: Again, 20.

Q: Let's say, I bought a Hemi Cuda and accidentally removed the Stock Vinyl.
   How can I get it back?
A: Add a new vinyl layer and find the Stock Vinyl in Stock section. However,
   you cannot modify the colour or move/rotate/skew/scale.

*-----------------------------------------------------------------------------+
|Easy Career Cash                                                [PS-SECT19-1]|
+-----------------------------------------------------------------------------*

Credits to myself for having this extra section.

When you start your career, you get a free pre-tuned 240SX and a 10,000
cash in your bank. After dominating the first race day, you realised your
garage cars are shitty and your cash was not enough for performance upgrades.

What experimented me is to find out several ways from the beginning to earn
easy cash without cheats. The most common method that people will tell is
to use unlockallthings cheat. You get 4 pre-tuned cars in Garage and unlock
everything in the game. Sell those 4 pre-tuned cars, save. Then repeat the
whole process.

I highly recommend that you should not do this way, as using "unlockallthings"
cheat will make your Career Savefile Corrupted. If you upgraded your game with
Booster Pack, cheats are disabled. Using cheats is much easier and earn cash
faster, but I don't recommend.

I found a simpler way to earn cash, in this method, is to Re-do the dominated
races in race days. But, due to only Battle Machine Race Day challenge is open,
and you don't want to go on to any other Race Days, you have that only Race
Day to earn your cash.

It takes time to earn, because of each 1,800 cash per race win. But by using
this simpler method, you can avoid the glitch of Corrupted Savefile.

When you dominated the Battle Machine challenge, leave race day and repeat.
If done right, you can earn over 20k in each time you do.

1,800 X 4 = 7,200 + the extra cash you get from Reward Cards.

If you do this right, you can even make millions of cash out of this trick, and
can be done at any point of the game.

*-----------------------------------------------------------------------------+
|Full Game Parts Explaination                                    [PS-SECT20-0]|
+-----------------------------------------------------------------------------*

In the past few games, you all have complained that it was rice. Some putted
on a Spoiler and showed it to the forums, and they flamed it was rice and take
that spoiler down.

Some also flamed that the damage in the past was just scratches and broken
glasses. Which was obviously.

This year, as EA has decided to do better, they are making the customization
as realistic as possible, including the damage.

You have three parts to customize.

-Performance
-Visual Paints
-Autosculpt Parts.

Let's go into the detail.

*-----------------------------------------------------------------------------+
| Car Blueprints                                                              |
+-----------------------------------------------------------------------------*

Every car you buy comes with stock blueprints. Each car is allowed up to a
maximum of 3 blueprints.

You are given the opportunity to make use the 3 of them to tune your car
differently in the mode you selected.

Remember, giving only 1 setup isn't enough for your car. You need to
experiment with it for each race modes. One of my friends experimented
with his 1971 Challenger R/T for Drags and he got with a 5.6s as the fastest
he could go.

Practice makes perfect, if you don't practice, why bother to learn?

Also, take note, when you buy a car and choose a mode, you can choose to select
another mode but this will reset your car and cause all your blueprints to be
lost.

Pre-Tuned Blueprints cannot be customized.

*-----------------------------------------------------------------------------+
| Performance Customization                                                   |
+-----------------------------------------------------------------------------*

This is where the play comes in for your car. Building up Torque, Horsepower
and Handling. You have 5 different parts to choose in each category. By
upgrading level 1 to level 2, your car will be much powerful and more
responsive. Level 4 is only the Maximum part you can get. There is no level
5 or 6.

Catergories:

-Engine
-Transmission
-Forced Induction
-Suspension
-Tires
-Brakes
-Nitrous Oxide

And now, for the 5 different parts in each Catergory:

-Stock
-Level 1
-Level 2
-Level 3
-Level 4

Once you upgrade your car with the Performance parts. You will unlock the
Tuning Section which allows you to tune your car in detailed. Tuning your car
allows you to give your car a better handling, performance and brakes etc.

Level 4 Parts can be obtained using cheat unlockallthings or acquiring them
from the cards after Dominated Race Days.

