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|                            Driver: San Francisco                            |
|                       Walkthrough By: redapocalypse04                       |
|                       Contact: pbreedlove89@yahoo.com                       |
|                                Version: 1.00                                |
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                           ||                     ||
                           ||  Table of Contents  ||
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I. Important Information__________________________________________________[II0]




II. Walkthrough___________________________________________________________[W00]

    Prologue______________________________________________________________[W01]

    Chapter 1_____________________________________________________________[W02]

    Chapter 2_____________________________________________________________[W03]

    Chapter 3_____________________________________________________________[W04]

    Chapter 4_____________________________________________________________[W05]

    Chapter 5_____________________________________________________________[W06]

    Chapter 6_____________________________________________________________[W07]

    Chapter 7_____________________________________________________________[W08]

    Chapter 8_____________________________________________________________[W09]




III. Technical___________________________________________________________[TEC1]




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                         ||                         ||
                         ||  Important Information  ||                    [II0]
                         ||                         ||
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++




A more comprehensive version of this guide can be found on the CheatMasters
blog at: http://tiny.cc/11d4r

Included is an Extras section, which contains lists of all the Challenges, 
Activities, Dares, Cars, and Garages in the game: http://tiny.cc/9wqn4

There is also a list of achievements and trophies: http://tiny.cc/9dcf7




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                              ||               ||
                              ||  Walkthrough  ||                         [W00]
                              ||               ||
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++




                                 | ======== |
                                 |          |
                                 | Prologue |                             [W01]
                                 |          |
                                 | ======== |




When you gain control of the Challenger, use the Right Trigger/R2 to 
accelerate, and use the Left Trigger/L2 to brake. Drive to the waypoints.
After the next cutscene, you'll have to follow Jericho. Just stay on him and 
don't try to go too fast. Not only can you not catch him, but you'll probably
overshoot when he turns. After a bit, you reach an alley, and Jericho comes 
out behind you. Drive straight for several seconds to initiate the next 
cutscene.

Head to the waypoint. After the cutscene, you will have "shifted" into an 
ambulance. You need to make it to the hospital before the patient's heart rate
drops below 20. This is fairly simple as long as you don't mess up too much.
Once this is done, head to the next waypoint and you'll shift into another 
car. You are now tasked with shifting on your own. After jumping into a couple
of different cars, jump into a taxi. They are the yellow dots on your mini-map.




{Stunt: Go For a Spin}
 ____________________

Jump into the Ford GT. You will have to overtake 10 vehicles to start with. 
To count as an overtake, you must be going at a decent speed and you must be 
near the vehicle when you pass it. After this, head for the waypoint and 
enter the blue zone. Inside, you'll need to do a 10 meter jump, which is 
very easy to do. After this, you'll enter a checkpoint race. Once you 
complete that, this mission is complete. After you're done, move towards the 
big T on your mini-map. This is Tanner's Challenger. Trying to shift into it 
triggers a cutscene. You will have to complete another city mission if you 
want to progress in the story.




{Chase: Takedown}
 _______________

Hop into the police Charger. You will need to chase down the getaway car and 
ram it until it goes down. On your mini-map you can see a red circle around 
the car. If you leave this circle for 10 seconds, you will lose the car, so 
stay on him. This is easy, just don't get too greedy. If he starts to slow, 
he's probably going to try and turn, and you could easily overshoot him and 
the corner. Once he's down, head back to the Challenger and jump in. Drive to
the police station to finish the Prologue.




                                 | ========= |
                                 |           |
                                 | Chapter 1 |                            [W02]
                                 |           |
                                 | ========= |




Use the Right Thumbstick to zoom in and out while in shift mode. Zoom out and
enlarge your mini-map, then find the Dare. Dares are small challenges that 
give you a little bit of Willpower, which is the currency in the game. All you
have to do here is go right down the road without hitting anything for a bit.
After doing this, head to the nearby garage and buy your first car. Only a 
few are unlocked, and some of them are too expensive right now, so your 
choices are limited. However, once you leave the garage, you will start 
accumulating Willpower. Every 20 minutes you get a chunk of Willpower. The 
size of the chunk depends on how many cars and garages you own. You'll also 
start getting Willpower for doing stuff while driving around, like overtaking,
drifting, nearly missing other cars, and hitting jumps, among other things.

