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GYAKUTEN SAIBAN: YOMIGAERU GYAKUTEN (aka PHOENIX WRIGHT: ACE ATTORNEY)
FAQ/WALKTHROUGH (Final)
By: neeker
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DISCLAIMER AND LEGAL STUFF
======================================================================
This walkthrough can be posted on:

- GameFAQs.com
- Neoseeker.com
- 1UP.com
- Supercheats.com 

and their associates only, unless authorized by me. You may contact me 
at lestor_wong at yahoo.com for this purpose.

Also, please note this:

+ + + THIS GUIDE CONTAINS SPOILERS! + + +

In fact, it's extremely spoiler heavy due to the nature of the game. 
I can't just tell you to do an action without explaining why. I'll 
try my best to tone down the spoilers, but if you're likely to get 
offended by spoilers, please don't read this document.

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CONTENTS
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1. First Things First

INTRODUCTION
------------

2. Controls
3. Getting Started

WALKTHROUGH
-----------

4. Episode One: The First Turnabout
5. Episode Two: Turnabout Sisters
6. Episode Three: Turnabout Samurai
7. Episode Four: Turnabout Goodbyes
8. Episode Five: Rise from the Ashes

9. Conclusion

Appendix 1: Version history
Appendix 2: FAQs
Appendix 3: Easter Eggs
Appendix 4: Credits 
Appendix 5: Donation


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======================================================================
1. FIRST THINGS FIRST
======================================================================
Hi, I'm Lestor Wong. I post on GameFAQ.com/ GameSpot.com by the 
username "neeker". This is my fifth walkthrough. Feedback can be 
directed to lestor_wong at yahoo.com.

This guide consists of a walkthrough of all five cases in the Nintendo
DS game Gyakuten Saiban: Yomigaeru Gyakuten, which is also known as
Phoenix Wright: Ace Attorney in the US. The US version of the game
hasn't been released at the time of writing, but the Japanese version
of the game has a full English version bundled in. This document is
written based on the translated game on the Japanese cartridge itself.
It's expected that the US version of the game will be similar to this
translated game.

Without further ado, let's begin.


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2. CONTROLS
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You can use the stylus for almost all the controls, so you can ignore 
the button. If you prefer the traditional way of playing games, 
however, you can refer to the following for the controls. There're 
primarily two sets of controls for this game:

COURT CONTROLS
--------------
A: Next page/ confirm an action.
B: Back page/ cancel an action.
X: Present an evidence during a cross-examination (without using the 
mic).
Y: Present an evidence by shouting a command into the mic when 
pressing Y, during cross-examination.
L: Press during a cross-examination.
R: Go to Court Record.
D-Pad: Toggling between items in the Court Record.
Start: Save game. You can save at anytime, and the game will restart 
from where you saved.
Select: --

INVESTIGATION CONTROLS
----------------------
A: Next page/ confirm an action.
B: Back page/ cancel an action.
X: Zoom in on an evidence (from Episode Five onwards).
Y: Zoom on on an evidence (from Episode Five onwards).
L: Move the screen from left to right, and vice versa, if the screen 
is too long.
R: Go to Court Record.
D-Pad: Move the examine marker during an examination.
Start: Save game. You can save at anytime, and the game will restart 
from where you saved.
Select: --


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======================================================================
3. GETTING STARTED
======================================================================
These are the various screens you can access in this game, but the 
first thing you should do when you start-up the game for the first 
time should be to click the brown box that says "English" (ok, it's in
Chinese, but it basically means "English") to go into the English 
version of the game. From now on, everything will be in English. 
Great!

DECISION SCREEN
---------------
This is found on the bottom half of your Nintendo DS. You make 
decisions pertaining to the game on this screen. Clicking this screen 
when it has a large white arrow pointing towards the right will 
advance the plot on the Dialogue/ Movie Screen. During a testimony, 
clicking it will advance the witness's comments. During a cross-
examination, clicking the relevant arrows will allow you to toggle 
between the different sentences that the witness has said. Basically, 
you do everything on this screen.

DIALOGUE/ MOVIE SCREEN
----------------------
This is found on the top half of your DS. Conversations that you 
conduct with people will appear as textboxes on this screen. People 
you talk to will appear on this screen when you talk to them. Places
you need to examine will also appear on this screen.

COURT RECORD
------------
The button to access the Court Record is found on the top right corner 
of the Decision Screen. The Court Record basically holds everything 
that are of importance to the current case. It consists of both the 
Evidence Screen and the Profiles Screen. You can refer to the Court 
Record at any time.

EVIDENCE SCREEN
---------------
The Evidence Screen shows all evidences pertaining to the current 
case, as well as a short description for them. When you need to 
present an evidence to contradict a witness's testimony during a 
cross-examination, you'll need to do it from this screen.

PROFILES SCREEN
---------------
The Profiles Sceeen shows all the relevant personnel involved in the
current case, as well as a short description for them.

INVESTIGATION
-------------
Investigation is an important part of this game. You'll be spending a
lot of time finding clues to solve a case, and this involves examining 
items and moving around.

EXAMINING
---------
An important segment of investigation. When you're given the option to
examine an area, click on the word "Examine" on the Decision Screen, 
and the lower screen of your DS will show a picture of the area. A 
pointer will be shown on the screen, and moving it around the area 
with your stylus will point it to different objects in the same area.
When an item of interest appears, an option to "Examine" this object 
will appear on the bottom right corner of the screen. Click it, and 
you'll get a closer look at the object. If it turns out to be of 
importance, it'll be added to the Court Record, under Evidence.

MOVING
------
Another important element of investigation. When you're given the 
option to move to a new area, click on the word "Move" on the Decision 
Screen, and the lower screen of your DS will show the places you can 
move to. Click on any of them, and you'll find yourself reaching that 
place in no time. 

TESTIMONY
---------
A witness will give testimony during a trial. You can't do anything 
during the testimony, but you take this opportunity to jot down any 
contradicting statements, which could be used in your favor during the 
cross-examination.

CROSS-EXAMINATION
-----------------
During a cross-examination, you can press your witness for more 
details, and at times even force them to add to their testimony. 
When you find a contradicting statement, you can also present an 
evidence from your Evidence Screen to counter them. Cross-examination 
is one of the most important aspects of the game, as this will be the 
time that you make or break a trial. During a cross-examination, you 
may notice some "exclamation marks" on the top right corner of the 
Dialogue/ Movie Screen. These are "chances" that you've to make a 
wrong presentation. If the judge doesn't agree with any objections you 
make, he'll cause one of these marks to "explode". If you use up your 
"quota", you'll lose the case immediately.

PRESSING
--------
The Press button appears on the top-left corner of your Decision 
Screen during a cross-examination. You can press the witness for more 
details or clarifications if you find that he or she isn't very 
truthful. Doing so will lead to you shouting "HOLD IT!" on the screen.
At times, your pressing could be objected by the prosecutor, so try to 
press only when necessary.

PRESENTING
----------
The Present button appears on the top-right corner of your Decision 
Screen during a cross-examination. You can present an evidence to 
counter a contradicting statement from a witness. Presenting a 
contradicting evidence is the best way to expose a witness's lies. Use 
it to turn cases into your favor. You must be absolutely sure though 
when you present, because if the judge doesn't agree with you, he'll 
penalise you by "exploding one exclamation mark" from your allowance.
When you present a contradicting evidence, you'll shout "OBJECTION!" 
or "TAKE THAT!" on the screen.


======================================================================

======================================================================
4. EPISODE ONE: THE FIRST TURNABOUT
======================================================================
Characters:

1. Mia Fey: Your boss. Chief Attorney at Fey & Co. A very good 
defense attorney. Nice racks, too.

2. Larry Butz: The defendant. A likeable guy who was Wright's friend in 
grade school. A little emotional.

3. Cindy Stone: The victim. A model, she lived in an apartment by 
herself. 

4. Winston Payne: The prosecutor for Episode One. Generally bad at 
getting his point across.

5. Frank Sahwit: Discovered Ms. Stone's body. Newspaper salesman who 
saw Larry flee the scene. Happens to be lying.

6. The Judge: He's the, er, judge. 

DAY 1: TRIAL
------------
The episode begins with a cut-scene. A woman is murdered, and the
identity of the murderer is immediately revealed to you. The evil man,
in a bid to escape punishment, immediately devised a plan to frame
someone else for the crime.

Which is where you come in.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Defendant Lobby No. 2
Date: August 3, 9:47am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You're Phoenix Wright, and this is your first case. You'll be 
defending for a friend of yours, who was framed for the murder of 
that dead woman from the earlier cut-scene. 

Before you proceed, take a look at your DS. The top screen will show 
the in-game images and conversations. The lower screen is defaulted as 
the decision screen, but you can access the Court Record and other 
menus here by using the stylus.

Tap the button that says "Court Record" at the top right corner of the 
lower screen. This brings you to the facts of the case. 

Click the Profiles button to take a look for people involved in this
case. Pay special attention to the names of these people. 

After that, click the Evidence button to check out items you've in 
your possession now. You should see an Attorney's Badge and the 
autopsy report, which states the following:

Time of death: 7/31, 4:00pm-5:00pm
Cause of death: Loss of blood due to blunt trauma.

Go back to the main screen and click on the white arrow on the touch 
screen to progress. You'll be talking to Mia and Larry Butz, the 
defendant as you do this. continue to click forward until the trial 
begins.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Courtroom No. 2
Date: August 3, 10:00am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The court is now in session for the trial. Talk to the judge, and 
he'll remind you that your conduct during this trial will decide the 
fate of your client. To ascertain whether you're indeed ready to 
defend for your client, the judge will put you through a test.

The test will consist of a few simple questions. Answer them clearly 
and concisely. You'll have three choices for each question. To choose 
an answer, use the stylus to click on the desired answer. These are 
the questions, and answers, of course :

Q. State the name of the defendant in this case.
A. Larry Butz.

Q. What's the victim's name?
A. Cindy Stone.

NOTE: If you haven't check out the Court Record previously, you won't 
have the answer to this. However, even if you read the record earlier, 
you'll somehow still "forget". Mia will then ask you to check out the 
records for the victim's name.

Q. What's the cause of death? She died because she was...?
A. Hit with a blunt object.

Once you get past these questions, the judge will be convinced that 
you're ready for the case. 

The judge will now ask the Prosecutor Payne what was the object that 
was used to kill the victim. Payne will reply that the murder weapon 
is the statue of "The Thinker", which was found lying on the floor, 
next to the victim.

When this was established, the statue will be added to the Court 
Record. Mia will encourage you to pay attention to any evidence added 
during the trial. 

NOTE: Use the Court Record button to check the records frequently. 
Some evidences may appear to be useless at one time, but will be the 
key to your victory when the time is right.

The prosecution will now call upon Larry. Check out the hilarious 
exchanges between Payne and Butz, which involved the definition of 
"being dumped". Be sure to note the new evidence of the victim's 
passport - she was in Paris until the day before she died. The passport 
will be added as an evidence in the Court Record.

NOTE: The passport will be a key evidence in this case. Take note of 
it.

As Payne continues to corner Butz, he'll eventually ask Butz what does 
he think of the victim, after revealing that she has a number of 
"sugar daddies". You now have a choice to:

a. Wait and see what happens;
b. Stop him from answering.

Whichever choice you make, Butz will make it difficult for you. But 
choose answer b to put pressure on the prosecutor, and watch him 
sweat.

NOTE: From now on, I'll just list the correct answer to the questions 
that you've to answer.

Payne will then ask Butz whether he went to the victim's place on the 
day of the murder. I'd suggest you tell him to answer honestly. 

Payne will then call upon a witness, who claims to have seen Butz 
"fleeing from the scene of crime". This bugger is none other than Mr.
Frank Sahwit... wait, he's looks familiar. In fact, he's the murderer 
from the earlier cut-scene.


The next part of the game will involve Sahwit giving his testimony, 
and you cross-examining him. Pay attention to what he has to say.
They're full of loopholes.

SAHWIT'S TESTIMONY 1
--------------------
Sahwit claims that he discovered the body at 1:00pm. He also claims 
that he didn't call the police immediately because a blackout in the 
building has caused the cordless phone in the victim's house to stop 
working, which is why he had to go elsewhere to make the call. Payne 
will present a Blackout Report that confirms that electricity to the 
victim's building was cut from noon to 6:00pm on the day of the crime. 
This Blackout Report will be added to the court record.

NOTE: The Blackout Report has an important information that could 
prove to be useful later.

SAHWIT'S CROSS-EXAMINATION 1
----------------------------
When Sahwit says he's too scared to go inside the house, he'll follow 
up by saying that he wanted to call the police immediately, but the 
phone in her apartment wasn't working.

Click the "Press" button and ask him if he didn't enter the house, 
how did he know that the phone wasn't working?