*-----------------------------------------------------------------------------+
| Visual Paints                                                               |
+-----------------------------------------------------------------------------*

This is where your creative and imagination comes in. The Visual customization.

Your options:

-Paint (Parts)
-Decals (Zones)
-Vinyls (Zones)
-Wheel Paint
-Window Tints

Let's go into Detail.

----------
| Paints |
----------

This is where the important choice of colour you would choose. However, EA
adopted a new feature in this section.

Painting different parts of the car using different colours.
It is basically split up into several parts.

-Full Body
-Front Bumper
-Rear Bumper
-Side Skirts
-Hood
-Spoiler

You can go all wild if you want, but do not choose colours that do not match.
If you think the pre-made coloured parts are not desired for you, use Vinyls.

---------
| Zones |
---------

EA came up with another great idea. To save the hassle for all car customizers
who have to choose a vinyl or decal, then move around the car, EA has
introduced to a new option, Zones. Zones are basically the vinyl placement
part of the car. Most of the cars have 10 zones, unlike some other cars,
example, Zonda, has only 9 Zones.

In detail, where the zones will be:

-Zone 1: Right Door
-Zone 2: Front Left Quarter Panel
-Zone 3: Front Right Quarter Panel
-Zone 4: Rear Left Quarter Panel
-Zone 5: Rear Right Quarter Panel
-Zone 6: Front Bumper
-Zone 7: Rear Bumper & Trunk
-Zone 8: Hood
-Zone 9: Roof
-Zone 10: Left Door

----------
| Vinyls |
----------

The main customization design in the game.

You can Move, Rotate, Skew and Scale them in any size
you wish to.

Some vinyls have the ability of the Mirror option, which
will appear on both sides of the car.

You will be able to decorate up to 20 Layers maximum.

You have these options:

-Stripes
-Flames
-Shapes
-Tribal
-Team Logos
-Two Tones
-Special Vinyls
-Stock Vinyls (for cars that come with, like the 440 Hemi Stripe on Hemi Cuda)
-and many more...

----------
| Decals |
----------

A new feature that EA came up with. Decals. Decals is
basically the same as vinyls, but consits of all the
Manufacturers decals and numbers. Unlike Vinyls, which
cannot be put on the windows, Decal allows you to place
anywhere on the window.

You also have the option to Rotate, Move, Skew and Scale.

You also have up to 20 Maximum Layers for this option.

---------------
| Wheel Paint |
---------------

This option here allows you to change your wheels paint.

You can customize the paint of Front Wheels, Rear Wheels or all of them.
You also have choices of the paint type you want.

Paint Type:

-Chrome
-Metallic
-Pearl.

----------------
| Window Tints |
----------------

This here allows you to customize your window color. Nothing special, but you
have these choices for this.

-Light
-Dark
-Pearl

However, Sinister @ NFSCars.net forums noticed something pretty noticable.
He informed me that the Window Tints on Dark category is not that dark. You
could still partly see through the windows. I have confirmed his theory.

But, that doesn't stop you from colouring your windows. You can try this method
which Sinister has given:

"for anyone who has noticed that the tint is still pretty see through.. a
little trick I have found is to use the #31 aftermarket decal, (cobbs i
believe) and resize it to cover the windows..

however, there is a problem with this.

1 - vinyls will no longer show up as decals cover vinyls (no way around this).
2 - would require being the same color as the body, (black on black is all i've
    tried)
3 - takes some tweaking, and if you want to try to keep vinyls, you would
    either need to make them work around each of the decals, or use multiple
    decals to cover the windows.

personally I used about 5 #31s and have a pretty decent setup on my challenger.
(not yet updated in showroom)"

*-----------------------------------------------------------------------------+
| Autosculpt Parts                                                            |
+-----------------------------------------------------------------------------*

You guessed it. Pro Street is back with the Autosculpt feature as it was in
Carbon.

However, this year, there are tons of customization parts. With rims that 
you were unable to get in Carbon, they are now available in Pro Street for a
little price, but without unlocking them!

It is seperated into different catergories...

-Bodykits
-Spoilers
-Roof Scoops
-Hoods
-Wheels
-Roll Cages
-Seats
-Exhaust Tips

EA has adopted a new feature called Windtunnel. This allows you to show how
does your car affect when your car is customized with a part. However, it only
affects to Bodykits, Hoods & Spoilers.