Now head for the newly unlocked Activity. You'll have to navigate a checkpoint
route here. There's no timer, but the faster you move through each checkpoint,
the more Willpower you get. Once you've completed that, a bunch of Missions, 
Activities, and Dares open up for you to examine. You can also explore the 
garage and buy another car or look at your newly unlocked upgrades (which you
probably won't be able to afford right now). There's even another garage to 
buy!




{Stunt: Learn to Scream}
 ______________________

This is a simple mission. All you have to do is get the driving instructor's 
heart rate above 180bpm. Just drift a lot around the corners and hit Car 
Transporters (Ramp Trucks) when you see them. Also, aim for overtakes and near
misses.




{Stunt: Breaking News}
 ____________________

Head to the waypoint and park the van there. Shift into a car well outside of
the blue zone. You have to go 100mph while inside of the blue zone, so get some
distance between you and the zone and start driving towards it. After that, 
you need to do a 20m drift while inside the zone, which is incredibly easy with
the proper amount of speed. After that, run head-on into another car. You can
now shift back into the news van.

You need to film more stunts, however, so head to the next waypoint. Shift 
into a car and look for a cop. They appear on your mini-map as red dots. Hit 
a cop car to initiate the chase, then head into the marked alley and jump off
the end of it to complete this mission.




{Race: College Fund}
 __________________

Simple 20 checkpoint race against three other drivers. Once you complete this
mission you unlock the Boost ability.




{Chase: Meet the Heat}
 ____________________

You'll need to outrun the cops, then head for the waypoint. This is definitely
made easier if you've acquired the Boost ability. Try to trip the cops up 
going around a corner, then blast off on a straight. Also, you only have three
and a half minutes to do this. When you complete this mission, you unlock the
Ram ability.




{Story: Prove It}
 _______________

Hop into the Jackass' Solstice and jump off a Car Transporter. These ramp 
trucks show up as yellow dots on your mini-map. After doing this, shift back
into the Solstice and tag a cop. You'll now have to lose the cops. After 
doing that, shift into the Solstice one last time and ram into the back of a 
Tow Truck. You'll automatically hook yourself up to it. You can do this with
any Tow Truck at any time, by the way. Doing that ends the mission.




{Story: Kidnapped}
 ________________

The first part of this mission has you going from waypoint to waypoint. 
Eventually, you shift into the kidnapped woman. Mash on A to open the trunk.
Now you'll have 24 seconds to get to the each of the next three waypoints.
After the cutscene, shift into the vehicle that's been marked. You must now 
drive head-on into the escaping car. Keep shifting into other cars and running
into the front of the bad guy's car until he goes down. This completes the 
mission and the first chapter.




                                 | ========= |
                                 |           |
                                 | Chapter 2 |                            [W03]
                                 |           |
                                 | ========= |




You'll immediately acquire the ability to Rapid Shift. Hop into the police car
and then shift out of it. Now use rapid shift to get back in. You and another
police car will be tasked with taking down a fleeing suspect. You can use 
rapid shift to immediately bounce from one police car to the other.




{Stunt: The Big Break}
 ____________________

This is an interesting type of stunt. You have 50 seconds to drive the woman
to the waypoint. Unfortunately, you will not make it in 50 seconds. You have to
smash obviously-marked signs along the way to add a few seconds to your timer.
Keep doing this until you reach the destination. This is a pretty simple task.




{Race: Double or Quits}
 _____________________

You control the same guy you did in the last race. You'll be up against three
other drivers while going through 28 checkpoints.




{Chase: Street Race Takedown}
 ___________________________

You're in a cop car, and you're tasked with taking down four street racers.
However, you have to do it before they finish their 24 checkpoint race. The 
best strategy here is to constantly shift into oncoming traffic and just ram
them head-on.




{Chase: Mission From God}
 _______________________

You'll have to take down another fleeing criminal, but he's in a truck, and 
it can take more damage than a car. Luckily, you have two Escalades at your 
disposal, which do a lot more damage than a car.




{Story: Real Police Work}
 _______________________

Head for the waypoint. Once there, you'll have to tail the white car. If you
get too far away, outside of the blue circle on your mini-map, you'll lose it.
If you get too close, however, the suspicion bar will start to fill up, so find
the right distance and stick to it. It's better to stay near the edge of the 
circle. If you start to lose her, just boost back into the circle again. 
Follow her onto the Golden Gate Bridge to end this mission.




