Back to the Future: The Game
Episode 1: It's About Time
Platform: PC
Written by DoomDragon8274 (solarboymatt at gmail dot com)

Spoiler-free Walkthrough

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TABLE OF CONTENTS
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Intro 1
Walkthrough 2.1
Credits/Thanks 3

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INTRODUCTION
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Back to the Future: The Game is game based on the Back to the
Future Films, and produced by Telltale Games. The game picks up a few months
after the end of the third film, and tells the story of Marty McFly and Doc
Brown as they set off on another adventure.

The game is an adventure game, and is being released episodically like Telltale
Games' other titles.

For reference, EXAMINE means to click something that the player can interact
with, and is not the examine item function in Marty's inventory.

This guide only follows the actions needed to complete the game, I highly
recommend exploring all of the other dialogue options available.

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WALKTHROUGH
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-Marty's Dream 2.1--------------------------

Choose any of the three options, doesn't matter which.

Again, choose any of the three options, doesn't matter which.

EXAMINE Tool Box

Yet again, choose any of the three options, makes no difference.



-Hill Valley 1986 2.2-----------------------

EXAMINE Town Square Model

"Mind if I see that Court House?"

EXAMINE Marty's Guitar

USE Marty's Guitar on Amplifier

TALK to George

"I can fight my own fights, Dad."

EXAMINE Amplifier Controls

EXAMINE Marty's Guitar

EXAMINE DeLorean

EXAMINE Tape Recorder

EXAMINE Shoe

USE Shoe on Einstein

EXAMINE Buzzer

"I've got something for you."

USE Shoe on Edna

EXAMINE Binoculars

TALK to Edna

"When did you lose your shoe?"

"An Illegal speakeasy? Cool."

"Where WAS that speakeasy?"

EXAMINE Binoculars

EXAMINE Radiator

EXAMINE Newspapers

Choose any of the three options, it matters not.

EXAMINE Time Circuit Switch

EXAMINE Time Circuit Keypad



-Hill Valley 1931 2.3-----------------------

Choose any of the three options

Choose any of the three options again

Choose any of the three names

Go to the Police Station

EXAMINE Jail Window

"Let's alert the authorities!"

"Let's go back in Time!"

"I guess I could break you out of jail..."

"Where can I find your younger self?"

ENTER the Soup Kitchen

USE Brown Residence Phone Number on Telephone

EXIT Soup Kitchen

Head over to the Courthouse

EXAMINE Courthouse Doors

TALK to Emmett

"I heard you're working on a rocket drill."

Go to the Police Station

EXAMINE Jail Window

"Well, I met your younger self..."

"Your younger self mutters all the time"

"Why is the Expo making you mutter?

EXIT conversation

USE Tape Recorder on Emmett

Head back to the Police Station

USE Tape Recorder on Jail Window

TALK to Emmett

"H Equals the Hamiltonian Operator!"

Choose any of the three options

"I need it TONIGHT!"

TALK to Edna

"Whats the Scoop?"

"You make soup deliveries?"

"I can help deliver soup!"

"What's the Stay Sober Society?

"I know where the Stay Sober Society can meet!"

"At the Brown Residence."

EXIT conversation

ENTER Soup Kitchen

Walk to the left until Cue Ball gets up an taps on the pipes

EXAMINE Kitchen Door

TALK to Emmett

"I can't get into the Kitchen."

Walk to the right until Emmett says "Eureka"

EXAMINE Kitchen Door

TALK to Cue Ball

"Can I have some soup?"

"...chili powder?"

EXAMINE the red pipe next to the exit.

EXIT the Soup Kitchen

TALK to Edna

"I know a charity that needs a soup delivery."

"The Stay Sober Society."

"They're sober."

"They'll be quiet."

"Okay then. Forget the whole thing.

Head over to where Kid Tannen is

"I guess I'm here to shine your shoes..."

"I'm looking for Arthur McFly."

"Isn't that Artie's hat?"

"Can I have some peanuts?"

"What the hell is that!?"

Go back to the park

USE Arthur's Hat on Einstein

EXAMINE Buzzer

TALK to Arthur McFly

"I've got something for you!"

Head to the right, back into main area

Go back towards the Barber Shop where Kid Tannen is.

USE Tape Recorder on Kid Tannen

EXAMINE Einstein

EXAMINE Buzzer

USE Tape Recorder on Arthur McFly

USE Subpoena on Arthur McFly

Choose any of the three options

This next puzzle is randomized and I advise having subtitles on during 
this part. The BOLDED words that Emmett says are hints to which thing you need
to EXAMINE, just follow along, and be careful when his father starts using 
BOLDED words too, ignore those.

Choose any of the three options

EXAMINE Drill Remains

EXAMINE Edna's Bike



-Rescue 2.4---------------------------------

Go Right

EXAMINE Antenna

EXAMINE Toolbox to get Tire Iron

Go Back

Go Left

USE Tire Iron on Spare Tire

EXAMINE Front Window

EXIT Front Window

EXAMINE Rear Window

"I need a distraction!"

USE Antenna on Front Window

Go Back

USE Keys on Doors

USE Hubcap on Kid's Gun

EXAMINE Kid's Gun

USE Kid's Gun on Shackles

TALK to Doc

"HIT THE THROTTLE!"

THE END!


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CREDITS
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This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other 
web site or as a part of any public display is strictly prohibited, and a 
violation of copyright.

BIG THANKS TO-
Telltale Games for making this excellent game and their many other games!
YOU for for reading this

 2010 Telltale Games for Back to the Future: The Game

 2010 Matt Ellison for this guide.

Thanks again for reading! I'm planning on making guides for the
rest of the episodes as well!