hide results

    FAQ/Walkthrough by dark52

    Version: 1.0 | Updated: 07/05/15 | Search Guide | Bookmark Guide

                  | This guide has a 75% GameFAQs approval rating. |
                  o----------------o              o----------------o
                                   | 9 Yes / 3 No |  (01/11/2015)
                    ,,,,.''{'',_}   ON THE RAIN-SLICK   {_,''}''.,,,,
            ____   _   _  _    _   _  _      __     ,   _ , ,_  _  _  _  _
             |  \ |_) |_ /  | |_) /  |_  OF |  '   /_\ |_)|/ |\ | |_ (_'(_'
             |--' | \ |_ \_ | |   \_ |_     |   ) /   \| \|\ | \| |_ ,_),_)
            _|_                             |__,
                ',,,  '''';;,,,,''',  _        ___    ,''',,,,;;''''  ,,,'
                  ''''''         ',' |_         |     ','         ''''''
                                     |_ PISODE  |  WO
                  |   WALKTHROUGH   |
              |~-~-~-~-~-~-~-~-~-~-TABLE OF CONTENTS-~-~-~-~-~-~-~-~-~-~|
              |  1 - Introduction.............................[010000]  |
              |  2 - Walkthrough..............................[020000]  |
              |  3 - Spare Part Locations.....................[030000]  |
              |  4 - Concept Art Locations....................[040000]  |
              |  5 - Album Locations..........................[050000]  |
              |  6 - Triumphs.................................[060000]  |
              |  7 - Updates..................................[070000]  |
              |  8 - Contact..................................[080000]  |
              |  9 - Copyright................................[090000]  |
                   |                                    |
                   | Author: dark52                     |
                   | Version: 1.0                       |
                   | Last Updated: 10/06/09             |
                   | Website: http://pa.darkspyro.net/  |
                   | Email: dark52(at)darkspyro(dot)net |
     ,--------,                    ,--------------,                     ,--------,
    | [010100] |~-~-~-~-~-~-~-~-~-|  Introduction  |~-~-~-~-~-~-~-~-~-~| [020100] |
     '--------'                    '--------------'                     '--------'
    Welcome to my complete walkthrough and guide to the 2008 game Penny Arcade
    Adventures: On the Rain-Slick Precipice of Darkness: Episode Two. This
    walkthrough should be able to guide you through the entirety of this second
    episode in the series. Primarily based on the PC version of the game it should
    in general be applicable to the Xbox 360 Arcade and the PlayStation Network
    versions as well, aside from the controls of course.
    The best way to start the game is to load a character from Episode One, you can
    only load ones that have defeated The Silent One. If you don't then you'll miss
    out on a few things, but it's not the end of the world I guess.
    If you do load a character make sure it has the Phonograph Horn as otherwise
    you might as well have not bothered.
    However there are a couple of other benefits, you get some useless items that
    you wouldn't otherwise have (Pocket Lint and the Golden Hair) and you have a
    mime outfit, 'Silent One Garb', that you can wear and give yourself an extra
    100 hitpoints.
    You also start off with the same hit count that you ended with, although I
    believe if you ended with 40 it won't count for the triumph unless you lose it
    and regain it, starting with 39 and getting one more should do the trick
     ,--------,                 ,--------------------,                  ,--------,
    | [020100] |~-~-~-~-~-~-~-~|  Desperation Street  |~-~-~-~-~-~-~-~-| [020100] |
     '--------'                 '--------------------'                  '--------'
      | [020101]      Desperation Cul-De-Sac      [020101] |
    Anyway, once you've chosen your character and possibly customised it a bit
    you'll be thrown into the game. Your first chance of getting a Triumph is given
    to you right off the bat, simply select the second option saying that you've
    actually calmed down a lot. Keep doing this until you've done this five times
    and earnt the triumph 'Reluctant Hero'.
        New Party Member - Tycho Erasmus Brahe
        New Party Member - Johnathan Gabriel
        New Case - Steel Vengeance
        New Map Area Unlocked - Anne-Claire's
    Take the opportunity to gather a few items from the firework crates around the
    small area, if you've played Episode One you might have been expecting a larger
    location, but no, it's just your house, or rather the remains of your house.
    There are no hidden pieces of artwork or albums here so either click the logo
    in the corner like the narrator says or try and move off the right-hand side of
    the screen. If you click the logo then click on the map on the wall at the
    back. Once on the map screen simply click on Anne-Claire's room and you'll
    magically appear there.
     ,--------,                 ,--------------------,                  ,--------,
    | [020200] |~-~-~-~-~-~-~-~|  Anne-Claire's Room  |~-~-~-~-~-~-~-~-| [020200] |
     '--------'                 '--------------------'                  '--------'
      | [020201]      Anne-Claire's Laboratory      [020201] |
    Walk over to the far end of the room where you'll want to talk to Anne-Claire.
    Talking to her will unlock a new case and a new location.
        New Case - What a Girl Wants
        New Map Area Unlocked - Cloying Odor Sanitarium
        Support Character - Anne-Claire
    Once you've got these you can leave the conversation and return to the room.
    Before heading off you might want to collect a few things. Click on the
    telescope by her window to pick up Concept Art 1, the arcade machine behind her
    for Concept Art 2, and on the wireless radio above the arcade machine for Album
    1 - The Enigmatic Overture. Once you've got those three things you should head
    back to your house to pick up the engine Anne-Claire wanted.
