,,, ,,,, ,,,,,,
        ,'___        _  _''''_,,_'''|       ,,,
       |   |  /\ |  |_ |_   / \|_  ( --  ,,|   '''''''|
      .|   | /--\|_ |_  _|  \_/|    |  ''  |          |'''''',
     \ \    ,',,'''',,,,|,,,,,,',,, |       ,',,,,'','  ,;;,,,,,'
   / ,'\,'''\       ,,,,    , ,,, |,,,  ,'' __ ___   __  _____  __     ,-
  /',,, ','\       /    /,',''   \ \ '',   \  /\  / / / \   ,,\\\ \   //
 /     /\    \     /   // / \,'', \ \   '',,|| | |-/ /  |  /_    \ \ //
 |   /  |      \  /   /|  \     / | | |',    | |  ,, \  |   _|    \  /
  \  /  |  \    \/    | \  ',,,,' / / |   \  | / |  \ \ /  \__//   \ |
  \,'   |  |\      /| |  ',     ,'/____\   \ |'---   --'-------   /__|
   | /  |  | \    / |  \   '''''  ,,''', \''/       ,'''', ,,   ____ ,,,,,,
    '   |  |  \  /  |   \ ,''' / / ,'''\ | |  ..'''  ,'| | |  \ \  /|      \
        |  |   ,'  /    / \    | |  '',  | |  //''  , '' | | ,  \|| |  |'\  \
       /   |        \  /   \   |  ',    \| |   , / / ',  | | |\   | |  |  | |
      /     \        ''    |   |.''/ )  )/  ''' // /  /  \/  \ \  | |  |  | |
     /      /              |   || ',' ,'/______/'''   ''''',,,  \ | /  |,/  /
     ',   ,'               |   | ',,,'                           \| /______/
       ','                 |   |
                           /   \
                          /     \
                          ',  ,'
                            \/
                            ___                        _
              -----        |  /                       /
                | |_   _   |__   '  _   _   _    _   |
                | | | |_|     \  | |_| | | |_|  | | ---
                | | | |_   /___| | |_  |_| |_   |_|  /
                                        \           /
                       ____          \___\       __/  ______
                      /                              /
                      \    ___  '          _        |      _
                       --  |  | | |/| |/| |_| |/    |     | | \ |
                     --  \ |__| | | | | | |_  |     |     |_|  \|
                    /    | |                         ''''   '  /
                     \__/  |                              ,___/

               ,---------------,
              |   WALKTHROUGH   |
           ,-------------------------------------------------------,
          |~-~-~-~-~-~-~-~-~-~-TABLE OF CONTENTS-~-~-~-~-~-~-~-~-~-~|
          |---------------------------------------------------------|
          |  1 - Introduction.............................[010000]  |
          |  2 - Walkthrough..............................[020000]  |
          |  3 - Just the Clicks..........................[030000]  |
          |  4 - FAQs.....................................[040000]  |
          |  5 - Updates..................................[050000]  |
          |  6 - Contact..................................[060000]  |
          |  7 - Copyright................................[070000]  |
          |_________________________________________________________|
               |                                     |
               | Author: dark52                      |
               | Version: 1.0                        |
               | Last Updated: 23/08/09              |
               | Website: http://faqs.darkspyro.net/ |
               | Email: darkgta(at)gmail(dot)com     |
               |_____________________________________|


,-----------------------------------------------------------------------------,
|~-[010000]~-~-~-~-~-~-~-~-~-~-~-INTRODUCTION~-~-~-~-~-~-~-~-~-~-~-~[010000]-~|
'-----------------------------------------------------------------------------'

Welcome to my guide for the second chapter of Tales of Monkey Island. The
walkthrough should be able to guide you straight through from the start to the
end. I do skip a lot of content that is irrelevant to the progress of the game
but you will probably want to explore every option.

There is also a section, 'Just the Clicks', with a streamlined guide to what
you need to do if you only need a little push towards the solution that you're
stuck on. Hopefully it's spoiler free.

As far as I am aware all versions of the game will be identical, this was
written using the PC version from Telltale Games themselves.

,-----------------------------------------------------------------------------,
|~-[020000]~-~-~-~-~-~-~-~-~-~-~-~WALKTHROUGH~-~-~-~-~-~-~-~-~-~-~-~[020000]-~|
'-----------------------------------------------------------------------------'

           ,----------,
          |  Prologue  |
           '----------'

Kicking off right where we left off in the previous chapter, Launch of the
Screaming Narwhal, it's time to fight Morgan LeFlay.

Talk to her until you get around to the seagull and then pick up the hook on
the side. Talk again and you'll be back up by the wheel. Use the hook on the
cable above you and then cut the rope next to the barrel of fish on the far end
of the sail.

Talk some more until you get back up to the wheel again. Turn the wheel and the
barrel of fish will slide to the opposite end. Talk yourself back to the
seagull and pester it.

Click on the map on the wall and then on the large trio of islands in the top
left corner, the Jerkbait Islands.

           ,-------------,
          |  Spinner Cay  |
           '-------------'

On arrival follow the path to the right, you'll be forced to talk to Anemone
and can get some good information off her. Once you've tired of talking go
further along and as you approach the next turn you'll see Elaine.