{Story: Eyes on the City}
 _______________________

You'll be in a helicopter for the first part of this mission (you don't get to
fly it). After the pilot flies around for a while, you'll see a red SUV that's
marked. Scan it and you'll shift into it. You now have 55 seconds to drive it 
into a parked semi. Once you hop into the semi, you'll have to drive from 
waypoint to waypoint until you get to the police. Each waypoint adds more time
to clock. On your way, enemy cars will try to slam into you to damage you. 
They usually blow up in the process, but this can take a chunk of health off.




                                 | ========= |
                                 |           |
                                 | Chapter 3 |                            [W04]
                                 |           |
                                 | ========= |




{Stunt: Paranoia}
 _______________

You'll need to get to the waypoint, but you must try to avoid main roads. 
Driving on a main road increases your client's paranoia. Driving in alleys 
decrease his paranoia, so look around for the thin gray lines on your mini-map
and use them. After the cutscene, you'll need to get to the next waypoint, 
and the paranoia meter is still active. However, this time you only have two
minutes to get there. Once you're close to the waypoint, there's no harm in 
using the main roads, as long as you actually get there on time.




{Race: Team Colors}
 _________________

This is a 2v2 race. You need to get both of your cars into 1st and 2nd, so 
there'll be a lot of rapid shifting and trying to disable the enemy cars. If
you just enjoy the challenge you can simply shift between your two cars, but
the easier way is to let the two cars handle themselves and constantly bombard
your rivals with oncoming traffic.




{Chase: Nick of Time}
 ___________________

For the first part of this mission you control an SUV. All you have to do is 
follow your police escort to the bomb site. Once there, you take control of 
two police cars. Wreck the suspect's vehicle to end this mission.




{Chase: Wrecked Evidence}
 _______________________

Hook the prison van up to the Tow Truck at the gas station, then drive away.
Some enemy vehicles will ram into you and the van to try to disable you. They
shouldn't pose too much of a problem, since the waypoint isn't very far. Once 
you get to the waypoint, however, you'll have to defend the prison van while it
sits stationary in front of the building. Enemies will be marked as soon as 
they spawn, so start shifting and hitting the enemies head-on. They'll start
coming from all over, but they spawn far enough away that it shouldn't be a 
problem.




{Story: Shakedown}
 ________________

Head to the waypoint. You'll commandeer Haines' Shelby when you get there. 
Drive it around, doing stunts to get his heartrate up to 180bpm. After you do
this, you'll have to outrun a few enemies on your tail.




{Story: Freeway Inferno}
 ______________________

Head to the waypoint and you'll come across a tanker. Shift into oncoming 
traffic and ram it until it's down. The next waypoint leads you onto the 
freeway, where you'll have to deal with two tankers. Still, this is incredibly
simple, and completing it ends Chapter 3.




                                 | ========= |
                                 |           |
                                 | Chapter 4 |                            [W05]
                                 |           |
                                 | ========= |




{Race: Bay Area Baja}
 ___________________

This is a simple checkpoint race against some other drivers. However, you'll
be in a buggy for this one, and the entire thing is off road. Dirt is slippery,
so you might have to fight to keep control of your vehicle if you're not used
to it. There's also plenty of drifting to be had, but remember that it's 
usually easier and faster to simply go around a corner than to drift around 
it. You won't be able to stop from drifting most of the time though.




{Stunt: Handle With Care}
 _______________________

You'll be deposited into a semi carrying a bomb. If you hit something, the 
instability bar will start to fill up. If you go under 60mph, the instability
bar will fill up. If you drive carefully, it will empty. You need to get the
rig to the waypoint. There will be times during the journey when you have to
make a sharp turn, which usually involves hitting a lot of stuff AND going 
under 60. Just try to recover as quickly as possible and you'll be fine. Once
you actually get to the waypoint, shift out of the semi and into one of the 
marked cars on the road. Drive the car under the semi and sit there until the
mission ends.




{Stunt: Paper Money}
 __________________

Head to the waypoint. Once you're there, you'll have two and a half minutes to
get to the next waypoint. However, travelling on the main roads will fill up 
the bar in the upper left corner, which is bad. Driving through alleys, 
however, will lower the bar, so stick to them as much as possible. Once you 
reach the next waypoint, you'll have three minutes to get to the final 
destination. On your way, you'll need to hit a police car. Once you've done 
this, more cops should close in on you. Make sure you've got three coming for
you, then hit the waypoint to finish the mission.




{Chase: The Getaway}
 __________________

You'll need to move from waypoint to waypoint while keeping the cops off your
tail. You can't outrun them until you're prompted to, at which point you'll
have three minutes to lose them. Once you do that, head to the final waypoint
to finish this mission.