Seats, Roof Scoops, Exhaust Tips, Wheels and Roll Cages are just for mainly
decorative inner detail, nothing special much.

Autosculpt this year certainly changes.

All the wheels that were unavailable in Carbon are now available in Pro Street,
like the American Torq-Thrust Stage II. You may also notice there are 10
Concept Custom wheels. Those were originally from Carbon, the Razor, Hex-5 etc.

All the wheels can now be autosculpted, including aftermarket ones.

You can change the rim size, tire tread size and how deep the rim will be.
You can also customize the wheels in different rims for Front Wheels, and
another set for Rear Wheels.

*-----------------------------------------------------------------------------+
| Damaging/Fixing Your Car                                                    |
+-----------------------------------------------------------------------------*

After most of all complaints from all NFS fans, they all
said the last few NFS series damage was really
disappointing.

EA has gone through 1 complete year and came up with a
better Damage System.

Your car parts are divided into 8 Parts. Doors are not counted as EA did not
try to take it seriously.

-Front Bumper
-Rear Bumper
-Hood
-Trunk
-Fender Left (Front)
-Fender Right (Front)
-Fender Left (Rear)
-Fender Right (Rear)

While going through the race, you will mainly be getting all the damage effects.
You get scratches, damaged glasses, damaged parts and falling parts.

You have 4 levels of Damage Meter.

-Clean Damage
-Light Damage
-Heavy Damage
-Totaled!

Let me explain the damage levels in detail.

----------------
| CLEAN DAMAGE |
----------------

Straightforward. Your car is clean, no scratches, dents or any other collisons.

If you managed to keep your car clean till the end of the race, you earn extra
points and it will count in the race.

----------------
| LIGHT DAMAGE |
----------------

Your car might have probably crashed into the wall a little and caused to have
this status meter.

Basically, you won't be worrying about this level, it's just a minor damage
and performance. (Damaged Windows, some dents and scratches etc.)

----------------
| HEAVY DAMAGE |
----------------

You have probably slammed into the wall a little too hard, causing your car to
be in this status.

In your Speedometer HUD, a red light will glow warning you that your car is
Heavily Damaged.

Your car performance is totally Major Damage, including your Visual Damage
(Hood falling off, Front Bumper hanging etc.)

You will mainly have to focus on your car in the race, ONCE you get this
damage level. It is strictly not easy to handle.

------------
| TOTALED! |
------------

Your final and foremost level in Damage meter.

This one is certainly not to laugh, because you will be crying over the damage.
Once you get to this certain level, you're out of the race.

If you wish to use the car that has this damage level, REPAIR the car with only
a Total Repair Marker or else you are not allowed to use it.

--------------------------

Many of you wonder when you get the damage, what will you use to fix? You have
these options:

-Cash
-Repair Markers
-Total Repair Markers

Now for the in-detail.

-------------------------
| REPAIR OPTION 1: CASH |
-------------------------

Basically, you use cash to repair your damage. However, it only works with
Light and Heavy Damage repair. These repairs probably cost only 5,000 and not
too much. But maybe expensive for the Expensive Cars in the game.

Hint: There is a certain spoiler glitch where once you defeat all the kings
      in Career mode, all your damage repairs resets to 0.

-----------------------------------
| REPAIR OPTION 2: REPAIR MARKERS |
-----------------------------------

Another option to repair your car. You won't use cash, but you use Repair
Markers. It only works for Light and Heavy Damage, same as Cash option.

You can buy Repair Markers from the Marker Management menu in Career Mode.

You can only hold up to 25 Repair Markers.

----------------------------------------
| REPAIR OPTION 3: TOTAL REPAIR MARKER |
----------------------------------------

The final option for repairing your car. Except that this is only available to
repair cars that have been totaled

As usual, you can buy the Total Repair Marker from the Marker Management menu.

You can, as said, hold up to 25 of them.

*-----------------------------------------------------------------------------+
| Marker Management                                                           |
+-----------------------------------------------------------------------------*

In the last 2 NFS Games, you had the option of picking the boss hidden unique
cards for Get Out Of Jail free and Impound Strikes.