Sahwit will then confirm the time that he found the body as 1:00pm. 
Now, click the "Present" button, look for the autopsy report, then 
press "Present" to show the contradicting evidence - the autopsy notes 
the time of death at sometime after 4:00pm. As such, the victim 
could not be dead by 1:00pm.

NOTE: You can press the "Y" button, then shout "HOLD IT!" or 
"OBJECTION!" into the mic to press or present. It's more fun in my 
opinion!

SAHWIT'S TESTIMONY 2
--------------------
Sahwit will now claim that a voice from the TV in the deceased's house 
confirmed the time as 1:00pm. But since the time of death is after 
4pm, she must surely been watching a taped program.

SAHWIT'S CROSS-EXAMINATION 2
----------------------------
When Sahwit talks about hearing the time of the death from the taped 
program, present the Blackout Record as a contradicting evidence - 
Prosecutor Payne has confirmed that there was a blackout from noon to 
6:00pm. The TV won't be working if it's 4:00pm then.

SAHWIT'S TESTIMONY 3
--------------------
Flustered, Sahwit will now claim he didn't "hear" the time afterall, 
but instead "saw" it from a table clock in the apartment. Then, 
strangely, he talks about the clock being used as the murder weapon.  

SAHWIT'S CROSS-EXAMINATION 3
----------------------------
Wait till Sahwit talks about the clock being the murder weapon, then
present the statue as a contradicting evidence - the murder weapn 
wasn't a clock, but a statue. How can a statue be a clock?

In a moment of frenzy, Payne will come in and confirm that the Statue 
is indeed also a table clock - "just twist the neck and it will say 
out the time". Ok, granted. But...

The judge will ask do you have any problems with Sahwit's testimony 
now, since it has been established that the Statue is also a clock. 
Say Yes - the only way he could have known the weapon was a clock is 
to hold it in his hand. Yet Sahwit testified that he never entered 
the apartment. This is clearly a contradiction.

Now, when asked, tell the judge that the witness knew it was a clock, 
because he "Went into the apartment".

The truth will need some evidence to support though. The judge will 
now ask you to make grounds for your claims. You're given three 
choices to prove your theory. Choose the one that says "try sounding 
the clock". This will prove that the clock is three hours slow, which 
is exactly the discrepancy between what Sahwit heard and the actual 
time of death.

Now, Sahwit is a tough fighter. He'll rebut that yes, the clock is 
three hours slow now, but how can you be sure it was three hours slow 
on the day of the crime? Well, you can't be sure. It looks like you've 
failed... 

But wait! Remember the passport? When Mia asked you whether you've any 
idea that can save the case, say "yes", then present the passport 
as evidence. The victim only returned home from Paris a day before the 
murder. The time difference between Japan and Paris is nine hours. 
When it's 4:00pm in Japan, it's 1:00am the next day in Paris. The 
clock wasn't three hours slow, no. It was nine hours fast!

NOTE: When you've a decisive evidence to present, you can press the 
"Y" button and then shout "TAKE THAT!" into the mic to present it.

Sahwit will collapse in the witness stand, and will eventually be 
arrested. Watch the judge praise you, and he'll declare that the 
defendant is not guilty! Case won!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Defendant Lobby No. 2
Date: August 3, 2:32pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mia wants you to show something to Larry to let him know that Cindy 
actually cares a lot for him. Choose the statue-cum-clock, which Larry 
made for Cindy. She brought it to Paris, even though it's quite a 
heavy clock to carry on a travel.  Also, try catching the joke of 
Mia calling Larry "Harry". 

NOTE: There's no penalty for getting this wrong, but why not help a 
friend feel better?

At the end of the chapter, you'll reflect on the case:

"And so, my first trial came to a close. Larry slapped me on the back 
and said, 'Gee, Nick, it's good to have friends!' But I'm pretty sure 
he's not going to pay me. Unless you count the clock he gave Mia. 

I didn't know it then... but that clock was soon going to be at the 
center of another incident. And my promise to tell the chief about me 
and Larry... would be one promise that I wouldn't be able to keep."

Episode completed. You've unlocked a brand new episode. The game will 
prompt you to save now.


======================================================================

======================================================================
5. EPISODE TWO: TURNABOUT SISTERS
======================================================================
Characters:

1. Mia Fey: Your boss. Chief Attorney at Fey & Co. A very good 
defense attorney. Unfortunately, she's also the victim this time 
round.

2. Maya Fey: Mia's sister. The defendant of this case.

3. Dick Gumshoe: Detective at the local precint. In charge of the 
initial investigation.

4. Miles Edgeworth: A gifted prosecutor, and a ruthless man who'd do 
anything to get a "guilty" verdict.

5. April May: An eye witness to the evebts. Testifies that she saw 
Maya commit the murder.

6. Marvin Grossberg: A veteran defense attorney. Mia's mentor.

7. Bellboy: The bellboy at the Gatewater Hotel.

8. Redd White: An eye witness. CEO of the information gathering 
company, Bluecorp.

9. The Judge: Good ol' Judge.

DAY 1: INVESTIGATION
--------------------

Confirm the episode, then watch the beginning scene, or rather, read 
the phone conversation between Mia and Maya. Mia wants to Maya to help 
hold some papers for her, and they made an arrangement to meet up in 
the evening. The conversation is recorded at September 5, 9:27am.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Fey & Co. Law Offices
Date: September 5, 8:57pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The next scene brings us to Fey & Co. Law Offices, at 8:57pm on the 
same day. A mysterious person is trying to get some papers from Mia. 
The conversation ended with an assault on Mia, who's killed as a 
result. The offendor's face is also revealed to you.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Fey & Co. Law Offices
Date: September 5, 9:08pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
At 9:08pm, you arrived back at the office. You were wondering about 
the whereabouts of Mia, when you smell blood. You'll now be introduced 
to the investigation procedure. You'll be given a choice either to 
"Examine" or "Move". Examine will let you look around the room for 
clues. Move will bring us a menu for you to go to another area. Since 
there isn't much to examine here, choose "Move", and choose "Office" 
when the game asks you where do you want to move to.

Watch the cut-scene as you find the dead body of Mia, and a sobbing
girl beside her. The girl will soon pass out. Leaving her, you 
approach Mia's body to find that it's still warm, which means she has 
been killed not very long ago.

Examine Mia's body to find that she was struck on the head with a 
blunt object. She probably died instantly. "The Thinker" lying next to 
her must have been the murder weapon. The Thinker will now be added to 
the Court Record.

There're also some glass shards near Mia's body. Must be pieces of the 
glass light stand lying broken in the back of the room. These will be 
added to the Court Record as well.

As you're about to stop the examination, you'll suddenly find a piece 
of paper, which could've fallen from Mia's hand. Exit from the body,
and examine the small piece of paper that is just to the right of Mia.
A word is written in Mia's own blood (presumably) on this scrap of paper, 
and it says "Maya". The paper is actually a receipt from a department 
store, dated yesterday. This will be added to the Court Record.

NOTE: This receipt is the decisive evidence for this case. Remember it.

At this point, you'll call the police. Examine the phone to find a few 
of the screws on the receive missing. It looks like someone was halfway 
through taking it apart. 

Next, you'll be immediately interrupted by a loud scream from outside 
the window. Someone has saw you, and is apparently calling the police 
as well! Ignore her for the moment, since you can't do anything 
about it now.

Now, move to the other office to find the girl. She'll reveal that 
she's Maya Fey. Remember the piece of paper that says "Maya" you found 
just now? Hmm. You'll have to talk to this girl. When given the 
choices, click "Talk", then click "what happened".

Maya will inform you that she came into the office, and found that 
Mia was already dead. Now, ask her about "you and the Chief". She'll 
tell you that she's Mia's younger sister, she was here because Mia 
wanted her to keep some evidence for her. The evidence was supposed 
to be kept in The Thinker.

Your next move should be to present the paper to Maya. Present the 
receipt, and Maya will express a level of shock. Why would Mia write 
her name?After this, you'll feel extremely bad, and then you'll hear the 
police siren. 

Must be the woman just now, who called the police. Before you know 
it, the police will rush into the room. Detective Dick Gumshoe (what. 
a.name.) is the man you should interact with now. He'll find the 
receipt, and he'll arrest Maya based on the "dying message".

You'll now talk about what happens next: 

"Mia's younger sister, Maya, was arrested on the spot. I was taken in 
for questioning and didn't get out until the next morning. My eyes 
were heavy... but I couldn't sleep. I sat around, waiting for visiting
hours to begin at the detention center. I had to talk to Maya as soon 
as possible.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Detention Center, Visitor's Room
Date: September 6, 9:07am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Talk to Maya, and she'll ask you to be her attorney. You'll be given 
three choices to reply her. Be a man, and tell her, yes, you'll be 
her attorney. Even though the odds are stacked against her, somehow 
you know she's not the murderer.

As the conversation progresses, you'll get to talk to Maya. Do so. 
You'll find that she's actually a spirit medium in training. Ask her 
more about spirit mediums. Apparently, Mia is a powerful spirit 
medium as well. Now, that's stretching the plot a bit. Nevertheless,
switch the conversation to "the day of the crime". She'll tell you 
that she has arranged to meet Mia, to help her hold onto an important 
piece of evidence. Of course, this evidence would be kept in the 
statue that Larry made.

Next, Maya will let you listen to the recording of their phone 
conversation. Click "your Cell Phone", only to find that Gumshoe has 
taken the phone. To remind you to get hold of the phone from Gumshoe, 
Maya will write you a memo. This memo will be added to your Court 
Record.

Now, even though you've agreed to help Maya, she isn't exactly 
confident of your pedigree. She has asked you to her her look for a 
lawyer that was previously recommended by Mia, "in case she gets into 
trouble". To prevent sounding like a loser, gracefully accept the 
request, then move to "Grossberg Law Offices".

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Grossberg Law Offices
Date: September 6
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Grossberg is not in the office, duh! Come back later. Move back to 
"Fey and Co. Law Offices" then. 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Fey and Co. Law Offices
Date: September 6
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Meet Gumshoe here. When the game prompts you to remember his name, 
click "Detective Gumshoe". He'll be happy that you remember his name.
Continue through the conversation until you can talk to him. Talk to 
him about "Mia" to gain access to the autopsy report, which states:

Time of death: 9/5 at 9:00pm
Cause of death: Single blunt force trauma. Death was instantaneous.

Now, talk to him about "Maya" to get the information that Prosecutor 
Edgeworth will be in charge of the prosecution. Talk to him about 
"Edgeworth" now. You can now see Edgeworth's profile under the 
Profile screen.

After talking about Edgeworth, go to the Evidence screen to find 
Maya's memo, then present it to Gumshoe. The purpose of doing this is 
to gain access to Maya's cell phone. When you've to select an answer, 
click "tell him not so straight", since you don't want him to know 
about the phone recording. After some deliberation, Gumshoe will 
pass the phone to you. This will be added to your Court Record, as 
usual.

Go to the Court Record now to select the cell phone, then click the
Check button on the bottom right corner of the bottom screen to listen 
to the recorded conversation. 

After that, end the conversation with Gumshoe. He'll will end off by 
warning you not to talk to the witness. Wait, witness? Who? Oh, the 
woman who screamed while you were checking out the phone in Mia's 
office. Hmm. What did Gumshoe say? Oh, her name is April May. What? 
She won't be allowed to leave her room until the trial? So, that means 
she's still in the hotel across the way. Time to go there and pay 
her a visit.

Move to "Gatewater Hotel". 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Gatewater Hotel - Room 303
Date: September 6
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Talk to April until she tells you that she wants to go "freshen up". 
Use this opportunity to examine her room. See the drawer on the left 
side of the screen? Examine it... but you can't, as April suddenly 
appears to stop you from doing so. Something is going on here.

Continue your examination by checking out the table near the window. 
A bottle and two glasses are on the table. Note: TWO glasses. Somebody 
must be staying with her.

Now check the window. You can see the Fey and Co. Law Offices Building 
across the street. You can see the inside of the room pretty clearly 
from here, but it would be a little difficult to recognize a face from 
this distance though.

Go back now and talk to April. Regardless of what you ask her, she 
won't bulge. There's nothing else you can do here, so go back to 
Grossberg's office to see whether the elite lawyer is back.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Grossberg Law Offices
Date: September 6
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This time round, your effort won't be in vain. Talk to Grossberg, and 
he seems to know about Maya's case before you elaborate, and he'll 
strangely refuse to represent her point blank. Talk to him now and 
select "your refusal". You'll find no logical explanation, and he'll 
even confuse you further by saying that no lawyer worth their salt 
will take on this case. 

Now, you should talk to him about the painting in his office. It's 
important. He'll tell you that is his favorite piece, and he wouldn't 
part with it 
for anything. 

