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    Team Escape Guide by 91210user

    Version: 1.41 | Updated: 03/18/13 | Printable Version | Search This Guide

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    Team Escape Guide
    Need for Speed World
    By 91210user                                                      Version 1.41
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                                    -= Header News =-
    
          *********************************************************************
          * FAQ Update!                                                       *
          * 18th March 2013                                                   *
          *                                                                   *
          * Revised, fixed a few sections and errors                          *
          *                                                                   *
          * Added Game Mode History                                           *
          *                                                                   *
          *********************************************************************
    
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    Contents
    
        1.0 Introduction
        1.1 Game Mode History and Changes
        2.0 How Team Escape Works
             2.1 Starting an Event
             2.2 Obstacles
             2.3 Escape and Rewards
             2.4 Getting Busted
             2.5 Crashbreakers
             2.6 Power Ups
             2.7 Skill Mods
        3.0 Event Tips
             3.1 Beginners Tips
             3.2 Teamwork Tips
             3.3 Team Power Up Tips
             3.4 Power Ups Tips
        4.0 Juggernaut Vehicles
             4.1 About Juggernaut Editions
             4.2 Vehicle List
        5.0 Team Escape Events
        6.0 Contact/Other Info
             6.1 Explaination on Problems!
             6.2 Trivia
             6.3 FAQ Editing History
    
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       1.0 Introduction
    -------------------------------------------------------------------------------
    
    This FAQ is for beginners, anyone who wants tips and tricks or just wants to
    know what Team Escape is and to get a general idea on how this mode works.
    
    This is Need for Speed World first team based game mode. In this FAQ, it will
    explain the mechanics in Team Escape and also offers other deeper tips to get
    the best out of the mode.
    
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       1.1 Game Mode History and Changes
    -------------------------------------------------------------------------------
    
    Team Escape was one of the first modes that allowed you to work as a team for
    a goal. It takes all the resources from other modes such as racing and pursuit
    and puts it into this mode.
    
    Before players can play the mode without a problem, mainly for earning money
    and reputation points to quickly level up before the other updates came in.
    
    One of the recent patches reworked Team Escape of Septemeber 2012 makes it much
    more harder for you to complete a mode. All in being the best example 
    considering it's reduced it's time to 4 minutes. This makes it much harder to 
    complete and would make players use up power-ups and skill mods in order to 
    complete this mode.
    
    It's also prevent players from playing those mode while they are encouraged to
    find other modes and events to play on provided by the game.
    
    -------------------------------------------------------------------------------
       2.0 What is Team Escape?
    -------------------------------------------------------------------------------
    
    Team Escape is a team event in Need For Speed World, where you and up to three
    other drivers sprint from point A to B, as the police force attempt to arrest
    you. You will encounter a police force who uses roadblocks, police cruisers,
    rhino and spike strips making an effort to try and stop your team from getting
    to point B.
    
    Each event has a time limit and another limit to how many times anyone can get
    arrested which also helps determine the types of reward as you complete the
    event.
    
    To complete the event successfully, you must reach the finishing line. You
    better you and your team perform and reach the finish line, the more rewards
    you get.
    
    See the ‘Escape and Rewards’ section explaining what rewards you get on how
    your team performs.
    
    You fail the event if the team uses all the strikes and players don’t make it
    to the finish line by getting busted or the time limit runs out.
    
    -------------------------------------------------------------------------------
       2.1 Starting an Event
    -------------------------------------------------------------------------------
    
    There two type of events in Team Escape.
    
    The public event allows you to puts together with three other random players
    in the game.
    
    The Private match allows you to invite three other players on your buddy list
    to take part in an event. This means a box will appear which allows you to
    select anyone you may want to invite.
    
    After all the players hit the 'Ready' button, the event will begin.
    
    
    Before joining an event will display it's heat level, unlock level and the
    number of maximum drivers can take part in.
    
    Some events are unlocked depending on the players current level and they need
    to be unlocked over the course of the players career.
    
    
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       2.2 Obstacles
    -------------------------------------------------------------------------------
    
         - Roadblocks
    
    A simple line of roadblocks consisting of Police Cruisers and Rhino, you can
    narrowly avoid by these by finding little gaps and opening as you approach
    these. Some roadblocks are well hidden, as you approach or drive off uphill
    and downhill terrain they usually the common places where these roadblocks
    usually hide.
    
