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    Escort Quest Guide by chocomog

    Version: 1.02 | Updated: 06/18/09 | Search Guide | Bookmark Guide

                                                    
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    Use CTRL-F to find what you're looking for.
    
    [100]: Intro
    [200]: Notes/How to use this guide/Useful Escorts
    [300]: Escort quest list (the meat of this guide)
    	[300.1] Act 1 Escorts
    	[300.2] Act 2 Escorts
    	[300.3] Act 3 Escorts
    	[300.5] Act 5 Escorts
    	[300.6] Act 6 Escorts
    	[300.7] Act 7 Escorts
    	[300.8] Act 8 Escorts
    	[300.9] Act 9 Escorts
    [400]: Contact, copyright info
    
    [100]
    I: Intro
    
    What is an escort quest anyway: Well, it's simple: Where an NPC joins you and 
    you have to "escort" him or her to a certain location. Sometimes close, 
    sometimes far.
    
    Sometimes they are smart and will run away from enemies, sometimes, well, not. 
    Escort NPCs come in all shapes and sizes, from little kids to warrior maidens 
    to sheep.
    
    This guide will help you distinguish one type of NPC from another.
    
    It's my goal here to assemble a list of every escort quest in the game - so 
    you can figure out whether the person you're escorting behaves like Pvt 
    Rincarn, or more like a little kid.
    
    We've all stumbled upon those annoying NPCs that run into enemies and make you 
    get an ugly red X on that otherwise perfect quest log book. My job here is to 
    let you know when an NPC could be trouble, so you can run to the destination 
    as fast as possible, or if they don't take damage, in which case you can keep 
    doing whatever you were doing earlier. No reason to drop everything for a 
    silly NPC anyway.
    
    Q: HOW DO I HEAL AN ESCORT?
    A: Use a potion. It will automatically heal you + all your escorts.
    
    How can I help? You ask (or maybe not. Hopefully so.)
    
    I may be missing a few quests here and there (especially in Acts 3 and 4).
    If you guys remember a particularly annoying quest you don't see here, please 
    shoot me an email at chocomog4000[at]yahoo[dot]com.
    
    Contributions will be recognized and appreciated.
    
    [200]
    II: Notes, and how to read this guide.
    
    How to read this guide:
    First line is the NPC name. This is pretty obvious.
    Second line is the Act he/she is found in.
    Info: is generally some background info, or my personal opinions on the NPC. 
    This may or may not be accurate given the storyline, frankly I don't care too 
    much.
    Invincible: Determines if the NPC can die/take damage. Generally if this 
    happens, you fail the quest. Exceptions are noted otherwise.
    Hits: Whether the NPC will hit random enemies. 
    Location: The area where you can find the NPC. Note that this may be different 
    from where the quest is given.
    
    Random notes:
    Story escorts can't die, so I'm excluding those.
    Also, ALL escorts can die if exposed to T-energy pools, even the ones marked 
    invincible by other means. Watch out if you're around those.
    
    One odd bug:
    Certain escorts, if exposed to T-energy, will start attacking enemies. They
    return to normal once you heal em, but for awhile they hit enemies and can
    be hit. I've seen this happen with Jana and Milk Weed, which leads me to
    believe it only affects those with weapons.
    
    Well, here we go:
    
    Useful escorts:
    If you want to make your own little army, you probably want to fill it with 
    people who won't die easily, and can dish out some damage. Here are some 
    possibilities:
    These escorts do damage and are invincible:
    
    Tame Bear (Sloeford)
    Hansi
    Ambul
    Officer Willybald (You can kill off his soldiers if you wish)
    Gnarler (ranged)
    Gelminy (Ranged)
    Commander El-Darrags
    Guardian of the Forest (ranged or melee)
    
    Note that if you have more than 5 escorts in your party, you won't be able to 
    take on most quests. You'll have to get rid of one first, so choose your army 
    carefully.
    