Now leave and return to the Detention Center.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Detention Center, Visitor's Room
Date: September 6, 3:42pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You're back at the Detention Center with Maya now. Break the news to 
her that Grossberg has refused the case. Talk to Maya, and she'll 
reveal some details about a murder case from 15 years ago. Her mother, 
a spirit medium as well, helped the police, but gave the police the 
wrong leads, leading to a wrongful arrest. Look out for the 
interesting points of this case, particularly about a man called 
"White".

At the end of the visitation time, you'll have to make a decision 
whether to pursue this case. Select "Defend Maya" to make a decision 
to defend her regardless of whether she agrees or not. When she asks 
you why, tell her "I can't abandon you".

Make a pact with Maya to trust each other, then watch the cut-scene 
about the mysterious drawer at April's room. This is the cue for you 
to return to Gatewater Hotel.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Gatewater Hotel - Room 303
Date: September 6
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
When you're back at this room, April is nowhere to be found. Instead, 
you'll see a bellboy there. Since April is not around, this is the 
chance for you to snoop around. The bellboy will also pass you a 
message to pass to April:

"... Mr. White of Bluecorp phoned."

Hmm, White was the name of the guy who ruined Mia and Maya's mother.
Interesting.

Now, quickly examine the drawer to find a wiretap. A wiretap? What's 
April doing with a wiretap? 

Anyway, quickly leave now as April will come back as soon as you 
retrieved the wiretap into your Court Record. The game will now prompt 
you to save.

DAY 2: TRIAL
------------
Let the trial begin!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Courtroom No. 1
Date: September 7, 10:00am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The first witness that Edgeworth calls upon will be Gumshoe. Gumshoe 
will provide the details of the murder by the use of a floor plan.
This will be added to your Court Record.

GUMSHOE'S TESTIMONY 1
---------------------
Nothing you didn't know of. Mentioned that has has "hard evidence" to 
arrest Maya. 

GUMSHOE'S CROSS-EXAMINATION 1
-----------------------------
You'll need to do some bluffing now, since you don't really know what 
is there to cross-examine.

When Gumshoe says that he immediately arrested Maya when he reached 
the scene of crime, press him. He'll reply that he had a witness account 
describing Maya. Press again and ask him didn't he mentioned earlier 
that he has a "hard evidence" to arrest Maya? What's with the witness
then?

Gumshoe will deny that he mentioned "hard evidence", but the judge 
will concur with you. The detetive will have to testify once more.

GUMSHOE'S TESTIMONY 2
---------------------
This time, he'll mention about the receipt that has the blood-written 
"Maya" on it.

GUMSHOE'S CROSS-EXAMINATION 2
-----------------------------
When Gumshoe talks about finding blood on Mia's hand, and that lab 
results showed that the blood that wrote the words "Maya" belongs to 
Mia, etc., present the autopsy report - if death was instantaneous as 
mentioned in the report, how could Mia actually write the words?

Edgeworth will object you right away though, and he'll ask you when 
did you obtain the autopsy report. If you remember, you got it "the 
day after the murder". Edgeworth will then present a second autopsy, 
which states that:

"Death was ALMOST IMMEDIATE due to a blow from a blunt object... but 
there was a possibility the victim lived for several minutes after the 
blow."

Edgeworth will press you now, so reply that "the detective is a sham!" 
and put all the blame on Gumshoe for giving you a faulty report. The 
new autopsy report will now overwrite the previous report.

Edgeworth will now call upon the "innocent" April to the stands. She'll
woo the crowd with her charm and make life difficult for you.

APRIL'S TESTIMONY 1
-------------------
At 9:00pm, April looked out of the window, and she saw a woman with 
long hair being attacked. The person attacking her was the girl in 
the defendant's chair (that is, Maya). Then, the girl who was hit got 
up and ran away, while the girl who hit her caught up and hit her.

The court will try not to let you cross-examine April, since her 
testimony is very firm. But when you're given a choice whether you 
want to, say "yes, I'm doing it".

APRIL'S CROSS-EXAMINATION 1
---------------------------
Press her immediately when she said that she was looking out of the 
window at 9:00pm. Ask her why did she look out. Was she expecting to 
see something? She'll avoid answering. When given a choice whether 
to press further about this, back down. Edgeworth is a strong 
opponent and he'll almost certainly object to your pressing, which 
will be deemed trivial.

Let April continue, then when she said that she saw Maya, press her 
and ask her why she was so sure that it was Maya. She'll give some 
silly excuses about girlish physique, etc., and Edgeworth will back 
her up, saying that the only person with a girlish physique at the 
scene of crime is Maya. Now, you'll be given a choice to attack this 
testimony. Select "I question this testimony". Then, select "you're 
lying" - if April has really saw Maya, she'd have noticed Maya's 
clothes before noticing her physique. Maya has been in her spirit 
medium costume since the day of the crime. No one wears clothes like 
this on a daily basis.

Somehow, April will get away with this by acting blur. Time for more 
testimony from her.

APRIL'S TESTIMONY 2
-------------------
April's second testimony claims that the victim dodged the first 
attack and ran off to the right. Then the defendant ran after her and 
hit her with the weapon. She was, amazingly, able to identify the 
weapon as a statue-cum-clock, from that distance.

APRIL'S CROSS-EXAMINATION 2
---------------------------
Wait till April talks about the statue-cum-clock, then present the 
statue as a contradicting evidence. How did she know, just by looking 
at the statue, that it's also a clock? Remember, another person in much 
the same position as her recently called this a 'clock' too, and he was 
found guilty of murder.

Edgeworth will object you, and regard your questions as "trivial" 
once again. But you're onto something, and you'll automatically 
object his objection (cool).

The judge will concur with you. You can continue your cross-
examination.

April will continue to lie through her skin now, telling the court 
that she "heard" the clock from her room. Expose her lie by telling 
the court that the clock "wouldn't have rung". Why? Because "it's 
empty". The clock is missing its clockwork, as first revealed in Mia's 
teleconversation with Maya.

Edgeworth will not give up. He knows the clockwork was empty, and he 
argues that if the clockwork is removed after the witness heard the 
clock, then there is no contradiction. Can you prove when the 
clockwork was removed? You can.

Present the cell phone record of Mia and Maya's conversation, which 
clearly states that Mia removed the clockwork way before the time of 
death, even way before May checks in at the hotel. 

April still won't give up. She argues that she has saw the clock in 
a shop before. Click "yes" when the judge asks whether you've anymore 
questions. Present the statue again - remember what Larry told you in 
the last case? This clock was never in any store. It was made by himself 
for Cindy, and given to Mia eventually. Only two of these exist in the 
world, and the one that isn't here is in police custody since it was 
the weapon that killed Cindy.

Proceed with the conversation with April and the judge until you're 
given all the opportunity to explain the truth. When asked to do so, 
tell April that she knows that the weapon was a clock because "she 
heard about it". Present the wiretap now to prove this - April has 
been tapping on Mia's phone. 

Edgeworth will object (again), but the judge will brush him aside.
He'll then dare you to prove that by tapping Mia's phone, April will 
know that the weapon is a clock. Present the cell phone record again, 
and listen to the conversation once more to prove this.

April will put on a show now, crying and all that. It's time to deal 
the final blow. Click "you did it, didn't you?". This will cause her 
to slip her tongue and admit that she tapped Mia's phone. But she also 
has an alibi - she was getting room service from the bellboy at 9:00pm 
on the day of the crime. 

Call the bellboy. Accept the condition that if nothing comes out from 
the bellboy, Maya will be declared guilty on the spot. You're taking a 
huge gamble now.

BELLBOY'S TESTIMONY
-------------------
The Bellboy received a call after 8:00pm from April, who asked for an 
ice coffee to be brought to her at 9:00pm, on the dot. The bellboy 
brought it to her at precisely the requested time, personally.

BELLBOY'S CROSS-EXAMINATION 1
-----------------------------
You'll find nothing from the Bellboy, who has no reasons to lie. 
Try pressing at various stops, until Edgeworth will suggest to the 
judge to let the Bellboy leave. Plead for one last question, and 
"ask about check-in", which will reveal that April actually checked-in 
with another person. That's the revelation you needed!

Enjoy the explanation of what happened in this rather tedious case.
When asked to choose who's the murderer, simply answer "the man who 
checked-in with Miss May" (duh!). The court will adjourn after that, 
but the case won't be over. Not yet.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Defendant Lobby No. 1
Date: September 7, 2:24pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Talk to Maya until the conversation is over. After the court became 
certain that April was lying, a lot, during her testimony, what's 
left of her testimony is this:

"The victim dodged an attack then ran to the right, but she was caught 
and struck."

This testimony is now added to the Court Record for tomorrow. 

NOTE: Again, this is an important evidence. It's almost decisive.

Save your game now.

DAY 2: INVESTIGATION
--------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Detention Center, Vistor's Room
Date: September 7, 3:11pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Talk to April. She has been arrested, by the way. No matter what 
you say, she won't bulge. The identity of the mysterious man is still 
at large. Go to the hotel again.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Gatewater Hotel - Room 303
Date: September 7
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The ever-present Bellboy is here again. Talk to him about "the man 
with Miss May", and you'll get a lead. A "lady killer", so to say. The 
Bellboy also mentioned that if you've a photo of that man, he'll be 
able to identify him. Bear that in mind.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Grossberg Law Offices
Date: September 7
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go back to Grossberg's office again. The old man is once again out of 
office. Notice now that there're something new on the table. Photos!
Two of them, in fact. Examine them. Something's been written in pencil 
on the backs: 

"DL-6 Incident - Exhibit A"
"DL-6 Incident - Exhibit B"

View both the photos. Exhibit A shows a woman who looks familiar. 
Exhibit shows a man with purple hair. Take Exhibit B and add it to the 
Court Record. 

NOTE: You can only take one photograph with you.

Next, examine the wall... hey, wasn't there a giant painting hanging 
on that wall when you came here previously? The game will prompt you 
to remember what the painting was about. Click "fishmen".

NOTE: It doesn't matter what you click, actually, All the outcome will
be the same regardless of what you click.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Gatewater Hotel - Room 303
Date: September 7
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Present the photograph you found at Grossberg's office to the Bellboy.
The bellboy will confirm that he's the man who checked-in with April. 
The bellboy will be eager to write an affidavit to confirm that the man 
in the photograph is the man who checked-in with April. Allow him to do 
so. This will be added to the Court Report.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Detention Center, Vistor's Room
Date: September 7
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go back to April, and present the photograph of the man to her. 
Watch her face change, but she'll quickly regain composure. Present 
the Bellboy's Affidavit now. This will be a great blow to her.  Now,
"push her hard" (er, this doesn't sound very nice, but it's not what 
you think), threaten to bring this to the press if she doesn't 
bulge.

She'll talk. The man in question is Redd White, who happens to be 
April's boss. He's the head of Bluecorp, an "information gathering 
agency". Get the location of Bluecorp from April, then move towards 
there.

NOTE: The Bellboy's Affidavit will be discarded now.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Bluecorp Inc. CEO's Office
Date: September 7
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You may notice the very familiar painting in this office, but we'll 
come to that later. Talk to White about April, and he'll try to turn 
her into a scapegoat. Ask him about Bluecorp, and he'll tell you that 
he's in the business of buying and selling various kinds of 
information. Continue talking to him, now about the night of the 
murder. You'll find that you've no way of putting him on the witness 
stand, and he won't reveal anything unless you manage to do so.

Now, ask him about that painting. Tell him that you've seen it 
before, and watch him turn nasty. Go back to Grossberg now.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Grossberg Law Offices
Date: September 7
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Grossberg will be in his office now, but he doesn't seem to have 
notice you. Clear your throat to get his attention, then talk to him 
about today's trial, his refusal to help, and Mr. White (in that 
sequence). Follow these by asking him about the big painting. Why 
did Grossberg, who like the painting so much, gave it away to White?
Select "he's blackmailing you". Jackpot. The nature of White's company 
makes it easy for him to blackmail anyone in town.

Grossberg will finally agree to talk. You'll find out that White makes 
his living through intimidation. Bluecorp is a company that excels in 
finding people's weaknesses, and blackmailing them in the process. 
Grossberg has been paying them for 15 years now. And it was all 
because of the DL-6 Incident, which you saw on the back of the 
photographs.

Probe him about the incident, and you'll find out that it's somehow 
linked with Mia and Maya's mother. Yes, it's quite clear now that the 
other photograph in Grossberg's office is that of their mother, Misty 
Fey. Even though Grossberg managed to help Mdm Fey out of trouble 
during the DL-6 Incident, the murder case still remained unsolved.

Next, ask him why was he blackmailed over this. It was quite simple. 
White offered Grossberg riches for the information about the police 
wrongly trusting Mdm Fey, and then revealed this to the media. The 
police suffered as a result, and have been looking for the person who 
released the information ever since. It was then that White came in 
with the blackmail.

Grossberg will now point you to Mia's office for the next clues.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Fey and Co. Law Offices
Date: September 7
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Back at Mia's office, examine the shelves now for the cases that she 
has worked on. You'll be asked to select which files to look at, 
select "File 'A-I'".