     ,--------,                 ,--------------------,                  ,--------,
    | [020300] |~-~-~-~-~-~-~-~|  Desperation Street  |~-~-~-~-~-~-~-~-| [020300] |
     '--------'                 '--------------------'                  '--------'
      | [020301]      Desperation Cul-De-Sac      [020301] |
    Simply click on your house and you'll pick up An Engine. There's also a strange
    new chest on the floor on the right, you can only open this in Insane Mode for
    reasons too insane to make any sense as it prevents you from getting a fully
    completed game. Ah well. You can go give Anne-Claire the engine if you want or
    head straight to the sanitarium.
     ,--------,               ,-------------------------,               ,--------,
    | [020400] |~-~-~-~-~-~-~|  Cloying Odor Sanitarium  |~-~-~-~-~-~-~| [020400] |
     '--------'               '-------------------------'               '--------'
      | [020401]      And So It Begins      [020401] |
    Approach the guy on the left (the one in a wheelchair is simply a chest
    equivalent for you to smash open) to begin Episode Two's first fight. Yay!
    Either go with the tutorial if you're new or go without, it doesn't really
    matter. The narrator will now ask you to select your difficulty level,
    Difficult would be the optimum choice at this point, though if you're on that
    setting I can't imagine why you're reading this part of the walkthrough. If you
    find your choice too hard or too easy you can switch it up and down whenever
    you like by clicking on the scales in the office.
    The tutorial should explain everything, I can't be bothered. Or I might have
    been bothered at some later point and written some stuff in the Introduction
    section so try there and see if I wrote anything. You're better off trying to
    make the killing blow a full damage Special Attack as that'll give you an
    overkill bonus, team-up attacks don't work for this by the way, which gives you
    more damage. The earlier you get these the better as you might find yourself
    running out of enemies to overkill before the end. You'll be told of a "new
    attack" for the next few fights but you can use them all right away so I'm not
    certain why, perhaps they thought you'd be overwhelmed at learning three new
    attacks at once.
    Once you've killed the gibbering fool make your way forwards towards another
    Keep on heading down the path to a pair of enemies. The key to these is that
    the thin ones, aka 'Thins', are weak to normal attacks and the fat ones, aka
    'Stouts', are weak to special attacks.
    The next enemy will flee straight away, what luck! Advance over the bridge to
    another group to attack. Beyond them you'll see a shaking box, approach it to
    reveal a Fruit Fucker (Mk III), aka a Harvest Buddy, who will be wanting to
    kill you. If for some reason you want to waste dynamite on it and you have some
    then they're weak to it. Other than that just keep hitting it until it's dead.
    40 Spare Parts
    Spare parts can be used to upgrade your weapons so it's highly recommended that
    you collect them all which means fighting all the Fruit Fuckers you can find,
    you won't really need to go out of your way for most of them. Keep on trucking.
      | [020402]      The Winding Way      [020402] |
    Attack another Thin and he'll be joined by a Stout and another Thin from
    further up. If you look on the ground to the left you should be able to see a
    dead frog wiggling a bit. Go over to it and click on it to unleash two Fruit
    80 Spare Parts
    Once you've killed them move forwards, past a couple of crates to smash, over a
    bridge and into another fight with a pair of Stouts. The fight will continue
    once you've killed them both by the addition of the four Thins that you can see
    in the distance. It's only once you've killed those four that the fight is
    You should be able to see a man in blue up ahead, approach Dr. Johnathan
    Crazoir to get on with the game. He'll mention Doctor Lord Chandler Wolfington
    and asks you to get his release papers signed for him, dangling a punchcard for
    a reward.
        New Case - The Manacled Machinist
    You can leave at the first opportunity once you've got the new case, but as
    usual you might as well read as much dialogue as you can. Obviously try to
    avoid going in an infinite loop. Once you've finished chatting head forwards a
    short distance and go onto the next panel.
      | [020403]      The Cloying Odor Sanitarium      [020403] |
    Move forwards towards the first Stout in front of the fountain and he'll flee.
    Click the beast underneath the man's foot in the centre of the fountain for
    Concept Art 3. Next head to the left or right and engage the two enemy groups
    hanging around.
    The group on the left has a new enemy within its ranks, the Tyrant. Tyrants are
    resistant to your basic attacks but weak to Team-Up Attacks so save your
    Special Attacks until you have two or more to use at once. You won't be able to
    hit the Tyrant until you've killed all of the frontline enemies.
    Once you've killed both groups head towards the steps but you should spot
    another dead frog on the floor to the right of them. Click on the frog to fight
    a pair of Fruit Fuckers.
    80 Spare Parts
    Now you can head up the steps and into the Sanitarium.
      | [020404]      Meet Pearl      [020404] |
    Approach the woman at the desk, she's Pearl. You have now met her. Chat away
    and ask to see Dr Wolfington.
        New Case - The Gatekeeper
    With the new case it's time to head back to Anne-Claire to ask her what Pearl
     ,--------,                 ,--------------------,                  ,--------,
    | [020500] |~-~-~-~-~-~-~-~|  Anne-Claire's Room  |~-~-~-~-~-~-~-~-| [020500] |
     '--------'                 '--------------------'                  '--------'
      | [020501]      Anne-Claire's Laboratory      [020501] |
    Talk to Anne-Claire, she'll ask you to get a golden 14mm bolt for her.
