Walkthrough by alphamanishigh

Version: 0.2 | Updated: 11/02/09 | Printable Version

Copyright (c) Corey Marquette 2009
e-mail free90free01@hotmail.com (include gamefaqs.com at the begining of your 

-    Table of Contents
	    - Copyright
		- About The Guide
		- Tips
		    - Fighting
			- Skills
	    - Chapter 0
	        - The Washed Up        +- C0P01 -+
		    - Food and Water       +- C0P02 -+
			- Abandoned Refuge     +- C0P03 -+
		- Chapter 1
		    - Alone and Abandoned  +- C1P01 -+
			- Jan                  +- C1P02 -+
			- Don's Camp Part 1
			    - Doug
				- Ricardo
				- Brannon
				- Sam
				- Brogar
			- Don's Camp Part 2
			    - Brogar
				- Lorenzo
				- Hawkins
				- Dwight
				- Enrico
				- Beppo
				- Rohbart
				- Craig
			- Don's Camp Part 3
			    - Pickpocket

-    Introduction
-    Copyright
    This guide is copyright be me Corey Marquette, reproduction of this guide 
is prohibited without my permission. This guide should only be on gamefaqs.com. 

-    About This Guide
    If you have corrections or questions about the guide, drop an email at 
free90free01@hotmail.com. Just include gamefaqs.com in the subject so I don't
completely ignore it.

    This game has been out for a little while now and still no one has written 
a guide at the time I'm writting this. So I figured why not I'd love to play 
again. After thinking a while about doing the game based on developing an Order
warrior I decided to focus on the Don Faction.

    The character I'll be developing throught the guide will focus on one 
handed swords and shields, with thieveing skills as a backup. 

    If you don't want to make a Don character, you can still use my guide up to 
the point I reach harbor town, where you must choose your side. The starting 
root I take will most likely be the most profitable path, and if you desired to
max sword fighting and join the order it's advised you do it in the Don's camp 
before joining the Order. This will take a bit of money and levels to 
accomplish, but can be done.

    Following each section of the guide will be a list of loot I gained while
going from point a to point b. None of the loot on the list be items I 
purchased, and pickpocketed, alchemised, blacksmithed..etc items will be noted 
as such. This should hopefully help you in keeping up with the loot around the 
areas and the amount of gold I have from selling items. I'd suggest you explore
and save as often as possible.

    If an item is important enough, I'll place a +-- Tip --+ to notify about 
the item so you won't miss it.

-    Walkthrough
-    Chapter 0 - The Washed Up  +- C0P01 -+
    You start the game off as a nameless man washed up on a beach after the 
ship you were on sinks in the ocean. Unfortunately you start the game off with 
absolutely nothing, not even a weapon. Lucky for you though quite a bit of 
stuff from the ship has washed up too, so let's grab what we can. For now you 
can go ahead and ignore the female corpse labeld 'Sara', we'll get to her soon.

+-- Tip --+
    Next to the female corpse is a club, a decent starting weapon. Just make 
	sure you equip it to use it. also you can go a ways out into the water to 
	find coins and mussels.
    As You follow the beach to the north northwest, you'll come across one of 
your first enemies. A hungry sea vulture, note that a second vulture is just 
above the beach and will probably be aggro, and join the fight. Just watch your 
back. These guys are pretty weak even in pairs, just remember to block (parry) 
with the club. If you're having a hard time getting a swing in, from them 
dodging, just circle them and push 'em against the cliff wall so they can't 
move backwards. If the second one didn't come down, go ahead and attack him 

    Going south is were the good loot is, you'll eventually find a drowned 
body. On him you'll find a hunting knife. This will do significantly more 
damage then the club, and most things will only take 3 hits with it for a 
little while.

    Once you'r done combing the beach you should have a nice chunk of loot to
help survive the harsh world of risen.
+-- Loot Found On The Beach --+
    Gold Coins - 15              Hunting Knife - 1
	Club - 3                     Ring - 1
	Small Healing Potion - 1     Grog - 2
	Herring - 1                  Rum - 1
	Wine - 1                     Egg - 1
	Apple - 1                    Raw Chicken - 1
	Clam - 1                     Mussel - 9
	Torch - 1
-    Chapter 0 - Food and Water +- C0P02 -+
    Go ahead and talk to Sara now, who'll suggest you find some food and water.
So take her advice and start heading up the path, take your time and search the
woods for plants and items. There not much to fight around here, just a few 
vultures. A little ways up the path you'll find a poccupine type creature, a
young stingrat. These can kill you if youre not evasive. They like to lunge 
back and forth and you can block them with a weapon alone. The best thing you 
can do is keep moving, step backwards and as it comes at you doge to the side
then attack it. 