Under "F", you'll find the file for "Misty Fey". Read it. It says:

"'I've tarnished the Fey name.' Leaving only three words, my mother 
vanished. I was determined to find the ones who had made my mother 
blame herself in this way. Using the E.S.P. that runs in my family, 
I held an audience with the dead. Finally, the names of two men 
surfaced. One was MARVIN GROSSBERG, a lawyer who sold my mother's 
information for riches. The other was the man who sold the information 
to the press. This parasite, who makes his fortune on threats and  
coercion, his name is..."

The record stops here, strangely.

Now, examine the shelves again for "File 'J-S'". Nothing much here, 
but choose to "Skim" through the reports nonetheless. At the end of 
"S", you'll find a number of reports on suicides. Apparently, these 
suicides involve politicians, policemen, etc. You'll also notice that:

"There's writing on most of these in pencil. 'White...?' This is Mia's 
handwriting. Wait, I get it! Mia thought he was involved in these 
'suicides'! White drove them all to... I can use these newspaper 
clippings. Let's find the most distressing one..."

Newspaper Clipping added to your Court Record!

Examine the shelves once more. The game will ask whether you'd want to 
check the files once more. Select "check 'em", then go to "File 'T-Z'" 
now. When you reach "W", you'll find that the entire "W" section is 
missing.

With the new knowledge that you've, visit Bluecorp again.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Bluecorp Inc. CEO's Office
Date: September 7
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Back to the scum. White threatens that if you continue to pester him, 
a "nasty accident" will happen to you. There's no point talking to 
him now. Instead, present the newspaper clipping to him, which was 
about the fall of a politician. Tell White that you knew that he 
blackmailed the politician until he committed.

Continue to argue with him as he tells you all sort of crap, then 
further tell him that's "you're wrong" until he calls the public 
prosecutor. He mentions now that he's willing to testify in court 
because he has seen the murder took place, and that the murderer is 
YOU.

Gumshoe will appear in no time to take you into custody. Yes, you've 
been arrested. But if this is the only way to get White to testify in 
court, this will be the only way to attack him in court as well. The 
good thing is, Maya will be released. At least you helped Mia to look 
after her sister well enough. 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Detention Center, Visitor's Room
Date: September 7
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Maya will visit you, and ask what can she do for you. There's actually 
nothing she can do, and please, don't ask her to "break you out of 
here"! Just joke and ask her to cheer you on. After the conversation 
with her, you end the day by thinking:

"It's the beginning of a new century, yet with crime it's the same 
old story. In fact, it's getting worse. Lengthy court proceedings are 
no long realistic. Beginning a few years ago, a limit of three days 
was put on initial court trials. Almost all finish in a day, most with 
a guilty verdict. I ever though I'd end up in the defendant's chair 
myself. Tomorrow, the true culprit will appear as a witness. This is 
it. It's me or him!"

DAY 3 - TRIAL
-------------
So, this is it.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Defendant Lobby No. 1
Date: September 9, 9:52am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go through the conversation, and you'll reveal that you'll be defending 
yourself, just like in the movies!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Court Room No. 1
Date: September 9, 10:00am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Edgeworth will summon White to the witness stands immediately. Don't 
bother with raising an objection, since it'll lead you nowhere. These 
buggers are in it together.

WHITE'S TESTIMONY 1
-------------------
At about 9:00pm on the day of the crime, White claims that he was 
reading some papers by the window. He heard a bedlam outside, so he 
turned to look at the building across the way, and saw you attacking a 
woman with long hair. He called April over at once. Then, the woman 
with long hair ran, you gave chase, and there was a terrible impaction, 
and it was all over.

WHITE'S CROSS-EXAMINATION 1
---------------------------
White's testimony is almost perfect, and it's difficult to find a 
weakness in it. Try pressing a little on the timings, etc., but when 
he said that he saw YOU attacking the victim, press him by saying that 
it contradicts what April has seen. April has specifically mentioned a 
"girl". 

White will reply that he's very confident of his eyesight. Ok. Let him 
go on this one. The statement that you'll really want to press is the 
one where he says that the victim ran, and you gave chased. Tell him 
to be more specific, and he'll say that the victim ran to the left 
when she was attacked.

This will be added to his testimony, as requested by the judge. This 
is your chance. Present April's Testimony - White said the victim ran 
to the 'left'. But that directly contradicts April's testimony, which 
clearly stated that the victim ran 'right'.

When White said that you must have misheard her, you'll tell him to 
look at the floor plans. This will bring up the floor plan on the top 
screen, to show the positions of the killer and Mia. It's easy to 
understand why the victim will NOT run to the left, since she'd have 
been running directly away from the door.

White will be very adamant that he saw Mia ran "left". You know what 
this means, don't you? The only way White could've seen Mia ran left, 
is when he's facing Mia directly during the murder - Mia running to 
her right would have been perceived as running to White's left.

Ok, we haven't reach this part yet. Anyway, Maya will suggest that she 
doesn't think that White is lying about him seeing Mia ran left. 
You'll ponder for a moment, then the judge will ask you whether you 
can explain why April and White saw the direction differently. Tell 
the judge "both are right". There's only one scenario that would 
explain their conflicting accounts - the witness wasn't viewing the 
crime from the hotel.

Edgeworth will then ask where could he have been? You'll reply that 
he was at the law offices. You'll also be added to point out on the 
screen the location of White on the screen, Move your stylus to 
the red circle with a "K", then click Present. This is the position of 
the murderer. When the victim ran for the door, if he was watching from 
this point, to him it would appear that she ran to the "left".

Still, you won't nail him so easily. White will ask for a chance to 
testify again.

WHITE'S TESTIMONY 2
-------------------
White now claims that both April's and his testimonies are correct. 
When you assaulted the victim, she first ran to the left, and then you 
hit her. Then, with the last of her strength, she ran to the right. 
This is when April saw her. You chased, and delivered the final blow.
Note that he's now claiming you've hit her TWICE. Fool.

WHITE'S CROSS-EXAMINATION 2
---------------------------
Wipe that smile off White's face by presenting the autopsy report when 
he says that you delivered the final blow - the victim died from a 
single blow, not two blows.

Edgeworth will now call for a 10-minute break because "the witness is 
obviously confused". But you'll object right away. The crowd and the 
judge will be on your side, and White has to testify again..

WHITE'S TESTIMONY 3
-------------------
White's final testimony claims that he looked at the other window when 
he heard that thing fall. Then, he saw Mia running to the left. You 
then attacked her, but she dodged. She then ran to the right and you 
deliver the killer blow.

White will also feign a stomach upset to try and get out of being 
cross-examined by you. Tell him to deal with it.


WHITE'S CROSS-EXAMINATION 3
---------------------------
Immediately into his first sentence, press him about what was "that 
thing" that fell. He'll reply that it's the glass light stand. Maya 
will ask you do you find this statement odd. Reply "yeah, very odd". 
This will cause you to press further. Force him to change his 
testimony to him seeing the glass light stand.

When he does that, quickly present the floor plans to counter him. 
The top screen will show the floor plan now. Obviously, if White has 
looked through the windom of the office, the stand is not within the 
visible area - the only time you could have seen the stand must have 
been the moment it fell. And the only place you could have seen that 
from, is inside the Fey Law Offices. In other words, he was at the 
scene of the crime when the murder took place.

Edgeworth is still around though! He'll now try to convince White to 
admit "the crime of placing the wiretap". His point is that, White 
must have been at the Fey Offices before the day of murder to place 
the wiretap, thus he'd have seen the light stand is in the office 
then.

WHITE'S TESTIMONY 4
-------------------
White will testify that it was the beginning of September, the week 
before the murder, that he placed the wiretap. He saw the glass light 
stand then. Now, if you're me, you'll know immediately that the 
receipt that has Maya's name on it will come into play - remember that 
the receipt was for buying something on the day before the murder. 
I'll bet my last dollar that it's for buying the light stand. Remember 
that.

WHITE'S CROSS-EXAMINATION 4
---------------------------
This is a little tricky. You'll find nothing to present against White 
as he rattles on, and you'll find yourself going through the testimony 
over and over again without progress. The way to get out of this is to 
press every single sentence that White says. And I mean, every single 
sentence. There will come a time when you realised that you've no more 
ammos to fight, and that's when the judge asks whether you want to 
give up. 

Ponder about giving up, and then you'll hear Mia's voice!

"Never give up, Phoenix!"

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Defendant Lobby No. 1
Date: September 9
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You'll find yourself at the waiting lobby next, and Mia is standing 
right in front of you! Hey, isn't she, like, DEAD? Ok, engage in 
conversation to find that when you were defeated in court, Maya's 
true powers were awaken. So, Maya is channeling Mia. Maya is also 
Mia now. Way to go. Mia (in Maya's body) will tell you never to give 
up. She'll also bring your attention now to the receipt:

Amount spent: $1,000.00
Item purchased: Glass Light Stand
Date of Purchase: September 4

Someone say hell yeah!

NOTE: Before Mia "appeared", presenting the receipt during the cross-
examination will be useless. I was personally shot down by jumping the 
gun before Mia "appeared". Similarly you'll be shot down by the judge 
if you do so. You must wait for this conversation with Mia to reveal 
the contents of the Receipt.

The receipt, with its new revelation, is updated in your Court Record.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Court Room No. 1
Date: September 9, 1:16pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go through the conversations. You'll be given a "last chance" to 
fight the case. Thanks, Edgeworth.

WHITE's CROSS-EXAMINATION 4 (CONTINUED)
---------------------------------------
When White talks about the the week before the murder, present the 
receipt - Glass light stand, purchased on the day before the murder. 
This means that when White "allegedly" entered the Fey offices, the 
stand could not have been there.

Still, Edgeworth won't give up. There's no concrete proof that you're 
innocent, and he's right. He'll ask for one more day. Object the 
request. Even though the judge will allow the day's grace, Mia will 
intervene. She'll ask you to read a note aloud. This is a memo from 
Mia, which has a list of people's names in Mia's handwriting. Present 
this memo, and you'll narrate the following progress:

"The memo Mia had given me was a list of names. Many of them sounded 
strangely familiar. People in finance, famous celebrities... That's 
when it happened."

"It" is when White goes berserk.  Mia will threaten to turn this list 
to the media if White doesn't admit to his guilt.

White will then confess. Wou won! A "spirited" fightback! Enjoy the 
sweet smell of success!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Defendant Lobby No. 1
Date: September 9, 2:24pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Talk to Mia. She'll arrange a meeting with you at the office for this 
evening.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Fey and Co. Law Offices
Date: September 9, 9:02pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You'll find Maya there. She'll tell you that Mia wrote her a note to 
"take care of Phoenix". You'll also notice that the office is now 
officially WRIGHT & CO. LAW OFFICES! Maya Fey will become your new 
assistant.

Watch the very nice cut-scene of you shaking hands with Maya, as the 
spirit of Mia looks on. 

Bring Maya to eat some burgers to end this Episode. Save your game.


======================================================================

======================================================================
6. EPISODE THREE: TURNABOUT SAMURAI
======================================================================
Characters:

1. Maya Fey: Your trusty sidekick/ partner. A spirit medium with 
inconsistent powers.

2. Miles Edgeworth: You know him.

3. Dick Gumshoe: You know him too.

4. Will Powers: The defendant. Action star who plays the title role in 
"The Steel Samurai" TV show.

5. Wendy Oldbag: Security guard at Global Studios. Claims she saw 
Powers heading to the scene.

6. Jack Hammer: The victim. A former, big name action star. Played the 
role of the Evil Magistrate.

7. Penny Nichols: Assistant at Global Studios, in charge of large 
props and set pieces.

8. Sal Manella: Creator of "The Steel Samurai". Present at the day of 
the crime.

9. Cody Hackins: A big fan of Steel Samurai. Present at the studio on 
the day of the crime.

10. Dee Vasquez: Producer of "The Steel Samurai".

11. The judge: Same old geezer.

DAY 1: INVESTIGATION
--------------------
Confirm the episode and watch the cut-scene as two samurais dish it 
out on the screen. Turns out this was an episode of "Steel Samurai" 
that Maya was watching. This TV program is a hit series among kids and 
some teenagers like Maya.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Wright and Co. Law Offices
Date: October 14, 5:31pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
It has been a month since you took down Redd White, but the business 
is not coming in. You're having problems with paying the rent.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Phoenix Wright's Bedroom
Date: October 16, 8:14am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You're awaken from your sleep by an early morning phone call from 
Maya. Apparently, the "Steel Samurai" was arrested for "killing a 
villain", in real life, with his "Samurai Spear".