        New Map Area Unlocked - Riverbrook Park Estates
        New Map Area Unlocked - Symposium on the Future of Man
    Give her the engine if you haven't yet and then ask about Pearl. She'll tell
    you of flowers. Also ask about the Harvest Buddies.
        New Case - What a Girl Needs
    You should be able to upgrade one of your weapons with the parts you've
    collected so far. Each upgrade adds another five overkill spots so you may wish
    to choose the character that has already reached the five cap.
    Where to next? The Symposium I guess.
     ,--------,           ,--------------------------------,            ,--------,
    | [020600] |~-~-~-~-~|  Symposium on the Future of Man  |~-~-~-~-~-| [020600] |
     '--------'           '--------------------------------'            '--------'
      | [020601]      The Symposium On The Future of Man      [020601] |
    To get Concept Art 9 simply click on the pile of books on the table behind the
    group of three men. Click on the flowers by the Monkey Fighting Robot League
    door to collect a Daffodil and a Rose. Talk to the men around the room if you
    want, they don't have any cases to give you though. You'll probably want to
    talk to the lady sitting at the desk though. Ask to get into the Symposium and
    about the trophy on her desk.
    Head through the doors on your right.
      | [020602]      The Prelude      [020602] |
    The room is almost completely empty. Wander around clicking on the flowers
    though. You'll find a Tulip near the door along to the right and a Rose further
    along next to a familiar looking mime. Talk to the good Dr. Stripe and he'll go
    on about losing a ring.
        New Case - The Blessed Union of Souls
    The reward for completing this particular case is a key, if you've glanced at
    the Bonus Collectible part of the Inventory you just might recognise the shape.
    All this means is that this is an optional case but one you'll want to do for
    Episode 3 as it will no doubt do something there. Hopefully.
    Anyway, there's another Tulip down the room in a cart on the right and a
    Daffodil right next to it. Continuing forwards there's another Daffodil in the
    far corner and a Daisy in front of the stage. Talk to the dude by the Rare
    Bolts sign. You can go through all the options if you want but the one you're
    aiming for involves Anne-Claire. Ask for the 13mm option, it's not a memory
    Once you've got that you can now head to the Estate.
     ,--------,               ,-------------------------,               ,--------,
    | [020700] |~-~-~-~-~-~-~|  Riverbrook Park Estates  |~-~-~-~-~-~-~| [020700] |
     '--------'               '-------------------------'               '--------'
      | [020701]      Lucre Ave.      [020701] |
    If you are playing on Insane Mode then the chest next to the first building is
    able to be opened. Kurtis Swindell has set up his stall nearby. Ask him about a
    place to live and what he's selling. The haul includes a Ring, a Bracelet, and
    a Phonograph.
    If you ask for each object he'll inform you of its price. Unfortunately the
    ring, that you may have deduced belongs to Dr. Stripe, has already been sold to
    a young couple. Seeing as you don't yet have seventy billion  dollars (or even
    a single lowly million) move onwards.
    Clicking the rubble behind the Hobo Alley sign which is in turn behind Kurtis
    will net you Concept Art 6. Also in front of the large Riverbrook Park Estates
    sign you can find a couple of flowers, a Daisy and an Iris.
    The first fight of this area involves the Annoying Couple standing in the
    middle of the road. Both the Annoying Men and Annoying Women are weak to
    punches so Gabe is useful in these fights. The Men are also weak to Special
    Attacks whilst the Women weak to Team-Up Attacks so you can use Gabe's special
    attack on the Men for a lot of damage. You should get a Chocolate for killing
    Move on down the street, there's a Rose in the first flowerbed on the far side
    of the road. To fight some Fruit Fuckers simply approach the wobbling seagull
    just a little further down the avenue on the near side. That's 120 more Spare
    Kill another couple over on the opposite side of the road and then another in
    front of a purple car standing in the middle of the street. The next thing to
    do is to click on a large gold gumball machine. Try gilding the 13mm bolt that
    you got in the Symposium. Pick the Daisy in the flowerbed and then move into
    the next panel.
      | [020702]      Compound Interest Blvd.      [020702] |
    Click on the white bit of paper on the floor by the first bench, there's an
    Iris in one of the nearby flowerbeds. heading along the road a little further
    and you'll find a large fountain full of gold. Click the merman in the middle
    of it to pick up Concept Art 7.
    Kill the two couples standing opposite the fountain, they team up against you
    but it's not really that much of an issue if you know their weaknesses. On the
    rim of right-hand side of the fountain is another seagull with three more Fruit
    Fuckers inside. As usual that's 120 more Spare Parts. Remember to upgrade your
    weapons as soon as you can to have more time getting Overkills.
    In front of a tree on the corner by the fountain is another white piece of
    paper to pick up. This one has the number 3 on it. You could go over to the ATM
    but it wouldn't do you any good just yet. Continuing ever onwards the game will
    highlight a locked gate. In the flowerbed on the corner here you'll find your
    third Iris.