This year, since EA has developed a damage system, they also decided to have
the Marker Management Menu. Here you can buy Markers to repair your
light/heavy damaged car or totaled car in case of emergency.

You have 3 Markers you can buy, but one of them are unavailable. (dunno
why, it is just wierd.)

-Repair Marker
-Total Repair Marker
-Free Car Marker (cannot be bought)

Repair Markers are mainly for repairing a car with Light or Heavy Damage.
Simple as that.

Total Repair Marker is only used for repairing a car that is totaled.

Free Car Marker is obviously, allows you to buy the car from the car lot at
free price without paying cash. This is the only marker that cannot be bought,
as for some bullshit reason. However, that doesn't stop you from getting one
of these. You can still get a free car marker by choosing the reward after
dominating a race day.

----------------

After reading all these, you had be thinking it is very cool. What are you
waiting for? Go get the game and start customizing your ride! Or you can even
test the demo game, if the damage system suits you!

*-----------------------------------------------------------------------------+
|Game Official Soundtrack                                        [PS-SECT21-0]|
+-----------------------------------------------------------------------------*

The official soundtrack of the game. A total of 37 tracks are in the
soundtrack.

*---------------------+
|    The Soundtrack   |
+---------------------*

1.
Artist: Peaches
Album: Impeach My...
Song: Boys Wanna Be Her (Tommie Sunshine's Brooklyn Fire Retouch)

2.
Artist: Chromeo
Album: (original appears on) Fancy Footwork
Song: Fancy Footwork (Guns 'N Bombs Remix)

3.
Arist: Yelle
Album: Pop Up
Song: A Cause Des Garcons (Riot In Belgium Remix)

4.
Artist: Junkie XL
Album: (original as appears on) Need For Speed Pro Street Original Soundtrack
Song: Bezel

5.
Artist: Junkie XL
Album: More EP
Song: More (Junk O Flamenco Remix)

6.
Artist: CSS
Album: Alala (single)
Song: Odio Odio Odio Sorry C

7.
Artist: We Are Wolves
Album: Total Magique
Song: Fight and Kiss

8.
Artist: Foreign Islands
Album: Restart Now!
Song: We Know You Know It

9.
Artist: Neon Plastix
Album: Dream/On Fire
Song: On Fire

10.
Artist: Junkie XL
Album: More EP
Song: More (Junk O Punk Remix)

11.
Artist: Junkie XL
Album: (original as appears on) Need For Speed Pro Street Original Soundtrack
Song: Decalomainia

12.
Artist: The Toxic Avenger
Album: s/t e.p.
Song: Escape (Bloody Beetroots Remix)

13.
Artst: UNKLE
Album: War Stories
Song: Restless feat. Josh Homme

14.
Artist: MSTRKRFT
Album: The Looks
Song: Neon Knights

15.
Artist: Datarock
Album: (original appears on) Datarock Datarock
Song: I Used To Dance With My Daddy (Karma Harvest Remix)

16.
Artist: Plan B
Album: Who Needs Actions When You Got Words
Song: No Good (Chase & Status and Benni G Remix)

17.
Artist: Wiley
Album: Playtime is Over
Song: Bow E3

18.
Artist: Junkie XL
Album: (original as appears on) Need For Speed Pro Street Original Soundtrack
Song: Castellated Nut