    [300]
    [300.1] Act 1 Escorts
    III: Escort quest list
    
    Private Rinarn
    Act 1. 
    Info: Everyone's favorite weak piece of ****, probably the reason anyone would 
    look at this guide.
    Note: In the PC version he specifically asks if you want him to use a bow
    or a sword. Bow is recommended. In the PS3 version, you can "accept" or 
    "decline" his request. Accepting leads to sword use, while declining leads
    to him using a bow. Thanks to astrosha for the info.
    Invincible: No
    Hits: Yes
    Location: Sloeford
    
    Zaman
    Act 1. 
    Info: Some kid about to get eaten by wolves. 
    Invincible: Yes
    Hits: No
    Location: Near Sloeford
    
    Tame Bear (Sloeford): 
    Act: 1. 
    Info: Tame bear in a cave. You're supposed to feed him.
    Invincible: Until a certain point
    Hits: Yes
    Location: Sloeford
    Does damage, can die after a certain point.
    
    Refer to This thread: http://forum.sacredeng.ascaron-
    net.com/showthread.php?t=57300&highlight=keeping+baby+bear
    
    ScoobyDouche notes: "bear in mind (pun intended!) that when he grows up he 
    will start fighting with you, but you do not get xp from his kills. also he 
    will constantly cast some spell that doesnt seem to do anything but make a 
    very annoying sound, over and over ....
    
    oh and once he grows up you cant get rid of him, even if you complete the 
    quest he will stay with you until you finish the difficulty. so yeah..."
    
    Tari
    Act: 1. 
    Info: A lost cat. 
    Invincible: No (thanks ten76 and porovaara).
    Hits: No
    Location: NE of Twainbrook graveyard
    
    Little Mary
    Act 1. 
    Info: Girl about to get eaten by kobolds. 
    Invincible: Yes
    Hits: No
    Location: Kobold camp
    
    Mialyn
    Act 1
    Info: Must save her from bandits. Act quickly, or you fail the quest.
    Invincible: Yes, after you save her the first time
    Hits: No
    Location: Between Twainbrook/Thylisium
    
    Mary Ann/Lover
    Act 1. 
    Info: Girl looking for her lover. Has kind of an annoying voice.
    Invincible: Sorta. She draws aggro but heals herself when she reaches 
    critical, so she can't die, until you go to the underworld. Then she loses 
    invincibility. Be careful down there, she dies easily. Keep one eye on her
    HP bar.
    Hits: No
    Location: Near Twainbrook
    
    Ragna/Ox
    Act 1. 
    Info: A female human and..an ox.
    Invincible: Yes, though in an odd bug i managed to lose the ox some time 
    during the high elf only quest chain.
    Hits: No
    Location:Hunters quest chain, near Thylisium
    
    Ambul
    Act 1. 
    Info: Don't remember anything about him except like spirits eat him or 
    something. 
    Invincible: Yes
    Hits: Yes
    Location: Near Thylisium (west)
    
    Meliondor
    Act 1. 
    Info: This guy is a piece of **** and dies faster than a fish out of water.
    Invincible: No
    Hits: Yes
    Location: Near Thylisium (west)
    
    Marcus + Ox
    Act 1
    Info: Farmer wanting escort to the city
    Invincible: Yes
    Hits: No
    Location: Farm E of Thylisium
    
    NPC: Tame Bear (NE of Thylisium)
    Act: 1
    Info: "you CAN keep this bear as well (if you wanted to) just don't talk to 
    the NPC outside the cave when you come out with the bear after feeding it." 
    Not sure if it dies
    Thanks to huntress-on-fire for info about the two separate bear escort quests.
    Invicible: Unknown
    Hits: Yes
    Location: NE of Thylisium
    
    NPC: "Undead Legion" Soldiers 
    Act: 1. 
    Info: Follow you into the sewers, are useless, can die. There is apparently a 
    glitch that can make them follow you around forever.
    Invincible: No
    Hits: Yes
    Location: Thylisium (Undead legion quest chain)
    