    Kill the couple standing on the corner and then, ignoring the couple by the
    golden gate, head right off the road. On the floor is the third piece of paper
    with a number on, and there's a Tulip here too. You will also probably want to
    click on the sign on the building to grab Concept Art 8.
    Now it's time to approach the couple standing near those golden locked gates.
    After a brief chat showing off the ring, you get to fight. If you want to kill
    them both make sure to kill the man first, if you kill the woman first the
    fight is over. Note that this will not affect your kill count, it goes up by
    two either way. With the Engagement Ring and a locked gate in your way it's
    time to head off to the Sanitarium again.
     ,--------,               ,-------------------------,               ,--------,
    | [020800] |~-~-~-~-~-~-~|  Cloying Odor Sanitarium  |~-~-~-~-~-~-~| [020800] |
     '--------'               '-------------------------'               '--------'
      | [020801]      The Cloying Odor Sanitarium      [020801] |
    Head inside and talk to Pearl, as the picture on her desk is of pink flowers
    you might expect that you will need to give her some pink flowers. Correct.
    That's the Tulips if you've managed to miss some of them. You can just do trial
    and error to get the correct colour but you can also skip straight to the
    correct solution.
    Offer some chocolates and then leave the conversation. The box on her desk
    falls off, it's easy to miss as it falls off screen. Pick up that Box Of
    Chocolates and, providing you collected six chocolates off the Annoying
    Couples, it will magically fill. Give the box to her and as she's still
    unsatisfied it's time to head back to Anne-Claire's Room.
     ,--------,                 ,--------------------,                  ,--------,
    | [020900] |~-~-~-~-~-~-~-~|  Anne-Claire's Room  |~-~-~-~-~-~-~-~-| [020900] |
     '--------'                 '--------------------'                  '--------'
      | [020901]      Anne-Claire's Laboratory      [020901] |
    If you haven't yet given her the Gold 14mm Bolt do so. Also ask about Pearl.
    The game will subtly hint for you to get hold of Kurtis Swindell's jewellery.
    To do that you'll need to head back to Riverbrook Park Estates again.
     ,--------,               ,-------------------------,               ,--------,
    | [021000] |~-~-~-~-~-~-~|  Riverbrook Park Estates  |~-~-~-~-~-~-~| [021000] |
     '--------'               '-------------------------'               '--------'
      | [021001]      Lucre Ave.      [021001] |
    Unfortunately your credit rating has not improved. Make your way towards the
    Cash Machine and you'll spot that the street has been overrun by new enemies.
    All of these folks are weak to Firearms, so Tycho is useful here. You'll also
    have to kill the two Dappers before you can attack the Wealthy Matron. You'll
    be rewarded with two $10,000 Bills.
    Continue on down the street, there's three more enemies infront of the museum.
    This fight will start with just the one man and then the two women will join
    surrounding you. You can just attack any of them this time. Another $20,000 is
      | [021002]      Compound Interest Blvd.      [021002] |
    There's a couple more enemies standing next to the fountain. Once you've
    defeated the pair of them head around the fountain and up to the cash machine.
    Get ready for a fight! Gadabout is weak to Special Attacks and Firearms, so
    Tycho's Special Attack should be fun. Also note that using your normal attacks
    on him will result in you losing a bit of defense, not really enough to worry
    about though. The four notes will bring your total to $100,000 but you also get
    given a Bank Card.
    Use the ATM card in the ATM on the wall and inspect the bank card. It will then
    ask you for the correct three digit code. That would be the three digit code
    from the three scraps of paper you should have found around the level. There's
    a little more to this than simply finding the strips, you should notice that
    the dots don't match up... unless...
    The code is 3 6 1. Any of the withdrawal options will suffice. That's a million
    dollars! With enough cash to buy something head back to Kurtis Swindell at the
    start of the level. Purchase the Bracelet for a million and Kurtis will
    helpfully lower the price of the Phonograph to a more reasonable $100,000. How
    fortunate. Purchase that as well and you'll get a new support character.
        Support Character - Div
    If you brought your save over from Episode One and you purchased the Phonograph
    Horn off Kurtis Swindell in that one then your Div here will be much more
    useful. With your new bribe in hand, head back to the Sanitarium, again.
     ,--------,               ,-------------------------,               ,--------,
    | [021100] |~-~-~-~-~-~-~|  Cloying Odor Sanitarium  |~-~-~-~-~-~-~| [021100] |
     '--------'               '-------------------------'               '--------'
      | [021101]      The Cloying Odor Sanitarium      [021101] |
    Give the Bracelet to Pearl and you finally gain access to the main part of the
        Case Closed - The Gatekeeper
      | [021102]      The Barracks      [021102] |
    The room is fairly empty, just proceed to the middle and click on the door
    going left.
      | [021103]      In The Hall Of Beasts      [021103] |
    Head to the left and have a chat with Doctor Lord Chandler Wolfington in there,
    fill out the Wolfington Blot Test and you'll be committed.
    Once that's done you'll be introduced to a new game. Read the instructions to
    learn how to play. Purple = Insane, Pink = Healthy, Grey = Inert, White =
    Make sure to keep pulsing the core as you attempt to turn all the cells pink or
    white. You don't need to make it all go through one path so try alternately
    having a path going one way and then another. Three brains will need solving,
    each more dense than the last.