    If you exploreing thouroghly you'll come accross a cave to the west, ignore 
it for now, we'll come back. Head up the path were a hungry wolf is eating a
corpse. Draw yopu weapon as you charge in and take a few quick swings to kill 
it before it knows what happened. Loot the body and wolf and head up the path 
until Sara stops you again. Pickup afew plants near by, then head back to the 
cave I mentioned earlier, and be prepared for a few tough fights. If you don't 
want to brave the cave, you can continue the path, they both lead to the same 
place. The cave has more loot and more experience to be gained.

+-- Tip --+
    If you haven't found it yet, turn away from the entrance of the cave, and 
	hug the right way as you head towards the beach. You'll eventualy come 
	across a clearing with a mushroom, next to the mushroom is a sword and 
	shield. The shield can block small creatures like wolfs and rats. Very 
    As you get closer to the entrance of the cave, you'll notice a camp fire 
inside. Sitting around this fire is three gnomes, this will probably be the 
toughest fight you'll face for a little while. Espescially if you charge in to 
the room. Your better off creeping up to the entrance till one of them stands 
up and starts shouting, now stop and wait for him to start moving at you. As he
does back up into the entrance passage way. This way the can't surround you in 
a narrow area. take them on one at a time and make sure they don't get behind 

    The next hallway will once again lead to another room with two gnomes, 
sometimes one of the gnomes is tucked away to the left around the corner so be 
cautious and don't let him get behind you. That should be all the enemies in 
the cave, loot the place and find the exit.

    As you leave the cave head to the left and up hill. Kill the easy wolf, and	
keep moving. after the second torch, is a young stingrat that can be hard to 
see if its dark, but atleast it'll be sleeping. Shortly up ahead is finaly a 
place to rest.	

+-- Loot Found On The Way To The House --+
    Gold Coins = 61              Rusty Sword = 1
	Sturdy Branch = 1            Club = 2
	Sickle = 2                   Small Shield = 1
	Healing Plant = 1            Healing Herb = 3
	Healing Root = 2             Mana Plant = 2
	Mana Root = 1                Mana Mushroom = 2
    Green Leaf = 2               Druids Hemlock = 1
	Turnip = 1                   Berry = 2
	Fried Herring = 3            Raw Chicken = 2
	Fried Meat = 2               Raw Meat = 3
	Wine = 1                     Water = 1
	Teeth = 5                    Mussel = 1
	Torch = 3                    Clam = 1
	Bone = 1                     Purse = 1
	Claw = 4                     Bolt = 2
	Lockpick = 1                 Vial = 1

-    Chapter 0 - Abandoned Refuge +- C0P03 -+
    Your next goal is to search the abandoned house and find something to eat.
+-- Tip --+
    Any bed that is not occupied can be used to advance time. This is really 
	helpful to overcome the extreme darkness in this game. So feel free to 
	sleep and advance to the afternoon if it's dark out. Note that even if it's
	someone elses bed, you can run into there house, sleep and run out without 
	them escalating to violence.
	Starting outside, to the south of the house is a campfire and chest to be
raided. As you walk to the back of the house you'll notice a 'Water Barrel'.
These can be used to heal yourself for free, I'd suggest you use these at every
chance you can to avoid useing your items. Southwest of the house, is a lone
wolf. Go dispatch him for some easy experience and go inside the house. 

    You'll notice a chest inside that's locked, a key lying next to the bed 
will unlock it. Inside is a useful frying pan that can be used at any fire to 
cook raw meat. Cooked meat can heal you, so feel free to cook some meat every 
so often. I like to save the raw meat, because it's needed for some quests 
early on.

    Go back outside and report to Sara. She'll need some meat, so if didn't get
any from the cave early on. Go ahead and cook some of the raw chicken, then 
give it to her.

     With that done, chapter 0 should be finished and we are now in chapter 1.

