hide results

    FAQ/Walkthrough by mdav2

    Updated: 01/25/10 | Printable Version | Search This Guide

    ================================================================================
    {                                                                              }
    {                                    Risen                                     }
    {                                                                              }
    {                          Walkthrough By Mark Davies                          }
    {                                                                              }
    {                               (c) January 2010                               }
    {                                                                              }
    {                                  Version 1                                   }
    {                                                                              }
    ================================================================================
    
    ================================================================================
    {                                                                              }
    {                                  Contents                                    }
    {                                                                              }
    ================================================================================
    
                                01 - Introduction
    
                                02 - Character Levels
    
                                03 - Monsters
    
                                04 - Maps
    
                                05 - Treasure Chests
    
                                06 - Armour
    
                                07 - NPCS
    
                                08 - Bookshelves
    
                                09 - Stone Plates\Tables
    
                                10 - Trainers
    
                                11 - Traders
    
                                12 - Plants
    
                                13 - Potions\Food
    
                                14 - Skills
    
                                15 - Spells
    
                                16 - Quests
    
                                   16.1 - World
                                   16.2 - Bandit Camp
                                   16.3 - Harbour Town
                                   16.4 - Volcano Keep
                                   16.5 - Final Boss
    
    
    ================================================================================
    {                                                                              }
    {                              01 - Introduction                               }
    {                                                                              }
    ================================================================================
    
    I won't be rehashing the manual or controls, read the manual for the basic 
    instructions on how to install and play the game.  
    
    Risen is an RPG by the same people who bought us the Gothic games.  For those 
    familiar with the Gothic series the way Risen works is pretty similar.  The 
    player, you, has the opportunity to build up their skills in the way they wish.
    
    The game is split into 4 chapters but this guide will list all the quests you 
    can do as well as various other bits of useful information.  I cannot guarantee 
    that I have found all the possible quests, items, potions etc.  However, there 
    is enough detail to help you complete the game.  Besides you wouldn't want to 
    know everything would you.  
    
    I've played it through as a mage and as a bandit so all quests for both are 
    listed.  I imagine that the quests for the order warrior are pretty much the 
    same as for a mage.  
    
    
    ================================================================================
    {                                                                              }
    {                            02 - Character Levels                             }
    {                                                                              }
    ================================================================================
    
    Below is listed the level and the number of experience points you need to reach 
    that level:
    
     1 -    500          16 -  68,000          31 - 248,000          46 - 540,500
     2 -  1,500          17 -  76,500          32 - 264,000          47 - 564,000
     3 -  3,000          18 -  85,500          33 - 280,500          48 - 588,000
     4 -  5,000          19 -  95,000          34 - 297,500          49 - 612,500
     5 -  7,500          20 - 105,000          35 - 315,000          50 - 537,000
     6 - 10,500          21 - 115,500          36 - 333,000
     7 - 14,000          22 - 126,500          37 - 351,500
     8 - 18,000          23 - 138,000          38 - 370,500
     9 - 22,500          24 - 150,000          39 - 390,000
    10 - 27,500          25 - 162,500          40 - 410,000
    11 - 33,000          26 - 175,500          41 - 430,500
    12 - 39,000          27 - 189,000          42 - 451,500
    13 - 45,500          28 - 203,000          43 - 473,000
    14 - 52,500          29 - 217,500          44 - 495,000
    15 - 60,000          30 - 232,500          45 - 517,500
    
    During my play through I never managed to get past level 28.  I killing every 
    monster on the island as well as completing all the quests I found so don't 
    reckon you can get past level 30.  
    
    The experience required goes up by 500 more than the last level jump so I 
    included the expected experience all the way to level 50 (even though I don't 
    believe you can obtain these levels).  
    
    
    ================================================================================
    {                                                                              }
    {                                 03 - Monsters                                }
    {                                                                              }
    ================================================================================
    
    You will need some training in Gut Animals to get the trophies from the 
    various creatures around the island.  In addition to this training you need 
    tools to extract the trophies which can be obtained from various NPC's.  Some 
    creatures, such as gnomes, won't yield any trophies as such, they may just 
    have loot.
    
    Below is a list of all the creatures you can meet and the trophies they will 
    leave behind when killed.  
    
    |-------------------------|-----|----------------------------------------------|
    | Creature                | Exp | Trophies                                     |
    |-------------------------|-----|----------------------------------------------|
    |AshBeast                 | 300 | (1x Ashbeast Heart) (1x Beast Skin)          |
    |                         |     | (4x Teeth)                                   |
    |Boar                     |  60 | (1x Raw Meat) (1x Boarskin) (1x Tusk)        |
    |Bog Body                 |  80 | (1x Cold Heart)                              |
    |Brontock                 | 180 | (2x Raw Meat)                                |
    |Chicken                  |  10 | (1x Raw Chicken)                             |
    |Cow                      |  50 | (2x Raw Meat)                                |
    |Cow (Bertha)             |  50 | (2x Raw Meat) (Berthas Skull)                |
    |Cow (Elsa)               |  50 | (2x Raw Meat)                                |
    |Elite Warrior            | 320 | none                                         |
    |Gatekeeper               | 250 | none                                         |
    |Ghoul                    | 130 | (1x Claw)                                    |
    |Gnome                    |  50 | none                                         |
    |Gnome (Chieftain)        | 100 | none                                         |
    |Gyrger                   | 200 | none                                         |
    |High Priest              | 320 | none                                         |
    |Leader                   | 320 | none                                         |
    |Lizardman                | 180 | none                                         |
    |Lizardman (Hunter)       | 180 | none                                         |
    |Lizardman (Intruder)     | 180 | none                                         |
    |Lizardman (Mortares)     | 240 | none                                         |
    |Lizardman (Scout)        | 180 | none                                         |
    |Lizardman (Slasher)      | 180 | none                                         |
    |Lizard Priest            | 250 | none                                         |
    |Lizard Warrior           | 250 | none                                         |
    |Lord Patroscon           | 120 | none                                         |
    |Moth (Grave)             |  60 | (1x Wing Dust) (1 x Wings)                   |
    |Moth (Disguisting Beast) |  60 | (1x Wing Dust) (1 x Wings)                   |
    |Moth (Talon)             |  90 | (1x Wing Dust) (1 x Wings)                   |
    |Natilus                  |  10 | (1x Nautilus Shell)                          |
    |Ogre                     | 300 | none                                         |
    |Pig                      |  50 | (1x Raw Meat)                                |
    |Rotworm (Dangerous worm) | 100 | (2x Raw Meat) (1 x Rotworm Claw) (1 x Teeth) |
    |Rotworm                  | 100 | (2x Raw Meat) (1 x Rotworm Claw) (1 x Teeth) |
    |Scorpion                 | 200 | (1x Scorpion Stinger) (1x Scorpion Claw)     |
    |Sea Vulture              |  50 | (1x Raw Chicken)                             |
    |Sea Vulture (Hungry)     |  50 | (1x Raw Chicken)                             |
    |Shadow Lord              |   0 | (1x Bone) (1x Hammer Of Titan Lord)          |
    |Skeleton                 | 100 | (1x Bone)                                    |
    |Skeleton Warrior         | 120 | (1x Bone)                                    |
    |Steadfast Lizard Warrior | 250 | none                                         |
    |StingRat                 |  50 | (1x Raw Meat) (1x Stingers)                  |
    |Thunder Lizard           | 160 | (1x Healing Herb) (2x Mana Plant)            |
    |Undead Beast             | 300 | (1x Bone) (4x Teeth)                         |
    |Undead Lord (Skeleton)   | 120 | (1x Bone)                                    |
    |Undead Warrior           | 320 | none                                         |
    |Undead Priest            | 320 | none                                         |
    |War Cricket              | 140 | (1x Wing Dust)                               |
    |Watchman                 | 250 | none                                         |
    |Wolf (Hungry)            |  50 | (1x Raw Meat) (1x Wolfskin)                  |
    |Wolf                     |  60 | (1x Raw Meat) (1x Wolfskin)                  |
    |Wolf (Black)             | 120 | (1x Raw Meat) (1x Wolfskin)                  |
    |Zal Zaran                | 320 | (1x Skull) (1x Soul Splinter)                |
    |Zel Zeret                | 300 | (1x Skull) (1x Soul Splinter)                |
    |Zul Utor                 | 320 | (1x Skull) (1x Soul Splinter)                |
    |-------------------------|-----|----------------------------------------------|
    
    Some monsters, such as the lizardmen, will not appear until you have completed 
    specific quests.  Generally speaking the higher the amount of experience 
    received the harder the monster is to kill.  An ashbeast is a lot harder to 
    kill than a wolf for example.  
    
    
    ================================================================================
    {                                                                              }
    {                                   04 - Maps                                  }
    {                                                                              }
    ================================================================================
    
    The player will receive new maps from different people and find them on their 
    travels.
    
    
    Incomplete World Map
    --------------------
    - Find in chest in abandoned house at the start of game
    
    Bandit Camp Map
    ---------------
    - Doug gives you this on your first meeting with him
    
    Harbour Town
    ------------
    - Leto gives you this when you pay him to enter the city.
    
    Improved World Map
    ------------------
    - From Nelson for 250 gold.
    - Fincher gives you this if you join the bandit faction and complete the 
      salvage work quest for free.
    
    Volcano Keep Map
    ----------------
    - From Taylor when you join as a mage of the order
    - Master Pallas will give you a map if you are working with the Don
    
     Map Of Caves Under Volcano
    ---------------------------
    - On body in the big cave entrance, left side where the cave splits.
    
    Map of Caves And Fortifications Under The Volcano
    -------------------------------------------------
    - From Lizardman leader as part of "The Search For The Map" quest
    
    Map Of Priests Tomb Behind Waterfall In West Of Island
    ------------------------------------------------------
    - ?
    
    Map Of Priests Tomb In Eastern Volcano
    --------------------------------------
    - ?
    
    Eastern Temple
    --------------
    - From Danilo's body in the ruins
    
    Map Of Lizard Prison
    --------------------
    - In chest in right tunnel from main entrance.
    
    Steelbeard's Nautical Map
    -------------------------
    - In Dillinger chest in cave on far west of island.  Technically this doesn't 
      show you anything but is still a map.
    
    
    ================================================================================
    {                                                                              }
    {                             05 - Treasure Chests                             }
    {                                                                              }
    ================================================================================
    
    There are hidden treasure chests around the island, I have listed the ones 
    I have found below.  To find one look for light brown earth on the ground and 
    this will indicate the presence of buried treasure.  You also need a shovel to 
    dig it up.
    
    1) At Bannon's dig site in the swamp
    
    2) At Enrico's dig site in the swamp
    
    3) Go to the walled structure where Commandant Carlos is in Harbour town.  
       Follow the wall to the left of the entrance in where the guard is and there 
       is a little alcove with a skeleton in.  You'll find it there.  
    
    4) Behind barn, western side, Tilda's farm (the one with Severin)
    
    5) Corner of the cemetery in monastery.
    
    6) In the eastern temple behind blue barrier.  Go along tunnel, into main room 
       then right along the tunnel.  Use lever to open gate and drop through the 
       floor.  The chest is in the alcove where the lizard warrior is standing.
    
    There are several other buried chests that form part of a quest for 
    Steelbeards treasure.  These are explained in the quests section.  
    
    
    ================================================================================
    {                                                                              }
    {                                  06 - Armour                                 }
    {                                                                              }
    ================================================================================
    
    You can upgrade your armour at limited points during the game, below is a table 
    with the amour benefits, costs (if applicable) and where you can get it.  Some 
    armour will only be available when you have completed certain tasks.  
    
    |-----------------|-----|---------------------------|--------------------------|
    |Armour           |Cost |Protection                 | From Where               |
    |-----------------|-----|---------------------------|--------------------------|
    |Workers Clothes  | 500 | 10 blade protection       | Buy from Hawkins in the  |
    |                 |     | 10 blunt protection       | Bandit Camp              |
    |                 |     | 10 piercing protection    |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Sailors Coat     | 200 |  5 blade protection       | Buy from Costa in Harbour|
    |                 |     |  5 blunt protection       | Town                     |
    |                 |     |  5 piercing protection    |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Hunters Clothes  |1000 | 20 blade protection       | From the Don when you    |
    |                 |     | 20 blunt protection       | join the bandit faction  |
    |                 |     | 20 piercing protection    |                          |
    |                 |     | 10 fire protection        |                          |
    |                 |     | 10 ice protection         |                          |
    |                 |     | 10 magic protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Fighters Armour  |2000 | 40 blade protection       | From the Don when you    |
    |                 |     | 40 blunt protection       | complete the crystal     |
    |                 |     | 40 piercing protection    | quest for him            |
    |                 |     | 20 fire protection        |                          |
    |                 |     | 20 ice protection         |                          |
    |                 |     | 20 magic protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Captains Armour  |5000 | 60 blade protection       | From the Don when you    |
    |                 |     | 60 blunt protection       | complete Don Returns To  |
    |                 |     | 60 piercing protection    | Harbour Town quest       |
    |                 |     | 30 fire protection        |                          |
    |                 |     | 30 ice protection         |                          |
    |                 |     | 30 magic protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Novice Robe      |   0 | 10 blade protection       | From Taylor when you     |
    |                 |     | 10 blunt protection       | join the order as a mage |
    |                 |     | 10 piercing protection    | at the monastery         |
    |                 |     |  5 fire protection        |                          |
    |                 |     |  5 ice protection         |                          |
    |                 |     |  5 magic protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Mages Robe       |   0 | 20 blade protection       | From the Inquisitor when |
    |                 |     | 20 blunt protection       | you join the convocation |
    |                 |     | 20 piercing protection    | in the monastery’s Holy  |
    |                 |     | 10 fire protection        | Hall                     |
    |                 |     | 10 ice protection         |                          |
    |                 |     | 10 magic protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Heavy Mages Robe |   0 | 60 blade protection       | From Master Ignatius when|
    |                 |     | 60 blunt protection       | your accept the offer to |
    |                 |     | 60 piercing protection    | become a master          |
    |                 |     | 30 fire protection        |                          |
    |                 |     | 30 ice protection         |                          |
    |                 |     | 30 magic protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Armour Of The    |   0 | 80 blade protection       | Eldric reforges the      |
    |Titan Lord       |     | 80 blunt protection       | armour when you have all |
    |                 |     | 80 piercing protection    | the pieces of the Titan  |
    |                 |     | 40 fire protection        | armour                   |
    |                 |     | 40 ice protection         |                          |
    |                 |     | 40 magic protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    
    Some blacksmiths will sell you helmets & shields to increase your defence.  
    
    |-----------------|-----|---------------------------|--------------------------|
    |Helmet           |Cost |Protection                 | From Where               |
    |-----------------|-----|---------------------------|--------------------------|
    |Leather Helmet   | 200 |  1 blade protection       | Find in chest            |
    |                 |     |  1 blunt protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Helmet Of The    | 200 |  3 blade protection       | Blacksmiths              |
    |City Guard       |     |  3 blunt protection       |                          |
    |                 |     |  3 piercing protection    |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Helmet Of The    | 250 |  5 blade protection       | From the order blacksmith|
    |Warriors Of The  |     |  5 blunt protection       |                          |
    |Order            |     | 10 piercing protection    |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Helmet Of The    | 500 |  8 blade protection       | Quest                    |
    |Titan Lord       |     |  8 blunt protection       |                          |
    |                 |     |  8 piercing protection    |                          |
    |                 |     |  8 fire protection        |                          |
    |                 |     |  8 ice protection         |                          |
    |                 |     |  8 magic protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Ocular           | 250 |  5 blade protection       | Quest                    |
    |                 |     |  5 blunt protection       |                          |
    |                 |     | 10 piercing protection    |                          |
    |-----------------|-----|---------------------------|--------------------------|
    
    
    |-----------------|-----|---------------------------|--------------------------|
    |Shield           |Cost |Protection                 | From Where               |
    |-----------------|-----|---------------------------|--------------------------|
    |Small Shield     |  50 |  2 blade protection       | Blacksmiths              |
    |                 |     |  2 blunt protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Wooden Shield    | 100 |  3 blade protection       | Blacksmiths              |
    |                 |     |  3 blunt protection       |                          |
    |                 |     |  3 piercing protection    |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |War Shield       | 200 |  4 blade protection       | Blacksmiths              |
    |                 |     |  4 blunt protection       |                          |
    |                 |     |  4 piercing protection    |                          |
    |                 |     |  5 fire protection        |                          |
    |                 |     |  5 ice protection         |                          |
    |                 |     |  5 magic protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Rune Shield      | 600 |  6 blade protection       | Lord Patroscon           |
    |                 |     |  6 blunt protection       |                          |
    |                 |     |  6 piercing protection    |                          |
    |                 |     |  6 fire protection        |                          |
    |                 |     |  6 ice protection         |                          |
    |                 |     |  6 magic protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Round Shield     | 750 |  8 blade protection       | Blacksmiths              |
    |                 |     |  8 blunt protection       |                          |
    |                 |     |  8 piercing protection    |                          |
    |                 |     |  8 fire protection        |                          |
    |                 |     |  8 ice protection         |                          |
    |                 |     |  8 magic protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Extremely Robust |1000 | 10 blade protection       | Blacksmiths              |
    |Shield           |     | 10 blunt protection       |                          |
    |                 |     | 10 piercing protection    |                          |
    |                 |     | 10 fire protection        |                          |
    |                 |     | 10 ice protection         |                          |
    |                 |     | 10 magic protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    |Titan Shield     |2000 | 12  blade protection      | Quest                    |
    |                 |     | 12 blunt protection       |                          |
    |                 |     | 12 piercing protection    |                          |
    |                 |     | 12 fire protection        |                          |
    |                 |     | 12 ice protection         |                          |
    |                 |     | 12 magic protection       |                          |
    |-----------------|-----|---------------------------|--------------------------|
    
    
    ================================================================================
    {                                                                              }
    {                                  07 - NPCS                                   }
    {                                                                              }
    ================================================================================
    
    You will meet many different non player characters (NPCs) on your adventures.
    The manual lists three factions 
    
    Some of these NPC's may belong to one of the three factions:
    
      * The Inquisition
      * The Bandits
      * the Mages Of Volcano Keep
    
    Technically speaking the Inquisition and the Mages are aligned together.  
    Others have no direct affiliation with any of these groups.  Generally speaking 
    the three groups are directly opposed to each other.  Whilst you are not 
    aligned with any of these groups their members will be neutral to you, 
    assuming you don't attack or provoke them.  The inquisition will attack and 
    capture you on sight outside of Harbour Town unless you have joined their group 
    or have joined the Don.
    
    Once you become affiliated with one of the groups the members of the other 
    group will attack you on sight and will always be hostile to you.  
    
    Below are all the NPC's found and their locations.  Its worth noting that some 
    NPCs will appear on the world map but I have included them in the region they 
    reside.  For example, Leto is found in the world map but I've included him 
    in the Harbour Town list because it makes sense.  
    
    
    --------------------------------------------------------------------------------
    07.01 - World
    --------------------------------------------------------------------------------
    
    The main world area is quite big and there are no obvious markers on your map 
    to say where the smaller places are.  You will find a mix of the 3 different 
    factions and some people who have no faction connection
    
    No Affiliation
    --------------
    Sara   - Washed up on the beech with you at the start of the game.
    Henrik - Fareast of island by the rope bridge.  He’s near a camp fire
    Jasmin - North of Henrik in house
    Rufo   - Jasmin's, wolf
    Drok   - Ogre in Lizardman Prison.  When released he'll sit by the waterfall 
             outside.
    Eldric - Druid in hut north of Sara’s hut.
    
    
    Bandits
    -------
    Jan     - At abandoned house west of the farm and east of the bandit camp.
    Eronga  - Appears in cemetery when Patty has been kidnapped
    Balturo - Far west of island in ruins with Romanov, also hangs around Dons cave
    Pigan   - Far west of island in cave by ruins with Romanov (dead)
    
    
    Initiates
    ---------
    Tristan - Order initiate working the farm
    Thomas  - Order initiate working the farm
    Telleur - Order initiate working the farm
    Henson  - Order initiate working the farm
    Stan    - Guarding the ruins to the east of the farm
    
    
    --------------------------------------------------------------------------------
    07.02 - Bandit Camp (swamps)
    --------------------------------------------------------------------------------
    
    The bandit camp is found on the west of the main world map.  It is made up of 3 
    areas:
    
    1) The swamp entrance to the south of the main bandit camp
    2) The main bandit camp in the north west of the swamps
    3) Rhobars farm to the east of the main swamp area and bandit camp.
    