Get back to the office now.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Wright and Co. Law Offices
Date: October 16, 9:22am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Check out the TV news for more updates of the case. You'll learn the 
"Steel Samurai" is actually an actor by the name of Will Powers. The 
victim in question is Jack Hammer, who plays the villain "Evil 
Magistrate" in the TV show. Hammer's body was found inside his Evil 
Magistrate costume. The "Samurai Spear" is believed to be the weapon. 
Police are investigating the case blah blah.

After the news, the phone will ring. Maya will pick it up and realise 
that it was Powers on the line. He wants YOU to defend him. 

Move to the Detention Center to meet Powers.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Detention Center, Visitors' Room
Date: October 16
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Read through all the conversations until you get the chance to talk 
to Powers. Ask him "what happened". He'll tell you that the cast was 
at Global Studios for a run-through of an episode. They ran through a 
few action sequences at 10:00am yesterday. There was a rehearsal 
scheduled for 5:00pm, but when the time came, the Evil Magistrate was 
found lying in a crumpled heap near the set. They took off his mask, 
and discovered that it was Jack Hammer, dead. He had been expertly 
skewered with the "Samurai Spear", which is a weapon that the Steel 
Samurai uses in the program.

Ask Powers about his alibi next. He mentions that he came into the 
studios at 9:00am, and worked through some action scenes till noon. 
He took a nap in the dressing room after lunch. When he woke up, it 
was already 5:00pm. He hurried to the studio, and found everyone 
looking shocked. He was arrested on the spot.

Powers will give you a map of Global Studios next. Time to go there.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Main Gate
Date: October 16
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A security lady will stop you from entering. Ask her about the studios 
and she'll reveal that Hammer was a big star at Global Studios some 
10 years ago. 

Ask her about Will Powers next. She'll tell you that she believes 
Powers is guilty. Press her for her reason for suspicion, and she'll 
tell you that she was standing here yesterday, from 1:00pm to 5:00pm, 
until they found the body. If anyone wants to go to the studios during 
this time, they'll have to pass through her. Only one person went by 
there between 1:00pm and 2:30pm, which was when the murder took place, 
and the person was Powers. 

Now, ask about Jack Hammer. She'll have rave reviews for him. An 
accident during filming five years ago reduced him to playing the 
villain on a children's program.

NOTE: This accident from five years ago is the key for this case. 
You'll get more information about this as you progress.

You can't do anything more here, so return to the Detention Center.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Detention Center, Visitors' Room
Date: October 16
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Talk to Powers about his alibi again, since it contradicts that of 
the security lady. But Powers assures you that he was sleeping during 
during the period in question. He doesn't seem to be lying.

Ask him about the security lady. This will result in Powers writing a
formal letter to request your representation. Power's letter will be 
added to the Court Record.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Stuidos, Main Gate
Date: October 16
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Present Power's letter to the security lady. She'll allow you to 
pass, but only to the studios. You'll also get to look at the map of 
this area. Pay 50 cents to obtain the map, and add it to your Court 
Record.

NOTE: Power's letter will be discarded now. 

Move to "Outside Studio One" now.

~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Studio One Entrance
Date: October 16
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dick Gumshoe is here. Talk to him about the investigations. You'll 
obtain the autopsy report, yes, the latest version, It states that:

Time of death: 10/15 at 2:30pm
Caused of death: Pierced through the chest by a spear

As usual, this goes into your Court Record. Ask him now about the 
reason for arrest. He replies that the murder took place right over 
in Studio One. The victim entered Studio One at approximately 1:00pm. 
There was no one else there then. The autopsy report confirms the time 
of death as 2:30pm, and only one person went to Studio One between 
1:00pm and 2:30pm. The person was Powers.

Talk to Gumshoe about the credibility of the security lady. He'll 
mention something about a decisive evidence. Ask him about it, and 
he'll talk about a photo - the photo of the Steel Samurai heading 
towards the scene of crime. The photo was taken by an automatic 
camera at the gate that links the Employee Area and the studios.

The good thing that came out of this is that you'll now have the 
freedom to move around the studios, with the blessing of Gumshoe. He's 
quite a nice guy afterall.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Stuidos, Main Gate
Date: October 16
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go back to the main gate to find the security lady stuffing her face 
with donuts. Talk to her about the "photographic proof". She'll show 
you where the automatic camera is. Press for more information about 
this camera, and you'll learn that it snaps a photo of anyone who 
passes by, and records the time as well whenever it takes a photo. 
She'll view all the photos on the computer over in the security guard 
station, and she checks them every day before going home.

Talk to her about Hammer again and her reasons for suspecting Powers 
if you want, but there's nothing you don't know of here. Go to the 
Employee Area next.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Stuidos, Employee Area
Date: October 16
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Examine the area if you want just to get a feel of the stuff around 
here. Of significance are the following:

1. The metal grate on the drain here has been taken off. The drain is 
pretty big. Looks like a kid could fit through it.
2. Remains of yesterday's lunch are scattered around on the table. 
There was a t-bone on one of the plates, minus the steak.

Go to the "Dressing Room" next.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Stuidos, Dressing Room
Date: October 16
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Examine the objects in this room. The most important object to examine 
is Powers' bag. You'll obtain an employee cardkey from there. The card 
sats "Studio One". "Borrow" it into your Court Record.

~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Studio One Entrance
Date: October 16
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Use the cardkey you found in the dressing room on the door at the end. 
It'll open. Move to "Inside Studio One" now.

~~~~~~~~~~~~~~~~~~
Scene: Studio One 
Date: October 16
~~~~~~~~~~~~~~~~~~
Examine the objects in this room. Of significance are: 

1. The outline of Hammer's body in found on the ground. Strangely, 
the spear-inflicted cause of death didn't seem to leave a lot of 
blood stains on the ground. Maybe the costume absorbed most of it.
Maybe not.

2. The director's chair - nothing of interests to you now, but keep 
this chair in mind because you'll need to come back to it later.

3. The cameras - this will introduce the character Penny Nichols, an 
assistant in the studio. 

Talk to Penny about the day of the crime. She was in the studio 
the whole day, as she was the only assistant employed. In the 
morning, they went through the action sequences in the employee area. 
Powers and Hammer were there, along with everyone else. After eating 
lunch, Hammer went to Studio One, and Powers went into the dressing 
room. Penny didn't see either of them after that.

Ask her about Powers' alibi now. Unfortunately, she didn't go into 
the dressing room when Powers was sleeping, so she couldn't confirm 
his statements.

After a while, Penny will tell you that something has been bothering 
her. She'll tell you that on the day of the crime, just after noon, 
she sensed that someone was here in Studio One, and she was sure 
it isn't some other employees. She has a feeling that it was someone 
from outside, although this kinda contradicts the security lady's 
claims that everyone has to pass through her.

Before you go, ask Penny about "sensing someone" if you want. You'll 
gain nothing from this, so follow Maya's heed and go after the 
security lady.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Main Gate
Date: October 16
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Back to the security lady. Ask her about Penny's claim, and see her go 
berserk! She'll then run off, presumably to confront Penny. Take this 
opportunity to examine the computer in the security room. Try the 
computer, and when prompted to key in the number for the camera, 
select "ST1-307". This will print out the data for the day of the 
crime. You'll see a picture of the Steel Samurai.

Yes, simply a picture of the STEEL SAMURAI, and not WILL POWERS. 
Although he's the only one who wears the suit usually, anyone could've 
been in that suit on the day of the crime.

The back of the photograph will also states:

"[Oct 15. 2:00pm, Photo #2]"

This photo is added to the Court Record.

NOTE: The numbering on this photo is important. You'll know why later.

The day ends. Save your game.

DAY 2: TRIAL
------------
It's time for battle.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Courtroom No. 4
Date: October 18, 10:00am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Edgeworth will call Gumshoe to the stands. Gumshoe will describe the 
case briefly to the courts. Nothing that you don't already know of, 
but hey, the music is cool here. When asked whether you want to 
listen to the case again, just skip it. After this, the Samurai Spear 
will be added to the Court Record.

The security lady will be the next to be called to the stands. You'll 
finally get to know her full name, and it's Wendy Oldbag. From now 
on, I'm going to use her name. Ok, her family name.

OLDBAG'S (OMG!) TESTIMONY 1
--------------------------
She had some errands to run that morning, which was why she only 
arrived at the guard station at 1:00pm. She was at the main gate 
until 5:00pm. The murder happens at 2:30pm. The only person who 
walked passed her at 2:00pm was Will Powers.

OLDBAG'S CROSS-EXAMINATION 1
---------------------------_
When she talks about running some errands, press her about "what 
errands". she'll reveal that she was actually "observing Hammer and 
Powers" go through the action sequences. Continue to press her next 
two sentences until she begins to lose it. When she's at the sentence 
where she says "it was Powers!", present the photograph you found at 
the computer room - the man she has been accusing all day is actually 
the man in this photo, and in no way did this photo have a clear 
indication that the man in the costume is Powers.

OLDBAG'S TESTIMONY 2
--------------------
Oldbag adds that during the run-through in the morning, Powers 
broke one of the props, and sprained his ankle pretty badly. In the 
photo, the Steel Samurai was dragging his leg. This is why she 
believes that the man in the costume is Powers.

OLDBAG'S CROSS-EXAMINATION 2
----------------------------
Press Oldbag (not literally!) when she talks about Powers tripping 
and falling. She'll reveal that she helped make Powers' ankle better 
by "kissing it where it hurts". You'll then ask where was Penny when 
that happened. Oldbag will reply that Penny was most probably 
cleaning the backdrops, and wouldn't have known about Powers' ankle.

Press her again about the broken prop. She'll reveal that what was 
broken was Powers' own Samurai Spear. She'll also mention that she 
fixed the spear with a duct tape. This detail will be updated to the 
spear in Court Record.

When Oldbag talks about Powers' sprained ankle, press her about the 
condition of the ankle. She'll reply that it wasn't so bad that he 
couldn't walk around, since he was able to go to his dressing room to 
rest after lunch.

The judge will then ask a great question:

"Where is this Steel Samurai costume now?"

Amazingly, no one could find it. But Edgeworth will try to smoke the 
judge into believing that the missing costume is not important, and 
that it must be Powers in that costume.

Object the statement now to once again reiterate that nowhere in the 
photo can you see Will Powers.

The judge will concur with you, but Edgeworth has something up his 
sleeves.

OLDBAG'S TESTIMONY 3
--------------------
Oldbag insists that the only person she saw going to the studios 
before the time of death at 2:30pm was Powers.

OLDBAG'S CROSS-EXAMINATION 3
----------------------------
When she says "the only person I saw then was Will Powers", present 
the photograph again - on it says "Photo #2", which means that there 
should be a "Photo #1". The automatic camera takes a picture of 
everyone who passes to the studios. If it says "#2", surely it must 
have taken another photograph earlier. This confirms that not one, 
but two people went to the studios that day.

Watch her panic, and the regain composure. Get ready for more crap 
from the oldbag.

OLDBAG'S TESTIMONY 4
--------------------
She now claims that she'll go through the photos recorded on the 
security computer, and throw out any photos that aren't suspicious 
looking. She now remembers throwing out one photo that day.

OLDBAG'S CROSS-EXAMINATION 4
----------------------------
Ask her about the erased photo. She'll reveal that it was one of a 
"fanboy". She'll then confirm that this "fanboy" was indeed in the 
area afterall, despite her locking the main gate. Remember the drain 
at the Employee Area with an opened grate? The fanboy came in through
there. And the fanboy is a kid, probably of 2nd or 3rd grade.

NOTE: This fanboy is an important witness. Remember him.

Watch now as the people around try to "un-suspect" the boy as a 
suspect.

The judge will now call for a five-minute break.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Defendant Lobby No. 3
Date: October 18, 11:08am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Talk to Powers and Maya. The lot of you will decide to push the blame 
on someone else so as to buy some time, hopefully to last you guys 
for another day.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Courtroom No. 4
Date: October 18, 11:13am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Watch as you claim that there is another person who could've committed 
the crime. Now, the judge will warn you that the court will not look 
kindky on accusing the innocent, so pick Wendy Oldbag, since she's 
the most likely person.

Watch the explanation, then when given a chance to press further, do 
it. The result is that Oldbag will become a suspect as well. She'll 
then claim that the fanboy could well be a suspect too. When asked why 
you disregard the boy, present the keycard - the boy has no formal 
relations to the studios, so he couldn't have the key to enter Studio 
one.

The judge will suspend proceedings on the current trial for today. 
Court adjourned... and then Oldbag will suddenly want to talk! She now 
claims that there was something that she was told not 
to talk about.

OLDBAG'S TESTIMONY 5
--------------------
Global Studios, her employer, has wanted her to keep quiet about 
something. There were actually some other people at the studios on the 
day of the murder. 

OLDBAG'S CROSS-EXAMINATION 5
----------------------------
An amazing twist! Ask her who were these other people, and she'll 
reveal that the director and the producer were there. The director was 
in the Employee Area all morning for the run-through. He joined the 
producer around lunchtime and they had a meeting after that in the 
Studio Two trailer. 