+-- Loot Found Around The House --+
    Gold Coins = 22              Healing Plant = 1
	Raw Meat = 1                 Mana Potion = 1
	Pixie Hat = 1                Saw = 1
	Mushroom = 1                 Mint = 2
	Teeth = 1                    Berry = 1
	Milk = 1                     Water = 1
	Small Healing Potion = 1     Key = 1
	Grog = 1                     Broom = 1
	Bread = 1                    Healing Herb = 1
	Frying Pan = 1
-    Chapter 1 - Alone and Abandoned +- C1P01 -+
    From here on things might get vague at times, do to the nature of this 
game. Since things will no longer be linear, it's your choice on how to get 
from one point to annother and wether you do things in the order I do them. 
I'll try to structure things into quests so you can use the quest map to 
basically follow me where I go.

    Exit the house and begin to head up the path, that curves back and forth up
the hill. Kill the couple vultures that are on the path, but becareful with the 
second one, and make sure the final blow does send it flying over the cliff. If
you want the meat from it, it could drop quit a ways down.

    When you reach the temple ruin, you'll notice a grave moth flying near the 
steps. These guys are pretty weak, just be on your guard. They can hit you 
multiple times if you're not quick with the blocking. Circle around the temple
to find two more of them. Once you're done searching around the ruin head on 

    Beware as you enter the room at the bottom of the stairs. It's your first 
trap. There's two panels on the floor that will give away as you walk over 
them. This is the only way to get through the ruin though, so draw your weapon 
and drop in. Immediantly turn around and face the grave moth that awaits you. 
Loot the room, then activate the levelr to leave. Just don't fall for the same 
trap twice and time walk around the center panels.

    Continue up the path outside, killing the stingrat if you didn't before. As
you crest the top of this path you'll notice a house standing by it self. Just
run on inside like you own the place. You'll be greeted by one of the hunters,

+-- Loot Found On The Way To Jan --+
    Gold Coins = 14              Berry = 3
	Mana Mushroom = 4            Raw Chicken = 2
	Mana Root = 1                Mushroom = 3
	Wander Lust = 1              Druid Hemlock = 1
	Wing Dust = 4                Green Leaf = 2
	Raw Meat = 1                 Mana Plant = 1
	Wine = 1                     Torch = 2
	Water = 1                    Small Mana Potion = 1
	Small Healing Potion = 1     Small Healing Scroll = 1
	Mana Root = 1

-    Chapter 1 - Jan +- C1P02 -+
    Talk to Jan and he'll give you a quest to find a better weapon.
	+-- Quest --+
	"Get Yourself a Decent Weapon" 
	Head into the house and make sure your search the cupboard downstairs for a
key. Once your done downstairs, go upstairs and use the key on the chest.
Inside you'll find a sword and a map. That will finish the quest so equip the
sword and head outside and talk to Jan.

    You can interogate Jan about the island and the two main factions to learn
more about what's going on. He'll also offer to lead you to either Harbour Town
or to the Don's camp. For now leave those options alone and make sure you 
search the local area around the house.

    If you picked up the shield early on, you can take on the boar south of the
house. Just make sure you save before the fight, it can break blocks and get 
strikes in. While you're here walk into the large bush/tree by the cliff wall 
for a little bit of hidden loot.

    Once you're done looting ask Jan to lead you to the Don's camp. Don't 
worry about looting or killing along the way. We'll clear these areas after we
leave the camp. When Jan stops and leaves, save your game. Just up-ahead is a
stingrat on the right. There is also another one just further down the path you
probably wont notice before you've already got the attention of the first one.
So trigger the first stingrat then retreat backwards. These guys have a fair
amount more health that they're younger kind, but if you got a shield they
just take time. If not, try to lure them one by one and dodge backwards when 

    If you stray off to the right of the path, there's a few more rats and a
Nautilus to deal with. Nautilus's are no threat just whack'em and take the 
shell. Around the corner is Enrico, just ignore him for now and head back to 
the path. Continue up ahead towards the bridge which leads to the Don's camp.

    At the campfire ahead is Doug, who'll give you a map of the bandit camp and
Eventually will trade with you.