{Story: The Conversation}
 _______________________

You'll need to tail Krug for the first part of this mission. Don't get too 
close and don't fall too far behind. After a while of listening to him make 
desperate phone calls, you'll have to protect him from enemy cars. Use 
oncoming traffic to bust them up. If they're too close to Krug and you can't
get a clear shot, use same way traffic or your own Challenger to shove them 
away. After taking down a few cars, you go back to tailing Krug for a bit.




{Story: Collateral Damage}
 ________________________

Chase Jericho down and smash his car up using oncoming traffic. Switch back to 
your own car if you start to fall out of the red circle. Once he's down, you
find out that it's not actually Jericho. However, Jericho does have your 
shifting powers. You'll now have to make it to the checkpoint while Jericho
shifts into cars along the way and tries his best to take you down. If you 
see him enter a car, simply boost away and he'll ditch it. Make it to the 
waypoint to finish the mission and the chapter.




                                 | ========= |
                                 |           |
                                 | Chapter 5 |                            [W06]
                                 |           |
                                 | ========= |




{Race: Racing Hearts}
 ___________________

This is a simple checkpoint race, until you get around the ninth checkpoint, 
at which time cops start showering the area. You'll now have to outrun the 
other racers and the cops on your way to the finish line.




{Stunt: Ticking Clock}
 ____________________

Start by moving your car under the two semi trailers. You'll need to hold 
under the trailers until the bombs are defused. After this, enter shift mode.
You'll now have three minutes to defuse bombs from 10 trucks throughout the 
city. Shift into the lowest car near the truck and head under it. Two of the
trucks are stationary.




{Stunt: Drive to Survive}
 _______________________

This is an open checkpoint race, but you'll also have to keep your passenger's
heart rate above 30bpm. This means checking your map to make sure you're going
the right way and drifting around corners whenever possible. Drifting and
overtaking cars are going to be the two best methods of keeping the guy's 
heart rate up.




{Chase: Bad Medicine}
 ___________________

Get to the waypoint and start driving through the crates of bad medicine. Each
smashed crate adds time to the clock. At the end of this, you'll have to 
destroy the three semi trucks hauling the bad medicine. Just shift into 
oncoming traffic and let 'em have it.




{Story: Test Drive}
 _________________

Get to the waypoint and you'll have to move through a solo checkpoint 
route. That's all there is to this simple mission. Time isn't on your side, 
though, so don't mess up too much.




{Story: Frozen}
 _____________

After you freeze the city, drive forward to trigger another cutscene. You'll
soon see an ambulance fly by. There are two trails coming from its taillights.
You need to follow it and have at least one of those trails touching your 
car. This will lower your heart rate. At one point, the ambulance disappears
and then reappears. After he does this, you can drive right through traffic.
Touching any vehicle will simply make it disappear. If you touch the ambulance,
it'll disappear and reappear ahead of you, which doesn't really help much.
Stay in the trails until your heart rate has been lowered to 85bpm to end 
this mission and the chapter. A side note: When I was playing the mission, my
game glitched and I was unable to lower my heart rate after reaching the 
point where you can drive through traffic. If this happens, simply lose the 
ambulance and restart the mission. It'll put you right at the spot where you 
can drive through traffic, and this fixed the problem for me.




                                 | ========= |
                                 |           |
                                 | Chapter 6 |                            [W07]
                                 |           |
                                 | ========= |




{Stunt: It's For Charity}
 _______________________

You'll need to shift out as soon as possible. Enter the four different cars 
and deliver them to their respective semi trucks. One of the cars has you 
outrunning some enemies, and another car is severely damaged when you shift 
into it.




{Race: Group 8 Classic}
 _____________________

A simple checkpoint race against other drivers, except most of it is off road.
Luckily you're equipped with a car that does well on the dirt roads here, so 
let the drifting commence.




{Chase: Triple Cross}
 ___________________

You'll be in a semi and you need to make your way to the waypoint. There will
be a ton of cops coming after you, mainly from the front. Try to avoid them 
as much as possible. You can take a lot of damage, but there are just too 
many cop cars to destroy. Once you reach the waypoint, you'll have to take 
down Foghorn's semi, so shift into cars ahead and drive into him.




{Chase: The Best Defense}
 _______________________

Drive the armored van to the waypoint and don't take any damage. Once there, 
you'll have to protect the stationary van from an onslaught of enemy vehicles.
Shift into oncoming traffic in front of the vehicles and slam into them head
first.