    Bandits
    -------
    Doug    - On the walkway entrance to the bandit swamp camp
    Ricardo - In bandit camp in swamps, standing at the end of the walkway
    Domingo - In bandit camp in swamps, sitting near to Ricardo by walkway
    Brogar  - Fighter leader, usually sits outside his hut
    Lorenzo - Usually found near fire with lizard cooking on it
    Craig   - Usually found near fire with lizard cooking on it
    Clay    - Sleeping by the fire on the east side of town
    Rachel  - Leaders wife, near hut in middle of camp
    Oscar   - Blacksmith \ metalworker in middle of camp
    Beppo   - Near to entrance to ruins
    Phil    - Guards Rhobars farm that Obel works on, east of the main bandit camp
    Dorgan  - Dead in cave east of Luis campsite.
    Sam     - Hunter in bandit camp, sawing wood near Brogars hut
    Luis    - Hunter found by the camp site, in the swamp
    
    Workers
    -------
    Hawkins - Worker leader, sits by hut on south east side of town
    Dwight  - Worker in camp, can be found near to fire on the east side of town
    Branno  - Worker, can be found by campfire on the west of the camp, just 
              above the arena
    Obel    - Worker in Rhobars farm
    Rhobar  - Owner of the farm to the east of the main bandit camp
    Enrico  - actually found in the corner of the swamp near the walkway
    
    
    --------------------------------------------------------------------------------
    07.03 - Harbour Town
    --------------------------------------------------------------------------------
    
    Harbour town is split into three districts:
    
    1) The Gutters - north and east side of town
    2) The Harbour - docks area, south side of town
    3) The Merchant Quarter - west side of town where all the shops are
    
    No Affiliation
    --------------
    Leto      - Part of town guard guarding the eastern entrance to Harbour City
    Arno      - On path in the east side of town
    Martha    - Arno's wife in tent on east side of town
    Vasili    - Sailor in the harbour, can sometimes be found in the pub
    Mo        - Works in the storehouse
    Durgel    - Owns the slaughterhouse
    Baxter    - Bookkeeper can be found in house next to slaughterhouse, west side
    Lilly     - Prostitute wandering the streets around the harbour
    Jack      - Lighthouse keeper, on ledge at side of lighthouse in harbour
    Edgar     - Town guard leader, just west of the lighthouse
    Garth     - Alchemists apprentice, usually outside the shop on the west of the 
                town
    Leonardo  - Alchemist, found in his shop on the west side of town
    Alvaro    - Blacksmith on the west side of town
    Walter    - Blacksmith on the west side of town
    Olf       - One of the three treasurer seeking brothers, held as prisoner in 
                the Don's house
    Tilda     - Women working outside Konrads shop in the merchant district
    Konrad    - Shop owner in the merchant district
    Gwen      - Prostitute working in the Brothel in the harbour
    Erikson   - Hangs around the brothel in the harbour
    Sonya     - Brothel madame, in brothel in the harbour
    Olga      - Prostitute working in the brothel
    Ingvar    - Tildas husband, hangs around the pub in the docks
    Nico      - Fisherman can be found in the pub in the docks
    Patty     - Runs the pub in the docks
    Dytor     - One of the three treasure seeking brothers, find him in the pub
    Lukar     - Worker found by warehouse in the docks
    Anika     - Prostitute, found on bench in the docks
    Marek     - Old town guard
    Duram     - Worker in the docks
    Nelson    - Map maker found in house between gutters and harbour
    Costa     - Merchant in the gutters
    Fuller    - Costas bodyguard
    Doyle     - Upstairs in Costas house
    Elias     - Merchant in the gutters near Costa
    Philus    - Sailor hangs around the pub
    Finn      - Worker in the gutters
    Pavel     - Worker in the gutters
    Flavio    - Owns the warehouse in the gutters
    Cole      - Hunter in town
    Josh      - Runs the pub in the gutters
    Dirk      - One of the three treasure seeking brothers, find him in the pub
    Cutter    - Town guard, found near pub in gutters
    Edgar     - Town guard, between lighthouse and merchant district
    
    
    Order
    -----
    Sebastian - Order warrior in gutters
    Rodrigeuz - Order warrior guarding slaughterhouse in harbour
    Marcelo   - Order warrior near Don's house on the west 
    Hernandez - Guarding the front of the Don's house
    Ukkos     - Ogre guarding the warehouse in the dock
    Magnus    - Guarding the western entrance of the town (outside)
    Carlos    - Commandant in highest part of north west town
    Belschwur - Looking after the poor in the gutters
    Hugh      - Order initiate hangs around the small shrine
    Carasco   - Order warrior guarding the warehouse
    Sergio    - Order warrior patrolling the docks
    
    
    Bandits
    -------
    Delgado   - On path in east side of town
    Toni      - Sitting on a bench near the western entrance
    Cid       - Bandit leader inside town
    Kayleigh  - Cid's wife
    Weasel    - Bandit who sits near the alchemists in merchant district
    Scordo    - Dons right hand man, in hidden backroom of brothel
    
    
    --------------------------------------------------------------------------------
    07.04 - Monastery
    --------------------------------------------------------------------------------
    
    Pallas    - Administrator of the monastery, can be found in the main entrance.
    Kalib     - Initiate in room west of main entrance to monastery
    Taylor    - Initiate in room east of main entrance to monastery
    Inquisitor 
    Mendoza   - You'll meet him for the first time in your room
    Hemlar    - Dead guy in your room
    Aric      - Master trainer of the staff, find him in the training yard
    Vitrus    - Master trainer, standing in training yard.
    Karlsen   - Blacksmith, found in the training yard
    William   - Tilda's son, found in training yard
    Caspar    - Wandering around sweeping the hallways off the training square
    Dalman    - Mucking out the pigs
    Vince     - Guards the upper monastery area in the east
    Yoki      - Guarding the entrance to the cemetery
    Enzo      - Upper part of monastery, sweeping
    Illumar   - Master teacher in the school in upper part of monastery
    Jervis    - In master Illuminus's school
    Erlan     - In master Illuminus's school
    Ash       - Sweeping the streets in the street where masters houses are
    Cyrus     - Hangs around in the store room in the upper monastery
    Rufus     - In library in upper monastery
    Abrax     - Master in a hidden room in the laboratory, access through secret  
                room in library
    Ignatius  - Master, stands in upper monastery outside the holy hall
    
    
    ================================================================================
    {                                                                              }
    {                               08 - Bookshelves                               }
    {                                                                              }
    ================================================================================
    
    There are many bookshelves scattered around that you can use to increase you 
    wisdom or experience by reading.  
    
     3 Wisdom     - Read bookstand in Tristan Hut (World - Farm)
     3 Wisdom     - Read bookstand in secret room in Dons house (Harbour Town)
     3 Wisdom     - Read bookstand in ruin guarded by order, south east of bandit 
                    camp.
     3 Wisdom     - Read bookstand in Commandant Carlos room in guard house, 
                    Harbour Town
     3 Wisdom     - Read bookstand in east room by entrance, near Taylor (Monastery)
     3 Wisdom     - Read bookstand in west room by entrance, near Taylor (Monastery)
     3 Wisdom     - Read bookstand in entrance (Monastery)
     3 Wisdom     - Read bookstand in store where Cyrus is
     3 Wisdom     - Read bookstand in masters bedroom in upper monastery
     3 Wisdom     - Read bookstand in library in upper monastery
     3 Wisdom     - Read bookstand in library in upper monastery
     3 Wisdom     - Read bookstand in Abrax's laboratory, in upper monastery
     3 Wisdom     - Read bookstand in Abrax's laboratory, in upper monastery
     3 Wisdom     - Read bookstand in Abrax's laboratory, in upper monastery
     3 Wisdom     - Read bookstand in Abrax's laboratory, in upper monastery
     3 Wisdom     - Read bookstand in Abrax's laboratory, in upper monastery
     3 Wisdom     - Read bookstand in Abrax's laboratory, in upper monastery
     3 Wisdom     - Read bookstand in Abrax's laboratory, in upper monastery
     3 Wisdom     - Read bookstand in Abrax's laboratory, in upper monastery
     3 Wisdom     - Read bookstand in Abrax's laboratory, in upper monastery
     3 Wisdom     - Read bookstand in Abrax's laboratory, in upper monastery
                  - You have to use the telekinesis on the switch above a door
     3 Wisdom     - Read bookstand in Abrax's laboratory, in upper monastery
                    pull ring in lower part to reveal secret room with skeleton 
                    inside
     3 Wisdom     - Read bookstand in Abrax's laboratory, in upper monastery
                    pull ring in lower part to reveal secret room with skeleton 
                    inside
     3 Wisdom     - Read bookstand in Abrax's laboratory, in upper monastery
                    in room below room with broken floor
     3 Wisdom     - Read bookstand in Abrax's laboratory, in upper monastery;
                    Use the open lock orb to unlock the door near the entrance,
                    south east corner.  Use levitation orb to get to room on 
                    west side of lab, then use the transformation orb to make 
                    yourself into a nautilus.  Crawl through gap in the room 
                    opened in the south east corner.
     3 Wisdom     - Read bookstand in Abrax laboratory behind red sealed room.
     3 Wisdom     - Read bookstand in the Holy Hall
     3 Wisdom     - Read bookstand in the Holy Hall
    
     5 Experience - read bookstand in Baxters house (Harbour Town)
    10 Experience - read bookstand in slaughterhouse (Harbour Town)
    10 Experience - read bookstand in upper floor of Dons house (Harbour Town)
    10 Experience - read bookstand outside Flavio's warehouse (Harbour Town)
    
    
    ================================================================================
    {                                                                              }
    {                          09 - Stone Plates\Tablets                           }
    {                                                                              }
    ================================================================================
    
    At various parts of the game you will find stone tables scattered around this 
    will list locations:
    
    1) By burial mound on the way to the bandit camp.  Head along the path to the 
       crossroads where if you go north you come to the order guarding the ruins.
       Go west and south into a clearing with a couple of skeletons.  The tablet is 
       by the burial mound on the south ledge.
    
    2) Under the island just south of the eastern entrance to Harbour City.  Look 
       on the west side of the island from shore and you'll find a pool with a 
       hidden passage behind some weeds.  Follow the tunnel into a room with 2 
       skeleton warriors.  The stone is on the ledge on the south side of the room.
    
    3) On grave inside cemetery in the monastery.
    
    4) By Tarras grave in cave on far west of map.
    
    5) Near Ghoul in cave off collapsed tunnel where Dirk is.
    
    6) In lit room in lower part of eastern temple, by alter
    
    7) Near chest outside the ruins where the Gyrger is in the eastern part of the 
       island.
    
    8) Room in lower ruins next to hall with Gyrger in.
    
    9) North west of Lizardman prison, on alter of square room with stairs upwards
    
    10) On western side of island there is a little waterfall you can climb through.
        Make your way through the cave and climb up into a room with 3 ghouls.  
        Its in a dead end tunnel just off this room.
    
    11) Plain ruins, north of Tilda's farm.  Go inside, use telekinesis on the 
        lever to get past trap.  Follow passages to high priest.  Go up ramp near 
        him and climb up.  Use levitation to cross to higher ledge,  Follow path 
        and its in the dead end tunnel.  
    
    12) Inside the temple under the volcano (opened at the end of chapter 2).  
        Follow the path down from the entrance.  Where the path splits to the left 
        you'll see it overlooking the big door.
    
    13) Inside the temple under the volcano (opened at the end of chapter 2).  
        Follow the path down to the big door then south east, past the ghoul and 
        then a scorpion.  Its in a dead end tunnel.  
    
    14) On a sarcophagus near winch that opens the door in the volcano temple.
    
    15) When you've opened the gate in the volcano and gone past the crushing trap 
        you'll be attacked by several lizardmen.  In the room on the right there is 
        one stone.
    
    16) In dead end room with Brontock off large stone cavern filled with 
        lizardmen near Brent.  
    
    17) Follow the path upwards from Jorgansons cave.  Go left and kill the 
        brontock in the store room.  In on some boxes in that room.
    
    18) Follow the upwards from Jorgansons cave.  Go right and kill the watchman 
        and other lizardmen near exit.  In the left room the stone is on the table.
    
    19) On stone table in newly opened room when following Mendoza after getting 
        the map in the "Open The Large Drawbridge" quest.  Its in the second room 
        you come to.
    
    20) On a sarcophagus on the other side of the wall that Vince digs a hole 
        through.  Use Nautilus spell to crawl through.  Grab it directly after you 
        complete the "The Crypt Has Been Reached" quest
    
    21) Upper part of crypt near drawbridge is a room with two lizardmen and a 
        lizardman priest.  The tablet is on a sarcophagus in the middle of the room.
    
    22) You'll find a stone tablet at the end of a sarcophagus in Ursegors tomb.  
    
    23) Inside the Don Estebans ruin, the first big room you come to past the 
        barrier from Dons throne room.  Just to the right of door where you enter.
    
    24) Inside the Don Estebans ruin, the first big room you come to past the 
        barrier from Dons throne room.  On the far left side of the room, climb up 
        and its on a sarcophagus with an amulet.  
    
    25) In waterfall temple. follow hallway past spike trap into square room.  Pull 
        south east lever, its behind the newly opened room.  
    
    26) Plains ruin temple.  Go through blue barrier, break through wall at end of 
        the tunnel and its on the floor in the middle of the room.  
    
    27) Behind blue barrier in the eastern volcano temple.  In room with 
        sarcophagus in the far south west room (see quest for titan armour for 
        more details).  
    
    28) Behind blue barrier in the eastern volcano temple.  Near sarcophagus in 
        the north of the map (see quest for titan armour for more details).  
    
    29) Behind blue barrier in western volcano temple.  In west room, the one with 
        the bust.
    
    
    ================================================================================
    {                                                                              }
    {                                10 - Trainers                                 }
    {                                                                              }
    ================================================================================
    
    You can get training to improve your skills from various NPC's in the game.  
    The table below lists who will train you and the costs.  Some people will only 
    train you if certain criteria have been met.  
    
    The improvement to skills cost more money as your stats improve.  All your 
    skills start at base 10 and as you improve it costs more money for the same 
    increase in stats.  The formula for working the cost out is:
    
         ( (current value - 10) * 5)  11
    
    For example,
    
         Strength = 10, cost is ( (10-10) *5 ) 11 = 11
         Strength = 15, cost is ( (15-10) *5 ) 11 = 36 
    
    The initial 1 will always cost 11, the initial 5 will always cost 65.
    
    World
    -----
    
    |-----------|--------------|--------|----------------|
    |Trainer    |Skill         |Gold    |Learning Points |
    |-----------|--------------|--------|----------------|
    |Patty      |Open Locks 1  |    100 |        5       |
    |           |Open Locks 2  |    250 |        5       |
    |           |Open Locks 3  |    500 |        5       |
    |           |Acrobatics    |    100 |        5       |
    |-----------|--------------|--------|----------------|
    |Henrik     |Dexterity +1  | Varies |        1       |
    |           |Dexterity +5  | Varies |        5       |
    |           |Bow 2         |    200 |       10       |
    |           |Bow 3         |    300 |       10       |
    |           |Bow 4         |    400 |       10       |
    |           |Bow 5         |    500 |       10       |
    |           |Sneak         |    100 |        5       |
    |           |Gut Animals   |    100 |        5       |
    |-----------|--------------|--------|----------------|
    |Olf (5)    |Prospecting   |    100 |        5       |
    |-----------|--------------|--------|----------------|
    
    
    Harbour Town
    ------------
    
    |-----------|--------------|--------|----------------|
    |Trainer    |Skill         |Gold    |Learning Points |
    |-----------|--------------|--------|----------------|
    |Ukkos      |Strength +1   | Varies |        1       |
    |           |Strength +5   | Varies |        5       |
    |           |Axe 2         |    200 |       10       |
    |           |Axe 3         |    300 |       10       |
    |           |Axe 4         |    400 |       10       |
    |           |Axe 5         |    500 |       10       |
    |           |Axe 6         |    600 |       10       |
    |           |Axe 7         |    700 |       10       |
    |-----------|--------------|--------|----------------|
    |Cole       |Dexterity +1  | Varies |        1       |
    |           |Dexterity +5  | Varies |        5       |
    |           |Bow 2         |    200 |       10       |
    |           |Bow 3         |    300 |       10       |
    |           |Bow 4         |    400 |       10       |
    |           |Bow 5         |    500 |       10       |
    |           |Bow 6         |    600 |       10       |
    |           |Bow 7         |    700 |       10       |
    |           |Sneak         |    100 |        5       |
    |           |Gut Animals   |    100 |        5       |
    |-----------|--------------|--------|----------------|
    |Walter     |Strength +1   | Varies |        1       |
    |           |Strength +5   | Varies |        5       |
    |           |Smithing 1    |    100 |        5       |
    |           |Smithing 2    |    250 |        5       |
    |           |Smithing 3    |    500 |        5       |
    |-----------|--------------|--------|----------------|
    |Felipe     |Strength +1   | Varies |        1       |
    |           |Strength +5   | Varies |        5       |
    |           |Staff 2       |    200 |       10       |
    |           |Staff 3       |    300 |       10       |
    |           |Staff 4       |    400 |       10       |
    |-----------|--------------|--------|----------------|
    |Garth (2)  |Alchemy 0     |     50 |        5       |
    |-----------|--------------|--------|----------------|
    |Edgar      |Strength +1   | Varies |        1       |
    |           |Strength +5   | Varies |        5       |
    |           |Sword 2       |    200 |       10       |
    |           |Crossbow 2    |    200 |       10       |
    |-----------|--------------|--------|----------------|
    |Carlos     |Strength +1   | Varies |        1       |
    |           |Strength +5   | Varies |        5       |
    |           |Staff 2       |    200 |       10       |
    |           |Staff 3       |    300 |       10       |
    |           |Staff 4       |    400 |       10       |
    |           |Staff 5       |    500 |       10       |
    |           |Staff 6       |    600 |       10       |
    |           |Staff 7       |    700 |       10       |
    |           |Staff 8       |    800 |       10       |
    |           |Staff 9       |    900 |       10       |
    |           |Staff 10      |   1000 |       10       |
    |-----------|--------------|--------|----------------|
    |Cutter (6) |Strength +1   | Varies |        1       |
    |           |Strength +5   | Varies |        5       |
    |           |Sword 2       |    200 |       10       |
    |           |Sword 3       |    300 |       10       |
    |           |Sword 4       |    400 |       10       |
    |-----------|--------------|--------|----------------|
    |Cid (7)    |Sneak         |    100 |        5       |
    |           |Open Locks 1  |    100 |        5       |
    |           |Open Locks 2  |    250 |        5       |
    |           |Open Locks 3  |    500 |        5       |
    |-----------|--------------|--------|----------------|
    
    
    Volcano Keep
    ------------
    
    |-----------|--------------|--------|----------------|
    |Trainer    |Skill         |Gold    |Learning Points |
    |-----------|--------------|--------|----------------|
    |William    |Dexterity +1  | Varies |        1       |
    |           |Dexterity +5  | Varies |        5       |
    |           |Staff 2       |    200 |       10       |
    |           |Staff 3       |    300 |       10       |
    |           |Staff 4       |    400 |       10       |
    |-----------|--------------|--------|----------------|
    |Tucker     |Strength +1   | Varies |        1       |
    |           |Strength +5   | Varies |        5       |
    |-----------|--------------|--------|----------------|
    |Karlsen    |Smithing 1    |    100 |        5       |
    |           |Smithing 2    |    250 |        5       |
    |           |Smithing 3    |    500 |        5       |
    |           |Open Locks 1  |    100 |        5       |
    |           |Open Locks 2  |    250 |        5       |
    |-----------|--------------|--------|----------------|
    |Abrax      |Mana +1       | Varies |        1       |
    |           |Mana +5       | Varies |        5       |
    |           |Alchemy 1     |    100 |        5       |
    |           |Alchemy 2     |    200 |        5       |
    |           |Alchemy 3     |    500 |        5       |
    |-----------|--------------|--------|----------------|
    |Vitus      |Mana +1       | Varies |        1       |
    |           |Mana +5       | Varies |        5       |
    |           |Staff 2       |    200 |       10       |
    |           |Staff 3       |    300 |       10       |
    |           |Staff 4       |    400 |       10       |
    |           |Staff 5       |    500 |       10       |
    |           |Staff 6       |    600 |       10       |
    |           |Staff 7       |    700 |       10       |
    |           |Projectile  2 |    200 |       10       |
    |           |Projectile  3 |    300 |       10       |
    |           |Projectile  4 |    400 |       10       |
    |           |Projectile  5 |    500 |       10       |
    |           |Projectile  6 |    600 |       10       |
    |           |Projectile  7 |    700 |       10       |
    |           |Projectile  8 |    800 |       10       |
    |           |Projectile  9 |    900 |       10       |
    |           |Projectile 10 |   1000 |       10       |
    |-----------|--------------|--------|----------------|
    |Illumar    |Create Scroll |    100 |        5       |
    |-----------|--------------|--------|----------------|
    |Ignatius(4)|Fireball 2    |    200 |       10       |
    |           |Fireball 3    |    300 |       10       |
    |           |Fireball 4    |    400 |       10       |
    |           |Fireball 5    |    500 |       10       |
    |           |Fireball 6    |    600 |       10       |
    |           |Fireball 7    |    700 |       10       |
    |           |Fireball 8    |    800 |       10       |
    |           |Fireball 9    |    900 |       10       |
    |           |Fireball 10   |   1000 |       10       |
    |           |Frost Lance  2|    200 |       10       |
    |           |Frost Lance  3|    300 |       10       |
    |           |Frost Lance  4|    400 |       10       |
    |           |Frost Lance  5|    500 |       10       |
    |           |Frost Lance  6|    600 |       10       |
    |           |Frost Lance  7|    700 |       10       |
    |           |Frost Lance  8|    800 |       10       |
    |           |Frost Lance  9|    900 |       10       |
    |           |Frost Lance 10|   1000 |       10       |
    |-----------|--------------|--------|----------------|
    |Inquisitor |Strength +1   | Varies |        1       |
    |           |Strength +5   | Varies |        5       |
    |           |Staff 2       |    200 |       10       |
    |           |Staff 3       |    300 |       10       |
    |           |Staff 4       |    400 |       10       |
    |           |Staff 5       |    500 |       10       |
    |           |Staff 6       |    600 |       10       |
    |           |Staff 7       |    700 |       10       |
    |           |Staff 8       |    800 |       10       |
    |           |Staff 9       |    900 |       10       |
    |           |Staff 10      |   1000 |       10       |
    |-----------|--------------|--------|----------------|
    |Pallas     |Frost Lance  2|    200 |       10       |
    |           |Frost Lance  3|    300 |       10       |
    |           |Frost Lance  4|    400 |       10       |
    |           |Frost Lance  5|    500 |       10       |
    |           |Frost Lance  6|    600 |       10       |
    |           |Frost Lance  7|    700 |       10       |
    |           |Frost Lance  8|    800 |       10       |
    |           |Frost Lance  9|    900 |       10       |
    |           |Frost Lance 10|   1000 |       10       |
    |-----------|--------------|--------|----------------|
    |Dalman     |Dexterity +1  | Varies |        1       |
    |           |Dexterity +5  | Varies |        5       |
    |           |Sneak         |    100 |        5       |
    |           |Pickpocket 1  |    100 |        5       |
    |           |Open Locks 1  |    100 |        5       |
    |-----------|--------------|--------|----------------|
    |Jervis     |Bow 2         |    200 |       10       |
    |           |Bow 3         |    300 |       10       |
    |           |Bow 4         |    400 |       10       |
    |           |Sneak         |    100 |        5       |
    |           |Gut Animals   |    100 |        5       |
    |-----------|--------------|--------|----------------|
    |Rufus      |Strength +1   | Varies |        1       |
    |           |Strength +5   | Varies |        5       |
    |           |Crossbow 2    |    200 |       10       |
    |           |Crossbow 3    |    300 |       10       |
    |           |Crossbow 4    |    400 |       10       |
    |           |Crossbow 5    |    500 |       10       |
    |           |Crossbow 6    |    600 |       10       |
    |           |Crossbow 7    |    700 |       10       |
    |-----------|--------------|--------|----------------|
    