+-- Loot Found On The Way To The Bandit Camp --+
    Gold Coins = 27              Sword = 1
	Arrow = 16                   Bolt = 20
	Potion = 1                   Small Healing Potion = 1
	Healing Herb = 5             Green Leaf = 7
	Mana Root = 1                Berry = 1
	Wanderlust = 1               Raw Chicken = 1
	Raw Meat = 5                 Mushroom = 1
	Bread = 1                    Rum = 1
	Water = 2                    Vial = 1
	Nautilus Shell = 1           Torch = 2
	Key = 1                      Lockpick = 1
	Small Map of The Island = 1  Map of Bandit Camp = 1

-    Chapter 1 - Don's Camp - Doug
    Talk to Doug about the camp and the faction leaders. While you're here sell
All your extra weapons, and unless you're going to use a ranged weapon sell 
the bolts and arrows aswell. Then buy the Jaw Chisel and the Wing Shears. If
you don't have enough money, feel free to sell trophies... ie claws, teeth,
wing dust and the nautilus shell. Avoid selling the plants as these can be used
later in the game to make potions.

    +-- Quest --+
	"Go Hunting With Doug"
	Offer to help doug hunt the rotworm, then follow him to it's location.
even on hard this battle should be pretty easy. Let the worm focus on Doug 
while you circle around it and attack. If the worm turns to you, back up a bit
and it will go back to attacking Doug. Once it's dead make sure you talk to
Doug or you won't get the quest reward.

-    Chapter 1 - Don's Camp - Ricardo
    Continue up the bridge path and talk to Ricardo, who is guarding the 
entrance. After a drawn out conversation, he'll offer to train you with the
Crossbow, and give you a quest to kill some insects.

+-- Tip --+
    If you're a prefectionist feel free to skip to the sections about Luis. 
	He'll teach you the Gut Animals skills, wich you can use to gain some
	trophies from animals around the swamp.
    +-- Quest --+
	"Disgusting Insects"
	Turn around and look, South Southeast, and you'll a few moths flying 
around. Save your game and go kill some bugs. There's 4 of them so don't let
them surround you. Also be carefull if you get to close to the bridge, there
are a few stingrats hiding in the brush, that can turn this fight into a six
on one battle. If you stick a little to the right of the tree, you can take
out on moth before the others get to you making the fight alot easier.

    Before heading back for your reward, search the island. Especially the two
chests, each has a quest item in them. On the South side of the island is a
couple nautilus, kill them for they're shells. Make sure you got full health, 
and walk slightly south of the island. A bog body (swampthing looking huminoid)
is in the grass. This is your first bipedal foe, and is pretty tough. Just 
take things slow and block often. Try your best to not let him hit you, at this
point in the game two to four hits from him will do you in. If you're blocking
and waiting for him to hit before you strike, don't strike as soon as he 
hits you. Sometimes he'll strike twice, but it seems he only attacks once if
pause for a second before attacking.

    Make sure you pick up the tools here, especially the pickaxe and the shovel
and look at the ground around the second chest. Theres a spot that's a 
different shade of brown. This is a digging site, click on it when you have a 
shovel to dig up a treasure chest.

    Get your reward from Ricardo, then head west towards the henchman sawing a
log to the left. Turn right around the cliff edge and you'll come across the 
arena. Further above the arena is Brannon

-    Chapter 1 - Don's Camp - Brannon
    Talk to Brannon, and except your reward for killing the insects. Afterwords
he'll go back to digging were you kill the bugs. He'll also tell you about
Ricardo and give you another quest.

    +-- Quest --+
	"Brannon Needs Help"

	Just go talk to Ricardo about guarding Brannon and the quest will be 

    A few steps ahead is Domingo, sitting next to the camp fire. He really
doesn't have much to say but go ahead and talk to him anyways. Make sure you
keep bugging him everytime he sits down till he wont talk to you anymore.

-    Chapter 1 - Don's Camp - Sam
    Next up is Sam, he's cutting wood a little past Domingo. Ask him about 
hunting and he'll off to teach you a few things. Most notably, being 
'Gut Animals' and 'Sneak'. If you can afford both, make sure you atleast get
gut animals. Don't leave the camp without these skills.

+-- Tip --+
    If you're running out of coins, check the purses you've found for coins,
	and the mussels for pearls to sell.

	After talking to Sam about the camp, head over to Brogar.
-    Chapter 1 - Don's Camp - Brogar
    Brogar is always sitting outside his house, just past Sam. He's head of the
fighters and quite a rude character. Talk to him and he'll give you a simple

    +-- Quest --+
	"Brogar's Lacky"
	You need to get some meat from Rachel. Turn northeast and head up the stone
path across the creak. At the top you'll see Rachel cooking at either the stove
or trhe couldron. Stick to the point when talking to her and get Brogar's meat.
We'll come back to her later in the game. With some meat in hand, walk back to 
Brogar and hand it over.