    Jana
    Act 1. 
    Info: A female thief.
    Invincible: Yes
    Hits: No
    Location: Thylisium
    
    Hostages
    Act 1. 
    Info: Escaping from pirates. Light side only
    Invincible: Don't know if they take damage/die; you just bring em through 
    town. 
    Hits: No (?)
    Location: Thylisium Docks
    
    Arena Overseers x2 + Prospective gladiators
    Act 1
    Info: Escort them to the arena (dark side only)
    Invincible:
    Hits:
    Location: Thylisium
    
    Judriel/Romdreal
    Act 1. 
    Info: Some elves wanna kill this dude for some reason.
    Invincible: Yes
    Hits: No
    Location: Thylisium
    
    Bacalio's father
    Act 1. 
    Info: Breaking out of jail. Light side only
    Invincible: Don't think he takes damage, but it's through town anyway
    Hits: Unknown
    Location: Thylisium
    
    Lord Harikari
    Act 1
    Info: Escort him home (dark side only, you kill him later). I have absolutely
    no idea why you kill this guy.
    Invincible:
    Hits:
    Location: Thylisium
    
    Thomas
    Act: 1. 
    Info: Protect his spiders against pigs. This one's really easy to fail. Thomas 
    will leave if either his pigs die or when you save his pigs; you can't keep 
    him.
    Invincible: Unknown
    Hits: Unknown
    Location: Teardrop Hamlet
    
    Mardil
    Act: 1. 
    Info: Lost kid. Light side only
    Invincible: Yes
    Hits: No
    Location: Sonnenwind
    
    Hansi
    Act 1. 
    Info: Frontman of Blind Guardian. 
    Invincible: Yes, enemies will attack him too. 
    Hits: Yes, He shoots lightning
    Location: Clearview
    
    Whimpering Slave
    Act 1
    Info: Female slave who says she'll bring you to the slavetrader. Dark side
    only.
    Invincible: Yes
    Hits: No
    Location: N of Clearview
    
    [300.2] Act 2 Escorts
    
    Field Surgeon
    Act 2. 
    Info: Bring him somewhere blah blah blah. 
    Invincible: Doesn't seem to take damage but I dunno, it was a pretty short 
    journey
    Hits: No
    Location: Near Black Oaks (quest is from the guy under the bridge near the 
    portal)
    
    Sick Woman
    Act 2. 
    Info: Wants to go swimming or something.
    Invincible: Yes
    Hits: No
    Location: Somewhere near black oaks
    
    Seamstress Yarna
    Act 2. 
    Info: Looking for some wool.
    Invincible: Yes
    Hits: No
    Location: Black Oaks
    
    Informant Harol + Soldiers
    Act 2. 
    Info: Wants to know who's stealin his ****. You have to escort him twice,
    both times he's invincible.
    Invincibility: Doesn't seem to take damage/die, but his soldiers can.
    Hits: Yes
    Location: East of Black Oaks
    
    Weapons Dealer
    Act 2
    Info: Part of the same questline as Harol. He's a rat essentially
    Invincibility: No
    Hits: Yes?
    Location: Black Oaks cave
    
    Eddie
    Act 2. 
    Info: This guy owes money to the state or something. 
    Invincibiliy: Don't know if he takes damage, as you just have to escort him 
    through town.
    Hits: Don't know
    Location: Griffinborough
    
    Croweye
    Act 2.
    Info: I forget completely. Darkside part of Thread Rush. You kill him at the
    end of the quest.
    Invincibility: Yes
    Hits: No, despite his axe
    Location: Griffinsborough
    
    Davim + Mettrick
    Act 2
    Info: Newlywed lost in a cave (Present for the Bride quest chain)
    Invincibility: No? They draw aggro but run away pretty fast
    Hits: No
    Location: Cave W of Griffinsborough
    