         - Police Cruisers
    
    These aren't as threatening in single numbers however getting surrounded by
    will increase your chances in getting busted and using a strike.
    
         - Rhino SUVs
    
    Exactly how they appeared in Most Wanted, these appear and attempt to ram you
    head on from the opposite direction and appear once in a while in roadblocks.
    
    Once a player slammed into SUVs that try ramming head on, they often stay there
    making it another obstacle for the other players, giving them another thing
    to worry around.
    
         - Spike Strips
    
    They spawn mainly towards the end of the event, sometimes they can lead to some
    exciting moments towards the end as players get hit and drive towards the
    finish with almost no tires at little speed.
    
         - Traffic
    
    Yes, Traffic. Like the rest of the obstacles listed above, they were made to
    slow you down if you ram into them by accident.
    
    -------------------------------------------------------------------------------
       2.3 Escape and Rewards
    -------------------------------------------------------------------------------
    
    When the lead driver hits the finish line to escapes, the rest of the other
    players have 60 seconds to escape. There will be no more respawns. Anyone who
    get busted after the lead driver escapes wouldn't respawn and would be listed
    as busted.
    
    Players can view other players data to see how far away they are from the
    finish line. This is listed in feet.
    
    If any players don't want to wait, they can leave while the other racers are
    still trying to escape.
    
    Anyone will gather their rewards however this meant just taking the winnings of
    the players that have escaped. This is useful if no one wants to wait for anyone
    who doesn't look like they will finish in time.
    
    
    If no one got busted anytime during the event, you get a 'Clean Run' bonus,
    and added bonus on your experience and money earnings
    
    
    You get the amount of experience point to the players who have escaped.
    Depending on how many players escaped. This also deterimate if you get the
    Gold, Sliver, Bronze or Standard Rewards Cards at the end of the race.
    
    Even if players still need to respawn, the player respawn where another player
    is closest to the finish line. This can happen only because players whom were
    busted before the lead driver hits the finish line.
    
    If everyone finishes before the player respawns, they get listed as busted.
    
    If there no more respawning points it's a game over and everyone loses!
    At least one driver must be still racing in order to continue the event or
    everyone loses regardless if you have any strikes availible.
    
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       2.4 Getting Busted
    -------------------------------------------------------------------------------
    
    In Team Escape, there alot that happens when a player gets busted.
    
    The player respawn in the same position as another player on currently driving.
    If the players have finished the event, you spawn from the player who is
    currently racing and closest to the finish line.
    
    If there no more strikes, you may wait until the rest of the team get busted
    or complete the event to gather the rewards or you can simply exit and take
    whatever cash or experience points you are rewarded for.
    
    Players who get busted and cannot continue the event, don't get reward cards!
    
    If everyone else finishes before the player respawns, they get busted.
    
    If everyone in the team get busted even they they still strikes available, it's
    a game over.
    
    -------------------------------------------------------------------------------
       2.5 Crashbreakers
    -------------------------------------------------------------------------------
    
    They work differently this time and EA has found a way of using it as another
    challenge and it's adds another level of teamwork.
    
    Crashbreaker locations can turn into obstacles for other drivers after being
    used. Many of the crashbreaker locations are usually the same places as the
    spawning police roadblocks.
    
    If a driver hits these objects or activates a crashbreaker, they can cause
    another blockade for the over drivers. These can be a problem and sometimes,
    drivers, mostly newbie slam into them which makes them a lot harder to gain
    speed and a higher chance to get busted and using a strike.
    
    -------------------------------------------------------------------------------
       2.6 Power Ups
    -------------------------------------------------------------------------------
    
          - Team Escape Power Ups
    
    These power ups are exclusive to Team Escape. Other power ups are also
    available to be used in this mode.
    
    Team Slingshot - It powers all 4 vehicles, even if you are the event leader.
    
    Team Emergency Evade - One of these would allow everyone to clear the area
    around them in order to escape. Useful if two or more players are trapped or
    surrounded by the police force. Unlike the slingshot, you can use this in
    effect when you’re the driver leader.
    
         - Other Power Ups
    
    Some powers from other modes can be used in Team Escape Other Power ups which
    can be used in this mode are Nitrous, Emergency Evade, Run Flats, Slingshot,
    Shield, Ready and Juggernaut, here a list of the powers up which you can use
    and some tips explaining how you could possibly use them.
    