{Story: Escapist}
 _______________

Get to the waypoint and you'll shift into Ordell. Outrun the cops and then get
to the next waypoint. Outrun the cops again and get to the final waypoint to 
end this mission. The second time you have to outrun the cops, there will be a
lot of them, especially on the large roads, so try to lose them on smaller 
streets if you can.




{Story: The Target}
 _________________

When you shift into the Hummer, drive to the target. The target is you, it 
seems. You're stuck in the Hummer, but you can remotely drive your Challenger 
as well, and it's always in front of you. Each waypoint you hit gives you 
more time. This really isn't that difficult, and after a while the mission
automatically ends, along with the chapter.




                                 | ========= |
                                 |           |
                                 | Chapter 7 |                            [W08]
                                 |           |
                                 | ========= |




{Stunt: Special Edition}
 ______________________

You'll be doing stunts for the TV crew again, but this time the van is moving,
so you'll have to do the stunts inside the mobile blue zone. The first one is
a simple 30m drift. Next, you have to have a head-on collision with another 
car. After that, you need to be going 150mph inside the blue zone, so find a 
quick car a ways behind the news van and get rolling. After that, you'll need
to go 100mph into oncoming traffic. Finally, you need to tag a cop and get 
two police cars chasing you inside of the blue zone.




{Race: Checkered Flag}
 ____________________

Another simple checkpoint race, except this one is one the freeway, and you
and other racers are driving fast cars. You'll be stuck inside a Pagani 
Zonda.




{Chase: Fever Pitch}
 __________________

The first part of this has you smashing fake meds again to put time on the 
clock. Eventually you reach a pick-up truck with fake meds in it, so take it 
down. Every time you hit the truck, you get time on the clock. After taking
him down, head to the next waypoint. You'll go along another smash route, then
you'll have to take down another truck. After that, the mission ends.




{Chase: Undercover}
 _________________

Lose the cops and then head to the waypoint. Now you need to get to the next
waypoint, which leads you onto the freeway. Don't worry about losing the 
cops, just keep driving until you see the marked semi. Drive into the trailer
to end this mission.




{Story: Entrapment}
 _________________

Head to the waypoint. Once there, you move onto the freeway. Each waypoint 
adds time to the clock. You'll have to evade the enemies while you drive. Once
you get near the Golden Gate Bridge, you can start to lose the bad guys. 
Leila's vehicle is just ahead. Shift into other cars and take her out head-on
to finish this mission.




{Story: Deja Vu}
 ______________

Once the city is frozen and empty, just drive around. If you take a wrong 
turn, you'll have to repeat the previous stretch of road. You'll know you're 
going the right way when you drive through a flock of crows. They always 
gather on the road that you need to take. After a bit of this maze-like 
driving, multiple black trucks show up, each driven by Jericho, and each one
gunning for you. When you finally get to the waypoint, drive down the alleyway
for a bit. This ends the mission and the chapter.




                                 | ========= |
                                 |           |
                                 | Chapter 8 |                            [W09]
                                 |           |
                                 | ========= |




You are immediately thrown into a fight with Jericho. You need to destroy 
his truck. You can shift into other vehicles to do this, but remember that he
has the same ability, except amplified. He can and will shift into multiple
cars simulatenously, so don't leave your Challenger unattended for too long.
After this phase is over, you'll be chasing Jericho on a freeway. You can't
shift, and you can't damage Jericho. He won't shift either. Instead, he'll 
hit cars with the lightning and send them flying towards you. All you can do 
for a while is follow him and avoid the barrage of cars. Jericho eventually
disappears. After the cutscene, you'll be chasing Jericho on the freeway 
again. This time, however, you can damage him. You can also throw cars. Shift
into a car and it'll automatically fly at Jericho. He can do the same, but 
if you just keep throwing stuff his way, he'll go down first.

In real life, once you're in the Camaro, head for the waypoint. You now have 
to deal with Jericho the old fashioned way. You don't actually have to take 
him down. This lengthy chase sequence ends at a predetermined location. That
ends the game, too. Once you finish the game, you are sent back to dream land
to continue cruising around, if you wish.




+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                               ||             ||
                               ||  Technical  ||                         [TEC1]
                               ||             ||
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++




A more comprehensive version of this guide can be found on the CheatMasters
blog at: http://tiny.cc/2fung

Do not use this guide without permission from the author. If you have any 
questions about this guide or the game, contact me at:

pbreedlove89@yahoo.com