19.
Artist: Dude 'N' Nem
Album: Tinted Incubators
Song: Watch My Feet

20.
Artist: Plan B
Album: Time 4 Plan B - EP
Song: More Is Enough feat. Epic Man

21.
Artist: Airbourne
Album: Runnin' Wild
Song: Blackjack

22.
Artist: Avenged Sevenfold
Album: Avenged Sevenfold
Song: Almost Easy

23.
Artist: Clutch
Album: From Beale Street to Oblivion
Song: Power Player

24.
Artist: Leda Atomica
Album: Leda Atomica
Song: Year Long Disaster

25.
Artist: Junkie XL
Album: More EP
Song: More (Junk O Rock Remix)

26.
Artist: Bloc Party
Album: (original appears on) A Weekend In The City
Song: Prayer (Does It Offend You, Yeah? Remix)

27.
Artist: Digitalism
Album: Idealism
Song: Pogo

28.
Artist: The Rapture
Album: Pieces of the People We Love.
Song: The Sound

29.
Artist: Klaxons
Album: Myths Of The Near Future
Song: Atlantis to Interzone

30.
Artist: DUNE
Album: We Are In Here When You Are Out There
Song: A Blast Beat

31.
Artist: The Horrors
Album: Strange House
Song: Draw Japan

32.
Artist: Yeah Yeah Yeahs
Album: Is Is EP
Song: Kiss Kiss

33.
Artist: The Faint
Album: Wet From Birth
Song: Dropkick the Punks

34.
Artist: TV On The Radio
Album: Return to Cookie Mountain
Song: Wolf Like Me

35.
Artist: smallwhitelight
Album: N/A
Song: Spite

36.
Artist: Junkie XL
Album: (original as appears on) Need For Speed Pro Street Original Soundtrack
Song: Brake Pipe and Hose

37.
Artist: Junkie XL
Album: More EP
Song: More

*-----------------------------------------------------------------------------+
|Credits/Contributors                                            [PS-SECT22-0]|
+-----------------------------------------------------------------------------*

==========================
| Addtional Contributors |
==========================

-Asad Khawer                 -Vaibhav Pattani
-RevIt (Dave)                -SubyRS
-Kaerar                      -demoman_chaos
-Myojinoir                   -Paul (Squall Leonheart)
-HSVRules (Daniel)           -Mike Geise
-Sinister                    -LethalBurnout22 (Benjamin Zimmer)

========================
| Addtional Supporters |
========================

-Mr. Ramos                   -Myojinoir
-Zombi                       -Sage
-muddyblaze                  -the need for speed
-HSVRules                    -Sinister
-Nytro                       -Tuokool
-RevIt (Dave)                -NFSExperts (Bob)
-Spik3Balloon                -Paul (Squall Leonheart)
-Dan                         -Rinko
-Alex Storaci

And to YOU, for reading this guide. ;D

*-----------------------------------------------------------------------------+
|Contact, Contribute & Questions                       [PS-SECT23-0]|
+-----------------------------------------------------------------------------*

If you need to contact me, please state in the subject "Need For Speed: Pro
Street (or NFS PS)". All other e-mails will not be tolerated. Don't be shy if
you got questions to ask. ;)

E-mail: need_for_speedracer@hotmail.com

Do NOT e-mail me with any of these stuff:

-Spam / Junk
-Flaming, Swearing
-Advertising.
-Porn, Sex and All other Warez illegal stuff.
-Asking of Savegames.
-Asking for Blueprints of Cars.
-Anything else not related to NFS.
-Asking a question about older NFS Games.

Any attachments with an e-mail will be ignored.

You can e-mail me only the following:

-Questions related to ONLY Pro Street
-Posting Guide on other sites
-Mistakes, Spelling Errors & Corrections
-Contributions and Suggestions.

Feel free to add on MSN if you think e-mailing me is too much.

Your Contribution will be submitted and credits will be given. Please also
include your full name or nickname on GameFAQs or Supercheats.

A final note, please, if you have written me and e-mail and I have not respond
for a few days, PLEASE, do NOT keep sending me the same e-mails over and over!
It is annoying and pathetic. I sometimes do not check e-mails regularly.

NOTE: (06/07/08) This is a warning to all readers. If you do add me on MSN,
                 you can feel free to ask any questions or problems regarding
                 Pro Street. I don't want people to spam my e-mail for a stupid
                 reason. Lately my contacts have gone up and most of you have
                 added my e-mail for no reason.

That's all I guess....
Sayonara ;)

Fun Facts:

-650 out of 650 Drag Races Won.
-Perfect Shift in Every Drag car.
-Totaled Only 5 Times.
-Fastest Reaction Time: 0.01
-Fastest 1/4 Mile Drag: 5:39
-Fastest 1/2 Mile Drag: 8:95

-------------------------------------------------------------------------------
Copyright 2007-2008 Slay3rH3ll (Justin L.) All Rights Reserved.