        New Case - Comeuppance
      | [021104]      Dungeon Parlor      [021104] |
    Trapped in the Sanitarium (you'll find the map is unavailable), head to the
    left and out of the room.
      | [021105]      Dungeon Foyer      [021105] |
    Head down the path marked Ward B, it's the first path.
      | [021106]      Dungeon Breakfast Nook      [021106] |
    Pick up your Twin Hoe from the furthest right door in here (in the rocky
      | [021107]      The Dungeon Proper      [021107] |
    Head back out to the corridor again and go down to Ward A, it's the furthest
    left path. In the bottom right corner you should be able to see the Manacles of
    the Iron Maiden, the item needed to upgrade Gabe's weapon. Continue onwards to
    the left and click on the third door to find Concept Art 5.
    If you've picked up your Hoe from Ward B you can collect a Nail File from the
    cage with a skeleton in it. Unable to help Gabe for now go back to the foyer
      | [021108]      Dungeon Foyer      [021108] |
    Talk to the guard on the left and give him the nail file and he'll give you the
    Dungeon Key.
      | [021109]      Dungeon Breakfast Nook      [021109] |
    Off to save Tycho.
      | [021110]      The Dungeon Proper      [021110] |
    And with Tycho you can now free Gabe too.
      | [021111]      Dungeon Foyer      [021111] |
    Talk to the guard standing by the exit again. Use a team up attack to take him
    down with ease. Head through the open door now.
      | [021112]      The Laboratory      [021112] |
    If on Insane Mode there's a chest you can open in the corner of this room.
    Click on locker second row down, third from the right to unleash some Fruit
    Fuckers to kill. With the 120 from this fight it should bring your count up to
    enough to upgrade a third weapon when you get the chance.
    You'll also find Album 3, 'A Madman And His Violin', on the bottom row, third
    from the left. And click on the top left chart on the wall to the left of the
    exit door on the left for Concept Art 4. Head out.
      | [021113]      The Barracks      [021113] |
    Now filled with enemies to kill. There's a group straight away and a pair of
    Tyrants next to Wolfington's door. Since it's locked continue on your way
    towards the exit and you'll find one last pair of Tyrants to kill.
    Head outside and whilst the map does become available upon stepping outside
    there are three more groups of enemies to kill along the way to the very start
    of the level.
     ,--------,                 ,--------------------,                  ,--------,
    | [021200] |~-~-~-~-~-~-~-~|  Anne-Claire's Room  |~-~-~-~-~-~-~-~-| [021200] |
     '--------'                 '--------------------'                  '--------'
      | [021201]      Anne-Claire's Laboratory      [021201] |
    Ask Claire about getting through the Strengthium door and she'll give you a
    Fuse. Remember to upgrade any possible weapons before you leave for the
    Sanitarium again.
     ,--------,               ,-------------------------,               ,--------,
    | [021300] |~-~-~-~-~-~-~|  Cloying Odor Sanitarium  |~-~-~-~-~-~-~| [021300] |
     '--------'               '-------------------------'               '--------'
      | [021301]      Dungeon Foyer      [021301] |
    Head all the way through the Sanitarium to the Dungeon Foyer and insert your
    Fuse. As soon as the cutscene ends you'll be thrown into a fight with two
    massive Hat Spiders. Your Hoe will be advantageous as they are weak to Garden
    Tools, they're also weak to Explosives if you like using items. That's two bits
    of silk for you.
    Head into the various Wards to fight the Hat Spiders in each of them. Once
    you've cleared the rooms head back out to The Barracks.
      | [021302]      The Barracks      [021302] |
    A bunch of patients will appear and you'll need to fight them to get past. It's
    all in one long fight though so, erm, yeah. Once you've defeated all of them
    you can go through into Wolfington's office.
      | [021303]      In The Hall Of Beasts      [021303] |
    Approach Wolfington at the far end and a fight will ensue. He has no weakness
    but he is impervious to Team-Up Attacks so don't try that. Normal attacks are
    fairly useless too so just go for Special Attacks.
    He will mesmerise your whole team a few times throughout the fight and you'll
    start attacking each other, you can block these attacks but obviously a
    Counterattack is not the most desired outcome.
    Keep attacking Dr. Wolfington until a Tyrant joins in and then perform a Team-
    Up Attack on it. Again focus on Special Attacks for the Dr, another Tyrant will
    be added again and then one more bit killing Wolfington. You get his Diary for
    killing him.
        Case Closed - Comeuppance
        New Outfit - Murder Safari
    Click on the key that's on the corner of Wolfington's desk, it's the Estates
    Key. Also click on the white paper on the desk behind the desk. It's Dr.
    Crazoir's Release Papers. Now is also the time to get the
    Triumph/Achievement/Trophy for clicking on the binoceros testicles a few times.
    Head outside the Sanitarium and find Dr. Crazoir to give him his release
    papers. He'll give you the Monkey Card 2 for your efforts.