    Bandit Camp
    -----------
    
    |-----------|--------------|--------|----------------|
    |Trainer    |Skill         |Gold    |Learning Points |
    |-----------|--------------|--------|----------------|
    |Ricardo    |Crossbow 2    |    200 |       10       |
    |           |Crossbow 3    |    300 |       10       |
    |           |Crossbow 4    |    400 |       10       |
    |-----------|--------------|--------|----------------|
    |Sam        |Dexterity +1  | Varies |        1       |
    |           |Dexterity +5  | Varies |        5       |
    |           |Bow 2         |    200 |       10       |
    |           |Bow 3         |    300 |       10       |
    |           |Bow 4         |    400 |       10       |
    |           |Bow 5         |    500 |       10       |
    |           |Sneak         |    100 |        5       |
    |           |Gut Animals   |    100 |        5       |
    |-----------|--------------|--------|----------------|
    |Craig      |Strength +1   | Varies |        1       |
    |           |Strength +5   | Varies |        5       |
    |           |Sword 2       |    200 |       10       |
    |           |Sword 3       |    300 |       10       |
    |           |Sword 4       |    400 |       10       |
    |           |Sword 5       |    500 |       10       |
    |           |Sword 6       |    600 |       10       |
    |           |Sword 7       |    700 |       10       |
    |-----------|--------------|--------|----------------|
    |Phil       |Sneak         |    100 |        5       |
    |           |Pickpocket 1  |    100 |        5       |
    |           |Pickpocket 2  |    250 |        5       |
    |           |Open Locks 1  |    100 |        5       |
    |           |Open Locks 2  |    250 |        5       |
    |-----------|--------------|--------|----------------|
    |Rhobart    |Alchemy 1     |    100 |        5       |
    |-----------|--------------|--------|----------------|
    |Luis       |Dexterity +1  | Varies |        1       |
    |           |Dexterity +5  | Varies |        5       |
    |           |Bow 2         |    200 |       10       |
    |           |Bow 3         |    300 |       10       |
    |           |Bow 4         |    400 |       10       |
    |           |Bow 5         |    500 |       10       |
    |           |Bow 6         |    600 |       10       |
    |           |Bow 7         |    700 |       10       |
    |           |Sneak         |    100 |        5       |
    |           |Gut Animals   |    100 |        5       |
    |-----------|--------------|--------|----------------|
    |Domingo (1)|Strength +1   | Varies |        1       |
    |           |Strength +5   | Varies |        5       |
    |           |Axe 2         |    200 |       10       |
    |           |Axe 3         |    300 |       10       |
    |           |Axe 4         |    400 |       10       |
    |           |Axe 5         |    500 |       10       |
    |           |Axe 6         |    600 |       10       |
    |           |Axe 7         |    700 |       10       |
    |-----------|--------------|--------|----------------|
    |Oscar (3)  |Strength +1   | Varies |        1       |
    |           |Strength +5   | Varies |        5       |
    |           |Smithing 1    |    100 |        5       |
    |           |Smithing 2    |    250 |        5       |
    |           |Smithing 3    |    500 |        5       |
    |           |Open Locks 1  |    100 |        5       |
    |           |Open Locks 2  |    250 |        5       |
    |-----------|--------------|--------|----------------|
    |Cormac     |Mana +1       | Varies |        1       |
    |           |Mana +5       | Varies |        5       |
    |           |Alchemy 1     |    100 |        5       |
    |           |Alchemy 2     |    200 |        5       |
    |           |Alchemy 3     |    500 |        5       |
    |-----------|--------------|--------|----------------|
    |Karakos    |Strength +1   | Varies |        1       |
    |           |Strength +5   | Varies |        5       |
    |           |Axe 2         |    200 |       10       |
    |           |Axe 3         |    300 |       10       |
    |           |Axe 4         |    400 |       10       |
    |           |Axe 5         |    500 |       10       |
    |           |Axe 6         |    600 |       10       |
    |           |Axe 7         |    700 |       10       |
    |           |Axe 8         |    800 |       10       |
    |           |Axe 9         |    900 |       10       |
    |           |Axe 10        |   1000 |       10       |
    |-----------|--------------|--------|----------------|
    |Fincher    |Strength +1   | Varies |        1       |
    |           |Strength +5   | Varies |        5       |
    |           |Crossbow 2    |    200 |       10       |
    |           |Crossbow 3    |    300 |       10       |
    |           |Crossbow 4    |    400 |       10       |
    |           |Crossbow 5    |    500 |       10       |
    |           |Sword 2       |    200 |       10       |
    |           |Sword 3       |    300 |       10       |
    |           |Sword 4       |    400 |       10       |
    |           |Sword 5       |    500 |       10       |
    |-----------|--------------|--------|----------------|
    
    
    (1) Domingo will only train you after you have beaten him in the arena
    (2) You have to pay Garth 50 gold before he'll then train you for free.  
    (3) Oscar will teach you if you don't keep the gold sword.
    (4) Ignatius will only teach you Frost Lance in chapter 3
    (5) Olf appears first in Harbour town then by the Eastern Temple.  If you don’t 
        get training before completing the mission in the temple then you can never 
        get the prospecting skill.  
    (6) Cutter won't teach you if you beat him up.
    (7) Cid will only teach you after you have complete the find the spy quest for 
        him.
    
    ================================================================================
    {                                                                              }
    {                                 11 - Traders                                 }
    {                                                                              }
    ================================================================================
    
    The following are a list of traders within the game and what they trade.
    
    World
    -----
    Tristan  - Everyday items
    Reuben   - This and that
    Jasmin   - Trophies and bows
    
    Harbour City
    ------------
    Leto     - Will buy things from you
    Elias    - Farmer
    Flavio   - Hunting equipment and trophies
    Dargel   - Sells meat
    Konrad   - Deals in goods of all kinds
    Costa    - Deals in anything he can get his hands on
    Nico     - Sells fish
    Alvaro   - Weapons merchant
    Jack     - This and that
    Leonardo - Alchemist
    
    Volcano Keep
    ------------
    Karlsen   - Weapons and smithing tools
    Casper    - This and that
    Abrax     - Alchemist
    Illumar   - This and that
    Cyrus     - This and that
    
    Bandit Camp
    -----------
    Doug      - Hunter
    Oscar     - Weapon merchant
    Obel      - Weed and Beer
    Rhobart   - Buys weed (10 weed plants for 70 gold)
    Cormac    - Alchemist
    
    
    ================================================================================
    {                                                                              }
    {                                 12 - Plants                                  }
    {                                                                              }
    ================================================================================
    
    There are many plants scattered through the world, you should pick them up as 
    you discover them.  You can use them to make potions when your alchemy skill 
    has been developed enough.  Some are more valuable and rare than others.  
    
    |---------------|-----------------------------------|
    |Plant          |Notes                              |
    |---------------|-----------------------------------|
    |Healing Root   |Hit Points +30                     |
    |---------------|-----------------------------------|
    |Healing Plant  |Hit Points +20                     |
    |---------------|-----------------------------------|
    |Healing Herb   |Hit Points +10                     |
    |---------------|-----------------------------------|
    |Greenleaf      |Hit Points +5                      |
    |---------------|-----------------------------------|
    |Mushroom       |Hit Points +5                      |
    |---------------|-----------------------------------|
    |Mana Root      |Mana Points +30                    |
    |---------------|-----------------------------------|
    |Mana Plant     |Mana Points +20                    |
    |---------------|-----------------------------------|
    |Mana Mushroom  |Mana Points +10                    |
    |---------------|-----------------------------------|
    |Berry          |Mana Points +5                     |
    |---------------|-----------------------------------|
    |Ogreroot       |(Rare) Strength +1                 |
    |---------------|-----------------------------------|
    |Pixie Hat      |(Rare) Dexterity +1                |
    |---------------|-----------------------------------|
    |Hero Crown     |(Rare) Used in permanent potions   |
    |---------------|-----------------------------------|
    |Wanderlust     |(Rare) Experience +10              |
    |---------------|-----------------------------------|
    |Druids Hemlock |(Rare) Maximum Life Energy +1      |
    |---------------|-----------------------------------|
    |Mint           |Hit Points +5                      |
    |               |Mana Points +5                     |
    |---------------|-----------------------------------|
    |Weed           |Sell these                         |
    |---------------|-----------------------------------|
    
    
    ================================================================================
    {                                                                              }
    {                              13 - Potions / Food                             }
    {                                                                              }
    ================================================================================
    
    Below is a list of potions and the ingredients required to make them.  Some 
    permanent potions use rare plants, like the Hero's Crown, so you will only be 
    able to make a limited amount of these.  
    
    |-----------------------|-------------------------|
    |Potion                 | Ingredients             |
    |-----------------------|-------------------------|
    |Weak Healing Potion    | 1 Empty Vial            |
    |                       | 1 Bottle Of Wine        |
    |                       | 3 Healing Herbs         |
    |-----------------------|-------------------------|
    |Regular Healing Potion | 1 Empty Vial            |
    |                       | 1 Bottle Of Wine        |
    |                       | 2 Healing Plants        |
    |-----------------------|-------------------------|
    |Strong Healing Potion  | 1 Empty Vial            |
    |                       | 1 Bottle Of Wine        |
    |                       | 1 Healing Root          |
    |-----------------------|-------------------------|
    |Weak Mana Potion       | 1 Empty Vial            |
    |                       | 1 Bottle Of Wine        |
    |                       | 3 Mana Mushrooms        |
    |-----------------------|-------------------------|
    |Regular Mana Potion    | 1 Empty Vial            |
    |                       | 1 Bottle Of Wine        |
    |                       | 2 Mana Plants           |
    |-----------------------|-------------------------|
    |Strong Mana Potion     | 1 Empty Vial            |
    |                       | 1 Bottle Of Wine        |
    |                       | 1 Mana Root             |
    |-----------------------|-------------------------|
    |Permanent Life Energy  | 1 Empty Vial            |
    |                       | 1 Bottle Of Wine        |
    |                       | 1 Hero's Crown          |
    |                       | 10 Mushrooms            |
    |-----------------------|-------------------------|
    |Permanent Mana         | 1 Empty Vial            |
    |                       | 1 Bottle Of Wine        |
    |                       | 1 Hero's Crown          |
    |                       | 10 Berries              |
    |-----------------------|-------------------------|
    |Permanent Strength     | 1 Empty Vial            |
    |                       | 1 Bottle Of Wine        |
    |                       | 1 Hero's Crown          |
    |                       | 1 Ogreroot              |
    |-----------------------|-------------------------|
    |Permanent Dexterity    | 1 Empty Vial            |
    |                       | 1 Bottle Of Wine        |
    |                       | 1 Hero's Crown          |
    |                       | 1 Pixie's Hat           |
    |-----------------------|-------------------------|
    |Travellers Potion      | 1 Empty Vial            |
    |                       | 1 Waterskin             |
    |                       | 1 Wanderlust            |
    |-----------------------|-------------------------|
    
    |-----------------------|-------------------------|----------------------------|
    |Recipe                 |Ingredients              |Effects                     |
    |-----------------------|-------------------------|----------------------------|
    |Hunters Fry Up         | 1 Bag Of Spices         | Permanent increase to      |
    |                       | 1 Mushrooms             | dexterity                  |
    |                       | 1 Potatoes              |                            |
    |                       | 3 Raw Meat              |                            |
    |-----------------------|-------------------------|----------------------------|
    |Place Melt             | 1 Bag Of Spices         | Permanent increase to      |
    |                       | 1 Cheese                | magic                      |
    |                       | 1 Potatoes              |                            |
    |                       | 3 Raw Plaice            |                            |
    |-----------------------|-------------------------|----------------------------|
    |Meat Stuffed Bread     | 1 Bag Of Spices         | Permanent increase to      |
    |                       | 1 Bread                 | health                     |
    |                       | 1 Onions                |                            |
    |                       | 3 Raw Plaice            |                            |
    |-----------------------|-------------------------|----------------------------|
    |Novice Stew            | 1 Potatoes              | Has healing effect         |
    |                       | 2 Raw Meat              |                            |
    |                       | 1 Wine                  |                            |
    |-----------------------|-------------------------|----------------------------|
    |Hotpot                 | 1 Portion Potatoes      | Has healing effect         |
    |                       | 1 Portion Onions        |                            |
    |                       | 10 Pieces Of Raw Meat   |                            |
    |-----------------------|-------------------------|----------------------------|
    |Hearty Meat Stew       | 1 Portion Potatoes      | Has healing effect         |
    |                       | 1 Portion Onions        |                            |
    |                       | 5 Pieces Of Raw Meat    |                            |
    |-----------------------|-------------------------|----------------------------|
    |Meat Stew              | 1 Portion Potatoes      | Has healing effect         |
    |                       | 1 Portion Onions        |                            |
    |                       | 2 Pieces Of Raw Meat    |                            |
    |-----------------------|-------------------------|----------------------------|
    |Fish Soup              | 1 Portion Potatoes      | Regenerates mana           |
    |                       | 1 Portion Water         |                            |
    |                       | 1 Herring               |                            |
    |-----------------------|-------------------------|----------------------------|
    
    
    ================================================================================
    {                                                                              }
    {                                 14 - Skills                                  }
    {                                                                              }
    ================================================================================
    
    Skill are important in the game but it's your choice what to learn.  You use 
    learning points that acquire during the game to learn new skills, along with 
    appropriate trainers.  It is not possible to learn all skills so you'll need to 
    chose what you want to learn early on.  The skills you can learn and the number 
    of levels is listed below:
    
    Combat:
    -------
    1) Sword    (10)
    2) Axe      (10)
    3) Staff    (10)
    4) Archery  (10)
    5) Crossbow (10)
    
    Thieving
    --------
    1) Open Locks (3)
    2) Pickpocket (3)
    3) Sneak      (1)
    4) Acrobatics (1)
    
    Magic
    -----
    1) Magic Bullet (10)
    2) Flame        (10)
    3) Ice          (10)
    
    Runes
    -----
    1) Seal          (4)
    2) Create Scroll (1)
    
    Crafting
    --------
    1) Alchemy     (3)
    2) Smithing    (3)
    3) Prospecting (1)
    4) Gut Animals (1)
    
    What should I learn?
    
    If you are a mage then you'll want to put you learning points into one of the 
    magic attacks.  I prefer magic bullet.  You'll also want to put some into your 
    mana to.  The seal skill is useful if you plan to create a lot of scrolls.  
    
    If you are a bandit or a warrior then you'll want to put some learning points 
    into strength and dexterity.  These will allow you to use better weapons and do 
    more damage.  The combat skills are also useful to give access to better 
    attacks or quicker reloading for crossbows and bows.  
    
    The rest of the skills are useful regardless of your faction.  
    
    Crafting skills
    ---------------
    Of these alchemey is the most useful because you can use it to produce potions 
    that can permanently boost your stats in strength and dexterity.  You'll need 
    to find the right ingredients to make these but they can save you learning 
    points that you may spend on strength or dexterity.  The increase to health 
    potion is the only way to increase your health permanently.  
    
    The smithing and prospecting skills go hand in hand.  You can use the 
    prospecting skill to gain more iron and obsiden ore as well as gold.  It will 
    also unearth the occassional prescious stone which can be used to make amulets 
    and rings.  
    
    Gut animals is useful if you intend on creating spell scrolls.  You can also 
    use them in trading to save yourself a bit of cash.  Remember you can't 
    directly sell anything only trade it.  
    
    Theiving
    --------
    Open locks is the most useful because you can open all chests in the game and 
    pick up lots of goodies.  I think you can only learn level 3 by following the 
    Don though.You need this skill to complete 2 side quests for reforging swords.
    
    The sneak and acrobatics skills are not worth wasting the points on.  You can 
    get rings early on that will do both.  When robbing places you put the sneak 
    ring on and take it off when done.  
    
    Pickpocketing is not all that useful.  You can take upto one item off most 
    NPC's once.  I would probably save your gold.  
    
    
    ================================================================================
    {                                                                              }
    {                                 15 - Spells                                  }
    {                                                                              }
    ================================================================================
    
    Below is a list of all the spells you can learn to make in the game:
    
    - Ashbeast Transformation
    - Berserker
    - Conjure Skelton
    - Create Illusion
    - Destroy Magical Barrier
    - Inferno
    - Joke \ Jest
    - Levitation
    - Magic Protection
    - Medium Magic Healing
    - Nautilus Transformation
    - Open Locks
    - Small Magic Healing
    - Speed
    - Strong Magic Heal
    - Telekinesis
    
    
    You can only make scrolls if you are a mage and only then with the create 
    scroll skill.  Each spell requires a rune and you to have level 1-4 seal skill 
    in order to create it.  You also need the ingredients listed on the rune.  Once 
    you have obtained a rune you can use it as many times as you like providing you 
    have the materials to create that scroll.  
    
    Any character can use scrolls and will need to in order to complete the game.
    If you are an order warrior or a bandit then you will have to find or buy your 
    scrolls.  
    
    
    ================================================================================
    {                                                                              }
    {                                 16 - Quests                                  }
    {                                                                              }
    ================================================================================
    
    The quests can be done in any order but form part of chapters.  This section 
    will list the quests you can complete and their rewards.  
    
    At the start of the game you can do the first 36 quests for the bandits and 
    remain neutral.  At this point you can also do a couple of quests for Bryn 
    outside the monastery.  You should probably head to Harbour Town next.  When in 
    Harbour town you can choose your path by doing quests for each faction.  You 
    have to do 4 quests for a faction to get accepted so decide who you want to 
    align yourself with.  Technically you can explore the other parts of the 
    island to do a couple of quests but you'll probably get killed because there 
    are many difficult monsters to kill and you'll probably not have enough skills 
    and weapons to get there.  
    
    Once you enter Harbour Town you technically can't leave, unless you jump over 
    the wall near the fence but then you have to pay another 100 gold to get back 
    in.  Harbour Town is where you can choose to back the Don or Order.  
    
    If you do all the quests for order then you can become a mage or a warrior.  If 
    you do all the quests for the bandits then you can align with the bandits.  
    You can also become a order warrior by being captured by order outside town or 
    by simply heading to the monastery before joining either faction.  
    
    Which faction is the best?  Well I think the mage faction is best for several 
    reasons:
    
     - You can complete almost all the bandit missions then the missions in the 
       monastery.  If you just join the Don you will loose out on lots of 
       experience.
    
     - Only mages can train with magic, other than using scrolls (*)
    
    The quests have been broken down into the area where they are given in the 
    quest tab.  
    
    (*) You can use magic as a bandit or order warrior.  If you train in smithing 
    you can manufacture an amulet that allows you to use level 2 in each type.
    
    
    --------------------------------------------------------------------------------
    16.1 - World
    --------------------------------------------------------------------------------
    
    1)  Find Survivors Of The Shipwreck
    
        Reward: 25 Experience
    
        This is the first mission in the game.  Basically search the beech for 
        bodies, you'll only find Sara left alive.  
    
        Note:
        Find a branch on the beach and Speak to Sara again for 25 experience.
    
    
    2)  Take Sara To Safety
    
        Reward: 50 Experience
    
        Your second mission in the game is to guide Sara to the abandoned house to 
        the north of the beech.  Head through the brush on the west end of the 
        beach.  You'll find a shield and rusty sword hidden in the undergrowth on 
        the west side of the path.  This will come in handy shortly.  You can then 
        take either the cave to the north, which has several gnomes inside, or 
        follow the path east and north.  The latter is safest at this point of the 
        game.  Go that way, avoid the animals following the road north (its the 
        only way you can go) You need to kill the wolf and rat on route to an 
        abandoned house.  When you get to the abandoned house you'll complete the 
        quest.
    
    
    3)  Investigate The Abandoned House
    
        Reward: 25 Experience 
    
        You simply need to walk into the house.
    
    
    4)  Find The Key In The Abandoned House
    
        Reward: 25 Experience
    
        Talk to Sara to trigger this quest (or just find the key).  The key is on 
        the floor in the house by the bed. 
    
    
    5)  Loot The Chest In The Abandoned House
    
        Reward: 25 Experience
    
        When you find the key talk to Sara again or just open the chest to trigger 
        the quest.  Opening the chest also completes the quest
    
    
    6)  Take Some Fried Meat To Sara
    
        Reward: 25 Experience
    
        Use a pan from the chest and fry some meat.  You can find some next to 
        where Sara is sitting if you haven't picked any up yet.  Give a piece to 
        Sara to complete the quest.
    
    7)  Alone And Abandoned
    
        Reward: 50 Experience
    
        After you complete the first 6 quests Sara will suggest you head north 
        whilst she stays at the house.  This will initialise chapter 1, the 
        forbidden island.  Head north and you'll come to an abandoned house.  
        Go inside and meet Jan to complete the quest.
    
    
    8)  Get Yourself A Decent Weapon
    
        Reward: 50 Experience
                25 Experience, talk to Jan
    
        When you meet Jan at the second abandoned house he'll suggest you search 
        the house for a better weapon.  Open the cupboard on the lower floor and 
        take the key to the chest.  Go upstairs and open the chest.  You'll find 
        a sword inside (along with a small map of the island).  talk to Jan for 
        additional experience.
    
    
    9)  Save Sara From The Wilderness
    
        Reward:  1 Strong Healing Potion, talk to Sara
                50 Experience, talk to Sara
    
        Speak with Jan and tell him about Sara, he'll say that he'll visit and 
        take her somewhere safe when he passes there later.  Go back and speak 
        to Sara and tell her Jan will come to see her.
    
    
    10) Follow Jan To The West
    
        Reward: 25 Experience
    
        When you chose to follow Jan to the Bandit Camp in the swamp you'll trigger 
        this quest.  You simply follow him to and he'll show you a ruin guarded 
        by the inquisition.  This will complete the first part of this quest.
    
    
    11) Continue Following Jan To The West
    
        Reward: 25 Experience
    
        As the quest name suggests just continue following him and he'll stop 
        again and tell you to head north to the camp.  Jan will head back to the 
        abandoned house.  
    
    
    12) Follow Jan To The Novices Farm In The East
    
        Reward: 50 Experience
    
        When you choose to follow Jan to Harbour City he'll take you to the 
        farm in the east where you'll find several inquisition initiatives.  
        Don't worry these guys are friendly.  
    
    
    13) Help The Novices Farm
    
        Reward: 20 Gold \ 50 Experience - Grain Harvest
                50 Experience - Tellur has no work for you
                25 Gold \ 50 Experience - Hungry Wolves
                75 Experience - complete all quests and talk to Tellur
                 2 Healing Potions - complete all quests and talk to Tellur
                 1 Bread - complete all quests and talk to Tellur
                 1 Water - complete all quests and talk to Tellur
    
        Talk to Tristan on the small farm to trigger this mission.  He'll give 
        you rewards when you complete the quest for Thomas and Henson.  When 
        you have completed all quests talk to him again for additional rewards.
        Tellur will now guide you to Harbour Town.
    
    
    14) Help Thomas In The Fields
    
        Reward: 50 Experience
                 1 Healing Potion
    
        Thomas wants you help him to harvest the wheat grain.  Agree and wander 
        around his filed and pick 10.  They're all in his field not in the 
        field opposite.
    
    
    14) Grain Harvest
    
        Reward: 50 Experience
    
        When you have picked all 10 grains from Thomas fields you'll complete 
        this quest.
    
    
    15) Kill The Hungry Wolves
    
        Reward: 50 Experience
                75 Experience, talk to Henson
                 1 Strong Magic Healing Scroll, talk to Henson
    
        Henson will ask you to kill the hungry wolves in the mine just north of 
        the village.  Kill all 5 hungry wolves to complete the quest.  Return 
        to Henson, he'll tell you that you need to hide from the warrior of 
        the order who has arrived on the farm.  Simply go to the barn on the 
        western side of farm and use the bed to sleep until the next morning.  
        Talk to Henson for additional rewards
    
    
    17) Follow Tellur
    
        Reward: 50 Experience
    
        When you have completed all the task on Tristan's farm speak to Tellur.
        Follow him to the walkway over the lake to complete the quest.  
    
    
    18) Follow Tellur Across The Dangerous Lake
    
        Reward: 50 Experience
    
        Keep following Tellur over the lake to the fork in the road.  He points 
        out that you can't get in through the west gate because its guarded by 
        the order and you'll have to use the east gate instead.
    
    
    19) Keep Following Tellur
    
        Reward: 50 Experience
    
        When he has lead you to the crossroad ask him to continue showing you the 
        way.  He'll lead you to the crossroads where the path heads north to the 
        monastery.  
    