    Keep talking to Brogar but leave the Ricardo issue alone for now. He'll
give you yet again another quest if you ask him for work.

    +-- Quest --+ 
	"Lazy Dog"
	One of his fighters isn't doing his job, and it's up to you to make him.
From now on we'll be using the quest map to find alot of locations. Bring up
your quest log now ('L' key), select the quest and make sure you pick the quest
map on the right side of the screen. You should see a couple red dots, one of
them is Clay, so head to it.

    Wake Clay up once you find him, and you can either pay him ten gold coins
to get back to work or beat it out of him. Fighting is the more profitable
choice and I have yet to notice a con in the choice. If you're having trouble
with the fight. Try blocking and pushing him up against the crates nearby. This
will give him a lot less room to move around. I manage to get him traped so he
couldn't even have time to swing. Once he is down make sure to loot his body
and pick up his sword.

    Talk to Clay again before he leaves to get the experience for the quest.
Then either wait or follow him up the path till you meet Phil. Talk to him and
tell him about Clay, he'll give you some gold. Also he'll teach you two other
important skills, 'Pickpocet' and 'Open Locks'. We'll make sure to not leave
the camp without these. Now go back to Brogar and tell him about Clay for a
small reward.
+-- Loot So Far In The Camp --+
Gold Coins = 66                  Bolt = 44
Arrow = 8                        Rusty Sword = 1
Club = 1                         Shortbow = 1
Ring (+1 Axe) = 1                Strong Healing Potion = 1
Healing Herb = 3                 Healing Plant = 2
Green Leaf = 1                   Mana Plant = 3
Mana Root = 1                    Mana Mushroom = 1
Raw Meat = 4                     Weed = 8
Druids Hemlock = 2               Berry = 4
Wanderlust = 2                   Pixie Hat = 1
Mint = 1                         Beer = 4
Vial = 1                         Carrot = 1
Water = 2                        Lockpick = 3
Teeth = 2                        Wingdust = 4
Stinger = 1                      Cold Heart = 1
Nautilus Shell = 2               Torch = 1
Shovel = 2                       Hoe = 2
Pickaxe = 2                      Useless Amulet = 1
Fragment of Sword = 1            Weed Reefer = 1
Pearls (From Mussels) = 2

-    Chapter 1 - Don's Camp Part 2
-    Chapter 1 - Don's Camp - Brogar
    Continue to talk to Brogar, just remember to leave Ricardo out of it. He'll
send you to find one of his lost fighters.

    +-- Quest --+
	"Gone With the Gold"
	You can ask around for clues as to were he went, or just head for the cave 
in the eastern part of the swamp. Turn east from Brogar and head towards the
dam passing between the two houses. Near the dam is another excavation site
with Luis sitting next to a camp fire. From Luios head southeast to find the
cave. Near the entrance on a little island is a few stingrats. Killing these 
little guys will complete a quest you haven't been given, but don't worry you
still get the reward for it.

    As you enter the cave there is three grave moths just past the entrance 
hallway. Lure them back to the narrow entrance and fight them one at a time.
Further in and to the left is four more moths, use the same tactics as before
and don't let them surround you.

    Search the cave for Dorgan's body and make sure to loot it for the two
quest items he has on him. Don't bother going down the hole or through the
tunnel in the back of the cave, both lead to really strong monsters.

    Make your way back to Brogar, but don't let him have the list or the sword
fragment. At this point Brogar has another task for you but for the story lines
sake ignore him for now.

-    Chapter 1 - Don's Camp - Lorenzo
    Sitting at the next campfire is Lorenzo. Another rude fighter, get him to
tell you about an undescovered temple. He'll agree to split the loot, 50-50
aslong as you help him kill the monsters inside.

    +-- Quest --+
	"To the Temple Ruins With Lorenzo"
	Save your game and follow Lorenzo. At the top he'll make it pretty clear
there is no templ and this is a medievil mugging, so get ready to fight. He
can be pretty tough on normal or hard, so if things are looking bad use the 
same old tactics and push him against a wall so he can dodge as well. Take 
your time when swinging, if your first strike doesn't connect don't bother
going in for another. Once he's down, grab his sword off the ground and steal
anything he has on him.