        Case Closed - The Manacled Machinist
     ,--------,               ,-------------------------,               ,--------,
    | [021400] |~-~-~-~-~-~-~|  Riverbrook Park Estates  |~-~-~-~-~-~-~| [021400] |
     '--------'               '-------------------------'               '--------'
      | [021401]      Rich Motherfucker St.      [021401] |
    With your new key you can now open the golden gates. Head inside the one
    building here.
      | [021402]      Lavish Apartments      [021402] |
    Follow the red carpet to Charles DuBois and talk to him. After the fight head
    onwards towards the stairs. Before going up click on the piano to find Album 2,
    'Jasper, Bring The Car Around'.
      | [021403]      The Lounge      [021403] |
    A brief monologue ensues, continue on to the left and engage in combat with a
    pair of enemies in front of the bar. The Wealthy Matriarch are similar to the
    Wealthy Matrons, they're weak to Firearms. The Gadabouts you've already met by
    the ATM. Another pair join in part way through.
    Once you've killed the four of them click on a sandwich on a table to the left
    side of the bar. It will unleash two Fruit Fuckers to fight. The Fruit Fuckers
    in this building should not be skipped for later, kill them now if you want all
    of the Spare Parts. That's 80 for this fight.
    Head on to the left to go up the stairs.
      | [021404]      The Bar      [021404] |
    Continue left again and as you reach the lounge you'll fight some more
    Matriarchs. Once you've killed them a pair of Gadabouts will join in.
    Click the hotdog on one of the tables to find another trio of Fruit Fuckers.
    That's 120 Spare Parts of course. Head upstairs again.
      | [021405]      Okay, Last One      [021405] |
    Just before the amusement parlor there's another jiggling sandwich with 160
    Spare Parts worth of Fruit Fuckers inside, that's four of the Fuckers. Carry on
    forwards to fight three Matriarchs and a Gadabout.
      | [021406]      Moving On Up      [021406] |
    Head left to meet up with Charles and the landlord. Attack Charles with a
    simple normal attack and then you're controlling Tycho. Click on a brown comb
    on the first table on the left to collect the Evil Comb. On the middle table
    click the horned skull for a Horned Skull. The book on one of the armchairs is
    Mordo's Diary and the book on the desk is the Omnibus. Finally we click on the
    Evil Calendar just off the screen to the right behind the desk and we're back
    in the fight.
    After hitting Charles again we're back with Tycho. Head over to the desk again
    and a book will fall to the ground. Pick up the Black Ledger and you'll also
    get the Monkey Card 3.
    One more hit on Charles should do it.
    Well, off to the Symposium now.
     ,--------,           ,--------------------------------,            ,--------,
    | [021500] |~-~-~-~-~|  Symposium on the Future of Man  |~-~-~-~-~-| [021500] |
     '--------'           '--------------------------------'            '--------'
      | [021501]      The Symposium On The Future of Man      [021501] |
    It's time to win that trophy. Talk to the receptionist, Dr. Jillian Bromide,
    and she'll give you Mr. Tails to fight with.
        New Case - Credentials
    Enter the room three times until you win that trophy.
        Case Closed - Credentials
    Head through the door into the hall.
      | [021502]      The Prelude      [021502] |
    Head to the right and give Dr. Stripe the engagement ring you "found". He'll
    reward you with this episode's Bonus Item, a key.
        Case Closed - The Blessed Union of Souls
    Head back to Anne-Claire's next.
     ,--------,                 ,--------------------,                  ,--------,
    | [021600] |~-~-~-~-~-~-~-~|  Anne-Claire's Room  |~-~-~-~-~-~-~-~-| [021600] |
     '--------'                 '--------------------'                  '--------'
      | [021601]      Anne-Claire's Laboratory      [021601] |
    Give Anne-Claire the silk you collected off the Hat Spiders in the Sanitarium
    and the Energite from the monkey fighting trophy. Also remember to upgrade if
    you can.
        Case Closed - What a Girl Wants
        Support Character - Mr. Tails
    She'll also give you a ticket to the Symposium.
     ,--------,           ,--------------------------------,            ,--------,
    | [021700] |~-~-~-~-~|  Symposium on the Future of Man  |~-~-~-~-~-| [021700] |
     '--------'           '--------------------------------'            '--------'
      | [021701]      Banquet Hall      [021701] |
    Another chat with Dr. Bromide will result in your ability to enter the
    Symposium. Chat with various Doctors around the room learning of their likes
    and dislikes of the other attendees. Or just read the answer in a bit.
    The one you'll want to talk to to start off the task here is Dr. Ernald P
    Whimple in the bottom right corner. He'll give you a petition to get signed.
        New Case - The Problematic Petition
    The challenge here is to get people to sign the petition, something they won't
    do if they see somebody's name on there already that they don't like. What fun.
    If you're in Insane Mode there's another one of those chests against the right-
    hand wall near Dr. Whimple.
    Here's the info on the good doctors:
    Uno         - Found in the middle to the right
                - Blonde hair and glasses
                - Hates Dr. Stripe
                - Hates Dr. Blood
    Stripe      - Top left
                - That mime dude
                - Hates Dr. Twee
    Twee        - Located at the south end
                - Short fat guy with a moustache
                - Hates Dr. Drei
    Drei        - Located north of Whimple
                - Bald with a bit of white hair and moustache.
                - Hates Dr. Quatromain
    Quatromain  - In the middle to the left of Uno
                - Brown hair and moustache
                - Hates Dr. Blood
    Blood       - Top left
                - Grey suit and red tie
                - Hates nobody
    So that gives the following order:
    Uno > Stripe > Twee > Drei > Quatromain > Blood
    If you accidentally get somebody to sign it in the wrong order, for example by
    talking to Dr. Blood before his turn, you can go back to Whimple for another
    petition - although you need to have somebody decline to sign it first.