    Nitrous – Ideal for a boost of speed and best to use the Nitrous to escape
    from the police if you need it.
    
    Run Flats – Rebuilds the tires of your vehicle. You may need these unless you
    know where many spike strip locations are in which you’ll know how to avoid
    them after many event runs.
    
    Shield – A shield to toughen your vehicle up a little bit.
    
    Ready – The same function as always, has it makes the power ups which are
    still charging, readily available for you to use again. They’re a lot more
    useful then you think it is.
    
    I’ve used these when I’ve already used all the other power-ups and they’re
    still charging while getting into another unlucky situation where I get
    surrounded and don’t want to get busted, I used the Ready to make those other
    power ups available and then use those power ups to quickly clear the area
    and escape.
    
    Juggernaut – Give you extra weight to slam into other vehicles and objects,
    useful for roadblocks and rhino.
    
    A slim chance you would use these unless you like slamming into roadblocks and
    cruisers and seeing them scatter across the road.
    
    Slingshot - Works the same way as they do in races. Your vehicle gets pulled by
    a force to gain extra speed in the event. You cannot use these when you’re the
    driver leader.  Useful if you want to gain some speed to quickly escape a
    situation and avoid getting busted.
    
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       2.7 Skill Mods
    -------------------------------------------------------------------------------
    
    Skill mods are items that can be equiped on your vehicle to extra performance.
    This allow you to perform better on various skills based on your section.
    
    The most recommended skill to use is the Juggernaut skill. Yes, it's not just
    for a powerful too!
    
    Vehicles that come with the Juggernaut skill mod, are often recommended for
    Team Escape events!
    
    Juggernaut ability only comes with vehicles which can be bought at the shop
    which are listed in another section.
    
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       3.0 Gameplay Tips
    -------------------------------------------------------------------------------
    
    A few general tips to help you achieve the best results while playing Team
    Escape, these tips will help you improve your chances at completing the event
    alot quicker. I’ve spilt these into three sections.
    
    -------------------------------------------------------------------------------
       3.1 Beginners Tips
    -------------------------------------------------------------------------------
    
         - First Time Taking Part?
    
    Practice Makes Perfect as they say, learning the event route is always better
    during your first few runs. When you first take part in the event, you would
    more likely run into accidents and get busted. There interesting ways the game
    prevents you from getting to the finish.
    
    There are many events across world, some restricted to certain car classes 
    while others with other openned to the lot.
    
    Unfortunately there's no practice mode however if do you do want to practice 
    and to get to know the route, you can always grab a friend and pair up and start
    practicing in a Private Match.
    
    The other method is to ease of the acceleration in all the events. You can
    avoid a lot of roadblocks and spike strips this way compared to most of the
    players who floor it.
    
         - Stay at high speed
    
    Interestly enough, EA Black Box were nice enough to add enough depth in the
    physic to the world that you can get busted for really small reasons.
    
    If you hit a lamppost or fire hyrdain at 5 mph. The chances are that these
    objects win and your vehicle will stall. This has happened alot of time and
    players were almost freaked out by this as at times they were easily busted.
    
    This is why it's way better to stay at high speeds as much as possible.
    
        - Avoid Respawning
    
    Hitting the backspace button will allow you to respawn however the game doesn't
    like it when cops are around. Respawning will make you get busted instantly.
    
    If you vehicle has flipped over, allow the game to respawn you automatically.
    Don't be so
    
    -------------------------------------------------------------------------------
       3.2 Teamwork Tips
    -------------------------------------------------------------------------------
    
         - Slow Down Lead Drivers
    
    Sometimes lead drivers drive so fast and far, that they've complete the event
    quicker then the other drivers, sometimes over 10,000 ft away from the other
    team members. When they finish and the sixty second countdown starts, what
    often happens is that the other team members don't finish off the event.
    
    This habit turns into a liability for the entire team as well as the race
    leader. The players who escaped, don't win the full rewards meanwhile those who
    were busted will just think it a waste of time. This isn't good teamwork and
    you'll only end up losing most of the rewards you could of made if the whole
    team finished the same event.
    
    So, keep this in mind if you're a lead driver.
    