    Nephew Adrien
    Act 2
    Info: Part of the Thread Rush quest chain. bring him/her to Griffinsborough.
    Invincibility: Yes
    Hits: No
    Location: NE of Griffinsborough (Marauder's camp)
    
    Alexander
    Act 2. 
    Info: Some kid kidnapped by bandits. Light side only
    Invincibility: Yes
    Hits: No
    Location: Between Dragonmaw pass and Griffinsborough
    
    Nomad Woman x4
    Act 2.
    Info: You kidnap them and take them somewhere (Dark side only)
    Invinicibility: Yes
    Hits: No
    Location: NE of Griffinsborough
    
    New Citizen
    Act 2.
    Info: Escort this guy to the city you took the nomad women to. (Dark side
    only)
    Invincibility:
    Hits:
    Location: NE of Griffinsborough
    
    Officer Wendelin + Soldiers x2
    Act 2 (Unholy Crusade). 
    Info: You take him to kill some cultists.
    Invincibility: He can't die but his two soldiers can. Not 100% sure on this 
    one. 
    Hits: He does pretty good damage.
    Location: East of Kufferath Castle
    
    "Guard"
    Act 2 
    Info: (Part of Unholy crusade sidequest chain). You literally have to take him 
    about 15 feet, so I don't know if he can die of not.
    Invincibility: Unknown
    Hits: Unknown
    Location: Kufferath Castle (or possibly Skook's Corner)
    
    Officer Willybald + 5x Elite Soldiers
    Act 2 (Part of unholy crusade chain). 
    Info: You go crash some cultists' ritual.
    Invincibility: Not really sure here. I know the soldiers can take damage, not 
    sure about ol' Willy. These guys all have a good amount of HP though, so 
    completing that quest shouldnt be an issue. In fact if you're looking for some 
    help, they're a pretty good choice to drag around for awhile.
    Hits: Yes, pretty hard too
    Location: Kufferath Castle/Skooks Corner
    
    Carlos
    Act 2
    Info: Wimp who wants you to kill a monster cuz he can't
    Invincibility: No
    Hits: Unknown
    Location: W of Skooks corner
    
    Magician Mathirius
    Act 2. 
    Info: Mage disguised as sheep. 
    Invincible: Yes
    Hits: No
    Location: East of Orcish Byway
    
    Kendrel
    Act 2. 
    Info: Guy who tries to rip you off. If you're light side, Don't complete his
    quest, you don't get anything out of it.
    Invincibility: I tried to kill him off, to no avail.
    Hits: No, he just runs away like a *****
    Location: Orcish byway
    
    Town Guard Treemort
    Act 2
    Info: Guard helping you arrest Kendrel. After Kendrel's questline, dark side
    only.
    Invincibility: Trip is just through town
    Hits: Unknown
    Location: Orcish Byway
    
    Author Hardbush
    Act 2
    Info: Wants some earth elemental corpses
    Invincibility: Yes
    Hits: No
    Location: Wargfels
    
    Mary
    Act 2
    Info: Maid you rescue from the cult.
    Invincible: Yes
    Hits: No
    Location: Grunwand region
    
    Milk Weed
    Act 2
    Info: Another woman escaping the cult.
    Invincible: Yes
    Hits: No
    Location: Grunwald region (west border)
    
    Cultist 
    Act 2
    Info: Escort this guy to the guard outpost
    Invincible: No
    Hits:
    Location: Grunwald area (quest starts at the outpost to the far south)
    
    [300.3] Act 3 Escorts
    
    Gnarler
    Act 3
    Info: Orc who wants to find something
    Invincibility: Yes
    Hits: Yes (chucks rocks)
    Location: Ruka
    
    Cracker/Crusher/Bruzzer
    Act 3
    Info: Orcs that accompany you to poison a well. Dark side only.
    Invincibility: No, but they're pretty tough
    Hits: Yes
    Location: Small town north of Ruka
    
    2 Orcs that go with you to find water (don't remember names)
    Act 3
    Info: They go to find clean water. Quest doesn't fail if they die. LS only
    Invincibility: No
    Hits: Yes
    Location: Some tiny orc town
    There are some reported bugs with these guys, like them never going away,
    replacing current escorts, etc.
    