-    Chapter 1 - Don's Camp - Hawkins
    Across the bridge from where Brogar is sitting, over by the campfire to the
right is Hawkins. Talk to him to learn about the workers and why he hates 

    +-- Quest --+
	"The Workers Are to Work Again"
	Get as much information from him about the workers, as you can. Then let
him know you already got Brannon (remember him?) to go back to work. Open
your log and quest map, then head for Dwight.

    +-- Quest --+
	"Dwight is to Get Back to Work"
	Either take the cheap route and yell at him to ge to work or else. You can
also just pay him twenty gold coins to do his thing. I chose the later just to
get it over with. Dwight's back to work so head to Hawkins for your lame

    The last worker is Enrico, alot of people seem to have trouble here
thinking he's not actually in the swamp, and if you've been doing things as I
have you should've already found him once. First head to Brannon's marker
then head to the south end of his excavation site were you fought the Bog body.
Right across from this point is another camp fire marking an excavation site.
Go there and loot the island, just dont go to far east. Near the edge is a 
rotworm. At this level you'll probably find it impossible to defeat it, if you
are looking for a challenge and have a bow and maybe a boost to yuor desterity,
you might want to take a few pot shots at it first the ntry to lure it close to 
the camp. To get the fighters to hel pyou take it out. Just make sure you get
the final blow.

    From this island feel free to head towards Enrico's marker. If you came
here earlier it should be cleared. If not, then there is probably a stingrat
or two around.

    +-- Quest --+
	"Protection Against Ghost of The Ancestors"
	Enrico needs some reassurince that he won't be killed by the ghost for 
digging up the artifacts. Hopefully you searched the chests near Brannon. If
not head over there and get the amulet. Give it to Enrico and he'll go back to
work looking for more.

    Go back to Hawkins and let him know Enrico is back to work, then let him 
know they all are. He'll give you another lame reward, but let you buy workers
clothes off him. I guess if you feel like your rolling in coins go ahead an
purchase the clothes, though the money can be better spent on skills at this
stage in the game.

-    Chapter 1 - Don's Camp - Beppo
    Let's skip past a few people, and go up the stone walk way were Rachel is.
Beppo is sometimes up he but usually just further ahead across the little
bridge. Talk to him about the crates for a quick quest.

    +-- Quest --+
	"Artifact Delivery"
	Just let him know you've gotten the workers back to work and consider the
quest completed, though for a meager reward.

    Now continue east from Beppo up the hill were you whomped Lorenzo. On the 
right just past the Watch tower is a swamp farm. Talk to Obel who is harveting
brugel weed. He'll offer to sell beer and weed wich can be handy for a couple
quests here. Make sure you grab the random weed plants in the swamp, but don't
stray too far. There's a group of bog bodies by the waterfal, and some worms on
the other side of the farm house.

-    Chapter 1 - Don's Camp - Rohbart
    Up on the porch of the house is Rohbart. If you got the sneak and open
locks skills. You can sneak into his house and open his chest, the combo was
right, right, left, left in my playthrough. I'm pretty sure it's always the
same but might be wrong. Once you're down talk to him about the swamp. If you
ask him about his beer he'll send you to take some to Rachel.

    +-- Quest --+
	"Beer For The Gang"
	Run down to Rachel and give her the beer. In the process she'll give you
one of the major quests, we've actually been gaining parts of without knowing.
Just ignore it for now. As for the price to sell the beer at choose as you like
they all get the same amount of experience, so you mise well go for 100 coins.
That way you ca npocket some. Go give half to Rohbart.

    Offer to help him out with farm, and he'll tell you he needs weed and will
pay for it.

    +-- Quest --+
	"Rohbart Needs Weed"
	If you don't have enough search the local area, and down in the lower swamp
area. Once you have enough he'll trade it for gold and experience. This is a 
great way to make some extra gold if you ever find more.

+-- Tip --+
    If you have six to nine weed plants left in your inventory, buy enough from
    Obel to add up to ten. Then trade it into Rohbart for a profit and more 
	He'll also teach you alchemy, but it's better to hold of for now, as 
without an accessable alchemy table and recipes it's worthless. Plus you'll get
the first level for free later down the road.

-    Chapter 1 - Don's Camp - Craig
    Go back to the main part of the camp, and talk to the red haired fight
named Craig. He runs the arena and ofer sword training. You can also gamble on
fights and that's what we're going to do.

    +-- Quest --+
	"The Best Fighter In The Bandit Camp"
	Bet against Ricardo, then let him know you've challenged him to a fight.
Follow him to the arena.