         - Stay Together
    
    If you do make the decision to leave someone behind (believe it, it has
    happened), make sure someone doesn’t get busted after the first player crosses
    the finish line. This is a tough pill to take The player in 3rd place who got
    busted 1,000 ft from the finish line will respawn after the 4th driver who is
    20,000 ft in the finish line as the 1st and 2nd driver finish the event*.
    
         - Avoid Roadblocks
    
    Avoid them as much as possible. Ramming into nicely lined roadblocks will cause
    them to scatter and what you'll end up having is a range of police cruisers
    scattered across the road. What's you'll end up having the team to do is much
    more harder work, avoiding these obstacles and thus more chances players would
    ram and get busted.
    
         - Avoid Slamming The Finished Racers
    
    This often leads to you getting busted. You're at the end of the finishing
    line and you end up ramming the other players in front of you, sometimes as
    a joke.
    
    This will often make you slam so hard that you wouldn't finish the event and
    at would also give the cops a chance to bust you.
    
         - Make The Most Out TE
    
    Many players likes to enter an event with the maximum amount of players.
    Sometimes a player would drop out and it effects the rewards when completing
    the event. Don't get discouraged by this. It's better to take part in the event
    if there two other players taking part as suppose to three. It's takes long
    enough to exit and reload the event on most machines, hence why it's much
    better to continue if the player leaves the event as they may of been
    disconnected by mistake.
    
    -------------------------------------------------------------------------------
         3.3 Team Power Up Tips
    -------------------------------------------------------------------------------
    
         Using Team Slingshot
    
    It’s best to use these on really long straightway. If you’re really clever and
    note the other team members are on a straightway. It’s better to activate
    Team Slingshot.
    
         Using Team Emergency Evade
    
    Use these when you notice two or more drivers who have rammed into roadblocks
    and aren’t moving, this is maybe the best time to use Team Emergency Evade.
    
    Using this at the right time comes with practice and a few trial and errors.
    
    -------------------------------------------------------------------------------
       3.4 Power Ups Tips
    -------------------------------------------------------------------------------
    
    Some powers from other modes can be used in Team Escape. The Power ups which
    can be used in this mode are Nitrous, Emergency Evade, Run Flats, Slingshot,
    Shield, Ready and Juggernaut, here a list of the powers up explained which you
    can use and some tips explaining how you could possibly use them.
    
    Nitrous – Ideal for a boost of speed and best to use the Nitrous to escape from
    the police if you need it.
    
    Run Flats – Rebuilds the tires of your vehicle. You may need these unless you
    know where many spike strip locations are in which you’ll know how to avoid
    them after many event runs.
    
    Shield -  A shield to toughen your vehicle up a little bit. Not many
    players use it.
    
    Ready – The same function as always, has it makes the power ups which are
    still charging, readily available for you to use again. They’re a lot more
    useful then you think it is.
    
    I’ve used these when I’ve already used all the other power-ups and they’re
    still charging while getting into another unlucky situation where I get
    surrounded and don’t want to get busted, I used the Ready to make those other
    power ups available and then use those power ups to quickly clear the area
    and escape.
    
    Juggernaut – Give you extra weight to slam into other vehicles and objects,
    useful for roadblocks and other obstacles. A slim chance you would use these
    unless you like slamming into roadblocks and cruisers and seeing them scatter
    across the road.
    
    Slingshot - Works the same way as they do in races. Your vehicle gets pulled by
    a force to gain extra speed in the event. You cannot use these when you’re the
    driver leader.  Useful if you want to gain some speed to avoid getting busted.
    -------------------------------------------------------------------------------
       4.0 Juggernaut Edition Vehicles
    -------------------------------------------------------------------------------
    
    The section explaining about the Juggernaut Edition of Vehicles
    
    -------------------------------------------------------------------------------
       4.1 About Juggernaut Editions
    -------------------------------------------------------------------------------
    
    These vehicles were released soon after Team Escape debuted in World Online,
    you can purchase the Juggernaut editions using speed boost in game or get them
    for free as you top up for speedboost, amazon.com packs or win them in
    compeititons.
    
    These vehicles aren't just limited to Team Escape as they can be used in all
    the other games modes such as Pursuit and Race mode. I wouldn't recommend using
    these vehicles in race mode thou.
    
    All these vehicles have one thing in common and that is that they have
    extremely good acceleration as you can speed up from 0 – 60mph a lot faster
    and can pack a punch when ramming then their original stock counterpart.
    