    
    20) Follow Tellur One More Time
    
        Reward: 50 Experience
    
        Ask him to lead you again and follow him to a path that leads south.  
        He'll leave you here and head back to the farm.
    
    
    21) Rhobart Needs Weed
    
        Reward: 50 Experience / 70 Gold
    
        When you speak to Rhobart offer to help him to collect his Brugleweed.  You 
        need to collect 10 weed plants and then you can sell them to him for 70 
        gold.  The great thing is you can repeat this as often as you like for the 
        cash.
    
    
    22) The Cursed Lords
    
        Reward: 500 Experience
                300 Gold, Leon
                  1 Transform Into Ashbeast Scroll
                  1 Jest Scroll
                  1 Open Locks Scroll
    
        You get this quest from Leon in the farm north east of Harbour Town.  He 
        is getting visions of the undead and wants you to vanquish them and 
        collect 6 Vassal rings.
    
        - Leon gives you the first ring
        - Undead Lord in the lower parts of the ruins on the west side of the island
        - Undead Lord in ruins on far west of the island
        - Undead Lord in ruins north of Leon's farm
        - Undead Lord in ruins in the south east of island
        - Undead Lord in ruins in far north east of the island
    
        Get the rings and return them to Leon to complete this quest.  
    
    
    23) Grave Moths
    
        Reward: 250 Experience
                 50 Experience \ 25 Gold, Derry
    
        Get this from Derry on Severin's farm.  There are 8 fluttering moths 
        surround the outskirts of the far (west and north).  Kill them to complete 
        the quest.  Return to Derry for additional rewards.  
    
    
    24) Thieving Gnomes
    
        Reward: 300 Experience
                 50 Experience, Severin
                200 Gold, Reuben
    
        Get this from Severin when you ask about the ruins.  You need to kill 6 
        gnomes just north of the farm.  Return to Severin when they are dead and 
        he'll tell you to speak to Reuben for a reward.  Speak with Rueben for 
        some gold.  
    
    
    25) Overdue Situation Reports
    
        Reward: 300 Experience
                  2 Healing Potions
    
        Get this from Severin on the farm north west of harbour town. He'll ask 
        you go and see how Rudolph and his team are doing.  You can find them 
        in the ruin site to the south east of the bandit camp.  Just speak with 
        Rudolph to complete the quest.
    
    
    26) Lost Cause
    
        Reward: 300 Experience
                  1 Joke Spell
    
        After you have completed the Overdue Situation Report quest you'll trigger 
        this.  Go back to Severin and report back on Rudolph’s situation.
    
    
    27) Where Is The Golden Delivery
    
        Reward: +250 Experience
    
        Get this from the Inquisitor when you ask where to find the disks.  Speak 
        with Severin after the gnome attack to complete the quest.
    
    
    28) Cyrus Is Late
    
        Reward: 250 Experience
    
        You get this from the Inquisitor when you tell him you'll find Cyrus.  
        You'll find him outside Eldric, the druid, hut.  Speak to him to complete 
        the quest.
    
    
    29) Teleport Stones
    
        Reward: 
    
        When you ask the Inquisitor if there is a quicker way to get to the flame 
        gate he'll give you the volcano teleport stone and trigger this quest.  
        There are 14 stones to collect:
    
        - Bandit Camp, talk to Fincher to get this
    
        - East Coast, on lizardman who just north of Jasmins house after you 
          have cleared the eastern temple.
    
        - Eastern Temple, from lizard priest in the bottom of the temple   
    
        - Eastern Volcano cave, from Eldrics hut follow the path up the hill to 
          get to the eastern entrance.  A lizardman in the back of the main cave 
          has it
    
        - Harbour Town, talk to Belschwur
    
        - Northeastern Temple, off the priest in the liazrdman prison.
    
        - Northern Template, off the lizardman outside the temple where you got 
          the fire crystal, just outside the monastery.
    
        - Plains Temple, lizardman guarding the temple just north of Tildas farm
    
        - Southeast Coast, on lizardman who appears near farm where gnomes 
          were after you have cleared the eastern temple.
    
        - Southern Ruins, lizardman has this on the road just south of where 
          Stan is (south of Tilda's farm)
    
        - Southwestern Ruins, lizardman has this outside the first ruin you find, 
          just south of house where Jan. is
    
        - Western Ruins, on lizardman who appear near crossroads near west ruins 
          and bandit camp after you have cleared the eastern temple.
    
        - Western Volcano, undead priest has this behind blue barrier in room 
          opened with two busts
    
        - Volcano Stone, the Inquisitor will give this to you
    
    
    30) Crystal Disks For The Inquisitor
    
        Reward: 1000 Experience, give disks to Inquisitor
                 250 Experience - acquiring all disks
                 250 Experience, speaking to Severin
                 100 Experience, acquiring the Don's disk
                 100 Experience, acquiring the disk from eastern temple
    
        When you complete the "follow the inquisitor" quest the Inquisitor will 
        ask you to find the crystal disks.  He has 1 but needs 3 more.  You will 
        get them for him.  Speak with Severin on the farm and he'll tell you the 
        gnomes stole it.
    
        - Speak with Don Esteban and he'll give you this disk
        - Get this from the lizard priest in the bottom of the eastern temple
        - The Gyrger has one in the eastern ruins
        - Eldric will fix the broken disk when you have freed him from the 
          lizardman prison
    
        Give Mendoza all 5 disks to complete the quest.
    
    
    31) Uprising Of The Gnomes
    
        Reward: 400 Experience
                100 Experience, Severin
                200 Gold, Severin
    
        Speak with Severin at the farm in chapter 2 and you'll trigger this quest.
        10 looting gnomes will appear and attack the farm.  Kill them all to 
        complete the quest
    
    
    32) The Stolen Crystal Disk
    
        Reward: 400 Experience
                150 Experience, Severin
                500 Gold, Severin
    
        Severin gives you this quest.  He says the gnomes have stolen the 
        Inquisitors disk and they came from the east.  You offer to get it back.
        You need to kill the Gyrger in the eastern ruins to get this.  Speak 
        with Severin to gain additional rewards.  
    
    
    33) Off To The West Coast
    
        Reward: +300 Experience
    
        You get this quest after speaking to Patty on beach outside Harbour Town.  
        Agree to help her then follow her to trigger the quest.  She will head for 
        the graveyard near the crossroads leading to the swamp.  You should clear 
        the path before starting this quest although when you do start it you'll 
        meet several creatures on the journey.  If you let Patty kill them you 
        still get the experience.  Talk to her when she stops to complete the quest.
    
    
    34) Steelbeard's Next Clue
    
        Reward: 200 Experience
    
        When you complete the "off to the west coast" quest Patty will give you the 
        her master key and trigger this quest.  Look for the grave marked unnamed 
        scoundrel and dig to find a hidden treasure quest.  Open it and take 
        Steelbeards casket from inside.  Speak to Patty to complete the quest.
    
    
    35) The Legacy Of The Great Pirate
    
        Reward: 500 Experience
    
        When you complete "Stealbeard's Next Clue" quest you will trigger this 
        quest with Patty.  You need to complete the quests to get Steelbeards map 
        and rescue Patty.  Then give the map to Patty.  
    
    
    36) Nameless Graves
    
        Reward: 1000 Experience
                 100 Experience, Vasili when the fifth clue is obtained
                 100 Experience, Erikson when the first clue is obtained
    
        Patty will give you this.  She'll mark 5 unmarked graves on your map.  You 
        need to visit each site and get information found there.  Just open the 
        map and select the quest and you'll see their locations:
    
        - On small island south east of Harbour Town.  You'll meet Erikson on the 
          way, speak to him for additional experience.  Chest is in grave on west 
          side of island (250 Gold \ Letter From Captain Steelbeard - Mutineers 1)
    
        - Grave is on a ledge above Tristans farm.  To get to it head down the 
          path from the monastery and then west towards a lake.  Near the edge of 
          the cliff is a gold vein.  Drop down onto the ledge below.  The chest 
          is in the grave.  Use the Crystal Ball Of Levitation to get back to 
          ground level (in a shack on the ledge)
             (250 Gold \ Goblet \ Letter From Captain Steelbeard - Mutineers 2)
    
        - Near beech west of Harbour Town, chest is by grave near cliffs 
          (200 Gold \ Necklace \ Letter From Captain Steelbeard - Mutineers 3)
    
        - Grave is on a ledge just south of to the farm where Leon is
          (150 Gold \ Max Dexterity +5 Potion \ Goblet \ Letter From Captain 
           Steelbeard - Mutineers 4)
    
        - You'll meet Vasili on the way to the this one.  You need to kill a 
          lot of monsters so you can enlist his help if you want.  Follow the 
          path down killing all the creatures.  The grave is at the bottom of the 
          path near the gold vein before you get to the ruined buildings.
          (400 Gold \ Letter From Captain Steelbeard - Mutineers 5)
    
        Completing this quest also completes the "Patty In Trouble" quest.
    
    
    37) Patty In Trouble
    
        Reward: 250 Experience
    
        This quest is triggered in one of two ways:
    
        - Speak with Balturo in the Don's temple
        - When you complete the nameless graves quest.
    
        Speak with Patty about Balturo or just complete the nameless grave quest 
        to complete this quest.
    
    
    38) Follow Eronga
    
        Reward: 200 Experience
    
        Go to where Patty was in the graveyard and Eronga will appear there.  
        He'll tell you if you want to see her again you need to follow him to 
        Romanov.  Agree to follow him and follow him to the edge of the ruins to 
        complete the quest.  He'll tell you Romanov is in the north west and then 
        leave you.
    
    
    39) The Mystery Of The Eastern Temple
    
        Reward: 500 Experience
    
        Fincher will give you this quest.  He needs you to find out what has 
        happened to his men over at the eastern temple.  He'll mark it on the map.
        When you kill the lizard priest and take the crystal disk you'll complete 
        this quest.  He's in the basement of the ruins.  You'll need to get all 3 
        old busts from Olf, Dytar and Dirk.  Then go through the grated path, using 
        the busts on the altars.  Then either use the nautilus scroll to go through 
        wall to cave with sarcophaguses or the levitation spell to get over the 
        spikes.  Use the ring on wall near spikes to disable the trap.  Keep 
        following the route down and into large cave with the lizard priest.
    
    
    40) Romanov's Deal
    
        Reward: 500 Experience
    
        When you find Romanov in the ruins on the far west of the island he'll 
        offer you a choice of getting Steelbeard's loot for him or Patty gets 
        killed.  You can either choose to save Patty or take the loot.  Choose to 
        save Patty because you get the gold anyway so you can trigger additional 
        quests.  Agree to swap the Steelbeards loot for Patty.  You need to get 
        past Steelbeards traps.  The loot is in Dillingers chest (see find 
        steelbeards big treasure).  He's only interested in the map you can keep 
        the rest.
    
    
    41) Find Steelbeards Big Treasure
    
        Reward: 1000 Experience
    
        Loot is in Dillingers chest in cave in far west of island.  
    
        - 900 Gold
        - Pearl Necklace
        - Gold Ring
        - Vial (x2)
        - Rum
        - Torch
        - Golden Disk
        - Candlestick
        - Steelbeard's Nautical Map
    
    
    42) Where's Patty
    
        Reward: 400 Experience
    
        If you do Romanov's deal and ask to free Patty he'll tell you she's in the 
        ruins south of the cave.  Go back to the ruins and use the key Romanov gave 
        you on the door.
    
    
    43) Steelbeards Nautical Map
    
        Reward: 250 Experience
    
        When you have rescued Patty from the cell in the ruins she'll give you this 
        quest.  Tell her to follow you and head to the beech outside Harbour Town.
        Approach Romanov and kill him and his pirates.  Get the map from his body 
        and give it to Patty.
    
    
    44) Find Danilo The Fighter
    
        Reward: 350 Experience
                 50 Experience, Adan
                 50 Experience, Makilo
    
        Speak to Maliko at the entrance to the eastern temple.  He'll tell you 
        Danilo went into the ruins and hasn't come out.  You agree to help find him.
        Follow the tunnel and speak with Adan, he'll tell you Danilo went down a 
        tunnel with one of the treasure hunters and hasn't been seen since.  Follow 
        the only other exit and you'll find a cave with 2 ghouls.  Kill the ghouls 
        and you'll find Danilos body here.  Examine the body and take the coin to 
        complete the quest.
    
    
    45) Find An Exit From The Eastern Temple
    
        Reward: 300 Experience
                100 Experience, Dirk
                  1 Old Bust
    
        When you drop through the trapdoor in the entrance follow the tunnel to 
        find Dirk.  Speak with him to initiate the quest.  Follow the hole in the 
        wall and kill the Ghoul in the cave.  Follow the cave to the exit into the 
        tunnel.  Turn right and then follow the tunnel to the end.  Use the winch 
        to open the grate and complete the quest.  Go back and speak with Dirk for 
        more experience and an old bust.  
    
    
    46) Lost In The East Temple
    
        Reward: 250 Experience
                 50 Experience, Olf
                100 Experience, Dytar
    
        Speak with Dytar and he'll ask you to find Olf.  Agree to help him.  
        Follow the tunnel and kill the ghoul you'll find in the final cave.  Use 
        the lever at the side of the door to open the grate.  Go inside and speak 
        with Olf to complete the quest.
    
    
    47) Tell Fincher About The Debacle At The Eastern Temple
    
        Reward: 400 Experience
                150 Experience, Fincher
                300 Gold, Fincher
    
        When you have cleared the eastern temple and killed the lizard priest 
        return to the bandit camp and speak with Fincher.  This will initiate and 
        complete the quest.
    
    48) Take 15 Tool Bags From The Gnomes
    
        Reward: 500 Experience
    
        When you collect 15 gnome toolbags you'll complete this quest.  Part of 
        the quest for Walter who will take them off you.  
    
    
    49) The Legend Of The Gyrger
    
        Reward: 1000 Experience
                   1 Horn Bow, Henrik
                  30 Arrows, Henrik
                 150 Experience, Henrik
    
        Speak to Henrik and agree to help him find the Gyrger to initiate this 
        quest.  Get him to follow you to the ruins in the far north east.  Descend 
        into the ruins and kill the Gyrger to complete the mission.  Talk to Henrik 
        for additional rewards.
    
    
    50) Find All The Vasal Rings
    
        Reward: 500 Experience
    
        When you find all the Vasal rings from Leon and the Undead lords you'll 
        complete this quest.  
    
        - Leon gives you the first ring
        - Undead Lord in the lower parts of the ruins on the west side of the island
        - Undead Lord in ruins on far west of the island
        - Undead Lord in ruins north of Leon's farm
        - Undead Lord in ruins in the south east of island
        - Undead Lord in ruins in far north east of the island
    
    
    51) Kill Lord Patroscon
    
        Reward: 300 Experience
                 50 Experience, Leon
    
        You'll find him in the lower part of the big cave that connects the main 
        island to the eastern side of the island.  Kill him to complete this quest.
        Speak to Leon and tell him he's dead for additional experience.
    
    
    52) Searching The Druids Hut
    
        Reward: 150 Experience
                 50 Experience, Cyrus
    
        Speak to Cyrus about the druid Eldric.  He'll say he's missing and tell 
        you to search his hut for clues.  Search the Eldric's hut and find a torn 
        sleeve.  Pick it up to complete the quest then return and speak with Cyrus.
    
    
    53) No Sign Of Eldric
    
        Reward: 500 Experience
                200 Experience, following Rufo
                 50 Experience, ask Cyrus for help
                  1 Amulet of power (+5 Dexterity, +5 Strength), Eldric
                100 Experience, Mendoza - tell him of the Saurians
    
        After completing the searching the druids hut quest you'll trigger this 
        quest.  Go back and speak with Jasmin to see if she's seen him. She'll 
        offer to loan you Rufo, her wolf, for 200 gold.  Pay her and you'll 
        receive 2 wild boar skins and 3 wolf skins.  Give Rufo some raw meat and 
        then tell him to seek.  Follow the wolf, he'll stop at several points.
        Eventually you'll end up at a ruin with a magical barrier.  Use the barrier 
        then return to Cyrus and ask him for help.  get him to follow you back to 
        the ruins.  Ask him to help when you get to the barrier and he'll give 
        you 3 destroy magic barrier scrolls.  Use one of the scrolls to destroy the 
        barrier.  Go inside and head right.  The first difficult chest you come to 
        has a map of the prison inside.  You'll find a watchman on the eastern side 
        of the prison.  he has a cell key in his inventory.  In the upper part of 
        the square room you'll find Drok, the ogre who'll tell you Eldric might be 
        on the other side of the stone wall.  Return to the main cave area and use 
        the winch in the east to open the wall.  Go through and pull the ring on 
        the wall to the right to open a secret passage.  Kill the priest inside 
        and open the cell.  Talk to Eldric inside to complete the quest.
        Give Eldric his staff and he'll give you an amulet of power.
    
    
    54) Druid Staff Found
    
        Reward: 300 Experience
    
        Rufo will lead you to the staff, guarded by 2 gnomes.  Pick it up to 
        complete the quest.
    
    
    55) Get The Damaged Disk From Cyrus
    
        Reward: 250 Experience
    
        Speak with Eldric about the disk and he'll tell you he won't work with 
        mages and to get the disk and return to him.  Ask Cyrus for the disk to 
        complete the quest.
    
    
    56) Follow Eldric To His Hut
    
        Reward: 100 Experience
    
        When you get the disk back from Cyrus he'll leave the group.  Speak to 
        Eldric and say you want to go to his hut to trigger this quest.  Follow 
        him back to his hut to complete the quest.  
    
    
    57) The Broken Disk
    
        Reward: 250 Experience
    
        Ask Eldric to repair the disk to trigger this quest.  Then follow him to 
        the magic table, near his hut.  He'll fix the crystal to complete the quest.
    
    
    58) Eldric Needs A Magic Crystal
    
        Reward: 200 Experience
    
        Ask Eldric how he can he'll the crystal.  he'll tell you he needs an 
        active crystal.  He'll give you the key to his chest and tell you to get 
        one from there.  Get the magic crystal from his chest then speak with 
        Eldric again.  Give him the magic crystal you just picked up.
    
    
    59) Report To The Druid About The Temple
    
        Reward: ?
                2 Speed Scrolls
                2 Transform Into Ashbeast Scrolls
    
        Eldric will ask you to let him know about the temple, agree that you will 
        seek his advice to trigger this quest.  Come back at the start of chapter 4
        and he'll give you some scrolls.  He'll ask you to return when you have the 
        armour.  I think this quest is broken because I couldn't complete it as a 
        mage.
    
    
    60) Assisting The Mages
    
        Reward: 50 Experience
                 1 Amulet Of The Holy Flame
    
        Inquisitor Mendoza will give you this task when you give him all 5 crystal 
        disks.  Go and speak with Ignatius to complete the quest.  He'll give you 
        the amulet of the holy flame.  
    
    
    61) The Gate Into The Volcano
    
        Reward: 500 Experience
    
        When you have all disks speak to Mendoza then tell him you're ready.  
        He'll open the door.  When he does the following will come out:
    
        1x Lizardmand Priest
        2x Scout
        5 x Lizardman Warrior
    
        The quest will complete automatically.  Speak with Mendoza after to kick 
        off chapter 3.
    
    
    62) Drive Out The Intruders
    
        Reward: 500 Experience
                150 Experience, Abrax
    
        Master Abrax will give you this when the lizardmen take over the monastery.
        There are 10 "intruder" lizardmen you need to kill to complete this mission.
        Head to the library and through the secret door.  Kill them all to 
        complete the quest then speak to Abrax for additional rewards.  
    
    
    63) Open The Great Gate
    
        Reward: 1000 Experience
                  50 Experience, telling Mendoza Rufus is dead
    
        Mendoza gives you this when you descend into the temple.  Go north and 
        climb up the rocks.  You'll see some Nautilus behind which is a small 
        tunnel.  You need to change into a nautilus to get through a small hole, 
        follow the tunnel.  Kill the ghouls in the room and in the tunnel.  Climb 
        up in the end room.  Follow the tunnel to the bend.  There is a floor trap 
        which you need to jump over.  Kill the two lizardmen and continue until you 
        spot a spy trap in the corridor.  Jump that and continue into a exit less 
        room.  The middle contains a floor trap which you need to drop through 
        and kill 2 Brontock.  Follow the exit up and kill 2 more lizardmen.  
        You'll find a room with a winch.  Activate the winch.  Transport out and 
        go back to Mendoza.  
    
        He'll say that Rufus went south so go south and climb up the path.  Kill 
        the lizardmen you can see and get across the other side.  You can jump if 
        you do it on the right, if you struggle just use a levitation 
        scroll.  You'll find Rufus body on the floor.  On the right of the room 
        an exit with a lever at the end.  Pull that to disable the fire trap 
        in the other tunnel.  Take the other tunnel, go past the first grate.  
        Look right and you'll see a bricked up wall.  Click on this and you'll 
        knock it down.  Kill the lizardman behind and take the tunnel.  Use the 
        lever to disable the spike and fire trap.  Kill the watchman and 
        lizardman at the end of the tunnel.  When you get to the roof there are 
        two alters.  Use the two busts you will have picked up getting to both 
        winches on the alters to open the grate. Got through and use the winch.
        Go back to and talk to Mendoza to complete the quest.
    
    
    64) The Tunnel
    
        Reward: 500 Experience
    
        When the gate is opened speak with Mendoza who'll start this quest.  Go 
        inside and use telekinesis on the lever to stop the block crushing you.
        This will complete this quest.
    
    
    65) Open The Large Drawbridge
    
        Reward: 1000 Experience
    
        After completing "the tunnel" quest the order will storm into the tunnel.
        Kill all the lizardmen and brontocks that appear.  Speak with Mendoza 
        and he'll ask you to find a way to lower the drawbridge so they can 
        proceed.  Firstly follow the path to a small drawbridge and use a 
        levitation spell to cross.  the winch will drop the drawbridge.  
        Continue down the tunnel and talk to Brent in the caves.  Complete the 
        "search for the map" quest outlined below then go back and speak with 
        Mendoza.  A room will have opened up which wasn't there before so just 
        follow him.  Kill the lizardmen then continue following him.  Complete 
        the "opening the crypt" quest.  Follow Mendoza again and he'll give you 
        a bust.  Use it on the altar and kill the lizards and monsters in the 
        room that opens up.  Continue following Mendoza into a room.  Read the 
        pillar and then follow him again back to "Vince".  Use a nautilus scroll 
        and go under the wall (whilst in the spell you won't be attacked).  Go 
        forward into a big room head up the stairs just to your right across 
        the room.  Follow the room to the end and you'll see a winch.  Operate 
        the winch to complete the quest.  Mendoza will then stream into the crypts.
    