    [300.5] Act 5 Escorts
    
    Waton (+Dragon cultists x2, the second time)
    Act 5
    Info: Dragon cult leader. This quest is dark side only, I believe.
    You have to escort him twice.
    Invincibility: Yes (Dragon cultists aren't)
    Hits: No (The dragon cultists do though)
    Location: Island east of Seraphim Island
    
    Dundiel, the Deputy
    Act 5
    Info: Dragon cult's second in command. He joins if you refuse to kill
    Blackhammer. Then Waton kills him and you get his gold. Lol.
    Invincibility: Unknown, you take him 15 feet
    Hits: Unknown
    Location: Island east of Seraphim Island
    
    Tharuk
    Act 5. 
    Info: Orc who wants go sailing or something. Does good damage and doesn't die 
    easily. Note that in the dark side campaign you kill him instead of escorting
    him.
    Invincibility: No
    Hits: Yes
    Location: Carnach Caves
    
    [300.6] Act 6 Escorts
    
    OK, for all of act 6 the NPC's are in Asui'thaz, Sar'Thas, Neithu'thaz, 
    Hissil'Ta, Hisui'Sul or Lizurath.
    Seeing as it's really hard to keep track of that many weird Lizard names, I'm 
    going to collectively refer to
    all of these as "Lizardland". Feel free to contribute if you know any 
    specifics.
    
    Besides, I can't imagine anyone seeking out any Act 6 escort quests. They're 
    nightmares.
    
    Hinuizz
    Act 6. 
    Info: Lizard man who speaks in riddles. Dies really ****ing easily its 
    impossible to keep this guy alive.
    Invincibility: No
    Hits: Yes
    Location: Lizardland
    
    The family grave lizardmen
    Act 6. 
    Info: Die really, really easily.
    Invincibility: No
    Hits: If they do it's pretty insignificant damage
    Location: Lizardland
    
    Negotiators x3
    Act 6. 
    Info: Escort 3 ambassadors. This is one quest I consider impossible. They were 
    taking damage faster than I could press spacebar. Once you get rooted, it's 
    all over.
    Invincibility: No
    Hits: Maybe, they certainly draw aggro well
    Location: Lizardland
    
    Gagthoz the Alchemist
    Act 6. 
    Info: Lizardman looking for water. Despite the short distance you have to go 
    on this quest, he dies really easily. I got to the last pool, got rooted, and 
    he died. **** lizardmen.
    Invincible: No
    Hits: No (?)
    Location: Lizardland
    
    Cultist Rizzi
    Act 6. 
    Info: Lizard who wants to leave the cult. Even though this quest appears to 
    have the worst setup (you start surrounded by hostiles), it's considerably 
    easier than the other lizard escort quests because they GIVE HIM MORE THAN 12 
    HP and he doesn't try to KILL UNDEAD WITH HIS BARE HANDS. The other lizards 
    could take a lesson. Note that he can still take damage/die.
    Invincible: No
    Hits: Tends to run away more often, not sure if he attacks
    Location: Lizardland
    
    Alchemist Litos
    Act 6. 
    Info: Some guy surrounded by cultists, have to save him and kill the cultists.
    Invincible: Yes, or he takes very little damage. A pretty short trip anyway
    Hits: Not sure
    Location: Lizardland
    
    Werewolf Dorothee
    Act 6. 
    Info: Wants to kill Hydras. Will probably be killed 20 paces out of town by 
    werewolves. She has more HP than the lizardmen though.
    Invincible: No
    Hits: Yes
    Location: Lizardland
    
    Tribal Elders Haggath and Bn'Thoz
    Act 6
    Info: You're supposed to assassinate these two. Dark side only.
    Invincible: Yes, until you take em to the spot
    Hits: Not sure, it's a short trip
    Location: Kessil'Tha
    
    [300.7] Act 7 Escorts
    
    Kernforce
    Act 7
    Info: A high elf "mage", she tries to punch everything to death. Dies very 
    easily. I don't recommend this quest.
    Invincible: No
    Hits: Yes, technically
    Location: Turbak (?)
    