    They all bear an icon of a weight with a pair of wrench crossed together with
    a text print which reads "Increases the mass of the car for  greater impact
    during collisions". These vehicles are recommended of the Team Escape events.
    
    You can't remove the Juggernaut skill where its locked in the Skills Workshop.
    
    These editions has either Blue or Red variation with a unique set of features.
    Some vehicles have there unique set of neons, bodykits and license plates,
    which can be played around and customizated themselves. Some players have even
    changed the colour of the red or blue editions for the fun of it.
    
    Don't let the stats fool you thou. Even thou the Bentley has a higher stats
    then the Viper, it feels like a slow vehicle, this is because the game has
    alot of physics such as the WEIGHT of the vehicle which add to the gameplay. It
    still does the job however and you'll get use them driving any one of them.
    
    Each vehicle has something unique and special about it which is worth the
    drive.
    
    Note: Speedboost is the ingame currency bought for real world cash.
    
    
    -------------------------------------------------------------------------------
       4.2 Vehicle List
    -------------------------------------------------------------------------------
    
    A list of vehicles released with the Juggernaut ability, which helps when used
    in Team Escape. Many of them come in Red or Blue however it doesn't stop you
    from recustomizing them. I mean they look as great as they look already.
    
         Pontiac GTO
         Scion tC
         Dodge Charger Bee SRT-8
         Chevrolet El Camino SS
         Chrysler HEMI® 300C SRT8
         Dodge Viper
         Bentley Continental Supersports Coupe
         F-150 SVT Raptor
         Skyline GT-R R34 NISMO Z-Tune
         BFH SUV
         Ford Crown Victoria Police Interceptor
    
    -------------------------------------------------------------------------------
       5.0 Team Escape Events
    -------------------------------------------------------------------------------
    
    Each event is set in their own car classes with there own time limits to allow
    the
    players to escape. Each event has strikes limits too.
    
    Data on miles and distance to the finish were taken in game! The distance in ft
    is the approx as is recorded from the event starting lines.
    
    
            - Underground -
         Event Time Limit: 3 Minutes
             Strike Limit: 2 Strikes
               Heat Level: 4
             Unlock Level: 28
                  Drivers: 2
           Length (Miles): 4 miles
            Length (Feet): 24124ft
    
            - High Stakes -
         Event Time Limit: 3:30 Minutes
             Strike Limit: 2 Strikes
               Heat Level: 4
             Unlock Level: 22
                  Drivers: 2
           Length (Miles): 5 miles
            Length (Feet): 26909ft
    
            - All In -
         Event Time Limit: 4 Minutes
             Strike Limit: 2 Strikes
               Heat Level: 2
             Unlock Level: 7
                  Drivers: 4 players
           Length (Miles): 6 miles
            Length (Feet): 37332ft
    
            - Outlaws -
         Event Time Limit: 6:30 Minutes
             Strike Limit: 3 Strikes
               Heat Level: 1
             Unlock Level: 3
                  Drivers: 4
           Length (Miles): 7 miles
            Length (Feet): 44538ft
    
            - Home Run -
         Event Time Limit: 6:30 Minutes
             Strike Limit: 3 Strikes
               Heat Level: 3
             Unlock Level: 4
                  Drivers: 4
           Length (Miles): 11 miles
            Length (Feet): 55918ft
    
            - Compromised -
         Event Time Limit: 7:30 Minutes
             Strike Limit: 2 Strikes
               Heat Level: 3
             Unlock Level: 10
                  Drivers: 4
           Length (Miles): 12 miles
            Length (Feet): 63077ft
    
            - Late Departure -
         Event Time Limit: 6.30 Minutes
             Strike Limit: 3 Strikes
               Heat Level: 3
             Unlock Level: 5
                  Drivers: 4
           Length (Miles): 10 miles
            Length (Feet): 54214ft
    
            - Most Wanted -
         Event Time Limit: 6:15 Minutes
             Strike Limit: 3 Strikes
               Heat Level: 4
             Unlock Level: 15
                  Drivers: 4
           Length (Miles): 11 miles
            Length (Feet): 55918ft
    
    
    
    -------------------------------------------------------------------------------
       6.0 Contact/Other Info
    -------------------------------------------------------------------------------
    
    Any other contributions, you can email them to me. Let me know if you want some
    credit and I'll see how I can add it into this guide.
    