Now, take a break when given the chance. You've asked all the 
questions you need to ask. The court will (finally) be adjourned!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Defendant Lobby No. 3
Date: October 18, 1:04pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Talk to Powers and Maya again, then save your game.

DAY 2: INVESTIGATION
--------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Wright & Co. Law Offices
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Talk to Maya if you want, but you should know now that she doesn't 
exactly provide constructive ideas, like Mia. (Oh, how we miss her.)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Main Gate
Date: October 18, 2:16pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
With Oldbag taken into custody, there's no one at the main gate to 
greet you. Go the the Employee Area.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Employee Area
Date: October 16
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Penny is here, She tells you that Oldbag has asked her to fill up the 
drain. She has done just that, but it wasn't exactly convincingly done. 
She'll then rush off to stand-in for Oldbag at the guard station. Maya 
will ask you whether she can rip the grate open. Say yes.

NOTE: If you don't do this, the game will not advance. This is to 
allow the fanboy to enter the studio again.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Main Gate
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go back to the main gate to find Penny there now. Talk to her and 
she'll say that that the studios seem to be very keen in protecting 
the producer. 

Now, go to outside Studio One.

~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Studio One Entrance
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gumshoe won't be here, so it's your chance to sneak past the small 
path with a fallen tree to Studios Two. Examine the monkey (ok, the 
mascot) and the fallen tree to confirm that the monkey head and the 
tree fell the same day as the day of the murder. 

NOTE: The monkey head is an important clue that pinpoints the 
identity of the killer down to two people... more about that later.

Move to "Outisde Studio Two" now.

~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Studio Two Entrance
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~
You'll hear a voice inside the trailer. Before you go to the guard 
station to borrow a key to open it, examine the area. Of significance
are:

1. Some flowers on the bottom right of the screen. The fence 
surrounding them looks dangerous.

2. The trailer seems to be here for quite a while.

3. A van is on the left screen. Nothing much on this now.

4. An incinerator is covered with soot beside the van.

5. Empty plates on the table suggests that two people ate here. Maya 
feels that something is odd here.

NOTE: If you're wondering what's odd, try to remember what were on the 
plates you found at the Employee Area.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Main Gate
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Examine the guard station to find the key. Yes, it's there, but Penny 
won't allow you to take it, as she's afraid that Oldbag will "knock 
the stuffing out of her if she knew".

Go to the dressing room again.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Dressing Room
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Meet "the great Sal Manella" there.  This guy has an array of internet 
chatroom jargons. He also happens to be the creator of the Steel 
Samurai. Oogling at Maya will trigger his "creative power", and the 
idea of "Pink Princess: Warrior of Little Olde Tokyo". Try not to 
laugh now.

Talk to him, and ask him about the day of the crime. He says that after 
the morning run-through, he had a meeting in the Studio Two trailer 
from noon till after 4:00pm. The producer and some other bigwigs from 
the network were with him.

Now, ask him about the producer, Dee Vasquez. He'll tell you that 
she's the one who saved the studios from the brink of destruction.

Ask him about the bigwigs next. He'll reveal that these people include 
the boss of the network, some sponsors, and some production guys. 
They arrived in a limousine around noon.

Nothing more that you can get from him, so return to the main gate to 
try your luck with the key again.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Main Gate
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Oldbag returns! Apparently, the police asked her to try out a spare 
Steel Samurai costume, but she's too small to fit into it, which 
basically rules her out as being the murderer. She'll refuse to talk 
to you anymore.

Ask her about the fanboy and the director, et al. if you want, but 
you'll get nothing out of her. She won't give you the key too, so 
leave.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Employee Area
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go back to the Employee Area now to find the fruit of ripping Penny's 
effort to seal the drain. Yes, Cody Hackins, the fanboy, is here.

Talk to him about the case. He'll reveal that he saw everything that 
happened. Unfortunately, he won't tell you what. And before you can 
get hold of him, he'll escape from where he came from - the drain.

As he made a hurried exit, he'll knock the table and an object will 
fall from it - an empty bottle. The label on this bottle says 
"Sleeping Pills". 

Empty Bottle added to Court Record.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Main Gate
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go back to the main gate now, because Cody's appearance means that 
Oldbag will going after him, giving you the opportunity to "borrow" 
the key to the trailer at Studio Two.

Trailer key slipped into your pocket.

~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Studio Two Entrance
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Head over here and examine the door to the trailer. The key will now 
be used to unlock it. Enter.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Studio Two Trailer
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~
You'll find the producer, Dee Vasquez, here. A pretty lady, although 
unceremoniously cool. Talk to her about the crime. Somehow, she won't 
be bothered to answer your questions. Apparently, she's distracted 
because she's looking for a script. Looks like you'll have to help 
her find the script if you want her to talk. She'll pass you a note 
for Manella, which says: 

"Bring me the script for Episode 13."

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Dressing Room
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go back all the way to the dressing room to look for Sal. Present 
Vasquez's note to him, and he'll panic. Looks like he left the script 
somewhere, but he wasn't entirely sure where. 

Let me tell you where to save you the trouble of going around like a 
headless chicken: Studio One.

~~~~~~~~~~~~~~~~~~
Scene: Studio One 
Date: October 18
~~~~~~~~~~~~~~~~~~
Remember the director's chair I told you about earlier? Examine it to
find the script for Episode 13. 

Go back to the dressing room.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Dressing Room
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bugger is too afraid to see Vasquez. He'll ask you to bring it over to 
her instead. 

Do so.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Studio Two Trailer
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~
Present the script to Vasquez, and she'll start talking. Startling 
revelation, too.

She'll start by confirming about the meeting at the trailer at noon 
on the day of the crime. According to her, however, none of the people 
present in the trailer that afternoon went to the trailer, because 
it was impossible for them to leave. The broken monkey head blocked 
the path from Studio Two to Studio One from 2:15pm, and was only 
removed at 4:00pm. During this period, the people at Studio Two were 
unable to leave, let alone to go Studio One at 2:30pm to murder 
Hammer.

Monkey Head added to Court Record.

Nothing else to do at the studios. Make your way back to the office.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Wright and Co. Law Offices
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This is when Mia appeared again. She'll remind you that you still 
have a lead - the boy, Cody. She encourages you to go back to the 
studios to look for the boy.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Main Gate
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Once you're back at the studios, you'll find Oldbag there again. Looks 
like she has been having a hard time going after Cody. She mentions 
about a "hostage" that she can use against Cody. Your chance to get 
Cody on your side.

Ask her about the "hostage", and she'll tell you that Cody dropped 
something when he was running away from her. When you ask to take a 
look at it, she'll blatantly refuse. Now, Mia will mention that there 
could be something you can trade with her. 

Talk to her about the director, and she'll mention her wish to visit 
the place the Hammer died. Remember the cardkey to Studio One that you 
found in Powers' bag earlier? Present this to her. Apparently, even 
though she's a security guard, she doesn't have direct access to 
Studio One. She'll be eternally grateful if you lend the cardkey to 
her, and in exchange, she'll pass you the "hostage" - a Steel Samurai 
trading card.

Now, go to the Employee Are to find Cody again.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Employee Area
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
There he is. He'll, however, run into the dressing room when he sees 
you. 

Give chase.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Dressing Room
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Watch Mia works her magic. In no time, Cody will like her so much, 
his attitude towards her will become very positive. He's still pissed 
with you though, so quickly present the trading card to him.

After all the hard work, it turns out that he has a double for this 
"ultra rare card". Now, if you can find him a "really rare" card...

~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Studio Two Trailer
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~
Go back to the trailer to find Penny there. She's here to arrange some 
stuff. Talk to her to find more revelations - apparently, something 
happened recently to Hammer, which helped increase his popularity 
after he went through a slump in his career. Penny wasn't sure whether 
to tell you about what happened though, so you'll have to go find 
the right person, again.

Before you go, however, present the "ultra rare" Steel Samurai card 
to Penny. Turns out she's a collector! In fact, she's missing one card 
to reach a complete set. The one you're holding is what she's missing. 
She'll beg you to trade with her, and hey, she has an "ultra rare 
Premium card", which Cody wants.

Why don't you trade with her? Trading is good. I've been trading 
gashapons with people all over the world for a few years now.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Dressing Room
Date: October 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Back to Cody. Present the URP card to him, and you'll never seen him 
so... eager. 

Talk to him now. You'll see a 180 degrees change in his attitude. 
Talk to him about the Steel Samurai reply "his fighting skills". 
He'll pass his personally prepared "Steel Samurai: Path to Glory" 
scrap book to Mia, which will be added to the Court Record. This book 
records photos of the Steel Samurai's victorious moments during live 
performances. Cody mentions that he always takes a picture when the 
Steel Samurai lands the final blow.

NOTE: The above paragraph is important evidence. Take note.

Now, ask him what happened. Then, press him about what he saw. He 
replies that he arrived at 2:00pm that day. He had to go through the
woods so that Oldbag wouldn't see him. He got lost, and was in there 
for about half an hour or so, until he finally reach the studio. 
After that, the Steel Samurai killed the bad guy. He got scared and 
went home after that."

Now, this statement will definitely put Powers in trouble. As you 
discussed with Mia about not putting Cody to the stands, Gumshoe, who 
overheard everything, appears. Cody will be "under police protection" 
from now.

So, at the end of all these running around, you ended up with no leads 
and a serious handicap in court. 

Nevertheless, save your game and prepare for Day 3.

DAY 3 - TRIAL
-------------

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Defendant Lobby No. 1
Date: october 19, 9:42am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go through the conversation, and Mia will tell you that you may have 
overlooked something. Maybe you can find that during the trial. 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Courtroom No. 4
Date: october 19, 10:00am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The first witness that Edgeworth will call upon is Sal Manella. the 
director. 

MANELLA'S TESTIMONY 1
---------------------
Manella was at the studios from around 9:00am that morning. He had a 
meeting in the Studio Two trailer, so he ended up skipping lunch. 
He was in the meeting until around 4:00pm. During the meeting, he was
pretty sure no one left their chairs. 

MANELLA'S CROSS-EXAMINATION 1
-----------------------------
Press Manella for the earlier sentences to confirm some facts, but 
as he talks about skipping lunch, press him and he'll say that he 
ended up eating nothing at all. 

Mia asks you don't you find this odd. Say "it's contradictory". 
Remember when you were at the trailer entrance, you saw two empty 
plates on the table there. Somebody must have eaten lunch there.

Manella will admit that he did eat afterall, and a t-bone steak at 
that. According to him, he brought the steak to the trailer, thinking 
he could eat it later. They took one break during the meeting, and he 
"wolfed it down then".

Now, if they took one break during that meeting, that means his 
testimony is contradictory as well, isn't it? So, when he continues 
his testimony and says that he's pretty sure no one left their chairs, 
press him. He'll stupidly say, no, there was no break.

When given a choice, press harder. He'll then admit that they did take 
a break afterall. The indication of this cross-examination is that, if 
they did take a break, one of those people in the trailer could have 
gone to the studio during that break and killed Hammer.

MANELLA'S TESTIMONY 2
---------------------
Manella now says that even if they took a break, it was only for 15 
minutes. Not enough time for someone to, say, commit murder in Studio 
One. Just enough time to eat a t-bone steak, he adds.

MANELLA'S CROSS-EXAMINATION 2
-----------------------------
When Manenlla says that they took a break, press him and ask what time 
did they have the break. He replies, about 2:30pm to 2:45pm. 2:30pm  
is the time of death. Interesting. It looks entirely possible, time-
wise, for someone to commit a murder in Studio One and then go back 
to Studio Two.

When he says it was only 15 minutes, press him and ask him what was he 
doing during that break. He'll reply he was eating his lunch. You'll 
then ask about the two empty plates. He'll reply that the other plate 
belongs to Vasquez. 

Next, when he says that there's not enough time for someone to commit 
a murder, press him again. This time, Edgeworth will object, and the 
judge will then ask you whether you're suggesting that someone from 
Studio Two went to kill Hammer in Studio One on the day of the crime.

Now, you can either say yes, you claim it and claim it loud, or you 
can agree it's quite impossible. Both choices will lead to Edgeworth 
presenting the monkey head as an evidence. Remember? The head blocked 
the path from 2:15pm to 4:00pm. Therefore, when the break commenced at 
2:30pm, the path to Studio Two was already blocked.

I'd suggest agreeing that it's impossible, just because selecting you 
claim it loud will have Edgeworth attacking you like crazy, and 
leading to you being penalized for not doing your homework. 