    Decrepit Harpy
    Act 7. 
    Info: Need to escort her to Valley of Oblivion or something. screams really 
    loudly and annoyingly every 2 seconds.
    Invincible: Yes
    Hits: No
    Location: Between Tharum/Badawi
    
    Gelminy
    Act 7. 
    Info: Female treasure hunter. Funny bug - in the last act, if you're light
    side, she'll shoot at the Prince's soldier's anyway. They don't fight back.
    Invincible: Yes
    Hits: Yes (bow)
    Location: Turbak
    
    Soldier Lighthart
    Act 7. 
    Info: Dude looking for his sword.
    Invincible: Yes
    Hits: No
    Location: S of Khorum, north of Archeologists portal. He's by the cliff
    visible on the world map.
    
    Alima
    Act 7
    Info: Lost girl. Bring her to Turbak
    Invincible: Yes
    Hits: No
    Location: In front of the giant scorpion's dungeon.
    
    Agent Thylius/Bodyguards
    Act 7. 
    Info: Investigating illegal arena. Light side only.
    Invincibility: Thylius doesn't take damage but his guards do.
    Hits: Yes (his body guards do, don't remember if he does)
    Location: Badawi
    
    Grata/Despaira/Sistan
    Act 7
    Info: Lost high elves who want to go home. Best way to do this one is just to
    tele to teadrop hamlet.
    Invincibility: It appears that Despaira (the little girl) is invincible but
    the other two are not. I'm not completely sure on this; I had some arabs
    chase them around for awhile but they never got a hit in, so I know they 
    can draw aggro but am not totally sure they can be hit.
    Hits: No
    Location: Desert far north
    
    Commander El Duff
    Act 7
    Info: Corrupt leader of Badawi (Dark side only)
    Invincibility: No
    Hits: Yes
    Location: Badawi
    
    Mercenary x2
    Act 7
    Info: bring these guys and get some gladiator prisoners. Dark side only.
    Mission doesn't fail if they die
    Invincibility: No
    Hits: Yes
    Location: Badawi
    
    Prospective gladiator x3
    Act 7
    Info: Bring these guys to the arena (dark side only)
    Note that if even one of them dies, you fail the quest (the quest log lies)
    Invincibility: No, they suck at fighting
    Hits: Yes
    Location: South of Teardrop Hamlet
    
    Lathor
    Act 7
    Info: Rival salesman. Bring him outside to assassinate him. Dark side only
    Invincibility: Yes
    Hits: No, he draws aggro though, which is annoying
    Location: Badawi outskirts
    
    The travelling salesman
    Act 7. 
    Info: Died before I noticed someone was there. Stupid ****. Possibly LS
    Only
    Invincible: No
    Hits: Not sure
    Location: Near Badawi outskirts
    
    Mediator Simir & Lamb
    Act 7
    Info: Take him somewhere blah blah
    Invincible: No
    Hits: No
    Location: South of Badawi
    
    Mercenary/Pack mule (2 instances)
    Both Act 7
    Info: have to escort to different places. Has very little life, so run really 
    fast.
    Invincible: No
    Hits: The mercenaries do
    Location: Khorum
    
    Fatma's wife, kid
    Act 7
    Info: You go across the street to tell em dinner's ready
    Invincible: Don't know, it's within town
    Hits: Don't know
    Location: Khorum
    
    Ayna/Esra
    Act 7. 
    Info: Little kids looking for oasis. Possibly LS only.
    Invincible: Yes, unless you drag em into T-energy. Lol.
    Hits: No
    Location: Khorum
    