    Once you get it correct head back to Dr. Whimple and he'll give you some Urine-
    Aid, it adds to your HP by 250.
        Case Closed - The Problematic Petition
    Head towards the stage and click on Krangle to get the story going again. And
    click again once all that's over.
    Doctor Mordo von Mundo makes his entrance and so begins a fight with the Jack
    Furnace. A tough enemy with some strong attacks, the main weakness being after
    it has critically overloaded. It stops working and takes extra damage at that
    point, there is a count down to it so you should notice it.
    A short way into the fight a pair of Fruit Fuckers will add to the fray, these
    are Mark IVs so they're a stronger than the ones you've fought so far in the
    game. Remember to use your support characters, Mr. Tails is of great use here.
    You get 80 Parts from this fight.
        New Map Area Unlocked - The World's Fair
        Support Character - Dr. Blood
    Once you've got the ticket head towards the exit and fight a group of a mixture
    of the purple lit Mark IVs and the red Mark IIIs. They provide just 120 Spare
     ,--------,                  ,-------------------,                  ,--------,
    | [021800] |~-~-~-~-~-~-~-~-|  1922 World's Fair  |~-~-~-~-~-~-~-~-| [021800] |
     '--------'                  '-------------------'                  '--------'
      | [021801]      Welcome To The World's Fair      [021801] |
    Head right, past the rubble to a pair of Enforcers. They're reasonably tough
    and don't have any particular weaknesses but Team-Up Attacks are fairly
    effective here.
    Just before running into the two Fruit Fuckers in the path you might like to
    click on the Lemonade Stand behind the fence to collect Concept Art 10. Then
    fight those Harvest Buddies for 120 Spare Parts.
    Move on up the steps to the front of a building labelled "The Conveyalator"
    where there stands a pair of Evil Architects to kill. They're weak to your
    normal attacks so it should be an easy fight.
    Walk up and off into the next panel.
      | [021802]      Well, Isn't This Fucking Futuristic      [021802] |
    Straight away there's a wall of Enforcers waiting to beat you up. During the
    fight after you've killed a few of them some Evil Architects will join in from
    behind but obviously they're not much threat.
    Once you've beaten them off click on the Nut Stand behind the fence to find
    Concept Art 11. Before killing the Fruit Fuckers go over to the glowy machine
    next to the Nut Stand, the Ameliorator. You should be able to upgrade a weapon.
    Now kill the Fruit Fuckers for some more Spare Parts, 160 to be exact.
    And one more fight with Fruit Fuckers to get the final weapon, they're standing
    on a Limeade Stand ahead and give you 160 Spare Parts. Head back to the
    Ameliorator to upgrade your final weapon.
        Case Closed - What a Girl Needs
    Ignoring the giant lever to the left move off to the right.
      | [021803]      A L'Orange      [021803] |
    Click the Lemonade Stand here to get Album 4, 'The Eight-Bit Precipice Of
    Darkness'. Heading forwards towards the giant robot there's a split in the
    path. On that split is a green sculpture which when clicked on rewards you with
    the last bit of concept art, Concept Art 12.
    Head down the closest-to-the-screen path to fight some Fruit Fuckers. Make sure
    to try and get those last remaining Overkills as there aren't all that many
    fights left. And you get 120 Spare Parts for some reason.
    Now you have a choice. If you want to see all the enemies in your Dossier
    continue going right. The downside is that you'll die and get a Game Over. Just
    continue and you'll be back on track.
    Head up the steps down the second path to kill some more of those little Fruit
    Fuckers, the ones you can kill, with 120 Spare Parts. Head back to where the
    Fuckers were and click on the large plug.
    Now head backwards through the level.
      | [021804]      Well, Isn't This Fucking Futuristic      [021804] |
    Approach that lever next to the Ameliorator and kill the Evil Architects
    blocking the way. One you've killed them click on the lever to pull it.
      | [021805]      Welcome To The World's Fair      [021805] |
    Further back through the level to that large red button. Again there are some
    Evil Architects guarding it. Click on the button.
      | [021806]      A L'Orange      [021806] |
    On the way back you'll have to fight a pair of Enforcers with a pair of Evil
    Architects and then a final group of Fruit Fuckers waiting for you. That's the
    last 120 Spare Parts of the game.
    Proceed forwards to the ruins of the train.
      | [021807]      Dans L'Orange      [021807] |
    It's another team of Enforcers and Evil Architects, this time with the
    architects in the front. Once you've killed them head up the slope. As you
    round the u-turn you'll trigger a boss fight. The Penetrator Module is weak to
    explosives so you might want to use some of them. Otherwise it's a generally
    easy fight, focus more on Team-Up Attacks and Special Attacks rather than your
    normal attacks though. Use your Support Characters if you can, there's no point
    saving them.
    If you're ready to finish the game click on the Steam Ladder to take you to the
    final boss fight.
      | [021808]      Sur L'Orange      [021808] |
    Walk over to the Fruit Fucker to get this going. Keep Special Attacking and
    blocking its attacks until the System Restore triggers.
    Then the method for defeating the boss is to do move 3 first (Final Hug), then
    move 1 (Tough Love), and finally move 2 (Adorabombs).