Edgeworth will call for the dismissal of Manella. He'll also claim 
that he has found a witness to the crime, whom I believe is Cody. The 
judge will then call a recess. Use this chance to take a break.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Defendant Lobby No. 1
Date: october 19, 11:04am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mia appears disoriented. She'll also be quite discouraging when she 
says that she was wrong with thinking that someone from Studio Two 
has done it. But you know Powers is innocent, and you're bound to find 
some evidence to prove it soon. 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Courtroom No. 4
Date: october 19, 11:15am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Yes, they're using Cody. Cody's camera will also be added to your 
Court Record. It's a new digital camera that he always carry, though 
he's still learning how to use it. It's likely that he had it with 
him on the day of the crime.

CODY'S TESTIMONY 1
------------------
Cody wanted to see a Steel Samurai rehearsal. He found a map on the 
Internet, and went to the studios that day. He went through the 
woods, off the path, so that the old lady wouldn't catch him. He got 
lost on the way for about 30 minutes. When he arrived at the studio, he 
saw the Steel Samurai took down the bad guy! If he had his camera with 
him then, he'd have taken a shot. He went after that.

CODY'S CROSS-EXAMINATION 1
--------------------------
I'd suggest pressing him as and when you can. He'll reveal quite a 
bit of stuff, like how the monkey's head wasn't busted when he was on 
the way to the studio, etc. Present the digital camera has a 
contradicting evidence when he says if he had his camera with him 
then -  he mentioned he carries his camera with him all the time just 
a moment before his testimony.

Cody will now admit that he did bring his camera that day, but he 
didn't any pictures because he was "busy watching". The judge will now 
ask him to testify about what he was busy watching.


CODY'S TESTIMONY 2
------------------
He admits he has the camera with him, but he couldn't get his eyes off 
the Steel Samurai taking down his opponents.

CODY'S CROSS-EXAMINATION 2
--------------------------
You'll need to press him for more facts. When he says that the bad guy 
stopped moving, press and ask him how did the Steel Samurai take down 
his opposite number. Strangely, he wasn't sure. He'll mention a host 
of attacks, but not the Samurai Spear. Press him harder to reveal that
Cody may have seen some of the Steel Samurai's fight, but he totally 
missed the most important part: the killing blow.

The judge will ask you how could Cody miss the killer blow. Present 
the camera once more - Cody was trying to take a picture during the 
critical moment, but wasn't familiar with its operation, so while 
fidgeting with the camera, he missed the moment.

Cody will admit now that you're right. Mia is also quite sure that 
he's hiding more than just this, and she'll ask you to request for 
Cody to testify once more.

Welcome to the real world, kid.

CODY'S TESTIMONY 3
------------------
Cody says that when the Steel Samurai escaped from the clutches of 
the villain, he held up his camera to take a picture. But the lens 
wouldn't open in time, so he missed it.

CODY'S CROSS-EXAMINATION 3
--------------------------
When he says "that's all", press him. It's quite weird that he didn't 
take a picture at all, even if he did miss the killer blow. When given 
a choice, press him harder and call a bluff by saying he did take a 
picture. 

He'll admit he did take a picture (what's with kids nowadays?). The 
judge will request him to change his testimony, and he'll say: 

"I took a few shots, but it was too late, so I erased them."

Remember the "Path to Glory"? The scrap book that Cody gave you? 
Present it. Cody specifically said that he always take a shot when the 
Steel Samurai lands the final blow earlier when he handed you the boo. 
Why'd he erase the shots he took on the day of the crime, when the Steel 
Samurai "emerged victorious" again?

When the judge asks you why is that so, answer "the Steel Samurai didn't 
win" - it was inconceivable for Cody that the Steel Samurai could be 
defeated. However, Cody witnessed the impossible. He saw the Steel 
Samurai lose. Yet, to admit what he saw would destroy everything he 
believed in. That's why he lied and said the Steel Samurai won. He 
couldn't handle the truth.

NOTE: I like this reference to "A Few Good Man". Awesome.

It is now that Cody will break down. Yes, you're right. The Steel 
Samurai fell, and then he didn't move. Apparently, you've all made a 
serious error here. When Edgeworth asks what's this all about, reply 
"Steel Samurai was the victim". The man who was in the Steel Samurai 
costume, while being shot by the automatic camera, was Jack Hammer 
himself!

Hammer was present at the action run-through that morning. Thus, he 
obviously knew about about Will Powers' foot injury. No one saw him 
going to Studio One, nor was there a picture of him. The only logical 
explanation is that he was in the costume when he went to the studio.

It's now that Cody will reveal that he saved a photo in his digicam 
from that day. It basically shows the Steel Samurai at a studio. It 
doesn't look decisive, and the judge is about to return it to 
Cody...

NOTE: This photo is decisive evidence!

You're now asked to select the contradiction in the photograph. Yes, 
when a person is in a photograph, we'll tend to focus on him or her. 
But the inconsistency is this photo is not on the Steel Samurai, but 
on his surroundings. Take a look on the top right corner of the photo. 
Does that look like a "2" to you? Studio Two, not Studio One! Point to 
the number and present - Studio One is not the scene of the crime, 
Studio Two is.

You'll now need to use the touch screen to select the scene of the 
crime. Point to Studio Two and present. This would coincide with the 
break time of the ones at Studio Two. That would also render the 
monkey-head-blocking-the-path theory useless. 

Next, you'll tell the judge that it's very significant that the murder 
took place in Studio Two because "the path was blocked" from 2:15pm. 
Remember Manella's testimony? He said no one in the trailer was guilty 
because they could not have gone to Studio One. Yet, the reverse was 
true. Only someone in the trailer could've committed this murder. They 
were the only ones with access to the scene of the crime: Studio Two.

Summary:
1. Scene of crime = Studio Two
2. Steel Samurai that Oldbag saw = Jack Hammer
3. Manella and Vasquez were at Studio Two

I think you can now relate. 

Edgeworth will ask you whether you've proof to show that the Steel 
Samurai in the photo is Hammer, and not Powers. Say you've, and 
present the empty bottle that says "Sleeping Pills" - Powers spent the 
entire afternoon sleeping on that day, because he was drugged by 
Hammer. 

Still, the judge will say that there's no proof for your claims. True, 
so tell him to fingerprint the bottle. If Hammer did use the drug to, 
er, drug Powers, the bottle will have his prints. The bottle will then 
be handed over to the judge.

The court will now suspend proceedings on the current trail for 
today. The judge will hand you some "homework:

1. Why would Hammer steal the Steel Samurai costume?
2. Who killed him, and why?

Court is now adjourned.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Defendant Lobby No. 1
Date: october 19, 2:47pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The usual conversation. Save your game. 

DAY 3 - INVESTIGATION
---------------------
When will this end?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Wright and Co. Law Offices
Date: October 19, 3:27pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Maya is back. You'll reveal that you've a good idea who did it, but 
you're still lacking proof, and motive. Talk to Maya when you get the 
chance to fill her on what happened earlier, and she'll suggest you 
visit Powers again.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Detention Center, Visitors' Room
Date: October 19
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ask Powers about Vasquez. He'll tell you things that you've heard 
before, about how she is the star of the studio, etc. But he'll also 
bring up something unusual, about some rumors, but he's not willing to 
share at the moment.

Now, ask him about Manella. He'll mention that Manella will be at her 
beck and call of Vasquez, and will do anything she says.

Ask about Hammer next. It'll be revealed that Hammer's popularity 
began to take a dip when Vasquez joined Global Studios five years ago. 

Time to go back to the studio again.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Main Gate
Date: October 19
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Meet Oldbag there again. She seems to be very quiet today. Ask her 
about the producer. It appears that she doesn't really like the 
producer, but she was told not to talk about her.

Now, ask about Manella. She mentions that Vasquez treats him like 
dirt, but he likes it. 

Ask about Hammer next. She'll get really pissed because of what you 
revealed in court today. Run!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Employee Area
Date: October 19
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gumshoe will be here, examining the plates for traces of sleeping 
drugs. Ask him about the plate. He'll do a test right away, and 
confirmed that there were sleeping pills on the steak plate. The 
plate will be added to the Court Record.

Ask about the investigation next. He's now quite sure that he has no 
case against Powers. Talk to him about Edgeworth as well, and find 
that Edgeworth had just crushed a paper cup with hot coffee in it. 
Heh heh. 

Oh, and the bottle of sleeping pills you passed to the judge? 
They found Hammer's prints on it. So, yes, the one who put Powers to 
sleep as none other than... the victim.

You'll get the sleeping pill bottle back in the Court Record.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Dressing Room
Date: October 19
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go to the dressing room to find Penny. Talk to her about Hammer. 
She'll mention about a rumor. It seems that Vasquez has some kind of 
hold on Hammer, and he'd do anything she said.

According to Penny, about five years ago, they were filming a movie 
starring Hammer. They were using Studio Two, which was a new studio 
then. Some sort of accident happened during filming. After that, they 
never used Studio Two again. They left the film set the way it was, 
too. 

Now, ask Penny about the last episode of Steel Samurai. Apparently, 
Global Studios will not be making kids' shows anymore. Continue 
asking her about the studio's policy. It appears that the Steel 
Samurai incident has left a bad taste in the mouths of the bigwigs, 
and they wanted to forget about all this.  You'll then be asked to 
present something to Penny to show her that the kids will feel bad if 
Steel Samurai is no more. Present the "Path to Glory".

This will lead to a revelation about the accident that happened five 
years ago. Ask Penny about it now. It seems that someone died during 
that accident, and it was Hammer's fault. Vasquez managed to hush the 
issue up, which was why Hammer would do anything that Vasquez said. 
Penny also mentioned that Oldbag has more information about the
accident because she was at the studios back then.

Back to the main gate, then.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Global Studios, Main Gate
Date: October 19
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ask Oldbag about five years ago, and she'll go berserk (again). She's 
still pissed with you claiming that Hammer stole the costume. Show 
her the proof - the sleeping pills bottle with Hammer's prints. She'll 
then ask you whether you've proof that he used those pills on Powers. 
Present the empty plate that showed traces of sleeping pills. She'll 
now talk about the accident.

She'll then present a photograph... a photo of the trailer at Studio 
Two, of how Hammer accidentally killed his co-actor. Hammer was 
supposed to fight with a bad guy on the top of those stairs. He pushed 
the other actor, and the man fell onto the flowerbox fence.

This give-year-old photo will be added to your Court Record.

Time to go to the trailer.

~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Studio Two Entrance
Date: October 19
~~~~~~~~~~~~~~~~~~~~~~~~~~~
You'll find Vasquez here. She's "watching the clouds". Try talking to 
her about everything you can talk to, and she won't be bothered, as 
usual. Present the five-year-old photo to her, and she'll finally show 
some interest. She'll invite you into the trailer to "talk".

If you want, you can also examine the empty plates again. Maya will 
have the "odd feeling" once again, but she isn't sure what it's about, 
yet.

NOTE: These empty plates are decisive evidences.

======================================================================

~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Studio Two Trailer
Date: October 19
~~~~~~~~~~~~~~~~~~~~~~~~~~
Suddenly, Vasquez will be in a mood to talk. She claims that the 
Hammer incident that happened five years ago wasn't an accident at 
all. Hammer had deliberately killed his co-actor. She deduced that if 
it was merely an accident, she'd never have the opportunity to run his 
life for five years. 

Now, she'll demand that you hand over the five-year-old photo. Check 
out those mafia guys with her! She's hell bent on "erasing" both 
Maya and you... until Gumshoe stepped in! You'll feel really sorry for 
what you've did to him in Episode Two now, really. She'll be taken 
back to the precinct by him, and this means you'll have to face her 
in court tomorrow. 

You're pretty sure now that Dee Vasquez is the murderer. I'm sure you 
know the motive now. No? Ok, save your game and read on.

DAY 4 - TRIAL
-------------
Last day of the proceedings. Go for it, Phoenix!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Courtroom No. 4
Date: October 20, 10:00am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Vasquez will be called to the stands. It's time to catch her with her 
pants down... so to speak.

VASQUEZ'S TESTIMONY 1
---------------------
She entered the trailer a little before noon. The meeting began at 
12:00pm sharp, and ended at 4:00pm. At 2:30om, they took a 15-minute 
break from the meeting. Sal and her ate t-bone steaks on the table in 
front of the trailer. They found Hammer's body later, when they went 
to Studio One for the rehearsal. She was fatigued then, so she asked 
Manella to take her there.

VASQUEZ'S CROSS-EXAMINATION 1
-----------------------------
The judge will help you a little about the "fatigued" statement. It 
seems that Manella took her to Studio One by the van at Studio Two. 
She explained also that it might be risky to walk with that monkey's 
head toppling over. The van will be added into the Court Record. 

As usual, if you want, you can press every statement that she said, 
and watch the hilarious conversations that unfold, but the one that 
you should pay particular attention to is the one when she says she 
ate the t-bone steaks. Present the steak plate with the t-bone - she 
said she ate the t-bone steak, but as seen on the plate found at the 
Employee Area, a large bone was left behind. The plates found outside 
the trailer, where Vasquez and Manella claimed they had lunch at, 
were totally empty. How can a person eat a t-bone steak and not leave 
the bone?