    You may email me at rcmotorboy@gmail.com.
    
         Website That May Use This FAQ
         www.gamefaqs.com
         www.neoseeker.com
         www.supercheats.com
    
    This guide is provided free of charge, if you bought this guide from anyone, or
    anywhere, you've been ripped off, cheated by viewing it from another website
    or you have been baited to handing over details which weren't entitled to 
    another party or I just don't want to update it on that website.
    
    -------------------------------------------------------------------------------
       6.1 Explaination on Problems!
    -------------------------------------------------------------------------------
    
         - Busted while driving from 60 to 200 mph?
    
    Reading this is very bizarre at first however it happens. Usually this happens
    when you crash into a police roadblock or a wall, the police force close in to
    surround you and you reverse then drive off attempting to escape however the
    meter continues building as the police surround your vehicle. This isn't a
    glitch and maybe programmed in. Many users have addressed this in the forums
    and they have found this a bit unfair.
    
    The best way to avoid this is to usually avoid this in the first place, hence
    knowing the event route first, roadblock spawns. It's really silly for the
    game to allow this to even happen and many players complain about it.
    
    Will this be fixed, I don't know however an update FAQ will be answer this if
    anything happens regarding this.
    
    
    -------------------------------------------------------------------------------
       6.2 Trivia
    -------------------------------------------------------------------------------
    
    A nice little section all for fun! Are you getting into Need for Speed and want
    to know where most of the influcence came from or just enjoy reading stuff like
    this? This section is for you!
    
    
       - Team Escape is the first team based multiplayer game mode to be released
         in World.
    
       - Chevrolet El Camino SS is the only truck in NFS: World to date!
    
       - SUVs make their third appearance in Need for Speed World. The first being
         Underground 2 and the next being Nitro! The BFH SUV being an SUV of it's
         kind.
    
       - Ford Crown Victoria Police Interceptor is considered to be the cop car
         that sometimes pursues the player in pursuits or sometimes takes control
         which can be found in many other Need for Speed titles.
    
       - 'Underground', 'Most Wanted' and 'High Stakes' Team Escape event names
          have been inspired by previous titles by the same name!
    
       - Battlefield heroes is another game published by Electronic Arts Play4Free
         service, hence the Battflefield Heroes themed SUVs
    
       - The world in Need for Speed World is based on Rockport from Most Wanted
         (2005) and Palmont from Carbon!
    
       - This is the first title that features an unlicensed vehicle. The
         Battlefield Heroes SUV
    
    
    -------------------------------------------------------------------------------
       6.3 FAQ Revision History
    -------------------------------------------------------------------------------
    
       18th March 2013
       FAQ Ver. 1.41
    
       - Revised 
    
       27th January 2013
       FAQ Ver. 1.40
    
       - Reworked vehicles section due to previous updates
    
       29th September 2012
       FAQ Ver. 1.37
    
       - Reworked a few sections
       - Added a bit more details
    
       21th June 2012
       FAQ Ver. 1.35
    
       - Added Ford Crown Victoria Police Interceptor to the vehicle list
       - Added more Tips due to update!
       - Added a few more sections
    
       21th June 2012
       FAQ Ver. 1.31
    
       - Added the BFH SUV to the vehicle list
    
       7th June 2012
       FAQ Ver. 1.3
    
       - Added Three Juggernaut Edition vehicles to the roster
       - Added additional information
    
       17th Feburary 2012
       FAQ Ver. 1.2
    
       - Added FAQ Header News
       - Added two events 'High Stakes' and 'Underground' due to content update
       - Tweaked events data due to tweaks made in game, information such as
         event times and strikes were changed and information such as heat levels
         and level unlocks were added to each event.
    
       6th Feburary 2012
       FAQ Ver. 1.11
    
       - Added 'Starting an Event' section
       - Uploaded this FAQ on more websites
    
    
       1st Feburary 2012
       FAQ Ver. 1.1
    
       - Corrected a few errors and grammer issues
       - Added more data to Team Escape Events, these were event distances in miles
         and feet
       - Added FAQ Edition History
    
       20th November 2011
       FAQ Ver. 1.0
    
       - First Upload of this FAQ on gamefaqs.com
    
    
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    Copyright 2012 91210user
    -------------------------------------------------------------------------------
    
    Need for Speed World: Team Escape Guide by 91210user