    
    66) The Search For The Map
    
        Reward: 750 Experience
    
        When you speak to Brent in the caves past the small drawbridge he'll 
        tell you to speak with Jorganson in the swamp to get more information 
        on the map.  Take the tunnel east which leads down to an underground swamp.
        Kill the single ghoul and go across the cave to meet Jorganson.  He'll 
        tell you to follow the path through the valley to find the lizards.  
        Follow the path upwards.  Kill all the lizardmen, the watchman has the 
        key to release Drok the ogre.  He'll come with you and help you so let 
        him tag along if you want.  Follow the path down the mountain and speak 
        with Eldric he'll tell you the group is on the way to the hunters hut.  
        Go to Henrik and Jasmin's hut and kill the 4 hunters and the leader 
        to complete the quest.  Killing the hunters and leader will complete 
        the "lizard invasion" too.
    
    
    67) Lizard Invasion (1)
    
        Reward: 200 Experience
    
        Go to the east coast of the island where Jasmin and Henrik's hut is.  
        Kill the hunters and leader that appear.
    
    
    68) The Opening To The Crypt
    
        Reward: 100 Experience
                100 Experience, talk to Mendoza
    
        When you have given the map to Mendoza and followed him he'll ask you to 
        find Ethan to break through the weak wall.  There is a slight error here, 
        you actually need to speak to Vince.  Go back two rooms and speak with 
        the guy there to complete the quest.
    
    
    69) The Crypt Has Been Reached
    
        Reward: 1000 Experience
    
        Use the nautilus scroll and crawl through the hole in the crypt that 
        "Vince" creates.  
    
    
    70) Free The Ghost Ursegor
    
        Reward: 1000 Experience
                 100 Experience, Mendoza
    
        When you get into the crypts and find the winch to drop the drawbridge, 
        you'll find the gatekeeper near to the winch.  He has a key in his armour 
        to a room at the far end of the L-shaped corridor where you entered the 
        crypts.  Open the door with the key and go inside.  Ursegors ghost in 
        on the throne at the end of the room.  Speak with the ghost to trigger 
        this quest.  
    
        Before leaving grab the lizard bust by sarcophagus in Usegors chamber.  
        This is needed to open the three tombs by placing it on the altar.
    
        Zul Utor is the closet to Ursegor chamber.  Go into the first room on 
        the off the main L-shaped hallway.  Use the lizard bust to open the 
        door and go down the steps.  kill Zul Utor and get his skull and the 
        soul splinter.  
    
        Zel Zeret is in the next room with the altar in the main hall.  Use the 
        lizard bust to open it.  Kill him and get his skull and soul splinter 
        from the body.
    
        Zal Zaran in the room down some stairs off the corner of the north 
        west corner of the L-shaped corridor.  Kill him and get his skull 
        and soul splinter from the body.
    
        When you have all three return to Ursegor.  Speak with him to complete 
        the quest.  
    
    
    71) The Titan Trap
    
        Reward: 1000 Experience
    
        This is triggered by Ursegor once you have released him.  get Ursegors 
        skull from his sarcophagus.  Go back into the main hallway and to the big 
        golden gate.  Place the 4 skulls on the 4 altars.
    
                                                      ---
                                                     | 1 |
                                                      ---
                   ---                           ---
                  | 3 |                         | 2 |
                   ---                           ---
            ---
           | 4 |
            ---
    
        (1) Ursegor
        (2) Undead Guardian
        (3) Undead Priest
        (4) Undead Beast
    
        Place the skulls as shown above to open the door.  You'll complete the 
        quest but it won't tell you.  You still get the experience though.  
    
    
    72) Find All The Pieces Of The Titan Armour
    
        Reward: 5000 Experience
    
        Ursegor will give you this quest when Mendoza goes through the golden gate.
        He'll ask you to find all the pieces of his armour to become a Titan Lord.  
        He'll also instruct you to find his warhammer.  He'll go on to say you 
        need to find the 5 Saurian High Priest tombs:
    
        - The Titan Hammer (see "The Titan Hammer" quest)
        - Armour and Titan Crossbow (see "A Piece Of The Titan Armour" quest)
        - Armour and Titan Staff (see "A Piece Of The Titan Armour" quest)
        - Titans Shield, eastern volcano temple (see "The Titan Shield" quest)
        - Titans Helmet, western volcano temple (see "The Titan Helmet" quest)
    
    
    73) The Titan Hammer
    
        Reward: 1000 Experience
    
        Head to the Dons cave and go inside the back and use a break magical 
        barrier scroll. Go along tunnel into the big room and climb up the left 
        hand side of the room.  There are two walls that can be broken choose the 
        left one.  Press the switch inside to open a secret wall outside.  Proceed 
        through the newly opened doorway in the western wall.  Inside is an 
        annoying moving spike trap:
    
                                       --- --- ---
                                      |   |   | 6 |
                                       --- --- ---
                                      |   | 4 | 5 |
                                       --- --- ---
                                      | 2 | 3 |   |
                                       --- --- ---
                                      | 1 |   |   |
                                       --- --- ---
    
         Watch the pattern and make your way across from 1 to 6.  On the other side 
         is a sarcophagus.  Open it and kill the skeleton that jumps out.  Get the 
         lizard mage bust from his body.  Return to the main cavern, you now need 
         to get up on the eastern side.  Climb up on the ledge on the south wall 
         and use levitation to cross over to the east side.  Break the middle 
         wall near the torch to reveal a room with the switch.  Press the switch 
         to open a secret room outside.  Enter the new room and you'll see 5 
         sarcophagus's:
    
    
                                          |   |
                                          |   |
                                          | 3 |
                                          |   |
                                           ---
                              -------               -------
                             |   2   |             |   4   |
                              -------               -------
                        
                              -------               -------
                             |   1   |             |   5   |
                              -------               -------
    
         Open number 4 in the corner and get the lizard mage bust.  Number 3 also 
         has some loot.  The others are all traps and contain a skeleton.  Return 
         to the main hall and find the alters on the north wall.  Use the mage 
         bust on each of the altars to open the door in the north wall.  Inside the 
         room are 2 undead beasts and a shadow lord.  Kill both of the undead 
         beasts.  To kill the lord you must lure him over the grate in the middle 
         of the room and hit one of the switches to fry him.  He has the Titan 
         warhammer in his inventory.  The switch is the only way to kill him.  
    
    
    74) Get The Rune From Ursegor's Sarcophagus
    
        Reward: 200 Experience
    
        Ursegor will tell you to retrieve a rune from his sarcophagus.  This rune 
        can be used to lift the blue magic seals in some of the temples.  Simply 
        go back and open his Sarcophagus again and its in there.  Take it to 
        complete the quest.  
    
    
    75) Talk To Esteban About The Volcano Temple
    
        Reward: 500 Experience
                  1 Strenght +5 Permanent Potion
    
        Speak with Ignatius at the start of chapter 4 and he'll tell you that 
        you'll need to speak to the Don about getting inside his ruin.  Speak to 
        him to complete the mission.
    
    
    76) Talk To Carlos About The Volcano Temple
    
        Reward: 500 Experience
                  3 Berserker Scrolls
    
        Speak with Ignatius at the start of chapter 4 and he'll tell you that 
        you'll need to speak to the Commandant Carlos about Mendoza.  Simply 
        speak with Carlos back in Harbour town to complete this quest.  
    
    
    77) Lizard Invasion (2)
    
        Reward: 500 Experience
                100 Experience, talk to Severin
    
        At the start of chapter 4 speak to Severin at the camp to trigger this 
        quest.  5 Angry Lizardmen will appear.  Kill them all to complete this 
        quest.
    
    
    78) Spying Scouts
    
        Reward: 300 Experience
    
        Not sure who gives this quest but if you kill the 3 spying scouts near 
        the secret entrance to the Harbour Town, you'll complete this quest.
    
    
    79) The Leader Of The Lizard Warriors
    
        Reward: 500 Experience
    
        There are 4 lizardmen leaders to find and kill:
    
        - Just south of Stan near Harbour Town
        - Just north of eastern entrance to Harbour town
        - Outside the "plains temple" ruin entrance
        - West side of island, above waterfall between the two sets of ruins.
    
        Not sure how this is triggered other than killing all 4 Lizardman leaders.
    
    
    80) The Lizard leader Outside Harbour Town
    
        Reward: 500 Experience
    
        (see quest "The leader Of The Lizard Warriors")
        When you open the Volcano Temple a lizardman leader will appear on the 
        plateau just south of Stan.  Kill him to complete the quest.
    
    
    81) The Lizard Leader Behind Harbour Town
    
        Reward: 500 Experience
    
        (see quest "The leader Of The Lizard Warriors")
        When you open the Volcano Temple a lizardman leader will appear outside 
        the east gate.  Kill him to complete the quest.
    
    
    82) A Trip To The Waterfall With Patty
    
        Reward: 400 Experience
    
        When you are looking for the tombs in chapter 4 head to the path to the 
        west coast.  You'll meet Patty on the way who will agree to join you.  
        You need to fight through loads of Lizardmen to reach the waterfall to 
        complete the quest.  
    
    
    83) A Piece Of The Titan Armour
    
        Reward: 1000 Experience
    
        Head into the waterfall marked on the map on the western side of the 
        island.  You can get Patty to accompany you (see "A Trip To The Waterfall 
        With Patty").  Follow the path through the cave upwards, killing the 
        monsters, including an ashbeast.  Climb up into a room with a barrier 
        blocking the doorway on the northern side.  Use the destroy barrier 
        scroll to open the door.  Kill the ghoul and continue.  The tunnel has a 
        hole downwards and spike trap which you can jump over.  Kill the two 
        undead guys further on.  The ring on the wall will disable the trap when 
        you've jumped over it.  In the middle of the room is a trap door which 
        will drop you down below.  The room also has a lever that opens a gate 
        and a moving block dead ahead.  You can go around to the left, jump 
        across the pit and drop down, then follow the path around.  There is a 
        lever in the room to disable the block trap.  Only worth coming this 
        way for extra loot.  
    
        Upper Floor
        -----------
                                  |----//----|
                                  |S         |
                 |---------|  |---|          |
                 |         |  |              |
                 |   |-----|  |---|          |
                 |   |            |S         |
                 |   |            |--      --|
                 |   |               |L   |
                 |   |               |    |
                 |   |               |----|
                 |   |               |TRAP|
                 |   |               |----|
         |-------|   |--|            |    |
         |              |            |    |
         |              |            |    |
         |              |            |----|
         |              |            |TRAP|
         |---     ------|            |----|
             |   |                   |    |
             |   |  |--|    |---|----|    |----|------|
             |   |  |  |    |   \ L          L \      |
             |   |--|S |    |   \              \      |
             |      \  |    |   |              |------|
             |      \  |    |-  |    |----|    |
             |------|  |      | |    |TRAP|    |
                    |  |      | |    |----|   R|
                    |  |-     | |              |
                    |    |    | |              |
                    |    |    |-|----      ----|
                    |    |           |    |
                    |----|           |    | |D |
                                     |----| |o |
                                     |TRAP| |w |
                                     |----| |n |
                                     |    | |  |
                                     |----|_|  |
                                     |         |
                                     |----|-|  |
                                     |    | |  |
                                     |    |----|
    
        Lower Floor
    
                                    ----
          |------------------------|    |
          |                        \    |
          |  |---------------------|    |
          |  |                     |    |
          |  |                     |    |
          |  |                     |    |
          |L |                     |    |
          |\\|                     |    |                          |-------------|
       (to map above)              |    |                          |     S       |
                                   |    |                          |             |
                                   |\\\\|                          |             |
                                   |    |     |--------------------|--//|-|------|
                |---|-----------|---------|   |W                        | |  R   |
                |  L           W|         |   |---|  |-------------|----| |------|
                |---|    |------|         |       |  |             |             |
                    |----|      |         |       |  |             |--|          |
                    |TRAP|      |         |       |  |             |  |          |
                    |----|      |         |       |  |             |  |    |-----|
                    |TRAP|      |         |       | L|             |  |    |     |
                    |----|      |         |       |--|             |       |W    |
                    |    |------|         |-------|  |-------------|  |DDDD|     |
                    |                     |                           |DDDD|     |
                    |-----------|         |------------------------|  |    |     |
                                |         |                        |  |    |     |
        ------|      |-------|  |M        |-----|           |------|  |    |-----|
              |      |       |  |         |    S|           |      \  |          |
              |      |   S   |  |         |-----|           |      \  |          |
              |------|       |--|         |                 |      |  |  S       |
                                          |                 |------|--|-----|  |-|
              |------|        --          |-------|                   |-----|  |---|
              |      |   S   |  |         \       |            |------|            |
          L   |      |       |  |         |---|   |            |                   |
        ----\\|      |-------|  |---------|   |   |------------|                   |
           |  |                               |                                    |
           |Up|                               |   |------------|                   |
           |  |                               |   |            |        |---| |----|
           |  |                     |--|      |   |            |        |   | |
           |  |                     |W |      |   |            |---//---|---| |---|
                                    |  |      |   |  |-----|      |  |    |       |
                                    |  |      |   |  |     |------| L|----|       |
                                    |  |------|   |--|L                           |
                                    |                \                            |
                                    |----------------|               |----|   S   |
                                                     |               |    |-------|
                                                     |           ----|
                                                     |              |
                                                      |-------------|
        Key
        ---
        L - Lever
        \ - Door
        M - Map Column
        W - Winch
        S - Sarcophagus
        R - Ring
    
        Head down to the lower floor via the trap door or the tunnel.  Kill the  
        two lizardman and then proceed on to the big long room.  Kill the Brontock 
        in there.  Read the map column to get a map of the place.  Go along the 
        next hallway and use a levitate scroll to get over the two spike traps.  
        Use the lever to disable the spike traps.  Use the winch to open the big 
        door.  Go across to the other wall and break through the middle sealed door.
        The switch inside toggles the three doorways.  Press it to open the one 
        to the south.  Kill the undead beast and follow the path around to a winch, 
        kill the lizardman and  use it.  Turn around and head back to the room 
        you just came from but take the first right into a new big room.  There is 
        a crack in the wall which you can see into the next room.  Use a bow and 
        aim at the winch to drop the drawbridge.  You can use a nautilus scroll to 
        get into the room to the south for some extra goodies.  There are a 
        few lizardmen in here so be prepared.  Go back into the main room with 
        the switch and press it to open the door to the north.  Follow the corridor 
        and over the drawbridge.  Note: you can shoot the switch in this room on 
        the south wall with a bow to open a room in the south west corner.  Head 
        around the walls, pull the ring to open the room.  Go inside and grab the 
        ruby and loot the sarcophagus.  Continue along the hallway.  Use the winch 
        and then the lever to open the door to the south.  Go back to the main 
        hall and the big door in the north is now open.  Kill the 2 undead beasts 
        and follow the hallway north.  The chest at the end contains the titan bow 
        and armour piece (brassards and greaves).  You can open another secret 
        passage on the left of the chest by clicking on it and breaking through 
        with your pick axe  
    
    
    84) A Piece Of The Titan Armour
    
        Reward: 1000 Experience
    
        Head to the plains temple.  Follow the tunnel forward and left.  Use 
        telekinesis on lever to disable the trap.  In the next room you'll spot a 
        blue barrier in the north wall.  Use a destroy barrier scroll to get 
        through and go north into the tunnel.  Break through the wall into room.  
        Use a telekinesis scroll to get the Priest Bust from the wall to the south.
        Use the bust on the altar to open up a new room in the north west corner.  
        Go to top of the new tunnel and open the sarcophagus.  The armour 
        (breastplate) and titan staff are inside.
    
    
    85) The Titan Shield
    
        Reward: 1000 Experience
    
        Go into the eastern side of the volcano temple (far north east of island).
        Follow the path through the cave and you'll come to an ashbeast guarding a 
        blue barrier.  Head down the tunnel, kill the lizardmen.  When you get 
        into the big room read the map in the centre of the room.  
    
    
                                      /-----------------|
                                     /                  |
                                    /                   |
                                   /      |-------------|
                                   |      |
                                   |      |
                                   |      |  |------|
                                   |      |  |      |
                                  / |     |  |      |
                      |----------/  |     |  |      |
                      |             |     |- |-|  |-|
                      |  |-------|  |          |  |      |--|
                      |  |       |  |          |  |      |  |
                      |  |     |-|  |          |  |    |-|  |-|
                    |-|\\|-   -|    |      |---|  |----|      |
                    |L     |-|      |      |  L   |T|         |
                    |   S           |     /------------|-    -|
                    |   B  |-|      |    /               |  |
                    |------| |-|  |-|---/ ----------------\\--|----------------|
                               |L |                           |                |
                        |------|//|------|                    |                |
                        |                |                    |                 ---|
                        |                |                  --|                    |
                        |                |                                         |
                        |A               |                  --|                |---|
        |---------------|                |                    |                |
        |               \                |                    |                |
        |--------|  |---|                |                    |                |
                 |  |   |       M        |----------------------------------|  |
                 | L|   |A                                     L\  |T|     B|  |
                 |--|   |                |-----------------|  |-------------|  |
                        |                | |----   -|      |--|             |  |
                        |                |      | |        |TT|             |  |
                        |------|  |------|      | |        |--|             |  |
                        |----------------|     |- -|       | R|             |  |
                        |                |-----| S |-------|  |-------|     |  |
                        |                                             |     |  |
                        |                |-----| S |---------------|  |     |  |
                        |-|  |-----------|     |---|  |------|     |  |     |  |
                          |--| |  |                   |      |-----|  |--|--|  |
                  |----|  |TT| |  |                   |  S               \   L |
                  |    |--|--| |  |                   |      |-----------|-----|
                  | S  \    L| |  |                   |------|
                  |    |-----| |  |
                  |----|       |  |
                               |  |
        Key                    |  |
        ---
        \ - Door
        T - Trap
        S - Sarcophagus
        M - Map Column
        A - Altar
        L - Lever
        R - Ring
        B - Bust
    
    
        Head right along the tunnel and use the lever to open the grate.  Jump 
        over the floor trap and grab the bust at the end of tunnel.  Head back 
        around and head south jumping over the trap.  use the ring on the wall to 
        make the trap safe.  The single sarcophagus in the south is a trap.  
        The other two contain items.  The trap in the far south east can be 
        disabled using the lever (the lever also toggles the door to the west).
        There is a stone tablet in the room with the sarcophagus.  The 
        sarcophagus is also a trap.
    
        Head back to the tunnel with the trap door near the bust collected 
        earlier.  Drop through and hug the wall south, up the hallway and open 
        the door with the lever.  Kill the lizardman then dig up a hidden 
        treasure chest in the alcove.  Head into the opposite cave.  Break 
        through the wall and kill the two lizardmen inside.  The collapsed 
        tunnel has an amulet to the north.  Head west along the tunnel and use a 
        telekinesis scroll on the lever to disable the trap.  Head north and kill 
        the undead beast.  	The sarcophagus is trapped.  There is a stone 
        tablet in this room.  Head back down the tunnel and use a levitation 
        scroll to cross to the other side.  Kill the undead beast.  Use the 
        lever to open the gate back to the starting room.  In the wall there is 
        a tunnel you can get through using a nautilus scroll.  Kill the 
        lizardman and grab the bust.  Loot the sarcophagus for extra items.  
    
        Go back into the starting room and use the two busts you collected on the 
        altars to open a doorway.  Go through the door into the new room to the 
        west.  Kill the lizardman and high priest inside.  Grab the shield to 
        complete the quest.  Go into the alcove, kill the priest and use the lever 
        to open a door back into the main chamber.  
    
    
    86) The Titan Helmet
    
        Reward: 1000 Experience
    
        You need to make you way into the back of the big cave in the western part 
        of the volcano temple.  Get across and use the winch to lower the 
        drawbridge.  Drop to the lower part and into the tunnel behind.  Head north
        and use the destroy barrier scroll.  Go into the room and kill the 
        lizardmen inside.  Get the bust from the room on the left either by using 
        a levitation scroll or just teleporting out.  The other bust you need is 
        on the lizardman "Mortares".  You need to use a nautilus scroll to get to 
        him.  Again to get out the room either use another nautilus scroll or 
        teleport out.  Back in the main hall use the two busts on the altars to 
        open the doorway north.  Kill the two undead priests in the room and grab 
        the last teleport stone from one.  
    
        Lower Floor
        -----------
                         |----------|
                         |          |
                         |  |----|  |                   /----------|
                         |  |    |  |                  /           |
                         |  |    |  |                 /   /|       |
                         |--|    |  |                /   / |-------|
                         |       |  |               /   /
                         |       |  |              /   /
                         |--|    |  |              |  |
                         |  |    |  |              |  |
                         |UP|    |  |              |  |
                |--------|----//----|-----|     |--|  |--|
                |        |  A    A  |     |     |        |
                |        |          |     |---  |        |
                |        |          |         | |        |
                |B                  |     |-  | |        |
                |        |          |    A| | |-|        |
                |        |          |     | |            |
                |--------|          |-----| |---|        |
                         |          |           |        |
                         |   |--|   |           |        |
                         |   |TT|   |-----------|        |
                         |   |--|                        |
                         |          |-----------|        |
                         |---|  |---|           |        |
                             |  |               |--------|
                             |  |
                             |  |
    
    
        Upper Floor
        -----------
    
                         |----------|
                         |          |
                         |  |----|  |
                         |  |    |  |
                         |  |    |  |
                         |--|    |  |
                         |       |  |
                         |       |  |
                         |--|    |  |
                         |  |    |  |
                         |//|----|--|
                         |      L   |
                         |          |
                         |          |
                         |---|  |---|
                             |  |
                             |  |
                         |---|  |---|
                         |          |
                         |  |----|  |
                         |  |TTTT|  |
                         |  |----|  |
                         |          |
                         |---|  |---|
                             |  |
                             |  |
                             |  |
                             |  |
                             |  |
                             |L |
                             |//|
    
        Climb up and make your way around the walls to the south west corner.  
        Break through the wall and kill all the monsters in the room.  Use the 
        lever to open the door.  Head into the next room and kill the monsters 
        there.  Avoid the trap that drops you don a floor, onto the spike trap.
        Continue onwards and pull the lever to open the wall at the end.  
    
    
    87) Eldric Must Reforge The Titan Armour
    
        Reward: 500 Experience
    
        Once you have all the armour pieces you need to go and speak with Eldric 
        the druid.  Follow him and he'll reforge the armour for you.  
    
    
    88) Retrieve The Ocular
    
        Reward: 200 Experience
    
        Return to Ursegor when you have the titans armour reforged.  Speak with him 
        then speak with Mendoza to trigger this quest.  Kill Mendoza to retrieve 
        his ocular.  
    
    
    89) The Inquisitor Is Dead
    
        Reward: 1000 Experience
    
        When you have the titan armour and return to the gate where Mendoza went 
        through earlier you will start a fight.  Kill Mendoza to complete the 
        mission.  
    
    
    90) Negotiating With The Volcano Keep
    
        Reward: 400 Experience
    
        Speak to Don Esteban when you join the bandit faction.  He wants you to 
        speak with the inquisition leader and get information for him.  Simply go 
        to the monastery and speak with the inquisitor to complete the quest.
    