Select how now from the following choices (I simply must show this 
because it's funny):

1. You ate the bone, too!
2. You ate a boneless steak!
3. You didn't eat the steak!

Choose "you ate the bone, too!", no, I mean, "you didn't eat the 
steak!".

Vasquez took the steak and threw it somewhere, most probably into the
incinerator.

The judge will ask you if she wasn't eating her steak, where was she 
during the break. Reply "meeting the Steel Samurai".

Vasquez will welcome your challenge. From now on, it's truly a 
battle of wits. Her following testimonies are not easy to break, so 
be careful not to present the wrong items lest you get penalised. 

She'll bring your attention to the murder weapon again? She asks how 
could she, a woman of petite stature, possibly use the spear as a 
weapon possibly use the spear as a weapon.

Select "I think you could.". 

She'll reply that Hammer was stabbed from the front, which means he 
must have noticed the presence of the murderer. She's weaker and 
slower than Hammer, and couldn't possibly win such a fight. She also 
emphasizes the fact that she didn't have the spear - the photograph of 
the Steel Samurai shows that Hammer himself was holding it. 

Now, you'll automatically "take back your previous claim", and get 
yourself penalised. No choice on this one, but what follows is 
important - you'll claim that the Samurai Spear was not the murder 
weapon.

NOTE: Webapprentice wrote that you CAN avoid being penalised. Here's 
how to do it - when asked how how she possible use the spear as the 
weapon, select "You couldn't have." You'll then admit that Dee 
couldn't lift the spear easily, but then explains that this is 
irrelevant, because the spear is not the murder weapon. You'll then 
be asked to explain why.

Present the Samurai Spear - the spear broke during the run-through in 
the morning. But Oldbag fixed it with duct tape. With the spear 
already weakened, it's impossible for anyone to use the spear to stab 
through the thick Steel Samurai costume. 

Vasquez will reply and ask you what's the murder weapon then. I think 
you should know by now. Remember the five-year-old photo that she 
tried to take back from you? Think about why she did that. Select 
"I can tell you", then present the five-year-old photo to shock the 
court and everything else in it.

The photo shows Hammer's co-actor being killed by the sharp flowers 
fencepost. Yes, the fence was the weapon. A mere push from the top of 
the stairs would be enough to send someone falling down, and having 
his or her chest stabbed like a spear.

More rebuttals from her. This time, she'll argue the fact that the 
body was found at Studio One, and in the Evil Magistrate costume. 
She wouldn't have time to kill Hammer, dress him up in the costume, 
and move his body to Studio One in the space of 15 minutes.

Select "she had another way", and for that matter, there was no need 
for her to do the deed in 15 minutes. Present the van now - Vasquez
didn't carried the body to Studio One by hand. She used the studio van 
to do it. 

And she did it between 4:00pm and 5:00pm - she mentioned that Manella 
took her because she was fatigued. It was during this moment that he 
drove her to Studio One to dispose the body, and helped her with the 
changing of costume on Hammer's body. When asked whether you're 
suggesting that Manella was a conspirator, say "of course he was". 
In fact, they also disposed the Steel Samurai costume by burning it 
in the incinerator outside Trailer Two.

She'll concede defeat, BUT, will not admit to the crime because you've 
no decisive proof. Ask her to testify again. Watch now as Edgeworth 
helps you out in forcing her to testify. It seems that Edgeworth is 
now convinced that she did it, and he'd want her behind bars as much 
as you do. He'll ask her to talk about what happened after they 
allegedly "found" Hammer's body.

VASQUEZ'S TESTIMONY 2
---------------------
She was with Manella and Oldbag when they found the body. Penny was 
there too. Only Powers was absent. She immediately called the police. 
Then Powers showed up. Oldbag claimed that Powers did it, and he was 
arrested. Vasquez then I went back to the trailer to get her script 
and direction notes, and went home after that.

VASQUEZ'S CROSS-EXAMINATION 2
-----------------------------
Press every sentence for more juices, than press even harder for even 
more juices if required. When she says she went back to the trailer to 
get her script, press her and she'll say she was under the impression 
that a rehearsal won't be going on since there was a murder going on, 
so she didn't bring her script and note. This is when Edgeworth will 
object her on your behalf - she said she didn't bring the script because 
there wouldn't be a rehearsal, which means that she'd have had known 
about the murder before going to Studio One.

Vasquez will reply that it was because she knew that Hammer was 
injured and couldn't do action scenes, which was why she left her 
notes behind.

Press this statement and asked her how did she know about the injury. 
She appears a little shock, but quickly regained composure by saying 
Manella told her about it. Present the photo of Hammer in the Steel 
Samurai costume now - it was Powers, not Hammer who was injured! 

Now, tell her that she knew Hammer was injured because "she saw Hammer 
limping". Watch the explanation that follows.

Vasquez is one persistent killer. She'll argue that she has no motive 
to kill Hammer. In fact, since she has been squeezing money out of 
Hammer for years, killing him will actually reduce her, er, income. 

The judge will concur and ask you whether you know her motive. Well, 
of course you do. Let me first ask you: Why did he steal the Steel 
Samurai costume? To cover his identity, obviously. And why did he has 
to cover his identity? Could it be because he wanted to KILL SOMEONE 
WITH THE IDENTITY OF STEEL SAMURAI? Now, with that in mind, why did he 
go to Studio Two? Because the person he wanted to kill was there. 
Who, at Studio Two, was he most likely to kill? Vasquez, of course, 
the woman who has been tormenting him for years! Now consider this: 
What if he wasn't successful in the attempt? What if, out of self 
defense, Vasquez pushed him down the stairs, leading to his death?

This, my friend, is the truth.

Select "she has no motive", because the person who was out for blood 
was Hammer, not her. Then, present the five-year-old photograph when 
asked to prove this, to explain the entire situation.

At the end of all this, Vasquez will finally admit defeat, and confess 
to the crime. Out of self defense, she has accidentally killed Jack 
Hammer. The rest, as revealed earlier, was history.

Yes!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: District Court, Defendant Lobby No. 3
Date: October 20, 2:47pm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go through the conversation as usual, and when Powers ask you why did 
Hammer frame him for murder, present the Steel Samurai photograph to 
tell him that Hammer is jealous. Edgeworth will also appear to reveal 
more startling, er, revelation about the past between you and him. 
Apparently, you two seem to be good friends during your younger days.

Save the game when you can. Finally! A long episode down the drain!
Two more to go!


======================================================================

======================================================================
7. EPISODE FOUR: TURNABOUT GOODBYES
======================================================================
Characters:

1. Maya Fey: Your trusty sidekick/ partner. A spirit medium with 
inconsistent powers.

2. Miles Edgeworth: You know him, and he's the defendant this time.

3. Dick Gumshoe: You know him too.

4. Lotta Hart: Claims to be a research student. She camped out to 
photograph shooting stars.

5. Larry Butz: Your friend. Hotdog salesman now.

6. Marvin Grossberg: Veteran defense attorney. 

7. Robert Hammond: The victim. Used to be a lawyer in Grossberg's 
office. The defense attorney of the DL-6 Incident.

8. Misty Fey: Mia's and Maya's mother, and a spirit medium. 
Disappeared after the DL-6 Incident.

9. Gregory Edgeworth: Miles' father. A famous defense attorney in 
his days. Murder victim of the DL-6 Incident.

10. Manfred von Karma: Veteran prosecutor who hasn't lost a case in 
his 40-year career. Edgeworth's mentor.

11. Yanni Yogi: Caretaker of the boat rental shop at Gourd Lake Park. 
Suspect in the DL-6 Incident from 15 years ago. 

12. Polly the Parrot: A witness in the trial.

13. The Judge: Yes, him again.

DAY 1 - INVESTIGATION
---------------------
As the episode begins, watch the cut-scene of two person talking on a 
boat. One of them will kill the other. As the scene unfolds, be very 
surprised to find that Prosecutor Miles Edgeworth is the killer!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Wright and Co. Law Offices
Date: December 25, 10:08am
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
We wish you a Merry Christmas! Let's begin.

Go through the usual conversation to find out a murder that happened 
at the Gourd Lake. A suspect has been identified, and he's none other 
that Edgeworth. Looks like you'll have to defend him this time round.

NOTE: Also note the news about "Gourdy", supposedly a "monster" that 
has recently appeared in that area.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Detention Center, Visitor's Room
Date: December 25
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Talk to Edgeworth to find out more about the case:

1. The murder took place at Gourd Lake late last night.
2. Edgeworth was at Gourd Lake, which is very far away from his home 
and office, because he wanted to see Gourdy.

I think he isn't very truthful with the second one.

Present your attorney's badge to him now. Tell him to let you defend 
him. He'll laugh it off and say that you're too inexperienced to 
handle a case like this. He specifically asks you to stay out of this 
case.

After you present the badge, you can ask him whether did he do it. 
He refuses to reveal anything, but once again, he'll ask you to stay 
out of this case. He also mentions that no attorney has agreed to 
help defend him, yet he doesn't want you.

Go to Gourd Lake Entrance now.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Gourd Lake Park, Entrance
Date: December 25
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As usual, scene of crime = Gumshoe. Talk to him to find out that:

1. The crime happened at about 15 minutes after midnight last night 
(which makes it this morning, actually).
2. There was a boat out on Gourd Lake. In that boat were two men. One 
of those men shot the other with a pistol. Apparently, the shooter was 
Edgeworth.
3. Edgeworth was arrested on the spot. 
4. There was a witness to the crime, who called the police.
5. The police are sure that Edgeworth did it, so they're not really 
serious in their investigation.
6. The witness's identity is confidential, at the moment. As usual.

Ask him about "defense request". Strangely, Gumshoe will reveal that 
Edgeworth has very high regards for you after the Steel Samurai case. 
After some talking, someone will tell Gumshoe about an investigation 
briefing. Before he leaves, ask him for the autopsy report. Sadly, 
it isn't ready yet. Damn those CSIs.

Gumshoe will give you directions to the police station though, so you 
can go there to look for him if you need. You'll also gain access to 
the park now.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Gourd Lake Public Beach
Date: December 25
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Examine this area. On one of the benches, you'll find a popper. When 
Maya asks whether she can take it, agree to it and it'll be added to 
the Court Record. 

There's a stall selling "Samurai Dogs" here, but it's closed.

There's a also a signpost just beside the tree on the left. It says:

"Left - Boat Docks, Right - Exit".

Go to "Gourd Lake woods".

~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Gourd Lake Woods
Date: December 25
~~~~~~~~~~~~~~~~~~~~~~~~
You'll find someone camping here. Examine the area to find a signpost 
that says: "No camping." Strange that people are camping here. 

The camera on the left section of this place is a sound-activated 
camera. Maya will use the popper to test the camera, and it'll start 
taking photographs. This will alert the camper.

NOTE: Popper used and discarded.

Present your badge to her to introduce yourself. She'll give you to 
the permission to ask her questions about the case. 

Talk to this lady. Her name is Lotta Hart. She's here photographing 
meteor showers for a research project. She's a research student at 
Country U. She started camping here about three days ago. About the 
case, she mentioned she might've seen a boat last night, but she 
wasn't sure, since she has been here for a few days, and has seen 
many boats.

Ask about the camera. She confirms that the camera is programmed to 
pick up loud noises now, and will respond by taking pictures. This 
camera will be added to the Court Record.

Present this camera back to Lotta - it responds to loud nosies, and a 
pistol shot is a loud noise. Maybe it took a photo? She'll check the 
film inside her SUV. Come back later for her. 

Make a move to the boat rental shop now if you want, but there isn't 
anything there of note, for now. So, go to the CAD instead.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Police Department, Criminal Affairs
Date: December 25
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gumshoe is just out from his meeting. Talk to him. They still can't 
ID the victim, unfortunately. But he does have the autopsy report for 
you. It says:

Time of death: sometime of the 24th or 25th
Cause of death: one bullet shot to the heart

The photo of the victim will be unveiled now. Strangely, Maya feels 
that she has met him somewhere a long time ago. Nothing more about 
this now, so don't bother. 

Go back to the woods for Lotta.

~~~~~~~~~~~~~~~~~~~~~~~~
Scene: Gourd Lake Woods
Date: December 25
~~~~~~~~~~~~~~~~~~~~~~~~
Lotta's camera took two pictures last night. The first photo shows the 
boat with two persons on it. The right person is holding what looks 
like a pistol. The distance is too far away to tell who's shooting 
who.

NOTE: She didn't show the second photo. Don't worry, you'll get to see 
it eventually.

Lotta now claims she saw the murder. Looks like she'll become a witness. 
Whether you ask her to tell the cops or not, she'll decide to do so. And 
because of that, she'll refuse to tell you what she saw last night. You 
can have the photo though.

Go to the beach again now.

~~~~~~~~~~~~~~~~~~~~~~~~~~