    +-- Quest --+
	"Forbidden Games"
	"Defeat Ricardo in The Arena"
	Ricardo is pretty weak and doesn't move to quick, just corner him against
the far wall and take him down. Don't kill him and make sure to loot his body
while he is down.

    Next bet against Lorenzo, but he'll refuse to fight since you whomped him
once before, so let Craig know to get your money back. Now challenge Craig to
a fight.

    +-- Quest --+
	"Defeat Craig in The Arena"
	He's no more tougher than Ricardo was but he does parry attacks and moves 
more. Because of him mostly moving sideways he can be hard to pin against a
wall just block alot and he'll be down eventually. When looting his body
don't take the sword fragment or you wont get the money for beating him.

    Now go bet on Domingo, when you talk to him he'll refuse to fight you. Find
a beer around the camp or go back up to the farm and buy one from Obel. With a
swig of beer Domingo is ready to fight.

    +-- Quest --+
	"Defeat Domingo in The Arena"
	Domingo brings a shield to the fight and is pretty good at using it. He'll
block alot more of your attacks then the others, but his main dodgeing tactic
is to leap backwards, so pin him against a wall and he becomes easy prey. Once 
you defeat him he'll offer you axe training. If you prefer to use that weapon.
Finish the quest by talking to Craig and let him know you have no more 
opponents to fight.

+-- Loot From The Don's Camp --+
Gold Coins = 175                 Sickle = 1
Rusty Sword = 2                  Crossbow = 1
Arrow = 13                       Wooden Sheilf = 1
Ring (+1 Crossbow) = 1           Healing Root = 1
Healing Herb = 1                 Greenleaf = 2
Berry = 1                        Mana Root = 1
Mana Mushroom = 1                Mana Potion = 1
Healing Potion = 1               Small Healing Potion = 1
Raw Meat = 3                     Vial = 1
Druids Hemlock = 1               Mushroom = 1
Mint = 1                         Bread = 1
Weed = 10                        Beer = 2
Light Spell Scroll = 1           Small Healing Scroll = 1
Tell Joke Scroll = 1             Fragment of a Sword = 1
Natilus Shell = 4                Wing = 7
Wing Dust = 7                    Lump of Gold = 1
Amber = 1                        Torch = 4
Wed Reefer = 1                   Quil = 1
Pickaxe = 2                      Hoe = 1
Shovel = 2                       Goblet = 1
Saw = 1                          Weak Healing Potion Recipe = 1
List = 1

-    Chapter 1 - Don's Camp Part 3
    Take a small break from questing and sell all your extra gear, especially
all the trophies you've been getting. At the point in the game you should have
roughly nine hundred coins and twenty five learning points. Visit Phil and Sam,
then get the skills, gut animals, sneak, pick pocket level 2 and open locks
level 1 if you haven't already.

    With these skills save your game and run back to the begining of the swamp
were Doug is. We're going to pickpocket everyone we've dealt with so far so
save your game before each person incase something goes wrong.

    Doug - Choose what you like but if you don't have a bow yet, you might want
	       to grab that right now, else the scroll is a good choice.
	Ricardo - Steal his sword.
	Hawkins - Your choice, the potion is probably most useful.
	Lorenzo - Steal his axe.
	Beppo - Steal his sword.
	Dwight - Stole the potion.
	Brannon - Stole the cheese.
	Enrico - Stole the potion.
	Obel - Stole the rum.
	Rohbart - You can wait on Rohbart if you like. One of the things you can
	          take from him is all the weed you've brought him. So if you got
			  patience wait till later in the game when you've sold more to him
			  then steal it from him. You can turn right around and sell it 
			  back for gold and experience. I choose to just steal the twenty
			  one plants he had and sell them back to him.
	Clay - Take his axe, and be werry of the two wolfs that are right behind
	       him. If you do fight them lure them towards Clay so he'll help you.
	Brogar - He's got quite alot, pick as you choose. The money can help 
	         recoup your losses, or as I did pick the weapon to make him 
			 easier in the arena.
    When I first got up to the farm, there was a Rot worm near the back of the
farm house that went after Obel. Once it get s close enough to him Clay will
attack it. Just like the fight when Doug helped, let Clay take the damage. You
make sure you get the last blow, for the experience.

    That's all the thieving for now.
	To Be Continued...
-    Credits and Thanks
    - Thanks to Stethnorun, for th early tip about the shield on the beach.