    
    91) Follow The Inquisitor
    
        Reward: 50 Experience
    
        When you have completed the "negotiating with the volcano keep" quest 
        you'll trigger this quest.  Follow the inquisitor
    
    
    92) The Sword Stormwind
    
        Reward: 100 Experience
    
        This quest requires you to get 2 pieces of a sword, when you get them the 
        quest will complete.  
    
        - In treasure chest under small island just south east of harbour town
        - in treasure chest in underground ruin in far north east (where one of the 
          undead lords is)
    
    93) Reforging Stormwind
    
        Reward: 200 Experience
    
        When you complete the quest "the sword stormwind" you'll trigger this quest 
        to reforge the sword.  You'll need smithing level 1 skill.  Use the forge, 
        anvil, water trough and grindstone to make the sword.  
    
    
    94) The Sword Souldrinker
    
        Reward: 200 Experience
    
        When you open the treasure chest you'll find a broken sword on the way up 
        to the north eastern temple (near some ogres).  When you find the tip 
        (which I forget where) you'll complete this quest.  
    
    
    95) Reforging Souldrinker
    
        Reward: 300 Experience
    
        When you complete the quest "the sword souldrinker" you'll trigger this 
        quest to reforge the sword.  You'll need smithing level 3 skill.  Use the 
        forge, anvil, water trough and grindstone to make the sword.  
    
    
    96) Find A Mage Who Can Help You
    
        Reward: 200
    
        If you aren't a mage then you'll trigger this at the start of chapter 4 by 
        talking with Ursegor.  Speak with Master Illumar and he'll create 5 for you.
        You can go back for more if you need them (you won't though).  	
    
    --------------------------------------------------------------------------------
    16.2 - Bandit Camp
    --------------------------------------------------------------------------------
    
    1)  The Best Fighter In The Bandit Camp
    
        Reward: 200 Experience
    
        Speak with Craig about the fights and agree to fight in the arena.  This 
        will start the quest.  You need to beat the following fighters:
    
        - Ricardo (10)
        - Lorenzo (20)
        - Craig   (50)
        - Domingo (100)
    
        The amount in brackets is the amount you can bet on yourself to win.
    
    
    2)  Forbidden Games
    
        Reward: 100 Experience
    
        When you agree to gamble with Craig then you'll begin the quest.  You need 
        to beat all appoints until there is no one left to gamble on.
    
    
    3)  Defeat Ricardo In The Arena
    
        Reward: 100 Experience
                 50 Experience
    
        Speak to Ricardo and challenge him to a fight.  Don't forget to bet on 
        this with Craig and collect the winnings after.
    
    
    4)  Defeat Lorenzo In The Arena
    
        Reward: 100 Experience
                 80 Experience
    
        Speak to Lorenzo and challenge him to a fight.  Don't forget to bet on 
        this with Craig and collect the winnings after.
    
    
    5)  Defeat Craig In The Arena
    
        Reward: 150 Experience
                 60 Experience
    
        Speak to Craig and challenge him to a fight.  Don't bet on this with 
        Craig because he won't pay out if you loot his belongings after the fight.
        His possessions are worth more than you would win.
    
    
    6)  Defeat Domingo In The Arena
    
        Reward: 200 Experience
                 70 Experience
    
        Speak to Domingo and challenge him to a fight.  You'll have to give him 
        a beer or 10 gold to make him fight you.  Don't forget to bet on this 
        with Craig and collect the winnings after.
        
    
    7)  Defeat Brogar In The Arena
    
        Reward: 300 Experience
                100 Experience
    
        Challenge Brogar to an Arena fight and defeat him.  Don't forget to 
        bet on yourself with Craig.  You can complete the quest to get his golden 
        sword piece too if you loot his unconscious body.  You can bet on the 
        fight with Craig, for 200 gold.
    
    
    8) Get Branon To Go Back To Digging
    
        Reward: 100 Experience
                 25 Experience
    
        Kill the flying insects at the excavation site in the middle of the swamp.
        Return to Branon and speak with him to complete the quest.
    
    
    9) Branon Needs help
    
        Reward: 150 Experience
                 25 Experience, talk to Brogar about Ricardo not being at his post
                 25 Experience, talk to Branon and say no fighters will help
    
        Branon is sitting by the camp fire above the arena.  Speak to him and 
        ask him why he isn't working.  he will reply that he's not going back 
        to work whilst those flying insects are by the excavation site.  Speak to 
        Ricardo who is supposed to be guarding his site to complete the quest.  
    
    
    10) Beer For The Gang
    
        Reward: 200 Experience
                100 Experience, talk to Rhobart
    
        Speak to Rhobar and agree to help him deliver some beer to Rachel in 
        camp.  Take the beer and ask for 50 gold, unless your feeling generous.
        Return to Rhobart with the money.
    
    
    11) To The Temple Ruins With Lorenzo
    
        Reward: 150 Experience
    
        Speak to Lorenzo about the Don and his gold and he'll offer to take 
        you to another ruin and split the gold 50/50.  Follow him out of the 
        camp to complete the quest.  You then have a choice of bribing him 
        for 50 gold or fighting him.  
    
    
    12) Dwight Is To Get Back To Work
    
        Reward: 200 Experience
    
        Speak to Dwight and tell him he is to get back to work.  Tell him 
        Hawkins says so and he'll ignore you, go back and speak with Hawkins 
        then go back to Dwight.  Tell him again and he'll go to work.  
        You can bribe him for 20 gold.  The best method is to tell him you 
        want him to get back to work.  Saves the trip back to Hawkins or the 
        20 gold.
    
    
    13) Brogars Lackey
    
        Reward: 50 Experience
    
        Speak to Brogar and he'll tell you to get him some meat from Rachel.
        Go to Rachel and ask for some meat.  If she's already given you some 
        then you'll have to use what’s in your inventory.  Go back and give 
        the meat to Brogar.
    
    
    14) The Workers Are To Work Again
    
        Reward:   5 Gold \ 25 Experience - Dwight
                  5 Gold \ 25 Experience - Branon
                  5 Gold \ 25 Experience - Enrico
                 20 Gold\ 25 Experience - Rachel
                200 Experience
    
        Speak with Hawkins about the workers and say you'll talk to Brogar.
        When you get each worker back to work you get some reward from 
        speaking with Hawkins again.  Speak to Rachel for additional rewards.
    
    
    15) Gold Fragments For Oscar
    
        Reward: 200 Experience (give sword pieces to Oscar)
                 50 Gold
    
        The blacksmith wants you to get 5 pieces of a golden sword for him 
        to reforge for Don Esteban.  You can get the 5 pieces thus:
    
        - Craig has one, either loot it of him during the arena fight, 
          pick pocket him or pay him for it
        - Luis has a piece and its yours for 2 beers
        - Dorgan has one on his body, in the cave near to Luis
        - In chest on dig site in swamp, where disgusting insects are
        - Brogar has a piece (see take the golden fragment from Brogar quest)
    
        when you have all the pieces return them to Oscar and he'll give you 50 
        gold and rebuild you the sword.  You have the choice of keeping the 
        sword or giving it back.
        If you keep it Oscar won't be your friend anymore, no trading or training.
        If you give it him back he'll agree to train you.  Further more, he'll sell 
        it to you for 200 gold so you can buy it.  You may choose to keep it 
        if you're not following the Bandit faction.
    
    
    16) Golden Fragments
    
        Reward: 400 Experience
    
        You get and complete this mission when you acquire all 5 golden fragments 
        for Oscar.
    
    
    17) Take The Golden Fragment From Brogar
    
        Reward: 100 Experience
    
        Brogar has one of the golden shards the blacksmith was referring to.  
        You can get it off him in one of two ways:
    
        - Defeat him in the arena and loot his body
        - Pick his pocket for it
    
        Either will make the quest a success.
    
    
    18) A Bottle Of Beer For The Drunkard
    
        Reward: 100 Experience
    
        Go and speak with Luis in the swamp camp.  Give him beer to complete the 
        quest.
    
    
    19) Lazy Dog
    
        Reward: 200 Experience
                 25 Experience \ 25 Gold, Phil
                 25 Experience, Brogar
    
        Get this from Brogar.  He wants Clay to replace Phil at Rhobart's 
        farm to the east.  Speak to Clay and you have to either bribe him, 
        20 gold, or fight him.  Talk to Phil and Brogar for extra reward.
    
    
    20) Artefact Delivery
    
        Reward: 150 Experience
                 20 Gold
                 25 Gold \ 20 Experience - Rachel
    
        Speak with Beppo about the crates and you'll trigger this quest.  Once 
        you have Dwight working again you'll complete this quest.  Speak to Beppo 
        again to complete the quest.  Speak to Rachel for additional rewards.
    
    
    21) Dangerous Prey
    
        Reward: 150 Experience
                100 Experience
    
        Kill the dangerous worm on the west side of the swamp.
    
    
    22) Go Hunting With Doug
    
        Reward: 200 Experience
                 30 Gold
    
        Talk to Doug about hunting and agree to hunt the Rotworm.  Follow him and 
        kill the beast to complete the quest.  He'll give you 5 raw meets for the 
        camp.
    
    
    23) Meat For The Gang
    
        Reward: 200 Experience
                 30 Gold
    
        Rachel asks for 10 hunches of meat in exchange for 30 gold.  Get the meat 
        anyway possible and return it to her to complete the quest.
    
    
    24) Gone With The Gold
    
        Reward: 250 Experience
                 50 Experience
    
        Get this from Brogar.  He'll ask that you look for Dorgan in the swamp.
        You'll find him in a cave just south east of where Luis camp is.  He's 
        guarded by 7 grave moths.  Kill them and get the list from his body to 
        complete the quest.  Speak to Brogan for additional information.
    
    
    25) Scurrying Rats
    
        Reward: 200 Experience
                 25 Gold / 50 Experience, from Luis
    
        Luis will give you this quest to kill 3 scurrying rats to the south of his 
        camp site.  Kill all three to complete the quest.
    
    
    26) Disgusting Insects
    
        Reward: 250 Experience
                 30 Gold / 50 Experience, from Ricardo
    
        Speak with Ricardo about the disgusting flying beasts.  Ask him for 30 
        gold and he'll give you this quest.  Kill the 4 disgusting insects in the 
        centre of the swamp.  Talk to Ricardo for additional rewards.
    
    
    27) Protection Against The Ghosts Of The Ancestors
    
        Reward: 100 Experience
    
        Speak to Enrico in the far south west corner of the swamp.  He'll refuse 
        to go back to work.  You have to trick him by giving him the useless 
        amulet you find in a chest at the dig site were the disgusting insects were.
    
    
    28) An Audience With Don Esteban
    
        Reward: 400 Experience
                 25 Experience, Guard
    
        Get this from talking with Rachel.  The only way in is to give the golden 
        sword Oscar made you to the Don.  Speak to Rachel to complete the quest 
        and gain access to the Don.  Speak with the guard for an additional 25 
        experience on the way in.
    
    
    29) Gold Fever
    
        Reward: 150 Experience
                100 Gold, Rachel
    
        Get this from talking to Rachel.  She wants you to find out who's trying 
        to get rich in the camp behind Don Esteban's back.  To complete this quest 
        you need to get everyone back doing their jobs, completing the power 
        struggle.
    
    
    30) Power Struggle
    
        Reward: 350 Experience
                150 Gold, Rachel
                 50 Experience, Rachel
    
        Get this from talking with Sam about Brogar. You need to do a number of 
        things to complete this quest:
    
        - Defeat Brogar in the arena
        - Collect all the protection money but not pay it to Brogar
        - Threaten to turn him in to the Don
    
        You can get some additional 25 experience rewards from talking to 
        various people as you do these quests, mostly from Rachel.  Speak to 
        Rachel and she'll give you additional rewards and Brogars hut.
    
    
    31) The Hunters Are To Hunt Again
    
        Reward: 200 Experience
                 50 Gold, Sam
                 20 Gold \  25 Experience, Rachel
    
        Get this from speaking with Sam. Talk to Sam about Jan.  Help Doug and Luis 
        with their quests.  To complete this quest you need to complete the power 
        struggle quest then tell Brogar to send Sam back to work hunting.  Speak 
        with Sam to complete the quest.  You'll also get various 25 experience 
        rewards from talking with Sam and Rachel as this quest goes on.  Speak to 
        Rachel again when the quest is complete for additional gold and experience.
    
    
    32) Dorgan's List
    
        Reward: 100 Experience (give list to Brogan)
                 50 Experience, from Rachel
    
        When you find the list on Dorgan's body speak to Brogan and you'll trigger 
        this quest.  Talk to Rachel before giving the list to Brogar.  Give list to 
        Brogan at any time to complete the quest.  
    
    
    33) Protection Money In The Bandit Camp
    
        Reward: 250 Experience
                200 Gold (if you keep the gold collected)
                 50 Gold (if you give Dorgan the gold)
                100 Experience, Don Esteban
    
        When you have found Dorgan’s list speak with Brogan about a job.  He'll ask 
        you to collect protection money from all the none fighters in the camp:
    
        - Rhobart (30 Gold \ 25 Experience)
        - Obel    (20 Gold \ 25 Experience)
        - Luis    (20 Gold \ 25 Experience)
        - Hawkins (20 Gold \ 25 Experience)
        - Enrico  (20 Gold \ 25 Experience)
        - Dwight  (20 Gold \ 25 Experience)
        - Doug    (20 Gold \ 25 Experience)
        - Branon  (20 Gold \ 25 Experience)
        - Oscar   (30 Gold \ 25 Experience)
    
        Take the money from Oscar, he'll still train and trade with you, even 
        though he says otherwise.  There is a Danny on Dorgan’s list but you don't 
        have to collect from him.  Might have been a mistake, should be Branon 
        who's not on Dorgan’s list.  
        If you choose to keep the money, you can go back to Rachel and finish the 
        power struggle quest by threatening Brogan.  
        Tell Esteban about Brogan for an additional 100 experience.  If you do, 
        Brogan will flee the camp.
    
    
    34) Rhobart’s Bog Bodies
    
        Reward: 250 Experience
                 50 Experience \ 50 Gold, Robart
    
        When you ask Rhobart for his protection money you'll trigger this quest.  
        You need to kill 3 Tough Bog Bodies by the waterfall.  Kill them and return 
        to Rhobart for an additional reward.
    
    
    35) Go Hunting With Clay
    
        Reward: 250 Experience
    
        When you trigger the "Rhobart’s Bog Bodies" quest, speak with Clay top 
        trigger this mission.
    
    
    36) Take The Gold Sword To Don Esteban
    
        Reward: 1000 Experience
                 150 Experience \ 100 Gold, Don Esteban
    
        When you gain access to see the Don, give him the golden sword to complete 
        the quest.
    
    
    37) Conquest Of The Artefact Camp
    
        Reward: 500 Experience
                 50 Experience, Fincher
    
        WARNING: If you want training from any of the mercenaries you can't until 
                 you complete this quest once triggered!
    
        Talk to Fincher in the Don's temple entrance. Ask him about the inquisition 
        and he'll tell you they have a camp by the ruins in the south east.  He'll 
        then ask who will lead the men you have 2 responses:
    
        - Say I will, in which case you'll lead the attack
        - tell him he should, in which case he'll ask you to meet him in the swamp 
          and he'll lead the attack
    
        Talk to Phil, Craig, Lorenzo, Domingo, Clay and Ricardo and they will 
        follow you.  Attack the temple with their help.  Remember they can get 
        killed so make sure you have done all the quests that involve them before 
        you begin this quest.  You'll need to kill 11 order members in total, 
        including novices, initiatives, warriors and Rudolph.  This will complete 
        the quest.  
    
        Go back and speak to Fincher and he'll give you a choice of who should 
        collect the artefacts:
    
        - I'll do it
        - Let Hawkins take care of it
    
        Tell him you'll do it to trigger the "Salvage Work" quest.  
    
    
    38) Salvage Work
    
        Reward: 200 Experience
    
        When you complete the "Conquest Of The Artefact Camp" quest, speak with 
        Fincher and tell him you'll take care of getting the artefacts from the 
        camp.  Speak with Hawkins then to the three workers, asking them to get 
        the crates:
    
        25 Experience, Dwight
        25 Experience, Branon
        25 Experience, Enrico
    
        Go back and speak with Fincher to complete the task.  
    
    
    39) Hawkins Should Retrieve The Artefact crates
    
        Reward: 150 Experience
    
        Speak with Hawkins when you trigger "salvage work" quest and tell him to 
        do as he's told.  He'll head off to the temple and you'll complete the 
        quest.
    
    
    40) Talk To Master Illuminar
    
        Reward: 50 Experience
    
        Get this from Cormac the mage in the Dons temple entrance.  He'll tell you 
        to seek out Master Illuminar at the monastery.  You can only complete this 
        quest if you work for the Don.  Simply speak with Illuminar at the 
        monastery to complete the quest.
    
    
    41) Situation Report For The Don
    
        Reward: 300 Experience
    
        Talk to the Don and tell him you'll go to Harbour Town and dig up some 
        information for him.  That will trigger this mission.  You can complete 
        this mission by talk to Scordo in Harbour Town, before joining the order.  
        he's in a hidden storeroom in the brothel.  In Gwen’s room use the picture 
        on the wall to gain access.  He'll give you a package for the Don.  You 
        can now enter and leave town through a secret passage (only if you join 
        the bandits).  
    
    
    42) Tell The Don Of The Success In The Artefact Camp
    
        Reward: 100 Experience
                100 Gold
    
        When you have completed the quest "conquest the artefact camp", 
        Speak to the Don to complete this quest (yes it is that easy!)
    
    
    43) Tell Fincher About The Strange Temple In The East
    
        Reward: 100 Experience, from Fincher
                100 Gold, Fincher
                250 Experience, when you find the temple
    
        Speak to Fincher about expanding the search for other ruins after you have 
        completed the quest "conquest the artefact camp".  He'll ask you to look at 
        the temple ruins in the east and mark it on your map.  If you ask him for 
        a better map he'll give you a full map of the island.  Its on the east side 
        of the swamp, east of the monastery.  Fincher will give additional rewards 
        for telling him about this.  
    
    
    44) Treasure Hunter Wanted
    
        Reward: 100 Experience
                100 Gold, Fincher
                150 Experience, Fincher
    
        Speak to Fincher after you have received the "Tell Fincher About The Temple 
        In The East" quest.  Offer to help find some treasure hunters for him.  
        You'll find three brothers in Harbour Town who will help.  You will find 
        them on the beach if you helped them escape harbour town.  Go and speak 
        with Olf to complete the quest.  Fincher will give additional rewards for 
        telling him about this.  
    
    
    45) Get Rid Of Brogar For Good
    
        Reward: 500 Experience
    
        Not sure how you get this quest, it is triggered when you kill Brogar.  You 
        need to have completed "Power Struggle" quest to do this.
    
    
    46) A Job For The Triplets
    
        Reward: 100 Experience
                150 Gold, Fincher
                250 Experience, Fincher
    
        Speak to Olf when you have completed the "treasure hunter wanted" quest.  
        This will trigger this quest.  Ask him for help and show him the map.  This 
        will complete the quest.  Fincher will give additional rewards for telling 
        him about this.  
    
    
    47) Crystal Disks For The Don
    
        Reward: 300 Experience
    
        When you have spoken with the Inquisitor about the crystal disks go back to 
        speak with the Don.  He'll tell you obtain all the crystal disks for him.  
        See "crystal disks for the don quest".  
    
        - The Don has one disk already, you need the other 4.
        - Get this from the lizard priest in the bottom of the eastern temple
        - The Gyrger has one in the eastern ruins
        - Eldric will fix the broken disk when you have freed him from the 
          lizardman prison
    
    
    48) Estebans Return To Harbour Town
    
        Reward: 500 Experience
    
        After you have collected all the disks for the Don talk to him and tell him 
        he'll soon be back in Harbour Town to trigger the quest.  Go and speak with 
        the Inquisitor.  Once you have opened the temple go back and speak with the 
        Don.  Then go and speak with Commandant Carlos is Harbour Town.  This 
        completes the quest.
    
    
    49) Talk To Don Esteban In Harbour Town
    
        Reward: 300 Experience
    
        When you have completed the "Esteban return to Harbour Town" quest go to 
        the Dons house in town and talk to him.  This completes the quest.
    
    
    --------------------------------------------------------------------------------
    16.3 - Harbour Town
    --------------------------------------------------------------------------------
    
    1)  In Harbour Town (World)
    
        Reward: 100 Experience
    
        Simply get into Harbour Town to complete this quest.  
    
    
    2)  Medicine For Everyone
    
        Reward: 100 Experience (plus 250 listed below)
    
        Speak to Master Belschwur in the Gutters and tell him you want to help.  
        He'll give you a list and ask you to deliver potions to the following 
        people:
    
        - Elias  (50 experience)
        - Cole   (50 experience)
        - Finn   (50 experience)
        - Josh   (50 experience)
        - Martha (50 experience), give it to Arno, her husband
    
        Return to Belschwur and speak with him to complete the quest
    
    
    3)  Skins For Meat
    
        Reward: 200 Experience
                 50 Experience, Flavio
                  2 Healing Potions, Flavio
    
        Speak to Flavio and ask him for work.  he'll ask you to find 5 wolf skins 
        and 5 boar skins.  If you haven't acquired the skins already then you can 
        find them here:
    
        Boar Skins
        - in chest under stairs lead up to Costas hotel
        - on floor in upper room of Costas house
        - on wooden roof behind Finns house
        - Mo will give you 2 for free if you speak with him
        - one in room to right of western gate
        - on shelf by entrance to blacksmith
        - on shelf in Steelbeards shack
    
        Wolf Skins
    
        - on table in farmers house next door to Costa's house
        - chest on upper floor of house next to Finn's house
        - speak to Cole and he'll give you one for free
        - on shelf in upper floor of Nelsons house 
        - Mo will give you one for free if you ask him
        - in chest by lighthouse
        - in chest in Elias's house
        - on shelf by door in alchemists house
        - 2 wolfskins in cupboard on upper floor of alchemists
        - on crates near to path down to pub by Sebastian
        - cupboard in top floor of docks warehouse
        - in Romanov's chest
    
        Go to Baxter who lives next to the storehouse and give him the skins.
        Go to Flavio and tell him you have the meat, then speak with Master 
        Belschwur to complete the quest.  Speak with Flavio again who will give 
        you additional rewards and you can sleep in his warehouse.
    
    
    4)  Mental Arithmetic
    
        Reward: 100 Experience
    
        When you speak to Baxter the first time ask him to test you.  He'll 
        ask you what 14 multiplies by 17 is?  Answer is 238.  
    
    
    5)  The Farmers Sick Wife
    
        Reward:  50 Experience, Flavio
                250 Experience
                  1 Cooking Recipe (meat stew)
                  2 Healing Potions / 25 Experience, Belschwur
    
        After giving Arno a healing potion in the quest for Belschwur he'll ask 
        you to find a bed for his wife.  You have two ways of completing this task:
    
        - Complete quest from Flavio trading skins for meat and she can sleep in 
          his warehouse for free.
    
        - You can pay Costa 25 gold for her to sleep in his hotel
    
        Make your decision, when you have go and speak with Arno.  He'll let his 
        wife go to Flavio's and go back to work.  He'll tell you to speak with 
        Martha for a reward.  Speak with Belschwur for a reward.
    