    Commander El-Darrags + Bodyguards
    Act 7. 
    Info: Wants to kill tusken raiders or something. 
    Invincible: He doesn't die but his bodyguards can.
    Hits: Yes
    Location: El-Darrag
    
    Missing Ogre
    Act 7
    Info: Wants to go to the beach
    Invincible: No
    Hits: Yes
    Location: East of Turbak
    
    The Customer
    Act 7
    Info: Guy going on a tour of the desert. Whee.
    Invincible: No, he's ok at staying out of trouble though
    Hits: No
    Location: Turbak Coast
    
    Horses x3
    Act 7
    Info: Stolen Horses
    Invincible: Yes
    Hits: No
    Location: North of Turbak (Along the coast)
    
    Ayshe
    Act 7
    Info: Prisoner running away, kill the guards to free her. Doesn't look like
    she belongs in the area...
    Invincible: Yes
    Hits: No
    Location: Camp SE of Tharum
    
    [300.8] Act 8 Escorts
    
    Dr Kwinn
    Act 8. 
    Info: You're supposed to escort her to some sick guy. 
    Invincible: Yes
    Hits: No
    Location: Na'Fian
    
    Guardian of the Forest
    Act 8. 
    Info: Female human, Wants you to kill poachers. Light side only
    Invincible: Yes
    Hits: Attacks with a bow/sword
    Location: Between Khorum/Archaeologist Camp
    
    [300.9] Act 9 Escorts
    
    Agent Aurora
    Act 9. 
    Info: Dryad, Wants to recover an Aztec medallion or something. LS only
    Invincible: No, dies pretty easily
    Hits: Yes (bow)
    Location: Aerendyr
    
    Xandras + Lots of smugglers
    Act 9
    Info: Has the medallion, going to a hiding place, Dark side only
    These guys are great lol. They heal when at critical HP. It's like having
    your own little army.
    Invincibility: Heal themselves when critical
    Hits: Yes
    Location: West of Aerendyr, beach
    
    Experienced Huntress Eleira
    Act 9
    Info: Dryad being attacked by T-mutants. You have to save her (might be
    DS only)
    Invincibility: Yes?
    Hits: Yes?
    Location: NE of Aerendyr
    
    Dryad Shaman Meras
    Act 9. 
    Info: Wants to Plant some trees. Game seems to have an issue with her (?) 
    gender. 
    Invincible: Yes
    Hits: No
    Location: Dyr-Laigh
    
    THE monster
    Act 9. 
    Info: You'll know when you see her. It's easy to click on accidentally and 
    initiate dialogue when in combat.
    Invincible: Yes
    Hits: No, unfortunately
    Location: East of Dyr-Laigh
    
    Dryad Warriors
    Act 9. 
    Info: From "Bloody Rituals".
    Invincible: No, they can take some damage though. Quest doesn't end if they 
    die.
    Hits: Yes
    Location: Dyr-Laigh
    
    Kidnapped Family
    Act 9. 
    Info: From 2nd half of "Bloody Rituals."
    Invincible: Yes
    Hits: No
    Location: North of Dyr-Laigh
    
    [400]
    IV: Contact, copyright info
    
    If you've got any contributions, comments, criticisms etc, shoot me an email 
    at chocomog4000[at]yahoo[dot]com.
    Also, if you want to host this guide on your site or something also shoot me 
    an email, I'll almost certainly give permission.
    
    The following sites have permission to use this FAQ:
    gamefaqs.com (the most current version will always be on GameFAQs
    gamesradar.com
    cheatplanet.com
    
    Copyright 2009 Kevin Kao.
    This may be not be reproduced under any circumstances except for personal, 
    private use. It may not be placed on any web site or otherwise distributed 
    publicly without advance written permission. Use of this guide on any other 
    web site or as a part of any public display is strictly prohibited, and a 
    violation of copyright.
    

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