    Game over.
    |~-[030000]~-~-~-~-~-~-~-~-~-SPARE PARTS LOCATIONS~-~-~-~-~-~-~-~-~-[030000]-~|
     ,--------,               ,-------------------------,               ,--------,
    | [030100] |~-~-~-~-~-~-~|  Cloying Odor Sanitarium  |~-~-~-~-~-~-~| [020100] |
     '--------'               '-------------------------'               '--------'
     40. And So it Begins
         Box in the middle of the road.
     80. The Winding Way
         Dead frog to the left of the start.
     80. The Cloying Odor Sanitarium
         Dead frog to the right of the entrance.
    120. The Laboratory
         In a locked, second row down, third from the right.
     ,--------,               ,-------------------------,               ,--------,
    | [030200] |~-~-~-~-~-~-~|  Riverbrook Park Estates  |~-~-~-~-~-~-~| [020200] |
     '--------'               '-------------------------'               '--------'
    120. Lucre Ave.
         Seagull opposite the first car.
    120. Compound Interest Blvd.
         Seagull on the fountain.
     80. The Lounge
         Sandwich to the left of the bar on Floor 6.
    120. The Bar
         Hotdog in the lounge on Floor 7.
    160. Okay, Last One
         Sandwich to the right of the amusement parlor on Floor 8.
     ,--------,           ,--------------------------------,            ,--------,
    | [030300] |~-~-~-~-~|  Symposium on the Future of Man  |~-~-~-~-~-| [020300] |
     '--------'           '--------------------------------'            '--------'
     80. Banquet Hall
         Kill the Jack Furnace and his two Fruit Fuckers.
    160. Banquet Hall
         Group of four Fruit Fuckers in the middle of the room.
     ,--------,                  ,-------------------,                  ,--------,
    | [030400] |~-~-~-~-~-~-~-~-|  1922 World's Fair  |~-~-~-~-~-~-~-~-| [020400] |
     '--------'                  '-------------------'                  '--------'
    120. Welcome To The World's Fair
         A group of two Fruit Fuckers near the entrance.
    120. Well, Isn't This Fucking Futuristic
         Group of four just up the stairs past the big group.
    160. Well, Isn't This Fucking Futuristic
         Group of three jumping on a Limeade stand.
    120. A L'Orange
         Group of four along the right path.
    120. A L'Orange
         Group of four to the left next to the giant plug.
    120. A L'Orange
         On return from pressing the giant button.
    |~-[040000]~-~-~-~-~-~-~-~-~-CONCEPT ART LOCATIONS~-~-~-~-~-~-~-~-~-[040000]-~|
    Hidden around the game are twelve pieces of Concept Art, you either have to
    click on every single object you see or consult the list below and only click
    on twelve.
     1. Anne-Claire's Room - Telescope.
     2. Anne-Claire's Room - Thing behind Anne-Claire.
     3. Cloying Odor Sanitarium - Middle of fountain.
     4. Sanitarium - Chart on wall to the left in The Laboratory.
     5. Sanitarium - Cell A-3 door.
     6. Estate - The rubble behind Kurtis.
     7. Estate - Middle of the fountain.
     8. Estate - Sign on building next to restraunt on the corner.
     9. Symposium - Books on the table behind the trio in the entrance.
    10. Fair - "Lemonade" Stand behind a fence.
    11. Fair - Nuts Stand in the second part behind a fence, next to the lever.
    12. Fair - The green sculpture thing near the giant Fruit Fucker.
    The numbering of the pictures is as shown below:
        2  3  4  5
     1              6
     7             12
        8  9 10 11
    Once you have all twelve you unlock an exclusive Penny Arcade comic.
    |~-[050000]~-~-~-~-~-~-~-~-~-~-~ALBUM LOCATIONS~-~-~-~-~-~-~-~-~-~-~[050000]-~|
    Just like the artwork some of these can be found by clicking on random crap.
    1. Anne-Claire's Room - Radio high on the shelf behind her.
    2. Lavish Apartments - Piano at the end of the ground floor.
    3. Sanitarium - Locker, bottom row, third from the left.
    4. 1922 World's Fair - Lemonade stand at the start of the last outside bit.
    5. Beat the game.
    Reluctant Hero
        Refuse to join Gabe and Tycho at the start five times.
        Get a million dollars.
        Click on the binoceros testicles in Dr. Wolfington's office several times.
    Moving On Up
        Get the key to the Lavish Apartments.
        Burn down the Lavish Apartments.
        Get a ticket to the 1922 World's Fair.
    The Strength To Rule
        Get all characters to level 30.
    Steel Cannibal
        Upgrade all your weapons.
    Lab Assistant
        Complete all the bonus cases.
    Can't nobody hold you down
        Complete the game.
        Get one character's hit counter to 40.
    Pack Rat Strikes Back
        Win a fight only using items.
    v1.0 - 10th of June, 2009
    Finished the guide.
    Please contact me at the following email address regarding the game. Make sure
    to state the name of the game in your email and to have read the Walkthrough in
    order to make sure that your question hasn't already been answered.
                            dark52 (at) darkspyro (dot) net
    I am not technical support.
    Copyright 2009 dark52
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.

    FAQ Display Options: Printable Version