Once the conversation ends, click on the Statue on the corner to receive a Fish
Eye. Then follow Elaine up to the throne room and ask her about the raft to be
given a Transit Pass.

Head to the Exit here and then follow the path to the right and into a cave,
ignore the other path to the Library for now.

You should pick up the Bucket in front of the shop, you'll need it later. Also
ask Anemone here to fix your mast, you'll need it in a bit.

Head down to the raft and give Anemone your Transit Pass. Your first port of
call should be Roe Island to the north.

           ,------------,
          |  Roe Island  |
           '------------'

Use your Locket on the Manatee on the wall to receive a piece of blank paper.
Combine the Eye of the Manatee you got in the previous chapter and the Fish Eye
you got from the Statue in Spinner Cay to get a Fish Eye of the Manatee.
Combine this with the Paper you just got and you'll be able to read it.

This will give you the name of a book.

           ,-------------,
          |  Spinner Cay  |
           '-------------'

Follow the path to the Library and ask for 101 Fish Jokes from Tetra. Examine
the book and you'll find a Special Coupon. Go up to the Bait and Repair shop
and give Anemone the coupon for the bait.

Off to the largest of the Jerkbait Islands now.

           ,------------,
          |  Spoon Isle  |
           '------------'

Talk to the Arguing Pirates and attempt to distract them both from looking at
the chest. Ask them what they're arguing about and then suggest a fair way to
settle the argument. Get them into a staring contest and then tell them of
something behind them.

While they're both looking away from the chest put the Pyrite Parrot into the
open empty chest and they'll then go and bury it with the parrot inside. Now,
head into the jungle. Unlike the jungle of Flotsam Island this one is entirely
preset and not random.

Go to the first right and you'll see a Fishing Well. You can pick up the coupon
on there but the bait that it gives you is not useful. Instead combine your
Hook with the Glowy Bait and you'll find the first of the summoning artifacts,
the Summoning Fish Artifact.

Head back to the entrance of the jungle and go left at the start. At the boat
blocking the path go down the path leading to the top-right of your screen and
then again top-right of the next screen. One more screen and you reach LeChuck.

Pick up the Coupon? on the ground and then head back to the Jungle Entrance
again, get back on the raft and go back to Spinner Cay.

           ,-------------,
          |  Spinner Cay  |
           '-------------'

Once more to the Bait and Repair shop, give Anemone the Oyster Coupon. Examine
the oyster to find a Pearl inside.

Head down to the docks and get back onto your own ship (provided you've gotten
the mast fixed). Sail north-east to Brillig Island in the top right corner of
the map.

           ,----------------,
          |  Brillig Island  |
           '----------------'

Follow the sound of the Pyrite Parrot to the far left end of the island and
you'll be able to dig up the Summoning Seahorse Artifact.

Jump back into your rowboat and back to the Jerkbait Islands. Go to Spoon Isle
on the raft.

           ,------------,
          |  Spoon Isle  |
           '------------'

Head back through the jungle to LeChuck. Give him the Pearl you got from the
Oyster and instruct him to use the Pearl with the claw thingie. Then tell him
to use his MerFolk key with the clamshell lock.

Now use your own Ancient Tool with the other clamshell lock to open the altar.
Pick up the Prying Tool on the side of the alter and give it to LeChuck so that
he can pry the final artifact.

Pick up the Prying Tool again and go to the right to meet up with LeChuck again
where he'll give you the Summoning Turtle Artifact.

With all three artifacts head back to Spinner Cay.

           ,-------------,
          |  Spinner Cay  |
           '-------------'

Head up to the throne room and grab the Hot Tub control. Once you've got it go
to the Library where Elaine is trapped. Just click on the statue to free her.

Once she's left use the Bucket you got from the Bait and Repair shop on the Hot
Coals on the floor. Off to Spoon Island again.

           ,--------------,
          |  Spoon Island  |
           '--------------'

Head right to the Fishing Well and then onwards to where LeChuck is being
ambushed. Head a bit further left to a Vaycalian Barbecue. Use the Hot Coals on
it and the Hot Tub Controls. Turn on the barbecue and then put the Pyrite
Parrot on it.

Instead of going directly to the altar take the Bowl of Melted Pyrite to the
cliff top and use it on the Cliff Edge. To get there from the barbecue head
left, then down the top-right path all the way to the cliff.

Head down to the altar (straight left from the entrance) and use the Prying
Tool to get the fake artifact.

Go back to LeChuck and use the Fake Turtle Artifact on LeChuck to get rid of
the pirate trio.

Get back onto your raft and click on the bottom two ships of the Blockade.

           ,----------,
          |  Blockade  |
           '----------'

Just click through the gap to get to the Screaming Narwhal.

Click on the map and head to McGillicutty's Ship between the Jerkbait Islands
and Brillig Island. Talk to McGillicutty and insult him, this should smash your
mast.

Sail to Brillig Island and talk to Hardtack and Trenchfoot. Get them to check
the tree and then go and push it fully over. Get into your rowboat and head
back to Spinner Cay again.