    
    6)  Talk To The Commandant Of Harbour Town
    
        Reward: 100 Experience
    
        If you have completed the medicine quest for Belschwur a guard will stop 
        you and tell you to go and see the commandant at the command post in the 
        north west of town.  Go see him and speak with him to complete the quest.  
    
    
    7)  Peace And Order
    
        Reward: 1000 Experience
                 150 Gold / 50 Experience - Cid
                 150 Gold / 50 Experience - Delgado
                 150 Gold / 50 Experience - Lukor
                 150 Gold / 50 Experience - Weasel
                 150 Gold / 50 Experience - Toni
                 150 Gold / 50 Experience - Romanov
                 100 Gold / 50 Experience - Carasco (bowls)
    
        After speaking with Carlos this mission will start.  By completing missions 
        for him you will move towards joining the inquisition\mages.  Check your 
        map for 4 quest points marked in red.  Complete the 4 ORDER QUESTS and 
        you'll be summoned back to the commandant.  You will complete the mission 
        after talking to him.  For each order related mission you complete you get 
        the experience and gold listed above.
    
    
    8)  Get Rid Of Toni
    
        Reward: 350 Experience
                100 Gold, Hernandez
                 50 Experience, Hernandez
    
        ORDER QUEST (1 of 4)
    
        Speak with Hernandez about Toni, he wants to know what he's after.  Go 
        speak with Toni and he'll tell you he's after the Don's amulet hidden in a 
        secret room.  Go and speak with Hernandez and he'll let you inside.  Go to 
        the room on the right as you enter and click on the picture to open a 
        secret room behind the bookcase.  The amulet is inside a cupboard in the 
        secret room.  Take it and return it to Hernandez.  Then tell Toni 
        Hernandez has it to complete the quest.  Speak with Hernandez for 
        additional rewards.
    
    
    9)  The Family Heirloom
    
        Reward: 150 Experience
                150 Gold
    
        BANDIT QUEST (1 of 4)
    
        Speak with Toni and he'll tell you about the amulet.  Agree to get it back 
        for him.  Get the amulet as explained in "Get Rid Of Toni Above".  This 
        quest can be completed as one of the 4 to align yourself with the Don.
    
    
    10) Take The Dons Heirloom To Hernandez
    
        Reward: 150 Experience
                100 Gold
    
        ORDER QUEST
        Speak with Hernandez after speaking with Toni about the amulet and he'll 
        let you into the house.  Get the amulet as explained in "Get Rid Of Toni" 
        mission above.  Give it to Hernandez to complete the mission.
    
    
    11) Evidence For Marcello
    
        Reward: 200 Experience
    
        Speak with Marcello about Weasel, then go and speak to Weasel.  Follow the 
        quest "bring the packages back to Weasel" only return the packages to 
        Marcello instead.
    
    
    12) Bring The Packages Back to Weasel
    
        Reward: 300 Experience
                100 Gold
    
        BANDIT QUEST (2 of 4)
    
        Speak with Weasel and offer to help him.  He'll ask you to trail Garth 
        who he thinks is stealing.  Follow Garth to the Gutters and he'll meet 
        with Cutter the town guard.  Speak with them and they will both attack you.
        Defeat them both and get the brugle weed back.  Return the weed to Weasel 
        to complete the quest.  This quest can be completed as one of the 4 to 
        align yourself with the Don.
    
    
    13) Follow Garth Inconspicuously
    
        Reward: 200 Experience
    
        When you agree to help Weasel you'll trigger the quest to follow Garth.  
        Just follow him at a distance back to the Gutters to complete the quest.
    
    
    14) Get You Hands On Cutter
    
        Reward: 100 Experience
    
        After you have followed Garth and defeated him and Cutter you will complete 
        this quest.  Don't forget to loot Cutters body for the weed.  He has a nice 
        shield too ;o)
    
    
    15) Weasel Hunt
    
        Reward: 350 Experience
                150 Gold, Marcello
                 50 Experience, Marcello
    
        ORDER QUEST (2 of 4)
    
        When you have complete the packages quest for Weasel but given Marcello 
        the packages you'll trigger this quest.  Just go and speak with Weasel 
        and he'll leave.  Speak to Marcello for additional rewards.
    
    
    16) A Good Time With Lilly
    
        Reward: 100 Experience
    
        She stops you when following Garth.  Pay her 100 gold and follow her back 
        to the brothel.  This cancels the follow Garth quest.  
    
    
    17) Find Garth
    
        Reward: 100 Experience
    
        If you except the "A Good Time With Lilly" quest then you'll lose Garth.
        Go back to Weasel and tell him you lost Garth to trigger this quest.  
        You'll find him in the gutters with Cutter.  
    
    
    17) Sebastian Wants To Know What Delgado Is Planning
    
       Reward: 100 Experience
    
       Speak with Sebastian and agree to help.  He wants to know what Delgado is 
       planning.  Speak with Delgado about the protection money (see quest below).
       Complete the quest but give the money to Sebastian.
    
    
    18) Protection Money From Carlos
    
        Reward: 100 Experience
                150 Gold
    
        BANDIT QUEST (3 of 4)
    
        Speak to Delgardo and he'll ask you to collect protection money off Costa.  
        You need to find Costa and his bodyguard, they're on the edge of the 
        Gutters.  speak with Fuller and challenge him to a dual.  Beat him in a 
        fight then fight Costa.  This way you can fight them both separately.
        When you beat him he'll pay you the money.  return it to Delgardo to 
        complete the quest.  This quest can be completed as one of the 4 to 
        align yourself with the Don.
    
    
    19) Pretending To Work For Delgado
    
        Reward: 150 Experience
    
    
        Speak to Sebastian about the protection money then again after you have 
        collected it to complete this quest.
    
    
    20) Get Rid Of Delgado
    
        Reward: 350 Experience
                100 Gold, Sebastian
                 50 Experience, Sebastian
    
        ORDER QUEST (3 of 4)
    
        When you have done the protection money quest and given the money to 
        Sebastian go and speak with Delgardo.  
    
    
    21) Carasco Wants The Five Plates Back
    
        Reward: 250 Experience
    
        Speak to Carasco at the warehouse about the missing armour plates.  He'll 
        tell you to speak with Lukor.  Go and speak with Lukor (see below.  When 
        you have all five pieces return them to Carasco to complete the quest.  
        You have a choice of the following additional Reward:
    
        - 200 Gold
        - 5 Medium Healing potions (worth 200)
        - 5 Medium Mana Potions (worth 200
        - Jest Scroll (worth 100)
    
        Your choice, jest scroll is worth less but less common in the game.  
    
    
    22) Lukor Wants The Five Armour Plates
    
        Reward: 350 Experience
                400 Gold
    
        BANDIT QUEST (4 of 4)
    
        Speak with Lukor by the docks and he'll ask you to retrieve the five armour 
        plates from several dock workers.  
    
        - Durham has 2 plates, its in his chest if you can pick locks, or 
          pickpocket or you have to pay him 200 gold and he'll give you a key to 
          the chest.
    
        - Vasili has 2 plates and can be found around the pub in the docks.  You 
          can pay him 200, get him to fight you and loot his body, or pickpocket 
          the items from him.
    
        - Speak to Ingvar in the pub, he wants 100 gold for his.  If you already 
          have Vaili's pieces he'll accept 50.  You can fight him, triggering the 
          "Duel with Ingvar" quest or pay him.  Alternatively you can pickpocket 
          the armour from him.  
    
        Each worker has their own sub quest for this (see below).  This quest 
        can be completed as one of the 4 to align yourself with the Don.
    
    
    23) Vasili's Armour Plates
    
        Reward: 50 Experience
    
        Get Vasili's armour piece by fair means or foul to complete the quest.
    
    
    24) Duel With Ingvar
    
        Reward: 100 Experience
    
        Say you won't pay and you want to fight him for his golden armour piece.  
        Follow him outside to start the quest, then beat him up.  Loot his body for 
        the armour to complete the quest.  
    
    25) Ingvar's Heavy Armour Plate
    
        Reward: 50 Experience
    
        Get Ingvar’s armour piece by fair means or foul to complete the quest.
    
    
    26) Durham’s Armour Plates
    
        Reward: 50 Experience
    
        Get Durham’s Armour plates by fair means or foul to complete this quest.  
    
    
    27) Get Rid Of Lukor
    
        Reward: 350 Experience
    
        ORDER QUEST (4 of 4)
    
        When you have completed the golden armour quest for Carasco, you can offer 
        to get rid of Lukor.  Go and speak with Lukor, then go back to Carasco.  
        He'll give you the same choice of rewards as for the armour quest less the 
        item you chose as a reward last time.  
    
    
    28) Find The Three Golden Bowls
    
        Reward: 100 Experience
    
        Speak to Carasco at the warehouse to trigger this quest.  He wants you to 
        retrieve three golden bowls.  Two of the three bowls are in the possession 
        of the triplets - Olf, Dytar and Dirk. The other is on a beam in the upper 
        part of the lighthouse.
    
        - Dytar, pay him 150 gold or pick pocket the item
        - Dirk,  pay him 150 gold or pick pocket the item
        - Olf ants 200 gold for the information on his but you can get it and 
          save 200 gold.
    
        Collect them all to complete the mission.
    
        When you have acquired all three return them to Carasco
    
    
    29) Good Things Come In Threes
    
        Reward: 300 Experience
    
        Speak to Carasco at the warehouse about the golden bowls to trigger this 
        quest.  When you have acquired all three golden bowls return to him and 
        speak to him to complete the quest.  He will also offer you a choice of 
        additional rewards.  The rewards are the same as the armour quest for him, 
        less any rewards you have already acquired.  
    
    
    30) Sergio Wants Romanov's Gold
    
        Reward: 200 Experience
                100 Gold
    
        Speak with the order warrior Sergio who is patrolling the docks.  Offer 
        to find Romanov's gold for him.  Complete Romanov's chest quest and give 
        the chest to Sergio instead.
    
    
    31) Get Marek's Cell Key
    
        Reward: 150 Experience
    
        Go onto the far side of the docks, furthest south near the ship to find 
        Marek guarding Captain Romanov's prison cell.  Try and talk him into 
        letting you in but he won't.  You can get in to see the captain either:
    
        - You can fight him for the key and loot the body.
    
        - Pickpocket the key from him.
    
        - Agree to get him some company (see distraction quest)
    
    
    32) Distraction For The Prison Guard
    
        Reward: 200 Experience
    
        Go speak with Anika, the prostitute on the bench near the warehouse.  
        She'll tell you to speak with the brothel owner.  Pay her 50 gold and 
        return to Anika.  Speak with her and she'll follow you to Marek.  He'll 
        give you the key and you can speak with the captain.
    
    
    33) Romanov's Seaman's Chest
    
        Reward: 250 Experience
                300 Gold
    
        BANDIT QUEST (5 of 4)
    
        Speak with Romanov in the prison and he'll give you a key and ask you 
        to retrieve his chest.  Its in a locked chest in the upper floor of the 
        warehouse.  You can sneak in and up to it or you can climb on the 
        room near Durham’s room then come in across the roof.  The latter is 
        useful if you don't have the sneak skill yet.  Give him the chest to 
        complete the quest.  This quest can be completed as one of the 4 to 
        align yourself with the Don.
    
    
    34) Find The Burglars Spy
    
        Reward: 200 Experience
    
        Speak to Rodriguez guarding the slaughterhouse about break ins to 
        trigger this quest.  You need to speak to the three victims to gather 
        information:
    
        - Baxter, next door to the slaughterhouse
        - Nelson, north of pub on the outskirts of the Gutters
        - Flavio, owns the warehouse in the Gutters
    
        Go and speak with each to gather information.  Speak with the suspects 
        Mo, Pavel, Vasili and Doyle.  Doyle appears to be the only person at 
        all three burglaries.  Go and speak to him in Costas hotel.  He'll fold 
        and confess
    
    
    35) Nelsons Ring
    
        Reward: 150 Experience
                Nelsons Ring
    
        Speak with Nelson about the break in and ask what was stolen.  Agree to 
        get his ring back.  Kayleigh has it so you can either complete the 
        "pearls for a lady" quest or just pickpocket it of her.  Go speak with 
        Nelson to complete the quest.  You get to keep the ring too!
    
    
    36) Pearls For A Lady
    
        Reward: 50 Experience
    
        Speak with Kayleigh, Cid's wife about her ring.  She wants a pearl 
        necklace in exchange for the ring.  You can get one from the chest in 
        the barn on Tristans farm.  Give her the necklace for Nelsons ring.
    
    
    37) Get Rid Of Cid
    
        Reward: 350 Experience
                150 Gold
                 50 Experience
    
        When you get Doyle to confess to being the Burglar’s spy turn him into 
        the order to start this quest.  Speak with Rodriguez for some extra 
        experience then to Sid to complete the quest.  Go back to speak with 
        Rodriguez for additional experience.
    
    
    38) The Imprisoned Treasure Hunter
    
        Reward: 150 Experience
    
        When you speak with Dirk he'll mention his brother might be in a spot of 
        trouble.  Tell him you'll help him to trigger the quest.  You need to 
        get the three golden bowls and give them to Carasco or Scordo,  Return 
        and speak with Hernandez and he'll let him go.
    
    
    39) A Gathering Of Triplets
    
        Reward: 300 Experience
    
        Speak with Olf in the Dons house and agree to help him.  he'll ask you to 
        get his brothers Dytar and Dirk to meet at their meeting place (the 
        lighthouse).  Simply go and speak with them both and then 
    
    
    40) Philus Wants To Sell His Fish Shop
    
        Reward: 200 Experience
                  2 Pearls, Philus
    
        Speak to Philus and he'll try and sell you his shop.  tell him you'll 
        find a buyer.  Go to the pub and speak with Nico, he'll agree to buy it if 
        you buy his ring.  Do so and return to Philus to complete the quest.  
    
    
    41) Women Beater
    
        Reward: 100 Experience
                 70 Gold, Gwen
    
        Speak to Gwen in the brothel to start the task.  Speak with Erikson and 
        beat the crap out of him.  Go and speak with Gwen to complete the quest.
    
    
    42) Defeat Erikson
    
        Reward: 80 Experience
                25 Experience \ 50 Gold, Sonya
    
        Speak with Erikson to trigger a confrontation and this quest.  Beat him 
        to complete the quest.  Loot his body, you'll need the key he has.
        Speak with Sonya for additional rewards.
    
    
    43) A Night With Olga
    
        Reward: 100 Experience
                  1 Tell Joke Scroll
    
        Speak with Sonya and pay 50 gold to sleep with Olga.  She'll give you 
        a tell joke scroll for free and the quest will be completed.
    
    
    44) The Lost Father
    
        Reward: 100 Experience
    
        Speak to Patty about her father and agree to help find him.  You need 
        to get the a key off Erikison which opens a shack in town near Philus 
        fish stand.  Open the chest and find a old note:
    
    
                            the early bird
    
                            catches the worm
    
                            towards north-north-east by east
    
                            the old grave will know
    
                            G.E.S
    
    
        Speak with Romanov and Patty to complete the quest.  You have a 
        choice of taking 200 gold with no more questions or tell her to keep 
        it and ask more questions.  Second option keeps more options to talk 
        with Patty again later in the game.
    
    
    45) Walter Needs A Break
    
        Reward: 100 Experience
    
        Speak with the blacksmith Walter and tell him he needs a break.  
        Speak with Alvaro and he'll give you some money to get the smiths 
        helpers working again (triggers servants quest).  One is on the 
        walkway above the blacksmiths and the other is near the western 
        gate.  Pay them and they'll start working. Return to Alvaro and Walter 
        to complete the quest.  
    
    
    46) Send The Servants Home
    
        Reward: 50 Experience
    
        Speak with Alvaro regarding Walter getting a break to trigger this task.  
        He'll give you 120 gold.    Pay the two smiths helpers around the 
        blacksmiths 50 gold each to complete the quest.  
    
    
    47) Where Are The Artefacts Disappearing To?
    
        Reward: 500 Experience
                250 Gold
    
        When you have completed the "Peace and Order" quest you'll trigger 
        this.  Go to the Brothel and ask for some information from Patty.  
        Eventually she'll tell you about the secret room in the back room.  
        Press the picture in Gwen’s room to reveal the secret passageway.
        Scordo is back in the storeroom.  Ask him about the artefacts 
        and he'll attack you.  take the key from his body and return to 
        Carlos for your reward.  
    
    
    48) Knock Down Scordo
    
        Reward: 160 Experience
                100 Experience
    
        When you trigger the fight against Scordo you need to beat him 
        to complete the quest.
    
    
    49) Scordos Key
    
        Reward: 100 Experience
    
        After defeating Scordo loot his body for the key.
    
    
    50) Find the Secret Access To Harbour Town
    
        Reward: 400 Experience
    
        When you get the key to the sewers from Scordo you can open the 
        sewer door in the tunnel behind to complete the quest.  
    
    
    51) Get Rid Of Scordo
    
        Reward: 500 Experience
    
        When you have complete the "where are the artefacts disappearing 
        to" quest you can do this quest.  Go Back to Scordo and talk to him 
        to complete this quest.
    
    
    52) Patty Wants To Leave Town
    
        Reward: 400 Experience
    
        Speak to Patty in the pub and offer to help her get out of town.  
        When you get the sewer key and open the door, speak to her again and 
        she will meet you in the sewers.  
    
    
    53) A Map Of The Island
    
        Reward: 250 Experience
    
        Speak to Nelson about a map.  He'll agree to make one.  You can't 
        get it until you have opened the sewer door.  It will cost 250 gold too.  
    
    
    54) Jacks Chest
    
        Reward: 100 Experience
    
        Jacks keys are in the lower part of the lighthouse hidden behind the 
        beam in the corner.  Take them and open the chest.  Open his chest in 
        upper part of the lighthouse to complete the mission.
    
    
    55) Jack Is In Need Of Rum
    
        Reward: 50 Experience
    
        Speak to Jack and give him some rum to complete the quest.  
    
    
    56) Everything that Isn't Nailed Down
    
        Reward: 500 Experience
                300 Gold
                  3 Steel Blanks
    
        Walter wants scrap metal.  he says the gnomes have stripped it all from 
        the farms. You agree to get some for him.  Certain groups of gnomes will 
        have a gnome carrying a bag of metal in their inventory.  There of 15 of 
        these in total you need to collect.  
    
        - Thieving gnomes north of Tilda's farm
        - Thieving gnomes north of Tilda's farm
        - Gnomes where Krayban's body is, east of Tilda's farm by ledge 
          overlooking rope bridge to ruined building.
        - Gnomes in camp just north of small ruin where ? is
        - Gnomes, upper plateau near rope bridge just north west of Harbour Town
        - Gnome chieftain on above path that leads to eastern gate to harbour town
        - Gnome, high on cliff west of Harbour city
        - Gnome in cave near to gnome camp listed previously, west of harbour 
          city on ledge
        - Gnome outside cave listed previously, west of harbour city on ledge
        - Gnome, farm on east side of map, south east of ruin near monastery
        - Gnome, farm on east side of map, south east of ruin near monastery
        - Gnome, on ledge near river just east of the farm occupied by gnomes
        - Gnome, near rope bridge on road leading south signposted east coast.  
          Just head south from the thunder lizard by the pool and you'll find it
        - Gnome Chieftain, by ruins in south east corner of island (top of path)
        - Gnome, big cave that leads to the eastern part of the island
        - Gnome, go over bridge on eastern side of island, second group of 
          gnomes you come to.
        - Gnome, near campfire with ogre on eastern part of island.  You need 
          to ascend via a cave past a thunder lizard and north to find it.
        - Gnome Chieftain, camp just outside the ruins on eastern side of the 
          island
        - Gnome Chieftain, outside the entrance to the ruins in the east of the 
          island
        - Gnome, in room with Gyrger in, eastern ruins.
        - Gnome, camp just north of Henrik's house, eastern side of island
        - Gnome, camp near ruins below monastery (go past them with Rufo 
          when searching for Eldric)
        - Gnome Chieftain, by waterfall in the far north west of map, camp 
          near the 3 thunder lizards.
    
    
    57) The Sons Of Tilda
    
        Reward: 150 Experience, talk to Beppo
                150 Experience, talk to Leon
                150 Experience, talk to William
                300 Experience
    
        Speak with Tilda, Konrads worker near the eastern gate.  She wants you to 
        find her 3 sons:
    
        - Beppo, in the Bandit Camp
        - Leon, on a farm just north of the town.
        - William, is in the monastery
    
        She'll offer to tell you of a chest at her farm.  Its buried on the one 
        on the way to the monastery.  Speak with Beppo, Leon and William then 
        return and speak with Tilda to complete the quest
    
    
    58) Talk To The Bandit Chief Of Harbour Town
    
        Reward: 100 Experience
    
        Go into the Brothel and into the room on the left.  Click the painting on 
        the wall to reveal a secret passage behind the bookcase.  Follow passage to 
        meet Scordo to complete the quest.
    
    
    59) All Power To The Don
    
        Reward: 500 Experience
    
        Speak with Scordo and he'll give you this quest.  You'll need to complete 
        all five Don's missions to finish this quest.
    
    
    60) Three Golden Bowls For Scordo
    
        Reward: 250 Experience
                600 Gold
    
        Scordo will ask you to get 3 golden bowls form town and he'll pay you 600 
        gold.  The three treasure hunters have them.  
    
    
    61) Anything That Heals
    
        Reward: 300 Experience
                  1 Potion (+10 maximum health)
    
        Leonardo will give you this quest.  He wants 10 healing herbs, 5 healing 
        plants and 2 healing roots.  Gather these plants and return to Leonardo.  
        Speak with him and give him the plants to complete the quest.
    
    
    62) Lizard Swords
    
        Reward: 100 Experience
    
        When you have a lizard sword in your inventory speak to Walter and show him 
        the sword to trigger this quest.  Ask him if he can make a sword like it to 
        complete the quest.  He'll tell you that he can make a sword if you bring 
        him some obsidian and gold.  
    
    
    63) Duel With Finn
    
        Reward: 50 Experience
    
        Not sure how you get this quest, if you beat him it will complete the quest
    
    
    64) Dual With Duran
    
        Reward: 50 Experience
    
        Not sure how you get this quest, if you beat him in a fight you will 
        complete the quest
    
    
    65) Cole's Hunting Bow
    
        Reward: 200 Experience
    
        Buy Cole's bow from Costa for 350 gold and give it to Cole to complete this 
        quest.
    
    
    66) Protection Money From Josh
    
        Reward: 100 Experience
                100 Gold
    
        Delgado gives you this quest after you complete the protection money 
        from Carlos quest.  Simply go speak with Josh, the innkeeper in the gutters.
        He'll offer you information about a chest in the lighthouse.  You can 
        either accept his information or refuse and just take the money.  Either 
        completes the quest.
    
    
    67) Clean Out Dargel's Chest
    
        Reward: 150 Experience
    
        Cid will give you this quest when you complete the quest to get rid of 
        Doyle.  He'll ask you to rob Dargel.  You need to sneak in at night and go 
        upstairs.  Take contents of Dargel's chest to complete this quest.
    
    
    68) A Package For The Don
    
        Reward: 300 Experience
    
        Scordo will give you a package to deliver to the Don.  Take it to the 
        Bandit village and give it to him.  
    
    
    69) Dances With Butchers
    
        Reward: 50 Experience
    
        Speak with Dargel about protection when Cid sends you on the fleecing the 
        butcher quest.  He'll fight you.  Defeat him to complete the quest.  
    
    
    70) Collect From Alvaro
    
        Reward: 150 Experience
                200 Gold
                100 Experience
    
        Weasel will give you this quest when you have completed his brugleweed 
        quest.  Sneak into the armourers at night and go down stairs (picking the 
        lock).  Pick the lock on chest in the basement to get a staff.  You can 
        also pick Alvaro's pocket for a key to the chest.  Speak to Alvaro in the 
        morning and ask him for money for the staff.  You can push him for extra 
        money but don't ask him for money "so it doesn't get around".  That will 
        cancel the quest.  For a bit of irony you can then pick his pocket and 
        steal the staff from him again and sell it him again.
    
    
    70) Collect From Konrad
    
        Reward: 150 Experience
                250 Gold
                 50 Experience, talk to Weasel
    
        Weasel will give you this quest when you have completed his brugleweed 
        quest.  Speak with Tilda she'll tell you about Konrad's cow, Bertha.  Go 
        and speak with Weasel again and he'll suggest you kill the cow and put the 
        head in Konrads bed.  Go to the gate on the east side of town.  Kill the 
        cow and collect the head from the corpse.  Go back to Konrad's and climb 
        on to his room.  Drop onto the balcony and sneak into the bedroom.  Use 
        the bed to place the skull.  Exit by jumping over the balcony.  Go back 
        and talk to Weasel then sleep until the next day and go back and talk to 
        Konrad.  
    
    
    71) Fleecing The Butcher
    
        Reward: Unknown
    
        Cid gives you this quest but you don't seem to be able to complete it.  If 
        you talk to him about protection and decide to fight Dargel or not he says 
        that he'll never pay.  This cancels the quest.
    
    
    ================================================================================
    16.4 - Volcano Keep
    ================================================================================
    
    1)  Beer for Bryn
    
        Reward: 50 Experience
    
        When you first meet Bryn just south of the entrance to the Volcano Keep 
        he'll give you this quest.  Give him a beer to complete the quest.
    
    
    2)  Bryn's Dangerous Monsters
    
        Reward: 150 Experience
                 25 Gold (talk to Bryn)
                 50 Experience (talk to Bryn)
    
        When you first meet Bryn just south of the entrance to the Volcano Keep 
        he'll give you this quest.  You need to kill the 3 sly gnomes just to the 
        west of his camp fire.
    
    3)  The Tests Of The Masters
    
        Reward: 600 Experience
    
        Get this task when you first meet Pallas in the monastery and choose your 
        path.  You will have to complete several quests for each master in order 
        to complete this quest.  This is the "main" order quest.  Below is the 
        name of the master and the tasks they want you to complete.  
    
    
        Vitus - complete the quests "Dalman Trusts You" and "Wisdom In Combat 
                Found" will fulfil his tasks.
    
        Abrax - complete the quest "The Test Of Master Abrax"
    
        Cyrus - complete the quests "Severin's Artefacts" and "Crates For The 
                Volcano Keep"
    
        Ignatius - complete the tasks "The Test Of Master Ignatius" and "The 
                   Crystal Of Fire"
    
        Illumar - complete the tasks "The Basics Of Scroll Creation", "The 
                  Theory Of Scroll Creation" and "The Test Of Master Illumar"
    
    
        Once you've completed these quests for the masters speak to Ignatius 
        and tell him they have been completed.  
    
    
    4)  The Gate To The Keep
    
        Reward: 100
    
        Ask Kalib about opening the gate and getting out to start this quest.  
        He'll say that on Master Ignatius can tell Pallas to open the gate.
        If you ask Ignatius, he'll have Pallas open the gate for you.  
    
    
    5)  Follow Taylor
    
        Reward: 50 Experience
    
        After talking with Taylor he'll ask if you want to see you chamber.  Agree 
        and follow him to your room.  When you arrive speak with him again to 
        complete the quest.
    
    
    6)  Find Hemlar's Murder
    
        Reward: 500 Experience
                choice of strength potion (5 maximum strength permanent)
                       or magic potion (1 maximum mana permanent)
                25  Experience, Caspar
                25  Experience \ Sausage, Harlock
                25  Experience, Yoki
                100 Experience, Ignatius
    
        When Taylor shows you to your room you will meet inquisitor Mendoza.  He'll 
        task you with finding Hemlar's murderer.  Speak with the smith Karlsen 
        about the knife, he'll tell you it one of Harlock's, the cook.  Go speak 
        with Harlock and he'll deny the knife is his.  When you have discovered 
        Ash was his partner and completed the distribute reefers quest go speak 
        with Caspar then go to the bathhouse.  Use one of the bathtubs and the 
        wait for the killer option.  Aric is the killer.  Talk with him then 
        either attack him and beat him or run back to the courtyard.  Either 
        completes the quest.  Probably best to dodge the fight because you can't 
        get anything from him if you have already beaten him in the arena.
        Caspar, Yoki and Harlock will give you additional rewards when you speak 
        to them.
    
    
    7)  Investigate The Crime Scene
    
        Reward: 100 Experience
    
        When you start looking around your room you need to find three items to 
        complete this quest:
    
        - pick up Hemlar's purse near the bed
        - pick up a small packet of weed from the floor near the body
        - kitchen knife in Hemlar’s inventory
    
    
    8)  Get Yourself A Fighting Staff
    
        Reward: 50 Experience
    
        You get this task after speaking with master Aric in the training yard.
        Go speak with Karlsen and he'll give you a novices staff for free.
        Return and speak with Aric to complete the quest.
    
    
    9)  Basic Training
    
        Reward: 500 Experience
    
        Master Aric gives you this quest.  You need to speak with the three 
        recruits below then report back to Master Aric:
    
        - Tucker
        - William
        - Kato
    
        When you have beaten Master Aric, speak with Vitus and complete the 
        quest.  he'll give you access to the upper area of the monastery.
    
    
    10) Fight against Tucker
    
        Reward: 100 Experience
    
        You have to fight Tucker first as one of the 3 trainers.  Talk to him and 
        ask him to fight you then beat him in the arena.
    
    
    11) Fight Against William
    
        Reward: 100 Experience
    
        When you have beaten Tucker in the arena, you can fight William.  beat him 
        to complete the quest.  
    
    
    12) Kato’s Lesson
    
        Reward: 50 Experience
    
        When you have beaten both Tucker and William you need to fight Kato.  
        Unlike the other fights this is in the training yard.  
    
    
    13) Fight Against Kato
    
        Reward: 100 Experience
    
        When you have beaten Kato in the training yard you can fight him in the 
        arena.  Defeat him to complete the quest, then return to Aric.
    
    
    14) Fight Against Aric
    
        Reward: 200 Experience
    
        Go back to Aric when you have defeated the three trainees.  Challenge and 
        beat him in the arena.  
    
    
    15) Dalman Trusts You
    
        Reward:   1 Bottle Of Fireflush (wine)
                100 Experience
                 50 Experience, Dalman
    
        Speak with Dalman and agree to find him a replacement.  he'll tell you to 
        check the novices sweeping up.  Taylor will do it for 10 apples, don't 
        give him your stew.  Give him 10 apples (you'll find them dotted around 
        the monastery).  Talk to Dalman for additional experience.
    
    
    16) What Does Harlock Know
    
        Reward: 200 Experience
    
        When you have started the murder investigation, speak to Vitus and then 
        Caspar.  Mention the knife to him to start the quest.  You can't talk to 
        him until you have the list of suspects from master Pallas
    
    
    17) Who Is Hemlar’s Partner
    
        Reward: 150 Experience
    
        When you have started the murder investigation, speak to Vitus and then 
        Caspar.  Mention the brugle weed to him to start the quest.  Speak with 
        Pallas to get a list of suspects and speak with them all.  Hemlock will 
        tell you that he used to meet his contact in the cemetery at night.  
        Go speak with Yoki, he'll give you some information and tell you its 
        not Enzo.  Go speak with Caspar and he'll rule out Karlsen, Hemlock and 
        Tucker leaving Taylor and Ash.  Go talk to Taylor for some more 
        information then go speak with Ash and he'll admit to being his partner.
    
    
    18) The Circle Of Suspects
    
        Reward: 100 Experience
    
        When you have triggered the Hemlar’s partner quest Casper will suggest you 
        speak with Master Pallas.  Its likely the murderer has permission to leave 
        the monastery.  Speak with Pallas and he'll give you a list of people who 
        have left recently.  
    
    
    19) Access To The Cemetery
    
        Reward: 100 Experience
    
        when you try and gain access to the cemetery Yoki will stop you.  You 
        can either give him Harlock's stew or some brugle weed when you become a 
        dealer.  
    
    
    20) The Test Of Master Vitus
    
        Reward: 200 Experience
                 25  Experience - Dalman quest
                 25  Experience - Finding the book
    
        Talk to master Vitus and ask him for the test.  Its in two parts:
    
        - Complete the quest for Dalman and talk to Vitus about it
        - Find "wisdom in combat" book in a chest in the cemetery crypt.
    
        Complete both and ask to be trained to complete the quest.
    
    
    21) Mutual Aid
    
        Reward: 100 Experience
    
        Speak to Jervis.  He'll agree to train you if you get him 2 blank scrolls 
        and an illusion scroll.  Give him the items to complete the 
    
    
    22) The Basics Of Scroll Creation
    
        Reward: 100 Experience
    
        You get this quest from Master Illumar.  he wants you to read the two 
        bookstands that give instructions on scroll creation then return to him.  
        Speak with him and you'll complete the quest.
    
    
    23) Get A Quill
    
        Reward: 100 Experience
    
        You need to complete "the basics of scroll creation" to kick this quest 
        off.  Illumar suggests fellow students may be able to help.  Enzo will 
        sell you one for 250 gold, Caspar will give you one for free.  No brainer 
        really!
    
    
    24) Erlan Doesn't Know What To Do
    
        Reward: 100 Experience
    
        Speak with Erlan about the test and he'll ask you to help with a Nautilus 
        scroll.  Tell him the answer when you have it from Enzo (see below).
        You can choose the joke spell ingredient or some gold.  Choose the 
        ingredient.  If you choose the money it'll cost you 250 to find out 
        about the jest scroll from Erlan.  Net loss of 150 coins.  
    
    
    25) The Theory Of Scroll Creation
    
        Reward: 100 Experience
    
        Master Illumar will ask you to find out the ingredients for all scrolls 
        for the first runic seal.  You can get them from books, other students 
        and reading things.
    
        - Magic Light             (a couple of gold coins, from Jervis)
        - Light Healing           (healing herb, Rufus will tell you when you 
                                   get the wisdom in combat book)
        - Telekinesis             (requires wingdust, from bookstand in library)
        - Nautilus Transformation (requires a nautilus shell, Enzo can provide 
                                   you this when you tell him about the illusion)
        - Illusion                (requires tusk of a boar, read Very old 
                                   bookstand in Master Abrax chamber)
        - Jest                    (require a pearl, when you tell Erlan about 
                                   the nautilus shell)
    
        Speak with Illumar when you have all of these to complete the quest.
    
    
    26) Erlan And Enzo's Turkey
    
        Reward: 150 Experience
                  1 Jest Scroll
    
        When you ask Erlan about ingredients he'll say Enzo can help but he and 
        Enzo aren't speaking because he stole his turkey.  You need to find a 
        turkey for Erlan.  You have to buy one for 200 gold from Hemlock.  Return 
        to Erlan and give him the turkey to complete the quest.
    
    
    27) Enzo Is Looking For The Ingredients For An Illusion Scroll
    
        Reward: 100 Experience
    
        When you ask Enzo about ingredients for Natilus spell he'll help if 
        you can give him the ingredients for an illusion spell.  The ingredient 
        for a Nautilus scroll is a Nautilus shell.
    
    
    28) Crates For The Volcano Keep
    
        Reward: 50 Experience, Severin
                50 Experience, Cyrus
    
        Cyrus wants you to speak to Severin about the crates for the keep.  Go down 
        to Tilda's farm when you can leave the monastery and speak with him.  
        Return and speak with Cyrus for additional experience.
    
    
    29) Severin's Artefacts
    
        Reward: 200 Experience
                  1 minor artefact
    
        Cyrus wants you to speak with Severin on Tilda's farm and get any artefacts 
        he has.  The ring and disk should then be returned to Cyrus.  He'll give 
        you a choice of minor artefacts as a reward:
    
        - small ruby (worth 150 gold)
        - berserker scroll (worth 100 gold)
        - staff fighter ring (worth 300 gold, staff fighting 1)
    
        You may already have the staff fighters ring so you would probably want to 
        choose one of the other two because you can't sell it for much.  2 rings 
        can be worn for 2 to your staff skill.
    
    
    30) Rufus Is Seeking Wisdom In Combat
    
        Reward: 50 Experience
    
        Speak to Rufus in the library and he'll tell you he's looking for Wisdom in 
        combat, a book.  When you get access to the cemetery look inside the crypt 
        for Berengir's skeleton.  Get the key and open the chest at the other end 
        of the hallway.  The book is in there.  Give the book to Rufus to complete 
        the quest.
    
    
    31) Wisdom In Combat Found
    
        Reward: 50 Experience
    
        When you get access to the cemetery look inside the crypt for Berengir's 
        skeleton.  Get the key and open the chest at the other end of the hallway.
        The book is in there.  
    
    
    32) The Test Of Master Abrax
    
        Reward: 500 Experience
                150 Experience \ 2 Healing Potions, Finding Krayban
    
        He'll ask you to find the two students he sent for plants on Tilda's farm.
        You can't do the quest until you can get out of the monastery.  He also 
        wants some plants, he'll give you a list (6 healing plants and 4 mana 
        plants).  You can pass the test by just giving him the plants.  
    
        He still wants to know about the novices.  You will find Krayban in the 
        woods to the east of Tilda's farm near some gnomes.  Searching his body 
        then returning to Master Abrax and speaking to him will give you 
        additional rewards.  This isn't part of the test.  
    
    
    33) The Test Of Master Ignatius
    
        Reward: 250 Experience
    
        Speak with Ignatius and he'll show you to the library and ask you to read 
        the books there.  Simply read the three books to complete the test.
    
    
    34) The Crystal Of Fire
    
        Reward: 300 Experience
    
        When you have completed the library quest for Ignatius he'll ask you to 
        find a fire crystal.  Nathan had it and went into the ruins then 
        disappeared.  To find the ruins leave the monastery and go down the path, 
        head west past the pond killing the fluttering moths on the way.  The 
        entrance is guarded by a war cricket.  Go inside and kill the 2 gnomes.  
        You then need to get past the traps.  The right tunnel you have to use 
        telekinesis on the lever to open the doorway and disable the trap.  The 
        left tunnel you need to levitate over the spikes.  Then use a nautilus 
        spell to crawl through a hole in the wall on right, then activate the 
        lever.  There is one more gnome in the room at the end.  The body of 
        Nathan is in there also.  Get the crystal from his body and return to 
        Master Ignatius.
    
    
    35) Distribute The Weed Reefers In The Keep
    
        Reward: 400 Experience
    
        When Ash admits to being Hemlar’s partner he'll say the only way to draw 
        out his killer is to become a dealer.  He'll give you 10 reefers and tell 
        you to sell them for 50 gold each.  Go around and speak to everyone in the 
        keep and offer them some weed, the following should take some:
    
        - Taylor
        - Harlock
        - Dalman
        - Kato
        - Kalib
        - Karlsen
        - Tucker
        - Yoki
        - Caspar
    
        When you've done this speak with Caspar.
    
    
    36) The Test Of Master Illumar
    
        Reward: 100 Experience
    
        When you have passed the theory quest he'll ask you to make a scroll.  You 
        have to learn the create scroll skill then use one of the writing benches.  
        Click on the rune you want to create a spell from and then speak with 
        Illumar again.
    
    
    37) A New Post For William
    
        Reward: 100 Experience
    
        After finding Hemlar’s killer speak with William and he'll ask about 
        training.  Say he should do it and you'll help him.  Speak with Vitus about 
        him then go back to William to complete the quest
    
    
    38) A Worthy Weapon
    
        Reward: 50 Experience
                 1 Fighting Staff
    
        When you have completed all the quests for the masters Ignatius will give 
        you this quest.  You need to speak with Karlsen about getting a mages staff.
        Go speak with him and tell him Ignatius send you.  He'll give you a 
        fighting staff.  
    
    
    39) The Initiation (world quest!)
    
        Reward: 50 Experience
                 1 Mages Robe
                   Fireball Skill,     Level 1
                   Frost Skill,        Level 1
                   Magic Bullet Skill, Level 1
                   Other skill boosts (see below)
    
        Ignatius will give you this task when you are ready to join the convocation.
        Follow him into the holy hall.  Ignatius will ask you a series of 
        questions, the answers to these will grant you additional skills depending 
        on choice
    
        Choice 1) Answer 1 - Maximum Mana + 2
                  Answer 2 - Maximum Strength +1
    
        Choice 2) Answer 1 - Maximum Mana +3
                  Answer 2 - Maximum Strength +1
    
        Choice 3) Answer 1 - Maximum Life Force +
                  Answer 2 - Maximum Mana + 2
    
        In addition you will receive the level one skill in all the basic magic’s 
        (flame, frost and magic) and mages robes
    
    
    40) Follow The Inquisitor
    
        Reward: +50 Experience
    
        When you complete the Initiation into the order the Inquisitor will ask 
        you to follow him, do so.  He'll lead you to the gate to the holy flame.
        You will complete the quest when you arrive.
    
    
    41) The Magic Bullet
    
        Reward: 50 Experience
    
        Speak to master Vitus when you have join the convocation of mages.  He'll 
        tell you that you'll need a magic crystal.  (not sure where you find one...)
        When you get one return to Vitus and speak with him
    
    
    42) The Frost Crystal
    
        Reward: 100 Experience
    
        Speak to master Pallas about instruction in the frost crystal.  He wants 
        1000 gold to train you, which can be reduced by getting him two items:
    
        - a cold heart of a Bog Body (reduces amount by 250 gold)
        - a small sapphire (reduces amount by 250 gold)
    
        Give him the items and pay the difference so he'll train you.  He'll then 
        give you a Frost Crystal.
    
    
    43) The First Seal Of Runic Magic
    
        Reward: 100 Experience
    
        Master Ignatius will give you this quest.  You need 50 wisdom before you 
        can take this quest on.  Speak with Ignatius and spend 5 learning points.
    
    
    44) The Second Seal Of Runic Magic
    
        Reward: 200 Experience
    
        Master Ignatius will give you this quest.  You need 100 wisdom before you 
        can take this quest on.  Speak with Ignatius and spend 5 learning points.
    
    
    45) Secure The Volcano Keep
    
        Reward: 1000 Experience
    
        When you open the gate to the volcano template with the five disks the 
        monastery will be overrun by lizardmen.  Speak with Ignatius outside the 
        holy hall to trigger this task.  He wants you to kill all the lizardmen and 
        retake the keep.  Kill all the lizardmen in the keep then return to Ignatius
        to complete the quest.
    
    
    46) Orders For The Mages
    
        Reward: 750 Experience
    
        When you trigger the "secure the volcano keep" quest Ignatius will also 
        ask you to find the surviving masters or take the belongings from any 
        dead masters.  
    
        - Ignatius
        - Cyrus
        - Illumar
        - Vitus
        - Pallas (dead)
    
        Speak to or collect their remains and speak to Ignatius to complete the 
        quest.
    
    
    47) The Supplies From The Library
    
        Reward: 500 Experience
                  3 Healing Potions
                  2 String Healing Potions
    
        Abrax gives you this when the lizardmen take over the monastery.  He wants 
        you to get his things from the laboratory.  When you kill the intruders 
        you'll pick up Abrax's supplies.  Take them back to him to complete the 
        quest.
    
    
    48) The Lizard Warrior
    
        Reward: 400 Experience
                100 Experience, Vitus
    
        Master Vitus gives you this when the lizardmen attack.  he says there is 
        a powerful lizardman in the cemetery directing the attack.  Go into the 
        crypt in the cemetery.  Find and kill the steadfast lizardman warrior.  
        Talk to Vitus for additional rewards.
    
    
    49) The Third Runic Seal Of Magic
    
        Reward: 300 Experience
    
        When you have amassed 150 wisdom speak with Ignatius and tell him you're 
        ready to learn the 3rd runic seal.  Spend the 5 learning points to 
        complete the quest.
    
    
    50) Master Of Magic
    
        Reward: 1000 Experience
                   1 Heavy Mage Robe
                   5 Blank Scrolls, Illumar
                   2 Small Rubies, Illumar
                   2 Strong Healing Potions, Abrax
                 350 Gold, Cyrus
    
        At the start of chapter 4 talk with Master Ignatius and he'll offer to 
        make you a master.  Speak to him about this to start the quest.  He'll 
        talk to you and give you a heavy mages robe.  This completes the quest.
    
    
    51) The Fourth Runic Seal Of Magic
    
        Reward: 400 Experience
    
        When you have amassed 2000 wisdom speak with Ignatius and tell him you're 
        ready to learn the 4th runic seal.  Spend the 5 learning points to 
        complete the quest.
    
    
    ================================================================================
    16.5 - Final Boss
    ================================================================================
    
    Before going into the final boss fight make sure you wear the Titan armour.  
    You can only damage the boss with the Titan weapon and the shield is need to 
    deflect the attacks.  Plus it gives the best protection in the game.  
    
    The Titan boss has 4 defend attacks:
    
    1) Stomp attack 1
       If you get close to him when he isn't stunned he'll stamp on you.
    
    2) Stomp attack 2
       He'll stamp on the ground and you need to jump to avoid being knocked down 
       by the shockwave.
    
    3) Continuous "laser" attack
       You can jump over this if you time your jump correctly
    
    4) Projectile attack
       Spits a fiery projectile towards you that you can block with the Titan 
       Armour shield.  If you aim one back at him you can stun him.
    
    
    Throughout the fight the blocks will disappear in the circle.  You'll see 
    which because the runes on them will flash in advance.  These are the only real 
    danger of dying, make sure you are not standing on when they flash.  They 
    do come back so you won't end up standing on one block. 
    
    The way to defeat the boss is very simple.  Wait for him to do his projectile 
    attack and block with the shield.  Try to block them so they bounce back 
    towards the Titan.  When he gets hit by one of these he'll be temporarily 
    stunned.  When this happens run to the middle and do a power attack (hold the 
    attack button down).  Basically repeat this several times  avoiding his attacks.
    Eventually you'll trigger a cutscene and an epilogue.
    
    Congratulations on completing the game!
    
    
    ================================================================================
                                        THE END
    ================================================================================