           ,-------------,
          |  Spinner Cay  |
           '-------------'

Get Anemone to fix your mast with the Rubber Tree you just pushed over and then
head back out to McGillicutty's Ship again. Insult him into firing at you once
more to sink his own ship. Head back to the Jerkbait Islands and meet with the
MerLeader.

Ask the MerLeader about La Esponge Grande. Take the Summoning Ball Artifact
down to the Ocean at the end of the dock and toss it in.

,-----------------------------------------------------------------------------,
|~-[030000]~-~-~-~-~-~-~-~-~-~-~JUST THE CLICKS~-~-~-~-~-~-~-~-~-~-~[030000]-~|
'-----------------------------------------------------------------------------'

           ,----------,
          |  Prologue  |
           '----------'

Talk to Morgan to move around the ship.

Pick up hook by the seagull.

Use the hook on cable above the wheel.

Slice rope on the sail.

Push the wheel.

Pester the seagull.

           ,-------------,
          |  Spinner Cay  |
           '-------------'

Talk to Elaine for the Transit Pass.

           ,---------------,
          |  Fish Artifact  |
           '---------------'

Click on the Statue in Spinner Cay.

Combine Fish Eye with Eye of the Manatee.

Use Locket on Manatee on Roe Island.

Combine Paper with Fish Eye of the Manatee.

Get 101 Fish Jokes from the Library.

Inspect book.

Get Glowy Bait from Bait and Repair.

Use Glowy Bait on Hook at the Fishing Well in the jungle on Spoon Isle.

           ,-----------------,
          |  Turtle Artifact  |
           '-----------------'

Find LeChuck on Spoon Isle.

Pick up coupon next to LeChuck.

Redeem it for an Oyster.

Examine Oyster.

Give Pearl to LeChuck.

Tell LeChuck to use Pearl with Claw Thingie.

Tell LeChuck to use MerFolk Key with clamshell lock.

Pick up Prying Tool from altar.

Give Prying Tool to LeChuck.

           ,-------------------,
          |  Seahorse Artifact  |
           '-------------------'

Get pirates on Spoon Isle into a staring contest.

Distract them into both looking away.

Put Pyrite Parrot into the chest.

Go to Brillig Isle and dig up chest.

           ,-------,
          |  Siege  |
           '-------'

Go back to Spinner Cay with all three artifacts.

Get Hot Tub Control during the Siege.

Get Bucket from front of Bait and Repair shop.

Free Elaine from in front of the Library.

Pick up Hot Coals on the ground with bucket.

Find LeChuck on Spoon Isle again.

Put Coals and Control on Barbecue on Spoon Isle.

Turn up the temperature.

Put Pyrite Parrot onto Barbecue.

Take melted parrot to cliff and pour it into the alter below.

Use the Prying Tool to get the fake artifact.

Give fake to LeChuck.

           ,--------------,
          |  McGillicutty  |
           '--------------'

Insult McGillicuty to break the mast.

Go to Brillig Island and tell pirates to search by the tree.

Push over the Rubber Tree.

Get Anemone to fix mast with Rubber Tree.

Insult McGillicutty again.

           ,-----------,
          |  Summoning  |
           '-----------'

Throw Ball into Ocean by the Screaming Narwhal.

,-----------------------------------------------------------------------------,
|~-[040000]~-~-~-~-~-~-~-~-~-~-~-~-~-FAQS~-~-~-~-~-~-~-~-~-~-~-~-~-~[040000]-~|
'-----------------------------------------------------------------------------'

Q: How do I get the Turtle out of the altar?

A: Give the Prying Tool to LeChuck.



Q: The pyrite keeps setting!

A: Take the cliff route.



Q: The pirates keep spotting me!

A: Get them into a staring contest before distracting them.



Q: How do I pick up the coals?

A: There's a bucket by the shop.



Q: What are the Fish Eggs for? I can't catch the fish!

A: Nothing.

,-----------------------------------------------------------------------------,
|~-[050000]~-~-~-~-~-~-~-~-~-~-~-~-~UPDATES~-~-~-~-~-~-~-~-~-~-~-~-~[050000]-~|
'-----------------------------------------------------------------------------'

v1.0 - 23/08/09
Walkthrough completed.

,-----------------------------------------------------------------------------,
|~-[060000]~-~-~-~-~-~-~-~-~-~-~-~-~CONTACT~-~-~-~-~-~-~-~-~-~-~-~-~[060000]-~|
'-----------------------------------------------------------------------------'

Please contact me at the following email address regarding the game. Make sure
to state the name of the game in your email and to have read the Walkthrough in
order to make sure that your question hasn't already been answered.

                         darkgta (at) gmail (dot) com

I am not technical support.

,-----------------------------------------------------------------------------,
|~-[070000]~-~-~-~-~-~-~-~-~-~-~-~-COPYRIGHT~-~-~-~-~-~-~-~-~-~-~-~-[070000]-~|
'-----------------------------------------------------------------------------'

Copyright 2009 dark52

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

,-----------------------------------------------------------------------------,
'-----------------------------------------------------------------------------'